1 // Transport Security Layer (TLS)
2 // Copyright (c) 2003-2004 Carlos Guzman Alvarez
3 // Copyright (C) 2006 Novell, Inc (http://www.novell.com)
4 //
5 // Permission is hereby granted, free of charge, to any person obtaining
6 // a copy of this software and associated documentation files (the
7 // "Software"), to deal in the Software without restriction, including
8 // without limitation the rights to use, copy, modify, merge, publish,
9 // distribute, sublicense, and/or sell copies of the Software, and to
10 // permit persons to whom the Software is furnished to do so, subject to
11 // the following conditions:
12 //
13 // The above copyright notice and this permission notice shall be
14 // included in all copies or substantial portions of the Software.
15 //
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
19 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
20 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
21 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
22 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 //
24 
25 using System;
26 using System.IO;
27 using System.Security.Cryptography;
28 
29 namespace Mono.Security.Protocol.Tls
30 {
31 	internal class TlsCipherSuite : CipherSuite
32 	{
33 		private const int MacHeaderLength = 13;
34 		private byte[] header;
35 		private object headerLock = new object ();
36 
37 		#region Constructors
38 
TlsCipherSuite( short code, string name, CipherAlgorithmType cipherAlgorithmType, HashAlgorithmType hashAlgorithmType, ExchangeAlgorithmType exchangeAlgorithmType, bool exportable, bool blockMode, byte keyMaterialSize, byte expandedKeyMaterialSize, short effectiveKeyBytes, byte ivSize, byte blockSize)39 		public TlsCipherSuite(
40 			short code, string name, CipherAlgorithmType cipherAlgorithmType,
41 			HashAlgorithmType hashAlgorithmType, ExchangeAlgorithmType exchangeAlgorithmType,
42 			bool exportable, bool blockMode, byte keyMaterialSize,
43 			byte expandedKeyMaterialSize, short effectiveKeyBytes,
44 			byte ivSize, byte blockSize)
45 			:base(code, name, cipherAlgorithmType, hashAlgorithmType,
46 			exchangeAlgorithmType, exportable, blockMode, keyMaterialSize,
47 			expandedKeyMaterialSize, effectiveKeyBytes, ivSize, blockSize)
48 		{
49 		}
50 
51 		#endregion
52 
53 		#region MAC Generation Methods
54 
ComputeServerRecordMAC(ContentType contentType, byte[] fragment)55 		public override byte[] ComputeServerRecordMAC(ContentType contentType, byte[] fragment)
56 		{
57 			lock (headerLock) {
58 				if (header == null)
59 					header = new byte [MacHeaderLength];
60 
61 				ulong seqnum = (Context is ClientContext) ? Context.ReadSequenceNumber : Context.WriteSequenceNumber;
62 				Write (header, 0, seqnum);
63 				header [8] = (byte)contentType;
64 				Write (header, 9, this.Context.Protocol);
65 				Write (header, 11, (short)fragment.Length);
66 
67 				HashAlgorithm mac = this.ServerHMAC;
68 				mac.TransformBlock (header, 0, header.Length, header, 0);
69 				mac.TransformBlock (fragment, 0, fragment.Length, fragment, 0);
70 				// hack, else the method will allocate a new buffer of the same length (negative half the optimization)
71 				mac.TransformFinalBlock (CipherSuite.EmptyArray, 0, 0);
72 				return mac.Hash;
73 			}
74 		}
75 
ComputeClientRecordMAC(ContentType contentType, byte[] fragment)76 		public override byte[] ComputeClientRecordMAC(ContentType contentType, byte[] fragment)
77 		{
78 			lock (headerLock) {
79 				if (header == null)
80 					header = new byte [MacHeaderLength];
81 
82 				ulong seqnum = (Context is ClientContext) ? Context.WriteSequenceNumber : Context.ReadSequenceNumber;
83 				Write (header, 0, seqnum);
84 				header [8] = (byte)contentType;
85 				Write (header, 9, this.Context.Protocol);
86 				Write (header, 11, (short)fragment.Length);
87 
88 				HashAlgorithm mac = this.ClientHMAC;
89 				mac.TransformBlock (header, 0, header.Length, header, 0);
90 				mac.TransformBlock (fragment, 0, fragment.Length, fragment, 0);
91 				// hack, else the method will allocate a new buffer of the same length (negative half the optimization)
92 				mac.TransformFinalBlock (CipherSuite.EmptyArray, 0, 0);
93 				return mac.Hash;
94 			}
95 		}
96 
97 		#endregion
98 
99 		#region Key Generation Methods
100 
ComputeMasterSecret(byte[] preMasterSecret)101 		public override void ComputeMasterSecret(byte[] preMasterSecret)
102 		{
103 			// Create master secret
104 			this.Context.MasterSecret = new byte[preMasterSecret.Length];
105 			this.Context.MasterSecret = this.PRF(
106 				preMasterSecret, "master secret", this.Context.RandomCS, 48);
107 
108 			DebugHelper.WriteLine(">>>> MasterSecret", this.Context.MasterSecret);
109 		}
110 
ComputeKeys()111 		public override void ComputeKeys()
112 		{
113 			// Create keyblock
114 			TlsStream keyBlock = new TlsStream(
115 				this.PRF(
116 				this.Context.MasterSecret,
117 				"key expansion",
118 				this.Context.RandomSC,
119 				this.KeyBlockSize));
120 
121 			this.Context.Negotiating.ClientWriteMAC = keyBlock.ReadBytes(this.HashSize);
122 			this.Context.Negotiating.ServerWriteMAC = keyBlock.ReadBytes(this.HashSize);
123 			this.Context.ClientWriteKey = keyBlock.ReadBytes(this.KeyMaterialSize);
124 			this.Context.ServerWriteKey = keyBlock.ReadBytes(this.KeyMaterialSize);
125 
126 			if (this.IvSize != 0)
127 			{
128 				this.Context.ClientWriteIV = keyBlock.ReadBytes(this.IvSize);
129 				this.Context.ServerWriteIV = keyBlock.ReadBytes(this.IvSize);
130 			}
131 			else
132 			{
133 				this.Context.ClientWriteIV = CipherSuite.EmptyArray;
134 				this.Context.ServerWriteIV = CipherSuite.EmptyArray;
135 			}
136 
137 			DebugHelper.WriteLine(">>>> KeyBlock", keyBlock.ToArray());
138 			DebugHelper.WriteLine(">>>> ClientWriteKey", this.Context.ClientWriteKey);
139 			DebugHelper.WriteLine(">>>> ClientWriteIV", this.Context.ClientWriteIV);
140 			DebugHelper.WriteLine(">>>> ClientWriteMAC", this.Context.Negotiating.ClientWriteMAC);
141 			DebugHelper.WriteLine(">>>> ServerWriteKey", this.Context.ServerWriteKey);
142 			DebugHelper.WriteLine(">>>> ServerWriteIV", this.Context.ServerWriteIV);
143 			DebugHelper.WriteLine(">>>> ServerWriteMAC", this.Context.Negotiating.ServerWriteMAC);
144 
145 			ClientSessionCache.SetContextInCache (this.Context);
146 			// Clear no more needed data
147 			keyBlock.Reset();
148 		}
149 
150 		#endregion
151 	}
152 }
153