1%%
2%% %CopyrightBegin%
3%%
4%% Copyright Ericsson AB 2008-2016. All Rights Reserved.
5%%
6%% Licensed under the Apache License, Version 2.0 (the "License");
7%% you may not use this file except in compliance with the License.
8%% You may obtain a copy of the License at
9%%
10%%     http://www.apache.org/licenses/LICENSE-2.0
11%%
12%% Unless required by applicable law or agreed to in writing, software
13%% distributed under the License is distributed on an "AS IS" BASIS,
14%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15%% See the License for the specific language governing permissions and
16%% limitations under the License.
17%%
18%% %CopyrightEnd%
19
20%% OPENGL DEFINITIONS
21
22%% This file is generated DO NOT EDIT
23
24-define(GL_VERSION_1_1, 1).
25-define(GL_VERSION_1_2, 1).
26-define(GL_VERSION_1_3, 1).
27-define(GL_ARB_imaging, 1).
28-define(GL_FALSE, 16#0).
29-define(GL_TRUE, 16#1).
30-define(GL_BYTE, 16#1400).
31-define(GL_UNSIGNED_BYTE, 16#1401).
32-define(GL_SHORT, 16#1402).
33-define(GL_UNSIGNED_SHORT, 16#1403).
34-define(GL_INT, 16#1404).
35-define(GL_UNSIGNED_INT, 16#1405).
36-define(GL_FLOAT, 16#1406).
37-define(GL_2_BYTES, 16#1407).
38-define(GL_3_BYTES, 16#1408).
39-define(GL_4_BYTES, 16#1409).
40-define(GL_DOUBLE, 16#140A).
41-define(GL_POINTS, 16#0000).
42-define(GL_LINES, 16#0001).
43-define(GL_LINE_LOOP, 16#0002).
44-define(GL_LINE_STRIP, 16#0003).
45-define(GL_TRIANGLES, 16#0004).
46-define(GL_TRIANGLE_STRIP, 16#0005).
47-define(GL_TRIANGLE_FAN, 16#0006).
48-define(GL_QUADS, 16#0007).
49-define(GL_QUAD_STRIP, 16#0008).
50-define(GL_POLYGON, 16#0009).
51-define(GL_VERTEX_ARRAY, 16#8074).
52-define(GL_NORMAL_ARRAY, 16#8075).
53-define(GL_COLOR_ARRAY, 16#8076).
54-define(GL_INDEX_ARRAY, 16#8077).
55-define(GL_TEXTURE_COORD_ARRAY, 16#8078).
56-define(GL_EDGE_FLAG_ARRAY, 16#8079).
57-define(GL_VERTEX_ARRAY_SIZE, 16#807A).
58-define(GL_VERTEX_ARRAY_TYPE, 16#807B).
59-define(GL_VERTEX_ARRAY_STRIDE, 16#807C).
60-define(GL_NORMAL_ARRAY_TYPE, 16#807E).
61-define(GL_NORMAL_ARRAY_STRIDE, 16#807F).
62-define(GL_COLOR_ARRAY_SIZE, 16#8081).
63-define(GL_COLOR_ARRAY_TYPE, 16#8082).
64-define(GL_COLOR_ARRAY_STRIDE, 16#8083).
65-define(GL_INDEX_ARRAY_TYPE, 16#8085).
66-define(GL_INDEX_ARRAY_STRIDE, 16#8086).
67-define(GL_TEXTURE_COORD_ARRAY_SIZE, 16#8088).
68-define(GL_TEXTURE_COORD_ARRAY_TYPE, 16#8089).
69-define(GL_TEXTURE_COORD_ARRAY_STRIDE, 16#808A).
70-define(GL_EDGE_FLAG_ARRAY_STRIDE, 16#808C).
71-define(GL_VERTEX_ARRAY_POINTER, 16#808E).
72-define(GL_NORMAL_ARRAY_POINTER, 16#808F).
73-define(GL_COLOR_ARRAY_POINTER, 16#8090).
74-define(GL_INDEX_ARRAY_POINTER, 16#8091).
75-define(GL_TEXTURE_COORD_ARRAY_POINTER, 16#8092).
76-define(GL_EDGE_FLAG_ARRAY_POINTER, 16#8093).
77-define(GL_V2F, 16#2A20).
78-define(GL_V3F, 16#2A21).
79-define(GL_C4UB_V2F, 16#2A22).
80-define(GL_C4UB_V3F, 16#2A23).
81-define(GL_C3F_V3F, 16#2A24).
82-define(GL_N3F_V3F, 16#2A25).
83-define(GL_C4F_N3F_V3F, 16#2A26).
84-define(GL_T2F_V3F, 16#2A27).
85-define(GL_T4F_V4F, 16#2A28).
86-define(GL_T2F_C4UB_V3F, 16#2A29).
87-define(GL_T2F_C3F_V3F, 16#2A2A).
88-define(GL_T2F_N3F_V3F, 16#2A2B).
89-define(GL_T2F_C4F_N3F_V3F, 16#2A2C).
90-define(GL_T4F_C4F_N3F_V4F, 16#2A2D).
91-define(GL_MATRIX_MODE, 16#0BA0).
92-define(GL_MODELVIEW, 16#1700).
93-define(GL_PROJECTION, 16#1701).
94-define(GL_TEXTURE, 16#1702).
95-define(GL_POINT_SMOOTH, 16#0B10).
96-define(GL_POINT_SIZE, 16#0B11).
97-define(GL_POINT_SIZE_GRANULARITY, 16#0B13).
98-define(GL_POINT_SIZE_RANGE, 16#0B12).
99-define(GL_LINE_SMOOTH, 16#0B20).
100-define(GL_LINE_STIPPLE, 16#0B24).
101-define(GL_LINE_STIPPLE_PATTERN, 16#0B25).
102-define(GL_LINE_STIPPLE_REPEAT, 16#0B26).
103-define(GL_LINE_WIDTH, 16#0B21).
104-define(GL_LINE_WIDTH_GRANULARITY, 16#0B23).
105-define(GL_LINE_WIDTH_RANGE, 16#0B22).
106-define(GL_POINT, 16#1B00).
107-define(GL_LINE, 16#1B01).
108-define(GL_FILL, 16#1B02).
109-define(GL_CW, 16#0900).
110-define(GL_CCW, 16#0901).
111-define(GL_FRONT, 16#0404).
112-define(GL_BACK, 16#0405).
113-define(GL_POLYGON_MODE, 16#0B40).
114-define(GL_POLYGON_SMOOTH, 16#0B41).
115-define(GL_POLYGON_STIPPLE, 16#0B42).
116-define(GL_EDGE_FLAG, 16#0B43).
117-define(GL_CULL_FACE, 16#0B44).
118-define(GL_CULL_FACE_MODE, 16#0B45).
119-define(GL_FRONT_FACE, 16#0B46).
120-define(GL_POLYGON_OFFSET_FACTOR, 16#8038).
121-define(GL_POLYGON_OFFSET_UNITS, 16#2A00).
122-define(GL_POLYGON_OFFSET_POINT, 16#2A01).
123-define(GL_POLYGON_OFFSET_LINE, 16#2A02).
124-define(GL_POLYGON_OFFSET_FILL, 16#8037).
125-define(GL_COMPILE, 16#1300).
126-define(GL_COMPILE_AND_EXECUTE, 16#1301).
127-define(GL_LIST_BASE, 16#0B32).
128-define(GL_LIST_INDEX, 16#0B33).
129-define(GL_LIST_MODE, 16#0B30).
130-define(GL_NEVER, 16#0200).
131-define(GL_LESS, 16#0201).
132-define(GL_EQUAL, 16#0202).
133-define(GL_LEQUAL, 16#0203).
134-define(GL_GREATER, 16#0204).
135-define(GL_NOTEQUAL, 16#0205).
136-define(GL_GEQUAL, 16#0206).
137-define(GL_ALWAYS, 16#0207).
138-define(GL_DEPTH_TEST, 16#0B71).
139-define(GL_DEPTH_BITS, 16#0D56).
140-define(GL_DEPTH_CLEAR_VALUE, 16#0B73).
141-define(GL_DEPTH_FUNC, 16#0B74).
142-define(GL_DEPTH_RANGE, 16#0B70).
143-define(GL_DEPTH_WRITEMASK, 16#0B72).
144-define(GL_DEPTH_COMPONENT, 16#1902).
145-define(GL_LIGHTING, 16#0B50).
146-define(GL_LIGHT0, 16#4000).
147-define(GL_LIGHT1, 16#4001).
148-define(GL_LIGHT2, 16#4002).
149-define(GL_LIGHT3, 16#4003).
150-define(GL_LIGHT4, 16#4004).
151-define(GL_LIGHT5, 16#4005).
152-define(GL_LIGHT6, 16#4006).
153-define(GL_LIGHT7, 16#4007).
154-define(GL_SPOT_EXPONENT, 16#1205).
155-define(GL_SPOT_CUTOFF, 16#1206).
156-define(GL_CONSTANT_ATTENUATION, 16#1207).
157-define(GL_LINEAR_ATTENUATION, 16#1208).
158-define(GL_QUADRATIC_ATTENUATION, 16#1209).
159-define(GL_AMBIENT, 16#1200).
160-define(GL_DIFFUSE, 16#1201).
161-define(GL_SPECULAR, 16#1202).
162-define(GL_SHININESS, 16#1601).
163-define(GL_EMISSION, 16#1600).
164-define(GL_POSITION, 16#1203).
165-define(GL_SPOT_DIRECTION, 16#1204).
166-define(GL_AMBIENT_AND_DIFFUSE, 16#1602).
167-define(GL_COLOR_INDEXES, 16#1603).
168-define(GL_LIGHT_MODEL_TWO_SIDE, 16#0B52).
169-define(GL_LIGHT_MODEL_LOCAL_VIEWER, 16#0B51).
170-define(GL_LIGHT_MODEL_AMBIENT, 16#0B53).
171-define(GL_FRONT_AND_BACK, 16#0408).
172-define(GL_SHADE_MODEL, 16#0B54).
173-define(GL_FLAT, 16#1D00).
174-define(GL_SMOOTH, 16#1D01).
175-define(GL_COLOR_MATERIAL, 16#0B57).
176-define(GL_COLOR_MATERIAL_FACE, 16#0B55).
177-define(GL_COLOR_MATERIAL_PARAMETER, 16#0B56).
178-define(GL_NORMALIZE, 16#0BA1).
179-define(GL_CLIP_PLANE0, 16#3000).
180-define(GL_CLIP_PLANE1, 16#3001).
181-define(GL_CLIP_PLANE2, 16#3002).
182-define(GL_CLIP_PLANE3, 16#3003).
183-define(GL_CLIP_PLANE4, 16#3004).
184-define(GL_CLIP_PLANE5, 16#3005).
185-define(GL_ACCUM_RED_BITS, 16#0D58).
186-define(GL_ACCUM_GREEN_BITS, 16#0D59).
187-define(GL_ACCUM_BLUE_BITS, 16#0D5A).
188-define(GL_ACCUM_ALPHA_BITS, 16#0D5B).
189-define(GL_ACCUM_CLEAR_VALUE, 16#0B80).
190-define(GL_ACCUM, 16#0100).
191-define(GL_ADD, 16#0104).
192-define(GL_LOAD, 16#0101).
193-define(GL_MULT, 16#0103).
194-define(GL_RETURN, 16#0102).
195-define(GL_ALPHA_TEST, 16#0BC0).
196-define(GL_ALPHA_TEST_REF, 16#0BC2).
197-define(GL_ALPHA_TEST_FUNC, 16#0BC1).
198-define(GL_BLEND, 16#0BE2).
199-define(GL_BLEND_SRC, 16#0BE1).
200-define(GL_BLEND_DST, 16#0BE0).
201-define(GL_ZERO, 16#0).
202-define(GL_ONE, 16#1).
203-define(GL_SRC_COLOR, 16#0300).
204-define(GL_ONE_MINUS_SRC_COLOR, 16#0301).
205-define(GL_SRC_ALPHA, 16#0302).
206-define(GL_ONE_MINUS_SRC_ALPHA, 16#0303).
207-define(GL_DST_ALPHA, 16#0304).
208-define(GL_ONE_MINUS_DST_ALPHA, 16#0305).
209-define(GL_DST_COLOR, 16#0306).
210-define(GL_ONE_MINUS_DST_COLOR, 16#0307).
211-define(GL_SRC_ALPHA_SATURATE, 16#0308).
212-define(GL_FEEDBACK, 16#1C01).
213-define(GL_RENDER, 16#1C00).
214-define(GL_SELECT, 16#1C02).
215-define(GL_2D, 16#0600).
216-define(GL_3D, 16#0601).
217-define(GL_3D_COLOR, 16#0602).
218-define(GL_3D_COLOR_TEXTURE, 16#0603).
219-define(GL_4D_COLOR_TEXTURE, 16#0604).
220-define(GL_POINT_TOKEN, 16#0701).
221-define(GL_LINE_TOKEN, 16#0702).
222-define(GL_LINE_RESET_TOKEN, 16#0707).
223-define(GL_POLYGON_TOKEN, 16#0703).
224-define(GL_BITMAP_TOKEN, 16#0704).
225-define(GL_DRAW_PIXEL_TOKEN, 16#0705).
226-define(GL_COPY_PIXEL_TOKEN, 16#0706).
227-define(GL_PASS_THROUGH_TOKEN, 16#0700).
228-define(GL_FEEDBACK_BUFFER_POINTER, 16#0DF0).
229-define(GL_FEEDBACK_BUFFER_SIZE, 16#0DF1).
230-define(GL_FEEDBACK_BUFFER_TYPE, 16#0DF2).
231-define(GL_SELECTION_BUFFER_POINTER, 16#0DF3).
232-define(GL_SELECTION_BUFFER_SIZE, 16#0DF4).
233-define(GL_FOG, 16#0B60).
234-define(GL_FOG_MODE, 16#0B65).
235-define(GL_FOG_DENSITY, 16#0B62).
236-define(GL_FOG_COLOR, 16#0B66).
237-define(GL_FOG_INDEX, 16#0B61).
238-define(GL_FOG_START, 16#0B63).
239-define(GL_FOG_END, 16#0B64).
240-define(GL_LINEAR, 16#2601).
241-define(GL_EXP, 16#0800).
242-define(GL_EXP2, 16#0801).
243-define(GL_LOGIC_OP, 16#0BF1).
244-define(GL_INDEX_LOGIC_OP, 16#0BF1).
245-define(GL_COLOR_LOGIC_OP, 16#0BF2).
246-define(GL_LOGIC_OP_MODE, 16#0BF0).
247-define(GL_CLEAR, 16#1500).
248-define(GL_SET, 16#150F).
249-define(GL_COPY, 16#1503).
250-define(GL_COPY_INVERTED, 16#150C).
251-define(GL_NOOP, 16#1505).
252-define(GL_INVERT, 16#150A).
253-define(GL_AND, 16#1501).
254-define(GL_NAND, 16#150E).
255-define(GL_OR, 16#1507).
256-define(GL_NOR, 16#1508).
257-define(GL_XOR, 16#1506).
258-define(GL_EQUIV, 16#1509).
259-define(GL_AND_REVERSE, 16#1502).
260-define(GL_AND_INVERTED, 16#1504).
261-define(GL_OR_REVERSE, 16#150B).
262-define(GL_OR_INVERTED, 16#150D).
263-define(GL_STENCIL_BITS, 16#0D57).
264-define(GL_STENCIL_TEST, 16#0B90).
265-define(GL_STENCIL_CLEAR_VALUE, 16#0B91).
266-define(GL_STENCIL_FUNC, 16#0B92).
267-define(GL_STENCIL_VALUE_MASK, 16#0B93).
268-define(GL_STENCIL_FAIL, 16#0B94).
269-define(GL_STENCIL_PASS_DEPTH_FAIL, 16#0B95).
270-define(GL_STENCIL_PASS_DEPTH_PASS, 16#0B96).
271-define(GL_STENCIL_REF, 16#0B97).
272-define(GL_STENCIL_WRITEMASK, 16#0B98).
273-define(GL_STENCIL_INDEX, 16#1901).
274-define(GL_KEEP, 16#1E00).
275-define(GL_REPLACE, 16#1E01).
276-define(GL_INCR, 16#1E02).
277-define(GL_DECR, 16#1E03).
278-define(GL_NONE, 16#0).
279-define(GL_LEFT, 16#0406).
280-define(GL_RIGHT, 16#0407).
281-define(GL_FRONT_LEFT, 16#0400).
282-define(GL_FRONT_RIGHT, 16#0401).
283-define(GL_BACK_LEFT, 16#0402).
284-define(GL_BACK_RIGHT, 16#0403).
285-define(GL_AUX0, 16#0409).
286-define(GL_AUX1, 16#040A).
287-define(GL_AUX2, 16#040B).
288-define(GL_AUX3, 16#040C).
289-define(GL_COLOR_INDEX, 16#1900).
290-define(GL_RED, 16#1903).
291-define(GL_GREEN, 16#1904).
292-define(GL_BLUE, 16#1905).
293-define(GL_ALPHA, 16#1906).
294-define(GL_LUMINANCE, 16#1909).
295-define(GL_LUMINANCE_ALPHA, 16#190A).
296-define(GL_ALPHA_BITS, 16#0D55).
297-define(GL_RED_BITS, 16#0D52).
298-define(GL_GREEN_BITS, 16#0D53).
299-define(GL_BLUE_BITS, 16#0D54).
300-define(GL_INDEX_BITS, 16#0D51).
301-define(GL_SUBPIXEL_BITS, 16#0D50).
302-define(GL_AUX_BUFFERS, 16#0C00).
303-define(GL_READ_BUFFER, 16#0C02).
304-define(GL_DRAW_BUFFER, 16#0C01).
305-define(GL_DOUBLEBUFFER, 16#0C32).
306-define(GL_STEREO, 16#0C33).
307-define(GL_BITMAP, 16#1A00).
308-define(GL_COLOR, 16#1800).
309-define(GL_DEPTH, 16#1801).
310-define(GL_STENCIL, 16#1802).
311-define(GL_DITHER, 16#0BD0).
312-define(GL_RGB, 16#1907).
313-define(GL_RGBA, 16#1908).
314-define(GL_MAX_LIST_NESTING, 16#0B31).
315-define(GL_MAX_EVAL_ORDER, 16#0D30).
316-define(GL_MAX_LIGHTS, 16#0D31).
317-define(GL_MAX_CLIP_PLANES, 16#0D32).
318-define(GL_MAX_TEXTURE_SIZE, 16#0D33).
319-define(GL_MAX_PIXEL_MAP_TABLE, 16#0D34).
320-define(GL_MAX_ATTRIB_STACK_DEPTH, 16#0D35).
321-define(GL_MAX_MODELVIEW_STACK_DEPTH, 16#0D36).
322-define(GL_MAX_NAME_STACK_DEPTH, 16#0D37).
323-define(GL_MAX_PROJECTION_STACK_DEPTH, 16#0D38).
324-define(GL_MAX_TEXTURE_STACK_DEPTH, 16#0D39).
325-define(GL_MAX_VIEWPORT_DIMS, 16#0D3A).
326-define(GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, 16#0D3B).
327-define(GL_ATTRIB_STACK_DEPTH, 16#0BB0).
328-define(GL_CLIENT_ATTRIB_STACK_DEPTH, 16#0BB1).
329-define(GL_COLOR_CLEAR_VALUE, 16#0C22).
330-define(GL_COLOR_WRITEMASK, 16#0C23).
331-define(GL_CURRENT_INDEX, 16#0B01).
332-define(GL_CURRENT_COLOR, 16#0B00).
333-define(GL_CURRENT_NORMAL, 16#0B02).
334-define(GL_CURRENT_RASTER_COLOR, 16#0B04).
335-define(GL_CURRENT_RASTER_DISTANCE, 16#0B09).
336-define(GL_CURRENT_RASTER_INDEX, 16#0B05).
337-define(GL_CURRENT_RASTER_POSITION, 16#0B07).
338-define(GL_CURRENT_RASTER_TEXTURE_COORDS, 16#0B06).
339-define(GL_CURRENT_RASTER_POSITION_VALID, 16#0B08).
340-define(GL_CURRENT_TEXTURE_COORDS, 16#0B03).
341-define(GL_INDEX_CLEAR_VALUE, 16#0C20).
342-define(GL_INDEX_MODE, 16#0C30).
343-define(GL_INDEX_WRITEMASK, 16#0C21).
344-define(GL_MODELVIEW_MATRIX, 16#0BA6).
345-define(GL_MODELVIEW_STACK_DEPTH, 16#0BA3).
346-define(GL_NAME_STACK_DEPTH, 16#0D70).
347-define(GL_PROJECTION_MATRIX, 16#0BA7).
348-define(GL_PROJECTION_STACK_DEPTH, 16#0BA4).
349-define(GL_RENDER_MODE, 16#0C40).
350-define(GL_RGBA_MODE, 16#0C31).
351-define(GL_TEXTURE_MATRIX, 16#0BA8).
352-define(GL_TEXTURE_STACK_DEPTH, 16#0BA5).
353-define(GL_VIEWPORT, 16#0BA2).
354-define(GL_AUTO_NORMAL, 16#0D80).
355-define(GL_MAP1_COLOR_4, 16#0D90).
356-define(GL_MAP1_INDEX, 16#0D91).
357-define(GL_MAP1_NORMAL, 16#0D92).
358-define(GL_MAP1_TEXTURE_COORD_1, 16#0D93).
359-define(GL_MAP1_TEXTURE_COORD_2, 16#0D94).
360-define(GL_MAP1_TEXTURE_COORD_3, 16#0D95).
361-define(GL_MAP1_TEXTURE_COORD_4, 16#0D96).
362-define(GL_MAP1_VERTEX_3, 16#0D97).
363-define(GL_MAP1_VERTEX_4, 16#0D98).
364-define(GL_MAP2_COLOR_4, 16#0DB0).
365-define(GL_MAP2_INDEX, 16#0DB1).
366-define(GL_MAP2_NORMAL, 16#0DB2).
367-define(GL_MAP2_TEXTURE_COORD_1, 16#0DB3).
368-define(GL_MAP2_TEXTURE_COORD_2, 16#0DB4).
369-define(GL_MAP2_TEXTURE_COORD_3, 16#0DB5).
370-define(GL_MAP2_TEXTURE_COORD_4, 16#0DB6).
371-define(GL_MAP2_VERTEX_3, 16#0DB7).
372-define(GL_MAP2_VERTEX_4, 16#0DB8).
373-define(GL_MAP1_GRID_DOMAIN, 16#0DD0).
374-define(GL_MAP1_GRID_SEGMENTS, 16#0DD1).
375-define(GL_MAP2_GRID_DOMAIN, 16#0DD2).
376-define(GL_MAP2_GRID_SEGMENTS, 16#0DD3).
377-define(GL_COEFF, 16#0A00).
378-define(GL_ORDER, 16#0A01).
379-define(GL_DOMAIN, 16#0A02).
380-define(GL_PERSPECTIVE_CORRECTION_HINT, 16#0C50).
381-define(GL_POINT_SMOOTH_HINT, 16#0C51).
382-define(GL_LINE_SMOOTH_HINT, 16#0C52).
383-define(GL_POLYGON_SMOOTH_HINT, 16#0C53).
384-define(GL_FOG_HINT, 16#0C54).
385-define(GL_DONT_CARE, 16#1100).
386-define(GL_FASTEST, 16#1101).
387-define(GL_NICEST, 16#1102).
388-define(GL_SCISSOR_BOX, 16#0C10).
389-define(GL_SCISSOR_TEST, 16#0C11).
390-define(GL_MAP_COLOR, 16#0D10).
391-define(GL_MAP_STENCIL, 16#0D11).
392-define(GL_INDEX_SHIFT, 16#0D12).
393-define(GL_INDEX_OFFSET, 16#0D13).
394-define(GL_RED_SCALE, 16#0D14).
395-define(GL_RED_BIAS, 16#0D15).
396-define(GL_GREEN_SCALE, 16#0D18).
397-define(GL_GREEN_BIAS, 16#0D19).
398-define(GL_BLUE_SCALE, 16#0D1A).
399-define(GL_BLUE_BIAS, 16#0D1B).
400-define(GL_ALPHA_SCALE, 16#0D1C).
401-define(GL_ALPHA_BIAS, 16#0D1D).
402-define(GL_DEPTH_SCALE, 16#0D1E).
403-define(GL_DEPTH_BIAS, 16#0D1F).
404-define(GL_PIXEL_MAP_S_TO_S_SIZE, 16#0CB1).
405-define(GL_PIXEL_MAP_I_TO_I_SIZE, 16#0CB0).
406-define(GL_PIXEL_MAP_I_TO_R_SIZE, 16#0CB2).
407-define(GL_PIXEL_MAP_I_TO_G_SIZE, 16#0CB3).
408-define(GL_PIXEL_MAP_I_TO_B_SIZE, 16#0CB4).
409-define(GL_PIXEL_MAP_I_TO_A_SIZE, 16#0CB5).
410-define(GL_PIXEL_MAP_R_TO_R_SIZE, 16#0CB6).
411-define(GL_PIXEL_MAP_G_TO_G_SIZE, 16#0CB7).
412-define(GL_PIXEL_MAP_B_TO_B_SIZE, 16#0CB8).
413-define(GL_PIXEL_MAP_A_TO_A_SIZE, 16#0CB9).
414-define(GL_PIXEL_MAP_S_TO_S, 16#0C71).
415-define(GL_PIXEL_MAP_I_TO_I, 16#0C70).
416-define(GL_PIXEL_MAP_I_TO_R, 16#0C72).
417-define(GL_PIXEL_MAP_I_TO_G, 16#0C73).
418-define(GL_PIXEL_MAP_I_TO_B, 16#0C74).
419-define(GL_PIXEL_MAP_I_TO_A, 16#0C75).
420-define(GL_PIXEL_MAP_R_TO_R, 16#0C76).
421-define(GL_PIXEL_MAP_G_TO_G, 16#0C77).
422-define(GL_PIXEL_MAP_B_TO_B, 16#0C78).
423-define(GL_PIXEL_MAP_A_TO_A, 16#0C79).
424-define(GL_PACK_ALIGNMENT, 16#0D05).
425-define(GL_PACK_LSB_FIRST, 16#0D01).
426-define(GL_PACK_ROW_LENGTH, 16#0D02).
427-define(GL_PACK_SKIP_PIXELS, 16#0D04).
428-define(GL_PACK_SKIP_ROWS, 16#0D03).
429-define(GL_PACK_SWAP_BYTES, 16#0D00).
430-define(GL_UNPACK_ALIGNMENT, 16#0CF5).
431-define(GL_UNPACK_LSB_FIRST, 16#0CF1).
432-define(GL_UNPACK_ROW_LENGTH, 16#0CF2).
433-define(GL_UNPACK_SKIP_PIXELS, 16#0CF4).
434-define(GL_UNPACK_SKIP_ROWS, 16#0CF3).
435-define(GL_UNPACK_SWAP_BYTES, 16#0CF0).
436-define(GL_ZOOM_X, 16#0D16).
437-define(GL_ZOOM_Y, 16#0D17).
438-define(GL_TEXTURE_ENV, 16#2300).
439-define(GL_TEXTURE_ENV_MODE, 16#2200).
440-define(GL_TEXTURE_1D, 16#0DE0).
441-define(GL_TEXTURE_2D, 16#0DE1).
442-define(GL_TEXTURE_WRAP_S, 16#2802).
443-define(GL_TEXTURE_WRAP_T, 16#2803).
444-define(GL_TEXTURE_MAG_FILTER, 16#2800).
445-define(GL_TEXTURE_MIN_FILTER, 16#2801).
446-define(GL_TEXTURE_ENV_COLOR, 16#2201).
447-define(GL_TEXTURE_GEN_S, 16#0C60).
448-define(GL_TEXTURE_GEN_T, 16#0C61).
449-define(GL_TEXTURE_GEN_R, 16#0C62).
450-define(GL_TEXTURE_GEN_Q, 16#0C63).
451-define(GL_TEXTURE_GEN_MODE, 16#2500).
452-define(GL_TEXTURE_BORDER_COLOR, 16#1004).
453-define(GL_TEXTURE_WIDTH, 16#1000).
454-define(GL_TEXTURE_HEIGHT, 16#1001).
455-define(GL_TEXTURE_BORDER, 16#1005).
456-define(GL_TEXTURE_COMPONENTS, 16#1003).
457-define(GL_TEXTURE_RED_SIZE, 16#805C).
458-define(GL_TEXTURE_GREEN_SIZE, 16#805D).
459-define(GL_TEXTURE_BLUE_SIZE, 16#805E).
460-define(GL_TEXTURE_ALPHA_SIZE, 16#805F).
461-define(GL_TEXTURE_LUMINANCE_SIZE, 16#8060).
462-define(GL_TEXTURE_INTENSITY_SIZE, 16#8061).
463-define(GL_NEAREST_MIPMAP_NEAREST, 16#2700).
464-define(GL_NEAREST_MIPMAP_LINEAR, 16#2702).
465-define(GL_LINEAR_MIPMAP_NEAREST, 16#2701).
466-define(GL_LINEAR_MIPMAP_LINEAR, 16#2703).
467-define(GL_OBJECT_LINEAR, 16#2401).
468-define(GL_OBJECT_PLANE, 16#2501).
469-define(GL_EYE_LINEAR, 16#2400).
470-define(GL_EYE_PLANE, 16#2502).
471-define(GL_SPHERE_MAP, 16#2402).
472-define(GL_DECAL, 16#2101).
473-define(GL_MODULATE, 16#2100).
474-define(GL_NEAREST, 16#2600).
475-define(GL_REPEAT, 16#2901).
476-define(GL_CLAMP, 16#2900).
477-define(GL_S, 16#2000).
478-define(GL_T, 16#2001).
479-define(GL_R, 16#2002).
480-define(GL_Q, 16#2003).
481-define(GL_VENDOR, 16#1F00).
482-define(GL_RENDERER, 16#1F01).
483-define(GL_VERSION, 16#1F02).
484-define(GL_EXTENSIONS, 16#1F03).
485-define(GL_NO_ERROR, 16#0).
486-define(GL_INVALID_ENUM, 16#0500).
487-define(GL_INVALID_VALUE, 16#0501).
488-define(GL_INVALID_OPERATION, 16#0502).
489-define(GL_STACK_OVERFLOW, 16#0503).
490-define(GL_STACK_UNDERFLOW, 16#0504).
491-define(GL_OUT_OF_MEMORY, 16#0505).
492-define(GL_CURRENT_BIT, 16#00000001).
493-define(GL_POINT_BIT, 16#00000002).
494-define(GL_LINE_BIT, 16#00000004).
495-define(GL_POLYGON_BIT, 16#00000008).
496-define(GL_POLYGON_STIPPLE_BIT, 16#00000010).
497-define(GL_PIXEL_MODE_BIT, 16#00000020).
498-define(GL_LIGHTING_BIT, 16#00000040).
499-define(GL_FOG_BIT, 16#00000080).
500-define(GL_DEPTH_BUFFER_BIT, 16#00000100).
501-define(GL_ACCUM_BUFFER_BIT, 16#00000200).
502-define(GL_STENCIL_BUFFER_BIT, 16#00000400).
503-define(GL_VIEWPORT_BIT, 16#00000800).
504-define(GL_TRANSFORM_BIT, 16#00001000).
505-define(GL_ENABLE_BIT, 16#00002000).
506-define(GL_COLOR_BUFFER_BIT, 16#00004000).
507-define(GL_HINT_BIT, 16#00008000).
508-define(GL_EVAL_BIT, 16#00010000).
509-define(GL_LIST_BIT, 16#00020000).
510-define(GL_TEXTURE_BIT, 16#00040000).
511-define(GL_SCISSOR_BIT, 16#00080000).
512-define(GL_ALL_ATTRIB_BITS, 16#000FFFFF).
513-define(GL_PROXY_TEXTURE_1D, 16#8063).
514-define(GL_PROXY_TEXTURE_2D, 16#8064).
515-define(GL_TEXTURE_PRIORITY, 16#8066).
516-define(GL_TEXTURE_RESIDENT, 16#8067).
517-define(GL_TEXTURE_BINDING_1D, 16#8068).
518-define(GL_TEXTURE_BINDING_2D, 16#8069).
519-define(GL_TEXTURE_INTERNAL_FORMAT, 16#1003).
520-define(GL_ALPHA4, 16#803B).
521-define(GL_ALPHA8, 16#803C).
522-define(GL_ALPHA12, 16#803D).
523-define(GL_ALPHA16, 16#803E).
524-define(GL_LUMINANCE4, 16#803F).
525-define(GL_LUMINANCE8, 16#8040).
526-define(GL_LUMINANCE12, 16#8041).
527-define(GL_LUMINANCE16, 16#8042).
528-define(GL_LUMINANCE4_ALPHA4, 16#8043).
529-define(GL_LUMINANCE6_ALPHA2, 16#8044).
530-define(GL_LUMINANCE8_ALPHA8, 16#8045).
531-define(GL_LUMINANCE12_ALPHA4, 16#8046).
532-define(GL_LUMINANCE12_ALPHA12, 16#8047).
533-define(GL_LUMINANCE16_ALPHA16, 16#8048).
534-define(GL_INTENSITY, 16#8049).
535-define(GL_INTENSITY4, 16#804A).
536-define(GL_INTENSITY8, 16#804B).
537-define(GL_INTENSITY12, 16#804C).
538-define(GL_INTENSITY16, 16#804D).
539-define(GL_R3_G3_B2, 16#2A10).
540-define(GL_RGB4, 16#804F).
541-define(GL_RGB5, 16#8050).
542-define(GL_RGB8, 16#8051).
543-define(GL_RGB10, 16#8052).
544-define(GL_RGB12, 16#8053).
545-define(GL_RGB16, 16#8054).
546-define(GL_RGBA2, 16#8055).
547-define(GL_RGBA4, 16#8056).
548-define(GL_RGB5_A1, 16#8057).
549-define(GL_RGBA8, 16#8058).
550-define(GL_RGB10_A2, 16#8059).
551-define(GL_RGBA12, 16#805A).
552-define(GL_RGBA16, 16#805B).
553-define(GL_CLIENT_PIXEL_STORE_BIT, 16#00000001).
554-define(GL_CLIENT_VERTEX_ARRAY_BIT, 16#00000002).
555-define(GL_ALL_CLIENT_ATTRIB_BITS, 16#FFFFFFFF).
556-define(GL_CLIENT_ALL_ATTRIB_BITS, 16#FFFFFFFF).
557-define(GL_RESCALE_NORMAL, 16#803A).
558-define(GL_CLAMP_TO_EDGE, 16#812F).
559-define(GL_MAX_ELEMENTS_VERTICES, 16#80E8).
560-define(GL_MAX_ELEMENTS_INDICES, 16#80E9).
561-define(GL_BGR, 16#80E0).
562-define(GL_BGRA, 16#80E1).
563-define(GL_UNSIGNED_BYTE_3_3_2, 16#8032).
564-define(GL_UNSIGNED_BYTE_2_3_3_REV, 16#8362).
565-define(GL_UNSIGNED_SHORT_5_6_5, 16#8363).
566-define(GL_UNSIGNED_SHORT_5_6_5_REV, 16#8364).
567-define(GL_UNSIGNED_SHORT_4_4_4_4, 16#8033).
568-define(GL_UNSIGNED_SHORT_4_4_4_4_REV, 16#8365).
569-define(GL_UNSIGNED_SHORT_5_5_5_1, 16#8034).
570-define(GL_UNSIGNED_SHORT_1_5_5_5_REV, 16#8366).
571-define(GL_UNSIGNED_INT_8_8_8_8, 16#8035).
572-define(GL_UNSIGNED_INT_8_8_8_8_REV, 16#8367).
573-define(GL_UNSIGNED_INT_10_10_10_2, 16#8036).
574-define(GL_UNSIGNED_INT_2_10_10_10_REV, 16#8368).
575-define(GL_LIGHT_MODEL_COLOR_CONTROL, 16#81F8).
576-define(GL_SINGLE_COLOR, 16#81F9).
577-define(GL_SEPARATE_SPECULAR_COLOR, 16#81FA).
578-define(GL_TEXTURE_MIN_LOD, 16#813A).
579-define(GL_TEXTURE_MAX_LOD, 16#813B).
580-define(GL_TEXTURE_BASE_LEVEL, 16#813C).
581-define(GL_TEXTURE_MAX_LEVEL, 16#813D).
582-define(GL_SMOOTH_POINT_SIZE_RANGE, 16#0B12).
583-define(GL_SMOOTH_POINT_SIZE_GRANULARITY, 16#0B13).
584-define(GL_SMOOTH_LINE_WIDTH_RANGE, 16#0B22).
585-define(GL_SMOOTH_LINE_WIDTH_GRANULARITY, 16#0B23).
586-define(GL_ALIASED_POINT_SIZE_RANGE, 16#846D).
587-define(GL_ALIASED_LINE_WIDTH_RANGE, 16#846E).
588-define(GL_PACK_SKIP_IMAGES, 16#806B).
589-define(GL_PACK_IMAGE_HEIGHT, 16#806C).
590-define(GL_UNPACK_SKIP_IMAGES, 16#806D).
591-define(GL_UNPACK_IMAGE_HEIGHT, 16#806E).
592-define(GL_TEXTURE_3D, 16#806F).
593-define(GL_PROXY_TEXTURE_3D, 16#8070).
594-define(GL_TEXTURE_DEPTH, 16#8071).
595-define(GL_TEXTURE_WRAP_R, 16#8072).
596-define(GL_MAX_3D_TEXTURE_SIZE, 16#8073).
597-define(GL_TEXTURE_BINDING_3D, 16#806A).
598-define(GL_CONSTANT_COLOR, 16#8001).
599-define(GL_ONE_MINUS_CONSTANT_COLOR, 16#8002).
600-define(GL_CONSTANT_ALPHA, 16#8003).
601-define(GL_ONE_MINUS_CONSTANT_ALPHA, 16#8004).
602-define(GL_COLOR_TABLE, 16#80D0).
603-define(GL_POST_CONVOLUTION_COLOR_TABLE, 16#80D1).
604-define(GL_POST_COLOR_MATRIX_COLOR_TABLE, 16#80D2).
605-define(GL_PROXY_COLOR_TABLE, 16#80D3).
606-define(GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, 16#80D4).
607-define(GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE, 16#80D5).
608-define(GL_COLOR_TABLE_SCALE, 16#80D6).
609-define(GL_COLOR_TABLE_BIAS, 16#80D7).
610-define(GL_COLOR_TABLE_FORMAT, 16#80D8).
611-define(GL_COLOR_TABLE_WIDTH, 16#80D9).
612-define(GL_COLOR_TABLE_RED_SIZE, 16#80DA).
613-define(GL_COLOR_TABLE_GREEN_SIZE, 16#80DB).
614-define(GL_COLOR_TABLE_BLUE_SIZE, 16#80DC).
615-define(GL_COLOR_TABLE_ALPHA_SIZE, 16#80DD).
616-define(GL_COLOR_TABLE_LUMINANCE_SIZE, 16#80DE).
617-define(GL_COLOR_TABLE_INTENSITY_SIZE, 16#80DF).
618-define(GL_CONVOLUTION_1D, 16#8010).
