1 /*
2  * Copyright (c) 1998, 2001, Oracle and/or its affiliates. All rights reserved.
3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4  *
5  * This code is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 only, as
7  * published by the Free Software Foundation.  Oracle designates this
8  * particular file as subject to the "Classpath" exception as provided
9  * by Oracle in the LICENSE file that accompanied this code.
10  *
11  * This code is distributed in the hope that it will be useful, but WITHOUT
12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
14  * version 2 for more details (a copy is included in the LICENSE file that
15  * accompanied this code).
16  *
17  * You should have received a copy of the GNU General Public License version
18  * 2 along with this work; if not, write to the Free Software Foundation,
19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20  *
21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
22  * or visit www.oracle.com if you need additional information or have any
23  * questions.
24  */
25 
26 /*
27  * __kernel_cos( x,  y )
28  * kernel cos function on [-pi/4, pi/4], pi/4 ~ 0.785398164
29  * Input x is assumed to be bounded by ~pi/4 in magnitude.
30  * Input y is the tail of x.
31  *
32  * Algorithm
33  *      1. Since cos(-x) = cos(x), we need only to consider positive x.
34  *      2. if x < 2^-27 (hx<0x3e400000 0), return 1 with inexact if x!=0.
35  *      3. cos(x) is approximated by a polynomial of degree 14 on
36  *         [0,pi/4]
37  *                                       4            14
38  *              cos(x) ~ 1 - x*x/2 + C1*x + ... + C6*x
39  *         where the remez error is
40  *
41  *      |              2     4     6     8     10    12     14 |     -58
42  *      |cos(x)-(1-.5*x +C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  )| <= 2
43  *      |                                                      |
44  *
45  *                     4     6     8     10    12     14
46  *      4. let r = C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  , then
47  *             cos(x) = 1 - x*x/2 + r
48  *         since cos(x+y) ~ cos(x) - sin(x)*y
49  *                        ~ cos(x) - x*y,
50  *         a correction term is necessary in cos(x) and hence
51  *              cos(x+y) = 1 - (x*x/2 - (r - x*y))
52  *         For better accuracy when x > 0.3, let qx = |x|/4 with
53  *         the last 32 bits mask off, and if x > 0.78125, let qx = 0.28125.
54  *         Then
55  *              cos(x+y) = (1-qx) - ((x*x/2-qx) - (r-x*y)).
56  *         Note that 1-qx and (x*x/2-qx) is EXACT here, and the
57  *         magnitude of the latter is at least a quarter of x*x/2,
58  *         thus, reducing the rounding error in the subtraction.
59  */
60 
61 #include "fdlibm.h"
62 
63 #ifdef __STDC__
64 static const double
65 #else
66 static double
67 #endif
68 one =  1.00000000000000000000e+00, /* 0x3FF00000, 0x00000000 */
69 C1  =  4.16666666666666019037e-02, /* 0x3FA55555, 0x5555554C */
70 C2  = -1.38888888888741095749e-03, /* 0xBF56C16C, 0x16C15177 */
71 C3  =  2.48015872894767294178e-05, /* 0x3EFA01A0, 0x19CB1590 */
72 C4  = -2.75573143513906633035e-07, /* 0xBE927E4F, 0x809C52AD */
73 C5  =  2.08757232129817482790e-09, /* 0x3E21EE9E, 0xBDB4B1C4 */
74 C6  = -1.13596475577881948265e-11; /* 0xBDA8FAE9, 0xBE8838D4 */
75 
76 #ifdef __STDC__
__kernel_cos(double x,double y)77         double __kernel_cos(double x, double y)
78 #else
79         double __kernel_cos(x, y)
80         double x,y;
81 #endif
82 {
83         double a,hz,z,r,qx;
84         int ix;
85         ix = __HI(x)&0x7fffffff;        /* ix = |x|'s high word*/
86         if(ix<0x3e400000) {                     /* if x < 2**27 */
87             if(((int)x)==0) return one;         /* generate inexact */
88         }
89         z  = x*x;
90         r  = z*(C1+z*(C2+z*(C3+z*(C4+z*(C5+z*C6)))));
91         if(ix < 0x3FD33333)                     /* if |x| < 0.3 */
92             return one - (0.5*z - (z*r - x*y));
93         else {
94             if(ix > 0x3fe90000) {               /* x > 0.78125 */
95                 qx = 0.28125;
96             } else {
97                 __HI(qx) = ix-0x00200000;       /* x/4 */
98                 __LO(qx) = 0;
99             }
100             hz = 0.5*z-qx;
101             a  = one-qx;
102             return a - (hz - (z*r-x*y));
103         }
104 }
105