1 /*
2  * NodeGeoLOD.cpp
3  *
4  * Copyright (C) 1999 Stephen F. White
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program (see the file "COPYING" for details); if
18  * not, write to the Free Software Foundation, Inc., 675 Mass Ave,
19  * Cambridge, MA 02139, USA.
20  */
21 
22 #include <stdio.h>
23 #include "stdafx.h"
24 
25 #include <sys/types.h>
26 #include <sys/stat.h>
27 #ifndef _WIN32
28 # include <unistd.h>
29 #endif
30 
31 #include "NodeGeoLOD.h"
32 #include "NodeGeoOrigin.h"
33 #include "Proto.h"
34 #include "MFVec3f.h"
35 #include "ExposedField.h"
36 #include "Field.h"
37 #include "RenderState.h"
38 #include "DuneApp.h"
39 #include "resource.h"
40 #include "Util.h"
41 #include "Vec3f.h"
42 #include "Scene.h"
43 #include "NodeIndexedFaceSet.h"
44 #include "NodeIndexedLineSet.h"
45 #include "NodePointSet.h"
46 
ProtoGeoLOD(Scene * scene)47 ProtoGeoLOD::ProtoGeoLOD(Scene *scene)
48   : GeoProto(scene, "GeoLOD")
49 {
50     bboxCenter.set(
51           addField(SFVEC3F, "bboxCenter", new SFVec3f(0.0f, 0.0f, 0.0f)));
52     setFieldFlags(bboxCenter, FF_X3D_ONLY);
53     bboxSize.set(
54           addField(SFVEC3F, "bboxSize", new SFVec3f(-1.0f, -1.0f, -1.0f),
55                    new SFFloat(-1.0f)));
56     setFieldFlags(bboxSize, FF_X3D_ONLY);
57 
58     center.set(
59           addField(SFSTRING, "center", new SFString("0.0 0.0 0.0")));
60     setFieldFlags(center, FF_VRML_ONLY);
61     centerX3D.set(
62           addField(SFVEC3D, "center", new SFVec3d(0.0, 0.0, 0.0)));
63     setFieldFlags(centerX3D, FF_X3D_ONLY);
64 
65     child1Url.set(
66           addField(MFSTRING, "child1Url", new MFString()));
67     child2Url.set(
68           addField(MFSTRING, "child2Url", new MFString()));
69     child3Url.set(
70           addField(MFSTRING, "child3Url", new MFString()));
71     child4Url.set(
72           addField(MFSTRING, "child4Url", new MFString()));
73     range.set(
74           addField(MFFLOAT, "range", new MFFloat(), new SFFloat(0.0f)));
75     rootUrl.set(
76           addField(MFSTRING, "rootUrl", new MFString()));
77     rootNode.set(
78           addField(MFNODE, "rootNode", new MFNode(), CHILD_NODE));
79 
80     referenceBindableDescription.set(
81           addExposedField(SFSTRING, "referenceBindableDescription",
82                           new SFString("")));
83     setFieldFlags(referenceBindableDescription, FF_X3DOM_ONLY);
84 
85     render.set(
86           addExposedField(SFBOOL, "render", new SFBool(true)));
87     setFieldFlags(render, FF_X3DOM_ONLY);
88 
89     addEventOut(MFNODE, "children");
90     addEventOut(SFINT32, "level_changed", FF_X3D_ONLY);
91 }
92 
93 Node *
create(Scene * scene)94 ProtoGeoLOD::create(Scene *scene)
95 {
96     return new NodeGeoLOD(scene, this);
97 }
98 
99 int
translateField(int field) const100 ProtoGeoLOD::translateField(int field) const
101 {
102     bool x3d = m_scene->isX3d();
103     if (x3d && (field == center))
104         return centerX3D;
105     else if (!x3d && (field == centerX3D))
106         return center;
107     return field;
108 }
109 
110 
NodeGeoLOD(Scene * scene,Proto * def)111 NodeGeoLOD::NodeGeoLOD(Scene *scene, Proto *def)
112   : GeoNode(scene, def)
113 {
114 }
115 
116 void
setField(int index,FieldValue * value,int cf)117 NodeGeoLOD::setField(int index, FieldValue *value, int cf)
118 {
119     if (index == center_Field()) {
120         SFVec3d *value3d = new SFVec3d((SFString *)value);
121         Node::setField(centerX3D_Field(), value3d, cf);
122     }
123     Node::setField(index, value, cf);
124     update();
125 }
126 
127 Node *
convert2Vrml(void)128 NodeGeoLOD::convert2Vrml(void)
129 {
130     const double *values = centerX3D()->getValue();
131     char buf[4096];
132     mysnprintf(buf, 4095, "%g %g %g", values[0], values[1], values[2]);
133     SFString *string = new SFString(buf);
134     center(string);
135     return NULL;
136 }
137 
138 void
draw(int pass)139 NodeGeoLOD::draw(int pass)
140 {
141     Node *node = NULL;
142     switch (m_nodeToDrawIndex) {
143       case 0:
144         node = m_child1;
145         break;
146       case 1:
147         node = m_child2;
148         break;
149       case 2:
150         node = m_child3;
151         break;
152       case 3:
153         node = m_child4;
154         break;
155       default:
156         node = m_root;
157     }
158 
159     if (node != NULL) {
