1 /* 2 * Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved. 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 * 16 */ 17 18 #ifndef LLOPT_H_ 19 #define LLOPT_H_ 20 21 #include "gbldefs.h" 22 #include "llutil.h" 23 24 /** 25 \brief ... 26 */ 27 bool block_branches_to(int bih, int target); 28 29 /** 30 \brief ... 31 */ 32 bool funcHasNoDepChk(void); 33 34 /** 35 \brief ... 36 */ 37 void maybe_undo_recip_div(INSTR_LIST *mul); 38 39 /** 40 \brief ... 41 */ 42 void optimize_block(INSTR_LIST *last_block_instr); 43 44 /** 45 \brief ... 46 */ 47 void redundantLdLdElim(void); 48 49 /** 50 \brief ... 51 */ 52 void widenAddressArith(void); 53 54 #endif // LLOPT_H_ 55