1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2008-2019, Nigel Stewart <nigels[]users sourceforge net>
4 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
5 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
6 ** Copyright (C) 2002, Lev Povalahev
7 ** All rights reserved.
8 **
9 ** Redistribution and use in source and binary forms, with or without
10 ** modification, are permitted provided that the following conditions are met:
11 **
12 ** * Redistributions of source code must retain the above copyright notice,
13 **   this list of conditions and the following disclaimer.
14 ** * Redistributions in binary form must reproduce the above copyright notice,
15 **   this list of conditions and the following disclaimer in the documentation
16 **   and/or other materials provided with the distribution.
17 ** * The name of the author may be used to endorse or promote products
18 **   derived from this software without specific prior written permission.
19 **
20 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
21 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
24 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
25 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
26 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
27 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
28 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
29 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
30 ** THE POSSIBILITY OF SUCH DAMAGE.
31 */
32 
33 #include <stdio.h>
34 #include <stdlib.h>
35 #include <string.h>
36 #include <GL/glew.h>
37 #if defined(GLEW_EGL)
38 #include <GL/eglew.h>
39 #elif defined(GLEW_OSMESA)
40 #define GLAPI extern
41 #include <GL/osmesa.h>
42 #elif defined(_WIN32)
43 #include <GL/wglew.h>
44 #elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX)
45 #include <GL/glxew.h>
46 #endif
47 
48 #if defined(__APPLE__)
49 #include <AvailabilityMacros.h>
50 #endif
51 
52 #ifdef GLEW_REGAL
53 #include <GL/Regal.h>
54 #endif
55 
56 static FILE* f;
57 
58 /* Command-line parameters for GL context creation */
59 
60 struct createParams
61 {
62 #if defined(GLEW_OSMESA)
63 #elif defined(GLEW_EGL)
64 #elif defined(_WIN32)
65   int         pixelformat;
66 #elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX)
67   const char* display;
68   int         visual;
69 #endif
70   int         major, minor;  /* GL context version number */
71 
72   /* https://www.opengl.org/registry/specs/ARB/glx_create_context.txt */
73   int         profile;       /* core = 1, compatibility = 2 */
74   int         flags;         /* debug = 1, forward compatible = 2 */
75 
76   /* GLEW experimental mode */
77   int         experimental;
78 };
79 
80 GLboolean glewCreateContext (struct createParams *params);
81 
82 GLboolean glewParseArgs (int argc, char** argv, struct createParams *);
83 
84 void glewDestroyContext ();
85 
86 /* ------------------------------------------------------------------------- */
87 
glewPrintExt(const char * name,GLboolean def1,GLboolean def2,GLboolean def3)88 static GLboolean glewPrintExt (const char* name, GLboolean def1, GLboolean def2, GLboolean def3)
89 {
90   unsigned int i;
91   fprintf(f, "\n%s:", name);
92   for (i=0; i<62-strlen(name); i++) fprintf(f, " ");
93   fprintf(f, "%s ", def1 ? "OK" : "MISSING");
94   if (def1 != def2)
95     fprintf(f, "[%s] ", def2 ? "OK" : "MISSING");
96   if (def1 != def3)
97     fprintf(f, "[%s]\n", def3 ? "OK" : "MISSING");
98   else
99     fprintf(f, "\n");
100   for (i=0; i<strlen(name)+1; i++) fprintf(f, "-");
101   fprintf(f, "\n");
102   fflush(f);
103   return def1 || def2 || def3 || glewExperimental; /* Enable per-function info too? */
104 }
105 
glewInfoFunc(GLboolean fi,const char * name,GLint undefined)106 static void glewInfoFunc (GLboolean fi, const char* name, GLint undefined)
107 {
108   unsigned int i;
109   if (fi)
110   {
111     fprintf(f, "  %s:", name);
112     for (i=0; i<60-strlen(name); i++) fprintf(f, " ");
113     fprintf(f, "%s\n", undefined ? "MISSING" : "OK");
114     fflush(f);
115   }
116 }
117 
118 /* ----------------------------- GL_VERSION_1_1 ---------------------------- */
119 
120 #ifdef GL_VERSION_1_1
121 
_glewInfo_GL_VERSION_1_1(void)122 static void _glewInfo_GL_VERSION_1_1 (void)
123 {
124   glewPrintExt("GL_VERSION_1_1", GLEW_VERSION_1_1, GLEW_VERSION_1_1, GLEW_VERSION_1_1);
125 }
126 
127 #endif /* GL_VERSION_1_1 */
128 
129 #ifdef GL_VERSION_1_2
130 
_glewInfo_GL_VERSION_1_2(void)131 static void _glewInfo_GL_VERSION_1_2 (void)
132 {
133   GLboolean fi = glewPrintExt("GL_VERSION_1_2", GLEW_VERSION_1_2, GLEW_VERSION_1_2, GLEW_VERSION_1_2);
134 
135   glewInfoFunc(fi, "glCopyTexSubImage3D", glCopyTexSubImage3D == NULL);
136   glewInfoFunc(fi, "glDrawRangeElements", glDrawRangeElements == NULL);
137   glewInfoFunc(fi, "glTexImage3D", glTexImage3D == NULL);
138   glewInfoFunc(fi, "glTexSubImage3D", glTexSubImage3D == NULL);
139 }
140 
141 #endif /* GL_VERSION_1_2 */
142 
143 #ifdef GL_VERSION_1_2_1
144 
_glewInfo_GL_VERSION_1_2_1(void)145 static void _glewInfo_GL_VERSION_1_2_1 (void)
146 {
147   glewPrintExt("GL_VERSION_1_2_1", GLEW_VERSION_1_2_1, GLEW_VERSION_1_2_1, GLEW_VERSION_1_2_1);
148 }
149 
150 #endif /* GL_VERSION_1_2_1 */
151 
152 #ifdef GL_VERSION_1_3
153 
_glewInfo_GL_VERSION_1_3(void)154 static void _glewInfo_GL_VERSION_1_3 (void)
155 {
156   GLboolean fi = glewPrintExt("GL_VERSION_1_3", GLEW_VERSION_1_3, GLEW_VERSION_1_3, GLEW_VERSION_1_3);
157 
158   glewInfoFunc(fi, "glActiveTexture", glActiveTexture == NULL);
159   glewInfoFunc(fi, "glClientActiveTexture", glClientActiveTexture == NULL);
160   glewInfoFunc(fi, "glCompressedTexImage1D", glCompressedTexImage1D == NULL);
161   glewInfoFunc(fi, "glCompressedTexImage2D", glCompressedTexImage2D == NULL);
162   glewInfoFunc(fi, "glCompressedTexImage3D", glCompressedTexImage3D == NULL);
163   glewInfoFunc(fi, "glCompressedTexSubImage1D", glCompressedTexSubImage1D == NULL);
164   glewInfoFunc(fi, "glCompressedTexSubImage2D", glCompressedTexSubImage2D == NULL);
165   glewInfoFunc(fi, "glCompressedTexSubImage3D", glCompressedTexSubImage3D == NULL);
166   glewInfoFunc(fi, "glGetCompressedTexImage", glGetCompressedTexImage == NULL);
167   glewInfoFunc(fi, "glLoadTransposeMatrixd", glLoadTransposeMatrixd == NULL);
168   glewInfoFunc(fi, "glLoadTransposeMatrixf", glLoadTransposeMatrixf == NULL);
169   glewInfoFunc(fi, "glMultTransposeMatrixd", glMultTransposeMatrixd == NULL);
170   glewInfoFunc(fi, "glMultTransposeMatrixf", glMultTransposeMatrixf == NULL);
171   glewInfoFunc(fi, "glMultiTexCoord1d", glMultiTexCoord1d == NULL);
172   glewInfoFunc(fi, "glMultiTexCoord1dv", glMultiTexCoord1dv == NULL);
173   glewInfoFunc(fi, "glMultiTexCoord1f", glMultiTexCoord1f == NULL);
174   glewInfoFunc(fi, "glMultiTexCoord1fv", glMultiTexCoord1fv == NULL);
175   glewInfoFunc(fi, "glMultiTexCoord1i", glMultiTexCoord1i == NULL);
176   glewInfoFunc(fi, "glMultiTexCoord1iv", glMultiTexCoord1iv == NULL);
177   glewInfoFunc(fi, "glMultiTexCoord1s", glMultiTexCoord1s == NULL);
178   glewInfoFunc(fi, "glMultiTexCoord1sv", glMultiTexCoord1sv == NULL);
179   glewInfoFunc(fi, "glMultiTexCoord2d", glMultiTexCoord2d == NULL);
180   glewInfoFunc(fi, "glMultiTexCoord2dv", glMultiTexCoord2dv == NULL);
181   glewInfoFunc(fi, "glMultiTexCoord2f", glMultiTexCoord2f == NULL);
182   glewInfoFunc(fi, "glMultiTexCoord2fv", glMultiTexCoord2fv == NULL);
183   glewInfoFunc(fi, "glMultiTexCoord2i", glMultiTexCoord2i == NULL);
184   glewInfoFunc(fi, "glMultiTexCoord2iv", glMultiTexCoord2iv == NULL);
185   glewInfoFunc(fi, "glMultiTexCoord2s", glMultiTexCoord2s == NULL);
186   glewInfoFunc(fi, "glMultiTexCoord2sv", glMultiTexCoord2sv == NULL);
187   glewInfoFunc(fi, "glMultiTexCoord3d", glMultiTexCoord3d == NULL);
188   glewInfoFunc(fi, "glMultiTexCoord3dv", glMultiTexCoord3dv == NULL);
189   glewInfoFunc(fi, "glMultiTexCoord3f", glMultiTexCoord3f == NULL);
190   glewInfoFunc(fi, "glMultiTexCoord3fv", glMultiTexCoord3fv == NULL);
191   glewInfoFunc(fi, "glMultiTexCoord3i", glMultiTexCoord3i == NULL);
192   glewInfoFunc(fi, "glMultiTexCoord3iv", glMultiTexCoord3iv == NULL);
193   glewInfoFunc(fi, "glMultiTexCoord3s", glMultiTexCoord3s == NULL);
194   glewInfoFunc(fi, "glMultiTexCoord3sv", glMultiTexCoord3sv == NULL);
195   glewInfoFunc(fi, "glMultiTexCoord4d", glMultiTexCoord4d == NULL);
196   glewInfoFunc(fi, "glMultiTexCoord4dv", glMultiTexCoord4dv == NULL);
197   glewInfoFunc(fi, "glMultiTexCoord4f", glMultiTexCoord4f == NULL);
198   glewInfoFunc(fi, "glMultiTexCoord4fv", glMultiTexCoord4fv == NULL);
199   glewInfoFunc(fi, "glMultiTexCoord4i", glMultiTexCoord4i == NULL);
200   glewInfoFunc(fi, "glMultiTexCoord4iv", glMultiTexCoord4iv == NULL);
201   glewInfoFunc(fi, "glMultiTexCoord4s", glMultiTexCoord4s == NULL);
202   glewInfoFunc(fi, "glMultiTexCoord4sv", glMultiTexCoord4sv == NULL);
203   glewInfoFunc(fi, "glSampleCoverage", glSampleCoverage == NULL);
204 }
205 
206 #endif /* GL_VERSION_1_3 */
207 
208 #ifdef GL_VERSION_1_4
209 
_glewInfo_GL_VERSION_1_4(void)210 static void _glewInfo_GL_VERSION_1_4 (void)
211 {
212   GLboolean fi = glewPrintExt("GL_VERSION_1_4", GLEW_VERSION_1_4, GLEW_VERSION_1_4, GLEW_VERSION_1_4);
213 
214   glewInfoFunc(fi, "glBlendColor", glBlendColor == NULL);
215   glewInfoFunc(fi, "glBlendEquation", glBlendEquation == NULL);
216   glewInfoFunc(fi, "glBlendFuncSeparate", glBlendFuncSeparate == NULL);
217   glewInfoFunc(fi, "glFogCoordPointer", glFogCoordPointer == NULL);
218   glewInfoFunc(fi, "glFogCoordd", glFogCoordd == NULL);
219   glewInfoFunc(fi, "glFogCoorddv", glFogCoorddv == NULL);
220   glewInfoFunc(fi, "glFogCoordf", glFogCoordf == NULL);
221   glewInfoFunc(fi, "glFogCoordfv", glFogCoordfv == NULL);
222   glewInfoFunc(fi, "glMultiDrawArrays", glMultiDrawArrays == NULL);
223   glewInfoFunc(fi, "glMultiDrawElements", glMultiDrawElements == NULL);
224   glewInfoFunc(fi, "glPointParameterf", glPointParameterf == NULL);
225   glewInfoFunc(fi, "glPointParameterfv", glPointParameterfv == NULL);
226   glewInfoFunc(fi, "glPointParameteri", glPointParameteri == NULL);
227   glewInfoFunc(fi, "glPointParameteriv", glPointParameteriv == NULL);
228   glewInfoFunc(fi, "glSecondaryColor3b", glSecondaryColor3b == NULL);
229   glewInfoFunc(fi, "glSecondaryColor3bv", glSecondaryColor3bv == NULL);
230   glewInfoFunc(fi, "glSecondaryColor3d", glSecondaryColor3d == NULL);
231   glewInfoFunc(fi, "glSecondaryColor3dv", glSecondaryColor3dv == NULL);
232   glewInfoFunc(fi, "glSecondaryColor3f", glSecondaryColor3f == NULL);
233   glewInfoFunc(fi, "glSecondaryColor3fv", glSecondaryColor3fv == NULL);
234   glewInfoFunc(fi, "glSecondaryColor3i", glSecondaryColor3i == NULL);
235   glewInfoFunc(fi, "glSecondaryColor3iv", glSecondaryColor3iv == NULL);
236   glewInfoFunc(fi, "glSecondaryColor3s", glSecondaryColor3s == NULL);
237   glewInfoFunc(fi, "glSecondaryColor3sv", glSecondaryColor3sv == NULL);
238   glewInfoFunc(fi, "glSecondaryColor3ub", glSecondaryColor3ub == NULL);
239   glewInfoFunc(fi, "glSecondaryColor3ubv", glSecondaryColor3ubv == NULL);
240   glewInfoFunc(fi, "glSecondaryColor3ui", glSecondaryColor3ui == NULL);
241   glewInfoFunc(fi, "glSecondaryColor3uiv", glSecondaryColor3uiv == NULL);
242   glewInfoFunc(fi, "glSecondaryColor3us", glSecondaryColor3us == NULL);
243   glewInfoFunc(fi, "glSecondaryColor3usv", glSecondaryColor3usv == NULL);
244   glewInfoFunc(fi, "glSecondaryColorPointer", glSecondaryColorPointer == NULL);
245   glewInfoFunc(fi, "glWindowPos2d", glWindowPos2d == NULL);
246   glewInfoFunc(fi, "glWindowPos2dv", glWindowPos2dv == NULL);
247   glewInfoFunc(fi, "glWindowPos2f", glWindowPos2f == NULL);
248   glewInfoFunc(fi, "glWindowPos2fv", glWindowPos2fv == NULL);
249   glewInfoFunc(fi, "glWindowPos2i", glWindowPos2i == NULL);
250   glewInfoFunc(fi, "glWindowPos2iv", glWindowPos2iv == NULL);
251   glewInfoFunc(fi, "glWindowPos2s", glWindowPos2s == NULL);
252   glewInfoFunc(fi, "glWindowPos2sv", glWindowPos2sv == NULL);
253   glewInfoFunc(fi, "glWindowPos3d", glWindowPos3d == NULL);
254   glewInfoFunc(fi, "glWindowPos3dv", glWindowPos3dv == NULL);
255   glewInfoFunc(fi, "glWindowPos3f", glWindowPos3f == NULL);
256   glewInfoFunc(fi, "glWindowPos3fv", glWindowPos3fv == NULL);
257   glewInfoFunc(fi, "glWindowPos3i", glWindowPos3i == NULL);
258   glewInfoFunc(fi, "glWindowPos3iv", glWindowPos3iv == NULL);
259   glewInfoFunc(fi, "glWindowPos3s", glWindowPos3s == NULL);
260   glewInfoFunc(fi, "glWindowPos3sv", glWindowPos3sv == NULL);
261 }
262 
263 #endif /* GL_VERSION_1_4 */
264 
265 #ifdef GL_VERSION_1_5
266 
_glewInfo_GL_VERSION_1_5(void)267 static void _glewInfo_GL_VERSION_1_5 (void)
268 {
269   GLboolean fi = glewPrintExt("GL_VERSION_1_5", GLEW_VERSION_1_5, GLEW_VERSION_1_5, GLEW_VERSION_1_5);
270 
271   glewInfoFunc(fi, "glBeginQuery", glBeginQuery == NULL);
272   glewInfoFunc(fi, "glBindBuffer", glBindBuffer == NULL);
273   glewInfoFunc(fi, "glBufferData", glBufferData == NULL);
274   glewInfoFunc(fi, "glBufferSubData", glBufferSubData == NULL);
275   glewInfoFunc(fi, "glDeleteBuffers", glDeleteBuffers == NULL);
276   glewInfoFunc(fi, "glDeleteQueries", glDeleteQueries == NULL);
277   glewInfoFunc(fi, "glEndQuery", glEndQuery == NULL);
278   glewInfoFunc(fi, "glGenBuffers", glGenBuffers == NULL);
279   glewInfoFunc(fi, "glGenQueries", glGenQueries == NULL);
280   glewInfoFunc(fi, "glGetBufferParameteriv", glGetBufferParameteriv == NULL);
281   glewInfoFunc(fi, "glGetBufferPointerv", glGetBufferPointerv == NULL);
282   glewInfoFunc(fi, "glGetBufferSubData", glGetBufferSubData == NULL);
283   glewInfoFunc(fi, "glGetQueryObjectiv", glGetQueryObjectiv == NULL);
284   glewInfoFunc(fi, "glGetQueryObjectuiv", glGetQueryObjectuiv == NULL);
285   glewInfoFunc(fi, "glGetQueryiv", glGetQueryiv == NULL);
286   glewInfoFunc(fi, "glIsBuffer", glIsBuffer == NULL);
287   glewInfoFunc(fi, "glIsQuery", glIsQuery == NULL);
288   glewInfoFunc(fi, "glMapBuffer", glMapBuffer == NULL);
289   glewInfoFunc(fi, "glUnmapBuffer", glUnmapBuffer == NULL);
290 }
291 
292 #endif /* GL_VERSION_1_5 */
293 
294 #ifdef GL_VERSION_2_0
295 
_glewInfo_GL_VERSION_2_0(void)296 static void _glewInfo_GL_VERSION_2_0 (void)
297 {
298   GLboolean fi = glewPrintExt("GL_VERSION_2_0", GLEW_VERSION_2_0, GLEW_VERSION_2_0, GLEW_VERSION_2_0);
299 
300   glewInfoFunc(fi, "glAttachShader", glAttachShader == NULL);
301   glewInfoFunc(fi, "glBindAttribLocation", glBindAttribLocation == NULL);
302   glewInfoFunc(fi, "glBlendEquationSeparate", glBlendEquationSeparate == NULL);
303   glewInfoFunc(fi, "glCompileShader", glCompileShader == NULL);
304   glewInfoFunc(fi, "glCreateProgram", glCreateProgram == NULL);
305   glewInfoFunc(fi, "glCreateShader", glCreateShader == NULL);
306   glewInfoFunc(fi, "glDeleteProgram", glDeleteProgram == NULL);
307   glewInfoFunc(fi, "glDeleteShader", glDeleteShader == NULL);
308   glewInfoFunc(fi, "glDetachShader", glDetachShader == NULL);
309   glewInfoFunc(fi, "glDisableVertexAttribArray", glDisableVertexAttribArray == NULL);
310   glewInfoFunc(fi, "glDrawBuffers", glDrawBuffers == NULL);
311   glewInfoFunc(fi, "glEnableVertexAttribArray", glEnableVertexAttribArray == NULL);
312   glewInfoFunc(fi, "glGetActiveAttrib", glGetActiveAttrib == NULL);
313   glewInfoFunc(fi, "glGetActiveUniform", glGetActiveUniform == NULL);
314   glewInfoFunc(fi, "glGetAttachedShaders", glGetAttachedShaders == NULL);
315   glewInfoFunc(fi, "glGetAttribLocation", glGetAttribLocation == NULL);
316   glewInfoFunc(fi, "glGetProgramInfoLog", glGetProgramInfoLog == NULL);
317   glewInfoFunc(fi, "glGetProgramiv", glGetProgramiv == NULL);
318   glewInfoFunc(fi, "glGetShaderInfoLog", glGetShaderInfoLog == NULL);
319   glewInfoFunc(fi, "glGetShaderSource", glGetShaderSource == NULL);
320   glewInfoFunc(fi, "glGetShaderiv", glGetShaderiv == NULL);
321   glewInfoFunc(fi, "glGetUniformLocation", glGetUniformLocation == NULL);
322   glewInfoFunc(fi, "glGetUniformfv", glGetUniformfv == NULL);
323   glewInfoFunc(fi, "glGetUniformiv", glGetUniformiv == NULL);
324   glewInfoFunc(fi, "glGetVertexAttribPointerv", glGetVertexAttribPointerv == NULL);
325   glewInfoFunc(fi, "glGetVertexAttribdv", glGetVertexAttribdv == NULL);
326   glewInfoFunc(fi, "glGetVertexAttribfv", glGetVertexAttribfv == NULL);
327   glewInfoFunc(fi, "glGetVertexAttribiv", glGetVertexAttribiv == NULL);
328   glewInfoFunc(fi, "glIsProgram", glIsProgram == NULL);
329   glewInfoFunc(fi, "glIsShader", glIsShader == NULL);
330   glewInfoFunc(fi, "glLinkProgram", glLinkProgram == NULL);
331   glewInfoFunc(fi, "glShaderSource", glShaderSource == NULL);
332   glewInfoFunc(fi, "glStencilFuncSeparate", glStencilFuncSeparate == NULL);
333   glewInfoFunc(fi, "glStencilMaskSeparate", glStencilMaskSeparate == NULL);
334   glewInfoFunc(fi, "glStencilOpSeparate", glStencilOpSeparate == NULL);
335   glewInfoFunc(fi, "glUniform1f", glUniform1f == NULL);
336   glewInfoFunc(fi, "glUniform1fv", glUniform1fv == NULL);
337   glewInfoFunc(fi, "glUniform1i", glUniform1i == NULL);
338   glewInfoFunc(fi, "glUniform1iv", glUniform1iv == NULL);
339   glewInfoFunc(fi, "glUniform2f", glUniform2f == NULL);
340   glewInfoFunc(fi, "glUniform2fv", glUniform2fv == NULL);
341   glewInfoFunc(fi, "glUniform2i", glUniform2i == NULL);
342   glewInfoFunc(fi, "glUniform2iv", glUniform2iv == NULL);
343   glewInfoFunc(fi, "glUniform3f", glUniform3f == NULL);
344   glewInfoFunc(fi, "glUniform3fv", glUniform3fv == NULL);
345   glewInfoFunc(fi, "glUniform3i", glUniform3i == NULL);
346   glewInfoFunc(fi, "glUniform3iv", glUniform3iv == NULL);
347   glewInfoFunc(fi, "glUniform4f", glUniform4f == NULL);
348   glewInfoFunc(fi, "glUniform4fv", glUniform4fv == NULL);
349   glewInfoFunc(fi, "glUniform4i", glUniform4i == NULL);
350   glewInfoFunc(fi, "glUniform4iv", glUniform4iv == NULL);
351   glewInfoFunc(fi, "glUniformMatrix2fv", glUniformMatrix2fv == NULL);
352   glewInfoFunc(fi, "glUniformMatrix3fv", glUniformMatrix3fv == NULL);
353   glewInfoFunc(fi, "glUniformMatrix4fv", glUniformMatrix4fv == NULL);
354   glewInfoFunc(fi, "glUseProgram", glUseProgram == NULL);
355   glewInfoFunc(fi, "glValidateProgram", glValidateProgram == NULL);
356   glewInfoFunc(fi, "glVertexAttrib1d", glVertexAttrib1d == NULL);
357   glewInfoFunc(fi, "glVertexAttrib1dv", glVertexAttrib1dv == NULL);
358   glewInfoFunc(fi, "glVertexAttrib1f", glVertexAttrib1f == NULL);
359   glewInfoFunc(fi, "glVertexAttrib1fv", glVertexAttrib1fv == NULL);
360   glewInfoFunc(fi, "glVertexAttrib1s", glVertexAttrib1s == NULL);
361   glewInfoFunc(fi, "glVertexAttrib1sv", glVertexAttrib1sv == NULL);
362   glewInfoFunc(fi, "glVertexAttrib2d", glVertexAttrib2d == NULL);
363   glewInfoFunc(fi, "glVertexAttrib2dv", glVertexAttrib2dv == NULL);
364   glewInfoFunc(fi, "glVertexAttrib2f", glVertexAttrib2f == NULL);
365   glewInfoFunc(fi, "glVertexAttrib2fv", glVertexAttrib2fv == NULL);
366   glewInfoFunc(fi, "glVertexAttrib2s", glVertexAttrib2s == NULL);
367   glewInfoFunc(fi, "glVertexAttrib2sv", glVertexAttrib2sv == NULL);
368   glewInfoFunc(fi, "glVertexAttrib3d", glVertexAttrib3d == NULL);
369   glewInfoFunc(fi, "glVertexAttrib3dv", glVertexAttrib3dv == NULL);
370   glewInfoFunc(fi, "glVertexAttrib3f", glVertexAttrib3f == NULL);
371   glewInfoFunc(fi, "glVertexAttrib3fv", glVertexAttrib3fv == NULL);
372   glewInfoFunc(fi, "glVertexAttrib3s", glVertexAttrib3s == NULL);
373   glewInfoFunc(fi, "glVertexAttrib3sv", glVertexAttrib3sv == NULL);
374   glewInfoFunc(fi, "glVertexAttrib4Nbv", glVertexAttrib4Nbv == NULL);
375   glewInfoFunc(fi, "glVertexAttrib4Niv", glVertexAttrib4Niv == NULL);
376   glewInfoFunc(fi, "glVertexAttrib4Nsv", glVertexAttrib4Nsv == NULL);
377   glewInfoFunc(fi, "glVertexAttrib4Nub", glVertexAttrib4Nub == NULL);
378   glewInfoFunc(fi, "glVertexAttrib4Nubv", glVertexAttrib4Nubv == NULL);
379   glewInfoFunc(fi, "glVertexAttrib4Nuiv", glVertexAttrib4Nuiv == NULL);
380   glewInfoFunc(fi, "glVertexAttrib4Nusv", glVertexAttrib4Nusv == NULL);
381   glewInfoFunc(fi, "glVertexAttrib4bv", glVertexAttrib4bv == NULL);
382   glewInfoFunc(fi, "glVertexAttrib4d", glVertexAttrib4d == NULL);
383   glewInfoFunc(fi, "glVertexAttrib4dv", glVertexAttrib4dv == NULL);
384   glewInfoFunc(fi, "glVertexAttrib4f", glVertexAttrib4f == NULL);
385   glewInfoFunc(fi, "glVertexAttrib4fv", glVertexAttrib4fv == NULL);
386   glewInfoFunc(fi, "glVertexAttrib4iv", glVertexAttrib4iv == NULL);
387   glewInfoFunc(fi, "glVertexAttrib4s", glVertexAttrib4s == NULL);
388   glewInfoFunc(fi, "glVertexAttrib4sv", glVertexAttrib4sv == NULL);
389   glewInfoFunc(fi, "glVertexAttrib4ubv", glVertexAttrib4ubv == NULL);
390   glewInfoFunc(fi, "glVertexAttrib4uiv", glVertexAttrib4uiv == NULL);
391   glewInfoFunc(fi, "glVertexAttrib4usv", glVertexAttrib4usv == NULL);
392   glewInfoFunc(fi, "glVertexAttribPointer", glVertexAttribPointer == NULL);
393 }
394 
395 #endif /* GL_VERSION_2_0 */
396 
397 #ifdef GL_VERSION_2_1
398 
_glewInfo_GL_VERSION_2_1(void)399 static void _glewInfo_GL_VERSION_2_1 (void)
400 {
401   GLboolean fi = glewPrintExt("GL_VERSION_2_1", GLEW_VERSION_2_1, GLEW_VERSION_2_1, GLEW_VERSION_2_1);
402 
403   glewInfoFunc(fi, "glUniformMatrix2x3fv", glUniformMatrix2x3fv == NULL);
404   glewInfoFunc(fi, "glUniformMatrix2x4fv", glUniformMatrix2x4fv == NULL);
405   glewInfoFunc(fi, "glUniformMatrix3x2fv", glUniformMatrix3x2fv == NULL);
406   glewInfoFunc(fi, "glUniformMatrix3x4fv", glUniformMatrix3x4fv == NULL);
407   glewInfoFunc(fi, "glUniformMatrix4x2fv", glUniformMatrix4x2fv == NULL);
408   glewInfoFunc(fi, "glUniformMatrix4x3fv", glUniformMatrix4x3fv == NULL);
409 }
410 
411 #endif /* GL_VERSION_2_1 */
412 
413 #ifdef GL_VERSION_3_0
414 
_glewInfo_GL_VERSION_3_0(void)415 static void _glewInfo_GL_VERSION_3_0 (void)
416 {
417   GLboolean fi = glewPrintExt("GL_VERSION_3_0", GLEW_VERSION_3_0, GLEW_VERSION_3_0, GLEW_VERSION_3_0);
418 
419   glewInfoFunc(fi, "glBeginConditionalRender", glBeginConditionalRender == NULL);
420   glewInfoFunc(fi, "glBeginTransformFeedback", glBeginTransformFeedback == NULL);
421   glewInfoFunc(fi, "glBindFragDataLocation", glBindFragDataLocation == NULL);
422   glewInfoFunc(fi, "glClampColor", glClampColor == NULL);
423   glewInfoFunc(fi, "glClearBufferfi", glClearBufferfi == NULL);
424   glewInfoFunc(fi, "glClearBufferfv", glClearBufferfv == NULL);
425   glewInfoFunc(fi, "glClearBufferiv", glClearBufferiv == NULL);
426   glewInfoFunc(fi, "glClearBufferuiv", glClearBufferuiv == NULL);
427   glewInfoFunc(fi, "glColorMaski", glColorMaski == NULL);
428   glewInfoFunc(fi, "glDisablei", glDisablei == NULL);
429   glewInfoFunc(fi, "glEnablei", glEnablei == NULL);
430   glewInfoFunc(fi, "glEndConditionalRender", glEndConditionalRender == NULL);
431   glewInfoFunc(fi, "glEndTransformFeedback", glEndTransformFeedback == NULL);
432   glewInfoFunc(fi, "glGetBooleani_v", glGetBooleani_v == NULL);
433   glewInfoFunc(fi, "glGetFragDataLocation", glGetFragDataLocation == NULL);
434   glewInfoFunc(fi, "glGetStringi", glGetStringi == NULL);
435   glewInfoFunc(fi, "glGetTexParameterIiv", glGetTexParameterIiv == NULL);
436   glewInfoFunc(fi, "glGetTexParameterIuiv", glGetTexParameterIuiv == NULL);
437   glewInfoFunc(fi, "glGetTransformFeedbackVarying", glGetTransformFeedbackVarying == NULL);
438   glewInfoFunc(fi, "glGetUniformuiv", glGetUniformuiv == NULL);
439   glewInfoFunc(fi, "glGetVertexAttribIiv", glGetVertexAttribIiv == NULL);
440   glewInfoFunc(fi, "glGetVertexAttribIuiv", glGetVertexAttribIuiv == NULL);
441   glewInfoFunc(fi, "glIsEnabledi", glIsEnabledi == NULL);
442   glewInfoFunc(fi, "glTexParameterIiv", glTexParameterIiv == NULL);
443   glewInfoFunc(fi, "glTexParameterIuiv", glTexParameterIuiv == NULL);
444   glewInfoFunc(fi, "glTransformFeedbackVaryings", glTransformFeedbackVaryings == NULL);
445   glewInfoFunc(fi, "glUniform1ui", glUniform1ui == NULL);
446   glewInfoFunc(fi, "glUniform1uiv", glUniform1uiv == NULL);
447   glewInfoFunc(fi, "glUniform2ui", glUniform2ui == NULL);
448   glewInfoFunc(fi, "glUniform2uiv", glUniform2uiv == NULL);
449   glewInfoFunc(fi, "glUniform3ui", glUniform3ui == NULL);
450   glewInfoFunc(fi, "glUniform3uiv", glUniform3uiv == NULL);
451   glewInfoFunc(fi, "glUniform4ui", glUniform4ui == NULL);
452   glewInfoFunc(fi, "glUniform4uiv", glUniform4uiv == NULL);
453   glewInfoFunc(fi, "glVertexAttribI1i", glVertexAttribI1i == NULL);
454   glewInfoFunc(fi, "glVertexAttribI1iv", glVertexAttribI1iv == NULL);
455   glewInfoFunc(fi, "glVertexAttribI1ui", glVertexAttribI1ui == NULL);
456   glewInfoFunc(fi, "glVertexAttribI1uiv", glVertexAttribI1uiv == NULL);
457   glewInfoFunc(fi, "glVertexAttribI2i", glVertexAttribI2i == NULL);
458   glewInfoFunc(fi, "glVertexAttribI2iv", glVertexAttribI2iv == NULL);
459   glewInfoFunc(fi, "glVertexAttribI2ui", glVertexAttribI2ui == NULL);
460   glewInfoFunc(fi, "glVertexAttribI2uiv", glVertexAttribI2uiv == NULL);
461   glewInfoFunc(fi, "glVertexAttribI3i", glVertexAttribI3i == NULL);
462   glewInfoFunc(fi, "glVertexAttribI3iv", glVertexAttribI3iv == NULL);
463   glewInfoFunc(fi, "glVertexAttribI3ui", glVertexAttribI3ui == NULL);
464   glewInfoFunc(fi, "glVertexAttribI3uiv", glVertexAttribI3uiv == NULL);
465   glewInfoFunc(fi, "glVertexAttribI4bv", glVertexAttribI4bv == NULL);
466   glewInfoFunc(fi, "glVertexAttribI4i", glVertexAttribI4i == NULL);
467   glewInfoFunc(fi, "glVertexAttribI4iv", glVertexAttribI4iv == NULL);
468   glewInfoFunc(fi, "glVertexAttribI4sv", glVertexAttribI4sv == NULL);
469   glewInfoFunc(fi, "glVertexAttribI4ubv", glVertexAttribI4ubv == NULL);
470   glewInfoFunc(fi, "glVertexAttribI4ui", glVertexAttribI4ui == NULL);
471   glewInfoFunc(fi, "glVertexAttribI4uiv", glVertexAttribI4uiv == NULL);
472   glewInfoFunc(fi, "glVertexAttribI4usv", glVertexAttribI4usv == NULL);
473   glewInfoFunc(fi, "glVertexAttribIPointer", glVertexAttribIPointer == NULL);
474 }
475 
476 #endif /* GL_VERSION_3_0 */
477 
478 #ifdef GL_VERSION_3_1
479 
_glewInfo_GL_VERSION_3_1(void)480 static void _glewInfo_GL_VERSION_3_1 (void)
481 {
482   GLboolean fi = glewPrintExt("GL_VERSION_3_1", GLEW_VERSION_3_1, GLEW_VERSION_3_1, GLEW_VERSION_3_1);
483 
484   glewInfoFunc(fi, "glDrawArraysInstanced", glDrawArraysInstanced == NULL);
485   glewInfoFunc(fi, "glDrawElementsInstanced", glDrawElementsInstanced == NULL);
486   glewInfoFunc(fi, "glPrimitiveRestartIndex", glPrimitiveRestartIndex == NULL);
487   glewInfoFunc(fi, "glTexBuffer", glTexBuffer == NULL);
488 }
489 
490 #endif /* GL_VERSION_3_1 */
491 
492 #ifdef GL_VERSION_3_2
493 
_glewInfo_GL_VERSION_3_2(void)494 static void _glewInfo_GL_VERSION_3_2 (void)
495 {
496   GLboolean fi = glewPrintExt("GL_VERSION_3_2", GLEW_VERSION_3_2, GLEW_VERSION_3_2, GLEW_VERSION_3_2);
497 
498   glewInfoFunc(fi, "glFramebufferTexture", glFramebufferTexture == NULL);
499   glewInfoFunc(fi, "glGetBufferParameteri64v", glGetBufferParameteri64v == NULL);
500   glewInfoFunc(fi, "glGetInteger64i_v", glGetInteger64i_v == NULL);
501 }
502 
503 #endif /* GL_VERSION_3_2 */
504 
505 #ifdef GL_VERSION_3_3
506 
_glewInfo_GL_VERSION_3_3(void)507 static void _glewInfo_GL_VERSION_3_3 (void)
508 {
509   GLboolean fi = glewPrintExt("GL_VERSION_3_3", GLEW_VERSION_3_3, GLEW_VERSION_3_3, GLEW_VERSION_3_3);
510 
511   glewInfoFunc(fi, "glVertexAttribDivisor", glVertexAttribDivisor == NULL);
512 }
513 
514 #endif /* GL_VERSION_3_3 */
515 
516 #ifdef GL_VERSION_4_0
517 
_glewInfo_GL_VERSION_4_0(void)518 static void _glewInfo_GL_VERSION_4_0 (void)
519 {
520   GLboolean fi = glewPrintExt("GL_VERSION_4_0", GLEW_VERSION_4_0, GLEW_VERSION_4_0, GLEW_VERSION_4_0);
521 
522   glewInfoFunc(fi, "glBlendEquationSeparatei", glBlendEquationSeparatei == NULL);
523   glewInfoFunc(fi, "glBlendEquationi", glBlendEquationi == NULL);
524   glewInfoFunc(fi, "glBlendFuncSeparatei", glBlendFuncSeparatei == NULL);
525   glewInfoFunc(fi, "glBlendFunci", glBlendFunci == NULL);
526   glewInfoFunc(fi, "glMinSampleShading", glMinSampleShading == NULL);
527 }
528 
529 #endif /* GL_VERSION_4_0 */
530 
531 #ifdef GL_VERSION_4_1
532 
_glewInfo_GL_VERSION_4_1(void)533 static void _glewInfo_GL_VERSION_4_1 (void)
534 {
535   glewPrintExt("GL_VERSION_4_1", GLEW_VERSION_4_1, GLEW_VERSION_4_1, GLEW_VERSION_4_1);
536 }
537 
538 #endif /* GL_VERSION_4_1 */
539 
540 #ifdef GL_VERSION_4_2
541 
_glewInfo_GL_VERSION_4_2(void)542 static void _glewInfo_GL_VERSION_4_2 (void)
543 {
544   glewPrintExt("GL_VERSION_4_2", GLEW_VERSION_4_2, GLEW_VERSION_4_2, GLEW_VERSION_4_2);
545 }
546 
547 #endif /* GL_VERSION_4_2 */
548 
549 #ifdef GL_VERSION_4_3
550 
_glewInfo_GL_VERSION_4_3(void)551 static void _glewInfo_GL_VERSION_4_3 (void)
552 {
553   glewPrintExt("GL_VERSION_4_3", GLEW_VERSION_4_3, GLEW_VERSION_4_3, GLEW_VERSION_4_3);
554 }
555 
556 #endif /* GL_VERSION_4_3 */
557 
558 #ifdef GL_VERSION_4_4
559 
_glewInfo_GL_VERSION_4_4(void)560 static void _glewInfo_GL_VERSION_4_4 (void)
561 {
562   glewPrintExt("GL_VERSION_4_4", GLEW_VERSION_4_4, GLEW_VERSION_4_4, GLEW_VERSION_4_4);
563 }
564 
565 #endif /* GL_VERSION_4_4 */
566 
567 #ifdef GL_VERSION_4_5
568 
_glewInfo_GL_VERSION_4_5(void)569 static void _glewInfo_GL_VERSION_4_5 (void)
570 {
571   GLboolean fi = glewPrintExt("GL_VERSION_4_5", GLEW_VERSION_4_5, GLEW_VERSION_4_5, GLEW_VERSION_4_5);
572 
573   glewInfoFunc(fi, "glGetGraphicsResetStatus", glGetGraphicsResetStatus == NULL);
574   glewInfoFunc(fi, "glGetnCompressedTexImage", glGetnCompressedTexImage == NULL);
575   glewInfoFunc(fi, "glGetnTexImage", glGetnTexImage == NULL);
576   glewInfoFunc(fi, "glGetnUniformdv", glGetnUniformdv == NULL);
577 }
578 
579 #endif /* GL_VERSION_4_5 */
580 
581 #ifdef GL_VERSION_4_6
582 
_glewInfo_GL_VERSION_4_6(void)583 static void _glewInfo_GL_VERSION_4_6 (void)
584 {
585   GLboolean fi = glewPrintExt("GL_VERSION_4_6", GLEW_VERSION_4_6, GLEW_VERSION_4_6, GLEW_VERSION_4_6);
586 
587   glewInfoFunc(fi, "glMultiDrawArraysIndirectCount", glMultiDrawArraysIndirectCount == NULL);
588   glewInfoFunc(fi, "glMultiDrawElementsIndirectCount", glMultiDrawElementsIndirectCount == NULL);
589   glewInfoFunc(fi, "glSpecializeShader", glSpecializeShader == NULL);
590 }
591 
592 #endif /* GL_VERSION_4_6 */
593 
594 #ifdef GL_3DFX_multisample
595 
_glewInfo_GL_3DFX_multisample(void)596 static void _glewInfo_GL_3DFX_multisample (void)
597 {
598   glewPrintExt("GL_3DFX_multisample", GLEW_3DFX_multisample, glewIsSupported("GL_3DFX_multisample"), glewGetExtension("GL_3DFX_multisample"));
599 }
600 
601 #endif /* GL_3DFX_multisample */
602 
603 #ifdef GL_3DFX_tbuffer
604 
_glewInfo_GL_3DFX_tbuffer(void)605 static void _glewInfo_GL_3DFX_tbuffer (void)
606 {
607   GLboolean fi = glewPrintExt("GL_3DFX_tbuffer", GLEW_3DFX_tbuffer, glewIsSupported("GL_3DFX_tbuffer"), glewGetExtension("GL_3DFX_tbuffer"));
608 
609   glewInfoFunc(fi, "glTbufferMask3DFX", glTbufferMask3DFX == NULL);
610 }
611 
612 #endif /* GL_3DFX_tbuffer */
613 
614 #ifdef GL_3DFX_texture_compression_FXT1
615 
_glewInfo_GL_3DFX_texture_compression_FXT1(void)616 static void _glewInfo_GL_3DFX_texture_compression_FXT1 (void)
617 {
618   glewPrintExt("GL_3DFX_texture_compression_FXT1", GLEW_3DFX_texture_compression_FXT1, glewIsSupported("GL_3DFX_texture_compression_FXT1"), glewGetExtension("GL_3DFX_texture_compression_FXT1"));
619 }
620 
621 #endif /* GL_3DFX_texture_compression_FXT1 */
622 
623 #ifdef GL_AMD_blend_minmax_factor
624 
_glewInfo_GL_AMD_blend_minmax_factor(void)625 static void _glewInfo_GL_AMD_blend_minmax_factor (void)
626 {
627   glewPrintExt("GL_AMD_blend_minmax_factor", GLEW_AMD_blend_minmax_factor, glewIsSupported("GL_AMD_blend_minmax_factor"), glewGetExtension("GL_AMD_blend_minmax_factor"));
628 }
629 
630 #endif /* GL_AMD_blend_minmax_factor */
631 
632 #ifdef GL_AMD_compressed_3DC_texture
633 
_glewInfo_GL_AMD_compressed_3DC_texture(void)634 static void _glewInfo_GL_AMD_compressed_3DC_texture (void)
635 {
636   glewPrintExt("GL_AMD_compressed_3DC_texture", GLEW_AMD_compressed_3DC_texture, glewIsSupported("GL_AMD_compressed_3DC_texture"), glewGetExtension("GL_AMD_compressed_3DC_texture"));
637 }
638 
639 #endif /* GL_AMD_compressed_3DC_texture */
640 
641 #ifdef GL_AMD_compressed_ATC_texture
642 
_glewInfo_GL_AMD_compressed_ATC_texture(void)643 static void _glewInfo_GL_AMD_compressed_ATC_texture (void)
644 {
645   glewPrintExt("GL_AMD_compressed_ATC_texture", GLEW_AMD_compressed_ATC_texture, glewIsSupported("GL_AMD_compressed_ATC_texture"), glewGetExtension("GL_AMD_compressed_ATC_texture"));
646 }
647 
648 #endif /* GL_AMD_compressed_ATC_texture */
649 
650 #ifdef GL_AMD_conservative_depth
651 
_glewInfo_GL_AMD_conservative_depth(void)652 static void _glewInfo_GL_AMD_conservative_depth (void)
653 {
654   glewPrintExt("GL_AMD_conservative_depth", GLEW_AMD_conservative_depth, glewIsSupported("GL_AMD_conservative_depth"), glewGetExtension("GL_AMD_conservative_depth"));
655 }
656 
657 #endif /* GL_AMD_conservative_depth */
658 
659 #ifdef GL_AMD_debug_output
660 
_glewInfo_GL_AMD_debug_output(void)661 static void _glewInfo_GL_AMD_debug_output (void)
662 {
663   GLboolean fi = glewPrintExt("GL_AMD_debug_output", GLEW_AMD_debug_output, glewIsSupported("GL_AMD_debug_output"), glewGetExtension("GL_AMD_debug_output"));
664 
665   glewInfoFunc(fi, "glDebugMessageCallbackAMD", glDebugMessageCallbackAMD == NULL);
666   glewInfoFunc(fi, "glDebugMessageEnableAMD", glDebugMessageEnableAMD == NULL);
667   glewInfoFunc(fi, "glDebugMessageInsertAMD", glDebugMessageInsertAMD == NULL);
668   glewInfoFunc(fi, "glGetDebugMessageLogAMD", glGetDebugMessageLogAMD == NULL);
669 }
670 
671 #endif /* GL_AMD_debug_output */
672 
673 #ifdef GL_AMD_depth_clamp_separate
674 
_glewInfo_GL_AMD_depth_clamp_separate(void)675 static void _glewInfo_GL_AMD_depth_clamp_separate (void)
676 {
677   glewPrintExt("GL_AMD_depth_clamp_separate", GLEW_AMD_depth_clamp_separate, glewIsSupported("GL_AMD_depth_clamp_separate"), glewGetExtension("GL_AMD_depth_clamp_separate"));
678 }
679 
680 #endif /* GL_AMD_depth_clamp_separate */
681 
682 #ifdef GL_AMD_draw_buffers_blend
683 
_glewInfo_GL_AMD_draw_buffers_blend(void)684 static void _glewInfo_GL_AMD_draw_buffers_blend (void)
685 {
686   GLboolean fi = glewPrintExt("GL_AMD_draw_buffers_blend", GLEW_AMD_draw_buffers_blend, glewIsSupported("GL_AMD_draw_buffers_blend"), glewGetExtension("GL_AMD_draw_buffers_blend"));
687 
688   glewInfoFunc(fi, "glBlendEquationIndexedAMD", glBlendEquationIndexedAMD == NULL);
689   glewInfoFunc(fi, "glBlendEquationSeparateIndexedAMD", glBlendEquationSeparateIndexedAMD == NULL);
690   glewInfoFunc(fi, "glBlendFuncIndexedAMD", glBlendFuncIndexedAMD == NULL);
691   glewInfoFunc(fi, "glBlendFuncSeparateIndexedAMD", glBlendFuncSeparateIndexedAMD == NULL);
692 }
693 
694 #endif /* GL_AMD_draw_buffers_blend */
695 
696 #ifdef GL_AMD_framebuffer_multisample_advanced
697 
_glewInfo_GL_AMD_framebuffer_multisample_advanced(void)698 static void _glewInfo_GL_AMD_framebuffer_multisample_advanced (void)
699 {
700   GLboolean fi = glewPrintExt("GL_AMD_framebuffer_multisample_advanced", GLEW_AMD_framebuffer_multisample_advanced, glewIsSupported("GL_AMD_framebuffer_multisample_advanced"), glewGetExtension("GL_AMD_framebuffer_multisample_advanced"));
701 
702   glewInfoFunc(fi, "glNamedRenderbufferStorageMultisampleAdvancedAMD", glNamedRenderbufferStorageMultisampleAdvancedAMD == NULL);
703   glewInfoFunc(fi, "glRenderbufferStorageMultisampleAdvancedAMD", glRenderbufferStorageMultisampleAdvancedAMD == NULL);
704 }
705 
706 #endif /* GL_AMD_framebuffer_multisample_advanced */
707 
708 #ifdef GL_AMD_framebuffer_sample_positions
709 
_glewInfo_GL_AMD_framebuffer_sample_positions(void)710 static void _glewInfo_GL_AMD_framebuffer_sample_positions (void)
711 {
712   GLboolean fi = glewPrintExt("GL_AMD_framebuffer_sample_positions", GLEW_AMD_framebuffer_sample_positions, glewIsSupported("GL_AMD_framebuffer_sample_positions"), glewGetExtension("GL_AMD_framebuffer_sample_positions"));
713 
714   glewInfoFunc(fi, "glFramebufferSamplePositionsfvAMD", glFramebufferSamplePositionsfvAMD == NULL);
715   glewInfoFunc(fi, "glGetFramebufferParameterfvAMD", glGetFramebufferParameterfvAMD == NULL);
716   glewInfoFunc(fi, "glGetNamedFramebufferParameterfvAMD", glGetNamedFramebufferParameterfvAMD == NULL);
717   glewInfoFunc(fi, "glNamedFramebufferSamplePositionsfvAMD", glNamedFramebufferSamplePositionsfvAMD == NULL);
718 }
719 
720 #endif /* GL_AMD_framebuffer_sample_positions */
721 
722 #ifdef GL_AMD_gcn_shader
723 
_glewInfo_GL_AMD_gcn_shader(void)724 static void _glewInfo_GL_AMD_gcn_shader (void)
725 {
726   glewPrintExt("GL_AMD_gcn_shader", GLEW_AMD_gcn_shader, glewIsSupported("GL_AMD_gcn_shader"), glewGetExtension("GL_AMD_gcn_shader"));
727 }
728 
729 #endif /* GL_AMD_gcn_shader */
730 
731 #ifdef GL_AMD_gpu_shader_half_float
732 
_glewInfo_GL_AMD_gpu_shader_half_float(void)733 static void _glewInfo_GL_AMD_gpu_shader_half_float (void)
734 {
735   glewPrintExt("GL_AMD_gpu_shader_half_float", GLEW_AMD_gpu_shader_half_float, glewIsSupported("GL_AMD_gpu_shader_half_float"), glewGetExtension("GL_AMD_gpu_shader_half_float"));
736 }
737 
738 #endif /* GL_AMD_gpu_shader_half_float */
739 
740 #ifdef GL_AMD_gpu_shader_half_float_fetch
741 
_glewInfo_GL_AMD_gpu_shader_half_float_fetch(void)742 static void _glewInfo_GL_AMD_gpu_shader_half_float_fetch (void)
743 {
744   glewPrintExt("GL_AMD_gpu_shader_half_float_fetch", GLEW_AMD_gpu_shader_half_float_fetch, glewIsSupported("GL_AMD_gpu_shader_half_float_fetch"), glewGetExtension("GL_AMD_gpu_shader_half_float_fetch"));
745 }
746 
747 #endif /* GL_AMD_gpu_shader_half_float_fetch */
748 
749 #ifdef GL_AMD_gpu_shader_int16
750 
_glewInfo_GL_AMD_gpu_shader_int16(void)751 static void _glewInfo_GL_AMD_gpu_shader_int16 (void)
752 {
753   glewPrintExt("GL_AMD_gpu_shader_int16", GLEW_AMD_gpu_shader_int16, glewIsSupported("GL_AMD_gpu_shader_int16"), glewGetExtension("GL_AMD_gpu_shader_int16"));
754 }
755 
756 #endif /* GL_AMD_gpu_shader_int16 */
757 
758 #ifdef GL_AMD_gpu_shader_int64
759 
_glewInfo_GL_AMD_gpu_shader_int64(void)760 static void _glewInfo_GL_AMD_gpu_shader_int64 (void)
761 {
762   glewPrintExt("GL_AMD_gpu_shader_int64", GLEW_AMD_gpu_shader_int64, glewIsSupported("GL_AMD_gpu_shader_int64"), glewGetExtension("GL_AMD_gpu_shader_int64"));
763 }
764 
765 #endif /* GL_AMD_gpu_shader_int64 */
766 
767 #ifdef GL_AMD_interleaved_elements
768 
_glewInfo_GL_AMD_interleaved_elements(void)769 static void _glewInfo_GL_AMD_interleaved_elements (void)
770 {
771   GLboolean fi = glewPrintExt("GL_AMD_interleaved_elements", GLEW_AMD_interleaved_elements, glewIsSupported("GL_AMD_interleaved_elements"), glewGetExtension("GL_AMD_interleaved_elements"));
772 
773   glewInfoFunc(fi, "glVertexAttribParameteriAMD", glVertexAttribParameteriAMD == NULL);
774 }
775 
776 #endif /* GL_AMD_interleaved_elements */
777 
778 #ifdef GL_AMD_multi_draw_indirect
779 
_glewInfo_GL_AMD_multi_draw_indirect(void)780 static void _glewInfo_GL_AMD_multi_draw_indirect (void)
781 {
782   GLboolean fi = glewPrintExt("GL_AMD_multi_draw_indirect", GLEW_AMD_multi_draw_indirect, glewIsSupported("GL_AMD_multi_draw_indirect"), glewGetExtension("GL_AMD_multi_draw_indirect"));
783 
784   glewInfoFunc(fi, "glMultiDrawArraysIndirectAMD", glMultiDrawArraysIndirectAMD == NULL);
785   glewInfoFunc(fi, "glMultiDrawElementsIndirectAMD", glMultiDrawElementsIndirectAMD == NULL);
786 }
787 
788 #endif /* GL_AMD_multi_draw_indirect */
789 
790 #ifdef GL_AMD_name_gen_delete
791 
_glewInfo_GL_AMD_name_gen_delete(void)792 static void _glewInfo_GL_AMD_name_gen_delete (void)
793 {
794   GLboolean fi = glewPrintExt("GL_AMD_name_gen_delete", GLEW_AMD_name_gen_delete, glewIsSupported("GL_AMD_name_gen_delete"), glewGetExtension("GL_AMD_name_gen_delete"));
795 
796   glewInfoFunc(fi, "glDeleteNamesAMD", glDeleteNamesAMD == NULL);
797   glewInfoFunc(fi, "glGenNamesAMD", glGenNamesAMD == NULL);
798   glewInfoFunc(fi, "glIsNameAMD", glIsNameAMD == NULL);
799 }
800 
801 #endif /* GL_AMD_name_gen_delete */
802 
803 #ifdef GL_AMD_occlusion_query_event
804 
_glewInfo_GL_AMD_occlusion_query_event(void)805 static void _glewInfo_GL_AMD_occlusion_query_event (void)
806 {
807   GLboolean fi = glewPrintExt("GL_AMD_occlusion_query_event", GLEW_AMD_occlusion_query_event, glewIsSupported("GL_AMD_occlusion_query_event"), glewGetExtension("GL_AMD_occlusion_query_event"));
808 
809   glewInfoFunc(fi, "glQueryObjectParameteruiAMD", glQueryObjectParameteruiAMD == NULL);
810 }
811 
812 #endif /* GL_AMD_occlusion_query_event */
813 
814 #ifdef GL_AMD_performance_monitor
815 
_glewInfo_GL_AMD_performance_monitor(void)816 static void _glewInfo_GL_AMD_performance_monitor (void)
817 {
818   GLboolean fi = glewPrintExt("GL_AMD_performance_monitor", GLEW_AMD_performance_monitor, glewIsSupported("GL_AMD_performance_monitor"), glewGetExtension("GL_AMD_performance_monitor"));
819 
820   glewInfoFunc(fi, "glBeginPerfMonitorAMD", glBeginPerfMonitorAMD == NULL);
821   glewInfoFunc(fi, "glDeletePerfMonitorsAMD", glDeletePerfMonitorsAMD == NULL);
822   glewInfoFunc(fi, "glEndPerfMonitorAMD", glEndPerfMonitorAMD == NULL);
823   glewInfoFunc(fi, "glGenPerfMonitorsAMD", glGenPerfMonitorsAMD == NULL);
824   glewInfoFunc(fi, "glGetPerfMonitorCounterDataAMD", glGetPerfMonitorCounterDataAMD == NULL);
825   glewInfoFunc(fi, "glGetPerfMonitorCounterInfoAMD", glGetPerfMonitorCounterInfoAMD == NULL);
826   glewInfoFunc(fi, "glGetPerfMonitorCounterStringAMD", glGetPerfMonitorCounterStringAMD == NULL);
827   glewInfoFunc(fi, "glGetPerfMonitorCountersAMD", glGetPerfMonitorCountersAMD == NULL);
828   glewInfoFunc(fi, "glGetPerfMonitorGroupStringAMD", glGetPerfMonitorGroupStringAMD == NULL);
829   glewInfoFunc(fi, "glGetPerfMonitorGroupsAMD", glGetPerfMonitorGroupsAMD == NULL);
830   glewInfoFunc(fi, "glSelectPerfMonitorCountersAMD", glSelectPerfMonitorCountersAMD == NULL);
831 }
832 
833 #endif /* GL_AMD_performance_monitor */
834 
835 #ifdef GL_AMD_pinned_memory
836 
_glewInfo_GL_AMD_pinned_memory(void)837 static void _glewInfo_GL_AMD_pinned_memory (void)
838 {
839   glewPrintExt("GL_AMD_pinned_memory", GLEW_AMD_pinned_memory, glewIsSupported("GL_AMD_pinned_memory"), glewGetExtension("GL_AMD_pinned_memory"));
840 }
841 
842 #endif /* GL_AMD_pinned_memory */
843 
844 #ifdef GL_AMD_program_binary_Z400
845 
_glewInfo_GL_AMD_program_binary_Z400(void)846 static void _glewInfo_GL_AMD_program_binary_Z400 (void)
847 {
848   glewPrintExt("GL_AMD_program_binary_Z400", GLEW_AMD_program_binary_Z400, glewIsSupported("GL_AMD_program_binary_Z400"), glewGetExtension("GL_AMD_program_binary_Z400"));
849 }
850 
851 #endif /* GL_AMD_program_binary_Z400 */
852 
853 #ifdef GL_AMD_query_buffer_object
854 
_glewInfo_GL_AMD_query_buffer_object(void)855 static void _glewInfo_GL_AMD_query_buffer_object (void)
856 {
857   glewPrintExt("GL_AMD_query_buffer_object", GLEW_AMD_query_buffer_object, glewIsSupported("GL_AMD_query_buffer_object"), glewGetExtension("GL_AMD_query_buffer_object"));
858 }
859 
860 #endif /* GL_AMD_query_buffer_object */
861 
862 #ifdef GL_AMD_sample_positions
863 
_glewInfo_GL_AMD_sample_positions(void)864 static void _glewInfo_GL_AMD_sample_positions (void)
865 {
866   GLboolean fi = glewPrintExt("GL_AMD_sample_positions", GLEW_AMD_sample_positions, glewIsSupported("GL_AMD_sample_positions"), glewGetExtension("GL_AMD_sample_positions"));
867 
868   glewInfoFunc(fi, "glSetMultisamplefvAMD", glSetMultisamplefvAMD == NULL);
869 }
870 
871 #endif /* GL_AMD_sample_positions */
872 
873 #ifdef GL_AMD_seamless_cubemap_per_texture
874 
_glewInfo_GL_AMD_seamless_cubemap_per_texture(void)875 static void _glewInfo_GL_AMD_seamless_cubemap_per_texture (void)
876 {
877   glewPrintExt("GL_AMD_seamless_cubemap_per_texture", GLEW_AMD_seamless_cubemap_per_texture, glewIsSupported("GL_AMD_seamless_cubemap_per_texture"), glewGetExtension("GL_AMD_seamless_cubemap_per_texture"));
878 }
879 
880 #endif /* GL_AMD_seamless_cubemap_per_texture */
881 
882 #ifdef GL_AMD_shader_atomic_counter_ops
883 
_glewInfo_GL_AMD_shader_atomic_counter_ops(void)884 static void _glewInfo_GL_AMD_shader_atomic_counter_ops (void)
885 {
886   glewPrintExt("GL_AMD_shader_atomic_counter_ops", GLEW_AMD_shader_atomic_counter_ops, glewIsSupported("GL_AMD_shader_atomic_counter_ops"), glewGetExtension("GL_AMD_shader_atomic_counter_ops"));
887 }
888 
889 #endif /* GL_AMD_shader_atomic_counter_ops */
890 
891 #ifdef GL_AMD_shader_ballot
892 
_glewInfo_GL_AMD_shader_ballot(void)893 static void _glewInfo_GL_AMD_shader_ballot (void)
894 {
895   glewPrintExt("GL_AMD_shader_ballot", GLEW_AMD_shader_ballot, glewIsSupported("GL_AMD_shader_ballot"), glewGetExtension("GL_AMD_shader_ballot"));
896 }
897 
898 #endif /* GL_AMD_shader_ballot */
899 
900 #ifdef GL_AMD_shader_explicit_vertex_parameter
901 
_glewInfo_GL_AMD_shader_explicit_vertex_parameter(void)902 static void _glewInfo_GL_AMD_shader_explicit_vertex_parameter (void)
903 {
904   glewPrintExt("GL_AMD_shader_explicit_vertex_parameter", GLEW_AMD_shader_explicit_vertex_parameter, glewIsSupported("GL_AMD_shader_explicit_vertex_parameter"), glewGetExtension("GL_AMD_shader_explicit_vertex_parameter"));
905 }
906 
907 #endif /* GL_AMD_shader_explicit_vertex_parameter */
908 
909 #ifdef GL_AMD_shader_image_load_store_lod
910 
_glewInfo_GL_AMD_shader_image_load_store_lod(void)911 static void _glewInfo_GL_AMD_shader_image_load_store_lod (void)
912 {
913   glewPrintExt("GL_AMD_shader_image_load_store_lod", GLEW_AMD_shader_image_load_store_lod, glewIsSupported("GL_AMD_shader_image_load_store_lod"), glewGetExtension("GL_AMD_shader_image_load_store_lod"));
914 }
915 
916 #endif /* GL_AMD_shader_image_load_store_lod */
917 
918 #ifdef GL_AMD_shader_stencil_export
919 
_glewInfo_GL_AMD_shader_stencil_export(void)920 static void _glewInfo_GL_AMD_shader_stencil_export (void)
921 {
922   glewPrintExt("GL_AMD_shader_stencil_export", GLEW_AMD_shader_stencil_export, glewIsSupported("GL_AMD_shader_stencil_export"), glewGetExtension("GL_AMD_shader_stencil_export"));
923 }
924 
925 #endif /* GL_AMD_shader_stencil_export */
926 
927 #ifdef GL_AMD_shader_stencil_value_export
928 
_glewInfo_GL_AMD_shader_stencil_value_export(void)929 static void _glewInfo_GL_AMD_shader_stencil_value_export (void)
930 {
931   glewPrintExt("GL_AMD_shader_stencil_value_export", GLEW_AMD_shader_stencil_value_export, glewIsSupported("GL_AMD_shader_stencil_value_export"), glewGetExtension("GL_AMD_shader_stencil_value_export"));
932 }
933 
934 #endif /* GL_AMD_shader_stencil_value_export */
935 
936 #ifdef GL_AMD_shader_trinary_minmax
937 
_glewInfo_GL_AMD_shader_trinary_minmax(void)938 static void _glewInfo_GL_AMD_shader_trinary_minmax (void)
939 {
940   glewPrintExt("GL_AMD_shader_trinary_minmax", GLEW_AMD_shader_trinary_minmax, glewIsSupported("GL_AMD_shader_trinary_minmax"), glewGetExtension("GL_AMD_shader_trinary_minmax"));
941 }
942 
943 #endif /* GL_AMD_shader_trinary_minmax */
944 
945 #ifdef GL_AMD_sparse_texture
946 
_glewInfo_GL_AMD_sparse_texture(void)947 static void _glewInfo_GL_AMD_sparse_texture (void)
