1 #undef INTERFACE
2 /*
3 * Copyright (C) 2002-2003 Jason Edmeades
4 * Raphael Junqueira
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 */
20
21 #ifndef _D3D9_H_
22 #define _D3D9_H_
23
24 #ifndef DIRECT3D_VERSION
25 #define DIRECT3D_VERSION 0x0900
26 #endif
27
28 #include <stdlib.h>
29
30 #define COM_NO_WINDOWS_H
31 #include <objbase.h>
32 #include <windows.h>
33 #include <d3d9types.h>
34 #include <d3d9caps.h>
35
36 /*****************************************************************************
37 * Behavior Flags for IDirect3D8::CreateDevice
38 */
39 #define D3DCREATE_FPU_PRESERVE __MSABI_LONG(0x00000002)
40 #define D3DCREATE_MULTITHREADED __MSABI_LONG(0x00000004)
41 #define D3DCREATE_PUREDEVICE __MSABI_LONG(0x00000010)
42 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING __MSABI_LONG(0x00000020)
43 #define D3DCREATE_HARDWARE_VERTEXPROCESSING __MSABI_LONG(0x00000040)
44 #define D3DCREATE_MIXED_VERTEXPROCESSING __MSABI_LONG(0x00000080)
45 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT __MSABI_LONG(0x00000100)
46 #define D3DCREATE_ADAPTERGROUP_DEVICE __MSABI_LONG(0x00000200)
47 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX __MSABI_LONG(0x00000400)
48 #define D3DCREATE_NOWINDOWCHANGES __MSABI_LONG(0x00000800)
49 #define D3DCREATE_DISABLE_PSGP_THREADING __MSABI_LONG(0x00002000)
50 #define D3DCREATE_ENABLE_PRESENTSTATS __MSABI_LONG(0x00004000)
51 #define D3DCREATE_DISABLE_PRINTSCREEN __MSABI_LONG(0x00008000)
52 #define D3DCREATE_SCREENSAVER __MSABI_LONG(0x10000000)
53
54 /*****************************************************************************
55 * Flags for SetPrivateData
56 */
57 #define D3DSPD_IUNKNOWN __MSABI_LONG(0x00000001)
58
59
60 /*****************************************************************************
61 * #defines and error codes
62 */
63 #define D3D_SDK_VERSION 32
64 #define D3DADAPTER_DEFAULT 0
65 #define D3DENUM_WHQL_LEVEL __MSABI_LONG(0x00000002)
66 #define D3DPRESENT_DONOTWAIT __MSABI_LONG(1)
67 #define D3DPRESENT_LINEAR_CONTENT __MSABI_LONG(2)
68 #define D3DPRESENT_BACK_BUFFERS_MAX __MSABI_LONG(3)
69 #define D3DPRESENT_BACK_BUFFERS_MAX_EX __MSABI_LONG(30)
70 #define D3DSGR_NO_CALIBRATION __MSABI_LONG(0x00000000)
71 #define D3DSGR_CALIBRATE __MSABI_LONG(0x00000001)
72 #define D3DCURSOR_IMMEDIATE_UPDATE __MSABI_LONG(0x00000001)
73
74 #define _FACD3D 0x876
75 #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
76 #define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code )
77
78 /*****************************************************************************
79 * Direct3D Errors
80 */
81 #define D3D_OK S_OK
82 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
83 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
84 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
85 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
86 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
87 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
88 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
89 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
90 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
91 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
92 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
93 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
94 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
95 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
96 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
97 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
98 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
99 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
100 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
101 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
102 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
103 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
104 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
105
106 #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160)
107 #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164)
108 #define S_NOT_RESIDENT MAKE_D3DSTATUS(2165)
109 #define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166)
110 #define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167)
111 #define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168)
112 #define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171)
113 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172)
114 #define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173)
115 #define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174)
116 #define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180)
117
118
119 /*****************************************************************************
120 * Predeclare the interfaces
121 */
122 DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
123 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
124
125 DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
126 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
127
128 DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
129 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
130
131 DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
132 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
133
134 DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
135 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
136
137 DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
138 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
139
140 DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
141 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
142
143 DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
144 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
145
146 DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
147 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
148
149 DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
150 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
151
152 DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
153 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
154
155 DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
156 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
157
158 DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
159 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
160
161 DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
162 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
163
164 DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
165 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
166
167 DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
168 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
169
170 DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
171 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
172
173 /*****************************************************************************
174 * IDirect3D9 interface
175 */
176 #undef INTERFACE
177 #define INTERFACE IDirect3D9
DECLARE_INTERFACE_(IDirect3D9,IUnknown)178 DECLARE_INTERFACE_(IDirect3D9,IUnknown)
179 {
180 /*** IUnknown methods ***/
181 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
182 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
183 STDMETHOD_(ULONG,Release)(THIS) PURE;
184 /*** IDirect3D9 methods ***/
185 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
186 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
187 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
188 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
189 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
190 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
191 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE;
192 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
193 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
194 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
195 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
196 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
197 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
198 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
199 };
200 #undef INTERFACE
201
202 #ifdef __CRT_UUID_DECL
203 __CRT_UUID_DECL(IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
204 #endif
205
206 #if !defined(__cplusplus) || defined(CINTERFACE)
207 /*** IUnknown methods ***/
208 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
209 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
210 #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
211 /*** IDirect3D9 methods ***/
212 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
213 #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
214 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
215 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
216 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
217 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
218 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
219 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
220 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
221 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
222 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
223 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
224 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
225 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
226 #else
227 /*** IUnknown methods ***/
228 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
229 #define IDirect3D9_AddRef(p) (p)->AddRef()
230 #define IDirect3D9_Release(p) (p)->Release()
231 /*** IDirect3D9 methods ***/
232 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
233 #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
234 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
235 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
236 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
237 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
238 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
239 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
240 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
241 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
242 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
243 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
244 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
245 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
246 #endif
247
248 /*****************************************************************************
249 * IDirect3DVolume9 interface
250 */
251 #define INTERFACE IDirect3DVolume9
DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)252 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
253 {
254 /*** IUnknown methods ***/
255 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
256 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
257 STDMETHOD_(ULONG,Release)(THIS) PURE;
258 /*** IDirect3DVolume9 methods ***/
259 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
260 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
261 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
262 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
263 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
264 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
265 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
266 STDMETHOD(UnlockBox)(THIS) PURE;
267 };
268 #undef INTERFACE
269
270 #ifdef __CRT_UUID_DECL
271 __CRT_UUID_DECL(IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
272 #endif
273
274 #if !defined(__cplusplus) || defined(CINTERFACE)
275 /*** IUnknown methods ***/
276 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
277 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
278 #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
279 /*** IDirect3DVolume9 methods ***/
280 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
281 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
282 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
283 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
284 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
285 #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
286 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
287 #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
288 #else
289 /*** IUnknown methods ***/
290 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
291 #define IDirect3DVolume9_AddRef(p) (p)->AddRef()
292 #define IDirect3DVolume9_Release(p) (p)->Release()
293 /*** IDirect3DVolume9 methods ***/
294 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
295 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
296 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
297 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
298 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
299 #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
300 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
301 #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
302 #endif
303
304 /*****************************************************************************
305 * IDirect3DSwapChain9 interface
306 */
307 #define INTERFACE IDirect3DSwapChain9
DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)308 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
309 {
310 /*** IUnknown methods ***/
311 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE;
312 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
313 STDMETHOD_(ULONG,Release)(THIS) PURE;
314 /*** IDirect3DSwapChain9 methods ***/
315 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
316 const RGNDATA *dirty_region, DWORD flags) PURE;
317 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
318 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
319 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
320 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
321 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
322 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
323 };
324 #undef INTERFACE
325
326 #ifdef __CRT_UUID_DECL
327 __CRT_UUID_DECL(IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
328 #endif
329
330 #if !defined(__cplusplus) || defined(CINTERFACE)
331 /*** IUnknown methods ***/
332 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
333 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
334 #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
335 /*** IDirect3DSwapChain9 methods ***/
336 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
337 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
338 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
