1=head1 NAME
2
3perlguts - Introduction to the Perl API
4
5=head1 DESCRIPTION
6
7This document attempts to describe how to use the Perl API, as well as
8to provide some info on the basic workings of the Perl core.  It is far
9from complete and probably contains many errors.  Please refer any
10questions or comments to the author below.
11
12=head1 Variables
13
14=head2 Datatypes
15
16Perl has three typedefs that handle Perl's three main data types:
17
18    SV  Scalar Value
19    AV  Array Value
20    HV  Hash Value
21
22Each typedef has specific routines that manipulate the various data types.
23
24=for apidoc_section $AV
25=for apidoc Ayh||AV
26=for apidoc_section $HV
27=for apidoc Ayh||HV
28=for apidoc_section $SV
29=for apidoc Ayh||SV
30
31=head2 What is an "IV"?
32
33Perl uses a special typedef IV which is a simple signed integer type that is
34guaranteed to be large enough to hold a pointer (as well as an integer).
35Additionally, there is the UV, which is simply an unsigned IV.
36
37Perl also uses several special typedefs to declare variables to hold
38integers of (at least) a given size.
39Use I8, I16, I32, and I64 to declare a signed integer variable which has
40at least as many bits as the number in its name.  These all evaluate to
41the native C type that is closest to the given number of bits, but no
42smaller than that number.  For example, on many platforms, a C<short> is
4316 bits long, and if so, I16 will evaluate to a C<short>.  But on
44platforms where a C<short> isn't exactly 16 bits, Perl will use the
45smallest type that contains 16 bits or more.
46
47U8, U16, U32, and U64 are to declare the corresponding unsigned integer
48types.
49
50If the platform doesn't support 64-bit integers, both I64 and U64 will
51be undefined.  Use IV and UV to declare the largest practicable, and
52C<L<perlapi/WIDEST_UTYPE>> for the absolute maximum unsigned, but which
53may not be usable in all circumstances.
54
55A numeric constant can be specified with L<perlapi/C<INT16_C>>,
56L<perlapi/C<UINTMAX_C>>, and similar.
57
58=for apidoc_section $integer
59=for apidoc Ayh||I8
60=for apidoc_item ||I16
61=for apidoc_item ||I32
62=for apidoc_item ||I64
63=for apidoc_item ||IV
64
65=for apidoc Ayh||U8
66=for apidoc_item ||U16
67=for apidoc_item ||U32
68=for apidoc_item ||U64
69=for apidoc_item ||UV
70
71=head2 Working with SVs
72
73An SV can be created and loaded with one command.  There are five types of
74values that can be loaded: an integer value (IV), an unsigned integer
75value (UV), a double (NV), a string (PV), and another scalar (SV).
76("PV" stands for "Pointer Value".  You might think that it is misnamed
77because it is described as pointing only to strings.  However, it is
78possible to have it point to other things.  For example, it could point
79to an array of UVs.  But,
80using it for non-strings requires care, as the underlying assumption of
81much of the internals is that PVs are just for strings.  Often, for
82example, a trailing C<NUL> is tacked on automatically.  The non-string use
83is documented only in this paragraph.)
84
85=for apidoc Ayh||NV
86
87The seven routines are:
88
89    SV*  newSViv(IV);
90    SV*  newSVuv(UV);
91    SV*  newSVnv(double);
92    SV*  newSVpv(const char*, STRLEN);
93    SV*  newSVpvn(const char*, STRLEN);
94    SV*  newSVpvf(const char*, ...);
95    SV*  newSVsv(SV*);
96
97C<STRLEN> is an integer type (C<Size_t>, usually defined as C<size_t> in
98F<config.h>) guaranteed to be large enough to represent the size of
99any string that perl can handle.
100
101=for apidoc Ayh||STRLEN
102
103In the unlikely case of a SV requiring more complex initialization, you
104can create an empty SV with newSV(len).  If C<len> is 0 an empty SV of
105type NULL is returned, else an SV of type PV is returned with len + 1 (for
106the C<NUL>) bytes of storage allocated, accessible via SvPVX.  In both cases
107the SV has the undef value.
108
109    SV *sv = newSV(0);   /* no storage allocated  */
110    SV *sv = newSV(10);  /* 10 (+1) bytes of uninitialised storage
111                          * allocated */
112
113To change the value of an I<already-existing> SV, there are eight routines:
114
115    void  sv_setiv(SV*, IV);
116    void  sv_setuv(SV*, UV);
117    void  sv_setnv(SV*, double);
118    void  sv_setpv(SV*, const char*);
119    void  sv_setpvn(SV*, const char*, STRLEN)
120    void  sv_setpvf(SV*, const char*, ...);
121    void  sv_vsetpvfn(SV*, const char*, STRLEN, va_list *,
122                                        SV **, Size_t, bool *);
123    void  sv_setsv(SV*, SV*);
124
125Notice that you can choose to specify the length of the string to be
126assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
127allow Perl to calculate the length by using C<sv_setpv> or by specifying
1280 as the second argument to C<newSVpv>.  Be warned, though, that Perl will
129determine the string's length by using C<strlen>, which depends on the
130string terminating with a C<NUL> character, and not otherwise containing
131NULs.
132
133The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
134formatted output becomes the value.
135
136C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify
137either a pointer to a variable argument list or the address and length of
138an array of SVs.  The last argument points to a boolean; on return, if that
139boolean is true, then locale-specific information has been used to format
140the string, and the string's contents are therefore untrustworthy (see
141L<perlsec>).  This pointer may be NULL if that information is not
142important.  Note that this function requires you to specify the length of
143the format.
144
145The C<sv_set*()> functions are not generic enough to operate on values
146that have "magic".  See L</Magic Virtual Tables> later in this document.
147
148All SVs that contain strings should be terminated with a C<NUL> character.
149If it is not C<NUL>-terminated there is a risk of
150core dumps and corruptions from code which passes the string to C
151functions or system calls which expect a C<NUL>-terminated string.
152Perl's own functions typically add a trailing C<NUL> for this reason.
153Nevertheless, you should be very careful when you pass a string stored
154in an SV to a C function or system call.
155
156To access the actual value that an SV points to, Perl's API exposes
157several macros that coerce the actual scalar type into an IV, UV, double,
158or string:
159
160=over
161
162=item * C<SvIV(SV*)> (C<IV>) and C<SvUV(SV*)> (C<UV>)
163
164=item * C<SvNV(SV*)> (C<double>)
165
166=item * Strings are a bit complicated:
167
168=over
169
170=item * Byte string: C<SvPVbyte(SV*, STRLEN len)> or C<SvPVbyte_nolen(SV*)>
171
172If the Perl string is C<"\xff\xff">, then this returns a 2-byte C<char*>.
173
174This is suitable for Perl strings that represent bytes.
175
176=item * UTF-8 string: C<SvPVutf8(SV*, STRLEN len)> or C<SvPVutf8_nolen(SV*)>
177
178If the Perl string is C<"\xff\xff">, then this returns a 4-byte C<char*>.
179
180This is suitable for Perl strings that represent characters.
181
182B<CAVEAT>: That C<char*> will be encoded via Perl's internal UTF-8 variant,
183which means that if the SV contains non-Unicode code points (e.g.,
1840x110000), then the result may contain extensions over valid UTF-8.
185See L<perlapi/is_strict_utf8_string> for some methods Perl gives
186you to check the UTF-8 validity of these macros' returns.
187
188=item * You can also use C<SvPV(SV*, STRLEN len)> or C<SvPV_nolen(SV*)>
189to fetch the SV's raw internal buffer. This is tricky, though; if your Perl
190string
191is C<"\xff\xff">, then depending on the SV's internal encoding you might get
192back a 2-byte B<OR> a 4-byte C<char*>.
193Moreover, if it's the 4-byte string, that could come from either Perl
194C<"\xff\xff"> stored UTF-8 encoded, or Perl C<"\xc3\xbf\xc3\xbf"> stored
195as raw octets. To differentiate between these you B<MUST> look up the
196SV's UTF8 bit (cf. C<SvUTF8>) to know whether the source Perl string
197is 2 characters (C<SvUTF8> would be on) or 4 characters (C<SvUTF8> would be
198off).
199
200B<IMPORTANT:> Use of C<SvPV>, C<SvPV_nolen>, or
201similarly-named macros I<without> looking up the SV's UTF8 bit is
202almost certainly a bug if non-ASCII input is allowed.
203
204When the UTF8 bit is on, the same B<CAVEAT> about UTF-8 validity applies
205here as for C<SvPVutf8>.
206
207=back
208
209(See L</How do I pass a Perl string to a C library?> for more details.)
210
211In C<SvPVbyte>, C<SvPVutf8>, and C<SvPV>, the length of the C<char*> returned
212is placed into the
213variable C<len> (these are macros, so you do I<not> use C<&len>). If you do
214not care what the length of the data is, use C<SvPVbyte_nolen>,
215C<SvPVutf8_nolen>, or C<SvPV_nolen> instead.
216The global variable C<PL_na> can also be given to
217C<SvPVbyte>/C<SvPVutf8>/C<SvPV>
218in this case.  But that can be quite inefficient because C<PL_na> must
219be accessed in thread-local storage in threaded Perl.  In any case, remember
220that Perl allows arbitrary strings of data that may both contain NULs and
221might not be terminated by a C<NUL>.
222
223Also remember that C doesn't allow you to safely say C<foo(SvPVbyte(s, len),
224len);>.  It might work with your
225compiler, but it won't work for everyone.
226Break this sort of statement up into separate assignments:
227
228    SV *s;
229    STRLEN len;
230    char *ptr;
231    ptr = SvPVbyte(s, len);
232    foo(ptr, len);
233
234=back
235
236If you want to know if the scalar value is TRUE, you can use:
237
238    SvTRUE(SV*)
239
240Although Perl will automatically grow strings for you, if you need to force
241Perl to allocate more memory for your SV, you can use the macro
242
243    SvGROW(SV*, STRLEN newlen)
244
245which will determine if more memory needs to be allocated.  If so, it will
246call the function C<sv_grow>.  Note that C<SvGROW> can only increase, not
247decrease, the allocated memory of an SV and that it does not automatically
248add space for the trailing C<NUL> byte (perl's own string functions typically do
249C<SvGROW(sv, len + 1)>).
250
251If you want to write to an existing SV's buffer and set its value to a
252string, use SvPVbyte_force() or one of its variants to force the SV to be
253a PV.  This will remove any of various types of non-stringness from
254the SV while preserving the content of the SV in the PV.  This can be
255used, for example, to append data from an API function to a buffer
256without extra copying:
257
258    (void)SvPVbyte_force(sv, len);
259    s = SvGROW(sv, len + needlen + 1);
260    /* something that modifies up to needlen bytes at s+len, but
261       modifies newlen bytes
262         eg. newlen = read(fd, s + len, needlen);
263       ignoring errors for these examples
264     */
265    s[len + newlen] = '\0';
266    SvCUR_set(sv, len + newlen);
267    SvUTF8_off(sv);
268    SvSETMAGIC(sv);
269
270If you already have the data in memory or if you want to keep your
271code simple, you can use one of the sv_cat*() variants, such as
272sv_catpvn().  If you want to insert anywhere in the string you can use
273sv_insert() or sv_insert_flags().
274
275If you don't need the existing content of the SV, you can avoid some
276copying with:
277
278    SvPVCLEAR(sv);
279    s = SvGROW(sv, needlen + 1);
280    /* something that modifies up to needlen bytes at s, but modifies
281       newlen bytes
282         eg. newlen = read(fd, s, needlen);
283     */
284    s[newlen] = '\0';
285    SvCUR_set(sv, newlen);
286    SvPOK_only(sv); /* also clears SVf_UTF8 */
287    SvSETMAGIC(sv);
288
289Again, if you already have the data in memory or want to avoid the
290complexity of the above, you can use sv_setpvn().
291
292If you have a buffer allocated with Newx() and want to set that as the
293SV's value, you can use sv_usepvn_flags().  That has some requirements
294if you want to avoid perl re-allocating the buffer to fit the trailing
295NUL:
296
297   Newx(buf, somesize+1, char);
298   /* ... fill in buf ... */
299   buf[somesize] = '\0';
300   sv_usepvn_flags(sv, buf, somesize, SV_SMAGIC | SV_HAS_TRAILING_NUL);
301   /* buf now belongs to perl, don't release it */
302
303If you have an SV and want to know what kind of data Perl thinks is stored
304in it, you can use the following macros to check the type of SV you have.
305
306    SvIOK(SV*)
307    SvNOK(SV*)
308    SvPOK(SV*)
309
310You can get and set the current length of the string stored in an SV with
311the following macros:
312
313    SvCUR(SV*)
314    SvCUR_set(SV*, I32 val)
315
316You can also get a pointer to the end of the string stored in the SV
317with the macro:
318
319    SvEND(SV*)
320
321But note that these last three macros are valid only if C<SvPOK()> is true.
322
323If you want to append something to the end of string stored in an C<SV*>,
324you can use the following functions:
325
326    void  sv_catpv(SV*, const char*);
327    void  sv_catpvn(SV*, const char*, STRLEN);
328    void  sv_catpvf(SV*, const char*, ...);
329    void  sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **,
330                                                             I32, bool);
331    void  sv_catsv(SV*, SV*);
332
333The first function calculates the length of the string to be appended by
334using C<strlen>.  In the second, you specify the length of the string
335yourself.  The third function processes its arguments like C<sprintf> and
336appends the formatted output.  The fourth function works like C<vsprintf>.
337You can specify the address and length of an array of SVs instead of the
338va_list argument.  The fifth function
339extends the string stored in the first
340SV with the string stored in the second SV.  It also forces the second SV
341to be interpreted as a string.
342
343The C<sv_cat*()> functions are not generic enough to operate on values that
344have "magic".  See L</Magic Virtual Tables> later in this document.
345
346If you know the name of a scalar variable, you can get a pointer to its SV
347by using the following:
348
349    SV*  get_sv("package::varname", 0);
350
351This returns NULL if the variable does not exist.
352
353If you want to know if this variable (or any other SV) is actually C<defined>,
354you can call:
355
356    SvOK(SV*)
357
358The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>.
359
360Its address can be used whenever an C<SV*> is needed.  Make sure that
361you don't try to compare a random sv with C<&PL_sv_undef>.  For example
362when interfacing Perl code, it'll work correctly for:
363
364  foo(undef);
365
366But won't work when called as:
367
368  $x = undef;
369  foo($x);
370
371So to repeat always use SvOK() to check whether an sv is defined.
372
373Also you have to be careful when using C<&PL_sv_undef> as a value in
374AVs or HVs (see L</AVs, HVs and undefined values>).
375
376There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain
377boolean TRUE and FALSE values, respectively.  Like C<PL_sv_undef>, their
378addresses can be used whenever an C<SV*> is needed.
379
380Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
381Take this code:
382
383    SV* sv = (SV*) 0;
384    if (I-am-to-return-a-real-value) {
385            sv = sv_2mortal(newSViv(42));
386    }
387    sv_setsv(ST(0), sv);
388
389This code tries to return a new SV (which contains the value 42) if it should
390return a real value, or undef otherwise.  Instead it has returned a NULL
391pointer which, somewhere down the line, will cause a segmentation violation,
392bus error, or just weird results.  Change the zero to C<&PL_sv_undef> in the
393first line and all will be well.
394
395To free an SV that you've created, call C<SvREFCNT_dec(SV*)>.  Normally this
396call is not necessary (see L</Reference Counts and Mortality>).
397
398=head2 Offsets
399
400Perl provides the function C<sv_chop> to efficiently remove characters
401from the beginning of a string; you give it an SV and a pointer to
402somewhere inside the PV, and it discards everything before the
403pointer.  The efficiency comes by means of a little hack: instead of
404actually removing the characters, C<sv_chop> sets the flag C<OOK>
405(offset OK) to signal to other functions that the offset hack is in
406effect, and it moves the PV pointer (called C<SvPVX>) forward
407by the number of bytes chopped off, and adjusts C<SvCUR> and C<SvLEN>
408accordingly.  (A portion of the space between the old and new PV
409pointers is used to store the count of chopped bytes.)
410
411Hence, at this point, the start of the buffer that we allocated lives
412at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing
413into the middle of this allocated storage.
414
415This is best demonstrated by example.  Normally copy-on-write will prevent
416the substitution from operator from using this hack, but if you can craft a
417string for which copy-on-write is not possible, you can see it in play.  In
418the current implementation, the final byte of a string buffer is used as a
419copy-on-write reference count.  If the buffer is not big enough, then
420copy-on-write is skipped.  First have a look at an empty string:
421
422  % ./perl -Ilib -MDevel::Peek -le '$a=""; $a .= ""; Dump $a'
423  SV = PV(0x7ffb7c008a70) at 0x7ffb7c030390
424    REFCNT = 1
425    FLAGS = (POK,pPOK)
426    PV = 0x7ffb7bc05b50 ""\0
427    CUR = 0
428    LEN = 10
429
430Notice here the LEN is 10.  (It may differ on your platform.)  Extend the
431length of the string to one less than 10, and do a substitution:
432
433 % ./perl -Ilib -MDevel::Peek -le '$a=""; $a.="123456789"; $a=~s/.//; \
434                                                            Dump($a)'
435 SV = PV(0x7ffa04008a70) at 0x7ffa04030390
436   REFCNT = 1
437   FLAGS = (POK,OOK,pPOK)
438   OFFSET = 1
439   PV = 0x7ffa03c05b61 ( "\1" . ) "23456789"\0
440   CUR = 8
441   LEN = 9
442
443Here the number of bytes chopped off (1) is shown next as the OFFSET.  The
444portion of the string between the "real" and the "fake" beginnings is
445shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect
446the fake beginning, not the real one.  (The first character of the string
447buffer happens to have changed to "\1" here, not "1", because the current
448implementation stores the offset count in the string buffer.  This is
449subject to change.)
450
451Something similar to the offset hack is performed on AVs to enable
452efficient shifting and splicing off the beginning of the array; while
453C<AvARRAY> points to the first element in the array that is visible from
454Perl, C<AvALLOC> points to the real start of the C array.  These are
455usually the same, but a C<shift> operation can be carried out by
456increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvMAX>.
457Again, the location of the real start of the C array only comes into
458play when freeing the array.  See C<av_shift> in F<av.c>.
459
460=head2 What's Really Stored in an SV?
461
462Recall that the usual method of determining the type of scalar you have is
463to use C<Sv*OK> macros.  Because a scalar can be both a number and a string,
464usually these macros will always return TRUE and calling the C<Sv*V>
465macros will do the appropriate conversion of string to integer/double or
466integer/double to string.
467
468If you I<really> need to know if you have an integer, double, or string
469pointer in an SV, you can use the following three macros instead:
470
471    SvIOKp(SV*)
472    SvNOKp(SV*)
473    SvPOKp(SV*)
474
475These will tell you if you truly have an integer, double, or string pointer
476stored in your SV.  The "p" stands for private.
477
478There are various ways in which the private and public flags may differ.
479For example, in perl 5.16 and earlier a tied SV may have a valid
480underlying value in the IV slot (so SvIOKp is true), but the data
481should be accessed via the FETCH routine rather than directly,
482so SvIOK is false.  (In perl 5.18 onwards, tied scalars use
483the flags the same way as untied scalars.)  Another is when
484numeric conversion has occurred and precision has been lost: only the
485private flag is set on 'lossy' values.  So when an NV is converted to an
486IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
487
488In general, though, it's best to use the C<Sv*V> macros.
489
490=head2 Working with AVs
491
492There are two ways to create and load an AV.  The first method creates an
493empty AV:
494
495    AV*  newAV();
496
497The second method both creates the AV and initially populates it with SVs:
498
499    AV*  av_make(SSize_t num, SV **ptr);
500
501The second argument points to an array containing C<num> C<SV*>'s.  Once the
502AV has been created, the SVs can be destroyed, if so desired.
503
504Once the AV has been created, the following operations are possible on it:
505
506    void  av_push(AV*, SV*);
507    SV*   av_pop(AV*);
508    SV*   av_shift(AV*);
509    void  av_unshift(AV*, SSize_t num);
510
511These should be familiar operations, with the exception of C<av_unshift>.
512This routine adds C<num> elements at the front of the array with the C<undef>
513value.  You must then use C<av_store> (described below) to assign values
514to these new elements.
515
516Here are some other functions:
517
518    SSize_t av_top_index(AV*);
519    SV**    av_fetch(AV*, SSize_t key, I32 lval);
520    SV**    av_store(AV*, SSize_t key, SV* val);
521
522The C<av_top_index> function returns the highest index value in an array (just
523like $#array in Perl).  If the array is empty, -1 is returned.  The
524C<av_fetch> function returns the value at index C<key>, but if C<lval>
525is non-zero, then C<av_fetch> will store an undef value at that index.
526The C<av_store> function stores the value C<val> at index C<key>, and does
527not increment the reference count of C<val>.  Thus the caller is responsible
528for taking care of that, and if C<av_store> returns NULL, the caller will
529have to decrement the reference count to avoid a memory leak.  Note that
530C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
531return value.
532
533A few more:
534
535    void  av_clear(AV*);
536    void  av_undef(AV*);
537    void  av_extend(AV*, SSize_t key);
538
539The C<av_clear> function deletes all the elements in the AV* array, but
540does not actually delete the array itself.  The C<av_undef> function will
541delete all the elements in the array plus the array itself.  The
542C<av_extend> function extends the array so that it contains at least C<key+1>
543elements.  If C<key+1> is less than the currently allocated length of the array,
544then nothing is done.
545
546If you know the name of an array variable, you can get a pointer to its AV
547by using the following:
548
549    AV*  get_av("package::varname", 0);
550
551This returns NULL if the variable does not exist.
552
553See L</Understanding the Magic of Tied Hashes and Arrays> for more
554information on how to use the array access functions on tied arrays.