948 {
949   GLboolean fi = glewPrintExt("GL_AMD_sparse_texture", GLEW_AMD_sparse_texture, glewIsSupported("GL_AMD_sparse_texture"), glewGetExtension("GL_AMD_sparse_texture"));
950 
951   glewInfoFunc(fi, "glTexStorageSparseAMD", glTexStorageSparseAMD == NULL);
952   glewInfoFunc(fi, "glTextureStorageSparseAMD", glTextureStorageSparseAMD == NULL);
953 }
954 
955 #endif /* GL_AMD_sparse_texture */
956 
957 #ifdef GL_AMD_stencil_operation_extended
958 
_glewInfo_GL_AMD_stencil_operation_extended(void)959 static void _glewInfo_GL_AMD_stencil_operation_extended (void)
960 {
961   GLboolean fi = glewPrintExt("GL_AMD_stencil_operation_extended", GLEW_AMD_stencil_operation_extended, glewIsSupported("GL_AMD_stencil_operation_extended"), glewGetExtension("GL_AMD_stencil_operation_extended"));
962 
963   glewInfoFunc(fi, "glStencilOpValueAMD", glStencilOpValueAMD == NULL);
964 }
965 
966 #endif /* GL_AMD_stencil_operation_extended */
967 
968 #ifdef GL_AMD_texture_gather_bias_lod
969 
_glewInfo_GL_AMD_texture_gather_bias_lod(void)970 static void _glewInfo_GL_AMD_texture_gather_bias_lod (void)
971 {
972   glewPrintExt("GL_AMD_texture_gather_bias_lod", GLEW_AMD_texture_gather_bias_lod, glewIsSupported("GL_AMD_texture_gather_bias_lod"), glewGetExtension("GL_AMD_texture_gather_bias_lod"));
973 }
974 
975 #endif /* GL_AMD_texture_gather_bias_lod */
976 
977 #ifdef GL_AMD_texture_texture4
978 
_glewInfo_GL_AMD_texture_texture4(void)979 static void _glewInfo_GL_AMD_texture_texture4 (void)
980 {
981   glewPrintExt("GL_AMD_texture_texture4", GLEW_AMD_texture_texture4, glewIsSupported("GL_AMD_texture_texture4"), glewGetExtension("GL_AMD_texture_texture4"));
982 }
983 
984 #endif /* GL_AMD_texture_texture4 */
985 
986 #ifdef GL_AMD_transform_feedback3_lines_triangles
987 
_glewInfo_GL_AMD_transform_feedback3_lines_triangles(void)988 static void _glewInfo_GL_AMD_transform_feedback3_lines_triangles (void)
989 {
990   glewPrintExt("GL_AMD_transform_feedback3_lines_triangles", GLEW_AMD_transform_feedback3_lines_triangles, glewIsSupported("GL_AMD_transform_feedback3_lines_triangles"), glewGetExtension("GL_AMD_transform_feedback3_lines_triangles"));
991 }
992 
993 #endif /* GL_AMD_transform_feedback3_lines_triangles */
994 
995 #ifdef GL_AMD_transform_feedback4
996 
_glewInfo_GL_AMD_transform_feedback4(void)997 static void _glewInfo_GL_AMD_transform_feedback4 (void)
998 {
999   glewPrintExt("GL_AMD_transform_feedback4", GLEW_AMD_transform_feedback4, glewIsSupported("GL_AMD_transform_feedback4"), glewGetExtension("GL_AMD_transform_feedback4"));
1000 }
1001 
1002 #endif /* GL_AMD_transform_feedback4 */
1003 
1004 #ifdef GL_AMD_vertex_shader_layer
1005 
_glewInfo_GL_AMD_vertex_shader_layer(void)1006 static void _glewInfo_GL_AMD_vertex_shader_layer (void)
1007 {
1008   glewPrintExt("GL_AMD_vertex_shader_layer", GLEW_AMD_vertex_shader_layer, glewIsSupported("GL_AMD_vertex_shader_layer"), glewGetExtension("GL_AMD_vertex_shader_layer"));
1009 }
1010 
1011 #endif /* GL_AMD_vertex_shader_layer */
1012 
1013 #ifdef GL_AMD_vertex_shader_tessellator
1014 
_glewInfo_GL_AMD_vertex_shader_tessellator(void)1015 static void _glewInfo_GL_AMD_vertex_shader_tessellator (void)
1016 {
1017   GLboolean fi = glewPrintExt("GL_AMD_vertex_shader_tessellator", GLEW_AMD_vertex_shader_tessellator, glewIsSupported("GL_AMD_vertex_shader_tessellator"), glewGetExtension("GL_AMD_vertex_shader_tessellator"));
1018 
1019   glewInfoFunc(fi, "glTessellationFactorAMD", glTessellationFactorAMD == NULL);
1020   glewInfoFunc(fi, "glTessellationModeAMD", glTessellationModeAMD == NULL);
1021 }
1022 
1023 #endif /* GL_AMD_vertex_shader_tessellator */
1024 
1025 #ifdef GL_AMD_vertex_shader_viewport_index
1026 
_glewInfo_GL_AMD_vertex_shader_viewport_index(void)1027 static void _glewInfo_GL_AMD_vertex_shader_viewport_index (void)
1028 {
1029   glewPrintExt("GL_AMD_vertex_shader_viewport_index", GLEW_AMD_vertex_shader_viewport_index, glewIsSupported("GL_AMD_vertex_shader_viewport_index"), glewGetExtension("GL_AMD_vertex_shader_viewport_index"));
1030 }
1031 
1032 #endif /* GL_AMD_vertex_shader_viewport_index */
1033 
1034 #ifdef GL_ANDROID_extension_pack_es31a
1035 
_glewInfo_GL_ANDROID_extension_pack_es31a(void)1036 static void _glewInfo_GL_ANDROID_extension_pack_es31a (void)
1037 {
1038   glewPrintExt("GL_ANDROID_extension_pack_es31a", GLEW_ANDROID_extension_pack_es31a, glewIsSupported("GL_ANDROID_extension_pack_es31a"), glewGetExtension("GL_ANDROID_extension_pack_es31a"));
1039 }
1040 
1041 #endif /* GL_ANDROID_extension_pack_es31a */
1042 
1043 #ifdef GL_ANGLE_depth_texture
1044 
_glewInfo_GL_ANGLE_depth_texture(void)1045 static void _glewInfo_GL_ANGLE_depth_texture (void)
1046 {
1047   glewPrintExt("GL_ANGLE_depth_texture", GLEW_ANGLE_depth_texture, glewIsSupported("GL_ANGLE_depth_texture"), glewGetExtension("GL_ANGLE_depth_texture"));
1048 }
1049 
1050 #endif /* GL_ANGLE_depth_texture */
1051 
1052 #ifdef GL_ANGLE_framebuffer_blit
1053 
_glewInfo_GL_ANGLE_framebuffer_blit(void)1054 static void _glewInfo_GL_ANGLE_framebuffer_blit (void)
1055 {
1056   GLboolean fi = glewPrintExt("GL_ANGLE_framebuffer_blit", GLEW_ANGLE_framebuffer_blit, glewIsSupported("GL_ANGLE_framebuffer_blit"), glewGetExtension("GL_ANGLE_framebuffer_blit"));
1057 
1058   glewInfoFunc(fi, "glBlitFramebufferANGLE", glBlitFramebufferANGLE == NULL);
1059 }
1060 
1061 #endif /* GL_ANGLE_framebuffer_blit */
1062 
1063 #ifdef GL_ANGLE_framebuffer_multisample
1064 
_glewInfo_GL_ANGLE_framebuffer_multisample(void)1065 static void _glewInfo_GL_ANGLE_framebuffer_multisample (void)
1066 {
1067   GLboolean fi = glewPrintExt("GL_ANGLE_framebuffer_multisample", GLEW_ANGLE_framebuffer_multisample, glewIsSupported("GL_ANGLE_framebuffer_multisample"), glewGetExtension("GL_ANGLE_framebuffer_multisample"));
1068 
1069   glewInfoFunc(fi, "glRenderbufferStorageMultisampleANGLE", glRenderbufferStorageMultisampleANGLE == NULL);
1070 }
1071 
1072 #endif /* GL_ANGLE_framebuffer_multisample */
1073 
1074 #ifdef GL_ANGLE_instanced_arrays
1075 
_glewInfo_GL_ANGLE_instanced_arrays(void)1076 static void _glewInfo_GL_ANGLE_instanced_arrays (void)
1077 {
1078   GLboolean fi = glewPrintExt("GL_ANGLE_instanced_arrays", GLEW_ANGLE_instanced_arrays, glewIsSupported("GL_ANGLE_instanced_arrays"), glewGetExtension("GL_ANGLE_instanced_arrays"));
1079 
1080   glewInfoFunc(fi, "glDrawArraysInstancedANGLE", glDrawArraysInstancedANGLE == NULL);
1081   glewInfoFunc(fi, "glDrawElementsInstancedANGLE", glDrawElementsInstancedANGLE == NULL);
1082   glewInfoFunc(fi, "glVertexAttribDivisorANGLE", glVertexAttribDivisorANGLE == NULL);
1083 }
1084 
1085 #endif /* GL_ANGLE_instanced_arrays */
1086 
1087 #ifdef GL_ANGLE_pack_reverse_row_order
1088 
_glewInfo_GL_ANGLE_pack_reverse_row_order(void)1089 static void _glewInfo_GL_ANGLE_pack_reverse_row_order (void)
1090 {
1091   glewPrintExt("GL_ANGLE_pack_reverse_row_order", GLEW_ANGLE_pack_reverse_row_order, glewIsSupported("GL_ANGLE_pack_reverse_row_order"), glewGetExtension("GL_ANGLE_pack_reverse_row_order"));
1092 }
1093 
1094 #endif /* GL_ANGLE_pack_reverse_row_order */
1095 
1096 #ifdef GL_ANGLE_program_binary
1097 
_glewInfo_GL_ANGLE_program_binary(void)1098 static void _glewInfo_GL_ANGLE_program_binary (void)
1099 {
1100   glewPrintExt("GL_ANGLE_program_binary", GLEW_ANGLE_program_binary, glewIsSupported("GL_ANGLE_program_binary"), glewGetExtension("GL_ANGLE_program_binary"));
1101 }
1102 
1103 #endif /* GL_ANGLE_program_binary */
1104 
1105 #ifdef GL_ANGLE_texture_compression_dxt1
1106 
_glewInfo_GL_ANGLE_texture_compression_dxt1(void)1107 static void _glewInfo_GL_ANGLE_texture_compression_dxt1 (void)
1108 {
1109   glewPrintExt("GL_ANGLE_texture_compression_dxt1", GLEW_ANGLE_texture_compression_dxt1, glewIsSupported("GL_ANGLE_texture_compression_dxt1"), glewGetExtension("GL_ANGLE_texture_compression_dxt1"));
1110 }
1111 
1112 #endif /* GL_ANGLE_texture_compression_dxt1 */
1113 
1114 #ifdef GL_ANGLE_texture_compression_dxt3
1115 
_glewInfo_GL_ANGLE_texture_compression_dxt3(void)1116 static void _glewInfo_GL_ANGLE_texture_compression_dxt3 (void)
1117 {
1118   glewPrintExt("GL_ANGLE_texture_compression_dxt3", GLEW_ANGLE_texture_compression_dxt3, glewIsSupported("GL_ANGLE_texture_compression_dxt3"), glewGetExtension("GL_ANGLE_texture_compression_dxt3"));
1119 }
1120 
1121 #endif /* GL_ANGLE_texture_compression_dxt3 */
1122 
1123 #ifdef GL_ANGLE_texture_compression_dxt5
1124 
_glewInfo_GL_ANGLE_texture_compression_dxt5(void)1125 static void _glewInfo_GL_ANGLE_texture_compression_dxt5 (void)
1126 {
1127   glewPrintExt("GL_ANGLE_texture_compression_dxt5", GLEW_ANGLE_texture_compression_dxt5, glewIsSupported("GL_ANGLE_texture_compression_dxt5"), glewGetExtension("GL_ANGLE_texture_compression_dxt5"));
1128 }
1129 
1130 #endif /* GL_ANGLE_texture_compression_dxt5 */
1131 
1132 #ifdef GL_ANGLE_texture_usage
1133 
_glewInfo_GL_ANGLE_texture_usage(void)1134 static void _glewInfo_GL_ANGLE_texture_usage (void)
1135 {
1136   glewPrintExt("GL_ANGLE_texture_usage", GLEW_ANGLE_texture_usage, glewIsSupported("GL_ANGLE_texture_usage"), glewGetExtension("GL_ANGLE_texture_usage"));
1137 }
1138 
1139 #endif /* GL_ANGLE_texture_usage */
1140 
1141 #ifdef GL_ANGLE_timer_query
1142 
_glewInfo_GL_ANGLE_timer_query(void)1143 static void _glewInfo_GL_ANGLE_timer_query (void)
1144 {
1145   GLboolean fi = glewPrintExt("GL_ANGLE_timer_query", GLEW_ANGLE_timer_query, glewIsSupported("GL_ANGLE_timer_query"), glewGetExtension("GL_ANGLE_timer_query"));
1146 
1147   glewInfoFunc(fi, "glBeginQueryANGLE", glBeginQueryANGLE == NULL);
1148   glewInfoFunc(fi, "glDeleteQueriesANGLE", glDeleteQueriesANGLE == NULL);
1149   glewInfoFunc(fi, "glEndQueryANGLE", glEndQueryANGLE == NULL);
1150   glewInfoFunc(fi, "glGenQueriesANGLE", glGenQueriesANGLE == NULL);
1151   glewInfoFunc(fi, "glGetQueryObjecti64vANGLE", glGetQueryObjecti64vANGLE == NULL);
1152   glewInfoFunc(fi, "glGetQueryObjectivANGLE", glGetQueryObjectivANGLE == NULL);
1153   glewInfoFunc(fi, "glGetQueryObjectui64vANGLE", glGetQueryObjectui64vANGLE == NULL);
1154   glewInfoFunc(fi, "glGetQueryObjectuivANGLE", glGetQueryObjectuivANGLE == NULL);
1155   glewInfoFunc(fi, "glGetQueryivANGLE", glGetQueryivANGLE == NULL);
1156   glewInfoFunc(fi, "glIsQueryANGLE", glIsQueryANGLE == NULL);
1157   glewInfoFunc(fi, "glQueryCounterANGLE", glQueryCounterANGLE == NULL);
1158 }
1159 
1160 #endif /* GL_ANGLE_timer_query */
1161 
1162 #ifdef GL_ANGLE_translated_shader_source
1163 
_glewInfo_GL_ANGLE_translated_shader_source(void)1164 static void _glewInfo_GL_ANGLE_translated_shader_source (void)
1165 {
1166   GLboolean fi = glewPrintExt("GL_ANGLE_translated_shader_source", GLEW_ANGLE_translated_shader_source, glewIsSupported("GL_ANGLE_translated_shader_source"), glewGetExtension("GL_ANGLE_translated_shader_source"));
1167 
1168   glewInfoFunc(fi, "glGetTranslatedShaderSourceANGLE", glGetTranslatedShaderSourceANGLE == NULL);
1169 }
1170 
1171 #endif /* GL_ANGLE_translated_shader_source */
1172 
1173 #ifdef GL_APPLE_aux_depth_stencil
1174 
_glewInfo_GL_APPLE_aux_depth_stencil(void)1175 static void _glewInfo_GL_APPLE_aux_depth_stencil (void)
1176 {
1177   glewPrintExt("GL_APPLE_aux_depth_stencil", GLEW_APPLE_aux_depth_stencil, glewIsSupported("GL_APPLE_aux_depth_stencil"), glewGetExtension("GL_APPLE_aux_depth_stencil"));
1178 }
1179 
1180 #endif /* GL_APPLE_aux_depth_stencil */
1181 
1182 #ifdef GL_APPLE_client_storage
1183 
_glewInfo_GL_APPLE_client_storage(void)1184 static void _glewInfo_GL_APPLE_client_storage (void)
1185 {
1186   glewPrintExt("GL_APPLE_client_storage", GLEW_APPLE_client_storage, glewIsSupported("GL_APPLE_client_storage"), glewGetExtension("GL_APPLE_client_storage"));
1187 }
1188 
1189 #endif /* GL_APPLE_client_storage */
1190 
1191 #ifdef GL_APPLE_clip_distance
1192 
_glewInfo_GL_APPLE_clip_distance(void)1193 static void _glewInfo_GL_APPLE_clip_distance (void)
1194 {
1195   glewPrintExt("GL_APPLE_clip_distance", GLEW_APPLE_clip_distance, glewIsSupported("GL_APPLE_clip_distance"), glewGetExtension("GL_APPLE_clip_distance"));
1196 }
1197 
1198 #endif /* GL_APPLE_clip_distance */
1199 
1200 #ifdef GL_APPLE_color_buffer_packed_float
1201 
_glewInfo_GL_APPLE_color_buffer_packed_float(void)1202 static void _glewInfo_GL_APPLE_color_buffer_packed_float (void)
1203 {
1204   glewPrintExt("GL_APPLE_color_buffer_packed_float", GLEW_APPLE_color_buffer_packed_float, glewIsSupported("GL_APPLE_color_buffer_packed_float"), glewGetExtension("GL_APPLE_color_buffer_packed_float"));
1205 }
1206 
1207 #endif /* GL_APPLE_color_buffer_packed_float */
1208 
1209 #ifdef GL_APPLE_copy_texture_levels
1210 
_glewInfo_GL_APPLE_copy_texture_levels(void)1211 static void _glewInfo_GL_APPLE_copy_texture_levels (void)
1212 {
1213   GLboolean fi = glewPrintExt("GL_APPLE_copy_texture_levels", GLEW_APPLE_copy_texture_levels, glewIsSupported("GL_APPLE_copy_texture_levels"), glewGetExtension("GL_APPLE_copy_texture_levels"));
1214 
1215   glewInfoFunc(fi, "glCopyTextureLevelsAPPLE", glCopyTextureLevelsAPPLE == NULL);
1216 }
1217 
1218 #endif /* GL_APPLE_copy_texture_levels */
1219 
1220 #ifdef GL_APPLE_element_array
1221 
_glewInfo_GL_APPLE_element_array(void)1222 static void _glewInfo_GL_APPLE_element_array (void)
1223 {
1224   GLboolean fi = glewPrintExt("GL_APPLE_element_array", GLEW_APPLE_element_array, glewIsSupported("GL_APPLE_element_array"), glewGetExtension("GL_APPLE_element_array"));
1225 
1226   glewInfoFunc(fi, "glDrawElementArrayAPPLE", glDrawElementArrayAPPLE == NULL);
1227   glewInfoFunc(fi, "glDrawRangeElementArrayAPPLE", glDrawRangeElementArrayAPPLE == NULL);
1228   glewInfoFunc(fi, "glElementPointerAPPLE", glElementPointerAPPLE == NULL);
1229   glewInfoFunc(fi, "glMultiDrawElementArrayAPPLE", glMultiDrawElementArrayAPPLE == NULL);
1230   glewInfoFunc(fi, "glMultiDrawRangeElementArrayAPPLE", glMultiDrawRangeElementArrayAPPLE == NULL);
1231 }
1232 
1233 #endif /* GL_APPLE_element_array */
1234 
1235 #ifdef GL_APPLE_fence
1236 
_glewInfo_GL_APPLE_fence(void)1237 static void _glewInfo_GL_APPLE_fence (void)
1238 {
1239   GLboolean fi = glewPrintExt("GL_APPLE_fence", GLEW_APPLE_fence, glewIsSupported("GL_APPLE_fence"), glewGetExtension("GL_APPLE_fence"));
1240 
1241   glewInfoFunc(fi, "glDeleteFencesAPPLE", glDeleteFencesAPPLE == NULL);
1242   glewInfoFunc(fi, "glFinishFenceAPPLE", glFinishFenceAPPLE == NULL);
1243   glewInfoFunc(fi, "glFinishObjectAPPLE", glFinishObjectAPPLE == NULL);
1244   glewInfoFunc(fi, "glGenFencesAPPLE", glGenFencesAPPLE == NULL);
1245   glewInfoFunc(fi, "glIsFenceAPPLE", glIsFenceAPPLE == NULL);
1246   glewInfoFunc(fi, "glSetFenceAPPLE", glSetFenceAPPLE == NULL);
1247   glewInfoFunc(fi, "glTestFenceAPPLE", glTestFenceAPPLE == NULL);
1248   glewInfoFunc(fi, "glTestObjectAPPLE", glTestObjectAPPLE == NULL);
1249 }
1250 
1251 #endif /* GL_APPLE_fence */
1252 
1253 #ifdef GL_APPLE_float_pixels
1254 
_glewInfo_GL_APPLE_float_pixels(void)1255 static void _glewInfo_GL_APPLE_float_pixels (void)
1256 {
1257   glewPrintExt("GL_APPLE_float_pixels", GLEW_APPLE_float_pixels, glewIsSupported("GL_APPLE_float_pixels"), glewGetExtension("GL_APPLE_float_pixels"));
1258 }
1259 
1260 #endif /* GL_APPLE_float_pixels */
1261 
1262 #ifdef GL_APPLE_flush_buffer_range
1263 
_glewInfo_GL_APPLE_flush_buffer_range(void)1264 static void _glewInfo_GL_APPLE_flush_buffer_range (void)
1265 {
1266   GLboolean fi = glewPrintExt("GL_APPLE_flush_buffer_range", GLEW_APPLE_flush_buffer_range, glewIsSupported("GL_APPLE_flush_buffer_range"), glewGetExtension("GL_APPLE_flush_buffer_range"));
1267 
1268   glewInfoFunc(fi, "glBufferParameteriAPPLE", glBufferParameteriAPPLE == NULL);
1269   glewInfoFunc(fi, "glFlushMappedBufferRangeAPPLE", glFlushMappedBufferRangeAPPLE == NULL);
1270 }
1271 
1272 #endif /* GL_APPLE_flush_buffer_range */
1273 
1274 #ifdef GL_APPLE_framebuffer_multisample
1275 
_glewInfo_GL_APPLE_framebuffer_multisample(void)1276 static void _glewInfo_GL_APPLE_framebuffer_multisample (void)
1277 {
1278   GLboolean fi = glewPrintExt("GL_APPLE_framebuffer_multisample", GLEW_APPLE_framebuffer_multisample, glewIsSupported("GL_APPLE_framebuffer_multisample"), glewGetExtension("GL_APPLE_framebuffer_multisample"));
1279 
1280   glewInfoFunc(fi, "glRenderbufferStorageMultisampleAPPLE", glRenderbufferStorageMultisampleAPPLE == NULL);
1281   glewInfoFunc(fi, "glResolveMultisampleFramebufferAPPLE", glResolveMultisampleFramebufferAPPLE == NULL);
1282 }
1283 
1284 #endif /* GL_APPLE_framebuffer_multisample */
1285 
1286 #ifdef GL_APPLE_object_purgeable
1287 
_glewInfo_GL_APPLE_object_purgeable(void)1288 static void _glewInfo_GL_APPLE_object_purgeable (void)
1289 {
1290   GLboolean fi = glewPrintExt("GL_APPLE_object_purgeable", GLEW_APPLE_object_purgeable, glewIsSupported("GL_APPLE_object_purgeable"), glewGetExtension("GL_APPLE_object_purgeable"));
1291 
1292   glewInfoFunc(fi, "glGetObjectParameterivAPPLE", glGetObjectParameterivAPPLE == NULL);
1293   glewInfoFunc(fi, "glObjectPurgeableAPPLE", glObjectPurgeableAPPLE == NULL);
1294   glewInfoFunc(fi, "glObjectUnpurgeableAPPLE", glObjectUnpurgeableAPPLE == NULL);
1295 }
1296 
1297 #endif /* GL_APPLE_object_purgeable */
1298 
1299 #ifdef GL_APPLE_pixel_buffer
1300 
_glewInfo_GL_APPLE_pixel_buffer(void)1301 static void _glewInfo_GL_APPLE_pixel_buffer (void)
1302 {
1303   glewPrintExt("GL_APPLE_pixel_buffer", GLEW_APPLE_pixel_buffer, glewIsSupported("GL_APPLE_pixel_buffer"), glewGetExtension("GL_APPLE_pixel_buffer"));
1304 }
1305 
1306 #endif /* GL_APPLE_pixel_buffer */
1307 
1308 #ifdef GL_APPLE_rgb_422
1309 
_glewInfo_GL_APPLE_rgb_422(void)1310 static void _glewInfo_GL_APPLE_rgb_422 (void)
1311 {
1312   glewPrintExt("GL_APPLE_rgb_422", GLEW_APPLE_rgb_422, glewIsSupported("GL_APPLE_rgb_422"), glewGetExtension("GL_APPLE_rgb_422"));
1313 }
1314 
1315 #endif /* GL_APPLE_rgb_422 */
1316 
1317 #ifdef GL_APPLE_row_bytes
1318 
_glewInfo_GL_APPLE_row_bytes(void)1319 static void _glewInfo_GL_APPLE_row_bytes (void)
1320 {
1321   glewPrintExt("GL_APPLE_row_bytes", GLEW_APPLE_row_bytes, glewIsSupported("GL_APPLE_row_bytes"), glewGetExtension("GL_APPLE_row_bytes"));
1322 }
1323 
1324 #endif /* GL_APPLE_row_bytes */
1325 
1326 #ifdef GL_APPLE_specular_vector
1327 
_glewInfo_GL_APPLE_specular_vector(void)1328 static void _glewInfo_GL_APPLE_specular_vector (void)
1329 {
1330   glewPrintExt("GL_APPLE_specular_vector", GLEW_APPLE_specular_vector, glewIsSupported("GL_APPLE_specular_vector"), glewGetExtension("GL_APPLE_specular_vector"));
1331 }
1332 
1333 #endif /* GL_APPLE_specular_vector */
1334 
1335 #ifdef GL_APPLE_sync
1336 
_glewInfo_GL_APPLE_sync(void)1337 static void _glewInfo_GL_APPLE_sync (void)
1338 {
1339   GLboolean fi = glewPrintExt("GL_APPLE_sync", GLEW_APPLE_sync, glewIsSupported("GL_APPLE_sync"), glewGetExtension("GL_APPLE_sync"));
1340 
1341   glewInfoFunc(fi, "glClientWaitSyncAPPLE", glClientWaitSyncAPPLE == NULL);
1342   glewInfoFunc(fi, "glDeleteSyncAPPLE", glDeleteSyncAPPLE == NULL);
1343   glewInfoFunc(fi, "glFenceSyncAPPLE", glFenceSyncAPPLE == NULL);
1344   glewInfoFunc(fi, "glGetInteger64vAPPLE", glGetInteger64vAPPLE == NULL);
1345   glewInfoFunc(fi, "glGetSyncivAPPLE", glGetSyncivAPPLE == NULL);
1346   glewInfoFunc(fi, "glIsSyncAPPLE", glIsSyncAPPLE == NULL);
1347   glewInfoFunc(fi, "glWaitSyncAPPLE", glWaitSyncAPPLE == NULL);
1348 }
1349 
1350 #endif /* GL_APPLE_sync */
1351 
1352 #ifdef GL_APPLE_texture_2D_limited_npot
1353 
_glewInfo_GL_APPLE_texture_2D_limited_npot(void)1354 static void _glewInfo_GL_APPLE_texture_2D_limited_npot (void)
1355 {
1356   glewPrintExt("GL_APPLE_texture_2D_limited_npot", GLEW_APPLE_texture_2D_limited_npot, glewIsSupported("GL_APPLE_texture_2D_limited_npot"), glewGetExtension("GL_APPLE_texture_2D_limited_npot"));
1357 }
1358 
1359 #endif /* GL_APPLE_texture_2D_limited_npot */
1360 
1361 #ifdef GL_APPLE_texture_format_BGRA8888
1362 
_glewInfo_GL_APPLE_texture_format_BGRA8888(void)1363 static void _glewInfo_GL_APPLE_texture_format_BGRA8888 (void)
1364 {
1365   glewPrintExt("GL_APPLE_texture_format_BGRA8888", GLEW_APPLE_texture_format_BGRA8888, glewIsSupported("GL_APPLE_texture_format_BGRA8888"), glewGetExtension("GL_APPLE_texture_format_BGRA8888"));
1366 }
1367 
1368 #endif /* GL_APPLE_texture_format_BGRA8888 */
1369 
1370 #ifdef GL_APPLE_texture_max_level
1371 
_glewInfo_GL_APPLE_texture_max_level(void)1372 static void _glewInfo_GL_APPLE_texture_max_level (void)
1373 {
1374   glewPrintExt("GL_APPLE_texture_max_level", GLEW_APPLE_texture_max_level, glewIsSupported("GL_APPLE_texture_max_level"), glewGetExtension("GL_APPLE_texture_max_level"));
1375 }
1376 
1377 #endif /* GL_APPLE_texture_max_level */
1378 
1379 #ifdef GL_APPLE_texture_packed_float
1380 
_glewInfo_GL_APPLE_texture_packed_float(void)1381 static void _glewInfo_GL_APPLE_texture_packed_float (void)
1382 {
1383   glewPrintExt("GL_APPLE_texture_packed_float", GLEW_APPLE_texture_packed_float, glewIsSupported("GL_APPLE_texture_packed_float"), glewGetExtension("GL_APPLE_texture_packed_float"));
1384 }
1385 
1386 #endif /* GL_APPLE_texture_packed_float */
1387 
1388 #ifdef GL_APPLE_texture_range
1389 
_glewInfo_GL_APPLE_texture_range(void)1390 static void _glewInfo_GL_APPLE_texture_range (void)
1391 {
1392   GLboolean fi = glewPrintExt("GL_APPLE_texture_range", GLEW_APPLE_texture_range, glewIsSupported("GL_APPLE_texture_range"), glewGetExtension("GL_APPLE_texture_range"));
1393 
1394   glewInfoFunc(fi, "glGetTexParameterPointervAPPLE", glGetTexParameterPointervAPPLE == NULL);
1395   glewInfoFunc(fi, "glTextureRangeAPPLE", glTextureRangeAPPLE == NULL);
1396 }
1397 
1398 #endif /* GL_APPLE_texture_range */
1399 
1400 #ifdef GL_APPLE_transform_hint
1401 
_glewInfo_GL_APPLE_transform_hint(void)1402 static void _glewInfo_GL_APPLE_transform_hint (void)
1403 {
1404   glewPrintExt("GL_APPLE_transform_hint", GLEW_APPLE_transform_hint, glewIsSupported("GL_APPLE_transform_hint"), glewGetExtension("GL_APPLE_transform_hint"));
1405 }
1406 
1407 #endif /* GL_APPLE_transform_hint */
1408 
1409 #ifdef GL_APPLE_vertex_array_object
1410 
_glewInfo_GL_APPLE_vertex_array_object(void)1411 static void _glewInfo_GL_APPLE_vertex_array_object (void)
1412 {
1413   GLboolean fi = glewPrintExt("GL_APPLE_vertex_array_object", GLEW_APPLE_vertex_array_object, glewIsSupported("GL_APPLE_vertex_array_object"), glewGetExtension("GL_APPLE_vertex_array_object"));
1414 
1415   glewInfoFunc(fi, "glBindVertexArrayAPPLE", glBindVertexArrayAPPLE == NULL);
1416   glewInfoFunc(fi, "glDeleteVertexArraysAPPLE", glDeleteVertexArraysAPPLE == NULL);
1417   glewInfoFunc(fi, "glGenVertexArraysAPPLE", glGenVertexArraysAPPLE == NULL);
1418   glewInfoFunc(fi, "glIsVertexArrayAPPLE", glIsVertexArrayAPPLE == NULL);
1419 }
1420 
1421 #endif /* GL_APPLE_vertex_array_object */
1422 
1423 #ifdef GL_APPLE_vertex_array_range
1424 
_glewInfo_GL_APPLE_vertex_array_range(void)1425 static void _glewInfo_GL_APPLE_vertex_array_range (void)
1426 {
1427   GLboolean fi = glewPrintExt("GL_APPLE_vertex_array_range", GLEW_APPLE_vertex_array_range, glewIsSupported("GL_APPLE_vertex_array_range"), glewGetExtension("GL_APPLE_vertex_array_range"));
1428 
1429   glewInfoFunc(fi, "glFlushVertexArrayRangeAPPLE", glFlushVertexArrayRangeAPPLE == NULL);
1430   glewInfoFunc(fi, "glVertexArrayParameteriAPPLE", glVertexArrayParameteriAPPLE == NULL);
1431   glewInfoFunc(fi, "glVertexArrayRangeAPPLE", glVertexArrayRangeAPPLE == NULL);
1432 }
1433 
1434 #endif /* GL_APPLE_vertex_array_range */
1435 
1436 #ifdef GL_APPLE_vertex_program_evaluators
1437 
_glewInfo_GL_APPLE_vertex_program_evaluators(void)1438 static void _glewInfo_GL_APPLE_vertex_program_evaluators (void)
1439 {
1440   GLboolean fi = glewPrintExt("GL_APPLE_vertex_program_evaluators", GLEW_APPLE_vertex_program_evaluators, glewIsSupported("GL_APPLE_vertex_program_evaluators"), glewGetExtension("GL_APPLE_vertex_program_evaluators"));
1441 
1442   glewInfoFunc(fi, "glDisableVertexAttribAPPLE", glDisableVertexAttribAPPLE == NULL);
1443   glewInfoFunc(fi, "glEnableVertexAttribAPPLE", glEnableVertexAttribAPPLE == NULL);
1444   glewInfoFunc(fi, "glIsVertexAttribEnabledAPPLE", glIsVertexAttribEnabledAPPLE == NULL);
1445   glewInfoFunc(fi, "glMapVertexAttrib1dAPPLE", glMapVertexAttrib1dAPPLE == NULL);
1446   glewInfoFunc(fi, "glMapVertexAttrib1fAPPLE", glMapVertexAttrib1fAPPLE == NULL);
1447   glewInfoFunc(fi, "glMapVertexAttrib2dAPPLE", glMapVertexAttrib2dAPPLE == NULL);
1448   glewInfoFunc(fi, "glMapVertexAttrib2fAPPLE", glMapVertexAttrib2fAPPLE == NULL);
1449 }
1450 
1451 #endif /* GL_APPLE_vertex_program_evaluators */
1452 
1453 #ifdef GL_APPLE_ycbcr_422
1454 
_glewInfo_GL_APPLE_ycbcr_422(void)1455 static void _glewInfo_GL_APPLE_ycbcr_422 (void)
1456 {
1457   glewPrintExt("GL_APPLE_ycbcr_422", GLEW_APPLE_ycbcr_422, glewIsSupported("GL_APPLE_ycbcr_422"), glewGetExtension("GL_APPLE_ycbcr_422"));
1458 }
1459 
1460 #endif /* GL_APPLE_ycbcr_422 */
1461 
1462 #ifdef GL_ARB_ES2_compatibility
1463 
_glewInfo_GL_ARB_ES2_compatibility(void)1464 static void _glewInfo_GL_ARB_ES2_compatibility (void)
1465 {
1466   GLboolean fi = glewPrintExt("GL_ARB_ES2_compatibility", GLEW_ARB_ES2_compatibility, glewIsSupported("GL_ARB_ES2_compatibility"), glewGetExtension("GL_ARB_ES2_compatibility"));
1467 
1468   glewInfoFunc(fi, "glClearDepthf", glClearDepthf == NULL);
1469   glewInfoFunc(fi, "glDepthRangef", glDepthRangef == NULL);
1470   glewInfoFunc(fi, "glGetShaderPrecisionFormat", glGetShaderPrecisionFormat == NULL);
1471   glewInfoFunc(fi, "glReleaseShaderCompiler", glReleaseShaderCompiler == NULL);
1472   glewInfoFunc(fi, "glShaderBinary", glShaderBinary == NULL);
1473 }
1474 
1475 #endif /* GL_ARB_ES2_compatibility */
1476 
1477 #ifdef GL_ARB_ES3_1_compatibility
1478 
_glewInfo_GL_ARB_ES3_1_compatibility(void)1479 static void _glewInfo_GL_ARB_ES3_1_compatibility (void)
1480 {
1481   GLboolean fi = glewPrintExt("GL_ARB_ES3_1_compatibility", GLEW_ARB_ES3_1_compatibility, glewIsSupported("GL_ARB_ES3_1_compatibility"), glewGetExtension("GL_ARB_ES3_1_compatibility"));
1482 
1483   glewInfoFunc(fi, "glMemoryBarrierByRegion", glMemoryBarrierByRegion == NULL);
1484 }
1485 
1486 #endif /* GL_ARB_ES3_1_compatibility */
1487 
1488 #ifdef GL_ARB_ES3_2_compatibility
1489 
_glewInfo_GL_ARB_ES3_2_compatibility(void)1490 static void _glewInfo_GL_ARB_ES3_2_compatibility (void)
1491 {
1492   GLboolean fi = glewPrintExt("GL_ARB_ES3_2_compatibility", GLEW_ARB_ES3_2_compatibility, glewIsSupported("GL_ARB_ES3_2_compatibility"), glewGetExtension("GL_ARB_ES3_2_compatibility"));
1493 
1494   glewInfoFunc(fi, "glPrimitiveBoundingBoxARB", glPrimitiveBoundingBoxARB == NULL);
1495 }
1496 
1497 #endif /* GL_ARB_ES3_2_compatibility */
1498 
1499 #ifdef GL_ARB_ES3_compatibility
1500 
_glewInfo_GL_ARB_ES3_compatibility(void)1501 static void _glewInfo_GL_ARB_ES3_compatibility (void)
1502 {
1503   glewPrintExt("GL_ARB_ES3_compatibility", GLEW_ARB_ES3_compatibility, glewIsSupported("GL_ARB_ES3_compatibility"), glewGetExtension("GL_ARB_ES3_compatibility"));
1504 }
1505 
1506 #endif /* GL_ARB_ES3_compatibility */
1507 
1508 #ifdef GL_ARB_arrays_of_arrays
1509 
_glewInfo_GL_ARB_arrays_of_arrays(void)1510 static void _glewInfo_GL_ARB_arrays_of_arrays (void)
1511 {
1512   glewPrintExt("GL_ARB_arrays_of_arrays", GLEW_ARB_arrays_of_arrays, glewIsSupported("GL_ARB_arrays_of_arrays"), glewGetExtension("GL_ARB_arrays_of_arrays"));
1513 }
1514 
1515 #endif /* GL_ARB_arrays_of_arrays */
1516 
1517 #ifdef GL_ARB_base_instance
1518 
_glewInfo_GL_ARB_base_instance(void)1519 static void _glewInfo_GL_ARB_base_instance (void)
1520 {
1521   GLboolean fi = glewPrintExt("GL_ARB_base_instance", GLEW_ARB_base_instance, glewIsSupported("GL_ARB_base_instance"), glewGetExtension("GL_ARB_base_instance"));
1522 
1523   glewInfoFunc(fi, "glDrawArraysInstancedBaseInstance", glDrawArraysInstancedBaseInstance == NULL);
1524   glewInfoFunc(fi, "glDrawElementsInstancedBaseInstance", glDrawElementsInstancedBaseInstance == NULL);
1525   glewInfoFunc(fi, "glDrawElementsInstancedBaseVertexBaseInstance", glDrawElementsInstancedBaseVertexBaseInstance == NULL);
1526 }
1527 
1528 #endif /* GL_ARB_base_instance */
1529 
1530 #ifdef GL_ARB_bindless_texture
1531 
_glewInfo_GL_ARB_bindless_texture(void)1532 static void _glewInfo_GL_ARB_bindless_texture (void)
1533 {
1534   GLboolean fi = glewPrintExt("GL_ARB_bindless_texture", GLEW_ARB_bindless_texture, glewIsSupported("GL_ARB_bindless_texture"), glewGetExtension("GL_ARB_bindless_texture"));
1535 
1536   glewInfoFunc(fi, "glGetImageHandleARB", glGetImageHandleARB == NULL);
1537   glewInfoFunc(fi, "glGetTextureHandleARB", glGetTextureHandleARB == NULL);
1538   glewInfoFunc(fi, "glGetTextureSamplerHandleARB", glGetTextureSamplerHandleARB == NULL);
1539   glewInfoFunc(fi, "glGetVertexAttribLui64vARB", glGetVertexAttribLui64vARB == NULL);
1540   glewInfoFunc(fi, "glIsImageHandleResidentARB", glIsImageHandleResidentARB == NULL);
1541   glewInfoFunc(fi, "glIsTextureHandleResidentARB", glIsTextureHandleResidentARB == NULL);
1542   glewInfoFunc(fi, "glMakeImageHandleNonResidentARB", glMakeImageHandleNonResidentARB == NULL);
1543   glewInfoFunc(fi, "glMakeImageHandleResidentARB", glMakeImageHandleResidentARB == NULL);
1544   glewInfoFunc(fi, "glMakeTextureHandleNonResidentARB", glMakeTextureHandleNonResidentARB == NULL);
1545   glewInfoFunc(fi, "glMakeTextureHandleResidentARB", glMakeTextureHandleResidentARB == NULL);
1546   glewInfoFunc(fi, "glProgramUniformHandleui64ARB", glProgramUniformHandleui64ARB == NULL);
1547   glewInfoFunc(fi, "glProgramUniformHandleui64vARB", glProgramUniformHandleui64vARB == NULL);
1548   glewInfoFunc(fi, "glUniformHandleui64ARB", glUniformHandleui64ARB == NULL);
1549   glewInfoFunc(fi, "glUniformHandleui64vARB", glUniformHandleui64vARB == NULL);
1550   glewInfoFunc(fi, "glVertexAttribL1ui64ARB", glVertexAttribL1ui64ARB == NULL);
1551   glewInfoFunc(fi, "glVertexAttribL1ui64vARB", glVertexAttribL1ui64vARB == NULL);
1552 }
1553 
1554 #endif /* GL_ARB_bindless_texture */
1555 
1556 #ifdef GL_ARB_blend_func_extended
1557 
_glewInfo_GL_ARB_blend_func_extended(void)1558 static void _glewInfo_GL_ARB_blend_func_extended (void)
1559 {
1560   GLboolean fi = glewPrintExt("GL_ARB_blend_func_extended", GLEW_ARB_blend_func_extended, glewIsSupported("GL_ARB_blend_func_extended"), glewGetExtension("GL_ARB_blend_func_extended"));
1561 
1562   glewInfoFunc(fi, "glBindFragDataLocationIndexed", glBindFragDataLocationIndexed == NULL);
1563   glewInfoFunc(fi, "glGetFragDataIndex", glGetFragDataIndex == NULL);
1564 }
1565 
1566 #endif /* GL_ARB_blend_func_extended */
1567 
1568 #ifdef GL_ARB_buffer_storage
1569 
_glewInfo_GL_ARB_buffer_storage(void)1570 static void _glewInfo_GL_ARB_buffer_storage (void)
1571 {
1572   GLboolean fi = glewPrintExt("GL_ARB_buffer_storage", GLEW_ARB_buffer_storage, glewIsSupported("GL_ARB_buffer_storage"), glewGetExtension("GL_ARB_buffer_storage"));
1573 
1574   glewInfoFunc(fi, "glBufferStorage", glBufferStorage == NULL);
1575 }
1576 
1577 #endif /* GL_ARB_buffer_storage */
1578 
1579 #ifdef GL_ARB_cl_event
1580 
_glewInfo_GL_ARB_cl_event(void)1581 static void _glewInfo_GL_ARB_cl_event (void)
1582 {
1583   GLboolean fi = glewPrintExt("GL_ARB_cl_event", GLEW_ARB_cl_event, glewIsSupported("GL_ARB_cl_event"), glewGetExtension("GL_ARB_cl_event"));
1584 
1585   glewInfoFunc(fi, "glCreateSyncFromCLeventARB", glCreateSyncFromCLeventARB == NULL);
1586 }
1587 
1588 #endif /* GL_ARB_cl_event */
1589 
1590 #ifdef GL_ARB_clear_buffer_object
1591 
_glewInfo_GL_ARB_clear_buffer_object(void)1592 static void _glewInfo_GL_ARB_clear_buffer_object (void)
1593 {
1594   GLboolean fi = glewPrintExt("GL_ARB_clear_buffer_object", GLEW_ARB_clear_buffer_object, glewIsSupported("GL_ARB_clear_buffer_object"), glewGetExtension("GL_ARB_clear_buffer_object"));
1595 
1596   glewInfoFunc(fi, "glClearBufferData", glClearBufferData == NULL);
1597   glewInfoFunc(fi, "glClearBufferSubData", glClearBufferSubData == NULL);
1598   glewInfoFunc(fi, "glClearNamedBufferDataEXT", glClearNamedBufferDataEXT == NULL);
1599   glewInfoFunc(fi, "glClearNamedBufferSubDataEXT", glClearNamedBufferSubDataEXT == NULL);
1600 }
1601 
1602 #endif /* GL_ARB_clear_buffer_object */
1603 
1604 #ifdef GL_ARB_clear_texture
1605 
_glewInfo_GL_ARB_clear_texture(void)1606 static void _glewInfo_GL_ARB_clear_texture (void)
1607 {
1608   GLboolean fi = glewPrintExt("GL_ARB_clear_texture", GLEW_ARB_clear_texture, glewIsSupported("GL_ARB_clear_texture"), glewGetExtension("GL_ARB_clear_texture"));
1609 
1610   glewInfoFunc(fi, "glClearTexImage", glClearTexImage == NULL);
1611   glewInfoFunc(fi, "glClearTexSubImage", glClearTexSubImage == NULL);
1612 }
1613 
1614 #endif /* GL_ARB_clear_texture */
1615 
1616 #ifdef GL_ARB_clip_control
1617 
_glewInfo_GL_ARB_clip_control(void)1618 static void _glewInfo_GL_ARB_clip_control (void)
1619 {
1620   GLboolean fi = glewPrintExt("GL_ARB_clip_control", GLEW_ARB_clip_control, glewIsSupported("GL_ARB_clip_control"), glewGetExtension("GL_ARB_clip_control"));
1621 
1622   glewInfoFunc(fi, "glClipControl", glClipControl == NULL);
1623 }
1624 
1625 #endif /* GL_ARB_clip_control */
1626 
1627 #ifdef GL_ARB_color_buffer_float
1628 
_glewInfo_GL_ARB_color_buffer_float(void)1629 static void _glewInfo_GL_ARB_color_buffer_float (void)
1630 {
1631   GLboolean fi = glewPrintExt("GL_ARB_color_buffer_float", GLEW_ARB_color_buffer_float, glewIsSupported("GL_ARB_color_buffer_float"), glewGetExtension("GL_ARB_color_buffer_float"));
1632 
1633   glewInfoFunc(fi, "glClampColorARB", glClampColorARB == NULL);
1634 }
1635 
1636 #endif /* GL_ARB_color_buffer_float */
1637 
1638 #ifdef GL_ARB_compatibility
1639 
_glewInfo_GL_ARB_compatibility(void)1640 static void _glewInfo_GL_ARB_compatibility (void)
1641 {
1642   glewPrintExt("GL_ARB_compatibility", GLEW_ARB_compatibility, glewIsSupported("GL_ARB_compatibility"), glewGetExtension("GL_ARB_compatibility"));
1643 }
1644 
1645 #endif /* GL_ARB_compatibility */
1646 
1647 #ifdef GL_ARB_compressed_texture_pixel_storage
1648 
_glewInfo_GL_ARB_compressed_texture_pixel_storage(void)1649 static void _glewInfo_GL_ARB_compressed_texture_pixel_storage (void)
1650 {
1651   glewPrintExt("GL_ARB_compressed_texture_pixel_storage", GLEW_ARB_compressed_texture_pixel_storage, glewIsSupported("GL_ARB_compressed_texture_pixel_storage"), glewGetExtension("GL_ARB_compressed_texture_pixel_storage"));
1652 }
1653 
1654 #endif /* GL_ARB_compressed_texture_pixel_storage */
1655 
1656 #ifdef GL_ARB_compute_shader
1657 
_glewInfo_GL_ARB_compute_shader(void)1658 static void _glewInfo_GL_ARB_compute_shader (void)
1659 {
1660   GLboolean fi = glewPrintExt("GL_ARB_compute_shader", GLEW_ARB_compute_shader, glewIsSupported("GL_ARB_compute_shader"), glewGetExtension("GL_ARB_compute_shader"));
1661 
1662   glewInfoFunc(fi, "glDispatchCompute", glDispatchCompute == NULL);
1663   glewInfoFunc(fi, "glDispatchComputeIndirect", glDispatchComputeIndirect == NULL);
1664 }
1665 
1666 #endif /* GL_ARB_compute_shader */
1667 
1668 #ifdef GL_ARB_compute_variable_group_size
1669 
_glewInfo_GL_ARB_compute_variable_group_size(void)1670 static void _glewInfo_GL_ARB_compute_variable_group_size (void)
1671 {
1672   GLboolean fi = glewPrintExt("GL_ARB_compute_variable_group_size", GLEW_ARB_compute_variable_group_size, glewIsSupported("GL_ARB_compute_variable_group_size"), glewGetExtension("GL_ARB_compute_variable_group_size"));
1673 
1674   glewInfoFunc(fi, "glDispatchComputeGroupSizeARB", glDispatchComputeGroupSizeARB == NULL);
1675 }
1676 
1677 #endif /* GL_ARB_compute_variable_group_size */
1678 
1679 #ifdef GL_ARB_conditional_render_inverted
1680 
_glewInfo_GL_ARB_conditional_render_inverted(void)1681 static void _glewInfo_GL_ARB_conditional_render_inverted (void)
1682 {
1683   glewPrintExt("GL_ARB_conditional_render_inverted", GLEW_ARB_conditional_render_inverted, glewIsSupported("GL_ARB_conditional_render_inverted"), glewGetExtension("GL_ARB_conditional_render_inverted"));
1684 }
1685 
1686 #endif /* GL_ARB_conditional_render_inverted */
1687 
1688 #ifdef GL_ARB_conservative_depth
1689 
_glewInfo_GL_ARB_conservative_depth(void)1690 static void _glewInfo_GL_ARB_conservative_depth (void)
1691 {
1692   glewPrintExt("GL_ARB_conservative_depth", GLEW_ARB_conservative_depth, glewIsSupported("GL_ARB_conservative_depth"), glewGetExtension("GL_ARB_conservative_depth"));
1693 }
1694 
1695 #endif /* GL_ARB_conservative_depth */
1696 
1697 #ifdef GL_ARB_copy_buffer
1698 
_glewInfo_GL_ARB_copy_buffer(void)1699 static void _glewInfo_GL_ARB_copy_buffer (void)
1700 {
1701   GLboolean fi = glewPrintExt("GL_ARB_copy_buffer", GLEW_ARB_copy_buffer, glewIsSupported("GL_ARB_copy_buffer"), glewGetExtension("GL_ARB_copy_buffer"));
1702 
1703   glewInfoFunc(fi, "glCopyBufferSubData", glCopyBufferSubData == NULL);
1704 }
1705 
1706 #endif /* GL_ARB_copy_buffer */
1707 
1708 #ifdef GL_ARB_copy_image
1709 
_glewInfo_GL_ARB_copy_image(void)1710 static void _glewInfo_GL_ARB_copy_image (void)
1711 {
1712   GLboolean fi = glewPrintExt("GL_ARB_copy_image", GLEW_ARB_copy_image, glewIsSupported("GL_ARB_copy_image"), glewGetExtension("GL_ARB_copy_image"));
1713 
1714   glewInfoFunc(fi, "glCopyImageSubData", glCopyImageSubData == NULL);
1715 }
1716 
1717 #endif /* GL_ARB_copy_image */
1718 
1719 #ifdef GL_ARB_cull_distance
1720 
_glewInfo_GL_ARB_cull_distance(void)1721 static void _glewInfo_GL_ARB_cull_distance (void)
1722 {
1723   glewPrintExt("GL_ARB_cull_distance", GLEW_ARB_cull_distance, glewIsSupported("GL_ARB_cull_distance"), glewGetExtension("GL_ARB_cull_distance"));
1724 }
1725 
1726 #endif /* GL_ARB_cull_distance */
1727 
1728 #ifdef GL_ARB_debug_output
1729 
_glewInfo_GL_ARB_debug_output(void)1730 static void _glewInfo_GL_ARB_debug_output (void)
1731 {
1732   GLboolean fi = glewPrintExt("GL_ARB_debug_output", GLEW_ARB_debug_output, glewIsSupported("GL_ARB_debug_output"), glewGetExtension("GL_ARB_debug_output"));
1733 
1734   glewInfoFunc(fi, "glDebugMessageCallbackARB", glDebugMessageCallbackARB == NULL);
1735   glewInfoFunc(fi, "glDebugMessageControlARB", glDebugMessageControlARB == NULL);
1736   glewInfoFunc(fi, "glDebugMessageInsertARB", glDebugMessageInsertARB == NULL);
1737   glewInfoFunc(fi, "glGetDebugMessageLogARB", glGetDebugMessageLogARB == NULL);
1738 }
1739 
1740 #endif /* GL_ARB_debug_output */
1741 
1742 #ifdef GL_ARB_depth_buffer_float
1743 
_glewInfo_GL_ARB_depth_buffer_float(void)1744 static void _glewInfo_GL_ARB_depth_buffer_float (void)
1745 {
1746   glewPrintExt("GL_ARB_depth_buffer_float", GLEW_ARB_depth_buffer_float, glewIsSupported("GL_ARB_depth_buffer_float"), glewGetExtension("GL_ARB_depth_buffer_float"));
1747 }
1748 
1749 #endif /* GL_ARB_depth_buffer_float */
1750 
1751 #ifdef GL_ARB_depth_clamp
1752 
_glewInfo_GL_ARB_depth_clamp(void)1753 static void _glewInfo_GL_ARB_depth_clamp (void)
1754 {
1755   glewPrintExt("GL_ARB_depth_clamp", GLEW_ARB_depth_clamp, glewIsSupported("GL_ARB_depth_clamp"), glewGetExtension("GL_ARB_depth_clamp"));
1756 }
1757 
1758 #endif /* GL_ARB_depth_clamp */
1759 
1760 #ifdef GL_ARB_depth_texture
1761 
_glewInfo_GL_ARB_depth_texture(void)1762 static void _glewInfo_GL_ARB_depth_texture (void)
1763 {
1764   glewPrintExt("GL_ARB_depth_texture", GLEW_ARB_depth_texture, glewIsSupported("GL_ARB_depth_texture"), glewGetExtension("GL_ARB_depth_texture"));
1765 }
1766 
1767 #endif /* GL_ARB_depth_texture */
1768 
1769 #ifdef GL_ARB_derivative_control
1770 
_glewInfo_GL_ARB_derivative_control(void)1771 static void _glewInfo_GL_ARB_derivative_control (void)
1772 {
1773   glewPrintExt("GL_ARB_derivative_control", GLEW_ARB_derivative_control, glewIsSupported("GL_ARB_derivative_control"), glewGetExtension("GL_ARB_derivative_control"));
1774 }
1775 
1776 #endif /* GL_ARB_derivative_control */
1777 
1778 #ifdef GL_ARB_direct_state_access
1779 
_glewInfo_GL_ARB_direct_state_access(void)1780 static void _glewInfo_GL_ARB_direct_state_access (void)
1781 {
1782   GLboolean fi = glewPrintExt("GL_ARB_direct_state_access", GLEW_ARB_direct_state_access, glewIsSupported("GL_ARB_direct_state_access"), glewGetExtension("GL_ARB_direct_state_access"));
1783 
1784   glewInfoFunc(fi, "glBindTextureUnit", glBindTextureUnit == NULL);
1785   glewInfoFunc(fi, "glBlitNamedFramebuffer", glBlitNamedFramebuffer == NULL);
1786   glewInfoFunc(fi, "glCheckNamedFramebufferStatus", glCheckNamedFramebufferStatus == NULL);
1787   glewInfoFunc(fi, "glClearNamedBufferData", glClearNamedBufferData == NULL);
1788   glewInfoFunc(fi, "glClearNamedBufferSubData", glClearNamedBufferSubData == NULL);
1789   glewInfoFunc(fi, "glClearNamedFramebufferfi", glClearNamedFramebufferfi == NULL);
1790   glewInfoFunc(fi, "glClearNamedFramebufferfv", glClearNamedFramebufferfv == NULL);
1791   glewInfoFunc(fi, "glClearNamedFramebufferiv", glClearNamedFramebufferiv == NULL);
1792   glewInfoFunc(fi, "glClearNamedFramebufferuiv", glClearNamedFramebufferuiv == NULL);
1793   glewInfoFunc(fi, "glCompressedTextureSubImage1D", glCompressedTextureSubImage1D == NULL);
1794   glewInfoFunc(fi, "glCompressedTextureSubImage2D", glCompressedTextureSubImage2D == NULL);
1795   glewInfoFunc(fi, "glCompressedTextureSubImage3D", glCompressedTextureSubImage3D == NULL);
1796   glewInfoFunc(fi, "glCopyNamedBufferSubData", glCopyNamedBufferSubData == NULL);
1797   glewInfoFunc(fi, "glCopyTextureSubImage1D", glCopyTextureSubImage1D == NULL);
1798   glewInfoFunc(fi, "glCopyTextureSubImage2D", glCopyTextureSubImage2D == NULL);
1799   glewInfoFunc(fi, "glCopyTextureSubImage3D", glCopyTextureSubImage3D == NULL);
1800   glewInfoFunc(fi, "glCreateBuffers", glCreateBuffers == NULL);
1801   glewInfoFunc(fi, "glCreateFramebuffers", glCreateFramebuffers == NULL);
1802   glewInfoFunc(fi, "glCreateProgramPipelines", glCreateProgramPipelines == NULL);
1803   glewInfoFunc(fi, "glCreateQueries", glCreateQueries == NULL);
1804   glewInfoFunc(fi, "glCreateRenderbuffers", glCreateRenderbuffers == NULL);
1805   glewInfoFunc(fi, "glCreateSamplers", glCreateSamplers == NULL);
1806   glewInfoFunc(fi, "glCreateTextures", glCreateTextures == NULL);
1807   glewInfoFunc(fi, "glCreateTransformFeedbacks", glCreateTransformFeedbacks == NULL);
1808   glewInfoFunc(fi, "glCreateVertexArrays", glCreateVertexArrays == NULL);
1809   glewInfoFunc(fi, "glDisableVertexArrayAttrib", glDisableVertexArrayAttrib == NULL);
1810   glewInfoFunc(fi, "glEnableVertexArrayAttrib", glEnableVertexArrayAttrib == NULL);
1811   glewInfoFunc(fi, "glFlushMappedNamedBufferRange", glFlushMappedNamedBufferRange == NULL);
1812   glewInfoFunc(fi, "glGenerateTextureMipmap", glGenerateTextureMipmap == NULL);
1813   glewInfoFunc(fi, "glGetCompressedTextureImage", glGetCompressedTextureImage == NULL);
1814   glewInfoFunc(fi, "glGetNamedBufferParameteri64v", glGetNamedBufferParameteri64v == NULL);
1815   glewInfoFunc(fi, "glGetNamedBufferParameteriv", glGetNamedBufferParameteriv == NULL);
1816   glewInfoFunc(fi, "glGetNamedBufferPointerv", glGetNamedBufferPointerv == NULL);
1817   glewInfoFunc(fi, "glGetNamedBufferSubData", glGetNamedBufferSubData == NULL);
1818   glewInfoFunc(fi, "glGetNamedFramebufferAttachmentParameteriv", glGetNamedFramebufferAttachmentParameteriv == NULL);
1819   glewInfoFunc(fi, "glGetNamedFramebufferParameteriv", glGetNamedFramebufferParameteriv == NULL);
1820   glewInfoFunc(fi, "glGetNamedRenderbufferParameteriv", glGetNamedRenderbufferParameteriv == NULL);
1821   glewInfoFunc(fi, "glGetQueryBufferObjecti64v", glGetQueryBufferObjecti64v == NULL);
1822   glewInfoFunc(fi, "glGetQueryBufferObjectiv", glGetQueryBufferObjectiv == NULL);
1823   glewInfoFunc(fi, "glGetQueryBufferObjectui64v", glGetQueryBufferObjectui64v == NULL);
1824   glewInfoFunc(fi, "glGetQueryBufferObjectuiv", glGetQueryBufferObjectuiv == NULL);
1825   glewInfoFunc(fi, "glGetTextureImage", glGetTextureImage == NULL);
1826   glewInfoFunc(fi, "glGetTextureLevelParameterfv", glGetTextureLevelParameterfv == NULL);
1827   glewInfoFunc(fi, "glGetTextureLevelParameteriv", glGetTextureLevelParameteriv == NULL);
1828   glewInfoFunc(fi, "glGetTextureParameterIiv", glGetTextureParameterIiv == NULL);
1829   glewInfoFunc(fi, "glGetTextureParameterIuiv", glGetTextureParameterIuiv == NULL);
1830   glewInfoFunc(fi, "glGetTextureParameterfv", glGetTextureParameterfv == NULL);
1831   glewInfoFunc(fi, "glGetTextureParameteriv", glGetTextureParameteriv == NULL);
1832   glewInfoFunc(fi, "glGetTransformFeedbacki64_v", glGetTransformFeedbacki64_v == NULL);
1833   glewInfoFunc(fi, "glGetTransformFeedbacki_v", glGetTransformFeedbacki_v == NULL);
1834   glewInfoFunc(fi, "glGetTransformFeedbackiv", glGetTransformFeedbackiv == NULL);
1835   glewInfoFunc(fi, "glGetVertexArrayIndexed64iv", glGetVertexArrayIndexed64iv == NULL);
1836   glewInfoFunc(fi, "glGetVertexArrayIndexediv", glGetVertexArrayIndexediv == NULL);
1837   glewInfoFunc(fi, "glGetVertexArrayiv", glGetVertexArrayiv == NULL);
1838   glewInfoFunc(fi, "glInvalidateNamedFramebufferData", glInvalidateNamedFramebufferData == NULL);
1839   glewInfoFunc(fi, "glInvalidateNamedFramebufferSubData", glInvalidateNamedFramebufferSubData == NULL);
1840   glewInfoFunc(fi, "glMapNamedBuffer", glMapNamedBuffer == NULL);
1841   glewInfoFunc(fi, "glMapNamedBufferRange", glMapNamedBufferRange == NULL);
1842   glewInfoFunc(fi, "glNamedBufferData", glNamedBufferData == NULL);
1843   glewInfoFunc(fi, "glNamedBufferStorage", glNamedBufferStorage == NULL);
1844   glewInfoFunc(fi, "glNamedBufferSubData", glNamedBufferSubData == NULL);
1845   glewInfoFunc(fi, "glNamedFramebufferDrawBuffer", glNamedFramebufferDrawBuffer == NULL);
1846   glewInfoFunc(fi, "glNamedFramebufferDrawBuffers", glNamedFramebufferDrawBuffers == NULL);
1847   glewInfoFunc(fi, "glNamedFramebufferParameteri", glNamedFramebufferParameteri == NULL);
1848   glewInfoFunc(fi, "glNamedFramebufferReadBuffer", glNamedFramebufferReadBuffer == NULL);
1849   glewInfoFunc(fi, "glNamedFramebufferRenderbuffer", glNamedFramebufferRenderbuffer == NULL);
1850   glewInfoFunc(fi, "glNamedFramebufferTexture", glNamedFramebufferTexture == NULL);
1851   glewInfoFunc(fi, "glNamedFramebufferTextureLayer", glNamedFramebufferTextureLayer == NULL);
1852   glewInfoFunc(fi, "glNamedRenderbufferStorage", glNamedRenderbufferStorage == NULL);
1853   glewInfoFunc(fi, "glNamedRenderbufferStorageMultisample", glNamedRenderbufferStorageMultisample == NULL);
1854   glewInfoFunc(fi, "glTextureBuffer", glTextureBuffer == NULL);
1855   glewInfoFunc(fi, "glTextureBufferRange", glTextureBufferRange == NULL);
1856   glewInfoFunc(fi, "glTextureParameterIiv", glTextureParameterIiv == NULL);
1857   glewInfoFunc(fi, "glTextureParameterIuiv", glTextureParameterIuiv == NULL);
1858   glewInfoFunc(fi, "glTextureParameterf", glTextureParameterf == NULL);
1859   glewInfoFunc(fi, "glTextureParameterfv", glTextureParameterfv == NULL);
1860   glewInfoFunc(fi, "glTextureParameteri", glTextureParameteri == NULL);
1861   glewInfoFunc(fi, "glTextureParameteriv", glTextureParameteriv == NULL);