339 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
340 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
341 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
342 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
343 #else
344 /*** IUnknown methods ***/
345 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
346 #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
347 #define IDirect3DSwapChain9_Release(p) (p)->Release()
348 /*** IDirect3DSwapChain9 methods ***/
349 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
350 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
351 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
352 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
353 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
354 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
355 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
356 #endif
357
358 /*****************************************************************************
359 * IDirect3DResource9 interface
360 */
361 #define INTERFACE IDirect3DResource9
DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)362 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
363 {
364 /*** IUnknown methods ***/
365 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
366 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
367 STDMETHOD_(ULONG,Release)(THIS) PURE;
368 /*** IDirect3DResource9 methods ***/
369 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
370 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
371 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
372 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
373 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
374 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
375 STDMETHOD_(void, PreLoad)(THIS) PURE;
376 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
377 };
378 #undef INTERFACE
379
380 #ifdef __CRT_UUID_DECL
381 __CRT_UUID_DECL(IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
382 #endif
383
384 #if !defined(__cplusplus) || defined(CINTERFACE)
385 /*** IUnknown methods ***/
386 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
387 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
388 #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
389 /*** IDirect3DResource9 methods ***/
390 #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
391 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
392 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
393 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
394 #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
395 #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
396 #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
397 #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
398 #else
399 /*** IUnknown methods ***/
400 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
401 #define IDirect3DResource9_AddRef(p) (p)->AddRef()
402 #define IDirect3DResource9_Release(p) (p)->Release()
403 /*** IDirect3DResource9 methods ***/
404 #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
405 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
406 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
407 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
408 #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
409 #define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
410 #define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
411 #define IDirect3DResource9_GetType(p) (p)->GetType()
412 #endif
413
414 /*****************************************************************************
415 * IDirect3DSurface9 interface
416 */
417 #define INTERFACE IDirect3DSurface9
DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)418 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
419 {
420 /*** IUnknown methods ***/
421 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
422 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
423 STDMETHOD_(ULONG,Release)(THIS) PURE;
424 /*** IDirect3DResource9 methods ***/
425 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
426 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
427 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
428 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
429 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
430 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
431 STDMETHOD_(void, PreLoad)(THIS) PURE;
432 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
433 /*** IDirect3DSurface9 methods ***/
434 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
435 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
436 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
437 STDMETHOD(UnlockRect)(THIS) PURE;
438 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
439 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
440 };
441 #undef INTERFACE
442
443 #ifdef __CRT_UUID_DECL
444 __CRT_UUID_DECL(IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
445 #endif
446
447 #if !defined(__cplusplus) || defined(CINTERFACE)
448 /*** IUnknown methods ***/
449 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
450 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
451 #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
452 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
453 #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
454 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
455 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
456 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
457 #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
458 #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
459 #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
460 #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
461 /*** IDirect3DSurface9 methods ***/
462 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
463 #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
464 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
465 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
466 #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
467 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
468 #else
469 /*** IUnknown methods ***/
470 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
471 #define IDirect3DSurface9_AddRef(p) (p)->AddRef()
472 #define IDirect3DSurface9_Release(p) (p)->Release()
473 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
474 #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
475 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
476 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
477 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
478 #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
479 #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
480 #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
481 #define IDirect3DSurface9_GetType(p) (p)->GetType()
482 /*** IDirect3DSurface9 methods ***/
483 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
484 #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
485 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
486 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
487 #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
488 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
489 #endif
490
491 /*****************************************************************************
492 * IDirect3DVertexBuffer9 interface
493 */
494 #define INTERFACE IDirect3DVertexBuffer9
DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)495 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
496 {
497 /*** IUnknown methods ***/
498 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
499 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
500 STDMETHOD_(ULONG,Release)(THIS) PURE;
501 /*** IDirect3DResource9 methods ***/
502 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
503 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
504 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
505 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
506 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
507 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
508 STDMETHOD_(void, PreLoad)(THIS) PURE;
509 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
510 /*** IDirect3DVertexBuffer9 methods ***/
511 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
512 STDMETHOD(Unlock)(THIS) PURE;
513 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
514 };
515 #undef INTERFACE
516
517 #ifdef __CRT_UUID_DECL
518 __CRT_UUID_DECL(IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
519 #endif
520
521 #if !defined(__cplusplus) || defined(CINTERFACE)
522 /*** IUnknown methods ***/
523 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
524 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
525 #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
526 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
527 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
528 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
529 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
530 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
531 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
532 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
533 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
534 #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
535 /*** IDirect3DVertexBuffer9 methods ***/
536 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
537 #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
538 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
539 #else
540 /*** IUnknown methods ***/
541 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
542 #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
543 #define IDirect3DVertexBuffer9_Release(p) (p)->Release()
544 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
545 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
546 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
547 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
548 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
549 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
550 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
551 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
552 #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
553 /*** IDirect3DVertexBuffer9 methods ***/
554 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
555 #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
556 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
557 #endif
558
559 /*****************************************************************************
560 * IDirect3DIndexBuffer9 interface
561 */
562 #define INTERFACE IDirect3DIndexBuffer9
DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)563 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
564 {
565 /*** IUnknown methods ***/
566 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
567 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
568 STDMETHOD_(ULONG,Release)(THIS) PURE;
569 /*** IDirect3DResource9 methods ***/
570 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
571 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
572 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
573 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
574 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
575 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
576 STDMETHOD_(void, PreLoad)(THIS) PURE;
577 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
578 /*** IDirect3DIndexBuffer9 methods ***/
579 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
580 STDMETHOD(Unlock)(THIS) PURE;
581 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
582 };
583 #undef INTERFACE
584
585 #ifdef __CRT_UUID_DECL
586 __CRT_UUID_DECL(IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
587 #endif
588
589 #if !defined(__cplusplus) || defined(CINTERFACE)
590 /*** IUnknown methods ***/
591 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
592 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
593 #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
594 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
595 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
596 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
597 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
598 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
599 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
600 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
601 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
602 #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
603 /*** IDirect3DIndexBuffer9 methods ***/
604 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
605 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
606 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
607 #else
608 /*** IUnknown methods ***/
609 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
610 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
611 #define IDirect3DIndexBuffer9_Release(p) (p)->Release()
612 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
613 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
614 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
615 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
616 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
617 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
618 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
619 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
620 #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
621 /*** IDirect3DIndexBuffer9 methods ***/
622 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
623 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
624 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
625 #endif
626
627 /*****************************************************************************
628 * IDirect3DBaseTexture9 interface
629 */
630 #define INTERFACE IDirect3DBaseTexture9
DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)631 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
632 {
633 /*** IUnknown methods ***/
634 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
635 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
636 STDMETHOD_(ULONG,Release)(THIS) PURE;
637 /*** IDirect3DResource9 methods ***/
638 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
639 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
640 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