555
556=head2 Working with HVs
557
558To create an HV, you use the following routine:
559
560    HV*  newHV();
561
562Once the HV has been created, the following operations are possible on it:
563
564    SV**  hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
565    SV**  hv_fetch(HV*, const char* key, U32 klen, I32 lval);
566
567The C<klen> parameter is the length of the key being passed in (Note that
568you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
569length of the key).  The C<val> argument contains the SV pointer to the
570scalar being stored, and C<hash> is the precomputed hash value (zero if
571you want C<hv_store> to calculate it for you).  The C<lval> parameter
572indicates whether this fetch is actually a part of a store operation, in
573which case a new undefined value will be added to the HV with the supplied
574key and C<hv_fetch> will return as if the value had already existed.
575
576Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
577C<SV*>.  To access the scalar value, you must first dereference the return
578value.  However, you should check to make sure that the return value is
579not NULL before dereferencing it.
580
581The first of these two functions checks if a hash table entry exists, and the
582second deletes it.
583
584    bool  hv_exists(HV*, const char* key, U32 klen);
585    SV*   hv_delete(HV*, const char* key, U32 klen, I32 flags);
586
587If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
588create and return a mortal copy of the deleted value.
589
590And more miscellaneous functions:
591
592    void   hv_clear(HV*);
593    void   hv_undef(HV*);
594
595Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
596table but does not actually delete the hash table.  The C<hv_undef> deletes
597both the entries and the hash table itself.
598
599Perl keeps the actual data in a linked list of structures with a typedef of HE.
600These contain the actual key and value pointers (plus extra administrative
601overhead).  The key is a string pointer; the value is an C<SV*>.  However,
602once you have an C<HE*>, to get the actual key and value, use the routines
603specified below.
604
605=for apidoc Ayh||HE
606
607    I32    hv_iterinit(HV*);
608            /* Prepares starting point to traverse hash table */
609    HE*    hv_iternext(HV*);
610            /* Get the next entry, and return a pointer to a
611               structure that has both the key and value */
612    char*  hv_iterkey(HE* entry, I32* retlen);
613            /* Get the key from an HE structure and also return
614               the length of the key string */
615    SV*    hv_iterval(HV*, HE* entry);
616            /* Return an SV pointer to the value of the HE
617               structure */
618    SV*    hv_iternextsv(HV*, char** key, I32* retlen);
619            /* This convenience routine combines hv_iternext,
620	       hv_iterkey, and hv_iterval.  The key and retlen
621	       arguments are return values for the key and its
622	       length.  The value is returned in the SV* argument */
623
624If you know the name of a hash variable, you can get a pointer to its HV
625by using the following:
626
627    HV*  get_hv("package::varname", 0);
628
629This returns NULL if the variable does not exist.
630
631The hash algorithm is defined in the C<PERL_HASH> macro:
632
633    PERL_HASH(hash, key, klen)
634
635The exact implementation of this macro varies by architecture and version
636of perl, and the return value may change per invocation, so the value
637is only valid for the duration of a single perl process.
638
639See L</Understanding the Magic of Tied Hashes and Arrays> for more
640information on how to use the hash access functions on tied hashes.
641
642=for apidoc_section $HV
643=for apidoc Amh|void|PERL_HASH|U32 hash|char *key|STRLEN klen
644
645=head2 Hash API Extensions
646
647Beginning with version 5.004, the following functions are also supported:
648
649    HE*     hv_fetch_ent  (HV* tb, SV* key, I32 lval, U32 hash);
650    HE*     hv_store_ent  (HV* tb, SV* key, SV* val, U32 hash);
651
652    bool    hv_exists_ent (HV* tb, SV* key, U32 hash);
653    SV*     hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
654
655    SV*     hv_iterkeysv  (HE* entry);
656
657Note that these functions take C<SV*> keys, which simplifies writing
658of extension code that deals with hash structures.  These functions
659also allow passing of C<SV*> keys to C<tie> functions without forcing
660you to stringify the keys (unlike the previous set of functions).
661
662They also return and accept whole hash entries (C<HE*>), making their
663use more efficient (since the hash number for a particular string
664doesn't have to be recomputed every time).  See L<perlapi> for detailed
665descriptions.
666
667The following macros must always be used to access the contents of hash
668entries.  Note that the arguments to these macros must be simple
669variables, since they may get evaluated more than once.  See
670L<perlapi> for detailed descriptions of these macros.
671
672    HePV(HE* he, STRLEN len)
673    HeVAL(HE* he)
674    HeHASH(HE* he)
675    HeSVKEY(HE* he)
676    HeSVKEY_force(HE* he)
677    HeSVKEY_set(HE* he, SV* sv)
678
679These two lower level macros are defined, but must only be used when
680dealing with keys that are not C<SV*>s:
681
682    HeKEY(HE* he)
683    HeKLEN(HE* he)
684
685Note that both C<hv_store> and C<hv_store_ent> do not increment the
686reference count of the stored C<val>, which is the caller's responsibility.
687If these functions return a NULL value, the caller will usually have to
688decrement the reference count of C<val> to avoid a memory leak.
689
690=head2 AVs, HVs and undefined values
691
692Sometimes you have to store undefined values in AVs or HVs.  Although
693this may be a rare case, it can be tricky.  That's because you're
694used to using C<&PL_sv_undef> if you need an undefined SV.
695
696For example, intuition tells you that this XS code:
697
698    AV *av = newAV();
699    av_store( av, 0, &PL_sv_undef );
700
701is equivalent to this Perl code:
702
703    my @av;
704    $av[0] = undef;
705
706Unfortunately, this isn't true.  In perl 5.18 and earlier, AVs use C<&PL_sv_undef> as a marker
707for indicating that an array element has not yet been initialized.
708Thus, C<exists $av[0]> would be true for the above Perl code, but
709false for the array generated by the XS code.  In perl 5.20, storing
710&PL_sv_undef will create a read-only element, because the scalar
711&PL_sv_undef itself is stored, not a copy.
712
713Similar problems can occur when storing C<&PL_sv_undef> in HVs:
714
715    hv_store( hv, "key", 3, &PL_sv_undef, 0 );
716
717This will indeed make the value C<undef>, but if you try to modify
718the value of C<key>, you'll get the following error:
719
720    Modification of non-creatable hash value attempted
721
722In perl 5.8.0, C<&PL_sv_undef> was also used to mark placeholders
723in restricted hashes.  This caused such hash entries not to appear
724when iterating over the hash or when checking for the keys
725with the C<hv_exists> function.
726
727You can run into similar problems when you store C<&PL_sv_yes> or
728C<&PL_sv_no> into AVs or HVs.  Trying to modify such elements
729will give you the following error:
730
731    Modification of a read-only value attempted
732
733To make a long story short, you can use the special variables
734C<&PL_sv_undef>, C<&PL_sv_yes> and C<&PL_sv_no> with AVs and
735HVs, but you have to make sure you know what you're doing.
736
737Generally, if you want to store an undefined value in an AV
738or HV, you should not use C<&PL_sv_undef>, but rather create a
739new undefined value using the C<newSV> function, for example:
740
741    av_store( av, 42, newSV(0) );
742    hv_store( hv, "foo", 3, newSV(0), 0 );
743
744=head2 References
745
746References are a special type of scalar that point to other data types
747(including other references).
748
749To create a reference, use either of the following functions:
750
751    SV* newRV_inc((SV*) thing);
752    SV* newRV_noinc((SV*) thing);
753
754The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>.  The
755functions are identical except that C<newRV_inc> increments the reference
756count of the C<thing>, while C<newRV_noinc> does not.  For historical
757reasons, C<newRV> is a synonym for C<newRV_inc>.
758
759Once you have a reference, you can use the following macro to dereference
760the reference:
761
762    SvRV(SV*)
763
764then call the appropriate routines, casting the returned C<SV*> to either an
765C<AV*> or C<HV*>, if required.
766
767To determine if an SV is a reference, you can use the following macro:
768
769    SvROK(SV*)
770
771To discover what type of value the reference refers to, use the following
772macro and then check the return value.
773
774    SvTYPE(SvRV(SV*))
775
776The most useful types that will be returned are:
777
778    SVt_PVAV    Array
779    SVt_PVHV    Hash
780    SVt_PVCV    Code
781    SVt_PVGV    Glob (possibly a file handle)
782
783Any numerical value returned which is less than SVt_PVAV will be a scalar
784of some form.
785
786See L<perlapi/svtype> for more details.
787
788=head2 Blessed References and Class Objects
789
790References are also used to support object-oriented programming.  In perl's
791OO lexicon, an object is simply a reference that has been blessed into a
792package (or class).  Once blessed, the programmer may now use the reference
793to access the various methods in the class.
794
795A reference can be blessed into a package with the following function:
796
797    SV* sv_bless(SV* sv, HV* stash);
798
799The C<sv> argument must be a reference value.  The C<stash> argument
800specifies which class the reference will belong to.  See
801L</Stashes and Globs> for information on converting class names into stashes.
802
803/* Still under construction */
804
805The following function upgrades rv to reference if not already one.
806Creates a new SV for rv to point to.  If C<classname> is non-null, the SV
807is blessed into the specified class.  SV is returned.
808
809	SV* newSVrv(SV* rv, const char* classname);
810
811The following three functions copy integer, unsigned integer or double
812into an SV whose reference is C<rv>.  SV is blessed if C<classname> is
813non-null.
814
815	SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
816	SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
817	SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
818
819The following function copies the pointer value (I<the address, not the
820string!>) into an SV whose reference is rv.  SV is blessed if C<classname>
821is non-null.
822
823	SV* sv_setref_pv(SV* rv, const char* classname, void* pv);
824
825The following function copies a string into an SV whose reference is C<rv>.
826Set length to 0 to let Perl calculate the string length.  SV is blessed if
827C<classname> is non-null.
828
829    SV* sv_setref_pvn(SV* rv, const char* classname, char* pv,
830                                                         STRLEN length);
831
832The following function tests whether the SV is blessed into the specified
833class.  It does not check inheritance relationships.
834
835	int  sv_isa(SV* sv, const char* name);
836
837The following function tests whether the SV is a reference to a blessed object.
838
839	int  sv_isobject(SV* sv);
840
841The following function tests whether the SV is derived from the specified
842class.  SV can be either a reference to a blessed object or a string
843containing a class name.  This is the function implementing the
844C<UNIVERSAL::isa> functionality.
845
846	bool sv_derived_from(SV* sv, const char* name);
847
848To check if you've got an object derived from a specific class you have
849to write:
850
851	if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
852
853=head2 Creating New Variables
854
855To create a new Perl variable with an undef value which can be accessed from
856your Perl script, use the following routines, depending on the variable type.
857
858    SV*  get_sv("package::varname", GV_ADD);
859    AV*  get_av("package::varname", GV_ADD);
860    HV*  get_hv("package::varname", GV_ADD);
861
862Notice the use of GV_ADD as the second parameter.  The new variable can now
863be set, using the routines appropriate to the data type.
864
865There are additional macros whose values may be bitwise OR'ed with the
866C<GV_ADD> argument to enable certain extra features.  Those bits are:
867
868=over
869
870=item GV_ADDMULTI
871
872Marks the variable as multiply defined, thus preventing the:
873
874  Name <varname> used only once: possible typo
875
876warning.
877
878=item GV_ADDWARN
879
880Issues the warning:
881
882  Had to create <varname> unexpectedly
883
884if the variable did not exist before the function was called.
885
886=back
887
888If you do not specify a package name, the variable is created in the current
889package.
890
891=head2 Reference Counts and Mortality
892
893Perl uses a reference count-driven garbage collection mechanism.  SVs,
894AVs, or HVs (xV for short in the following) start their life with a
895reference count of 1.  If the reference count of an xV ever drops to 0,
896then it will be destroyed and its memory made available for reuse.
897At the most basic internal level, reference counts can be manipulated
898with the following macros:
899
900    int SvREFCNT(SV* sv);
901    SV* SvREFCNT_inc(SV* sv);
902    void SvREFCNT_dec(SV* sv);
903
904(There are also suffixed versions of the increment and decrement macros,
905for situations where the full generality of these basic macros can be
906exchanged for some performance.)
907
908However, the way a programmer should think about references is not so
909much in terms of the bare reference count, but in terms of I<ownership>
910of references.  A reference to an xV can be owned by any of a variety
911of entities: another xV, the Perl interpreter, an XS data structure,
912a piece of running code, or a dynamic scope.  An xV generally does not
913know what entities own the references to it; it only knows how many
914references there are, which is the reference count.
915
916To correctly maintain reference counts, it is essential to keep track
917of what references the XS code is manipulating.  The programmer should
918always know where a reference has come from and who owns it, and be
919aware of any creation or destruction of references, and any transfers
920of ownership.  Because ownership isn't represented explicitly in the xV
921data structures, only the reference count need be actually maintained
922by the code, and that means that this understanding of ownership is not
923actually evident in the code.  For example, transferring ownership of a
924reference from one owner to another doesn't change the reference count
925at all, so may be achieved with no actual code.  (The transferring code
926doesn't touch the referenced object, but does need to ensure that the
927former owner knows that it no longer owns the reference, and that the
928new owner knows that it now does.)
929
930An xV that is visible at the Perl level should not become unreferenced
931and thus be destroyed.  Normally, an object will only become unreferenced
932when it is no longer visible, often by the same means that makes it
933invisible.  For example, a Perl reference value (RV) owns a reference to
934its referent, so if the RV is overwritten that reference gets destroyed,
935and the no-longer-reachable referent may be destroyed as a result.
936
937Many functions have some kind of reference manipulation as
938part of their purpose.  Sometimes this is documented in terms
939of ownership of references, and sometimes it is (less helpfully)
940documented in terms of changes to reference counts.  For example, the
941L<newRV_inc()|perlapi/newRV_inc> function is documented to create a new RV
942(with reference count 1) and increment the reference count of the referent
943that was supplied by the caller.  This is best understood as creating
944a new reference to the referent, which is owned by the created RV,
945and returning to the caller ownership of the sole reference to the RV.
946The L<newRV_noinc()|perlapi/newRV_noinc> function instead does not
947increment the reference count of the referent, but the RV nevertheless
948ends up owning a reference to the referent.  It is therefore implied
949that the caller of C<newRV_noinc()> is relinquishing a reference to the
950referent, making this conceptually a more complicated operation even
951though it does less to the data structures.
952
953For example, imagine you want to return a reference from an XSUB
954function.  Inside the XSUB routine, you create an SV which initially
955has just a single reference, owned by the XSUB routine.  This reference
956needs to be disposed of before the routine is complete, otherwise it
957will leak, preventing the SV from ever being destroyed.  So to create
958an RV referencing the SV, it is most convenient to pass the SV to
959C<newRV_noinc()>, which consumes that reference.  Now the XSUB routine
960no longer owns a reference to the SV, but does own a reference to the RV,
961which in turn owns a reference to the SV.  The ownership of the reference
962to the RV is then transferred by the process of returning the RV from
963the XSUB.
964
965There are some convenience functions available that can help with the
966destruction of xVs.  These functions introduce the concept of "mortality".
967Much documentation speaks of an xV itself being mortal, but this is
968misleading.  It is really I<a reference to> an xV that is mortal, and it
969is possible for there to be more than one mortal reference to a single xV.
970For a reference to be mortal means that it is owned by the temps stack,
971one of perl's many internal stacks, which will destroy that reference
972"a short time later".  Usually the "short time later" is the end of
973the current Perl statement.  However, it gets more complicated around
974dynamic scopes: there can be multiple sets of mortal references hanging
975around at the same time, with different death dates.  Internally, the
976actual determinant for when mortal xV references are destroyed depends
977on two macros, SAVETMPS and FREETMPS.  See L<perlcall> and L<perlxs>
978and L</Temporaries Stack> below for more details on these macros.
979
980Mortal references are mainly used for xVs that are placed on perl's
981main stack.  The stack is problematic for reference tracking, because it
982contains a lot of xV references, but doesn't own those references: they
983are not counted.  Currently, there are many bugs resulting from xVs being
984destroyed while referenced by the stack, because the stack's uncounted
985references aren't enough to keep the xVs alive.  So when putting an
986(uncounted) reference on the stack, it is vitally important to ensure that
987there will be a counted reference to the same xV that will last at least
988as long as the uncounted reference.  But it's also important that that
989counted reference be cleaned up at an appropriate time, and not unduly
990prolong the xV's life.  For there to be a mortal reference is often the
991best way to satisfy this requirement, especially if the xV was created
992especially to be put on the stack and would otherwise be unreferenced.
993
994To create a mortal reference, use the functions:
995
996    SV*  sv_newmortal()
997    SV*  sv_mortalcopy(SV*)
998    SV*  sv_2mortal(SV*)
999
1000C<sv_newmortal()> creates an SV (with the undefined value) whose sole
1001reference is mortal.  C<sv_mortalcopy()> creates an xV whose value is a
1002copy of a supplied xV and whose sole reference is mortal.  C<sv_2mortal()>
1003mortalises an existing xV reference: it transfers ownership of a reference
1004from the caller to the temps stack.  Because C<sv_newmortal> gives the new
1005SV no value, it must normally be given one via C<sv_setpv>, C<sv_setiv>,
1006etc. :
1007
1008    SV *tmp = sv_newmortal();
1009    sv_setiv(tmp, an_integer);
1010
1011As that is multiple C statements it is quite common so see this idiom instead:
1012
1013    SV *tmp = sv_2mortal(newSViv(an_integer));
1014
1015The mortal routines are not just for SVs; AVs and HVs can be
1016made mortal by passing their address (type-casted to C<SV*>) to the
1017C<sv_2mortal> or C<sv_mortalcopy> routines.
1018
1019=head2 Stashes and Globs
1020
1021A B<stash> is a hash that contains all variables that are defined
1022within a package.  Each key of the stash is a symbol
1023name (shared by all the different types of objects that have the same
1024name), and each value in the hash table is a GV (Glob Value).  This GV
1025in turn contains references to the various objects of that name,
1026including (but not limited to) the following:
1027
1028    Scalar Value
1029    Array Value
1030    Hash Value
1031    I/O Handle
1032    Format
1033    Subroutine
1034
1035There is a single stash called C<PL_defstash> that holds the items that exist
1036in the C<main> package.  To get at the items in other packages, append the
1037string "::" to the package name.  The items in the C<Foo> package are in
1038the stash C<Foo::> in PL_defstash.  The items in the C<Bar::Baz> package are
1039in the stash C<Baz::> in C<Bar::>'s stash.
1040
1041To get the stash pointer for a particular package, use the function:
1042
1043    HV*  gv_stashpv(const char* name, I32 flags)
1044    HV*  gv_stashsv(SV*, I32 flags)
1045
1046The first function takes a literal string, the second uses the string stored
1047in the SV.  Remember that a stash is just a hash table, so you get back an
1048C<HV*>.  The C<flags> flag will create a new package if it is set to GV_ADD.
1049
1050The name that C<gv_stash*v> wants is the name of the package whose symbol table
1051you want.  The default package is called C<main>.  If you have multiply nested
1052packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
1053language itself.
1054
1055Alternately, if you have an SV that is a blessed reference, you can find
1056out the stash pointer by using:
1057
1058    HV*  SvSTASH(SvRV(SV*));
1059
1060then use the following to get the package name itself:
1061
1062    char*  HvNAME(HV* stash);
1063
1064If you need to bless or re-bless an object you can use the following
1065function:
1066
1067    SV*  sv_bless(SV*, HV* stash)
1068
1069where the first argument, an C<SV*>, must be a reference, and the second
1070argument is a stash.  The returned C<SV*> can now be used in the same way
1071as any other SV.
1072
1073For more information on references and blessings, consult L<perlref>.
1074
1075=head2 I/O Handles
1076
1077Like AVs and HVs, IO objects are another type of non-scalar SV which
1078may contain input and output L<PerlIO|perlapio> objects or a C<DIR *>
1079from opendir().
1080
1081You can create a new IO object:
1082
1083    IO*  newIO();
1084
1085Unlike other SVs, a new IO object is automatically blessed into the
1086L<IO::File> class.
1087
1088The IO object contains an input and output PerlIO handle:
1089
1090  PerlIO *IoIFP(IO *io);
1091  PerlIO *IoOFP(IO *io);
1092
1093Typically if the IO object has been opened on a file, the input handle
1094is always present, but the output handle is only present if the file
1095is open for output.  For a file, if both are present they will be the
1096same PerlIO object.
1097
1098Distinct input and output PerlIO objects are created for sockets and
1099character devices.
1100
1101The IO object also contains other data associated with Perl I/O
1102handles:
1103
1104  IV IoLINES(io);                /* $. */
1105  IV IoPAGE(io);                 /* $% */
1106  IV IoPAGE_LEN(io);             /* $= */
1107  IV IoLINES_LEFT(io);           /* $- */
1108  char *IoTOP_NAME(io);          /* $^ */
1109  GV *IoTOP_GV(io);              /* $^ */
1110  char *IoFMT_NAME(io);          /* $~ */
1111  GV *IoFMT_GV(io);              /* $~ */
1112  char *IoBOTTOM_NAME(io);
1113  GV *IoBOTTOM_GV(io);
1114  char IoTYPE(io);
1115  U8 IoFLAGS(io);
1116
1117Most of these are involved with L<formats|perlform>.
1118
1119IoFLAGs() may contain a combination of flags, the most interesting of
1120which are C<IOf_FLUSH> (C<$|>) for autoflush and C<IOf_UNTAINT>,
1121settable with L<< IO::Handle's untaint() method|IO::Handle/"$io->untaint" >>.
1122
1123The IO object may also contains a directory handle:
1124
1125  DIR *IoDIRP(io);
1126
1127suitable for use with PerlDir_read() etc.
1128
1129All of these accessors macros are lvalues, there are no distinct
1130C<_set()> macros to modify the members of the IO object.
1131
1132=head2 Double-Typed SVs
1133
1134Scalar variables normally contain only one type of value, an integer,
1135double, pointer, or reference.  Perl will automatically convert the
1136actual scalar data from the stored type into the requested type.