619-define(GL_CONVOLUTION_2D, 16#8011).
620-define(GL_SEPARABLE_2D, 16#8012).
621-define(GL_CONVOLUTION_BORDER_MODE, 16#8013).
622-define(GL_CONVOLUTION_FILTER_SCALE, 16#8014).
623-define(GL_CONVOLUTION_FILTER_BIAS, 16#8015).
624-define(GL_REDUCE, 16#8016).
625-define(GL_CONVOLUTION_FORMAT, 16#8017).
626-define(GL_CONVOLUTION_WIDTH, 16#8018).
627-define(GL_CONVOLUTION_HEIGHT, 16#8019).
628-define(GL_MAX_CONVOLUTION_WIDTH, 16#801A).
629-define(GL_MAX_CONVOLUTION_HEIGHT, 16#801B).
630-define(GL_POST_CONVOLUTION_RED_SCALE, 16#801C).
631-define(GL_POST_CONVOLUTION_GREEN_SCALE, 16#801D).
632-define(GL_POST_CONVOLUTION_BLUE_SCALE, 16#801E).
633-define(GL_POST_CONVOLUTION_ALPHA_SCALE, 16#801F).
634-define(GL_POST_CONVOLUTION_RED_BIAS, 16#8020).
635-define(GL_POST_CONVOLUTION_GREEN_BIAS, 16#8021).
636-define(GL_POST_CONVOLUTION_BLUE_BIAS, 16#8022).
637-define(GL_POST_CONVOLUTION_ALPHA_BIAS, 16#8023).
638-define(GL_CONSTANT_BORDER, 16#8151).
639-define(GL_REPLICATE_BORDER, 16#8153).
640-define(GL_CONVOLUTION_BORDER_COLOR, 16#8154).
641-define(GL_COLOR_MATRIX, 16#80B1).
642-define(GL_COLOR_MATRIX_STACK_DEPTH, 16#80B2).
643-define(GL_MAX_COLOR_MATRIX_STACK_DEPTH, 16#80B3).
644-define(GL_POST_COLOR_MATRIX_RED_SCALE, 16#80B4).
645-define(GL_POST_COLOR_MATRIX_GREEN_SCALE, 16#80B5).
646-define(GL_POST_COLOR_MATRIX_BLUE_SCALE, 16#80B6).
647-define(GL_POST_COLOR_MATRIX_ALPHA_SCALE, 16#80B7).
648-define(GL_POST_COLOR_MATRIX_RED_BIAS, 16#80B8).
649-define(GL_POST_COLOR_MATRIX_GREEN_BIAS, 16#80B9).
650-define(GL_POST_COLOR_MATRIX_BLUE_BIAS, 16#80BA).
651-define(GL_POST_COLOR_MATRIX_ALPHA_BIAS, 16#80BB).
652-define(GL_HISTOGRAM, 16#8024).
653-define(GL_PROXY_HISTOGRAM, 16#8025).
654-define(GL_HISTOGRAM_WIDTH, 16#8026).
655-define(GL_HISTOGRAM_FORMAT, 16#8027).
656-define(GL_HISTOGRAM_RED_SIZE, 16#8028).
657-define(GL_HISTOGRAM_GREEN_SIZE, 16#8029).
658-define(GL_HISTOGRAM_BLUE_SIZE, 16#802A).
659-define(GL_HISTOGRAM_ALPHA_SIZE, 16#802B).
660-define(GL_HISTOGRAM_LUMINANCE_SIZE, 16#802C).
661-define(GL_HISTOGRAM_SINK, 16#802D).
662-define(GL_MINMAX, 16#802E).
663-define(GL_MINMAX_FORMAT, 16#802F).
664-define(GL_MINMAX_SINK, 16#8030).
665-define(GL_TABLE_TOO_LARGE, 16#8031).
666-define(GL_BLEND_EQUATION, 16#8009).
667-define(GL_MIN, 16#8007).
668-define(GL_MAX, 16#8008).
669-define(GL_FUNC_ADD, 16#8006).
670-define(GL_FUNC_SUBTRACT, 16#800A).
671-define(GL_FUNC_REVERSE_SUBTRACT, 16#800B).
672-define(GL_BLEND_COLOR, 16#8005).
673-define(GL_TEXTURE0, 16#84C0).
674-define(GL_TEXTURE1, 16#84C1).
675-define(GL_TEXTURE2, 16#84C2).
676-define(GL_TEXTURE3, 16#84C3).
677-define(GL_TEXTURE4, 16#84C4).
678-define(GL_TEXTURE5, 16#84C5).
679-define(GL_TEXTURE6, 16#84C6).
680-define(GL_TEXTURE7, 16#84C7).
681-define(GL_TEXTURE8, 16#84C8).
682-define(GL_TEXTURE9, 16#84C9).
683-define(GL_TEXTURE10, 16#84CA).
684-define(GL_TEXTURE11, 16#84CB).
685-define(GL_TEXTURE12, 16#84CC).
686-define(GL_TEXTURE13, 16#84CD).
687-define(GL_TEXTURE14, 16#84CE).
688-define(GL_TEXTURE15, 16#84CF).
689-define(GL_TEXTURE16, 16#84D0).
690-define(GL_TEXTURE17, 16#84D1).
691-define(GL_TEXTURE18, 16#84D2).
692-define(GL_TEXTURE19, 16#84D3).
693-define(GL_TEXTURE20, 16#84D4).
694-define(GL_TEXTURE21, 16#84D5).
695-define(GL_TEXTURE22, 16#84D6).
696-define(GL_TEXTURE23, 16#84D7).
697-define(GL_TEXTURE24, 16#84D8).
698-define(GL_TEXTURE25, 16#84D9).
699-define(GL_TEXTURE26, 16#84DA).
700-define(GL_TEXTURE27, 16#84DB).
701-define(GL_TEXTURE28, 16#84DC).
702-define(GL_TEXTURE29, 16#84DD).
703-define(GL_TEXTURE30, 16#84DE).
704-define(GL_TEXTURE31, 16#84DF).
705-define(GL_ACTIVE_TEXTURE, 16#84E0).
706-define(GL_CLIENT_ACTIVE_TEXTURE, 16#84E1).
707-define(GL_MAX_TEXTURE_UNITS, 16#84E2).
708-define(GL_NORMAL_MAP, 16#8511).
709-define(GL_REFLECTION_MAP, 16#8512).
710-define(GL_TEXTURE_CUBE_MAP, 16#8513).
711-define(GL_TEXTURE_BINDING_CUBE_MAP, 16#8514).
712-define(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 16#8515).
713-define(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 16#8516).
714-define(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 16#8517).
715-define(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 16#8518).
716-define(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 16#8519).
717-define(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 16#851A).
718-define(GL_PROXY_TEXTURE_CUBE_MAP, 16#851B).
719-define(GL_MAX_CUBE_MAP_TEXTURE_SIZE, 16#851C).
720-define(GL_COMPRESSED_ALPHA, 16#84E9).
721-define(GL_COMPRESSED_LUMINANCE, 16#84EA).
722-define(GL_COMPRESSED_LUMINANCE_ALPHA, 16#84EB).
723-define(GL_COMPRESSED_INTENSITY, 16#84EC).
724-define(GL_COMPRESSED_RGB, 16#84ED).
725-define(GL_COMPRESSED_RGBA, 16#84EE).
726-define(GL_TEXTURE_COMPRESSION_HINT, 16#84EF).
727-define(GL_TEXTURE_COMPRESSED_IMAGE_SIZE, 16#86A0).
728-define(GL_TEXTURE_COMPRESSED, 16#86A1).
729-define(GL_NUM_COMPRESSED_TEXTURE_FORMATS, 16#86A2).
730-define(GL_COMPRESSED_TEXTURE_FORMATS, 16#86A3).
731-define(GL_MULTISAMPLE, 16#809D).
732-define(GL_SAMPLE_ALPHA_TO_COVERAGE, 16#809E).
733-define(GL_SAMPLE_ALPHA_TO_ONE, 16#809F).
734-define(GL_SAMPLE_COVERAGE, 16#80A0).
735-define(GL_SAMPLE_BUFFERS, 16#80A8).
736-define(GL_SAMPLES, 16#80A9).
737-define(GL_SAMPLE_COVERAGE_VALUE, 16#80AA).
738-define(GL_SAMPLE_COVERAGE_INVERT, 16#80AB).
739-define(GL_MULTISAMPLE_BIT, 16#20000000).
740-define(GL_TRANSPOSE_MODELVIEW_MATRIX, 16#84E3).
741-define(GL_TRANSPOSE_PROJECTION_MATRIX, 16#84E4).
742-define(GL_TRANSPOSE_TEXTURE_MATRIX, 16#84E5).
743-define(GL_TRANSPOSE_COLOR_MATRIX, 16#84E6).
744-define(GL_COMBINE, 16#8570).
745-define(GL_COMBINE_RGB, 16#8571).
746-define(GL_COMBINE_ALPHA, 16#8572).
747-define(GL_SOURCE0_RGB, 16#8580).
748-define(GL_SOURCE1_RGB, 16#8581).
749-define(GL_SOURCE2_RGB, 16#8582).
750-define(GL_SOURCE0_ALPHA, 16#8588).
751-define(GL_SOURCE1_ALPHA, 16#8589).
752-define(GL_SOURCE2_ALPHA, 16#858A).
753-define(GL_OPERAND0_RGB, 16#8590).
754-define(GL_OPERAND1_RGB, 16#8591).
755-define(GL_OPERAND2_RGB, 16#8592).
756-define(GL_OPERAND0_ALPHA, 16#8598).
757-define(GL_OPERAND1_ALPHA, 16#8599).
758-define(GL_OPERAND2_ALPHA, 16#859A).
759-define(GL_RGB_SCALE, 16#8573).
760-define(GL_ADD_SIGNED, 16#8574).
761-define(GL_INTERPOLATE, 16#8575).
762-define(GL_SUBTRACT, 16#84E7).
763-define(GL_CONSTANT, 16#8576).
764-define(GL_PRIMARY_COLOR, 16#8577).
765-define(GL_PREVIOUS, 16#8578).
766-define(GL_DOT3_RGB, 16#86AE).
767-define(GL_DOT3_RGBA, 16#86AF).
768-define(GL_CLAMP_TO_BORDER, 16#812D).
769-define(GL_ARB_multitexture, 1).
770-define(GL_TEXTURE0_ARB, 16#84C0).
771-define(GL_TEXTURE1_ARB, 16#84C1).
772-define(GL_TEXTURE2_ARB, 16#84C2).
773-define(GL_TEXTURE3_ARB, 16#84C3).
774-define(GL_TEXTURE4_ARB, 16#84C4).
775-define(GL_TEXTURE5_ARB, 16#84C5).
776-define(GL_TEXTURE6_ARB, 16#84C6).
777-define(GL_TEXTURE7_ARB, 16#84C7).
778-define(GL_TEXTURE8_ARB, 16#84C8).
779-define(GL_TEXTURE9_ARB, 16#84C9).
780-define(GL_TEXTURE10_ARB, 16#84CA).
781-define(GL_TEXTURE11_ARB, 16#84CB).
782-define(GL_TEXTURE12_ARB, 16#84CC).
783-define(GL_TEXTURE13_ARB, 16#84CD).
784-define(GL_TEXTURE14_ARB, 16#84CE).
785-define(GL_TEXTURE15_ARB, 16#84CF).
786-define(GL_TEXTURE16_ARB, 16#84D0).
787-define(GL_TEXTURE17_ARB, 16#84D1).
788-define(GL_TEXTURE18_ARB, 16#84D2).
789-define(GL_TEXTURE19_ARB, 16#84D3).
790-define(GL_TEXTURE20_ARB, 16#84D4).
791-define(GL_TEXTURE21_ARB, 16#84D5).
792-define(GL_TEXTURE22_ARB, 16#84D6).
793-define(GL_TEXTURE23_ARB, 16#84D7).
794-define(GL_TEXTURE24_ARB, 16#84D8).
795-define(GL_TEXTURE25_ARB, 16#84D9).
796-define(GL_TEXTURE26_ARB, 16#84DA).
797-define(GL_TEXTURE27_ARB, 16#84DB).
798-define(GL_TEXTURE28_ARB, 16#84DC).
799-define(GL_TEXTURE29_ARB, 16#84DD).
800-define(GL_TEXTURE30_ARB, 16#84DE).
801-define(GL_TEXTURE31_ARB, 16#84DF).
802-define(GL_ACTIVE_TEXTURE_ARB, 16#84E0).
803-define(GL_CLIENT_ACTIVE_TEXTURE_ARB, 16#84E1).
804-define(GL_MAX_TEXTURE_UNITS_ARB, 16#84E2).
805-define(GL_MESA_packed_depth_stencil, 1).
806-define(GL_DEPTH_STENCIL_MESA, 16#8750).
807-define(GL_UNSIGNED_INT_24_8_MESA, 16#8751).
808-define(GL_UNSIGNED_INT_8_24_REV_MESA, 16#8752).
809-define(GL_UNSIGNED_SHORT_15_1_MESA, 16#8753).
810-define(GL_UNSIGNED_SHORT_1_15_REV_MESA, 16#8754).
811-define(GL_MESA_program_debug, 1).
812-define(GL_FRAGMENT_PROGRAM_POSITION_MESA, 16#8bb0).
813-define(GL_FRAGMENT_PROGRAM_CALLBACK_MESA, 16#8bb1).
814-define(GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA, 16#8bb2).
815-define(GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA, 16#8bb3).
816-define(GL_VERTEX_PROGRAM_POSITION_MESA, 16#8bb4).
817-define(GL_VERTEX_PROGRAM_CALLBACK_MESA, 16#8bb5).
818-define(GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA, 16#8bb6).
819-define(GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA, 16#8bb7).
820-define(GL_MESA_texture_array, 1).
821-define(GL_TEXTURE_1D_ARRAY_EXT, 16#8C18).
822-define(GL_PROXY_TEXTURE_1D_ARRAY_EXT, 16#8C19).
823-define(GL_TEXTURE_2D_ARRAY_EXT, 16#8C1A).
824-define(GL_PROXY_TEXTURE_2D_ARRAY_EXT, 16#8C1B).
825-define(GL_TEXTURE_BINDING_1D_ARRAY_EXT, 16#8C1C).
826-define(GL_TEXTURE_BINDING_2D_ARRAY_EXT, 16#8C1D).
827-define(GL_MAX_ARRAY_TEXTURE_LAYERS_EXT, 16#88FF).
828-define(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT, 16#8CD4).
829-define(GL_ATI_blend_equation_separate, 1).
830-define(GL_ALPHA_BLEND_EQUATION_ATI, 16#883D).
831-define(GL_OES_EGL_image, 1).
832-define(GL_GLEXT_VERSION, 75).
833-define(GL_BLEND_DST_RGB, 16#80C8).
834-define(GL_BLEND_SRC_RGB, 16#80C9).
835-define(GL_BLEND_DST_ALPHA, 16#80CA).
836-define(GL_BLEND_SRC_ALPHA, 16#80CB).
837-define(GL_POINT_FADE_THRESHOLD_SIZE, 16#8128).
838-define(GL_DEPTH_COMPONENT16, 16#81A5).
839-define(GL_DEPTH_COMPONENT24, 16#81A6).
840-define(GL_DEPTH_COMPONENT32, 16#81A7).
841-define(GL_MIRRORED_REPEAT, 16#8370).
842-define(GL_MAX_TEXTURE_LOD_BIAS, 16#84FD).
843-define(GL_TEXTURE_LOD_BIAS, 16#8501).
844-define(GL_INCR_WRAP, 16#8507).
845-define(GL_DECR_WRAP, 16#8508).
846-define(GL_TEXTURE_DEPTH_SIZE, 16#884A).
847-define(GL_TEXTURE_COMPARE_MODE, 16#884C).
848-define(GL_TEXTURE_COMPARE_FUNC, 16#884D).
849-define(GL_POINT_SIZE_MIN, 16#8126).
850-define(GL_POINT_SIZE_MAX, 16#8127).
851-define(GL_POINT_DISTANCE_ATTENUATION, 16#8129).
852-define(GL_GENERATE_MIPMAP, 16#8191).
853-define(GL_GENERATE_MIPMAP_HINT, 16#8192).
854-define(GL_FOG_COORDINATE_SOURCE, 16#8450).
855-define(GL_FOG_COORDINATE, 16#8451).
856-define(GL_FRAGMENT_DEPTH, 16#8452).
857-define(GL_CURRENT_FOG_COORDINATE, 16#8453).
858-define(GL_FOG_COORDINATE_ARRAY_TYPE, 16#8454).
859-define(GL_FOG_COORDINATE_ARRAY_STRIDE, 16#8455).
860-define(GL_FOG_COORDINATE_ARRAY_POINTER, 16#8456).
861-define(GL_FOG_COORDINATE_ARRAY, 16#8457).
862-define(GL_COLOR_SUM, 16#8458).
863-define(GL_CURRENT_SECONDARY_COLOR, 16#8459).
864-define(GL_SECONDARY_COLOR_ARRAY_SIZE, 16#845A).
865-define(GL_SECONDARY_COLOR_ARRAY_TYPE, 16#845B).
866-define(GL_SECONDARY_COLOR_ARRAY_STRIDE, 16#845C).
867-define(GL_SECONDARY_COLOR_ARRAY_POINTER, 16#845D).
868-define(GL_SECONDARY_COLOR_ARRAY, 16#845E).
869-define(GL_TEXTURE_FILTER_CONTROL, 16#8500).
870-define(GL_DEPTH_TEXTURE_MODE, 16#884B).
871-define(GL_COMPARE_R_TO_TEXTURE, 16#884E).
872-define(GL_BUFFER_SIZE, 16#8764).
873-define(GL_BUFFER_USAGE, 16#8765).
874-define(GL_QUERY_COUNTER_BITS, 16#8864).
875-define(GL_CURRENT_QUERY, 16#8865).
876-define(GL_QUERY_RESULT, 16#8866).
877-define(GL_QUERY_RESULT_AVAILABLE, 16#8867).
878-define(GL_ARRAY_BUFFER, 16#8892).
879-define(GL_ELEMENT_ARRAY_BUFFER, 16#8893).
880-define(GL_ARRAY_BUFFER_BINDING, 16#8894).
881-define(GL_ELEMENT_ARRAY_BUFFER_BINDING, 16#8895).
882-define(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, 16#889F).
883-define(GL_READ_ONLY, 16#88B8).
884-define(GL_WRITE_ONLY, 16#88B9).
885-define(GL_READ_WRITE, 16#88BA).
886-define(GL_BUFFER_ACCESS, 16#88BB).
887-define(GL_BUFFER_MAPPED, 16#88BC).
888-define(GL_BUFFER_MAP_POINTER, 16#88BD).
889-define(GL_STREAM_DRAW, 16#88E0).
890-define(GL_STREAM_READ, 16#88E1).
891-define(GL_STREAM_COPY, 16#88E2).
892-define(GL_STATIC_DRAW, 16#88E4).
893-define(GL_STATIC_READ, 16#88E5).
894-define(GL_STATIC_COPY, 16#88E6).
895-define(GL_DYNAMIC_DRAW, 16#88E8).
896-define(GL_DYNAMIC_READ, 16#88E9).
897-define(GL_DYNAMIC_COPY, 16#88EA).
898-define(GL_SAMPLES_PASSED, 16#8914).
899-define(GL_VERTEX_ARRAY_BUFFER_BINDING, 16#8896).
900-define(GL_NORMAL_ARRAY_BUFFER_BINDING, 16#8897).
901-define(GL_COLOR_ARRAY_BUFFER_BINDING, 16#8898).
902-define(GL_INDEX_ARRAY_BUFFER_BINDING, 16#8899).
903-define(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, 16#889A).
904-define(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING, 16#889B).
905-define(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, 16#889C).
906-define(GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING, 16#889D).
907-define(GL_WEIGHT_ARRAY_BUFFER_BINDING, 16#889E).
908-define(GL_FOG_COORD_SRC, 16#8450).
909-define(GL_FOG_COORD, 16#8451).
910-define(GL_CURRENT_FOG_COORD, 16#8453).
911-define(GL_FOG_COORD_ARRAY_TYPE, 16#8454).
912-define(GL_FOG_COORD_ARRAY_STRIDE, 16#8455).
913-define(GL_FOG_COORD_ARRAY_POINTER, 16#8456).
914-define(GL_FOG_COORD_ARRAY, 16#8457).
915-define(GL_FOG_COORD_ARRAY_BUFFER_BINDING, 16#889D).
916-define(GL_SRC0_RGB, 16#8580).
917-define(GL_SRC1_RGB, 16#8581).
918-define(GL_SRC2_RGB, 16#8582).
919-define(GL_SRC0_ALPHA, 16#8588).
920-define(GL_SRC1_ALPHA, 16#8589).
921-define(GL_SRC2_ALPHA, 16#858A).
922-define(GL_BLEND_EQUATION_RGB, 16#8009).
923-define(GL_VERTEX_ATTRIB_ARRAY_ENABLED, 16#8622).
924-define(GL_VERTEX_ATTRIB_ARRAY_SIZE, 16#8623).
925-define(GL_VERTEX_ATTRIB_ARRAY_STRIDE, 16#8624).
926-define(GL_VERTEX_ATTRIB_ARRAY_TYPE, 16#8625).
927-define(GL_CURRENT_VERTEX_ATTRIB, 16#8626).
928-define(GL_VERTEX_PROGRAM_POINT_SIZE, 16#8642).
929-define(GL_VERTEX_ATTRIB_ARRAY_POINTER, 16#8645).
930-define(GL_STENCIL_BACK_FUNC, 16#8800).
931-define(GL_STENCIL_BACK_FAIL, 16#8801).
932-define(GL_STENCIL_BACK_PASS_DEPTH_FAIL, 16#8802).
933-define(GL_STENCIL_BACK_PASS_DEPTH_PASS, 16#8803).
934-define(GL_MAX_DRAW_BUFFERS, 16#8824).
935-define(GL_DRAW_BUFFER0, 16#8825).
936-define(GL_DRAW_BUFFER1, 16#8826).
937-define(GL_DRAW_BUFFER2, 16#8827).
938-define(GL_DRAW_BUFFER3, 16#8828).
939-define(GL_DRAW_BUFFER4, 16#8829).
940-define(GL_DRAW_BUFFER5, 16#882A).
941-define(GL_DRAW_BUFFER6, 16#882B).
942-define(GL_DRAW_BUFFER7, 16#882C).
943-define(GL_DRAW_BUFFER8, 16#882D).
944-define(GL_DRAW_BUFFER9, 16#882E).
945-define(GL_DRAW_BUFFER10, 16#882F).
946-define(GL_DRAW_BUFFER11, 16#8830).
947-define(GL_DRAW_BUFFER12, 16#8831).
948-define(GL_DRAW_BUFFER13, 16#8832).
949-define(GL_DRAW_BUFFER14, 16#8833).
950-define(GL_DRAW_BUFFER15, 16#8834).
951-define(GL_BLEND_EQUATION_ALPHA, 16#883D).
952-define(GL_MAX_VERTEX_ATTRIBS, 16#8869).
953-define(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, 16#886A).
954-define(GL_MAX_TEXTURE_IMAGE_UNITS, 16#8872).
955-define(GL_FRAGMENT_SHADER, 16#8B30).
956-define(GL_VERTEX_SHADER, 16#8B31).
957-define(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, 16#8B49).
958-define(GL_MAX_VERTEX_UNIFORM_COMPONENTS, 16#8B4A).
959-define(GL_MAX_VARYING_FLOATS, 16#8B4B).
960-define(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, 16#8B4C).
961-define(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 16#8B4D).
962-define(GL_SHADER_TYPE, 16#8B4F).
963-define(GL_FLOAT_VEC2, 16#8B50).
964-define(GL_FLOAT_VEC3, 16#8B51).
965-define(GL_FLOAT_VEC4, 16#8B52).
966-define(GL_INT_VEC2, 16#8B53).
967-define(GL_INT_VEC3, 16#8B54).
968-define(GL_INT_VEC4, 16#8B55).
969-define(GL_BOOL, 16#8B56).
970-define(GL_BOOL_VEC2, 16#8B57).
971-define(GL_BOOL_VEC3, 16#8B58).
972-define(GL_BOOL_VEC4, 16#8B59).
973-define(GL_FLOAT_MAT2, 16#8B5A).
974-define(GL_FLOAT_MAT3, 16#8B5B).
975-define(GL_FLOAT_MAT4, 16#8B5C).
976-define(GL_SAMPLER_1D, 16#8B5D).
977-define(GL_SAMPLER_2D, 16#8B5E).
978-define(GL_SAMPLER_3D, 16#8B5F).
979-define(GL_SAMPLER_CUBE, 16#8B60).
980-define(GL_SAMPLER_1D_SHADOW, 16#8B61).
981-define(GL_SAMPLER_2D_SHADOW, 16#8B62).
982-define(GL_DELETE_STATUS, 16#8B80).
983-define(GL_COMPILE_STATUS, 16#8B81).
984-define(GL_LINK_STATUS, 16#8B82).
985-define(GL_VALIDATE_STATUS, 16#8B83).
986-define(GL_INFO_LOG_LENGTH, 16#8B84).
987-define(GL_ATTACHED_SHADERS, 16#8B85).
988-define(GL_ACTIVE_UNIFORMS, 16#8B86).
989-define(GL_ACTIVE_UNIFORM_MAX_LENGTH, 16#8B87).
990-define(GL_SHADER_SOURCE_LENGTH, 16#8B88).
991-define(GL_ACTIVE_ATTRIBUTES, 16#8B89).
992-define(GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, 16#8B8A).
993-define(GL_FRAGMENT_SHADER_DERIVATIVE_HINT, 16#8B8B).
994-define(GL_SHADING_LANGUAGE_VERSION, 16#8B8C).
995-define(GL_CURRENT_PROGRAM, 16#8B8D).
996-define(GL_POINT_SPRITE_COORD_ORIGIN, 16#8CA0).
997-define(GL_LOWER_LEFT, 16#8CA1).
998-define(GL_UPPER_LEFT, 16#8CA2).
999-define(GL_STENCIL_BACK_REF, 16#8CA3).
1000-define(GL_STENCIL_BACK_VALUE_MASK, 16#8CA4).
1001-define(GL_STENCIL_BACK_WRITEMASK, 16#8CA5).
1002-define(GL_VERTEX_PROGRAM_TWO_SIDE, 16#8643).
1003-define(GL_POINT_SPRITE, 16#8861).
1004-define(GL_COORD_REPLACE, 16#8862).
1005-define(GL_MAX_TEXTURE_COORDS, 16#8871).
1006-define(GL_PIXEL_PACK_BUFFER, 16#88EB).
1007-define(GL_PIXEL_UNPACK_BUFFER, 16#88EC).
1008-define(GL_PIXEL_PACK_BUFFER_BINDING, 16#88ED).
1009-define(GL_PIXEL_UNPACK_BUFFER_BINDING, 16#88EF).
1010-define(GL_FLOAT_MAT2x3, 16#8B65).
1011-define(GL_FLOAT_MAT2x4, 16#8B66).
1012-define(GL_FLOAT_MAT3x2, 16#8B67).
1013-define(GL_FLOAT_MAT3x4, 16#8B68).
1014-define(GL_FLOAT_MAT4x2, 16#8B69).
1015-define(GL_FLOAT_MAT4x3, 16#8B6A).
1016-define(GL_SRGB, 16#8C40).
1017-define(GL_SRGB8, 16#8C41).
1018-define(GL_SRGB_ALPHA, 16#8C42).
1019-define(GL_SRGB8_ALPHA8, 16#8C43).
1020-define(GL_COMPRESSED_SRGB, 16#8C48).
1021-define(GL_COMPRESSED_SRGB_ALPHA, 16#8C49).
1022-define(GL_CURRENT_RASTER_SECONDARY_COLOR, 16#845F).
1023-define(GL_SLUMINANCE_ALPHA, 16#8C44).
1024-define(GL_SLUMINANCE8_ALPHA8, 16#8C45).
1025-define(GL_SLUMINANCE, 16#8C46).
1026-define(GL_SLUMINANCE8, 16#8C47).
1027-define(GL_COMPRESSED_SLUMINANCE, 16#8C4A).
1028-define(GL_COMPRESSED_SLUMINANCE_ALPHA, 16#8C4B).
1029-define(GL_COMPARE_REF_TO_TEXTURE, 16#884E).
1030-define(GL_CLIP_DISTANCE0, 16#3000).
1031-define(GL_CLIP_DISTANCE1, 16#3001).
1032-define(GL_CLIP_DISTANCE2, 16#3002).
1033-define(GL_CLIP_DISTANCE3, 16#3003).
1034-define(GL_CLIP_DISTANCE4, 16#3004).
1035-define(GL_CLIP_DISTANCE5, 16#3005).
1036-define(GL_CLIP_DISTANCE6, 16#3006).
1037-define(GL_CLIP_DISTANCE7, 16#3007).
1038-define(GL_MAX_CLIP_DISTANCES, 16#0D32).
1039-define(GL_MAJOR_VERSION, 16#821B).
1040-define(GL_MINOR_VERSION, 16#821C).
1041-define(GL_NUM_EXTENSIONS, 16#821D).
1042-define(GL_CONTEXT_FLAGS, 16#821E).
1043-define(GL_COMPRESSED_RED, 16#8225).
1044-define(GL_COMPRESSED_RG, 16#8226).
1045-define(GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, 16#0001).
1046-define(GL_RGBA32F, 16#8814).
1047-define(GL_RGB32F, 16#8815).
1048-define(GL_RGBA16F, 16#881A).
1049-define(GL_RGB16F, 16#881B).
1050-define(GL_VERTEX_ATTRIB_ARRAY_INTEGER, 16#88FD).
1051-define(GL_MAX_ARRAY_TEXTURE_LAYERS, 16#88FF).
1052-define(GL_MIN_PROGRAM_TEXEL_OFFSET, 16#8904).
1053-define(GL_MAX_PROGRAM_TEXEL_OFFSET, 16#8905).
1054-define(GL_CLAMP_READ_COLOR, 16#891C).
1055-define(GL_FIXED_ONLY, 16#891D).
1056-define(GL_MAX_VARYING_COMPONENTS, 16#8B4B).
1057-define(GL_TEXTURE_1D_ARRAY, 16#8C18).
1058-define(GL_PROXY_TEXTURE_1D_ARRAY, 16#8C19).
1059-define(GL_TEXTURE_2D_ARRAY, 16#8C1A).
1060-define(GL_PROXY_TEXTURE_2D_ARRAY, 16#8C1B).
1061-define(GL_TEXTURE_BINDING_1D_ARRAY, 16#8C1C).
1062-define(GL_TEXTURE_BINDING_2D_ARRAY, 16#8C1D).
1063-define(GL_R11F_G11F_B10F, 16#8C3A).
1064-define(GL_UNSIGNED_INT_10F_11F_11F_REV, 16#8C3B).
1065-define(GL_RGB9_E5, 16#8C3D).
1066-define(GL_UNSIGNED_INT_5_9_9_9_REV, 16#8C3E).
1067-define(GL_TEXTURE_SHARED_SIZE, 16#8C3F).
1068-define(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, 16#8C76).
1069-define(GL_TRANSFORM_FEEDBACK_BUFFER_MODE, 16#8C7F).
1070-define(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, 16#8C80).
1071-define(GL_TRANSFORM_FEEDBACK_VARYINGS, 16#8C83).
1072-define(GL_TRANSFORM_FEEDBACK_BUFFER_START, 16#8C84).
1073-define(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, 16#8C85).
1074-define(GL_PRIMITIVES_GENERATED, 16#8C87).
1075-define(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, 16#8C88).
1076-define(GL_RASTERIZER_DISCARD, 16#8C89).
1077-define(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, 16#8C8A).
1078-define(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, 16#8C8B).
1079-define(GL_INTERLEAVED_ATTRIBS, 16#8C8C).
1080-define(GL_SEPARATE_ATTRIBS, 16#8C8D).
1081-define(GL_TRANSFORM_FEEDBACK_BUFFER, 16#8C8E).
1082-define(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, 16#8C8F).
1083-define(GL_RGBA32UI, 16#8D70).
1084-define(GL_RGB32UI, 16#8D71).
1085-define(GL_RGBA16UI, 16#8D76).
1086-define(GL_RGB16UI, 16#8D77).
1087-define(GL_RGBA8UI, 16#8D7C).
1088-define(GL_RGB8UI, 16#8D7D).
1089-define(GL_RGBA32I, 16#8D82).
1090-define(GL_RGB32I, 16#8D83).
1091-define(GL_RGBA16I, 16#8D88).
1092-define(GL_RGB16I, 16#8D89).
1093-define(GL_RGBA8I, 16#8D8E).
1094-define(GL_RGB8I, 16#8D8F).
1095-define(GL_RED_INTEGER, 16#8D94).
1096-define(GL_GREEN_INTEGER, 16#8D95).
1097-define(GL_BLUE_INTEGER, 16#8D96).
1098-define(GL_RGB_INTEGER, 16#8D98).
1099-define(GL_RGBA_INTEGER, 16#8D99).
1100-define(GL_BGR_INTEGER, 16#8D9A).
1101-define(GL_BGRA_INTEGER, 16#8D9B).
1102-define(GL_SAMPLER_1D_ARRAY, 16#8DC0).
1103-define(GL_SAMPLER_2D_ARRAY, 16#8DC1).
1104-define(GL_SAMPLER_1D_ARRAY_SHADOW, 16#8DC3).
1105-define(GL_SAMPLER_2D_ARRAY_SHADOW, 16#8DC4).
1106-define(GL_SAMPLER_CUBE_SHADOW, 16#8DC5).
1107-define(GL_UNSIGNED_INT_VEC2, 16#8DC6).
1108-define(GL_UNSIGNED_INT_VEC3, 16#8DC7).
1109-define(GL_UNSIGNED_INT_VEC4, 16#8DC8).
1110-define(GL_INT_SAMPLER_1D, 16#8DC9).
1111-define(GL_INT_SAMPLER_2D, 16#8DCA).
1112-define(GL_INT_SAMPLER_3D, 16#8DCB).
1113-define(GL_INT_SAMPLER_CUBE, 16#8DCC).
1114-define(GL_INT_SAMPLER_1D_ARRAY, 16#8DCE).
1115-define(GL_INT_SAMPLER_2D_ARRAY, 16#8DCF).
1116-define(GL_UNSIGNED_INT_SAMPLER_1D, 16#8DD1).
1117-define(GL_UNSIGNED_INT_SAMPLER_2D, 16#8DD2).
1118-define(GL_UNSIGNED_INT_SAMPLER_3D, 16#8DD3).
1119-define(GL_UNSIGNED_INT_SAMPLER_CUBE, 16#8DD4).
1120-define(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, 16#8DD6).
1121-define(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, 16#8DD7).
1122-define(GL_QUERY_WAIT, 16#8E13).
1123-define(GL_QUERY_NO_WAIT, 16#8E14).
1124-define(GL_QUERY_BY_REGION_WAIT, 16#8E15).
1125-define(GL_QUERY_BY_REGION_NO_WAIT, 16#8E16).
1126-define(GL_BUFFER_ACCESS_FLAGS, 16#911F).
1127-define(GL_BUFFER_MAP_LENGTH, 16#9120).
1128-define(GL_BUFFER_MAP_OFFSET, 16#9121).
1129-define(GL_CLAMP_VERTEX_COLOR, 16#891A).
1130-define(GL_CLAMP_FRAGMENT_COLOR, 16#891B).
1131-define(GL_ALPHA_INTEGER, 16#8D97).
1132-define(GL_SAMPLER_2D_RECT, 16#8B63).
1133-define(GL_SAMPLER_2D_RECT_SHADOW, 16#8B64).
1134-define(GL_SAMPLER_BUFFER, 16#8DC2).
1135-define(GL_INT_SAMPLER_2D_RECT, 16#8DCD).
1136-define(GL_INT_SAMPLER_BUFFER, 16#8DD0).
1137-define(GL_UNSIGNED_INT_SAMPLER_2D_RECT, 16#8DD5).
1138-define(GL_UNSIGNED_INT_SAMPLER_BUFFER, 16#8DD8).
1139-define(GL_TEXTURE_BUFFER, 16#8C2A).
1140-define(GL_MAX_TEXTURE_BUFFER_SIZE, 16#8C2B).
1141-define(GL_TEXTURE_BINDING_BUFFER, 16#8C2C).
1142-define(GL_TEXTURE_BUFFER_DATA_STORE_BINDING, 16#8C2D).
1143-define(GL_TEXTURE_BUFFER_FORMAT, 16#8C2E).
1144-define(GL_TEXTURE_RECTANGLE, 16#84F5).
1145-define(GL_TEXTURE_BINDING_RECTANGLE, 16#84F6).
1146-define(GL_PROXY_TEXTURE_RECTANGLE, 16#84F7).
1147-define(GL_MAX_RECTANGLE_TEXTURE_SIZE, 16#84F8).
1148-define(GL_RED_SNORM, 16#8F90).
1149-define(GL_RG_SNORM, 16#8F91).
1150-define(GL_RGB_SNORM, 16#8F92).
1151-define(GL_RGBA_SNORM, 16#8F93).
1152-define(GL_R8_SNORM, 16#8F94).
1153-define(GL_RG8_SNORM, 16#8F95).
1154-define(GL_RGB8_SNORM, 16#8F96).
1155-define(GL_RGBA8_SNORM, 16#8F97).
1156-define(GL_R16_SNORM, 16#8F98).
1157-define(GL_RG16_SNORM, 16#8F99).
1158-define(GL_RGB16_SNORM, 16#8F9A).
1159-define(GL_RGBA16_SNORM, 16#8F9B).
1160-define(GL_SIGNED_NORMALIZED, 16#8F9C).
1161-define(GL_PRIMITIVE_RESTART, 16#8F9D).
1162-define(GL_PRIMITIVE_RESTART_INDEX, 16#8F9E).
1163-define(GL_CONTEXT_CORE_PROFILE_BIT, 16#00000001).
1164-define(GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, 16#00000002).
1165-define(GL_LINES_ADJACENCY, 16#000A).
1166-define(GL_LINE_STRIP_ADJACENCY, 16#000B).
1167-define(GL_TRIANGLES_ADJACENCY, 16#000C).
1168-define(GL_TRIANGLE_STRIP_ADJACENCY, 16#000D).
1169-define(GL_PROGRAM_POINT_SIZE, 16#8642).
1170-define(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, 16#8C29).
1171-define(GL_FRAMEBUFFER_ATTACHMENT_LAYERED, 16#8DA7).
1172-define(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, 16#8DA8).
1173-define(GL_GEOMETRY_SHADER, 16#8DD9).
1174-define(GL_GEOMETRY_VERTICES_OUT, 16#8916).
1175-define(GL_GEOMETRY_INPUT_TYPE, 16#8917).
1176-define(GL_GEOMETRY_OUTPUT_TYPE, 16#8918).
1177-define(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, 16#8DDF).
1178-define(GL_MAX_GEOMETRY_OUTPUT_VERTICES, 16#8DE0).
1179-define(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, 16#8DE1).
1180-define(GL_MAX_VERTEX_OUTPUT_COMPONENTS, 16#9122).
