1 /* === S Y N F I G ========================================================= */
2 /*!	\file ducktransform_matrix.h
3 **	\brief Template Header
4 **
5 **	$Id$
6 **
7 **	\legal
8 **	Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
9 **
10 **	This package is free software; you can redistribute it and/or
11 **	modify it under the terms of the GNU General Public License as
12 **	published by the Free Software Foundation; either version 2 of
13 **	the License, or (at your option) any later version.
14 **
15 **	This package is distributed in the hope that it will be useful,
16 **	but WITHOUT ANY WARRANTY; without even the implied warranty of
17 **	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 **	General Public License for more details.
19 **	\endlegal
20 */
21 /* ========================================================================= */
22 
23 /* === S T A R T =========================================================== */
24 
25 #ifndef __SYNFIG_STUDIO_DUCK_TRANSFORM_MATRIX_H
26 #define __SYNFIG_STUDIO_DUCK_TRANSFORM_MATRIX_H
27 
28 /* === H E A D E R S ======================================================= */
29 
30 #include "duckmatic.h"
31 #include <synfig/matrix.h>
32 
33 /* === M A C R O S ========================================================= */
34 
35 /* === T Y P E D E F S ===================================================== */
36 
37 /* === C L A S S E S & S T R U C T S ======================================= */
38 
39 namespace studio {
40 
41 class Transform_Matrix : public synfig::Transform
42 {
43 private:
44 	synfig::Matrix transform;
45 	synfig::Matrix inverse_transform;
46 
47 public:
Transform_Matrix(const synfig::GUID & guid,const synfig::Matrix & matrix)48 	Transform_Matrix(const synfig::GUID& guid, const synfig::Matrix& matrix):
49 		Transform(guid),
50 		transform(matrix)
51 	{
52 		if (transform.is_invertible())
53 			(inverse_transform = transform).invert();
54 		else
55 			synfig::warning("%s:%d passed a non-invertible matrix", __FILE__, __LINE__);
56 	}
57 
perform(const synfig::Vector & x)58 	synfig::Vector perform(const synfig::Vector& x)const
59 	{
60 		return transform.get_transformed(x);
61 	}
unperform(const synfig::Vector & x)62 	synfig::Vector unperform(const synfig::Vector& x)const
63 	{
64 		return inverse_transform.get_transformed(x);
65 	}
66 
get_string()67 	synfig::String get_string()const
68 	{
69 		return "duck matrix";
70 	}
71 };
72 
73 };
74 
75 /* === E N D =============================================================== */
76 
77 #endif
78