1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "src/gpu/effects/GrMatrixConvolutionEffect.h"
8 
9 #include "include/gpu/GrTexture.h"
10 #include "src/gpu/GrTextureProxy.h"
11 #include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
12 #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
13 #include "src/gpu/glsl/GrGLSLProgramDataManager.h"
14 #include "src/gpu/glsl/GrGLSLUniformHandler.h"
15 
16 class GrGLMatrixConvolutionEffect : public GrGLSLFragmentProcessor {
17 public:
18     void emitCode(EmitArgs&) override;
19 
20     static inline void GenKey(const GrProcessor&, const GrShaderCaps&, GrProcessorKeyBuilder*);
21 
22 protected:
23     void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override;
24 
25 private:
26     typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
27 
28     UniformHandle               fKernelUni;
29     UniformHandle               fImageIncrementUni;
30     UniformHandle               fKernelOffsetUni;
31     UniformHandle               fGainUni;
32     UniformHandle               fBiasUni;
33     GrTextureDomain::GLDomain   fDomain;
34 
35     typedef GrGLSLFragmentProcessor INHERITED;
36 };
37 
emitCode(EmitArgs & args)38 void GrGLMatrixConvolutionEffect::emitCode(EmitArgs& args) {
39     const GrMatrixConvolutionEffect& mce = args.fFp.cast<GrMatrixConvolutionEffect>();
40     const GrTextureDomain& domain = mce.domain();
41 
42     int kWidth = mce.kernelSize().width();
43     int kHeight = mce.kernelSize().height();
44 
45     int arrayCount = (kWidth * kHeight + 3) / 4;
46     SkASSERT(4 * arrayCount >= kWidth * kHeight);
47 
48     GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
49     fImageIncrementUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType,
50                                                     "ImageIncrement");
51     fKernelUni = uniformHandler->addUniformArray(kFragment_GrShaderFlag, kHalf4_GrSLType,
52                                                  "Kernel",
53                                                  arrayCount);
54     fKernelOffsetUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType,
55                                                   "KernelOffset");
56     fGainUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "Gain");
57     fBiasUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "Bias");
58 
59     const char* kernelOffset = uniformHandler->getUniformCStr(fKernelOffsetUni);
60     const char* imgInc = uniformHandler->getUniformCStr(fImageIncrementUni);
61     const char* kernel = uniformHandler->getUniformCStr(fKernelUni);
62     const char* gain = uniformHandler->getUniformCStr(fGainUni);
63     const char* bias = uniformHandler->getUniformCStr(fBiasUni);
64 
65     GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
66     SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0].fVaryingPoint);
67     fragBuilder->codeAppend("half4 sum = half4(0, 0, 0, 0);");
68     fragBuilder->codeAppendf("float2 coord = %s - %s * %s;", coords2D.c_str(), kernelOffset, imgInc);
69     fragBuilder->codeAppend("half4 c;");
70 
71     const char* kVecSuffix[4] = { ".x", ".y", ".z", ".w" };
72     for (int y = 0; y < kHeight; y++) {
73         for (int x = 0; x < kWidth; x++) {
74             GrGLSLShaderBuilder::ShaderBlock block(fragBuilder);
75             int offset = y*kWidth + x;
76 
77             fragBuilder->codeAppendf("half k = %s[%d]%s;", kernel, offset / 4,
78                                      kVecSuffix[offset & 0x3]);
79             SkString coord;
80             coord.printf("coord + half2(%d, %d) * %s", x, y, imgInc);
81             fDomain.sampleTexture(fragBuilder,
82                                   uniformHandler,
83                                   args.fShaderCaps,
84                                   domain,
85                                   "c",
86                                   coord,
87                                   args.fTexSamplers[0]);
88             if (!mce.convolveAlpha()) {
89                 fragBuilder->codeAppend("c.rgb /= c.a;");
90                 fragBuilder->codeAppend("c.rgb = saturate(c.rgb);");
91             }
92             fragBuilder->codeAppend("sum += c * k;");
93         }
94     }
95     if (mce.convolveAlpha()) {
96         fragBuilder->codeAppendf("%s = sum * %s + %s;", args.fOutputColor, gain, bias);
97         fragBuilder->codeAppendf("%s.a = saturate(%s.a);", args.fOutputColor, args.fOutputColor);
98         fragBuilder->codeAppendf("%s.rgb = clamp(%s.rgb, 0.0, %s.a);",
99                                  args.fOutputColor, args.fOutputColor, args.fOutputColor);
100     } else {
101         fDomain.sampleTexture(fragBuilder,
102                               uniformHandler,
103                               args.fShaderCaps,
104                               domain,
105                               "c",
106                               coords2D,
107                               args.fTexSamplers[0]);
108         fragBuilder->codeAppendf("%s.a = c.a;", args.fOutputColor);
