1 /*
2  * Copyright (c) 2018, NVIDIA CORPORATION.  All rights reserved.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *     http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17 
18 #ifndef LLOPT_H_
19 #define LLOPT_H_
20 
21 #include "gbldefs.h"
22 #include "llutil.h"
23 
24 /**
25    \brief ...
26  */
27 bool block_branches_to(int bih, int target);
28 
29 /**
30    \brief ...
31  */
32 bool funcHasNoDepChk(void);
33 
34 /**
35    \brief ...
36  */
37 void maybe_undo_recip_div(INSTR_LIST *mul);
38 
39 /**
40    \brief ...
41  */
42 void optimize_block(INSTR_LIST *last_block_instr);
43 
44 /**
45    \brief ...
46  */
47 void redundantLdLdElim(void);
48 
49 /**
50    \brief ...
51  */
52 void widenAddressArith(void);
53 
54 #endif // LLOPT_H_
55