1137
1138Some scalar variables contain more than one type of scalar data.  For
1139example, the variable C<$!> contains either the numeric value of C<errno>
1140or its string equivalent from either C<strerror> or C<sys_errlist[]>.
1141
1142To force multiple data values into an SV, you must do two things: use the
1143C<sv_set*v> routines to add the additional scalar type, then set a flag
1144so that Perl will believe it contains more than one type of data.  The
1145four macros to set the flags are:
1146
1147	SvIOK_on
1148	SvNOK_on
1149	SvPOK_on
1150	SvROK_on
1151
1152The particular macro you must use depends on which C<sv_set*v> routine
1153you called first.  This is because every C<sv_set*v> routine turns on
1154only the bit for the particular type of data being set, and turns off
1155all the rest.
1156
1157For example, to create a new Perl variable called "dberror" that contains
1158both the numeric and descriptive string error values, you could use the
1159following code:
1160
1161    extern int  dberror;
1162    extern char *dberror_list;
1163
1164    SV* sv = get_sv("dberror", GV_ADD);
1165    sv_setiv(sv, (IV) dberror);
1166    sv_setpv(sv, dberror_list[dberror]);
1167    SvIOK_on(sv);
1168
1169If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
1170macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
1171
1172=head2 Read-Only Values
1173
1174In Perl 5.16 and earlier, copy-on-write (see the next section) shared a
1175flag bit with read-only scalars.  So the only way to test whether
1176C<sv_setsv>, etc., will raise a "Modification of a read-only value" error
1177in those versions is:
1178
1179    SvREADONLY(sv) && !SvIsCOW(sv)
1180
1181Under Perl 5.18 and later, SvREADONLY only applies to read-only variables,
1182and, under 5.20, copy-on-write scalars can also be read-only, so the above
1183check is incorrect.  You just want:
1184
1185    SvREADONLY(sv)
1186
1187If you need to do this check often, define your own macro like this:
1188
1189    #if PERL_VERSION >= 18
1190    # define SvTRULYREADONLY(sv) SvREADONLY(sv)
1191    #else
1192    # define SvTRULYREADONLY(sv) (SvREADONLY(sv) && !SvIsCOW(sv))
1193    #endif
1194
1195=head2 Copy on Write
1196
1197Perl implements a copy-on-write (COW) mechanism for scalars, in which
1198string copies are not immediately made when requested, but are deferred
1199until made necessary by one or the other scalar changing.  This is mostly
1200transparent, but one must take care not to modify string buffers that are
1201shared by multiple SVs.
1202
1203You can test whether an SV is using copy-on-write with C<SvIsCOW(sv)>.
1204
1205You can force an SV to make its own copy of its string buffer by calling C<sv_force_normal(sv)> or SvPV_force_nolen(sv).
1206
1207If you want to make the SV drop its string buffer, use
1208C<sv_force_normal_flags(sv, SV_COW_DROP_PV)> or simply
1209C<sv_setsv(sv, NULL)>.
1210
1211All of these functions will croak on read-only scalars (see the previous
1212section for more on those).
1213
1214To test that your code is behaving correctly and not modifying COW buffers,
1215on systems that support L<mmap(2)> (i.e., Unix) you can configure perl with
1216C<-Accflags=-DPERL_DEBUG_READONLY_COW> and it will turn buffer violations
1217into crashes.  You will find it to be marvellously slow, so you may want to
1218skip perl's own tests.
1219
1220=head2 Magic Variables
1221
1222[This section still under construction.  Ignore everything here.  Post no
1223bills.  Everything not permitted is forbidden.]
1224
1225Any SV may be magical, that is, it has special features that a normal
1226SV does not have.  These features are stored in the SV structure in a
1227linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
1228
1229    struct magic {
1230        MAGIC*      mg_moremagic;
1231        MGVTBL*     mg_virtual;
1232        U16         mg_private;
1233        char        mg_type;
1234        U8          mg_flags;
1235        I32         mg_len;
1236        SV*         mg_obj;
1237        char*       mg_ptr;
1238    };
1239
1240Note this is current as of patchlevel 0, and could change at any time.
1241
1242=head2 Assigning Magic
1243
1244Perl adds magic to an SV using the sv_magic function:
1245
1246  void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
1247
1248The C<sv> argument is a pointer to the SV that is to acquire a new magical
1249feature.
1250
1251If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
1252convert C<sv> to type C<SVt_PVMG>.
1253Perl then continues by adding new magic
1254to the beginning of the linked list of magical features.  Any prior entry
1255of the same type of magic is deleted.  Note that this can be overridden,
1256and multiple instances of the same type of magic can be associated with an
1257SV.
1258
1259The C<name> and C<namlen> arguments are used to associate a string with
1260the magic, typically the name of a variable.  C<namlen> is stored in the
1261C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of
1262C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on
1263whether C<namlen> is greater than zero or equal to zero respectively.  As a
1264special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed
1265to contain an C<SV*> and is stored as-is with its REFCNT incremented.
1266
1267The sv_magic function uses C<how> to determine which, if any, predefined
1268"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
1269See the L</Magic Virtual Tables> section below.  The C<how> argument is also
1270stored in the C<mg_type> field.  The value of
1271C<how> should be chosen from the set of macros
1272C<PERL_MAGIC_foo> found in F<perl.h>.  Note that before
1273these macros were added, Perl internals used to directly use character
1274literals, so you may occasionally come across old code or documentation
1275referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example.
1276
1277The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
1278structure.  If it is not the same as the C<sv> argument, the reference
1279count of the C<obj> object is incremented.  If it is the same, or if
1280the C<how> argument is C<PERL_MAGIC_arylen>, C<PERL_MAGIC_regdatum>,
1281C<PERL_MAGIC_regdata>, or if it is a NULL pointer, then C<obj> is merely
1282stored, without the reference count being incremented.
1283
1284See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic
1285to an SV.
1286
1287There is also a function to add magic to an C<HV>:
1288
1289    void hv_magic(HV *hv, GV *gv, int how);
1290
1291This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
1292
1293To remove the magic from an SV, call the function sv_unmagic:
1294
1295    int sv_unmagic(SV *sv, int type);
1296
1297The C<type> argument should be equal to the C<how> value when the C<SV>
1298was initially made magical.
1299
1300However, note that C<sv_unmagic> removes all magic of a certain C<type> from the
1301C<SV>.  If you want to remove only certain
1302magic of a C<type> based on the magic
1303virtual table, use C<sv_unmagicext> instead:
1304
1305    int sv_unmagicext(SV *sv, int type, MGVTBL *vtbl);
1306
1307=head2 Magic Virtual Tables
1308
1309The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an
1310C<MGVTBL>, which is a structure of function pointers and stands for
1311"Magic Virtual Table" to handle the various operations that might be
1312applied to that variable.
1313
1314=for apidoc Ayh||MGVTBL
1315
1316The C<MGVTBL> has five (or sometimes eight) pointers to the following
1317routine types:
1318
1319    int  (*svt_get)  (pTHX_ SV* sv, MAGIC* mg);
1320    int  (*svt_set)  (pTHX_ SV* sv, MAGIC* mg);
1321    U32  (*svt_len)  (pTHX_ SV* sv, MAGIC* mg);
1322    int  (*svt_clear)(pTHX_ SV* sv, MAGIC* mg);
1323    int  (*svt_free) (pTHX_ SV* sv, MAGIC* mg);
1324
1325    int  (*svt_copy) (pTHX_ SV *sv, MAGIC* mg, SV *nsv,
1326                                          const char *name, I32 namlen);
1327    int  (*svt_dup)  (pTHX_ MAGIC *mg, CLONE_PARAMS *param);
1328    int  (*svt_local)(pTHX_ SV *nsv, MAGIC *mg);
1329
1330
1331This MGVTBL structure is set at compile-time in F<perl.h> and there are
1332currently 32 types.  These different structures contain pointers to various
1333routines that perform additional actions depending on which function is
1334being called.
1335
1336   Function pointer    Action taken
1337   ----------------    ------------
1338   svt_get             Do something before the value of the SV is
1339                       retrieved.
1340   svt_set             Do something after the SV is assigned a value.
1341   svt_len             Report on the SV's length.
1342   svt_clear           Clear something the SV represents.
1343   svt_free            Free any extra storage associated with the SV.
1344
1345   svt_copy            copy tied variable magic to a tied element
1346   svt_dup             duplicate a magic structure during thread cloning
1347   svt_local           copy magic to local value during 'local'
1348
1349For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
1350to an C<mg_type> of C<PERL_MAGIC_sv>) contains:
1351
1352    { magic_get, magic_set, magic_len, 0, 0 }
1353
1354Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>,
1355if a get operation is being performed, the routine C<magic_get> is
1356called.  All the various routines for the various magical types begin
1357with C<magic_>.  NOTE: the magic routines are not considered part of
1358the Perl API, and may not be exported by the Perl library.
1359
1360The last three slots are a recent addition, and for source code
1361compatibility they are only checked for if one of the three flags
1362MGf_COPY, MGf_DUP or MGf_LOCAL is set in mg_flags.
1363This means that most code can continue declaring
1364a vtable as a 5-element value.  These three are
1365currently used exclusively by the threading code, and are highly subject
1366to change.
1367
1368The current kinds of Magic Virtual Tables are:
1369
1370=for comment
1371This table is generated by regen/mg_vtable.pl.  Any changes made here
1372will be lost.
1373
1374=for mg_vtable.pl begin
1375
1376 mg_type
1377 (old-style char and macro)   MGVTBL         Type of magic
1378 --------------------------   ------         -------------
1379 \0 PERL_MAGIC_sv             vtbl_sv        Special scalar variable
1380 #  PERL_MAGIC_arylen         vtbl_arylen    Array length ($#ary)
1381 %  PERL_MAGIC_rhash          (none)         Extra data for restricted
1382                                             hashes
1383 *  PERL_MAGIC_debugvar       vtbl_debugvar  $DB::single, signal, trace
1384                                             vars
1385 .  PERL_MAGIC_pos            vtbl_pos       pos() lvalue
1386 :  PERL_MAGIC_symtab         (none)         Extra data for symbol
1387                                             tables
1388 <  PERL_MAGIC_backref        vtbl_backref   For weak ref data
1389 @  PERL_MAGIC_arylen_p       (none)         To move arylen out of XPVAV
1390 B  PERL_MAGIC_bm             vtbl_regexp    Boyer-Moore
1391                                             (fast string search)
1392 c  PERL_MAGIC_overload_table vtbl_ovrld     Holds overload table
1393                                             (AMT) on stash
1394 D  PERL_MAGIC_regdata        vtbl_regdata   Regex match position data
1395                                             (@+ and @- vars)
1396 d  PERL_MAGIC_regdatum       vtbl_regdatum  Regex match position data
1397                                             element
1398 E  PERL_MAGIC_env            vtbl_env       %ENV hash
1399 e  PERL_MAGIC_envelem        vtbl_envelem   %ENV hash element
1400 f  PERL_MAGIC_fm             vtbl_regexp    Formline
1401                                             ('compiled' format)
1402 g  PERL_MAGIC_regex_global   vtbl_mglob     m//g target
1403 H  PERL_MAGIC_hints          vtbl_hints     %^H hash
1404 h  PERL_MAGIC_hintselem      vtbl_hintselem %^H hash element
1405 I  PERL_MAGIC_isa            vtbl_isa       @ISA array
1406 i  PERL_MAGIC_isaelem        vtbl_isaelem   @ISA array element
1407 k  PERL_MAGIC_nkeys          vtbl_nkeys     scalar(keys()) lvalue
1408 L  PERL_MAGIC_dbfile         (none)         Debugger %_<filename
1409 l  PERL_MAGIC_dbline         vtbl_dbline    Debugger %_<filename
1410                                             element
1411 N  PERL_MAGIC_shared         (none)         Shared between threads
1412 n  PERL_MAGIC_shared_scalar  (none)         Shared between threads
1413 o  PERL_MAGIC_collxfrm       vtbl_collxfrm  Locale transformation
1414 P  PERL_MAGIC_tied           vtbl_pack      Tied array or hash
1415 p  PERL_MAGIC_tiedelem       vtbl_packelem  Tied array or hash element
1416 q  PERL_MAGIC_tiedscalar     vtbl_packelem  Tied scalar or handle
1417 r  PERL_MAGIC_qr             vtbl_regexp    Precompiled qr// regex
1418 S  PERL_MAGIC_sig            vtbl_sig       %SIG hash
1419 s  PERL_MAGIC_sigelem        vtbl_sigelem   %SIG hash element
1420 t  PERL_MAGIC_taint          vtbl_taint     Taintedness
1421 U  PERL_MAGIC_uvar           vtbl_uvar      Available for use by
1422                                             extensions
1423 u  PERL_MAGIC_uvar_elem      (none)         Reserved for use by
1424                                             extensions
1425 V  PERL_MAGIC_vstring        (none)         SV was vstring literal
1426 v  PERL_MAGIC_vec            vtbl_vec       vec() lvalue
1427 w  PERL_MAGIC_utf8           vtbl_utf8      Cached UTF-8 information
1428 x  PERL_MAGIC_substr         vtbl_substr    substr() lvalue
1429 Y  PERL_MAGIC_nonelem        vtbl_nonelem   Array element that does not
1430                                             exist
1431 y  PERL_MAGIC_defelem        vtbl_defelem   Shadow "foreach" iterator
1432                                             variable / smart parameter
1433                                             vivification
1434 \  PERL_MAGIC_lvref          vtbl_lvref     Lvalue reference
1435                                             constructor
1436 ]  PERL_MAGIC_checkcall      vtbl_checkcall Inlining/mutation of call
1437                                             to this CV
1438 ~  PERL_MAGIC_ext            (none)         Available for use by
1439                                             extensions
1440
1441
1442=for apidoc AmnhU||PERL_MAGIC_arylen
1443=for apidoc_item ||PERL_MAGIC_arylen_p
1444=for apidoc_item ||PERL_MAGIC_backref
1445=for apidoc_item ||PERL_MAGIC_bm
1446=for apidoc_item ||PERL_MAGIC_checkcall
1447=for apidoc_item ||PERL_MAGIC_collxfrm
1448=for apidoc_item ||PERL_MAGIC_dbfile
1449=for apidoc_item ||PERL_MAGIC_dbline
1450=for apidoc_item ||PERL_MAGIC_debugvar
1451=for apidoc_item ||PERL_MAGIC_defelem
1452=for apidoc_item ||PERL_MAGIC_env
1453=for apidoc_item ||PERL_MAGIC_envelem
1454=for apidoc_item ||PERL_MAGIC_ext
1455=for apidoc_item ||PERL_MAGIC_fm
1456=for apidoc_item ||PERL_MAGIC_hints
1457=for apidoc_item ||PERL_MAGIC_hintselem
1458=for apidoc_item ||PERL_MAGIC_isa
1459=for apidoc_item ||PERL_MAGIC_isaelem
1460=for apidoc_item ||PERL_MAGIC_lvref
1461=for apidoc_item ||PERL_MAGIC_nkeys
1462=for apidoc_item ||PERL_MAGIC_nonelem
1463=for apidoc_item ||PERL_MAGIC_overload_table
1464=for apidoc_item ||PERL_MAGIC_pos
1465=for apidoc_item ||PERL_MAGIC_qr
1466=for apidoc_item ||PERL_MAGIC_regdata
1467=for apidoc_item ||PERL_MAGIC_regdatum
1468=for apidoc_item ||PERL_MAGIC_regex_global
1469=for apidoc_item ||PERL_MAGIC_rhash
1470=for apidoc_item ||PERL_MAGIC_shared
1471=for apidoc_item ||PERL_MAGIC_shared_scalar
1472=for apidoc_item ||PERL_MAGIC_sig
1473=for apidoc_item ||PERL_MAGIC_sigelem
1474=for apidoc_item ||PERL_MAGIC_substr
1475=for apidoc_item ||PERL_MAGIC_sv
1476=for apidoc_item ||PERL_MAGIC_symtab
1477=for apidoc_item ||PERL_MAGIC_taint
1478=for apidoc_item ||PERL_MAGIC_tied
1479=for apidoc_item ||PERL_MAGIC_tiedelem
1480=for apidoc_item ||PERL_MAGIC_tiedscalar
1481=for apidoc_item ||PERL_MAGIC_utf8
1482=for apidoc_item ||PERL_MAGIC_uvar
1483=for apidoc_item ||PERL_MAGIC_uvar_elem
1484=for apidoc_item ||PERL_MAGIC_vec
1485=for apidoc_item ||PERL_MAGIC_vstring
1486
1487=for mg_vtable.pl end
1488
1489When an uppercase and lowercase letter both exist in the table, then the
1490uppercase letter is typically used to represent some kind of composite type
1491(a list or a hash), and the lowercase letter is used to represent an element
1492of that composite type.  Some internals code makes use of this case
1493relationship.  However, 'v' and 'V' (vec and v-string) are in no way related.
1494
1495The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined
1496specifically for use by extensions and will not be used by perl itself.
1497Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information
1498to variables (typically objects).  This is especially useful because
1499there is no way for normal perl code to corrupt this private information
1500(unlike using extra elements of a hash object).
1501
1502Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a
1503C function any time a scalar's value is used or changed.  The C<MAGIC>'s
1504C<mg_ptr> field points to a C<ufuncs> structure:
1505
1506    struct ufuncs {
1507        I32 (*uf_val)(pTHX_ IV, SV*);
1508        I32 (*uf_set)(pTHX_ IV, SV*);
1509        IV uf_index;
1510    };
1511
1512When the SV is read from or written to, the C<uf_val> or C<uf_set>
1513function will be called with C<uf_index> as the first arg and a pointer to
1514the SV as the second.  A simple example of how to add C<PERL_MAGIC_uvar>
1515magic is shown below.  Note that the ufuncs structure is copied by
1516sv_magic, so you can safely allocate it on the stack.
1517
1518    void
1519    Umagic(sv)
1520        SV *sv;
1521    PREINIT:
1522        struct ufuncs uf;
1523    CODE:
1524        uf.uf_val   = &my_get_fn;
1525        uf.uf_set   = &my_set_fn;
1526        uf.uf_index = 0;
1527        sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
1528
1529Attaching C<PERL_MAGIC_uvar> to arrays is permissible but has no effect.
1530
1531For hashes there is a specialized hook that gives control over hash
1532keys (but not values).  This hook calls C<PERL_MAGIC_uvar> 'get' magic
1533if the "set" function in the C<ufuncs> structure is NULL.  The hook
1534is activated whenever the hash is accessed with a key specified as
1535an C<SV> through the functions C<hv_store_ent>, C<hv_fetch_ent>,
1536C<hv_delete_ent>, and C<hv_exists_ent>.  Accessing the key as a string
1537through the functions without the C<..._ent> suffix circumvents the
1538hook.  See L<Hash::Util::FieldHash/GUTS> for a detailed description.
1539
1540Note that because multiple extensions may be using C<PERL_MAGIC_ext>
1541or C<PERL_MAGIC_uvar> magic, it is important for extensions to take
1542extra care to avoid conflict.  Typically only using the magic on
1543objects blessed into the same class as the extension is sufficient.
1544For C<PERL_MAGIC_ext> magic, it is usually a good idea to define an
1545C<MGVTBL>, even if all its fields will be C<0>, so that individual
1546C<MAGIC> pointers can be identified as a particular kind of magic
1547using their magic virtual table.  C<mg_findext> provides an easy way
1548to do that:
1549
1550    STATIC MGVTBL my_vtbl = { 0, 0, 0, 0, 0, 0, 0, 0 };
1551
1552    MAGIC *mg;
1553    if ((mg = mg_findext(sv, PERL_MAGIC_ext, &my_vtbl))) {
1554        /* this is really ours, not another module's PERL_MAGIC_ext */
1555        my_priv_data_t *priv = (my_priv_data_t *)mg->mg_ptr;
1556        ...
1557    }
1558
1559Also note that the C<sv_set*()> and C<sv_cat*()> functions described
1560earlier do B<not> invoke 'set' magic on their targets.  This must
1561be done by the user either by calling the C<SvSETMAGIC()> macro after
1562calling these functions, or by using one of the C<sv_set*_mg()> or
1563C<sv_cat*_mg()> functions.  Similarly, generic C code must call the
1564C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
1565obtained from external sources in functions that don't handle magic.
1566See L<perlapi> for a description of these functions.
1567For example, calls to the C<sv_cat*()> functions typically need to be
1568followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
1569since their implementation handles 'get' magic.
1570
1571=head2 Finding Magic
1572
1573    MAGIC *mg_find(SV *sv, int type); /* Finds the magic pointer of that
1574                                       * type */
1575
1576This routine returns a pointer to a C<MAGIC> structure stored in the SV.
1577If the SV does not have that magical
1578feature, C<NULL> is returned.  If the
1579SV has multiple instances of that magical feature, the first one will be
1580returned.  C<mg_findext> can be used
1581to find a C<MAGIC> structure of an SV
1582based on both its magic type and its magic virtual table:
1583
1584    MAGIC *mg_findext(SV *sv, int type, MGVTBL *vtbl);
1585
1586Also, if the SV passed to C<mg_find> or C<mg_findext> is not of type
1587SVt_PVMG, Perl may core dump.
1588
1589    int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
1590
1591This routine checks to see what types of magic C<sv> has.  If the mg_type
1592field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
1593the mg_type field is changed to be the lowercase letter.
1594
1595=head2 Understanding the Magic of Tied Hashes and Arrays
1596
1597Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied>
1598magic type.
1599
1600WARNING: As of the 5.004 release, proper usage of the array and hash
1601access functions requires understanding a few caveats.  Some
1602of these caveats are actually considered bugs in the API, to be fixed
1603in later releases, and are bracketed with [MAYCHANGE] below.  If
1604you find yourself actually applying such information in this section, be
1605aware that the behavior may change in the future, umm, without warning.