1862   glewInfoFunc(fi, "glTextureStorage1D", glTextureStorage1D == NULL);
1863   glewInfoFunc(fi, "glTextureStorage2D", glTextureStorage2D == NULL);
1864   glewInfoFunc(fi, "glTextureStorage2DMultisample", glTextureStorage2DMultisample == NULL);
1865   glewInfoFunc(fi, "glTextureStorage3D", glTextureStorage3D == NULL);
1866   glewInfoFunc(fi, "glTextureStorage3DMultisample", glTextureStorage3DMultisample == NULL);
1867   glewInfoFunc(fi, "glTextureSubImage1D", glTextureSubImage1D == NULL);
1868   glewInfoFunc(fi, "glTextureSubImage2D", glTextureSubImage2D == NULL);
1869   glewInfoFunc(fi, "glTextureSubImage3D", glTextureSubImage3D == NULL);
1870   glewInfoFunc(fi, "glTransformFeedbackBufferBase", glTransformFeedbackBufferBase == NULL);
1871   glewInfoFunc(fi, "glTransformFeedbackBufferRange", glTransformFeedbackBufferRange == NULL);
1872   glewInfoFunc(fi, "glUnmapNamedBuffer", glUnmapNamedBuffer == NULL);
1873   glewInfoFunc(fi, "glVertexArrayAttribBinding", glVertexArrayAttribBinding == NULL);
1874   glewInfoFunc(fi, "glVertexArrayAttribFormat", glVertexArrayAttribFormat == NULL);
1875   glewInfoFunc(fi, "glVertexArrayAttribIFormat", glVertexArrayAttribIFormat == NULL);
1876   glewInfoFunc(fi, "glVertexArrayAttribLFormat", glVertexArrayAttribLFormat == NULL);
1877   glewInfoFunc(fi, "glVertexArrayBindingDivisor", glVertexArrayBindingDivisor == NULL);
1878   glewInfoFunc(fi, "glVertexArrayElementBuffer", glVertexArrayElementBuffer == NULL);
1879   glewInfoFunc(fi, "glVertexArrayVertexBuffer", glVertexArrayVertexBuffer == NULL);
1880   glewInfoFunc(fi, "glVertexArrayVertexBuffers", glVertexArrayVertexBuffers == NULL);
1881 }
1882 
1883 #endif /* GL_ARB_direct_state_access */
1884 
1885 #ifdef GL_ARB_draw_buffers
1886 
_glewInfo_GL_ARB_draw_buffers(void)1887 static void _glewInfo_GL_ARB_draw_buffers (void)
1888 {
1889   GLboolean fi = glewPrintExt("GL_ARB_draw_buffers", GLEW_ARB_draw_buffers, glewIsSupported("GL_ARB_draw_buffers"), glewGetExtension("GL_ARB_draw_buffers"));
1890 
1891   glewInfoFunc(fi, "glDrawBuffersARB", glDrawBuffersARB == NULL);
1892 }
1893 
1894 #endif /* GL_ARB_draw_buffers */
1895 
1896 #ifdef GL_ARB_draw_buffers_blend
1897 
_glewInfo_GL_ARB_draw_buffers_blend(void)1898 static void _glewInfo_GL_ARB_draw_buffers_blend (void)
1899 {
1900   GLboolean fi = glewPrintExt("GL_ARB_draw_buffers_blend", GLEW_ARB_draw_buffers_blend, glewIsSupported("GL_ARB_draw_buffers_blend"), glewGetExtension("GL_ARB_draw_buffers_blend"));
1901 
1902   glewInfoFunc(fi, "glBlendEquationSeparateiARB", glBlendEquationSeparateiARB == NULL);
1903   glewInfoFunc(fi, "glBlendEquationiARB", glBlendEquationiARB == NULL);
1904   glewInfoFunc(fi, "glBlendFuncSeparateiARB", glBlendFuncSeparateiARB == NULL);
1905   glewInfoFunc(fi, "glBlendFunciARB", glBlendFunciARB == NULL);
1906 }
1907 
1908 #endif /* GL_ARB_draw_buffers_blend */
1909 
1910 #ifdef GL_ARB_draw_elements_base_vertex
1911 
_glewInfo_GL_ARB_draw_elements_base_vertex(void)1912 static void _glewInfo_GL_ARB_draw_elements_base_vertex (void)
1913 {
1914   GLboolean fi = glewPrintExt("GL_ARB_draw_elements_base_vertex", GLEW_ARB_draw_elements_base_vertex, glewIsSupported("GL_ARB_draw_elements_base_vertex"), glewGetExtension("GL_ARB_draw_elements_base_vertex"));
1915 
1916   glewInfoFunc(fi, "glDrawElementsBaseVertex", glDrawElementsBaseVertex == NULL);
1917   glewInfoFunc(fi, "glDrawElementsInstancedBaseVertex", glDrawElementsInstancedBaseVertex == NULL);
1918   glewInfoFunc(fi, "glDrawRangeElementsBaseVertex", glDrawRangeElementsBaseVertex == NULL);
1919   glewInfoFunc(fi, "glMultiDrawElementsBaseVertex", glMultiDrawElementsBaseVertex == NULL);
1920 }
1921 
1922 #endif /* GL_ARB_draw_elements_base_vertex */
1923 
1924 #ifdef GL_ARB_draw_indirect
1925 
_glewInfo_GL_ARB_draw_indirect(void)1926 static void _glewInfo_GL_ARB_draw_indirect (void)
1927 {
1928   GLboolean fi = glewPrintExt("GL_ARB_draw_indirect", GLEW_ARB_draw_indirect, glewIsSupported("GL_ARB_draw_indirect"), glewGetExtension("GL_ARB_draw_indirect"));
1929 
1930   glewInfoFunc(fi, "glDrawArraysIndirect", glDrawArraysIndirect == NULL);
1931   glewInfoFunc(fi, "glDrawElementsIndirect", glDrawElementsIndirect == NULL);
1932 }
1933 
1934 #endif /* GL_ARB_draw_indirect */
1935 
1936 #ifdef GL_ARB_draw_instanced
1937 
_glewInfo_GL_ARB_draw_instanced(void)1938 static void _glewInfo_GL_ARB_draw_instanced (void)
1939 {
1940   glewPrintExt("GL_ARB_draw_instanced", GLEW_ARB_draw_instanced, glewIsSupported("GL_ARB_draw_instanced"), glewGetExtension("GL_ARB_draw_instanced"));
1941 }
1942 
1943 #endif /* GL_ARB_draw_instanced */
1944 
1945 #ifdef GL_ARB_enhanced_layouts
1946 
_glewInfo_GL_ARB_enhanced_layouts(void)1947 static void _glewInfo_GL_ARB_enhanced_layouts (void)
1948 {
1949   glewPrintExt("GL_ARB_enhanced_layouts", GLEW_ARB_enhanced_layouts, glewIsSupported("GL_ARB_enhanced_layouts"), glewGetExtension("GL_ARB_enhanced_layouts"));
1950 }
1951 
1952 #endif /* GL_ARB_enhanced_layouts */
1953 
1954 #ifdef GL_ARB_explicit_attrib_location
1955 
_glewInfo_GL_ARB_explicit_attrib_location(void)1956 static void _glewInfo_GL_ARB_explicit_attrib_location (void)
1957 {
1958   glewPrintExt("GL_ARB_explicit_attrib_location", GLEW_ARB_explicit_attrib_location, glewIsSupported("GL_ARB_explicit_attrib_location"), glewGetExtension("GL_ARB_explicit_attrib_location"));
1959 }
1960 
1961 #endif /* GL_ARB_explicit_attrib_location */
1962 
1963 #ifdef GL_ARB_explicit_uniform_location
1964 
_glewInfo_GL_ARB_explicit_uniform_location(void)1965 static void _glewInfo_GL_ARB_explicit_uniform_location (void)
1966 {
1967   glewPrintExt("GL_ARB_explicit_uniform_location", GLEW_ARB_explicit_uniform_location, glewIsSupported("GL_ARB_explicit_uniform_location"), glewGetExtension("GL_ARB_explicit_uniform_location"));
1968 }
1969 
1970 #endif /* GL_ARB_explicit_uniform_location */
1971 
1972 #ifdef GL_ARB_fragment_coord_conventions
1973 
_glewInfo_GL_ARB_fragment_coord_conventions(void)1974 static void _glewInfo_GL_ARB_fragment_coord_conventions (void)
1975 {
1976   glewPrintExt("GL_ARB_fragment_coord_conventions", GLEW_ARB_fragment_coord_conventions, glewIsSupported("GL_ARB_fragment_coord_conventions"), glewGetExtension("GL_ARB_fragment_coord_conventions"));
1977 }
1978 
1979 #endif /* GL_ARB_fragment_coord_conventions */
1980 
1981 #ifdef GL_ARB_fragment_layer_viewport
1982 
_glewInfo_GL_ARB_fragment_layer_viewport(void)1983 static void _glewInfo_GL_ARB_fragment_layer_viewport (void)
1984 {
1985   glewPrintExt("GL_ARB_fragment_layer_viewport", GLEW_ARB_fragment_layer_viewport, glewIsSupported("GL_ARB_fragment_layer_viewport"), glewGetExtension("GL_ARB_fragment_layer_viewport"));
1986 }
1987 
1988 #endif /* GL_ARB_fragment_layer_viewport */
1989 
1990 #ifdef GL_ARB_fragment_program
1991 
_glewInfo_GL_ARB_fragment_program(void)1992 static void _glewInfo_GL_ARB_fragment_program (void)
1993 {
1994   glewPrintExt("GL_ARB_fragment_program", GLEW_ARB_fragment_program, glewIsSupported("GL_ARB_fragment_program"), glewGetExtension("GL_ARB_fragment_program"));
1995 }
1996 
1997 #endif /* GL_ARB_fragment_program */
1998 
1999 #ifdef GL_ARB_fragment_program_shadow
2000 
_glewInfo_GL_ARB_fragment_program_shadow(void)2001 static void _glewInfo_GL_ARB_fragment_program_shadow (void)
2002 {
2003   glewPrintExt("GL_ARB_fragment_program_shadow", GLEW_ARB_fragment_program_shadow, glewIsSupported("GL_ARB_fragment_program_shadow"), glewGetExtension("GL_ARB_fragment_program_shadow"));
2004 }
2005 
2006 #endif /* GL_ARB_fragment_program_shadow */
2007 
2008 #ifdef GL_ARB_fragment_shader
2009 
_glewInfo_GL_ARB_fragment_shader(void)2010 static void _glewInfo_GL_ARB_fragment_shader (void)
2011 {
2012   glewPrintExt("GL_ARB_fragment_shader", GLEW_ARB_fragment_shader, glewIsSupported("GL_ARB_fragment_shader"), glewGetExtension("GL_ARB_fragment_shader"));
2013 }
2014 
2015 #endif /* GL_ARB_fragment_shader */
2016 
2017 #ifdef GL_ARB_fragment_shader_interlock
2018 
_glewInfo_GL_ARB_fragment_shader_interlock(void)2019 static void _glewInfo_GL_ARB_fragment_shader_interlock (void)
2020 {
2021   glewPrintExt("GL_ARB_fragment_shader_interlock", GLEW_ARB_fragment_shader_interlock, glewIsSupported("GL_ARB_fragment_shader_interlock"), glewGetExtension("GL_ARB_fragment_shader_interlock"));
2022 }
2023 
2024 #endif /* GL_ARB_fragment_shader_interlock */
2025 
2026 #ifdef GL_ARB_framebuffer_no_attachments
2027 
_glewInfo_GL_ARB_framebuffer_no_attachments(void)2028 static void _glewInfo_GL_ARB_framebuffer_no_attachments (void)
2029 {
2030   GLboolean fi = glewPrintExt("GL_ARB_framebuffer_no_attachments", GLEW_ARB_framebuffer_no_attachments, glewIsSupported("GL_ARB_framebuffer_no_attachments"), glewGetExtension("GL_ARB_framebuffer_no_attachments"));
2031 
2032   glewInfoFunc(fi, "glFramebufferParameteri", glFramebufferParameteri == NULL);
2033   glewInfoFunc(fi, "glGetFramebufferParameteriv", glGetFramebufferParameteriv == NULL);
2034   glewInfoFunc(fi, "glGetNamedFramebufferParameterivEXT", glGetNamedFramebufferParameterivEXT == NULL);
2035   glewInfoFunc(fi, "glNamedFramebufferParameteriEXT", glNamedFramebufferParameteriEXT == NULL);
2036 }
2037 
2038 #endif /* GL_ARB_framebuffer_no_attachments */
2039 
2040 #ifdef GL_ARB_framebuffer_object
2041 
_glewInfo_GL_ARB_framebuffer_object(void)2042 static void _glewInfo_GL_ARB_framebuffer_object (void)
2043 {
2044   GLboolean fi = glewPrintExt("GL_ARB_framebuffer_object", GLEW_ARB_framebuffer_object, glewIsSupported("GL_ARB_framebuffer_object"), glewGetExtension("GL_ARB_framebuffer_object"));
2045 
2046   glewInfoFunc(fi, "glBindFramebuffer", glBindFramebuffer == NULL);
2047   glewInfoFunc(fi, "glBindRenderbuffer", glBindRenderbuffer == NULL);
2048   glewInfoFunc(fi, "glBlitFramebuffer", glBlitFramebuffer == NULL);
2049   glewInfoFunc(fi, "glCheckFramebufferStatus", glCheckFramebufferStatus == NULL);
2050   glewInfoFunc(fi, "glDeleteFramebuffers", glDeleteFramebuffers == NULL);
2051   glewInfoFunc(fi, "glDeleteRenderbuffers", glDeleteRenderbuffers == NULL);
2052   glewInfoFunc(fi, "glFramebufferRenderbuffer", glFramebufferRenderbuffer == NULL);
2053   glewInfoFunc(fi, "glFramebufferTexture1D", glFramebufferTexture1D == NULL);
2054   glewInfoFunc(fi, "glFramebufferTexture2D", glFramebufferTexture2D == NULL);
2055   glewInfoFunc(fi, "glFramebufferTexture3D", glFramebufferTexture3D == NULL);
2056   glewInfoFunc(fi, "glFramebufferTextureLayer", glFramebufferTextureLayer == NULL);
2057   glewInfoFunc(fi, "glGenFramebuffers", glGenFramebuffers == NULL);
2058   glewInfoFunc(fi, "glGenRenderbuffers", glGenRenderbuffers == NULL);
2059   glewInfoFunc(fi, "glGenerateMipmap", glGenerateMipmap == NULL);
2060   glewInfoFunc(fi, "glGetFramebufferAttachmentParameteriv", glGetFramebufferAttachmentParameteriv == NULL);
2061   glewInfoFunc(fi, "glGetRenderbufferParameteriv", glGetRenderbufferParameteriv == NULL);
2062   glewInfoFunc(fi, "glIsFramebuffer", glIsFramebuffer == NULL);
2063   glewInfoFunc(fi, "glIsRenderbuffer", glIsRenderbuffer == NULL);
2064   glewInfoFunc(fi, "glRenderbufferStorage", glRenderbufferStorage == NULL);
2065   glewInfoFunc(fi, "glRenderbufferStorageMultisample", glRenderbufferStorageMultisample == NULL);
2066 }
2067 
2068 #endif /* GL_ARB_framebuffer_object */
2069 
2070 #ifdef GL_ARB_framebuffer_sRGB
2071 
_glewInfo_GL_ARB_framebuffer_sRGB(void)2072 static void _glewInfo_GL_ARB_framebuffer_sRGB (void)
2073 {
2074   glewPrintExt("GL_ARB_framebuffer_sRGB", GLEW_ARB_framebuffer_sRGB, glewIsSupported("GL_ARB_framebuffer_sRGB"), glewGetExtension("GL_ARB_framebuffer_sRGB"));
2075 }
2076 
2077 #endif /* GL_ARB_framebuffer_sRGB */
2078 
2079 #ifdef GL_ARB_geometry_shader4
2080 
_glewInfo_GL_ARB_geometry_shader4(void)2081 static void _glewInfo_GL_ARB_geometry_shader4 (void)
2082 {
2083   GLboolean fi = glewPrintExt("GL_ARB_geometry_shader4", GLEW_ARB_geometry_shader4, glewIsSupported("GL_ARB_geometry_shader4"), glewGetExtension("GL_ARB_geometry_shader4"));
2084 
2085   glewInfoFunc(fi, "glFramebufferTextureARB", glFramebufferTextureARB == NULL);
2086   glewInfoFunc(fi, "glFramebufferTextureFaceARB", glFramebufferTextureFaceARB == NULL);
2087   glewInfoFunc(fi, "glFramebufferTextureLayerARB", glFramebufferTextureLayerARB == NULL);
2088   glewInfoFunc(fi, "glProgramParameteriARB", glProgramParameteriARB == NULL);
2089 }
2090 
2091 #endif /* GL_ARB_geometry_shader4 */
2092 
2093 #ifdef GL_ARB_get_program_binary
2094 
_glewInfo_GL_ARB_get_program_binary(void)2095 static void _glewInfo_GL_ARB_get_program_binary (void)
2096 {
2097   GLboolean fi = glewPrintExt("GL_ARB_get_program_binary", GLEW_ARB_get_program_binary, glewIsSupported("GL_ARB_get_program_binary"), glewGetExtension("GL_ARB_get_program_binary"));
2098 
2099   glewInfoFunc(fi, "glGetProgramBinary", glGetProgramBinary == NULL);
2100   glewInfoFunc(fi, "glProgramBinary", glProgramBinary == NULL);
2101   glewInfoFunc(fi, "glProgramParameteri", glProgramParameteri == NULL);
2102 }
2103 
2104 #endif /* GL_ARB_get_program_binary */
2105 
2106 #ifdef GL_ARB_get_texture_sub_image
2107 
_glewInfo_GL_ARB_get_texture_sub_image(void)2108 static void _glewInfo_GL_ARB_get_texture_sub_image (void)
2109 {
2110   GLboolean fi = glewPrintExt("GL_ARB_get_texture_sub_image", GLEW_ARB_get_texture_sub_image, glewIsSupported("GL_ARB_get_texture_sub_image"), glewGetExtension("GL_ARB_get_texture_sub_image"));
2111 
2112   glewInfoFunc(fi, "glGetCompressedTextureSubImage", glGetCompressedTextureSubImage == NULL);
2113   glewInfoFunc(fi, "glGetTextureSubImage", glGetTextureSubImage == NULL);
2114 }
2115 
2116 #endif /* GL_ARB_get_texture_sub_image */
2117 
2118 #ifdef GL_ARB_gl_spirv
2119 
_glewInfo_GL_ARB_gl_spirv(void)2120 static void _glewInfo_GL_ARB_gl_spirv (void)
2121 {
2122   GLboolean fi = glewPrintExt("GL_ARB_gl_spirv", GLEW_ARB_gl_spirv, glewIsSupported("GL_ARB_gl_spirv"), glewGetExtension("GL_ARB_gl_spirv"));
2123 
2124   glewInfoFunc(fi, "glSpecializeShaderARB", glSpecializeShaderARB == NULL);
2125 }
2126 
2127 #endif /* GL_ARB_gl_spirv */
2128 
2129 #ifdef GL_ARB_gpu_shader5
2130 
_glewInfo_GL_ARB_gpu_shader5(void)2131 static void _glewInfo_GL_ARB_gpu_shader5 (void)
2132 {
2133   glewPrintExt("GL_ARB_gpu_shader5", GLEW_ARB_gpu_shader5, glewIsSupported("GL_ARB_gpu_shader5"), glewGetExtension("GL_ARB_gpu_shader5"));
2134 }
2135 
2136 #endif /* GL_ARB_gpu_shader5 */
2137 
2138 #ifdef GL_ARB_gpu_shader_fp64
2139 
_glewInfo_GL_ARB_gpu_shader_fp64(void)2140 static void _glewInfo_GL_ARB_gpu_shader_fp64 (void)
2141 {
2142   GLboolean fi = glewPrintExt("GL_ARB_gpu_shader_fp64", GLEW_ARB_gpu_shader_fp64, glewIsSupported("GL_ARB_gpu_shader_fp64"), glewGetExtension("GL_ARB_gpu_shader_fp64"));
2143 
2144   glewInfoFunc(fi, "glGetUniformdv", glGetUniformdv == NULL);
2145   glewInfoFunc(fi, "glUniform1d", glUniform1d == NULL);
2146   glewInfoFunc(fi, "glUniform1dv", glUniform1dv == NULL);
2147   glewInfoFunc(fi, "glUniform2d", glUniform2d == NULL);
2148   glewInfoFunc(fi, "glUniform2dv", glUniform2dv == NULL);
2149   glewInfoFunc(fi, "glUniform3d", glUniform3d == NULL);
2150   glewInfoFunc(fi, "glUniform3dv", glUniform3dv == NULL);
2151   glewInfoFunc(fi, "glUniform4d", glUniform4d == NULL);
2152   glewInfoFunc(fi, "glUniform4dv", glUniform4dv == NULL);
2153   glewInfoFunc(fi, "glUniformMatrix2dv", glUniformMatrix2dv == NULL);
2154   glewInfoFunc(fi, "glUniformMatrix2x3dv", glUniformMatrix2x3dv == NULL);
2155   glewInfoFunc(fi, "glUniformMatrix2x4dv", glUniformMatrix2x4dv == NULL);
2156   glewInfoFunc(fi, "glUniformMatrix3dv", glUniformMatrix3dv == NULL);
2157   glewInfoFunc(fi, "glUniformMatrix3x2dv", glUniformMatrix3x2dv == NULL);
2158   glewInfoFunc(fi, "glUniformMatrix3x4dv", glUniformMatrix3x4dv == NULL);
2159   glewInfoFunc(fi, "glUniformMatrix4dv", glUniformMatrix4dv == NULL);
2160   glewInfoFunc(fi, "glUniformMatrix4x2dv", glUniformMatrix4x2dv == NULL);
2161   glewInfoFunc(fi, "glUniformMatrix4x3dv", glUniformMatrix4x3dv == NULL);
2162 }
2163 
2164 #endif /* GL_ARB_gpu_shader_fp64 */
2165 
2166 #ifdef GL_ARB_gpu_shader_int64
2167 
_glewInfo_GL_ARB_gpu_shader_int64(void)2168 static void _glewInfo_GL_ARB_gpu_shader_int64 (void)
2169 {
2170   GLboolean fi = glewPrintExt("GL_ARB_gpu_shader_int64", GLEW_ARB_gpu_shader_int64, glewIsSupported("GL_ARB_gpu_shader_int64"), glewGetExtension("GL_ARB_gpu_shader_int64"));
2171 
2172   glewInfoFunc(fi, "glGetUniformi64vARB", glGetUniformi64vARB == NULL);
2173   glewInfoFunc(fi, "glGetUniformui64vARB", glGetUniformui64vARB == NULL);
2174   glewInfoFunc(fi, "glGetnUniformi64vARB", glGetnUniformi64vARB == NULL);
2175   glewInfoFunc(fi, "glGetnUniformui64vARB", glGetnUniformui64vARB == NULL);
2176   glewInfoFunc(fi, "glProgramUniform1i64ARB", glProgramUniform1i64ARB == NULL);
2177   glewInfoFunc(fi, "glProgramUniform1i64vARB", glProgramUniform1i64vARB == NULL);
2178   glewInfoFunc(fi, "glProgramUniform1ui64ARB", glProgramUniform1ui64ARB == NULL);
2179   glewInfoFunc(fi, "glProgramUniform1ui64vARB", glProgramUniform1ui64vARB == NULL);
2180   glewInfoFunc(fi, "glProgramUniform2i64ARB", glProgramUniform2i64ARB == NULL);
2181   glewInfoFunc(fi, "glProgramUniform2i64vARB", glProgramUniform2i64vARB == NULL);
2182   glewInfoFunc(fi, "glProgramUniform2ui64ARB", glProgramUniform2ui64ARB == NULL);
2183   glewInfoFunc(fi, "glProgramUniform2ui64vARB", glProgramUniform2ui64vARB == NULL);
2184   glewInfoFunc(fi, "glProgramUniform3i64ARB", glProgramUniform3i64ARB == NULL);
2185   glewInfoFunc(fi, "glProgramUniform3i64vARB", glProgramUniform3i64vARB == NULL);
2186   glewInfoFunc(fi, "glProgramUniform3ui64ARB", glProgramUniform3ui64ARB == NULL);
2187   glewInfoFunc(fi, "glProgramUniform3ui64vARB", glProgramUniform3ui64vARB == NULL);
2188   glewInfoFunc(fi, "glProgramUniform4i64ARB", glProgramUniform4i64ARB == NULL);
2189   glewInfoFunc(fi, "glProgramUniform4i64vARB", glProgramUniform4i64vARB == NULL);
2190   glewInfoFunc(fi, "glProgramUniform4ui64ARB", glProgramUniform4ui64ARB == NULL);
2191   glewInfoFunc(fi, "glProgramUniform4ui64vARB", glProgramUniform4ui64vARB == NULL);
2192   glewInfoFunc(fi, "glUniform1i64ARB", glUniform1i64ARB == NULL);
2193   glewInfoFunc(fi, "glUniform1i64vARB", glUniform1i64vARB == NULL);
2194   glewInfoFunc(fi, "glUniform1ui64ARB", glUniform1ui64ARB == NULL);
2195   glewInfoFunc(fi, "glUniform1ui64vARB", glUniform1ui64vARB == NULL);
2196   glewInfoFunc(fi, "glUniform2i64ARB", glUniform2i64ARB == NULL);
2197   glewInfoFunc(fi, "glUniform2i64vARB", glUniform2i64vARB == NULL);
2198   glewInfoFunc(fi, "glUniform2ui64ARB", glUniform2ui64ARB == NULL);
2199   glewInfoFunc(fi, "glUniform2ui64vARB", glUniform2ui64vARB == NULL);
2200   glewInfoFunc(fi, "glUniform3i64ARB", glUniform3i64ARB == NULL);
2201   glewInfoFunc(fi, "glUniform3i64vARB", glUniform3i64vARB == NULL);
2202   glewInfoFunc(fi, "glUniform3ui64ARB", glUniform3ui64ARB == NULL);
2203   glewInfoFunc(fi, "glUniform3ui64vARB", glUniform3ui64vARB == NULL);
2204   glewInfoFunc(fi, "glUniform4i64ARB", glUniform4i64ARB == NULL);
2205   glewInfoFunc(fi, "glUniform4i64vARB", glUniform4i64vARB == NULL);
2206   glewInfoFunc(fi, "glUniform4ui64ARB", glUniform4ui64ARB == NULL);
2207   glewInfoFunc(fi, "glUniform4ui64vARB", glUniform4ui64vARB == NULL);
2208 }
2209 
2210 #endif /* GL_ARB_gpu_shader_int64 */
2211 
2212 #ifdef GL_ARB_half_float_pixel
2213 
_glewInfo_GL_ARB_half_float_pixel(void)2214 static void _glewInfo_GL_ARB_half_float_pixel (void)
2215 {
2216   glewPrintExt("GL_ARB_half_float_pixel", GLEW_ARB_half_float_pixel, glewIsSupported("GL_ARB_half_float_pixel"), glewGetExtension("GL_ARB_half_float_pixel"));
2217 }
2218 
2219 #endif /* GL_ARB_half_float_pixel */
2220 
2221 #ifdef GL_ARB_half_float_vertex
2222 
_glewInfo_GL_ARB_half_float_vertex(void)2223 static void _glewInfo_GL_ARB_half_float_vertex (void)
2224 {
2225   glewPrintExt("GL_ARB_half_float_vertex", GLEW_ARB_half_float_vertex, glewIsSupported("GL_ARB_half_float_vertex"), glewGetExtension("GL_ARB_half_float_vertex"));
2226 }
2227 
2228 #endif /* GL_ARB_half_float_vertex */
2229 
2230 #ifdef GL_ARB_imaging
2231 
_glewInfo_GL_ARB_imaging(void)2232 static void _glewInfo_GL_ARB_imaging (void)
2233 {
2234   GLboolean fi = glewPrintExt("GL_ARB_imaging", GLEW_ARB_imaging, glewIsSupported("GL_ARB_imaging"), glewGetExtension("GL_ARB_imaging"));
2235 
2236   glewInfoFunc(fi, "glBlendEquation", glBlendEquation == NULL);
2237   glewInfoFunc(fi, "glColorSubTable", glColorSubTable == NULL);
2238   glewInfoFunc(fi, "glColorTable", glColorTable == NULL);
2239   glewInfoFunc(fi, "glColorTableParameterfv", glColorTableParameterfv == NULL);
2240   glewInfoFunc(fi, "glColorTableParameteriv", glColorTableParameteriv == NULL);
2241   glewInfoFunc(fi, "glConvolutionFilter1D", glConvolutionFilter1D == NULL);
2242   glewInfoFunc(fi, "glConvolutionFilter2D", glConvolutionFilter2D == NULL);
2243   glewInfoFunc(fi, "glConvolutionParameterf", glConvolutionParameterf == NULL);
2244   glewInfoFunc(fi, "glConvolutionParameterfv", glConvolutionParameterfv == NULL);
2245   glewInfoFunc(fi, "glConvolutionParameteri", glConvolutionParameteri == NULL);
2246   glewInfoFunc(fi, "glConvolutionParameteriv", glConvolutionParameteriv == NULL);
2247   glewInfoFunc(fi, "glCopyColorSubTable", glCopyColorSubTable == NULL);
2248   glewInfoFunc(fi, "glCopyColorTable", glCopyColorTable == NULL);
2249   glewInfoFunc(fi, "glCopyConvolutionFilter1D", glCopyConvolutionFilter1D == NULL);
2250   glewInfoFunc(fi, "glCopyConvolutionFilter2D", glCopyConvolutionFilter2D == NULL);
2251   glewInfoFunc(fi, "glGetColorTable", glGetColorTable == NULL);
2252   glewInfoFunc(fi, "glGetColorTableParameterfv", glGetColorTableParameterfv == NULL);
2253   glewInfoFunc(fi, "glGetColorTableParameteriv", glGetColorTableParameteriv == NULL);
2254   glewInfoFunc(fi, "glGetConvolutionFilter", glGetConvolutionFilter == NULL);
2255   glewInfoFunc(fi, "glGetConvolutionParameterfv", glGetConvolutionParameterfv == NULL);
2256   glewInfoFunc(fi, "glGetConvolutionParameteriv", glGetConvolutionParameteriv == NULL);
2257   glewInfoFunc(fi, "glGetHistogram", glGetHistogram == NULL);
2258   glewInfoFunc(fi, "glGetHistogramParameterfv", glGetHistogramParameterfv == NULL);
2259   glewInfoFunc(fi, "glGetHistogramParameteriv", glGetHistogramParameteriv == NULL);
2260   glewInfoFunc(fi, "glGetMinmax", glGetMinmax == NULL);
2261   glewInfoFunc(fi, "glGetMinmaxParameterfv", glGetMinmaxParameterfv == NULL);
2262   glewInfoFunc(fi, "glGetMinmaxParameteriv", glGetMinmaxParameteriv == NULL);
2263   glewInfoFunc(fi, "glGetSeparableFilter", glGetSeparableFilter == NULL);
2264   glewInfoFunc(fi, "glHistogram", glHistogram == NULL);
2265   glewInfoFunc(fi, "glMinmax", glMinmax == NULL);
2266   glewInfoFunc(fi, "glResetHistogram", glResetHistogram == NULL);
2267   glewInfoFunc(fi, "glResetMinmax", glResetMinmax == NULL);
2268   glewInfoFunc(fi, "glSeparableFilter2D", glSeparableFilter2D == NULL);
2269 }
2270 
2271 #endif /* GL_ARB_imaging */
2272 
2273 #ifdef GL_ARB_indirect_parameters
2274 
_glewInfo_GL_ARB_indirect_parameters(void)2275 static void _glewInfo_GL_ARB_indirect_parameters (void)
2276 {
2277   GLboolean fi = glewPrintExt("GL_ARB_indirect_parameters", GLEW_ARB_indirect_parameters, glewIsSupported("GL_ARB_indirect_parameters"), glewGetExtension("GL_ARB_indirect_parameters"));
2278 
2279   glewInfoFunc(fi, "glMultiDrawArraysIndirectCountARB", glMultiDrawArraysIndirectCountARB == NULL);
2280   glewInfoFunc(fi, "glMultiDrawElementsIndirectCountARB", glMultiDrawElementsIndirectCountARB == NULL);
2281 }
2282 
2283 #endif /* GL_ARB_indirect_parameters */
2284 
2285 #ifdef GL_ARB_instanced_arrays
2286 
_glewInfo_GL_ARB_instanced_arrays(void)2287 static void _glewInfo_GL_ARB_instanced_arrays (void)
2288 {
2289   GLboolean fi = glewPrintExt("GL_ARB_instanced_arrays", GLEW_ARB_instanced_arrays, glewIsSupported("GL_ARB_instanced_arrays"), glewGetExtension("GL_ARB_instanced_arrays"));
2290 
2291   glewInfoFunc(fi, "glDrawArraysInstancedARB", glDrawArraysInstancedARB == NULL);
2292   glewInfoFunc(fi, "glDrawElementsInstancedARB", glDrawElementsInstancedARB == NULL);
2293   glewInfoFunc(fi, "glVertexAttribDivisorARB", glVertexAttribDivisorARB == NULL);
2294 }
2295 
2296 #endif /* GL_ARB_instanced_arrays */
2297 
2298 #ifdef GL_ARB_internalformat_query
2299 
_glewInfo_GL_ARB_internalformat_query(void)2300 static void _glewInfo_GL_ARB_internalformat_query (void)
2301 {
2302   GLboolean fi = glewPrintExt("GL_ARB_internalformat_query", GLEW_ARB_internalformat_query, glewIsSupported("GL_ARB_internalformat_query"), glewGetExtension("GL_ARB_internalformat_query"));
2303 
2304   glewInfoFunc(fi, "glGetInternalformativ", glGetInternalformativ == NULL);
2305 }
2306 
2307 #endif /* GL_ARB_internalformat_query */
2308 
2309 #ifdef GL_ARB_internalformat_query2
2310 
_glewInfo_GL_ARB_internalformat_query2(void)2311 static void _glewInfo_GL_ARB_internalformat_query2 (void)
2312 {
2313   GLboolean fi = glewPrintExt("GL_ARB_internalformat_query2", GLEW_ARB_internalformat_query2, glewIsSupported("GL_ARB_internalformat_query2"), glewGetExtension("GL_ARB_internalformat_query2"));
2314 
2315   glewInfoFunc(fi, "glGetInternalformati64v", glGetInternalformati64v == NULL);
2316 }
2317 
2318 #endif /* GL_ARB_internalformat_query2 */
2319 
2320 #ifdef GL_ARB_invalidate_subdata
2321 
_glewInfo_GL_ARB_invalidate_subdata(void)2322 static void _glewInfo_GL_ARB_invalidate_subdata (void)
2323 {
2324   GLboolean fi = glewPrintExt("GL_ARB_invalidate_subdata", GLEW_ARB_invalidate_subdata, glewIsSupported("GL_ARB_invalidate_subdata"), glewGetExtension("GL_ARB_invalidate_subdata"));
2325 
2326   glewInfoFunc(fi, "glInvalidateBufferData", glInvalidateBufferData == NULL);
2327   glewInfoFunc(fi, "glInvalidateBufferSubData", glInvalidateBufferSubData == NULL);
2328   glewInfoFunc(fi, "glInvalidateFramebuffer", glInvalidateFramebuffer == NULL);
2329   glewInfoFunc(fi, "glInvalidateSubFramebuffer", glInvalidateSubFramebuffer == NULL);
2330   glewInfoFunc(fi, "glInvalidateTexImage", glInvalidateTexImage == NULL);
2331   glewInfoFunc(fi, "glInvalidateTexSubImage", glInvalidateTexSubImage == NULL);
2332 }
2333 
2334 #endif /* GL_ARB_invalidate_subdata */
2335 
2336 #ifdef GL_ARB_map_buffer_alignment
2337 
_glewInfo_GL_ARB_map_buffer_alignment(void)2338 static void _glewInfo_GL_ARB_map_buffer_alignment (void)
2339 {
2340   glewPrintExt("GL_ARB_map_buffer_alignment", GLEW_ARB_map_buffer_alignment, glewIsSupported("GL_ARB_map_buffer_alignment"), glewGetExtension("GL_ARB_map_buffer_alignment"));
2341 }
2342 
2343 #endif /* GL_ARB_map_buffer_alignment */
2344 
2345 #ifdef GL_ARB_map_buffer_range
2346 
_glewInfo_GL_ARB_map_buffer_range(void)2347 static void _glewInfo_GL_ARB_map_buffer_range (void)
2348 {
2349   GLboolean fi = glewPrintExt("GL_ARB_map_buffer_range", GLEW_ARB_map_buffer_range, glewIsSupported("GL_ARB_map_buffer_range"), glewGetExtension("GL_ARB_map_buffer_range"));
2350 
2351   glewInfoFunc(fi, "glFlushMappedBufferRange", glFlushMappedBufferRange == NULL);
2352   glewInfoFunc(fi, "glMapBufferRange", glMapBufferRange == NULL);
2353 }
2354 
2355 #endif /* GL_ARB_map_buffer_range */
2356 
2357 #ifdef GL_ARB_matrix_palette
2358 
_glewInfo_GL_ARB_matrix_palette(void)2359 static void _glewInfo_GL_ARB_matrix_palette (void)
2360 {
2361   GLboolean fi = glewPrintExt("GL_ARB_matrix_palette", GLEW_ARB_matrix_palette, glewIsSupported("GL_ARB_matrix_palette"), glewGetExtension("GL_ARB_matrix_palette"));
2362 
2363   glewInfoFunc(fi, "glCurrentPaletteMatrixARB", glCurrentPaletteMatrixARB == NULL);
2364   glewInfoFunc(fi, "glMatrixIndexPointerARB", glMatrixIndexPointerARB == NULL);
2365   glewInfoFunc(fi, "glMatrixIndexubvARB", glMatrixIndexubvARB == NULL);
2366   glewInfoFunc(fi, "glMatrixIndexuivARB", glMatrixIndexuivARB == NULL);
2367   glewInfoFunc(fi, "glMatrixIndexusvARB", glMatrixIndexusvARB == NULL);
2368 }
2369 
2370 #endif /* GL_ARB_matrix_palette */
2371 
2372 #ifdef GL_ARB_multi_bind
2373 
_glewInfo_GL_ARB_multi_bind(void)2374 static void _glewInfo_GL_ARB_multi_bind (void)
2375 {
2376   GLboolean fi = glewPrintExt("GL_ARB_multi_bind", GLEW_ARB_multi_bind, glewIsSupported("GL_ARB_multi_bind"), glewGetExtension("GL_ARB_multi_bind"));
2377 
2378   glewInfoFunc(fi, "glBindBuffersBase", glBindBuffersBase == NULL);
2379   glewInfoFunc(fi, "glBindBuffersRange", glBindBuffersRange == NULL);
2380   glewInfoFunc(fi, "glBindImageTextures", glBindImageTextures == NULL);
2381   glewInfoFunc(fi, "glBindSamplers", glBindSamplers == NULL);
2382   glewInfoFunc(fi, "glBindTextures", glBindTextures == NULL);
2383   glewInfoFunc(fi, "glBindVertexBuffers", glBindVertexBuffers == NULL);
2384 }
2385 
2386 #endif /* GL_ARB_multi_bind */
2387 
2388 #ifdef GL_ARB_multi_draw_indirect
2389 
_glewInfo_GL_ARB_multi_draw_indirect(void)2390 static void _glewInfo_GL_ARB_multi_draw_indirect (void)
2391 {
2392   GLboolean fi = glewPrintExt("GL_ARB_multi_draw_indirect", GLEW_ARB_multi_draw_indirect, glewIsSupported("GL_ARB_multi_draw_indirect"), glewGetExtension("GL_ARB_multi_draw_indirect"));
2393 
2394   glewInfoFunc(fi, "glMultiDrawArraysIndirect", glMultiDrawArraysIndirect == NULL);
2395   glewInfoFunc(fi, "glMultiDrawElementsIndirect", glMultiDrawElementsIndirect == NULL);
2396 }
2397 
2398 #endif /* GL_ARB_multi_draw_indirect */
2399 
2400 #ifdef GL_ARB_multisample
2401 
_glewInfo_GL_ARB_multisample(void)2402 static void _glewInfo_GL_ARB_multisample (void)
2403 {
2404   GLboolean fi = glewPrintExt("GL_ARB_multisample", GLEW_ARB_multisample, glewIsSupported("GL_ARB_multisample"), glewGetExtension("GL_ARB_multisample"));
2405 
2406   glewInfoFunc(fi, "glSampleCoverageARB", glSampleCoverageARB == NULL);
2407 }
2408 
2409 #endif /* GL_ARB_multisample */
2410 
2411 #ifdef GL_ARB_multitexture
2412 
_glewInfo_GL_ARB_multitexture(void)2413 static void _glewInfo_GL_ARB_multitexture (void)
2414 {
2415   GLboolean fi = glewPrintExt("GL_ARB_multitexture", GLEW_ARB_multitexture, glewIsSupported("GL_ARB_multitexture"), glewGetExtension("GL_ARB_multitexture"));
2416 
2417   glewInfoFunc(fi, "glActiveTextureARB", glActiveTextureARB == NULL);
2418   glewInfoFunc(fi, "glClientActiveTextureARB", glClientActiveTextureARB == NULL);
2419   glewInfoFunc(fi, "glMultiTexCoord1dARB", glMultiTexCoord1dARB == NULL);
2420   glewInfoFunc(fi, "glMultiTexCoord1dvARB", glMultiTexCoord1dvARB == NULL);
2421   glewInfoFunc(fi, "glMultiTexCoord1fARB", glMultiTexCoord1fARB == NULL);
2422   glewInfoFunc(fi, "glMultiTexCoord1fvARB", glMultiTexCoord1fvARB == NULL);
2423   glewInfoFunc(fi, "glMultiTexCoord1iARB", glMultiTexCoord1iARB == NULL);
2424   glewInfoFunc(fi, "glMultiTexCoord1ivARB", glMultiTexCoord1ivARB == NULL);
2425   glewInfoFunc(fi, "glMultiTexCoord1sARB", glMultiTexCoord1sARB == NULL);
2426   glewInfoFunc(fi, "glMultiTexCoord1svARB", glMultiTexCoord1svARB == NULL);
2427   glewInfoFunc(fi, "glMultiTexCoord2dARB", glMultiTexCoord2dARB == NULL);
2428   glewInfoFunc(fi, "glMultiTexCoord2dvARB", glMultiTexCoord2dvARB == NULL);
2429   glewInfoFunc(fi, "glMultiTexCoord2fARB", glMultiTexCoord2fARB == NULL);
2430   glewInfoFunc(fi, "glMultiTexCoord2fvARB", glMultiTexCoord2fvARB == NULL);
2431   glewInfoFunc(fi, "glMultiTexCoord2iARB", glMultiTexCoord2iARB == NULL);
2432   glewInfoFunc(fi, "glMultiTexCoord2ivARB", glMultiTexCoord2ivARB == NULL);
2433   glewInfoFunc(fi, "glMultiTexCoord2sARB", glMultiTexCoord2sARB == NULL);
2434   glewInfoFunc(fi, "glMultiTexCoord2svARB", glMultiTexCoord2svARB == NULL);
2435   glewInfoFunc(fi, "glMultiTexCoord3dARB", glMultiTexCoord3dARB == NULL);
2436   glewInfoFunc(fi, "glMultiTexCoord3dvARB", glMultiTexCoord3dvARB == NULL);
2437   glewInfoFunc(fi, "glMultiTexCoord3fARB", glMultiTexCoord3fARB == NULL);
2438   glewInfoFunc(fi, "glMultiTexCoord3fvARB", glMultiTexCoord3fvARB == NULL);
2439   glewInfoFunc(fi, "glMultiTexCoord3iARB", glMultiTexCoord3iARB == NULL);
2440   glewInfoFunc(fi, "glMultiTexCoord3ivARB", glMultiTexCoord3ivARB == NULL);
2441   glewInfoFunc(fi, "glMultiTexCoord3sARB", glMultiTexCoord3sARB == NULL);
2442   glewInfoFunc(fi, "glMultiTexCoord3svARB", glMultiTexCoord3svARB == NULL);
2443   glewInfoFunc(fi, "glMultiTexCoord4dARB", glMultiTexCoord4dARB == NULL);
2444   glewInfoFunc(fi, "glMultiTexCoord4dvARB", glMultiTexCoord4dvARB == NULL);
2445   glewInfoFunc(fi, "glMultiTexCoord4fARB", glMultiTexCoord4fARB == NULL);
2446   glewInfoFunc(fi, "glMultiTexCoord4fvARB", glMultiTexCoord4fvARB == NULL);
2447   glewInfoFunc(fi, "glMultiTexCoord4iARB", glMultiTexCoord4iARB == NULL);
2448   glewInfoFunc(fi, "glMultiTexCoord4ivARB", glMultiTexCoord4ivARB == NULL);
2449   glewInfoFunc(fi, "glMultiTexCoord4sARB", glMultiTexCoord4sARB == NULL);
2450   glewInfoFunc(fi, "glMultiTexCoord4svARB", glMultiTexCoord4svARB == NULL);
2451 }
2452 
2453 #endif /* GL_ARB_multitexture */
2454 
2455 #ifdef GL_ARB_occlusion_query
2456 
_glewInfo_GL_ARB_occlusion_query(void)2457 static void _glewInfo_GL_ARB_occlusion_query (void)
2458 {
2459   GLboolean fi = glewPrintExt("GL_ARB_occlusion_query", GLEW_ARB_occlusion_query, glewIsSupported("GL_ARB_occlusion_query"), glewGetExtension("GL_ARB_occlusion_query"));
2460 
2461   glewInfoFunc(fi, "glBeginQueryARB", glBeginQueryARB == NULL);
2462   glewInfoFunc(fi, "glDeleteQueriesARB", glDeleteQueriesARB == NULL);
2463   glewInfoFunc(fi, "glEndQueryARB", glEndQueryARB == NULL);
2464   glewInfoFunc(fi, "glGenQueriesARB", glGenQueriesARB == NULL);
2465   glewInfoFunc(fi, "glGetQueryObjectivARB", glGetQueryObjectivARB == NULL);
2466   glewInfoFunc(fi, "glGetQueryObjectuivARB", glGetQueryObjectuivARB == NULL);
2467   glewInfoFunc(fi, "glGetQueryivARB", glGetQueryivARB == NULL);
2468   glewInfoFunc(fi, "glIsQueryARB", glIsQueryARB == NULL);
2469 }
2470 
2471 #endif /* GL_ARB_occlusion_query */
2472 
2473 #ifdef GL_ARB_occlusion_query2
2474 
_glewInfo_GL_ARB_occlusion_query2(void)2475 static void _glewInfo_GL_ARB_occlusion_query2 (void)
2476 {
2477   glewPrintExt("GL_ARB_occlusion_query2", GLEW_ARB_occlusion_query2, glewIsSupported("GL_ARB_occlusion_query2"), glewGetExtension("GL_ARB_occlusion_query2"));
2478 }
2479 
2480 #endif /* GL_ARB_occlusion_query2 */
2481 
2482 #ifdef GL_ARB_parallel_shader_compile
2483 
_glewInfo_GL_ARB_parallel_shader_compile(void)2484 static void _glewInfo_GL_ARB_parallel_shader_compile (void)
2485 {
2486   GLboolean fi = glewPrintExt("GL_ARB_parallel_shader_compile", GLEW_ARB_parallel_shader_compile, glewIsSupported("GL_ARB_parallel_shader_compile"), glewGetExtension("GL_ARB_parallel_shader_compile"));
2487 
2488   glewInfoFunc(fi, "glMaxShaderCompilerThreadsARB", glMaxShaderCompilerThreadsARB == NULL);
2489 }
2490 
2491 #endif /* GL_ARB_parallel_shader_compile */
2492 
2493 #ifdef GL_ARB_pipeline_statistics_query
2494 
_glewInfo_GL_ARB_pipeline_statistics_query(void)2495 static void _glewInfo_GL_ARB_pipeline_statistics_query (void)
2496 {
2497   glewPrintExt("GL_ARB_pipeline_statistics_query", GLEW_ARB_pipeline_statistics_query, glewIsSupported("GL_ARB_pipeline_statistics_query"), glewGetExtension("GL_ARB_pipeline_statistics_query"));
2498 }
2499 
2500 #endif /* GL_ARB_pipeline_statistics_query */
2501 
2502 #ifdef GL_ARB_pixel_buffer_object
2503 
_glewInfo_GL_ARB_pixel_buffer_object(void)2504 static void _glewInfo_GL_ARB_pixel_buffer_object (void)
2505 {
2506   glewPrintExt("GL_ARB_pixel_buffer_object", GLEW_ARB_pixel_buffer_object, glewIsSupported("GL_ARB_pixel_buffer_object"), glewGetExtension("GL_ARB_pixel_buffer_object"));
2507 }
2508 
2509 #endif /* GL_ARB_pixel_buffer_object */
2510 
2511 #ifdef GL_ARB_point_parameters
2512 
_glewInfo_GL_ARB_point_parameters(void)2513 static void _glewInfo_GL_ARB_point_parameters (void)
2514 {
2515   GLboolean fi = glewPrintExt("GL_ARB_point_parameters", GLEW_ARB_point_parameters, glewIsSupported("GL_ARB_point_parameters"), glewGetExtension("GL_ARB_point_parameters"));
2516 
2517   glewInfoFunc(fi, "glPointParameterfARB", glPointParameterfARB == NULL);
2518   glewInfoFunc(fi, "glPointParameterfvARB", glPointParameterfvARB == NULL);
2519 }
2520 
2521 #endif /* GL_ARB_point_parameters */
2522 
2523 #ifdef GL_ARB_point_sprite
2524 
_glewInfo_GL_ARB_point_sprite(void)2525 static void _glewInfo_GL_ARB_point_sprite (void)
2526 {
2527   glewPrintExt("GL_ARB_point_sprite", GLEW_ARB_point_sprite, glewIsSupported("GL_ARB_point_sprite"), glewGetExtension("GL_ARB_point_sprite"));
2528 }
2529 
2530 #endif /* GL_ARB_point_sprite */
2531 
2532 #ifdef GL_ARB_polygon_offset_clamp
2533 
_glewInfo_GL_ARB_polygon_offset_clamp(void)2534 static void _glewInfo_GL_ARB_polygon_offset_clamp (void)
2535 {
2536   GLboolean fi = glewPrintExt("GL_ARB_polygon_offset_clamp", GLEW_ARB_polygon_offset_clamp, glewIsSupported("GL_ARB_polygon_offset_clamp"), glewGetExtension("GL_ARB_polygon_offset_clamp"));
2537 
2538   glewInfoFunc(fi, "glPolygonOffsetClamp", glPolygonOffsetClamp == NULL);
2539 }
2540 
2541 #endif /* GL_ARB_polygon_offset_clamp */
2542 
2543 #ifdef GL_ARB_post_depth_coverage
2544 
_glewInfo_GL_ARB_post_depth_coverage(void)2545 static void _glewInfo_GL_ARB_post_depth_coverage (void)
2546 {
2547   glewPrintExt("GL_ARB_post_depth_coverage", GLEW_ARB_post_depth_coverage, glewIsSupported("GL_ARB_post_depth_coverage"), glewGetExtension("GL_ARB_post_depth_coverage"));
2548 }
2549 
2550 #endif /* GL_ARB_post_depth_coverage */
2551 
2552 #ifdef GL_ARB_program_interface_query
2553 
_glewInfo_GL_ARB_program_interface_query(void)2554 static void _glewInfo_GL_ARB_program_interface_query (void)
2555 {
2556   GLboolean fi = glewPrintExt("GL_ARB_program_interface_query", GLEW_ARB_program_interface_query, glewIsSupported("GL_ARB_program_interface_query"), glewGetExtension("GL_ARB_program_interface_query"));
2557 
2558   glewInfoFunc(fi, "glGetProgramInterfaceiv", glGetProgramInterfaceiv == NULL);
2559   glewInfoFunc(fi, "glGetProgramResourceIndex", glGetProgramResourceIndex == NULL);
2560   glewInfoFunc(fi, "glGetProgramResourceLocation", glGetProgramResourceLocation == NULL);
2561   glewInfoFunc(fi, "glGetProgramResourceLocationIndex", glGetProgramResourceLocationIndex == NULL);
2562   glewInfoFunc(fi, "glGetProgramResourceName", glGetProgramResourceName == NULL);
2563   glewInfoFunc(fi, "glGetProgramResourceiv", glGetProgramResourceiv == NULL);
2564 }
2565 
2566 #endif /* GL_ARB_program_interface_query */
2567 
2568 #ifdef GL_ARB_provoking_vertex
2569 
_glewInfo_GL_ARB_provoking_vertex(void)2570 static void _glewInfo_GL_ARB_provoking_vertex (void)
2571 {
2572   GLboolean fi = glewPrintExt("GL_ARB_provoking_vertex", GLEW_ARB_provoking_vertex, glewIsSupported("GL_ARB_provoking_vertex"), glewGetExtension("GL_ARB_provoking_vertex"));
2573 
2574   glewInfoFunc(fi, "glProvokingVertex", glProvokingVertex == NULL);
2575 }
2576 
2577 #endif /* GL_ARB_provoking_vertex */
2578 
2579 #ifdef GL_ARB_query_buffer_object
2580 
_glewInfo_GL_ARB_query_buffer_object(void)2581 static void _glewInfo_GL_ARB_query_buffer_object (void)
2582 {
2583   glewPrintExt("GL_ARB_query_buffer_object", GLEW_ARB_query_buffer_object, glewIsSupported("GL_ARB_query_buffer_object"), glewGetExtension("GL_ARB_query_buffer_object"));
2584 }
2585 
2586 #endif /* GL_ARB_query_buffer_object */
2587 
2588 #ifdef GL_ARB_robust_buffer_access_behavior
2589 
_glewInfo_GL_ARB_robust_buffer_access_behavior(void)2590 static void _glewInfo_GL_ARB_robust_buffer_access_behavior (void)
2591 {
2592   glewPrintExt("GL_ARB_robust_buffer_access_behavior", GLEW_ARB_robust_buffer_access_behavior, glewIsSupported("GL_ARB_robust_buffer_access_behavior"), glewGetExtension("GL_ARB_robust_buffer_access_behavior"));
2593 }
2594 
2595 #endif /* GL_ARB_robust_buffer_access_behavior */
2596 
2597 #ifdef GL_ARB_robustness
2598 
_glewInfo_GL_ARB_robustness(void)2599 static void _glewInfo_GL_ARB_robustness (void)
2600 {
2601   GLboolean fi = glewPrintExt("GL_ARB_robustness", GLEW_ARB_robustness, glewIsSupported("GL_ARB_robustness"), glewGetExtension("GL_ARB_robustness"));
2602 
2603   glewInfoFunc(fi, "glGetGraphicsResetStatusARB", glGetGraphicsResetStatusARB == NULL);
2604   glewInfoFunc(fi, "glGetnColorTableARB", glGetnColorTableARB == NULL);
2605   glewInfoFunc(fi, "glGetnCompressedTexImageARB", glGetnCompressedTexImageARB == NULL);
2606   glewInfoFunc(fi, "glGetnConvolutionFilterARB", glGetnConvolutionFilterARB == NULL);
2607   glewInfoFunc(fi, "glGetnHistogramARB", glGetnHistogramARB == NULL);
2608   glewInfoFunc(fi, "glGetnMapdvARB", glGetnMapdvARB == NULL);
2609   glewInfoFunc(fi, "glGetnMapfvARB", glGetnMapfvARB == NULL);
2610   glewInfoFunc(fi, "glGetnMapivARB", glGetnMapivARB == NULL);
2611   glewInfoFunc(fi, "glGetnMinmaxARB", glGetnMinmaxARB == NULL);
2612   glewInfoFunc(fi, "glGetnPixelMapfvARB", glGetnPixelMapfvARB == NULL);
2613   glewInfoFunc(fi, "glGetnPixelMapuivARB", glGetnPixelMapuivARB == NULL);
2614   glewInfoFunc(fi, "glGetnPixelMapusvARB", glGetnPixelMapusvARB == NULL);
2615   glewInfoFunc(fi, "glGetnPolygonStippleARB", glGetnPolygonStippleARB == NULL);
2616   glewInfoFunc(fi, "glGetnSeparableFilterARB", glGetnSeparableFilterARB == NULL);
2617   glewInfoFunc(fi, "glGetnTexImageARB", glGetnTexImageARB == NULL);
2618   glewInfoFunc(fi, "glGetnUniformdvARB", glGetnUniformdvARB == NULL);
2619   glewInfoFunc(fi, "glGetnUniformfvARB", glGetnUniformfvARB == NULL);
2620   glewInfoFunc(fi, "glGetnUniformivARB", glGetnUniformivARB == NULL);
2621   glewInfoFunc(fi, "glGetnUniformuivARB", glGetnUniformuivARB == NULL);
2622   glewInfoFunc(fi, "glReadnPixelsARB", glReadnPixelsARB == NULL);
2623 }
2624 
2625 #endif /* GL_ARB_robustness */
2626 
2627 #ifdef GL_ARB_robustness_application_isolation
2628 
_glewInfo_GL_ARB_robustness_application_isolation(void)2629 static void _glewInfo_GL_ARB_robustness_application_isolation (void)
2630 {
2631   glewPrintExt("GL_ARB_robustness_application_isolation", GLEW_ARB_robustness_application_isolation, glewIsSupported("GL_ARB_robustness_application_isolation"), glewGetExtension("GL_ARB_robustness_application_isolation"));
2632 }
2633 
2634 #endif /* GL_ARB_robustness_application_isolation */
2635 
2636 #ifdef GL_ARB_robustness_share_group_isolation
2637 
_glewInfo_GL_ARB_robustness_share_group_isolation(void)2638 static void _glewInfo_GL_ARB_robustness_share_group_isolation (void)
2639 {
2640   glewPrintExt("GL_ARB_robustness_share_group_isolation", GLEW_ARB_robustness_share_group_isolation, glewIsSupported("GL_ARB_robustness_share_group_isolation"), glewGetExtension("GL_ARB_robustness_share_group_isolation"));
2641 }
2642 
2643 #endif /* GL_ARB_robustness_share_group_isolation */
2644 
2645 #ifdef GL_ARB_sample_locations
2646 
_glewInfo_GL_ARB_sample_locations(void)2647 static void _glewInfo_GL_ARB_sample_locations (void)
2648 {
2649   GLboolean fi = glewPrintExt("GL_ARB_sample_locations", GLEW_ARB_sample_locations, glewIsSupported("GL_ARB_sample_locations"), glewGetExtension("GL_ARB_sample_locations"));
2650 
2651   glewInfoFunc(fi, "glFramebufferSampleLocationsfvARB", glFramebufferSampleLocationsfvARB == NULL);
2652   glewInfoFunc(fi, "glNamedFramebufferSampleLocationsfvARB", glNamedFramebufferSampleLocationsfvARB == NULL);
2653 }
2654 
2655 #endif /* GL_ARB_sample_locations */
2656 
2657 #ifdef GL_ARB_sample_shading
2658 
_glewInfo_GL_ARB_sample_shading(void)2659 static void _glewInfo_GL_ARB_sample_shading (void)
2660 {
2661   GLboolean fi = glewPrintExt("GL_ARB_sample_shading", GLEW_ARB_sample_shading, glewIsSupported("GL_ARB_sample_shading"), glewGetExtension("GL_ARB_sample_shading"));
2662 
2663   glewInfoFunc(fi, "glMinSampleShadingARB", glMinSampleShadingARB == NULL);
2664 }
2665 
2666 #endif /* GL_ARB_sample_shading */
2667 
2668 #ifdef GL_ARB_sampler_objects
2669 
_glewInfo_GL_ARB_sampler_objects(void)2670 static void _glewInfo_GL_ARB_sampler_objects (void)
2671 {
2672   GLboolean fi = glewPrintExt("GL_ARB_sampler_objects", GLEW_ARB_sampler_objects, glewIsSupported("GL_ARB_sampler_objects"), glewGetExtension("GL_ARB_sampler_objects"));
2673 
2674   glewInfoFunc(fi, "glBindSampler", glBindSampler == NULL);
2675   glewInfoFunc(fi, "glDeleteSamplers", glDeleteSamplers == NULL);
2676   glewInfoFunc(fi, "glGenSamplers", glGenSamplers == NULL);
2677   glewInfoFunc(fi, "glGetSamplerParameterIiv", glGetSamplerParameterIiv == NULL);
2678   glewInfoFunc(fi, "glGetSamplerParameterIuiv", glGetSamplerParameterIuiv == NULL);
2679   glewInfoFunc(fi, "glGetSamplerParameterfv", glGetSamplerParameterfv == NULL);
2680   glewInfoFunc(fi, "glGetSamplerParameteriv", glGetSamplerParameteriv == NULL);
2681   glewInfoFunc(fi, "glIsSampler", glIsSampler == NULL);
2682   glewInfoFunc(fi, "glSamplerParameterIiv", glSamplerParameterIiv == NULL);
2683   glewInfoFunc(fi, "glSamplerParameterIuiv", glSamplerParameterIuiv == NULL);
2684   glewInfoFunc(fi, "glSamplerParameterf", glSamplerParameterf == NULL);
2685   glewInfoFunc(fi, "glSamplerParameterfv", glSamplerParameterfv == NULL);
2686   glewInfoFunc(fi, "glSamplerParameteri", glSamplerParameteri == NULL);
2687   glewInfoFunc(fi, "glSamplerParameteriv", glSamplerParameteriv == NULL);
2688 }
2689 
2690 #endif /* GL_ARB_sampler_objects */
2691 
2692 #ifdef GL_ARB_seamless_cube_map
2693 
_glewInfo_GL_ARB_seamless_cube_map(void)2694 static void _glewInfo_GL_ARB_seamless_cube_map (void)
2695 {
2696   glewPrintExt("GL_ARB_seamless_cube_map", GLEW_ARB_seamless_cube_map, glewIsSupported("GL_ARB_seamless_cube_map"), glewGetExtension("GL_ARB_seamless_cube_map"));
2697 }
2698 
2699 #endif /* GL_ARB_seamless_cube_map */
2700 
2701 #ifdef GL_ARB_seamless_cubemap_per_texture
2702 
_glewInfo_GL_ARB_seamless_cubemap_per_texture(void)2703 static void _glewInfo_GL_ARB_seamless_cubemap_per_texture (void)
2704 {
2705   glewPrintExt("GL_ARB_seamless_cubemap_per_texture", GLEW_ARB_seamless_cubemap_per_texture, glewIsSupported("GL_ARB_seamless_cubemap_per_texture"), glewGetExtension("GL_ARB_seamless_cubemap_per_texture"));
2706 }
2707 
2708 #endif /* GL_ARB_seamless_cubemap_per_texture */
2709 
2710 #ifdef GL_ARB_separate_shader_objects
2711 
_glewInfo_GL_ARB_separate_shader_objects(void)2712 static void _glewInfo_GL_ARB_separate_shader_objects (void)
2713 {
2714   GLboolean fi = glewPrintExt("GL_ARB_separate_shader_objects", GLEW_ARB_separate_shader_objects, glewIsSupported("GL_ARB_separate_shader_objects"), glewGetExtension("GL_ARB_separate_shader_objects"));
2715 
2716   glewInfoFunc(fi, "glActiveShaderProgram", glActiveShaderProgram == NULL);
2717   glewInfoFunc(fi, "glBindProgramPipeline", glBindProgramPipeline == NULL);
2718   glewInfoFunc(fi, "glCreateShaderProgramv", glCreateShaderProgramv == NULL);
2719   glewInfoFunc(fi, "glDeleteProgramPipelines", glDeleteProgramPipelines == NULL);
2720   glewInfoFunc(fi, "glGenProgramPipelines", glGenProgramPipelines == NULL);
2721   glewInfoFunc(fi, "glGetProgramPipelineInfoLog", glGetProgramPipelineInfoLog == NULL);
2722   glewInfoFunc(fi, "glGetProgramPipelineiv", glGetProgramPipelineiv == NULL);
2723   glewInfoFunc(fi, "glIsProgramPipeline", glIsProgramPipeline == NULL);
2724   glewInfoFunc(fi, "glProgramUniform1d", glProgramUniform1d == NULL);