1181-define(GL_MAX_GEOMETRY_INPUT_COMPONENTS, 16#9123).
1182-define(GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, 16#9124).
1183-define(GL_MAX_FRAGMENT_INPUT_COMPONENTS, 16#9125).
1184-define(GL_CONTEXT_PROFILE_MASK, 16#9126).
1185-define(GL_VERTEX_ATTRIB_ARRAY_DIVISOR, 16#88FE).
1186-define(GL_SAMPLE_SHADING, 16#8C36).
1187-define(GL_MIN_SAMPLE_SHADING_VALUE, 16#8C37).
1188-define(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET, 16#8E5E).
1189-define(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, 16#8E5F).
1190-define(GL_TEXTURE_CUBE_MAP_ARRAY, 16#9009).
1191-define(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, 16#900A).
1192-define(GL_PROXY_TEXTURE_CUBE_MAP_ARRAY, 16#900B).
1193-define(GL_SAMPLER_CUBE_MAP_ARRAY, 16#900C).
1194-define(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, 16#900D).
1195-define(GL_INT_SAMPLER_CUBE_MAP_ARRAY, 16#900E).
1196-define(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, 16#900F).
1197-define(GL_TRANSPOSE_MODELVIEW_MATRIX_ARB, 16#84E3).
1198-define(GL_TRANSPOSE_PROJECTION_MATRIX_ARB, 16#84E4).
1199-define(GL_TRANSPOSE_TEXTURE_MATRIX_ARB, 16#84E5).
1200-define(GL_TRANSPOSE_COLOR_MATRIX_ARB, 16#84E6).
1201-define(GL_MULTISAMPLE_ARB, 16#809D).
1202-define(GL_SAMPLE_ALPHA_TO_COVERAGE_ARB, 16#809E).
1203-define(GL_SAMPLE_ALPHA_TO_ONE_ARB, 16#809F).
1204-define(GL_SAMPLE_COVERAGE_ARB, 16#80A0).
1205-define(GL_SAMPLE_BUFFERS_ARB, 16#80A8).
1206-define(GL_SAMPLES_ARB, 16#80A9).
1207-define(GL_SAMPLE_COVERAGE_VALUE_ARB, 16#80AA).
1208-define(GL_SAMPLE_COVERAGE_INVERT_ARB, 16#80AB).
1209-define(GL_MULTISAMPLE_BIT_ARB, 16#20000000).
1210-define(GL_NORMAL_MAP_ARB, 16#8511).
1211-define(GL_REFLECTION_MAP_ARB, 16#8512).
1212-define(GL_TEXTURE_CUBE_MAP_ARB, 16#8513).
1213-define(GL_TEXTURE_BINDING_CUBE_MAP_ARB, 16#8514).
1214-define(GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB, 16#8515).
1215-define(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB, 16#8516).
1216-define(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB, 16#8517).
1217-define(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB, 16#8518).
1218-define(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB, 16#8519).
1219-define(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB, 16#851A).
1220-define(GL_PROXY_TEXTURE_CUBE_MAP_ARB, 16#851B).
1221-define(GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, 16#851C).
1222-define(GL_COMPRESSED_ALPHA_ARB, 16#84E9).
1223-define(GL_COMPRESSED_LUMINANCE_ARB, 16#84EA).
1224-define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB).
1225-define(GL_COMPRESSED_INTENSITY_ARB, 16#84EC).
1226-define(GL_COMPRESSED_RGB_ARB, 16#84ED).
1227-define(GL_COMPRESSED_RGBA_ARB, 16#84EE).
1228-define(GL_TEXTURE_COMPRESSION_HINT_ARB, 16#84EF).
1229-define(GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, 16#86A0).
1230-define(GL_TEXTURE_COMPRESSED_ARB, 16#86A1).
1231-define(GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, 16#86A2).
1232-define(GL_COMPRESSED_TEXTURE_FORMATS_ARB, 16#86A3).
1233-define(GL_CLAMP_TO_BORDER_ARB, 16#812D).
1234-define(GL_POINT_SIZE_MIN_ARB, 16#8126).
1235-define(GL_POINT_SIZE_MAX_ARB, 16#8127).
1236-define(GL_POINT_FADE_THRESHOLD_SIZE_ARB, 16#8128).
1237-define(GL_POINT_DISTANCE_ATTENUATION_ARB, 16#8129).
1238-define(GL_MAX_VERTEX_UNITS_ARB, 16#86A4).
1239-define(GL_ACTIVE_VERTEX_UNITS_ARB, 16#86A5).
1240-define(GL_WEIGHT_SUM_UNITY_ARB, 16#86A6).
1241-define(GL_VERTEX_BLEND_ARB, 16#86A7).
1242-define(GL_CURRENT_WEIGHT_ARB, 16#86A8).
1243-define(GL_WEIGHT_ARRAY_TYPE_ARB, 16#86A9).
1244-define(GL_WEIGHT_ARRAY_STRIDE_ARB, 16#86AA).
1245-define(GL_WEIGHT_ARRAY_SIZE_ARB, 16#86AB).
1246-define(GL_WEIGHT_ARRAY_POINTER_ARB, 16#86AC).
1247-define(GL_WEIGHT_ARRAY_ARB, 16#86AD).
1248-define(GL_MODELVIEW0_ARB, 16#1700).
1249-define(GL_MODELVIEW1_ARB, 16#850A).
1250-define(GL_MODELVIEW2_ARB, 16#8722).
1251-define(GL_MODELVIEW3_ARB, 16#8723).
1252-define(GL_MODELVIEW4_ARB, 16#8724).
1253-define(GL_MODELVIEW5_ARB, 16#8725).
1254-define(GL_MODELVIEW6_ARB, 16#8726).
1255-define(GL_MODELVIEW7_ARB, 16#8727).
1256-define(GL_MODELVIEW8_ARB, 16#8728).
1257-define(GL_MODELVIEW9_ARB, 16#8729).
1258-define(GL_MODELVIEW10_ARB, 16#872A).
1259-define(GL_MODELVIEW11_ARB, 16#872B).
1260-define(GL_MODELVIEW12_ARB, 16#872C).
1261-define(GL_MODELVIEW13_ARB, 16#872D).
1262-define(GL_MODELVIEW14_ARB, 16#872E).
1263-define(GL_MODELVIEW15_ARB, 16#872F).
1264-define(GL_MODELVIEW16_ARB, 16#8730).
1265-define(GL_MODELVIEW17_ARB, 16#8731).
1266-define(GL_MODELVIEW18_ARB, 16#8732).
1267-define(GL_MODELVIEW19_ARB, 16#8733).
1268-define(GL_MODELVIEW20_ARB, 16#8734).
1269-define(GL_MODELVIEW21_ARB, 16#8735).
1270-define(GL_MODELVIEW22_ARB, 16#8736).
1271-define(GL_MODELVIEW23_ARB, 16#8737).
1272-define(GL_MODELVIEW24_ARB, 16#8738).
1273-define(GL_MODELVIEW25_ARB, 16#8739).
1274-define(GL_MODELVIEW26_ARB, 16#873A).
1275-define(GL_MODELVIEW27_ARB, 16#873B).
1276-define(GL_MODELVIEW28_ARB, 16#873C).
1277-define(GL_MODELVIEW29_ARB, 16#873D).
1278-define(GL_MODELVIEW30_ARB, 16#873E).
1279-define(GL_MODELVIEW31_ARB, 16#873F).
1280-define(GL_MATRIX_PALETTE_ARB, 16#8840).
1281-define(GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB, 16#8841).
1282-define(GL_MAX_PALETTE_MATRICES_ARB, 16#8842).
1283-define(GL_CURRENT_PALETTE_MATRIX_ARB, 16#8843).
1284-define(GL_MATRIX_INDEX_ARRAY_ARB, 16#8844).
1285-define(GL_CURRENT_MATRIX_INDEX_ARB, 16#8845).
1286-define(GL_MATRIX_INDEX_ARRAY_SIZE_ARB, 16#8846).
1287-define(GL_MATRIX_INDEX_ARRAY_TYPE_ARB, 16#8847).
1288-define(GL_MATRIX_INDEX_ARRAY_STRIDE_ARB, 16#8848).
1289-define(GL_MATRIX_INDEX_ARRAY_POINTER_ARB, 16#8849).
1290-define(GL_COMBINE_ARB, 16#8570).
1291-define(GL_COMBINE_RGB_ARB, 16#8571).
1292-define(GL_COMBINE_ALPHA_ARB, 16#8572).
1293-define(GL_SOURCE0_RGB_ARB, 16#8580).
1294-define(GL_SOURCE1_RGB_ARB, 16#8581).
1295-define(GL_SOURCE2_RGB_ARB, 16#8582).
1296-define(GL_SOURCE0_ALPHA_ARB, 16#8588).
1297-define(GL_SOURCE1_ALPHA_ARB, 16#8589).
1298-define(GL_SOURCE2_ALPHA_ARB, 16#858A).
1299-define(GL_OPERAND0_RGB_ARB, 16#8590).
1300-define(GL_OPERAND1_RGB_ARB, 16#8591).
1301-define(GL_OPERAND2_RGB_ARB, 16#8592).
1302-define(GL_OPERAND0_ALPHA_ARB, 16#8598).
1303-define(GL_OPERAND1_ALPHA_ARB, 16#8599).
1304-define(GL_OPERAND2_ALPHA_ARB, 16#859A).
1305-define(GL_RGB_SCALE_ARB, 16#8573).
1306-define(GL_ADD_SIGNED_ARB, 16#8574).
1307-define(GL_INTERPOLATE_ARB, 16#8575).
1308-define(GL_SUBTRACT_ARB, 16#84E7).
1309-define(GL_CONSTANT_ARB, 16#8576).
1310-define(GL_PRIMARY_COLOR_ARB, 16#8577).
1311-define(GL_PREVIOUS_ARB, 16#8578).
1312-define(GL_DOT3_RGB_ARB, 16#86AE).
1313-define(GL_DOT3_RGBA_ARB, 16#86AF).
1314-define(GL_MIRRORED_REPEAT_ARB, 16#8370).
1315-define(GL_DEPTH_COMPONENT16_ARB, 16#81A5).
1316-define(GL_DEPTH_COMPONENT24_ARB, 16#81A6).
1317-define(GL_DEPTH_COMPONENT32_ARB, 16#81A7).
1318-define(GL_TEXTURE_DEPTH_SIZE_ARB, 16#884A).
1319-define(GL_DEPTH_TEXTURE_MODE_ARB, 16#884B).
1320-define(GL_TEXTURE_COMPARE_MODE_ARB, 16#884C).
1321-define(GL_TEXTURE_COMPARE_FUNC_ARB, 16#884D).
1322-define(GL_COMPARE_R_TO_TEXTURE_ARB, 16#884E).
1323-define(GL_TEXTURE_COMPARE_FAIL_VALUE_ARB, 16#80BF).
1324-define(GL_COLOR_SUM_ARB, 16#8458).
1325-define(GL_VERTEX_PROGRAM_ARB, 16#8620).
1326-define(GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, 16#8622).
1327-define(GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB, 16#8623).
1328-define(GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB, 16#8624).
1329-define(GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB, 16#8625).
1330-define(GL_CURRENT_VERTEX_ATTRIB_ARB, 16#8626).
1331-define(GL_PROGRAM_LENGTH_ARB, 16#8627).
1332-define(GL_PROGRAM_STRING_ARB, 16#8628).
1333-define(GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, 16#862E).
1334-define(GL_MAX_PROGRAM_MATRICES_ARB, 16#862F).
1335-define(GL_CURRENT_MATRIX_STACK_DEPTH_ARB, 16#8640).
1336-define(GL_CURRENT_MATRIX_ARB, 16#8641).
1337-define(GL_VERTEX_PROGRAM_POINT_SIZE_ARB, 16#8642).
1338-define(GL_VERTEX_PROGRAM_TWO_SIDE_ARB, 16#8643).
1339-define(GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, 16#8645).
1340-define(GL_PROGRAM_ERROR_POSITION_ARB, 16#864B).
1341-define(GL_PROGRAM_BINDING_ARB, 16#8677).
1342-define(GL_MAX_VERTEX_ATTRIBS_ARB, 16#8869).
1343-define(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB, 16#886A).
1344-define(GL_PROGRAM_ERROR_STRING_ARB, 16#8874).
1345-define(GL_PROGRAM_FORMAT_ASCII_ARB, 16#8875).
1346-define(GL_PROGRAM_FORMAT_ARB, 16#8876).
1347-define(GL_PROGRAM_INSTRUCTIONS_ARB, 16#88A0).
1348-define(GL_MAX_PROGRAM_INSTRUCTIONS_ARB, 16#88A1).
1349-define(GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB, 16#88A2).
1350-define(GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, 16#88A3).
1351-define(GL_PROGRAM_TEMPORARIES_ARB, 16#88A4).
1352-define(GL_MAX_PROGRAM_TEMPORARIES_ARB, 16#88A5).
1353-define(GL_PROGRAM_NATIVE_TEMPORARIES_ARB, 16#88A6).
1354-define(GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, 16#88A7).
1355-define(GL_PROGRAM_PARAMETERS_ARB, 16#88A8).
1356-define(GL_MAX_PROGRAM_PARAMETERS_ARB, 16#88A9).
1357-define(GL_PROGRAM_NATIVE_PARAMETERS_ARB, 16#88AA).
1358-define(GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, 16#88AB).
1359-define(GL_PROGRAM_ATTRIBS_ARB, 16#88AC).
1360-define(GL_MAX_PROGRAM_ATTRIBS_ARB, 16#88AD).
1361-define(GL_PROGRAM_NATIVE_ATTRIBS_ARB, 16#88AE).
1362-define(GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, 16#88AF).
1363-define(GL_PROGRAM_ADDRESS_REGISTERS_ARB, 16#88B0).
1364-define(GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, 16#88B1).
1365-define(GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, 16#88B2).
1366-define(GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, 16#88B3).
1367-define(GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, 16#88B4).
1368-define(GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, 16#88B5).
1369-define(GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, 16#88B6).
1370-define(GL_TRANSPOSE_CURRENT_MATRIX_ARB, 16#88B7).
1371-define(GL_MATRIX0_ARB, 16#88C0).
1372-define(GL_MATRIX1_ARB, 16#88C1).
1373-define(GL_MATRIX2_ARB, 16#88C2).
1374-define(GL_MATRIX3_ARB, 16#88C3).
1375-define(GL_MATRIX4_ARB, 16#88C4).
1376-define(GL_MATRIX5_ARB, 16#88C5).
1377-define(GL_MATRIX6_ARB, 16#88C6).
1378-define(GL_MATRIX7_ARB, 16#88C7).
1379-define(GL_MATRIX8_ARB, 16#88C8).
1380-define(GL_MATRIX9_ARB, 16#88C9).
1381-define(GL_MATRIX10_ARB, 16#88CA).
1382-define(GL_MATRIX11_ARB, 16#88CB).
1383-define(GL_MATRIX12_ARB, 16#88CC).
1384-define(GL_MATRIX13_ARB, 16#88CD).
1385-define(GL_MATRIX14_ARB, 16#88CE).
1386-define(GL_MATRIX15_ARB, 16#88CF).
1387-define(GL_MATRIX16_ARB, 16#88D0).
1388-define(GL_MATRIX17_ARB, 16#88D1).
1389-define(GL_MATRIX18_ARB, 16#88D2).
1390-define(GL_MATRIX19_ARB, 16#88D3).
1391-define(GL_MATRIX20_ARB, 16#88D4).
1392-define(GL_MATRIX21_ARB, 16#88D5).
1393-define(GL_MATRIX22_ARB, 16#88D6).
1394-define(GL_MATRIX23_ARB, 16#88D7).
1395-define(GL_MATRIX24_ARB, 16#88D8).
1396-define(GL_MATRIX25_ARB, 16#88D9).
1397-define(GL_MATRIX26_ARB, 16#88DA).
1398-define(GL_MATRIX27_ARB, 16#88DB).
1399-define(GL_MATRIX28_ARB, 16#88DC).
1400-define(GL_MATRIX29_ARB, 16#88DD).
1401-define(GL_MATRIX30_ARB, 16#88DE).
1402-define(GL_MATRIX31_ARB, 16#88DF).
1403-define(GL_FRAGMENT_PROGRAM_ARB, 16#8804).
1404-define(GL_PROGRAM_ALU_INSTRUCTIONS_ARB, 16#8805).
1405-define(GL_PROGRAM_TEX_INSTRUCTIONS_ARB, 16#8806).
1406-define(GL_PROGRAM_TEX_INDIRECTIONS_ARB, 16#8807).
1407-define(GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, 16#8808).
1408-define(GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, 16#8809).
1409-define(GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, 16#880A).
1410-define(GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, 16#880B).
1411-define(GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, 16#880C).
1412-define(GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, 16#880D).
1413-define(GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, 16#880E).
1414-define(GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, 16#880F).
1415-define(GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, 16#8810).
1416-define(GL_MAX_TEXTURE_COORDS_ARB, 16#8871).
1417-define(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, 16#8872).
1418-define(GL_BUFFER_SIZE_ARB, 16#8764).
1419-define(GL_BUFFER_USAGE_ARB, 16#8765).
1420-define(GL_ARRAY_BUFFER_ARB, 16#8892).
1421-define(GL_ELEMENT_ARRAY_BUFFER_ARB, 16#8893).
1422-define(GL_ARRAY_BUFFER_BINDING_ARB, 16#8894).
1423-define(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, 16#8895).
1424-define(GL_VERTEX_ARRAY_BUFFER_BINDING_ARB, 16#8896).
1425-define(GL_NORMAL_ARRAY_BUFFER_BINDING_ARB, 16#8897).
1426-define(GL_COLOR_ARRAY_BUFFER_BINDING_ARB, 16#8898).
1427-define(GL_INDEX_ARRAY_BUFFER_BINDING_ARB, 16#8899).
1428-define(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB, 16#889A).
1429-define(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB, 16#889B).
1430-define(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB, 16#889C).
1431-define(GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB, 16#889D).
1432-define(GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB, 16#889E).
1433-define(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, 16#889F).
1434-define(GL_READ_ONLY_ARB, 16#88B8).
1435-define(GL_WRITE_ONLY_ARB, 16#88B9).
1436-define(GL_READ_WRITE_ARB, 16#88BA).
1437-define(GL_BUFFER_ACCESS_ARB, 16#88BB).
1438-define(GL_BUFFER_MAPPED_ARB, 16#88BC).
1439-define(GL_BUFFER_MAP_POINTER_ARB, 16#88BD).
1440-define(GL_STREAM_DRAW_ARB, 16#88E0).
1441-define(GL_STREAM_READ_ARB, 16#88E1).
1442-define(GL_STREAM_COPY_ARB, 16#88E2).
1443-define(GL_STATIC_DRAW_ARB, 16#88E4).
1444-define(GL_STATIC_READ_ARB, 16#88E5).
1445-define(GL_STATIC_COPY_ARB, 16#88E6).
1446-define(GL_DYNAMIC_DRAW_ARB, 16#88E8).
1447-define(GL_DYNAMIC_READ_ARB, 16#88E9).
1448-define(GL_DYNAMIC_COPY_ARB, 16#88EA).
1449-define(GL_QUERY_COUNTER_BITS_ARB, 16#8864).
1450-define(GL_CURRENT_QUERY_ARB, 16#8865).
1451-define(GL_QUERY_RESULT_ARB, 16#8866).
1452-define(GL_QUERY_RESULT_AVAILABLE_ARB, 16#8867).
1453-define(GL_SAMPLES_PASSED_ARB, 16#8914).
1454-define(GL_PROGRAM_OBJECT_ARB, 16#8B40).
1455-define(GL_SHADER_OBJECT_ARB, 16#8B48).
1456-define(GL_OBJECT_TYPE_ARB, 16#8B4E).
1457-define(GL_OBJECT_SUBTYPE_ARB, 16#8B4F).
1458-define(GL_FLOAT_VEC2_ARB, 16#8B50).
1459-define(GL_FLOAT_VEC3_ARB, 16#8B51).
1460-define(GL_FLOAT_VEC4_ARB, 16#8B52).
1461-define(GL_INT_VEC2_ARB, 16#8B53).
1462-define(GL_INT_VEC3_ARB, 16#8B54).
1463-define(GL_INT_VEC4_ARB, 16#8B55).
1464-define(GL_BOOL_ARB, 16#8B56).
1465-define(GL_BOOL_VEC2_ARB, 16#8B57).
1466-define(GL_BOOL_VEC3_ARB, 16#8B58).
1467-define(GL_BOOL_VEC4_ARB, 16#8B59).
1468-define(GL_FLOAT_MAT2_ARB, 16#8B5A).
1469-define(GL_FLOAT_MAT3_ARB, 16#8B5B).
1470-define(GL_FLOAT_MAT4_ARB, 16#8B5C).
1471-define(GL_SAMPLER_1D_ARB, 16#8B5D).
1472-define(GL_SAMPLER_2D_ARB, 16#8B5E).
1473-define(GL_SAMPLER_3D_ARB, 16#8B5F).
1474-define(GL_SAMPLER_CUBE_ARB, 16#8B60).
1475-define(GL_SAMPLER_1D_SHADOW_ARB, 16#8B61).
1476-define(GL_SAMPLER_2D_SHADOW_ARB, 16#8B62).
1477-define(GL_SAMPLER_2D_RECT_ARB, 16#8B63).
1478-define(GL_SAMPLER_2D_RECT_SHADOW_ARB, 16#8B64).
1479-define(GL_OBJECT_DELETE_STATUS_ARB, 16#8B80).
1480-define(GL_OBJECT_COMPILE_STATUS_ARB, 16#8B81).
1481-define(GL_OBJECT_LINK_STATUS_ARB, 16#8B82).
1482-define(GL_OBJECT_VALIDATE_STATUS_ARB, 16#8B83).
1483-define(GL_OBJECT_INFO_LOG_LENGTH_ARB, 16#8B84).
1484-define(GL_OBJECT_ATTACHED_OBJECTS_ARB, 16#8B85).
1485-define(GL_OBJECT_ACTIVE_UNIFORMS_ARB, 16#8B86).
1486-define(GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, 16#8B87).
1487-define(GL_OBJECT_SHADER_SOURCE_LENGTH_ARB, 16#8B88).
1488-define(GL_VERTEX_SHADER_ARB, 16#8B31).
1489-define(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, 16#8B4A).
1490-define(GL_MAX_VARYING_FLOATS_ARB, 16#8B4B).
1491-define(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, 16#8B4C).
1492-define(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, 16#8B4D).
1493-define(GL_OBJECT_ACTIVE_ATTRIBUTES_ARB, 16#8B89).
1494-define(GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB, 16#8B8A).
1495-define(GL_FRAGMENT_SHADER_ARB, 16#8B30).
1496-define(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, 16#8B49).
1497-define(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB, 16#8B8B).
1498-define(GL_SHADING_LANGUAGE_VERSION_ARB, 16#8B8C).
1499-define(GL_POINT_SPRITE_ARB, 16#8861).
1500-define(GL_COORD_REPLACE_ARB, 16#8862).
1501-define(GL_MAX_DRAW_BUFFERS_ARB, 16#8824).
1502-define(GL_DRAW_BUFFER0_ARB, 16#8825).
1503-define(GL_DRAW_BUFFER1_ARB, 16#8826).
1504-define(GL_DRAW_BUFFER2_ARB, 16#8827).
1505-define(GL_DRAW_BUFFER3_ARB, 16#8828).
1506-define(GL_DRAW_BUFFER4_ARB, 16#8829).
1507-define(GL_DRAW_BUFFER5_ARB, 16#882A).
1508-define(GL_DRAW_BUFFER6_ARB, 16#882B).
1509-define(GL_DRAW_BUFFER7_ARB, 16#882C).
1510-define(GL_DRAW_BUFFER8_ARB, 16#882D).
1511-define(GL_DRAW_BUFFER9_ARB, 16#882E).
1512-define(GL_DRAW_BUFFER10_ARB, 16#882F).
1513-define(GL_DRAW_BUFFER11_ARB, 16#8830).
1514-define(GL_DRAW_BUFFER12_ARB, 16#8831).
1515-define(GL_DRAW_BUFFER13_ARB, 16#8832).
1516-define(GL_DRAW_BUFFER14_ARB, 16#8833).
1517-define(GL_DRAW_BUFFER15_ARB, 16#8834).
1518-define(GL_TEXTURE_RECTANGLE_ARB, 16#84F5).
1519-define(GL_TEXTURE_BINDING_RECTANGLE_ARB, 16#84F6).
1520-define(GL_PROXY_TEXTURE_RECTANGLE_ARB, 16#84F7).
1521-define(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, 16#84F8).
1522-define(GL_RGBA_FLOAT_MODE_ARB, 16#8820).
1523-define(GL_CLAMP_VERTEX_COLOR_ARB, 16#891A).
1524-define(GL_CLAMP_FRAGMENT_COLOR_ARB, 16#891B).
1525-define(GL_CLAMP_READ_COLOR_ARB, 16#891C).
1526-define(GL_FIXED_ONLY_ARB, 16#891D).
1527-define(GL_HALF_FLOAT_ARB, 16#140B).
1528-define(GL_TEXTURE_RED_TYPE_ARB, 16#8C10).
1529-define(GL_TEXTURE_GREEN_TYPE_ARB, 16#8C11).
1530-define(GL_TEXTURE_BLUE_TYPE_ARB, 16#8C12).
1531-define(GL_TEXTURE_ALPHA_TYPE_ARB, 16#8C13).
1532-define(GL_TEXTURE_LUMINANCE_TYPE_ARB, 16#8C14).
1533-define(GL_TEXTURE_INTENSITY_TYPE_ARB, 16#8C15).
1534-define(GL_TEXTURE_DEPTH_TYPE_ARB, 16#8C16).
1535-define(GL_UNSIGNED_NORMALIZED_ARB, 16#8C17).
1536-define(GL_RGBA32F_ARB, 16#8814).
1537-define(GL_RGB32F_ARB, 16#8815).
1538-define(GL_ALPHA32F_ARB, 16#8816).
1539-define(GL_INTENSITY32F_ARB, 16#8817).
1540-define(GL_LUMINANCE32F_ARB, 16#8818).
1541-define(GL_LUMINANCE_ALPHA32F_ARB, 16#8819).
1542-define(GL_RGBA16F_ARB, 16#881A).
1543-define(GL_RGB16F_ARB, 16#881B).
1544-define(GL_ALPHA16F_ARB, 16#881C).
1545-define(GL_INTENSITY16F_ARB, 16#881D).
1546-define(GL_LUMINANCE16F_ARB, 16#881E).
1547-define(GL_LUMINANCE_ALPHA16F_ARB, 16#881F).
1548-define(GL_PIXEL_PACK_BUFFER_ARB, 16#88EB).
1549-define(GL_PIXEL_UNPACK_BUFFER_ARB, 16#88EC).
1550-define(GL_PIXEL_PACK_BUFFER_BINDING_ARB, 16#88ED).
1551-define(GL_PIXEL_UNPACK_BUFFER_BINDING_ARB, 16#88EF).
1552-define(GL_DEPTH_COMPONENT32F, 16#8CAC).
1553-define(GL_DEPTH32F_STENCIL8, 16#8CAD).
1554-define(GL_FLOAT_32_UNSIGNED_INT_24_8_REV, 16#8DAD).
1555-define(GL_INVALID_FRAMEBUFFER_OPERATION, 16#0506).
1556-define(GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, 16#8210).
1557-define(GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, 16#8211).
1558-define(GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, 16#8212).
1559-define(GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, 16#8213).
1560-define(GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, 16#8214).
1561-define(GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, 16#8215).
1562-define(GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, 16#8216).
1563-define(GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, 16#8217).
1564-define(GL_FRAMEBUFFER_DEFAULT, 16#8218).
1565-define(GL_FRAMEBUFFER_UNDEFINED, 16#8219).
1566-define(GL_DEPTH_STENCIL_ATTACHMENT, 16#821A).
1567-define(GL_MAX_RENDERBUFFER_SIZE, 16#84E8).
1568-define(GL_DEPTH_STENCIL, 16#84F9).
1569-define(GL_UNSIGNED_INT_24_8, 16#84FA).
1570-define(GL_DEPTH24_STENCIL8, 16#88F0).
1571-define(GL_TEXTURE_STENCIL_SIZE, 16#88F1).
1572-define(GL_TEXTURE_RED_TYPE, 16#8C10).
1573-define(GL_TEXTURE_GREEN_TYPE, 16#8C11).
1574-define(GL_TEXTURE_BLUE_TYPE, 16#8C12).
1575-define(GL_TEXTURE_ALPHA_TYPE, 16#8C13).
1576-define(GL_TEXTURE_DEPTH_TYPE, 16#8C16).
1577-define(GL_UNSIGNED_NORMALIZED, 16#8C17).
1578-define(GL_FRAMEBUFFER_BINDING, 16#8CA6).
1579-define(GL_DRAW_FRAMEBUFFER_BINDING, ?GL_FRAMEBUFFER_BINDING).
1580-define(GL_RENDERBUFFER_BINDING, 16#8CA7).
1581-define(GL_READ_FRAMEBUFFER, 16#8CA8).
1582-define(GL_DRAW_FRAMEBUFFER, 16#8CA9).
1583-define(GL_READ_FRAMEBUFFER_BINDING, 16#8CAA).
1584-define(GL_RENDERBUFFER_SAMPLES, 16#8CAB).
1585-define(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, 16#8CD0).
1586-define(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, 16#8CD1).
1587-define(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, 16#8CD2).
1588-define(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, 16#8CD3).
1589-define(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, 16#8CD4).
1590-define(GL_FRAMEBUFFER_COMPLETE, 16#8CD5).
1591-define(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, 16#8CD6).
1592-define(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, 16#8CD7).
1593-define(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, 16#8CDB).
1594-define(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, 16#8CDC).
1595-define(GL_FRAMEBUFFER_UNSUPPORTED, 16#8CDD).
1596-define(GL_MAX_COLOR_ATTACHMENTS, 16#8CDF).
1597-define(GL_COLOR_ATTACHMENT0, 16#8CE0).
1598-define(GL_COLOR_ATTACHMENT1, 16#8CE1).
1599-define(GL_COLOR_ATTACHMENT2, 16#8CE2).
1600-define(GL_COLOR_ATTACHMENT3, 16#8CE3).
1601-define(GL_COLOR_ATTACHMENT4, 16#8CE4).
1602-define(GL_COLOR_ATTACHMENT5, 16#8CE5).
1603-define(GL_COLOR_ATTACHMENT6, 16#8CE6).
1604-define(GL_COLOR_ATTACHMENT7, 16#8CE7).
1605-define(GL_COLOR_ATTACHMENT8, 16#8CE8).
1606-define(GL_COLOR_ATTACHMENT9, 16#8CE9).
1607-define(GL_COLOR_ATTACHMENT10, 16#8CEA).
1608-define(GL_COLOR_ATTACHMENT11, 16#8CEB).
1609-define(GL_COLOR_ATTACHMENT12, 16#8CEC).
1610-define(GL_COLOR_ATTACHMENT13, 16#8CED).
1611-define(GL_COLOR_ATTACHMENT14, 16#8CEE).
1612-define(GL_COLOR_ATTACHMENT15, 16#8CEF).
1613-define(GL_DEPTH_ATTACHMENT, 16#8D00).
1614-define(GL_STENCIL_ATTACHMENT, 16#8D20).
1615-define(GL_FRAMEBUFFER, 16#8D40).
1616-define(GL_RENDERBUFFER, 16#8D41).
1617-define(GL_RENDERBUFFER_WIDTH, 16#8D42).
1618-define(GL_RENDERBUFFER_HEIGHT, 16#8D43).
1619-define(GL_RENDERBUFFER_INTERNAL_FORMAT, 16#8D44).
1620-define(GL_STENCIL_INDEX1, 16#8D46).
1621-define(GL_STENCIL_INDEX4, 16#8D47).
1622-define(GL_STENCIL_INDEX8, 16#8D48).
1623-define(GL_STENCIL_INDEX16, 16#8D49).
1624-define(GL_RENDERBUFFER_RED_SIZE, 16#8D50).
1625-define(GL_RENDERBUFFER_GREEN_SIZE, 16#8D51).
1626-define(GL_RENDERBUFFER_BLUE_SIZE, 16#8D52).
1627-define(GL_RENDERBUFFER_ALPHA_SIZE, 16#8D53).
1628-define(GL_RENDERBUFFER_DEPTH_SIZE, 16#8D54).
1629-define(GL_RENDERBUFFER_STENCIL_SIZE, 16#8D55).
1630-define(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, 16#8D56).
1631-define(GL_MAX_SAMPLES, 16#8D57).
1632-define(GL_INDEX, 16#8222).
1633-define(GL_TEXTURE_LUMINANCE_TYPE, 16#8C14).
1634-define(GL_TEXTURE_INTENSITY_TYPE, 16#8C15).
1635-define(GL_FRAMEBUFFER_SRGB, 16#8DB9).
1636-define(GL_LINES_ADJACENCY_ARB, 16#000A).
1637-define(GL_LINE_STRIP_ADJACENCY_ARB, 16#000B).
1638-define(GL_TRIANGLES_ADJACENCY_ARB, 16#000C).
1639-define(GL_TRIANGLE_STRIP_ADJACENCY_ARB, 16#000D).
1640-define(GL_PROGRAM_POINT_SIZE_ARB, 16#8642).
1641-define(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, 16#8C29).
1642-define(GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB, 16#8DA7).
1643-define(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB, 16#8DA8).
1644-define(GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB, 16#8DA9).
1645-define(GL_GEOMETRY_SHADER_ARB, 16#8DD9).
1646-define(GL_GEOMETRY_VERTICES_OUT_ARB, 16#8DDA).
1647-define(GL_GEOMETRY_INPUT_TYPE_ARB, 16#8DDB).
1648-define(GL_GEOMETRY_OUTPUT_TYPE_ARB, 16#8DDC).
1649-define(GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, 16#8DDD).
1650-define(GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, 16#8DDE).
1651-define(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, 16#8DDF).
1652-define(GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, 16#8DE0).
1653-define(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, 16#8DE1).
1654-define(GL_HALF_FLOAT, 16#140B).
1655-define(GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB, 16#88FE).
1656-define(GL_MAP_READ_BIT, 16#0001).
1657-define(GL_MAP_WRITE_BIT, 16#0002).
1658-define(GL_MAP_INVALIDATE_RANGE_BIT, 16#0004).
1659-define(GL_MAP_INVALIDATE_BUFFER_BIT, 16#0008).
1660-define(GL_MAP_FLUSH_EXPLICIT_BIT, 16#0010).
1661-define(GL_MAP_UNSYNCHRONIZED_BIT, 16#0020).
1662-define(GL_TEXTURE_BUFFER_ARB, 16#8C2A).
1663-define(GL_MAX_TEXTURE_BUFFER_SIZE_ARB, 16#8C2B).
1664-define(GL_TEXTURE_BINDING_BUFFER_ARB, 16#8C2C).
1665-define(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB, 16#8C2D).
1666-define(GL_TEXTURE_BUFFER_FORMAT_ARB, 16#8C2E).
1667-define(GL_COMPRESSED_RED_RGTC1, 16#8DBB).
1668-define(GL_COMPRESSED_SIGNED_RED_RGTC1, 16#8DBC).
1669-define(GL_COMPRESSED_RG_RGTC2, 16#8DBD).
1670-define(GL_COMPRESSED_SIGNED_RG_RGTC2, 16#8DBE).
1671-define(GL_RG, 16#8227).
1672-define(GL_RG_INTEGER, 16#8228).
1673-define(GL_R8, 16#8229).
1674-define(GL_R16, 16#822A).
1675-define(GL_RG8, 16#822B).
1676-define(GL_RG16, 16#822C).
1677-define(GL_R16F, 16#822D).
1678-define(GL_R32F, 16#822E).
1679-define(GL_RG16F, 16#822F).
1680-define(GL_RG32F, 16#8230).
1681-define(GL_R8I, 16#8231).
1682-define(GL_R8UI, 16#8232).
1683-define(GL_R16I, 16#8233).
1684-define(GL_R16UI, 16#8234).
1685-define(GL_R32I, 16#8235).
1686-define(GL_R32UI, 16#8236).
1687-define(GL_RG8I, 16#8237).
1688-define(GL_RG8UI, 16#8238).
1689-define(GL_RG16I, 16#8239).
1690-define(GL_RG16UI, 16#823A).
1691-define(GL_RG32I, 16#823B).
1692-define(GL_RG32UI, 16#823C).
1693-define(GL_VERTEX_ARRAY_BINDING, 16#85B5).
1694-define(GL_UNIFORM_BUFFER, 16#8A11).
1695-define(GL_UNIFORM_BUFFER_BINDING, 16#8A28).
1696-define(GL_UNIFORM_BUFFER_START, 16#8A29).
1697-define(GL_UNIFORM_BUFFER_SIZE, 16#8A2A).
1698-define(GL_MAX_VERTEX_UNIFORM_BLOCKS, 16#8A2B).
1699-define(GL_MAX_GEOMETRY_UNIFORM_BLOCKS, 16#8A2C).
1700-define(GL_MAX_FRAGMENT_UNIFORM_BLOCKS, 16#8A2D).
1701-define(GL_MAX_COMBINED_UNIFORM_BLOCKS, 16#8A2E).
1702-define(GL_MAX_UNIFORM_BUFFER_BINDINGS, 16#8A2F).
1703-define(GL_MAX_UNIFORM_BLOCK_SIZE, 16#8A30).
1704-define(GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, 16#8A31).
1705-define(GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, 16#8A32).
1706-define(GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, 16#8A33).
1707-define(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, 16#8A34).
1708-define(GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, 16#8A35).
1709-define(GL_ACTIVE_UNIFORM_BLOCKS, 16#8A36).
1710-define(GL_UNIFORM_TYPE, 16#8A37).
1711-define(GL_UNIFORM_SIZE, 16#8A38).
1712-define(GL_UNIFORM_NAME_LENGTH, 16#8A39).
1713-define(GL_UNIFORM_BLOCK_INDEX, 16#8A3A).
1714-define(GL_UNIFORM_OFFSET, 16#8A3B).
1715-define(GL_UNIFORM_ARRAY_STRIDE, 16#8A3C).
1716-define(GL_UNIFORM_MATRIX_STRIDE, 16#8A3D).
1717-define(GL_UNIFORM_IS_ROW_MAJOR, 16#8A3E).
1718-define(GL_UNIFORM_BLOCK_BINDING, 16#8A3F).
1719-define(GL_UNIFORM_BLOCK_DATA_SIZE, 16#8A40).
1720-define(GL_UNIFORM_BLOCK_NAME_LENGTH, 16#8A41).
1721-define(GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, 16#8A42).
1722-define(GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, 16#8A43).
1723-define(GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, 16#8A44).
1724-define(GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, 16#8A45).
1725-define(GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, 16#8A46).
1726-define(GL_INVALID_INDEX, 16#FFFFFFFF).
1727-define(GL_COPY_READ_BUFFER, 16#8F36).
1728-define(GL_COPY_WRITE_BUFFER, 16#8F37).
1729-define(GL_DEPTH_CLAMP, 16#864F).
1730-define(GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, 16#8E4C).
1731-define(GL_FIRST_VERTEX_CONVENTION, 16#8E4D).
