1 /****************************************** 2 Copyright (c) 2016, Mate Soos 3 4 Permission is hereby granted, free of charge, to any person obtaining a copy 5 of this software and associated documentation files (the "Software"), to deal 6 in the Software without restriction, including without limitation the rights 7 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 8 copies of the Software, and to permit persons to whom the Software is 9 furnished to do so, subject to the following conditions: 10 11 The above copyright notice and this permission notice shall be included in 12 all copies or substantial portions of the Software. 13 14 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 19 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 20 THE SOFTWARE. 21 ***********************************************/ 22 23 #ifndef __TOUCHLIST_H__ 24 #define __TOUCHLIST_H__ 25 26 #include <vector> 27 #include "solvertypes.h" 28 29 namespace CMSat { 30 31 class TouchList 32 { 33 public: touch(const Lit lit)34 void touch(const Lit lit) 35 { 36 touch(lit.var()); 37 } 38 39 template<typename T, typename... Targs> touch(T value,Targs...Fargs)40 void touch(T value, Targs... Fargs) // recursive variadic function 41 { 42 touch(value); 43 touch(Fargs...); 44 } 45 touch(const vector<Lit> & lits)46 void touch(const vector<Lit>& lits) 47 { 48 for(const Lit lit: lits) 49 touch(lit.var()); 50 } 51 touch(const uint32_t var)52 void touch(const uint32_t var) 53 { 54 if (touchedBitset.size() <= var) 55 touchedBitset.resize(var+1, 0); 56 57 if (touchedBitset[var] == 0) { 58 touched.push_back(var); 59 touchedBitset[var] = 1; 60 } 61 } 62 getTouchedList()63 const vector<uint32_t>& getTouchedList() const 64 { 65 return touched; 66 } 67 clear()68 void clear() 69 { 70 //Clear touchedBitset 71 for(vector<uint32_t>::const_iterator 72 it = touched.begin(), end = touched.end() 73 ; it != end 74 ; ++it 75 ) { 76 touchedBitset[*it] = 0; 77 } 78 79 //Clear touched 80 touched.clear(); 81 } 82 mem_used()83 size_t mem_used() const 84 { 85 uint64_t mem = 0; 86 mem += touched.capacity()*sizeof(uint32_t); 87 mem += touchedBitset.capacity()*sizeof(char); 88 89 return mem; 90 } 91 shrink_to_fit()92 void shrink_to_fit() 93 { 94 touched.clear(); 95 touched.shrink_to_fit(); 96 touchedBitset.clear(); 97 touchedBitset.shrink_to_fit(); 98 } 99 100 private: 101 vector<uint32_t> touched; 102 vector<char> touchedBitset; 103 }; 104 105 106 class TouchListLit 107 { 108 public: touch(const Lit lit)109 void touch(const Lit lit) 110 { 111 touch(lit.toInt()); 112 } 113 114 template<typename T, typename... Targs> touch(T value,Targs...Fargs)115 void touch(T value, Targs... Fargs) // recursive variadic function 116 { 117 touch(value); 118 touch(Fargs...); 119 } 120 touch(const vector<Lit> & lits)121 void touch(const vector<Lit>& lits) 122 { 123 for(const Lit lit: lits) 124 touch(lit); 125 } 126 touch(const uint32_t var)127 void touch(const uint32_t var) 128 { 129 if (touchedBitset.size() <= var) 130 touchedBitset.resize(var+1, 0); 131 132 if (touchedBitset[var] == 0) { 133 touched.push_back(var); 134 touchedBitset[var] = 1; 135 } 136 } 137 getTouchedList()138 const vector<uint32_t>& getTouchedList() const 139 { 140 return touched; 141 } 142 clear()143 void clear() 144 { 145 //Clear touchedBitset 146 for(vector<uint32_t>::const_iterator 147 it = touched.begin(), end = touched.end() 148 ; it != end 149 ; ++it 150 ) { 151 touchedBitset[*it] = 0; 152 } 153 154 //Clear touched 155 touched.clear(); 156 } 157 mem_used()158 size_t mem_used() const 159 { 160 uint64_t mem = 0; 161 mem += touched.capacity()*sizeof(uint32_t); 162 mem += touchedBitset.capacity()*sizeof(char); 163 164 return mem; 165 } 166 shrink_to_fit()167 void shrink_to_fit() 168 { 169 touched.clear(); 170 touched.shrink_to_fit(); 171 touchedBitset.clear(); 172 touchedBitset.shrink_to_fit(); 173 } 174 175 private: 176 vector<uint32_t> touched; 177 vector<char> touchedBitset; 178 }; 179 180 181 } //end namespace 182 183 #endif //__TOUCHLIST_H__ 184