1 /* mpn_toom4_sqr -- Square {ap,an}.
2 
3    Contributed to the GNU project by Torbjorn Granlund and Marco Bodrato.
4 
5    THE FUNCTION IN THIS FILE IS INTERNAL WITH A MUTABLE INTERFACE.  IT IS ONLY
6    SAFE TO REACH IT THROUGH DOCUMENTED INTERFACES.  IN FACT, IT IS ALMOST
7    GUARANTEED THAT IT WILL CHANGE OR DISAPPEAR IN A FUTURE GNU MP RELEASE.
8 
9 Copyright 2006-2010, 2013 Free Software Foundation, Inc.
10 
11 This file is part of the GNU MP Library.
12 
13 The GNU MP Library is free software; you can redistribute it and/or modify
14 it under the terms of either:
15 
16   * the GNU Lesser General Public License as published by the Free
17     Software Foundation; either version 3 of the License, or (at your
18     option) any later version.
19 
20 or
21 
22   * the GNU General Public License as published by the Free Software
23     Foundation; either version 2 of the License, or (at your option) any
24     later version.
25 
26 or both in parallel, as here.
27 
28 The GNU MP Library is distributed in the hope that it will be useful, but
29 WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
30 or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
31 for more details.
32 
33 You should have received copies of the GNU General Public License and the
34 GNU Lesser General Public License along with the GNU MP Library.  If not,
35 see https://www.gnu.org/licenses/.  */
36 
37 
38 #include "gmp.h"
39 #include "gmp-impl.h"
40 
41 /* Evaluate in: -1, -1/2, 0, +1/2, +1, +2, +inf
42 
43   <-s--><--n--><--n--><--n-->
44    ____ ______ ______ ______
45   |_a3_|___a2_|___a1_|___a0_|
46 
47   v0  =   a0             ^2 #    A(0)^2
48   v1  = ( a0+ a1+ a2+ a3)^2 #    A(1)^2   ah  <= 3
49   vm1 = ( a0- a1+ a2- a3)^2 #   A(-1)^2  |ah| <= 1
50   v2  = ( a0+2a1+4a2+8a3)^2 #    A(2)^2   ah  <= 14
51   vh  = (8a0+4a1+2a2+ a3)^2 #  A(1/2)^2   ah  <= 14
52   vmh = (8a0-4a1+2a2- a3)^2 # A(-1/2)^2  -4<=ah<=9
53   vinf=               a3 ^2 #  A(inf)^2
54 */
55 
56 #if TUNE_PROGRAM_BUILD
57 #define MAYBE_sqr_basecase 1
58 #define MAYBE_sqr_toom2   1
59 #define MAYBE_sqr_toom4   1
60 #else
61 #define MAYBE_sqr_basecase						\
62   (SQR_TOOM4_THRESHOLD < 4 * SQR_TOOM2_THRESHOLD)
63 #define MAYBE_sqr_toom2							\
64   (SQR_TOOM4_THRESHOLD < 4 * SQR_TOOM3_THRESHOLD)
65 #define MAYBE_sqr_toom4							\
66   (SQR_TOOM6_THRESHOLD >= 4 * SQR_TOOM4_THRESHOLD)
67 #endif
68 
69 #define TOOM4_SQR_REC(p, a, n, ws)					\
70   do {									\
71     if (MAYBE_sqr_basecase						\
72 	&& BELOW_THRESHOLD (n, SQR_TOOM2_THRESHOLD))			\
73       mpn_sqr_basecase (p, a, n);					\
74     else if (MAYBE_sqr_toom2						\
75 	     && BELOW_THRESHOLD (n, SQR_TOOM3_THRESHOLD))		\
76       mpn_toom2_sqr (p, a, n, ws);					\
77     else if (! MAYBE_sqr_toom4						\
78 	     || BELOW_THRESHOLD (n, SQR_TOOM4_THRESHOLD))		\
79       mpn_toom3_sqr (p, a, n, ws);					\
80     else								\
