1 /*
2  *  Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #include "modules/audio_processing/aec3/shadow_filter_update_gain.h"
12 
13 #include <algorithm>
14 #include <functional>
15 
16 #include "rtc_base/checks.h"
17 
18 namespace webrtc {
19 
HandleEchoPathChange()20 void ShadowFilterUpdateGain::HandleEchoPathChange() {
21   // TODO(peah): Check whether this counter should instead be initialized to a
22   // large value.
23   poor_signal_excitation_counter_ = 0;
24   call_counter_ = 0;
25 }
26 
Compute(const RenderBuffer & render_buffer,const RenderSignalAnalyzer & render_signal_analyzer,const FftData & E_shadow,size_t size_partitions,bool saturated_capture_signal,FftData * G)27 void ShadowFilterUpdateGain::Compute(
28     const RenderBuffer& render_buffer,
29     const RenderSignalAnalyzer& render_signal_analyzer,
30     const FftData& E_shadow,
31     size_t size_partitions,
32     bool saturated_capture_signal,
33     FftData* G) {
34   RTC_DCHECK(G);
35   ++call_counter_;
36 
37   if (render_signal_analyzer.PoorSignalExcitation()) {
38     poor_signal_excitation_counter_ = 0;
39   }
40 
41   // Do not update the filter if the render is not sufficiently excited.
42   if (++poor_signal_excitation_counter_ < size_partitions ||
43       saturated_capture_signal || call_counter_ <= size_partitions) {
44     G->re.fill(0.f);
45     G->im.fill(0.f);
46     return;
47   }
48 
49   // Compute mu.
50   // Corresponds to WGN of power -39 dBFS.
51   constexpr float kNoiseGatePower = 220075344.f;
52   constexpr float kMuFixed = .5f;
53   std::array<float, kFftLengthBy2Plus1> mu;
54   const auto& X2 = render_buffer.SpectralSum(size_partitions);
55   std::transform(X2.begin(), X2.end(), mu.begin(), [&](float a) {
56     return a > kNoiseGatePower ? kMuFixed / a : 0.f;
57   });
58 
59   // Avoid updating the filter close to narrow bands in the render signals.
60   render_signal_analyzer.MaskRegionsAroundNarrowBands(&mu);
61 
62   // G = mu * E * X2.
63   std::transform(mu.begin(), mu.end(), E_shadow.re.begin(), G->re.begin(),
64                  std::multiplies<float>());
65   std::transform(mu.begin(), mu.end(), E_shadow.im.begin(), G->im.begin(),
66                  std::multiplies<float>());
67 }
68 
69 }  // namespace webrtc
70