109         fragBuilder->codeAppendf("%s.rgb = saturate(sum.rgb * %s + %s);", args.fOutputColor, gain, bias);
110         fragBuilder->codeAppendf("%s.rgb *= %s.a;", args.fOutputColor, args.fOutputColor);
111     }
112     fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor);
113 }
114 
GenKey(const GrProcessor & processor,const GrShaderCaps &,GrProcessorKeyBuilder * b)115 void GrGLMatrixConvolutionEffect::GenKey(const GrProcessor& processor,
116                                          const GrShaderCaps&, GrProcessorKeyBuilder* b) {
117     const GrMatrixConvolutionEffect& m = processor.cast<GrMatrixConvolutionEffect>();
118     SkASSERT(m.kernelSize().width() <= 0x7FFF && m.kernelSize().height() <= 0xFFFF);
119     uint32_t key = m.kernelSize().width() << 16 | m.kernelSize().height();
120     key |= m.convolveAlpha() ? 1U << 31 : 0;
121     b->add32(key);
122     b->add32(GrTextureDomain::GLDomain::DomainKey(m.domain()));
123 }
124 
onSetData(const GrGLSLProgramDataManager & pdman,const GrFragmentProcessor & processor)125 void GrGLMatrixConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman,
126                                             const GrFragmentProcessor& processor) {
127     const GrMatrixConvolutionEffect& conv = processor.cast<GrMatrixConvolutionEffect>();
128     GrTextureProxy* proxy = conv.textureSampler(0).proxy();
129     GrTexture* texture = proxy->peekTexture();
130 
131     float imageIncrement[2];
132     float ySign = proxy->origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f;
133     imageIncrement[0] = 1.0f / texture->width();
134     imageIncrement[1] = ySign / texture->height();
135     pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
136     pdman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset());
137     int kernelCount = conv.kernelSize().width() * conv.kernelSize().height();
138     int arrayCount = (kernelCount + 3) / 4;
139     SkASSERT(4 * arrayCount >= kernelCount);
140     pdman.set4fv(fKernelUni, arrayCount, conv.kernel());
141     pdman.set1f(fGainUni, conv.gain());
142     pdman.set1f(fBiasUni, conv.bias());
143     fDomain.setData(pdman, conv.domain(), proxy, conv.textureSampler(0).samplerState());
144 }
145 
GrMatrixConvolutionEffect(sk_sp<GrTextureProxy> srcProxy,const SkIRect & srcBounds,const SkISize & kernelSize,const SkScalar * kernel,SkScalar gain,SkScalar bias,const SkIPoint & kernelOffset,GrTextureDomain::Mode tileMode,bool convolveAlpha)146 GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(sk_sp<GrTextureProxy> srcProxy,
147                                                      const SkIRect& srcBounds,
148                                                      const SkISize& kernelSize,
149                                                      const SkScalar* kernel,
150                                                      SkScalar gain,
151                                                      SkScalar bias,
152                                                      const SkIPoint& kernelOffset,
153                                                      GrTextureDomain::Mode tileMode,
154                                                      bool convolveAlpha)
155         // To advertise either the modulation or opaqueness optimizations we'd have to examine the
156         // parameters.
157         : INHERITED(kGrMatrixConvolutionEffect_ClassID, kNone_OptimizationFlags)
158         , fCoordTransform(srcProxy.get())
159         , fDomain(srcProxy.get(), GrTextureDomain::MakeTexelDomain(srcBounds, tileMode),
160                   tileMode, tileMode)
161         , fTextureSampler(std::move(srcProxy))
162         , fKernelSize(kernelSize)
163         , fGain(SkScalarToFloat(gain))
164         , fBias(SkScalarToFloat(bias) / 255.0f)
165         , fConvolveAlpha(convolveAlpha) {
166     this->addCoordTransform(&fCoordTransform);
167     this->setTextureSamplerCnt(1);
168     for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) {
169         fKernel[i] = SkScalarToFloat(kernel[i]);
170     }
171     fKernelOffset[0] = static_cast<float>(kernelOffset.x());
172     fKernelOffset[1] = static_cast<float>(kernelOffset.y());
173 }
174 
GrMatrixConvolutionEffect(const GrMatrixConvolutionEffect & that)175 GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(const GrMatrixConvolutionEffect& that)
176         : INHERITED(kGrMatrixConvolutionEffect_ClassID, kNone_OptimizationFlags)
177         , fCoordTransform(that.fCoordTransform)
178         , fDomain(that.fDomain)
179         , fTextureSampler(that.fTextureSampler)
180         , fKernelSize(that.fKernelSize)
181         , fGain(that.fGain)
182         , fBias(that.fBias)
183         , fConvolveAlpha(that.fConvolveAlpha) {
184     this->addCoordTransform(&fCoordTransform);
185     this->setTextureSamplerCnt(1);
186     memcpy(fKernel, that.fKernel, sizeof(float) * fKernelSize.width() * fKernelSize.height());
187     memcpy(fKernelOffset, that.fKernelOffset, sizeof(fKernelOffset));