160         glPushName(-1);  // field offset
161 
162         node->bind();
163 
164         glPushName(0);
165 
166         glLoadName(m_nodeToDrawIndex);
167         node->draw(pass);
168 
169         glPopName();
170 
171         node->unbind();
172 
173         glPopName();
174     }
175 }
176 
177 void
preDraw()178 NodeGeoLOD::preDraw()
179 {
180     accountNodeToDrawIndex();
181 
182     Node *node = NULL;
183     switch (m_nodeToDrawIndex) {
184       case 0:
185         node = m_child1;
186         break;
187       case 1:
188         node = m_child2;
189         break;
190       case 2:
191         node = m_child3;
192         break;
193       case 3:
194         node = m_child4;
195         break;
196       default:
197         node = m_root;
198     }
199 
200     if (node != NULL)
201         node->preDraw();
202 }
203 
204 void
accountNodeToDrawIndex()205 NodeGeoLOD::accountNodeToDrawIndex()
206 {
207     int tmpNodeToDrawIndex = -1;
208 
209     tmpNodeToDrawIndex = 4 - 1;
210     Matrixd matrix;
211     const double *fcenter = centerX3D()->getValue();
212 
213     glPushMatrix();
214     glTranslated(fcenter[0], fcenter[1], fcenter[2]);
215     glGetDoublev(GL_MODELVIEW_MATRIX, matrix);
216     glPopMatrix();
217 
218     NodeGeoOrigin *origin = (NodeGeoOrigin *)geoOrigin()->getValue();
219 
220     Vec3d vec;
221     if (origin)
222         vec = origin->getVec();
223 
224     Vec3d v(matrix[12], matrix[13], matrix[14]);
225     MFFloat *mfrange = range();
226     if (tmpNodeToDrawIndex > mfrange->getSize())
227         tmpNodeToDrawIndex = mfrange->getSize();
228     // vrml97/part1/nodesRef.html#LOD
229     // | An empty range field ... a hint to the browser that it may
230     // | choose a level automatically to maintain a constant display rate.
231     // we choose the first level 8-(
232     if (mfrange->getSize() > 0)
233         for (int i = tmpNodeToDrawIndex; i >= 0; i--)
234             if (i < mfrange->getSize())
235                 if ((v - vec).length() < mfrange->getValues()[i])
236                     tmpNodeToDrawIndex = i;
237 
238     m_nodeToDrawIndex = -1;
239     if (tmpNodeToDrawIndex >= 0)
240         m_nodeToDrawIndex = tmpNodeToDrawIndex;
241 }
242 
243 void
loadChild(Node * node,MFString * urls)244 NodeGeoLOD::loadChild(Node *node, MFString *urls)
245 {
246     if (urls->getSize() == 0)
247         return;
248     MyString m_baseURL = "";
249     m_baseURL += TheApp->getImportURL();
250     for (int i = 0; i < urls->getSize(); i++) {
251         MyString path;
252         URL urlI(m_baseURL, urls->getValue(i));
253         if (urls->getValue(i).length() == 0) continue;
254         if (m_scene->Download(urlI, &path)) {
255             TheApp->setImportURL(urlI.GetPath());
256             struct stat fileStat;
257             MyString filename = "";
258             filename += path;
259             if (stat(filename, &fileStat) == 0) {
260                 if (S_ISREG(fileStat.st_mode)) {
261                     bool oldX3d = m_scene->isX3d();
262                     FILE *file = fopen(filename, "rb");
263                     if (file == NULL) {
264                         TheApp->MessageBoxPerror(IDS_URL_FILE_FAILED, filename);
265                         continue;
266                     }
267 //                    double oldUnitLength = getUnitLength();
268 //                    pushUnitLength();
269                     TheApp->setImportFile(filename);
270                     m_scene->parse(file, m_child1, -1, SCAN_FOR_BOTH);
271 //                    node->setUnitLength(oldUnitLength / getUnitLength());
272 //                    popUnitLength();
273                     fclose(file);
274                     if (oldX3d && (!m_scene->isX3d()))
275                         m_scene->setX3d();
276                     else if ((!oldX3d) && m_scene->isX3d())
277                         m_scene->setVrml();
278                     break;
279                 }
280             }
281         }
282     }
283 }
284 
285 void
load()286 NodeGeoLOD::load()
287 {
288     m_root = NULL;
289     loadChild(m_root, rootUrl());
290     m_child1 = NULL;
291     loadChild(m_child1, child1Url());
292     m_child2 = NULL;
293     loadChild(m_child2, child2Url());
294     m_child3 = NULL;
295     loadChild(m_child3, child3Url());
296     m_child4 = NULL;
297     loadChild(m_child4, child4Url());
298 }
299