641 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
642 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
643 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
644 STDMETHOD_(void, PreLoad)(THIS) PURE;
645 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
646 /*** IDirect3DBaseTexture9 methods ***/
647 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
648 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
649 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
650 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
651 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
652 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
653 };
654 #undef INTERFACE
655
656 #ifdef __CRT_UUID_DECL
657 __CRT_UUID_DECL(IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
658 #endif
659
660 #if !defined(__cplusplus) || defined(CINTERFACE)
661 /*** IUnknown methods ***/
662 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
663 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
664 #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
665 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
666 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
667 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
668 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
669 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
670 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
671 #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
672 #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
673 #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
674 /*** IDirect3DBaseTexture9 methods ***/
675 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
676 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
677 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
678 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
679 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
680 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
681 #else
682 /*** IUnknown methods ***/
683 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
684 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
685 #define IDirect3DBaseTexture9_Release(p) (p)->Release()
686 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
687 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
688 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
689 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
690 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
691 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
692 #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
693 #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
694 #define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
695 /*** IDirect3DBaseTexture9 methods ***/
696 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
697 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
698 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
699 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
700 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
701 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
702 #endif
703
704 /*****************************************************************************
705 * IDirect3DCubeTexture9 interface
706 */
707 #define INTERFACE IDirect3DCubeTexture9
DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)708 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
709 {
710 /*** IUnknown methods ***/
711 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
712 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
713 STDMETHOD_(ULONG,Release)(THIS) PURE;
714 /*** IDirect3DResource9 methods ***/
715 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
716 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
717 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
718 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
719 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
720 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
721 STDMETHOD_(void, PreLoad)(THIS) PURE;
722 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
723 /*** IDirect3DBaseTexture9 methods ***/
724 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
725 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
726 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
727 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
728 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
729 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
730 /*** IDirect3DCubeTexture9 methods ***/
731 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
732 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
733 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level,
734 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
735 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
736 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE;
737 };
738 #undef INTERFACE
739
740 #ifdef __CRT_UUID_DECL
741 __CRT_UUID_DECL(IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
742 #endif
743
744 #if !defined(__cplusplus) || defined(CINTERFACE)
745 /*** IUnknown methods ***/
746 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
747 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
748 #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
749 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
750 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
751 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
752 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
753 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
754 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
755 #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
756 #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
757 #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
758 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
759 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
760 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
761 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
762 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
763 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
764 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
765 /*** IDirect3DCubeTexture9 methods ***/
766 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
767 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
768 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
769 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
770 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
771 #else
772 /*** IUnknown methods ***/
773 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
774 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
775 #define IDirect3DCubeTexture9_Release(p) (p)->Release()
776 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
777 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
778 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
779 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
780 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
781 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
782 #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
783 #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
784 #define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
785 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
786 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
787 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
788 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
789 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
790 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
791 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
792 /*** IDirect3DCubeTexture9 methods ***/
793 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
794 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
795 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
796 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
797 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
798 #endif
799
800 /*****************************************************************************
801 * IDirect3DTexture9 interface
802 */
803 #define INTERFACE IDirect3DTexture9
DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)804 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
805 {
806 /*** IUnknown methods ***/
807 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
808 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
809 STDMETHOD_(ULONG,Release)(THIS) PURE;
810 /*** IDirect3DResource9 methods ***/
811 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
812 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
813 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
814 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
815 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
816 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
817 STDMETHOD_(void, PreLoad)(THIS) PURE;
818 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
819 /*** IDirect3DBaseTexture9 methods ***/
820 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
821 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
822 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
823 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
824 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
825 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
826 /*** IDirect3DTexture9 methods ***/
827 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
828 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
829 STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
830 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
831 STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE;
832 };
833 #undef INTERFACE
834
835 #ifdef __CRT_UUID_DECL
836 __CRT_UUID_DECL(IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
837 #endif
838
839 #if !defined(__cplusplus) || defined(CINTERFACE)
840 /*** IUnknown methods ***/
841 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
842 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
843 #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
844 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
845 #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
846 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
847 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
848 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
849 #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
850 #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
851 #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
852 #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
853 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
854 #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
855 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
856 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
857 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
858 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
859 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
860 /*** IDirect3DTexture9 methods ***/
861 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
862 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
863 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
864 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
865 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
866 #else
867 /*** IUnknown methods ***/
868 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
869 #define IDirect3DTexture9_AddRef(p) (p)->AddRef()
870 #define IDirect3DTexture9_Release(p) (p)->Release()
871 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
872 #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
873 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
874 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
875 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
876 #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
877 #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
878 #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
879 #define IDirect3DTexture9_GetType(p) (p)->GetType()
880 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
881 #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
882 #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
883 #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
884 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
885 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
886 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
887 /*** IDirect3DTexture9 methods ***/
888 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
889 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
890 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
891 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
892 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
893 #endif
894
895 /*****************************************************************************
896 * IDirect3DVolumeTexture9 interface
897 */
898 #define INTERFACE IDirect3DVolumeTexture9
DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)899 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
900 {
901 /*** IUnknown methods ***/
902 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
903 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
904 STDMETHOD_(ULONG,Release)(THIS) PURE;
905 /*** IDirect3DResource9 methods ***/
906 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
907 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
908 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
909 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
910 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
911 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
912 STDMETHOD_(void, PreLoad)(THIS) PURE;
913 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
914 /*** IDirect3DBaseTexture9 methods ***/
915 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
916 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
917 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
918 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
919 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
920 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
921 /*** IDirect3DVolumeTexture9 methods ***/
922 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
923 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
924 STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
925 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
926 STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE;
