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25 package java.awt;
26 
27 import java.awt.image.BufferStrategy;
28 import java.awt.peer.CanvasPeer;
29 import javax.accessibility.*;
30 
31 /**
32  * A {@code Canvas} component represents a blank rectangular
33  * area of the screen onto which the application can draw or from
34  * which the application can trap input events from the user.
35  * <p>
36  * An application must subclass the {@code Canvas} class in
37  * order to get useful functionality such as creating a custom
38  * component. The {@code paint} method must be overridden
39  * in order to perform custom graphics on the canvas.
40  *
41  * @author      Sami Shaio
42  * @since       1.0
43  */
44 public class Canvas extends Component implements Accessible {
45 
46     private static final String base = "canvas";
47     private static int nameCounter = 0;
48 
49     /*
50      * JDK 1.1 serialVersionUID
51      */
52      private static final long serialVersionUID = -2284879212465893870L;
53 
54     /**
55      * Constructs a new Canvas.
56      */
Canvas()57     public Canvas() {
58     }
59 
60     /**
61      * Constructs a new Canvas given a GraphicsConfiguration object. If null is
62      * passed, then the default GraphicsConfiguration will be used.
63      *
64      * @param config a reference to a GraphicsConfiguration object or null
65      *
66      * @see GraphicsConfiguration
67      * @see Component#getGraphicsConfiguration()
68      */
Canvas(GraphicsConfiguration config)69     public Canvas(GraphicsConfiguration config) {
70         this();
71         setGraphicsConfiguration(config);
72     }
73 
74     @Override
setGraphicsConfiguration(GraphicsConfiguration gc)75     void setGraphicsConfiguration(GraphicsConfiguration gc) {
76         synchronized(getTreeLock()) {
77             CanvasPeer peer = (CanvasPeer) this.peer;
78             if (peer != null) {
79                 gc = peer.getAppropriateGraphicsConfiguration(gc);
80             }
81             super.setGraphicsConfiguration(gc);
82         }
83     }
84 
85     /**
86      * Construct a name for this component.  Called by getName() when the
87      * name is null.
88      */
constructComponentName()89     String constructComponentName() {
90         synchronized (Canvas.class) {
91             return base + nameCounter++;
92         }
93     }
94 
95     /**
96      * Creates the peer of the canvas.  This peer allows you to change the
97      * user interface of the canvas without changing its functionality.
98      * @see     java.awt.Component#getToolkit()
99      */
addNotify()100     public void addNotify() {
101         synchronized (getTreeLock()) {
102             if (peer == null)
103                 peer = getComponentFactory().createCanvas(this);
104             super.addNotify();
105         }
106     }
107 
108     /**
109      * Paints this canvas.
110      * <p>
111      * Most applications that subclass {@code Canvas} should
112      * override this method in order to perform some useful operation
113      * (typically, custom painting of the canvas).
114      * The default operation is simply to clear the canvas.
115      * Applications that override this method need not call
116      * super.paint(g).
117      *
118      * @param      g   the specified Graphics context
119      * @see        #update(Graphics)
120      * @see        Component#paint(Graphics)
121      */
paint(Graphics g)122     public void paint(Graphics g) {
123         g.clearRect(0, 0, width, height);
124     }
125 
126     /**
127      * Updates this canvas.
128      * <p>
129      * This method is called in response to a call to {@code repaint}.
130      * The canvas is first cleared by filling it with the background
131      * color, and then completely redrawn by calling this canvas's
132      * {@code paint} method.
133      * Note: applications that override this method should either call
134      * super.update(g) or incorporate the functionality described
135      * above into their own code.
136      *
137      * @param g the specified Graphics context
138      * @see   #paint(Graphics)
139      * @see   Component#update(Graphics)
140      */
update(Graphics g)141     public void update(Graphics g) {
142         g.clearRect(0, 0, width, height);
143         paint(g);
144     }
145 
postsOldMouseEvents()146     boolean postsOldMouseEvents() {
147         return true;
148     }
149 
150     /**
151      * Creates a new strategy for multi-buffering on this component.