2725   glewInfoFunc(fi, "glProgramUniform1dv", glProgramUniform1dv == NULL);
2726   glewInfoFunc(fi, "glProgramUniform1f", glProgramUniform1f == NULL);
2727   glewInfoFunc(fi, "glProgramUniform1fv", glProgramUniform1fv == NULL);
2728   glewInfoFunc(fi, "glProgramUniform1i", glProgramUniform1i == NULL);
2729   glewInfoFunc(fi, "glProgramUniform1iv", glProgramUniform1iv == NULL);
2730   glewInfoFunc(fi, "glProgramUniform1ui", glProgramUniform1ui == NULL);
2731   glewInfoFunc(fi, "glProgramUniform1uiv", glProgramUniform1uiv == NULL);
2732   glewInfoFunc(fi, "glProgramUniform2d", glProgramUniform2d == NULL);
2733   glewInfoFunc(fi, "glProgramUniform2dv", glProgramUniform2dv == NULL);
2734   glewInfoFunc(fi, "glProgramUniform2f", glProgramUniform2f == NULL);
2735   glewInfoFunc(fi, "glProgramUniform2fv", glProgramUniform2fv == NULL);
2736   glewInfoFunc(fi, "glProgramUniform2i", glProgramUniform2i == NULL);
2737   glewInfoFunc(fi, "glProgramUniform2iv", glProgramUniform2iv == NULL);
2738   glewInfoFunc(fi, "glProgramUniform2ui", glProgramUniform2ui == NULL);
2739   glewInfoFunc(fi, "glProgramUniform2uiv", glProgramUniform2uiv == NULL);
2740   glewInfoFunc(fi, "glProgramUniform3d", glProgramUniform3d == NULL);
2741   glewInfoFunc(fi, "glProgramUniform3dv", glProgramUniform3dv == NULL);
2742   glewInfoFunc(fi, "glProgramUniform3f", glProgramUniform3f == NULL);
2743   glewInfoFunc(fi, "glProgramUniform3fv", glProgramUniform3fv == NULL);
2744   glewInfoFunc(fi, "glProgramUniform3i", glProgramUniform3i == NULL);
2745   glewInfoFunc(fi, "glProgramUniform3iv", glProgramUniform3iv == NULL);
2746   glewInfoFunc(fi, "glProgramUniform3ui", glProgramUniform3ui == NULL);
2747   glewInfoFunc(fi, "glProgramUniform3uiv", glProgramUniform3uiv == NULL);
2748   glewInfoFunc(fi, "glProgramUniform4d", glProgramUniform4d == NULL);
2749   glewInfoFunc(fi, "glProgramUniform4dv", glProgramUniform4dv == NULL);
2750   glewInfoFunc(fi, "glProgramUniform4f", glProgramUniform4f == NULL);
2751   glewInfoFunc(fi, "glProgramUniform4fv", glProgramUniform4fv == NULL);
2752   glewInfoFunc(fi, "glProgramUniform4i", glProgramUniform4i == NULL);
2753   glewInfoFunc(fi, "glProgramUniform4iv", glProgramUniform4iv == NULL);
2754   glewInfoFunc(fi, "glProgramUniform4ui", glProgramUniform4ui == NULL);
2755   glewInfoFunc(fi, "glProgramUniform4uiv", glProgramUniform4uiv == NULL);
2756   glewInfoFunc(fi, "glProgramUniformMatrix2dv", glProgramUniformMatrix2dv == NULL);
2757   glewInfoFunc(fi, "glProgramUniformMatrix2fv", glProgramUniformMatrix2fv == NULL);
2758   glewInfoFunc(fi, "glProgramUniformMatrix2x3dv", glProgramUniformMatrix2x3dv == NULL);
2759   glewInfoFunc(fi, "glProgramUniformMatrix2x3fv", glProgramUniformMatrix2x3fv == NULL);
2760   glewInfoFunc(fi, "glProgramUniformMatrix2x4dv", glProgramUniformMatrix2x4dv == NULL);
2761   glewInfoFunc(fi, "glProgramUniformMatrix2x4fv", glProgramUniformMatrix2x4fv == NULL);
2762   glewInfoFunc(fi, "glProgramUniformMatrix3dv", glProgramUniformMatrix3dv == NULL);
2763   glewInfoFunc(fi, "glProgramUniformMatrix3fv", glProgramUniformMatrix3fv == NULL);
2764   glewInfoFunc(fi, "glProgramUniformMatrix3x2dv", glProgramUniformMatrix3x2dv == NULL);
2765   glewInfoFunc(fi, "glProgramUniformMatrix3x2fv", glProgramUniformMatrix3x2fv == NULL);
2766   glewInfoFunc(fi, "glProgramUniformMatrix3x4dv", glProgramUniformMatrix3x4dv == NULL);
2767   glewInfoFunc(fi, "glProgramUniformMatrix3x4fv", glProgramUniformMatrix3x4fv == NULL);
2768   glewInfoFunc(fi, "glProgramUniformMatrix4dv", glProgramUniformMatrix4dv == NULL);
2769   glewInfoFunc(fi, "glProgramUniformMatrix4fv", glProgramUniformMatrix4fv == NULL);
2770   glewInfoFunc(fi, "glProgramUniformMatrix4x2dv", glProgramUniformMatrix4x2dv == NULL);
2771   glewInfoFunc(fi, "glProgramUniformMatrix4x2fv", glProgramUniformMatrix4x2fv == NULL);
2772   glewInfoFunc(fi, "glProgramUniformMatrix4x3dv", glProgramUniformMatrix4x3dv == NULL);
2773   glewInfoFunc(fi, "glProgramUniformMatrix4x3fv", glProgramUniformMatrix4x3fv == NULL);
2774   glewInfoFunc(fi, "glUseProgramStages", glUseProgramStages == NULL);
2775   glewInfoFunc(fi, "glValidateProgramPipeline", glValidateProgramPipeline == NULL);
2776 }
2777 
2778 #endif /* GL_ARB_separate_shader_objects */
2779 
2780 #ifdef GL_ARB_shader_atomic_counter_ops
2781 
_glewInfo_GL_ARB_shader_atomic_counter_ops(void)2782 static void _glewInfo_GL_ARB_shader_atomic_counter_ops (void)
2783 {
2784   glewPrintExt("GL_ARB_shader_atomic_counter_ops", GLEW_ARB_shader_atomic_counter_ops, glewIsSupported("GL_ARB_shader_atomic_counter_ops"), glewGetExtension("GL_ARB_shader_atomic_counter_ops"));
2785 }
2786 
2787 #endif /* GL_ARB_shader_atomic_counter_ops */
2788 
2789 #ifdef GL_ARB_shader_atomic_counters
2790 
_glewInfo_GL_ARB_shader_atomic_counters(void)2791 static void _glewInfo_GL_ARB_shader_atomic_counters (void)
2792 {
2793   GLboolean fi = glewPrintExt("GL_ARB_shader_atomic_counters", GLEW_ARB_shader_atomic_counters, glewIsSupported("GL_ARB_shader_atomic_counters"), glewGetExtension("GL_ARB_shader_atomic_counters"));
2794 
2795   glewInfoFunc(fi, "glGetActiveAtomicCounterBufferiv", glGetActiveAtomicCounterBufferiv == NULL);
2796 }
2797 
2798 #endif /* GL_ARB_shader_atomic_counters */
2799 
2800 #ifdef GL_ARB_shader_ballot
2801 
_glewInfo_GL_ARB_shader_ballot(void)2802 static void _glewInfo_GL_ARB_shader_ballot (void)
2803 {
2804   glewPrintExt("GL_ARB_shader_ballot", GLEW_ARB_shader_ballot, glewIsSupported("GL_ARB_shader_ballot"), glewGetExtension("GL_ARB_shader_ballot"));
2805 }
2806 
2807 #endif /* GL_ARB_shader_ballot */
2808 
2809 #ifdef GL_ARB_shader_bit_encoding
2810 
_glewInfo_GL_ARB_shader_bit_encoding(void)2811 static void _glewInfo_GL_ARB_shader_bit_encoding (void)
2812 {
2813   glewPrintExt("GL_ARB_shader_bit_encoding", GLEW_ARB_shader_bit_encoding, glewIsSupported("GL_ARB_shader_bit_encoding"), glewGetExtension("GL_ARB_shader_bit_encoding"));
2814 }
2815 
2816 #endif /* GL_ARB_shader_bit_encoding */
2817 
2818 #ifdef GL_ARB_shader_clock
2819 
_glewInfo_GL_ARB_shader_clock(void)2820 static void _glewInfo_GL_ARB_shader_clock (void)
2821 {
2822   glewPrintExt("GL_ARB_shader_clock", GLEW_ARB_shader_clock, glewIsSupported("GL_ARB_shader_clock"), glewGetExtension("GL_ARB_shader_clock"));
2823 }
2824 
2825 #endif /* GL_ARB_shader_clock */
2826 
2827 #ifdef GL_ARB_shader_draw_parameters
2828 
_glewInfo_GL_ARB_shader_draw_parameters(void)2829 static void _glewInfo_GL_ARB_shader_draw_parameters (void)
2830 {
2831   glewPrintExt("GL_ARB_shader_draw_parameters", GLEW_ARB_shader_draw_parameters, glewIsSupported("GL_ARB_shader_draw_parameters"), glewGetExtension("GL_ARB_shader_draw_parameters"));
2832 }
2833 
2834 #endif /* GL_ARB_shader_draw_parameters */
2835 
2836 #ifdef GL_ARB_shader_group_vote
2837 
_glewInfo_GL_ARB_shader_group_vote(void)2838 static void _glewInfo_GL_ARB_shader_group_vote (void)
2839 {
2840   glewPrintExt("GL_ARB_shader_group_vote", GLEW_ARB_shader_group_vote, glewIsSupported("GL_ARB_shader_group_vote"), glewGetExtension("GL_ARB_shader_group_vote"));
2841 }
2842 
2843 #endif /* GL_ARB_shader_group_vote */
2844 
2845 #ifdef GL_ARB_shader_image_load_store
2846 
_glewInfo_GL_ARB_shader_image_load_store(void)2847 static void _glewInfo_GL_ARB_shader_image_load_store (void)
2848 {
2849   GLboolean fi = glewPrintExt("GL_ARB_shader_image_load_store", GLEW_ARB_shader_image_load_store, glewIsSupported("GL_ARB_shader_image_load_store"), glewGetExtension("GL_ARB_shader_image_load_store"));
2850 
2851   glewInfoFunc(fi, "glBindImageTexture", glBindImageTexture == NULL);
2852   glewInfoFunc(fi, "glMemoryBarrier", glMemoryBarrier == NULL);
2853 }
2854 
2855 #endif /* GL_ARB_shader_image_load_store */
2856 
2857 #ifdef GL_ARB_shader_image_size
2858 
_glewInfo_GL_ARB_shader_image_size(void)2859 static void _glewInfo_GL_ARB_shader_image_size (void)
2860 {
2861   glewPrintExt("GL_ARB_shader_image_size", GLEW_ARB_shader_image_size, glewIsSupported("GL_ARB_shader_image_size"), glewGetExtension("GL_ARB_shader_image_size"));
2862 }
2863 
2864 #endif /* GL_ARB_shader_image_size */
2865 
2866 #ifdef GL_ARB_shader_objects
2867 
_glewInfo_GL_ARB_shader_objects(void)2868 static void _glewInfo_GL_ARB_shader_objects (void)
2869 {
2870   GLboolean fi = glewPrintExt("GL_ARB_shader_objects", GLEW_ARB_shader_objects, glewIsSupported("GL_ARB_shader_objects"), glewGetExtension("GL_ARB_shader_objects"));
2871 
2872   glewInfoFunc(fi, "glAttachObjectARB", glAttachObjectARB == NULL);
2873   glewInfoFunc(fi, "glCompileShaderARB", glCompileShaderARB == NULL);
2874   glewInfoFunc(fi, "glCreateProgramObjectARB", glCreateProgramObjectARB == NULL);
2875   glewInfoFunc(fi, "glCreateShaderObjectARB", glCreateShaderObjectARB == NULL);
2876   glewInfoFunc(fi, "glDeleteObjectARB", glDeleteObjectARB == NULL);
2877   glewInfoFunc(fi, "glDetachObjectARB", glDetachObjectARB == NULL);
2878   glewInfoFunc(fi, "glGetActiveUniformARB", glGetActiveUniformARB == NULL);
2879   glewInfoFunc(fi, "glGetAttachedObjectsARB", glGetAttachedObjectsARB == NULL);
2880   glewInfoFunc(fi, "glGetHandleARB", glGetHandleARB == NULL);
2881   glewInfoFunc(fi, "glGetInfoLogARB", glGetInfoLogARB == NULL);
2882   glewInfoFunc(fi, "glGetObjectParameterfvARB", glGetObjectParameterfvARB == NULL);
2883   glewInfoFunc(fi, "glGetObjectParameterivARB", glGetObjectParameterivARB == NULL);
2884   glewInfoFunc(fi, "glGetShaderSourceARB", glGetShaderSourceARB == NULL);
2885   glewInfoFunc(fi, "glGetUniformLocationARB", glGetUniformLocationARB == NULL);
2886   glewInfoFunc(fi, "glGetUniformfvARB", glGetUniformfvARB == NULL);
2887   glewInfoFunc(fi, "glGetUniformivARB", glGetUniformivARB == NULL);
2888   glewInfoFunc(fi, "glLinkProgramARB", glLinkProgramARB == NULL);
2889   glewInfoFunc(fi, "glShaderSourceARB", glShaderSourceARB == NULL);
2890   glewInfoFunc(fi, "glUniform1fARB", glUniform1fARB == NULL);
2891   glewInfoFunc(fi, "glUniform1fvARB", glUniform1fvARB == NULL);
2892   glewInfoFunc(fi, "glUniform1iARB", glUniform1iARB == NULL);
2893   glewInfoFunc(fi, "glUniform1ivARB", glUniform1ivARB == NULL);
2894   glewInfoFunc(fi, "glUniform2fARB", glUniform2fARB == NULL);
2895   glewInfoFunc(fi, "glUniform2fvARB", glUniform2fvARB == NULL);
2896   glewInfoFunc(fi, "glUniform2iARB", glUniform2iARB == NULL);
2897   glewInfoFunc(fi, "glUniform2ivARB", glUniform2ivARB == NULL);
2898   glewInfoFunc(fi, "glUniform3fARB", glUniform3fARB == NULL);
2899   glewInfoFunc(fi, "glUniform3fvARB", glUniform3fvARB == NULL);
2900   glewInfoFunc(fi, "glUniform3iARB", glUniform3iARB == NULL);
2901   glewInfoFunc(fi, "glUniform3ivARB", glUniform3ivARB == NULL);
2902   glewInfoFunc(fi, "glUniform4fARB", glUniform4fARB == NULL);
2903   glewInfoFunc(fi, "glUniform4fvARB", glUniform4fvARB == NULL);
2904   glewInfoFunc(fi, "glUniform4iARB", glUniform4iARB == NULL);
2905   glewInfoFunc(fi, "glUniform4ivARB", glUniform4ivARB == NULL);
2906   glewInfoFunc(fi, "glUniformMatrix2fvARB", glUniformMatrix2fvARB == NULL);
2907   glewInfoFunc(fi, "glUniformMatrix3fvARB", glUniformMatrix3fvARB == NULL);
2908   glewInfoFunc(fi, "glUniformMatrix4fvARB", glUniformMatrix4fvARB == NULL);
2909   glewInfoFunc(fi, "glUseProgramObjectARB", glUseProgramObjectARB == NULL);
2910   glewInfoFunc(fi, "glValidateProgramARB", glValidateProgramARB == NULL);
2911 }
2912 
2913 #endif /* GL_ARB_shader_objects */
2914 
2915 #ifdef GL_ARB_shader_precision
2916 
_glewInfo_GL_ARB_shader_precision(void)2917 static void _glewInfo_GL_ARB_shader_precision (void)
2918 {
2919   glewPrintExt("GL_ARB_shader_precision", GLEW_ARB_shader_precision, glewIsSupported("GL_ARB_shader_precision"), glewGetExtension("GL_ARB_shader_precision"));
2920 }
2921 
2922 #endif /* GL_ARB_shader_precision */
2923 
2924 #ifdef GL_ARB_shader_stencil_export
2925 
_glewInfo_GL_ARB_shader_stencil_export(void)2926 static void _glewInfo_GL_ARB_shader_stencil_export (void)
2927 {
2928   glewPrintExt("GL_ARB_shader_stencil_export", GLEW_ARB_shader_stencil_export, glewIsSupported("GL_ARB_shader_stencil_export"), glewGetExtension("GL_ARB_shader_stencil_export"));
2929 }
2930 
2931 #endif /* GL_ARB_shader_stencil_export */
2932 
2933 #ifdef GL_ARB_shader_storage_buffer_object
2934 
_glewInfo_GL_ARB_shader_storage_buffer_object(void)2935 static void _glewInfo_GL_ARB_shader_storage_buffer_object (void)
2936 {
2937   GLboolean fi = glewPrintExt("GL_ARB_shader_storage_buffer_object", GLEW_ARB_shader_storage_buffer_object, glewIsSupported("GL_ARB_shader_storage_buffer_object"), glewGetExtension("GL_ARB_shader_storage_buffer_object"));
2938 
2939   glewInfoFunc(fi, "glShaderStorageBlockBinding", glShaderStorageBlockBinding == NULL);
2940 }
2941 
2942 #endif /* GL_ARB_shader_storage_buffer_object */
2943 
2944 #ifdef GL_ARB_shader_subroutine
2945 
_glewInfo_GL_ARB_shader_subroutine(void)2946 static void _glewInfo_GL_ARB_shader_subroutine (void)
2947 {
2948   GLboolean fi = glewPrintExt("GL_ARB_shader_subroutine", GLEW_ARB_shader_subroutine, glewIsSupported("GL_ARB_shader_subroutine"), glewGetExtension("GL_ARB_shader_subroutine"));
2949 
2950   glewInfoFunc(fi, "glGetActiveSubroutineName", glGetActiveSubroutineName == NULL);
2951   glewInfoFunc(fi, "glGetActiveSubroutineUniformName", glGetActiveSubroutineUniformName == NULL);
2952   glewInfoFunc(fi, "glGetActiveSubroutineUniformiv", glGetActiveSubroutineUniformiv == NULL);
2953   glewInfoFunc(fi, "glGetProgramStageiv", glGetProgramStageiv == NULL);
2954   glewInfoFunc(fi, "glGetSubroutineIndex", glGetSubroutineIndex == NULL);
2955   glewInfoFunc(fi, "glGetSubroutineUniformLocation", glGetSubroutineUniformLocation == NULL);
2956   glewInfoFunc(fi, "glGetUniformSubroutineuiv", glGetUniformSubroutineuiv == NULL);
2957   glewInfoFunc(fi, "glUniformSubroutinesuiv", glUniformSubroutinesuiv == NULL);
2958 }
2959 
2960 #endif /* GL_ARB_shader_subroutine */
2961 
2962 #ifdef GL_ARB_shader_texture_image_samples
2963 
_glewInfo_GL_ARB_shader_texture_image_samples(void)2964 static void _glewInfo_GL_ARB_shader_texture_image_samples (void)
2965 {
2966   glewPrintExt("GL_ARB_shader_texture_image_samples", GLEW_ARB_shader_texture_image_samples, glewIsSupported("GL_ARB_shader_texture_image_samples"), glewGetExtension("GL_ARB_shader_texture_image_samples"));
2967 }
2968 
2969 #endif /* GL_ARB_shader_texture_image_samples */
2970 
2971 #ifdef GL_ARB_shader_texture_lod
2972 
_glewInfo_GL_ARB_shader_texture_lod(void)2973 static void _glewInfo_GL_ARB_shader_texture_lod (void)
2974 {
2975   glewPrintExt("GL_ARB_shader_texture_lod", GLEW_ARB_shader_texture_lod, glewIsSupported("GL_ARB_shader_texture_lod"), glewGetExtension("GL_ARB_shader_texture_lod"));
2976 }
2977 
2978 #endif /* GL_ARB_shader_texture_lod */
2979 
2980 #ifdef GL_ARB_shader_viewport_layer_array
2981 
_glewInfo_GL_ARB_shader_viewport_layer_array(void)2982 static void _glewInfo_GL_ARB_shader_viewport_layer_array (void)
2983 {
2984   glewPrintExt("GL_ARB_shader_viewport_layer_array", GLEW_ARB_shader_viewport_layer_array, glewIsSupported("GL_ARB_shader_viewport_layer_array"), glewGetExtension("GL_ARB_shader_viewport_layer_array"));
2985 }
2986 
2987 #endif /* GL_ARB_shader_viewport_layer_array */
2988 
2989 #ifdef GL_ARB_shading_language_100
2990 
_glewInfo_GL_ARB_shading_language_100(void)2991 static void _glewInfo_GL_ARB_shading_language_100 (void)
2992 {
2993   glewPrintExt("GL_ARB_shading_language_100", GLEW_ARB_shading_language_100, glewIsSupported("GL_ARB_shading_language_100"), glewGetExtension("GL_ARB_shading_language_100"));
2994 }
2995 
2996 #endif /* GL_ARB_shading_language_100 */
2997 
2998 #ifdef GL_ARB_shading_language_420pack
2999 
_glewInfo_GL_ARB_shading_language_420pack(void)3000 static void _glewInfo_GL_ARB_shading_language_420pack (void)
3001 {
3002   glewPrintExt("GL_ARB_shading_language_420pack", GLEW_ARB_shading_language_420pack, glewIsSupported("GL_ARB_shading_language_420pack"), glewGetExtension("GL_ARB_shading_language_420pack"));
3003 }
3004 
3005 #endif /* GL_ARB_shading_language_420pack */
3006 
3007 #ifdef GL_ARB_shading_language_include
3008 
_glewInfo_GL_ARB_shading_language_include(void)3009 static void _glewInfo_GL_ARB_shading_language_include (void)
3010 {
3011   GLboolean fi = glewPrintExt("GL_ARB_shading_language_include", GLEW_ARB_shading_language_include, glewIsSupported("GL_ARB_shading_language_include"), glewGetExtension("GL_ARB_shading_language_include"));
3012 
3013   glewInfoFunc(fi, "glCompileShaderIncludeARB", glCompileShaderIncludeARB == NULL);
3014   glewInfoFunc(fi, "glDeleteNamedStringARB", glDeleteNamedStringARB == NULL);
3015   glewInfoFunc(fi, "glGetNamedStringARB", glGetNamedStringARB == NULL);
3016   glewInfoFunc(fi, "glGetNamedStringivARB", glGetNamedStringivARB == NULL);
3017   glewInfoFunc(fi, "glIsNamedStringARB", glIsNamedStringARB == NULL);
3018   glewInfoFunc(fi, "glNamedStringARB", glNamedStringARB == NULL);
3019 }
3020 
3021 #endif /* GL_ARB_shading_language_include */
3022 
3023 #ifdef GL_ARB_shading_language_packing
3024 
_glewInfo_GL_ARB_shading_language_packing(void)3025 static void _glewInfo_GL_ARB_shading_language_packing (void)
3026 {
3027   glewPrintExt("GL_ARB_shading_language_packing", GLEW_ARB_shading_language_packing, glewIsSupported("GL_ARB_shading_language_packing"), glewGetExtension("GL_ARB_shading_language_packing"));
3028 }
3029 
3030 #endif /* GL_ARB_shading_language_packing */
3031 
3032 #ifdef GL_ARB_shadow
3033 
_glewInfo_GL_ARB_shadow(void)3034 static void _glewInfo_GL_ARB_shadow (void)
3035 {
3036   glewPrintExt("GL_ARB_shadow", GLEW_ARB_shadow, glewIsSupported("GL_ARB_shadow"), glewGetExtension("GL_ARB_shadow"));
3037 }
3038 
3039 #endif /* GL_ARB_shadow */
3040 
3041 #ifdef GL_ARB_shadow_ambient
3042 
_glewInfo_GL_ARB_shadow_ambient(void)3043 static void _glewInfo_GL_ARB_shadow_ambient (void)
3044 {
3045   glewPrintExt("GL_ARB_shadow_ambient", GLEW_ARB_shadow_ambient, glewIsSupported("GL_ARB_shadow_ambient"), glewGetExtension("GL_ARB_shadow_ambient"));
3046 }
3047 
3048 #endif /* GL_ARB_shadow_ambient */
3049 
3050 #ifdef GL_ARB_sparse_buffer
3051 
_glewInfo_GL_ARB_sparse_buffer(void)3052 static void _glewInfo_GL_ARB_sparse_buffer (void)
3053 {
3054   GLboolean fi = glewPrintExt("GL_ARB_sparse_buffer", GLEW_ARB_sparse_buffer, glewIsSupported("GL_ARB_sparse_buffer"), glewGetExtension("GL_ARB_sparse_buffer"));
3055 
3056   glewInfoFunc(fi, "glBufferPageCommitmentARB", glBufferPageCommitmentARB == NULL);
3057 }
3058 
3059 #endif /* GL_ARB_sparse_buffer */
3060 
3061 #ifdef GL_ARB_sparse_texture
3062 
_glewInfo_GL_ARB_sparse_texture(void)3063 static void _glewInfo_GL_ARB_sparse_texture (void)
3064 {
3065   GLboolean fi = glewPrintExt("GL_ARB_sparse_texture", GLEW_ARB_sparse_texture, glewIsSupported("GL_ARB_sparse_texture"), glewGetExtension("GL_ARB_sparse_texture"));
3066 
3067   glewInfoFunc(fi, "glTexPageCommitmentARB", glTexPageCommitmentARB == NULL);
3068 }
3069 
3070 #endif /* GL_ARB_sparse_texture */
3071 
3072 #ifdef GL_ARB_sparse_texture2
3073 
_glewInfo_GL_ARB_sparse_texture2(void)3074 static void _glewInfo_GL_ARB_sparse_texture2 (void)
3075 {
3076   glewPrintExt("GL_ARB_sparse_texture2", GLEW_ARB_sparse_texture2, glewIsSupported("GL_ARB_sparse_texture2"), glewGetExtension("GL_ARB_sparse_texture2"));
3077 }
3078 
3079 #endif /* GL_ARB_sparse_texture2 */
3080 
3081 #ifdef GL_ARB_sparse_texture_clamp
3082 
_glewInfo_GL_ARB_sparse_texture_clamp(void)3083 static void _glewInfo_GL_ARB_sparse_texture_clamp (void)
3084 {
3085   glewPrintExt("GL_ARB_sparse_texture_clamp", GLEW_ARB_sparse_texture_clamp, glewIsSupported("GL_ARB_sparse_texture_clamp"), glewGetExtension("GL_ARB_sparse_texture_clamp"));
3086 }
3087 
3088 #endif /* GL_ARB_sparse_texture_clamp */
3089 
3090 #ifdef GL_ARB_spirv_extensions
3091 
_glewInfo_GL_ARB_spirv_extensions(void)3092 static void _glewInfo_GL_ARB_spirv_extensions (void)
3093 {
3094   glewPrintExt("GL_ARB_spirv_extensions", GLEW_ARB_spirv_extensions, glewIsSupported("GL_ARB_spirv_extensions"), glewGetExtension("GL_ARB_spirv_extensions"));
3095 }
3096 
3097 #endif /* GL_ARB_spirv_extensions */
3098 
3099 #ifdef GL_ARB_stencil_texturing
3100 
_glewInfo_GL_ARB_stencil_texturing(void)3101 static void _glewInfo_GL_ARB_stencil_texturing (void)
3102 {
3103   glewPrintExt("GL_ARB_stencil_texturing", GLEW_ARB_stencil_texturing, glewIsSupported("GL_ARB_stencil_texturing"), glewGetExtension("GL_ARB_stencil_texturing"));
3104 }
3105 
3106 #endif /* GL_ARB_stencil_texturing */
3107 
3108 #ifdef GL_ARB_sync
3109 
_glewInfo_GL_ARB_sync(void)3110 static void _glewInfo_GL_ARB_sync (void)
3111 {
3112   GLboolean fi = glewPrintExt("GL_ARB_sync", GLEW_ARB_sync, glewIsSupported("GL_ARB_sync"), glewGetExtension("GL_ARB_sync"));
3113 
3114   glewInfoFunc(fi, "glClientWaitSync", glClientWaitSync == NULL);
3115   glewInfoFunc(fi, "glDeleteSync", glDeleteSync == NULL);
3116   glewInfoFunc(fi, "glFenceSync", glFenceSync == NULL);
3117   glewInfoFunc(fi, "glGetInteger64v", glGetInteger64v == NULL);
3118   glewInfoFunc(fi, "glGetSynciv", glGetSynciv == NULL);
3119   glewInfoFunc(fi, "glIsSync", glIsSync == NULL);
3120   glewInfoFunc(fi, "glWaitSync", glWaitSync == NULL);
3121 }
3122 
3123 #endif /* GL_ARB_sync */
3124 
3125 #ifdef GL_ARB_tessellation_shader
3126 
_glewInfo_GL_ARB_tessellation_shader(void)3127 static void _glewInfo_GL_ARB_tessellation_shader (void)
3128 {
3129   GLboolean fi = glewPrintExt("GL_ARB_tessellation_shader", GLEW_ARB_tessellation_shader, glewIsSupported("GL_ARB_tessellation_shader"), glewGetExtension("GL_ARB_tessellation_shader"));
3130 
3131   glewInfoFunc(fi, "glPatchParameterfv", glPatchParameterfv == NULL);
3132   glewInfoFunc(fi, "glPatchParameteri", glPatchParameteri == NULL);
3133 }
3134 
3135 #endif /* GL_ARB_tessellation_shader */
3136 
3137 #ifdef GL_ARB_texture_barrier
3138 
_glewInfo_GL_ARB_texture_barrier(void)3139 static void _glewInfo_GL_ARB_texture_barrier (void)
3140 {
3141   GLboolean fi = glewPrintExt("GL_ARB_texture_barrier", GLEW_ARB_texture_barrier, glewIsSupported("GL_ARB_texture_barrier"), glewGetExtension("GL_ARB_texture_barrier"));
3142 
3143   glewInfoFunc(fi, "glTextureBarrier", glTextureBarrier == NULL);
3144 }
3145 
3146 #endif /* GL_ARB_texture_barrier */
3147 
3148 #ifdef GL_ARB_texture_border_clamp
3149 
_glewInfo_GL_ARB_texture_border_clamp(void)3150 static void _glewInfo_GL_ARB_texture_border_clamp (void)
3151 {
3152   glewPrintExt("GL_ARB_texture_border_clamp", GLEW_ARB_texture_border_clamp, glewIsSupported("GL_ARB_texture_border_clamp"), glewGetExtension("GL_ARB_texture_border_clamp"));
3153 }
3154 
3155 #endif /* GL_ARB_texture_border_clamp */
3156 
3157 #ifdef GL_ARB_texture_buffer_object
3158 
_glewInfo_GL_ARB_texture_buffer_object(void)3159 static void _glewInfo_GL_ARB_texture_buffer_object (void)
3160 {
3161   GLboolean fi = glewPrintExt("GL_ARB_texture_buffer_object", GLEW_ARB_texture_buffer_object, glewIsSupported("GL_ARB_texture_buffer_object"), glewGetExtension("GL_ARB_texture_buffer_object"));
3162 
3163   glewInfoFunc(fi, "glTexBufferARB", glTexBufferARB == NULL);
3164 }
3165 
3166 #endif /* GL_ARB_texture_buffer_object */
3167 
3168 #ifdef GL_ARB_texture_buffer_object_rgb32
3169 
_glewInfo_GL_ARB_texture_buffer_object_rgb32(void)3170 static void _glewInfo_GL_ARB_texture_buffer_object_rgb32 (void)
3171 {
3172   glewPrintExt("GL_ARB_texture_buffer_object_rgb32", GLEW_ARB_texture_buffer_object_rgb32, glewIsSupported("GL_ARB_texture_buffer_object_rgb32"), glewGetExtension("GL_ARB_texture_buffer_object_rgb32"));
3173 }
3174 
3175 #endif /* GL_ARB_texture_buffer_object_rgb32 */
3176 
3177 #ifdef GL_ARB_texture_buffer_range
3178 
_glewInfo_GL_ARB_texture_buffer_range(void)3179 static void _glewInfo_GL_ARB_texture_buffer_range (void)
3180 {
3181   GLboolean fi = glewPrintExt("GL_ARB_texture_buffer_range", GLEW_ARB_texture_buffer_range, glewIsSupported("GL_ARB_texture_buffer_range"), glewGetExtension("GL_ARB_texture_buffer_range"));
3182 
3183   glewInfoFunc(fi, "glTexBufferRange", glTexBufferRange == NULL);
3184   glewInfoFunc(fi, "glTextureBufferRangeEXT", glTextureBufferRangeEXT == NULL);
3185 }
3186 
3187 #endif /* GL_ARB_texture_buffer_range */
3188 
3189 #ifdef GL_ARB_texture_compression
3190 
_glewInfo_GL_ARB_texture_compression(void)3191 static void _glewInfo_GL_ARB_texture_compression (void)
3192 {
3193   GLboolean fi = glewPrintExt("GL_ARB_texture_compression", GLEW_ARB_texture_compression, glewIsSupported("GL_ARB_texture_compression"), glewGetExtension("GL_ARB_texture_compression"));
3194 
3195   glewInfoFunc(fi, "glCompressedTexImage1DARB", glCompressedTexImage1DARB == NULL);
3196   glewInfoFunc(fi, "glCompressedTexImage2DARB", glCompressedTexImage2DARB == NULL);
3197   glewInfoFunc(fi, "glCompressedTexImage3DARB", glCompressedTexImage3DARB == NULL);
3198   glewInfoFunc(fi, "glCompressedTexSubImage1DARB", glCompressedTexSubImage1DARB == NULL);
3199   glewInfoFunc(fi, "glCompressedTexSubImage2DARB", glCompressedTexSubImage2DARB == NULL);
3200   glewInfoFunc(fi, "glCompressedTexSubImage3DARB", glCompressedTexSubImage3DARB == NULL);
3201   glewInfoFunc(fi, "glGetCompressedTexImageARB", glGetCompressedTexImageARB == NULL);
3202 }
3203 
3204 #endif /* GL_ARB_texture_compression */
3205 
3206 #ifdef GL_ARB_texture_compression_bptc
3207 
_glewInfo_GL_ARB_texture_compression_bptc(void)3208 static void _glewInfo_GL_ARB_texture_compression_bptc (void)
3209 {
3210   glewPrintExt("GL_ARB_texture_compression_bptc", GLEW_ARB_texture_compression_bptc, glewIsSupported("GL_ARB_texture_compression_bptc"), glewGetExtension("GL_ARB_texture_compression_bptc"));
3211 }
3212 
3213 #endif /* GL_ARB_texture_compression_bptc */
3214 
3215 #ifdef GL_ARB_texture_compression_rgtc
3216 
_glewInfo_GL_ARB_texture_compression_rgtc(void)3217 static void _glewInfo_GL_ARB_texture_compression_rgtc (void)
3218 {
3219   glewPrintExt("GL_ARB_texture_compression_rgtc", GLEW_ARB_texture_compression_rgtc, glewIsSupported("GL_ARB_texture_compression_rgtc"), glewGetExtension("GL_ARB_texture_compression_rgtc"));
3220 }
3221 
3222 #endif /* GL_ARB_texture_compression_rgtc */
3223 
3224 #ifdef GL_ARB_texture_cube_map
3225 
_glewInfo_GL_ARB_texture_cube_map(void)3226 static void _glewInfo_GL_ARB_texture_cube_map (void)
3227 {
3228   glewPrintExt("GL_ARB_texture_cube_map", GLEW_ARB_texture_cube_map, glewIsSupported("GL_ARB_texture_cube_map"), glewGetExtension("GL_ARB_texture_cube_map"));
3229 }
3230 
3231 #endif /* GL_ARB_texture_cube_map */
3232 
3233 #ifdef GL_ARB_texture_cube_map_array
3234 
_glewInfo_GL_ARB_texture_cube_map_array(void)3235 static void _glewInfo_GL_ARB_texture_cube_map_array (void)
3236 {
3237   glewPrintExt("GL_ARB_texture_cube_map_array", GLEW_ARB_texture_cube_map_array, glewIsSupported("GL_ARB_texture_cube_map_array"), glewGetExtension("GL_ARB_texture_cube_map_array"));
3238 }
3239 
3240 #endif /* GL_ARB_texture_cube_map_array */
3241 
3242 #ifdef GL_ARB_texture_env_add
3243 
_glewInfo_GL_ARB_texture_env_add(void)3244 static void _glewInfo_GL_ARB_texture_env_add (void)
3245 {
3246   glewPrintExt("GL_ARB_texture_env_add", GLEW_ARB_texture_env_add, glewIsSupported("GL_ARB_texture_env_add"), glewGetExtension("GL_ARB_texture_env_add"));
3247 }
3248 
3249 #endif /* GL_ARB_texture_env_add */
3250 
3251 #ifdef GL_ARB_texture_env_combine
3252 
_glewInfo_GL_ARB_texture_env_combine(void)3253 static void _glewInfo_GL_ARB_texture_env_combine (void)
3254 {
3255   glewPrintExt("GL_ARB_texture_env_combine", GLEW_ARB_texture_env_combine, glewIsSupported("GL_ARB_texture_env_combine"), glewGetExtension("GL_ARB_texture_env_combine"));
3256 }
3257 
3258 #endif /* GL_ARB_texture_env_combine */
3259 
3260 #ifdef GL_ARB_texture_env_crossbar
3261 
_glewInfo_GL_ARB_texture_env_crossbar(void)3262 static void _glewInfo_GL_ARB_texture_env_crossbar (void)
3263 {
3264   glewPrintExt("GL_ARB_texture_env_crossbar", GLEW_ARB_texture_env_crossbar, glewIsSupported("GL_ARB_texture_env_crossbar"), glewGetExtension("GL_ARB_texture_env_crossbar"));
3265 }
3266 
3267 #endif /* GL_ARB_texture_env_crossbar */
3268 
3269 #ifdef GL_ARB_texture_env_dot3
3270 
_glewInfo_GL_ARB_texture_env_dot3(void)3271 static void _glewInfo_GL_ARB_texture_env_dot3 (void)
3272 {
3273   glewPrintExt("GL_ARB_texture_env_dot3", GLEW_ARB_texture_env_dot3, glewIsSupported("GL_ARB_texture_env_dot3"), glewGetExtension("GL_ARB_texture_env_dot3"));
3274 }
3275 
3276 #endif /* GL_ARB_texture_env_dot3 */
3277 
3278 #ifdef GL_ARB_texture_filter_anisotropic
3279 
_glewInfo_GL_ARB_texture_filter_anisotropic(void)3280 static void _glewInfo_GL_ARB_texture_filter_anisotropic (void)
3281 {
3282   glewPrintExt("GL_ARB_texture_filter_anisotropic", GLEW_ARB_texture_filter_anisotropic, glewIsSupported("GL_ARB_texture_filter_anisotropic"), glewGetExtension("GL_ARB_texture_filter_anisotropic"));
3283 }
3284 
3285 #endif /* GL_ARB_texture_filter_anisotropic */
3286 
3287 #ifdef GL_ARB_texture_filter_minmax
3288 
_glewInfo_GL_ARB_texture_filter_minmax(void)3289 static void _glewInfo_GL_ARB_texture_filter_minmax (void)
3290 {
3291   glewPrintExt("GL_ARB_texture_filter_minmax", GLEW_ARB_texture_filter_minmax, glewIsSupported("GL_ARB_texture_filter_minmax"), glewGetExtension("GL_ARB_texture_filter_minmax"));
3292 }
3293 
3294 #endif /* GL_ARB_texture_filter_minmax */
3295 
3296 #ifdef GL_ARB_texture_float
3297 
_glewInfo_GL_ARB_texture_float(void)3298 static void _glewInfo_GL_ARB_texture_float (void)
3299 {
3300   glewPrintExt("GL_ARB_texture_float", GLEW_ARB_texture_float, glewIsSupported("GL_ARB_texture_float"), glewGetExtension("GL_ARB_texture_float"));
3301 }
3302 
3303 #endif /* GL_ARB_texture_float */
3304 
3305 #ifdef GL_ARB_texture_gather
3306 
_glewInfo_GL_ARB_texture_gather(void)3307 static void _glewInfo_GL_ARB_texture_gather (void)
3308 {
3309   glewPrintExt("GL_ARB_texture_gather", GLEW_ARB_texture_gather, glewIsSupported("GL_ARB_texture_gather"), glewGetExtension("GL_ARB_texture_gather"));
3310 }
3311 
3312 #endif /* GL_ARB_texture_gather */
3313 
3314 #ifdef GL_ARB_texture_mirror_clamp_to_edge
3315 
_glewInfo_GL_ARB_texture_mirror_clamp_to_edge(void)3316 static void _glewInfo_GL_ARB_texture_mirror_clamp_to_edge (void)
3317 {
3318   glewPrintExt("GL_ARB_texture_mirror_clamp_to_edge", GLEW_ARB_texture_mirror_clamp_to_edge, glewIsSupported("GL_ARB_texture_mirror_clamp_to_edge"), glewGetExtension("GL_ARB_texture_mirror_clamp_to_edge"));
3319 }
3320 
3321 #endif /* GL_ARB_texture_mirror_clamp_to_edge */
3322 
3323 #ifdef GL_ARB_texture_mirrored_repeat
3324 
_glewInfo_GL_ARB_texture_mirrored_repeat(void)3325 static void _glewInfo_GL_ARB_texture_mirrored_repeat (void)
3326 {
3327   glewPrintExt("GL_ARB_texture_mirrored_repeat", GLEW_ARB_texture_mirrored_repeat, glewIsSupported("GL_ARB_texture_mirrored_repeat"), glewGetExtension("GL_ARB_texture_mirrored_repeat"));
3328 }
3329 
3330 #endif /* GL_ARB_texture_mirrored_repeat */
3331 
3332 #ifdef GL_ARB_texture_multisample
3333 
_glewInfo_GL_ARB_texture_multisample(void)3334 static void _glewInfo_GL_ARB_texture_multisample (void)
3335 {
3336   GLboolean fi = glewPrintExt("GL_ARB_texture_multisample", GLEW_ARB_texture_multisample, glewIsSupported("GL_ARB_texture_multisample"), glewGetExtension("GL_ARB_texture_multisample"));
3337 
3338   glewInfoFunc(fi, "glGetMultisamplefv", glGetMultisamplefv == NULL);
3339   glewInfoFunc(fi, "glSampleMaski", glSampleMaski == NULL);
3340   glewInfoFunc(fi, "glTexImage2DMultisample", glTexImage2DMultisample == NULL);
3341   glewInfoFunc(fi, "glTexImage3DMultisample", glTexImage3DMultisample == NULL);
3342 }
3343 
3344 #endif /* GL_ARB_texture_multisample */
3345 
3346 #ifdef GL_ARB_texture_non_power_of_two
3347 
_glewInfo_GL_ARB_texture_non_power_of_two(void)3348 static void _glewInfo_GL_ARB_texture_non_power_of_two (void)
3349 {
3350   glewPrintExt("GL_ARB_texture_non_power_of_two", GLEW_ARB_texture_non_power_of_two, glewIsSupported("GL_ARB_texture_non_power_of_two"), glewGetExtension("GL_ARB_texture_non_power_of_two"));
3351 }
3352 
3353 #endif /* GL_ARB_texture_non_power_of_two */
3354 
3355 #ifdef GL_ARB_texture_query_levels
3356 
_glewInfo_GL_ARB_texture_query_levels(void)3357 static void _glewInfo_GL_ARB_texture_query_levels (void)
3358 {
3359   glewPrintExt("GL_ARB_texture_query_levels", GLEW_ARB_texture_query_levels, glewIsSupported("GL_ARB_texture_query_levels"), glewGetExtension("GL_ARB_texture_query_levels"));
3360 }
3361 
3362 #endif /* GL_ARB_texture_query_levels */
3363 
3364 #ifdef GL_ARB_texture_query_lod
3365 
_glewInfo_GL_ARB_texture_query_lod(void)3366 static void _glewInfo_GL_ARB_texture_query_lod (void)
3367 {
3368   glewPrintExt("GL_ARB_texture_query_lod", GLEW_ARB_texture_query_lod, glewIsSupported("GL_ARB_texture_query_lod"), glewGetExtension("GL_ARB_texture_query_lod"));
3369 }
3370 
3371 #endif /* GL_ARB_texture_query_lod */
3372 
3373 #ifdef GL_ARB_texture_rectangle
3374 
_glewInfo_GL_ARB_texture_rectangle(void)3375 static void _glewInfo_GL_ARB_texture_rectangle (void)
3376 {
3377   glewPrintExt("GL_ARB_texture_rectangle", GLEW_ARB_texture_rectangle, glewIsSupported("GL_ARB_texture_rectangle"), glewGetExtension("GL_ARB_texture_rectangle"));
3378 }
3379 
3380 #endif /* GL_ARB_texture_rectangle */
3381 
3382 #ifdef GL_ARB_texture_rg
3383 
_glewInfo_GL_ARB_texture_rg(void)3384 static void _glewInfo_GL_ARB_texture_rg (void)
3385 {
3386   glewPrintExt("GL_ARB_texture_rg", GLEW_ARB_texture_rg, glewIsSupported("GL_ARB_texture_rg"), glewGetExtension("GL_ARB_texture_rg"));
3387 }
3388 
3389 #endif /* GL_ARB_texture_rg */
3390 
3391 #ifdef GL_ARB_texture_rgb10_a2ui
3392 
_glewInfo_GL_ARB_texture_rgb10_a2ui(void)3393 static void _glewInfo_GL_ARB_texture_rgb10_a2ui (void)
3394 {
3395   glewPrintExt("GL_ARB_texture_rgb10_a2ui", GLEW_ARB_texture_rgb10_a2ui, glewIsSupported("GL_ARB_texture_rgb10_a2ui"), glewGetExtension("GL_ARB_texture_rgb10_a2ui"));
3396 }
3397 
3398 #endif /* GL_ARB_texture_rgb10_a2ui */
3399 
3400 #ifdef GL_ARB_texture_stencil8
3401 
_glewInfo_GL_ARB_texture_stencil8(void)3402 static void _glewInfo_GL_ARB_texture_stencil8 (void)
3403 {
3404   glewPrintExt("GL_ARB_texture_stencil8", GLEW_ARB_texture_stencil8, glewIsSupported("GL_ARB_texture_stencil8"), glewGetExtension("GL_ARB_texture_stencil8"));
3405 }
3406 
3407 #endif /* GL_ARB_texture_stencil8 */
3408 
3409 #ifdef GL_ARB_texture_storage
3410 
_glewInfo_GL_ARB_texture_storage(void)3411 static void _glewInfo_GL_ARB_texture_storage (void)
3412 {
3413   GLboolean fi = glewPrintExt("GL_ARB_texture_storage", GLEW_ARB_texture_storage, glewIsSupported("GL_ARB_texture_storage"), glewGetExtension("GL_ARB_texture_storage"));
3414 
3415   glewInfoFunc(fi, "glTexStorage1D", glTexStorage1D == NULL);
3416   glewInfoFunc(fi, "glTexStorage2D", glTexStorage2D == NULL);
3417   glewInfoFunc(fi, "glTexStorage3D", glTexStorage3D == NULL);
3418 }
3419 
3420 #endif /* GL_ARB_texture_storage */
3421 
3422 #ifdef GL_ARB_texture_storage_multisample
3423 
_glewInfo_GL_ARB_texture_storage_multisample(void)3424 static void _glewInfo_GL_ARB_texture_storage_multisample (void)
3425 {
3426   GLboolean fi = glewPrintExt("GL_ARB_texture_storage_multisample", GLEW_ARB_texture_storage_multisample, glewIsSupported("GL_ARB_texture_storage_multisample"), glewGetExtension("GL_ARB_texture_storage_multisample"));
3427 
3428   glewInfoFunc(fi, "glTexStorage2DMultisample", glTexStorage2DMultisample == NULL);
3429   glewInfoFunc(fi, "glTexStorage3DMultisample", glTexStorage3DMultisample == NULL);
3430   glewInfoFunc(fi, "glTextureStorage2DMultisampleEXT", glTextureStorage2DMultisampleEXT == NULL);
3431   glewInfoFunc(fi, "glTextureStorage3DMultisampleEXT", glTextureStorage3DMultisampleEXT == NULL);
3432 }
3433 
3434 #endif /* GL_ARB_texture_storage_multisample */
3435 
3436 #ifdef GL_ARB_texture_swizzle
3437 
_glewInfo_GL_ARB_texture_swizzle(void)3438 static void _glewInfo_GL_ARB_texture_swizzle (void)
3439 {
3440   glewPrintExt("GL_ARB_texture_swizzle", GLEW_ARB_texture_swizzle, glewIsSupported("GL_ARB_texture_swizzle"), glewGetExtension("GL_ARB_texture_swizzle"));
3441 }
3442 
3443 #endif /* GL_ARB_texture_swizzle */
3444 
3445 #ifdef GL_ARB_texture_view
3446 
_glewInfo_GL_ARB_texture_view(void)3447 static void _glewInfo_GL_ARB_texture_view (void)
3448 {
3449   GLboolean fi = glewPrintExt("GL_ARB_texture_view", GLEW_ARB_texture_view, glewIsSupported("GL_ARB_texture_view"), glewGetExtension("GL_ARB_texture_view"));
3450 
3451   glewInfoFunc(fi, "glTextureView", glTextureView == NULL);
3452 }
3453 
3454 #endif /* GL_ARB_texture_view */
3455 
3456 #ifdef GL_ARB_timer_query
3457 
_glewInfo_GL_ARB_timer_query(void)3458 static void _glewInfo_GL_ARB_timer_query (void)
3459 {
3460   GLboolean fi = glewPrintExt("GL_ARB_timer_query", GLEW_ARB_timer_query, glewIsSupported("GL_ARB_timer_query"), glewGetExtension("GL_ARB_timer_query"));
3461 
3462   glewInfoFunc(fi, "glGetQueryObjecti64v", glGetQueryObjecti64v == NULL);
3463   glewInfoFunc(fi, "glGetQueryObjectui64v", glGetQueryObjectui64v == NULL);
3464   glewInfoFunc(fi, "glQueryCounter", glQueryCounter == NULL);
3465 }
3466 
3467 #endif /* GL_ARB_timer_query */
3468 
3469 #ifdef GL_ARB_transform_feedback2
3470 
_glewInfo_GL_ARB_transform_feedback2(void)3471 static void _glewInfo_GL_ARB_transform_feedback2 (void)
3472 {
3473   GLboolean fi = glewPrintExt("GL_ARB_transform_feedback2", GLEW_ARB_transform_feedback2, glewIsSupported("GL_ARB_transform_feedback2"), glewGetExtension("GL_ARB_transform_feedback2"));
3474 
3475   glewInfoFunc(fi, "glBindTransformFeedback", glBindTransformFeedback == NULL);
3476   glewInfoFunc(fi, "glDeleteTransformFeedbacks", glDeleteTransformFeedbacks == NULL);
3477   glewInfoFunc(fi, "glDrawTransformFeedback", glDrawTransformFeedback == NULL);
3478   glewInfoFunc(fi, "glGenTransformFeedbacks", glGenTransformFeedbacks == NULL);
3479   glewInfoFunc(fi, "glIsTransformFeedback", glIsTransformFeedback == NULL);
3480   glewInfoFunc(fi, "glPauseTransformFeedback", glPauseTransformFeedback == NULL);
3481   glewInfoFunc(fi, "glResumeTransformFeedback", glResumeTransformFeedback == NULL);
3482 }
3483 
3484 #endif /* GL_ARB_transform_feedback2 */
3485 
3486 #ifdef GL_ARB_transform_feedback3
3487 
_glewInfo_GL_ARB_transform_feedback3(void)3488 static void _glewInfo_GL_ARB_transform_feedback3 (void)
3489 {
3490   GLboolean fi = glewPrintExt("GL_ARB_transform_feedback3", GLEW_ARB_transform_feedback3, glewIsSupported("GL_ARB_transform_feedback3"), glewGetExtension("GL_ARB_transform_feedback3"));
3491 
3492   glewInfoFunc(fi, "glBeginQueryIndexed", glBeginQueryIndexed == NULL);
3493   glewInfoFunc(fi, "glDrawTransformFeedbackStream", glDrawTransformFeedbackStream == NULL);
3494   glewInfoFunc(fi, "glEndQueryIndexed", glEndQueryIndexed == NULL);
3495   glewInfoFunc(fi, "glGetQueryIndexediv", glGetQueryIndexediv == NULL);
3496 }
3497 
3498 #endif /* GL_ARB_transform_feedback3 */
3499 
3500 #ifdef GL_ARB_transform_feedback_instanced
3501 
_glewInfo_GL_ARB_transform_feedback_instanced(void)3502 static void _glewInfo_GL_ARB_transform_feedback_instanced (void)
3503 {
3504   GLboolean fi = glewPrintExt("GL_ARB_transform_feedback_instanced", GLEW_ARB_transform_feedback_instanced, glewIsSupported("GL_ARB_transform_feedback_instanced"), glewGetExtension("GL_ARB_transform_feedback_instanced"));
3505 
3506   glewInfoFunc(fi, "glDrawTransformFeedbackInstanced", glDrawTransformFeedbackInstanced == NULL);
3507   glewInfoFunc(fi, "glDrawTransformFeedbackStreamInstanced", glDrawTransformFeedbackStreamInstanced == NULL);
3508 }
3509 
3510 #endif /* GL_ARB_transform_feedback_instanced */
3511 
3512 #ifdef GL_ARB_transform_feedback_overflow_query
3513 
_glewInfo_GL_ARB_transform_feedback_overflow_query(void)3514 static void _glewInfo_GL_ARB_transform_feedback_overflow_query (void)
3515 {
3516   glewPrintExt("GL_ARB_transform_feedback_overflow_query", GLEW_ARB_transform_feedback_overflow_query, glewIsSupported("GL_ARB_transform_feedback_overflow_query"), glewGetExtension("GL_ARB_transform_feedback_overflow_query"));
3517 }
3518 
3519 #endif /* GL_ARB_transform_feedback_overflow_query */
3520 
3521 #ifdef GL_ARB_transpose_matrix
3522 
_glewInfo_GL_ARB_transpose_matrix(void)3523 static void _glewInfo_GL_ARB_transpose_matrix (void)
3524 {
3525   GLboolean fi = glewPrintExt("GL_ARB_transpose_matrix", GLEW_ARB_transpose_matrix, glewIsSupported("GL_ARB_transpose_matrix"), glewGetExtension("GL_ARB_transpose_matrix"));
3526 
3527   glewInfoFunc(fi, "glLoadTransposeMatrixdARB", glLoadTransposeMatrixdARB == NULL);
3528   glewInfoFunc(fi, "glLoadTransposeMatrixfARB", glLoadTransposeMatrixfARB == NULL);
3529   glewInfoFunc(fi, "glMultTransposeMatrixdARB", glMultTransposeMatrixdARB == NULL);
3530   glewInfoFunc(fi, "glMultTransposeMatrixfARB", glMultTransposeMatrixfARB == NULL);
3531 }
3532 
3533 #endif /* GL_ARB_transpose_matrix */
3534 
3535 #ifdef GL_ARB_uniform_buffer_object
3536 
_glewInfo_GL_ARB_uniform_buffer_object(void)3537 static void _glewInfo_GL_ARB_uniform_buffer_object (void)
3538 {
3539   GLboolean fi = glewPrintExt("GL_ARB_uniform_buffer_object", GLEW_ARB_uniform_buffer_object, glewIsSupported("GL_ARB_uniform_buffer_object"), glewGetExtension("GL_ARB_uniform_buffer_object"));
3540 
3541   glewInfoFunc(fi, "glBindBufferBase", glBindBufferBase == NULL);
3542   glewInfoFunc(fi, "glBindBufferRange", glBindBufferRange == NULL);
3543   glewInfoFunc(fi, "glGetActiveUniformBlockName", glGetActiveUniformBlockName == NULL);
3544   glewInfoFunc(fi, "glGetActiveUniformBlockiv", glGetActiveUniformBlockiv == NULL);
3545   glewInfoFunc(fi, "glGetActiveUniformName", glGetActiveUniformName == NULL);
3546   glewInfoFunc(fi, "glGetActiveUniformsiv", glGetActiveUniformsiv == NULL);
3547   glewInfoFunc(fi, "glGetIntegeri_v", glGetIntegeri_v == NULL);
3548   glewInfoFunc(fi, "glGetUniformBlockIndex", glGetUniformBlockIndex == NULL);
3549   glewInfoFunc(fi, "glGetUniformIndices", glGetUniformIndices == NULL);
3550   glewInfoFunc(fi, "glUniformBlockBinding", glUniformBlockBinding == NULL);
3551 }
3552 
3553 #endif /* GL_ARB_uniform_buffer_object */
3554 
3555 #ifdef GL_ARB_vertex_array_bgra
3556 
_glewInfo_GL_ARB_vertex_array_bgra(void)3557 static void _glewInfo_GL_ARB_vertex_array_bgra (void)
3558 {
3559   glewPrintExt("GL_ARB_vertex_array_bgra", GLEW_ARB_vertex_array_bgra, glewIsSupported("GL_ARB_vertex_array_bgra"), glewGetExtension("GL_ARB_vertex_array_bgra"));
3560 }
3561 
3562 #endif /* GL_ARB_vertex_array_bgra */
3563 
3564 #ifdef GL_ARB_vertex_array_object
3565 
_glewInfo_GL_ARB_vertex_array_object(void)3566 static void _glewInfo_GL_ARB_vertex_array_object (void)
3567 {
3568   GLboolean fi = glewPrintExt("GL_ARB_vertex_array_object", GLEW_ARB_vertex_array_object, glewIsSupported("GL_ARB_vertex_array_object"), glewGetExtension("GL_ARB_vertex_array_object"));
3569 
3570   glewInfoFunc(fi, "glBindVertexArray", glBindVertexArray == NULL);
3571   glewInfoFunc(fi, "glDeleteVertexArrays", glDeleteVertexArrays == NULL);
3572   glewInfoFunc(fi, "glGenVertexArrays", glGenVertexArrays == NULL);
3573   glewInfoFunc(fi, "glIsVertexArray", glIsVertexArray == NULL);
3574 }
3575 
3576 #endif /* GL_ARB_vertex_array_object */
3577 
3578 #ifdef GL_ARB_vertex_attrib_64bit
3579 
_glewInfo_GL_ARB_vertex_attrib_64bit(void)3580 static void _glewInfo_GL_ARB_vertex_attrib_64bit (void)
3581 {
3582   GLboolean fi = glewPrintExt("GL_ARB_vertex_attrib_64bit", GLEW_ARB_vertex_attrib_64bit, glewIsSupported("GL_ARB_vertex_attrib_64bit"), glewGetExtension("GL_ARB_vertex_attrib_64bit"));
3583 
3584   glewInfoFunc(fi, "glGetVertexAttribLdv", glGetVertexAttribLdv == NULL);
3585   glewInfoFunc(fi, "glVertexAttribL1d", glVertexAttribL1d == NULL);
3586   glewInfoFunc(fi, "glVertexAttribL1dv", glVertexAttribL1dv == NULL);
3587   glewInfoFunc(fi, "glVertexAttribL2d", glVertexAttribL2d == NULL);
3588   glewInfoFunc(fi, "glVertexAttribL2dv", glVertexAttribL2dv == NULL);
3589   glewInfoFunc(fi, "glVertexAttribL3d", glVertexAttribL3d == NULL);
3590   glewInfoFunc(fi, "glVertexAttribL3dv", glVertexAttribL3dv == NULL);
3591   glewInfoFunc(fi, "glVertexAttribL4d", glVertexAttribL4d == NULL);
3592   glewInfoFunc(fi, "glVertexAttribL4dv", glVertexAttribL4dv == NULL);
3593   glewInfoFunc(fi, "glVertexAttribLPointer", glVertexAttribLPointer == NULL);
3594 }
3595 
3596 #endif /* GL_ARB_vertex_attrib_64bit */
3597 
3598 #ifdef GL_ARB_vertex_attrib_binding
3599 
_glewInfo_GL_ARB_vertex_attrib_binding(void)3600 static void _glewInfo_GL_ARB_vertex_attrib_binding (void)
3601 {
3602   GLboolean fi = glewPrintExt("GL_ARB_vertex_attrib_binding", GLEW_ARB_vertex_attrib_binding, glewIsSupported("GL_ARB_vertex_attrib_binding"), glewGetExtension("GL_ARB_vertex_attrib_binding"));
3603 
3604   glewInfoFunc(fi, "glBindVertexBuffer", glBindVertexBuffer == NULL);
3605   glewInfoFunc(fi, "glVertexArrayBindVertexBufferEXT", glVertexArrayBindVertexBufferEXT == NULL);
3606   glewInfoFunc(fi, "glVertexArrayVertexAttribBindingEXT", glVertexArrayVertexAttribBindingEXT == NULL);
3607   glewInfoFunc(fi, "glVertexArrayVertexAttribFormatEXT", glVertexArrayVertexAttribFormatEXT == NULL);
3608   glewInfoFunc(fi, "glVertexArrayVertexAttribIFormatEXT", glVertexArrayVertexAttribIFormatEXT == NULL);
3609   glewInfoFunc(fi, "glVertexArrayVertexAttribLFormatEXT", glVertexArrayVertexAttribLFormatEXT == NULL);
3610   glewInfoFunc(fi, "glVertexArrayVertexBindingDivisorEXT", glVertexArrayVertexBindingDivisorEXT == NULL);
3611   glewInfoFunc(fi, "glVertexAttribBinding", glVertexAttribBinding == NULL);
3612   glewInfoFunc(fi, "glVertexAttribFormat", glVertexAttribFormat == NULL);
3613   glewInfoFunc(fi, "glVertexAttribIFormat", glVertexAttribIFormat == NULL);
3614   glewInfoFunc(fi, "glVertexAttribLFormat", glVertexAttribLFormat == NULL);
3615   glewInfoFunc(fi, "glVertexBindingDivisor", glVertexBindingDivisor == NULL);
3616 }
3617 
3618 #endif /* GL_ARB_vertex_attrib_binding */
3619 
3620 #ifdef GL_ARB_vertex_blend
3621 
_glewInfo_GL_ARB_vertex_blend(void)3622 static void _glewInfo_GL_ARB_vertex_blend (void)
3623 {
3624   GLboolean fi = glewPrintExt("GL_ARB_vertex_blend", GLEW_ARB_vertex_blend, glewIsSupported("GL_ARB_vertex_blend"), glewGetExtension("GL_ARB_vertex_blend"));
3625 
3626   glewInfoFunc(fi, "glVertexBlendARB", glVertexBlendARB == NULL);
3627   glewInfoFunc(fi, "glWeightPointerARB", glWeightPointerARB == NULL);
3628   glewInfoFunc(fi, "glWeightbvARB", glWeightbvARB == NULL);
3629   glewInfoFunc(fi, "glWeightdvARB", glWeightdvARB == NULL);
3630   glewInfoFunc(fi, "glWeightfvARB", glWeightfvARB == NULL);
3631   glewInfoFunc(fi, "glWeightivARB", glWeightivARB == NULL);
3632   glewInfoFunc(fi, "glWeightsvARB", glWeightsvARB == NULL);
3633   glewInfoFunc(fi, "glWeightubvARB", glWeightubvARB == NULL);
3634   glewInfoFunc(fi, "glWeightuivARB", glWeightuivARB == NULL);
3635   glewInfoFunc(fi, "glWeightusvARB", glWeightusvARB == NULL);
3636 }
3637 
3638 #endif /* GL_ARB_vertex_blend */
3639 
3640 #ifdef GL_ARB_vertex_buffer_object
3641 
_glewInfo_GL_ARB_vertex_buffer_object(void)3642 static void _glewInfo_GL_ARB_vertex_buffer_object (void)
3643 {