927 };
928 #undef INTERFACE
929
930 #ifdef __CRT_UUID_DECL
931 __CRT_UUID_DECL(IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
932 #endif
933
934 #if !defined(__cplusplus) || defined(CINTERFACE)
935 /*** IUnknown methods ***/
936 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
937 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
938 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
939 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
940 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
941 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
942 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
943 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
944 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
945 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
946 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
947 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
948 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
949 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
950 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
951 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
952 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
953 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
954 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
955 /*** IDirect3DVolumeTexture9 methods ***/
956 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
957 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
958 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
959 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
960 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
961 #else
962 /*** IUnknown methods ***/
963 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
964 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
965 #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
966 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
967 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
968 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
969 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
970 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
971 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
972 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
973 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
974 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
975 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
976 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
977 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
978 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
979 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
980 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
981 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
982 /*** IDirect3DVolumeTexture9 methods ***/
983 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
984 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
985 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
986 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
987 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
988 #endif
989
990 /*****************************************************************************
991 * IDirect3DVertexDeclaration9 interface
992 */
993 #define INTERFACE IDirect3DVertexDeclaration9
DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)994 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
995 {
996 /*** IUnknown methods ***/
997 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
998 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
999 STDMETHOD_(ULONG,Release)(THIS) PURE;
1000 /*** IDirect3DVertexDeclaration9 methods ***/
1001 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1002 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
1003 };
1004 #undef INTERFACE
1005
1006 #ifdef __CRT_UUID_DECL
1007 __CRT_UUID_DECL(IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
1008 #endif
1009
1010 #if !defined(__cplusplus) || defined(CINTERFACE)
1011 /*** IUnknown methods ***/
1012 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1013 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
1014 #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
1015 /*** IDirect3DVertexShader9 methods ***/
1016 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1017 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
1018 #else
1019 /*** IUnknown methods ***/
1020 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1021 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
1022 #define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
1023 /*** IDirect3DVertexShader9 methods ***/
1024 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
1025 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
1026 #endif
1027
1028 /*****************************************************************************
1029 * IDirect3DVertexShader9 interface
1030 */
1031 #define INTERFACE IDirect3DVertexShader9
DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)1032 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
1033 {
1034 /*** IUnknown methods ***/
1035 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1036 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1037 STDMETHOD_(ULONG,Release)(THIS) PURE;
1038 /*** IDirect3DVertexShader9 methods ***/
1039 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1040 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1041 };
1042 #undef INTERFACE
1043
1044 #ifdef __CRT_UUID_DECL
1045 __CRT_UUID_DECL(IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
1046 #endif
1047
1048 #if !defined(__cplusplus) || defined(CINTERFACE)
1049 /*** IUnknown methods ***/
1050 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1051 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1052 #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
1053 /*** IDirect3DVertexShader9 methods ***/
1054 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1055 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1056 #else
1057 /*** IUnknown methods ***/
1058 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1059 #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
1060 #define IDirect3DVertexShader9_Release(p) (p)->Release()
1061 /*** IDirect3DVertexShader9 methods ***/
1062 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
1063 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1064 #endif
1065
1066 /*****************************************************************************
1067 * IDirect3DPixelShader9 interface
1068 */
1069 #define INTERFACE IDirect3DPixelShader9
DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)1070 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
1071 {
1072 /*** IUnknown methods ***/
1073 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1074 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1075 STDMETHOD_(ULONG,Release)(THIS) PURE;
1076 /*** IDirect3DPixelShader9 methods ***/
1077 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1078 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1079 };
1080 #undef INTERFACE
1081
1082 #ifdef __CRT_UUID_DECL
1083 __CRT_UUID_DECL(IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
1084 #endif
1085
1086 #if !defined(__cplusplus) || defined(CINTERFACE)
1087 /*** IUnknown methods ***/
1088 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1089 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1090 #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
1091 /*** IDirect3DPixelShader9 methods ***/
1092 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1093 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1094 #else
1095 /*** IUnknown methods ***/
1096 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1097 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
1098 #define IDirect3DPixelShader9_Release(p) (p)->Release()
1099 /*** IDirect3DPixelShader9 methods ***/
1100 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
1101 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1102 #endif
1103
1104 /*****************************************************************************
1105 * IDirect3DStateBlock9 interface
1106 */
1107 #define INTERFACE IDirect3DStateBlock9
DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)1108 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
1109 {
1110 /*** IUnknown methods ***/
1111 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1112 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1113 STDMETHOD_(ULONG,Release)(THIS) PURE;
1114 /*** IDirect3DStateBlock9 methods ***/
1115 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1116 STDMETHOD(Capture)(THIS) PURE;
1117 STDMETHOD(Apply)(THIS) PURE;
1118 };
1119 #undef INTERFACE
1120
1121 #ifdef __CRT_UUID_DECL
1122 __CRT_UUID_DECL(IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
1123 #endif
1124
1125 #if !defined(__cplusplus) || defined(CINTERFACE)
1126 /*** IUnknown methods ***/
1127 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1128 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
1129 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
1130 /*** IDirect3DStateBlock9 methods ***/
1131 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1132 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
1133 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
1134 #else
1135 /*** IUnknown methods ***/
1136 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1137 #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
1138 #define IDirect3DStateBlock9_Release(p) (p)->Release()
1139 /*** IDirect3DStateBlock9 methods ***/
1140 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
1141 #define IDirect3DStateBlock9_Capture(p) (p)->Capture()
1142 #define IDirect3DStateBlock9_Apply(p) (p)->Apply()
1143 #endif
1144
1145 /*****************************************************************************
1146 * IDirect3DQuery9 interface
1147 */
1148 #define INTERFACE IDirect3DQuery9
DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)1149 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
1150 {
1151 /*** IUnknown methods ***/
1152 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1153 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1154 STDMETHOD_(ULONG,Release)(THIS) PURE;
1155 /*** IDirect3DQuery9 methods ***/
1156 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1157 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1158 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1159 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
1160 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
1161 };
1162 #undef INTERFACE
1163
1164 #ifdef __CRT_UUID_DECL
1165 __CRT_UUID_DECL(IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
1166 #endif
1167
1168 #if !defined(__cplusplus) || defined(CINTERFACE)
1169 /*** IUnknown methods ***/
1170 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1171 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1172 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1173 /*** IDirect3DQuery9 ***/
1174 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1175 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1176 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1177 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1178 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
1179 #else
1180 /*** IUnknown methods ***/
1181 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1182 #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1183 #define IDirect3DQuery9_Release(p) (p)->Release()
1184 /*** IDirect3DQuery9 ***/
1185 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1186 #define IDirect3DQuery9_GetType(p) (p)->GetType()
1187 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1188 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1189 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
1190 #endif
1191
1192 /*****************************************************************************
1193 * IDirect3DDevice9 interface
1194 */
1195 #define INTERFACE IDirect3DDevice9
DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)1196 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
1197 {
1198 /*** IUnknown methods ***/
1199 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1200 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1201 STDMETHOD_(ULONG,Release)(THIS) PURE;
1202 /*** IDirect3DDevice9 methods ***/
1203 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1204 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1205 STDMETHOD(EvictManagedResources)(THIS) PURE;
1206 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1207 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1208 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1209 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1210 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1211 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1212 STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE;
1213 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1214 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1215 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1216 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1217 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1218 HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1219 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1220 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1221 STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE;
1222 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1223 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1224 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1225 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1226 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1227 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1228 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1229 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1230 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1231 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1232 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1233 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1234 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1235 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1236 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1237 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1238 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1239 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1240 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1241 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1242 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1243 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1244 STDMETHOD(BeginScene)(THIS) PURE;
