1 typedef struct { 2 int dummy; 3 int width, height; 4 } XWindowAttributes; 5 6 typedef struct { 7 short x, y; 8 } XPoint; 9 10 extern unsigned int ya_random (void); 11 extern int XDrawPoints(XPoint*, int); 12 13 static int iterations, offset; 14 static int xsym, ysym; 15 16 static void hurm(void)17hurm (void) 18 { 19 XWindowAttributes xgwa; 20 int xlim, ylim, x, y, i; 21 XPoint points [4]; 22 23 24 for (i = 0; i < iterations; i++) 25 { 26 int j = 0; 27 j++; 28 if (xsym) 29 { 30 points [j].x = xlim - x; 31 j++; 32 } 33 points [j].x = x; 34 j++; 35 } 36 } 37 38