3644   GLboolean fi = glewPrintExt("GL_ARB_vertex_buffer_object", GLEW_ARB_vertex_buffer_object, glewIsSupported("GL_ARB_vertex_buffer_object"), glewGetExtension("GL_ARB_vertex_buffer_object"));
3645 
3646   glewInfoFunc(fi, "glBindBufferARB", glBindBufferARB == NULL);
3647   glewInfoFunc(fi, "glBufferDataARB", glBufferDataARB == NULL);
3648   glewInfoFunc(fi, "glBufferSubDataARB", glBufferSubDataARB == NULL);
3649   glewInfoFunc(fi, "glDeleteBuffersARB", glDeleteBuffersARB == NULL);
3650   glewInfoFunc(fi, "glGenBuffersARB", glGenBuffersARB == NULL);
3651   glewInfoFunc(fi, "glGetBufferParameterivARB", glGetBufferParameterivARB == NULL);
3652   glewInfoFunc(fi, "glGetBufferPointervARB", glGetBufferPointervARB == NULL);
3653   glewInfoFunc(fi, "glGetBufferSubDataARB", glGetBufferSubDataARB == NULL);
3654   glewInfoFunc(fi, "glIsBufferARB", glIsBufferARB == NULL);
3655   glewInfoFunc(fi, "glMapBufferARB", glMapBufferARB == NULL);
3656   glewInfoFunc(fi, "glUnmapBufferARB", glUnmapBufferARB == NULL);
3657 }
3658 
3659 #endif /* GL_ARB_vertex_buffer_object */
3660 
3661 #ifdef GL_ARB_vertex_program
3662 
_glewInfo_GL_ARB_vertex_program(void)3663 static void _glewInfo_GL_ARB_vertex_program (void)
3664 {
3665   GLboolean fi = glewPrintExt("GL_ARB_vertex_program", GLEW_ARB_vertex_program, glewIsSupported("GL_ARB_vertex_program"), glewGetExtension("GL_ARB_vertex_program"));
3666 
3667   glewInfoFunc(fi, "glBindProgramARB", glBindProgramARB == NULL);
3668   glewInfoFunc(fi, "glDeleteProgramsARB", glDeleteProgramsARB == NULL);
3669   glewInfoFunc(fi, "glDisableVertexAttribArrayARB", glDisableVertexAttribArrayARB == NULL);
3670   glewInfoFunc(fi, "glEnableVertexAttribArrayARB", glEnableVertexAttribArrayARB == NULL);
3671   glewInfoFunc(fi, "glGenProgramsARB", glGenProgramsARB == NULL);
3672   glewInfoFunc(fi, "glGetProgramEnvParameterdvARB", glGetProgramEnvParameterdvARB == NULL);
3673   glewInfoFunc(fi, "glGetProgramEnvParameterfvARB", glGetProgramEnvParameterfvARB == NULL);
3674   glewInfoFunc(fi, "glGetProgramLocalParameterdvARB", glGetProgramLocalParameterdvARB == NULL);
3675   glewInfoFunc(fi, "glGetProgramLocalParameterfvARB", glGetProgramLocalParameterfvARB == NULL);
3676   glewInfoFunc(fi, "glGetProgramStringARB", glGetProgramStringARB == NULL);
3677   glewInfoFunc(fi, "glGetProgramivARB", glGetProgramivARB == NULL);
3678   glewInfoFunc(fi, "glGetVertexAttribPointervARB", glGetVertexAttribPointervARB == NULL);
3679   glewInfoFunc(fi, "glGetVertexAttribdvARB", glGetVertexAttribdvARB == NULL);
3680   glewInfoFunc(fi, "glGetVertexAttribfvARB", glGetVertexAttribfvARB == NULL);
3681   glewInfoFunc(fi, "glGetVertexAttribivARB", glGetVertexAttribivARB == NULL);
3682   glewInfoFunc(fi, "glIsProgramARB", glIsProgramARB == NULL);
3683   glewInfoFunc(fi, "glProgramEnvParameter4dARB", glProgramEnvParameter4dARB == NULL);
3684   glewInfoFunc(fi, "glProgramEnvParameter4dvARB", glProgramEnvParameter4dvARB == NULL);
3685   glewInfoFunc(fi, "glProgramEnvParameter4fARB", glProgramEnvParameter4fARB == NULL);
3686   glewInfoFunc(fi, "glProgramEnvParameter4fvARB", glProgramEnvParameter4fvARB == NULL);
3687   glewInfoFunc(fi, "glProgramLocalParameter4dARB", glProgramLocalParameter4dARB == NULL);
3688   glewInfoFunc(fi, "glProgramLocalParameter4dvARB", glProgramLocalParameter4dvARB == NULL);
3689   glewInfoFunc(fi, "glProgramLocalParameter4fARB", glProgramLocalParameter4fARB == NULL);
3690   glewInfoFunc(fi, "glProgramLocalParameter4fvARB", glProgramLocalParameter4fvARB == NULL);
3691   glewInfoFunc(fi, "glProgramStringARB", glProgramStringARB == NULL);
3692   glewInfoFunc(fi, "glVertexAttrib1dARB", glVertexAttrib1dARB == NULL);
3693   glewInfoFunc(fi, "glVertexAttrib1dvARB", glVertexAttrib1dvARB == NULL);
3694   glewInfoFunc(fi, "glVertexAttrib1fARB", glVertexAttrib1fARB == NULL);
3695   glewInfoFunc(fi, "glVertexAttrib1fvARB", glVertexAttrib1fvARB == NULL);
3696   glewInfoFunc(fi, "glVertexAttrib1sARB", glVertexAttrib1sARB == NULL);
3697   glewInfoFunc(fi, "glVertexAttrib1svARB", glVertexAttrib1svARB == NULL);
3698   glewInfoFunc(fi, "glVertexAttrib2dARB", glVertexAttrib2dARB == NULL);
3699   glewInfoFunc(fi, "glVertexAttrib2dvARB", glVertexAttrib2dvARB == NULL);
3700   glewInfoFunc(fi, "glVertexAttrib2fARB", glVertexAttrib2fARB == NULL);
3701   glewInfoFunc(fi, "glVertexAttrib2fvARB", glVertexAttrib2fvARB == NULL);
3702   glewInfoFunc(fi, "glVertexAttrib2sARB", glVertexAttrib2sARB == NULL);
3703   glewInfoFunc(fi, "glVertexAttrib2svARB", glVertexAttrib2svARB == NULL);
3704   glewInfoFunc(fi, "glVertexAttrib3dARB", glVertexAttrib3dARB == NULL);
3705   glewInfoFunc(fi, "glVertexAttrib3dvARB", glVertexAttrib3dvARB == NULL);
3706   glewInfoFunc(fi, "glVertexAttrib3fARB", glVertexAttrib3fARB == NULL);
3707   glewInfoFunc(fi, "glVertexAttrib3fvARB", glVertexAttrib3fvARB == NULL);
3708   glewInfoFunc(fi, "glVertexAttrib3sARB", glVertexAttrib3sARB == NULL);
3709   glewInfoFunc(fi, "glVertexAttrib3svARB", glVertexAttrib3svARB == NULL);
3710   glewInfoFunc(fi, "glVertexAttrib4NbvARB", glVertexAttrib4NbvARB == NULL);
3711   glewInfoFunc(fi, "glVertexAttrib4NivARB", glVertexAttrib4NivARB == NULL);
3712   glewInfoFunc(fi, "glVertexAttrib4NsvARB", glVertexAttrib4NsvARB == NULL);
3713   glewInfoFunc(fi, "glVertexAttrib4NubARB", glVertexAttrib4NubARB == NULL);
3714   glewInfoFunc(fi, "glVertexAttrib4NubvARB", glVertexAttrib4NubvARB == NULL);
3715   glewInfoFunc(fi, "glVertexAttrib4NuivARB", glVertexAttrib4NuivARB == NULL);
3716   glewInfoFunc(fi, "glVertexAttrib4NusvARB", glVertexAttrib4NusvARB == NULL);
3717   glewInfoFunc(fi, "glVertexAttrib4bvARB", glVertexAttrib4bvARB == NULL);
3718   glewInfoFunc(fi, "glVertexAttrib4dARB", glVertexAttrib4dARB == NULL);
3719   glewInfoFunc(fi, "glVertexAttrib4dvARB", glVertexAttrib4dvARB == NULL);
3720   glewInfoFunc(fi, "glVertexAttrib4fARB", glVertexAttrib4fARB == NULL);
3721   glewInfoFunc(fi, "glVertexAttrib4fvARB", glVertexAttrib4fvARB == NULL);
3722   glewInfoFunc(fi, "glVertexAttrib4ivARB", glVertexAttrib4ivARB == NULL);
3723   glewInfoFunc(fi, "glVertexAttrib4sARB", glVertexAttrib4sARB == NULL);
3724   glewInfoFunc(fi, "glVertexAttrib4svARB", glVertexAttrib4svARB == NULL);
3725   glewInfoFunc(fi, "glVertexAttrib4ubvARB", glVertexAttrib4ubvARB == NULL);
3726   glewInfoFunc(fi, "glVertexAttrib4uivARB", glVertexAttrib4uivARB == NULL);
3727   glewInfoFunc(fi, "glVertexAttrib4usvARB", glVertexAttrib4usvARB == NULL);
3728   glewInfoFunc(fi, "glVertexAttribPointerARB", glVertexAttribPointerARB == NULL);
3729 }
3730 
3731 #endif /* GL_ARB_vertex_program */
3732 
3733 #ifdef GL_ARB_vertex_shader
3734 
_glewInfo_GL_ARB_vertex_shader(void)3735 static void _glewInfo_GL_ARB_vertex_shader (void)
3736 {
3737   GLboolean fi = glewPrintExt("GL_ARB_vertex_shader", GLEW_ARB_vertex_shader, glewIsSupported("GL_ARB_vertex_shader"), glewGetExtension("GL_ARB_vertex_shader"));
3738 
3739   glewInfoFunc(fi, "glBindAttribLocationARB", glBindAttribLocationARB == NULL);
3740   glewInfoFunc(fi, "glGetActiveAttribARB", glGetActiveAttribARB == NULL);
3741   glewInfoFunc(fi, "glGetAttribLocationARB", glGetAttribLocationARB == NULL);
3742 }
3743 
3744 #endif /* GL_ARB_vertex_shader */
3745 
3746 #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
3747 
_glewInfo_GL_ARB_vertex_type_10f_11f_11f_rev(void)3748 static void _glewInfo_GL_ARB_vertex_type_10f_11f_11f_rev (void)
3749 {
3750   glewPrintExt("GL_ARB_vertex_type_10f_11f_11f_rev", GLEW_ARB_vertex_type_10f_11f_11f_rev, glewIsSupported("GL_ARB_vertex_type_10f_11f_11f_rev"), glewGetExtension("GL_ARB_vertex_type_10f_11f_11f_rev"));
3751 }
3752 
3753 #endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
3754 
3755 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
3756 
_glewInfo_GL_ARB_vertex_type_2_10_10_10_rev(void)3757 static void _glewInfo_GL_ARB_vertex_type_2_10_10_10_rev (void)
3758 {
3759   GLboolean fi = glewPrintExt("GL_ARB_vertex_type_2_10_10_10_rev", GLEW_ARB_vertex_type_2_10_10_10_rev, glewIsSupported("GL_ARB_vertex_type_2_10_10_10_rev"), glewGetExtension("GL_ARB_vertex_type_2_10_10_10_rev"));
3760 
3761   glewInfoFunc(fi, "glColorP3ui", glColorP3ui == NULL);
3762   glewInfoFunc(fi, "glColorP3uiv", glColorP3uiv == NULL);
3763   glewInfoFunc(fi, "glColorP4ui", glColorP4ui == NULL);
3764   glewInfoFunc(fi, "glColorP4uiv", glColorP4uiv == NULL);
3765   glewInfoFunc(fi, "glMultiTexCoordP1ui", glMultiTexCoordP1ui == NULL);
3766   glewInfoFunc(fi, "glMultiTexCoordP1uiv", glMultiTexCoordP1uiv == NULL);
3767   glewInfoFunc(fi, "glMultiTexCoordP2ui", glMultiTexCoordP2ui == NULL);
3768   glewInfoFunc(fi, "glMultiTexCoordP2uiv", glMultiTexCoordP2uiv == NULL);
3769   glewInfoFunc(fi, "glMultiTexCoordP3ui", glMultiTexCoordP3ui == NULL);
3770   glewInfoFunc(fi, "glMultiTexCoordP3uiv", glMultiTexCoordP3uiv == NULL);
3771   glewInfoFunc(fi, "glMultiTexCoordP4ui", glMultiTexCoordP4ui == NULL);
3772   glewInfoFunc(fi, "glMultiTexCoordP4uiv", glMultiTexCoordP4uiv == NULL);
3773   glewInfoFunc(fi, "glNormalP3ui", glNormalP3ui == NULL);
3774   glewInfoFunc(fi, "glNormalP3uiv", glNormalP3uiv == NULL);
3775   glewInfoFunc(fi, "glSecondaryColorP3ui", glSecondaryColorP3ui == NULL);
3776   glewInfoFunc(fi, "glSecondaryColorP3uiv", glSecondaryColorP3uiv == NULL);
3777   glewInfoFunc(fi, "glTexCoordP1ui", glTexCoordP1ui == NULL);
3778   glewInfoFunc(fi, "glTexCoordP1uiv", glTexCoordP1uiv == NULL);
3779   glewInfoFunc(fi, "glTexCoordP2ui", glTexCoordP2ui == NULL);
3780   glewInfoFunc(fi, "glTexCoordP2uiv", glTexCoordP2uiv == NULL);
3781   glewInfoFunc(fi, "glTexCoordP3ui", glTexCoordP3ui == NULL);
3782   glewInfoFunc(fi, "glTexCoordP3uiv", glTexCoordP3uiv == NULL);
3783   glewInfoFunc(fi, "glTexCoordP4ui", glTexCoordP4ui == NULL);
3784   glewInfoFunc(fi, "glTexCoordP4uiv", glTexCoordP4uiv == NULL);
3785   glewInfoFunc(fi, "glVertexAttribP1ui", glVertexAttribP1ui == NULL);
3786   glewInfoFunc(fi, "glVertexAttribP1uiv", glVertexAttribP1uiv == NULL);
3787   glewInfoFunc(fi, "glVertexAttribP2ui", glVertexAttribP2ui == NULL);
3788   glewInfoFunc(fi, "glVertexAttribP2uiv", glVertexAttribP2uiv == NULL);
3789   glewInfoFunc(fi, "glVertexAttribP3ui", glVertexAttribP3ui == NULL);
3790   glewInfoFunc(fi, "glVertexAttribP3uiv", glVertexAttribP3uiv == NULL);
3791   glewInfoFunc(fi, "glVertexAttribP4ui", glVertexAttribP4ui == NULL);
3792   glewInfoFunc(fi, "glVertexAttribP4uiv", glVertexAttribP4uiv == NULL);
3793   glewInfoFunc(fi, "glVertexP2ui", glVertexP2ui == NULL);
3794   glewInfoFunc(fi, "glVertexP2uiv", glVertexP2uiv == NULL);
3795   glewInfoFunc(fi, "glVertexP3ui", glVertexP3ui == NULL);
3796   glewInfoFunc(fi, "glVertexP3uiv", glVertexP3uiv == NULL);
3797   glewInfoFunc(fi, "glVertexP4ui", glVertexP4ui == NULL);
3798   glewInfoFunc(fi, "glVertexP4uiv", glVertexP4uiv == NULL);
3799 }
3800 
3801 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
3802 
3803 #ifdef GL_ARB_viewport_array
3804 
_glewInfo_GL_ARB_viewport_array(void)3805 static void _glewInfo_GL_ARB_viewport_array (void)
3806 {
3807   GLboolean fi = glewPrintExt("GL_ARB_viewport_array", GLEW_ARB_viewport_array, glewIsSupported("GL_ARB_viewport_array"), glewGetExtension("GL_ARB_viewport_array"));
3808 
3809   glewInfoFunc(fi, "glDepthRangeArrayv", glDepthRangeArrayv == NULL);
3810   glewInfoFunc(fi, "glDepthRangeIndexed", glDepthRangeIndexed == NULL);
3811   glewInfoFunc(fi, "glGetDoublei_v", glGetDoublei_v == NULL);
3812   glewInfoFunc(fi, "glGetFloati_v", glGetFloati_v == NULL);
3813   glewInfoFunc(fi, "glScissorArrayv", glScissorArrayv == NULL);
3814   glewInfoFunc(fi, "glScissorIndexed", glScissorIndexed == NULL);
3815   glewInfoFunc(fi, "glScissorIndexedv", glScissorIndexedv == NULL);
3816   glewInfoFunc(fi, "glViewportArrayv", glViewportArrayv == NULL);
3817   glewInfoFunc(fi, "glViewportIndexedf", glViewportIndexedf == NULL);
3818   glewInfoFunc(fi, "glViewportIndexedfv", glViewportIndexedfv == NULL);
3819 }
3820 
3821 #endif /* GL_ARB_viewport_array */
3822 
3823 #ifdef GL_ARB_window_pos
3824 
_glewInfo_GL_ARB_window_pos(void)3825 static void _glewInfo_GL_ARB_window_pos (void)
3826 {
3827   GLboolean fi = glewPrintExt("GL_ARB_window_pos", GLEW_ARB_window_pos, glewIsSupported("GL_ARB_window_pos"), glewGetExtension("GL_ARB_window_pos"));
3828 
3829   glewInfoFunc(fi, "glWindowPos2dARB", glWindowPos2dARB == NULL);
3830   glewInfoFunc(fi, "glWindowPos2dvARB", glWindowPos2dvARB == NULL);
3831   glewInfoFunc(fi, "glWindowPos2fARB", glWindowPos2fARB == NULL);
3832   glewInfoFunc(fi, "glWindowPos2fvARB", glWindowPos2fvARB == NULL);
3833   glewInfoFunc(fi, "glWindowPos2iARB", glWindowPos2iARB == NULL);
3834   glewInfoFunc(fi, "glWindowPos2ivARB", glWindowPos2ivARB == NULL);
3835   glewInfoFunc(fi, "glWindowPos2sARB", glWindowPos2sARB == NULL);
3836   glewInfoFunc(fi, "glWindowPos2svARB", glWindowPos2svARB == NULL);
3837   glewInfoFunc(fi, "glWindowPos3dARB", glWindowPos3dARB == NULL);
3838   glewInfoFunc(fi, "glWindowPos3dvARB", glWindowPos3dvARB == NULL);
3839   glewInfoFunc(fi, "glWindowPos3fARB", glWindowPos3fARB == NULL);
3840   glewInfoFunc(fi, "glWindowPos3fvARB", glWindowPos3fvARB == NULL);
3841   glewInfoFunc(fi, "glWindowPos3iARB", glWindowPos3iARB == NULL);
3842   glewInfoFunc(fi, "glWindowPos3ivARB", glWindowPos3ivARB == NULL);
3843   glewInfoFunc(fi, "glWindowPos3sARB", glWindowPos3sARB == NULL);
3844   glewInfoFunc(fi, "glWindowPos3svARB", glWindowPos3svARB == NULL);
3845 }
3846 
3847 #endif /* GL_ARB_window_pos */
3848 
3849 #ifdef GL_ARM_mali_program_binary
3850 
_glewInfo_GL_ARM_mali_program_binary(void)3851 static void _glewInfo_GL_ARM_mali_program_binary (void)
3852 {
3853   glewPrintExt("GL_ARM_mali_program_binary", GLEW_ARM_mali_program_binary, glewIsSupported("GL_ARM_mali_program_binary"), glewGetExtension("GL_ARM_mali_program_binary"));
3854 }
3855 
3856 #endif /* GL_ARM_mali_program_binary */
3857 
3858 #ifdef GL_ARM_mali_shader_binary
3859 
_glewInfo_GL_ARM_mali_shader_binary(void)3860 static void _glewInfo_GL_ARM_mali_shader_binary (void)
3861 {
3862   glewPrintExt("GL_ARM_mali_shader_binary", GLEW_ARM_mali_shader_binary, glewIsSupported("GL_ARM_mali_shader_binary"), glewGetExtension("GL_ARM_mali_shader_binary"));
3863 }
3864 
3865 #endif /* GL_ARM_mali_shader_binary */
3866 
3867 #ifdef GL_ARM_rgba8
3868 
_glewInfo_GL_ARM_rgba8(void)3869 static void _glewInfo_GL_ARM_rgba8 (void)
3870 {
3871   glewPrintExt("GL_ARM_rgba8", GLEW_ARM_rgba8, glewIsSupported("GL_ARM_rgba8"), glewGetExtension("GL_ARM_rgba8"));
3872 }
3873 
3874 #endif /* GL_ARM_rgba8 */
3875 
3876 #ifdef GL_ARM_shader_framebuffer_fetch
3877 
_glewInfo_GL_ARM_shader_framebuffer_fetch(void)3878 static void _glewInfo_GL_ARM_shader_framebuffer_fetch (void)
3879 {
3880   glewPrintExt("GL_ARM_shader_framebuffer_fetch", GLEW_ARM_shader_framebuffer_fetch, glewIsSupported("GL_ARM_shader_framebuffer_fetch"), glewGetExtension("GL_ARM_shader_framebuffer_fetch"));
3881 }
3882 
3883 #endif /* GL_ARM_shader_framebuffer_fetch */
3884 
3885 #ifdef GL_ARM_shader_framebuffer_fetch_depth_stencil
3886 
_glewInfo_GL_ARM_shader_framebuffer_fetch_depth_stencil(void)3887 static void _glewInfo_GL_ARM_shader_framebuffer_fetch_depth_stencil (void)
3888 {
3889   glewPrintExt("GL_ARM_shader_framebuffer_fetch_depth_stencil", GLEW_ARM_shader_framebuffer_fetch_depth_stencil, glewIsSupported("GL_ARM_shader_framebuffer_fetch_depth_stencil"), glewGetExtension("GL_ARM_shader_framebuffer_fetch_depth_stencil"));
3890 }
3891 
3892 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
3893 
3894 #ifdef GL_ARM_texture_unnormalized_coordinates
3895 
_glewInfo_GL_ARM_texture_unnormalized_coordinates(void)3896 static void _glewInfo_GL_ARM_texture_unnormalized_coordinates (void)
3897 {
3898   glewPrintExt("GL_ARM_texture_unnormalized_coordinates", GLEW_ARM_texture_unnormalized_coordinates, glewIsSupported("GL_ARM_texture_unnormalized_coordinates"), glewGetExtension("GL_ARM_texture_unnormalized_coordinates"));
3899 }
3900 
3901 #endif /* GL_ARM_texture_unnormalized_coordinates */
3902 
3903 #ifdef GL_ATIX_point_sprites
3904 
_glewInfo_GL_ATIX_point_sprites(void)3905 static void _glewInfo_GL_ATIX_point_sprites (void)
3906 {
3907   glewPrintExt("GL_ATIX_point_sprites", GLEW_ATIX_point_sprites, glewIsSupported("GL_ATIX_point_sprites"), glewGetExtension("GL_ATIX_point_sprites"));
3908 }
3909 
3910 #endif /* GL_ATIX_point_sprites */
3911 
3912 #ifdef GL_ATIX_texture_env_combine3
3913 
_glewInfo_GL_ATIX_texture_env_combine3(void)3914 static void _glewInfo_GL_ATIX_texture_env_combine3 (void)
3915 {
3916   glewPrintExt("GL_ATIX_texture_env_combine3", GLEW_ATIX_texture_env_combine3, glewIsSupported("GL_ATIX_texture_env_combine3"), glewGetExtension("GL_ATIX_texture_env_combine3"));
3917 }
3918 
3919 #endif /* GL_ATIX_texture_env_combine3 */
3920 
3921 #ifdef GL_ATIX_texture_env_route
3922 
_glewInfo_GL_ATIX_texture_env_route(void)3923 static void _glewInfo_GL_ATIX_texture_env_route (void)
3924 {
3925   glewPrintExt("GL_ATIX_texture_env_route", GLEW_ATIX_texture_env_route, glewIsSupported("GL_ATIX_texture_env_route"), glewGetExtension("GL_ATIX_texture_env_route"));
3926 }
3927 
3928 #endif /* GL_ATIX_texture_env_route */
3929 
3930 #ifdef GL_ATIX_vertex_shader_output_point_size
3931 
_glewInfo_GL_ATIX_vertex_shader_output_point_size(void)3932 static void _glewInfo_GL_ATIX_vertex_shader_output_point_size (void)
3933 {
3934   glewPrintExt("GL_ATIX_vertex_shader_output_point_size", GLEW_ATIX_vertex_shader_output_point_size, glewIsSupported("GL_ATIX_vertex_shader_output_point_size"), glewGetExtension("GL_ATIX_vertex_shader_output_point_size"));
3935 }
3936 
3937 #endif /* GL_ATIX_vertex_shader_output_point_size */
3938 
3939 #ifdef GL_ATI_draw_buffers
3940 
_glewInfo_GL_ATI_draw_buffers(void)3941 static void _glewInfo_GL_ATI_draw_buffers (void)
3942 {
3943   GLboolean fi = glewPrintExt("GL_ATI_draw_buffers", GLEW_ATI_draw_buffers, glewIsSupported("GL_ATI_draw_buffers"), glewGetExtension("GL_ATI_draw_buffers"));
3944 
3945   glewInfoFunc(fi, "glDrawBuffersATI", glDrawBuffersATI == NULL);
3946 }
3947 
3948 #endif /* GL_ATI_draw_buffers */
3949 
3950 #ifdef GL_ATI_element_array
3951 
_glewInfo_GL_ATI_element_array(void)3952 static void _glewInfo_GL_ATI_element_array (void)
3953 {
3954   GLboolean fi = glewPrintExt("GL_ATI_element_array", GLEW_ATI_element_array, glewIsSupported("GL_ATI_element_array"), glewGetExtension("GL_ATI_element_array"));
3955 
3956   glewInfoFunc(fi, "glDrawElementArrayATI", glDrawElementArrayATI == NULL);
3957   glewInfoFunc(fi, "glDrawRangeElementArrayATI", glDrawRangeElementArrayATI == NULL);
3958   glewInfoFunc(fi, "glElementPointerATI", glElementPointerATI == NULL);
3959 }
3960 
3961 #endif /* GL_ATI_element_array */
3962 
3963 #ifdef GL_ATI_envmap_bumpmap
3964 
_glewInfo_GL_ATI_envmap_bumpmap(void)3965 static void _glewInfo_GL_ATI_envmap_bumpmap (void)
3966 {
3967   GLboolean fi = glewPrintExt("GL_ATI_envmap_bumpmap", GLEW_ATI_envmap_bumpmap, glewIsSupported("GL_ATI_envmap_bumpmap"), glewGetExtension("GL_ATI_envmap_bumpmap"));
3968 
3969   glewInfoFunc(fi, "glGetTexBumpParameterfvATI", glGetTexBumpParameterfvATI == NULL);
3970   glewInfoFunc(fi, "glGetTexBumpParameterivATI", glGetTexBumpParameterivATI == NULL);
3971   glewInfoFunc(fi, "glTexBumpParameterfvATI", glTexBumpParameterfvATI == NULL);
3972   glewInfoFunc(fi, "glTexBumpParameterivATI", glTexBumpParameterivATI == NULL);
3973 }
3974 
3975 #endif /* GL_ATI_envmap_bumpmap */
3976 
3977 #ifdef GL_ATI_fragment_shader
3978 
_glewInfo_GL_ATI_fragment_shader(void)3979 static void _glewInfo_GL_ATI_fragment_shader (void)
3980 {
3981   GLboolean fi = glewPrintExt("GL_ATI_fragment_shader", GLEW_ATI_fragment_shader, glewIsSupported("GL_ATI_fragment_shader"), glewGetExtension("GL_ATI_fragment_shader"));
3982 
3983   glewInfoFunc(fi, "glAlphaFragmentOp1ATI", glAlphaFragmentOp1ATI == NULL);
3984   glewInfoFunc(fi, "glAlphaFragmentOp2ATI", glAlphaFragmentOp2ATI == NULL);
3985   glewInfoFunc(fi, "glAlphaFragmentOp3ATI", glAlphaFragmentOp3ATI == NULL);
3986   glewInfoFunc(fi, "glBeginFragmentShaderATI", glBeginFragmentShaderATI == NULL);
3987   glewInfoFunc(fi, "glBindFragmentShaderATI", glBindFragmentShaderATI == NULL);
3988   glewInfoFunc(fi, "glColorFragmentOp1ATI", glColorFragmentOp1ATI == NULL);
3989   glewInfoFunc(fi, "glColorFragmentOp2ATI", glColorFragmentOp2ATI == NULL);
3990   glewInfoFunc(fi, "glColorFragmentOp3ATI", glColorFragmentOp3ATI == NULL);
3991   glewInfoFunc(fi, "glDeleteFragmentShaderATI", glDeleteFragmentShaderATI == NULL);
3992   glewInfoFunc(fi, "glEndFragmentShaderATI", glEndFragmentShaderATI == NULL);
3993   glewInfoFunc(fi, "glGenFragmentShadersATI", glGenFragmentShadersATI == NULL);
3994   glewInfoFunc(fi, "glPassTexCoordATI", glPassTexCoordATI == NULL);
3995   glewInfoFunc(fi, "glSampleMapATI", glSampleMapATI == NULL);
3996   glewInfoFunc(fi, "glSetFragmentShaderConstantATI", glSetFragmentShaderConstantATI == NULL);
3997 }
3998 
3999 #endif /* GL_ATI_fragment_shader */
4000 
4001 #ifdef GL_ATI_map_object_buffer
4002 
_glewInfo_GL_ATI_map_object_buffer(void)4003 static void _glewInfo_GL_ATI_map_object_buffer (void)
4004 {
4005   GLboolean fi = glewPrintExt("GL_ATI_map_object_buffer", GLEW_ATI_map_object_buffer, glewIsSupported("GL_ATI_map_object_buffer"), glewGetExtension("GL_ATI_map_object_buffer"));
4006 
4007   glewInfoFunc(fi, "glMapObjectBufferATI", glMapObjectBufferATI == NULL);
4008   glewInfoFunc(fi, "glUnmapObjectBufferATI", glUnmapObjectBufferATI == NULL);
4009 }
4010 
4011 #endif /* GL_ATI_map_object_buffer */
4012 
4013 #ifdef GL_ATI_meminfo
4014 
_glewInfo_GL_ATI_meminfo(void)4015 static void _glewInfo_GL_ATI_meminfo (void)
4016 {
4017   glewPrintExt("GL_ATI_meminfo", GLEW_ATI_meminfo, glewIsSupported("GL_ATI_meminfo"), glewGetExtension("GL_ATI_meminfo"));
4018 }
4019 
4020 #endif /* GL_ATI_meminfo */
4021 
4022 #ifdef GL_ATI_pn_triangles
4023 
_glewInfo_GL_ATI_pn_triangles(void)4024 static void _glewInfo_GL_ATI_pn_triangles (void)
4025 {
4026   GLboolean fi = glewPrintExt("GL_ATI_pn_triangles", GLEW_ATI_pn_triangles, glewIsSupported("GL_ATI_pn_triangles"), glewGetExtension("GL_ATI_pn_triangles"));
4027 
4028   glewInfoFunc(fi, "glPNTrianglesfATI", glPNTrianglesfATI == NULL);
4029   glewInfoFunc(fi, "glPNTrianglesiATI", glPNTrianglesiATI == NULL);
4030 }
4031 
4032 #endif /* GL_ATI_pn_triangles */
4033 
4034 #ifdef GL_ATI_separate_stencil
4035 
_glewInfo_GL_ATI_separate_stencil(void)4036 static void _glewInfo_GL_ATI_separate_stencil (void)
4037 {
4038   GLboolean fi = glewPrintExt("GL_ATI_separate_stencil", GLEW_ATI_separate_stencil, glewIsSupported("GL_ATI_separate_stencil"), glewGetExtension("GL_ATI_separate_stencil"));
4039 
4040   glewInfoFunc(fi, "glStencilFuncSeparateATI", glStencilFuncSeparateATI == NULL);
4041   glewInfoFunc(fi, "glStencilOpSeparateATI", glStencilOpSeparateATI == NULL);
4042 }
4043 
4044 #endif /* GL_ATI_separate_stencil */
4045 
4046 #ifdef GL_ATI_shader_texture_lod
4047 
_glewInfo_GL_ATI_shader_texture_lod(void)4048 static void _glewInfo_GL_ATI_shader_texture_lod (void)
4049 {
4050   glewPrintExt("GL_ATI_shader_texture_lod", GLEW_ATI_shader_texture_lod, glewIsSupported("GL_ATI_shader_texture_lod"), glewGetExtension("GL_ATI_shader_texture_lod"));
4051 }
4052 
4053 #endif /* GL_ATI_shader_texture_lod */
4054 
4055 #ifdef GL_ATI_text_fragment_shader
4056 
_glewInfo_GL_ATI_text_fragment_shader(void)4057 static void _glewInfo_GL_ATI_text_fragment_shader (void)
4058 {
4059   glewPrintExt("GL_ATI_text_fragment_shader", GLEW_ATI_text_fragment_shader, glewIsSupported("GL_ATI_text_fragment_shader"), glewGetExtension("GL_ATI_text_fragment_shader"));
4060 }
4061 
4062 #endif /* GL_ATI_text_fragment_shader */
4063 
4064 #ifdef GL_ATI_texture_compression_3dc
4065 
_glewInfo_GL_ATI_texture_compression_3dc(void)4066 static void _glewInfo_GL_ATI_texture_compression_3dc (void)
4067 {
4068   glewPrintExt("GL_ATI_texture_compression_3dc", GLEW_ATI_texture_compression_3dc, glewIsSupported("GL_ATI_texture_compression_3dc"), glewGetExtension("GL_ATI_texture_compression_3dc"));
4069 }
4070 
4071 #endif /* GL_ATI_texture_compression_3dc */
4072 
4073 #ifdef GL_ATI_texture_env_combine3
4074 
_glewInfo_GL_ATI_texture_env_combine3(void)4075 static void _glewInfo_GL_ATI_texture_env_combine3 (void)
4076 {
4077   glewPrintExt("GL_ATI_texture_env_combine3", GLEW_ATI_texture_env_combine3, glewIsSupported("GL_ATI_texture_env_combine3"), glewGetExtension("GL_ATI_texture_env_combine3"));
4078 }
4079 
4080 #endif /* GL_ATI_texture_env_combine3 */
4081 
4082 #ifdef GL_ATI_texture_float
4083 
_glewInfo_GL_ATI_texture_float(void)4084 static void _glewInfo_GL_ATI_texture_float (void)
4085 {
4086   glewPrintExt("GL_ATI_texture_float", GLEW_ATI_texture_float, glewIsSupported("GL_ATI_texture_float"), glewGetExtension("GL_ATI_texture_float"));
4087 }
4088 
4089 #endif /* GL_ATI_texture_float */
4090 
4091 #ifdef GL_ATI_texture_mirror_once
4092 
_glewInfo_GL_ATI_texture_mirror_once(void)4093 static void _glewInfo_GL_ATI_texture_mirror_once (void)
4094 {
4095   glewPrintExt("GL_ATI_texture_mirror_once", GLEW_ATI_texture_mirror_once, glewIsSupported("GL_ATI_texture_mirror_once"), glewGetExtension("GL_ATI_texture_mirror_once"));
4096 }
4097 
4098 #endif /* GL_ATI_texture_mirror_once */
4099 
4100 #ifdef GL_ATI_vertex_array_object
4101 
_glewInfo_GL_ATI_vertex_array_object(void)4102 static void _glewInfo_GL_ATI_vertex_array_object (void)
4103 {
4104   GLboolean fi = glewPrintExt("GL_ATI_vertex_array_object", GLEW_ATI_vertex_array_object, glewIsSupported("GL_ATI_vertex_array_object"), glewGetExtension("GL_ATI_vertex_array_object"));
4105 
4106   glewInfoFunc(fi, "glArrayObjectATI", glArrayObjectATI == NULL);
4107   glewInfoFunc(fi, "glFreeObjectBufferATI", glFreeObjectBufferATI == NULL);
4108   glewInfoFunc(fi, "glGetArrayObjectfvATI", glGetArrayObjectfvATI == NULL);
4109   glewInfoFunc(fi, "glGetArrayObjectivATI", glGetArrayObjectivATI == NULL);
4110   glewInfoFunc(fi, "glGetObjectBufferfvATI", glGetObjectBufferfvATI == NULL);
4111   glewInfoFunc(fi, "glGetObjectBufferivATI", glGetObjectBufferivATI == NULL);
4112   glewInfoFunc(fi, "glGetVariantArrayObjectfvATI", glGetVariantArrayObjectfvATI == NULL);
4113   glewInfoFunc(fi, "glGetVariantArrayObjectivATI", glGetVariantArrayObjectivATI == NULL);
4114   glewInfoFunc(fi, "glIsObjectBufferATI", glIsObjectBufferATI == NULL);
4115   glewInfoFunc(fi, "glNewObjectBufferATI", glNewObjectBufferATI == NULL);
4116   glewInfoFunc(fi, "glUpdateObjectBufferATI", glUpdateObjectBufferATI == NULL);
4117   glewInfoFunc(fi, "glVariantArrayObjectATI", glVariantArrayObjectATI == NULL);
4118 }
4119 
4120 #endif /* GL_ATI_vertex_array_object */
4121 
4122 #ifdef GL_ATI_vertex_attrib_array_object
4123 
_glewInfo_GL_ATI_vertex_attrib_array_object(void)4124 static void _glewInfo_GL_ATI_vertex_attrib_array_object (void)
4125 {
4126   GLboolean fi = glewPrintExt("GL_ATI_vertex_attrib_array_object", GLEW_ATI_vertex_attrib_array_object, glewIsSupported("GL_ATI_vertex_attrib_array_object"), glewGetExtension("GL_ATI_vertex_attrib_array_object"));
4127 
4128   glewInfoFunc(fi, "glGetVertexAttribArrayObjectfvATI", glGetVertexAttribArrayObjectfvATI == NULL);
4129   glewInfoFunc(fi, "glGetVertexAttribArrayObjectivATI", glGetVertexAttribArrayObjectivATI == NULL);
4130   glewInfoFunc(fi, "glVertexAttribArrayObjectATI", glVertexAttribArrayObjectATI == NULL);
4131 }
4132 
4133 #endif /* GL_ATI_vertex_attrib_array_object */
4134 
4135 #ifdef GL_ATI_vertex_streams
4136 
_glewInfo_GL_ATI_vertex_streams(void)4137 static void _glewInfo_GL_ATI_vertex_streams (void)
4138 {
4139   GLboolean fi = glewPrintExt("GL_ATI_vertex_streams", GLEW_ATI_vertex_streams, glewIsSupported("GL_ATI_vertex_streams"), glewGetExtension("GL_ATI_vertex_streams"));
4140 
4141   glewInfoFunc(fi, "glClientActiveVertexStreamATI", glClientActiveVertexStreamATI == NULL);
4142   glewInfoFunc(fi, "glNormalStream3bATI", glNormalStream3bATI == NULL);
4143   glewInfoFunc(fi, "glNormalStream3bvATI", glNormalStream3bvATI == NULL);
4144   glewInfoFunc(fi, "glNormalStream3dATI", glNormalStream3dATI == NULL);
4145   glewInfoFunc(fi, "glNormalStream3dvATI", glNormalStream3dvATI == NULL);
4146   glewInfoFunc(fi, "glNormalStream3fATI", glNormalStream3fATI == NULL);
4147   glewInfoFunc(fi, "glNormalStream3fvATI", glNormalStream3fvATI == NULL);
4148   glewInfoFunc(fi, "glNormalStream3iATI", glNormalStream3iATI == NULL);
4149   glewInfoFunc(fi, "glNormalStream3ivATI", glNormalStream3ivATI == NULL);
4150   glewInfoFunc(fi, "glNormalStream3sATI", glNormalStream3sATI == NULL);
4151   glewInfoFunc(fi, "glNormalStream3svATI", glNormalStream3svATI == NULL);
4152   glewInfoFunc(fi, "glVertexBlendEnvfATI", glVertexBlendEnvfATI == NULL);
4153   glewInfoFunc(fi, "glVertexBlendEnviATI", glVertexBlendEnviATI == NULL);
4154   glewInfoFunc(fi, "glVertexStream1dATI", glVertexStream1dATI == NULL);
4155   glewInfoFunc(fi, "glVertexStream1dvATI", glVertexStream1dvATI == NULL);
4156   glewInfoFunc(fi, "glVertexStream1fATI", glVertexStream1fATI == NULL);
4157   glewInfoFunc(fi, "glVertexStream1fvATI", glVertexStream1fvATI == NULL);
4158   glewInfoFunc(fi, "glVertexStream1iATI", glVertexStream1iATI == NULL);
4159   glewInfoFunc(fi, "glVertexStream1ivATI", glVertexStream1ivATI == NULL);
4160   glewInfoFunc(fi, "glVertexStream1sATI", glVertexStream1sATI == NULL);
4161   glewInfoFunc(fi, "glVertexStream1svATI", glVertexStream1svATI == NULL);
4162   glewInfoFunc(fi, "glVertexStream2dATI", glVertexStream2dATI == NULL);
4163   glewInfoFunc(fi, "glVertexStream2dvATI", glVertexStream2dvATI == NULL);
4164   glewInfoFunc(fi, "glVertexStream2fATI", glVertexStream2fATI == NULL);
4165   glewInfoFunc(fi, "glVertexStream2fvATI", glVertexStream2fvATI == NULL);
4166   glewInfoFunc(fi, "glVertexStream2iATI", glVertexStream2iATI == NULL);
4167   glewInfoFunc(fi, "glVertexStream2ivATI", glVertexStream2ivATI == NULL);
4168   glewInfoFunc(fi, "glVertexStream2sATI", glVertexStream2sATI == NULL);
4169   glewInfoFunc(fi, "glVertexStream2svATI", glVertexStream2svATI == NULL);
4170   glewInfoFunc(fi, "glVertexStream3dATI", glVertexStream3dATI == NULL);
4171   glewInfoFunc(fi, "glVertexStream3dvATI", glVertexStream3dvATI == NULL);
4172   glewInfoFunc(fi, "glVertexStream3fATI", glVertexStream3fATI == NULL);
4173   glewInfoFunc(fi, "glVertexStream3fvATI", glVertexStream3fvATI == NULL);
4174   glewInfoFunc(fi, "glVertexStream3iATI", glVertexStream3iATI == NULL);
4175   glewInfoFunc(fi, "glVertexStream3ivATI", glVertexStream3ivATI == NULL);
4176   glewInfoFunc(fi, "glVertexStream3sATI", glVertexStream3sATI == NULL);
4177   glewInfoFunc(fi, "glVertexStream3svATI", glVertexStream3svATI == NULL);
4178   glewInfoFunc(fi, "glVertexStream4dATI", glVertexStream4dATI == NULL);
4179   glewInfoFunc(fi, "glVertexStream4dvATI", glVertexStream4dvATI == NULL);
4180   glewInfoFunc(fi, "glVertexStream4fATI", glVertexStream4fATI == NULL);
4181   glewInfoFunc(fi, "glVertexStream4fvATI", glVertexStream4fvATI == NULL);
4182   glewInfoFunc(fi, "glVertexStream4iATI", glVertexStream4iATI == NULL);
4183   glewInfoFunc(fi, "glVertexStream4ivATI", glVertexStream4ivATI == NULL);
4184   glewInfoFunc(fi, "glVertexStream4sATI", glVertexStream4sATI == NULL);
4185   glewInfoFunc(fi, "glVertexStream4svATI", glVertexStream4svATI == NULL);
4186 }
4187 
4188 #endif /* GL_ATI_vertex_streams */
4189 
4190 #ifdef GL_DMP_program_binary
4191 
_glewInfo_GL_DMP_program_binary(void)4192 static void _glewInfo_GL_DMP_program_binary (void)
4193 {
4194   glewPrintExt("GL_DMP_program_binary", GLEW_DMP_program_binary, glewIsSupported("GL_DMP_program_binary"), glewGetExtension("GL_DMP_program_binary"));
4195 }
4196 
4197 #endif /* GL_DMP_program_binary */
4198 
4199 #ifdef GL_DMP_shader_binary
4200 
_glewInfo_GL_DMP_shader_binary(void)4201 static void _glewInfo_GL_DMP_shader_binary (void)
4202 {
4203   glewPrintExt("GL_DMP_shader_binary", GLEW_DMP_shader_binary, glewIsSupported("GL_DMP_shader_binary"), glewGetExtension("GL_DMP_shader_binary"));
4204 }
4205 
4206 #endif /* GL_DMP_shader_binary */
4207 
4208 #ifdef GL_EXT_422_pixels
4209 
_glewInfo_GL_EXT_422_pixels(void)4210 static void _glewInfo_GL_EXT_422_pixels (void)
4211 {
4212   glewPrintExt("GL_EXT_422_pixels", GLEW_EXT_422_pixels, glewIsSupported("GL_EXT_422_pixels"), glewGetExtension("GL_EXT_422_pixels"));
4213 }
4214 
4215 #endif /* GL_EXT_422_pixels */
4216 
4217 #ifdef GL_EXT_Cg_shader
4218 
_glewInfo_GL_EXT_Cg_shader(void)4219 static void _glewInfo_GL_EXT_Cg_shader (void)
4220 {
4221   glewPrintExt("GL_EXT_Cg_shader", GLEW_EXT_Cg_shader, glewIsSupported("GL_EXT_Cg_shader"), glewGetExtension("GL_EXT_Cg_shader"));
4222 }
4223 
4224 #endif /* GL_EXT_Cg_shader */
4225 
4226 #ifdef GL_EXT_EGL_image_array
4227 
_glewInfo_GL_EXT_EGL_image_array(void)4228 static void _glewInfo_GL_EXT_EGL_image_array (void)
4229 {
4230   glewPrintExt("GL_EXT_EGL_image_array", GLEW_EXT_EGL_image_array, glewIsSupported("GL_EXT_EGL_image_array"), glewGetExtension("GL_EXT_EGL_image_array"));
4231 }
4232 
4233 #endif /* GL_EXT_EGL_image_array */
4234 
4235 #ifdef GL_EXT_EGL_image_external_wrap_modes
4236 
_glewInfo_GL_EXT_EGL_image_external_wrap_modes(void)4237 static void _glewInfo_GL_EXT_EGL_image_external_wrap_modes (void)
4238 {
4239   glewPrintExt("GL_EXT_EGL_image_external_wrap_modes", GLEW_EXT_EGL_image_external_wrap_modes, glewIsSupported("GL_EXT_EGL_image_external_wrap_modes"), glewGetExtension("GL_EXT_EGL_image_external_wrap_modes"));
4240 }
4241 
4242 #endif /* GL_EXT_EGL_image_external_wrap_modes */
4243 
4244 #ifdef GL_EXT_EGL_image_storage
4245 
_glewInfo_GL_EXT_EGL_image_storage(void)4246 static void _glewInfo_GL_EXT_EGL_image_storage (void)
4247 {
4248   GLboolean fi = glewPrintExt("GL_EXT_EGL_image_storage", GLEW_EXT_EGL_image_storage, glewIsSupported("GL_EXT_EGL_image_storage"), glewGetExtension("GL_EXT_EGL_image_storage"));
4249 
4250   glewInfoFunc(fi, "glEGLImageTargetTexStorageEXT", glEGLImageTargetTexStorageEXT == NULL);
4251   glewInfoFunc(fi, "glEGLImageTargetTextureStorageEXT", glEGLImageTargetTextureStorageEXT == NULL);
4252 }
4253 
4254 #endif /* GL_EXT_EGL_image_storage */
4255 
4256 #ifdef GL_EXT_EGL_sync
4257 
_glewInfo_GL_EXT_EGL_sync(void)4258 static void _glewInfo_GL_EXT_EGL_sync (void)
4259 {
4260   glewPrintExt("GL_EXT_EGL_sync", GLEW_EXT_EGL_sync, glewIsSupported("GL_EXT_EGL_sync"), glewGetExtension("GL_EXT_EGL_sync"));
4261 }
4262 
4263 #endif /* GL_EXT_EGL_sync */
4264 
4265 #ifdef GL_EXT_YUV_target
4266 
_glewInfo_GL_EXT_YUV_target(void)4267 static void _glewInfo_GL_EXT_YUV_target (void)
4268 {
4269   glewPrintExt("GL_EXT_YUV_target", GLEW_EXT_YUV_target, glewIsSupported("GL_EXT_YUV_target"), glewGetExtension("GL_EXT_YUV_target"));
4270 }
4271 
4272 #endif /* GL_EXT_YUV_target */
4273 
4274 #ifdef GL_EXT_abgr
4275 
_glewInfo_GL_EXT_abgr(void)4276 static void _glewInfo_GL_EXT_abgr (void)
4277 {
4278   glewPrintExt("GL_EXT_abgr", GLEW_EXT_abgr, glewIsSupported("GL_EXT_abgr"), glewGetExtension("GL_EXT_abgr"));
4279 }
4280 
4281 #endif /* GL_EXT_abgr */
4282 
4283 #ifdef GL_EXT_base_instance
4284 
_glewInfo_GL_EXT_base_instance(void)4285 static void _glewInfo_GL_EXT_base_instance (void)
4286 {
4287   GLboolean fi = glewPrintExt("GL_EXT_base_instance", GLEW_EXT_base_instance, glewIsSupported("GL_EXT_base_instance"), glewGetExtension("GL_EXT_base_instance"));
4288 
4289   glewInfoFunc(fi, "glDrawArraysInstancedBaseInstanceEXT", glDrawArraysInstancedBaseInstanceEXT == NULL);
4290   glewInfoFunc(fi, "glDrawElementsInstancedBaseInstanceEXT", glDrawElementsInstancedBaseInstanceEXT == NULL);
4291   glewInfoFunc(fi, "glDrawElementsInstancedBaseVertexBaseInstanceEXT", glDrawElementsInstancedBaseVertexBaseInstanceEXT == NULL);
4292 }
4293 
4294 #endif /* GL_EXT_base_instance */
4295 
4296 #ifdef GL_EXT_bgra
4297 
_glewInfo_GL_EXT_bgra(void)4298 static void _glewInfo_GL_EXT_bgra (void)
4299 {
4300   glewPrintExt("GL_EXT_bgra", GLEW_EXT_bgra, glewIsSupported("GL_EXT_bgra"), glewGetExtension("GL_EXT_bgra"));
4301 }
4302 
4303 #endif /* GL_EXT_bgra */
4304 
4305 #ifdef GL_EXT_bindable_uniform
4306 
_glewInfo_GL_EXT_bindable_uniform(void)4307 static void _glewInfo_GL_EXT_bindable_uniform (void)
4308 {
4309   GLboolean fi = glewPrintExt("GL_EXT_bindable_uniform", GLEW_EXT_bindable_uniform, glewIsSupported("GL_EXT_bindable_uniform"), glewGetExtension("GL_EXT_bindable_uniform"));
4310 
4311   glewInfoFunc(fi, "glGetUniformBufferSizeEXT", glGetUniformBufferSizeEXT == NULL);
4312   glewInfoFunc(fi, "glGetUniformOffsetEXT", glGetUniformOffsetEXT == NULL);
4313   glewInfoFunc(fi, "glUniformBufferEXT", glUniformBufferEXT == NULL);
4314 }
4315 
4316 #endif /* GL_EXT_bindable_uniform */
4317 
4318 #ifdef GL_EXT_blend_color
4319 
_glewInfo_GL_EXT_blend_color(void)4320 static void _glewInfo_GL_EXT_blend_color (void)
4321 {
4322   GLboolean fi = glewPrintExt("GL_EXT_blend_color", GLEW_EXT_blend_color, glewIsSupported("GL_EXT_blend_color"), glewGetExtension("GL_EXT_blend_color"));
4323 
4324   glewInfoFunc(fi, "glBlendColorEXT", glBlendColorEXT == NULL);
4325 }
4326 
4327 #endif /* GL_EXT_blend_color */
4328 
4329 #ifdef GL_EXT_blend_equation_separate
4330 
_glewInfo_GL_EXT_blend_equation_separate(void)4331 static void _glewInfo_GL_EXT_blend_equation_separate (void)
4332 {
4333   GLboolean fi = glewPrintExt("GL_EXT_blend_equation_separate", GLEW_EXT_blend_equation_separate, glewIsSupported("GL_EXT_blend_equation_separate"), glewGetExtension("GL_EXT_blend_equation_separate"));
4334 
4335   glewInfoFunc(fi, "glBlendEquationSeparateEXT", glBlendEquationSeparateEXT == NULL);
4336 }
4337 
4338 #endif /* GL_EXT_blend_equation_separate */
4339 
4340 #ifdef GL_EXT_blend_func_extended
4341 
_glewInfo_GL_EXT_blend_func_extended(void)4342 static void _glewInfo_GL_EXT_blend_func_extended (void)
4343 {
4344   GLboolean fi = glewPrintExt("GL_EXT_blend_func_extended", GLEW_EXT_blend_func_extended, glewIsSupported("GL_EXT_blend_func_extended"), glewGetExtension("GL_EXT_blend_func_extended"));
4345 
4346   glewInfoFunc(fi, "glBindFragDataLocationIndexedEXT", glBindFragDataLocationIndexedEXT == NULL);
4347   glewInfoFunc(fi, "glGetFragDataIndexEXT", glGetFragDataIndexEXT == NULL);
4348   glewInfoFunc(fi, "glGetProgramResourceLocationIndexEXT", glGetProgramResourceLocationIndexEXT == NULL);
4349 }
4350 
4351 #endif /* GL_EXT_blend_func_extended */
4352 
4353 #ifdef GL_EXT_blend_func_separate
4354 
_glewInfo_GL_EXT_blend_func_separate(void)4355 static void _glewInfo_GL_EXT_blend_func_separate (void)
4356 {
4357   GLboolean fi = glewPrintExt("GL_EXT_blend_func_separate", GLEW_EXT_blend_func_separate, glewIsSupported("GL_EXT_blend_func_separate"), glewGetExtension("GL_EXT_blend_func_separate"));
4358 
4359   glewInfoFunc(fi, "glBlendFuncSeparateEXT", glBlendFuncSeparateEXT == NULL);
4360 }
4361 
4362 #endif /* GL_EXT_blend_func_separate */
4363 
4364 #ifdef GL_EXT_blend_logic_op
4365 
_glewInfo_GL_EXT_blend_logic_op(void)4366 static void _glewInfo_GL_EXT_blend_logic_op (void)
4367 {
4368   glewPrintExt("GL_EXT_blend_logic_op", GLEW_EXT_blend_logic_op, glewIsSupported("GL_EXT_blend_logic_op"), glewGetExtension("GL_EXT_blend_logic_op"));
4369 }
4370 
4371 #endif /* GL_EXT_blend_logic_op */
4372 
4373 #ifdef GL_EXT_blend_minmax
4374 
_glewInfo_GL_EXT_blend_minmax(void)4375 static void _glewInfo_GL_EXT_blend_minmax (void)
4376 {
4377   GLboolean fi = glewPrintExt("GL_EXT_blend_minmax", GLEW_EXT_blend_minmax, glewIsSupported("GL_EXT_blend_minmax"), glewGetExtension("GL_EXT_blend_minmax"));
4378 
4379   glewInfoFunc(fi, "glBlendEquationEXT", glBlendEquationEXT == NULL);
4380 }
4381 
4382 #endif /* GL_EXT_blend_minmax */
4383 
4384 #ifdef GL_EXT_blend_subtract
4385 
_glewInfo_GL_EXT_blend_subtract(void)4386 static void _glewInfo_GL_EXT_blend_subtract (void)
4387 {
4388   glewPrintExt("GL_EXT_blend_subtract", GLEW_EXT_blend_subtract, glewIsSupported("GL_EXT_blend_subtract"), glewGetExtension("GL_EXT_blend_subtract"));
4389 }
4390 
4391 #endif /* GL_EXT_blend_subtract */
4392 
4393 #ifdef GL_EXT_buffer_storage
4394 
_glewInfo_GL_EXT_buffer_storage(void)4395 static void _glewInfo_GL_EXT_buffer_storage (void)
4396 {
4397   GLboolean fi = glewPrintExt("GL_EXT_buffer_storage", GLEW_EXT_buffer_storage, glewIsSupported("GL_EXT_buffer_storage"), glewGetExtension("GL_EXT_buffer_storage"));
4398 
4399   glewInfoFunc(fi, "glBufferStorageEXT", glBufferStorageEXT == NULL);
4400   glewInfoFunc(fi, "glNamedBufferStorageEXT", glNamedBufferStorageEXT == NULL);
4401 }
4402 
4403 #endif /* GL_EXT_buffer_storage */
4404 
4405 #ifdef GL_EXT_clear_texture
4406 
_glewInfo_GL_EXT_clear_texture(void)4407 static void _glewInfo_GL_EXT_clear_texture (void)
4408 {
4409   GLboolean fi = glewPrintExt("GL_EXT_clear_texture", GLEW_EXT_clear_texture, glewIsSupported("GL_EXT_clear_texture"), glewGetExtension("GL_EXT_clear_texture"));
4410 
4411   glewInfoFunc(fi, "glClearTexImageEXT", glClearTexImageEXT == NULL);
4412   glewInfoFunc(fi, "glClearTexSubImageEXT", glClearTexSubImageEXT == NULL);
4413 }
4414 
4415 #endif /* GL_EXT_clear_texture */
4416 
4417 #ifdef GL_EXT_clip_control
4418 
_glewInfo_GL_EXT_clip_control(void)4419 static void _glewInfo_GL_EXT_clip_control (void)
4420 {
4421   GLboolean fi = glewPrintExt("GL_EXT_clip_control", GLEW_EXT_clip_control, glewIsSupported("GL_EXT_clip_control"), glewGetExtension("GL_EXT_clip_control"));
4422 
4423   glewInfoFunc(fi, "glClipControlEXT", glClipControlEXT == NULL);
4424 }
4425 
4426 #endif /* GL_EXT_clip_control */
4427 
4428 #ifdef GL_EXT_clip_cull_distance
4429 
_glewInfo_GL_EXT_clip_cull_distance(void)4430 static void _glewInfo_GL_EXT_clip_cull_distance (void)
4431 {
4432   glewPrintExt("GL_EXT_clip_cull_distance", GLEW_EXT_clip_cull_distance, glewIsSupported("GL_EXT_clip_cull_distance"), glewGetExtension("GL_EXT_clip_cull_distance"));
4433 }
4434 
4435 #endif /* GL_EXT_clip_cull_distance */
4436 
4437 #ifdef GL_EXT_clip_volume_hint
4438 
_glewInfo_GL_EXT_clip_volume_hint(void)4439 static void _glewInfo_GL_EXT_clip_volume_hint (void)
4440 {
4441   glewPrintExt("GL_EXT_clip_volume_hint", GLEW_EXT_clip_volume_hint, glewIsSupported("GL_EXT_clip_volume_hint"), glewGetExtension("GL_EXT_clip_volume_hint"));
4442 }
4443 
4444 #endif /* GL_EXT_clip_volume_hint */
4445 
4446 #ifdef GL_EXT_cmyka
4447 
_glewInfo_GL_EXT_cmyka(void)4448 static void _glewInfo_GL_EXT_cmyka (void)
4449 {
4450   glewPrintExt("GL_EXT_cmyka", GLEW_EXT_cmyka, glewIsSupported("GL_EXT_cmyka"), glewGetExtension("GL_EXT_cmyka"));
4451 }
4452 
4453 #endif /* GL_EXT_cmyka */
4454 
4455 #ifdef GL_EXT_color_buffer_float
4456 
_glewInfo_GL_EXT_color_buffer_float(void)4457 static void _glewInfo_GL_EXT_color_buffer_float (void)
4458 {
4459   glewPrintExt("GL_EXT_color_buffer_float", GLEW_EXT_color_buffer_float, glewIsSupported("GL_EXT_color_buffer_float"), glewGetExtension("GL_EXT_color_buffer_float"));
4460 }
4461 
4462 #endif /* GL_EXT_color_buffer_float */
4463 
4464 #ifdef GL_EXT_color_buffer_half_float
4465 
_glewInfo_GL_EXT_color_buffer_half_float(void)4466 static void _glewInfo_GL_EXT_color_buffer_half_float (void)
4467 {
4468   glewPrintExt("GL_EXT_color_buffer_half_float", GLEW_EXT_color_buffer_half_float, glewIsSupported("GL_EXT_color_buffer_half_float"), glewGetExtension("GL_EXT_color_buffer_half_float"));
4469 }
4470 
4471 #endif /* GL_EXT_color_buffer_half_float */
4472 
4473 #ifdef GL_EXT_color_subtable
4474 
_glewInfo_GL_EXT_color_subtable(void)4475 static void _glewInfo_GL_EXT_color_subtable (void)
4476 {
4477   GLboolean fi = glewPrintExt("GL_EXT_color_subtable", GLEW_EXT_color_subtable, glewIsSupported("GL_EXT_color_subtable"), glewGetExtension("GL_EXT_color_subtable"));
4478 
4479   glewInfoFunc(fi, "glColorSubTableEXT", glColorSubTableEXT == NULL);
4480   glewInfoFunc(fi, "glCopyColorSubTableEXT", glCopyColorSubTableEXT == NULL);
4481 }
4482 
4483 #endif /* GL_EXT_color_subtable */
4484 
4485 #ifdef GL_EXT_compiled_vertex_array
4486 
_glewInfo_GL_EXT_compiled_vertex_array(void)4487 static void _glewInfo_GL_EXT_compiled_vertex_array (void)
4488 {
4489   GLboolean fi = glewPrintExt("GL_EXT_compiled_vertex_array", GLEW_EXT_compiled_vertex_array, glewIsSupported("GL_EXT_compiled_vertex_array"), glewGetExtension("GL_EXT_compiled_vertex_array"));
4490 
4491   glewInfoFunc(fi, "glLockArraysEXT", glLockArraysEXT == NULL);
4492   glewInfoFunc(fi, "glUnlockArraysEXT", glUnlockArraysEXT == NULL);
4493 }
4494 
4495 #endif /* GL_EXT_compiled_vertex_array */
4496 
4497 #ifdef GL_EXT_compressed_ETC1_RGB8_sub_texture
4498 
_glewInfo_GL_EXT_compressed_ETC1_RGB8_sub_texture(void)4499 static void _glewInfo_GL_EXT_compressed_ETC1_RGB8_sub_texture (void)
4500 {
4501   glewPrintExt("GL_EXT_compressed_ETC1_RGB8_sub_texture", GLEW_EXT_compressed_ETC1_RGB8_sub_texture, glewIsSupported("GL_EXT_compressed_ETC1_RGB8_sub_texture"), glewGetExtension("GL_EXT_compressed_ETC1_RGB8_sub_texture"));
4502 }
4503 
4504 #endif /* GL_EXT_compressed_ETC1_RGB8_sub_texture */
4505 
4506 #ifdef GL_EXT_conservative_depth
4507 
_glewInfo_GL_EXT_conservative_depth(void)4508 static void _glewInfo_GL_EXT_conservative_depth (void)
4509 {
4510   glewPrintExt("GL_EXT_conservative_depth", GLEW_EXT_conservative_depth, glewIsSupported("GL_EXT_conservative_depth"), glewGetExtension("GL_EXT_conservative_depth"));
4511 }
4512 
4513 #endif /* GL_EXT_conservative_depth */
4514 
4515 #ifdef GL_EXT_convolution
4516 
_glewInfo_GL_EXT_convolution(void)4517 static void _glewInfo_GL_EXT_convolution (void)
4518 {
4519   GLboolean fi = glewPrintExt("GL_EXT_convolution", GLEW_EXT_convolution, glewIsSupported("GL_EXT_convolution"), glewGetExtension("GL_EXT_convolution"));
4520 
4521   glewInfoFunc(fi, "glConvolutionFilter1DEXT", glConvolutionFilter1DEXT == NULL);
4522   glewInfoFunc(fi, "glConvolutionFilter2DEXT", glConvolutionFilter2DEXT == NULL);
4523   glewInfoFunc(fi, "glConvolutionParameterfEXT", glConvolutionParameterfEXT == NULL);
4524   glewInfoFunc(fi, "glConvolutionParameterfvEXT", glConvolutionParameterfvEXT == NULL);
4525   glewInfoFunc(fi, "glConvolutionParameteriEXT", glConvolutionParameteriEXT == NULL);
4526   glewInfoFunc(fi, "glConvolutionParameterivEXT", glConvolutionParameterivEXT == NULL);
4527   glewInfoFunc(fi, "glCopyConvolutionFilter1DEXT", glCopyConvolutionFilter1DEXT == NULL);
4528   glewInfoFunc(fi, "glCopyConvolutionFilter2DEXT", glCopyConvolutionFilter2DEXT == NULL);
4529   glewInfoFunc(fi, "glGetConvolutionFilterEXT", glGetConvolutionFilterEXT == NULL);
4530   glewInfoFunc(fi, "glGetConvolutionParameterfvEXT", glGetConvolutionParameterfvEXT == NULL);
4531   glewInfoFunc(fi, "glGetConvolutionParameterivEXT", glGetConvolutionParameterivEXT == NULL);
4532   glewInfoFunc(fi, "glGetSeparableFilterEXT", glGetSeparableFilterEXT == NULL);
4533   glewInfoFunc(fi, "glSeparableFilter2DEXT", glSeparableFilter2DEXT == NULL);
4534 }
4535 
4536 #endif /* GL_EXT_convolution */
4537 
4538 #ifdef GL_EXT_coordinate_frame
4539 
_glewInfo_GL_EXT_coordinate_frame(void)4540 static void _glewInfo_GL_EXT_coordinate_frame (void)
4541 {
