1struct S {
2    float clip0 : SV_ClipDistance0;
3    float clip1 : SV_ClipDistance1;
4    float cull0 : SV_CullDistance0;
5    float cull1 : SV_CullDistance1;
6    int ii      : SV_InstanceID;
7};
8
9S main(S ins)
10{
11    S s;
12    return s;
13}
14