1606
1607The perl tie function associates a variable with an object that implements
1608the various GET, SET, etc methods.  To perform the equivalent of the perl
1609tie function from an XSUB, you must mimic this behaviour.  The code below
1610carries out the necessary steps -- firstly it creates a new hash, and then
1611creates a second hash which it blesses into the class which will implement
1612the tie methods.  Lastly it ties the two hashes together, and returns a
1613reference to the new tied hash.  Note that the code below does NOT call the
1614TIEHASH method in the MyTie class -
1615see L</Calling Perl Routines from within C Programs> for details on how
1616to do this.
1617
1618    SV*
1619    mytie()
1620    PREINIT:
1621        HV *hash;
1622        HV *stash;
1623        SV *tie;
1624    CODE:
1625        hash = newHV();
1626        tie = newRV_noinc((SV*)newHV());
1627        stash = gv_stashpv("MyTie", GV_ADD);
1628        sv_bless(tie, stash);
1629        hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
1630        RETVAL = newRV_noinc(hash);
1631    OUTPUT:
1632        RETVAL
1633
1634The C<av_store> function, when given a tied array argument, merely
1635copies the magic of the array onto the value to be "stored", using
1636C<mg_copy>.  It may also return NULL, indicating that the value did not
1637actually need to be stored in the array.  [MAYCHANGE] After a call to
1638C<av_store> on a tied array, the caller will usually need to call
1639C<mg_set(val)> to actually invoke the perl level "STORE" method on the
1640TIEARRAY object.  If C<av_store> did return NULL, a call to
1641C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
1642leak. [/MAYCHANGE]
1643
1644The previous paragraph is applicable verbatim to tied hash access using the
1645C<hv_store> and C<hv_store_ent> functions as well.
1646
1647C<av_fetch> and the corresponding hash functions C<hv_fetch> and
1648C<hv_fetch_ent> actually return an undefined mortal value whose magic
1649has been initialized using C<mg_copy>.  Note the value so returned does not
1650need to be deallocated, as it is already mortal.  [MAYCHANGE] But you will
1651need to call C<mg_get()> on the returned value in order to actually invoke
1652the perl level "FETCH" method on the underlying TIE object.  Similarly,
1653you may also call C<mg_set()> on the return value after possibly assigning
1654a suitable value to it using C<sv_setsv>,  which will invoke the "STORE"
1655method on the TIE object. [/MAYCHANGE]
1656
1657[MAYCHANGE]
1658In other words, the array or hash fetch/store functions don't really
1659fetch and store actual values in the case of tied arrays and hashes.  They
1660merely call C<mg_copy> to attach magic to the values that were meant to be
1661"stored" or "fetched".  Later calls to C<mg_get> and C<mg_set> actually
1662do the job of invoking the TIE methods on the underlying objects.  Thus
1663the magic mechanism currently implements a kind of lazy access to arrays
1664and hashes.
1665
1666Currently (as of perl version 5.004), use of the hash and array access
1667functions requires the user to be aware of whether they are operating on
1668"normal" hashes and arrays, or on their tied variants.  The API may be
1669changed to provide more transparent access to both tied and normal data
1670types in future versions.
1671[/MAYCHANGE]
1672
1673You would do well to understand that the TIEARRAY and TIEHASH interfaces
1674are mere sugar to invoke some perl method calls while using the uniform hash
1675and array syntax.  The use of this sugar imposes some overhead (typically
1676about two to four extra opcodes per FETCH/STORE operation, in addition to
1677the creation of all the mortal variables required to invoke the methods).
1678This overhead will be comparatively small if the TIE methods are themselves
1679substantial, but if they are only a few statements long, the overhead
1680will not be insignificant.
1681
1682=head2 Localizing changes
1683
1684Perl has a very handy construction
1685
1686  {
1687    local $var = 2;
1688    ...
1689  }
1690
1691This construction is I<approximately> equivalent to
1692
1693  {
1694    my $oldvar = $var;
1695    $var = 2;
1696    ...
1697    $var = $oldvar;
1698  }
1699
1700The biggest difference is that the first construction would
1701reinstate the initial value of $var, irrespective of how control exits
1702the block: C<goto>, C<return>, C<die>/C<eval>, etc.  It is a little bit
1703more efficient as well.
1704
1705There is a way to achieve a similar task from C via Perl API: create a
1706I<pseudo-block>, and arrange for some changes to be automatically
1707undone at the end of it, either explicit, or via a non-local exit (via
1708die()).  A I<block>-like construct is created by a pair of
1709C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1710Such a construct may be created specially for some important localized
1711task, or an existing one (like boundaries of enclosing Perl
1712subroutine/block, or an existing pair for freeing TMPs) may be
1713used.  (In the second case the overhead of additional localization must
1714be almost negligible.)  Note that any XSUB is automatically enclosed in
1715an C<ENTER>/C<LEAVE> pair.
1716
1717Inside such a I<pseudo-block> the following service is available:
1718
1719=over 4
1720
1721=item C<SAVEINT(int i)>
1722
1723=item C<SAVEIV(IV i)>
1724
1725=item C<SAVEI32(I32 i)>
1726
1727=item C<SAVELONG(long i)>
1728
1729=item C<SAVEI8(I8 i)>
1730
1731=item C<SAVEI16(I16 i)>
1732
1733=item C<SAVEBOOL(int i)>
1734
1735=item C<SAVESTRLEN(STRLEN i)>
1736
1737These macros arrange things to restore the value of integer variable
1738C<i> at the end of the enclosing I<pseudo-block>.
1739
1740=for apidoc_section $stack
1741=for apidoc Amh||SAVEINT|int i
1742=for apidoc Amh||SAVEIV|IV i
1743=for apidoc Amh||SAVEI32|I32 i
1744=for apidoc Amh||SAVELONG|long i
1745=for apidoc Amh||SAVEI8|I8 i
1746=for apidoc Amh||SAVEI16|I16 i
1747=for apidoc Amh||SAVEBOOL|bool i
1748=for apidoc Amh||SAVESTRLEN|STRLEN i
1749
1750=item C<SAVESPTR(s)>
1751
1752=item C<SAVEPPTR(p)>
1753
1754These macros arrange things to restore the value of pointers C<s> and
1755C<p>.  C<s> must be a pointer of a type which survives conversion to
1756C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1757and back.
1758
1759=for apidoc Amh||SAVESPTR|SV * s
1760=for apidoc Amh||SAVEPPTR|char * p
1761
1762=item C<SAVEFREESV(SV *sv)>
1763
1764The refcount of C<sv> will be decremented at the end of
1765I<pseudo-block>.  This is similar to C<sv_2mortal> in that it is also a
1766mechanism for doing a delayed C<SvREFCNT_dec>.  However, while C<sv_2mortal>
1767extends the lifetime of C<sv> until the beginning of the next statement,
1768C<SAVEFREESV> extends it until the end of the enclosing scope.  These
1769lifetimes can be wildly different.
1770
1771Also compare C<SAVEMORTALIZESV>.
1772
1773=for apidoc Amh||SAVEFREESV|SV* sv
1774
1775=item C<SAVEMORTALIZESV(SV *sv)>
1776
1777Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current
1778scope instead of decrementing its reference count.  This usually has the
1779effect of keeping C<sv> alive until the statement that called the currently
1780live scope has finished executing.
1781
1782=for apidoc Amh||SAVEMORTALIZESV|SV* sv
1783
1784=item C<SAVEFREEOP(OP *op)>
1785
1786The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1787
1788=for apidoc Amh||SAVEFREEOP|OP *op
1789
1790=item C<SAVEFREEPV(p)>
1791
1792The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1793end of I<pseudo-block>.
1794
1795=for apidoc Amh||SAVEFREEPV|void * p
1796
1797=item C<SAVECLEARSV(SV *sv)>
1798
1799Clears a slot in the current scratchpad which corresponds to C<sv> at
1800the end of I<pseudo-block>.
1801
1802=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1803
1804The key C<key> of C<hv> is deleted at the end of I<pseudo-block>.  The
1805string pointed to by C<key> is Safefree()ed.  If one has a I<key> in
1806short-lived storage, the corresponding string may be reallocated like
1807this:
1808
1809  SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
1810
1811=for apidoc Amh||SAVEDELETE|HV * hv|char * key|I32 length
1812
1813=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
1814
1815At the end of I<pseudo-block> the function C<f> is called with the
1816only argument C<p>.
1817
1818=for apidoc Ayh||DESTRUCTORFUNC_NOCONTEXT_t
1819=for apidoc Amh||SAVEDESTRUCTOR|DESTRUCTORFUNC_NOCONTEXT_t f|void *p
1820
1821=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1822
1823At the end of I<pseudo-block> the function C<f> is called with the
1824implicit context argument (if any), and C<p>.
1825
1826=for apidoc Ayh||DESTRUCTORFUNC_t
1827=for apidoc Amh||SAVEDESTRUCTOR_X|DESTRUCTORFUNC_t f|void *p
1828
1829=item C<SAVESTACK_POS()>
1830
1831The current offset on the Perl internal stack (cf. C<SP>) is restored
1832at the end of I<pseudo-block>.
1833
1834=for apidoc Amh||SAVESTACK_POS
1835
1836=back
1837
1838The following API list contains functions, thus one needs to
1839provide pointers to the modifiable data explicitly (either C pointers,
1840or Perlish C<GV *>s).  Where the above macros take C<int>, a similar
1841function takes C<int *>.
1842
1843Other macros above have functions implementing them, but its probably
1844best to just use the macro, and not those or the ones below.
1845
1846=over 4
1847
1848=item C<SV* save_scalar(GV *gv)>
1849
1850=for apidoc save_scalar
1851
1852Equivalent to Perl code C<local $gv>.
1853
1854=item C<AV* save_ary(GV *gv)>
1855
1856=for apidoc save_ary
1857
1858=item C<HV* save_hash(GV *gv)>
1859
1860=for apidoc save_hash
1861
1862Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1863
1864=item C<void save_item(SV *item)>
1865
1866=for apidoc save_item
1867
1868Duplicates the current value of C<SV>. On the exit from the current
1869C<ENTER>/C<LEAVE> I<pseudo-block> the value of C<SV> will be restored
1870using the stored value.  It doesn't handle magic.  Use C<save_scalar> if
1871magic is affected.
1872
1873=item C<void save_list(SV **sarg, I32 maxsarg)>
1874
1875=for apidoc save_list
1876
1877A variant of C<save_item> which takes multiple arguments via an array
1878C<sarg> of C<SV*> of length C<maxsarg>.
1879
1880=item C<SV* save_svref(SV **sptr)>
1881
1882=for apidoc save_svref
1883
1884Similar to C<save_scalar>, but will reinstate an C<SV *>.
1885
1886=item C<void save_aptr(AV **aptr)>
1887
1888=item C<void save_hptr(HV **hptr)>
1889
1890=for apidoc save_aptr
1891=for apidoc save_hptr
1892
1893Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1894
1895=back
1896
1897The C<Alias> module implements localization of the basic types within the
1898I<caller's scope>.  People who are interested in how to localize things in
1899the containing scope should take a look there too.
1900
1901=head1 Subroutines
1902
1903=head2 XSUBs and the Argument Stack
1904
1905The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1906An XSUB routine will have a stack that contains the arguments from the Perl
1907program, and a way to map from the Perl data structures to a C equivalent.
1908
1909The stack arguments are accessible through the C<ST(n)> macro, which returns
1910the C<n>'th stack argument.  Argument 0 is the first argument passed in the
1911Perl subroutine call.  These arguments are C<SV*>, and can be used anywhere
1912an C<SV*> is used.
1913
1914Most of the time, output from the C routine can be handled through use of
1915the RETVAL and OUTPUT directives.  However, there are some cases where the
1916argument stack is not already long enough to handle all the return values.
1917An example is the POSIX tzname() call, which takes no arguments, but returns
1918two, the local time zone's standard and summer time abbreviations.
1919
1920To handle this situation, the PPCODE directive is used and the stack is
1921extended using the macro:
1922
1923    EXTEND(SP, num);
1924
1925where C<SP> is the macro that represents the local copy of the stack pointer,
1926and C<num> is the number of elements the stack should be extended by.
1927
1928Now that there is room on the stack, values can be pushed on it using C<PUSHs>
1929macro.  The pushed values will often need to be "mortal" (See
1930L</Reference Counts and Mortality>):
1931
1932    PUSHs(sv_2mortal(newSViv(an_integer)))
1933    PUSHs(sv_2mortal(newSVuv(an_unsigned_integer)))
1934    PUSHs(sv_2mortal(newSVnv(a_double)))
1935    PUSHs(sv_2mortal(newSVpv("Some String",0)))
1936    /* Although the last example is better written as the more
1937     * efficient: */
1938    PUSHs(newSVpvs_flags("Some String", SVs_TEMP))
1939
1940And now the Perl program calling C<tzname>, the two values will be assigned
1941as in:
1942
1943    ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1944
1945An alternate (and possibly simpler) method to pushing values on the stack is
1946to use the macro:
1947
1948    XPUSHs(SV*)
1949
1950This macro automatically adjusts the stack for you, if needed.  Thus, you
1951do not need to call C<EXTEND> to extend the stack.
1952
1953Despite their suggestions in earlier versions of this document the macros
1954C<(X)PUSH[iunp]> are I<not> suited to XSUBs which return multiple results.
1955For that, either stick to the C<(X)PUSHs> macros shown above, or use the new
1956C<m(X)PUSH[iunp]> macros instead; see L</Putting a C value on Perl stack>.
1957
1958For more information, consult L<perlxs> and L<perlxstut>.
1959
1960=head2 Autoloading with XSUBs
1961
1962If an AUTOLOAD routine is an XSUB, as with Perl subroutines, Perl puts the
1963fully-qualified name of the autoloaded subroutine in the $AUTOLOAD variable
1964of the XSUB's package.
1965
1966But it also puts the same information in certain fields of the XSUB itself:
1967
1968    HV *stash           = CvSTASH(cv);
1969    const char *subname = SvPVX(cv);
1970    STRLEN name_length  = SvCUR(cv); /* in bytes */
1971    U32 is_utf8         = SvUTF8(cv);
1972
1973C<SvPVX(cv)> contains just the sub name itself, not including the package.
1974For an AUTOLOAD routine in UNIVERSAL or one of its superclasses,
1975C<CvSTASH(cv)> returns NULL during a method call on a nonexistent package.
1976
1977B<Note>: Setting $AUTOLOAD stopped working in 5.6.1, which did not support
1978XS AUTOLOAD subs at all.  Perl 5.8.0 introduced the use of fields in the
1979XSUB itself.  Perl 5.16.0 restored the setting of $AUTOLOAD.  If you need
1980to support 5.8-5.14, use the XSUB's fields.
1981
1982=head2 Calling Perl Routines from within C Programs
1983
1984There are four routines that can be used to call a Perl subroutine from
1985within a C program.  These four are:
1986
1987    I32  call_sv(SV*, I32);
1988    I32  call_pv(const char*, I32);
1989    I32  call_method(const char*, I32);
1990    I32  call_argv(const char*, I32, char**);
1991
1992The routine most often used is C<call_sv>.  The C<SV*> argument
1993contains either the name of the Perl subroutine to be called, or a
1994reference to the subroutine.  The second argument consists of flags
1995that control the context in which the subroutine is called, whether
1996or not the subroutine is being passed arguments, how errors should be
1997trapped, and how to treat return values.
1998
1999All four routines return the number of arguments that the subroutine returned
2000on the Perl stack.
2001
2002These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0,
2003but those names are now deprecated; macros of the same name are provided for
2004compatibility.
2005
2006When using any of these routines (except C<call_argv>), the programmer
2007must manipulate the Perl stack.  These include the following macros and
2008functions:
2009
2010    dSP
2011    SP
2012    PUSHMARK()
2013    PUTBACK
2014    SPAGAIN
2015    ENTER
2016    SAVETMPS
2017    FREETMPS
2018    LEAVE
2019    XPUSH*()
2020    POP*()
2021
2022For a detailed description of calling conventions from C to Perl,
2023consult L<perlcall>.
2024
2025=head2 Putting a C value on Perl stack
2026
2027A lot of opcodes (this is an elementary operation in the internal perl
2028stack machine) put an SV* on the stack.  However, as an optimization
2029the corresponding SV is (usually) not recreated each time.  The opcodes
2030reuse specially assigned SVs (I<target>s) which are (as a corollary)
2031not constantly freed/created.
2032
2033Each of the targets is created only once (but see
2034L</Scratchpads and recursion> below), and when an opcode needs to put
2035an integer, a double, or a string on stack, it just sets the
2036corresponding parts of its I<target> and puts the I<target> on stack.
2037
2038The macro to put this target on stack is C<PUSHTARG>, and it is
2039directly used in some opcodes, as well as indirectly in zillions of
2040others, which use it via C<(X)PUSH[iunp]>.
2041
2042Because the target is reused, you must be careful when pushing multiple
2043values on the stack.  The following code will not do what you think:
2044
2045    XPUSHi(10);
2046    XPUSHi(20);
2047
2048This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto
2049the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack".
2050At the end of the operation, the stack does not contain the values 10
2051and 20, but actually contains two pointers to C<TARG>, which we have set
2052to 20.
2053
2054If you need to push multiple different values then you should either use
2055the C<(X)PUSHs> macros, or else use the new C<m(X)PUSH[iunp]> macros,
2056none of which make use of C<TARG>.  The C<(X)PUSHs> macros simply push an
2057SV* on the stack, which, as noted under L</XSUBs and the Argument Stack>,
2058will often need to be "mortal".  The new C<m(X)PUSH[iunp]> macros make
2059this a little easier to achieve by creating a new mortal for you (via
2060C<(X)PUSHmortal>), pushing that onto the stack (extending it if necessary
2061in the case of the C<mXPUSH[iunp]> macros), and then setting its value.
2062Thus, instead of writing this to "fix" the example above:
2063
2064    XPUSHs(sv_2mortal(newSViv(10)))
2065    XPUSHs(sv_2mortal(newSViv(20)))
2066
2067you can simply write:
2068
2069    mXPUSHi(10)
2070    mXPUSHi(20)
2071
2072On a related note, if you do use C<(X)PUSH[iunp]>, then you're going to
2073need a C<dTARG> in your variable declarations so that the C<*PUSH*>
2074macros can make use of the local variable C<TARG>.  See also C<dTARGET>
2075and C<dXSTARG>.
2076
2077=head2 Scratchpads
2078
2079The question remains on when the SVs which are I<target>s for opcodes
2080are created.  The answer is that they are created when the current
2081unit--a subroutine or a file (for opcodes for statements outside of
2082subroutines)--is compiled.  During this time a special anonymous Perl
2083array is created, which is called a scratchpad for the current unit.
2084
2085A scratchpad keeps SVs which are lexicals for the current unit and are
2086targets for opcodes.  A previous version of this document
2087stated that one can deduce that an SV lives on a scratchpad
2088by looking on its flags: lexicals have C<SVs_PADMY> set, and
2089I<target>s have C<SVs_PADTMP> set.  But this has never been fully true.
2090C<SVs_PADMY> could be set on a variable that no longer resides in any pad.
2091While I<target>s do have C<SVs_PADTMP> set, it can also be set on variables
2092that have never resided in a pad, but nonetheless act like I<target>s.  As
2093of perl 5.21.5, the C<SVs_PADMY> flag is no longer used and is defined as
20940.  C<SvPADMY()> now returns true for anything without C<SVs_PADTMP>.
2095
2096The correspondence between OPs and I<target>s is not 1-to-1.  Different
2097OPs in the compile tree of the unit can use the same target, if this
2098would not conflict with the expected life of the temporary.
2099
2100=head2 Scratchpads and recursion
2101
2102In fact it is not 100% true that a compiled unit contains a pointer to
2103the scratchpad AV.  In fact it contains a pointer to an AV of
2104(initially) one element, and this element is the scratchpad AV.  Why do
2105we need an extra level of indirection?
2106
2107The answer is B<recursion>, and maybe B<threads>.  Both
2108these can create several execution pointers going into the same
2109subroutine.  For the subroutine-child not write over the temporaries
2110for the subroutine-parent (lifespan of which covers the call to the
2111child), the parent and the child should have different
2112scratchpads.  (I<And> the lexicals should be separate anyway!)
2113
2114So each subroutine is born with an array of scratchpads (of length 1).
2115On each entry to the subroutine it is checked that the current
2116depth of the recursion is not more than the length of this array, and
2117if it is, new scratchpad is created and pushed into the array.
2118
2119The I<target>s on this scratchpad are C<undef>s, but they are already
2120marked with correct flags.
2121
2122=head1 Memory Allocation
2123
2124=head2 Allocation
2125
2126All memory meant to be used with the Perl API functions should be manipulated
2127using the macros described in this section.  The macros provide the necessary
2128transparency between differences in the actual malloc implementation that is
2129used within perl.
2130
2131The following three macros are used to initially allocate memory :
2132
2133    Newx(pointer, number, type);
2134    Newxc(pointer, number, type, cast);
2135    Newxz(pointer, number, type);
2136
2137The first argument C<pointer> should be the name of a variable that will
2138point to the newly allocated memory.
2139
2140The second and third arguments C<number> and C<type> specify how many of
2141the specified type of data structure should be allocated.  The argument
2142C<type> is passed to C<sizeof>.  The final argument to C<Newxc>, C<cast>,
2143should be used if the C<pointer> argument is different from the C<type>
2144argument.
2145
2146Unlike the C<Newx> and C<Newxc> macros, the C<Newxz> macro calls C<memzero>
2147to zero out all the newly allocated memory.
2148
2149=head2 Reallocation
2150
2151    Renew(pointer, number, type);
2152    Renewc(pointer, number, type, cast);
2153    Safefree(pointer)
2154
2155These three macros are used to change a memory buffer size or to free a
2156piece of memory no longer needed.  The arguments to C<Renew> and C<Renewc>
2157match those of C<New> and C<Newc> with the exception of not needing the
2158"magic cookie" argument.