4542   GLboolean fi = glewPrintExt("GL_EXT_coordinate_frame", GLEW_EXT_coordinate_frame, glewIsSupported("GL_EXT_coordinate_frame"), glewGetExtension("GL_EXT_coordinate_frame"));
4543 
4544   glewInfoFunc(fi, "glBinormalPointerEXT", glBinormalPointerEXT == NULL);
4545   glewInfoFunc(fi, "glTangentPointerEXT", glTangentPointerEXT == NULL);
4546 }
4547 
4548 #endif /* GL_EXT_coordinate_frame */
4549 
4550 #ifdef GL_EXT_copy_image
4551 
_glewInfo_GL_EXT_copy_image(void)4552 static void _glewInfo_GL_EXT_copy_image (void)
4553 {
4554   GLboolean fi = glewPrintExt("GL_EXT_copy_image", GLEW_EXT_copy_image, glewIsSupported("GL_EXT_copy_image"), glewGetExtension("GL_EXT_copy_image"));
4555 
4556   glewInfoFunc(fi, "glCopyImageSubDataEXT", glCopyImageSubDataEXT == NULL);
4557 }
4558 
4559 #endif /* GL_EXT_copy_image */
4560 
4561 #ifdef GL_EXT_copy_texture
4562 
_glewInfo_GL_EXT_copy_texture(void)4563 static void _glewInfo_GL_EXT_copy_texture (void)
4564 {
4565   GLboolean fi = glewPrintExt("GL_EXT_copy_texture", GLEW_EXT_copy_texture, glewIsSupported("GL_EXT_copy_texture"), glewGetExtension("GL_EXT_copy_texture"));
4566 
4567   glewInfoFunc(fi, "glCopyTexImage1DEXT", glCopyTexImage1DEXT == NULL);
4568   glewInfoFunc(fi, "glCopyTexImage2DEXT", glCopyTexImage2DEXT == NULL);
4569   glewInfoFunc(fi, "glCopyTexSubImage1DEXT", glCopyTexSubImage1DEXT == NULL);
4570   glewInfoFunc(fi, "glCopyTexSubImage2DEXT", glCopyTexSubImage2DEXT == NULL);
4571   glewInfoFunc(fi, "glCopyTexSubImage3DEXT", glCopyTexSubImage3DEXT == NULL);
4572 }
4573 
4574 #endif /* GL_EXT_copy_texture */
4575 
4576 #ifdef GL_EXT_cull_vertex
4577 
_glewInfo_GL_EXT_cull_vertex(void)4578 static void _glewInfo_GL_EXT_cull_vertex (void)
4579 {
4580   GLboolean fi = glewPrintExt("GL_EXT_cull_vertex", GLEW_EXT_cull_vertex, glewIsSupported("GL_EXT_cull_vertex"), glewGetExtension("GL_EXT_cull_vertex"));
4581 
4582   glewInfoFunc(fi, "glCullParameterdvEXT", glCullParameterdvEXT == NULL);
4583   glewInfoFunc(fi, "glCullParameterfvEXT", glCullParameterfvEXT == NULL);
4584 }
4585 
4586 #endif /* GL_EXT_cull_vertex */
4587 
4588 #ifdef GL_EXT_debug_label
4589 
_glewInfo_GL_EXT_debug_label(void)4590 static void _glewInfo_GL_EXT_debug_label (void)
4591 {
4592   GLboolean fi = glewPrintExt("GL_EXT_debug_label", GLEW_EXT_debug_label, glewIsSupported("GL_EXT_debug_label"), glewGetExtension("GL_EXT_debug_label"));
4593 
4594   glewInfoFunc(fi, "glGetObjectLabelEXT", glGetObjectLabelEXT == NULL);
4595   glewInfoFunc(fi, "glLabelObjectEXT", glLabelObjectEXT == NULL);
4596 }
4597 
4598 #endif /* GL_EXT_debug_label */
4599 
4600 #ifdef GL_EXT_debug_marker
4601 
_glewInfo_GL_EXT_debug_marker(void)4602 static void _glewInfo_GL_EXT_debug_marker (void)
4603 {
4604   GLboolean fi = glewPrintExt("GL_EXT_debug_marker", GLEW_EXT_debug_marker, glewIsSupported("GL_EXT_debug_marker"), glewGetExtension("GL_EXT_debug_marker"));
4605 
4606   glewInfoFunc(fi, "glInsertEventMarkerEXT", glInsertEventMarkerEXT == NULL);
4607   glewInfoFunc(fi, "glPopGroupMarkerEXT", glPopGroupMarkerEXT == NULL);
4608   glewInfoFunc(fi, "glPushGroupMarkerEXT", glPushGroupMarkerEXT == NULL);
4609 }
4610 
4611 #endif /* GL_EXT_debug_marker */
4612 
4613 #ifdef GL_EXT_depth_bounds_test
4614 
_glewInfo_GL_EXT_depth_bounds_test(void)4615 static void _glewInfo_GL_EXT_depth_bounds_test (void)
4616 {
4617   GLboolean fi = glewPrintExt("GL_EXT_depth_bounds_test", GLEW_EXT_depth_bounds_test, glewIsSupported("GL_EXT_depth_bounds_test"), glewGetExtension("GL_EXT_depth_bounds_test"));
4618 
4619   glewInfoFunc(fi, "glDepthBoundsEXT", glDepthBoundsEXT == NULL);
4620 }
4621 
4622 #endif /* GL_EXT_depth_bounds_test */
4623 
4624 #ifdef GL_EXT_depth_clamp
4625 
_glewInfo_GL_EXT_depth_clamp(void)4626 static void _glewInfo_GL_EXT_depth_clamp (void)
4627 {
4628   glewPrintExt("GL_EXT_depth_clamp", GLEW_EXT_depth_clamp, glewIsSupported("GL_EXT_depth_clamp"), glewGetExtension("GL_EXT_depth_clamp"));
4629 }
4630 
4631 #endif /* GL_EXT_depth_clamp */
4632 
4633 #ifdef GL_EXT_direct_state_access
4634 
_glewInfo_GL_EXT_direct_state_access(void)4635 static void _glewInfo_GL_EXT_direct_state_access (void)
4636 {
4637   GLboolean fi = glewPrintExt("GL_EXT_direct_state_access", GLEW_EXT_direct_state_access, glewIsSupported("GL_EXT_direct_state_access"), glewGetExtension("GL_EXT_direct_state_access"));
4638 
4639   glewInfoFunc(fi, "glBindMultiTextureEXT", glBindMultiTextureEXT == NULL);
4640   glewInfoFunc(fi, "glCheckNamedFramebufferStatusEXT", glCheckNamedFramebufferStatusEXT == NULL);
4641   glewInfoFunc(fi, "glClientAttribDefaultEXT", glClientAttribDefaultEXT == NULL);
4642   glewInfoFunc(fi, "glCompressedMultiTexImage1DEXT", glCompressedMultiTexImage1DEXT == NULL);
4643   glewInfoFunc(fi, "glCompressedMultiTexImage2DEXT", glCompressedMultiTexImage2DEXT == NULL);
4644   glewInfoFunc(fi, "glCompressedMultiTexImage3DEXT", glCompressedMultiTexImage3DEXT == NULL);
4645   glewInfoFunc(fi, "glCompressedMultiTexSubImage1DEXT", glCompressedMultiTexSubImage1DEXT == NULL);
4646   glewInfoFunc(fi, "glCompressedMultiTexSubImage2DEXT", glCompressedMultiTexSubImage2DEXT == NULL);
4647   glewInfoFunc(fi, "glCompressedMultiTexSubImage3DEXT", glCompressedMultiTexSubImage3DEXT == NULL);
4648   glewInfoFunc(fi, "glCompressedTextureImage1DEXT", glCompressedTextureImage1DEXT == NULL);
4649   glewInfoFunc(fi, "glCompressedTextureImage2DEXT", glCompressedTextureImage2DEXT == NULL);
4650   glewInfoFunc(fi, "glCompressedTextureImage3DEXT", glCompressedTextureImage3DEXT == NULL);
4651   glewInfoFunc(fi, "glCompressedTextureSubImage1DEXT", glCompressedTextureSubImage1DEXT == NULL);
4652   glewInfoFunc(fi, "glCompressedTextureSubImage2DEXT", glCompressedTextureSubImage2DEXT == NULL);
4653   glewInfoFunc(fi, "glCompressedTextureSubImage3DEXT", glCompressedTextureSubImage3DEXT == NULL);
4654   glewInfoFunc(fi, "glCopyMultiTexImage1DEXT", glCopyMultiTexImage1DEXT == NULL);
4655   glewInfoFunc(fi, "glCopyMultiTexImage2DEXT", glCopyMultiTexImage2DEXT == NULL);
4656   glewInfoFunc(fi, "glCopyMultiTexSubImage1DEXT", glCopyMultiTexSubImage1DEXT == NULL);
4657   glewInfoFunc(fi, "glCopyMultiTexSubImage2DEXT", glCopyMultiTexSubImage2DEXT == NULL);
4658   glewInfoFunc(fi, "glCopyMultiTexSubImage3DEXT", glCopyMultiTexSubImage3DEXT == NULL);
4659   glewInfoFunc(fi, "glCopyTextureImage1DEXT", glCopyTextureImage1DEXT == NULL);
4660   glewInfoFunc(fi, "glCopyTextureImage2DEXT", glCopyTextureImage2DEXT == NULL);
4661   glewInfoFunc(fi, "glCopyTextureSubImage1DEXT", glCopyTextureSubImage1DEXT == NULL);
4662   glewInfoFunc(fi, "glCopyTextureSubImage2DEXT", glCopyTextureSubImage2DEXT == NULL);
4663   glewInfoFunc(fi, "glCopyTextureSubImage3DEXT", glCopyTextureSubImage3DEXT == NULL);
4664   glewInfoFunc(fi, "glDisableClientStateIndexedEXT", glDisableClientStateIndexedEXT == NULL);
4665   glewInfoFunc(fi, "glDisableClientStateiEXT", glDisableClientStateiEXT == NULL);
4666   glewInfoFunc(fi, "glDisableVertexArrayAttribEXT", glDisableVertexArrayAttribEXT == NULL);
4667   glewInfoFunc(fi, "glDisableVertexArrayEXT", glDisableVertexArrayEXT == NULL);
4668   glewInfoFunc(fi, "glEnableClientStateIndexedEXT", glEnableClientStateIndexedEXT == NULL);
4669   glewInfoFunc(fi, "glEnableClientStateiEXT", glEnableClientStateiEXT == NULL);
4670   glewInfoFunc(fi, "glEnableVertexArrayAttribEXT", glEnableVertexArrayAttribEXT == NULL);
4671   glewInfoFunc(fi, "glEnableVertexArrayEXT", glEnableVertexArrayEXT == NULL);
4672   glewInfoFunc(fi, "glFlushMappedNamedBufferRangeEXT", glFlushMappedNamedBufferRangeEXT == NULL);
4673   glewInfoFunc(fi, "glFramebufferDrawBufferEXT", glFramebufferDrawBufferEXT == NULL);
4674   glewInfoFunc(fi, "glFramebufferDrawBuffersEXT", glFramebufferDrawBuffersEXT == NULL);
4675   glewInfoFunc(fi, "glFramebufferReadBufferEXT", glFramebufferReadBufferEXT == NULL);
4676   glewInfoFunc(fi, "glGenerateMultiTexMipmapEXT", glGenerateMultiTexMipmapEXT == NULL);
4677   glewInfoFunc(fi, "glGenerateTextureMipmapEXT", glGenerateTextureMipmapEXT == NULL);
4678   glewInfoFunc(fi, "glGetCompressedMultiTexImageEXT", glGetCompressedMultiTexImageEXT == NULL);
4679   glewInfoFunc(fi, "glGetCompressedTextureImageEXT", glGetCompressedTextureImageEXT == NULL);
4680   glewInfoFunc(fi, "glGetDoubleIndexedvEXT", glGetDoubleIndexedvEXT == NULL);
4681   glewInfoFunc(fi, "glGetDoublei_vEXT", glGetDoublei_vEXT == NULL);
4682   glewInfoFunc(fi, "glGetFloatIndexedvEXT", glGetFloatIndexedvEXT == NULL);
4683   glewInfoFunc(fi, "glGetFloati_vEXT", glGetFloati_vEXT == NULL);
4684   glewInfoFunc(fi, "glGetFramebufferParameterivEXT", glGetFramebufferParameterivEXT == NULL);
4685   glewInfoFunc(fi, "glGetMultiTexEnvfvEXT", glGetMultiTexEnvfvEXT == NULL);
4686   glewInfoFunc(fi, "glGetMultiTexEnvivEXT", glGetMultiTexEnvivEXT == NULL);
4687   glewInfoFunc(fi, "glGetMultiTexGendvEXT", glGetMultiTexGendvEXT == NULL);
4688   glewInfoFunc(fi, "glGetMultiTexGenfvEXT", glGetMultiTexGenfvEXT == NULL);
4689   glewInfoFunc(fi, "glGetMultiTexGenivEXT", glGetMultiTexGenivEXT == NULL);
4690   glewInfoFunc(fi, "glGetMultiTexImageEXT", glGetMultiTexImageEXT == NULL);
4691   glewInfoFunc(fi, "glGetMultiTexLevelParameterfvEXT", glGetMultiTexLevelParameterfvEXT == NULL);
4692   glewInfoFunc(fi, "glGetMultiTexLevelParameterivEXT", glGetMultiTexLevelParameterivEXT == NULL);
4693   glewInfoFunc(fi, "glGetMultiTexParameterIivEXT", glGetMultiTexParameterIivEXT == NULL);
4694   glewInfoFunc(fi, "glGetMultiTexParameterIuivEXT", glGetMultiTexParameterIuivEXT == NULL);
4695   glewInfoFunc(fi, "glGetMultiTexParameterfvEXT", glGetMultiTexParameterfvEXT == NULL);
4696   glewInfoFunc(fi, "glGetMultiTexParameterivEXT", glGetMultiTexParameterivEXT == NULL);
4697   glewInfoFunc(fi, "glGetNamedBufferParameterivEXT", glGetNamedBufferParameterivEXT == NULL);
4698   glewInfoFunc(fi, "glGetNamedBufferPointervEXT", glGetNamedBufferPointervEXT == NULL);
4699   glewInfoFunc(fi, "glGetNamedBufferSubDataEXT", glGetNamedBufferSubDataEXT == NULL);
4700   glewInfoFunc(fi, "glGetNamedFramebufferAttachmentParameterivEXT", glGetNamedFramebufferAttachmentParameterivEXT == NULL);
4701   glewInfoFunc(fi, "glGetNamedProgramLocalParameterIivEXT", glGetNamedProgramLocalParameterIivEXT == NULL);
4702   glewInfoFunc(fi, "glGetNamedProgramLocalParameterIuivEXT", glGetNamedProgramLocalParameterIuivEXT == NULL);
4703   glewInfoFunc(fi, "glGetNamedProgramLocalParameterdvEXT", glGetNamedProgramLocalParameterdvEXT == NULL);
4704   glewInfoFunc(fi, "glGetNamedProgramLocalParameterfvEXT", glGetNamedProgramLocalParameterfvEXT == NULL);
4705   glewInfoFunc(fi, "glGetNamedProgramStringEXT", glGetNamedProgramStringEXT == NULL);
4706   glewInfoFunc(fi, "glGetNamedProgramivEXT", glGetNamedProgramivEXT == NULL);
4707   glewInfoFunc(fi, "glGetNamedRenderbufferParameterivEXT", glGetNamedRenderbufferParameterivEXT == NULL);
4708   glewInfoFunc(fi, "glGetPointerIndexedvEXT", glGetPointerIndexedvEXT == NULL);
4709   glewInfoFunc(fi, "glGetPointeri_vEXT", glGetPointeri_vEXT == NULL);
4710   glewInfoFunc(fi, "glGetTextureImageEXT", glGetTextureImageEXT == NULL);
4711   glewInfoFunc(fi, "glGetTextureLevelParameterfvEXT", glGetTextureLevelParameterfvEXT == NULL);
4712   glewInfoFunc(fi, "glGetTextureLevelParameterivEXT", glGetTextureLevelParameterivEXT == NULL);
4713   glewInfoFunc(fi, "glGetTextureParameterIivEXT", glGetTextureParameterIivEXT == NULL);
4714   glewInfoFunc(fi, "glGetTextureParameterIuivEXT", glGetTextureParameterIuivEXT == NULL);
4715   glewInfoFunc(fi, "glGetTextureParameterfvEXT", glGetTextureParameterfvEXT == NULL);
4716   glewInfoFunc(fi, "glGetTextureParameterivEXT", glGetTextureParameterivEXT == NULL);
4717   glewInfoFunc(fi, "glGetVertexArrayIntegeri_vEXT", glGetVertexArrayIntegeri_vEXT == NULL);
4718   glewInfoFunc(fi, "glGetVertexArrayIntegervEXT", glGetVertexArrayIntegervEXT == NULL);
4719   glewInfoFunc(fi, "glGetVertexArrayPointeri_vEXT", glGetVertexArrayPointeri_vEXT == NULL);
4720   glewInfoFunc(fi, "glGetVertexArrayPointervEXT", glGetVertexArrayPointervEXT == NULL);
4721   glewInfoFunc(fi, "glMapNamedBufferEXT", glMapNamedBufferEXT == NULL);
4722   glewInfoFunc(fi, "glMapNamedBufferRangeEXT", glMapNamedBufferRangeEXT == NULL);
4723   glewInfoFunc(fi, "glMatrixFrustumEXT", glMatrixFrustumEXT == NULL);
4724   glewInfoFunc(fi, "glMatrixLoadIdentityEXT", glMatrixLoadIdentityEXT == NULL);
4725   glewInfoFunc(fi, "glMatrixLoadTransposedEXT", glMatrixLoadTransposedEXT == NULL);
4726   glewInfoFunc(fi, "glMatrixLoadTransposefEXT", glMatrixLoadTransposefEXT == NULL);
4727   glewInfoFunc(fi, "glMatrixLoaddEXT", glMatrixLoaddEXT == NULL);
4728   glewInfoFunc(fi, "glMatrixLoadfEXT", glMatrixLoadfEXT == NULL);
4729   glewInfoFunc(fi, "glMatrixMultTransposedEXT", glMatrixMultTransposedEXT == NULL);
4730   glewInfoFunc(fi, "glMatrixMultTransposefEXT", glMatrixMultTransposefEXT == NULL);
4731   glewInfoFunc(fi, "glMatrixMultdEXT", glMatrixMultdEXT == NULL);
4732   glewInfoFunc(fi, "glMatrixMultfEXT", glMatrixMultfEXT == NULL);
4733   glewInfoFunc(fi, "glMatrixOrthoEXT", glMatrixOrthoEXT == NULL);
4734   glewInfoFunc(fi, "glMatrixPopEXT", glMatrixPopEXT == NULL);
4735   glewInfoFunc(fi, "glMatrixPushEXT", glMatrixPushEXT == NULL);
4736   glewInfoFunc(fi, "glMatrixRotatedEXT", glMatrixRotatedEXT == NULL);
4737   glewInfoFunc(fi, "glMatrixRotatefEXT", glMatrixRotatefEXT == NULL);
4738   glewInfoFunc(fi, "glMatrixScaledEXT", glMatrixScaledEXT == NULL);
4739   glewInfoFunc(fi, "glMatrixScalefEXT", glMatrixScalefEXT == NULL);
4740   glewInfoFunc(fi, "glMatrixTranslatedEXT", glMatrixTranslatedEXT == NULL);
4741   glewInfoFunc(fi, "glMatrixTranslatefEXT", glMatrixTranslatefEXT == NULL);
4742   glewInfoFunc(fi, "glMultiTexBufferEXT", glMultiTexBufferEXT == NULL);
4743   glewInfoFunc(fi, "glMultiTexCoordPointerEXT", glMultiTexCoordPointerEXT == NULL);
4744   glewInfoFunc(fi, "glMultiTexEnvfEXT", glMultiTexEnvfEXT == NULL);
4745   glewInfoFunc(fi, "glMultiTexEnvfvEXT", glMultiTexEnvfvEXT == NULL);
4746   glewInfoFunc(fi, "glMultiTexEnviEXT", glMultiTexEnviEXT == NULL);
4747   glewInfoFunc(fi, "glMultiTexEnvivEXT", glMultiTexEnvivEXT == NULL);
4748   glewInfoFunc(fi, "glMultiTexGendEXT", glMultiTexGendEXT == NULL);
4749   glewInfoFunc(fi, "glMultiTexGendvEXT", glMultiTexGendvEXT == NULL);
4750   glewInfoFunc(fi, "glMultiTexGenfEXT", glMultiTexGenfEXT == NULL);
4751   glewInfoFunc(fi, "glMultiTexGenfvEXT", glMultiTexGenfvEXT == NULL);
4752   glewInfoFunc(fi, "glMultiTexGeniEXT", glMultiTexGeniEXT == NULL);
4753   glewInfoFunc(fi, "glMultiTexGenivEXT", glMultiTexGenivEXT == NULL);
4754   glewInfoFunc(fi, "glMultiTexImage1DEXT", glMultiTexImage1DEXT == NULL);
4755   glewInfoFunc(fi, "glMultiTexImage2DEXT", glMultiTexImage2DEXT == NULL);
4756   glewInfoFunc(fi, "glMultiTexImage3DEXT", glMultiTexImage3DEXT == NULL);
4757   glewInfoFunc(fi, "glMultiTexParameterIivEXT", glMultiTexParameterIivEXT == NULL);
4758   glewInfoFunc(fi, "glMultiTexParameterIuivEXT", glMultiTexParameterIuivEXT == NULL);
4759   glewInfoFunc(fi, "glMultiTexParameterfEXT", glMultiTexParameterfEXT == NULL);
4760   glewInfoFunc(fi, "glMultiTexParameterfvEXT", glMultiTexParameterfvEXT == NULL);
4761   glewInfoFunc(fi, "glMultiTexParameteriEXT", glMultiTexParameteriEXT == NULL);
4762   glewInfoFunc(fi, "glMultiTexParameterivEXT", glMultiTexParameterivEXT == NULL);
4763   glewInfoFunc(fi, "glMultiTexRenderbufferEXT", glMultiTexRenderbufferEXT == NULL);
4764   glewInfoFunc(fi, "glMultiTexSubImage1DEXT", glMultiTexSubImage1DEXT == NULL);
4765   glewInfoFunc(fi, "glMultiTexSubImage2DEXT", glMultiTexSubImage2DEXT == NULL);
4766   glewInfoFunc(fi, "glMultiTexSubImage3DEXT", glMultiTexSubImage3DEXT == NULL);
4767   glewInfoFunc(fi, "glNamedBufferDataEXT", glNamedBufferDataEXT == NULL);
4768   glewInfoFunc(fi, "glNamedBufferSubDataEXT", glNamedBufferSubDataEXT == NULL);
4769   glewInfoFunc(fi, "glNamedCopyBufferSubDataEXT", glNamedCopyBufferSubDataEXT == NULL);
4770   glewInfoFunc(fi, "glNamedFramebufferRenderbufferEXT", glNamedFramebufferRenderbufferEXT == NULL);
4771   glewInfoFunc(fi, "glNamedFramebufferTexture1DEXT", glNamedFramebufferTexture1DEXT == NULL);
4772   glewInfoFunc(fi, "glNamedFramebufferTexture2DEXT", glNamedFramebufferTexture2DEXT == NULL);
4773   glewInfoFunc(fi, "glNamedFramebufferTexture3DEXT", glNamedFramebufferTexture3DEXT == NULL);
4774   glewInfoFunc(fi, "glNamedFramebufferTextureEXT", glNamedFramebufferTextureEXT == NULL);
4775   glewInfoFunc(fi, "glNamedFramebufferTextureFaceEXT", glNamedFramebufferTextureFaceEXT == NULL);
4776   glewInfoFunc(fi, "glNamedFramebufferTextureLayerEXT", glNamedFramebufferTextureLayerEXT == NULL);
4777   glewInfoFunc(fi, "glNamedProgramLocalParameter4dEXT", glNamedProgramLocalParameter4dEXT == NULL);
4778   glewInfoFunc(fi, "glNamedProgramLocalParameter4dvEXT", glNamedProgramLocalParameter4dvEXT == NULL);
4779   glewInfoFunc(fi, "glNamedProgramLocalParameter4fEXT", glNamedProgramLocalParameter4fEXT == NULL);
4780   glewInfoFunc(fi, "glNamedProgramLocalParameter4fvEXT", glNamedProgramLocalParameter4fvEXT == NULL);
4781   glewInfoFunc(fi, "glNamedProgramLocalParameterI4iEXT", glNamedProgramLocalParameterI4iEXT == NULL);
4782   glewInfoFunc(fi, "glNamedProgramLocalParameterI4ivEXT", glNamedProgramLocalParameterI4ivEXT == NULL);
4783   glewInfoFunc(fi, "glNamedProgramLocalParameterI4uiEXT", glNamedProgramLocalParameterI4uiEXT == NULL);
4784   glewInfoFunc(fi, "glNamedProgramLocalParameterI4uivEXT", glNamedProgramLocalParameterI4uivEXT == NULL);
4785   glewInfoFunc(fi, "glNamedProgramLocalParameters4fvEXT", glNamedProgramLocalParameters4fvEXT == NULL);
4786   glewInfoFunc(fi, "glNamedProgramLocalParametersI4ivEXT", glNamedProgramLocalParametersI4ivEXT == NULL);
4787   glewInfoFunc(fi, "glNamedProgramLocalParametersI4uivEXT", glNamedProgramLocalParametersI4uivEXT == NULL);
4788   glewInfoFunc(fi, "glNamedProgramStringEXT", glNamedProgramStringEXT == NULL);
4789   glewInfoFunc(fi, "glNamedRenderbufferStorageEXT", glNamedRenderbufferStorageEXT == NULL);
4790   glewInfoFunc(fi, "glNamedRenderbufferStorageMultisampleCoverageEXT", glNamedRenderbufferStorageMultisampleCoverageEXT == NULL);
4791   glewInfoFunc(fi, "glNamedRenderbufferStorageMultisampleEXT", glNamedRenderbufferStorageMultisampleEXT == NULL);
4792   glewInfoFunc(fi, "glProgramUniform1fEXT", glProgramUniform1fEXT == NULL);
4793   glewInfoFunc(fi, "glProgramUniform1fvEXT", glProgramUniform1fvEXT == NULL);
4794   glewInfoFunc(fi, "glProgramUniform1iEXT", glProgramUniform1iEXT == NULL);
4795   glewInfoFunc(fi, "glProgramUniform1ivEXT", glProgramUniform1ivEXT == NULL);
4796   glewInfoFunc(fi, "glProgramUniform1uiEXT", glProgramUniform1uiEXT == NULL);
4797   glewInfoFunc(fi, "glProgramUniform1uivEXT", glProgramUniform1uivEXT == NULL);
4798   glewInfoFunc(fi, "glProgramUniform2fEXT", glProgramUniform2fEXT == NULL);
4799   glewInfoFunc(fi, "glProgramUniform2fvEXT", glProgramUniform2fvEXT == NULL);
4800   glewInfoFunc(fi, "glProgramUniform2iEXT", glProgramUniform2iEXT == NULL);
4801   glewInfoFunc(fi, "glProgramUniform2ivEXT", glProgramUniform2ivEXT == NULL);
4802   glewInfoFunc(fi, "glProgramUniform2uiEXT", glProgramUniform2uiEXT == NULL);
4803   glewInfoFunc(fi, "glProgramUniform2uivEXT", glProgramUniform2uivEXT == NULL);
4804   glewInfoFunc(fi, "glProgramUniform3fEXT", glProgramUniform3fEXT == NULL);
4805   glewInfoFunc(fi, "glProgramUniform3fvEXT", glProgramUniform3fvEXT == NULL);
4806   glewInfoFunc(fi, "glProgramUniform3iEXT", glProgramUniform3iEXT == NULL);
4807   glewInfoFunc(fi, "glProgramUniform3ivEXT", glProgramUniform3ivEXT == NULL);
4808   glewInfoFunc(fi, "glProgramUniform3uiEXT", glProgramUniform3uiEXT == NULL);
4809   glewInfoFunc(fi, "glProgramUniform3uivEXT", glProgramUniform3uivEXT == NULL);
4810   glewInfoFunc(fi, "glProgramUniform4fEXT", glProgramUniform4fEXT == NULL);
4811   glewInfoFunc(fi, "glProgramUniform4fvEXT", glProgramUniform4fvEXT == NULL);
4812   glewInfoFunc(fi, "glProgramUniform4iEXT", glProgramUniform4iEXT == NULL);
4813   glewInfoFunc(fi, "glProgramUniform4ivEXT", glProgramUniform4ivEXT == NULL);
4814   glewInfoFunc(fi, "glProgramUniform4uiEXT", glProgramUniform4uiEXT == NULL);
4815   glewInfoFunc(fi, "glProgramUniform4uivEXT", glProgramUniform4uivEXT == NULL);
4816   glewInfoFunc(fi, "glProgramUniformMatrix2fvEXT", glProgramUniformMatrix2fvEXT == NULL);
4817   glewInfoFunc(fi, "glProgramUniformMatrix2x3fvEXT", glProgramUniformMatrix2x3fvEXT == NULL);
4818   glewInfoFunc(fi, "glProgramUniformMatrix2x4fvEXT", glProgramUniformMatrix2x4fvEXT == NULL);
4819   glewInfoFunc(fi, "glProgramUniformMatrix3fvEXT", glProgramUniformMatrix3fvEXT == NULL);
4820   glewInfoFunc(fi, "glProgramUniformMatrix3x2fvEXT", glProgramUniformMatrix3x2fvEXT == NULL);
4821   glewInfoFunc(fi, "glProgramUniformMatrix3x4fvEXT", glProgramUniformMatrix3x4fvEXT == NULL);
4822   glewInfoFunc(fi, "glProgramUniformMatrix4fvEXT", glProgramUniformMatrix4fvEXT == NULL);
4823   glewInfoFunc(fi, "glProgramUniformMatrix4x2fvEXT", glProgramUniformMatrix4x2fvEXT == NULL);
4824   glewInfoFunc(fi, "glProgramUniformMatrix4x3fvEXT", glProgramUniformMatrix4x3fvEXT == NULL);
4825   glewInfoFunc(fi, "glPushClientAttribDefaultEXT", glPushClientAttribDefaultEXT == NULL);
4826   glewInfoFunc(fi, "glTextureBufferEXT", glTextureBufferEXT == NULL);
4827   glewInfoFunc(fi, "glTextureImage1DEXT", glTextureImage1DEXT == NULL);
4828   glewInfoFunc(fi, "glTextureImage2DEXT", glTextureImage2DEXT == NULL);
4829   glewInfoFunc(fi, "glTextureImage3DEXT", glTextureImage3DEXT == NULL);
4830   glewInfoFunc(fi, "glTextureParameterIivEXT", glTextureParameterIivEXT == NULL);
4831   glewInfoFunc(fi, "glTextureParameterIuivEXT", glTextureParameterIuivEXT == NULL);
4832   glewInfoFunc(fi, "glTextureParameterfEXT", glTextureParameterfEXT == NULL);
4833   glewInfoFunc(fi, "glTextureParameterfvEXT", glTextureParameterfvEXT == NULL);
4834   glewInfoFunc(fi, "glTextureParameteriEXT", glTextureParameteriEXT == NULL);
4835   glewInfoFunc(fi, "glTextureParameterivEXT", glTextureParameterivEXT == NULL);
4836   glewInfoFunc(fi, "glTextureRenderbufferEXT", glTextureRenderbufferEXT == NULL);
4837   glewInfoFunc(fi, "glTextureSubImage1DEXT", glTextureSubImage1DEXT == NULL);
4838   glewInfoFunc(fi, "glTextureSubImage2DEXT", glTextureSubImage2DEXT == NULL);
4839   glewInfoFunc(fi, "glTextureSubImage3DEXT", glTextureSubImage3DEXT == NULL);
4840   glewInfoFunc(fi, "glUnmapNamedBufferEXT", glUnmapNamedBufferEXT == NULL);
4841   glewInfoFunc(fi, "glVertexArrayColorOffsetEXT", glVertexArrayColorOffsetEXT == NULL);
4842   glewInfoFunc(fi, "glVertexArrayEdgeFlagOffsetEXT", glVertexArrayEdgeFlagOffsetEXT == NULL);
4843   glewInfoFunc(fi, "glVertexArrayFogCoordOffsetEXT", glVertexArrayFogCoordOffsetEXT == NULL);
4844   glewInfoFunc(fi, "glVertexArrayIndexOffsetEXT", glVertexArrayIndexOffsetEXT == NULL);
4845   glewInfoFunc(fi, "glVertexArrayMultiTexCoordOffsetEXT", glVertexArrayMultiTexCoordOffsetEXT == NULL);
4846   glewInfoFunc(fi, "glVertexArrayNormalOffsetEXT", glVertexArrayNormalOffsetEXT == NULL);
4847   glewInfoFunc(fi, "glVertexArraySecondaryColorOffsetEXT", glVertexArraySecondaryColorOffsetEXT == NULL);
4848   glewInfoFunc(fi, "glVertexArrayTexCoordOffsetEXT", glVertexArrayTexCoordOffsetEXT == NULL);
4849   glewInfoFunc(fi, "glVertexArrayVertexAttribDivisorEXT", glVertexArrayVertexAttribDivisorEXT == NULL);
4850   glewInfoFunc(fi, "glVertexArrayVertexAttribIOffsetEXT", glVertexArrayVertexAttribIOffsetEXT == NULL);
4851   glewInfoFunc(fi, "glVertexArrayVertexAttribOffsetEXT", glVertexArrayVertexAttribOffsetEXT == NULL);
4852   glewInfoFunc(fi, "glVertexArrayVertexOffsetEXT", glVertexArrayVertexOffsetEXT == NULL);
4853 }
4854 
4855 #endif /* GL_EXT_direct_state_access */
4856 
4857 #ifdef GL_EXT_discard_framebuffer
4858 
_glewInfo_GL_EXT_discard_framebuffer(void)4859 static void _glewInfo_GL_EXT_discard_framebuffer (void)
4860 {
4861   GLboolean fi = glewPrintExt("GL_EXT_discard_framebuffer", GLEW_EXT_discard_framebuffer, glewIsSupported("GL_EXT_discard_framebuffer"), glewGetExtension("GL_EXT_discard_framebuffer"));
4862 
4863   glewInfoFunc(fi, "glDiscardFramebufferEXT", glDiscardFramebufferEXT == NULL);
4864 }
4865 
4866 #endif /* GL_EXT_discard_framebuffer */
4867 
4868 #ifdef GL_EXT_disjoint_timer_query
4869 
_glewInfo_GL_EXT_disjoint_timer_query(void)4870 static void _glewInfo_GL_EXT_disjoint_timer_query (void)
4871 {
4872   GLboolean fi = glewPrintExt("GL_EXT_disjoint_timer_query", GLEW_EXT_disjoint_timer_query, glewIsSupported("GL_EXT_disjoint_timer_query"), glewGetExtension("GL_EXT_disjoint_timer_query"));
4873 
4874   glewInfoFunc(fi, "glBeginQueryEXT", glBeginQueryEXT == NULL);
4875   glewInfoFunc(fi, "glDeleteQueriesEXT", glDeleteQueriesEXT == NULL);
4876   glewInfoFunc(fi, "glEndQueryEXT", glEndQueryEXT == NULL);
4877   glewInfoFunc(fi, "glGenQueriesEXT", glGenQueriesEXT == NULL);
4878   glewInfoFunc(fi, "glGetInteger64vEXT", glGetInteger64vEXT == NULL);
4879   glewInfoFunc(fi, "glGetQueryObjectivEXT", glGetQueryObjectivEXT == NULL);
4880   glewInfoFunc(fi, "glGetQueryObjectuivEXT", glGetQueryObjectuivEXT == NULL);
4881   glewInfoFunc(fi, "glGetQueryivEXT", glGetQueryivEXT == NULL);
4882   glewInfoFunc(fi, "glIsQueryEXT", glIsQueryEXT == NULL);
4883   glewInfoFunc(fi, "glQueryCounterEXT", glQueryCounterEXT == NULL);
4884 }
4885 
4886 #endif /* GL_EXT_disjoint_timer_query */
4887 
4888 #ifdef GL_EXT_draw_buffers
4889 
_glewInfo_GL_EXT_draw_buffers(void)4890 static void _glewInfo_GL_EXT_draw_buffers (void)
4891 {
4892   GLboolean fi = glewPrintExt("GL_EXT_draw_buffers", GLEW_EXT_draw_buffers, glewIsSupported("GL_EXT_draw_buffers"), glewGetExtension("GL_EXT_draw_buffers"));
4893 
4894   glewInfoFunc(fi, "glDrawBuffersEXT", glDrawBuffersEXT == NULL);
4895 }
4896 
4897 #endif /* GL_EXT_draw_buffers */
4898 
4899 #ifdef GL_EXT_draw_buffers2
4900 
_glewInfo_GL_EXT_draw_buffers2(void)4901 static void _glewInfo_GL_EXT_draw_buffers2 (void)
4902 {
4903   GLboolean fi = glewPrintExt("GL_EXT_draw_buffers2", GLEW_EXT_draw_buffers2, glewIsSupported("GL_EXT_draw_buffers2"), glewGetExtension("GL_EXT_draw_buffers2"));
4904 
4905   glewInfoFunc(fi, "glColorMaskIndexedEXT", glColorMaskIndexedEXT == NULL);
4906   glewInfoFunc(fi, "glDisableIndexedEXT", glDisableIndexedEXT == NULL);
4907   glewInfoFunc(fi, "glEnableIndexedEXT", glEnableIndexedEXT == NULL);
4908   glewInfoFunc(fi, "glGetBooleanIndexedvEXT", glGetBooleanIndexedvEXT == NULL);
4909   glewInfoFunc(fi, "glGetIntegerIndexedvEXT", glGetIntegerIndexedvEXT == NULL);
4910   glewInfoFunc(fi, "glIsEnabledIndexedEXT", glIsEnabledIndexedEXT == NULL);
4911 }
4912 
4913 #endif /* GL_EXT_draw_buffers2 */
4914 
4915 #ifdef GL_EXT_draw_buffers_indexed
4916 
_glewInfo_GL_EXT_draw_buffers_indexed(void)4917 static void _glewInfo_GL_EXT_draw_buffers_indexed (void)
4918 {
4919   GLboolean fi = glewPrintExt("GL_EXT_draw_buffers_indexed", GLEW_EXT_draw_buffers_indexed, glewIsSupported("GL_EXT_draw_buffers_indexed"), glewGetExtension("GL_EXT_draw_buffers_indexed"));
4920 
4921   glewInfoFunc(fi, "glBlendEquationSeparateiEXT", glBlendEquationSeparateiEXT == NULL);
4922   glewInfoFunc(fi, "glBlendEquationiEXT", glBlendEquationiEXT == NULL);
4923   glewInfoFunc(fi, "glBlendFuncSeparateiEXT", glBlendFuncSeparateiEXT == NULL);
4924   glewInfoFunc(fi, "glBlendFunciEXT", glBlendFunciEXT == NULL);
4925   glewInfoFunc(fi, "glColorMaskiEXT", glColorMaskiEXT == NULL);
4926   glewInfoFunc(fi, "glDisableiEXT", glDisableiEXT == NULL);
4927   glewInfoFunc(fi, "glEnableiEXT", glEnableiEXT == NULL);
4928   glewInfoFunc(fi, "glIsEnablediEXT", glIsEnablediEXT == NULL);
4929 }
4930 
4931 #endif /* GL_EXT_draw_buffers_indexed */
4932 
4933 #ifdef GL_EXT_draw_elements_base_vertex
4934 
_glewInfo_GL_EXT_draw_elements_base_vertex(void)4935 static void _glewInfo_GL_EXT_draw_elements_base_vertex (void)
4936 {
4937   GLboolean fi = glewPrintExt("GL_EXT_draw_elements_base_vertex", GLEW_EXT_draw_elements_base_vertex, glewIsSupported("GL_EXT_draw_elements_base_vertex"), glewGetExtension("GL_EXT_draw_elements_base_vertex"));
4938 
4939   glewInfoFunc(fi, "glDrawElementsBaseVertexEXT", glDrawElementsBaseVertexEXT == NULL);
4940   glewInfoFunc(fi, "glDrawElementsInstancedBaseVertexEXT", glDrawElementsInstancedBaseVertexEXT == NULL);
4941   glewInfoFunc(fi, "glDrawRangeElementsBaseVertexEXT", glDrawRangeElementsBaseVertexEXT == NULL);
4942   glewInfoFunc(fi, "glMultiDrawElementsBaseVertexEXT", glMultiDrawElementsBaseVertexEXT == NULL);
4943 }
4944 
4945 #endif /* GL_EXT_draw_elements_base_vertex */
4946 
4947 #ifdef GL_EXT_draw_instanced
4948 
_glewInfo_GL_EXT_draw_instanced(void)4949 static void _glewInfo_GL_EXT_draw_instanced (void)
4950 {
4951   GLboolean fi = glewPrintExt("GL_EXT_draw_instanced", GLEW_EXT_draw_instanced, glewIsSupported("GL_EXT_draw_instanced"), glewGetExtension("GL_EXT_draw_instanced"));
4952 
4953   glewInfoFunc(fi, "glDrawArraysInstancedEXT", glDrawArraysInstancedEXT == NULL);
4954   glewInfoFunc(fi, "glDrawElementsInstancedEXT", glDrawElementsInstancedEXT == NULL);
4955 }
4956 
4957 #endif /* GL_EXT_draw_instanced */
4958 
4959 #ifdef GL_EXT_draw_range_elements
4960 
_glewInfo_GL_EXT_draw_range_elements(void)4961 static void _glewInfo_GL_EXT_draw_range_elements (void)
4962 {
4963   GLboolean fi = glewPrintExt("GL_EXT_draw_range_elements", GLEW_EXT_draw_range_elements, glewIsSupported("GL_EXT_draw_range_elements"), glewGetExtension("GL_EXT_draw_range_elements"));
4964 
4965   glewInfoFunc(fi, "glDrawRangeElementsEXT", glDrawRangeElementsEXT == NULL);
4966 }
4967 
4968 #endif /* GL_EXT_draw_range_elements */
4969 
4970 #ifdef GL_EXT_draw_transform_feedback
4971 
_glewInfo_GL_EXT_draw_transform_feedback(void)4972 static void _glewInfo_GL_EXT_draw_transform_feedback (void)
4973 {
4974   GLboolean fi = glewPrintExt("GL_EXT_draw_transform_feedback", GLEW_EXT_draw_transform_feedback, glewIsSupported("GL_EXT_draw_transform_feedback"), glewGetExtension("GL_EXT_draw_transform_feedback"));
4975 
4976   glewInfoFunc(fi, "glDrawTransformFeedbackEXT", glDrawTransformFeedbackEXT == NULL);
4977   glewInfoFunc(fi, "glDrawTransformFeedbackInstancedEXT", glDrawTransformFeedbackInstancedEXT == NULL);
4978 }
4979 
4980 #endif /* GL_EXT_draw_transform_feedback */
4981 
4982 #ifdef GL_EXT_external_buffer
4983 
_glewInfo_GL_EXT_external_buffer(void)4984 static void _glewInfo_GL_EXT_external_buffer (void)
4985 {
4986   GLboolean fi = glewPrintExt("GL_EXT_external_buffer", GLEW_EXT_external_buffer, glewIsSupported("GL_EXT_external_buffer"), glewGetExtension("GL_EXT_external_buffer"));
4987 
4988   glewInfoFunc(fi, "glBufferStorageExternalEXT", glBufferStorageExternalEXT == NULL);
4989   glewInfoFunc(fi, "glNamedBufferStorageExternalEXT", glNamedBufferStorageExternalEXT == NULL);
4990 }
4991 
4992 #endif /* GL_EXT_external_buffer */
4993 
4994 #ifdef GL_EXT_float_blend
4995 
_glewInfo_GL_EXT_float_blend(void)4996 static void _glewInfo_GL_EXT_float_blend (void)
4997 {
4998   glewPrintExt("GL_EXT_float_blend", GLEW_EXT_float_blend, glewIsSupported("GL_EXT_float_blend"), glewGetExtension("GL_EXT_float_blend"));
4999 }
5000 
5001 #endif /* GL_EXT_float_blend */
5002 
5003 #ifdef GL_EXT_fog_coord
5004 
_glewInfo_GL_EXT_fog_coord(void)5005 static void _glewInfo_GL_EXT_fog_coord (void)
5006 {
5007   GLboolean fi = glewPrintExt("GL_EXT_fog_coord", GLEW_EXT_fog_coord, glewIsSupported("GL_EXT_fog_coord"), glewGetExtension("GL_EXT_fog_coord"));
5008 
5009   glewInfoFunc(fi, "glFogCoordPointerEXT", glFogCoordPointerEXT == NULL);
5010   glewInfoFunc(fi, "glFogCoorddEXT", glFogCoorddEXT == NULL);
5011   glewInfoFunc(fi, "glFogCoorddvEXT", glFogCoorddvEXT == NULL);
5012   glewInfoFunc(fi, "glFogCoordfEXT", glFogCoordfEXT == NULL);
5013   glewInfoFunc(fi, "glFogCoordfvEXT", glFogCoordfvEXT == NULL);
5014 }
5015 
5016 #endif /* GL_EXT_fog_coord */
5017 
5018 #ifdef GL_EXT_frag_depth
5019 
_glewInfo_GL_EXT_frag_depth(void)5020 static void _glewInfo_GL_EXT_frag_depth (void)
5021 {
5022   glewPrintExt("GL_EXT_frag_depth", GLEW_EXT_frag_depth, glewIsSupported("GL_EXT_frag_depth"), glewGetExtension("GL_EXT_frag_depth"));
5023 }
5024 
5025 #endif /* GL_EXT_frag_depth */
5026 
5027 #ifdef GL_EXT_fragment_lighting
5028 
_glewInfo_GL_EXT_fragment_lighting(void)5029 static void _glewInfo_GL_EXT_fragment_lighting (void)
5030 {
5031   GLboolean fi = glewPrintExt("GL_EXT_fragment_lighting", GLEW_EXT_fragment_lighting, glewIsSupported("GL_EXT_fragment_lighting"), glewGetExtension("GL_EXT_fragment_lighting"));
5032 
5033   glewInfoFunc(fi, "glFragmentColorMaterialEXT", glFragmentColorMaterialEXT == NULL);
5034   glewInfoFunc(fi, "glFragmentLightModelfEXT", glFragmentLightModelfEXT == NULL);
5035   glewInfoFunc(fi, "glFragmentLightModelfvEXT", glFragmentLightModelfvEXT == NULL);
5036   glewInfoFunc(fi, "glFragmentLightModeliEXT", glFragmentLightModeliEXT == NULL);
5037   glewInfoFunc(fi, "glFragmentLightModelivEXT", glFragmentLightModelivEXT == NULL);
5038   glewInfoFunc(fi, "glFragmentLightfEXT", glFragmentLightfEXT == NULL);
5039   glewInfoFunc(fi, "glFragmentLightfvEXT", glFragmentLightfvEXT == NULL);
5040   glewInfoFunc(fi, "glFragmentLightiEXT", glFragmentLightiEXT == NULL);
5041   glewInfoFunc(fi, "glFragmentLightivEXT", glFragmentLightivEXT == NULL);
5042   glewInfoFunc(fi, "glFragmentMaterialfEXT", glFragmentMaterialfEXT == NULL);
5043   glewInfoFunc(fi, "glFragmentMaterialfvEXT", glFragmentMaterialfvEXT == NULL);
5044   glewInfoFunc(fi, "glFragmentMaterialiEXT", glFragmentMaterialiEXT == NULL);
5045   glewInfoFunc(fi, "glFragmentMaterialivEXT", glFragmentMaterialivEXT == NULL);
5046   glewInfoFunc(fi, "glGetFragmentLightfvEXT", glGetFragmentLightfvEXT == NULL);
5047   glewInfoFunc(fi, "glGetFragmentLightivEXT", glGetFragmentLightivEXT == NULL);
5048   glewInfoFunc(fi, "glGetFragmentMaterialfvEXT", glGetFragmentMaterialfvEXT == NULL);
5049   glewInfoFunc(fi, "glGetFragmentMaterialivEXT", glGetFragmentMaterialivEXT == NULL);
5050   glewInfoFunc(fi, "glLightEnviEXT", glLightEnviEXT == NULL);
5051 }
5052 
5053 #endif /* GL_EXT_fragment_lighting */
5054 
5055 #ifdef GL_EXT_framebuffer_blit
5056 
_glewInfo_GL_EXT_framebuffer_blit(void)5057 static void _glewInfo_GL_EXT_framebuffer_blit (void)
5058 {
5059   GLboolean fi = glewPrintExt("GL_EXT_framebuffer_blit", GLEW_EXT_framebuffer_blit, glewIsSupported("GL_EXT_framebuffer_blit"), glewGetExtension("GL_EXT_framebuffer_blit"));
5060 
5061   glewInfoFunc(fi, "glBlitFramebufferEXT", glBlitFramebufferEXT == NULL);
5062 }
5063 
5064 #endif /* GL_EXT_framebuffer_blit */
5065 
5066 #ifdef GL_EXT_framebuffer_multisample
5067 
_glewInfo_GL_EXT_framebuffer_multisample(void)5068 static void _glewInfo_GL_EXT_framebuffer_multisample (void)
5069 {
5070   GLboolean fi = glewPrintExt("GL_EXT_framebuffer_multisample", GLEW_EXT_framebuffer_multisample, glewIsSupported("GL_EXT_framebuffer_multisample"), glewGetExtension("GL_EXT_framebuffer_multisample"));
5071 
5072   glewInfoFunc(fi, "glRenderbufferStorageMultisampleEXT", glRenderbufferStorageMultisampleEXT == NULL);
5073 }
5074 
5075 #endif /* GL_EXT_framebuffer_multisample */
5076 
5077 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
5078 
_glewInfo_GL_EXT_framebuffer_multisample_blit_scaled(void)5079 static void _glewInfo_GL_EXT_framebuffer_multisample_blit_scaled (void)
5080 {
5081   glewPrintExt("GL_EXT_framebuffer_multisample_blit_scaled", GLEW_EXT_framebuffer_multisample_blit_scaled, glewIsSupported("GL_EXT_framebuffer_multisample_blit_scaled"), glewGetExtension("GL_EXT_framebuffer_multisample_blit_scaled"));
5082 }
5083 
5084 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
5085 
5086 #ifdef GL_EXT_framebuffer_object
5087 
_glewInfo_GL_EXT_framebuffer_object(void)5088 static void _glewInfo_GL_EXT_framebuffer_object (void)
5089 {
5090   GLboolean fi = glewPrintExt("GL_EXT_framebuffer_object", GLEW_EXT_framebuffer_object, glewIsSupported("GL_EXT_framebuffer_object"), glewGetExtension("GL_EXT_framebuffer_object"));
5091 
5092   glewInfoFunc(fi, "glBindFramebufferEXT", glBindFramebufferEXT == NULL);
5093   glewInfoFunc(fi, "glBindRenderbufferEXT", glBindRenderbufferEXT == NULL);
5094   glewInfoFunc(fi, "glCheckFramebufferStatusEXT", glCheckFramebufferStatusEXT == NULL);
5095   glewInfoFunc(fi, "glDeleteFramebuffersEXT", glDeleteFramebuffersEXT == NULL);
5096   glewInfoFunc(fi, "glDeleteRenderbuffersEXT", glDeleteRenderbuffersEXT == NULL);
5097   glewInfoFunc(fi, "glFramebufferRenderbufferEXT", glFramebufferRenderbufferEXT == NULL);
5098   glewInfoFunc(fi, "glFramebufferTexture1DEXT", glFramebufferTexture1DEXT == NULL);
5099   glewInfoFunc(fi, "glFramebufferTexture2DEXT", glFramebufferTexture2DEXT == NULL);
5100   glewInfoFunc(fi, "glFramebufferTexture3DEXT", glFramebufferTexture3DEXT == NULL);
5101   glewInfoFunc(fi, "glGenFramebuffersEXT", glGenFramebuffersEXT == NULL);
5102   glewInfoFunc(fi, "glGenRenderbuffersEXT", glGenRenderbuffersEXT == NULL);
5103   glewInfoFunc(fi, "glGenerateMipmapEXT", glGenerateMipmapEXT == NULL);
5104   glewInfoFunc(fi, "glGetFramebufferAttachmentParameterivEXT", glGetFramebufferAttachmentParameterivEXT == NULL);
5105   glewInfoFunc(fi, "glGetRenderbufferParameterivEXT", glGetRenderbufferParameterivEXT == NULL);
5106   glewInfoFunc(fi, "glIsFramebufferEXT", glIsFramebufferEXT == NULL);
5107   glewInfoFunc(fi, "glIsRenderbufferEXT", glIsRenderbufferEXT == NULL);
5108   glewInfoFunc(fi, "glRenderbufferStorageEXT", glRenderbufferStorageEXT == NULL);
5109 }
5110 
5111 #endif /* GL_EXT_framebuffer_object */
5112 
5113 #ifdef GL_EXT_framebuffer_sRGB
5114 
_glewInfo_GL_EXT_framebuffer_sRGB(void)5115 static void _glewInfo_GL_EXT_framebuffer_sRGB (void)
5116 {
5117   glewPrintExt("GL_EXT_framebuffer_sRGB", GLEW_EXT_framebuffer_sRGB, glewIsSupported("GL_EXT_framebuffer_sRGB"), glewGetExtension("GL_EXT_framebuffer_sRGB"));
5118 }
5119 
5120 #endif /* GL_EXT_framebuffer_sRGB */
5121 
5122 #ifdef GL_EXT_geometry_point_size
5123 
_glewInfo_GL_EXT_geometry_point_size(void)5124 static void _glewInfo_GL_EXT_geometry_point_size (void)
5125 {
5126   glewPrintExt("GL_EXT_geometry_point_size", GLEW_EXT_geometry_point_size, glewIsSupported("GL_EXT_geometry_point_size"), glewGetExtension("GL_EXT_geometry_point_size"));
5127 }
5128 
5129 #endif /* GL_EXT_geometry_point_size */
5130 
5131 #ifdef GL_EXT_geometry_shader
5132 
_glewInfo_GL_EXT_geometry_shader(void)5133 static void _glewInfo_GL_EXT_geometry_shader (void)
5134 {
5135   glewPrintExt("GL_EXT_geometry_shader", GLEW_EXT_geometry_shader, glewIsSupported("GL_EXT_geometry_shader"), glewGetExtension("GL_EXT_geometry_shader"));
5136 }
5137 
5138 #endif /* GL_EXT_geometry_shader */
5139 
5140 #ifdef GL_EXT_geometry_shader4
5141 
_glewInfo_GL_EXT_geometry_shader4(void)5142 static void _glewInfo_GL_EXT_geometry_shader4 (void)
5143 {
5144   GLboolean fi = glewPrintExt("GL_EXT_geometry_shader4", GLEW_EXT_geometry_shader4, glewIsSupported("GL_EXT_geometry_shader4"), glewGetExtension("GL_EXT_geometry_shader4"));
5145 
5146   glewInfoFunc(fi, "glFramebufferTextureEXT", glFramebufferTextureEXT == NULL);
5147   glewInfoFunc(fi, "glFramebufferTextureFaceEXT", glFramebufferTextureFaceEXT == NULL);
5148   glewInfoFunc(fi, "glProgramParameteriEXT", glProgramParameteriEXT == NULL);
5149 }
5150 
5151 #endif /* GL_EXT_geometry_shader4 */
5152 
5153 #ifdef GL_EXT_gpu_program_parameters
5154 
_glewInfo_GL_EXT_gpu_program_parameters(void)5155 static void _glewInfo_GL_EXT_gpu_program_parameters (void)
5156 {
5157   GLboolean fi = glewPrintExt("GL_EXT_gpu_program_parameters", GLEW_EXT_gpu_program_parameters, glewIsSupported("GL_EXT_gpu_program_parameters"), glewGetExtension("GL_EXT_gpu_program_parameters"));
5158 
5159   glewInfoFunc(fi, "glProgramEnvParameters4fvEXT", glProgramEnvParameters4fvEXT == NULL);
5160   glewInfoFunc(fi, "glProgramLocalParameters4fvEXT", glProgramLocalParameters4fvEXT == NULL);
5161 }
5162 
5163 #endif /* GL_EXT_gpu_program_parameters */
5164 
5165 #ifdef GL_EXT_gpu_shader4
5166 
_glewInfo_GL_EXT_gpu_shader4(void)5167 static void _glewInfo_GL_EXT_gpu_shader4 (void)
5168 {
5169   GLboolean fi = glewPrintExt("GL_EXT_gpu_shader4", GLEW_EXT_gpu_shader4, glewIsSupported("GL_EXT_gpu_shader4"), glewGetExtension("GL_EXT_gpu_shader4"));
5170 
5171   glewInfoFunc(fi, "glBindFragDataLocationEXT", glBindFragDataLocationEXT == NULL);
5172   glewInfoFunc(fi, "glGetFragDataLocationEXT", glGetFragDataLocationEXT == NULL);
5173   glewInfoFunc(fi, "glGetUniformuivEXT", glGetUniformuivEXT == NULL);
5174   glewInfoFunc(fi, "glGetVertexAttribIivEXT", glGetVertexAttribIivEXT == NULL);
5175   glewInfoFunc(fi, "glGetVertexAttribIuivEXT", glGetVertexAttribIuivEXT == NULL);
5176   glewInfoFunc(fi, "glUniform1uiEXT", glUniform1uiEXT == NULL);
5177   glewInfoFunc(fi, "glUniform1uivEXT", glUniform1uivEXT == NULL);
5178   glewInfoFunc(fi, "glUniform2uiEXT", glUniform2uiEXT == NULL);
5179   glewInfoFunc(fi, "glUniform2uivEXT", glUniform2uivEXT == NULL);
5180   glewInfoFunc(fi, "glUniform3uiEXT", glUniform3uiEXT == NULL);
5181   glewInfoFunc(fi, "glUniform3uivEXT", glUniform3uivEXT == NULL);
5182   glewInfoFunc(fi, "glUniform4uiEXT", glUniform4uiEXT == NULL);
5183   glewInfoFunc(fi, "glUniform4uivEXT", glUniform4uivEXT == NULL);
5184   glewInfoFunc(fi, "glVertexAttribI1iEXT", glVertexAttribI1iEXT == NULL);
5185   glewInfoFunc(fi, "glVertexAttribI1ivEXT", glVertexAttribI1ivEXT == NULL);
5186   glewInfoFunc(fi, "glVertexAttribI1uiEXT", glVertexAttribI1uiEXT == NULL);
5187   glewInfoFunc(fi, "glVertexAttribI1uivEXT", glVertexAttribI1uivEXT == NULL);
5188   glewInfoFunc(fi, "glVertexAttribI2iEXT", glVertexAttribI2iEXT == NULL);
5189   glewInfoFunc(fi, "glVertexAttribI2ivEXT", glVertexAttribI2ivEXT == NULL);
5190   glewInfoFunc(fi, "glVertexAttribI2uiEXT", glVertexAttribI2uiEXT == NULL);
5191   glewInfoFunc(fi, "glVertexAttribI2uivEXT", glVertexAttribI2uivEXT == NULL);
5192   glewInfoFunc(fi, "glVertexAttribI3iEXT", glVertexAttribI3iEXT == NULL);
5193   glewInfoFunc(fi, "glVertexAttribI3ivEXT", glVertexAttribI3ivEXT == NULL);
5194   glewInfoFunc(fi, "glVertexAttribI3uiEXT", glVertexAttribI3uiEXT == NULL);
5195   glewInfoFunc(fi, "glVertexAttribI3uivEXT", glVertexAttribI3uivEXT == NULL);
5196   glewInfoFunc(fi, "glVertexAttribI4bvEXT", glVertexAttribI4bvEXT == NULL);
5197   glewInfoFunc(fi, "glVertexAttribI4iEXT", glVertexAttribI4iEXT == NULL);
5198   glewInfoFunc(fi, "glVertexAttribI4ivEXT", glVertexAttribI4ivEXT == NULL);
5199   glewInfoFunc(fi, "glVertexAttribI4svEXT", glVertexAttribI4svEXT == NULL);
5200   glewInfoFunc(fi, "glVertexAttribI4ubvEXT", glVertexAttribI4ubvEXT == NULL);
5201   glewInfoFunc(fi, "glVertexAttribI4uiEXT", glVertexAttribI4uiEXT == NULL);
5202   glewInfoFunc(fi, "glVertexAttribI4uivEXT", glVertexAttribI4uivEXT == NULL);
5203   glewInfoFunc(fi, "glVertexAttribI4usvEXT", glVertexAttribI4usvEXT == NULL);
5204   glewInfoFunc(fi, "glVertexAttribIPointerEXT", glVertexAttribIPointerEXT == NULL);
5205 }
5206 
5207 #endif /* GL_EXT_gpu_shader4 */
5208 
5209 #ifdef GL_EXT_gpu_shader5
5210 
_glewInfo_GL_EXT_gpu_shader5(void)5211 static void _glewInfo_GL_EXT_gpu_shader5 (void)
5212 {
5213   glewPrintExt("GL_EXT_gpu_shader5", GLEW_EXT_gpu_shader5, glewIsSupported("GL_EXT_gpu_shader5"), glewGetExtension("GL_EXT_gpu_shader5"));
5214 }
5215 
5216 #endif /* GL_EXT_gpu_shader5 */
5217 
5218 #ifdef GL_EXT_histogram
5219 
_glewInfo_GL_EXT_histogram(void)5220 static void _glewInfo_GL_EXT_histogram (void)
5221 {
5222   GLboolean fi = glewPrintExt("GL_EXT_histogram", GLEW_EXT_histogram, glewIsSupported("GL_EXT_histogram"), glewGetExtension("GL_EXT_histogram"));
5223 
5224   glewInfoFunc(fi, "glGetHistogramEXT", glGetHistogramEXT == NULL);
5225   glewInfoFunc(fi, "glGetHistogramParameterfvEXT", glGetHistogramParameterfvEXT == NULL);
5226   glewInfoFunc(fi, "glGetHistogramParameterivEXT", glGetHistogramParameterivEXT == NULL);
5227   glewInfoFunc(fi, "glGetMinmaxEXT", glGetMinmaxEXT == NULL);
5228   glewInfoFunc(fi, "glGetMinmaxParameterfvEXT", glGetMinmaxParameterfvEXT == NULL);
5229   glewInfoFunc(fi, "glGetMinmaxParameterivEXT", glGetMinmaxParameterivEXT == NULL);
5230   glewInfoFunc(fi, "glHistogramEXT", glHistogramEXT == NULL);
5231   glewInfoFunc(fi, "glMinmaxEXT", glMinmaxEXT == NULL);
5232   glewInfoFunc(fi, "glResetHistogramEXT", glResetHistogramEXT == NULL);
5233   glewInfoFunc(fi, "glResetMinmaxEXT", glResetMinmaxEXT == NULL);
5234 }
5235 
5236 #endif /* GL_EXT_histogram */
5237 
5238 #ifdef GL_EXT_index_array_formats
5239 
_glewInfo_GL_EXT_index_array_formats(void)5240 static void _glewInfo_GL_EXT_index_array_formats (void)
5241 {
5242   glewPrintExt("GL_EXT_index_array_formats", GLEW_EXT_index_array_formats, glewIsSupported("GL_EXT_index_array_formats"), glewGetExtension("GL_EXT_index_array_formats"));
5243 }
5244 
5245 #endif /* GL_EXT_index_array_formats */
5246 
5247 #ifdef GL_EXT_index_func
5248 
_glewInfo_GL_EXT_index_func(void)5249 static void _glewInfo_GL_EXT_index_func (void)
5250 {
5251   GLboolean fi = glewPrintExt("GL_EXT_index_func", GLEW_EXT_index_func, glewIsSupported("GL_EXT_index_func"), glewGetExtension("GL_EXT_index_func"));
5252 
5253   glewInfoFunc(fi, "glIndexFuncEXT", glIndexFuncEXT == NULL);
5254 }
5255 
5256 #endif /* GL_EXT_index_func */
5257 
5258 #ifdef GL_EXT_index_material
5259 
_glewInfo_GL_EXT_index_material(void)5260 static void _glewInfo_GL_EXT_index_material (void)
5261 {
5262   GLboolean fi = glewPrintExt("GL_EXT_index_material", GLEW_EXT_index_material, glewIsSupported("GL_EXT_index_material"), glewGetExtension("GL_EXT_index_material"));
5263 
5264   glewInfoFunc(fi, "glIndexMaterialEXT", glIndexMaterialEXT == NULL);
5265 }
5266 
5267 #endif /* GL_EXT_index_material */
5268 
5269 #ifdef GL_EXT_index_texture
5270 
_glewInfo_GL_EXT_index_texture(void)5271 static void _glewInfo_GL_EXT_index_texture (void)
5272 {
5273   glewPrintExt("GL_EXT_index_texture", GLEW_EXT_index_texture, glewIsSupported("GL_EXT_index_texture"), glewGetExtension("GL_EXT_index_texture"));
5274 }
5275 
5276 #endif /* GL_EXT_index_texture */
5277 
5278 #ifdef GL_EXT_instanced_arrays
5279 
_glewInfo_GL_EXT_instanced_arrays(void)5280 static void _glewInfo_GL_EXT_instanced_arrays (void)
5281 {
5282   GLboolean fi = glewPrintExt("GL_EXT_instanced_arrays", GLEW_EXT_instanced_arrays, glewIsSupported("GL_EXT_instanced_arrays"), glewGetExtension("GL_EXT_instanced_arrays"));
5283 
5284   glewInfoFunc(fi, "glVertexAttribDivisorEXT", glVertexAttribDivisorEXT == NULL);
5285 }
5286 
5287 #endif /* GL_EXT_instanced_arrays */
5288 
5289 #ifdef GL_EXT_light_texture
5290 
_glewInfo_GL_EXT_light_texture(void)5291 static void _glewInfo_GL_EXT_light_texture (void)
5292 {
5293   GLboolean fi = glewPrintExt("GL_EXT_light_texture", GLEW_EXT_light_texture, glewIsSupported("GL_EXT_light_texture"), glewGetExtension("GL_EXT_light_texture"));
5294 
5295   glewInfoFunc(fi, "glApplyTextureEXT", glApplyTextureEXT == NULL);
5296   glewInfoFunc(fi, "glTextureLightEXT", glTextureLightEXT == NULL);
5297   glewInfoFunc(fi, "glTextureMaterialEXT", glTextureMaterialEXT == NULL);