1245 STDMETHOD(EndScene)(THIS) PURE;
1246 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1247 D3DCOLOR color, float z, DWORD stencil) PURE;
1248 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1249 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1250 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1251 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1252 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1253 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1254 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1255 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
1256 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1257 STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE;
1258 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE;
1259 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
1260 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1261 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1262 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1263 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1264 STDMETHOD(BeginStateBlock)(THIS) PURE;
1265 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1266 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1267 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1268 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1269 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1270 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1271 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1272 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1273 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1274 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1275 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1276 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1277 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1278 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1279 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1280 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1281 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE;
1282 STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1283 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1284 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1285 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1286 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1287 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1288 UINT primitive_count, const void *data, UINT stride) PURE;
1289 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1290 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1291 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1292 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1293 IDirect3DVertexDeclaration9 **declaration) PURE;
1294 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1295 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1296 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1297 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1298 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE;
1299 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1300 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1301 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1302 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1303 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1304 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1305 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
1306 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
1307 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1308 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1309 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1310 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1311 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1312 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1313 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1314 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1315 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1316 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1317 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1318 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1319 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1320 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
1321 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
1322 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1323 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1324 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1325 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1326 };
1327 #undef INTERFACE
1328
1329 #ifdef __CRT_UUID_DECL
1330 __CRT_UUID_DECL(IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
1331 #endif
1332
1333 #if !defined(__cplusplus) || defined(CINTERFACE)
1334 /*** IUnknown methods ***/
1335 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1336 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
1337 #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
1338 /*** IDirect3DDevice9 methods ***/
1339 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1340 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1341 #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1342 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1343 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1344 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1345 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1346 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1347 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1348 #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1349 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1350 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1351 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1352 #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1353 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1354 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1355 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1356 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1357 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1358 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1359 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1360 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1361 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1362 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1363 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1364 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1365 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1366 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1367 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1368 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1369 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1370 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1371 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1372 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1373 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1374 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1375 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1376 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1377 #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1378 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
1379 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1380 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1381 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1382 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1383 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1384 #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1385 #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1386 #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1387 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1388 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1389 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1390 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1391 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1392 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1393 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1394 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1395 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1396 #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1397 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1398 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1399 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1400 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1401 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1402 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1403 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1404 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1405 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1406 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1407 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1408 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1409 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1410 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1411 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1412 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1413 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1414 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1415 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1416 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1417 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1418 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1419 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1420 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1421 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1422 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1423 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1424 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1425 #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1426 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1427 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1428 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1429 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1430 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1431 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1432 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1433 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1434 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1435 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1436 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1437 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1438 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1439 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1440 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1441 #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1442 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1443 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1444 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1445 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1446 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1447 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1448 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1449 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1450 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1451 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1452 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1453 #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1454 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1455 #else
1456 /*** IUnknown methods ***/
1457 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1458 #define IDirect3DDevice9_AddRef(p) (p)->AddRef()
1459 #define IDirect3DDevice9_Release(p) (p)->Release()
1460 /*** IDirect3DDevice9 methods ***/
1461 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1462 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1463 #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
1464 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
1465 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1466 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1467 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1468 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1469 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1470 #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
1471 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1472 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1473 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1474 #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
1475 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1476 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1477 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1478 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1479 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1480 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1481 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1482 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1483 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1484 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1485 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1486 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1487 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1488 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1489 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1490 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1491 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1492 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1493 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1494 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1495 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1496 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1497 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1498 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1499 #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