2159
2160=head2 Moving
2161
2162    Move(source, dest, number, type);
2163    Copy(source, dest, number, type);
2164    Zero(dest, number, type);
2165
2166These three macros are used to move, copy, or zero out previously allocated
2167memory.  The C<source> and C<dest> arguments point to the source and
2168destination starting points.  Perl will move, copy, or zero out C<number>
2169instances of the size of the C<type> data structure (using the C<sizeof>
2170function).
2171
2172=head1 PerlIO
2173
2174The most recent development releases of Perl have been experimenting with
2175removing Perl's dependency on the "normal" standard I/O suite and allowing
2176other stdio implementations to be used.  This involves creating a new
2177abstraction layer that then calls whichever implementation of stdio Perl
2178was compiled with.  All XSUBs should now use the functions in the PerlIO
2179abstraction layer and not make any assumptions about what kind of stdio
2180is being used.
2181
2182For a complete description of the PerlIO abstraction, consult L<perlapio>.
2183
2184=head1 Compiled code
2185
2186=head2 Code tree
2187
2188Here we describe the internal form your code is converted to by
2189Perl.  Start with a simple example:
2190
2191  $a = $b + $c;
2192
2193This is converted to a tree similar to this one:
2194
2195             assign-to
2196           /           \
2197          +             $a
2198        /   \
2199      $b     $c
2200
2201(but slightly more complicated).  This tree reflects the way Perl
2202parsed your code, but has nothing to do with the execution order.
2203There is an additional "thread" going through the nodes of the tree
2204which shows the order of execution of the nodes.  In our simplified
2205example above it looks like:
2206
2207     $b ---> $c ---> + ---> $a ---> assign-to
2208
2209But with the actual compile tree for C<$a = $b + $c> it is different:
2210some nodes I<optimized away>.  As a corollary, though the actual tree
2211contains more nodes than our simplified example, the execution order
2212is the same as in our example.
2213
2214=head2 Examining the tree
2215
2216If you have your perl compiled for debugging (usually done with
2217C<-DDEBUGGING> on the C<Configure> command line), you may examine the
2218compiled tree by specifying C<-Dx> on the Perl command line.  The
2219output takes several lines per node, and for C<$b+$c> it looks like
2220this:
2221
2222    5           TYPE = add  ===> 6
2223                TARG = 1
2224                FLAGS = (SCALAR,KIDS)
2225                {
2226                    TYPE = null  ===> (4)
2227                      (was rv2sv)
2228                    FLAGS = (SCALAR,KIDS)
2229                    {
2230    3                   TYPE = gvsv  ===> 4
2231                        FLAGS = (SCALAR)
2232                        GV = main::b
2233                    }
2234                }
2235                {
2236                    TYPE = null  ===> (5)
2237                      (was rv2sv)
2238                    FLAGS = (SCALAR,KIDS)
2239                    {
2240    4                   TYPE = gvsv  ===> 5
2241                        FLAGS = (SCALAR)
2242                        GV = main::c
2243                    }
2244                }
2245
2246This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
2247not optimized away (one per number in the left column).  The immediate
2248children of the given node correspond to C<{}> pairs on the same level
2249of indentation, thus this listing corresponds to the tree:
2250
2251                   add
2252                 /     \
2253               null    null
2254                |       |
2255               gvsv    gvsv
2256
2257The execution order is indicated by C<===E<gt>> marks, thus it is C<3
22584 5 6> (node C<6> is not included into above listing), i.e.,
2259C<gvsv gvsv add whatever>.
2260
2261Each of these nodes represents an op, a fundamental operation inside the
2262Perl core.  The code which implements each operation can be found in the
2263F<pp*.c> files; the function which implements the op with type C<gvsv>
2264is C<pp_gvsv>, and so on.  As the tree above shows, different ops have
2265different numbers of children: C<add> is a binary operator, as one would
2266expect, and so has two children.  To accommodate the various different
2267numbers of children, there are various types of op data structure, and
2268they link together in different ways.
2269
2270The simplest type of op structure is C<OP>: this has no children.  Unary
2271operators, C<UNOP>s, have one child, and this is pointed to by the
2272C<op_first> field.  Binary operators (C<BINOP>s) have not only an
2273C<op_first> field but also an C<op_last> field.  The most complex type of
2274op is a C<LISTOP>, which has any number of children.  In this case, the
2275first child is pointed to by C<op_first> and the last child by
2276C<op_last>.  The children in between can be found by iteratively
2277following the C<OpSIBLING> pointer from the first child to the last (but
2278see below).
2279
2280=for apidoc Ayh||OP
2281=for apidoc Ayh||BINOP
2282=for apidoc Ayh||LISTOP
2283=for apidoc Ayh||UNOP
2284
2285There are also some other op types: a C<PMOP> holds a regular expression,
2286and has no children, and a C<LOOP> may or may not have children.  If the
2287C<op_children> field is non-zero, it behaves like a C<LISTOP>.  To
2288complicate matters, if a C<UNOP> is actually a C<null> op after
2289optimization (see L</Compile pass 2: context propagation>) it will still
2290have children in accordance with its former type.
2291
2292=for apidoc Ayh||LOOP
2293=for apidoc Ayh||PMOP
2294
2295Finally, there is a C<LOGOP>, or logic op. Like a C<LISTOP>, this has one
2296or more children, but it doesn't have an C<op_last> field: so you have to
2297follow C<op_first> and then the C<OpSIBLING> chain itself to find the
2298last child. Instead it has an C<op_other> field, which is comparable to
2299the C<op_next> field described below, and represents an alternate
2300execution path. Operators like C<and>, C<or> and C<?> are C<LOGOP>s. Note
2301that in general, C<op_other> may not point to any of the direct children
2302of the C<LOGOP>.
2303
2304=for apidoc Ayh||LOGOP
2305
2306Starting in version 5.21.2, perls built with the experimental
2307define C<-DPERL_OP_PARENT> add an extra boolean flag for each op,
2308C<op_moresib>.  When not set, this indicates that this is the last op in an
2309C<OpSIBLING> chain. This frees up the C<op_sibling> field on the last
2310sibling to point back to the parent op. Under this build, that field is
2311also renamed C<op_sibparent> to reflect its joint role. The macro
2312C<OpSIBLING(o)> wraps this special behaviour, and always returns NULL on
2313the last sibling.  With this build the C<op_parent(o)> function can be
2314used to find the parent of any op. Thus for forward compatibility, you
2315should always use the C<OpSIBLING(o)> macro rather than accessing
2316C<op_sibling> directly.
2317
2318Another way to examine the tree is to use a compiler back-end module, such
2319as L<B::Concise>.
2320
2321=head2 Compile pass 1: check routines
2322
2323The tree is created by the compiler while I<yacc> code feeds it
2324the constructions it recognizes.  Since I<yacc> works bottom-up, so does
2325the first pass of perl compilation.
2326
2327What makes this pass interesting for perl developers is that some
2328optimization may be performed on this pass.  This is optimization by
2329so-called "check routines".  The correspondence between node names
2330and corresponding check routines is described in F<opcode.pl> (do not
2331forget to run C<make regen_headers> if you modify this file).
2332
2333A check routine is called when the node is fully constructed except
2334for the execution-order thread.  Since at this time there are no
2335back-links to the currently constructed node, one can do most any
2336operation to the top-level node, including freeing it and/or creating
2337new nodes above/below it.
2338
2339The check routine returns the node which should be inserted into the
2340tree (if the top-level node was not modified, check routine returns
2341its argument).
2342
2343By convention, check routines have names C<ck_*>.  They are usually
2344called from C<new*OP> subroutines (or C<convert>) (which in turn are
2345called from F<perly.y>).
2346
2347=head2 Compile pass 1a: constant folding
2348
2349Immediately after the check routine is called the returned node is
2350checked for being compile-time executable.  If it is (the value is
2351judged to be constant) it is immediately executed, and a I<constant>
2352node with the "return value" of the corresponding subtree is
2353substituted instead.  The subtree is deleted.
2354
2355If constant folding was not performed, the execution-order thread is
2356created.
2357
2358=head2 Compile pass 2: context propagation
2359
2360When a context for a part of compile tree is known, it is propagated
2361down through the tree.  At this time the context can have 5 values
2362(instead of 2 for runtime context): void, boolean, scalar, list, and
2363lvalue.  In contrast with the pass 1 this pass is processed from top
2364to bottom: a node's context determines the context for its children.
2365
2366Additional context-dependent optimizations are performed at this time.
2367Since at this moment the compile tree contains back-references (via
2368"thread" pointers), nodes cannot be free()d now.  To allow
2369optimized-away nodes at this stage, such nodes are null()ified instead
2370of free()ing (i.e. their type is changed to OP_NULL).
2371
2372=head2 Compile pass 3: peephole optimization
2373
2374After the compile tree for a subroutine (or for an C<eval> or a file)
2375is created, an additional pass over the code is performed.  This pass
2376is neither top-down or bottom-up, but in the execution order (with
2377additional complications for conditionals).  Optimizations performed
2378at this stage are subject to the same restrictions as in the pass 2.
2379
2380Peephole optimizations are done by calling the function pointed to
2381by the global variable C<PL_peepp>.  By default, C<PL_peepp> just
2382calls the function pointed to by the global variable C<PL_rpeepp>.
2383By default, that performs some basic op fixups and optimisations along
2384the execution-order op chain, and recursively calls C<PL_rpeepp> for
2385each side chain of ops (resulting from conditionals).  Extensions may
2386provide additional optimisations or fixups, hooking into either the
2387per-subroutine or recursive stage, like this:
2388
2389    static peep_t prev_peepp;
2390    static void my_peep(pTHX_ OP *o)
2391    {
2392        /* custom per-subroutine optimisation goes here */
2393        prev_peepp(aTHX_ o);
2394        /* custom per-subroutine optimisation may also go here */
2395    }
2396    BOOT:
2397        prev_peepp = PL_peepp;
2398        PL_peepp = my_peep;
2399
2400    static peep_t prev_rpeepp;
2401    static void my_rpeep(pTHX_ OP *first)
2402    {
2403        OP *o = first, *t = first;
2404        for(; o = o->op_next, t = t->op_next) {
2405            /* custom per-op optimisation goes here */
2406            o = o->op_next;
2407            if (!o || o == t) break;
2408            /* custom per-op optimisation goes AND here */
2409        }
2410        prev_rpeepp(aTHX_ orig_o);
2411    }
2412    BOOT:
2413        prev_rpeepp = PL_rpeepp;
2414        PL_rpeepp = my_rpeep;
2415
2416=for apidoc Ayh||peep_t
2417
2418=head2 Pluggable runops
2419
2420The compile tree is executed in a runops function.  There are two runops
2421functions, in F<run.c> and in F<dump.c>.  C<Perl_runops_debug> is used
2422with DEBUGGING and C<Perl_runops_standard> is used otherwise.  For fine
2423control over the execution of the compile tree it is possible to provide
2424your own runops function.
2425
2426It's probably best to copy one of the existing runops functions and
2427change it to suit your needs.  Then, in the BOOT section of your XS
2428file, add the line:
2429
2430  PL_runops = my_runops;
2431
2432=for apidoc Amnh|runops_proc_t|PL_runops
2433
2434This function should be as efficient as possible to keep your programs
2435running as fast as possible.
2436
2437=head2 Compile-time scope hooks
2438
2439As of perl 5.14 it is possible to hook into the compile-time lexical
2440scope mechanism using C<Perl_blockhook_register>.  This is used like
2441this:
2442
2443    STATIC void my_start_hook(pTHX_ int full);
2444    STATIC BHK my_hooks;
2445
2446    BOOT:
2447        BhkENTRY_set(&my_hooks, bhk_start, my_start_hook);
2448        Perl_blockhook_register(aTHX_ &my_hooks);
2449
2450This will arrange to have C<my_start_hook> called at the start of
2451compiling every lexical scope.  The available hooks are:
2452
2453=for apidoc Ayh||BHK
2454
2455=over 4
2456
2457=item C<void bhk_start(pTHX_ int full)>
2458
2459This is called just after starting a new lexical scope.  Note that Perl
2460code like
2461
2462    if ($x) { ... }
2463
2464creates two scopes: the first starts at the C<(> and has C<full == 1>,
2465the second starts at the C<{> and has C<full == 0>.  Both end at the
2466C<}>, so calls to C<start> and C<pre>/C<post_end> will match.  Anything
2467pushed onto the save stack by this hook will be popped just before the
2468scope ends (between the C<pre_> and C<post_end> hooks, in fact).
2469
2470=item C<void bhk_pre_end(pTHX_ OP **o)>
2471
2472This is called at the end of a lexical scope, just before unwinding the
2473stack.  I<o> is the root of the optree representing the scope; it is a
2474double pointer so you can replace the OP if you need to.
2475
2476=item C<void bhk_post_end(pTHX_ OP **o)>
2477
2478This is called at the end of a lexical scope, just after unwinding the
2479stack.  I<o> is as above.  Note that it is possible for calls to C<pre_>
2480and C<post_end> to nest, if there is something on the save stack that
2481calls string eval.
2482
2483=item C<void bhk_eval(pTHX_ OP *const o)>
2484
2485This is called just before starting to compile an C<eval STRING>, C<do
2486FILE>, C<require> or C<use>, after the eval has been set up.  I<o> is the
2487OP that requested the eval, and will normally be an C<OP_ENTEREVAL>,
2488C<OP_DOFILE> or C<OP_REQUIRE>.
2489
2490=back
2491
2492Once you have your hook functions, you need a C<BHK> structure to put
2493them in.  It's best to allocate it statically, since there is no way to
2494free it once it's registered.  The function pointers should be inserted
2495into this structure using the C<BhkENTRY_set> macro, which will also set
2496flags indicating which entries are valid.  If you do need to allocate
2497your C<BHK> dynamically for some reason, be sure to zero it before you
2498start.
2499
2500Once registered, there is no mechanism to switch these hooks off, so if
2501that is necessary you will need to do this yourself.  An entry in C<%^H>
2502is probably the best way, so the effect is lexically scoped; however it
2503is also possible to use the C<BhkDISABLE> and C<BhkENABLE> macros to
2504temporarily switch entries on and off.  You should also be aware that
2505generally speaking at least one scope will have opened before your
2506extension is loaded, so you will see some C<pre>/C<post_end> pairs that
2507didn't have a matching C<start>.
2508
2509=head1 Examining internal data structures with the C<dump> functions
2510
2511To aid debugging, the source file F<dump.c> contains a number of
2512functions which produce formatted output of internal data structures.
2513
2514The most commonly used of these functions is C<Perl_sv_dump>; it's used
2515for dumping SVs, AVs, HVs, and CVs.  The C<Devel::Peek> module calls
2516C<sv_dump> to produce debugging output from Perl-space, so users of that
2517module should already be familiar with its format.
2518
2519C<Perl_op_dump> can be used to dump an C<OP> structure or any of its
2520derivatives, and produces output similar to C<perl -Dx>; in fact,
2521C<Perl_dump_eval> will dump the main root of the code being evaluated,
2522exactly like C<-Dx>.
2523
2524Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an
2525op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the
2526subroutines in a package like so: (Thankfully, these are all xsubs, so
2527there is no op tree)
2528
2529    (gdb) print Perl_dump_packsubs(PL_defstash)
2530
2531    SUB attributes::bootstrap = (xsub 0x811fedc 0)
2532
2533    SUB UNIVERSAL::can = (xsub 0x811f50c 0)
2534
2535    SUB UNIVERSAL::isa = (xsub 0x811f304 0)
2536
2537    SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
2538
2539    SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
2540
2541and C<Perl_dump_all>, which dumps all the subroutines in the stash and
2542the op tree of the main root.
2543
2544=head1 How multiple interpreters and concurrency are supported
2545
2546=head2 Background and MULTIPLICITY
2547
2548The Perl interpreter can be regarded as a closed box: it has an API
2549for feeding it code or otherwise making it do things, but it also has
2550functions for its own use.  This smells a lot like an object, and
2551there is a way for you to build Perl so that you can have multiple
2552interpreters, with one interpreter represented either as a C structure,
2553or inside a thread-specific structure.  These structures contain all
2554the context, the state of that interpreter.
2555
2556The macro that controls the major Perl build flavor is MULTIPLICITY.  The
2557MULTIPLICITY build has a C structure that packages all the interpreter
2558state, which is being passed to various perl functions as a "hidden"
2559first argument. MULTIPLICITY makes multi-threaded perls possible (with the
2560ithreads threading model, related to the macro USE_ITHREADS.)
2561
2562PERL_IMPLICIT_CONTEXT is a legacy synonym for MULTIPLICITY.
2563
2564To see whether you have non-const data you can use a BSD (or GNU)
2565compatible C<nm>:
2566
2567  nm libperl.a | grep -v ' [TURtr] '
2568
2569If this displays any C<D> or C<d> symbols (or possibly C<C> or C<c>),
2570you have non-const data.  The symbols the C<grep> removed are as follows:
2571C<Tt> are I<text>, or code, the C<Rr> are I<read-only> (const) data,
2572and the C<U> is <undefined>, external symbols referred to.
2573
2574The test F<t/porting/libperl.t> does this kind of symbol sanity
2575checking on C<libperl.a>.
2576
2577All this obviously requires a way for the Perl internal functions to be
2578either subroutines taking some kind of structure as the first
2579argument, or subroutines taking nothing as the first argument.  To
2580enable these two very different ways of building the interpreter,
2581the Perl source (as it does in so many other situations) makes heavy
2582use of macros and subroutine naming conventions.
2583
2584First problem: deciding which functions will be public API functions and
2585which will be private.  All functions whose names begin C<S_> are private
2586(think "S" for "secret" or "static").  All other functions begin with
2587"Perl_", but just because a function begins with "Perl_" does not mean it is
2588part of the API.  (See L</Internal
2589Functions>.)  The easiest way to be B<sure> a
2590function is part of the API is to find its entry in L<perlapi>.
2591If it exists in L<perlapi>, it's part of the API.  If it doesn't, and you
2592think it should be (i.e., you need it for your extension), submit an issue at
2593L<https://github.com/Perl/perl5/issues> explaining why you think it should be.
2594
2595Second problem: there must be a syntax so that the same subroutine
2596declarations and calls can pass a structure as their first argument,
2597or pass nothing.  To solve this, the subroutines are named and
2598declared in a particular way.  Here's a typical start of a static
2599function used within the Perl guts:
2600
2601  STATIC void
2602  S_incline(pTHX_ char *s)
2603
2604STATIC becomes "static" in C, and may be #define'd to nothing in some
2605configurations in the future.
2606
2607=for apidoc_section $directives
2608=for apidoc Ayh||STATIC
2609
2610A public function (i.e. part of the internal API, but not necessarily
2611sanctioned for use in extensions) begins like this:
2612
2613  void
2614  Perl_sv_setiv(pTHX_ SV* dsv, IV num)
2615
2616C<pTHX_> is one of a number of macros (in F<perl.h>) that hide the
2617details of the interpreter's context.  THX stands for "thread", "this",
2618or "thingy", as the case may be.  (And no, George Lucas is not involved. :-)
2619The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
2620or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and
2621their variants.
2622
2623=for apidoc_section $concurrency
2624=for apidoc Amnh||aTHX
2625=for apidoc Amnh||aTHX_
2626=for apidoc Amnh||dTHX
2627=for apidoc Amnh||pTHX
2628=for apidoc Amnh||pTHX_
2629
2630When Perl is built without options that set MULTIPLICITY, there is no
2631first argument containing the interpreter's context.  The trailing underscore
2632in the pTHX_ macro indicates that the macro expansion needs a comma
2633after the context argument because other arguments follow it.  If
2634MULTIPLICITY is not defined, pTHX_ will be ignored, and the
2635subroutine is not prototyped to take the extra argument.  The form of the
2636macro without the trailing underscore is used when there are no additional
2637explicit arguments.
2638
2639When a core function calls another, it must pass the context.  This
2640is normally hidden via macros.  Consider C<sv_setiv>.  It expands into
2641something like this:
2642
2643    #ifdef MULTIPLICITY
2644      #define sv_setiv(a,b)      Perl_sv_setiv(aTHX_ a, b)
2645      /* can't do this for vararg functions, see below */
2646    #else
2647      #define sv_setiv           Perl_sv_setiv
2648    #endif
2649
2650This works well, and means that XS authors can gleefully write:
2651
2652    sv_setiv(foo, bar);
2653
2654and still have it work under all the modes Perl could have been
2655compiled with.
2656
2657This doesn't work so cleanly for varargs functions, though, as macros
2658imply that the number of arguments is known in advance.  Instead we
2659either need to spell them out fully, passing C<aTHX_> as the first
2660argument (the Perl core tends to do this with functions like
2661Perl_warner), or use a context-free version.
2662
2663The context-free version of Perl_warner is called
2664Perl_warner_nocontext, and does not take the extra argument.  Instead
2665it does C<dTHX;> to get the context from thread-local storage.  We
2666C<#define warner Perl_warner_nocontext> so that extensions get source
2667compatibility at the expense of performance.  (Passing an arg is
2668cheaper than grabbing it from thread-local storage.)
2669
2670You can ignore [pad]THXx when browsing the Perl headers/sources.
2671Those are strictly for use within the core.  Extensions and embedders
2672need only be aware of [pad]THX.
2673
2674=head2 So what happened to dTHR?
2675
2676=for apidoc Amnh||dTHR
2677
2678C<dTHR> was introduced in perl 5.005 to support the older thread model.
2679The older thread model now uses the C<THX> mechanism to pass context
2680pointers around, so C<dTHR> is not useful any more.  Perl 5.6.0 and
2681later still have it for backward source compatibility, but it is defined
2682to be a no-op.
2683
2684=head2 How do I use all this in extensions?
2685
2686When Perl is built with MULTIPLICITY, extensions that call
2687any functions in the Perl API will need to pass the initial context
2688argument somehow.  The kicker is that you will need to write it in
2689such a way that the extension still compiles when Perl hasn't been
2690built with MULTIPLICITY enabled.