1732-define(GL_LAST_VERTEX_CONVENTION, 16#8E4E).
1733-define(GL_PROVOKING_VERTEX, 16#8E4F).
1734-define(GL_TEXTURE_CUBE_MAP_SEAMLESS, 16#884F).
1735-define(GL_MAX_SERVER_WAIT_TIMEOUT, 16#9111).
1736-define(GL_OBJECT_TYPE, 16#9112).
1737-define(GL_SYNC_CONDITION, 16#9113).
1738-define(GL_SYNC_STATUS, 16#9114).
1739-define(GL_SYNC_FLAGS, 16#9115).
1740-define(GL_SYNC_FENCE, 16#9116).
1741-define(GL_SYNC_GPU_COMMANDS_COMPLETE, 16#9117).
1742-define(GL_UNSIGNALED, 16#9118).
1743-define(GL_SIGNALED, 16#9119).
1744-define(GL_ALREADY_SIGNALED, 16#911A).
1745-define(GL_TIMEOUT_EXPIRED, 16#911B).
1746-define(GL_CONDITION_SATISFIED, 16#911C).
1747-define(GL_WAIT_FAILED, 16#911D).
1748-define(GL_SYNC_FLUSH_COMMANDS_BIT, 16#00000001).
1749-define(GL_TIMEOUT_IGNORED, 16#FFFFFFFFFFFFFFFF).
1750-define(GL_SAMPLE_POSITION, 16#8E50).
1751-define(GL_SAMPLE_MASK, 16#8E51).
1752-define(GL_SAMPLE_MASK_VALUE, 16#8E52).
1753-define(GL_MAX_SAMPLE_MASK_WORDS, 16#8E59).
1754-define(GL_TEXTURE_2D_MULTISAMPLE, 16#9100).
1755-define(GL_PROXY_TEXTURE_2D_MULTISAMPLE, 16#9101).
1756-define(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 16#9102).
1757-define(GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, 16#9103).
1758-define(GL_TEXTURE_BINDING_2D_MULTISAMPLE, 16#9104).
1759-define(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, 16#9105).
1760-define(GL_TEXTURE_SAMPLES, 16#9106).
1761-define(GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, 16#9107).
1762-define(GL_SAMPLER_2D_MULTISAMPLE, 16#9108).
1763-define(GL_INT_SAMPLER_2D_MULTISAMPLE, 16#9109).
1764-define(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, 16#910A).
1765-define(GL_SAMPLER_2D_MULTISAMPLE_ARRAY, 16#910B).
1766-define(GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, 16#910C).
1767-define(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, 16#910D).
1768-define(GL_MAX_COLOR_TEXTURE_SAMPLES, 16#910E).
1769-define(GL_MAX_DEPTH_TEXTURE_SAMPLES, 16#910F).
1770-define(GL_MAX_INTEGER_SAMPLES, 16#9110).
1771-define(GL_SAMPLE_SHADING_ARB, 16#8C36).
1772-define(GL_MIN_SAMPLE_SHADING_VALUE_ARB, 16#8C37).
1773-define(GL_TEXTURE_CUBE_MAP_ARRAY_ARB, 16#9009).
1774-define(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, 16#900A).
1775-define(GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB, 16#900B).
1776-define(GL_SAMPLER_CUBE_MAP_ARRAY_ARB, 16#900C).
1777-define(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB, 16#900D).
1778-define(GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, 16#900E).
1779-define(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, 16#900F).
1780-define(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, 16#8E5E).
1781-define(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, 16#8E5F).
1782-define(GL_SHADER_INCLUDE_ARB, 16#8DAE).
1783-define(GL_NAMED_STRING_LENGTH_ARB, 16#8DE9).
1784-define(GL_NAMED_STRING_TYPE_ARB, 16#8DEA).
1785-define(GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, 16#8E8C).
1786-define(GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, 16#8E8D).
1787-define(GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, 16#8E8E).
1788-define(GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, 16#8E8F).
1789-define(GL_SRC1_COLOR, 16#88F9).
1790-define(GL_ONE_MINUS_SRC1_COLOR, 16#88FA).
1791-define(GL_ONE_MINUS_SRC1_ALPHA, 16#88FB).
1792-define(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, 16#88FC).
1793-define(GL_ANY_SAMPLES_PASSED, 16#8C2F).
1794-define(GL_SAMPLER_BINDING, 16#8919).
1795-define(GL_RGB10_A2UI, 16#906F).
1796-define(GL_TEXTURE_SWIZZLE_R, 16#8E42).
1797-define(GL_TEXTURE_SWIZZLE_G, 16#8E43).
1798-define(GL_TEXTURE_SWIZZLE_B, 16#8E44).
1799-define(GL_TEXTURE_SWIZZLE_A, 16#8E45).
1800-define(GL_TEXTURE_SWIZZLE_RGBA, 16#8E46).
1801-define(GL_TIME_ELAPSED, 16#88BF).
1802-define(GL_TIMESTAMP, 16#8E28).
1803-define(GL_INT_2_10_10_10_REV, 16#8D9F).
1804-define(GL_DRAW_INDIRECT_BUFFER, 16#8F3F).
1805-define(GL_DRAW_INDIRECT_BUFFER_BINDING, 16#8F43).
1806-define(GL_GEOMETRY_SHADER_INVOCATIONS, 16#887F).
1807-define(GL_MAX_GEOMETRY_SHADER_INVOCATIONS, 16#8E5A).
1808-define(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, 16#8E5B).
1809-define(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, 16#8E5C).
1810-define(GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, 16#8E5D).
1811-define(GL_DOUBLE_VEC2, 16#8FFC).
1812-define(GL_DOUBLE_VEC3, 16#8FFD).
1813-define(GL_DOUBLE_VEC4, 16#8FFE).
1814-define(GL_DOUBLE_MAT2, 16#8F46).
1815-define(GL_DOUBLE_MAT3, 16#8F47).
1816-define(GL_DOUBLE_MAT4, 16#8F48).
1817-define(GL_DOUBLE_MAT2x3, 16#8F49).
1818-define(GL_DOUBLE_MAT2x4, 16#8F4A).
1819-define(GL_DOUBLE_MAT3x2, 16#8F4B).
1820-define(GL_DOUBLE_MAT3x4, 16#8F4C).
1821-define(GL_DOUBLE_MAT4x2, 16#8F4D).
1822-define(GL_DOUBLE_MAT4x3, 16#8F4E).
1823-define(GL_ACTIVE_SUBROUTINES, 16#8DE5).
1824-define(GL_ACTIVE_SUBROUTINE_UNIFORMS, 16#8DE6).
1825-define(GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, 16#8E47).
1826-define(GL_ACTIVE_SUBROUTINE_MAX_LENGTH, 16#8E48).
1827-define(GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, 16#8E49).
1828-define(GL_MAX_SUBROUTINES, 16#8DE7).
1829-define(GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS, 16#8DE8).
1830-define(GL_NUM_COMPATIBLE_SUBROUTINES, 16#8E4A).
1831-define(GL_COMPATIBLE_SUBROUTINES, 16#8E4B).
1832-define(GL_PATCHES, 16#000E).
1833-define(GL_PATCH_VERTICES, 16#8E72).
1834-define(GL_PATCH_DEFAULT_INNER_LEVEL, 16#8E73).
1835-define(GL_PATCH_DEFAULT_OUTER_LEVEL, 16#8E74).
1836-define(GL_TESS_CONTROL_OUTPUT_VERTICES, 16#8E75).
1837-define(GL_TESS_GEN_MODE, 16#8E76).
1838-define(GL_TESS_GEN_SPACING, 16#8E77).
1839-define(GL_TESS_GEN_VERTEX_ORDER, 16#8E78).
1840-define(GL_TESS_GEN_POINT_MODE, 16#8E79).
1841-define(GL_ISOLINES, 16#8E7A).
1842-define(GL_FRACTIONAL_ODD, 16#8E7B).
1843-define(GL_FRACTIONAL_EVEN, 16#8E7C).
1844-define(GL_MAX_PATCH_VERTICES, 16#8E7D).
1845-define(GL_MAX_TESS_GEN_LEVEL, 16#8E7E).
1846-define(GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, 16#8E7F).
1847-define(GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, 16#8E80).
1848-define(GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, 16#8E81).
1849-define(GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, 16#8E82).
1850-define(GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS, 16#8E83).
1851-define(GL_MAX_TESS_PATCH_COMPONENTS, 16#8E84).
1852-define(GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, 16#8E85).
1853-define(GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, 16#8E86).
1854-define(GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS, 16#8E89).
1855-define(GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, 16#8E8A).
1856-define(GL_MAX_TESS_CONTROL_INPUT_COMPONENTS, 16#886C).
1857-define(GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, 16#886D).
1858-define(GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, 16#8E1E).
1859-define(GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, 16#8E1F).
1860-define(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, 16#84F0).
1861-define(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, 16#84F1).
1862-define(GL_TESS_EVALUATION_SHADER, 16#8E87).
1863-define(GL_TESS_CONTROL_SHADER, 16#8E88).
1864-define(GL_TRANSFORM_FEEDBACK, 16#8E22).
1865-define(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, 16#8E23).
1866-define(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, 16#8E24).
1867-define(GL_TRANSFORM_FEEDBACK_BINDING, 16#8E25).
1868-define(GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, 16#8E70).
1869-define(GL_MAX_VERTEX_STREAMS, 16#8E71).
1870-define(GL_FIXED, 16#140C).
1871-define(GL_IMPLEMENTATION_COLOR_READ_TYPE, 16#8B9A).
1872-define(GL_IMPLEMENTATION_COLOR_READ_FORMAT, 16#8B9B).
1873-define(GL_LOW_FLOAT, 16#8DF0).
1874-define(GL_MEDIUM_FLOAT, 16#8DF1).
1875-define(GL_HIGH_FLOAT, 16#8DF2).
1876-define(GL_LOW_INT, 16#8DF3).
1877-define(GL_MEDIUM_INT, 16#8DF4).
1878-define(GL_HIGH_INT, 16#8DF5).
1879-define(GL_SHADER_COMPILER, 16#8DFA).
1880-define(GL_NUM_SHADER_BINARY_FORMATS, 16#8DF9).
1881-define(GL_MAX_VERTEX_UNIFORM_VECTORS, 16#8DFB).
1882-define(GL_MAX_VARYING_VECTORS, 16#8DFC).
1883-define(GL_MAX_FRAGMENT_UNIFORM_VECTORS, 16#8DFD).
1884-define(GL_PROGRAM_BINARY_RETRIEVABLE_HINT, 16#8257).
1885-define(GL_PROGRAM_BINARY_LENGTH, 16#8741).
1886-define(GL_NUM_PROGRAM_BINARY_FORMATS, 16#87FE).
1887-define(GL_PROGRAM_BINARY_FORMATS, 16#87FF).
1888-define(GL_VERTEX_SHADER_BIT, 16#00000001).
1889-define(GL_FRAGMENT_SHADER_BIT, 16#00000002).
1890-define(GL_GEOMETRY_SHADER_BIT, 16#00000004).
1891-define(GL_TESS_CONTROL_SHADER_BIT, 16#00000008).
1892-define(GL_TESS_EVALUATION_SHADER_BIT, 16#00000010).
1893-define(GL_ALL_SHADER_BITS, 16#FFFFFFFF).
1894-define(GL_PROGRAM_SEPARABLE, 16#8258).
1895-define(GL_ACTIVE_PROGRAM, 16#8259).
1896-define(GL_PROGRAM_PIPELINE_BINDING, 16#825A).
1897-define(GL_MAX_VIEWPORTS, 16#825B).
1898-define(GL_VIEWPORT_SUBPIXEL_BITS, 16#825C).
1899-define(GL_VIEWPORT_BOUNDS_RANGE, 16#825D).
1900-define(GL_LAYER_PROVOKING_VERTEX, 16#825E).
1901-define(GL_VIEWPORT_INDEX_PROVOKING_VERTEX, 16#825F).
1902-define(GL_UNDEFINED_VERTEX, 16#8260).
1903-define(GL_SYNC_CL_EVENT_ARB, 16#8240).
1904-define(GL_SYNC_CL_EVENT_COMPLETE_ARB, 16#8241).
1905-define(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB, 16#8242).
1906-define(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, 16#8243).
1907-define(GL_DEBUG_CALLBACK_FUNCTION_ARB, 16#8244).
1908-define(GL_DEBUG_CALLBACK_USER_PARAM_ARB, 16#8245).
1909-define(GL_DEBUG_SOURCE_API_ARB, 16#8246).
1910-define(GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB, 16#8247).
1911-define(GL_DEBUG_SOURCE_SHADER_COMPILER_ARB, 16#8248).
1912-define(GL_DEBUG_SOURCE_THIRD_PARTY_ARB, 16#8249).
1913-define(GL_DEBUG_SOURCE_APPLICATION_ARB, 16#824A).
1914-define(GL_DEBUG_SOURCE_OTHER_ARB, 16#824B).
1915-define(GL_DEBUG_TYPE_ERROR_ARB, 16#824C).
1916-define(GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, 16#824D).
1917-define(GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, 16#824E).
1918-define(GL_DEBUG_TYPE_PORTABILITY_ARB, 16#824F).
1919-define(GL_DEBUG_TYPE_PERFORMANCE_ARB, 16#8250).
1920-define(GL_DEBUG_TYPE_OTHER_ARB, 16#8251).
1921-define(GL_MAX_DEBUG_MESSAGE_LENGTH_ARB, 16#9143).
1922-define(GL_MAX_DEBUG_LOGGED_MESSAGES_ARB, 16#9144).
1923-define(GL_DEBUG_LOGGED_MESSAGES_ARB, 16#9145).
1924-define(GL_DEBUG_SEVERITY_HIGH_ARB, 16#9146).
1925-define(GL_DEBUG_SEVERITY_MEDIUM_ARB, 16#9147).
1926-define(GL_DEBUG_SEVERITY_LOW_ARB, 16#9148).
1927-define(GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB, 16#00000004).
1928-define(GL_LOSE_CONTEXT_ON_RESET_ARB, 16#8252).
1929-define(GL_GUILTY_CONTEXT_RESET_ARB, 16#8253).
1930-define(GL_INNOCENT_CONTEXT_RESET_ARB, 16#8254).
1931-define(GL_UNKNOWN_CONTEXT_RESET_ARB, 16#8255).
1932-define(GL_RESET_NOTIFICATION_STRATEGY_ARB, 16#8256).
1933-define(GL_NO_RESET_NOTIFICATION_ARB, 16#8261).
1934-define(GL_UNPACK_COMPRESSED_BLOCK_WIDTH, 16#9127).
1935-define(GL_UNPACK_COMPRESSED_BLOCK_HEIGHT, 16#9128).
1936-define(GL_UNPACK_COMPRESSED_BLOCK_DEPTH, 16#9129).
1937-define(GL_UNPACK_COMPRESSED_BLOCK_SIZE, 16#912A).
1938-define(GL_PACK_COMPRESSED_BLOCK_WIDTH, 16#912B).
1939-define(GL_PACK_COMPRESSED_BLOCK_HEIGHT, 16#912C).
1940-define(GL_PACK_COMPRESSED_BLOCK_DEPTH, 16#912D).
1941-define(GL_PACK_COMPRESSED_BLOCK_SIZE, 16#912E).
1942-define(GL_NUM_SAMPLE_COUNTS, 16#9380).
1943-define(GL_MIN_MAP_BUFFER_ALIGNMENT, 16#90BC).
1944-define(GL_ATOMIC_COUNTER_BUFFER, 16#92C0).
1945-define(GL_ATOMIC_COUNTER_BUFFER_BINDING, 16#92C1).
1946-define(GL_ATOMIC_COUNTER_BUFFER_START, 16#92C2).
1947-define(GL_ATOMIC_COUNTER_BUFFER_SIZE, 16#92C3).
1948-define(GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE, 16#92C4).
1949-define(GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS, 16#92C5).
1950-define(GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES, 16#92C6).
1951-define(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER, 16#92C7).
1952-define(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER, 16#92C8).
1953-define(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER, 16#92C9).
1954-define(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER, 16#92CA).
1955-define(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER, 16#92CB).
1956-define(GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, 16#92CC).
1957-define(GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, 16#92CD).
1958-define(GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, 16#92CE).
1959-define(GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, 16#92CF).
1960-define(GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, 16#92D0).
1961-define(GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, 16#92D1).
1962-define(GL_MAX_VERTEX_ATOMIC_COUNTERS, 16#92D2).
1963-define(GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS, 16#92D3).
1964-define(GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS, 16#92D4).
1965-define(GL_MAX_GEOMETRY_ATOMIC_COUNTERS, 16#92D5).
1966-define(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, 16#92D6).
1967-define(GL_MAX_COMBINED_ATOMIC_COUNTERS, 16#92D7).
1968-define(GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE, 16#92D8).
1969-define(GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, 16#92DC).
1970-define(GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, 16#92D9).
1971-define(GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, 16#92DA).
1972-define(GL_UNSIGNED_INT_ATOMIC_COUNTER, 16#92DB).
1973-define(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, 16#00000001).
1974-define(GL_ELEMENT_ARRAY_BARRIER_BIT, 16#00000002).
1975-define(GL_UNIFORM_BARRIER_BIT, 16#00000004).
1976-define(GL_TEXTURE_FETCH_BARRIER_BIT, 16#00000008).
1977-define(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, 16#00000020).
1978-define(GL_COMMAND_BARRIER_BIT, 16#00000040).
1979-define(GL_PIXEL_BUFFER_BARRIER_BIT, 16#00000080).
1980-define(GL_TEXTURE_UPDATE_BARRIER_BIT, 16#00000100).
1981-define(GL_BUFFER_UPDATE_BARRIER_BIT, 16#00000200).
1982-define(GL_FRAMEBUFFER_BARRIER_BIT, 16#00000400).
1983-define(GL_TRANSFORM_FEEDBACK_BARRIER_BIT, 16#00000800).
1984-define(GL_ATOMIC_COUNTER_BARRIER_BIT, 16#00001000).
1985-define(GL_ALL_BARRIER_BITS, 16#FFFFFFFF).
1986-define(GL_MAX_IMAGE_UNITS, 16#8F38).
1987-define(GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, 16#8F39).
1988-define(GL_IMAGE_BINDING_NAME, 16#8F3A).
1989-define(GL_IMAGE_BINDING_LEVEL, 16#8F3B).
1990-define(GL_IMAGE_BINDING_LAYERED, 16#8F3C).
1991-define(GL_IMAGE_BINDING_LAYER, 16#8F3D).
1992-define(GL_IMAGE_BINDING_ACCESS, 16#8F3E).
1993-define(GL_IMAGE_1D, 16#904C).
1994-define(GL_IMAGE_2D, 16#904D).
1995-define(GL_IMAGE_3D, 16#904E).
1996-define(GL_IMAGE_2D_RECT, 16#904F).
1997-define(GL_IMAGE_CUBE, 16#9050).
1998-define(GL_IMAGE_BUFFER, 16#9051).
1999-define(GL_IMAGE_1D_ARRAY, 16#9052).
2000-define(GL_IMAGE_2D_ARRAY, 16#9053).
2001-define(GL_IMAGE_CUBE_MAP_ARRAY, 16#9054).
2002-define(GL_IMAGE_2D_MULTISAMPLE, 16#9055).
2003-define(GL_IMAGE_2D_MULTISAMPLE_ARRAY, 16#9056).
2004-define(GL_INT_IMAGE_1D, 16#9057).
2005-define(GL_INT_IMAGE_2D, 16#9058).
2006-define(GL_INT_IMAGE_3D, 16#9059).
2007-define(GL_INT_IMAGE_2D_RECT, 16#905A).
2008-define(GL_INT_IMAGE_CUBE, 16#905B).
2009-define(GL_INT_IMAGE_BUFFER, 16#905C).
2010-define(GL_INT_IMAGE_1D_ARRAY, 16#905D).
2011-define(GL_INT_IMAGE_2D_ARRAY, 16#905E).
2012-define(GL_INT_IMAGE_CUBE_MAP_ARRAY, 16#905F).
2013-define(GL_INT_IMAGE_2D_MULTISAMPLE, 16#9060).
2014-define(GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY, 16#9061).
2015-define(GL_UNSIGNED_INT_IMAGE_1D, 16#9062).
2016-define(GL_UNSIGNED_INT_IMAGE_2D, 16#9063).
2017-define(GL_UNSIGNED_INT_IMAGE_3D, 16#9064).
2018-define(GL_UNSIGNED_INT_IMAGE_2D_RECT, 16#9065).
2019-define(GL_UNSIGNED_INT_IMAGE_CUBE, 16#9066).
2020-define(GL_UNSIGNED_INT_IMAGE_BUFFER, 16#9067).
2021-define(GL_UNSIGNED_INT_IMAGE_1D_ARRAY, 16#9068).
2022-define(GL_UNSIGNED_INT_IMAGE_2D_ARRAY, 16#9069).
2023-define(GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, 16#906A).
2024-define(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, 16#906B).
2025-define(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, 16#906C).
2026-define(GL_MAX_IMAGE_SAMPLES, 16#906D).
2027-define(GL_IMAGE_BINDING_FORMAT, 16#906E).
2028-define(GL_IMAGE_FORMAT_COMPATIBILITY_TYPE, 16#90C7).
2029-define(GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE, 16#90C8).
2030-define(GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS, 16#90C9).
2031-define(GL_MAX_VERTEX_IMAGE_UNIFORMS, 16#90CA).
2032-define(GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, 16#90CB).
2033-define(GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS, 16#90CC).
2034-define(GL_MAX_GEOMETRY_IMAGE_UNIFORMS, 16#90CD).
2035-define(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, 16#90CE).
2036-define(GL_MAX_COMBINED_IMAGE_UNIFORMS, 16#90CF).
2037-define(GL_TEXTURE_IMMUTABLE_FORMAT, 16#912F).
2038-define(GL_ABGR_EXT, 16#8000).
2039-define(GL_CONSTANT_COLOR_EXT, 16#8001).
2040-define(GL_ONE_MINUS_CONSTANT_COLOR_EXT, 16#8002).
2041-define(GL_CONSTANT_ALPHA_EXT, 16#8003).
2042-define(GL_ONE_MINUS_CONSTANT_ALPHA_EXT, 16#8004).
2043-define(GL_BLEND_COLOR_EXT, 16#8005).
2044-define(GL_POLYGON_OFFSET_EXT, 16#8037).
2045-define(GL_POLYGON_OFFSET_FACTOR_EXT, 16#8038).
2046-define(GL_POLYGON_OFFSET_BIAS_EXT, 16#8039).
2047-define(GL_ALPHA4_EXT, 16#803B).
2048-define(GL_ALPHA8_EXT, 16#803C).
2049-define(GL_ALPHA12_EXT, 16#803D).
2050-define(GL_ALPHA16_EXT, 16#803E).
2051-define(GL_LUMINANCE4_EXT, 16#803F).
2052-define(GL_LUMINANCE8_EXT, 16#8040).
2053-define(GL_LUMINANCE12_EXT, 16#8041).
2054-define(GL_LUMINANCE16_EXT, 16#8042).
2055-define(GL_LUMINANCE4_ALPHA4_EXT, 16#8043).
2056-define(GL_LUMINANCE6_ALPHA2_EXT, 16#8044).
2057-define(GL_LUMINANCE8_ALPHA8_EXT, 16#8045).
2058-define(GL_LUMINANCE12_ALPHA4_EXT, 16#8046).
2059-define(GL_LUMINANCE12_ALPHA12_EXT, 16#8047).
2060-define(GL_LUMINANCE16_ALPHA16_EXT, 16#8048).
2061-define(GL_INTENSITY_EXT, 16#8049).
2062-define(GL_INTENSITY4_EXT, 16#804A).
2063-define(GL_INTENSITY8_EXT, 16#804B).
2064-define(GL_INTENSITY12_EXT, 16#804C).
2065-define(GL_INTENSITY16_EXT, 16#804D).
2066-define(GL_RGB2_EXT, 16#804E).
2067-define(GL_RGB4_EXT, 16#804F).
2068-define(GL_RGB5_EXT, 16#8050).
2069-define(GL_RGB8_EXT, 16#8051).
2070-define(GL_RGB10_EXT, 16#8052).
2071-define(GL_RGB12_EXT, 16#8053).
2072-define(GL_RGB16_EXT, 16#8054).
2073-define(GL_RGBA2_EXT, 16#8055).
2074-define(GL_RGBA4_EXT, 16#8056).
2075-define(GL_RGB5_A1_EXT, 16#8057).
2076-define(GL_RGBA8_EXT, 16#8058).
2077-define(GL_RGB10_A2_EXT, 16#8059).
2078-define(GL_RGBA12_EXT, 16#805A).
2079-define(GL_RGBA16_EXT, 16#805B).
2080-define(GL_TEXTURE_RED_SIZE_EXT, 16#805C).
2081-define(GL_TEXTURE_GREEN_SIZE_EXT, 16#805D).
2082-define(GL_TEXTURE_BLUE_SIZE_EXT, 16#805E).
2083-define(GL_TEXTURE_ALPHA_SIZE_EXT, 16#805F).
2084-define(GL_TEXTURE_LUMINANCE_SIZE_EXT, 16#8060).
2085-define(GL_TEXTURE_INTENSITY_SIZE_EXT, 16#8061).
2086-define(GL_REPLACE_EXT, 16#8062).
2087-define(GL_PROXY_TEXTURE_1D_EXT, 16#8063).
2088-define(GL_PROXY_TEXTURE_2D_EXT, 16#8064).
2089-define(GL_TEXTURE_TOO_LARGE_EXT, 16#8065).
2090-define(GL_PACK_SKIP_IMAGES_EXT, 16#806B).
2091-define(GL_PACK_IMAGE_HEIGHT_EXT, 16#806C).
2092-define(GL_UNPACK_SKIP_IMAGES_EXT, 16#806D).
2093-define(GL_UNPACK_IMAGE_HEIGHT_EXT, 16#806E).
2094-define(GL_TEXTURE_3D_EXT, 16#806F).
2095-define(GL_PROXY_TEXTURE_3D_EXT, 16#8070).
2096-define(GL_TEXTURE_DEPTH_EXT, 16#8071).
2097-define(GL_TEXTURE_WRAP_R_EXT, 16#8072).
2098-define(GL_MAX_3D_TEXTURE_SIZE_EXT, 16#8073).
2099-define(GL_FILTER4_SGIS, 16#8146).
2100-define(GL_TEXTURE_FILTER4_SIZE_SGIS, 16#8147).
2101-define(GL_HISTOGRAM_EXT, 16#8024).
2102-define(GL_PROXY_HISTOGRAM_EXT, 16#8025).
2103-define(GL_HISTOGRAM_WIDTH_EXT, 16#8026).
2104-define(GL_HISTOGRAM_FORMAT_EXT, 16#8027).
2105-define(GL_HISTOGRAM_RED_SIZE_EXT, 16#8028).
2106-define(GL_HISTOGRAM_GREEN_SIZE_EXT, 16#8029).
2107-define(GL_HISTOGRAM_BLUE_SIZE_EXT, 16#802A).
2108-define(GL_HISTOGRAM_ALPHA_SIZE_EXT, 16#802B).
2109-define(GL_HISTOGRAM_LUMINANCE_SIZE_EXT, 16#802C).
2110-define(GL_HISTOGRAM_SINK_EXT, 16#802D).
2111-define(GL_MINMAX_EXT, 16#802E).
2112-define(GL_MINMAX_FORMAT_EXT, 16#802F).
2113-define(GL_MINMAX_SINK_EXT, 16#8030).
2114-define(GL_TABLE_TOO_LARGE_EXT, 16#8031).
2115-define(GL_CONVOLUTION_1D_EXT, 16#8010).
2116-define(GL_CONVOLUTION_2D_EXT, 16#8011).
2117-define(GL_SEPARABLE_2D_EXT, 16#8012).
2118-define(GL_CONVOLUTION_BORDER_MODE_EXT, 16#8013).
2119-define(GL_CONVOLUTION_FILTER_SCALE_EXT, 16#8014).
2120-define(GL_CONVOLUTION_FILTER_BIAS_EXT, 16#8015).
2121-define(GL_REDUCE_EXT, 16#8016).
2122-define(GL_CONVOLUTION_FORMAT_EXT, 16#8017).
2123-define(GL_CONVOLUTION_WIDTH_EXT, 16#8018).
2124-define(GL_CONVOLUTION_HEIGHT_EXT, 16#8019).
2125-define(GL_MAX_CONVOLUTION_WIDTH_EXT, 16#801A).
2126-define(GL_MAX_CONVOLUTION_HEIGHT_EXT, 16#801B).
2127-define(GL_POST_CONVOLUTION_RED_SCALE_EXT, 16#801C).
2128-define(GL_POST_CONVOLUTION_GREEN_SCALE_EXT, 16#801D).
2129-define(GL_POST_CONVOLUTION_BLUE_SCALE_EXT, 16#801E).
2130-define(GL_POST_CONVOLUTION_ALPHA_SCALE_EXT, 16#801F).
2131-define(GL_POST_CONVOLUTION_RED_BIAS_EXT, 16#8020).
2132-define(GL_POST_CONVOLUTION_GREEN_BIAS_EXT, 16#8021).
2133-define(GL_POST_CONVOLUTION_BLUE_BIAS_EXT, 16#8022).
2134-define(GL_POST_CONVOLUTION_ALPHA_BIAS_EXT, 16#8023).
2135-define(GL_COLOR_MATRIX_SGI, 16#80B1).
2136-define(GL_COLOR_MATRIX_STACK_DEPTH_SGI, 16#80B2).
2137-define(GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI, 16#80B3).
2138-define(GL_POST_COLOR_MATRIX_RED_SCALE_SGI, 16#80B4).
2139-define(GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI, 16#80B5).
2140-define(GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI, 16#80B6).
2141-define(GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI, 16#80B7).
2142-define(GL_POST_COLOR_MATRIX_RED_BIAS_SGI, 16#80B8).
2143-define(GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI, 16#80B9).
2144-define(GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI, 16#80BA).
2145-define(GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI, 16#80BB).
2146-define(GL_COLOR_TABLE_SGI, 16#80D0).
2147-define(GL_POST_CONVOLUTION_COLOR_TABLE_SGI, 16#80D1).
2148-define(GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, 16#80D2).
2149-define(GL_PROXY_COLOR_TABLE_SGI, 16#80D3).
2150-define(GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI, 16#80D4).
2151-define(GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI, 16#80D5).
2152-define(GL_COLOR_TABLE_SCALE_SGI, 16#80D6).
2153-define(GL_COLOR_TABLE_BIAS_SGI, 16#80D7).
2154-define(GL_COLOR_TABLE_FORMAT_SGI, 16#80D8).
2155-define(GL_COLOR_TABLE_WIDTH_SGI, 16#80D9).
2156-define(GL_COLOR_TABLE_RED_SIZE_SGI, 16#80DA).
2157-define(GL_COLOR_TABLE_GREEN_SIZE_SGI, 16#80DB).
2158-define(GL_COLOR_TABLE_BLUE_SIZE_SGI, 16#80DC).
2159-define(GL_COLOR_TABLE_ALPHA_SIZE_SGI, 16#80DD).
2160-define(GL_COLOR_TABLE_LUMINANCE_SIZE_SGI, 16#80DE).
2161-define(GL_COLOR_TABLE_INTENSITY_SIZE_SGI, 16#80DF).
2162-define(GL_PIXEL_TEXTURE_SGIS, 16#8353).
2163-define(GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS, 16#8354).
2164-define(GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS, 16#8355).
2165-define(GL_PIXEL_GROUP_COLOR_SGIS, 16#8356).
2166-define(GL_PIXEL_TEX_GEN_SGIX, 16#8139).
2167-define(GL_PIXEL_TEX_GEN_MODE_SGIX, 16#832B).
2168-define(GL_PACK_SKIP_VOLUMES_SGIS, 16#8130).
2169-define(GL_PACK_IMAGE_DEPTH_SGIS, 16#8131).
2170-define(GL_UNPACK_SKIP_VOLUMES_SGIS, 16#8132).
2171-define(GL_UNPACK_IMAGE_DEPTH_SGIS, 16#8133).
2172-define(GL_TEXTURE_4D_SGIS, 16#8134).
2173-define(GL_PROXY_TEXTURE_4D_SGIS, 16#8135).
2174-define(GL_TEXTURE_4DSIZE_SGIS, 16#8136).
2175-define(GL_TEXTURE_WRAP_Q_SGIS, 16#8137).
2176-define(GL_MAX_4D_TEXTURE_SIZE_SGIS, 16#8138).
2177-define(GL_TEXTURE_4D_BINDING_SGIS, 16#814F).
2178-define(GL_TEXTURE_COLOR_TABLE_SGI, 16#80BC).
2179-define(GL_PROXY_TEXTURE_COLOR_TABLE_SGI, 16#80BD).
2180-define(GL_CMYK_EXT, 16#800C).
2181-define(GL_CMYKA_EXT, 16#800D).
2182-define(GL_PACK_CMYK_HINT_EXT, 16#800E).
2183-define(GL_UNPACK_CMYK_HINT_EXT, 16#800F).
2184-define(GL_TEXTURE_PRIORITY_EXT, 16#8066).
2185-define(GL_TEXTURE_RESIDENT_EXT, 16#8067).
2186-define(GL_TEXTURE_1D_BINDING_EXT, 16#8068).
2187-define(GL_TEXTURE_2D_BINDING_EXT, 16#8069).
2188-define(GL_TEXTURE_3D_BINDING_EXT, 16#806A).
2189-define(GL_DETAIL_TEXTURE_2D_SGIS, 16#8095).
2190-define(GL_DETAIL_TEXTURE_2D_BINDING_SGIS, 16#8096).
2191-define(GL_LINEAR_DETAIL_SGIS, 16#8097).
2192-define(GL_LINEAR_DETAIL_ALPHA_SGIS, 16#8098).
2193-define(GL_LINEAR_DETAIL_COLOR_SGIS, 16#8099).
2194-define(GL_DETAIL_TEXTURE_LEVEL_SGIS, 16#809A).
2195-define(GL_DETAIL_TEXTURE_MODE_SGIS, 16#809B).
2196-define(GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, 16#809C).
2197-define(GL_LINEAR_SHARPEN_SGIS, 16#80AD).
2198-define(GL_LINEAR_SHARPEN_ALPHA_SGIS, 16#80AE).
2199-define(GL_LINEAR_SHARPEN_COLOR_SGIS, 16#80AF).
2200-define(GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, 16#80B0).
2201-define(GL_UNSIGNED_BYTE_3_3_2_EXT, 16#8032).
2202-define(GL_UNSIGNED_SHORT_4_4_4_4_EXT, 16#8033).
2203-define(GL_UNSIGNED_SHORT_5_5_5_1_EXT, 16#8034).
2204-define(GL_UNSIGNED_INT_8_8_8_8_EXT, 16#8035).
2205-define(GL_UNSIGNED_INT_10_10_10_2_EXT, 16#8036).
2206-define(GL_TEXTURE_MIN_LOD_SGIS, 16#813A).
2207-define(GL_TEXTURE_MAX_LOD_SGIS, 16#813B).
2208-define(GL_TEXTURE_BASE_LEVEL_SGIS, 16#813C).
2209-define(GL_TEXTURE_MAX_LEVEL_SGIS, 16#813D).
2210-define(GL_MULTISAMPLE_SGIS, 16#809D).
2211-define(GL_SAMPLE_ALPHA_TO_MASK_SGIS, 16#809E).
2212-define(GL_SAMPLE_ALPHA_TO_ONE_SGIS, 16#809F).
2213-define(GL_SAMPLE_MASK_SGIS, 16#80A0).
2214-define(GL_1PASS_SGIS, 16#80A1).
2215-define(GL_2PASS_0_SGIS, 16#80A2).
2216-define(GL_2PASS_1_SGIS, 16#80A3).
2217-define(GL_4PASS_0_SGIS, 16#80A4).
2218-define(GL_4PASS_1_SGIS, 16#80A5).
2219-define(GL_4PASS_2_SGIS, 16#80A6).
2220-define(GL_4PASS_3_SGIS, 16#80A7).
2221-define(GL_SAMPLE_BUFFERS_SGIS, 16#80A8).
2222-define(GL_SAMPLES_SGIS, 16#80A9).
2223-define(GL_SAMPLE_MASK_VALUE_SGIS, 16#80AA).
2224-define(GL_SAMPLE_MASK_INVERT_SGIS, 16#80AB).
2225-define(GL_SAMPLE_PATTERN_SGIS, 16#80AC).
2226-define(GL_RESCALE_NORMAL_EXT, 16#803A).
2227-define(GL_VERTEX_ARRAY_EXT, 16#8074).
2228-define(GL_NORMAL_ARRAY_EXT, 16#8075).
2229-define(GL_COLOR_ARRAY_EXT, 16#8076).
2230-define(GL_INDEX_ARRAY_EXT, 16#8077).
2231-define(GL_TEXTURE_COORD_ARRAY_EXT, 16#8078).
2232-define(GL_EDGE_FLAG_ARRAY_EXT, 16#8079).
2233-define(GL_VERTEX_ARRAY_SIZE_EXT, 16#807A).
2234-define(GL_VERTEX_ARRAY_TYPE_EXT, 16#807B).
2235-define(GL_VERTEX_ARRAY_STRIDE_EXT, 16#807C).
2236-define(GL_VERTEX_ARRAY_COUNT_EXT, 16#807D).
2237-define(GL_NORMAL_ARRAY_TYPE_EXT, 16#807E).
2238-define(GL_NORMAL_ARRAY_STRIDE_EXT, 16#807F).
2239-define(GL_NORMAL_ARRAY_COUNT_EXT, 16#8080).
2240-define(GL_COLOR_ARRAY_SIZE_EXT, 16#8081).
2241-define(GL_COLOR_ARRAY_TYPE_EXT, 16#8082).
2242-define(GL_COLOR_ARRAY_STRIDE_EXT, 16#8083).
2243-define(GL_COLOR_ARRAY_COUNT_EXT, 16#8084).
2244-define(GL_INDEX_ARRAY_TYPE_EXT, 16#8085).
2245-define(GL_INDEX_ARRAY_STRIDE_EXT, 16#8086).
2246-define(GL_INDEX_ARRAY_COUNT_EXT, 16#8087).
2247-define(GL_TEXTURE_COORD_ARRAY_SIZE_EXT, 16#8088).
2248-define(GL_TEXTURE_COORD_ARRAY_TYPE_EXT, 16#8089).
2249-define(GL_TEXTURE_COORD_ARRAY_STRIDE_EXT, 16#808A).
2250-define(GL_TEXTURE_COORD_ARRAY_COUNT_EXT, 16#808B).
2251-define(GL_EDGE_FLAG_ARRAY_STRIDE_EXT, 16#808C).
2252-define(GL_EDGE_FLAG_ARRAY_COUNT_EXT, 16#808D).
2253-define(GL_VERTEX_ARRAY_POINTER_EXT, 16#808E).
2254-define(GL_NORMAL_ARRAY_POINTER_EXT, 16#808F).
2255-define(GL_COLOR_ARRAY_POINTER_EXT, 16#8090).
2256-define(GL_INDEX_ARRAY_POINTER_EXT, 16#8091).