1500 #define IDirect3DDevice9_EndScene(p) (p)->EndScene()
1501 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1502 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
1503 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
1504 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1505 #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
1506 #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
1507 #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
1508 #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
1509 #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
1510 #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
1511 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
1512 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1513 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1514 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1515 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1516 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1517 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1518 #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
1519 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
1520 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
1521 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
1522 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
1523 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
1524 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1525 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1526 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1527 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1528 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
1529 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1530 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1531 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1532 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1533 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
1534 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
1535 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1536 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1537 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1538 #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
1539 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1540 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1541 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1542 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1543 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1544 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1545 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1546 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1547 #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
1548 #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
1549 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1550 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
1551 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
1552 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1553 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1554 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1555 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1556 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1557 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1558 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1559 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1560 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1561 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1562 #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
1563 #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
1564 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1565 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
1566 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
1567 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1568 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1569 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1570 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1571 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
1572 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
1573 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
1574 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
1575 #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
1576 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
1577 #endif
1578
1579
1580 #if !defined(D3D_DISABLE_9EX)
1581
1582 typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
1583 typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
1584 typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
1585
1586 #ifdef __CRT_UUID_DECL
1587 __CRT_UUID_DECL(IDirect3D9Ex, 0x02177241, 0x69fc, 0x400c, 0x8f, 0xf1, 0x93, 0xa4, 0x4d, 0xf6, 0x86, 0x1d);
1588 #endif
1589 DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69fc, 0x400c, 0x8f, 0xf1, 0x93, 0xa4, 0x4d, 0xf6, 0x86, 0x1d);
1590
1591 #define INTERFACE IDirect3D9Ex
DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)1592 DECLARE_INTERFACE_(IDirect3D9Ex, IDirect3D9)
1593 {
1594 /* IUnknown */
1595 STDMETHOD_(HRESULT, QueryInterface)(THIS_ REFIID iid, void **out) PURE;
1596 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
1597 STDMETHOD_(ULONG, Release)(THIS) PURE;
1598 /* IDirect3D9 */
1599 STDMETHOD(RegisterSoftwareDevice)(THIS_ void *init) PURE;
1600 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
1601 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT adapter_idx, DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier) PURE;
1602 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT adapter_idx, D3DFORMAT format) PURE;
1603 STDMETHOD(EnumAdapterModes)(THIS_ UINT adapter_idx, D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode) PURE;
1604 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT adapter_idx, D3DDISPLAYMODE *mode) PURE;
1605 STDMETHOD(CheckDeviceType)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type,
1606 D3DFORMAT display_format, D3DFORMAT backbuffer_format, WINBOOL windowed) PURE;
1607 STDMETHOD(CheckDeviceFormat)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, D3DFORMAT adapter_format,
1608 DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format) PURE;
1609 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, D3DFORMAT surface_format,
1610 WINBOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *quality_levels) PURE;
1611 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type,
1612 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format) PURE;
1613 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type,
1614 D3DFORMAT src_format, D3DFORMAT dst_format) PURE;
1615 STDMETHOD(GetDeviceCaps)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, D3DCAPS9 *caps) PURE;
1616 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT adapter_idx) PURE;
1617 STDMETHOD(CreateDevice)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
1618 D3DPRESENT_PARAMETERS *parameters, struct IDirect3DDevice9 **device) PURE;
1619 /* IDirect3D9Ex */
1620 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE;
1621 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter,
1622 UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE;
1623 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT adapter_idx,
1624 D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) PURE;
1625 STDMETHOD(CreateDeviceEx)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
1626 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, struct IDirect3DDevice9Ex **device) PURE;
1627 STDMETHOD(GetAdapterLUID)(THIS_ UINT adapter_idx, LUID *luid) PURE;
1628 };
1629 #undef INTERFACE
1630
1631 #if !defined(__cplusplus) || defined(CINTERFACE)
1632 /* IUnknown */
1633 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1634 #define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1635 #define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p)
1636 /* IDirect3D9 */
1637 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
1638 #define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
1639 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
1640 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
1641 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
1642 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
1643 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
1644 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
1645 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
1646 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
1647 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
1648 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
1649 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
1650 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
1651 /* IDirect3D9Ex */
1652 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
1653 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
1654 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
1655 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
1656 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b)
1657 #else
1658 /* IUnknown */
1659 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1660 #define IDirect3D9Ex_AddRef(p) (p)->AddRef()
1661 #define IDirect3D9Ex_Release(p) (p)->Release()
1662 /* IDirect3D9 */
1663 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
1664 #define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount()
1665 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
1666 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
1667 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
1668 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
1669 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
1670 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
1671 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
1672 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
1673 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
1674 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
1675 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
1676 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
1677 /* IDirect3D9Ex */
1678 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->GetAdapterModeCountEx(a,b)
1679 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->EnumAdapterModesEx(a,b,c,d)
1680 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->GetAdapterDisplayModeEx(a,b,c)
1681 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->CreateDeviceEx(a,b,c,d,e,f,g)
1682 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->GetAdapterLUID(a,b)
1683 #endif
1684
1685 #ifdef __CRT_UUID_DECL
1686 __CRT_UUID_DECL(IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
1687 #endif
1688 DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
1689
1690 #define INTERFACE IDirect3DSwapChain9Ex
DECLARE_INTERFACE_(IDirect3DSwapChain9Ex,IDirect3DSwapChain9)1691 DECLARE_INTERFACE_(IDirect3DSwapChain9Ex, IDirect3DSwapChain9)
1692 {
1693 /* IUnknown */
1694 STDMETHOD_(HRESULT, QueryInterface)(THIS_ REFIID iid, void **out) PURE;
1695 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
1696 STDMETHOD_(ULONG, Release)(THIS) PURE;
1697 /* IDirect3DSwapChain9 */
1698 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
1699 const RGNDATA *dirty_region, DWORD flags) PURE;
1700 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *dst_surface) PURE;
1701 STDMETHOD(GetBackBuffer)(THIS_ UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type,
1702 struct IDirect3DSurface9 **backbuffer) PURE;
1703 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *raster_status) PURE;
1704 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *mode) PURE;
1705 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
1706 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *parameters) PURE;
1707 /* IDirect3DSwapChain9Ex */
1708 STDMETHOD(GetLastPresentCount)(THIS_ UINT *last_present_count) PURE;
1709 STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *stats) PURE;
1710 STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) PURE;
1711 };
1712 #undef INTERFACE
1713
1714 #if !defined(__cplusplus) || defined(CINTERFACE)
1715 /* IUnknown */
1716 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1717 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1718 #define IDirect3DSwapChain9Ex_Release(p) (p)->lpVtbl->Release(p)
1719 /* IDirect3DSwapChain9 */
1720 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
1721 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
1722 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
1723 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
1724 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
1725 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1726 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
1727 /* IDirect3DSwapChain9Ex */
1728 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->lpVtbl->GetLastPresentCount(p,a)
1729 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a)
1730 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->lpVtbl->GetDisplayModeEx(p,a,b)
1731 #else
1732 /* IUnknown */
1733 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1734 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->AddRef()
1735 #define IDirect3DSwapChain9Ex_Release(p) (p)->Release()
1736 /* IDirect3DSwapChain9 */
1737 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
1738 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
1739 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
1740 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
1741 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
1742 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->GetDevice(a)
1743 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
1744 /* IDirect3DSwapChain9Ex */
1745 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->GetLastPresentCount(a)
1746 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->GetPresentStats(a)
1747 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->GetDisplayModeEx(a,b)
1748 #endif
1749
1750 #ifdef __CRT_UUID_DECL
1751 __CRT_UUID_DECL(IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
1752 #endif
1753 DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
1754
1755 #define INTERFACE IDirect3DDevice9Ex
DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9)1756 DECLARE_INTERFACE_(IDirect3DDevice9Ex, IDirect3DDevice9)
1757 {
1758 /* IUnknown */
1759 STDMETHOD_(HRESULT, QueryInterface)(THIS_ REFIID iid, void **out) PURE;
