1 #pragma once 2 3 #include "setup.hpp" 4 5 namespace glm{ 6 namespace detail 7 { 8 typedef short hdata; 9 10 GLM_FUNC_DECL float toFloat32(hdata value); 11 GLM_FUNC_DECL hdata toFloat16(float const& value); 12 13 }//namespace detail 14 }//namespace glm 15 16 #include "type_half.inl" 17