1 /*
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3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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5  * This code is free software; you can redistribute it and/or modify it
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10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
12  * version 2 for more details (a copy is included in the LICENSE file that
13  * accompanied this code).
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24 
25 #include "precompiled.hpp"
26 #include "memory/allocation.inline.hpp"
27 #include "oops/constantPool.hpp"
28 #include "oops/oop.inline.hpp"
29 #include "runtime/handles.inline.hpp"
30 #include "runtime/thread.inline.hpp"
31 
32 #ifdef ASSERT
allocate_handle(oop obj)33 oop* HandleArea::allocate_handle(oop obj) {
34   assert(_handle_mark_nesting > 1, "memory leak: allocating handle outside HandleMark");
35   assert(_no_handle_mark_nesting == 0, "allocating handle inside NoHandleMark");
36   assert(oopDesc::is_oop(obj), "not an oop: " INTPTR_FORMAT, p2i(obj));
37   return real_allocate_handle(obj);
38 }
39 #endif
40 
41 // Copy constructors and destructors for metadata handles
42 // These do too much to inline.
43 #define DEF_METADATA_HANDLE_FN_NOINLINE(name, type) \
44 name##Handle::name##Handle(const name##Handle &h) {                    \
45   _value = h._value;                                                   \
46   if (_value != NULL) {                                                \
47     assert(_value->is_valid(), "obj is valid");                        \
48     if (h._thread != NULL) {                                           \
49       assert(h._thread == Thread::current(), "thread must be current");\
50       _thread = h._thread;                                             \
51     } else {                                                           \
52       _thread = Thread::current();                                     \
53     }                                                                  \
54     assert (_thread->is_in_stack((address)this), "not on stack?");     \
55     _thread->metadata_handles()->push((Metadata*)_value);              \
56   } else {                                                             \
57     _thread = NULL;                                                    \
58   }                                                                    \
59 }                                                                      \
60 name##Handle& name##Handle::operator=(const name##Handle &s) {         \
61   remove();                                                            \
62   _value = s._value;                                                   \
63   if (_value != NULL) {                                                \
64     assert(_value->is_valid(), "obj is valid");                        \
65     if (s._thread != NULL) {                                           \
66       assert(s._thread == Thread::current(), "thread must be current");\
67       _thread = s._thread;                                             \
68     } else {                                                           \
69       _thread = Thread::current();                                     \
70     }                                                                  \
71     assert (_thread->is_in_stack((address)this), "not on stack?");     \
72     _thread->metadata_handles()->push((Metadata*)_value);              \
73   } else {                                                             \
74     _thread = NULL;                                                    \
75   }                                                                    \
76   return *this;                                                        \
77 }                                                                      \
78 inline void name##Handle::remove() {                                   \
79   if (_value != NULL) {                                                \
80     int i = _thread->metadata_handles()->find_from_end((Metadata*)_value); \
81     assert(i!=-1, "not in metadata_handles list");                     \
82     _thread->metadata_handles()->remove_at(i);                         \
83   }                                                                    \
84 }                                                                      \
85 name##Handle::~name##Handle () { remove(); }                           \
86 
DEF_METADATA_HANDLE_FN_NOINLINE(method,Method)87 DEF_METADATA_HANDLE_FN_NOINLINE(method, Method)
88 DEF_METADATA_HANDLE_FN_NOINLINE(constantPool, ConstantPool)
89 
90 
91 static uintx chunk_oops_do(OopClosure* f, Chunk* chunk, char* chunk_top) {
92   oop* bottom = (oop*) chunk->bottom();
93   oop* top    = (oop*) chunk_top;
94   uintx handles_visited = top - bottom;
95   assert(top >= bottom && top <= (oop*) chunk->top(), "just checking");
96   // during GC phase 3, a handle may be a forward pointer that
97   // is not yet valid, so loosen the assertion
98   while (bottom < top) {
99     f->do_oop(bottom++);
100   }
101   return handles_visited;
102 }
103 
oops_do(OopClosure * f)104 void HandleArea::oops_do(OopClosure* f) {
105   uintx handles_visited = 0;
106   // First handle the current chunk. It is filled to the high water mark.
