1 // *********************************************************************** 2 // Copyright (c) 2007 Charlie Poole 3 // 4 // Permission is hereby granted, free of charge, to any person obtaining 5 // a copy of this software and associated documentation files (the 6 // "Software"), to deal in the Software without restriction, including 7 // without limitation the rights to use, copy, modify, merge, publish, 8 // distribute, sublicense, and/or sell copies of the Software, and to 9 // permit persons to whom the Software is furnished to do so, subject to 10 // the following conditions: 11 // 12 // The above copyright notice and this permission notice shall be 13 // included in all copies or substantial portions of the Software. 14 // 15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 19 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 20 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 21 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 22 // *********************************************************************** 23 24 using System; 25 using System.Text; 26 27 namespace NUnit 28 { 29 /// <summary> 30 /// Env is a static class that provides some of the features of 31 /// System.Environment that are not available under all runtimes 32 /// </summary> 33 public class Env 34 { 35 // Define NewLine to be used for this system 36 // NOTE: Since this is done at compile time for .NET CF, 37 // these binaries are not yet currently portable. 38 /// <summary> 39 /// The newline sequence in the current environmemt. 40 /// </summary> 41 #if PocketPC || WindowsCE || NETCF 42 public static readonly string NewLine = "\r\n"; 43 #else 44 public static readonly string NewLine = Environment.NewLine; 45 #endif 46 47 /// <summary> 48 /// Path to the 'My Documents' folder 49 /// </summary> 50 #if SILVERLIGHT || PocketPC || WindowsCE || NETCF 51 public static string DocumentFolder = @"\My Documents"; 52 #else 53 public static string DocumentFolder = Environment.GetFolderPath(Environment.SpecialFolder.Personal); 54 #endif 55 } 56 } 57