2691
2692There are three ways to do this.  First, the easy but inefficient way,
2693which is also the default, in order to maintain source compatibility
2694with extensions: whenever F<XSUB.h> is #included, it redefines the aTHX
2695and aTHX_ macros to call a function that will return the context.
2696Thus, something like:
2697
2698        sv_setiv(sv, num);
2699
2700in your extension will translate to this when MULTIPLICITY is
2701in effect:
2702
2703        Perl_sv_setiv(Perl_get_context(), sv, num);
2704
2705or to this otherwise:
2706
2707        Perl_sv_setiv(sv, num);
2708
2709You don't have to do anything new in your extension to get this; since
2710the Perl library provides Perl_get_context(), it will all just
2711work.
2712
2713The second, more efficient way is to use the following template for
2714your Foo.xs:
2715
2716        #define PERL_NO_GET_CONTEXT     /* we want efficiency */
2717        #include "EXTERN.h"
2718        #include "perl.h"
2719        #include "XSUB.h"
2720
2721        STATIC void my_private_function(int arg1, int arg2);
2722
2723        STATIC void
2724        my_private_function(int arg1, int arg2)
2725        {
2726            dTHX;       /* fetch context */
2727            ... call many Perl API functions ...
2728        }
2729
2730        [... etc ...]
2731
2732        MODULE = Foo            PACKAGE = Foo
2733
2734        /* typical XSUB */
2735
2736        void
2737        my_xsub(arg)
2738                int arg
2739            CODE:
2740                my_private_function(arg, 10);
2741
2742Note that the only two changes from the normal way of writing an
2743extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
2744including the Perl headers, followed by a C<dTHX;> declaration at
2745the start of every function that will call the Perl API.  (You'll
2746know which functions need this, because the C compiler will complain
2747that there's an undeclared identifier in those functions.)  No changes
2748are needed for the XSUBs themselves, because the XS() macro is
2749correctly defined to pass in the implicit context if needed.
2750
2751The third, even more efficient way is to ape how it is done within
2752the Perl guts:
2753
2754
2755        #define PERL_NO_GET_CONTEXT     /* we want efficiency */
2756        #include "EXTERN.h"
2757        #include "perl.h"
2758        #include "XSUB.h"
2759
2760        /* pTHX_ only needed for functions that call Perl API */
2761        STATIC void my_private_function(pTHX_ int arg1, int arg2);
2762
2763        STATIC void
2764        my_private_function(pTHX_ int arg1, int arg2)
2765        {
2766            /* dTHX; not needed here, because THX is an argument */
2767            ... call Perl API functions ...
2768        }
2769
2770        [... etc ...]
2771
2772        MODULE = Foo            PACKAGE = Foo
2773
2774        /* typical XSUB */
2775
2776        void
2777        my_xsub(arg)
2778                int arg
2779            CODE:
2780                my_private_function(aTHX_ arg, 10);
2781
2782This implementation never has to fetch the context using a function
2783call, since it is always passed as an extra argument.  Depending on
2784your needs for simplicity or efficiency, you may mix the previous
2785two approaches freely.
2786
2787Never add a comma after C<pTHX> yourself--always use the form of the
2788macro with the underscore for functions that take explicit arguments,
2789or the form without the argument for functions with no explicit arguments.
2790
2791=head2 Should I do anything special if I call perl from multiple threads?
2792
2793If you create interpreters in one thread and then proceed to call them in
2794another, you need to make sure perl's own Thread Local Storage (TLS) slot is
2795initialized correctly in each of those threads.
2796
2797The C<perl_alloc> and C<perl_clone> API functions will automatically set
2798the TLS slot to the interpreter they created, so that there is no need to do
2799anything special if the interpreter is always accessed in the same thread that
2800created it, and that thread did not create or call any other interpreters
2801afterwards.  If that is not the case, you have to set the TLS slot of the
2802thread before calling any functions in the Perl API on that particular
2803interpreter.  This is done by calling the C<PERL_SET_CONTEXT> macro in that
2804thread as the first thing you do:
2805
2806	/* do this before doing anything else with some_perl */
2807	PERL_SET_CONTEXT(some_perl);
2808
2809	... other Perl API calls on some_perl go here ...
2810
2811=head2 Future Plans and PERL_IMPLICIT_SYS
2812
2813Just as MULTIPLICITY provides a way to bundle up everything
2814that the interpreter knows about itself and pass it around, so too are
2815there plans to allow the interpreter to bundle up everything it knows
2816about the environment it's running on.  This is enabled with the
2817PERL_IMPLICIT_SYS macro.  Currently it only works with USE_ITHREADS on
2818Windows.
2819
2820This allows the ability to provide an extra pointer (called the "host"
2821environment) for all the system calls.  This makes it possible for
2822all the system stuff to maintain their own state, broken down into
2823seven C structures.  These are thin wrappers around the usual system
2824calls (see F<win32/perllib.c>) for the default perl executable, but for a
2825more ambitious host (like the one that would do fork() emulation) all
2826the extra work needed to pretend that different interpreters are
2827actually different "processes", would be done here.
2828
2829The Perl engine/interpreter and the host are orthogonal entities.
2830There could be one or more interpreters in a process, and one or
2831more "hosts", with free association between them.
2832
2833=head1 Internal Functions
2834
2835All of Perl's internal functions which will be exposed to the outside
2836world are prefixed by C<Perl_> so that they will not conflict with XS
2837functions or functions used in a program in which Perl is embedded.
2838Similarly, all global variables begin with C<PL_>.  (By convention,
2839static functions start with C<S_>.)
2840
2841Inside the Perl core (C<PERL_CORE> defined), you can get at the functions
2842either with or without the C<Perl_> prefix, thanks to a bunch of defines
2843that live in F<embed.h>.  Note that extension code should I<not> set
2844C<PERL_CORE>; this exposes the full perl internals, and is likely to cause
2845breakage of the XS in each new perl release.
2846
2847The file F<embed.h> is generated automatically from
2848F<embed.pl> and F<embed.fnc>.  F<embed.pl> also creates the prototyping
2849header files for the internal functions, generates the documentation
2850and a lot of other bits and pieces.  It's important that when you add
2851a new function to the core or change an existing one, you change the
2852data in the table in F<embed.fnc> as well.  Here's a sample entry from
2853that table:
2854
2855    Apd |SV**   |av_fetch   |AV* ar|I32 key|I32 lval
2856
2857The first column is a set of flags, the second column the return type,
2858the third column the name.  Columns after that are the arguments.
2859The flags are documented at the top of F<embed.fnc>.
2860
2861If you edit F<embed.pl> or F<embed.fnc>, you will need to run
2862C<make regen_headers> to force a rebuild of F<embed.h> and other
2863auto-generated files.
2864
2865=head2 Formatted Printing of IVs, UVs, and NVs
2866
2867If you are printing IVs, UVs, or NVS instead of the stdio(3) style
2868formatting codes like C<%d>, C<%ld>, C<%f>, you should use the
2869following macros for portability
2870
2871        IVdf            IV in decimal
2872        UVuf            UV in decimal
2873        UVof            UV in octal
2874        UVxf            UV in hexadecimal
2875        NVef            NV %e-like
2876        NVff            NV %f-like
2877        NVgf            NV %g-like
2878
2879These will take care of 64-bit integers and long doubles.
2880For example:
2881
2882        printf("IV is %" IVdf "\n", iv);
2883
2884The C<IVdf> will expand to whatever is the correct format for the IVs.
2885Note that the spaces are required around the format in case the code is
2886compiled with C++, to maintain compliance with its standard.
2887
2888Note that there are different "long doubles": Perl will use
2889whatever the compiler has.
2890
2891If you are printing addresses of pointers, use %p or UVxf combined
2892with PTR2UV().
2893
2894=head2 Formatted Printing of SVs
2895
2896The contents of SVs may be printed using the C<SVf> format, like so:
2897
2898 Perl_croak(aTHX_ "This croaked because: %" SVf "\n", SVfARG(err_msg))
2899
2900where C<err_msg> is an SV.
2901
2902=for apidoc Amnh||SVf
2903=for apidoc Amh||SVfARG|SV *sv
2904
2905Not all scalar types are printable.  Simple values certainly are: one of
2906IV, UV, NV, or PV.  Also, if the SV is a reference to some value,
2907either it will be dereferenced and the value printed, or information
2908about the type of that value and its address are displayed.  The results
2909of printing any other type of SV are undefined and likely to lead to an
2910interpreter crash.  NVs are printed using a C<%g>-ish format.
2911
2912Note that the spaces are required around the C<SVf> in case the code is
2913compiled with C++, to maintain compliance with its standard.
2914
2915Note that any filehandle being printed to under UTF-8 must be expecting
2916UTF-8 in order to get good results and avoid Wide-character warnings.
2917One way to do this for typical filehandles is to invoke perl with the
2918C<-C>> parameter.  (See L<perlrun/-C [numberE<sol>list]>.
2919
2920You can use this to concatenate two scalars:
2921
2922 SV *var1 = get_sv("var1", GV_ADD);
2923 SV *var2 = get_sv("var2", GV_ADD);
2924 SV *var3 = newSVpvf("var1=%" SVf " and var2=%" SVf,
2925                     SVfARG(var1), SVfARG(var2));
2926
2927=head2 Formatted Printing of Strings
2928
2929If you just want the bytes printed in a 7bit NUL-terminated string, you can
2930just use C<%s> (assuming they are all really only 7bit).  But if there is a
2931possibility the value will be encoded as UTF-8 or contains bytes above
2932C<0x7F> (and therefore 8bit), you should instead use the C<UTF8f> format.
2933And as its parameter, use the C<UTF8fARG()> macro:
2934
2935 chr * msg;
2936
2937 /* U+2018: \xE2\x80\x98 LEFT SINGLE QUOTATION MARK
2938    U+2019: \xE2\x80\x99 RIGHT SINGLE QUOTATION MARK */
2939 if (can_utf8)
2940   msg = "\xE2\x80\x98Uses fancy quotes\xE2\x80\x99";
2941 else
2942   msg = "'Uses simple quotes'";
2943
2944 Perl_croak(aTHX_ "The message is: %" UTF8f "\n",
2945                  UTF8fARG(can_utf8, strlen(msg), msg));
2946
2947The first parameter to C<UTF8fARG> is a boolean: 1 if the string is in
2948UTF-8; 0 if string is in native byte encoding (Latin1).
2949The second parameter is the number of bytes in the string to print.
2950And the third and final parameter is a pointer to the first byte in the
2951string.
2952
2953Note that any filehandle being printed to under UTF-8 must be expecting
2954UTF-8 in order to get good results and avoid Wide-character warnings.
2955One way to do this for typical filehandles is to invoke perl with the
2956C<-C>> parameter.  (See L<perlrun/-C [numberE<sol>list]>.
2957
2958=for apidoc_section $formats
2959=for apidoc Amnh||UTF8f
2960=for apidoc Amh||UTF8fARG|bool is_utf8|Size_t byte_len|char *str
2961
2962=cut
2963
2964=head2 Formatted Printing of C<Size_t> and C<SSize_t>
2965
2966The most general way to do this is to cast them to a UV or IV, and
2967print as in the
2968L<previous section|/Formatted Printing of IVs, UVs, and NVs>.
2969
2970But if you're using C<PerlIO_printf()>, it's less typing and visual
2971clutter to use the C<%z> length modifier (for I<siZe>):
2972
2973        PerlIO_printf("STRLEN is %zu\n", len);
2974
2975This modifier is not portable, so its use should be restricted to
2976C<PerlIO_printf()>.
2977
2978=head2 Formatted Printing of C<Ptrdiff_t>, C<intmax_t>, C<short> and other special sizes
2979
2980There are modifiers for these special situations if you are using
2981C<PerlIO_printf()>.  See L<perlfunc/size>.
2982
2983=head2 Pointer-To-Integer and Integer-To-Pointer
2984
2985Because pointer size does not necessarily equal integer size,
2986use the follow macros to do it right.
2987
2988        PTR2UV(pointer)
2989        PTR2IV(pointer)
2990        PTR2NV(pointer)
2991        INT2PTR(pointertotype, integer)
2992
2993=for apidoc_section $casting
2994=for apidoc Amh|type|INT2PTR|type|int value
2995=for apidoc Amh|UV|PTR2UV|void * ptr
2996=for apidoc Amh|IV|PTR2IV|void * ptr
2997=for apidoc Amh|NV|PTR2NV|void * ptr
2998
2999For example:
3000
3001        IV  iv = ...;
3002        SV *sv = INT2PTR(SV*, iv);
3003
3004and
3005
3006        AV *av = ...;
3007        UV  uv = PTR2UV(av);
3008
3009There are also
3010
3011 PTR2nat(pointer)   /* pointer to integer of PTRSIZE */
3012 PTR2ul(pointer)    /* pointer to unsigned long */
3013
3014=for apidoc Amh|IV|PTR2nat|void *
3015=for apidoc Amh|unsigned long|PTR2ul|void *
3016
3017And C<PTRV> which gives the native type for an integer the same size as
3018pointers, such as C<unsigned> or C<unsigned long>.
3019
3020=for apidoc Ayh|type|PTRV
3021
3022=head2 Exception Handling
3023
3024There are a couple of macros to do very basic exception handling in XS
3025modules.  You have to define C<NO_XSLOCKS> before including F<XSUB.h> to
3026be able to use these macros:
3027
3028        #define NO_XSLOCKS
3029        #include "XSUB.h"
3030
3031You can use these macros if you call code that may croak, but you need
3032to do some cleanup before giving control back to Perl.  For example:
3033
3034        dXCPT;    /* set up necessary variables */
3035
3036        XCPT_TRY_START {
3037          code_that_may_croak();
3038        } XCPT_TRY_END
3039
3040        XCPT_CATCH
3041        {
3042          /* do cleanup here */
3043          XCPT_RETHROW;
3044        }
3045
3046Note that you always have to rethrow an exception that has been
3047caught.  Using these macros, it is not possible to just catch the
3048exception and ignore it.  If you have to ignore the exception, you
3049have to use the C<call_*> function.
3050
3051The advantage of using the above macros is that you don't have
3052to setup an extra function for C<call_*>, and that using these
3053macros is faster than using C<call_*>.
3054
3055=head2 Source Documentation
3056
3057There's an effort going on to document the internal functions and
3058automatically produce reference manuals from them -- L<perlapi> is one
3059such manual which details all the functions which are available to XS
3060writers.  L<perlintern> is the autogenerated manual for the functions
3061which are not part of the API and are supposedly for internal use only.
3062
3063Source documentation is created by putting POD comments into the C
3064source, like this:
3065
3066 /*
3067 =for apidoc sv_setiv
3068
3069 Copies an integer into the given SV.  Does not handle 'set' magic.  See
3070 L<perlapi/sv_setiv_mg>.
3071
3072 =cut
3073 */
3074
3075Please try and supply some documentation if you add functions to the
3076Perl core.
3077
3078=head2 Backwards compatibility
3079
3080The Perl API changes over time.  New functions are
3081added or the interfaces of existing functions are
3082changed.  The C<Devel::PPPort> module tries to
3083provide compatibility code for some of these changes, so XS writers don't
3084have to code it themselves when supporting multiple versions of Perl.
3085
3086C<Devel::PPPort> generates a C header file F<ppport.h> that can also
3087be run as a Perl script.  To generate F<ppport.h>, run:
3088
3089    perl -MDevel::PPPort -eDevel::PPPort::WriteFile
3090
3091Besides checking existing XS code, the script can also be used to retrieve
3092compatibility information for various API calls using the C<--api-info>
3093command line switch.  For example:
3094
3095  % perl ppport.h --api-info=sv_magicext
3096
3097For details, see C<perldoc ppport.h>.
3098
3099=head1 Unicode Support
3100
3101Perl 5.6.0 introduced Unicode support.  It's important for porters and XS
3102writers to understand this support and make sure that the code they
3103write does not corrupt Unicode data.
3104
3105=head2 What B<is> Unicode, anyway?
3106
3107In the olden, less enlightened times, we all used to use ASCII.  Most of
3108us did, anyway.  The big problem with ASCII is that it's American.  Well,
3109no, that's not actually the problem; the problem is that it's not
3110particularly useful for people who don't use the Roman alphabet.  What
3111used to happen was that particular languages would stick their own
3112alphabet in the upper range of the sequence, between 128 and 255.  Of
3113course, we then ended up with plenty of variants that weren't quite
3114ASCII, and the whole point of it being a standard was lost.
3115
3116Worse still, if you've got a language like Chinese or
3117Japanese that has hundreds or thousands of characters, then you really
3118can't fit them into a mere 256, so they had to forget about ASCII
3119altogether, and build their own systems using pairs of numbers to refer
3120to one character.
3121
3122To fix this, some people formed Unicode, Inc. and
3123produced a new character set containing all the characters you can
3124possibly think of and more.  There are several ways of representing these
3125characters, and the one Perl uses is called UTF-8.  UTF-8 uses
3126a variable number of bytes to represent a character.  You can learn more
3127about Unicode and Perl's Unicode model in L<perlunicode>.
3128
3129(On EBCDIC platforms, Perl uses instead UTF-EBCDIC, which is a form of
3130UTF-8 adapted for EBCDIC platforms.  Below, we just talk about UTF-8.
3131UTF-EBCDIC is like UTF-8, but the details are different.  The macros
3132hide the differences from you, just remember that the particular numbers
3133and bit patterns presented below will differ in UTF-EBCDIC.)
3134
3135=head2 How can I recognise a UTF-8 string?
3136
3137You can't.  This is because UTF-8 data is stored in bytes just like
3138non-UTF-8 data.  The Unicode character 200, (C<0xC8> for you hex types)
3139capital E with a grave accent, is represented by the two bytes
3140C<v196.172>.  Unfortunately, the non-Unicode string C<chr(196).chr(172)>
3141has that byte sequence as well.  So you can't tell just by looking -- this
3142is what makes Unicode input an interesting problem.
3143
3144In general, you either have to know what you're dealing with, or you
3145have to guess.  The API function C<is_utf8_string> can help; it'll tell
3146you if a string contains only valid UTF-8 characters, and the chances
3147of a non-UTF-8 string looking like valid UTF-8 become very small very
3148quickly with increasing string length.  On a character-by-character
3149basis, C<isUTF8_CHAR>
3150will tell you whether the current character in a string is valid UTF-8.
3151
3152=head2 How does UTF-8 represent Unicode characters?
3153
3154As mentioned above, UTF-8 uses a variable number of bytes to store a
3155character.  Characters with values 0...127 are stored in one
3156byte, just like good ol' ASCII.  Character 128 is stored as
3157C<v194.128>; this continues up to character 191, which is
3158C<v194.191>.  Now we've run out of bits (191 is binary
3159C<10111111>) so we move on; character 192 is C<v195.128>.  And
3160so it goes on, moving to three bytes at character 2048.
3161L<perlunicode/Unicode Encodings> has pictures of how this works.
3162
3163Assuming you know you're dealing with a UTF-8 string, you can find out
3164how long the first character in it is with the C<UTF8SKIP> macro:
3165
3166    char *utf = "\305\233\340\240\201";
3167    I32 len;
3168
3169    len = UTF8SKIP(utf); /* len is 2 here */
3170    utf += len;
3171    len = UTF8SKIP(utf); /* len is 3 here */
3172
3173Another way to skip over characters in a UTF-8 string is to use
3174C<utf8_hop>, which takes a string and a number of characters to skip
3175over.  You're on your own about bounds checking, though, so don't use it
3176lightly.
3177
3178All bytes in a multi-byte UTF-8 character will have the high bit set,
3179so you can test if you need to do something special with this
3180character like this (the C<UTF8_IS_INVARIANT()> is a macro that tests
3181whether the byte is encoded as a single byte even in UTF-8):
3182
3183    U8 *utf;     /* Initialize this to point to the beginning of the
3184                    sequence to convert */
3185    U8 *utf_end; /* Initialize this to 1 beyond the end of the sequence
3186                    pointed to by 'utf' */
3187    UV uv;	 /* Returned code point; note: a UV, not a U8, not a
3188                    char */
3189    STRLEN len; /* Returned length of character in bytes */
3190
3191    if (!UTF8_IS_INVARIANT(*utf))
3192        /* Must treat this as UTF-8 */
3193        uv = utf8_to_uvchr_buf(utf, utf_end, &len);
3194    else
3195        /* OK to treat this character as a byte */
3196        uv = *utf;
3197
3198You can also see in that example that we use C<utf8_to_uvchr_buf> to get the
3199value of the character; the inverse function C<uvchr_to_utf8> is available
3200for putting a UV into UTF-8:
3201
3202    if (!UVCHR_IS_INVARIANT(uv))
3203        /* Must treat this as UTF8 */
3204        utf8 = uvchr_to_utf8(utf8, uv);
3205    else
3206        /* OK to treat this character as a byte */
3207        *utf8++ = uv;
3208
3209You B<must> convert characters to UVs using the above functions if
3210you're ever in a situation where you have to match UTF-8 and non-UTF-8
3211characters.  You may not skip over UTF-8 characters in this case.  If you
3212do this, you'll lose the ability to match hi-bit non-UTF-8 characters;
3213for instance, if your UTF-8 string contains C<v196.172>, and you skip
3214that character, you can never match a C<chr(200)> in a non-UTF-8 string.
3215So don't do that!
3216
3217(Note that we don't have to test for invariant characters in the
3218examples above.  The functions work on any well-formed UTF-8 input.
3219It's just that its faster to avoid the function overhead when it's not
3220needed.)
3221
3222=head2 How does Perl store UTF-8 strings?
3223
3224Currently, Perl deals with UTF-8 strings and non-UTF-8 strings
3225slightly differently.  A flag in the SV, C<SVf_UTF8>, indicates that the
3226string is internally encoded as UTF-8.  Without it, the byte value is the
3227codepoint number and vice versa.  This flag is only meaningful if the SV
3228is C<SvPOK> or immediately after stringification via C<SvPV> or a
3229similar macro.  You can check and manipulate this flag with the
3230following macros:
3231
3232    SvUTF8(sv)
3233    SvUTF8_on(sv)
3234    SvUTF8_off(sv)
3235
3236This flag has an important effect on Perl's treatment of the string: if
3237UTF-8 data is not properly distinguished, regular expressions,
3238C<length>, C<substr> and other string handling operations will have
3239undesirable (wrong) results.