1760 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
1761 STDMETHOD_(ULONG, Release)(THIS) PURE;
1762 /* IDirect3DDevice9 */
1763 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1764 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1765 STDMETHOD(EvictManagedResources)(THIS) PURE;
1766 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9 **d3d9) PURE;
1767 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9 *caps) PURE;
1768 STDMETHOD(GetDisplayMode)(THIS_ UINT swapchain_idx, D3DDISPLAYMODE *mode) PURE;
1769 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *parameters) PURE;
1770 STDMETHOD(SetCursorProperties)(THIS_ UINT hotspot_x, UINT hotspot_y, IDirect3DSurface9 *bitmap) PURE;
1771 STDMETHOD_(void, SetCursorPosition)(THIS_ int x, int y, DWORD flags) PURE;
1772 STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL show) PURE;
1773 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS *parameters,
1774 IDirect3DSwapChain9 **swapchain) PURE;
1775 STDMETHOD(GetSwapChain)(THIS_ UINT swapchain_idx, IDirect3DSwapChain9 **swapchain) PURE;
1776 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1777 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS *parameters) PURE;
1778 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1779 HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1780 STDMETHOD(GetBackBuffer)(THIS_ UINT swapchain_idx, UINT backbuffer_idx,
1781 D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer) PURE;
1782 STDMETHOD(GetRasterStatus)(THIS_ UINT swapchain_idx, D3DRASTER_STATUS *raster_status) PURE;
1783 STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL enable) PURE;
1784 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1785 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT swapchain_idx, D3DGAMMARAMP *ramp) PURE;
1786 STDMETHOD(CreateTexture)(THIS_ UINT width, UINT height, UINT levels, DWORD usage,
1787 D3DFORMAT format, D3DPOOL pool, IDirect3DTexture9 **texture, HANDLE *shared_handle) PURE;
1788 STDMETHOD(CreateVolumeTexture)(THIS_ UINT width, UINT height, UINT depth, UINT levels, DWORD usage,
1789 D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **texture, HANDLE *shared_handle) PURE;
1790 STDMETHOD(CreateCubeTexture)(THIS_ UINT edge_length, UINT levels, DWORD usage,
1791 D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **texture, HANDLE *shared_handle) PURE;
1792 STDMETHOD(CreateVertexBuffer)(THIS_ UINT size, DWORD usage, DWORD fvf, D3DPOOL pool,
1793 IDirect3DVertexBuffer9 **buffer, HANDLE *shared_handle) PURE;
1794 STDMETHOD(CreateIndexBuffer)(THIS_ UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool,
1795 IDirect3DIndexBuffer9 **buffer, HANDLE *shared_handle) PURE;
1796 STDMETHOD(CreateRenderTarget)(THIS_ UINT width, UINT height, D3DFORMAT format,
1797 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL lockable,
1798 IDirect3DSurface9 **surface, HANDLE *shared_handle) PURE;
1799 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT width, UINT height, D3DFORMAT format,
1800 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL discard,
1801 IDirect3DSurface9 **surface, HANDLE *shared_handle) PURE;
1802 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1803 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1804 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9 *src_texture, IDirect3DBaseTexture9 *dst_texture) PURE;
1805 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9 *render_target, IDirect3DSurface9 *dst_surface) PURE;
1806 STDMETHOD(GetFrontBufferData)(THIS_ UINT swapchain_idx, IDirect3DSurface9 *dst_surface) PURE;
1807 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1808 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1809 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR colour) PURE;
1810 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT width, UINT height, D3DFORMAT format, D3DPOOL pool,
1811 IDirect3DSurface9 **surface, HANDLE *shared_handle) PURE;
1812 STDMETHOD(SetRenderTarget)(THIS_ DWORD idx, IDirect3DSurface9 *surface) PURE;
1813 STDMETHOD(GetRenderTarget)(THIS_ DWORD idx, IDirect3DSurface9 **surface) PURE;
1814 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9 *depth_stencil) PURE;
1815 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9 **depth_stencil) PURE;
1816 STDMETHOD(BeginScene)(THIS) PURE;
1817 STDMETHOD(EndScene)(THIS) PURE;
1818 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1819 D3DCOLOR colour, float z, DWORD stencil) PURE;
1820 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1821 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX *matrix) PURE;
1822 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1823 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1824 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9 *viewport) PURE;
1825 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1826 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9 *material) PURE;
1827 STDMETHOD(SetLight)(THIS_ DWORD idx, const D3DLIGHT9 *light) PURE;
1828 STDMETHOD(GetLight)(THIS_ DWORD idx, D3DLIGHT9 *light) PURE;
1829 STDMETHOD(LightEnable)(THIS_ DWORD idx, WINBOOL enable) PURE;
1830 STDMETHOD(GetLightEnable)(THIS_ DWORD idx, WINBOOL *enable) PURE;
1831 STDMETHOD(SetClipPlane)(THIS_ DWORD idx, const float *plane) PURE;
1832 STDMETHOD(GetClipPlane)(THIS_ DWORD idx, float *plane) PURE;
1833 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE state, DWORD value) PURE;
1834 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE state, DWORD *value) PURE;
1835 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE type, IDirect3DStateBlock9 **stateblock) PURE;
1836 STDMETHOD(BeginStateBlock)(THIS) PURE;
1837 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9 **stateblock) PURE;
1838 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1839 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9 *clip_status) PURE;
1840 STDMETHOD(GetTexture)(THIS_ DWORD stage, IDirect3DBaseTexture9 **texture) PURE;
1841 STDMETHOD(SetTexture)(THIS_ DWORD stage, IDirect3DBaseTexture9 *texture) PURE;
1842 STDMETHOD(GetTextureStageState)(THIS_ DWORD stage, D3DTEXTURESTAGESTATETYPE state, DWORD *value) PURE;
1843 STDMETHOD(SetTextureStageState)(THIS_ DWORD stage, D3DTEXTURESTAGESTATETYPE state, DWORD value) PURE;
1844 STDMETHOD(GetSamplerState)(THIS_ DWORD sampler_idx, D3DSAMPLERSTATETYPE state, DWORD *value) PURE;
1845 STDMETHOD(SetSamplerState)(THIS_ DWORD sampler_idx, D3DSAMPLERSTATETYPE state, DWORD value) PURE;
1846 STDMETHOD(ValidateDevice)(THIS_ DWORD *pass_count) PURE;
1847 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1848 STDMETHOD(GetPaletteEntries)(THIS_ UINT palette_idx, PALETTEENTRY *entries) PURE;
1849 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT palette_idx) PURE;
1850 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *palette_idx) PURE;
1851 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1852 STDMETHOD(GetScissorRect)(THIS_ RECT *rect) PURE;
1853 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL software) PURE;
1854 STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1855 STDMETHOD(SetNPatchMode)(THIS_ float segment_count) PURE;
1856 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1857 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT start_vertex, UINT primitive_count) PURE;
1858 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, INT base_vertex_idx, UINT min_vertex_idx,
1859 UINT vertex_count, UINT start_idx, UINT primitive_count) PURE;
1860 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1861 UINT primitive_count, const void *data, UINT stride) PURE;
1862 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1863 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1864 STDMETHOD(ProcessVertices)(THIS_ UINT src_start_idx, UINT dst_idx, UINT vertex_count,
1865 IDirect3DVertexBuffer9 *dst_buffer, IDirect3DVertexDeclaration9 *declaration, DWORD flags) PURE;
1866 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1867 IDirect3DVertexDeclaration9 **declaration) PURE;
1868 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9 *declaration) PURE;
1869 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9 **declaration) PURE;
1870 STDMETHOD(SetFVF)(THIS_ DWORD fvf) PURE;
1871 STDMETHOD(GetFVF)(THIS_ DWORD *fvf) PURE;
1872 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE;
1873 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9 *shader) PURE;
1874 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9 **shader) PURE;
1875 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1876 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT reg_idx, float *data, UINT count) PURE;
1877 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1878 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT reg_idx, int *data, UINT count) PURE;
1879 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
1880 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT reg_idx, WINBOOL *data, UINT count) PURE;
1881 STDMETHOD(SetStreamSource)(THIS_ UINT stream_idx, IDirect3DVertexBuffer9 *buffer, UINT offset, UINT stride) PURE;
1882 STDMETHOD(GetStreamSource)(THIS_ UINT stream_idx, IDirect3DVertexBuffer9 **buffer, UINT *offset, UINT *stride) PURE;
1883 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT stream_idx, UINT frequency) PURE;
1884 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT stream_idx, UINT *frequency) PURE;
1885 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9 *buffer) PURE;
1886 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9 **buffer) PURE;
1887 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1888 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9 *shader) PURE;
1889 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9 **shader) PURE;
1890 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1891 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT reg_idx, float *data, UINT count) PURE;
1892 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1893 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT reg_idx, int *data, UINT count) PURE;
1894 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
1895 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT reg_idx, WINBOOL *data, UINT count) PURE;
1896 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1897 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1898 STDMETHOD(DeletePatch)(THIS_ UINT handle) PURE;
1899 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE type, IDirect3DQuery9 **query) PURE;
1900 /* IDirect3DDevice9Ex */
1901 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
1902 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
1903 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
1904 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE;
1905 STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1906 HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE;
1907 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *priority) PURE;
1908 STDMETHOD(SetGPUThreadPriority)(THIS_ INT priority) PURE;
1909 STDMETHOD(WaitForVBlank)(THIS_ UINT swapchain_idx) PURE;
1910 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE;
1911 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT max_latency) PURE;
1912 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *max_latency) PURE;
1913 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE;
1914 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
1915 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL lockable,
1916 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
1917 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT width, UINT Height, D3DFORMAT format,
1918 D3DPOOL pool, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
1919 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
1920 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL discard,
1921 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
1922 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) PURE;
1923 STDMETHOD(GetDisplayModeEx)(THIS_ UINT swapchain_idx, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) PURE;
1924 };
1925 #undef INTERFACE
1926
1927 #if !defined(__cplusplus) || defined(CINTERFACE)
1928 /* IUnknown */
1929 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1930 #define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1931 #define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p)
1932 /* IDirect3DDevice9 */
1933 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1934 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1935 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1936 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1937 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1938 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1939 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1940 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1941 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1942 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1943 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1944 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1945 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1946 #define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1947 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1948 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1949 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1950 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1951 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1952 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1953 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1954 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1955 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1956 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1957 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1958 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1959 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1960 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1961 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1962 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1963 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1964 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1965 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1966 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1967 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1968 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1969 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1970 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1971 #define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1972 #define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p)