2257-define(GL_TEXTURE_COORD_ARRAY_POINTER_EXT, 16#8092).
2258-define(GL_EDGE_FLAG_ARRAY_POINTER_EXT, 16#8093).
2259-define(GL_GENERATE_MIPMAP_SGIS, 16#8191).
2260-define(GL_GENERATE_MIPMAP_HINT_SGIS, 16#8192).
2261-define(GL_LINEAR_CLIPMAP_LINEAR_SGIX, 16#8170).
2262-define(GL_TEXTURE_CLIPMAP_CENTER_SGIX, 16#8171).
2263-define(GL_TEXTURE_CLIPMAP_FRAME_SGIX, 16#8172).
2264-define(GL_TEXTURE_CLIPMAP_OFFSET_SGIX, 16#8173).
2265-define(GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, 16#8174).
2266-define(GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, 16#8175).
2267-define(GL_TEXTURE_CLIPMAP_DEPTH_SGIX, 16#8176).
2268-define(GL_MAX_CLIPMAP_DEPTH_SGIX, 16#8177).
2269-define(GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX, 16#8178).
2270-define(GL_NEAREST_CLIPMAP_NEAREST_SGIX, 16#844D).
2271-define(GL_NEAREST_CLIPMAP_LINEAR_SGIX, 16#844E).
2272-define(GL_LINEAR_CLIPMAP_NEAREST_SGIX, 16#844F).
2273-define(GL_TEXTURE_COMPARE_SGIX, 16#819A).
2274-define(GL_TEXTURE_COMPARE_OPERATOR_SGIX, 16#819B).
2275-define(GL_TEXTURE_LEQUAL_R_SGIX, 16#819C).
2276-define(GL_TEXTURE_GEQUAL_R_SGIX, 16#819D).
2277-define(GL_CLAMP_TO_EDGE_SGIS, 16#812F).
2278-define(GL_CLAMP_TO_BORDER_SGIS, 16#812D).
2279-define(GL_FUNC_ADD_EXT, 16#8006).
2280-define(GL_MIN_EXT, 16#8007).
2281-define(GL_MAX_EXT, 16#8008).
2282-define(GL_BLEND_EQUATION_EXT, 16#8009).
2283-define(GL_FUNC_SUBTRACT_EXT, 16#800A).
2284-define(GL_FUNC_REVERSE_SUBTRACT_EXT, 16#800B).
2285-define(GL_INTERLACE_SGIX, 16#8094).
2286-define(GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX, 16#813E).
2287-define(GL_PIXEL_TILE_CACHE_INCREMENT_SGIX, 16#813F).
2288-define(GL_PIXEL_TILE_WIDTH_SGIX, 16#8140).
2289-define(GL_PIXEL_TILE_HEIGHT_SGIX, 16#8141).
2290-define(GL_PIXEL_TILE_GRID_WIDTH_SGIX, 16#8142).
2291-define(GL_PIXEL_TILE_GRID_HEIGHT_SGIX, 16#8143).
2292-define(GL_PIXEL_TILE_GRID_DEPTH_SGIX, 16#8144).
2293-define(GL_PIXEL_TILE_CACHE_SIZE_SGIX, 16#8145).
2294-define(GL_DUAL_ALPHA4_SGIS, 16#8110).
2295-define(GL_DUAL_ALPHA8_SGIS, 16#8111).
2296-define(GL_DUAL_ALPHA12_SGIS, 16#8112).
2297-define(GL_DUAL_ALPHA16_SGIS, 16#8113).
2298-define(GL_DUAL_LUMINANCE4_SGIS, 16#8114).
2299-define(GL_DUAL_LUMINANCE8_SGIS, 16#8115).
2300-define(GL_DUAL_LUMINANCE12_SGIS, 16#8116).
2301-define(GL_DUAL_LUMINANCE16_SGIS, 16#8117).
2302-define(GL_DUAL_INTENSITY4_SGIS, 16#8118).
2303-define(GL_DUAL_INTENSITY8_SGIS, 16#8119).
2304-define(GL_DUAL_INTENSITY12_SGIS, 16#811A).
2305-define(GL_DUAL_INTENSITY16_SGIS, 16#811B).
2306-define(GL_DUAL_LUMINANCE_ALPHA4_SGIS, 16#811C).
2307-define(GL_DUAL_LUMINANCE_ALPHA8_SGIS, 16#811D).
2308-define(GL_QUAD_ALPHA4_SGIS, 16#811E).
2309-define(GL_QUAD_ALPHA8_SGIS, 16#811F).
2310-define(GL_QUAD_LUMINANCE4_SGIS, 16#8120).
2311-define(GL_QUAD_LUMINANCE8_SGIS, 16#8121).
2312-define(GL_QUAD_INTENSITY4_SGIS, 16#8122).
2313-define(GL_QUAD_INTENSITY8_SGIS, 16#8123).
2314-define(GL_DUAL_TEXTURE_SELECT_SGIS, 16#8124).
2315-define(GL_QUAD_TEXTURE_SELECT_SGIS, 16#8125).
2316-define(GL_SPRITE_SGIX, 16#8148).
2317-define(GL_SPRITE_MODE_SGIX, 16#8149).
2318-define(GL_SPRITE_AXIS_SGIX, 16#814A).
2319-define(GL_SPRITE_TRANSLATION_SGIX, 16#814B).
2320-define(GL_SPRITE_AXIAL_SGIX, 16#814C).
2321-define(GL_SPRITE_OBJECT_ALIGNED_SGIX, 16#814D).
2322-define(GL_SPRITE_EYE_ALIGNED_SGIX, 16#814E).
2323-define(GL_TEXTURE_MULTI_BUFFER_HINT_SGIX, 16#812E).
2324-define(GL_POINT_SIZE_MIN_EXT, 16#8126).
2325-define(GL_POINT_SIZE_MAX_EXT, 16#8127).
2326-define(GL_POINT_FADE_THRESHOLD_SIZE_EXT, 16#8128).
2327-define(GL_DISTANCE_ATTENUATION_EXT, 16#8129).
2328-define(GL_POINT_SIZE_MIN_SGIS, 16#8126).
2329-define(GL_POINT_SIZE_MAX_SGIS, 16#8127).
2330-define(GL_POINT_FADE_THRESHOLD_SIZE_SGIS, 16#8128).
2331-define(GL_DISTANCE_ATTENUATION_SGIS, 16#8129).
2332-define(GL_INSTRUMENT_BUFFER_POINTER_SGIX, 16#8180).
2333-define(GL_INSTRUMENT_MEASUREMENTS_SGIX, 16#8181).
2334-define(GL_POST_TEXTURE_FILTER_BIAS_SGIX, 16#8179).
2335-define(GL_POST_TEXTURE_FILTER_SCALE_SGIX, 16#817A).
2336-define(GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX, 16#817B).
2337-define(GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX, 16#817C).
2338-define(GL_FRAMEZOOM_SGIX, 16#818B).
2339-define(GL_FRAMEZOOM_FACTOR_SGIX, 16#818C).
2340-define(GL_MAX_FRAMEZOOM_FACTOR_SGIX, 16#818D).
2341-define(GL_TEXTURE_DEFORMATION_BIT_SGIX, 16#00000001).
2342-define(GL_GEOMETRY_DEFORMATION_BIT_SGIX, 16#00000002).
2343-define(GL_GEOMETRY_DEFORMATION_SGIX, 16#8194).
2344-define(GL_TEXTURE_DEFORMATION_SGIX, 16#8195).
2345-define(GL_DEFORMATIONS_MASK_SGIX, 16#8196).
2346-define(GL_MAX_DEFORMATION_ORDER_SGIX, 16#8197).
2347-define(GL_REFERENCE_PLANE_SGIX, 16#817D).
2348-define(GL_REFERENCE_PLANE_EQUATION_SGIX, 16#817E).
2349-define(GL_DEPTH_COMPONENT16_SGIX, 16#81A5).
2350-define(GL_DEPTH_COMPONENT24_SGIX, 16#81A6).
2351-define(GL_DEPTH_COMPONENT32_SGIX, 16#81A7).
2352-define(GL_FOG_FUNC_SGIS, 16#812A).
2353-define(GL_FOG_FUNC_POINTS_SGIS, 16#812B).
2354-define(GL_MAX_FOG_FUNC_POINTS_SGIS, 16#812C).
2355-define(GL_FOG_OFFSET_SGIX, 16#8198).
2356-define(GL_FOG_OFFSET_VALUE_SGIX, 16#8199).
2357-define(GL_IMAGE_SCALE_X_HP, 16#8155).
2358-define(GL_IMAGE_SCALE_Y_HP, 16#8156).
2359-define(GL_IMAGE_TRANSLATE_X_HP, 16#8157).
2360-define(GL_IMAGE_TRANSLATE_Y_HP, 16#8158).
2361-define(GL_IMAGE_ROTATE_ANGLE_HP, 16#8159).
2362-define(GL_IMAGE_ROTATE_ORIGIN_X_HP, 16#815A).
2363-define(GL_IMAGE_ROTATE_ORIGIN_Y_HP, 16#815B).
2364-define(GL_IMAGE_MAG_FILTER_HP, 16#815C).
2365-define(GL_IMAGE_MIN_FILTER_HP, 16#815D).
2366-define(GL_IMAGE_CUBIC_WEIGHT_HP, 16#815E).
2367-define(GL_CUBIC_HP, 16#815F).
2368-define(GL_AVERAGE_HP, 16#8160).
2369-define(GL_IMAGE_TRANSFORM_2D_HP, 16#8161).
2370-define(GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP, 16#8162).
2371-define(GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP, 16#8163).
2372-define(GL_IGNORE_BORDER_HP, 16#8150).
2373-define(GL_CONSTANT_BORDER_HP, 16#8151).
2374-define(GL_REPLICATE_BORDER_HP, 16#8153).
2375-define(GL_CONVOLUTION_BORDER_COLOR_HP, 16#8154).
2376-define(GL_TEXTURE_ENV_BIAS_SGIX, 16#80BE).
2377-define(GL_VERTEX_DATA_HINT_PGI, 16#1A22A).
2378-define(GL_VERTEX_CONSISTENT_HINT_PGI, 16#1A22B).
2379-define(GL_MATERIAL_SIDE_HINT_PGI, 16#1A22C).
2380-define(GL_MAX_VERTEX_HINT_PGI, 16#1A22D).
2381-define(GL_COLOR3_BIT_PGI, 16#00010000).
2382-define(GL_COLOR4_BIT_PGI, 16#00020000).
2383-define(GL_EDGEFLAG_BIT_PGI, 16#00040000).
2384-define(GL_INDEX_BIT_PGI, 16#00080000).
2385-define(GL_MAT_AMBIENT_BIT_PGI, 16#00100000).
2386-define(GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI, 16#00200000).
2387-define(GL_MAT_DIFFUSE_BIT_PGI, 16#00400000).
2388-define(GL_MAT_EMISSION_BIT_PGI, 16#00800000).
2389-define(GL_MAT_COLOR_INDEXES_BIT_PGI, 16#01000000).
2390-define(GL_MAT_SHININESS_BIT_PGI, 16#02000000).
2391-define(GL_MAT_SPECULAR_BIT_PGI, 16#04000000).
2392-define(GL_NORMAL_BIT_PGI, 16#08000000).
2393-define(GL_TEXCOORD1_BIT_PGI, 16#10000000).
2394-define(GL_TEXCOORD2_BIT_PGI, 16#20000000).
2395-define(GL_TEXCOORD3_BIT_PGI, 16#40000000).
2396-define(GL_TEXCOORD4_BIT_PGI, 16#80000000).
2397-define(GL_VERTEX23_BIT_PGI, 16#00000004).
2398-define(GL_VERTEX4_BIT_PGI, 16#00000008).
2399-define(GL_PREFER_DOUBLEBUFFER_HINT_PGI, 16#1A1F8).
2400-define(GL_CONSERVE_MEMORY_HINT_PGI, 16#1A1FD).
2401-define(GL_RECLAIM_MEMORY_HINT_PGI, 16#1A1FE).
2402-define(GL_NATIVE_GRAPHICS_HANDLE_PGI, 16#1A202).
2403-define(GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI, 16#1A203).
2404-define(GL_NATIVE_GRAPHICS_END_HINT_PGI, 16#1A204).
2405-define(GL_ALWAYS_FAST_HINT_PGI, 16#1A20C).
2406-define(GL_ALWAYS_SOFT_HINT_PGI, 16#1A20D).
2407-define(GL_ALLOW_DRAW_OBJ_HINT_PGI, 16#1A20E).
2408-define(GL_ALLOW_DRAW_WIN_HINT_PGI, 16#1A20F).
2409-define(GL_ALLOW_DRAW_FRG_HINT_PGI, 16#1A210).
2410-define(GL_ALLOW_DRAW_MEM_HINT_PGI, 16#1A211).
2411-define(GL_STRICT_DEPTHFUNC_HINT_PGI, 16#1A216).
2412-define(GL_STRICT_LIGHTING_HINT_PGI, 16#1A217).
2413-define(GL_STRICT_SCISSOR_HINT_PGI, 16#1A218).
2414-define(GL_FULL_STIPPLE_HINT_PGI, 16#1A219).
2415-define(GL_CLIP_NEAR_HINT_PGI, 16#1A220).
2416-define(GL_CLIP_FAR_HINT_PGI, 16#1A221).
2417-define(GL_WIDE_LINE_HINT_PGI, 16#1A222).
2418-define(GL_BACK_NORMALS_HINT_PGI, 16#1A223).
2419-define(GL_COLOR_INDEX1_EXT, 16#80E2).
2420-define(GL_COLOR_INDEX2_EXT, 16#80E3).
2421-define(GL_COLOR_INDEX4_EXT, 16#80E4).
2422-define(GL_COLOR_INDEX8_EXT, 16#80E5).
2423-define(GL_COLOR_INDEX12_EXT, 16#80E6).
2424-define(GL_COLOR_INDEX16_EXT, 16#80E7).
2425-define(GL_TEXTURE_INDEX_SIZE_EXT, 16#80ED).
2426-define(GL_CLIP_VOLUME_CLIPPING_HINT_EXT, 16#80F0).
2427-define(GL_LIST_PRIORITY_SGIX, 16#8182).
2428-define(GL_IR_INSTRUMENT1_SGIX, 16#817F).
2429-define(GL_CALLIGRAPHIC_FRAGMENT_SGIX, 16#8183).
2430-define(GL_TEXTURE_LOD_BIAS_S_SGIX, 16#818E).
2431-define(GL_TEXTURE_LOD_BIAS_T_SGIX, 16#818F).
2432-define(GL_TEXTURE_LOD_BIAS_R_SGIX, 16#8190).
2433-define(GL_SHADOW_AMBIENT_SGIX, 16#80BF).
2434-define(GL_INDEX_MATERIAL_EXT, 16#81B8).
2435-define(GL_INDEX_MATERIAL_PARAMETER_EXT, 16#81B9).
2436-define(GL_INDEX_MATERIAL_FACE_EXT, 16#81BA).
2437-define(GL_INDEX_TEST_EXT, 16#81B5).
2438-define(GL_INDEX_TEST_FUNC_EXT, 16#81B6).
2439-define(GL_INDEX_TEST_REF_EXT, 16#81B7).
2440-define(GL_IUI_V2F_EXT, 16#81AD).
2441-define(GL_IUI_V3F_EXT, 16#81AE).
2442-define(GL_IUI_N3F_V2F_EXT, 16#81AF).
2443-define(GL_IUI_N3F_V3F_EXT, 16#81B0).
2444-define(GL_T2F_IUI_V2F_EXT, 16#81B1).
2445-define(GL_T2F_IUI_V3F_EXT, 16#81B2).
2446-define(GL_T2F_IUI_N3F_V2F_EXT, 16#81B3).
2447-define(GL_T2F_IUI_N3F_V3F_EXT, 16#81B4).
2448-define(GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, 16#81A8).
2449-define(GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, 16#81A9).
2450-define(GL_CULL_VERTEX_EXT, 16#81AA).
2451-define(GL_CULL_VERTEX_EYE_POSITION_EXT, 16#81AB).
2452-define(GL_CULL_VERTEX_OBJECT_POSITION_EXT, 16#81AC).
2453-define(GL_YCRCB_422_SGIX, 16#81BB).
2454-define(GL_YCRCB_444_SGIX, 16#81BC).
2455-define(GL_FRAGMENT_LIGHTING_SGIX, 16#8400).
2456-define(GL_FRAGMENT_COLOR_MATERIAL_SGIX, 16#8401).
2457-define(GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX, 16#8402).
2458-define(GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX, 16#8403).
2459-define(GL_MAX_FRAGMENT_LIGHTS_SGIX, 16#8404).
2460-define(GL_MAX_ACTIVE_LIGHTS_SGIX, 16#8405).
2461-define(GL_CURRENT_RASTER_NORMAL_SGIX, 16#8406).
2462-define(GL_LIGHT_ENV_MODE_SGIX, 16#8407).
2463-define(GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX, 16#8408).
2464-define(GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX, 16#8409).
2465-define(GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX, 16#840A).
2466-define(GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX, 16#840B).
2467-define(GL_FRAGMENT_LIGHT0_SGIX, 16#840C).
2468-define(GL_FRAGMENT_LIGHT1_SGIX, 16#840D).
2469-define(GL_FRAGMENT_LIGHT2_SGIX, 16#840E).
2470-define(GL_FRAGMENT_LIGHT3_SGIX, 16#840F).
2471-define(GL_FRAGMENT_LIGHT4_SGIX, 16#8410).
2472-define(GL_FRAGMENT_LIGHT5_SGIX, 16#8411).
2473-define(GL_FRAGMENT_LIGHT6_SGIX, 16#8412).
2474-define(GL_FRAGMENT_LIGHT7_SGIX, 16#8413).
2475-define(GL_RASTER_POSITION_UNCLIPPED_IBM, 16#19262).
2476-define(GL_TEXTURE_LIGHTING_MODE_HP, 16#8167).
2477-define(GL_TEXTURE_POST_SPECULAR_HP, 16#8168).
2478-define(GL_TEXTURE_PRE_SPECULAR_HP, 16#8169).
2479-define(GL_MAX_ELEMENTS_VERTICES_EXT, 16#80E8).
2480-define(GL_MAX_ELEMENTS_INDICES_EXT, 16#80E9).
2481-define(GL_PHONG_WIN, 16#80EA).
2482-define(GL_PHONG_HINT_WIN, 16#80EB).
2483-define(GL_FOG_SPECULAR_TEXTURE_WIN, 16#80EC).
2484-define(GL_FRAGMENT_MATERIAL_EXT, 16#8349).
2485-define(GL_FRAGMENT_NORMAL_EXT, 16#834A).
2486-define(GL_FRAGMENT_COLOR_EXT, 16#834C).
2487-define(GL_ATTENUATION_EXT, 16#834D).
2488-define(GL_SHADOW_ATTENUATION_EXT, 16#834E).
2489-define(GL_TEXTURE_APPLICATION_MODE_EXT, 16#834F).
2490-define(GL_TEXTURE_LIGHT_EXT, 16#8350).
2491-define(GL_TEXTURE_MATERIAL_FACE_EXT, 16#8351).
2492-define(GL_TEXTURE_MATERIAL_PARAMETER_EXT, 16#8352).
2493-define(GL_ALPHA_MIN_SGIX, 16#8320).
2494-define(GL_ALPHA_MAX_SGIX, 16#8321).
2495-define(GL_PIXEL_TEX_GEN_Q_CEILING_SGIX, 16#8184).
2496-define(GL_PIXEL_TEX_GEN_Q_ROUND_SGIX, 16#8185).
2497-define(GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX, 16#8186).
2498-define(GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX, 16#8187).
2499-define(GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX, 16#8188).
2500-define(GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX, 16#8189).
2501-define(GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX, 16#818A).
2502-define(GL_BGR_EXT, 16#80E0).
2503-define(GL_BGRA_EXT, 16#80E1).
2504-define(GL_ASYNC_MARKER_SGIX, 16#8329).
2505-define(GL_ASYNC_TEX_IMAGE_SGIX, 16#835C).
2506-define(GL_ASYNC_DRAW_PIXELS_SGIX, 16#835D).
2507-define(GL_ASYNC_READ_PIXELS_SGIX, 16#835E).
2508-define(GL_MAX_ASYNC_TEX_IMAGE_SGIX, 16#835F).
2509-define(GL_MAX_ASYNC_DRAW_PIXELS_SGIX, 16#8360).
2510-define(GL_MAX_ASYNC_READ_PIXELS_SGIX, 16#8361).
2511-define(GL_ASYNC_HISTOGRAM_SGIX, 16#832C).
2512-define(GL_MAX_ASYNC_HISTOGRAM_SGIX, 16#832D).
2513-define(GL_PARALLEL_ARRAYS_INTEL, 16#83F4).
2514-define(GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL, 16#83F5).
2515-define(GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL, 16#83F6).
2516-define(GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL, 16#83F7).
2517-define(GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL, 16#83F8).
2518-define(GL_OCCLUSION_TEST_HP, 16#8165).
2519-define(GL_OCCLUSION_TEST_RESULT_HP, 16#8166).
2520-define(GL_PIXEL_TRANSFORM_2D_EXT, 16#8330).
2521-define(GL_PIXEL_MAG_FILTER_EXT, 16#8331).
2522-define(GL_PIXEL_MIN_FILTER_EXT, 16#8332).
2523-define(GL_PIXEL_CUBIC_WEIGHT_EXT, 16#8333).
2524-define(GL_CUBIC_EXT, 16#8334).
2525-define(GL_AVERAGE_EXT, 16#8335).
2526-define(GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, 16#8336).
2527-define(GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, 16#8337).
2528-define(GL_PIXEL_TRANSFORM_2D_MATRIX_EXT, 16#8338).
2529-define(GL_SHARED_TEXTURE_PALETTE_EXT, 16#81FB).
2530-define(GL_LIGHT_MODEL_COLOR_CONTROL_EXT, 16#81F8).
2531-define(GL_SINGLE_COLOR_EXT, 16#81F9).
2532-define(GL_SEPARATE_SPECULAR_COLOR_EXT, 16#81FA).
2533-define(GL_COLOR_SUM_EXT, 16#8458).
2534-define(GL_CURRENT_SECONDARY_COLOR_EXT, 16#8459).
2535-define(GL_SECONDARY_COLOR_ARRAY_SIZE_EXT, 16#845A).
2536-define(GL_SECONDARY_COLOR_ARRAY_TYPE_EXT, 16#845B).
2537-define(GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT, 16#845C).
2538-define(GL_SECONDARY_COLOR_ARRAY_POINTER_EXT, 16#845D).
2539-define(GL_SECONDARY_COLOR_ARRAY_EXT, 16#845E).
2540-define(GL_PERTURB_EXT, 16#85AE).
2541-define(GL_TEXTURE_NORMAL_EXT, 16#85AF).
2542-define(GL_FOG_COORDINATE_SOURCE_EXT, 16#8450).
2543-define(GL_FOG_COORDINATE_EXT, 16#8451).
2544-define(GL_FRAGMENT_DEPTH_EXT, 16#8452).
2545-define(GL_CURRENT_FOG_COORDINATE_EXT, 16#8453).
2546-define(GL_FOG_COORDINATE_ARRAY_TYPE_EXT, 16#8454).
2547-define(GL_FOG_COORDINATE_ARRAY_STRIDE_EXT, 16#8455).
2548-define(GL_FOG_COORDINATE_ARRAY_POINTER_EXT, 16#8456).
2549-define(GL_FOG_COORDINATE_ARRAY_EXT, 16#8457).
2550-define(GL_SCREEN_COORDINATES_REND, 16#8490).
2551-define(GL_INVERTED_SCREEN_W_REND, 16#8491).
2552-define(GL_TANGENT_ARRAY_EXT, 16#8439).
2553-define(GL_BINORMAL_ARRAY_EXT, 16#843A).
2554-define(GL_CURRENT_TANGENT_EXT, 16#843B).
2555-define(GL_CURRENT_BINORMAL_EXT, 16#843C).
2556-define(GL_TANGENT_ARRAY_TYPE_EXT, 16#843E).
2557-define(GL_TANGENT_ARRAY_STRIDE_EXT, 16#843F).
2558-define(GL_BINORMAL_ARRAY_TYPE_EXT, 16#8440).
2559-define(GL_BINORMAL_ARRAY_STRIDE_EXT, 16#8441).
2560-define(GL_TANGENT_ARRAY_POINTER_EXT, 16#8442).
2561-define(GL_BINORMAL_ARRAY_POINTER_EXT, 16#8443).
2562-define(GL_MAP1_TANGENT_EXT, 16#8444).
2563-define(GL_MAP2_TANGENT_EXT, 16#8445).
2564-define(GL_MAP1_BINORMAL_EXT, 16#8446).
2565-define(GL_MAP2_BINORMAL_EXT, 16#8447).
2566-define(GL_COMBINE_EXT, 16#8570).
2567-define(GL_COMBINE_RGB_EXT, 16#8571).
2568-define(GL_COMBINE_ALPHA_EXT, 16#8572).
2569-define(GL_RGB_SCALE_EXT, 16#8573).
2570-define(GL_ADD_SIGNED_EXT, 16#8574).
2571-define(GL_INTERPOLATE_EXT, 16#8575).
2572-define(GL_CONSTANT_EXT, 16#8576).
2573-define(GL_PRIMARY_COLOR_EXT, 16#8577).
2574-define(GL_PREVIOUS_EXT, 16#8578).
2575-define(GL_SOURCE0_RGB_EXT, 16#8580).
2576-define(GL_SOURCE1_RGB_EXT, 16#8581).
2577-define(GL_SOURCE2_RGB_EXT, 16#8582).
2578-define(GL_SOURCE0_ALPHA_EXT, 16#8588).
2579-define(GL_SOURCE1_ALPHA_EXT, 16#8589).
2580-define(GL_SOURCE2_ALPHA_EXT, 16#858A).
2581-define(GL_OPERAND0_RGB_EXT, 16#8590).
2582-define(GL_OPERAND1_RGB_EXT, 16#8591).
2583-define(GL_OPERAND2_RGB_EXT, 16#8592).
2584-define(GL_OPERAND0_ALPHA_EXT, 16#8598).
2585-define(GL_OPERAND1_ALPHA_EXT, 16#8599).
2586-define(GL_OPERAND2_ALPHA_EXT, 16#859A).
2587-define(GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE, 16#85B0).
2588-define(GL_TRANSFORM_HINT_APPLE, 16#85B1).
2589-define(GL_FOG_SCALE_SGIX, 16#81FC).
2590-define(GL_FOG_SCALE_VALUE_SGIX, 16#81FD).
2591-define(GL_UNPACK_CONSTANT_DATA_SUNX, 16#81D5).
2592-define(GL_TEXTURE_CONSTANT_DATA_SUNX, 16#81D6).
2593-define(GL_GLOBAL_ALPHA_SUN, 16#81D9).
2594-define(GL_GLOBAL_ALPHA_FACTOR_SUN, 16#81DA).
2595-define(GL_RESTART_SUN, 16#0001).
2596-define(GL_REPLACE_MIDDLE_SUN, 16#0002).
2597-define(GL_REPLACE_OLDEST_SUN, 16#0003).
2598-define(GL_TRIANGLE_LIST_SUN, 16#81D7).
2599-define(GL_REPLACEMENT_CODE_SUN, 16#81D8).
2600-define(GL_REPLACEMENT_CODE_ARRAY_SUN, 16#85C0).
2601-define(GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN, 16#85C1).
2602-define(GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN, 16#85C2).
2603-define(GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN, 16#85C3).
2604-define(GL_R1UI_V3F_SUN, 16#85C4).
2605-define(GL_R1UI_C4UB_V3F_SUN, 16#85C5).
2606-define(GL_R1UI_C3F_V3F_SUN, 16#85C6).
2607-define(GL_R1UI_N3F_V3F_SUN, 16#85C7).
2608-define(GL_R1UI_C4F_N3F_V3F_SUN, 16#85C8).
2609-define(GL_R1UI_T2F_V3F_SUN, 16#85C9).
2610-define(GL_R1UI_T2F_N3F_V3F_SUN, 16#85CA).
2611-define(GL_R1UI_T2F_C4F_N3F_V3F_SUN, 16#85CB).
2612-define(GL_BLEND_DST_RGB_EXT, 16#80C8).
2613-define(GL_BLEND_SRC_RGB_EXT, 16#80C9).
2614-define(GL_BLEND_DST_ALPHA_EXT, 16#80CA).
2615-define(GL_BLEND_SRC_ALPHA_EXT, 16#80CB).
2616-define(GL_RED_MIN_CLAMP_INGR, 16#8560).
2617-define(GL_GREEN_MIN_CLAMP_INGR, 16#8561).
2618-define(GL_BLUE_MIN_CLAMP_INGR, 16#8562).
2619-define(GL_ALPHA_MIN_CLAMP_INGR, 16#8563).
2620-define(GL_RED_MAX_CLAMP_INGR, 16#8564).
2621-define(GL_GREEN_MAX_CLAMP_INGR, 16#8565).
2622-define(GL_BLUE_MAX_CLAMP_INGR, 16#8566).
2623-define(GL_ALPHA_MAX_CLAMP_INGR, 16#8567).
2624-define(GL_INTERLACE_READ_INGR, 16#8568).
2625-define(GL_INCR_WRAP_EXT, 16#8507).
2626-define(GL_DECR_WRAP_EXT, 16#8508).
2627-define(GL_422_EXT, 16#80CC).
2628-define(GL_422_REV_EXT, 16#80CD).
2629-define(GL_422_AVERAGE_EXT, 16#80CE).
2630-define(GL_422_REV_AVERAGE_EXT, 16#80CF).
2631-define(GL_NORMAL_MAP_NV, 16#8511).
2632-define(GL_REFLECTION_MAP_NV, 16#8512).
2633-define(GL_NORMAL_MAP_EXT, 16#8511).
2634-define(GL_REFLECTION_MAP_EXT, 16#8512).
2635-define(GL_TEXTURE_CUBE_MAP_EXT, 16#8513).
2636-define(GL_TEXTURE_BINDING_CUBE_MAP_EXT, 16#8514).
2637-define(GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT, 16#8515).
2638-define(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT, 16#8516).
2639-define(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT, 16#8517).
2640-define(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT, 16#8518).
2641-define(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT, 16#8519).
2642-define(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT, 16#851A).
2643-define(GL_PROXY_TEXTURE_CUBE_MAP_EXT, 16#851B).
2644-define(GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT, 16#851C).
2645-define(GL_WRAP_BORDER_SUN, 16#81D4).
2646-define(GL_MAX_TEXTURE_LOD_BIAS_EXT, 16#84FD).
2647-define(GL_TEXTURE_FILTER_CONTROL_EXT, 16#8500).
2648-define(GL_TEXTURE_LOD_BIAS_EXT, 16#8501).
2649-define(GL_TEXTURE_MAX_ANISOTROPY_EXT, 16#84FE).
2650-define(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, 16#84FF).
2651-define(GL_MODELVIEW0_STACK_DEPTH_EXT, ?GL_MODELVIEW_STACK_DEPTH).
2652-define(GL_MODELVIEW1_STACK_DEPTH_EXT, 16#8502).
2653-define(GL_MODELVIEW0_MATRIX_EXT, ?GL_MODELVIEW_MATRIX).
2654-define(GL_MODELVIEW1_MATRIX_EXT, 16#8506).
2655-define(GL_VERTEX_WEIGHTING_EXT, 16#8509).
2656-define(GL_MODELVIEW0_EXT, ?GL_MODELVIEW).
2657-define(GL_MODELVIEW1_EXT, 16#850A).
2658-define(GL_CURRENT_VERTEX_WEIGHT_EXT, 16#850B).
2659-define(GL_VERTEX_WEIGHT_ARRAY_EXT, 16#850C).
2660-define(GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT, 16#850D).
2661-define(GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT, 16#850E).
2662-define(GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT, 16#850F).
2663-define(GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT, 16#8510).
2664-define(GL_MAX_SHININESS_NV, 16#8504).
2665-define(GL_MAX_SPOT_EXPONENT_NV, 16#8505).
2666-define(GL_VERTEX_ARRAY_RANGE_NV, 16#851D).
2667-define(GL_VERTEX_ARRAY_RANGE_LENGTH_NV, 16#851E).
2668-define(GL_VERTEX_ARRAY_RANGE_VALID_NV, 16#851F).
2669-define(GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV, 16#8520).
2670-define(GL_VERTEX_ARRAY_RANGE_POINTER_NV, 16#8521).
2671-define(GL_REGISTER_COMBINERS_NV, 16#8522).
2672-define(GL_VARIABLE_A_NV, 16#8523).
2673-define(GL_VARIABLE_B_NV, 16#8524).
2674-define(GL_VARIABLE_C_NV, 16#8525).
2675-define(GL_VARIABLE_D_NV, 16#8526).
2676-define(GL_VARIABLE_E_NV, 16#8527).
2677-define(GL_VARIABLE_F_NV, 16#8528).
2678-define(GL_VARIABLE_G_NV, 16#8529).
2679-define(GL_CONSTANT_COLOR0_NV, 16#852A).
2680-define(GL_CONSTANT_COLOR1_NV, 16#852B).
2681-define(GL_PRIMARY_COLOR_NV, 16#852C).
2682-define(GL_SECONDARY_COLOR_NV, 16#852D).
2683-define(GL_SPARE0_NV, 16#852E).
2684-define(GL_SPARE1_NV, 16#852F).
2685-define(GL_DISCARD_NV, 16#8530).
2686-define(GL_E_TIMES_F_NV, 16#8531).
2687-define(GL_SPARE0_PLUS_SECONDARY_COLOR_NV, 16#8532).
2688-define(GL_UNSIGNED_IDENTITY_NV, 16#8536).
2689-define(GL_UNSIGNED_INVERT_NV, 16#8537).
2690-define(GL_EXPAND_NORMAL_NV, 16#8538).
2691-define(GL_EXPAND_NEGATE_NV, 16#8539).
2692-define(GL_HALF_BIAS_NORMAL_NV, 16#853A).
2693-define(GL_HALF_BIAS_NEGATE_NV, 16#853B).
2694-define(GL_SIGNED_IDENTITY_NV, 16#853C).
2695-define(GL_SIGNED_NEGATE_NV, 16#853D).
2696-define(GL_SCALE_BY_TWO_NV, 16#853E).
2697-define(GL_SCALE_BY_FOUR_NV, 16#853F).
2698-define(GL_SCALE_BY_ONE_HALF_NV, 16#8540).
2699-define(GL_BIAS_BY_NEGATIVE_ONE_HALF_NV, 16#8541).
2700-define(GL_COMBINER_INPUT_NV, 16#8542).
2701-define(GL_COMBINER_MAPPING_NV, 16#8543).
2702-define(GL_COMBINER_COMPONENT_USAGE_NV, 16#8544).
2703-define(GL_COMBINER_AB_DOT_PRODUCT_NV, 16#8545).
2704-define(GL_COMBINER_CD_DOT_PRODUCT_NV, 16#8546).
2705-define(GL_COMBINER_MUX_SUM_NV, 16#8547).
2706-define(GL_COMBINER_SCALE_NV, 16#8548).
2707-define(GL_COMBINER_BIAS_NV, 16#8549).
2708-define(GL_COMBINER_AB_OUTPUT_NV, 16#854A).
2709-define(GL_COMBINER_CD_OUTPUT_NV, 16#854B).
2710-define(GL_COMBINER_SUM_OUTPUT_NV, 16#854C).
2711-define(GL_MAX_GENERAL_COMBINERS_NV, 16#854D).
2712-define(GL_NUM_GENERAL_COMBINERS_NV, 16#854E).
2713-define(GL_COLOR_SUM_CLAMP_NV, 16#854F).
2714-define(GL_COMBINER0_NV, 16#8550).
2715-define(GL_COMBINER1_NV, 16#8551).
2716-define(GL_COMBINER2_NV, 16#8552).
2717-define(GL_COMBINER3_NV, 16#8553).
2718-define(GL_COMBINER4_NV, 16#8554).
2719-define(GL_COMBINER5_NV, 16#8555).
2720-define(GL_COMBINER6_NV, 16#8556).
2721-define(GL_COMBINER7_NV, 16#8557).
2722-define(GL_FOG_DISTANCE_MODE_NV, 16#855A).
2723-define(GL_EYE_RADIAL_NV, 16#855B).
2724-define(GL_EYE_PLANE_ABSOLUTE_NV, 16#855C).
2725-define(GL_EMBOSS_LIGHT_NV, 16#855D).
2726-define(GL_EMBOSS_CONSTANT_NV, 16#855E).
2727-define(GL_EMBOSS_MAP_NV, 16#855F).
2728-define(GL_COMBINE4_NV, 16#8503).
2729-define(GL_SOURCE3_RGB_NV, 16#8583).
2730-define(GL_SOURCE3_ALPHA_NV, 16#858B).
2731-define(GL_OPERAND3_RGB_NV, 16#8593).
2732-define(GL_OPERAND3_ALPHA_NV, 16#859B).
2733-define(GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 16#83F0).
2734-define(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 16#83F1).
2735-define(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, 16#83F2).
2736-define(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 16#83F3).
2737-define(GL_CULL_VERTEX_IBM, 103050).
2738-define(GL_VERTEX_ARRAY_LIST_IBM, 103070).
2739-define(GL_NORMAL_ARRAY_LIST_IBM, 103071).
2740-define(GL_COLOR_ARRAY_LIST_IBM, 103072).
2741-define(GL_INDEX_ARRAY_LIST_IBM, 103073).
2742-define(GL_TEXTURE_COORD_ARRAY_LIST_IBM, 103074).
2743-define(GL_EDGE_FLAG_ARRAY_LIST_IBM, 103075).
2744-define(GL_FOG_COORDINATE_ARRAY_LIST_IBM, 103076).
2745-define(GL_SECONDARY_COLOR_ARRAY_LIST_IBM, 103077).
2746-define(GL_VERTEX_ARRAY_LIST_STRIDE_IBM, 103080).
2747-define(GL_NORMAL_ARRAY_LIST_STRIDE_IBM, 103081).
2748-define(GL_COLOR_ARRAY_LIST_STRIDE_IBM, 103082).
2749-define(GL_INDEX_ARRAY_LIST_STRIDE_IBM, 103083).
2750-define(GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM, 103084).
2751-define(GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM, 103085).
2752-define(GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM, 103086).
2753-define(GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM, 103087).
2754-define(GL_PACK_SUBSAMPLE_RATE_SGIX, 16#85A0).
2755-define(GL_UNPACK_SUBSAMPLE_RATE_SGIX, 16#85A1).
2756-define(GL_PIXEL_SUBSAMPLE_4444_SGIX, 16#85A2).
2757-define(GL_PIXEL_SUBSAMPLE_2424_SGIX, 16#85A3).
2758-define(GL_PIXEL_SUBSAMPLE_4242_SGIX, 16#85A4).
2759-define(GL_YCRCB_SGIX, 16#8318).
2760-define(GL_YCRCBA_SGIX, 16#8319).
2761-define(GL_DEPTH_PASS_INSTRUMENT_SGIX, 16#8310).
2762-define(GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX, 16#8311).
2763-define(GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX, 16#8312).
