1 /*
2  * Copyright (c) 2017, NVIDIA CORPORATION.  All rights reserved.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *     http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17 
18 /* clang-format off */
19 
20 /*	rand3f.c - Implements LIB3F rand subprogram.  */
21 
22 #include "ent3f.h"
23 
24 /* drand48 is not currently available on win64 */
25 #if defined(WIN64) || defined(WIN32)
26 
27 #include <stdlib.h>
28 
ENT3F(RAND1,rand1)29 float ENT3F(RAND1, rand1)()
30 {
31   float scale, base, fine;
32 
33   scale = RAND_MAX + 1.0;
34   base = rand() / scale;
35   fine = rand() / scale;
36   return base + fine / scale;
37 }
38 
ENT3F(RAND2,rand2)39 float ENT3F(RAND2, rand2)(int *flag)
40 {
41   float scale, base, fine;
42 
43   if (*flag)
44     srand(*flag);
45   scale = RAND_MAX + 1.0;
46   base = rand() / scale;
47   fine = rand() / scale;
48   return base + fine / scale;
49 }
50 #else
51 
52 extern double drand48();
53 
ENT3F(RAND,rand)54 double ENT3F(RAND, rand)(void) { return drand48(); }
55 
56 #endif
57