81       mpn_toom4_sqr (p, a, n, ws);					\
82   } while (0)
83 
84 void
mpn_toom4_sqr(mp_ptr pp,mp_srcptr ap,mp_size_t an,mp_ptr scratch)85 mpn_toom4_sqr (mp_ptr pp,
86 	       mp_srcptr ap, mp_size_t an,
87 	       mp_ptr scratch)
88 {
89   mp_size_t n, s;
90   mp_limb_t cy;
91 
92 #define a0  ap
93 #define a1  (ap + n)
94 #define a2  (ap + 2*n)
95 #define a3  (ap + 3*n)
96 
97   n = (an + 3) >> 2;
98 
99   s = an - 3 * n;
100 
101   ASSERT (0 < s && s <= n);
102 
103   /* NOTE: The multiplications to v2, vm2, vh and vm1 overwrites the
104    * following limb, so these must be computed in order, and we need a
105    * one limb gap to tp. */
106 #define v0    pp				/* 2n */
107 #define v1    (pp + 2 * n)			/* 2n+1 */
108 #define vinf  (pp + 6 * n)			/* s+t */
109 #define v2    scratch				/* 2n+1 */
110 #define vm2   (scratch + 2 * n + 1)		/* 2n+1 */
111 #define vh    (scratch + 4 * n + 2)		/* 2n+1 */
112 #define vm1   (scratch + 6 * n + 3)		/* 2n+1 */
113 #define tp (scratch + 8*n + 5)
114 
115   /* No overlap with v1 */
116 #define apx   pp				/* n+1 */
117 #define amx   (pp + 4*n + 2)			/* n+1 */
118 
119   /* Total scratch need: 8*n + 5 + scratch for recursive calls. This
120      gives roughly 32 n/3 + log term. */
121 
122   /* Compute apx = a0 + 2 a1 + 4 a2 + 8 a3 and amx = a0 - 2 a1 + 4 a2 - 8 a3.  */
123   mpn_toom_eval_dgr3_pm2 (apx, amx, ap, n, s, tp);
124 
125   TOOM4_SQR_REC (v2, apx, n + 1, tp);	/* v2,  2n+1 limbs */
126   TOOM4_SQR_REC (vm2, amx, n + 1, tp);	/* vm2,  2n+1 limbs */
127 
128   /* Compute apx = 8 a0 + 4 a1 + 2 a2 + a3 = (((2*a0 + a1) * 2 + a2) * 2 + a3 */
129 #if HAVE_NATIVE_mpn_addlsh1_n
130   cy = mpn_addlsh1_n (apx, a1, a0, n);
131   cy = 2*cy + mpn_addlsh1_n (apx, a2, apx, n);
132   if (s < n)
133     {
134       mp_limb_t cy2;
135       cy2 = mpn_addlsh1_n (apx, a3, apx, s);
136       apx[n] = 2*cy + mpn_lshift (apx + s, apx + s, n - s, 1);
137       MPN_INCR_U (apx + s, n+1-s, cy2);
138     }
139   else
140     apx[n] = 2*cy + mpn_addlsh1_n (apx, a3, apx, n);
141 #else
142   cy = mpn_lshift (apx, a0, n, 1);
143   cy += mpn_add_n (apx, apx, a1, n);
144   cy = 2*cy + mpn_lshift (apx, apx, n, 1);
145   cy += mpn_add_n (apx, apx, a2, n);
146   cy = 2*cy + mpn_lshift (apx, apx, n, 1);
147   apx[n] = cy + mpn_add (apx, apx, n, a3, s);
148 #endif
149 
150   ASSERT (apx[n] < 15);
151 
152   TOOM4_SQR_REC (vh, apx, n + 1, tp);	/* vh,  2n+1 limbs */
153 
154   /* Compute apx = a0 + a1 + a2 + a3 and amx = a0 - a1 + a2 - a3.  */
155   mpn_toom_eval_dgr3_pm1 (apx, amx, ap, n, s, tp);
156 
157   TOOM4_SQR_REC (v1, apx, n + 1, tp);	/* v1,  2n+1 limbs */
158   TOOM4_SQR_REC (vm1, amx, n + 1, tp);	/* vm1,  2n+1 limbs */
159 
160   TOOM4_SQR_REC (v0, a0, n, tp);
161   TOOM4_SQR_REC (vinf, a3, s, tp);	/* vinf, 2s limbs */
162 
163   mpn_toom_interpolate_7pts (pp, n, (enum toom7_flags) 0, vm2, vm1, v2, vh, 2*s, tp);
164 }
165