2764-define(GL_COMPRESSED_RGB_FXT1_3DFX, 16#86B0).
2765-define(GL_COMPRESSED_RGBA_FXT1_3DFX, 16#86B1).
2766-define(GL_MULTISAMPLE_3DFX, 16#86B2).
2767-define(GL_SAMPLE_BUFFERS_3DFX, 16#86B3).
2768-define(GL_SAMPLES_3DFX, 16#86B4).
2769-define(GL_MULTISAMPLE_BIT_3DFX, 16#20000000).
2770-define(GL_MULTISAMPLE_EXT, 16#809D).
2771-define(GL_SAMPLE_ALPHA_TO_MASK_EXT, 16#809E).
2772-define(GL_SAMPLE_ALPHA_TO_ONE_EXT, 16#809F).
2773-define(GL_SAMPLE_MASK_EXT, 16#80A0).
2774-define(GL_1PASS_EXT, 16#80A1).
2775-define(GL_2PASS_0_EXT, 16#80A2).
2776-define(GL_2PASS_1_EXT, 16#80A3).
2777-define(GL_4PASS_0_EXT, 16#80A4).
2778-define(GL_4PASS_1_EXT, 16#80A5).
2779-define(GL_4PASS_2_EXT, 16#80A6).
2780-define(GL_4PASS_3_EXT, 16#80A7).
2781-define(GL_SAMPLE_BUFFERS_EXT, 16#80A8).
2782-define(GL_SAMPLES_EXT, 16#80A9).
2783-define(GL_SAMPLE_MASK_VALUE_EXT, 16#80AA).
2784-define(GL_SAMPLE_MASK_INVERT_EXT, 16#80AB).
2785-define(GL_SAMPLE_PATTERN_EXT, 16#80AC).
2786-define(GL_MULTISAMPLE_BIT_EXT, 16#20000000).
2787-define(GL_VERTEX_PRECLIP_SGIX, 16#83EE).
2788-define(GL_VERTEX_PRECLIP_HINT_SGIX, 16#83EF).
2789-define(GL_CONVOLUTION_HINT_SGIX, 16#8316).
2790-define(GL_PACK_RESAMPLE_SGIX, 16#842C).
2791-define(GL_UNPACK_RESAMPLE_SGIX, 16#842D).
2792-define(GL_RESAMPLE_REPLICATE_SGIX, 16#842E).
2793-define(GL_RESAMPLE_ZERO_FILL_SGIX, 16#842F).
2794-define(GL_RESAMPLE_DECIMATE_SGIX, 16#8430).
2795-define(GL_EYE_DISTANCE_TO_POINT_SGIS, 16#81F0).
2796-define(GL_OBJECT_DISTANCE_TO_POINT_SGIS, 16#81F1).
2797-define(GL_EYE_DISTANCE_TO_LINE_SGIS, 16#81F2).
2798-define(GL_OBJECT_DISTANCE_TO_LINE_SGIS, 16#81F3).
2799-define(GL_EYE_POINT_SGIS, 16#81F4).
2800-define(GL_OBJECT_POINT_SGIS, 16#81F5).
2801-define(GL_EYE_LINE_SGIS, 16#81F6).
2802-define(GL_OBJECT_LINE_SGIS, 16#81F7).
2803-define(GL_TEXTURE_COLOR_WRITEMASK_SGIS, 16#81EF).
2804-define(GL_DOT3_RGB_EXT, 16#8740).
2805-define(GL_DOT3_RGBA_EXT, 16#8741).
2806-define(GL_MIRROR_CLAMP_ATI, 16#8742).
2807-define(GL_MIRROR_CLAMP_TO_EDGE_ATI, 16#8743).
2808-define(GL_ALL_COMPLETED_NV, 16#84F2).
2809-define(GL_FENCE_STATUS_NV, 16#84F3).
2810-define(GL_FENCE_CONDITION_NV, 16#84F4).
2811-define(GL_MIRRORED_REPEAT_IBM, 16#8370).
2812-define(GL_EVAL_2D_NV, 16#86C0).
2813-define(GL_EVAL_TRIANGULAR_2D_NV, 16#86C1).
2814-define(GL_MAP_TESSELLATION_NV, 16#86C2).
2815-define(GL_MAP_ATTRIB_U_ORDER_NV, 16#86C3).
2816-define(GL_MAP_ATTRIB_V_ORDER_NV, 16#86C4).
2817-define(GL_EVAL_FRACTIONAL_TESSELLATION_NV, 16#86C5).
2818-define(GL_EVAL_VERTEX_ATTRIB0_NV, 16#86C6).
2819-define(GL_EVAL_VERTEX_ATTRIB1_NV, 16#86C7).
2820-define(GL_EVAL_VERTEX_ATTRIB2_NV, 16#86C8).
2821-define(GL_EVAL_VERTEX_ATTRIB3_NV, 16#86C9).
2822-define(GL_EVAL_VERTEX_ATTRIB4_NV, 16#86CA).
2823-define(GL_EVAL_VERTEX_ATTRIB5_NV, 16#86CB).
2824-define(GL_EVAL_VERTEX_ATTRIB6_NV, 16#86CC).
2825-define(GL_EVAL_VERTEX_ATTRIB7_NV, 16#86CD).
2826-define(GL_EVAL_VERTEX_ATTRIB8_NV, 16#86CE).
2827-define(GL_EVAL_VERTEX_ATTRIB9_NV, 16#86CF).
2828-define(GL_EVAL_VERTEX_ATTRIB10_NV, 16#86D0).
2829-define(GL_EVAL_VERTEX_ATTRIB11_NV, 16#86D1).
2830-define(GL_EVAL_VERTEX_ATTRIB12_NV, 16#86D2).
2831-define(GL_EVAL_VERTEX_ATTRIB13_NV, 16#86D3).
2832-define(GL_EVAL_VERTEX_ATTRIB14_NV, 16#86D4).
2833-define(GL_EVAL_VERTEX_ATTRIB15_NV, 16#86D5).
2834-define(GL_MAX_MAP_TESSELLATION_NV, 16#86D6).
2835-define(GL_MAX_RATIONAL_EVAL_ORDER_NV, 16#86D7).
2836-define(GL_DEPTH_STENCIL_NV, 16#84F9).
2837-define(GL_UNSIGNED_INT_24_8_NV, 16#84FA).
2838-define(GL_PER_STAGE_CONSTANTS_NV, 16#8535).
2839-define(GL_TEXTURE_RECTANGLE_NV, 16#84F5).
2840-define(GL_TEXTURE_BINDING_RECTANGLE_NV, 16#84F6).
2841-define(GL_PROXY_TEXTURE_RECTANGLE_NV, 16#84F7).
2842-define(GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, 16#84F8).
2843-define(GL_OFFSET_TEXTURE_RECTANGLE_NV, 16#864C).
2844-define(GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV, 16#864D).
2845-define(GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV, 16#864E).
2846-define(GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV, 16#86D9).
2847-define(GL_UNSIGNED_INT_S8_S8_8_8_NV, 16#86DA).
2848-define(GL_UNSIGNED_INT_8_8_S8_S8_REV_NV, 16#86DB).
2849-define(GL_DSDT_MAG_INTENSITY_NV, 16#86DC).
2850-define(GL_SHADER_CONSISTENT_NV, 16#86DD).
2851-define(GL_TEXTURE_SHADER_NV, 16#86DE).
2852-define(GL_SHADER_OPERATION_NV, 16#86DF).
2853-define(GL_CULL_MODES_NV, 16#86E0).
2854-define(GL_OFFSET_TEXTURE_MATRIX_NV, 16#86E1).
2855-define(GL_OFFSET_TEXTURE_SCALE_NV, 16#86E2).
2856-define(GL_OFFSET_TEXTURE_BIAS_NV, 16#86E3).
2857-define(GL_OFFSET_TEXTURE_2D_MATRIX_NV, ?GL_OFFSET_TEXTURE_MATRIX_NV).
2858-define(GL_OFFSET_TEXTURE_2D_SCALE_NV, ?GL_OFFSET_TEXTURE_SCALE_NV).
2859-define(GL_OFFSET_TEXTURE_2D_BIAS_NV, ?GL_OFFSET_TEXTURE_BIAS_NV).
2860-define(GL_PREVIOUS_TEXTURE_INPUT_NV, 16#86E4).
2861-define(GL_CONST_EYE_NV, 16#86E5).
2862-define(GL_PASS_THROUGH_NV, 16#86E6).
2863-define(GL_CULL_FRAGMENT_NV, 16#86E7).
2864-define(GL_OFFSET_TEXTURE_2D_NV, 16#86E8).
2865-define(GL_DEPENDENT_AR_TEXTURE_2D_NV, 16#86E9).
2866-define(GL_DEPENDENT_GB_TEXTURE_2D_NV, 16#86EA).
2867-define(GL_DOT_PRODUCT_NV, 16#86EC).
2868-define(GL_DOT_PRODUCT_DEPTH_REPLACE_NV, 16#86ED).
2869-define(GL_DOT_PRODUCT_TEXTURE_2D_NV, 16#86EE).
2870-define(GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV, 16#86F0).
2871-define(GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV, 16#86F1).
2872-define(GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV, 16#86F2).
2873-define(GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV, 16#86F3).
2874-define(GL_HILO_NV, 16#86F4).
2875-define(GL_DSDT_NV, 16#86F5).
2876-define(GL_DSDT_MAG_NV, 16#86F6).
2877-define(GL_DSDT_MAG_VIB_NV, 16#86F7).
2878-define(GL_HILO16_NV, 16#86F8).
2879-define(GL_SIGNED_HILO_NV, 16#86F9).
2880-define(GL_SIGNED_HILO16_NV, 16#86FA).
2881-define(GL_SIGNED_RGBA_NV, 16#86FB).
2882-define(GL_SIGNED_RGBA8_NV, 16#86FC).
2883-define(GL_SIGNED_RGB_NV, 16#86FE).
2884-define(GL_SIGNED_RGB8_NV, 16#86FF).
2885-define(GL_SIGNED_LUMINANCE_NV, 16#8701).
2886-define(GL_SIGNED_LUMINANCE8_NV, 16#8702).
2887-define(GL_SIGNED_LUMINANCE_ALPHA_NV, 16#8703).
2888-define(GL_SIGNED_LUMINANCE8_ALPHA8_NV, 16#8704).
2889-define(GL_SIGNED_ALPHA_NV, 16#8705).
2890-define(GL_SIGNED_ALPHA8_NV, 16#8706).
2891-define(GL_SIGNED_INTENSITY_NV, 16#8707).
2892-define(GL_SIGNED_INTENSITY8_NV, 16#8708).
2893-define(GL_DSDT8_NV, 16#8709).
2894-define(GL_DSDT8_MAG8_NV, 16#870A).
2895-define(GL_DSDT8_MAG8_INTENSITY8_NV, 16#870B).
2896-define(GL_SIGNED_RGB_UNSIGNED_ALPHA_NV, 16#870C).
2897-define(GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV, 16#870D).
2898-define(GL_HI_SCALE_NV, 16#870E).
2899-define(GL_LO_SCALE_NV, 16#870F).
2900-define(GL_DS_SCALE_NV, 16#8710).
2901-define(GL_DT_SCALE_NV, 16#8711).
2902-define(GL_MAGNITUDE_SCALE_NV, 16#8712).
2903-define(GL_VIBRANCE_SCALE_NV, 16#8713).
2904-define(GL_HI_BIAS_NV, 16#8714).
2905-define(GL_LO_BIAS_NV, 16#8715).
2906-define(GL_DS_BIAS_NV, 16#8716).
2907-define(GL_DT_BIAS_NV, 16#8717).
2908-define(GL_MAGNITUDE_BIAS_NV, 16#8718).
2909-define(GL_VIBRANCE_BIAS_NV, 16#8719).
2910-define(GL_TEXTURE_BORDER_VALUES_NV, 16#871A).
2911-define(GL_TEXTURE_HI_SIZE_NV, 16#871B).
2912-define(GL_TEXTURE_LO_SIZE_NV, 16#871C).
2913-define(GL_TEXTURE_DS_SIZE_NV, 16#871D).
2914-define(GL_TEXTURE_DT_SIZE_NV, 16#871E).
2915-define(GL_TEXTURE_MAG_SIZE_NV, 16#871F).
2916-define(GL_DOT_PRODUCT_TEXTURE_3D_NV, 16#86EF).
2917-define(GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV, 16#8533).
2918-define(GL_VERTEX_PROGRAM_NV, 16#8620).
2919-define(GL_VERTEX_STATE_PROGRAM_NV, 16#8621).
2920-define(GL_ATTRIB_ARRAY_SIZE_NV, 16#8623).
2921-define(GL_ATTRIB_ARRAY_STRIDE_NV, 16#8624).
2922-define(GL_ATTRIB_ARRAY_TYPE_NV, 16#8625).
2923-define(GL_CURRENT_ATTRIB_NV, 16#8626).
2924-define(GL_PROGRAM_LENGTH_NV, 16#8627).
2925-define(GL_PROGRAM_STRING_NV, 16#8628).
2926-define(GL_MODELVIEW_PROJECTION_NV, 16#8629).
2927-define(GL_IDENTITY_NV, 16#862A).
2928-define(GL_INVERSE_NV, 16#862B).
2929-define(GL_TRANSPOSE_NV, 16#862C).
2930-define(GL_INVERSE_TRANSPOSE_NV, 16#862D).
2931-define(GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV, 16#862E).
2932-define(GL_MAX_TRACK_MATRICES_NV, 16#862F).
2933-define(GL_MATRIX0_NV, 16#8630).
2934-define(GL_MATRIX1_NV, 16#8631).
2935-define(GL_MATRIX2_NV, 16#8632).
2936-define(GL_MATRIX3_NV, 16#8633).
2937-define(GL_MATRIX4_NV, 16#8634).
2938-define(GL_MATRIX5_NV, 16#8635).
2939-define(GL_MATRIX6_NV, 16#8636).
2940-define(GL_MATRIX7_NV, 16#8637).
2941-define(GL_CURRENT_MATRIX_STACK_DEPTH_NV, 16#8640).
2942-define(GL_CURRENT_MATRIX_NV, 16#8641).
2943-define(GL_VERTEX_PROGRAM_POINT_SIZE_NV, 16#8642).
2944-define(GL_VERTEX_PROGRAM_TWO_SIDE_NV, 16#8643).
2945-define(GL_PROGRAM_PARAMETER_NV, 16#8644).
2946-define(GL_ATTRIB_ARRAY_POINTER_NV, 16#8645).
2947-define(GL_PROGRAM_TARGET_NV, 16#8646).
2948-define(GL_PROGRAM_RESIDENT_NV, 16#8647).
2949-define(GL_TRACK_MATRIX_NV, 16#8648).
2950-define(GL_TRACK_MATRIX_TRANSFORM_NV, 16#8649).
2951-define(GL_VERTEX_PROGRAM_BINDING_NV, 16#864A).
2952-define(GL_PROGRAM_ERROR_POSITION_NV, 16#864B).
2953-define(GL_VERTEX_ATTRIB_ARRAY0_NV, 16#8650).
2954-define(GL_VERTEX_ATTRIB_ARRAY1_NV, 16#8651).
2955-define(GL_VERTEX_ATTRIB_ARRAY2_NV, 16#8652).
2956-define(GL_VERTEX_ATTRIB_ARRAY3_NV, 16#8653).
2957-define(GL_VERTEX_ATTRIB_ARRAY4_NV, 16#8654).
2958-define(GL_VERTEX_ATTRIB_ARRAY5_NV, 16#8655).
2959-define(GL_VERTEX_ATTRIB_ARRAY6_NV, 16#8656).
2960-define(GL_VERTEX_ATTRIB_ARRAY7_NV, 16#8657).
2961-define(GL_VERTEX_ATTRIB_ARRAY8_NV, 16#8658).
2962-define(GL_VERTEX_ATTRIB_ARRAY9_NV, 16#8659).
2963-define(GL_VERTEX_ATTRIB_ARRAY10_NV, 16#865A).
2964-define(GL_VERTEX_ATTRIB_ARRAY11_NV, 16#865B).
2965-define(GL_VERTEX_ATTRIB_ARRAY12_NV, 16#865C).
2966-define(GL_VERTEX_ATTRIB_ARRAY13_NV, 16#865D).
2967-define(GL_VERTEX_ATTRIB_ARRAY14_NV, 16#865E).
2968-define(GL_VERTEX_ATTRIB_ARRAY15_NV, 16#865F).
2969-define(GL_MAP1_VERTEX_ATTRIB0_4_NV, 16#8660).
2970-define(GL_MAP1_VERTEX_ATTRIB1_4_NV, 16#8661).
2971-define(GL_MAP1_VERTEX_ATTRIB2_4_NV, 16#8662).
2972-define(GL_MAP1_VERTEX_ATTRIB3_4_NV, 16#8663).
2973-define(GL_MAP1_VERTEX_ATTRIB4_4_NV, 16#8664).
2974-define(GL_MAP1_VERTEX_ATTRIB5_4_NV, 16#8665).
2975-define(GL_MAP1_VERTEX_ATTRIB6_4_NV, 16#8666).
2976-define(GL_MAP1_VERTEX_ATTRIB7_4_NV, 16#8667).
2977-define(GL_MAP1_VERTEX_ATTRIB8_4_NV, 16#8668).
2978-define(GL_MAP1_VERTEX_ATTRIB9_4_NV, 16#8669).
2979-define(GL_MAP1_VERTEX_ATTRIB10_4_NV, 16#866A).
2980-define(GL_MAP1_VERTEX_ATTRIB11_4_NV, 16#866B).
2981-define(GL_MAP1_VERTEX_ATTRIB12_4_NV, 16#866C).
2982-define(GL_MAP1_VERTEX_ATTRIB13_4_NV, 16#866D).
2983-define(GL_MAP1_VERTEX_ATTRIB14_4_NV, 16#866E).
2984-define(GL_MAP1_VERTEX_ATTRIB15_4_NV, 16#866F).
2985-define(GL_MAP2_VERTEX_ATTRIB0_4_NV, 16#8670).
2986-define(GL_MAP2_VERTEX_ATTRIB1_4_NV, 16#8671).
2987-define(GL_MAP2_VERTEX_ATTRIB2_4_NV, 16#8672).
2988-define(GL_MAP2_VERTEX_ATTRIB3_4_NV, 16#8673).
2989-define(GL_MAP2_VERTEX_ATTRIB4_4_NV, 16#8674).
2990-define(GL_MAP2_VERTEX_ATTRIB5_4_NV, 16#8675).
2991-define(GL_MAP2_VERTEX_ATTRIB6_4_NV, 16#8676).
2992-define(GL_MAP2_VERTEX_ATTRIB7_4_NV, 16#8677).
2993-define(GL_MAP2_VERTEX_ATTRIB8_4_NV, 16#8678).
2994-define(GL_MAP2_VERTEX_ATTRIB9_4_NV, 16#8679).
2995-define(GL_MAP2_VERTEX_ATTRIB10_4_NV, 16#867A).
2996-define(GL_MAP2_VERTEX_ATTRIB11_4_NV, 16#867B).
2997-define(GL_MAP2_VERTEX_ATTRIB12_4_NV, 16#867C).
2998-define(GL_MAP2_VERTEX_ATTRIB13_4_NV, 16#867D).
2999-define(GL_MAP2_VERTEX_ATTRIB14_4_NV, 16#867E).
3000-define(GL_MAP2_VERTEX_ATTRIB15_4_NV, 16#867F).
3001-define(GL_TEXTURE_MAX_CLAMP_S_SGIX, 16#8369).
3002-define(GL_TEXTURE_MAX_CLAMP_T_SGIX, 16#836A).
3003-define(GL_TEXTURE_MAX_CLAMP_R_SGIX, 16#836B).
3004-define(GL_SCALEBIAS_HINT_SGIX, 16#8322).
3005-define(GL_INTERLACE_OML, 16#8980).
3006-define(GL_INTERLACE_READ_OML, 16#8981).
3007-define(GL_FORMAT_SUBSAMPLE_24_24_OML, 16#8982).
3008-define(GL_FORMAT_SUBSAMPLE_244_244_OML, 16#8983).
3009-define(GL_PACK_RESAMPLE_OML, 16#8984).
3010-define(GL_UNPACK_RESAMPLE_OML, 16#8985).
3011-define(GL_RESAMPLE_REPLICATE_OML, 16#8986).
3012-define(GL_RESAMPLE_ZERO_FILL_OML, 16#8987).
3013-define(GL_RESAMPLE_AVERAGE_OML, 16#8988).
3014-define(GL_RESAMPLE_DECIMATE_OML, 16#8989).
3015-define(GL_DEPTH_STENCIL_TO_RGBA_NV, 16#886E).
3016-define(GL_DEPTH_STENCIL_TO_BGRA_NV, 16#886F).
3017-define(GL_BUMP_ROT_MATRIX_ATI, 16#8775).
3018-define(GL_BUMP_ROT_MATRIX_SIZE_ATI, 16#8776).
3019-define(GL_BUMP_NUM_TEX_UNITS_ATI, 16#8777).
3020-define(GL_BUMP_TEX_UNITS_ATI, 16#8778).
3021-define(GL_DUDV_ATI, 16#8779).
3022-define(GL_DU8DV8_ATI, 16#877A).
3023-define(GL_BUMP_ENVMAP_ATI, 16#877B).
3024-define(GL_BUMP_TARGET_ATI, 16#877C).
3025-define(GL_FRAGMENT_SHADER_ATI, 16#8920).
3026-define(GL_REG_0_ATI, 16#8921).
3027-define(GL_REG_1_ATI, 16#8922).
3028-define(GL_REG_2_ATI, 16#8923).
3029-define(GL_REG_3_ATI, 16#8924).
3030-define(GL_REG_4_ATI, 16#8925).
3031-define(GL_REG_5_ATI, 16#8926).
3032-define(GL_REG_6_ATI, 16#8927).
3033-define(GL_REG_7_ATI, 16#8928).
3034-define(GL_REG_8_ATI, 16#8929).
3035-define(GL_REG_9_ATI, 16#892A).
3036-define(GL_REG_10_ATI, 16#892B).
3037-define(GL_REG_11_ATI, 16#892C).
3038-define(GL_REG_12_ATI, 16#892D).
3039-define(GL_REG_13_ATI, 16#892E).
3040-define(GL_REG_14_ATI, 16#892F).
3041-define(GL_REG_15_ATI, 16#8930).
3042-define(GL_REG_16_ATI, 16#8931).
3043-define(GL_REG_17_ATI, 16#8932).
3044-define(GL_REG_18_ATI, 16#8933).
3045-define(GL_REG_19_ATI, 16#8934).
3046-define(GL_REG_20_ATI, 16#8935).
3047-define(GL_REG_21_ATI, 16#8936).
3048-define(GL_REG_22_ATI, 16#8937).
3049-define(GL_REG_23_ATI, 16#8938).
3050-define(GL_REG_24_ATI, 16#8939).
3051-define(GL_REG_25_ATI, 16#893A).
3052-define(GL_REG_26_ATI, 16#893B).
3053-define(GL_REG_27_ATI, 16#893C).
3054-define(GL_REG_28_ATI, 16#893D).
3055-define(GL_REG_29_ATI, 16#893E).
3056-define(GL_REG_30_ATI, 16#893F).
3057-define(GL_REG_31_ATI, 16#8940).
3058-define(GL_CON_0_ATI, 16#8941).
3059-define(GL_CON_1_ATI, 16#8942).
3060-define(GL_CON_2_ATI, 16#8943).
3061-define(GL_CON_3_ATI, 16#8944).
3062-define(GL_CON_4_ATI, 16#8945).
3063-define(GL_CON_5_ATI, 16#8946).
3064-define(GL_CON_6_ATI, 16#8947).
3065-define(GL_CON_7_ATI, 16#8948).
3066-define(GL_CON_8_ATI, 16#8949).
3067-define(GL_CON_9_ATI, 16#894A).
3068-define(GL_CON_10_ATI, 16#894B).
3069-define(GL_CON_11_ATI, 16#894C).
3070-define(GL_CON_12_ATI, 16#894D).
3071-define(GL_CON_13_ATI, 16#894E).
3072-define(GL_CON_14_ATI, 16#894F).
3073-define(GL_CON_15_ATI, 16#8950).
3074-define(GL_CON_16_ATI, 16#8951).
3075-define(GL_CON_17_ATI, 16#8952).
3076-define(GL_CON_18_ATI, 16#8953).
3077-define(GL_CON_19_ATI, 16#8954).
3078-define(GL_CON_20_ATI, 16#8955).
3079-define(GL_CON_21_ATI, 16#8956).
3080-define(GL_CON_22_ATI, 16#8957).
3081-define(GL_CON_23_ATI, 16#8958).
3082-define(GL_CON_24_ATI, 16#8959).
3083-define(GL_CON_25_ATI, 16#895A).
3084-define(GL_CON_26_ATI, 16#895B).
3085-define(GL_CON_27_ATI, 16#895C).
3086-define(GL_CON_28_ATI, 16#895D).
3087-define(GL_CON_29_ATI, 16#895E).
3088-define(GL_CON_30_ATI, 16#895F).
3089-define(GL_CON_31_ATI, 16#8960).
3090-define(GL_MOV_ATI, 16#8961).
3091-define(GL_ADD_ATI, 16#8963).
3092-define(GL_MUL_ATI, 16#8964).
3093-define(GL_SUB_ATI, 16#8965).
3094-define(GL_DOT3_ATI, 16#8966).
3095-define(GL_DOT4_ATI, 16#8967).
3096-define(GL_MAD_ATI, 16#8968).
3097-define(GL_LERP_ATI, 16#8969).
3098-define(GL_CND_ATI, 16#896A).
3099-define(GL_CND0_ATI, 16#896B).
3100-define(GL_DOT2_ADD_ATI, 16#896C).
3101-define(GL_SECONDARY_INTERPOLATOR_ATI, 16#896D).
3102-define(GL_NUM_FRAGMENT_REGISTERS_ATI, 16#896E).
3103-define(GL_NUM_FRAGMENT_CONSTANTS_ATI, 16#896F).
3104-define(GL_NUM_PASSES_ATI, 16#8970).
3105-define(GL_NUM_INSTRUCTIONS_PER_PASS_ATI, 16#8971).
3106-define(GL_NUM_INSTRUCTIONS_TOTAL_ATI, 16#8972).
3107-define(GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI, 16#8973).
3108-define(GL_NUM_LOOPBACK_COMPONENTS_ATI, 16#8974).
3109-define(GL_COLOR_ALPHA_PAIRING_ATI, 16#8975).
3110-define(GL_SWIZZLE_STR_ATI, 16#8976).
3111-define(GL_SWIZZLE_STQ_ATI, 16#8977).
3112-define(GL_SWIZZLE_STR_DR_ATI, 16#8978).
3113-define(GL_SWIZZLE_STQ_DQ_ATI, 16#8979).
3114-define(GL_SWIZZLE_STRQ_ATI, 16#897A).
3115-define(GL_SWIZZLE_STRQ_DQ_ATI, 16#897B).
3116-define(GL_RED_BIT_ATI, 16#00000001).
3117-define(GL_GREEN_BIT_ATI, 16#00000002).
3118-define(GL_BLUE_BIT_ATI, 16#00000004).
3119-define(GL_2X_BIT_ATI, 16#00000001).
3120-define(GL_4X_BIT_ATI, 16#00000002).
3121-define(GL_8X_BIT_ATI, 16#00000004).
3122-define(GL_HALF_BIT_ATI, 16#00000008).
3123-define(GL_QUARTER_BIT_ATI, 16#00000010).
3124-define(GL_EIGHTH_BIT_ATI, 16#00000020).
3125-define(GL_SATURATE_BIT_ATI, 16#00000040).
3126-define(GL_COMP_BIT_ATI, 16#00000002).
3127-define(GL_NEGATE_BIT_ATI, 16#00000004).
3128-define(GL_BIAS_BIT_ATI, 16#00000008).
3129-define(GL_PN_TRIANGLES_ATI, 16#87F0).
3130-define(GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI, 16#87F1).
3131-define(GL_PN_TRIANGLES_POINT_MODE_ATI, 16#87F2).
3132-define(GL_PN_TRIANGLES_NORMAL_MODE_ATI, 16#87F3).
3133-define(GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI, 16#87F4).
3134-define(GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI, 16#87F5).
3135-define(GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI, 16#87F6).
3136-define(GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI, 16#87F7).
3137-define(GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI, 16#87F8).
3138-define(GL_STATIC_ATI, 16#8760).
3139-define(GL_DYNAMIC_ATI, 16#8761).
3140-define(GL_PRESERVE_ATI, 16#8762).
3141-define(GL_DISCARD_ATI, 16#8763).
3142-define(GL_OBJECT_BUFFER_SIZE_ATI, 16#8764).
3143-define(GL_OBJECT_BUFFER_USAGE_ATI, 16#8765).
3144-define(GL_ARRAY_OBJECT_BUFFER_ATI, 16#8766).
3145-define(GL_ARRAY_OBJECT_OFFSET_ATI, 16#8767).
3146-define(GL_VERTEX_SHADER_EXT, 16#8780).
3147-define(GL_VERTEX_SHADER_BINDING_EXT, 16#8781).
3148-define(GL_OP_INDEX_EXT, 16#8782).
3149-define(GL_OP_NEGATE_EXT, 16#8783).
3150-define(GL_OP_DOT3_EXT, 16#8784).
3151-define(GL_OP_DOT4_EXT, 16#8785).
3152-define(GL_OP_MUL_EXT, 16#8786).
3153-define(GL_OP_ADD_EXT, 16#8787).
3154-define(GL_OP_MADD_EXT, 16#8788).
3155-define(GL_OP_FRAC_EXT, 16#8789).
3156-define(GL_OP_MAX_EXT, 16#878A).
3157-define(GL_OP_MIN_EXT, 16#878B).
3158-define(GL_OP_SET_GE_EXT, 16#878C).
3159-define(GL_OP_SET_LT_EXT, 16#878D).
3160-define(GL_OP_CLAMP_EXT, 16#878E).
3161-define(GL_OP_FLOOR_EXT, 16#878F).
3162-define(GL_OP_ROUND_EXT, 16#8790).
3163-define(GL_OP_EXP_BASE_2_EXT, 16#8791).
3164-define(GL_OP_LOG_BASE_2_EXT, 16#8792).
3165-define(GL_OP_POWER_EXT, 16#8793).
3166-define(GL_OP_RECIP_EXT, 16#8794).
3167-define(GL_OP_RECIP_SQRT_EXT, 16#8795).
3168-define(GL_OP_SUB_EXT, 16#8796).
3169-define(GL_OP_CROSS_PRODUCT_EXT, 16#8797).
3170-define(GL_OP_MULTIPLY_MATRIX_EXT, 16#8798).
3171-define(GL_OP_MOV_EXT, 16#8799).
3172-define(GL_OUTPUT_VERTEX_EXT, 16#879A).
3173-define(GL_OUTPUT_COLOR0_EXT, 16#879B).
3174-define(GL_OUTPUT_COLOR1_EXT, 16#879C).
3175-define(GL_OUTPUT_TEXTURE_COORD0_EXT, 16#879D).
3176-define(GL_OUTPUT_TEXTURE_COORD1_EXT, 16#879E).
3177-define(GL_OUTPUT_TEXTURE_COORD2_EXT, 16#879F).
3178-define(GL_OUTPUT_TEXTURE_COORD3_EXT, 16#87A0).
3179-define(GL_OUTPUT_TEXTURE_COORD4_EXT, 16#87A1).
3180-define(GL_OUTPUT_TEXTURE_COORD5_EXT, 16#87A2).
3181-define(GL_OUTPUT_TEXTURE_COORD6_EXT, 16#87A3).
3182-define(GL_OUTPUT_TEXTURE_COORD7_EXT, 16#87A4).
3183-define(GL_OUTPUT_TEXTURE_COORD8_EXT, 16#87A5).
3184-define(GL_OUTPUT_TEXTURE_COORD9_EXT, 16#87A6).
3185-define(GL_OUTPUT_TEXTURE_COORD10_EXT, 16#87A7).
3186-define(GL_OUTPUT_TEXTURE_COORD11_EXT, 16#87A8).
3187-define(GL_OUTPUT_TEXTURE_COORD12_EXT, 16#87A9).
3188-define(GL_OUTPUT_TEXTURE_COORD13_EXT, 16#87AA).
3189-define(GL_OUTPUT_TEXTURE_COORD14_EXT, 16#87AB).
3190-define(GL_OUTPUT_TEXTURE_COORD15_EXT, 16#87AC).
3191-define(GL_OUTPUT_TEXTURE_COORD16_EXT, 16#87AD).
3192-define(GL_OUTPUT_TEXTURE_COORD17_EXT, 16#87AE).
3193-define(GL_OUTPUT_TEXTURE_COORD18_EXT, 16#87AF).
3194-define(GL_OUTPUT_TEXTURE_COORD19_EXT, 16#87B0).
3195-define(GL_OUTPUT_TEXTURE_COORD20_EXT, 16#87B1).
3196-define(GL_OUTPUT_TEXTURE_COORD21_EXT, 16#87B2).
3197-define(GL_OUTPUT_TEXTURE_COORD22_EXT, 16#87B3).
3198-define(GL_OUTPUT_TEXTURE_COORD23_EXT, 16#87B4).
3199-define(GL_OUTPUT_TEXTURE_COORD24_EXT, 16#87B5).
3200-define(GL_OUTPUT_TEXTURE_COORD25_EXT, 16#87B6).
3201-define(GL_OUTPUT_TEXTURE_COORD26_EXT, 16#87B7).
3202-define(GL_OUTPUT_TEXTURE_COORD27_EXT, 16#87B8).
3203-define(GL_OUTPUT_TEXTURE_COORD28_EXT, 16#87B9).
3204-define(GL_OUTPUT_TEXTURE_COORD29_EXT, 16#87BA).
3205-define(GL_OUTPUT_TEXTURE_COORD30_EXT, 16#87BB).
3206-define(GL_OUTPUT_TEXTURE_COORD31_EXT, 16#87BC).
3207-define(GL_OUTPUT_FOG_EXT, 16#87BD).
3208-define(GL_SCALAR_EXT, 16#87BE).
3209-define(GL_VECTOR_EXT, 16#87BF).
3210-define(GL_MATRIX_EXT, 16#87C0).
3211-define(GL_VARIANT_EXT, 16#87C1).
3212-define(GL_INVARIANT_EXT, 16#87C2).
3213-define(GL_LOCAL_CONSTANT_EXT, 16#87C3).
3214-define(GL_LOCAL_EXT, 16#87C4).
3215-define(GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT, 16#87C5).
3216-define(GL_MAX_VERTEX_SHADER_VARIANTS_EXT, 16#87C6).
3217-define(GL_MAX_VERTEX_SHADER_INVARIANTS_EXT, 16#87C7).
3218-define(GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, 16#87C8).
3219-define(GL_MAX_VERTEX_SHADER_LOCALS_EXT, 16#87C9).
3220-define(GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT, 16#87CA).
3221-define(GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT, 16#87CB).
3222-define(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, 16#87CC).
3223-define(GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT, 16#87CD).
3224-define(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT, 16#87CE).
3225-define(GL_VERTEX_SHADER_INSTRUCTIONS_EXT, 16#87CF).
3226-define(GL_VERTEX_SHADER_VARIANTS_EXT, 16#87D0).
3227-define(GL_VERTEX_SHADER_INVARIANTS_EXT, 16#87D1).
3228-define(GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, 16#87D2).
3229-define(GL_VERTEX_SHADER_LOCALS_EXT, 16#87D3).
3230-define(GL_VERTEX_SHADER_OPTIMIZED_EXT, 16#87D4).
3231-define(GL_X_EXT, 16#87D5).
3232-define(GL_Y_EXT, 16#87D6).
3233-define(GL_Z_EXT, 16#87D7).
3234-define(GL_W_EXT, 16#87D8).
3235-define(GL_NEGATIVE_X_EXT, 16#87D9).
3236-define(GL_NEGATIVE_Y_EXT, 16#87DA).
3237-define(GL_NEGATIVE_Z_EXT, 16#87DB).
3238-define(GL_NEGATIVE_W_EXT, 16#87DC).
3239-define(GL_ZERO_EXT, 16#87DD).
3240-define(GL_ONE_EXT, 16#87DE).
3241-define(GL_NEGATIVE_ONE_EXT, 16#87DF).
3242-define(GL_NORMALIZED_RANGE_EXT, 16#87E0).
3243-define(GL_FULL_RANGE_EXT, 16#87E1).
3244-define(GL_CURRENT_VERTEX_EXT, 16#87E2).
3245-define(GL_MVP_MATRIX_EXT, 16#87E3).
3246-define(GL_VARIANT_VALUE_EXT, 16#87E4).
3247-define(GL_VARIANT_DATATYPE_EXT, 16#87E5).
3248-define(GL_VARIANT_ARRAY_STRIDE_EXT, 16#87E6).
3249-define(GL_VARIANT_ARRAY_TYPE_EXT, 16#87E7).
3250-define(GL_VARIANT_ARRAY_EXT, 16#87E8).
3251-define(GL_VARIANT_ARRAY_POINTER_EXT, 16#87E9).
3252-define(GL_INVARIANT_VALUE_EXT, 16#87EA).
3253-define(GL_INVARIANT_DATATYPE_EXT, 16#87EB).
3254-define(GL_LOCAL_CONSTANT_VALUE_EXT, 16#87EC).
3255-define(GL_LOCAL_CONSTANT_DATATYPE_EXT, 16#87ED).
3256-define(GL_MAX_VERTEX_STREAMS_ATI, 16#876B).
3257-define(GL_VERTEX_STREAM0_ATI, 16#876C).
3258-define(GL_VERTEX_STREAM1_ATI, 16#876D).
3259-define(GL_VERTEX_STREAM2_ATI, 16#876E).
3260-define(GL_VERTEX_STREAM3_ATI, 16#876F).
3261-define(GL_VERTEX_STREAM4_ATI, 16#8770).
3262-define(GL_VERTEX_STREAM5_ATI, 16#8771).
3263-define(GL_VERTEX_STREAM6_ATI, 16#8772).
3264-define(GL_VERTEX_STREAM7_ATI, 16#8773).
3265-define(GL_VERTEX_SOURCE_ATI, 16#8774).
3266-define(GL_ELEMENT_ARRAY_ATI, 16#8768).
3267-define(GL_ELEMENT_ARRAY_TYPE_ATI, 16#8769).
3268-define(GL_ELEMENT_ARRAY_POINTER_ATI, 16#876A).
3269-define(GL_QUAD_MESH_SUN, 16#8614).
3270-define(GL_TRIANGLE_MESH_SUN, 16#8615).
3271-define(GL_SLICE_ACCUM_SUN, 16#85CC).
3272-define(GL_MULTISAMPLE_FILTER_HINT_NV, 16#8534).
3273-define(GL_DEPTH_CLAMP_NV, 16#864F).
3274-define(GL_PIXEL_COUNTER_BITS_NV, 16#8864).
3275-define(GL_CURRENT_OCCLUSION_QUERY_ID_NV, 16#8865).
3276-define(GL_PIXEL_COUNT_NV, 16#8866).
3277-define(GL_PIXEL_COUNT_AVAILABLE_NV, 16#8867).