152      * Multi-buffering is useful for rendering performance.  This method
153      * attempts to create the best strategy available with the number of
154      * buffers supplied.  It will always create a {@code BufferStrategy}
155      * with that number of buffers.
156      * A page-flipping strategy is attempted first, then a blitting strategy
157      * using accelerated buffers.  Finally, an unaccelerated blitting
158      * strategy is used.
159      * <p>
160      * Each time this method is called,
161      * the existing buffer strategy for this component is discarded.
162      * @param numBuffers number of buffers to create, including the front buffer
163      * @exception IllegalArgumentException if numBuffers is less than 1.
164      * @exception IllegalStateException if the component is not displayable
165      * @see #isDisplayable
166      * @see #getBufferStrategy
167      * @since 1.4
168      */
createBufferStrategy(int numBuffers)169     public void createBufferStrategy(int numBuffers) {
170         super.createBufferStrategy(numBuffers);
171     }
172 
173     /**
174      * Creates a new strategy for multi-buffering on this component with the
175      * required buffer capabilities.  This is useful, for example, if only
176      * accelerated memory or page flipping is desired (as specified by the
177      * buffer capabilities).
178      * <p>
179      * Each time this method
180      * is called, the existing buffer strategy for this component is discarded.
181      * @param numBuffers number of buffers to create
182      * @param caps the required capabilities for creating the buffer strategy;
183      * cannot be {@code null}
184      * @exception AWTException if the capabilities supplied could not be
185      * supported or met; this may happen, for example, if there is not enough
186      * accelerated memory currently available, or if page flipping is specified
187      * but not possible.
188      * @exception IllegalArgumentException if numBuffers is less than 1, or if
189      * caps is {@code null}
190      * @see #getBufferStrategy
191      * @since 1.4
192      */
createBufferStrategy(int numBuffers, BufferCapabilities caps)193     public void createBufferStrategy(int numBuffers,
194         BufferCapabilities caps) throws AWTException {
195         super.createBufferStrategy(numBuffers, caps);
196     }
197 
198     /**
199      * Returns the {@code BufferStrategy} used by this component.  This
200      * method will return null if a {@code BufferStrategy} has not yet
201      * been created or has been disposed.
202      *
203      * @return the buffer strategy used by this component
204      * @see #createBufferStrategy
205      * @since 1.4
206      */
getBufferStrategy()207     public BufferStrategy getBufferStrategy() {
208         return super.getBufferStrategy();
209     }
210 
211     /*
212      * --- Accessibility Support ---
213      *
214      */
215 
216     /**
217      * Gets the AccessibleContext associated with this Canvas.
218      * For canvases, the AccessibleContext takes the form of an
219      * AccessibleAWTCanvas.
220      * A new AccessibleAWTCanvas instance is created if necessary.
221      *
222      * @return an AccessibleAWTCanvas that serves as the
223      *         AccessibleContext of this Canvas
224      * @since 1.3
225      */
getAccessibleContext()226     public AccessibleContext getAccessibleContext() {
227         if (accessibleContext == null) {
228             accessibleContext = new AccessibleAWTCanvas();
229         }
230         return accessibleContext;
231     }
232 
233     /**
234      * This class implements accessibility support for the
235      * {@code Canvas} class.  It provides an implementation of the
236      * Java Accessibility API appropriate to canvas user-interface elements.
237      * @since 1.3
238      */
239     protected class AccessibleAWTCanvas extends AccessibleAWTComponent
240     {
241         private static final long serialVersionUID = -6325592262103146699L;
242 
243         /**
244          * Get the role of this object.
245          *
246          * @return an instance of AccessibleRole describing the role of the
247          * object
248          * @see AccessibleRole
249          */
getAccessibleRole()250         public AccessibleRole getAccessibleRole() {
251             return AccessibleRole.CANVAS;
252         }
253 
254     } // inner class AccessibleAWTCanvas
255 }
256