1 /*
2  * Copyright (c) 2017-2019, NVIDIA CORPORATION.  All rights reserved.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *     http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17 
18 #include <stdint.h>
19 
20 int32_t
__mth_i_ipoppar(uint32_t u32)21 __mth_i_ipoppar(uint32_t u32)
22 {
23   uint32_t r32;
24 
25 #if     defined(TARGET_X8664)
26     asm("popcnt %1, %0\n"
27         "\tandl $0x1, %0"
28        : "=r"(r32)
29        : "r"(u32)
30        :
31        );
32 #elif   defined(TARGET_LINUX_POWER)
33     asm("popcntw    %0, %1\n"
34         "\trldicl   %0, %0, 0, 63"
35        : "=r"(r32)
36        : "r"(u32)
37        :
38        );
39 #else
40   r32 = u32;
41   r32 ^= r32 >> 16;
42   r32 ^= r32 >> 8;
43   r32 ^= r32 >> 4;
44   r32 ^= r32 >> 2;
45   r32 ^= r32 >> 1;
46   r32 &= 0x1;
47 #endif
48 
49   return r32;
50 }
51