3278-define(GL_POINT_SPRITE_NV, 16#8861).
3279-define(GL_COORD_REPLACE_NV, 16#8862).
3280-define(GL_POINT_SPRITE_R_MODE_NV, 16#8863).
3281-define(GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV, 16#8850).
3282-define(GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV, 16#8851).
3283-define(GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV, 16#8852).
3284-define(GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV, 16#8853).
3285-define(GL_OFFSET_HILO_TEXTURE_2D_NV, 16#8854).
3286-define(GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV, 16#8855).
3287-define(GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV, 16#8856).
3288-define(GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV, 16#8857).
3289-define(GL_DEPENDENT_HILO_TEXTURE_2D_NV, 16#8858).
3290-define(GL_DEPENDENT_RGB_TEXTURE_3D_NV, 16#8859).
3291-define(GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV, 16#885A).
3292-define(GL_DOT_PRODUCT_PASS_THROUGH_NV, 16#885B).
3293-define(GL_DOT_PRODUCT_TEXTURE_1D_NV, 16#885C).
3294-define(GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV, 16#885D).
3295-define(GL_HILO8_NV, 16#885E).
3296-define(GL_SIGNED_HILO8_NV, 16#885F).
3297-define(GL_FORCE_BLUE_TO_ONE_NV, 16#8860).
3298-define(GL_STENCIL_TEST_TWO_SIDE_EXT, 16#8910).
3299-define(GL_ACTIVE_STENCIL_FACE_EXT, 16#8911).
3300-define(GL_TEXT_FRAGMENT_SHADER_ATI, 16#8200).
3301-define(GL_UNPACK_CLIENT_STORAGE_APPLE, 16#85B2).
3302-define(GL_ELEMENT_ARRAY_APPLE, 16#8A0C).
3303-define(GL_ELEMENT_ARRAY_TYPE_APPLE, 16#8A0D).
3304-define(GL_ELEMENT_ARRAY_POINTER_APPLE, 16#8A0E).
3305-define(GL_DRAW_PIXELS_APPLE, 16#8A0A).
3306-define(GL_FENCE_APPLE, 16#8A0B).
3307-define(GL_VERTEX_ARRAY_BINDING_APPLE, 16#85B5).
3308-define(GL_VERTEX_ARRAY_RANGE_APPLE, 16#851D).
3309-define(GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE, 16#851E).
3310-define(GL_VERTEX_ARRAY_STORAGE_HINT_APPLE, 16#851F).
3311-define(GL_VERTEX_ARRAY_RANGE_POINTER_APPLE, 16#8521).
3312-define(GL_STORAGE_CLIENT_APPLE, 16#85B4).
3313-define(GL_STORAGE_CACHED_APPLE, 16#85BE).
3314-define(GL_STORAGE_SHARED_APPLE, 16#85BF).
3315-define(GL_YCBCR_422_APPLE, 16#85B9).
3316-define(GL_UNSIGNED_SHORT_8_8_APPLE, 16#85BA).
3317-define(GL_UNSIGNED_SHORT_8_8_REV_APPLE, 16#85BB).
3318-define(GL_RGB_S3TC, 16#83A0).
3319-define(GL_RGB4_S3TC, 16#83A1).
3320-define(GL_RGBA_S3TC, 16#83A2).
3321-define(GL_RGBA4_S3TC, 16#83A3).
3322-define(GL_MAX_DRAW_BUFFERS_ATI, 16#8824).
3323-define(GL_DRAW_BUFFER0_ATI, 16#8825).
3324-define(GL_DRAW_BUFFER1_ATI, 16#8826).
3325-define(GL_DRAW_BUFFER2_ATI, 16#8827).
3326-define(GL_DRAW_BUFFER3_ATI, 16#8828).
3327-define(GL_DRAW_BUFFER4_ATI, 16#8829).
3328-define(GL_DRAW_BUFFER5_ATI, 16#882A).
3329-define(GL_DRAW_BUFFER6_ATI, 16#882B).
3330-define(GL_DRAW_BUFFER7_ATI, 16#882C).
3331-define(GL_DRAW_BUFFER8_ATI, 16#882D).
3332-define(GL_DRAW_BUFFER9_ATI, 16#882E).
3333-define(GL_DRAW_BUFFER10_ATI, 16#882F).
3334-define(GL_DRAW_BUFFER11_ATI, 16#8830).
3335-define(GL_DRAW_BUFFER12_ATI, 16#8831).
3336-define(GL_DRAW_BUFFER13_ATI, 16#8832).
3337-define(GL_DRAW_BUFFER14_ATI, 16#8833).
3338-define(GL_DRAW_BUFFER15_ATI, 16#8834).
3339-define(GL_TYPE_RGBA_FLOAT_ATI, 16#8820).
3340-define(GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI, 16#8835).
3341-define(GL_MODULATE_ADD_ATI, 16#8744).
3342-define(GL_MODULATE_SIGNED_ADD_ATI, 16#8745).
3343-define(GL_MODULATE_SUBTRACT_ATI, 16#8746).
3344-define(GL_RGBA_FLOAT32_ATI, 16#8814).
3345-define(GL_RGB_FLOAT32_ATI, 16#8815).
3346-define(GL_ALPHA_FLOAT32_ATI, 16#8816).
3347-define(GL_INTENSITY_FLOAT32_ATI, 16#8817).
3348-define(GL_LUMINANCE_FLOAT32_ATI, 16#8818).
3349-define(GL_LUMINANCE_ALPHA_FLOAT32_ATI, 16#8819).
3350-define(GL_RGBA_FLOAT16_ATI, 16#881A).
3351-define(GL_RGB_FLOAT16_ATI, 16#881B).
3352-define(GL_ALPHA_FLOAT16_ATI, 16#881C).
3353-define(GL_INTENSITY_FLOAT16_ATI, 16#881D).
3354-define(GL_LUMINANCE_FLOAT16_ATI, 16#881E).
3355-define(GL_LUMINANCE_ALPHA_FLOAT16_ATI, 16#881F).
3356-define(GL_FLOAT_R_NV, 16#8880).
3357-define(GL_FLOAT_RG_NV, 16#8881).
3358-define(GL_FLOAT_RGB_NV, 16#8882).
3359-define(GL_FLOAT_RGBA_NV, 16#8883).
3360-define(GL_FLOAT_R16_NV, 16#8884).
3361-define(GL_FLOAT_R32_NV, 16#8885).
3362-define(GL_FLOAT_RG16_NV, 16#8886).
3363-define(GL_FLOAT_RG32_NV, 16#8887).
3364-define(GL_FLOAT_RGB16_NV, 16#8888).
3365-define(GL_FLOAT_RGB32_NV, 16#8889).
3366-define(GL_FLOAT_RGBA16_NV, 16#888A).
3367-define(GL_FLOAT_RGBA32_NV, 16#888B).
3368-define(GL_TEXTURE_FLOAT_COMPONENTS_NV, 16#888C).
3369-define(GL_FLOAT_CLEAR_COLOR_VALUE_NV, 16#888D).
3370-define(GL_FLOAT_RGBA_MODE_NV, 16#888E).
3371-define(GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV, 16#8868).
3372-define(GL_FRAGMENT_PROGRAM_NV, 16#8870).
3373-define(GL_MAX_TEXTURE_COORDS_NV, 16#8871).
3374-define(GL_MAX_TEXTURE_IMAGE_UNITS_NV, 16#8872).
3375-define(GL_FRAGMENT_PROGRAM_BINDING_NV, 16#8873).
3376-define(GL_PROGRAM_ERROR_STRING_NV, 16#8874).
3377-define(GL_HALF_FLOAT_NV, 16#140B).
3378-define(GL_WRITE_PIXEL_DATA_RANGE_NV, 16#8878).
3379-define(GL_READ_PIXEL_DATA_RANGE_NV, 16#8879).
3380-define(GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV, 16#887A).
3381-define(GL_READ_PIXEL_DATA_RANGE_LENGTH_NV, 16#887B).
3382-define(GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV, 16#887C).
3383-define(GL_READ_PIXEL_DATA_RANGE_POINTER_NV, 16#887D).
3384-define(GL_PRIMITIVE_RESTART_NV, 16#8558).
3385-define(GL_PRIMITIVE_RESTART_INDEX_NV, 16#8559).
3386-define(GL_TEXTURE_UNSIGNED_REMAP_MODE_NV, 16#888F).
3387-define(GL_STENCIL_BACK_FUNC_ATI, 16#8800).
3388-define(GL_STENCIL_BACK_FAIL_ATI, 16#8801).
3389-define(GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI, 16#8802).
3390-define(GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI, 16#8803).
3391-define(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, 16#8B9A).
3392-define(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, 16#8B9B).
3393-define(GL_DEPTH_BOUNDS_TEST_EXT, 16#8890).
3394-define(GL_DEPTH_BOUNDS_EXT, 16#8891).
3395-define(GL_MIRROR_CLAMP_EXT, 16#8742).
3396-define(GL_MIRROR_CLAMP_TO_EDGE_EXT, 16#8743).
3397-define(GL_MIRROR_CLAMP_TO_BORDER_EXT, 16#8912).
3398-define(GL_BLEND_EQUATION_RGB_EXT, 16#8009).
3399-define(GL_BLEND_EQUATION_ALPHA_EXT, 16#883D).
3400-define(GL_PACK_INVERT_MESA, 16#8758).
3401-define(GL_UNSIGNED_SHORT_8_8_MESA, 16#85BA).
3402-define(GL_UNSIGNED_SHORT_8_8_REV_MESA, 16#85BB).
3403-define(GL_YCBCR_MESA, 16#8757).
3404-define(GL_PIXEL_PACK_BUFFER_EXT, 16#88EB).
3405-define(GL_PIXEL_UNPACK_BUFFER_EXT, 16#88EC).
3406-define(GL_PIXEL_PACK_BUFFER_BINDING_EXT, 16#88ED).
3407-define(GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, 16#88EF).
3408-define(GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV, 16#88F4).
3409-define(GL_MAX_PROGRAM_CALL_DEPTH_NV, 16#88F5).
3410-define(GL_MAX_PROGRAM_IF_DEPTH_NV, 16#88F6).
3411-define(GL_MAX_PROGRAM_LOOP_DEPTH_NV, 16#88F7).
3412-define(GL_MAX_PROGRAM_LOOP_COUNT_NV, 16#88F8).
3413-define(GL_INVALID_FRAMEBUFFER_OPERATION_EXT, 16#0506).
3414-define(GL_MAX_RENDERBUFFER_SIZE_EXT, 16#84E8).
3415-define(GL_FRAMEBUFFER_BINDING_EXT, 16#8CA6).
3416-define(GL_RENDERBUFFER_BINDING_EXT, 16#8CA7).
3417-define(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT, 16#8CD0).
3418-define(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, 16#8CD1).
3419-define(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, 16#8CD2).
3420-define(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT, 16#8CD3).
3421-define(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT, 16#8CD4).
3422-define(GL_FRAMEBUFFER_COMPLETE_EXT, 16#8CD5).
3423-define(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT, 16#8CD6).
3424-define(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT, 16#8CD7).
3425-define(GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT, 16#8CD9).
3426-define(GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT, 16#8CDA).
3427-define(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT, 16#8CDB).
3428-define(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT, 16#8CDC).
3429-define(GL_FRAMEBUFFER_UNSUPPORTED_EXT, 16#8CDD).
3430-define(GL_MAX_COLOR_ATTACHMENTS_EXT, 16#8CDF).
3431-define(GL_COLOR_ATTACHMENT0_EXT, 16#8CE0).
3432-define(GL_COLOR_ATTACHMENT1_EXT, 16#8CE1).
3433-define(GL_COLOR_ATTACHMENT2_EXT, 16#8CE2).
3434-define(GL_COLOR_ATTACHMENT3_EXT, 16#8CE3).
3435-define(GL_COLOR_ATTACHMENT4_EXT, 16#8CE4).
3436-define(GL_COLOR_ATTACHMENT5_EXT, 16#8CE5).
3437-define(GL_COLOR_ATTACHMENT6_EXT, 16#8CE6).
3438-define(GL_COLOR_ATTACHMENT7_EXT, 16#8CE7).
3439-define(GL_COLOR_ATTACHMENT8_EXT, 16#8CE8).
3440-define(GL_COLOR_ATTACHMENT9_EXT, 16#8CE9).
3441-define(GL_COLOR_ATTACHMENT10_EXT, 16#8CEA).
3442-define(GL_COLOR_ATTACHMENT11_EXT, 16#8CEB).
3443-define(GL_COLOR_ATTACHMENT12_EXT, 16#8CEC).
3444-define(GL_COLOR_ATTACHMENT13_EXT, 16#8CED).
3445-define(GL_COLOR_ATTACHMENT14_EXT, 16#8CEE).
3446-define(GL_COLOR_ATTACHMENT15_EXT, 16#8CEF).
3447-define(GL_DEPTH_ATTACHMENT_EXT, 16#8D00).
3448-define(GL_STENCIL_ATTACHMENT_EXT, 16#8D20).
3449-define(GL_FRAMEBUFFER_EXT, 16#8D40).
3450-define(GL_RENDERBUFFER_EXT, 16#8D41).
3451-define(GL_RENDERBUFFER_WIDTH_EXT, 16#8D42).
3452-define(GL_RENDERBUFFER_HEIGHT_EXT, 16#8D43).
3453-define(GL_RENDERBUFFER_INTERNAL_FORMAT_EXT, 16#8D44).
3454-define(GL_STENCIL_INDEX1_EXT, 16#8D46).
3455-define(GL_STENCIL_INDEX4_EXT, 16#8D47).
3456-define(GL_STENCIL_INDEX8_EXT, 16#8D48).
3457-define(GL_STENCIL_INDEX16_EXT, 16#8D49).
3458-define(GL_RENDERBUFFER_RED_SIZE_EXT, 16#8D50).
3459-define(GL_RENDERBUFFER_GREEN_SIZE_EXT, 16#8D51).
3460-define(GL_RENDERBUFFER_BLUE_SIZE_EXT, 16#8D52).
3461-define(GL_RENDERBUFFER_ALPHA_SIZE_EXT, 16#8D53).
3462-define(GL_RENDERBUFFER_DEPTH_SIZE_EXT, 16#8D54).
3463-define(GL_RENDERBUFFER_STENCIL_SIZE_EXT, 16#8D55).
3464-define(GL_DEPTH_STENCIL_EXT, 16#84F9).
3465-define(GL_UNSIGNED_INT_24_8_EXT, 16#84FA).
3466-define(GL_DEPTH24_STENCIL8_EXT, 16#88F0).
3467-define(GL_TEXTURE_STENCIL_SIZE_EXT, 16#88F1).
3468-define(GL_STENCIL_TAG_BITS_EXT, 16#88F2).
3469-define(GL_STENCIL_CLEAR_TAG_VALUE_EXT, 16#88F3).
3470-define(GL_SRGB_EXT, 16#8C40).
3471-define(GL_SRGB8_EXT, 16#8C41).
3472-define(GL_SRGB_ALPHA_EXT, 16#8C42).
3473-define(GL_SRGB8_ALPHA8_EXT, 16#8C43).
3474-define(GL_SLUMINANCE_ALPHA_EXT, 16#8C44).
3475-define(GL_SLUMINANCE8_ALPHA8_EXT, 16#8C45).
3476-define(GL_SLUMINANCE_EXT, 16#8C46).
3477-define(GL_SLUMINANCE8_EXT, 16#8C47).
3478-define(GL_COMPRESSED_SRGB_EXT, 16#8C48).
3479-define(GL_COMPRESSED_SRGB_ALPHA_EXT, 16#8C49).
3480-define(GL_COMPRESSED_SLUMINANCE_EXT, 16#8C4A).
3481-define(GL_COMPRESSED_SLUMINANCE_ALPHA_EXT, 16#8C4B).
3482-define(GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, 16#8C4C).
3483-define(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, 16#8C4D).
3484-define(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, 16#8C4E).
3485-define(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, 16#8C4F).
3486-define(GL_READ_FRAMEBUFFER_EXT, 16#8CA8).
3487-define(GL_DRAW_FRAMEBUFFER_EXT, 16#8CA9).
3488-define(GL_DRAW_FRAMEBUFFER_BINDING_EXT, ?GL_FRAMEBUFFER_BINDING_EXT).
3489-define(GL_READ_FRAMEBUFFER_BINDING_EXT, 16#8CAA).
3490-define(GL_RENDERBUFFER_SAMPLES_EXT, 16#8CAB).
3491-define(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT, 16#8D56).
3492-define(GL_MAX_SAMPLES_EXT, 16#8D57).
3493-define(GL_TEXTURE_1D_STACK_MESAX, 16#8759).
3494-define(GL_TEXTURE_2D_STACK_MESAX, 16#875A).
3495-define(GL_PROXY_TEXTURE_1D_STACK_MESAX, 16#875B).
3496-define(GL_PROXY_TEXTURE_2D_STACK_MESAX, 16#875C).
3497-define(GL_TEXTURE_1D_STACK_BINDING_MESAX, 16#875D).
3498-define(GL_TEXTURE_2D_STACK_BINDING_MESAX, 16#875E).
3499-define(GL_TIME_ELAPSED_EXT, 16#88BF).
3500-define(GL_BUFFER_SERIALIZED_MODIFY_APPLE, 16#8A12).
3501-define(GL_BUFFER_FLUSHING_UNMAP_APPLE, 16#8A13).
3502-define(GL_MIN_PROGRAM_TEXEL_OFFSET_NV, 16#8904).
3503-define(GL_MAX_PROGRAM_TEXEL_OFFSET_NV, 16#8905).
3504-define(GL_PROGRAM_ATTRIB_COMPONENTS_NV, 16#8906).
3505-define(GL_PROGRAM_RESULT_COMPONENTS_NV, 16#8907).
3506-define(GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV, 16#8908).
3507-define(GL_MAX_PROGRAM_RESULT_COMPONENTS_NV, 16#8909).
3508-define(GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV, 16#8DA5).
3509-define(GL_MAX_PROGRAM_GENERIC_RESULTS_NV, 16#8DA6).
3510-define(GL_LINES_ADJACENCY_EXT, 16#000A).
3511-define(GL_LINE_STRIP_ADJACENCY_EXT, 16#000B).
3512-define(GL_TRIANGLES_ADJACENCY_EXT, 16#000C).
3513-define(GL_TRIANGLE_STRIP_ADJACENCY_EXT, 16#000D).
3514-define(GL_GEOMETRY_PROGRAM_NV, 16#8C26).
3515-define(GL_MAX_PROGRAM_OUTPUT_VERTICES_NV, 16#8C27).
3516-define(GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV, 16#8C28).
3517-define(GL_GEOMETRY_VERTICES_OUT_EXT, 16#8DDA).
3518-define(GL_GEOMETRY_INPUT_TYPE_EXT, 16#8DDB).
3519-define(GL_GEOMETRY_OUTPUT_TYPE_EXT, 16#8DDC).
3520-define(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT, 16#8C29).
3521-define(GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT, 16#8DA7).
3522-define(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT, 16#8DA8).
3523-define(GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT, 16#8DA9).
3524-define(GL_PROGRAM_POINT_SIZE_EXT, 16#8642).
3525-define(GL_GEOMETRY_SHADER_EXT, 16#8DD9).
3526-define(GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT, 16#8DDD).
3527-define(GL_MAX_VERTEX_VARYING_COMPONENTS_EXT, 16#8DDE).
3528-define(GL_MAX_VARYING_COMPONENTS_EXT, 16#8B4B).
3529-define(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT, 16#8DDF).
3530-define(GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT, 16#8DE0).
3531-define(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT, 16#8DE1).
3532-define(GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV, 16#88FD).
3533-define(GL_SAMPLER_1D_ARRAY_EXT, 16#8DC0).
3534-define(GL_SAMPLER_2D_ARRAY_EXT, 16#8DC1).
3535-define(GL_SAMPLER_BUFFER_EXT, 16#8DC2).
3536-define(GL_SAMPLER_1D_ARRAY_SHADOW_EXT, 16#8DC3).
3537-define(GL_SAMPLER_2D_ARRAY_SHADOW_EXT, 16#8DC4).
3538-define(GL_SAMPLER_CUBE_SHADOW_EXT, 16#8DC5).
3539-define(GL_UNSIGNED_INT_VEC2_EXT, 16#8DC6).
3540-define(GL_UNSIGNED_INT_VEC3_EXT, 16#8DC7).
3541-define(GL_UNSIGNED_INT_VEC4_EXT, 16#8DC8).
3542-define(GL_INT_SAMPLER_1D_EXT, 16#8DC9).
3543-define(GL_INT_SAMPLER_2D_EXT, 16#8DCA).
3544-define(GL_INT_SAMPLER_3D_EXT, 16#8DCB).
3545-define(GL_INT_SAMPLER_CUBE_EXT, 16#8DCC).
3546-define(GL_INT_SAMPLER_2D_RECT_EXT, 16#8DCD).
3547-define(GL_INT_SAMPLER_1D_ARRAY_EXT, 16#8DCE).
3548-define(GL_INT_SAMPLER_2D_ARRAY_EXT, 16#8DCF).
3549-define(GL_INT_SAMPLER_BUFFER_EXT, 16#8DD0).
3550-define(GL_UNSIGNED_INT_SAMPLER_1D_EXT, 16#8DD1).
3551-define(GL_UNSIGNED_INT_SAMPLER_2D_EXT, 16#8DD2).
3552-define(GL_UNSIGNED_INT_SAMPLER_3D_EXT, 16#8DD3).
3553-define(GL_UNSIGNED_INT_SAMPLER_CUBE_EXT, 16#8DD4).
3554-define(GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT, 16#8DD5).
3555-define(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT, 16#8DD6).
3556-define(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT, 16#8DD7).
3557-define(GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT, 16#8DD8).
3558-define(GL_R11F_G11F_B10F_EXT, 16#8C3A).
3559-define(GL_UNSIGNED_INT_10F_11F_11F_REV_EXT, 16#8C3B).
3560-define(GL_RGBA_SIGNED_COMPONENTS_EXT, 16#8C3C).
3561-define(GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT, 16#884E).
3562-define(GL_TEXTURE_BUFFER_EXT, 16#8C2A).
3563-define(GL_MAX_TEXTURE_BUFFER_SIZE_EXT, 16#8C2B).
3564-define(GL_TEXTURE_BINDING_BUFFER_EXT, 16#8C2C).
3565-define(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT, 16#8C2D).
3566-define(GL_TEXTURE_BUFFER_FORMAT_EXT, 16#8C2E).
3567-define(GL_COMPRESSED_LUMINANCE_LATC1_EXT, 16#8C70).
3568-define(GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, 16#8C71).
3569-define(GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, 16#8C72).
3570-define(GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, 16#8C73).
3571-define(GL_COMPRESSED_RED_RGTC1_EXT, 16#8DBB).
3572-define(GL_COMPRESSED_SIGNED_RED_RGTC1_EXT, 16#8DBC).
3573-define(GL_COMPRESSED_RED_GREEN_RGTC2_EXT, 16#8DBD).
3574-define(GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT, 16#8DBE).
3575-define(GL_RGB9_E5_EXT, 16#8C3D).
3576-define(GL_UNSIGNED_INT_5_9_9_9_REV_EXT, 16#8C3E).
3577-define(GL_TEXTURE_SHARED_SIZE_EXT, 16#8C3F).
3578-define(GL_DEPTH_COMPONENT32F_NV, 16#8DAB).
3579-define(GL_DEPTH32F_STENCIL8_NV, 16#8DAC).
3580-define(GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV, 16#8DAD).
3581-define(GL_DEPTH_BUFFER_FLOAT_MODE_NV, 16#8DAF).
3582-define(GL_RENDERBUFFER_COVERAGE_SAMPLES_NV, 16#8CAB).
3583-define(GL_RENDERBUFFER_COLOR_SAMPLES_NV, 16#8E10).
3584-define(GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV, 16#8E11).
3585-define(GL_MULTISAMPLE_COVERAGE_MODES_NV, 16#8E12).
3586-define(GL_FRAMEBUFFER_SRGB_EXT, 16#8DB9).
3587-define(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, 16#8DBA).
3588-define(GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV, 16#8DA0).
3589-define(GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV, 16#8DA1).
3590-define(GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, 16#8DA2).
3591-define(GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV, 16#8DA3).
3592-define(GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV, 16#8DA4).
3593-define(GL_BACK_PRIMARY_COLOR_NV, 16#8C77).
3594-define(GL_BACK_SECONDARY_COLOR_NV, 16#8C78).
3595-define(GL_TEXTURE_COORD_NV, 16#8C79).
3596-define(GL_CLIP_DISTANCE_NV, 16#8C7A).
3597-define(GL_VERTEX_ID_NV, 16#8C7B).
3598-define(GL_PRIMITIVE_ID_NV, 16#8C7C).
3599-define(GL_GENERIC_ATTRIB_NV, 16#8C7D).
3600-define(GL_TRANSFORM_FEEDBACK_ATTRIBS_NV, 16#8C7E).
3601-define(GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV, 16#8C7F).
3602-define(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV, 16#8C80).
3603-define(GL_ACTIVE_VARYINGS_NV, 16#8C81).
3604-define(GL_ACTIVE_VARYING_MAX_LENGTH_NV, 16#8C82).
3605-define(GL_TRANSFORM_FEEDBACK_VARYINGS_NV, 16#8C83).
3606-define(GL_TRANSFORM_FEEDBACK_BUFFER_START_NV, 16#8C84).
3607-define(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV, 16#8C85).
3608-define(GL_TRANSFORM_FEEDBACK_RECORD_NV, 16#8C86).
3609-define(GL_PRIMITIVES_GENERATED_NV, 16#8C87).
3610-define(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV, 16#8C88).
3611-define(GL_RASTERIZER_DISCARD_NV, 16#8C89).
3612-define(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV, 16#8C8A).
3613-define(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV, 16#8C8B).
3614-define(GL_INTERLEAVED_ATTRIBS_NV, 16#8C8C).
3615-define(GL_SEPARATE_ATTRIBS_NV, 16#8C8D).
3616-define(GL_TRANSFORM_FEEDBACK_BUFFER_NV, 16#8C8E).
3617-define(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV, 16#8C8F).
3618-define(GL_LAYER_NV, 16#8DAA).
3619-define(GL_NEXT_BUFFER_NV, -2).
3620-define(GL_SKIP_COMPONENTS4_NV, -3).
3621-define(GL_SKIP_COMPONENTS3_NV, -4).
3622-define(GL_SKIP_COMPONENTS2_NV, -5).
3623-define(GL_SKIP_COMPONENTS1_NV, -6).
3624-define(GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT, 16#8DE2).
3625-define(GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT, 16#8DE3).
3626-define(GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT, 16#8DE4).
3627-define(GL_MAX_BINDABLE_UNIFORM_SIZE_EXT, 16#8DED).
3628-define(GL_UNIFORM_BUFFER_EXT, 16#8DEE).
3629-define(GL_UNIFORM_BUFFER_BINDING_EXT, 16#8DEF).
3630-define(GL_RGBA32UI_EXT, 16#8D70).
3631-define(GL_RGB32UI_EXT, 16#8D71).
3632-define(GL_ALPHA32UI_EXT, 16#8D72).
3633-define(GL_INTENSITY32UI_EXT, 16#8D73).
3634-define(GL_LUMINANCE32UI_EXT, 16#8D74).
3635-define(GL_LUMINANCE_ALPHA32UI_EXT, 16#8D75).
3636-define(GL_RGBA16UI_EXT, 16#8D76).
3637-define(GL_RGB16UI_EXT, 16#8D77).
3638-define(GL_ALPHA16UI_EXT, 16#8D78).
3639-define(GL_INTENSITY16UI_EXT, 16#8D79).
3640-define(GL_LUMINANCE16UI_EXT, 16#8D7A).
3641-define(GL_LUMINANCE_ALPHA16UI_EXT, 16#8D7B).
3642-define(GL_RGBA8UI_EXT, 16#8D7C).
3643-define(GL_RGB8UI_EXT, 16#8D7D).
3644-define(GL_ALPHA8UI_EXT, 16#8D7E).
3645-define(GL_INTENSITY8UI_EXT, 16#8D7F).
3646-define(GL_LUMINANCE8UI_EXT, 16#8D80).
3647-define(GL_LUMINANCE_ALPHA8UI_EXT, 16#8D81).
3648-define(GL_RGBA32I_EXT, 16#8D82).
3649-define(GL_RGB32I_EXT, 16#8D83).
3650-define(GL_ALPHA32I_EXT, 16#8D84).
3651-define(GL_INTENSITY32I_EXT, 16#8D85).
3652-define(GL_LUMINANCE32I_EXT, 16#8D86).
3653-define(GL_LUMINANCE_ALPHA32I_EXT, 16#8D87).
3654-define(GL_RGBA16I_EXT, 16#8D88).
3655-define(GL_RGB16I_EXT, 16#8D89).
3656-define(GL_ALPHA16I_EXT, 16#8D8A).
3657-define(GL_INTENSITY16I_EXT, 16#8D8B).
3658-define(GL_LUMINANCE16I_EXT, 16#8D8C).
3659-define(GL_LUMINANCE_ALPHA16I_EXT, 16#8D8D).
3660-define(GL_RGBA8I_EXT, 16#8D8E).
3661-define(GL_RGB8I_EXT, 16#8D8F).
3662-define(GL_ALPHA8I_EXT, 16#8D90).
3663-define(GL_INTENSITY8I_EXT, 16#8D91).
3664-define(GL_LUMINANCE8I_EXT, 16#8D92).
3665-define(GL_LUMINANCE_ALPHA8I_EXT, 16#8D93).
3666-define(GL_RED_INTEGER_EXT, 16#8D94).
3667-define(GL_GREEN_INTEGER_EXT, 16#8D95).
3668-define(GL_BLUE_INTEGER_EXT, 16#8D96).
3669-define(GL_ALPHA_INTEGER_EXT, 16#8D97).
3670-define(GL_RGB_INTEGER_EXT, 16#8D98).
3671-define(GL_RGBA_INTEGER_EXT, 16#8D99).
3672-define(GL_BGR_INTEGER_EXT, 16#8D9A).
3673-define(GL_BGRA_INTEGER_EXT, 16#8D9B).
3674-define(GL_LUMINANCE_INTEGER_EXT, 16#8D9C).
3675-define(GL_LUMINANCE_ALPHA_INTEGER_EXT, 16#8D9D).
3676-define(GL_RGBA_INTEGER_MODE_EXT, 16#8D9E).
3677-define(GL_QUERY_WAIT_NV, 16#8E13).
3678-define(GL_QUERY_NO_WAIT_NV, 16#8E14).
3679-define(GL_QUERY_BY_REGION_WAIT_NV, 16#8E15).
3680-define(GL_QUERY_BY_REGION_NO_WAIT_NV, 16#8E16).
3681-define(GL_FRAME_NV, 16#8E26).
3682-define(GL_FIELDS_NV, 16#8E27).
3683-define(GL_CURRENT_TIME_NV, 16#8E28).
3684-define(GL_NUM_FILL_STREAMS_NV, 16#8E29).
3685-define(GL_PRESENT_TIME_NV, 16#8E2A).
3686-define(GL_PRESENT_DURATION_NV, 16#8E2B).
3687-define(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, 16#8C8E).
3688-define(GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT, 16#8C84).
3689-define(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT, 16#8C85).
3690-define(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT, 16#8C8F).
3691-define(GL_INTERLEAVED_ATTRIBS_EXT, 16#8C8C).
3692-define(GL_SEPARATE_ATTRIBS_EXT, 16#8C8D).
3693-define(GL_PRIMITIVES_GENERATED_EXT, 16#8C87).
3694-define(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT, 16#8C88).
3695-define(GL_RASTERIZER_DISCARD_EXT, 16#8C89).
3696-define(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT, 16#8C8A).
3697-define(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT, 16#8C8B).
3698-define(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT, 16#8C80).
3699-define(GL_TRANSFORM_FEEDBACK_VARYINGS_EXT, 16#8C83).
3700-define(GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT, 16#8C7F).
3701-define(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT, 16#8C76).
3702-define(GL_PROGRAM_MATRIX_EXT, 16#8E2D).
3703-define(GL_TRANSPOSE_PROGRAM_MATRIX_EXT, 16#8E2E).
3704-define(GL_PROGRAM_MATRIX_STACK_DEPTH_EXT, 16#8E2F).
3705-define(GL_TEXTURE_SWIZZLE_R_EXT, 16#8E42).
3706-define(GL_TEXTURE_SWIZZLE_G_EXT, 16#8E43).
3707-define(GL_TEXTURE_SWIZZLE_B_EXT, 16#8E44).
3708-define(GL_TEXTURE_SWIZZLE_A_EXT, 16#8E45).
3709-define(GL_TEXTURE_SWIZZLE_RGBA_EXT, 16#8E46).
3710-define(GL_SAMPLE_POSITION_NV, 16#8E50).
3711-define(GL_SAMPLE_MASK_NV, 16#8E51).
3712-define(GL_SAMPLE_MASK_VALUE_NV, 16#8E52).
3713-define(GL_TEXTURE_BINDING_RENDERBUFFER_NV, 16#8E53).
3714-define(GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV, 16#8E54).
3715-define(GL_TEXTURE_RENDERBUFFER_NV, 16#8E55).
3716-define(GL_SAMPLER_RENDERBUFFER_NV, 16#8E56).
3717-define(GL_INT_SAMPLER_RENDERBUFFER_NV, 16#8E57).
3718-define(GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV, 16#8E58).
3719-define(GL_MAX_SAMPLE_MASK_WORDS_NV, 16#8E59).
3720-define(GL_TRANSFORM_FEEDBACK_NV, 16#8E22).
3721-define(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV, 16#8E23).
3722-define(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV, 16#8E24).
3723-define(GL_TRANSFORM_FEEDBACK_BINDING_NV, 16#8E25).
3724-define(GL_VBO_FREE_MEMORY_ATI, 16#87FB).
3725-define(GL_TEXTURE_FREE_MEMORY_ATI, 16#87FC).
3726-define(GL_RENDERBUFFER_FREE_MEMORY_ATI, 16#87FD).
3727-define(GL_COUNTER_TYPE_AMD, 16#8BC0).
3728-define(GL_COUNTER_RANGE_AMD, 16#8BC1).
3729-define(GL_UNSIGNED_INT64_AMD, 16#8BC2).
3730-define(GL_PERCENTAGE_AMD, 16#8BC3).
3731-define(GL_PERFMON_RESULT_AVAILABLE_AMD, 16#8BC4).
3732-define(GL_PERFMON_RESULT_SIZE_AMD, 16#8BC5).
3733-define(GL_PERFMON_RESULT_AMD, 16#8BC6).
3734-define(GL_SAMPLER_BUFFER_AMD, 16#9001).
3735-define(GL_INT_SAMPLER_BUFFER_AMD, 16#9002).
3736-define(GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD, 16#9003).
3737-define(GL_TESSELLATION_MODE_AMD, 16#9004).
3738-define(GL_TESSELLATION_FACTOR_AMD, 16#9005).
3739-define(GL_DISCRETE_AMD, 16#9006).
3740-define(GL_CONTINUOUS_AMD, 16#9007).
3741-define(GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, 16#8E4C).
3742-define(GL_FIRST_VERTEX_CONVENTION_EXT, 16#8E4D).
3743-define(GL_LAST_VERTEX_CONVENTION_EXT, 16#8E4E).
3744-define(GL_PROVOKING_VERTEX_EXT, 16#8E4F).
3745-define(GL_ALPHA_SNORM, 16#9010).
3746-define(GL_LUMINANCE_SNORM, 16#9011).
3747-define(GL_LUMINANCE_ALPHA_SNORM, 16#9012).
3748-define(GL_INTENSITY_SNORM, 16#9013).
3749-define(GL_ALPHA8_SNORM, 16#9014).
3750-define(GL_LUMINANCE8_SNORM, 16#9015).
3751-define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016).
3752-define(GL_INTENSITY8_SNORM, 16#9017).
3753-define(GL_ALPHA16_SNORM, 16#9018).
3754-define(GL_LUMINANCE16_SNORM, 16#9019).
3755-define(GL_LUMINANCE16_ALPHA16_SNORM, 16#901A).
3756-define(GL_INTENSITY16_SNORM, 16#901B).
3757-define(GL_TEXTURE_RANGE_LENGTH_APPLE, 16#85B7).
3758-define(GL_TEXTURE_RANGE_POINTER_APPLE, 16#85B8).
3759-define(GL_TEXTURE_STORAGE_HINT_APPLE, 16#85BC).
3760-define(GL_STORAGE_PRIVATE_APPLE, 16#85BD).
3761-define(GL_HALF_APPLE, 16#140B).
3762-define(GL_RGBA_FLOAT32_APPLE, 16#8814).
3763-define(GL_RGB_FLOAT32_APPLE, 16#8815).
3764-define(GL_ALPHA_FLOAT32_APPLE, 16#8816).
3765-define(GL_INTENSITY_FLOAT32_APPLE, 16#8817).
3766-define(GL_LUMINANCE_FLOAT32_APPLE, 16#8818).
3767-define(GL_LUMINANCE_ALPHA_FLOAT32_APPLE, 16#8819).
3768-define(GL_RGBA_FLOAT16_APPLE, 16#881A).
3769-define(GL_RGB_FLOAT16_APPLE, 16#881B).
3770-define(GL_ALPHA_FLOAT16_APPLE, 16#881C).
3771-define(GL_INTENSITY_FLOAT16_APPLE, 16#881D).
3772-define(GL_LUMINANCE_FLOAT16_APPLE, 16#881E).
3773-define(GL_LUMINANCE_ALPHA_FLOAT16_APPLE, 16#881F).
3774-define(GL_COLOR_FLOAT_APPLE, 16#8A0F).
3775-define(GL_VERTEX_ATTRIB_MAP1_APPLE, 16#8A00).
3776-define(GL_VERTEX_ATTRIB_MAP2_APPLE, 16#8A01).
3777-define(GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE, 16#8A02).
3778-define(GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE, 16#8A03).
3779-define(GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE, 16#8A04).
3780-define(GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE, 16#8A05).
3781-define(GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE, 16#8A06).
3782-define(GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE, 16#8A07).
3783-define(GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE, 16#8A08).
3784-define(GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE, 16#8A09).
3785-define(GL_AUX_DEPTH_STENCIL_APPLE, 16#8A14).
3786-define(GL_BUFFER_OBJECT_APPLE, 16#85B3).
3787-define(GL_RELEASED_APPLE, 16#8A19).
3788-define(GL_VOLATILE_APPLE, 16#8A1A).
3789-define(GL_RETAINED_APPLE, 16#8A1B).
3790-define(GL_UNDEFINED_APPLE, 16#8A1C).
3791-define(GL_PURGEABLE_APPLE, 16#8A1D).
3792-define(GL_PACK_ROW_BYTES_APPLE, 16#8A15).
3793-define(GL_UNPACK_ROW_BYTES_APPLE, 16#8A16).
3794-define(GL_RGB_422_APPLE, 16#8A1F).
3795-define(GL_VIDEO_BUFFER_NV, 16#9020).
3796-define(GL_VIDEO_BUFFER_BINDING_NV, 16#9021).
3797-define(GL_FIELD_UPPER_NV, 16#9022).