5298 }
5299 
5300 #endif /* GL_EXT_light_texture */
5301 
5302 #ifdef GL_EXT_map_buffer_range
5303 
_glewInfo_GL_EXT_map_buffer_range(void)5304 static void _glewInfo_GL_EXT_map_buffer_range (void)
5305 {
5306   GLboolean fi = glewPrintExt("GL_EXT_map_buffer_range", GLEW_EXT_map_buffer_range, glewIsSupported("GL_EXT_map_buffer_range"), glewGetExtension("GL_EXT_map_buffer_range"));
5307 
5308   glewInfoFunc(fi, "glFlushMappedBufferRangeEXT", glFlushMappedBufferRangeEXT == NULL);
5309   glewInfoFunc(fi, "glMapBufferRangeEXT", glMapBufferRangeEXT == NULL);
5310 }
5311 
5312 #endif /* GL_EXT_map_buffer_range */
5313 
5314 #ifdef GL_EXT_memory_object
5315 
_glewInfo_GL_EXT_memory_object(void)5316 static void _glewInfo_GL_EXT_memory_object (void)
5317 {
5318   GLboolean fi = glewPrintExt("GL_EXT_memory_object", GLEW_EXT_memory_object, glewIsSupported("GL_EXT_memory_object"), glewGetExtension("GL_EXT_memory_object"));
5319 
5320   glewInfoFunc(fi, "glBufferStorageMemEXT", glBufferStorageMemEXT == NULL);
5321   glewInfoFunc(fi, "glCreateMemoryObjectsEXT", glCreateMemoryObjectsEXT == NULL);
5322   glewInfoFunc(fi, "glDeleteMemoryObjectsEXT", glDeleteMemoryObjectsEXT == NULL);
5323   glewInfoFunc(fi, "glGetMemoryObjectParameterivEXT", glGetMemoryObjectParameterivEXT == NULL);
5324   glewInfoFunc(fi, "glGetUnsignedBytei_vEXT", glGetUnsignedBytei_vEXT == NULL);
5325   glewInfoFunc(fi, "glGetUnsignedBytevEXT", glGetUnsignedBytevEXT == NULL);
5326   glewInfoFunc(fi, "glIsMemoryObjectEXT", glIsMemoryObjectEXT == NULL);
5327   glewInfoFunc(fi, "glMemoryObjectParameterivEXT", glMemoryObjectParameterivEXT == NULL);
5328   glewInfoFunc(fi, "glNamedBufferStorageMemEXT", glNamedBufferStorageMemEXT == NULL);
5329   glewInfoFunc(fi, "glTexStorageMem1DEXT", glTexStorageMem1DEXT == NULL);
5330   glewInfoFunc(fi, "glTexStorageMem2DEXT", glTexStorageMem2DEXT == NULL);
5331   glewInfoFunc(fi, "glTexStorageMem2DMultisampleEXT", glTexStorageMem2DMultisampleEXT == NULL);
5332   glewInfoFunc(fi, "glTexStorageMem3DEXT", glTexStorageMem3DEXT == NULL);
5333   glewInfoFunc(fi, "glTexStorageMem3DMultisampleEXT", glTexStorageMem3DMultisampleEXT == NULL);
5334   glewInfoFunc(fi, "glTextureStorageMem1DEXT", glTextureStorageMem1DEXT == NULL);
5335   glewInfoFunc(fi, "glTextureStorageMem2DEXT", glTextureStorageMem2DEXT == NULL);
5336   glewInfoFunc(fi, "glTextureStorageMem2DMultisampleEXT", glTextureStorageMem2DMultisampleEXT == NULL);
5337   glewInfoFunc(fi, "glTextureStorageMem3DEXT", glTextureStorageMem3DEXT == NULL);
5338   glewInfoFunc(fi, "glTextureStorageMem3DMultisampleEXT", glTextureStorageMem3DMultisampleEXT == NULL);
5339 }
5340 
5341 #endif /* GL_EXT_memory_object */
5342 
5343 #ifdef GL_EXT_memory_object_fd
5344 
_glewInfo_GL_EXT_memory_object_fd(void)5345 static void _glewInfo_GL_EXT_memory_object_fd (void)
5346 {
5347   GLboolean fi = glewPrintExt("GL_EXT_memory_object_fd", GLEW_EXT_memory_object_fd, glewIsSupported("GL_EXT_memory_object_fd"), glewGetExtension("GL_EXT_memory_object_fd"));
5348 
5349   glewInfoFunc(fi, "glImportMemoryFdEXT", glImportMemoryFdEXT == NULL);
5350 }
5351 
5352 #endif /* GL_EXT_memory_object_fd */
5353 
5354 #ifdef GL_EXT_memory_object_win32
5355 
_glewInfo_GL_EXT_memory_object_win32(void)5356 static void _glewInfo_GL_EXT_memory_object_win32 (void)
5357 {
5358   GLboolean fi = glewPrintExt("GL_EXT_memory_object_win32", GLEW_EXT_memory_object_win32, glewIsSupported("GL_EXT_memory_object_win32"), glewGetExtension("GL_EXT_memory_object_win32"));
5359 
5360   glewInfoFunc(fi, "glImportMemoryWin32HandleEXT", glImportMemoryWin32HandleEXT == NULL);
5361   glewInfoFunc(fi, "glImportMemoryWin32NameEXT", glImportMemoryWin32NameEXT == NULL);
5362 }
5363 
5364 #endif /* GL_EXT_memory_object_win32 */
5365 
5366 #ifdef GL_EXT_misc_attribute
5367 
_glewInfo_GL_EXT_misc_attribute(void)5368 static void _glewInfo_GL_EXT_misc_attribute (void)
5369 {
5370   glewPrintExt("GL_EXT_misc_attribute", GLEW_EXT_misc_attribute, glewIsSupported("GL_EXT_misc_attribute"), glewGetExtension("GL_EXT_misc_attribute"));
5371 }
5372 
5373 #endif /* GL_EXT_misc_attribute */
5374 
5375 #ifdef GL_EXT_multi_draw_arrays
5376 
_glewInfo_GL_EXT_multi_draw_arrays(void)5377 static void _glewInfo_GL_EXT_multi_draw_arrays (void)
5378 {
5379   GLboolean fi = glewPrintExt("GL_EXT_multi_draw_arrays", GLEW_EXT_multi_draw_arrays, glewIsSupported("GL_EXT_multi_draw_arrays"), glewGetExtension("GL_EXT_multi_draw_arrays"));
5380 
5381   glewInfoFunc(fi, "glMultiDrawArraysEXT", glMultiDrawArraysEXT == NULL);
5382   glewInfoFunc(fi, "glMultiDrawElementsEXT", glMultiDrawElementsEXT == NULL);
5383 }
5384 
5385 #endif /* GL_EXT_multi_draw_arrays */
5386 
5387 #ifdef GL_EXT_multi_draw_indirect
5388 
_glewInfo_GL_EXT_multi_draw_indirect(void)5389 static void _glewInfo_GL_EXT_multi_draw_indirect (void)
5390 {
5391   GLboolean fi = glewPrintExt("GL_EXT_multi_draw_indirect", GLEW_EXT_multi_draw_indirect, glewIsSupported("GL_EXT_multi_draw_indirect"), glewGetExtension("GL_EXT_multi_draw_indirect"));
5392 
5393   glewInfoFunc(fi, "glMultiDrawArraysIndirectEXT", glMultiDrawArraysIndirectEXT == NULL);
5394   glewInfoFunc(fi, "glMultiDrawElementsIndirectEXT", glMultiDrawElementsIndirectEXT == NULL);
5395 }
5396 
5397 #endif /* GL_EXT_multi_draw_indirect */
5398 
5399 #ifdef GL_EXT_multiple_textures
5400 
_glewInfo_GL_EXT_multiple_textures(void)5401 static void _glewInfo_GL_EXT_multiple_textures (void)
5402 {
5403   glewPrintExt("GL_EXT_multiple_textures", GLEW_EXT_multiple_textures, glewIsSupported("GL_EXT_multiple_textures"), glewGetExtension("GL_EXT_multiple_textures"));
5404 }
5405 
5406 #endif /* GL_EXT_multiple_textures */
5407 
5408 #ifdef GL_EXT_multisample
5409 
_glewInfo_GL_EXT_multisample(void)5410 static void _glewInfo_GL_EXT_multisample (void)
5411 {
5412   GLboolean fi = glewPrintExt("GL_EXT_multisample", GLEW_EXT_multisample, glewIsSupported("GL_EXT_multisample"), glewGetExtension("GL_EXT_multisample"));
5413 
5414   glewInfoFunc(fi, "glSampleMaskEXT", glSampleMaskEXT == NULL);
5415   glewInfoFunc(fi, "glSamplePatternEXT", glSamplePatternEXT == NULL);
5416 }
5417 
5418 #endif /* GL_EXT_multisample */
5419 
5420 #ifdef GL_EXT_multisample_compatibility
5421 
_glewInfo_GL_EXT_multisample_compatibility(void)5422 static void _glewInfo_GL_EXT_multisample_compatibility (void)
5423 {
5424   glewPrintExt("GL_EXT_multisample_compatibility", GLEW_EXT_multisample_compatibility, glewIsSupported("GL_EXT_multisample_compatibility"), glewGetExtension("GL_EXT_multisample_compatibility"));
5425 }
5426 
5427 #endif /* GL_EXT_multisample_compatibility */
5428 
5429 #ifdef GL_EXT_multisampled_render_to_texture
5430 
_glewInfo_GL_EXT_multisampled_render_to_texture(void)5431 static void _glewInfo_GL_EXT_multisampled_render_to_texture (void)
5432 {
5433   GLboolean fi = glewPrintExt("GL_EXT_multisampled_render_to_texture", GLEW_EXT_multisampled_render_to_texture, glewIsSupported("GL_EXT_multisampled_render_to_texture"), glewGetExtension("GL_EXT_multisampled_render_to_texture"));
5434 
5435   glewInfoFunc(fi, "glFramebufferTexture2DMultisampleEXT", glFramebufferTexture2DMultisampleEXT == NULL);
5436 }
5437 
5438 #endif /* GL_EXT_multisampled_render_to_texture */
5439 
5440 #ifdef GL_EXT_multisampled_render_to_texture2
5441 
_glewInfo_GL_EXT_multisampled_render_to_texture2(void)5442 static void _glewInfo_GL_EXT_multisampled_render_to_texture2 (void)
5443 {
5444   glewPrintExt("GL_EXT_multisampled_render_to_texture2", GLEW_EXT_multisampled_render_to_texture2, glewIsSupported("GL_EXT_multisampled_render_to_texture2"), glewGetExtension("GL_EXT_multisampled_render_to_texture2"));
5445 }
5446 
5447 #endif /* GL_EXT_multisampled_render_to_texture2 */
5448 
5449 #ifdef GL_EXT_multiview_draw_buffers
5450 
_glewInfo_GL_EXT_multiview_draw_buffers(void)5451 static void _glewInfo_GL_EXT_multiview_draw_buffers (void)
5452 {
5453   GLboolean fi = glewPrintExt("GL_EXT_multiview_draw_buffers", GLEW_EXT_multiview_draw_buffers, glewIsSupported("GL_EXT_multiview_draw_buffers"), glewGetExtension("GL_EXT_multiview_draw_buffers"));
5454 
5455   glewInfoFunc(fi, "glDrawBuffersIndexedEXT", glDrawBuffersIndexedEXT == NULL);
5456   glewInfoFunc(fi, "glGetIntegeri_vEXT", glGetIntegeri_vEXT == NULL);
5457   glewInfoFunc(fi, "glReadBufferIndexedEXT", glReadBufferIndexedEXT == NULL);
5458 }
5459 
5460 #endif /* GL_EXT_multiview_draw_buffers */
5461 
5462 #ifdef GL_EXT_multiview_tessellation_geometry_shader
5463 
_glewInfo_GL_EXT_multiview_tessellation_geometry_shader(void)5464 static void _glewInfo_GL_EXT_multiview_tessellation_geometry_shader (void)
5465 {
5466   glewPrintExt("GL_EXT_multiview_tessellation_geometry_shader", GLEW_EXT_multiview_tessellation_geometry_shader, glewIsSupported("GL_EXT_multiview_tessellation_geometry_shader"), glewGetExtension("GL_EXT_multiview_tessellation_geometry_shader"));
5467 }
5468 
5469 #endif /* GL_EXT_multiview_tessellation_geometry_shader */
5470 
5471 #ifdef GL_EXT_multiview_texture_multisample
5472 
_glewInfo_GL_EXT_multiview_texture_multisample(void)5473 static void _glewInfo_GL_EXT_multiview_texture_multisample (void)
5474 {
5475   glewPrintExt("GL_EXT_multiview_texture_multisample", GLEW_EXT_multiview_texture_multisample, glewIsSupported("GL_EXT_multiview_texture_multisample"), glewGetExtension("GL_EXT_multiview_texture_multisample"));
5476 }
5477 
5478 #endif /* GL_EXT_multiview_texture_multisample */
5479 
5480 #ifdef GL_EXT_multiview_timer_query
5481 
_glewInfo_GL_EXT_multiview_timer_query(void)5482 static void _glewInfo_GL_EXT_multiview_timer_query (void)
5483 {
5484   glewPrintExt("GL_EXT_multiview_timer_query", GLEW_EXT_multiview_timer_query, glewIsSupported("GL_EXT_multiview_timer_query"), glewGetExtension("GL_EXT_multiview_timer_query"));
5485 }
5486 
5487 #endif /* GL_EXT_multiview_timer_query */
5488 
5489 #ifdef GL_EXT_occlusion_query_boolean
5490 
_glewInfo_GL_EXT_occlusion_query_boolean(void)5491 static void _glewInfo_GL_EXT_occlusion_query_boolean (void)
5492 {
5493   glewPrintExt("GL_EXT_occlusion_query_boolean", GLEW_EXT_occlusion_query_boolean, glewIsSupported("GL_EXT_occlusion_query_boolean"), glewGetExtension("GL_EXT_occlusion_query_boolean"));
5494 }
5495 
5496 #endif /* GL_EXT_occlusion_query_boolean */
5497 
5498 #ifdef GL_EXT_packed_depth_stencil
5499 
_glewInfo_GL_EXT_packed_depth_stencil(void)5500 static void _glewInfo_GL_EXT_packed_depth_stencil (void)
5501 {
5502   glewPrintExt("GL_EXT_packed_depth_stencil", GLEW_EXT_packed_depth_stencil, glewIsSupported("GL_EXT_packed_depth_stencil"), glewGetExtension("GL_EXT_packed_depth_stencil"));
5503 }
5504 
5505 #endif /* GL_EXT_packed_depth_stencil */
5506 
5507 #ifdef GL_EXT_packed_float
5508 
_glewInfo_GL_EXT_packed_float(void)5509 static void _glewInfo_GL_EXT_packed_float (void)
5510 {
5511   glewPrintExt("GL_EXT_packed_float", GLEW_EXT_packed_float, glewIsSupported("GL_EXT_packed_float"), glewGetExtension("GL_EXT_packed_float"));
5512 }
5513 
5514 #endif /* GL_EXT_packed_float */
5515 
5516 #ifdef GL_EXT_packed_pixels
5517 
_glewInfo_GL_EXT_packed_pixels(void)5518 static void _glewInfo_GL_EXT_packed_pixels (void)
5519 {
5520   glewPrintExt("GL_EXT_packed_pixels", GLEW_EXT_packed_pixels, glewIsSupported("GL_EXT_packed_pixels"), glewGetExtension("GL_EXT_packed_pixels"));
5521 }
5522 
5523 #endif /* GL_EXT_packed_pixels */
5524 
5525 #ifdef GL_EXT_paletted_texture
5526 
_glewInfo_GL_EXT_paletted_texture(void)5527 static void _glewInfo_GL_EXT_paletted_texture (void)
5528 {
5529   GLboolean fi = glewPrintExt("GL_EXT_paletted_texture", GLEW_EXT_paletted_texture, glewIsSupported("GL_EXT_paletted_texture"), glewGetExtension("GL_EXT_paletted_texture"));
5530 
5531   glewInfoFunc(fi, "glColorTableEXT", glColorTableEXT == NULL);
5532   glewInfoFunc(fi, "glGetColorTableEXT", glGetColorTableEXT == NULL);
5533   glewInfoFunc(fi, "glGetColorTableParameterfvEXT", glGetColorTableParameterfvEXT == NULL);
5534   glewInfoFunc(fi, "glGetColorTableParameterivEXT", glGetColorTableParameterivEXT == NULL);
5535 }
5536 
5537 #endif /* GL_EXT_paletted_texture */
5538 
5539 #ifdef GL_EXT_pixel_buffer_object
5540 
_glewInfo_GL_EXT_pixel_buffer_object(void)5541 static void _glewInfo_GL_EXT_pixel_buffer_object (void)
5542 {
5543   glewPrintExt("GL_EXT_pixel_buffer_object", GLEW_EXT_pixel_buffer_object, glewIsSupported("GL_EXT_pixel_buffer_object"), glewGetExtension("GL_EXT_pixel_buffer_object"));
5544 }
5545 
5546 #endif /* GL_EXT_pixel_buffer_object */
5547 
5548 #ifdef GL_EXT_pixel_transform
5549 
_glewInfo_GL_EXT_pixel_transform(void)5550 static void _glewInfo_GL_EXT_pixel_transform (void)
5551 {
5552   GLboolean fi = glewPrintExt("GL_EXT_pixel_transform", GLEW_EXT_pixel_transform, glewIsSupported("GL_EXT_pixel_transform"), glewGetExtension("GL_EXT_pixel_transform"));
5553 
5554   glewInfoFunc(fi, "glGetPixelTransformParameterfvEXT", glGetPixelTransformParameterfvEXT == NULL);
5555   glewInfoFunc(fi, "glGetPixelTransformParameterivEXT", glGetPixelTransformParameterivEXT == NULL);
5556   glewInfoFunc(fi, "glPixelTransformParameterfEXT", glPixelTransformParameterfEXT == NULL);
5557   glewInfoFunc(fi, "glPixelTransformParameterfvEXT", glPixelTransformParameterfvEXT == NULL);
5558   glewInfoFunc(fi, "glPixelTransformParameteriEXT", glPixelTransformParameteriEXT == NULL);
5559   glewInfoFunc(fi, "glPixelTransformParameterivEXT", glPixelTransformParameterivEXT == NULL);
5560 }
5561 
5562 #endif /* GL_EXT_pixel_transform */
5563 
5564 #ifdef GL_EXT_pixel_transform_color_table
5565 
_glewInfo_GL_EXT_pixel_transform_color_table(void)5566 static void _glewInfo_GL_EXT_pixel_transform_color_table (void)
5567 {
5568   glewPrintExt("GL_EXT_pixel_transform_color_table", GLEW_EXT_pixel_transform_color_table, glewIsSupported("GL_EXT_pixel_transform_color_table"), glewGetExtension("GL_EXT_pixel_transform_color_table"));
5569 }
5570 
5571 #endif /* GL_EXT_pixel_transform_color_table */
5572 
5573 #ifdef GL_EXT_point_parameters
5574 
_glewInfo_GL_EXT_point_parameters(void)5575 static void _glewInfo_GL_EXT_point_parameters (void)
5576 {
5577   GLboolean fi = glewPrintExt("GL_EXT_point_parameters", GLEW_EXT_point_parameters, glewIsSupported("GL_EXT_point_parameters"), glewGetExtension("GL_EXT_point_parameters"));
5578 
5579   glewInfoFunc(fi, "glPointParameterfEXT", glPointParameterfEXT == NULL);
5580   glewInfoFunc(fi, "glPointParameterfvEXT", glPointParameterfvEXT == NULL);
5581 }
5582 
5583 #endif /* GL_EXT_point_parameters */
5584 
5585 #ifdef GL_EXT_polygon_offset
5586 
_glewInfo_GL_EXT_polygon_offset(void)5587 static void _glewInfo_GL_EXT_polygon_offset (void)
5588 {
5589   GLboolean fi = glewPrintExt("GL_EXT_polygon_offset", GLEW_EXT_polygon_offset, glewIsSupported("GL_EXT_polygon_offset"), glewGetExtension("GL_EXT_polygon_offset"));
5590 
5591   glewInfoFunc(fi, "glPolygonOffsetEXT", glPolygonOffsetEXT == NULL);
5592 }
5593 
5594 #endif /* GL_EXT_polygon_offset */
5595 
5596 #ifdef GL_EXT_polygon_offset_clamp
5597 
_glewInfo_GL_EXT_polygon_offset_clamp(void)5598 static void _glewInfo_GL_EXT_polygon_offset_clamp (void)
5599 {
5600   GLboolean fi = glewPrintExt("GL_EXT_polygon_offset_clamp", GLEW_EXT_polygon_offset_clamp, glewIsSupported("GL_EXT_polygon_offset_clamp"), glewGetExtension("GL_EXT_polygon_offset_clamp"));
5601 
5602   glewInfoFunc(fi, "glPolygonOffsetClampEXT", glPolygonOffsetClampEXT == NULL);
5603 }
5604 
5605 #endif /* GL_EXT_polygon_offset_clamp */
5606 
5607 #ifdef GL_EXT_post_depth_coverage
5608 
_glewInfo_GL_EXT_post_depth_coverage(void)5609 static void _glewInfo_GL_EXT_post_depth_coverage (void)
5610 {
5611   glewPrintExt("GL_EXT_post_depth_coverage", GLEW_EXT_post_depth_coverage, glewIsSupported("GL_EXT_post_depth_coverage"), glewGetExtension("GL_EXT_post_depth_coverage"));
5612 }
5613 
5614 #endif /* GL_EXT_post_depth_coverage */
5615 
5616 #ifdef GL_EXT_primitive_bounding_box
5617 
_glewInfo_GL_EXT_primitive_bounding_box(void)5618 static void _glewInfo_GL_EXT_primitive_bounding_box (void)
5619 {
5620   GLboolean fi = glewPrintExt("GL_EXT_primitive_bounding_box", GLEW_EXT_primitive_bounding_box, glewIsSupported("GL_EXT_primitive_bounding_box"), glewGetExtension("GL_EXT_primitive_bounding_box"));
5621 
5622   glewInfoFunc(fi, "glPrimitiveBoundingBoxEXT", glPrimitiveBoundingBoxEXT == NULL);
5623 }
5624 
5625 #endif /* GL_EXT_primitive_bounding_box */
5626 
5627 #ifdef GL_EXT_protected_textures
5628 
_glewInfo_GL_EXT_protected_textures(void)5629 static void _glewInfo_GL_EXT_protected_textures (void)
5630 {
5631   glewPrintExt("GL_EXT_protected_textures", GLEW_EXT_protected_textures, glewIsSupported("GL_EXT_protected_textures"), glewGetExtension("GL_EXT_protected_textures"));
5632 }
5633 
5634 #endif /* GL_EXT_protected_textures */
5635 
5636 #ifdef GL_EXT_provoking_vertex
5637 
_glewInfo_GL_EXT_provoking_vertex(void)5638 static void _glewInfo_GL_EXT_provoking_vertex (void)
5639 {
5640   GLboolean fi = glewPrintExt("GL_EXT_provoking_vertex", GLEW_EXT_provoking_vertex, glewIsSupported("GL_EXT_provoking_vertex"), glewGetExtension("GL_EXT_provoking_vertex"));
5641 
5642   glewInfoFunc(fi, "glProvokingVertexEXT", glProvokingVertexEXT == NULL);
5643 }
5644 
5645 #endif /* GL_EXT_provoking_vertex */
5646 
5647 #ifdef GL_EXT_pvrtc_sRGB
5648 
_glewInfo_GL_EXT_pvrtc_sRGB(void)5649 static void _glewInfo_GL_EXT_pvrtc_sRGB (void)
5650 {
5651   glewPrintExt("GL_EXT_pvrtc_sRGB", GLEW_EXT_pvrtc_sRGB, glewIsSupported("GL_EXT_pvrtc_sRGB"), glewGetExtension("GL_EXT_pvrtc_sRGB"));
5652 }
5653 
5654 #endif /* GL_EXT_pvrtc_sRGB */
5655 
5656 #ifdef GL_EXT_raster_multisample
5657 
_glewInfo_GL_EXT_raster_multisample(void)5658 static void _glewInfo_GL_EXT_raster_multisample (void)
5659 {
5660   GLboolean fi = glewPrintExt("GL_EXT_raster_multisample", GLEW_EXT_raster_multisample, glewIsSupported("GL_EXT_raster_multisample"), glewGetExtension("GL_EXT_raster_multisample"));
5661 
5662   glewInfoFunc(fi, "glCoverageModulationNV", glCoverageModulationNV == NULL);
5663   glewInfoFunc(fi, "glCoverageModulationTableNV", glCoverageModulationTableNV == NULL);
5664   glewInfoFunc(fi, "glGetCoverageModulationTableNV", glGetCoverageModulationTableNV == NULL);
5665   glewInfoFunc(fi, "glRasterSamplesEXT", glRasterSamplesEXT == NULL);
5666 }
5667 
5668 #endif /* GL_EXT_raster_multisample */
5669 
5670 #ifdef GL_EXT_read_format_bgra
5671 
_glewInfo_GL_EXT_read_format_bgra(void)5672 static void _glewInfo_GL_EXT_read_format_bgra (void)
5673 {
5674   glewPrintExt("GL_EXT_read_format_bgra", GLEW_EXT_read_format_bgra, glewIsSupported("GL_EXT_read_format_bgra"), glewGetExtension("GL_EXT_read_format_bgra"));
5675 }
5676 
5677 #endif /* GL_EXT_read_format_bgra */
5678 
5679 #ifdef GL_EXT_render_snorm
5680 
_glewInfo_GL_EXT_render_snorm(void)5681 static void _glewInfo_GL_EXT_render_snorm (void)
5682 {
5683   glewPrintExt("GL_EXT_render_snorm", GLEW_EXT_render_snorm, glewIsSupported("GL_EXT_render_snorm"), glewGetExtension("GL_EXT_render_snorm"));
5684 }
5685 
5686 #endif /* GL_EXT_render_snorm */
5687 
5688 #ifdef GL_EXT_rescale_normal
5689 
_glewInfo_GL_EXT_rescale_normal(void)5690 static void _glewInfo_GL_EXT_rescale_normal (void)
5691 {
5692   glewPrintExt("GL_EXT_rescale_normal", GLEW_EXT_rescale_normal, glewIsSupported("GL_EXT_rescale_normal"), glewGetExtension("GL_EXT_rescale_normal"));
5693 }
5694 
5695 #endif /* GL_EXT_rescale_normal */
5696 
5697 #ifdef GL_EXT_robustness
5698 
_glewInfo_GL_EXT_robustness(void)5699 static void _glewInfo_GL_EXT_robustness (void)
5700 {
5701   GLboolean fi = glewPrintExt("GL_EXT_robustness", GLEW_EXT_robustness, glewIsSupported("GL_EXT_robustness"), glewGetExtension("GL_EXT_robustness"));
5702 
5703   glewInfoFunc(fi, "glGetnUniformfvEXT", glGetnUniformfvEXT == NULL);
5704   glewInfoFunc(fi, "glGetnUniformivEXT", glGetnUniformivEXT == NULL);
5705   glewInfoFunc(fi, "glReadnPixelsEXT", glReadnPixelsEXT == NULL);
5706 }
5707 
5708 #endif /* GL_EXT_robustness */
5709 
5710 #ifdef GL_EXT_sRGB
5711 
_glewInfo_GL_EXT_sRGB(void)5712 static void _glewInfo_GL_EXT_sRGB (void)
5713 {
5714   glewPrintExt("GL_EXT_sRGB", GLEW_EXT_sRGB, glewIsSupported("GL_EXT_sRGB"), glewGetExtension("GL_EXT_sRGB"));
5715 }
5716 
5717 #endif /* GL_EXT_sRGB */
5718 
5719 #ifdef GL_EXT_sRGB_write_control
5720 
_glewInfo_GL_EXT_sRGB_write_control(void)5721 static void _glewInfo_GL_EXT_sRGB_write_control (void)
5722 {
5723   glewPrintExt("GL_EXT_sRGB_write_control", GLEW_EXT_sRGB_write_control, glewIsSupported("GL_EXT_sRGB_write_control"), glewGetExtension("GL_EXT_sRGB_write_control"));
5724 }
5725 
5726 #endif /* GL_EXT_sRGB_write_control */
5727 
5728 #ifdef GL_EXT_scene_marker
5729 
_glewInfo_GL_EXT_scene_marker(void)5730 static void _glewInfo_GL_EXT_scene_marker (void)
5731 {
5732   GLboolean fi = glewPrintExt("GL_EXT_scene_marker", GLEW_EXT_scene_marker, glewIsSupported("GL_EXT_scene_marker"), glewGetExtension("GL_EXT_scene_marker"));
5733 
5734   glewInfoFunc(fi, "glBeginSceneEXT", glBeginSceneEXT == NULL);
5735   glewInfoFunc(fi, "glEndSceneEXT", glEndSceneEXT == NULL);
5736 }
5737 
5738 #endif /* GL_EXT_scene_marker */
5739 
5740 #ifdef GL_EXT_secondary_color
5741 
_glewInfo_GL_EXT_secondary_color(void)5742 static void _glewInfo_GL_EXT_secondary_color (void)
5743 {
5744   GLboolean fi = glewPrintExt("GL_EXT_secondary_color", GLEW_EXT_secondary_color, glewIsSupported("GL_EXT_secondary_color"), glewGetExtension("GL_EXT_secondary_color"));
5745 
5746   glewInfoFunc(fi, "glSecondaryColor3bEXT", glSecondaryColor3bEXT == NULL);
5747   glewInfoFunc(fi, "glSecondaryColor3bvEXT", glSecondaryColor3bvEXT == NULL);
5748   glewInfoFunc(fi, "glSecondaryColor3dEXT", glSecondaryColor3dEXT == NULL);
5749   glewInfoFunc(fi, "glSecondaryColor3dvEXT", glSecondaryColor3dvEXT == NULL);
5750   glewInfoFunc(fi, "glSecondaryColor3fEXT", glSecondaryColor3fEXT == NULL);
5751   glewInfoFunc(fi, "glSecondaryColor3fvEXT", glSecondaryColor3fvEXT == NULL);
5752   glewInfoFunc(fi, "glSecondaryColor3iEXT", glSecondaryColor3iEXT == NULL);
5753   glewInfoFunc(fi, "glSecondaryColor3ivEXT", glSecondaryColor3ivEXT == NULL);
5754   glewInfoFunc(fi, "glSecondaryColor3sEXT", glSecondaryColor3sEXT == NULL);
5755   glewInfoFunc(fi, "glSecondaryColor3svEXT", glSecondaryColor3svEXT == NULL);
5756   glewInfoFunc(fi, "glSecondaryColor3ubEXT", glSecondaryColor3ubEXT == NULL);
5757   glewInfoFunc(fi, "glSecondaryColor3ubvEXT", glSecondaryColor3ubvEXT == NULL);
5758   glewInfoFunc(fi, "glSecondaryColor3uiEXT", glSecondaryColor3uiEXT == NULL);
5759   glewInfoFunc(fi, "glSecondaryColor3uivEXT", glSecondaryColor3uivEXT == NULL);
5760   glewInfoFunc(fi, "glSecondaryColor3usEXT", glSecondaryColor3usEXT == NULL);
5761   glewInfoFunc(fi, "glSecondaryColor3usvEXT", glSecondaryColor3usvEXT == NULL);
5762   glewInfoFunc(fi, "glSecondaryColorPointerEXT", glSecondaryColorPointerEXT == NULL);
5763 }
5764 
5765 #endif /* GL_EXT_secondary_color */
5766 
5767 #ifdef GL_EXT_semaphore
5768 
_glewInfo_GL_EXT_semaphore(void)5769 static void _glewInfo_GL_EXT_semaphore (void)
5770 {
5771   GLboolean fi = glewPrintExt("GL_EXT_semaphore", GLEW_EXT_semaphore, glewIsSupported("GL_EXT_semaphore"), glewGetExtension("GL_EXT_semaphore"));
5772 
5773   glewInfoFunc(fi, "glDeleteSemaphoresEXT", glDeleteSemaphoresEXT == NULL);
5774   glewInfoFunc(fi, "glGenSemaphoresEXT", glGenSemaphoresEXT == NULL);
5775   glewInfoFunc(fi, "glGetSemaphoreParameterui64vEXT", glGetSemaphoreParameterui64vEXT == NULL);
5776   glewInfoFunc(fi, "glIsSemaphoreEXT", glIsSemaphoreEXT == NULL);
5777   glewInfoFunc(fi, "glSemaphoreParameterui64vEXT", glSemaphoreParameterui64vEXT == NULL);
5778   glewInfoFunc(fi, "glSignalSemaphoreEXT", glSignalSemaphoreEXT == NULL);
5779   glewInfoFunc(fi, "glWaitSemaphoreEXT", glWaitSemaphoreEXT == NULL);
5780 }
5781 
5782 #endif /* GL_EXT_semaphore */
5783 
5784 #ifdef GL_EXT_semaphore_fd
5785 
_glewInfo_GL_EXT_semaphore_fd(void)5786 static void _glewInfo_GL_EXT_semaphore_fd (void)
5787 {
5788   GLboolean fi = glewPrintExt("GL_EXT_semaphore_fd", GLEW_EXT_semaphore_fd, glewIsSupported("GL_EXT_semaphore_fd"), glewGetExtension("GL_EXT_semaphore_fd"));
5789 
5790   glewInfoFunc(fi, "glImportSemaphoreFdEXT", glImportSemaphoreFdEXT == NULL);
5791 }
5792 
5793 #endif /* GL_EXT_semaphore_fd */
5794 
5795 #ifdef GL_EXT_semaphore_win32
5796 
_glewInfo_GL_EXT_semaphore_win32(void)5797 static void _glewInfo_GL_EXT_semaphore_win32 (void)
5798 {
5799   GLboolean fi = glewPrintExt("GL_EXT_semaphore_win32", GLEW_EXT_semaphore_win32, glewIsSupported("GL_EXT_semaphore_win32"), glewGetExtension("GL_EXT_semaphore_win32"));
5800 
5801   glewInfoFunc(fi, "glImportSemaphoreWin32HandleEXT", glImportSemaphoreWin32HandleEXT == NULL);
5802   glewInfoFunc(fi, "glImportSemaphoreWin32NameEXT", glImportSemaphoreWin32NameEXT == NULL);
5803 }
5804 
5805 #endif /* GL_EXT_semaphore_win32 */
5806 
5807 #ifdef GL_EXT_separate_shader_objects
5808 
_glewInfo_GL_EXT_separate_shader_objects(void)5809 static void _glewInfo_GL_EXT_separate_shader_objects (void)
5810 {
5811   GLboolean fi = glewPrintExt("GL_EXT_separate_shader_objects", GLEW_EXT_separate_shader_objects, glewIsSupported("GL_EXT_separate_shader_objects"), glewGetExtension("GL_EXT_separate_shader_objects"));
5812 
5813   glewInfoFunc(fi, "glActiveProgramEXT", glActiveProgramEXT == NULL);
5814   glewInfoFunc(fi, "glCreateShaderProgramEXT", glCreateShaderProgramEXT == NULL);
5815   glewInfoFunc(fi, "glUseShaderProgramEXT", glUseShaderProgramEXT == NULL);
5816 }
5817 
5818 #endif /* GL_EXT_separate_shader_objects */
5819 
5820 #ifdef GL_EXT_separate_specular_color
5821 
_glewInfo_GL_EXT_separate_specular_color(void)5822 static void _glewInfo_GL_EXT_separate_specular_color (void)
5823 {
5824   glewPrintExt("GL_EXT_separate_specular_color", GLEW_EXT_separate_specular_color, glewIsSupported("GL_EXT_separate_specular_color"), glewGetExtension("GL_EXT_separate_specular_color"));
5825 }
5826 
5827 #endif /* GL_EXT_separate_specular_color */
5828 
5829 #ifdef GL_EXT_shader_framebuffer_fetch
5830 
_glewInfo_GL_EXT_shader_framebuffer_fetch(void)5831 static void _glewInfo_GL_EXT_shader_framebuffer_fetch (void)
5832 {
5833   GLboolean fi = glewPrintExt("GL_EXT_shader_framebuffer_fetch", GLEW_EXT_shader_framebuffer_fetch, glewIsSupported("GL_EXT_shader_framebuffer_fetch"), glewGetExtension("GL_EXT_shader_framebuffer_fetch"));
5834 
5835   glewInfoFunc(fi, "glFramebufferFetchBarrierEXT", glFramebufferFetchBarrierEXT == NULL);
5836 }
5837 
5838 #endif /* GL_EXT_shader_framebuffer_fetch */
5839 
5840 #ifdef GL_EXT_shader_framebuffer_fetch_non_coherent
5841 
_glewInfo_GL_EXT_shader_framebuffer_fetch_non_coherent(void)5842 static void _glewInfo_GL_EXT_shader_framebuffer_fetch_non_coherent (void)
5843 {
5844   glewPrintExt("GL_EXT_shader_framebuffer_fetch_non_coherent", GLEW_EXT_shader_framebuffer_fetch_non_coherent, glewIsSupported("GL_EXT_shader_framebuffer_fetch_non_coherent"), glewGetExtension("GL_EXT_shader_framebuffer_fetch_non_coherent"));
5845 }
5846 
5847 #endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
5848 
5849 #ifdef GL_EXT_shader_group_vote
5850 
_glewInfo_GL_EXT_shader_group_vote(void)5851 static void _glewInfo_GL_EXT_shader_group_vote (void)
5852 {
5853   glewPrintExt("GL_EXT_shader_group_vote", GLEW_EXT_shader_group_vote, glewIsSupported("GL_EXT_shader_group_vote"), glewGetExtension("GL_EXT_shader_group_vote"));
5854 }
5855 
5856 #endif /* GL_EXT_shader_group_vote */
5857 
5858 #ifdef GL_EXT_shader_image_load_formatted
5859 
_glewInfo_GL_EXT_shader_image_load_formatted(void)5860 static void _glewInfo_GL_EXT_shader_image_load_formatted (void)
5861 {
5862   glewPrintExt("GL_EXT_shader_image_load_formatted", GLEW_EXT_shader_image_load_formatted, glewIsSupported("GL_EXT_shader_image_load_formatted"), glewGetExtension("GL_EXT_shader_image_load_formatted"));
5863 }
5864 
5865 #endif /* GL_EXT_shader_image_load_formatted */
5866 
5867 #ifdef GL_EXT_shader_image_load_store
5868 
_glewInfo_GL_EXT_shader_image_load_store(void)5869 static void _glewInfo_GL_EXT_shader_image_load_store (void)
5870 {
5871   GLboolean fi = glewPrintExt("GL_EXT_shader_image_load_store", GLEW_EXT_shader_image_load_store, glewIsSupported("GL_EXT_shader_image_load_store"), glewGetExtension("GL_EXT_shader_image_load_store"));
5872 
5873   glewInfoFunc(fi, "glBindImageTextureEXT", glBindImageTextureEXT == NULL);
5874   glewInfoFunc(fi, "glMemoryBarrierEXT", glMemoryBarrierEXT == NULL);
5875 }
5876 
5877 #endif /* GL_EXT_shader_image_load_store */
5878 
5879 #ifdef GL_EXT_shader_implicit_conversions
5880 
_glewInfo_GL_EXT_shader_implicit_conversions(void)5881 static void _glewInfo_GL_EXT_shader_implicit_conversions (void)
5882 {
5883   glewPrintExt("GL_EXT_shader_implicit_conversions", GLEW_EXT_shader_implicit_conversions, glewIsSupported("GL_EXT_shader_implicit_conversions"), glewGetExtension("GL_EXT_shader_implicit_conversions"));
5884 }
5885 
5886 #endif /* GL_EXT_shader_implicit_conversions */
5887 
5888 #ifdef GL_EXT_shader_integer_mix
5889 
_glewInfo_GL_EXT_shader_integer_mix(void)5890 static void _glewInfo_GL_EXT_shader_integer_mix (void)
5891 {
5892   glewPrintExt("GL_EXT_shader_integer_mix", GLEW_EXT_shader_integer_mix, glewIsSupported("GL_EXT_shader_integer_mix"), glewGetExtension("GL_EXT_shader_integer_mix"));
5893 }
5894 
5895 #endif /* GL_EXT_shader_integer_mix */
5896 
5897 #ifdef GL_EXT_shader_io_blocks
5898 
_glewInfo_GL_EXT_shader_io_blocks(void)5899 static void _glewInfo_GL_EXT_shader_io_blocks (void)
5900 {
5901   glewPrintExt("GL_EXT_shader_io_blocks", GLEW_EXT_shader_io_blocks, glewIsSupported("GL_EXT_shader_io_blocks"), glewGetExtension("GL_EXT_shader_io_blocks"));
5902 }
5903 
5904 #endif /* GL_EXT_shader_io_blocks */
5905 
5906 #ifdef GL_EXT_shader_non_constant_global_initializers
5907 
_glewInfo_GL_EXT_shader_non_constant_global_initializers(void)5908 static void _glewInfo_GL_EXT_shader_non_constant_global_initializers (void)
5909 {
5910   glewPrintExt("GL_EXT_shader_non_constant_global_initializers", GLEW_EXT_shader_non_constant_global_initializers, glewIsSupported("GL_EXT_shader_non_constant_global_initializers"), glewGetExtension("GL_EXT_shader_non_constant_global_initializers"));
5911 }
5912 
5913 #endif /* GL_EXT_shader_non_constant_global_initializers */
5914 
5915 #ifdef GL_EXT_shader_pixel_local_storage
5916 
_glewInfo_GL_EXT_shader_pixel_local_storage(void)5917 static void _glewInfo_GL_EXT_shader_pixel_local_storage (void)
5918 {
5919   glewPrintExt("GL_EXT_shader_pixel_local_storage", GLEW_EXT_shader_pixel_local_storage, glewIsSupported("GL_EXT_shader_pixel_local_storage"), glewGetExtension("GL_EXT_shader_pixel_local_storage"));
5920 }
5921 
5922 #endif /* GL_EXT_shader_pixel_local_storage */
5923 
5924 #ifdef GL_EXT_shader_pixel_local_storage2
5925 
_glewInfo_GL_EXT_shader_pixel_local_storage2(void)5926 static void _glewInfo_GL_EXT_shader_pixel_local_storage2 (void)
5927 {
5928   GLboolean fi = glewPrintExt("GL_EXT_shader_pixel_local_storage2", GLEW_EXT_shader_pixel_local_storage2, glewIsSupported("GL_EXT_shader_pixel_local_storage2"), glewGetExtension("GL_EXT_shader_pixel_local_storage2"));
5929 
5930   glewInfoFunc(fi, "glClearPixelLocalStorageuiEXT", glClearPixelLocalStorageuiEXT == NULL);
5931   glewInfoFunc(fi, "glFramebufferPixelLocalStorageSizeEXT", glFramebufferPixelLocalStorageSizeEXT == NULL);
5932   glewInfoFunc(fi, "glGetFramebufferPixelLocalStorageSizeEXT", glGetFramebufferPixelLocalStorageSizeEXT == NULL);
5933 }
5934 
5935 #endif /* GL_EXT_shader_pixel_local_storage2 */
5936 
5937 #ifdef GL_EXT_shader_texture_lod
5938 
_glewInfo_GL_EXT_shader_texture_lod(void)5939 static void _glewInfo_GL_EXT_shader_texture_lod (void)
5940 {
5941   glewPrintExt("GL_EXT_shader_texture_lod", GLEW_EXT_shader_texture_lod, glewIsSupported("GL_EXT_shader_texture_lod"), glewGetExtension("GL_EXT_shader_texture_lod"));
5942 }
5943 
5944 #endif /* GL_EXT_shader_texture_lod */
5945 
5946 #ifdef GL_EXT_shadow_funcs
5947 
_glewInfo_GL_EXT_shadow_funcs(void)5948 static void _glewInfo_GL_EXT_shadow_funcs (void)
5949 {
5950   glewPrintExt("GL_EXT_shadow_funcs", GLEW_EXT_shadow_funcs, glewIsSupported("GL_EXT_shadow_funcs"), glewGetExtension("GL_EXT_shadow_funcs"));
5951 }
5952 
5953 #endif /* GL_EXT_shadow_funcs */
5954 
5955 #ifdef GL_EXT_shadow_samplers
5956 
_glewInfo_GL_EXT_shadow_samplers(void)5957 static void _glewInfo_GL_EXT_shadow_samplers (void)
5958 {
5959   glewPrintExt("GL_EXT_shadow_samplers", GLEW_EXT_shadow_samplers, glewIsSupported("GL_EXT_shadow_samplers"), glewGetExtension("GL_EXT_shadow_samplers"));
5960 }
5961 
5962 #endif /* GL_EXT_shadow_samplers */
5963 
5964 #ifdef GL_EXT_shared_texture_palette
5965 
_glewInfo_GL_EXT_shared_texture_palette(void)5966 static void _glewInfo_GL_EXT_shared_texture_palette (void)
5967 {
5968   glewPrintExt("GL_EXT_shared_texture_palette", GLEW_EXT_shared_texture_palette, glewIsSupported("GL_EXT_shared_texture_palette"), glewGetExtension("GL_EXT_shared_texture_palette"));
5969 }
5970 
5971 #endif /* GL_EXT_shared_texture_palette */
5972 
5973 #ifdef GL_EXT_sparse_texture
5974 
_glewInfo_GL_EXT_sparse_texture(void)5975 static void _glewInfo_GL_EXT_sparse_texture (void)
5976 {
5977   GLboolean fi = glewPrintExt("GL_EXT_sparse_texture", GLEW_EXT_sparse_texture, glewIsSupported("GL_EXT_sparse_texture"), glewGetExtension("GL_EXT_sparse_texture"));
5978 
5979   glewInfoFunc(fi, "glTexPageCommitmentEXT", glTexPageCommitmentEXT == NULL);
5980   glewInfoFunc(fi, "glTexturePageCommitmentEXT", glTexturePageCommitmentEXT == NULL);
5981 }
5982 
5983 #endif /* GL_EXT_sparse_texture */
5984 
5985 #ifdef GL_EXT_sparse_texture2
5986 
_glewInfo_GL_EXT_sparse_texture2(void)5987 static void _glewInfo_GL_EXT_sparse_texture2 (void)
5988 {
5989   glewPrintExt("GL_EXT_sparse_texture2", GLEW_EXT_sparse_texture2, glewIsSupported("GL_EXT_sparse_texture2"), glewGetExtension("GL_EXT_sparse_texture2"));
5990 }
5991 
5992 #endif /* GL_EXT_sparse_texture2 */
5993 
5994 #ifdef GL_EXT_static_vertex_array
5995 
_glewInfo_GL_EXT_static_vertex_array(void)5996 static void _glewInfo_GL_EXT_static_vertex_array (void)
5997 {
5998   glewPrintExt("GL_EXT_static_vertex_array", GLEW_EXT_static_vertex_array, glewIsSupported("GL_EXT_static_vertex_array"), glewGetExtension("GL_EXT_static_vertex_array"));
5999 }
6000 
6001 #endif /* GL_EXT_static_vertex_array */
6002 
6003 #ifdef GL_EXT_stencil_clear_tag
6004 
_glewInfo_GL_EXT_stencil_clear_tag(void)6005 static void _glewInfo_GL_EXT_stencil_clear_tag (void)
6006 {
6007   glewPrintExt("GL_EXT_stencil_clear_tag", GLEW_EXT_stencil_clear_tag, glewIsSupported("GL_EXT_stencil_clear_tag"), glewGetExtension("GL_EXT_stencil_clear_tag"));
6008 }
6009 
6010 #endif /* GL_EXT_stencil_clear_tag */
6011 
6012 #ifdef GL_EXT_stencil_two_side
6013 
_glewInfo_GL_EXT_stencil_two_side(void)6014 static void _glewInfo_GL_EXT_stencil_two_side (void)
6015 {
6016   GLboolean fi = glewPrintExt("GL_EXT_stencil_two_side", GLEW_EXT_stencil_two_side, glewIsSupported("GL_EXT_stencil_two_side"), glewGetExtension("GL_EXT_stencil_two_side"));
6017 
6018   glewInfoFunc(fi, "glActiveStencilFaceEXT", glActiveStencilFaceEXT == NULL);
6019 }
6020 
6021 #endif /* GL_EXT_stencil_two_side */
6022 
6023 #ifdef GL_EXT_stencil_wrap
6024 
_glewInfo_GL_EXT_stencil_wrap(void)6025 static void _glewInfo_GL_EXT_stencil_wrap (void)
6026 {
6027   glewPrintExt("GL_EXT_stencil_wrap", GLEW_EXT_stencil_wrap, glewIsSupported("GL_EXT_stencil_wrap"), glewGetExtension("GL_EXT_stencil_wrap"));
6028 }
6029 
6030 #endif /* GL_EXT_stencil_wrap */
6031 
6032 #ifdef GL_EXT_subtexture
6033 
_glewInfo_GL_EXT_subtexture(void)6034 static void _glewInfo_GL_EXT_subtexture (void)
6035 {
6036   GLboolean fi = glewPrintExt("GL_EXT_subtexture", GLEW_EXT_subtexture, glewIsSupported("GL_EXT_subtexture"), glewGetExtension("GL_EXT_subtexture"));
6037 
6038   glewInfoFunc(fi, "glTexSubImage1DEXT", glTexSubImage1DEXT == NULL);
6039   glewInfoFunc(fi, "glTexSubImage2DEXT", glTexSubImage2DEXT == NULL);
6040   glewInfoFunc(fi, "glTexSubImage3DEXT", glTexSubImage3DEXT == NULL);
6041 }
6042 
6043 #endif /* GL_EXT_subtexture */
6044 
6045 #ifdef GL_EXT_tessellation_point_size
6046 
_glewInfo_GL_EXT_tessellation_point_size(void)6047 static void _glewInfo_GL_EXT_tessellation_point_size (void)
6048 {
6049   GLboolean fi = glewPrintExt("GL_EXT_tessellation_point_size", GLEW_EXT_tessellation_point_size, glewIsSupported("GL_EXT_tessellation_point_size"), glewGetExtension("GL_EXT_tessellation_point_size"));
6050 
6051   glewInfoFunc(fi, "glPatchParameteriEXT", glPatchParameteriEXT == NULL);
6052 }
6053 
6054 #endif /* GL_EXT_tessellation_point_size */
6055 
6056 #ifdef GL_EXT_tessellation_shader
6057 
_glewInfo_GL_EXT_tessellation_shader(void)6058 static void _glewInfo_GL_EXT_tessellation_shader (void)
6059 {
6060   glewPrintExt("GL_EXT_tessellation_shader", GLEW_EXT_tessellation_shader, glewIsSupported("GL_EXT_tessellation_shader"), glewGetExtension("GL_EXT_tessellation_shader"));
6061 }
6062 
6063 #endif /* GL_EXT_tessellation_shader */
6064 
6065 #ifdef GL_EXT_texture
6066 
_glewInfo_GL_EXT_texture(void)6067 static void _glewInfo_GL_EXT_texture (void)
6068 {
6069   glewPrintExt("GL_EXT_texture", GLEW_EXT_texture, glewIsSupported("GL_EXT_texture"), glewGetExtension("GL_EXT_texture"));
6070 }
6071 
6072 #endif /* GL_EXT_texture */
6073 
6074 #ifdef GL_EXT_texture3D
6075 
_glewInfo_GL_EXT_texture3D(void)6076 static void _glewInfo_GL_EXT_texture3D (void)
6077 {
6078   GLboolean fi = glewPrintExt("GL_EXT_texture3D", GLEW_EXT_texture3D, glewIsSupported("GL_EXT_texture3D"), glewGetExtension("GL_EXT_texture3D"));
6079 
6080   glewInfoFunc(fi, "glTexImage3DEXT", glTexImage3DEXT == NULL);
6081 }
6082 
6083 #endif /* GL_EXT_texture3D */
6084 
6085 #ifdef GL_EXT_texture_array
6086 
_glewInfo_GL_EXT_texture_array(void)6087 static void _glewInfo_GL_EXT_texture_array (void)
6088 {
6089   GLboolean fi = glewPrintExt("GL_EXT_texture_array", GLEW_EXT_texture_array, glewIsSupported("GL_EXT_texture_array"), glewGetExtension("GL_EXT_texture_array"));
6090 
6091   glewInfoFunc(fi, "glFramebufferTextureLayerEXT", glFramebufferTextureLayerEXT == NULL);
6092 }
6093 
6094 #endif /* GL_EXT_texture_array */
6095 
6096 #ifdef GL_EXT_texture_border_clamp
6097 
_glewInfo_GL_EXT_texture_border_clamp(void)6098 static void _glewInfo_GL_EXT_texture_border_clamp (void)
6099 {
6100   GLboolean fi = glewPrintExt("GL_EXT_texture_border_clamp", GLEW_EXT_texture_border_clamp, glewIsSupported("GL_EXT_texture_border_clamp"), glewGetExtension("GL_EXT_texture_border_clamp"));
6101 
6102   glewInfoFunc(fi, "glGetSamplerParameterIivEXT", glGetSamplerParameterIivEXT == NULL);
6103   glewInfoFunc(fi, "glGetSamplerParameterIuivEXT", glGetSamplerParameterIuivEXT == NULL);
6104   glewInfoFunc(fi, "glSamplerParameterIivEXT", glSamplerParameterIivEXT == NULL);
6105   glewInfoFunc(fi, "glSamplerParameterIuivEXT", glSamplerParameterIuivEXT == NULL);
6106 }
6107 
6108 #endif /* GL_EXT_texture_border_clamp */
6109 
6110 #ifdef GL_EXT_texture_buffer
6111 
_glewInfo_GL_EXT_texture_buffer(void)6112 static void _glewInfo_GL_EXT_texture_buffer (void)
6113 {
6114   glewPrintExt("GL_EXT_texture_buffer", GLEW_EXT_texture_buffer, glewIsSupported("GL_EXT_texture_buffer"), glewGetExtension("GL_EXT_texture_buffer"));
6115 }
6116 
6117 #endif /* GL_EXT_texture_buffer */
6118 
6119 #ifdef GL_EXT_texture_buffer_object
6120 
_glewInfo_GL_EXT_texture_buffer_object(void)6121 static void _glewInfo_GL_EXT_texture_buffer_object (void)
6122 {
6123   GLboolean fi = glewPrintExt("GL_EXT_texture_buffer_object", GLEW_EXT_texture_buffer_object, glewIsSupported("GL_EXT_texture_buffer_object"), glewGetExtension("GL_EXT_texture_buffer_object"));
6124 
6125   glewInfoFunc(fi, "glTexBufferEXT", glTexBufferEXT == NULL);
6126 }
6127 
6128 #endif /* GL_EXT_texture_buffer_object */
6129 
6130 #ifdef GL_EXT_texture_compression_astc_decode_mode
6131 
_glewInfo_GL_EXT_texture_compression_astc_decode_mode(void)6132 static void _glewInfo_GL_EXT_texture_compression_astc_decode_mode (void)
6133 {
6134   glewPrintExt("GL_EXT_texture_compression_astc_decode_mode", GLEW_EXT_texture_compression_astc_decode_mode, glewIsSupported("GL_EXT_texture_compression_astc_decode_mode"), glewGetExtension("GL_EXT_texture_compression_astc_decode_mode"));
6135 }
6136 
6137 #endif /* GL_EXT_texture_compression_astc_decode_mode */
6138 
6139 #ifdef GL_EXT_texture_compression_astc_decode_mode_rgb9e5
6140 
_glewInfo_GL_EXT_texture_compression_astc_decode_mode_rgb9e5(void)6141 static void _glewInfo_GL_EXT_texture_compression_astc_decode_mode_rgb9e5 (void)
6142 {
6143   glewPrintExt("GL_EXT_texture_compression_astc_decode_mode_rgb9e5", GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5, glewIsSupported("GL_EXT_texture_compression_astc_decode_mode_rgb9e5"), glewGetExtension("GL_EXT_texture_compression_astc_decode_mode_rgb9e5"));
6144 }
6145 
6146 #endif /* GL_EXT_texture_compression_astc_decode_mode_rgb9e5 */
6147 
6148 #ifdef GL_EXT_texture_compression_bptc
6149 
_glewInfo_GL_EXT_texture_compression_bptc(void)6150 static void _glewInfo_GL_EXT_texture_compression_bptc (void)
6151 {
6152   glewPrintExt("GL_EXT_texture_compression_bptc", GLEW_EXT_texture_compression_bptc, glewIsSupported("GL_EXT_texture_compression_bptc"), glewGetExtension("GL_EXT_texture_compression_bptc"));
6153 }
6154 
6155 #endif /* GL_EXT_texture_compression_bptc */
6156 
6157 #ifdef GL_EXT_texture_compression_dxt1
6158 
_glewInfo_GL_EXT_texture_compression_dxt1(void)6159 static void _glewInfo_GL_EXT_texture_compression_dxt1 (void)
6160 {
6161   glewPrintExt("GL_EXT_texture_compression_dxt1", GLEW_EXT_texture_compression_dxt1, glewIsSupported("GL_EXT_texture_compression_dxt1"), glewGetExtension("GL_EXT_texture_compression_dxt1"));
6162 }
6163 
6164 #endif /* GL_EXT_texture_compression_dxt1 */
6165 
6166 #ifdef GL_EXT_texture_compression_latc
6167 
_glewInfo_GL_EXT_texture_compression_latc(void)6168 static void _glewInfo_GL_EXT_texture_compression_latc (void)
6169 {
6170   glewPrintExt("GL_EXT_texture_compression_latc", GLEW_EXT_texture_compression_latc, glewIsSupported("GL_EXT_texture_compression_latc"), glewGetExtension("GL_EXT_texture_compression_latc"));
6171 }
6172 
6173 #endif /* GL_EXT_texture_compression_latc */
6174 
6175 #ifdef GL_EXT_texture_compression_rgtc
6176 
_glewInfo_GL_EXT_texture_compression_rgtc(void)6177 static void _glewInfo_GL_EXT_texture_compression_rgtc (void)
6178 {
6179   glewPrintExt("GL_EXT_texture_compression_rgtc", GLEW_EXT_texture_compression_rgtc, glewIsSupported("GL_EXT_texture_compression_rgtc"), glewGetExtension("GL_EXT_texture_compression_rgtc"));
6180 }
6181 
6182 #endif /* GL_EXT_texture_compression_rgtc */
6183 
6184 #ifdef GL_EXT_texture_compression_s3tc
6185 
_glewInfo_GL_EXT_texture_compression_s3tc(void)6186 static void _glewInfo_GL_EXT_texture_compression_s3tc (void)
6187 {
6188   glewPrintExt("GL_EXT_texture_compression_s3tc", GLEW_EXT_texture_compression_s3tc, glewIsSupported("GL_EXT_texture_compression_s3tc"), glewGetExtension("GL_EXT_texture_compression_s3tc"));
6189 }
6190 
6191 #endif /* GL_EXT_texture_compression_s3tc */
6192 
6193 #ifdef GL_EXT_texture_compression_s3tc_srgb
6194 
_glewInfo_GL_EXT_texture_compression_s3tc_srgb(void)6195 static void _glewInfo_GL_EXT_texture_compression_s3tc_srgb (void)
6196 {
6197   glewPrintExt("GL_EXT_texture_compression_s3tc_srgb", GLEW_EXT_texture_compression_s3tc_srgb, glewIsSupported("GL_EXT_texture_compression_s3tc_srgb"), glewGetExtension("GL_EXT_texture_compression_s3tc_srgb"));
6198 }
6199 
6200 #endif /* GL_EXT_texture_compression_s3tc_srgb */
6201 
6202 #ifdef GL_EXT_texture_cube_map
6203 
_glewInfo_GL_EXT_texture_cube_map(void)6204 static void _glewInfo_GL_EXT_texture_cube_map (void)
6205 {
6206   glewPrintExt("GL_EXT_texture_cube_map", GLEW_EXT_texture_cube_map, glewIsSupported("GL_EXT_texture_cube_map"), glewGetExtension("GL_EXT_texture_cube_map"));
6207 }
6208 
6209 #endif /* GL_EXT_texture_cube_map */
6210 
6211 #ifdef GL_EXT_texture_cube_map_array
6212 
_glewInfo_GL_EXT_texture_cube_map_array(void)6213 static void _glewInfo_GL_EXT_texture_cube_map_array (void)
6214 {
6215   glewPrintExt("GL_EXT_texture_cube_map_array", GLEW_EXT_texture_cube_map_array, glewIsSupported("GL_EXT_texture_cube_map_array"), glewGetExtension("GL_EXT_texture_cube_map_array"));
6216 }
6217 
6218 #endif /* GL_EXT_texture_cube_map_array */
6219 
6220 #ifdef GL_EXT_texture_edge_clamp
6221 
_glewInfo_GL_EXT_texture_edge_clamp(void)6222 static void _glewInfo_GL_EXT_texture_edge_clamp (void)
6223 {
6224   glewPrintExt("GL_EXT_texture_edge_clamp", GLEW_EXT_texture_edge_clamp, glewIsSupported("GL_EXT_texture_edge_clamp"), glewGetExtension("GL_EXT_texture_edge_clamp"));
6225 }
6226 
6227 #endif /* GL_EXT_texture_edge_clamp */
6228 
6229 #ifdef GL_EXT_texture_env
6230 
_glewInfo_GL_EXT_texture_env(void)6231 static void _glewInfo_GL_EXT_texture_env (void)
6232 {
6233   glewPrintExt("GL_EXT_texture_env", GLEW_EXT_texture_env, glewIsSupported("GL_EXT_texture_env"), glewGetExtension("GL_EXT_texture_env"));
6234 }
6235 
6236 #endif /* GL_EXT_texture_env */
6237 
6238 #ifdef GL_EXT_texture_env_add
6239 
_glewInfo_GL_EXT_texture_env_add(void)6240 static void _glewInfo_GL_EXT_texture_env_add (void)
6241 {
6242   glewPrintExt("GL_EXT_texture_env_add", GLEW_EXT_texture_env_add, glewIsSupported("GL_EXT_texture_env_add"), glewGetExtension("GL_EXT_texture_env_add"));
6243 }
6244 
6245 #endif /* GL_EXT_texture_env_add */
6246 
6247 #ifdef GL_EXT_texture_env_combine
6248 
_glewInfo_GL_EXT_texture_env_combine(void)6249 static void _glewInfo_GL_EXT_texture_env_combine (void)
6250 {
6251   glewPrintExt("GL_EXT_texture_env_combine", GLEW_EXT_texture_env_combine, glewIsSupported("GL_EXT_texture_env_combine"), glewGetExtension("GL_EXT_texture_env_combine"));
6252 }
6253 
6254 #endif /* GL_EXT_texture_env_combine */
6255 
6256 #ifdef GL_EXT_texture_env_dot3
6257 
_glewInfo_GL_EXT_texture_env_dot3(void)6258 static void _glewInfo_GL_EXT_texture_env_dot3 (void)
6259 {
6260   glewPrintExt("GL_EXT_texture_env_dot3", GLEW_EXT_texture_env_dot3, glewIsSupported("GL_EXT_texture_env_dot3"), glewGetExtension("GL_EXT_texture_env_dot3"));
6261 }
6262 
6263 #endif /* GL_EXT_texture_env_dot3 */
6264 
6265 #ifdef GL_EXT_texture_filter_anisotropic
6266 
_glewInfo_GL_EXT_texture_filter_anisotropic(void)6267 static void _glewInfo_GL_EXT_texture_filter_anisotropic (void)
6268 {
6269   glewPrintExt("GL_EXT_texture_filter_anisotropic", GLEW_EXT_texture_filter_anisotropic, glewIsSupported("GL_EXT_texture_filter_anisotropic"), glewGetExtension("GL_EXT_texture_filter_anisotropic"));
6270 }
6271 
6272 #endif /* GL_EXT_texture_filter_anisotropic */
6273 
6274 #ifdef GL_EXT_texture_filter_minmax
6275 
_glewInfo_GL_EXT_texture_filter_minmax(void)6276 static void _glewInfo_GL_EXT_texture_filter_minmax (void)
6277 {
6278   glewPrintExt("GL_EXT_texture_filter_minmax", GLEW_EXT_texture_filter_minmax, glewIsSupported("GL_EXT_texture_filter_minmax"), glewGetExtension("GL_EXT_texture_filter_minmax"));
