1 // 2 // SplitterCancelEventArgs.cs 3 // 4 // Permission is hereby granted, free of charge, to any person obtaining 5 // a copy of this software and associated documentation files (the 6 // "Software"), to deal in the Software without restriction, including 7 // without limitation the rights to use, copy, modify, merge, publish, 8 // distribute, sublicense, and/or sell copies of the Software, and to 9 // permit persons to whom the Software is furnished to do so, subject to 10 // the following conditions: 11 // 12 // The above copyright notice and this permission notice shall be 13 // included in all copies or substantial portions of the Software. 14 // 15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 19 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 20 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 21 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 22 // 23 // Copyright (c) 2006 Novell, Inc. 24 // 25 // Authors: 26 // Jonathan Pobst (monkey@jpobst.com) 27 // 28 29 using System.ComponentModel; 30 31 namespace System.Windows.Forms 32 { 33 public class SplitterCancelEventArgs : CancelEventArgs 34 { 35 private int mouse_cursor_x; 36 private int mouse_cursor_y; 37 private int split_x; 38 private int split_y; 39 40 #region Public Constructors SplitterCancelEventArgs(int mouseCursorX, int mouseCursorY, int splitX, int splitY)41 public SplitterCancelEventArgs (int mouseCursorX, int mouseCursorY, int splitX, int splitY) : base() 42 { 43 this.mouse_cursor_x = mouseCursorX; 44 this.mouse_cursor_y = mouseCursorY; 45 this.split_x = splitX; 46 this.split_y = splitY; 47 } 48 #endregion // Public Constructors 49 50 #region Public Instance Properties 51 public int MouseCursorX { 52 get { return this.mouse_cursor_x; } 53 } 54 55 public int MouseCursorY { 56 get { return this.mouse_cursor_y; } 57 } 58 59 public int SplitX { 60 get { return this.split_x; } 61 set { this.split_x = value; } 62 } 63 64 public int SplitY { 65 get { return this.split_y; } 66 set { this.split_y = value; } 67 } 68 #endregion // Public Instance Properties 69 } 70 } 71