1 //
2 // ProjectOnErrorInstance.cs
3 //
4 // Author:
5 //    Atsushi Enomoto (atsushi@xamarin.com)
6 //
7 // (C) 2013 Xamarin Inc.
8 //
9 // Permission is hereby granted, free of charge, to any person obtaining
10 // a copy of this software and associated documentation files (the
11 // "Software"), to deal in the Software without restriction, including
12 // without limitation the rights to use, copy, modify, merge, publish,
13 // distribute, sublicense, and/or sell copies of the Software, and to
14 // permit persons to whom the Software is furnished to do so, subject to
15 // the following conditions:
16 //
17 // The above copyright notice and this permission notice shall be
18 // included in all copies or substantial portions of the Software.
19 //
20 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
23 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
24 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 //
28 using Microsoft.Build.Construction;
29 
30 namespace Microsoft.Build.Execution
31 {
32 	public class ProjectOnErrorInstance : ProjectTargetInstanceChild
33 	{
ProjectOnErrorInstance(ProjectOnErrorElement xml)34 		internal ProjectOnErrorInstance (ProjectOnErrorElement xml)
35 		{
36 			condition = xml.Condition;
37 			ExecuteTargets = xml.ExecuteTargetsAttribute;
38 			//this.FullPath = fullPath;
39 			condition_location = xml.ConditionLocation;
40 			ExecuteTargetsLocation = xml.ExecuteTargetsAttributeLocation;
41 			location = xml.Location;
42 		}
43 
44 		readonly string condition;
45 
46 		public override string Condition {
47 			get { return condition; }
48 		}
49 
50 		public string ExecuteTargets { get; private set; }
51 
52 		readonly ElementLocation condition_location, location;
53 
54 		public
55 		override ElementLocation ConditionLocation {
56 			get { return condition_location; }
57 		}
58 
59 		public
60 		ElementLocation ExecuteTargetsLocation { get; private set; }
61 
62 		public
63 		override ElementLocation Location {
64 			get { return location; }
65 		}
66 	}
67 }
68 
69