3798-define(GL_FIELD_LOWER_NV, 16#9023).
3799-define(GL_NUM_VIDEO_CAPTURE_STREAMS_NV, 16#9024).
3800-define(GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV, 16#9025).
3801-define(GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV, 16#9026).
3802-define(GL_LAST_VIDEO_CAPTURE_STATUS_NV, 16#9027).
3803-define(GL_VIDEO_BUFFER_PITCH_NV, 16#9028).
3804-define(GL_VIDEO_COLOR_CONVERSION_MATRIX_NV, 16#9029).
3805-define(GL_VIDEO_COLOR_CONVERSION_MAX_NV, 16#902A).
3806-define(GL_VIDEO_COLOR_CONVERSION_MIN_NV, 16#902B).
3807-define(GL_VIDEO_COLOR_CONVERSION_OFFSET_NV, 16#902C).
3808-define(GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV, 16#902D).
3809-define(GL_PARTIAL_SUCCESS_NV, 16#902E).
3810-define(GL_SUCCESS_NV, 16#902F).
3811-define(GL_FAILURE_NV, 16#9030).
3812-define(GL_YCBYCR8_422_NV, 16#9031).
3813-define(GL_YCBAYCR8A_4224_NV, 16#9032).
3814-define(GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV, 16#9033).
3815-define(GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV, 16#9034).
3816-define(GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV, 16#9035).
3817-define(GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV, 16#9036).
3818-define(GL_Z4Y12Z4CB12Z4CR12_444_NV, 16#9037).
3819-define(GL_VIDEO_CAPTURE_FRAME_WIDTH_NV, 16#9038).
3820-define(GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV, 16#9039).
3821-define(GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV, 16#903A).
3822-define(GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV, 16#903B).
3823-define(GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV, 16#903C).
3824-define(GL_ACTIVE_PROGRAM_EXT, 16#8B8D).
3825-define(GL_BUFFER_GPU_ADDRESS_NV, 16#8F1D).
3826-define(GL_GPU_ADDRESS_NV, 16#8F34).
3827-define(GL_MAX_SHADER_BUFFER_ADDRESS_NV, 16#8F35).
3828-define(GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV, 16#8F1E).
3829-define(GL_ELEMENT_ARRAY_UNIFIED_NV, 16#8F1F).
3830-define(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, 16#8F20).
3831-define(GL_VERTEX_ARRAY_ADDRESS_NV, 16#8F21).
3832-define(GL_NORMAL_ARRAY_ADDRESS_NV, 16#8F22).
3833-define(GL_COLOR_ARRAY_ADDRESS_NV, 16#8F23).
3834-define(GL_INDEX_ARRAY_ADDRESS_NV, 16#8F24).
3835-define(GL_TEXTURE_COORD_ARRAY_ADDRESS_NV, 16#8F25).
3836-define(GL_EDGE_FLAG_ARRAY_ADDRESS_NV, 16#8F26).
3837-define(GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV, 16#8F27).
3838-define(GL_FOG_COORD_ARRAY_ADDRESS_NV, 16#8F28).
3839-define(GL_ELEMENT_ARRAY_ADDRESS_NV, 16#8F29).
3840-define(GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV, 16#8F2A).
3841-define(GL_VERTEX_ARRAY_LENGTH_NV, 16#8F2B).
3842-define(GL_NORMAL_ARRAY_LENGTH_NV, 16#8F2C).
3843-define(GL_COLOR_ARRAY_LENGTH_NV, 16#8F2D).
3844-define(GL_INDEX_ARRAY_LENGTH_NV, 16#8F2E).
3845-define(GL_TEXTURE_COORD_ARRAY_LENGTH_NV, 16#8F2F).
3846-define(GL_EDGE_FLAG_ARRAY_LENGTH_NV, 16#8F30).
3847-define(GL_SECONDARY_COLOR_ARRAY_LENGTH_NV, 16#8F31).
3848-define(GL_FOG_COORD_ARRAY_LENGTH_NV, 16#8F32).
3849-define(GL_ELEMENT_ARRAY_LENGTH_NV, 16#8F33).
3850-define(GL_DRAW_INDIRECT_UNIFIED_NV, 16#8F40).
3851-define(GL_DRAW_INDIRECT_ADDRESS_NV, 16#8F41).
3852-define(GL_DRAW_INDIRECT_LENGTH_NV, 16#8F42).
3853-define(GL_MAX_IMAGE_UNITS_EXT, 16#8F38).
3854-define(GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT, 16#8F39).
3855-define(GL_IMAGE_BINDING_NAME_EXT, 16#8F3A).
3856-define(GL_IMAGE_BINDING_LEVEL_EXT, 16#8F3B).
3857-define(GL_IMAGE_BINDING_LAYERED_EXT, 16#8F3C).
3858-define(GL_IMAGE_BINDING_LAYER_EXT, 16#8F3D).
3859-define(GL_IMAGE_BINDING_ACCESS_EXT, 16#8F3E).
3860-define(GL_IMAGE_1D_EXT, 16#904C).
3861-define(GL_IMAGE_2D_EXT, 16#904D).
3862-define(GL_IMAGE_3D_EXT, 16#904E).
3863-define(GL_IMAGE_2D_RECT_EXT, 16#904F).
3864-define(GL_IMAGE_CUBE_EXT, 16#9050).
3865-define(GL_IMAGE_BUFFER_EXT, 16#9051).
3866-define(GL_IMAGE_1D_ARRAY_EXT, 16#9052).
3867-define(GL_IMAGE_2D_ARRAY_EXT, 16#9053).
3868-define(GL_IMAGE_CUBE_MAP_ARRAY_EXT, 16#9054).
3869-define(GL_IMAGE_2D_MULTISAMPLE_EXT, 16#9055).
3870-define(GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, 16#9056).
3871-define(GL_INT_IMAGE_1D_EXT, 16#9057).
3872-define(GL_INT_IMAGE_2D_EXT, 16#9058).
3873-define(GL_INT_IMAGE_3D_EXT, 16#9059).
3874-define(GL_INT_IMAGE_2D_RECT_EXT, 16#905A).
3875-define(GL_INT_IMAGE_CUBE_EXT, 16#905B).
3876-define(GL_INT_IMAGE_BUFFER_EXT, 16#905C).
3877-define(GL_INT_IMAGE_1D_ARRAY_EXT, 16#905D).
3878-define(GL_INT_IMAGE_2D_ARRAY_EXT, 16#905E).
3879-define(GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT, 16#905F).
3880-define(GL_INT_IMAGE_2D_MULTISAMPLE_EXT, 16#9060).
3881-define(GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, 16#9061).
3882-define(GL_UNSIGNED_INT_IMAGE_1D_EXT, 16#9062).
3883-define(GL_UNSIGNED_INT_IMAGE_2D_EXT, 16#9063).
3884-define(GL_UNSIGNED_INT_IMAGE_3D_EXT, 16#9064).
3885-define(GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT, 16#9065).
3886-define(GL_UNSIGNED_INT_IMAGE_CUBE_EXT, 16#9066).
3887-define(GL_UNSIGNED_INT_IMAGE_BUFFER_EXT, 16#9067).
3888-define(GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT, 16#9068).
3889-define(GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT, 16#9069).
3890-define(GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT, 16#906A).
3891-define(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT, 16#906B).
3892-define(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, 16#906C).
3893-define(GL_MAX_IMAGE_SAMPLES_EXT, 16#906D).
3894-define(GL_IMAGE_BINDING_FORMAT_EXT, 16#906E).
3895-define(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT, 16#00000001).
3896-define(GL_ELEMENT_ARRAY_BARRIER_BIT_EXT, 16#00000002).
3897-define(GL_UNIFORM_BARRIER_BIT_EXT, 16#00000004).
3898-define(GL_TEXTURE_FETCH_BARRIER_BIT_EXT, 16#00000008).
3899-define(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT, 16#00000020).
3900-define(GL_COMMAND_BARRIER_BIT_EXT, 16#00000040).
3901-define(GL_PIXEL_BUFFER_BARRIER_BIT_EXT, 16#00000080).
3902-define(GL_TEXTURE_UPDATE_BARRIER_BIT_EXT, 16#00000100).
3903-define(GL_BUFFER_UPDATE_BARRIER_BIT_EXT, 16#00000200).
3904-define(GL_FRAMEBUFFER_BARRIER_BIT_EXT, 16#00000400).
3905-define(GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT, 16#00000800).
3906-define(GL_ATOMIC_COUNTER_BARRIER_BIT_EXT, 16#00001000).
3907-define(GL_ALL_BARRIER_BITS_EXT, 16#FFFFFFFF).
3908-define(GL_DOUBLE_VEC2_EXT, 16#8FFC).
3909-define(GL_DOUBLE_VEC3_EXT, 16#8FFD).
3910-define(GL_DOUBLE_VEC4_EXT, 16#8FFE).
3911-define(GL_DOUBLE_MAT2_EXT, 16#8F46).
3912-define(GL_DOUBLE_MAT3_EXT, 16#8F47).
3913-define(GL_DOUBLE_MAT4_EXT, 16#8F48).
3914-define(GL_DOUBLE_MAT2x3_EXT, 16#8F49).
3915-define(GL_DOUBLE_MAT2x4_EXT, 16#8F4A).
3916-define(GL_DOUBLE_MAT3x2_EXT, 16#8F4B).
3917-define(GL_DOUBLE_MAT3x4_EXT, 16#8F4C).
3918-define(GL_DOUBLE_MAT4x2_EXT, 16#8F4D).
3919-define(GL_DOUBLE_MAT4x3_EXT, 16#8F4E).
3920-define(GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV, 16#8E5A).
3921-define(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV, 16#8E5B).
3922-define(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV, 16#8E5C).
3923-define(GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV, 16#8E5D).
3924-define(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV, 16#8E5E).
3925-define(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV, 16#8E5F).
3926-define(GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV, 16#8F44).
3927-define(GL_MAX_PROGRAM_SUBROUTINE_NUM_NV, 16#8F45).
3928-define(GL_INT64_NV, 16#140E).
3929-define(GL_UNSIGNED_INT64_NV, 16#140F).
3930-define(GL_INT8_NV, 16#8FE0).
3931-define(GL_INT8_VEC2_NV, 16#8FE1).
3932-define(GL_INT8_VEC3_NV, 16#8FE2).
3933-define(GL_INT8_VEC4_NV, 16#8FE3).
3934-define(GL_INT16_NV, 16#8FE4).
3935-define(GL_INT16_VEC2_NV, 16#8FE5).
3936-define(GL_INT16_VEC3_NV, 16#8FE6).
3937-define(GL_INT16_VEC4_NV, 16#8FE7).
3938-define(GL_INT64_VEC2_NV, 16#8FE9).
3939-define(GL_INT64_VEC3_NV, 16#8FEA).
3940-define(GL_INT64_VEC4_NV, 16#8FEB).
3941-define(GL_UNSIGNED_INT8_NV, 16#8FEC).
3942-define(GL_UNSIGNED_INT8_VEC2_NV, 16#8FED).
3943-define(GL_UNSIGNED_INT8_VEC3_NV, 16#8FEE).
3944-define(GL_UNSIGNED_INT8_VEC4_NV, 16#8FEF).
3945-define(GL_UNSIGNED_INT16_NV, 16#8FF0).
3946-define(GL_UNSIGNED_INT16_VEC2_NV, 16#8FF1).
3947-define(GL_UNSIGNED_INT16_VEC3_NV, 16#8FF2).
3948-define(GL_UNSIGNED_INT16_VEC4_NV, 16#8FF3).
3949-define(GL_UNSIGNED_INT64_VEC2_NV, 16#8FF5).
3950-define(GL_UNSIGNED_INT64_VEC3_NV, 16#8FF6).
3951-define(GL_UNSIGNED_INT64_VEC4_NV, 16#8FF7).
3952-define(GL_FLOAT16_NV, 16#8FF8).
3953-define(GL_FLOAT16_VEC2_NV, 16#8FF9).
3954-define(GL_FLOAT16_VEC3_NV, 16#8FFA).
3955-define(GL_FLOAT16_VEC4_NV, 16#8FFB).
3956-define(GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV, 16#00000010).
3957-define(GL_MAX_PROGRAM_PATCH_ATTRIBS_NV, 16#86D8).
3958-define(GL_TESS_CONTROL_PROGRAM_NV, 16#891E).
3959-define(GL_TESS_EVALUATION_PROGRAM_NV, 16#891F).
3960-define(GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, 16#8C74).
3961-define(GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, 16#8C75).
3962-define(GL_COVERAGE_SAMPLES_NV, 16#80A9).
3963-define(GL_COLOR_SAMPLES_NV, 16#8E20).
3964-define(GL_DATA_BUFFER_AMD, 16#9151).
3965-define(GL_PERFORMANCE_MONITOR_AMD, 16#9152).
3966-define(GL_QUERY_OBJECT_AMD, 16#9153).
3967-define(GL_VERTEX_ARRAY_OBJECT_AMD, 16#9154).
3968-define(GL_SAMPLER_OBJECT_AMD, 16#9155).
3969-define(GL_MAX_DEBUG_LOGGED_MESSAGES_AMD, 16#9144).
3970-define(GL_DEBUG_LOGGED_MESSAGES_AMD, 16#9145).
3971-define(GL_DEBUG_SEVERITY_HIGH_AMD, 16#9146).
3972-define(GL_DEBUG_SEVERITY_MEDIUM_AMD, 16#9147).
3973-define(GL_DEBUG_SEVERITY_LOW_AMD, 16#9148).
3974-define(GL_DEBUG_CATEGORY_API_ERROR_AMD, 16#9149).
3975-define(GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD, 16#914A).
3976-define(GL_DEBUG_CATEGORY_DEPRECATION_AMD, 16#914B).
3977-define(GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD, 16#914C).
3978-define(GL_DEBUG_CATEGORY_PERFORMANCE_AMD, 16#914D).
3979-define(GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD, 16#914E).
3980-define(GL_DEBUG_CATEGORY_APPLICATION_AMD, 16#914F).
3981-define(GL_DEBUG_CATEGORY_OTHER_AMD, 16#9150).
3982-define(GL_SURFACE_STATE_NV, 16#86EB).
3983-define(GL_SURFACE_REGISTERED_NV, 16#86FD).
3984-define(GL_SURFACE_MAPPED_NV, 16#8700).
3985-define(GL_WRITE_DISCARD_NV, 16#88BE).
3986-define(GL_DEPTH_CLAMP_NEAR_AMD, 16#901E).
3987-define(GL_DEPTH_CLAMP_FAR_AMD, 16#901F).
3988-define(GL_TEXTURE_SRGB_DECODE_EXT, 16#8A48).
3989-define(GL_DECODE_EXT, 16#8A49).
3990-define(GL_SKIP_DECODE_EXT, 16#8A4A).
3991-define(GL_TEXTURE_COVERAGE_SAMPLES_NV, 16#9045).
3992-define(GL_TEXTURE_COLOR_SAMPLES_NV, 16#9046).
3993-define(GL_FACTOR_MIN_AMD, 16#901C).
3994-define(GL_FACTOR_MAX_AMD, 16#901D).
3995-define(GL_SUBSAMPLE_DISTANCE_AMD, 16#883F).
3996-define(GL_SYNC_X11_FENCE_EXT, 16#90E1).
3997-define(GL_SCALED_RESOLVE_FASTEST_EXT, 16#90BA).
3998-define(GL_SCALED_RESOLVE_NICEST_EXT, 16#90BB).
3999-define(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, 16#9160).
4000-define(GL_SET_AMD, 16#874A).
4001-define(GL_REPLACE_VALUE_AMD, 16#874B).
4002-define(GL_STENCIL_OP_VALUE_AMD, 16#874C).
4003-define(GL_STENCIL_BACK_OP_VALUE_AMD, 16#874D).
4004-define(GL_VERSION_1_2_DEPRECATED, 1).
4005-define(GL_VERSION_1_3_DEPRECATED, 1).
4006-define(GL_VERSION_1_4, 1).
4007-define(GL_VERSION_1_4_DEPRECATED, 1).
4008-define(GL_VERSION_1_5, 1).
4009-define(GL_VERSION_2_0, 1).
4010-define(GL_VERSION_2_1, 1).
4011-define(GL_VERSION_3_0, 1).
4012-define(GL_VERSION_3_1, 1).
4013-define(GL_VERSION_3_2, 1).
4014-define(GL_VERSION_3_3, 1).
4015-define(GL_VERSION_4_0, 1).
4016-define(GL_VERSION_4_1, 1).
4017-define(GL_VERSION_4_2, 1).
4018-define(GL_ARB_transpose_matrix, 1).
4019-define(GL_ARB_multisample, 1).
4020-define(GL_ARB_texture_env_add, 1).
4021-define(GL_ARB_texture_cube_map, 1).
4022-define(GL_ARB_texture_compression, 1).
4023-define(GL_ARB_texture_border_clamp, 1).
4024-define(GL_ARB_point_parameters, 1).
4025-define(GL_ARB_vertex_blend, 1).
4026-define(GL_ARB_matrix_palette, 1).
4027-define(GL_ARB_texture_env_combine, 1).
4028-define(GL_ARB_texture_env_crossbar, 1).
4029-define(GL_ARB_texture_env_dot3, 1).
4030-define(GL_ARB_texture_mirrored_repeat, 1).
4031-define(GL_ARB_depth_texture, 1).
4032-define(GL_ARB_shadow, 1).
4033-define(GL_ARB_shadow_ambient, 1).
4034-define(GL_ARB_window_pos, 1).
4035-define(GL_ARB_vertex_program, 1).
4036-define(GL_ARB_fragment_program, 1).
4037-define(GL_ARB_vertex_buffer_object, 1).
4038-define(GL_ARB_occlusion_query, 1).
4039-define(GL_ARB_shader_objects, 1).
4040-define(GL_ARB_vertex_shader, 1).
4041-define(GL_ARB_fragment_shader, 1).
4042-define(GL_ARB_shading_language_100, 1).
4043-define(GL_ARB_texture_non_power_of_two, 1).
4044-define(GL_ARB_point_sprite, 1).
4045-define(GL_ARB_fragment_program_shadow, 1).
4046-define(GL_ARB_draw_buffers, 1).
4047-define(GL_ARB_texture_rectangle, 1).
4048-define(GL_ARB_color_buffer_float, 1).
4049-define(GL_ARB_half_float_pixel, 1).
4050-define(GL_ARB_texture_float, 1).
4051-define(GL_ARB_pixel_buffer_object, 1).
4052-define(GL_ARB_depth_buffer_float, 1).
4053-define(GL_ARB_draw_instanced, 1).
4054-define(GL_ARB_framebuffer_object, 1).
4055-define(GL_ARB_framebuffer_sRGB, 1).
4056-define(GL_ARB_geometry_shader4, 1).
4057-define(GL_ARB_half_float_vertex, 1).
4058-define(GL_ARB_instanced_arrays, 1).
4059-define(GL_ARB_map_buffer_range, 1).
4060-define(GL_ARB_texture_buffer_object, 1).
4061-define(GL_ARB_texture_compression_rgtc, 1).
4062-define(GL_ARB_texture_rg, 1).
4063-define(GL_ARB_vertex_array_object, 1).
4064-define(GL_ARB_uniform_buffer_object, 1).
4065-define(GL_ARB_compatibility, 1).
4066-define(GL_ARB_copy_buffer, 1).
4067-define(GL_ARB_shader_texture_lod, 1).
4068-define(GL_ARB_depth_clamp, 1).
4069-define(GL_ARB_draw_elements_base_vertex, 1).
4070-define(GL_ARB_fragment_coord_conventions, 1).
4071-define(GL_ARB_provoking_vertex, 1).
4072-define(GL_ARB_seamless_cube_map, 1).
4073-define(GL_ARB_sync, 1).
4074-define(GL_ARB_texture_multisample, 1).
4075-define(GL_ARB_vertex_array_bgra, 1).
4076-define(GL_ARB_draw_buffers_blend, 1).
4077-define(GL_ARB_sample_shading, 1).
4078-define(GL_ARB_texture_cube_map_array, 1).
4079-define(GL_ARB_texture_gather, 1).
4080-define(GL_ARB_texture_query_lod, 1).
4081-define(GL_ARB_shading_language_include, 1).
4082-define(GL_ARB_texture_compression_bptc, 1).
4083-define(GL_ARB_blend_func_extended, 1).
4084-define(GL_ARB_explicit_attrib_location, 1).
4085-define(GL_ARB_occlusion_query2, 1).
4086-define(GL_ARB_sampler_objects, 1).
4087-define(GL_ARB_shader_bit_encoding, 1).
4088-define(GL_ARB_texture_rgb10_a2ui, 1).
4089-define(GL_ARB_texture_swizzle, 1).
4090-define(GL_ARB_timer_query, 1).
4091-define(GL_ARB_vertex_type_2_10_10_10_rev, 1).
4092-define(GL_ARB_draw_indirect, 1).
4093-define(GL_ARB_gpu_shader5, 1).
4094-define(GL_ARB_gpu_shader_fp64, 1).
4095-define(GL_ARB_shader_subroutine, 1).
4096-define(GL_ARB_tessellation_shader, 1).
4097-define(GL_ARB_texture_buffer_object_rgb32, 1).
4098-define(GL_ARB_transform_feedback2, 1).
4099-define(GL_ARB_transform_feedback3, 1).
4100-define(GL_ARB_ES2_compatibility, 1).
4101-define(GL_ARB_get_program_binary, 1).
4102-define(GL_ARB_separate_shader_objects, 1).
4103-define(GL_ARB_vertex_attrib_64bit, 1).
4104-define(GL_ARB_viewport_array, 1).
4105-define(GL_ARB_cl_event, 1).
4106-define(GL_ARB_debug_output, 1).
4107-define(GL_ARB_robustness, 1).
4108-define(GL_ARB_shader_stencil_export, 1).
4109-define(GL_ARB_base_instance, 1).
4110-define(GL_ARB_shading_language_420pack, 1).
4111-define(GL_ARB_transform_feedback_instanced, 1).
4112-define(GL_ARB_compressed_texture_pixel_storage, 1).
4113-define(GL_ARB_conservative_depth, 1).
4114-define(GL_ARB_internalformat_query, 1).
4115-define(GL_ARB_map_buffer_alignment, 1).
4116-define(GL_ARB_shader_atomic_counters, 1).
4117-define(GL_ARB_shader_image_load_store, 1).
4118-define(GL_ARB_shading_language_packing, 1).
4119-define(GL_ARB_texture_storage, 1).
4120-define(GL_EXT_abgr, 1).
4121-define(GL_EXT_blend_color, 1).
4122-define(GL_EXT_polygon_offset, 1).
4123-define(GL_EXT_texture, 1).
4124-define(GL_EXT_texture3D, 1).
4125-define(GL_SGIS_texture_filter4, 1).
4126-define(GL_EXT_subtexture, 1).
4127-define(GL_EXT_copy_texture, 1).
4128-define(GL_EXT_histogram, 1).
4129-define(GL_EXT_convolution, 1).
4130-define(GL_SGI_color_matrix, 1).
4131-define(GL_SGI_color_table, 1).
4132-define(GL_SGIX_pixel_texture, 1).
4133-define(GL_SGIS_pixel_texture, 1).
4134-define(GL_SGIS_texture4D, 1).
4135-define(GL_SGI_texture_color_table, 1).
4136-define(GL_EXT_cmyka, 1).
4137-define(GL_EXT_texture_object, 1).
4138-define(GL_SGIS_detail_texture, 1).
4139-define(GL_SGIS_sharpen_texture, 1).
4140-define(GL_EXT_packed_pixels, 1).
4141-define(GL_SGIS_texture_lod, 1).
4142-define(GL_SGIS_multisample, 1).
4143-define(GL_EXT_rescale_normal, 1).
4144-define(GL_EXT_vertex_array, 1).
4145-define(GL_EXT_misc_attribute, 1).
4146-define(GL_SGIS_generate_mipmap, 1).
4147-define(GL_SGIX_clipmap, 1).
4148-define(GL_SGIX_shadow, 1).
4149-define(GL_SGIS_texture_edge_clamp, 1).
4150-define(GL_SGIS_texture_border_clamp, 1).
4151-define(GL_EXT_blend_minmax, 1).
4152-define(GL_EXT_blend_subtract, 1).
4153-define(GL_EXT_blend_logic_op, 1).
4154-define(GL_SGIX_interlace, 1).
4155-define(GL_SGIX_pixel_tiles, 1).
4156-define(GL_SGIX_texture_select, 1).
4157-define(GL_SGIX_sprite, 1).
4158-define(GL_SGIX_texture_multi_buffer, 1).
4159-define(GL_EXT_point_parameters, 1).
4160-define(GL_SGIS_point_parameters, 1).
4161-define(GL_SGIX_instruments, 1).
4162-define(GL_SGIX_texture_scale_bias, 1).
4163-define(GL_SGIX_framezoom, 1).
4164-define(GL_SGIX_tag_sample_buffer, 1).
4165-define(GL_SGIX_polynomial_ffd, 1).
4166-define(GL_SGIX_reference_plane, 1).
4167-define(GL_SGIX_flush_raster, 1).
4168-define(GL_SGIX_depth_texture, 1).
4169-define(GL_SGIS_fog_function, 1).
4170-define(GL_SGIX_fog_offset, 1).
4171-define(GL_HP_image_transform, 1).
4172-define(GL_HP_convolution_border_modes, 1).
4173-define(GL_SGIX_texture_add_env, 1).
4174-define(GL_EXT_color_subtable, 1).
4175-define(GL_PGI_vertex_hints, 1).
4176-define(GL_PGI_misc_hints, 1).
4177-define(GL_EXT_paletted_texture, 1).
4178-define(GL_EXT_clip_volume_hint, 1).
4179-define(GL_SGIX_list_priority, 1).
4180-define(GL_SGIX_ir_instrument1, 1).
4181-define(GL_SGIX_calligraphic_fragment, 1).
4182-define(GL_SGIX_texture_lod_bias, 1).
4183-define(GL_SGIX_shadow_ambient, 1).
4184-define(GL_EXT_index_texture, 1).
4185-define(GL_EXT_index_material, 1).
4186-define(GL_EXT_index_func, 1).
4187-define(GL_EXT_index_array_formats, 1).
4188-define(GL_EXT_compiled_vertex_array, 1).
4189-define(GL_EXT_cull_vertex, 1).
4190-define(GL_SGIX_ycrcb, 1).
4191-define(GL_SGIX_fragment_lighting, 1).
4192-define(GL_IBM_rasterpos_clip, 1).
4193-define(GL_HP_texture_lighting, 1).
4194-define(GL_EXT_draw_range_elements, 1).
4195-define(GL_WIN_phong_shading, 1).
4196-define(GL_WIN_specular_fog, 1).
4197-define(GL_EXT_light_texture, 1).
4198-define(GL_SGIX_blend_alpha_minmax, 1).
4199-define(GL_EXT_bgra, 1).
4200-define(GL_SGIX_async, 1).
4201-define(GL_SGIX_async_pixel, 1).
4202-define(GL_SGIX_async_histogram, 1).
4203-define(GL_INTEL_parallel_arrays, 1).
4204-define(GL_HP_occlusion_test, 1).
4205-define(GL_EXT_pixel_transform, 1).
4206-define(GL_EXT_pixel_transform_color_table, 1).
4207-define(GL_EXT_shared_texture_palette, 1).
4208-define(GL_EXT_separate_specular_color, 1).
4209-define(GL_EXT_secondary_color, 1).
4210-define(GL_EXT_texture_perturb_normal, 1).
4211-define(GL_EXT_multi_draw_arrays, 1).
4212-define(GL_EXT_fog_coord, 1).
4213-define(GL_REND_screen_coordinates, 1).
4214-define(GL_EXT_coordinate_frame, 1).
4215-define(GL_EXT_texture_env_combine, 1).
4216-define(GL_APPLE_specular_vector, 1).
4217-define(GL_APPLE_transform_hint, 1).
4218-define(GL_SGIX_fog_scale, 1).
4219-define(GL_SUNX_constant_data, 1).
4220-define(GL_SUN_global_alpha, 1).
4221-define(GL_SUN_triangle_list, 1).
4222-define(GL_SUN_vertex, 1).
4223-define(GL_EXT_blend_func_separate, 1).
4224-define(GL_INGR_blend_func_separate, 1).
4225-define(GL_INGR_color_clamp, 1).
4226-define(GL_INGR_interlace_read, 1).
4227-define(GL_EXT_stencil_wrap, 1).
4228-define(GL_EXT_422_pixels, 1).
4229-define(GL_NV_texgen_reflection, 1).
4230-define(GL_SUN_convolution_border_modes, 1).
4231-define(GL_EXT_texture_env_add, 1).
4232-define(GL_EXT_texture_lod_bias, 1).
4233-define(GL_EXT_texture_filter_anisotropic, 1).
4234-define(GL_EXT_vertex_weighting, 1).
4235-define(GL_NV_light_max_exponent, 1).
4236-define(GL_NV_vertex_array_range, 1).
4237-define(GL_NV_register_combiners, 1).
4238-define(GL_NV_fog_distance, 1).
4239-define(GL_NV_texgen_emboss, 1).
4240-define(GL_NV_blend_square, 1).
4241-define(GL_NV_texture_env_combine4, 1).
4242-define(GL_MESA_resize_buffers, 1).
4243-define(GL_MESA_window_pos, 1).
4244-define(GL_IBM_cull_vertex, 1).
4245-define(GL_IBM_multimode_draw_arrays, 1).
4246-define(GL_IBM_vertex_array_lists, 1).
4247-define(GL_SGIX_subsample, 1).
4248-define(GL_SGIX_ycrcba, 1).
4249-define(GL_SGIX_ycrcb_subsample, 1).
4250-define(GL_SGIX_depth_pass_instrument, 1).
4251-define(GL_3DFX_texture_compression_FXT1, 1).
4252-define(GL_3DFX_multisample, 1).
4253-define(GL_3DFX_tbuffer, 1).
4254-define(GL_EXT_multisample, 1).
4255-define(GL_SGIX_vertex_preclip, 1).
4256-define(GL_SGIX_convolution_accuracy, 1).
4257-define(GL_SGIX_resample, 1).
4258-define(GL_SGIS_point_line_texgen, 1).
4259-define(GL_SGIS_texture_color_mask, 1).
4260-define(GL_SGIX_igloo_interface, 1).
4261-define(GL_EXT_texture_env_dot3, 1).
4262-define(GL_ATI_texture_mirror_once, 1).
4263-define(GL_NV_fence, 1).
4264-define(GL_NV_evaluators, 1).
4265-define(GL_NV_packed_depth_stencil, 1).
4266-define(GL_NV_register_combiners2, 1).
4267-define(GL_NV_texture_compression_vtc, 1).
4268-define(GL_NV_texture_rectangle, 1).
4269-define(GL_NV_texture_shader, 1).
4270-define(GL_NV_texture_shader2, 1).
4271-define(GL_NV_vertex_array_range2, 1).
4272-define(GL_NV_vertex_program, 1).
4273-define(GL_SGIX_texture_coordinate_clamp, 1).
4274-define(GL_SGIX_scalebias_hint, 1).
4275-define(GL_OML_interlace, 1).
4276-define(GL_OML_subsample, 1).
4277-define(GL_OML_resample, 1).
4278-define(GL_NV_copy_depth_to_color, 1).
4279-define(GL_ATI_envmap_bumpmap, 1).
4280-define(GL_ATI_fragment_shader, 1).
4281-define(GL_ATI_pn_triangles, 1).
4282-define(GL_ATI_vertex_array_object, 1).
4283-define(GL_EXT_vertex_shader, 1).
4284-define(GL_ATI_vertex_streams, 1).
4285-define(GL_ATI_element_array, 1).
4286-define(GL_SUN_mesh_array, 1).
4287-define(GL_SUN_slice_accum, 1).
4288-define(GL_NV_multisample_filter_hint, 1).
4289-define(GL_NV_depth_clamp, 1).
4290-define(GL_NV_occlusion_query, 1).
4291-define(GL_NV_point_sprite, 1).
4292-define(GL_NV_texture_shader3, 1).
4293-define(GL_NV_vertex_program1_1, 1).
4294-define(GL_EXT_shadow_funcs, 1).
4295-define(GL_EXT_stencil_two_side, 1).
4296-define(GL_ATI_text_fragment_shader, 1).
4297-define(GL_APPLE_client_storage, 1).
4298-define(GL_APPLE_element_array, 1).
4299-define(GL_APPLE_fence, 1).
4300-define(GL_APPLE_vertex_array_object, 1).
4301-define(GL_APPLE_vertex_array_range, 1).
4302-define(GL_APPLE_ycbcr_422, 1).
4303-define(GL_S3_s3tc, 1).
4304-define(GL_ATI_draw_buffers, 1).
4305-define(GL_ATI_pixel_format_float, 1).
4306-define(GL_ATI_texture_env_combine3, 1).
4307-define(GL_ATI_texture_float, 1).
4308-define(GL_NV_float_buffer, 1).
4309-define(GL_NV_fragment_program, 1).
4310-define(GL_NV_half_float, 1).
4311-define(GL_NV_pixel_data_range, 1).
4312-define(GL_NV_primitive_restart, 1).
4313-define(GL_NV_texture_expand_normal, 1).
4314-define(GL_NV_vertex_program2, 1).
4315-define(GL_ATI_map_object_buffer, 1).
4316-define(GL_ATI_separate_stencil, 1).
4317-define(GL_ATI_vertex_attrib_array_object, 1).
4318-define(GL_OES_read_format, 1).
4319-define(GL_EXT_depth_bounds_test, 1).
4320-define(GL_EXT_texture_mirror_clamp, 1).
4321-define(GL_EXT_blend_equation_separate, 1).
4322-define(GL_MESA_pack_invert, 1).
4323-define(GL_MESA_ycbcr_texture, 1).
4324-define(GL_EXT_pixel_buffer_object, 1).
4325-define(GL_NV_fragment_program_option, 1).
4326-define(GL_NV_fragment_program2, 1).
4327-define(GL_NV_vertex_program2_option, 1).
4328-define(GL_NV_vertex_program3, 1).
4329-define(GL_EXT_framebuffer_object, 1).
4330-define(GL_GREMEDY_string_marker, 1).
4331-define(GL_EXT_packed_depth_stencil, 1).
4332-define(GL_EXT_stencil_clear_tag, 1).
4333-define(GL_EXT_texture_sRGB, 1).
4334-define(GL_EXT_framebuffer_blit, 1).
4335-define(GL_EXT_framebuffer_multisample, 1).
4336-define(GL_MESAX_texture_stack, 1).
4337-define(GL_EXT_timer_query, 1).
4338-define(GL_EXT_gpu_program_parameters, 1).
4339-define(GL_APPLE_flush_buffer_range, 1).
4340-define(GL_NV_gpu_program4, 1).
4341-define(GL_NV_geometry_program4, 1).
4342-define(GL_EXT_geometry_shader4, 1).
4343-define(GL_NV_vertex_program4, 1).
4344-define(GL_EXT_gpu_shader4, 1).
4345-define(GL_EXT_draw_instanced, 1).
4346-define(GL_EXT_packed_float, 1).
4347-define(GL_EXT_texture_array, 1).
4348-define(GL_EXT_texture_buffer_object, 1).
4349-define(GL_EXT_texture_compression_latc, 1).
4350-define(GL_EXT_texture_compression_rgtc, 1).
4351-define(GL_EXT_texture_shared_exponent, 1).
4352-define(GL_NV_depth_buffer_float, 1).
4353-define(GL_NV_fragment_program4, 1).
4354-define(GL_NV_framebuffer_multisample_coverage, 1).
4355-define(GL_EXT_framebuffer_sRGB, 1).
4356-define(GL_NV_geometry_shader4, 1).
4357-define(GL_NV_parameter_buffer_object, 1).
4358-define(GL_EXT_draw_buffers2, 1).
4359-define(GL_NV_transform_feedback, 1).
4360-define(GL_EXT_bindable_uniform, 1).
4361-define(GL_EXT_texture_integer, 1).
4362-define(GL_GREMEDY_frame_terminator, 1).
4363-define(GL_NV_conditional_render, 1).
4364-define(GL_NV_present_video, 1).
4365-define(GL_EXT_transform_feedback, 1).
4366-define(GL_EXT_direct_state_access, 1).
4367-define(GL_EXT_vertex_array_bgra, 1).
4368-define(GL_EXT_texture_swizzle, 1).
4369-define(GL_NV_explicit_multisample, 1).
4370-define(GL_NV_transform_feedback2, 1).
4371-define(GL_ATI_meminfo, 1).
4372-define(GL_AMD_performance_monitor, 1).
4373-define(GL_AMD_texture_texture4, 1).
4374-define(GL_AMD_vertex_shader_tesselator, 1).
4375-define(GL_EXT_provoking_vertex, 1).
4376-define(GL_EXT_texture_snorm, 1).
4377-define(GL_AMD_draw_buffers_blend, 1).
4378-define(GL_APPLE_texture_range, 1).
4379-define(GL_APPLE_float_pixels, 1).
4380-define(GL_APPLE_vertex_program_evaluators, 1).
4381-define(GL_APPLE_aux_depth_stencil, 1).
4382-define(GL_APPLE_object_purgeable, 1).
4383-define(GL_APPLE_row_bytes, 1).
4384-define(GL_APPLE_rgb_422, 1).
4385-define(GL_NV_video_capture, 1).
4386-define(GL_NV_copy_image, 1).
4387-define(GL_EXT_separate_shader_objects, 1).
4388-define(GL_NV_parameter_buffer_object2, 1).
4389-define(GL_NV_shader_buffer_load, 1).
4390-define(GL_NV_vertex_buffer_unified_memory, 1).
4391-define(GL_NV_texture_barrier, 1).
4392-define(GL_AMD_shader_stencil_export, 1).
4393-define(GL_AMD_seamless_cubemap_per_texture, 1).
4394-define(GL_AMD_conservative_depth, 1).
4395-define(GL_EXT_shader_image_load_store, 1).
4396-define(GL_EXT_vertex_attrib_64bit, 1).
4397-define(GL_NV_gpu_program5, 1).
4398-define(GL_NV_gpu_shader5, 1).
4399-define(GL_NV_shader_buffer_store, 1).
4400-define(GL_NV_tessellation_program5, 1).
4401-define(GL_NV_vertex_attrib_integer_64bit, 1).
4402-define(GL_NV_multisample_coverage, 1).
4403-define(GL_AMD_name_gen_delete, 1).
4404-define(GL_AMD_debug_output, 1).
4405-define(GL_NV_vdpau_interop, 1).
4406-define(GL_AMD_transform_feedback3_lines_triangles, 1).
4407-define(GL_AMD_depth_clamp_separate, 1).
4408-define(GL_EXT_texture_sRGB_decode, 1).
4409-define(GL_NV_texture_multisample, 1).
4410-define(GL_AMD_blend_minmax_factor, 1).
4411-define(GL_AMD_sample_positions, 1).
4412-define(GL_EXT_x11_sync_object, 1).
4413-define(GL_AMD_multi_draw_indirect, 1).
4414-define(GL_EXT_framebuffer_multisample_blit_scaled, 1).
4415-define(GL_AMD_pinned_memory, 1).
4416-define(GL_AMD_stencil_operation_extended, 1).
4417