1 #ifndef SOCKET_H 2 #define SOCKET_H 3 4 #include "uint16.h" 5 6 extern int socket_tcp(void); 7 extern int socket_udp(void); 8 9 extern int socket_connect4(int,const char *,uint16); 10 extern int socket_connected(int); 11 extern int socket_bind4(int,char *,uint16); 12 extern int socket_bind4_reuse(int,char *,uint16); 13 extern int socket_listen(int,int); 14 extern int socket_accept4(int,char *,uint16 *); 15 extern int socket_recv4(int,char *,int,char *,uint16 *); 16 extern int socket_send4(int,const char *,int,const char *,uint16); 17 extern int socket_local4(int,char *,uint16 *); 18 extern int socket_remote4(int,char *,uint16 *); 19 20 extern void socket_tryreservein(int,int); 21 22 #endif 23