107   handles_visited += chunk_oops_do(f, _chunk, _hwm);
108   // Then handle all previous chunks. They are completely filled.
109   Chunk* k = _first;
110   while(k != _chunk) {
111     handles_visited += chunk_oops_do(f, k, k->top());
112     k = k->next();
113   }
114 
115   if (_prev != NULL) _prev->oops_do(f);
116 }
117 
initialize(Thread * thread)118 void HandleMark::initialize(Thread* thread) {
119   _thread = thread;
120   // Save area
121   _area  = thread->handle_area();
122   // Save current top
123   _chunk = _area->_chunk;
124   _hwm   = _area->_hwm;
125   _max   = _area->_max;
126   _size_in_bytes = _area->_size_in_bytes;
127   debug_only(_area->_handle_mark_nesting++);
128   assert(_area->_handle_mark_nesting > 0, "must stack allocate HandleMarks");
129 
130   // Link this in the thread
131   set_previous_handle_mark(thread->last_handle_mark());
132   thread->set_last_handle_mark(this);
133 }
134 
~HandleMark()135 HandleMark::~HandleMark() {
136   assert(_area == _thread->handle_area(), "sanity check");
137   assert(_area->_handle_mark_nesting > 0, "must stack allocate HandleMarks" );
138 
139   pop_and_restore();
140 #ifdef ASSERT
141   // clear out first chunk (to detect allocation bugs)
142   if (ZapVMHandleArea) {
143     memset(_hwm, badHandleValue, _max - _hwm);
144   }
145 #endif
146 
147   // Unlink this from the thread
148   _thread->set_last_handle_mark(previous_handle_mark());
149 }
150 
chop_later_chunks()151 void HandleMark::chop_later_chunks() {
152   // reset arena size before delete chunks. Otherwise, the total
153   // arena size could exceed total chunk size
154   _area->set_size_in_bytes(size_in_bytes());
155   _chunk->next_chop();
156 }
157 
operator new(size_t size)158 void* HandleMark::operator new(size_t size) throw() {
159   return AllocateHeap(size, mtThread);
160 }
161 
operator new[](size_t size)162 void* HandleMark::operator new [] (size_t size) throw() {
163   return AllocateHeap(size, mtThread);
164 }
165 
operator delete(void * p)166 void HandleMark::operator delete(void* p) {
167   FreeHeap(p);
168 }
169 
operator delete[](void * p)170 void HandleMark::operator delete[](void* p) {
171   FreeHeap(p);
172 }
173 
174 #ifdef ASSERT
175 
NoHandleMark()176 NoHandleMark::NoHandleMark() {
177   HandleArea* area = Thread::current()->handle_area();
178   area->_no_handle_mark_nesting++;
179   assert(area->_no_handle_mark_nesting > 0, "must stack allocate NoHandleMark" );
180 }
181 
182 
~NoHandleMark()183 NoHandleMark::~NoHandleMark() {
184   HandleArea* area = Thread::current()->handle_area();
185   assert(area->_no_handle_mark_nesting > 0, "must stack allocate NoHandleMark" );
186   area->_no_handle_mark_nesting--;
187 }
188 
189 
ResetNoHandleMark()190 ResetNoHandleMark::ResetNoHandleMark() {
191   HandleArea* area = Thread::current()->handle_area();
192   _no_handle_mark_nesting = area->_no_handle_mark_nesting;
193   area->_no_handle_mark_nesting = 0;
194 }
195 
196 
~ResetNoHandleMark()197 ResetNoHandleMark::~ResetNoHandleMark() {
198   HandleArea* area = Thread::current()->handle_area();
199   area->_no_handle_mark_nesting = _no_handle_mark_nesting;
200 }
201 
202 #endif // ASSERT
203