1973 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1974 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1975 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1976 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1977 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1978 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1979 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1980 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1981 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1982 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1983 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1984 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1985 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1986 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1987 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1988 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1989 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1990 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1991 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1992 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1993 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1994 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1995 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1996 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1997 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1998 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1999 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
2000 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
2001 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
2002 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
2003 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
2004 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
2005 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
2006 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
2007 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
2008 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
2009 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
2010 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
2011 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
2012 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
2013 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
2014 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
2015 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
2016 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
2017 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
2018 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
2019 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
2020 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
2021 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
2022 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
2023 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
2024 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
2025 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
2026 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
2027 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
2028 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
2029 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
2030 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
2031 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
2032 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
2033 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
2034 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
2035 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
2036 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
2037 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
2038 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
2039 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
2040 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
2041 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
2042 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
2043 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
2044 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
2045 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
2046 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
2047 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
2048 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
2049 /* IDirect3DDevice9Ex */
2050 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
2051 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
2052 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
2053 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a)
2054 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a)
2055 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a)
2056 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b)
2057 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a)
2058 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a)
2059 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a)
2060 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
2061 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
2062 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
2063 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b)
2064 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
2065 #else
2066 /* IUnknown */
2067 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2068 #define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef()
2069 #define IDirect3DDevice9Ex_Release(p) (p)->Release()
2070 /* IDirect3DDevice9 */
2071 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
2072 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
2073 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources()
2074 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a)
2075 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
2076 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
2077 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
2078 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
2079 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
2080 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a)
2081 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
2082 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
2083 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
2084 #define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a)
2085 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
2086 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
2087 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
2088 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
2089 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
2090 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
2091 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
2092 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
2093 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
2094 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
2095 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
2096 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
2097 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
2098 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
2099 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
2100 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
2101 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
2102 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
2103 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
2104 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
2105 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
2106 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
2107 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
2108 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
2109 #define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene()
2110 #define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene()
2111 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
2112 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b)
2113 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b)
2114 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
2115 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a)
2116 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a)
2117 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a)
2118 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a)
2119 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b)
2120 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b)
2121 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b)
2122 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
2123 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
2124 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
2125 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
2126 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
2127 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
2128 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock()
2129 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a)
2130 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a)
2131 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a)
2132 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b)
2133 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b)
2134 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
2135 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
2136 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
2137 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
2138 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a)
2139 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
2140 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
2141 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
2142 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
2143 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a)
2144 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a)
2145 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
2146 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
2147 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
2148 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode()
2149 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
2150 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
2151 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
2152 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
2153 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
2154 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
2155 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
2156 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
2157 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a)
2158 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a)
2159 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
2160 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a)
2161 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a)
2162 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
2163 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
2164 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
2165 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
2166 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
2167 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
2168 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
2169 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
2170 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
2171 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
2172 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a)
2173 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a)
2174 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
2175 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a)
2176 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a)
2177 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
2178 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
2179 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
2180 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
2181 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
2182 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
2183 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
2184 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
2185 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a)
2186 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
2187 /* IDirect3DDevice9Ex */
2188 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d)
2189 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h)
2190 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e)
2191 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a)
2192 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a)
2193 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a)
2194 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b)
2195 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a)
2196 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a)
2197 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a)
2198 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
2199 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) (p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
2200 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
2201 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b)
2202 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c)
2203 #endif
2204
2205 #endif /* !defined(D3D_DISABLE_9EX) */
2206
2207 #ifdef __cplusplus
2208 extern "C" {
2209 #endif /* defined(__cplusplus) */
2210
2211 int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name);
2212 int WINAPI D3DPERF_EndEvent(void);
2213 DWORD WINAPI D3DPERF_GetStatus(void);
2214 WINBOOL WINAPI D3DPERF_QueryRepeatFrame(void);
2215 void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name);
2216 void WINAPI D3DPERF_SetOptions(DWORD options);
2217 void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name);
2218
2219 IDirect3D9 * WINAPI Direct3DCreate9(UINT sdk_version);
2220 #ifndef D3D_DISABLE_9EX
2221 HRESULT WINAPI Direct3DCreate9Ex(UINT sdk_version, IDirect3D9Ex **d3d9ex);
2222 #endif
2223
2224 #ifdef __cplusplus
2225 } /* extern "C" */
2226 #endif /* defined(__cplusplus) */
2227
2228
2229 #endif /* _D3D9_H_ */
2230