188 }
189 
clone() const190 std::unique_ptr<GrFragmentProcessor> GrMatrixConvolutionEffect::clone() const {
191     return std::unique_ptr<GrFragmentProcessor>(new GrMatrixConvolutionEffect(*this));
192 }
193 
onGetGLSLProcessorKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const194 void GrMatrixConvolutionEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
195                                                       GrProcessorKeyBuilder* b) const {
196     GrGLMatrixConvolutionEffect::GenKey(*this, caps, b);
197 }
198 
onCreateGLSLInstance() const199 GrGLSLFragmentProcessor* GrMatrixConvolutionEffect::onCreateGLSLInstance() const  {
200     return new GrGLMatrixConvolutionEffect;
201 }
202 
onIsEqual(const GrFragmentProcessor & sBase) const203 bool GrMatrixConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
204     const GrMatrixConvolutionEffect& s = sBase.cast<GrMatrixConvolutionEffect>();
205     return fKernelSize == s.kernelSize() &&
206            !memcmp(fKernel, s.kernel(),
207                    fKernelSize.width() * fKernelSize.height() * sizeof(float)) &&
208            fGain == s.gain() &&
209            fBias == s.bias() &&
210            !memcmp(fKernelOffset, s.kernelOffset(), sizeof(fKernelOffset)) &&
211            fConvolveAlpha == s.convolveAlpha() &&
212            fDomain == s.domain();
213 }
214 
fill_in_1D_gaussian_kernel_with_stride(float * kernel,int size,int stride,float twoSigmaSqrd)215 static void fill_in_1D_gaussian_kernel_with_stride(float* kernel, int size, int stride,
216                                                    float twoSigmaSqrd) {
217     SkASSERT(!SkScalarNearlyZero(twoSigmaSqrd, SK_ScalarNearlyZero));
218 
219     const float sigmaDenom = 1.0f / twoSigmaSqrd;
220     const int radius = size / 2;
221 
222     float sum = 0.0f;
223     for (int i = 0; i < size; ++i) {
224         float term = static_cast<float>(i - radius);
225         // Note that the constant term (1/(sqrt(2*pi*sigma^2)) of the Gaussian
226         // is dropped here, since we renormalize the kernel below.
227         kernel[i * stride] = sk_float_exp(-term * term * sigmaDenom);
228         sum += kernel[i * stride];
229     }
230     // Normalize the kernel
231     float scale = 1.0f / sum;
232     for (int i = 0; i < size; ++i) {
233         kernel[i * stride] *= scale;
234     }
235 }
236 
fill_in_2D_gaussian_kernel(float * kernel,int width,int height,SkScalar sigmaX,SkScalar sigmaY)237 static void fill_in_2D_gaussian_kernel(float* kernel, int width, int height,
238                                        SkScalar sigmaX, SkScalar sigmaY) {
239     SkASSERT(width * height <= MAX_KERNEL_SIZE);
240     const float twoSigmaSqrdX = 2.0f * SkScalarToFloat(SkScalarSquare(sigmaX));
241     const float twoSigmaSqrdY = 2.0f * SkScalarToFloat(SkScalarSquare(sigmaY));
242 
243     // TODO: in all of these degenerate cases we're uploading (and using) a whole lot of zeros.
244     if (SkScalarNearlyZero(twoSigmaSqrdX, SK_ScalarNearlyZero) ||
245         SkScalarNearlyZero(twoSigmaSqrdY, SK_ScalarNearlyZero)) {
246         // In this case the 2D Gaussian degenerates to a 1D Gaussian (in X or Y) or a point
247         SkASSERT(3 == width || 3 == height);
248         memset(kernel, 0, width*height*sizeof(float));
249 
250         if (SkScalarNearlyZero(twoSigmaSqrdX, SK_ScalarNearlyZero) &&
251             SkScalarNearlyZero(twoSigmaSqrdY, SK_ScalarNearlyZero)) {
252             // A point
253             SkASSERT(3 == width && 3 == height);
254             kernel[4] = 1.0f;
255         } else if (SkScalarNearlyZero(twoSigmaSqrdX, SK_ScalarNearlyZero)) {
256             // A 1D Gaussian in Y
257             SkASSERT(3 == width);
258             // Down the middle column of the kernel with a stride of width
259             fill_in_1D_gaussian_kernel_with_stride(&kernel[1], height, width, twoSigmaSqrdY);
260         } else {
261             // A 1D Gaussian in X
262             SkASSERT(SkScalarNearlyZero(twoSigmaSqrdY, SK_ScalarNearlyZero));
263             SkASSERT(3 == height);
264             // Down the middle row of the kernel with a stride of 1
265             fill_in_1D_gaussian_kernel_with_stride(&kernel[width], width, 1, twoSigmaSqrdX);
266         }
267         return;
268     }
269 
270     const float sigmaXDenom = 1.0f / twoSigmaSqrdX;
271     const float sigmaYDenom = 1.0f / twoSigmaSqrdY;
272     const int xRadius = width / 2;
273     const int yRadius = height / 2;
274 
275     float sum = 0.0f;
276     for (int x = 0; x < width; x++) {
277         float xTerm = static_cast<float>(x - xRadius);
278         xTerm = xTerm * xTerm * sigmaXDenom;
279         for (int y = 0; y < height; y++) {
280             float yTerm = static_cast<float>(y - yRadius);
281             float xyTerm = sk_float_exp(-(xTerm + yTerm * yTerm * sigmaYDenom));
282             // Note that the constant term (1/(sqrt(2*pi*sigma^2)) of the Gaussian
283             // is dropped here, since we renormalize the kernel below.