3240
3241The problem comes when you have, for instance, a string that isn't
3242flagged as UTF-8, and contains a byte sequence that could be UTF-8 --
3243especially when combining non-UTF-8 and UTF-8 strings.
3244
3245Never forget that the C<SVf_UTF8> flag is separate from the PV value; you
3246need to be sure you don't accidentally knock it off while you're
3247manipulating SVs.  More specifically, you cannot expect to do this:
3248
3249    SV *sv;
3250    SV *nsv;
3251    STRLEN len;
3252    char *p;
3253
3254    p = SvPV(sv, len);
3255    frobnicate(p);
3256    nsv = newSVpvn(p, len);
3257
3258The C<char*> string does not tell you the whole story, and you can't
3259copy or reconstruct an SV just by copying the string value.  Check if the
3260old SV has the UTF8 flag set (I<after> the C<SvPV> call), and act
3261accordingly:
3262
3263    p = SvPV(sv, len);
3264    is_utf8 = SvUTF8(sv);
3265    frobnicate(p, is_utf8);
3266    nsv = newSVpvn(p, len);
3267    if (is_utf8)
3268        SvUTF8_on(nsv);
3269
3270In the above, your C<frobnicate> function has been changed to be made
3271aware of whether or not it's dealing with UTF-8 data, so that it can
3272handle the string appropriately.
3273
3274Since just passing an SV to an XS function and copying the data of
3275the SV is not enough to copy the UTF8 flags, even less right is just
3276passing a S<C<char *>> to an XS function.
3277
3278For full generality, use the L<C<DO_UTF8>|perlapi/DO_UTF8> macro to see if the
3279string in an SV is to be I<treated> as UTF-8.  This takes into account
3280if the call to the XS function is being made from within the scope of
3281L<S<C<use bytes>>|bytes>.  If so, the underlying bytes that comprise the
3282UTF-8 string are to be exposed, rather than the character they
3283represent.  But this pragma should only really be used for debugging and
3284perhaps low-level testing at the byte level.  Hence most XS code need
3285not concern itself with this, but various areas of the perl core do need
3286to support it.
3287
3288And this isn't the whole story.  Starting in Perl v5.12, strings that
3289aren't encoded in UTF-8 may also be treated as Unicode under various
3290conditions (see L<perlunicode/ASCII Rules versus Unicode Rules>).
3291This is only really a problem for characters whose ordinals are between
3292128 and 255, and their behavior varies under ASCII versus Unicode rules
3293in ways that your code cares about (see L<perlunicode/The "Unicode Bug">).
3294There is no published API for dealing with this, as it is subject to
3295change, but you can look at the code for C<pp_lc> in F<pp.c> for an
3296example as to how it's currently done.
3297
3298=head2 How do I pass a Perl string to a C library?
3299
3300A Perl string, conceptually, is an opaque sequence of code points.
3301Many C libraries expect their inputs to be "classical" C strings, which are
3302arrays of octets 1-255, terminated with a NUL byte. Your job when writing
3303an interface between Perl and a C library is to define the mapping between
3304Perl and that library.
3305
3306Generally speaking, C<SvPVbyte> and related macros suit this task well.
3307These assume that your Perl string is a "byte string", i.e., is either
3308raw, undecoded input into Perl or is pre-encoded to, e.g., UTF-8.
3309
3310Alternatively, if your C library expects UTF-8 text, you can use
3311C<SvPVutf8> and related macros. This has the same effect as encoding
3312to UTF-8 then calling the corresponding C<SvPVbyte>-related macro.
3313
3314Some C libraries may expect other encodings (e.g., UTF-16LE). To give
3315Perl strings to such libraries
3316you must either do that encoding in Perl then use C<SvPVbyte>, or
3317use an intermediary C library to convert from however Perl stores the
3318string to the desired encoding.
3319
3320Take care also that NULs in your Perl string don't confuse the C
3321library. If possible, give the string's length to the C library; if that's
3322not possible, consider rejecting strings that contain NUL bytes.
3323
3324=head3 What about C<SvPV>, C<SvPV_nolen>, etc.?
3325
3326Consider a 3-character Perl string C<$foo = "\x64\x78\x8c">.
3327Perl can store these 3 characters either of two ways:
3328
3329=over
3330
3331=item * bytes: 0x64 0x78 0x8c
3332
3333=item * UTF-8: 0x64 0x78 0xc2 0x8c
3334
3335=back
3336
3337Now let's say you convert C<$foo> to a C string thus:
3338
3339    STRLEN strlen;
3340    char *str = SvPV(foo_sv, strlen);
3341
3342At this point C<str> could point to a 3-byte C string or a 4-byte one.
3343
3344Generally speaking, we want C<str> to be the same regardless of how
3345Perl stores C<$foo>, so the ambiguity here is undesirable. C<SvPVbyte>
3346and C<SvPVutf8> solve that by giving predictable output: use
3347C<SvPVbyte> if your C library expects byte strings, or C<SvPVutf8>
3348if it expects UTF-8.
3349
3350If your C library happens to support both encodings, then C<SvPV>--always
3351in tandem with lookups to C<SvUTF8>!--may be safe and (slightly) more
3352efficient.
3353
3354B<TESTING> B<TIP:> Use L<utf8>'s C<upgrade> and C<downgrade> functions
3355in your tests to ensure consistent handling regardless of Perl's
3356internal encoding.
3357
3358=head2 How do I convert a string to UTF-8?
3359
3360If you're mixing UTF-8 and non-UTF-8 strings, it is necessary to upgrade
3361the non-UTF-8 strings to UTF-8.  If you've got an SV, the easiest way to do
3362this is:
3363
3364    sv_utf8_upgrade(sv);
3365
3366However, you must not do this, for example:
3367
3368    if (!SvUTF8(left))
3369        sv_utf8_upgrade(left);
3370
3371If you do this in a binary operator, you will actually change one of the
3372strings that came into the operator, and, while it shouldn't be noticeable
3373by the end user, it can cause problems in deficient code.
3374
3375Instead, C<bytes_to_utf8> will give you a UTF-8-encoded B<copy> of its
3376string argument.  This is useful for having the data available for
3377comparisons and so on, without harming the original SV.  There's also
3378C<utf8_to_bytes> to go the other way, but naturally, this will fail if
3379the string contains any characters above 255 that can't be represented
3380in a single byte.
3381
3382=head2 How do I compare strings?
3383
3384L<perlapi/sv_cmp> and L<perlapi/sv_cmp_flags> do a lexigraphic
3385comparison of two SV's, and handle UTF-8ness properly.  Note, however,
3386that Unicode specifies a much fancier mechanism for collation, available
3387via the L<Unicode::Collate> module.
3388
3389To just compare two strings for equality/non-equality, you can just use
3390L<C<memEQ()>|perlapi/memEQ> and L<C<memNE()>|perlapi/memEQ> as usual,
3391except the strings must be both UTF-8 or not UTF-8 encoded.
3392
3393To compare two strings case-insensitively, use
3394L<C<foldEQ_utf8()>|perlapi/foldEQ_utf8> (the strings don't have to have
3395the same UTF-8ness).
3396
3397=head2 Is there anything else I need to know?
3398
3399Not really.  Just remember these things:
3400
3401=over 3
3402
3403=item *
3404
3405There's no way to tell if a S<C<char *>> or S<C<U8 *>> string is UTF-8
3406or not.  But you can tell if an SV is to be treated as UTF-8 by calling
3407C<DO_UTF8> on it, after stringifying it with C<SvPV> or a similar
3408macro.  And, you can tell if SV is actually UTF-8 (even if it is not to
3409be treated as such) by looking at its C<SvUTF8> flag (again after
3410stringifying it).  Don't forget to set the flag if something should be
3411UTF-8.
3412Treat the flag as part of the PV, even though it's not -- if you pass on
3413the PV to somewhere, pass on the flag too.
3414
3415=item *
3416
3417If a string is UTF-8, B<always> use C<utf8_to_uvchr_buf> to get at the value,
3418unless C<UTF8_IS_INVARIANT(*s)> in which case you can use C<*s>.
3419
3420=item *
3421
3422When writing a character UV to a UTF-8 string, B<always> use
3423C<uvchr_to_utf8>, unless C<UVCHR_IS_INVARIANT(uv))> in which case
3424you can use C<*s = uv>.
3425
3426=item *
3427
3428Mixing UTF-8 and non-UTF-8 strings is
3429tricky.  Use C<bytes_to_utf8> to get
3430a new string which is UTF-8 encoded, and then combine them.
3431
3432=back
3433
3434=head1 Custom Operators
3435
3436Custom operator support is an experimental feature that allows you to
3437define your own ops.  This is primarily to allow the building of
3438interpreters for other languages in the Perl core, but it also allows
3439optimizations through the creation of "macro-ops" (ops which perform the
3440functions of multiple ops which are usually executed together, such as
3441C<gvsv, gvsv, add>.)
3442
3443This feature is implemented as a new op type, C<OP_CUSTOM>.  The Perl
3444core does not "know" anything special about this op type, and so it will
3445not be involved in any optimizations.  This also means that you can
3446define your custom ops to be any op structure -- unary, binary, list and
3447so on -- you like.
3448
3449It's important to know what custom operators won't do for you.  They
3450won't let you add new syntax to Perl, directly.  They won't even let you
3451add new keywords, directly.  In fact, they won't change the way Perl
3452compiles a program at all.  You have to do those changes yourself, after
3453Perl has compiled the program.  You do this either by manipulating the op
3454tree using a C<CHECK> block and the C<B::Generate> module, or by adding
3455a custom peephole optimizer with the C<optimize> module.
3456
3457When you do this, you replace ordinary Perl ops with custom ops by
3458creating ops with the type C<OP_CUSTOM> and the C<op_ppaddr> of your own
3459PP function.  This should be defined in XS code, and should look like
3460the PP ops in C<pp_*.c>.  You are responsible for ensuring that your op
3461takes the appropriate number of values from the stack, and you are
3462responsible for adding stack marks if necessary.
3463
3464You should also "register" your op with the Perl interpreter so that it
3465can produce sensible error and warning messages.  Since it is possible to
3466have multiple custom ops within the one "logical" op type C<OP_CUSTOM>,
3467Perl uses the value of C<< o->op_ppaddr >> to determine which custom op
3468it is dealing with.  You should create an C<XOP> structure for each
3469ppaddr you use, set the properties of the custom op with
3470C<XopENTRY_set>, and register the structure against the ppaddr using
3471C<Perl_custom_op_register>.  A trivial example might look like:
3472
3473=for apidoc Ayh||XOP
3474
3475    static XOP my_xop;
3476    static OP *my_pp(pTHX);
3477
3478    BOOT:
3479        XopENTRY_set(&my_xop, xop_name, "myxop");
3480        XopENTRY_set(&my_xop, xop_desc, "Useless custom op");
3481        Perl_custom_op_register(aTHX_ my_pp, &my_xop);
3482
3483The available fields in the structure are:
3484
3485=over 4
3486
3487=item xop_name
3488
3489A short name for your op.  This will be included in some error messages,
3490and will also be returned as C<< $op->name >> by the L<B|B> module, so
3491it will appear in the output of module like L<B::Concise|B::Concise>.
3492
3493=item xop_desc
3494
3495A short description of the function of the op.
3496
3497=item xop_class
3498
3499Which of the various C<*OP> structures this op uses.  This should be one of
3500the C<OA_*> constants from F<op.h>, namely
3501
3502=over 4
3503
3504=item OA_BASEOP
3505
3506=item OA_UNOP
3507
3508=item OA_BINOP
3509
3510=item OA_LOGOP
3511
3512=item OA_LISTOP
3513
3514=item OA_PMOP
3515
3516=item OA_SVOP
3517
3518=item OA_PADOP
3519
3520=item OA_PVOP_OR_SVOP
3521
3522This should be interpreted as 'C<PVOP>' only.  The C<_OR_SVOP> is because
3523the only core C<PVOP>, C<OP_TRANS>, can sometimes be a C<SVOP> instead.
3524
3525=item OA_LOOP
3526
3527=item OA_COP
3528
3529=back
3530
3531The other C<OA_*> constants should not be used.
3532
3533=item xop_peep
3534
3535This member is of type C<Perl_cpeep_t>, which expands to C<void
3536(*Perl_cpeep_t)(aTHX_ OP *o, OP *oldop)>.  If it is set, this function
3537will be called from C<Perl_rpeep> when ops of this type are encountered
3538by the peephole optimizer.  I<o> is the OP that needs optimizing;
3539I<oldop> is the previous OP optimized, whose C<op_next> points to I<o>.
3540
3541=for apidoc Ayh||Perl_cpeep_t
3542
3543=back
3544
3545C<B::Generate> directly supports the creation of custom ops by name.
3546
3547=head1 Stacks
3548
3549Descriptions above occasionally refer to "the stack", but there are in fact
3550many stack-like data structures within the perl interpreter. When otherwise
3551unqualified, "the stack" usually refers to the value stack.
3552
3553The various stacks have different purposes, and operate in slightly different
3554ways. Their differences are noted below.
3555
3556=head2 Value Stack
3557
3558This stack stores the values that regular perl code is operating on, usually
3559intermediate values of expressions within a statement. The stack itself is
3560formed of an array of SV pointers.
3561
3562The base of this stack is pointed to by the interpreter variable
3563C<PL_stack_base>, of type C<SV **>.
3564
3565The head of the stack is C<PL_stack_sp>, and points to the most
3566recently-pushed item.
3567
3568Items are pushed to the stack by using the C<PUSHs()> macro or its variants
3569described above; C<XPUSHs()>, C<mPUSHs()>, C<mXPUSHs()> and the typed
3570versions. Note carefully that the non-C<X> versions of these macros do not
3571check the size of the stack and assume it to be big enough. These must be
3572paired with a suitable check of the stack's size, such as the C<EXTEND> macro
3573to ensure it is large enough. For example
3574
3575    EXTEND(SP, 4);
3576    mPUSHi(10);
3577    mPUSHi(20);
3578    mPUSHi(30);
3579    mPUSHi(40);
3580
3581This is slightly more performant than making four separate checks in four
3582separate C<mXPUSHi()> calls.
3583
3584As a further performance optimisation, the various C<PUSH> macros all operate
3585using a local variable C<SP>, rather than the interpreter-global variable
3586C<PL_stack_sp>. This variable is declared by the C<dSP> macro - though it is
3587normally implied by XSUBs and similar so it is rare you have to consider it
3588directly. Once declared, the C<PUSH> macros will operate only on this local
3589variable, so before invoking any other perl core functions you must use the
3590C<PUTBACK> macro to return the value from the local C<SP> variable back to
3591the interpreter variable. Similarly, after calling a perl core function which
3592may have had reason to move the stack or push/pop values to it, you must use
3593the C<SPAGAIN> macro which refreshes the local C<SP> value back from the
3594interpreter one.
3595
3596Items are popped from the stack by using the C<POPs> macro or its typed
3597versions, There is also a macro C<TOPs> that inspects the topmost item without
3598removing it.
3599
3600Note specifically that SV pointers on the value stack do not contribute to the
3601overall reference count of the xVs being referred to. If newly-created xVs are
3602being pushed to the stack you must arrange for them to be destroyed at a
3603suitable time; usually by using one of the C<mPUSH*> macros or C<sv_2mortal()>
3604to mortalise the xV.
3605
3606=head2 Mark Stack
3607
3608The value stack stores individual perl scalar values as temporaries between
3609expressions. Some perl expressions operate on entire lists; for that purpose
3610we need to know where on the stack each list begins. This is the purpose of the
3611mark stack.
3612
3613The mark stack stores integers as I32 values, which are the height of the
3614value stack at the time before the list began; thus the mark itself actually
3615points to the value stack entry one before the list. The list itself starts at
3616C<mark + 1>.
3617
3618The base of this stack is pointed to by the interpreter variable
3619C<PL_markstack>, of type C<I32 *>.
3620
3621The head of the stack is C<PL_markstack_ptr>, and points to the most
3622recently-pushed item.
3623
3624Items are pushed to the stack by using the C<PUSHMARK()> macro. Even though
3625the stack itself stores (value) stack indices as integers, the C<PUSHMARK>
3626macro should be given a stack pointer directly; it will calculate the index
3627offset by comparing to the C<PL_stack_sp> variable. Thus almost always the
3628code to perform this is
3629
3630    PUSHMARK(SP);
3631
3632Items are popped from the stack by the C<POPMARK> macro. There is also a macro
3633C<TOPMARK> that inspects the topmost item without removing it. These macros
3634return I32 index values directly. There is also the C<dMARK> macro which
3635declares a new SV double-pointer variable, called C<mark>, which points at the
3636marked stack slot; this is the usual macro that C code will use when operating
3637on lists given on the stack.
3638
3639As noted above, the C<mark> variable itself will point at the most recently
3640pushed value on the value stack before the list begins, and so the list itself
3641starts at C<mark + 1>. The values of the list may be iterated by code such as
3642
3643    for(SV **svp = mark + 1; svp <= PL_stack_sp; svp++) {
3644      SV *item = *svp;
3645      ...
3646    }
3647
3648Note specifically in the case that the list is already empty, C<mark> will
3649equal C<PL_stack_sp>.
3650
3651Because the C<mark> variable is converted to a pointer on the value stack,
3652extra care must be taken if C<EXTEND> or any of the C<XPUSH> macros are
3653invoked within the function, because the stack may need to be moved to
3654extend it and so the existing pointer will now be invalid. If this may be a
3655problem, a possible solution is to track the mark offset as an integer and
3656track the mark itself later on after the stack had been moved.
3657
3658    I32 markoff = POPMARK;
3659
3660    ...
3661
3662    SP **mark = PL_stack_base + markoff;
3663
3664=head2 Temporaries Stack
3665
3666As noted above, xV references on the main value stack do not contribute to the
3667reference count of an xV, and so another mechanism is used to track when
3668temporary values which live on the stack must be released. This is the job of
3669the temporaries stack.
3670
3671The temporaries stack stores pointers to xVs whose reference counts will be
3672decremented soon.
3673
3674The base of this stack is pointed to by the interpreter variable
3675C<PL_tmps_stack>, of type C<SV **>.
3676
3677The head of the stack is indexed by C<PL_tmps_ix>, an integer which stores the
3678index in the array of the most recently-pushed item.
3679
3680There is no public API to directly push items to the temporaries stack. Instead,
3681the API function C<sv_2mortal()> is used to mortalize an xV, adding its
3682address to the temporaries stack.
3683
3684Likewise, there is no public API to read values from the temporaries stack.
3685Instead, the macros C<SAVETMPS> and C<FREETMPS> are used. The C<SAVETMPS>
3686macro establishes the base levels of the temporaries stack, by capturing the
3687current value of C<PL_tmps_ix> into C<PL_tmps_floor> and saving the previous
3688value to the save stack. Thereafter, whenever C<FREETMPS> is invoked all of
3689the temporaries that have been pushed since that level are reclaimed.
3690
3691While it is common to see these two macros in pairs within an C<ENTER>/
3692C<LEAVE> pair, it is not necessary to match them. It is permitted to invoke
3693C<FREETMPS> multiple times since the most recent C<SAVETMPS>; for example in a
3694loop iterating over elements of a list. While you can invoke C<SAVETMPS>
3695multiple times within a scope pair, it is unlikely to be useful. Subsequent
3696invocations will move the temporaries floor further up, thus effectively
3697trapping the existing temporaries to only be released at the end of the scope.
3698
3699=head2 Save Stack
3700
3701The save stack is used by perl to implement the C<local> keyword and other
3702similar behaviours; any cleanup operations that need to be performed when
3703leaving the current scope. Items pushed to this stack generally capture the
3704current value of some internal variable or state, which will be restored when
3705the scope is unwound due to leaving, C<return>, C<die>, C<goto> or other
3706reasons.
3707
3708Whereas other perl internal stacks store individual items all of the same type
3709(usually SV pointers or integers), the items pushed to the save stack are
3710formed of many different types, having multiple fields to them. For example,
3711the C<SAVEt_INT> type needs to store both the address of the C<int> variable
3712to restore, and the value to restore it to. This information could have been
3713stored using fields of a C<struct>, but would have to be large enough to store
3714three pointers in the largest case, which would waste a lot of space in most
3715of the smaller cases.
3716
3717Instead, the stack stores information in a variable-length encoding of C<ANY>
3718structures. The final value pushed is stored in the C<UV> field which encodes
3719the kind of item held by the preceding items; the count and types of which
3720will depend on what kind of item is being stored. The kind field is pushed
3721last because that will be the first field to be popped when unwinding items
3722from the stack.
3723
3724The base of this stack is pointed to by the interpreter variable
3725C<PL_savestack>, of type C<ANY *>.
3726
3727The head of the stack is indexed by C<PL_savestack_ix>, an integer which
3728stores the index in the array at which the next item should be pushed. (Note
3729that this is different to most other stacks, which reference the most
3730recently-pushed item).
3731
3732Items are pushed to the save stack by using the various C<SAVE...()> macros.
3733Many of these macros take a variable and store both its address and current
3734value on the save stack, ensuring that value gets restored on scope exit.
3735
3736    SAVEI8(i8)
3737    SAVEI16(i16)
3738    SAVEI32(i32)
3739    SAVEINT(i)
3740    ...
3741
3742There are also a variety of other special-purpose macros which save particular
3743types or values of interest. C<SAVETMPS> has already been mentioned above.
3744Others include C<SAVEFREEPV> which arranges for a PV (i.e. a string buffer) to
3745be freed, or C<SAVEDESTRUCTOR> which arranges for a given function pointer to
3746be invoked on scope exit. A full list of such macros can be found in
3747F<scope.h>.
