1 // The libMesh Finite Element Library.
2 // Copyright (C) 2002-2020 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3 
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License, or (at your option) any later version.
8 
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12 // Lesser General Public License for more details.
13 
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 
18 
19 
20 // Local includes
21 #include "libmesh/edge_edge3.h"
22 #include "libmesh/enum_io_package.h"
23 #include "libmesh/enum_order.h"
24 
25 namespace libMesh
26 {
27 
28 // Edge3 class static member initializations
29 const int Edge3::num_nodes;
30 const int Edge3::num_sides;
31 const int Edge3::num_edges;
32 const int Edge3::num_children;
33 const int Edge3::nodes_per_side;
34 const int Edge3::nodes_per_edge;
35 
36 #ifdef LIBMESH_ENABLE_AMR
37 
38 const float Edge3::_embedding_matrix[2][3][3] =
39   {
40     // embedding matrix for child 0
41     {
42       // 0    1    2
43       {1.0, 0.0, 0.0}, // left
44       {0.0, 0.0, 1.0}, // right
45       {0.375,-0.125,0.75} // middle
46     },
47 
48     // embedding matrix for child 1
49     {
50       // 0    1    2
51       {0.0, 0.0, 1.0}, // left
52       {0.0, 1.0, 0.0},  // right
53       {-0.125,0.375,0.75} // middle
54     }
55   };
56 
57 #endif
58 
is_vertex(const unsigned int i)59 bool Edge3::is_vertex(const unsigned int i) const
60 {
61   if (i < 2)
62     return true;
63   return false;
64 }
65 
is_edge(const unsigned int i)66 bool Edge3::is_edge(const unsigned int i) const
67 {
68   if (i < 2)
69     return false;
70   return true;
71 }
72 
is_face(const unsigned int)73 bool Edge3::is_face(const unsigned int ) const
74 {
75   return false;
76 }
77 
is_node_on_side(const unsigned int n,const unsigned int s)78 bool Edge3::is_node_on_side(const unsigned int n,
79                             const unsigned int s) const
80 {
81   libmesh_assert_less (s, 2);
82   libmesh_assert_less (n, Edge3::num_nodes);
83   return (s == n);
84 }
85 
is_node_on_edge(const unsigned int,const unsigned int libmesh_dbg_var (e))86 bool Edge3::is_node_on_edge(const unsigned int,
87                             const unsigned int libmesh_dbg_var(e)) const
88 {
89   libmesh_assert_equal_to (e, 0);
90   return true;
91 }
92 
93 
94 
has_affine_map()95 bool Edge3::has_affine_map() const
96 {
97   return (this->point(2).relative_fuzzy_equals
98           ((this->point(0) + this->point(1))/2));
99 }
100 
101 
102 
default_order()103 Order Edge3::default_order() const
104 {
105   return SECOND;
106 }
107 
108 
109 
connectivity(const unsigned int sc,const IOPackage iop,std::vector<dof_id_type> & conn)110 void Edge3::connectivity(const unsigned int sc,
111                          const IOPackage iop,
112                          std::vector<dof_id_type> & conn) const
113 {
114   libmesh_assert_less_equal (sc, 1);
115   libmesh_assert_less (sc, this->n_sub_elem());
116   libmesh_assert_not_equal_to (iop, INVALID_IO_PACKAGE);
117 
118   // Create storage
119   conn.resize(2);
120 
121   switch (iop)
122     {
123     case TECPLOT:
124       {
125         switch (sc)
126           {
127           case 0:
128             conn[0] = this->node_id(0)+1;
129             conn[1] = this->node_id(2)+1;
130             return;
131 
132           case 1:
133             conn[0] = this->node_id(2)+1;
134             conn[1] = this->node_id(1)+1;
135             return;
136 
137           default:
138             libmesh_error_msg("Invalid sc = " << sc);
139           }
140       }
141 
142 
143     case VTK:
144       {
145         conn.resize(3);
146         conn[0] = this->node_id(0);
147         conn[1] = this->node_id(1);
148         conn[2] = this->node_id(2);
149         return;
150 
151         /*
152           switch (sc)
153           {
154           case 0:
155           conn[0] = this->node_id(0);
156           conn[1] = this->node_id(2);
157 
158           return;
159 
160           case 1:
161           conn[0] = this->node_id(2);
162           conn[1] = this->node_id(1);
163 
164           return;
165 
166           default:
167           libmesh_error_msg("Invalid sc = " << sc);
168           }
169         */
170       }
171 
172     default:
173       libmesh_error_msg("Unsupported IO package " << iop);
174     }
175 }
176 
177 
178 
179 std::pair<unsigned short int, unsigned short int>
second_order_child_vertex(const unsigned int)180 Edge3::second_order_child_vertex (const unsigned int) const
181 {
182   return std::pair<unsigned short int, unsigned short int>(0,0);
183 }
184 
185 
186 
volume()187 Real Edge3::volume () const
188 {
189   // Finding the (exact) length of a general quadratic element
190   // is a surprisingly complicated formula.
191   Point A = this->point(0) + this->point(1) - 2*this->point(2);
192   Point B = (this->point(1) - this->point(0))/2;
193 
194   const Real a = A.norm_sq();
195   const Real c = B.norm_sq();
196 
197   // Degenerate straight line case
198   if (a == 0.)
199     return 2. * std::sqrt(c);
200 
201   const Real b = -2.*std::abs(A*B);
202 
203   const Real sqrt_term1 = a - b + c;
204   const Real sqrt_term2 = a + b + c;
205 
206   // Fall back on straight line case instead of computing nan
207   // Note: b can be positive or negative so we have to check both cases.
208   if (sqrt_term1 < 0. || sqrt_term2 < 0.)
209     return 2. * std::sqrt(c);
210 
211   const Real r1 = std::sqrt(sqrt_term1);
212   const Real r2 = std::sqrt(sqrt_term2);
213   const Real rsum = r1 + r2;
214   const Real root_a = std::sqrt(a);
215   const Real b_over_root_a = b / root_a;
216 
217   // Pre-compute the denominator of the log term. If it's zero, fall
218   // back on the straight line case.
219   const Real log_term_denom = -root_a - 0.5*b_over_root_a + r2;
220   if (log_term_denom == 0. || rsum == 0.)
221     return 2. * std::sqrt(c);
222 
223   Real log1p_arg = 2*(root_a - b/rsum) / log_term_denom;
224 
225   return
226     0.5*(rsum + b_over_root_a*b_over_root_a/rsum +
227         (c-0.25*b_over_root_a*b_over_root_a)*std::log1p(log1p_arg)/root_a);
228 }
229 
230 
231 
loose_bounding_box()232 BoundingBox Edge3::loose_bounding_box () const
233 {
234   // This might be a curved line through 2-space or 3-space, in which
235   // case the full bounding box can be larger than the bounding box of
236   // just the nodes.
237   Point pmin, pmax;
238 
239   for (unsigned d=0; d<LIBMESH_DIM; ++d)
240     {
241       Real center = this->point(2)(d);
242       Real hd = std::max(std::abs(center - this->point(0)(d)),
243                          std::abs(center - this->point(1)(d)));
244 
245       pmin(d) = center - hd;
246       pmax(d) = center + hd;
247     }
248 
249   return BoundingBox(pmin, pmax);
250 }
251 
252 
253 
key()254 dof_id_type Edge3::key () const
255 {
256   return this->compute_key(this->node_id(2));
257 }
258 
259 
260 } // namespace libMesh
261