284             kernel[y * width + x] = xyTerm;
285             sum += xyTerm;
286         }
287     }
288     // Normalize the kernel
289     float scale = 1.0f / sum;
290     for (int i = 0; i < width * height; ++i) {
291         kernel[i] *= scale;
292     }
293 }
294 
295 // Static function to create a 2D convolution
MakeGaussian(sk_sp<GrTextureProxy> srcProxy,const SkIRect & srcBounds,const SkISize & kernelSize,SkScalar gain,SkScalar bias,const SkIPoint & kernelOffset,GrTextureDomain::Mode tileMode,bool convolveAlpha,SkScalar sigmaX,SkScalar sigmaY)296 std::unique_ptr<GrFragmentProcessor> GrMatrixConvolutionEffect::MakeGaussian(
297         sk_sp<GrTextureProxy> srcProxy,
298         const SkIRect& srcBounds,
299         const SkISize& kernelSize,
300         SkScalar gain,
301         SkScalar bias,
302         const SkIPoint& kernelOffset,
303         GrTextureDomain::Mode tileMode,
304         bool convolveAlpha,
305         SkScalar sigmaX,
306         SkScalar sigmaY) {
307     float kernel[MAX_KERNEL_SIZE];
308 
309     fill_in_2D_gaussian_kernel(kernel, kernelSize.width(), kernelSize.height(), sigmaX, sigmaY);
310 
311     return std::unique_ptr<GrFragmentProcessor>(
312             new GrMatrixConvolutionEffect(std::move(srcProxy), srcBounds, kernelSize, kernel,
313                                           gain, bias, kernelOffset, tileMode, convolveAlpha));
314 }
315 
316 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMatrixConvolutionEffect);
317 
318 #if GR_TEST_UTILS
TestCreate(GrProcessorTestData * d)319 std::unique_ptr<GrFragmentProcessor> GrMatrixConvolutionEffect::TestCreate(GrProcessorTestData* d) {
320     int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
321                                         : GrProcessorUnitTest::kAlphaTextureIdx;
322     sk_sp<GrTextureProxy> proxy = d->textureProxy(texIdx);
323 
324     int width = d->fRandom->nextRangeU(1, MAX_KERNEL_SIZE);
325     int height = d->fRandom->nextRangeU(1, MAX_KERNEL_SIZE / width);
326     SkISize kernelSize = SkISize::Make(width, height);
327     std::unique_ptr<SkScalar[]> kernel(new SkScalar[width * height]);
328     for (int i = 0; i < width * height; i++) {
329         kernel.get()[i] = d->fRandom->nextSScalar1();
330     }
331     SkScalar gain = d->fRandom->nextSScalar1();
332     SkScalar bias = d->fRandom->nextSScalar1();
333     SkIPoint kernelOffset = SkIPoint::Make(d->fRandom->nextRangeU(0, kernelSize.width()),
334                                            d->fRandom->nextRangeU(0, kernelSize.height()));
335     SkIRect bounds = SkIRect::MakeXYWH(d->fRandom->nextRangeU(0, proxy->width()),
336                                        d->fRandom->nextRangeU(0, proxy->height()),
337                                        d->fRandom->nextRangeU(0, proxy->width()),
338                                        d->fRandom->nextRangeU(0, proxy->height()));
339     GrTextureDomain::Mode tileMode =
340             static_cast<GrTextureDomain::Mode>(d->fRandom->nextRangeU(0, 2));
341     bool convolveAlpha = d->fRandom->nextBool();
342     return GrMatrixConvolutionEffect::Make(std::move(proxy),
343                                            bounds,
344                                            kernelSize,
345                                            kernel.get(),
346                                            gain,
347                                            bias,
348                                            kernelOffset,
349                                            tileMode,
350                                            convolveAlpha);
351 }
352 #endif
353