3748
3749There is no public API for popping individual values or items from the save
3750stack. Instead, via the scope stack, the C<ENTER> and C<LEAVE> pair form a way
3751to start and stop nested scopes. Leaving a nested scope via C<LEAVE> will
3752restore all of the saved values that had been pushed since the most recent
3753C<ENTER>.
3754
3755=head2 Scope Stack
3756
3757As with the mark stack to the value stack, the scope stack forms a pair with
3758the save stack. The scope stack stores the height of the save stack at which
3759nested scopes begin, and allows the save stack to be unwound back to that
3760point when the scope is left.
3761
3762When perl is built with debugging enabled, there is a second part to this
3763stack storing human-readable string names describing the type of stack
3764context. Each push operation saves the name as well as the height of the save
3765stack, and each pop operation checks the topmost name with what is expected,
3766causing an assertion failure if the name does not match.
3767
3768The base of this stack is pointed to by the interpreter variable
3769C<PL_scopestack>, of type C<I32 *>. If enabled, the scope stack names are
3770stored in a separate array pointed to by C<PL_scopestack_name>, of type
3771C<const char **>.
3772
3773The head of the stack is indexed by C<PL_scopestack_ix>, an integer which
3774stores the index of the array or arrays at which the next item should be
3775pushed. (Note that this is different to most other stacks, which reference the
3776most recently-pushed item).
3777
3778Values are pushed to the scope stack using the C<ENTER> macro, which begins a
3779new nested scope. Any items pushed to the save stack are then restored at the
3780next nested invocation of the C<LEAVE> macro.
3781
3782=head1 Dynamic Scope and the Context Stack
3783
3784B<Note:> this section describes a non-public internal API that is subject
3785to change without notice.
3786
3787=head2 Introduction to the context stack
3788
3789In Perl, dynamic scoping refers to the runtime nesting of things like
3790subroutine calls, evals etc, as well as the entering and exiting of block
3791scopes. For example, the restoring of a C<local>ised variable is
3792determined by the dynamic scope.
3793
3794Perl tracks the dynamic scope by a data structure called the context
3795stack, which is an array of C<PERL_CONTEXT> structures, and which is
3796itself a big union for all the types of context. Whenever a new scope is
3797entered (such as a block, a C<for> loop, or a subroutine call), a new
3798context entry is pushed onto the stack. Similarly when leaving a block or
3799returning from a subroutine call etc. a context is popped. Since the
3800context stack represents the current dynamic scope, it can be searched.
3801For example, C<next LABEL> searches back through the stack looking for a
3802loop context that matches the label; C<return> pops contexts until it
3803finds a sub or eval context or similar; C<caller> examines sub contexts on
3804the stack.
3805
3806Each context entry is labelled with a context type, C<cx_type>. Typical
3807context types are C<CXt_SUB>, C<CXt_EVAL> etc., as well as C<CXt_BLOCK>
3808and C<CXt_NULL> which represent a basic scope (as pushed by C<pp_enter>)
3809and a sort block. The type determines which part of the context union are
3810valid.
3811
3812The main division in the context struct is between a substitution scope
3813(C<CXt_SUBST>) and block scopes, which are everything else. The former is
3814just used while executing C<s///e>, and won't be discussed further
3815here.
3816
3817All the block scope types share a common base, which corresponds to
3818C<CXt_BLOCK>. This stores the old values of various scope-related
3819variables like C<PL_curpm>, as well as information about the current
3820scope, such as C<gimme>. On scope exit, the old variables are restored.
3821
3822Particular block scope types store extra per-type information. For
3823example, C<CXt_SUB> stores the currently executing CV, while the various
3824for loop types might hold the original loop variable SV. On scope exit,
3825the per-type data is processed; for example the CV has its reference count
3826decremented, and the original loop variable is restored.
3827
3828The macro C<cxstack> returns the base of the current context stack, while
3829C<cxstack_ix> is the index of the current frame within that stack.
3830
3831In fact, the context stack is actually part of a stack-of-stacks system;
3832whenever something unusual is done such as calling a C<DESTROY> or tie
3833handler, a new stack is pushed, then popped at the end.
3834
3835Note that the API described here changed considerably in perl 5.24; prior
3836to that, big macros like C<PUSHBLOCK> and C<POPSUB> were used; in 5.24
3837they were replaced by the inline static functions described below. In
3838addition, the ordering and detail of how these macros/function work
3839changed in many ways, often subtly. In particular they didn't handle
3840saving the savestack and temps stack positions, and required additional
3841C<ENTER>, C<SAVETMPS> and C<LEAVE> compared to the new functions. The
3842old-style macros will not be described further.
3843
3844
3845=head2 Pushing contexts
3846
3847For pushing a new context, the two basic functions are
3848C<cx = cx_pushblock()>, which pushes a new basic context block and returns
3849its address, and a family of similar functions with names like
3850C<cx_pushsub(cx)> which populate the additional type-dependent fields in
3851the C<cx> struct. Note that C<CXt_NULL> and C<CXt_BLOCK> don't have their
3852own push functions, as they don't store any data beyond that pushed by
3853C<cx_pushblock>.
3854
3855The fields of the context struct and the arguments to the C<cx_*>
3856functions are subject to change between perl releases, representing
3857whatever is convenient or efficient for that release.
3858
3859A typical context stack pushing can be found in C<pp_entersub>; the
3860following shows a simplified and stripped-down example of a non-XS call,
3861along with comments showing roughly what each function does.
3862
3863 dMARK;
3864 U8 gimme      = GIMME_V;
3865 bool hasargs  = cBOOL(PL_op->op_flags & OPf_STACKED);
3866 OP *retop     = PL_op->op_next;
3867 I32 old_ss_ix = PL_savestack_ix;
3868 CV *cv        = ....;
3869
3870 /* ... make mortal copies of stack args which are PADTMPs here ... */
3871
3872 /* ... do any additional savestack pushes here ... */
3873
3874 /* Now push a new context entry of type 'CXt_SUB'; initially just
3875  * doing the actions common to all block types: */
3876
3877 cx = cx_pushblock(CXt_SUB, gimme, MARK, old_ss_ix);
3878
3879     /* this does (approximately):
3880         CXINC;              /* cxstack_ix++ (grow if necessary) */
3881         cx = CX_CUR();      /* and get the address of new frame */
3882         cx->cx_type        = CXt_SUB;
3883         cx->blk_gimme      = gimme;
3884         cx->blk_oldsp      = MARK - PL_stack_base;
3885         cx->blk_oldsaveix  = old_ss_ix;
3886         cx->blk_oldcop     = PL_curcop;
3887         cx->blk_oldmarksp  = PL_markstack_ptr - PL_markstack;
3888         cx->blk_oldscopesp = PL_scopestack_ix;
3889         cx->blk_oldpm      = PL_curpm;
3890         cx->blk_old_tmpsfloor = PL_tmps_floor;
3891
3892         PL_tmps_floor        = PL_tmps_ix;
3893     */
3894
3895
3896 /* then update the new context frame with subroutine-specific info,
3897  * such as the CV about to be executed: */
3898
3899 cx_pushsub(cx, cv, retop, hasargs);
3900
3901     /* this does (approximately):
3902         cx->blk_sub.cv          = cv;
3903         cx->blk_sub.olddepth    = CvDEPTH(cv);
3904         cx->blk_sub.prevcomppad = PL_comppad;
3905         cx->cx_type            |= (hasargs) ? CXp_HASARGS : 0;
3906         cx->blk_sub.retop       = retop;
3907         SvREFCNT_inc_simple_void_NN(cv);
3908     */
3909
3910Note that C<cx_pushblock()> sets two new floors: for the args stack (to
3911C<MARK>) and the temps stack (to C<PL_tmps_ix>). While executing at this
3912scope level, every C<nextstate> (amongst others) will reset the args and
3913tmps stack levels to these floors. Note that since C<cx_pushblock> uses
3914the current value of C<PL_tmps_ix> rather than it being passed as an arg,
3915this dictates at what point C<cx_pushblock> should be called. In
3916particular, any new mortals which should be freed only on scope exit
3917(rather than at the next C<nextstate>) should be created first.
3918
3919Most callers of C<cx_pushblock> simply set the new args stack floor to the
3920top of the previous stack frame, but for C<CXt_LOOP_LIST> it stores the
3921items being iterated over on the stack, and so sets C<blk_oldsp> to the
3922top of these items instead. Note that, contrary to its name, C<blk_oldsp>
3923doesn't always represent the value to restore C<PL_stack_sp> to on scope
3924exit.
3925
3926Note the early capture of C<PL_savestack_ix> to C<old_ss_ix>, which is
3927later passed as an arg to C<cx_pushblock>. In the case of C<pp_entersub>,
3928this is because, although most values needing saving are stored in fields
3929of the context struct, an extra value needs saving only when the debugger
3930is running, and it doesn't make sense to bloat the struct for this rare
3931case. So instead it is saved on the savestack. Since this value gets
3932calculated and saved before the context is pushed, it is necessary to pass
3933the old value of C<PL_savestack_ix> to C<cx_pushblock>, to ensure that the
3934saved value gets freed during scope exit.  For most users of
3935C<cx_pushblock>, where nothing needs pushing on the save stack,
3936C<PL_savestack_ix> is just passed directly as an arg to C<cx_pushblock>.
3937
3938Note that where possible, values should be saved in the context struct
3939rather than on the save stack; it's much faster that way.
3940
3941Normally C<cx_pushblock> should be immediately followed by the appropriate
3942C<cx_pushfoo>, with nothing between them; this is because if code
3943in-between could die (e.g. a warning upgraded to fatal), then the context
3944stack unwinding code in C<dounwind> would see (in the example above) a
3945C<CXt_SUB> context frame, but without all the subroutine-specific fields
3946set, and crashes would soon ensue.
3947
3948Where the two must be separate, initially set the type to C<CXt_NULL> or
3949C<CXt_BLOCK>, and later change it to C<CXt_foo> when doing the
3950C<cx_pushfoo>. This is exactly what C<pp_enteriter> does, once it's
3951determined which type of loop it's pushing.
3952
3953=head2 Popping contexts
3954
3955Contexts are popped using C<cx_popsub()> etc. and C<cx_popblock()>. Note
3956however, that unlike C<cx_pushblock>, neither of these functions actually
3957decrement the current context stack index; this is done separately using
3958C<CX_POP()>.
3959
3960There are two main ways that contexts are popped. During normal execution
3961as scopes are exited, functions like C<pp_leave>, C<pp_leaveloop> and
3962C<pp_leavesub> process and pop just one context using C<cx_popfoo> and
3963C<cx_popblock>. On the other hand, things like C<pp_return> and C<next>
3964may have to pop back several scopes until a sub or loop context is found,
3965and exceptions (such as C<die>) need to pop back contexts until an eval
3966context is found. Both of these are accomplished by C<dounwind()>, which
3967is capable of processing and popping all contexts above the target one.
3968
3969Here is a typical example of context popping, as found in C<pp_leavesub>
3970(simplified slightly):
3971
3972 U8 gimme;
3973 PERL_CONTEXT *cx;
3974 SV **oldsp;
3975 OP *retop;
3976
3977 cx = CX_CUR();
3978
3979 gimme = cx->blk_gimme;
3980 oldsp = PL_stack_base + cx->blk_oldsp; /* last arg of previous frame */
3981
3982 if (gimme == G_VOID)
3983     PL_stack_sp = oldsp;
3984 else
3985     leave_adjust_stacks(oldsp, oldsp, gimme, 0);
3986
3987 CX_LEAVE_SCOPE(cx);
3988 cx_popsub(cx);
3989 cx_popblock(cx);
3990 retop = cx->blk_sub.retop;
3991 CX_POP(cx);
3992
3993 return retop;
3994
3995The steps above are in a very specific order, designed to be the reverse
3996order of when the context was pushed. The first thing to do is to copy
3997and/or protect any return arguments and free any temps in the current
3998scope. Scope exits like an rvalue sub normally return a mortal copy of
3999their return args (as opposed to lvalue subs). It is important to make
4000this copy before the save stack is popped or variables are restored, or
4001bad things like the following can happen:
4002
4003    sub f { my $x =...; $x }  # $x freed before we get to copy it
4004    sub f { /(...)/;    $1 }  # PL_curpm restored before $1 copied
4005
4006Although we wish to free any temps at the same time, we have to be careful
4007not to free any temps which are keeping return args alive; nor to free the
4008temps we have just created while mortal copying return args. Fortunately,
4009C<leave_adjust_stacks()> is capable of making mortal copies of return args,
4010shifting args down the stack, and only processing those entries on the
4011temps stack that are safe to do so.
4012
4013In void context no args are returned, so it's more efficient to skip
4014calling C<leave_adjust_stacks()>. Also in void context, a C<nextstate> op
4015is likely to be imminently called which will do a C<FREETMPS>, so there's
4016no need to do that either.
4017
4018The next step is to pop savestack entries: C<CX_LEAVE_SCOPE(cx)> is just
4019defined as C<< LEAVE_SCOPE(cx->blk_oldsaveix) >>. Note that during the
4020popping, it's possible for perl to call destructors, call C<STORE> to undo
4021localisations of tied vars, and so on. Any of these can die or call
4022C<exit()>. In this case, C<dounwind()> will be called, and the current
4023context stack frame will be re-processed. Thus it is vital that all steps
4024in popping a context are done in such a way to support reentrancy.  The
4025other alternative, of decrementing C<cxstack_ix> I<before> processing the
4026frame, would lead to leaks and the like if something died halfway through,
4027or overwriting of the current frame.
4028
4029C<CX_LEAVE_SCOPE> itself is safely re-entrant: if only half the savestack
4030items have been popped before dying and getting trapped by eval, then the
4031C<CX_LEAVE_SCOPE>s in C<dounwind> or C<pp_leaveeval> will continue where
4032the first one left off.
4033
4034The next step is the type-specific context processing; in this case
4035C<cx_popsub>. In part, this looks like:
4036
4037    cv = cx->blk_sub.cv;
4038    CvDEPTH(cv) = cx->blk_sub.olddepth;
4039    cx->blk_sub.cv = NULL;
4040    SvREFCNT_dec(cv);
4041
4042where its processing the just-executed CV. Note that before it decrements
4043the CV's reference count, it nulls the C<blk_sub.cv>. This means that if
4044it re-enters, the CV won't be freed twice. It also means that you can't
4045rely on such type-specific fields having useful values after the return
4046from C<cx_popfoo>.
4047
4048Next, C<cx_popblock> restores all the various interpreter vars to their
4049previous values or previous high water marks; it expands to:
4050
4051    PL_markstack_ptr = PL_markstack + cx->blk_oldmarksp;
4052    PL_scopestack_ix = cx->blk_oldscopesp;
4053    PL_curpm         = cx->blk_oldpm;
4054    PL_curcop        = cx->blk_oldcop;
4055    PL_tmps_floor    = cx->blk_old_tmpsfloor;
4056
4057Note that it I<doesn't> restore C<PL_stack_sp>; as mentioned earlier,
4058which value to restore it to depends on the context type (specifically
4059C<for (list) {}>), and what args (if any) it returns; and that will
4060already have been sorted out earlier by C<leave_adjust_stacks()>.
4061
4062Finally, the context stack pointer is actually decremented by C<CX_POP(cx)>.
4063After this point, it's possible that that the current context frame could
4064be overwritten by other contexts being pushed. Although things like ties
4065and C<DESTROY> are supposed to work within a new context stack, it's best
4066not to assume this. Indeed on debugging builds, C<CX_POP(cx)> deliberately
4067sets C<cx> to null to detect code that is still relying on the field
4068values in that context frame. Note in the C<pp_leavesub()> example above,
4069we grab C<blk_sub.retop> I<before> calling C<CX_POP>.
4070
4071=head2 Redoing contexts
4072
4073Finally, there is C<cx_topblock(cx)>, which acts like a super-C<nextstate>
4074as regards to resetting various vars to their base values. It is used in
4075places like C<pp_next>, C<pp_redo> and C<pp_goto> where rather than
4076exiting a scope, we want to re-initialise the scope. As well as resetting
4077C<PL_stack_sp> like C<nextstate>, it also resets C<PL_markstack_ptr>,
4078C<PL_scopestack_ix> and C<PL_curpm>. Note that it doesn't do a
4079C<FREETMPS>.
4080
4081
4082=head1 Slab-based operator allocation
4083
4084B<Note:> this section describes a non-public internal API that is subject
4085to change without notice.
4086
4087Perl's internal error-handling mechanisms implement C<die> (and its internal
4088equivalents) using longjmp. If this occurs during lexing, parsing or
4089compilation, we must ensure that any ops allocated as part of the compilation
4090process are freed. (Older Perl versions did not adequately handle this
4091situation: when failing a parse, they would leak ops that were stored in
4092C C<auto> variables and not linked anywhere else.)
4093
4094To handle this situation, Perl uses I<op slabs> that are attached to the
4095currently-compiling CV. A slab is a chunk of allocated memory. New ops are
4096allocated as regions of the slab. If the slab fills up, a new one is created
4097(and linked from the previous one). When an error occurs and the CV is freed,
4098any ops remaining are freed.
4099
4100Each op is preceded by two pointers: one points to the next op in the slab, and
4101the other points to the slab that owns it. The next-op pointer is needed so
4102that Perl can iterate over a slab and free all its ops. (Op structures are of
4103different sizes, so the slab's ops can't merely be treated as a dense array.)
4104The slab pointer is needed for accessing a reference count on the slab: when
4105the last op on a slab is freed, the slab itself is freed.
4106
4107The slab allocator puts the ops at the end of the slab first. This will tend to
4108allocate the leaves of the op tree first, and the layout will therefore
4109hopefully be cache-friendly. In addition, this means that there's no need to
4110store the size of the slab (see below on why slabs vary in size), because Perl
4111can follow pointers to find the last op.
4112
4113It might seem possible to eliminate slab reference counts altogether, by having
4114all ops implicitly attached to C<PL_compcv> when allocated and freed when the
4115CV is freed. That would also allow C<op_free> to skip C<FreeOp> altogether, and
4116thus free ops faster. But that doesn't work in those cases where ops need to
4117survive beyond their CVs, such as re-evals.
4118
4119The CV also has to have a reference count on the slab. Sometimes the first op
4120created is immediately freed. If the reference count of the slab reaches 0,
4121then it will be freed with the CV still pointing to it.
4122
4123CVs use the C<CVf_SLABBED> flag to indicate that the CV has a reference count
4124on the slab. When this flag is set, the slab is accessible via C<CvSTART> when
4125C<CvROOT> is not set, or by subtracting two pointers C<(2*sizeof(I32 *))> from
4126C<CvROOT> when it is set. The alternative to this approach of sneaking the slab
4127into C<CvSTART> during compilation would be to enlarge the C<xpvcv> struct by
4128another pointer. But that would make all CVs larger, even though slab-based op
4129freeing is typically of benefit only for programs that make significant use of
4130string eval.
4131
4132When the C<CVf_SLABBED> flag is set, the CV takes responsibility for freeing
4133the slab. If C<CvROOT> is not set when the CV is freed or undeffed, it is
4134assumed that a compilation error has occurred, so the op slab is traversed and
4135all the ops are freed.
4136
4137Under normal circumstances, the CV forgets about its slab (decrementing the
4138reference count) when the root is attached. So the slab reference counting that
4139happens when ops are freed takes care of freeing the slab. In some cases, the
4140CV is told to forget about the slab (C<cv_forget_slab>) precisely so that the
4141ops can survive after the CV is done away with.
4142
4143Forgetting the slab when the root is attached is not strictly necessary, but
4144avoids potential problems with C<CvROOT> being written over. There is code all
4145over the place, both in core and on CPAN, that does things with C<CvROOT>, so
4146forgetting the slab makes things more robust and avoids potential problems.
4147
4148Since the CV takes ownership of its slab when flagged, that flag is never
4149copied when a CV is cloned, as one CV could free a slab that another CV still
4150points to, since forced freeing of ops ignores the reference count (but asserts
4151that it looks right).
4152
4153To avoid slab fragmentation, freed ops are marked as freed and attached to the
4154slab's freed chain (an idea stolen from DBM::Deep). Those freed ops are reused
4155when possible. Not reusing freed ops would be simpler, but it would result in
4156significantly higher memory usage for programs with large C<if (DEBUG) {...}>
4157blocks.
4158
4159C<SAVEFREEOP> is slightly problematic under this scheme. Sometimes it can cause
4160an op to be freed after its CV. If the CV has forcibly freed the ops on its
4161slab and the slab itself, then we will be fiddling with a freed slab. Making
4162C<SAVEFREEOP> a no-op doesn't help, as sometimes an op can be savefreed when
4163there is no compilation error, so the op would never be freed. It holds
4164a reference count on the slab, so the whole slab would leak. So C<SAVEFREEOP>
4165now sets a special flag on the op (C<< ->op_savefree >>). The forced freeing of
4166ops after a compilation error won't free any ops thus marked.
4167
4168Since many pieces of code create tiny subroutines consisting of only a few ops,
4169and since a huge slab would be quite a bit of baggage for those to carry
4170around, the first slab is always very small. To avoid allocating too many
4171slabs for a single CV, each subsequent slab is twice the size of the previous.
4172
4173Smartmatch expects to be able to allocate an op at run time, run it, and then
4174throw it away. For that to work the op is simply malloced when PL_compcv hasn't
4175been set up. So all slab-allocated ops are marked as such (C<< ->op_slabbed >>),
4176to distinguish them from malloced ops.
4177
4178
4179=head1 AUTHORS
4180
4181Until May 1997, this document was maintained by Jeff Okamoto
4182E<lt>okamoto@corp.hp.comE<gt>.  It is now maintained as part of Perl
4183itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>.
4184
4185With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
4186Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
4187Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
4188Stephen McCamant, and Gurusamy Sarathy.
4189
4190=head1 SEE ALSO
4191
4192L<perlapi>, L<perlintern>, L<perlxs>, L<perlembed>
4193