6279 }
6280 
6281 #endif /* GL_EXT_texture_filter_minmax */
6282 
6283 #ifdef GL_EXT_texture_format_BGRA8888
6284 
_glewInfo_GL_EXT_texture_format_BGRA8888(void)6285 static void _glewInfo_GL_EXT_texture_format_BGRA8888 (void)
6286 {
6287   glewPrintExt("GL_EXT_texture_format_BGRA8888", GLEW_EXT_texture_format_BGRA8888, glewIsSupported("GL_EXT_texture_format_BGRA8888"), glewGetExtension("GL_EXT_texture_format_BGRA8888"));
6288 }
6289 
6290 #endif /* GL_EXT_texture_format_BGRA8888 */
6291 
6292 #ifdef GL_EXT_texture_format_sRGB_override
6293 
_glewInfo_GL_EXT_texture_format_sRGB_override(void)6294 static void _glewInfo_GL_EXT_texture_format_sRGB_override (void)
6295 {
6296   glewPrintExt("GL_EXT_texture_format_sRGB_override", GLEW_EXT_texture_format_sRGB_override, glewIsSupported("GL_EXT_texture_format_sRGB_override"), glewGetExtension("GL_EXT_texture_format_sRGB_override"));
6297 }
6298 
6299 #endif /* GL_EXT_texture_format_sRGB_override */
6300 
6301 #ifdef GL_EXT_texture_integer
6302 
_glewInfo_GL_EXT_texture_integer(void)6303 static void _glewInfo_GL_EXT_texture_integer (void)
6304 {
6305   GLboolean fi = glewPrintExt("GL_EXT_texture_integer", GLEW_EXT_texture_integer, glewIsSupported("GL_EXT_texture_integer"), glewGetExtension("GL_EXT_texture_integer"));
6306 
6307   glewInfoFunc(fi, "glClearColorIiEXT", glClearColorIiEXT == NULL);
6308   glewInfoFunc(fi, "glClearColorIuiEXT", glClearColorIuiEXT == NULL);
6309   glewInfoFunc(fi, "glGetTexParameterIivEXT", glGetTexParameterIivEXT == NULL);
6310   glewInfoFunc(fi, "glGetTexParameterIuivEXT", glGetTexParameterIuivEXT == NULL);
6311   glewInfoFunc(fi, "glTexParameterIivEXT", glTexParameterIivEXT == NULL);
6312   glewInfoFunc(fi, "glTexParameterIuivEXT", glTexParameterIuivEXT == NULL);
6313 }
6314 
6315 #endif /* GL_EXT_texture_integer */
6316 
6317 #ifdef GL_EXT_texture_lod_bias
6318 
_glewInfo_GL_EXT_texture_lod_bias(void)6319 static void _glewInfo_GL_EXT_texture_lod_bias (void)
6320 {
6321   glewPrintExt("GL_EXT_texture_lod_bias", GLEW_EXT_texture_lod_bias, glewIsSupported("GL_EXT_texture_lod_bias"), glewGetExtension("GL_EXT_texture_lod_bias"));
6322 }
6323 
6324 #endif /* GL_EXT_texture_lod_bias */
6325 
6326 #ifdef GL_EXT_texture_mirror_clamp
6327 
_glewInfo_GL_EXT_texture_mirror_clamp(void)6328 static void _glewInfo_GL_EXT_texture_mirror_clamp (void)
6329 {
6330   glewPrintExt("GL_EXT_texture_mirror_clamp", GLEW_EXT_texture_mirror_clamp, glewIsSupported("GL_EXT_texture_mirror_clamp"), glewGetExtension("GL_EXT_texture_mirror_clamp"));
6331 }
6332 
6333 #endif /* GL_EXT_texture_mirror_clamp */
6334 
6335 #ifdef GL_EXT_texture_mirror_clamp_to_edge
6336 
_glewInfo_GL_EXT_texture_mirror_clamp_to_edge(void)6337 static void _glewInfo_GL_EXT_texture_mirror_clamp_to_edge (void)
6338 {
6339   glewPrintExt("GL_EXT_texture_mirror_clamp_to_edge", GLEW_EXT_texture_mirror_clamp_to_edge, glewIsSupported("GL_EXT_texture_mirror_clamp_to_edge"), glewGetExtension("GL_EXT_texture_mirror_clamp_to_edge"));
6340 }
6341 
6342 #endif /* GL_EXT_texture_mirror_clamp_to_edge */
6343 
6344 #ifdef GL_EXT_texture_norm16
6345 
_glewInfo_GL_EXT_texture_norm16(void)6346 static void _glewInfo_GL_EXT_texture_norm16 (void)
6347 {
6348   glewPrintExt("GL_EXT_texture_norm16", GLEW_EXT_texture_norm16, glewIsSupported("GL_EXT_texture_norm16"), glewGetExtension("GL_EXT_texture_norm16"));
6349 }
6350 
6351 #endif /* GL_EXT_texture_norm16 */
6352 
6353 #ifdef GL_EXT_texture_object
6354 
_glewInfo_GL_EXT_texture_object(void)6355 static void _glewInfo_GL_EXT_texture_object (void)
6356 {
6357   GLboolean fi = glewPrintExt("GL_EXT_texture_object", GLEW_EXT_texture_object, glewIsSupported("GL_EXT_texture_object"), glewGetExtension("GL_EXT_texture_object"));
6358 
6359   glewInfoFunc(fi, "glAreTexturesResidentEXT", glAreTexturesResidentEXT == NULL);
6360   glewInfoFunc(fi, "glBindTextureEXT", glBindTextureEXT == NULL);
6361   glewInfoFunc(fi, "glDeleteTexturesEXT", glDeleteTexturesEXT == NULL);
6362   glewInfoFunc(fi, "glGenTexturesEXT", glGenTexturesEXT == NULL);
6363   glewInfoFunc(fi, "glIsTextureEXT", glIsTextureEXT == NULL);
6364   glewInfoFunc(fi, "glPrioritizeTexturesEXT", glPrioritizeTexturesEXT == NULL);
6365 }
6366 
6367 #endif /* GL_EXT_texture_object */
6368 
6369 #ifdef GL_EXT_texture_perturb_normal
6370 
_glewInfo_GL_EXT_texture_perturb_normal(void)6371 static void _glewInfo_GL_EXT_texture_perturb_normal (void)
6372 {
6373   GLboolean fi = glewPrintExt("GL_EXT_texture_perturb_normal", GLEW_EXT_texture_perturb_normal, glewIsSupported("GL_EXT_texture_perturb_normal"), glewGetExtension("GL_EXT_texture_perturb_normal"));
6374 
6375   glewInfoFunc(fi, "glTextureNormalEXT", glTextureNormalEXT == NULL);
6376 }
6377 
6378 #endif /* GL_EXT_texture_perturb_normal */
6379 
6380 #ifdef GL_EXT_texture_query_lod
6381 
_glewInfo_GL_EXT_texture_query_lod(void)6382 static void _glewInfo_GL_EXT_texture_query_lod (void)
6383 {
6384   glewPrintExt("GL_EXT_texture_query_lod", GLEW_EXT_texture_query_lod, glewIsSupported("GL_EXT_texture_query_lod"), glewGetExtension("GL_EXT_texture_query_lod"));
6385 }
6386 
6387 #endif /* GL_EXT_texture_query_lod */
6388 
6389 #ifdef GL_EXT_texture_rectangle
6390 
_glewInfo_GL_EXT_texture_rectangle(void)6391 static void _glewInfo_GL_EXT_texture_rectangle (void)
6392 {
6393   glewPrintExt("GL_EXT_texture_rectangle", GLEW_EXT_texture_rectangle, glewIsSupported("GL_EXT_texture_rectangle"), glewGetExtension("GL_EXT_texture_rectangle"));
6394 }
6395 
6396 #endif /* GL_EXT_texture_rectangle */
6397 
6398 #ifdef GL_EXT_texture_rg
6399 
_glewInfo_GL_EXT_texture_rg(void)6400 static void _glewInfo_GL_EXT_texture_rg (void)
6401 {
6402   glewPrintExt("GL_EXT_texture_rg", GLEW_EXT_texture_rg, glewIsSupported("GL_EXT_texture_rg"), glewGetExtension("GL_EXT_texture_rg"));
6403 }
6404 
6405 #endif /* GL_EXT_texture_rg */
6406 
6407 #ifdef GL_EXT_texture_sRGB
6408 
_glewInfo_GL_EXT_texture_sRGB(void)6409 static void _glewInfo_GL_EXT_texture_sRGB (void)
6410 {
6411   glewPrintExt("GL_EXT_texture_sRGB", GLEW_EXT_texture_sRGB, glewIsSupported("GL_EXT_texture_sRGB"), glewGetExtension("GL_EXT_texture_sRGB"));
6412 }
6413 
6414 #endif /* GL_EXT_texture_sRGB */
6415 
6416 #ifdef GL_EXT_texture_sRGB_R8
6417 
_glewInfo_GL_EXT_texture_sRGB_R8(void)6418 static void _glewInfo_GL_EXT_texture_sRGB_R8 (void)
6419 {
6420   glewPrintExt("GL_EXT_texture_sRGB_R8", GLEW_EXT_texture_sRGB_R8, glewIsSupported("GL_EXT_texture_sRGB_R8"), glewGetExtension("GL_EXT_texture_sRGB_R8"));
6421 }
6422 
6423 #endif /* GL_EXT_texture_sRGB_R8 */
6424 
6425 #ifdef GL_EXT_texture_sRGB_RG8
6426 
_glewInfo_GL_EXT_texture_sRGB_RG8(void)6427 static void _glewInfo_GL_EXT_texture_sRGB_RG8 (void)
6428 {
6429   glewPrintExt("GL_EXT_texture_sRGB_RG8", GLEW_EXT_texture_sRGB_RG8, glewIsSupported("GL_EXT_texture_sRGB_RG8"), glewGetExtension("GL_EXT_texture_sRGB_RG8"));
6430 }
6431 
6432 #endif /* GL_EXT_texture_sRGB_RG8 */
6433 
6434 #ifdef GL_EXT_texture_sRGB_decode
6435 
_glewInfo_GL_EXT_texture_sRGB_decode(void)6436 static void _glewInfo_GL_EXT_texture_sRGB_decode (void)
6437 {
6438   glewPrintExt("GL_EXT_texture_sRGB_decode", GLEW_EXT_texture_sRGB_decode, glewIsSupported("GL_EXT_texture_sRGB_decode"), glewGetExtension("GL_EXT_texture_sRGB_decode"));
6439 }
6440 
6441 #endif /* GL_EXT_texture_sRGB_decode */
6442 
6443 #ifdef GL_EXT_texture_shadow_lod
6444 
_glewInfo_GL_EXT_texture_shadow_lod(void)6445 static void _glewInfo_GL_EXT_texture_shadow_lod (void)
6446 {
6447   glewPrintExt("GL_EXT_texture_shadow_lod", GLEW_EXT_texture_shadow_lod, glewIsSupported("GL_EXT_texture_shadow_lod"), glewGetExtension("GL_EXT_texture_shadow_lod"));
6448 }
6449 
6450 #endif /* GL_EXT_texture_shadow_lod */
6451 
6452 #ifdef GL_EXT_texture_shared_exponent
6453 
_glewInfo_GL_EXT_texture_shared_exponent(void)6454 static void _glewInfo_GL_EXT_texture_shared_exponent (void)
6455 {
6456   glewPrintExt("GL_EXT_texture_shared_exponent", GLEW_EXT_texture_shared_exponent, glewIsSupported("GL_EXT_texture_shared_exponent"), glewGetExtension("GL_EXT_texture_shared_exponent"));
6457 }
6458 
6459 #endif /* GL_EXT_texture_shared_exponent */
6460 
6461 #ifdef GL_EXT_texture_snorm
6462 
_glewInfo_GL_EXT_texture_snorm(void)6463 static void _glewInfo_GL_EXT_texture_snorm (void)
6464 {
6465   glewPrintExt("GL_EXT_texture_snorm", GLEW_EXT_texture_snorm, glewIsSupported("GL_EXT_texture_snorm"), glewGetExtension("GL_EXT_texture_snorm"));
6466 }
6467 
6468 #endif /* GL_EXT_texture_snorm */
6469 
6470 #ifdef GL_EXT_texture_storage
6471 
_glewInfo_GL_EXT_texture_storage(void)6472 static void _glewInfo_GL_EXT_texture_storage (void)
6473 {
6474   GLboolean fi = glewPrintExt("GL_EXT_texture_storage", GLEW_EXT_texture_storage, glewIsSupported("GL_EXT_texture_storage"), glewGetExtension("GL_EXT_texture_storage"));
6475 
6476   glewInfoFunc(fi, "glTexStorage1DEXT", glTexStorage1DEXT == NULL);
6477   glewInfoFunc(fi, "glTexStorage2DEXT", glTexStorage2DEXT == NULL);
6478   glewInfoFunc(fi, "glTexStorage3DEXT", glTexStorage3DEXT == NULL);
6479   glewInfoFunc(fi, "glTextureStorage1DEXT", glTextureStorage1DEXT == NULL);
6480   glewInfoFunc(fi, "glTextureStorage2DEXT", glTextureStorage2DEXT == NULL);
6481   glewInfoFunc(fi, "glTextureStorage3DEXT", glTextureStorage3DEXT == NULL);
6482 }
6483 
6484 #endif /* GL_EXT_texture_storage */
6485 
6486 #ifdef GL_EXT_texture_swizzle
6487 
_glewInfo_GL_EXT_texture_swizzle(void)6488 static void _glewInfo_GL_EXT_texture_swizzle (void)
6489 {
6490   glewPrintExt("GL_EXT_texture_swizzle", GLEW_EXT_texture_swizzle, glewIsSupported("GL_EXT_texture_swizzle"), glewGetExtension("GL_EXT_texture_swizzle"));
6491 }
6492 
6493 #endif /* GL_EXT_texture_swizzle */
6494 
6495 #ifdef GL_EXT_texture_type_2_10_10_10_REV
6496 
_glewInfo_GL_EXT_texture_type_2_10_10_10_REV(void)6497 static void _glewInfo_GL_EXT_texture_type_2_10_10_10_REV (void)
6498 {
6499   glewPrintExt("GL_EXT_texture_type_2_10_10_10_REV", GLEW_EXT_texture_type_2_10_10_10_REV, glewIsSupported("GL_EXT_texture_type_2_10_10_10_REV"), glewGetExtension("GL_EXT_texture_type_2_10_10_10_REV"));
6500 }
6501 
6502 #endif /* GL_EXT_texture_type_2_10_10_10_REV */
6503 
6504 #ifdef GL_EXT_texture_view
6505 
_glewInfo_GL_EXT_texture_view(void)6506 static void _glewInfo_GL_EXT_texture_view (void)
6507 {
6508   GLboolean fi = glewPrintExt("GL_EXT_texture_view", GLEW_EXT_texture_view, glewIsSupported("GL_EXT_texture_view"), glewGetExtension("GL_EXT_texture_view"));
6509 
6510   glewInfoFunc(fi, "glTextureViewEXT", glTextureViewEXT == NULL);
6511 }
6512 
6513 #endif /* GL_EXT_texture_view */
6514 
6515 #ifdef GL_EXT_timer_query
6516 
_glewInfo_GL_EXT_timer_query(void)6517 static void _glewInfo_GL_EXT_timer_query (void)
6518 {
6519   GLboolean fi = glewPrintExt("GL_EXT_timer_query", GLEW_EXT_timer_query, glewIsSupported("GL_EXT_timer_query"), glewGetExtension("GL_EXT_timer_query"));
6520 
6521   glewInfoFunc(fi, "glGetQueryObjecti64vEXT", glGetQueryObjecti64vEXT == NULL);
6522   glewInfoFunc(fi, "glGetQueryObjectui64vEXT", glGetQueryObjectui64vEXT == NULL);
6523 }
6524 
6525 #endif /* GL_EXT_timer_query */
6526 
6527 #ifdef GL_EXT_transform_feedback
6528 
_glewInfo_GL_EXT_transform_feedback(void)6529 static void _glewInfo_GL_EXT_transform_feedback (void)
6530 {
6531   GLboolean fi = glewPrintExt("GL_EXT_transform_feedback", GLEW_EXT_transform_feedback, glewIsSupported("GL_EXT_transform_feedback"), glewGetExtension("GL_EXT_transform_feedback"));
6532 
6533   glewInfoFunc(fi, "glBeginTransformFeedbackEXT", glBeginTransformFeedbackEXT == NULL);
6534   glewInfoFunc(fi, "glBindBufferBaseEXT", glBindBufferBaseEXT == NULL);
6535   glewInfoFunc(fi, "glBindBufferOffsetEXT", glBindBufferOffsetEXT == NULL);
6536   glewInfoFunc(fi, "glBindBufferRangeEXT", glBindBufferRangeEXT == NULL);
6537   glewInfoFunc(fi, "glEndTransformFeedbackEXT", glEndTransformFeedbackEXT == NULL);
6538   glewInfoFunc(fi, "glGetTransformFeedbackVaryingEXT", glGetTransformFeedbackVaryingEXT == NULL);
6539   glewInfoFunc(fi, "glTransformFeedbackVaryingsEXT", glTransformFeedbackVaryingsEXT == NULL);
6540 }
6541 
6542 #endif /* GL_EXT_transform_feedback */
6543 
6544 #ifdef GL_EXT_unpack_subimage
6545 
_glewInfo_GL_EXT_unpack_subimage(void)6546 static void _glewInfo_GL_EXT_unpack_subimage (void)
6547 {
6548   glewPrintExt("GL_EXT_unpack_subimage", GLEW_EXT_unpack_subimage, glewIsSupported("GL_EXT_unpack_subimage"), glewGetExtension("GL_EXT_unpack_subimage"));
6549 }
6550 
6551 #endif /* GL_EXT_unpack_subimage */
6552 
6553 #ifdef GL_EXT_vertex_array
6554 
_glewInfo_GL_EXT_vertex_array(void)6555 static void _glewInfo_GL_EXT_vertex_array (void)
6556 {
6557   GLboolean fi = glewPrintExt("GL_EXT_vertex_array", GLEW_EXT_vertex_array, glewIsSupported("GL_EXT_vertex_array"), glewGetExtension("GL_EXT_vertex_array"));
6558 
6559   glewInfoFunc(fi, "glArrayElementEXT", glArrayElementEXT == NULL);
6560   glewInfoFunc(fi, "glColorPointerEXT", glColorPointerEXT == NULL);
6561   glewInfoFunc(fi, "glDrawArraysEXT", glDrawArraysEXT == NULL);
6562   glewInfoFunc(fi, "glEdgeFlagPointerEXT", glEdgeFlagPointerEXT == NULL);
6563   glewInfoFunc(fi, "glIndexPointerEXT", glIndexPointerEXT == NULL);
6564   glewInfoFunc(fi, "glNormalPointerEXT", glNormalPointerEXT == NULL);
6565   glewInfoFunc(fi, "glTexCoordPointerEXT", glTexCoordPointerEXT == NULL);
6566   glewInfoFunc(fi, "glVertexPointerEXT", glVertexPointerEXT == NULL);
6567 }
6568 
6569 #endif /* GL_EXT_vertex_array */
6570 
6571 #ifdef GL_EXT_vertex_array_bgra
6572 
_glewInfo_GL_EXT_vertex_array_bgra(void)6573 static void _glewInfo_GL_EXT_vertex_array_bgra (void)
6574 {
6575   glewPrintExt("GL_EXT_vertex_array_bgra", GLEW_EXT_vertex_array_bgra, glewIsSupported("GL_EXT_vertex_array_bgra"), glewGetExtension("GL_EXT_vertex_array_bgra"));
6576 }
6577 
6578 #endif /* GL_EXT_vertex_array_bgra */
6579 
6580 #ifdef GL_EXT_vertex_array_setXXX
6581 
_glewInfo_GL_EXT_vertex_array_setXXX(void)6582 static void _glewInfo_GL_EXT_vertex_array_setXXX (void)
6583 {
6584   GLboolean fi = glewPrintExt("GL_EXT_vertex_array_setXXX", GLEW_EXT_vertex_array_setXXX, glewIsSupported("GL_EXT_vertex_array_setXXX"), glewGetExtension("GL_EXT_vertex_array_setXXX"));
6585 
6586   glewInfoFunc(fi, "glBindArraySetEXT", glBindArraySetEXT == NULL);
6587   glewInfoFunc(fi, "glCreateArraySetExt", glCreateArraySetExt == NULL);
6588   glewInfoFunc(fi, "glDeleteArraySetsEXT", glDeleteArraySetsEXT == NULL);
6589 }
6590 
6591 #endif /* GL_EXT_vertex_array_setXXX */
6592 
6593 #ifdef GL_EXT_vertex_attrib_64bit
6594 
_glewInfo_GL_EXT_vertex_attrib_64bit(void)6595 static void _glewInfo_GL_EXT_vertex_attrib_64bit (void)
6596 {
6597   GLboolean fi = glewPrintExt("GL_EXT_vertex_attrib_64bit", GLEW_EXT_vertex_attrib_64bit, glewIsSupported("GL_EXT_vertex_attrib_64bit"), glewGetExtension("GL_EXT_vertex_attrib_64bit"));
6598 
6599   glewInfoFunc(fi, "glGetVertexAttribLdvEXT", glGetVertexAttribLdvEXT == NULL);
6600   glewInfoFunc(fi, "glVertexArrayVertexAttribLOffsetEXT", glVertexArrayVertexAttribLOffsetEXT == NULL);
6601   glewInfoFunc(fi, "glVertexAttribL1dEXT", glVertexAttribL1dEXT == NULL);
6602   glewInfoFunc(fi, "glVertexAttribL1dvEXT", glVertexAttribL1dvEXT == NULL);
6603   glewInfoFunc(fi, "glVertexAttribL2dEXT", glVertexAttribL2dEXT == NULL);
6604   glewInfoFunc(fi, "glVertexAttribL2dvEXT", glVertexAttribL2dvEXT == NULL);
6605   glewInfoFunc(fi, "glVertexAttribL3dEXT", glVertexAttribL3dEXT == NULL);
6606   glewInfoFunc(fi, "glVertexAttribL3dvEXT", glVertexAttribL3dvEXT == NULL);
6607   glewInfoFunc(fi, "glVertexAttribL4dEXT", glVertexAttribL4dEXT == NULL);
6608   glewInfoFunc(fi, "glVertexAttribL4dvEXT", glVertexAttribL4dvEXT == NULL);
6609   glewInfoFunc(fi, "glVertexAttribLPointerEXT", glVertexAttribLPointerEXT == NULL);
6610 }
6611 
6612 #endif /* GL_EXT_vertex_attrib_64bit */
6613 
6614 #ifdef GL_EXT_vertex_shader
6615 
_glewInfo_GL_EXT_vertex_shader(void)6616 static void _glewInfo_GL_EXT_vertex_shader (void)
6617 {
6618   GLboolean fi = glewPrintExt("GL_EXT_vertex_shader", GLEW_EXT_vertex_shader, glewIsSupported("GL_EXT_vertex_shader"), glewGetExtension("GL_EXT_vertex_shader"));
6619 
6620   glewInfoFunc(fi, "glBeginVertexShaderEXT", glBeginVertexShaderEXT == NULL);
6621   glewInfoFunc(fi, "glBindLightParameterEXT", glBindLightParameterEXT == NULL);
6622   glewInfoFunc(fi, "glBindMaterialParameterEXT", glBindMaterialParameterEXT == NULL);
6623   glewInfoFunc(fi, "glBindParameterEXT", glBindParameterEXT == NULL);
6624   glewInfoFunc(fi, "glBindTexGenParameterEXT", glBindTexGenParameterEXT == NULL);
6625   glewInfoFunc(fi, "glBindTextureUnitParameterEXT", glBindTextureUnitParameterEXT == NULL);
6626   glewInfoFunc(fi, "glBindVertexShaderEXT", glBindVertexShaderEXT == NULL);
6627   glewInfoFunc(fi, "glDeleteVertexShaderEXT", glDeleteVertexShaderEXT == NULL);
6628   glewInfoFunc(fi, "glDisableVariantClientStateEXT", glDisableVariantClientStateEXT == NULL);
6629   glewInfoFunc(fi, "glEnableVariantClientStateEXT", glEnableVariantClientStateEXT == NULL);
6630   glewInfoFunc(fi, "glEndVertexShaderEXT", glEndVertexShaderEXT == NULL);
6631   glewInfoFunc(fi, "glExtractComponentEXT", glExtractComponentEXT == NULL);
6632   glewInfoFunc(fi, "glGenSymbolsEXT", glGenSymbolsEXT == NULL);
6633   glewInfoFunc(fi, "glGenVertexShadersEXT", glGenVertexShadersEXT == NULL);
6634   glewInfoFunc(fi, "glGetInvariantBooleanvEXT", glGetInvariantBooleanvEXT == NULL);
6635   glewInfoFunc(fi, "glGetInvariantFloatvEXT", glGetInvariantFloatvEXT == NULL);
6636   glewInfoFunc(fi, "glGetInvariantIntegervEXT", glGetInvariantIntegervEXT == NULL);
6637   glewInfoFunc(fi, "glGetLocalConstantBooleanvEXT", glGetLocalConstantBooleanvEXT == NULL);
6638   glewInfoFunc(fi, "glGetLocalConstantFloatvEXT", glGetLocalConstantFloatvEXT == NULL);
6639   glewInfoFunc(fi, "glGetLocalConstantIntegervEXT", glGetLocalConstantIntegervEXT == NULL);
6640   glewInfoFunc(fi, "glGetVariantBooleanvEXT", glGetVariantBooleanvEXT == NULL);
6641   glewInfoFunc(fi, "glGetVariantFloatvEXT", glGetVariantFloatvEXT == NULL);
6642   glewInfoFunc(fi, "glGetVariantIntegervEXT", glGetVariantIntegervEXT == NULL);
6643   glewInfoFunc(fi, "glGetVariantPointervEXT", glGetVariantPointervEXT == NULL);
6644   glewInfoFunc(fi, "glInsertComponentEXT", glInsertComponentEXT == NULL);
6645   glewInfoFunc(fi, "glIsVariantEnabledEXT", glIsVariantEnabledEXT == NULL);
6646   glewInfoFunc(fi, "glSetInvariantEXT", glSetInvariantEXT == NULL);
6647   glewInfoFunc(fi, "glSetLocalConstantEXT", glSetLocalConstantEXT == NULL);
6648   glewInfoFunc(fi, "glShaderOp1EXT", glShaderOp1EXT == NULL);
6649   glewInfoFunc(fi, "glShaderOp2EXT", glShaderOp2EXT == NULL);
6650   glewInfoFunc(fi, "glShaderOp3EXT", glShaderOp3EXT == NULL);
6651   glewInfoFunc(fi, "glSwizzleEXT", glSwizzleEXT == NULL);
6652   glewInfoFunc(fi, "glVariantPointerEXT", glVariantPointerEXT == NULL);
6653   glewInfoFunc(fi, "glVariantbvEXT", glVariantbvEXT == NULL);
6654   glewInfoFunc(fi, "glVariantdvEXT", glVariantdvEXT == NULL);
6655   glewInfoFunc(fi, "glVariantfvEXT", glVariantfvEXT == NULL);
6656   glewInfoFunc(fi, "glVariantivEXT", glVariantivEXT == NULL);
6657   glewInfoFunc(fi, "glVariantsvEXT", glVariantsvEXT == NULL);
6658   glewInfoFunc(fi, "glVariantubvEXT", glVariantubvEXT == NULL);
6659   glewInfoFunc(fi, "glVariantuivEXT", glVariantuivEXT == NULL);
6660   glewInfoFunc(fi, "glVariantusvEXT", glVariantusvEXT == NULL);
6661   glewInfoFunc(fi, "glWriteMaskEXT", glWriteMaskEXT == NULL);
6662 }
6663 
6664 #endif /* GL_EXT_vertex_shader */
6665 
6666 #ifdef GL_EXT_vertex_weighting
6667 
_glewInfo_GL_EXT_vertex_weighting(void)6668 static void _glewInfo_GL_EXT_vertex_weighting (void)
6669 {
6670   GLboolean fi = glewPrintExt("GL_EXT_vertex_weighting", GLEW_EXT_vertex_weighting, glewIsSupported("GL_EXT_vertex_weighting"), glewGetExtension("GL_EXT_vertex_weighting"));
6671 
6672   glewInfoFunc(fi, "glVertexWeightPointerEXT", glVertexWeightPointerEXT == NULL);
6673   glewInfoFunc(fi, "glVertexWeightfEXT", glVertexWeightfEXT == NULL);
6674   glewInfoFunc(fi, "glVertexWeightfvEXT", glVertexWeightfvEXT == NULL);
6675 }
6676 
6677 #endif /* GL_EXT_vertex_weighting */
6678 
6679 #ifdef GL_EXT_win32_keyed_mutex
6680 
_glewInfo_GL_EXT_win32_keyed_mutex(void)6681 static void _glewInfo_GL_EXT_win32_keyed_mutex (void)
6682 {
6683   GLboolean fi = glewPrintExt("GL_EXT_win32_keyed_mutex", GLEW_EXT_win32_keyed_mutex, glewIsSupported("GL_EXT_win32_keyed_mutex"), glewGetExtension("GL_EXT_win32_keyed_mutex"));
6684 
6685   glewInfoFunc(fi, "glAcquireKeyedMutexWin32EXT", glAcquireKeyedMutexWin32EXT == NULL);
6686   glewInfoFunc(fi, "glReleaseKeyedMutexWin32EXT", glReleaseKeyedMutexWin32EXT == NULL);
6687 }
6688 
6689 #endif /* GL_EXT_win32_keyed_mutex */
6690 
6691 #ifdef GL_EXT_window_rectangles
6692 
_glewInfo_GL_EXT_window_rectangles(void)6693 static void _glewInfo_GL_EXT_window_rectangles (void)
6694 {
6695   GLboolean fi = glewPrintExt("GL_EXT_window_rectangles", GLEW_EXT_window_rectangles, glewIsSupported("GL_EXT_window_rectangles"), glewGetExtension("GL_EXT_window_rectangles"));
6696 
6697   glewInfoFunc(fi, "glWindowRectanglesEXT", glWindowRectanglesEXT == NULL);
6698 }
6699 
6700 #endif /* GL_EXT_window_rectangles */
6701 
6702 #ifdef GL_EXT_x11_sync_object
6703 
_glewInfo_GL_EXT_x11_sync_object(void)6704 static void _glewInfo_GL_EXT_x11_sync_object (void)
6705 {
6706   GLboolean fi = glewPrintExt("GL_EXT_x11_sync_object", GLEW_EXT_x11_sync_object, glewIsSupported("GL_EXT_x11_sync_object"), glewGetExtension("GL_EXT_x11_sync_object"));
6707 
6708   glewInfoFunc(fi, "glImportSyncEXT", glImportSyncEXT == NULL);
6709 }
6710 
6711 #endif /* GL_EXT_x11_sync_object */
6712 
6713 #ifdef GL_FJ_shader_binary_GCCSO
6714 
_glewInfo_GL_FJ_shader_binary_GCCSO(void)6715 static void _glewInfo_GL_FJ_shader_binary_GCCSO (void)
6716 {
6717   glewPrintExt("GL_FJ_shader_binary_GCCSO", GLEW_FJ_shader_binary_GCCSO, glewIsSupported("GL_FJ_shader_binary_GCCSO"), glewGetExtension("GL_FJ_shader_binary_GCCSO"));
6718 }
6719 
6720 #endif /* GL_FJ_shader_binary_GCCSO */
6721 
6722 #ifdef GL_GREMEDY_frame_terminator
6723 
_glewInfo_GL_GREMEDY_frame_terminator(void)6724 static void _glewInfo_GL_GREMEDY_frame_terminator (void)
6725 {
6726   GLboolean fi = glewPrintExt("GL_GREMEDY_frame_terminator", GLEW_GREMEDY_frame_terminator, glewIsSupported("GL_GREMEDY_frame_terminator"), glewGetExtension("GL_GREMEDY_frame_terminator"));
6727 
6728   glewInfoFunc(fi, "glFrameTerminatorGREMEDY", glFrameTerminatorGREMEDY == NULL);
6729 }
6730 
6731 #endif /* GL_GREMEDY_frame_terminator */
6732 
6733 #ifdef GL_GREMEDY_string_marker
6734 
_glewInfo_GL_GREMEDY_string_marker(void)6735 static void _glewInfo_GL_GREMEDY_string_marker (void)
6736 {
6737   GLboolean fi = glewPrintExt("GL_GREMEDY_string_marker", GLEW_GREMEDY_string_marker, glewIsSupported("GL_GREMEDY_string_marker"), glewGetExtension("GL_GREMEDY_string_marker"));
6738 
6739   glewInfoFunc(fi, "glStringMarkerGREMEDY", glStringMarkerGREMEDY == NULL);
6740 }
6741 
6742 #endif /* GL_GREMEDY_string_marker */
6743 
6744 #ifdef GL_HP_convolution_border_modes
6745 
_glewInfo_GL_HP_convolution_border_modes(void)6746 static void _glewInfo_GL_HP_convolution_border_modes (void)
6747 {
6748   glewPrintExt("GL_HP_convolution_border_modes", GLEW_HP_convolution_border_modes, glewIsSupported("GL_HP_convolution_border_modes"), glewGetExtension("GL_HP_convolution_border_modes"));
6749 }
6750 
6751 #endif /* GL_HP_convolution_border_modes */
6752 
6753 #ifdef GL_HP_image_transform
6754 
_glewInfo_GL_HP_image_transform(void)6755 static void _glewInfo_GL_HP_image_transform (void)
6756 {
6757   GLboolean fi = glewPrintExt("GL_HP_image_transform", GLEW_HP_image_transform, glewIsSupported("GL_HP_image_transform"), glewGetExtension("GL_HP_image_transform"));
6758 
6759   glewInfoFunc(fi, "glGetImageTransformParameterfvHP", glGetImageTransformParameterfvHP == NULL);
6760   glewInfoFunc(fi, "glGetImageTransformParameterivHP", glGetImageTransformParameterivHP == NULL);
6761   glewInfoFunc(fi, "glImageTransformParameterfHP", glImageTransformParameterfHP == NULL);
6762   glewInfoFunc(fi, "glImageTransformParameterfvHP", glImageTransformParameterfvHP == NULL);
6763   glewInfoFunc(fi, "glImageTransformParameteriHP", glImageTransformParameteriHP == NULL);
6764   glewInfoFunc(fi, "glImageTransformParameterivHP", glImageTransformParameterivHP == NULL);
6765 }
6766 
6767 #endif /* GL_HP_image_transform */
6768 
6769 #ifdef GL_HP_occlusion_test
6770 
_glewInfo_GL_HP_occlusion_test(void)6771 static void _glewInfo_GL_HP_occlusion_test (void)
6772 {
6773   glewPrintExt("GL_HP_occlusion_test", GLEW_HP_occlusion_test, glewIsSupported("GL_HP_occlusion_test"), glewGetExtension("GL_HP_occlusion_test"));
6774 }
6775 
6776 #endif /* GL_HP_occlusion_test */
6777 
6778 #ifdef GL_HP_texture_lighting
6779 
_glewInfo_GL_HP_texture_lighting(void)6780 static void _glewInfo_GL_HP_texture_lighting (void)
6781 {
6782   glewPrintExt("GL_HP_texture_lighting", GLEW_HP_texture_lighting, glewIsSupported("GL_HP_texture_lighting"), glewGetExtension("GL_HP_texture_lighting"));
6783 }
6784 
6785 #endif /* GL_HP_texture_lighting */
6786 
6787 #ifdef GL_IBM_cull_vertex
6788 
_glewInfo_GL_IBM_cull_vertex(void)6789 static void _glewInfo_GL_IBM_cull_vertex (void)
6790 {
6791   glewPrintExt("GL_IBM_cull_vertex", GLEW_IBM_cull_vertex, glewIsSupported("GL_IBM_cull_vertex"), glewGetExtension("GL_IBM_cull_vertex"));
6792 }
6793 
6794 #endif /* GL_IBM_cull_vertex */
6795 
6796 #ifdef GL_IBM_multimode_draw_arrays
6797 
_glewInfo_GL_IBM_multimode_draw_arrays(void)6798 static void _glewInfo_GL_IBM_multimode_draw_arrays (void)
6799 {
6800   GLboolean fi = glewPrintExt("GL_IBM_multimode_draw_arrays", GLEW_IBM_multimode_draw_arrays, glewIsSupported("GL_IBM_multimode_draw_arrays"), glewGetExtension("GL_IBM_multimode_draw_arrays"));
6801 
6802   glewInfoFunc(fi, "glMultiModeDrawArraysIBM", glMultiModeDrawArraysIBM == NULL);
6803   glewInfoFunc(fi, "glMultiModeDrawElementsIBM", glMultiModeDrawElementsIBM == NULL);
6804 }
6805 
6806 #endif /* GL_IBM_multimode_draw_arrays */
6807 
6808 #ifdef GL_IBM_rasterpos_clip
6809 
_glewInfo_GL_IBM_rasterpos_clip(void)6810 static void _glewInfo_GL_IBM_rasterpos_clip (void)
6811 {
6812   glewPrintExt("GL_IBM_rasterpos_clip", GLEW_IBM_rasterpos_clip, glewIsSupported("GL_IBM_rasterpos_clip"), glewGetExtension("GL_IBM_rasterpos_clip"));
6813 }
6814 
6815 #endif /* GL_IBM_rasterpos_clip */
6816 
6817 #ifdef GL_IBM_static_data
6818 
_glewInfo_GL_IBM_static_data(void)6819 static void _glewInfo_GL_IBM_static_data (void)
6820 {
6821   glewPrintExt("GL_IBM_static_data", GLEW_IBM_static_data, glewIsSupported("GL_IBM_static_data"), glewGetExtension("GL_IBM_static_data"));
6822 }
6823 
6824 #endif /* GL_IBM_static_data */
6825 
6826 #ifdef GL_IBM_texture_mirrored_repeat
6827 
_glewInfo_GL_IBM_texture_mirrored_repeat(void)6828 static void _glewInfo_GL_IBM_texture_mirrored_repeat (void)
6829 {
6830   glewPrintExt("GL_IBM_texture_mirrored_repeat", GLEW_IBM_texture_mirrored_repeat, glewIsSupported("GL_IBM_texture_mirrored_repeat"), glewGetExtension("GL_IBM_texture_mirrored_repeat"));
6831 }
6832 
6833 #endif /* GL_IBM_texture_mirrored_repeat */
6834 
6835 #ifdef GL_IBM_vertex_array_lists
6836 
_glewInfo_GL_IBM_vertex_array_lists(void)6837 static void _glewInfo_GL_IBM_vertex_array_lists (void)
6838 {
6839   GLboolean fi = glewPrintExt("GL_IBM_vertex_array_lists", GLEW_IBM_vertex_array_lists, glewIsSupported("GL_IBM_vertex_array_lists"), glewGetExtension("GL_IBM_vertex_array_lists"));
6840 
6841   glewInfoFunc(fi, "glColorPointerListIBM", glColorPointerListIBM == NULL);
6842   glewInfoFunc(fi, "glEdgeFlagPointerListIBM", glEdgeFlagPointerListIBM == NULL);
6843   glewInfoFunc(fi, "glFogCoordPointerListIBM", glFogCoordPointerListIBM == NULL);
6844   glewInfoFunc(fi, "glIndexPointerListIBM", glIndexPointerListIBM == NULL);
6845   glewInfoFunc(fi, "glNormalPointerListIBM", glNormalPointerListIBM == NULL);
6846   glewInfoFunc(fi, "glSecondaryColorPointerListIBM", glSecondaryColorPointerListIBM == NULL);
6847   glewInfoFunc(fi, "glTexCoordPointerListIBM", glTexCoordPointerListIBM == NULL);
6848   glewInfoFunc(fi, "glVertexPointerListIBM", glVertexPointerListIBM == NULL);
6849 }
6850 
6851 #endif /* GL_IBM_vertex_array_lists */
6852 
6853 #ifdef GL_IMG_bindless_texture
6854 
_glewInfo_GL_IMG_bindless_texture(void)6855 static void _glewInfo_GL_IMG_bindless_texture (void)
6856 {
6857   GLboolean fi = glewPrintExt("GL_IMG_bindless_texture", GLEW_IMG_bindless_texture, glewIsSupported("GL_IMG_bindless_texture"), glewGetExtension("GL_IMG_bindless_texture"));
6858 
6859   glewInfoFunc(fi, "glGetTextureHandleIMG", glGetTextureHandleIMG == NULL);
6860   glewInfoFunc(fi, "glGetTextureSamplerHandleIMG", glGetTextureSamplerHandleIMG == NULL);
6861   glewInfoFunc(fi, "glProgramUniformHandleui64IMG", glProgramUniformHandleui64IMG == NULL);
6862   glewInfoFunc(fi, "glProgramUniformHandleui64vIMG", glProgramUniformHandleui64vIMG == NULL);
6863   glewInfoFunc(fi, "glUniformHandleui64IMG", glUniformHandleui64IMG == NULL);
6864   glewInfoFunc(fi, "glUniformHandleui64vIMG", glUniformHandleui64vIMG == NULL);
6865 }
6866 
6867 #endif /* GL_IMG_bindless_texture */
6868 
6869 #ifdef GL_IMG_framebuffer_downsample
6870 
_glewInfo_GL_IMG_framebuffer_downsample(void)6871 static void _glewInfo_GL_IMG_framebuffer_downsample (void)
6872 {
6873   GLboolean fi = glewPrintExt("GL_IMG_framebuffer_downsample", GLEW_IMG_framebuffer_downsample, glewIsSupported("GL_IMG_framebuffer_downsample"), glewGetExtension("GL_IMG_framebuffer_downsample"));
6874 
6875   glewInfoFunc(fi, "glFramebufferTexture2DDownsampleIMG", glFramebufferTexture2DDownsampleIMG == NULL);
6876   glewInfoFunc(fi, "glFramebufferTextureLayerDownsampleIMG", glFramebufferTextureLayerDownsampleIMG == NULL);
6877 }
6878 
6879 #endif /* GL_IMG_framebuffer_downsample */
6880 
6881 #ifdef GL_IMG_multisampled_render_to_texture
6882 
_glewInfo_GL_IMG_multisampled_render_to_texture(void)6883 static void _glewInfo_GL_IMG_multisampled_render_to_texture (void)
6884 {
6885   GLboolean fi = glewPrintExt("GL_IMG_multisampled_render_to_texture", GLEW_IMG_multisampled_render_to_texture, glewIsSupported("GL_IMG_multisampled_render_to_texture"), glewGetExtension("GL_IMG_multisampled_render_to_texture"));
6886 
6887   glewInfoFunc(fi, "glFramebufferTexture2DMultisampleIMG", glFramebufferTexture2DMultisampleIMG == NULL);
6888   glewInfoFunc(fi, "glRenderbufferStorageMultisampleIMG", glRenderbufferStorageMultisampleIMG == NULL);
6889 }
6890 
6891 #endif /* GL_IMG_multisampled_render_to_texture */
6892 
6893 #ifdef GL_IMG_program_binary
6894 
_glewInfo_GL_IMG_program_binary(void)6895 static void _glewInfo_GL_IMG_program_binary (void)
6896 {
6897   glewPrintExt("GL_IMG_program_binary", GLEW_IMG_program_binary, glewIsSupported("GL_IMG_program_binary"), glewGetExtension("GL_IMG_program_binary"));
6898 }
6899 
6900 #endif /* GL_IMG_program_binary */
6901 
6902 #ifdef GL_IMG_read_format
6903 
_glewInfo_GL_IMG_read_format(void)6904 static void _glewInfo_GL_IMG_read_format (void)
6905 {
6906   glewPrintExt("GL_IMG_read_format", GLEW_IMG_read_format, glewIsSupported("GL_IMG_read_format"), glewGetExtension("GL_IMG_read_format"));
6907 }
6908 
6909 #endif /* GL_IMG_read_format */
6910 
6911 #ifdef GL_IMG_shader_binary
6912 
_glewInfo_GL_IMG_shader_binary(void)6913 static void _glewInfo_GL_IMG_shader_binary (void)
6914 {
6915   glewPrintExt("GL_IMG_shader_binary", GLEW_IMG_shader_binary, glewIsSupported("GL_IMG_shader_binary"), glewGetExtension("GL_IMG_shader_binary"));
6916 }
6917 
6918 #endif /* GL_IMG_shader_binary */
6919 
6920 #ifdef GL_IMG_texture_compression_pvrtc
6921 
_glewInfo_GL_IMG_texture_compression_pvrtc(void)6922 static void _glewInfo_GL_IMG_texture_compression_pvrtc (void)
6923 {
6924   glewPrintExt("GL_IMG_texture_compression_pvrtc", GLEW_IMG_texture_compression_pvrtc, glewIsSupported("GL_IMG_texture_compression_pvrtc"), glewGetExtension("GL_IMG_texture_compression_pvrtc"));
6925 }
6926 
6927 #endif /* GL_IMG_texture_compression_pvrtc */
6928 
6929 #ifdef GL_IMG_texture_compression_pvrtc2
6930 
_glewInfo_GL_IMG_texture_compression_pvrtc2(void)6931 static void _glewInfo_GL_IMG_texture_compression_pvrtc2 (void)
6932 {
6933   glewPrintExt("GL_IMG_texture_compression_pvrtc2", GLEW_IMG_texture_compression_pvrtc2, glewIsSupported("GL_IMG_texture_compression_pvrtc2"), glewGetExtension("GL_IMG_texture_compression_pvrtc2"));
6934 }
6935 
6936 #endif /* GL_IMG_texture_compression_pvrtc2 */
6937 
6938 #ifdef GL_IMG_texture_env_enhanced_fixed_function
6939 
_glewInfo_GL_IMG_texture_env_enhanced_fixed_function(void)6940 static void _glewInfo_GL_IMG_texture_env_enhanced_fixed_function (void)
6941 {
6942   glewPrintExt("GL_IMG_texture_env_enhanced_fixed_function", GLEW_IMG_texture_env_enhanced_fixed_function, glewIsSupported("GL_IMG_texture_env_enhanced_fixed_function"), glewGetExtension("GL_IMG_texture_env_enhanced_fixed_function"));
6943 }
6944 
6945 #endif /* GL_IMG_texture_env_enhanced_fixed_function */
6946 
6947 #ifdef GL_IMG_texture_filter_cubic
6948 
_glewInfo_GL_IMG_texture_filter_cubic(void)6949 static void _glewInfo_GL_IMG_texture_filter_cubic (void)
6950 {
6951   glewPrintExt("GL_IMG_texture_filter_cubic", GLEW_IMG_texture_filter_cubic, glewIsSupported("GL_IMG_texture_filter_cubic"), glewGetExtension("GL_IMG_texture_filter_cubic"));
6952 }
6953 
6954 #endif /* GL_IMG_texture_filter_cubic */
6955 
6956 #ifdef GL_INGR_color_clamp
6957 
_glewInfo_GL_INGR_color_clamp(void)6958 static void _glewInfo_GL_INGR_color_clamp (void)
6959 {
6960   glewPrintExt("GL_INGR_color_clamp", GLEW_INGR_color_clamp, glewIsSupported("GL_INGR_color_clamp"), glewGetExtension("GL_INGR_color_clamp"));
6961 }
6962 
6963 #endif /* GL_INGR_color_clamp */
6964 
6965 #ifdef GL_INGR_interlace_read
6966 
_glewInfo_GL_INGR_interlace_read(void)6967 static void _glewInfo_GL_INGR_interlace_read (void)
6968 {
6969   glewPrintExt("GL_INGR_interlace_read", GLEW_INGR_interlace_read, glewIsSupported("GL_INGR_interlace_read"), glewGetExtension("GL_INGR_interlace_read"));
6970 }
6971 
6972 #endif /* GL_INGR_interlace_read */
6973 
6974 #ifdef GL_INTEL_blackhole_render
6975 
_glewInfo_GL_INTEL_blackhole_render(void)6976 static void _glewInfo_GL_INTEL_blackhole_render (void)
6977 {
6978   glewPrintExt("GL_INTEL_blackhole_render", GLEW_INTEL_blackhole_render, glewIsSupported("GL_INTEL_blackhole_render"), glewGetExtension("GL_INTEL_blackhole_render"));
6979 }
6980 
6981 #endif /* GL_INTEL_blackhole_render */
6982 
6983 #ifdef GL_INTEL_conservative_rasterization
6984 
_glewInfo_GL_INTEL_conservative_rasterization(void)6985 static void _glewInfo_GL_INTEL_conservative_rasterization (void)
6986 {
6987   glewPrintExt("GL_INTEL_conservative_rasterization", GLEW_INTEL_conservative_rasterization, glewIsSupported("GL_INTEL_conservative_rasterization"), glewGetExtension("GL_INTEL_conservative_rasterization"));
6988 }
6989 
6990 #endif /* GL_INTEL_conservative_rasterization */
6991 
6992 #ifdef GL_INTEL_fragment_shader_ordering
6993 
_glewInfo_GL_INTEL_fragment_shader_ordering(void)6994 static void _glewInfo_GL_INTEL_fragment_shader_ordering (void)
6995 {
6996   glewPrintExt("GL_INTEL_fragment_shader_ordering", GLEW_INTEL_fragment_shader_ordering, glewIsSupported("GL_INTEL_fragment_shader_ordering"), glewGetExtension("GL_INTEL_fragment_shader_ordering"));
6997 }
6998 
6999 #endif /* GL_INTEL_fragment_shader_ordering */
7000 
7001 #ifdef GL_INTEL_framebuffer_CMAA
7002 
_glewInfo_GL_INTEL_framebuffer_CMAA(void)7003 static void _glewInfo_GL_INTEL_framebuffer_CMAA (void)
7004 {
7005   glewPrintExt("GL_INTEL_framebuffer_CMAA", GLEW_INTEL_framebuffer_CMAA, glewIsSupported("GL_INTEL_framebuffer_CMAA"), glewGetExtension("GL_INTEL_framebuffer_CMAA"));
7006 }
7007 
7008 #endif /* GL_INTEL_framebuffer_CMAA */
7009 
7010 #ifdef GL_INTEL_map_texture
7011 
_glewInfo_GL_INTEL_map_texture(void)7012 static void _glewInfo_GL_INTEL_map_texture (void)
7013 {
7014   GLboolean fi = glewPrintExt("GL_INTEL_map_texture", GLEW_INTEL_map_texture, glewIsSupported("GL_INTEL_map_texture"), glewGetExtension("GL_INTEL_map_texture"));
7015 
7016   glewInfoFunc(fi, "glMapTexture2DINTEL", glMapTexture2DINTEL == NULL);
7017   glewInfoFunc(fi, "glSyncTextureINTEL", glSyncTextureINTEL == NULL);
7018   glewInfoFunc(fi, "glUnmapTexture2DINTEL", glUnmapTexture2DINTEL == NULL);
7019 }
7020 
7021 #endif /* GL_INTEL_map_texture */
7022 
7023 #ifdef GL_INTEL_parallel_arrays
7024 
_glewInfo_GL_INTEL_parallel_arrays(void)7025 static void _glewInfo_GL_INTEL_parallel_arrays (void)
7026 {
7027   GLboolean fi = glewPrintExt("GL_INTEL_parallel_arrays", GLEW_INTEL_parallel_arrays, glewIsSupported("GL_INTEL_parallel_arrays"), glewGetExtension("GL_INTEL_parallel_arrays"));
7028 
7029   glewInfoFunc(fi, "glColorPointervINTEL", glColorPointervINTEL == NULL);
7030   glewInfoFunc(fi, "glNormalPointervINTEL", glNormalPointervINTEL == NULL);
7031   glewInfoFunc(fi, "glTexCoordPointervINTEL", glTexCoordPointervINTEL == NULL);
7032   glewInfoFunc(fi, "glVertexPointervINTEL", glVertexPointervINTEL == NULL);
7033 }
7034 
7035 #endif /* GL_INTEL_parallel_arrays */
7036 
7037 #ifdef GL_INTEL_performance_query
7038 
_glewInfo_GL_INTEL_performance_query(void)7039 static void _glewInfo_GL_INTEL_performance_query (void)
7040 {
7041   GLboolean fi = glewPrintExt("GL_INTEL_performance_query", GLEW_INTEL_performance_query, glewIsSupported("GL_INTEL_performance_query"), glewGetExtension("GL_INTEL_performance_query"));
7042 
7043   glewInfoFunc(fi, "glBeginPerfQueryINTEL", glBeginPerfQueryINTEL == NULL);
7044   glewInfoFunc(fi, "glCreatePerfQueryINTEL", glCreatePerfQueryINTEL == NULL);
7045   glewInfoFunc(fi, "glDeletePerfQueryINTEL", glDeletePerfQueryINTEL == NULL);
7046   glewInfoFunc(fi, "glEndPerfQueryINTEL", glEndPerfQueryINTEL == NULL);
7047   glewInfoFunc(fi, "glGetFirstPerfQueryIdINTEL", glGetFirstPerfQueryIdINTEL == NULL);
7048   glewInfoFunc(fi, "glGetNextPerfQueryIdINTEL", glGetNextPerfQueryIdINTEL == NULL);
7049   glewInfoFunc(fi, "glGetPerfCounterInfoINTEL", glGetPerfCounterInfoINTEL == NULL);
7050   glewInfoFunc(fi, "glGetPerfQueryDataINTEL", glGetPerfQueryDataINTEL == NULL);
7051   glewInfoFunc(fi, "glGetPerfQueryIdByNameINTEL", glGetPerfQueryIdByNameINTEL == NULL);
7052   glewInfoFunc(fi, "glGetPerfQueryInfoINTEL", glGetPerfQueryInfoINTEL == NULL);
7053 }
7054 
7055 #endif /* GL_INTEL_performance_query */
7056 
7057 #ifdef GL_INTEL_shader_integer_functions2
7058 
_glewInfo_GL_INTEL_shader_integer_functions2(void)7059 static void _glewInfo_GL_INTEL_shader_integer_functions2 (void)
7060 {
7061   glewPrintExt("GL_INTEL_shader_integer_functions2", GLEW_INTEL_shader_integer_functions2, glewIsSupported("GL_INTEL_shader_integer_functions2"), glewGetExtension("GL_INTEL_shader_integer_functions2"));
7062 }
7063 
7064 #endif /* GL_INTEL_shader_integer_functions2 */
7065 
7066 #ifdef GL_INTEL_texture_scissor
7067 
_glewInfo_GL_INTEL_texture_scissor(void)7068 static void _glewInfo_GL_INTEL_texture_scissor (void)
7069 {
7070   GLboolean fi = glewPrintExt("GL_INTEL_texture_scissor", GLEW_INTEL_texture_scissor, glewIsSupported("GL_INTEL_texture_scissor"), glewGetExtension("GL_INTEL_texture_scissor"));
7071 
7072   glewInfoFunc(fi, "glTexScissorFuncINTEL", glTexScissorFuncINTEL == NULL);
7073   glewInfoFunc(fi, "glTexScissorINTEL", glTexScissorINTEL == NULL);
7074 }
7075 
7076 #endif /* GL_INTEL_texture_scissor */
7077 
7078 #ifdef GL_KHR_blend_equation_advanced
7079 
_glewInfo_GL_KHR_blend_equation_advanced(void)7080 static void _glewInfo_GL_KHR_blend_equation_advanced (void)
7081 {
7082   GLboolean fi = glewPrintExt("GL_KHR_blend_equation_advanced", GLEW_KHR_blend_equation_advanced, glewIsSupported("GL_KHR_blend_equation_advanced"), glewGetExtension("GL_KHR_blend_equation_advanced"));
7083 
7084   glewInfoFunc(fi, "glBlendBarrierKHR", glBlendBarrierKHR == NULL);
7085 }
7086 
7087 #endif /* GL_KHR_blend_equation_advanced */
7088 
7089 #ifdef GL_KHR_blend_equation_advanced_coherent
7090 
_glewInfo_GL_KHR_blend_equation_advanced_coherent(void)7091 static void _glewInfo_GL_KHR_blend_equation_advanced_coherent (void)
7092 {
7093   glewPrintExt("GL_KHR_blend_equation_advanced_coherent", GLEW_KHR_blend_equation_advanced_coherent, glewIsSupported("GL_KHR_blend_equation_advanced_coherent"), glewGetExtension("GL_KHR_blend_equation_advanced_coherent"));
7094 }
7095 
7096 #endif /* GL_KHR_blend_equation_advanced_coherent */
7097 
7098 #ifdef GL_KHR_context_flush_control
7099 
_glewInfo_GL_KHR_context_flush_control(void)7100 static void _glewInfo_GL_KHR_context_flush_control (void)
7101 {
7102   glewPrintExt("GL_KHR_context_flush_control", GLEW_KHR_context_flush_control, glewIsSupported("GL_KHR_context_flush_control"), glewGetExtension("GL_KHR_context_flush_control"));
7103 }
7104 
7105 #endif /* GL_KHR_context_flush_control */
7106 
7107 #ifdef GL_KHR_debug
7108 
_glewInfo_GL_KHR_debug(void)7109 static void _glewInfo_GL_KHR_debug (void)
7110 {
7111   GLboolean fi = glewPrintExt("GL_KHR_debug", GLEW_KHR_debug, glewIsSupported("GL_KHR_debug"), glewGetExtension("GL_KHR_debug"));
7112 
7113   glewInfoFunc(fi, "glDebugMessageCallback", glDebugMessageCallback == NULL);
7114   glewInfoFunc(fi, "glDebugMessageControl", glDebugMessageControl == NULL);
7115   glewInfoFunc(fi, "glDebugMessageInsert", glDebugMessageInsert == NULL);
7116   glewInfoFunc(fi, "glGetDebugMessageLog", glGetDebugMessageLog == NULL);
7117   glewInfoFunc(fi, "glGetObjectLabel", glGetObjectLabel == NULL);
7118   glewInfoFunc(fi, "glGetObjectPtrLabel", glGetObjectPtrLabel == NULL);
7119   glewInfoFunc(fi, "glObjectLabel", glObjectLabel == NULL);
7120   glewInfoFunc(fi, "glObjectPtrLabel", glObjectPtrLabel == NULL);
7121   glewInfoFunc(fi, "glPopDebugGroup", glPopDebugGroup == NULL);
7122   glewInfoFunc(fi, "glPushDebugGroup", glPushDebugGroup == NULL);
7123 }
7124 
7125 #endif /* GL_KHR_debug */
7126 
7127 #ifdef GL_KHR_no_error
7128 
_glewInfo_GL_KHR_no_error(void)7129 static void _glewInfo_GL_KHR_no_error (void)
7130 {
7131   glewPrintExt("GL_KHR_no_error", GLEW_KHR_no_error, glewIsSupported("GL_KHR_no_error"), glewGetExtension("GL_KHR_no_error"));
7132 }
7133 
7134 #endif /* GL_KHR_no_error */
7135 
7136 #ifdef GL_KHR_parallel_shader_compile
7137 
_glewInfo_GL_KHR_parallel_shader_compile(void)7138 static void _glewInfo_GL_KHR_parallel_shader_compile (void)
7139 {
7140   GLboolean fi = glewPrintExt("GL_KHR_parallel_shader_compile", GLEW_KHR_parallel_shader_compile, glewIsSupported("GL_KHR_parallel_shader_compile"), glewGetExtension("GL_KHR_parallel_shader_compile"));
7141 
7142   glewInfoFunc(fi, "glMaxShaderCompilerThreadsKHR", glMaxShaderCompilerThreadsKHR == NULL);
7143 }
7144 
7145 #endif /* GL_KHR_parallel_shader_compile */
7146 
7147 #ifdef GL_KHR_robust_buffer_access_behavior
7148 
_glewInfo_GL_KHR_robust_buffer_access_behavior(void)7149 static void _glewInfo_GL_KHR_robust_buffer_access_behavior (void)
7150 {
7151   glewPrintExt("GL_KHR_robust_buffer_access_behavior", GLEW_KHR_robust_buffer_access_behavior, glewIsSupported("GL_KHR_robust_buffer_access_behavior"), glewGetExtension("GL_KHR_robust_buffer_access_behavior"));
7152 }
7153 
7154 #endif /* GL_KHR_robust_buffer_access_behavior */
7155 
7156 #ifdef GL_KHR_robustness
7157 
_glewInfo_GL_KHR_robustness(void)7158 static void _glewInfo_GL_KHR_robustness (void)
7159 {
7160   GLboolean fi = glewPrintExt("GL_KHR_robustness", GLEW_KHR_robustness, glewIsSupported("GL_KHR_robustness"), glewGetExtension("GL_KHR_robustness"));
7161 
7162   glewInfoFunc(fi, "glGetnUniformfv", glGetnUniformfv == NULL);
7163   glewInfoFunc(fi, "glGetnUniformiv", glGetnUniformiv == NULL);
7164   glewInfoFunc(fi, "glGetnUniformuiv", glGetnUniformuiv == NULL);
7165   glewInfoFunc(fi, "glReadnPixels", glReadnPixels == NULL);
7166 }
7167 
7168 #endif /* GL_KHR_robustness */
7169 
7170 #ifdef GL_KHR_shader_subgroup
7171 
_glewInfo_GL_KHR_shader_subgroup(void)7172 static void _glewInfo_GL_KHR_shader_subgroup (void)
7173 {
7174   glewPrintExt("GL_KHR_shader_subgroup", GLEW_KHR_shader_subgroup, glewIsSupported("GL_KHR_shader_subgroup"), glewGetExtension("GL_KHR_shader_subgroup"));
7175 }
7176 
7177 #endif /* GL_KHR_shader_subgroup */
7178 
7179 #ifdef GL_KHR_texture_compression_astc_hdr
7180 
_glewInfo_GL_KHR_texture_compression_astc_hdr(void)7181 static void _glewInfo_GL_KHR_texture_compression_astc_hdr (void)
7182 {
7183   glewPrintExt("GL_KHR_texture_compression_astc_hdr", GLEW_KHR_texture_compression_astc_hdr, glewIsSupported("GL_KHR_texture_compression_astc_hdr"), glewGetExtension("GL_KHR_texture_compression_astc_hdr"));
7184 }
7185 
7186 #endif /* GL_KHR_texture_compression_astc_hdr */
7187 
7188 #ifdef GL_KHR_texture_compression_astc_ldr
7189 
_glewInfo_GL_KHR_texture_compression_astc_ldr(void)7190 static void _glewInfo_GL_KHR_texture_compression_astc_ldr (void)
7191 {
7192   glewPrintExt("GL_KHR_texture_compression_astc_ldr", GLEW_KHR_texture_compression_astc_ldr, glewIsSupported("GL_KHR_texture_compression_astc_ldr"), glewGetExtension("GL_KHR_texture_compression_astc_ldr"));
7193 }
7194 
7195 #endif /* GL_KHR_texture_compression_astc_ldr */
7196 
7197 #ifdef GL_KHR_texture_compression_astc_sliced_3d
7198 
_glewInfo_GL_KHR_texture_compression_astc_sliced_3d(void)7199 static void _glewInfo_GL_KHR_texture_compression_astc_sliced_3d (void)
7200 {
7201   glewPrintExt("GL_KHR_texture_compression_astc_sliced_3d", GLEW_KHR_texture_compression_astc_sliced_3d, glewIsSupported("GL_KHR_texture_compression_astc_sliced_3d"), glewGetExtension("GL_KHR_texture_compression_astc_sliced_3d"));
7202 }
7203 
7204 #endif /* GL_KHR_texture_compression_astc_sliced_3d */
7205 
7206 #ifdef GL_KTX_buffer_region
7207 
_glewInfo_GL_KTX_buffer_region(void)7208 static void _glewInfo_GL_KTX_buffer_region (void)
7209 {
7210   GLboolean fi = glewPrintExt("GL_KTX_buffer_region", GLEW_KTX_buffer_region, glewIsSupported("GL_KTX_buffer_region"), glewGetExtension("GL_KTX_buffer_region"));
7211 
7212   glewInfoFunc(fi, "glBufferRegionEnabled", glBufferRegionEnabled == NULL);
7213   glewInfoFunc(fi, "glDeleteBufferRegion", glDeleteBufferRegion == NULL);
7214   glewInfoFunc(fi, "glDrawBufferRegion", glDrawBufferRegion == NULL);
7215   glewInfoFunc(fi, "glNewBufferRegion", glNewBufferRegion == NULL);
7216   glewInfoFunc(fi, "glReadBufferRegion", glReadBufferRegion == NULL);
7217 }
7218 
7219 #endif /* GL_KTX_buffer_region */
7220 
7221 #ifdef GL_MESAX_texture_stack
7222 
_glewInfo_GL_MESAX_texture_stack(void)7223 static void _glewInfo_GL_MESAX_texture_stack (void)
7224 {
7225   glewPrintExt("GL_MESAX_texture_stack", GLEW_MESAX_texture_stack, glewIsSupported("GL_MESAX_texture_stack"), glewGetExtension("GL_MESAX_texture_stack"));
7226 }
7227 
7228 #endif /* GL_MESAX_texture_stack */
7229 
7230 #ifdef GL_MESA_bgra
7231 
_glewInfo_GL_MESA_bgra(void)7232 static void _glewInfo_GL_MESA_bgra (void)
7233 {
7234   glewPrintExt("GL_MESA_bgra", GLEW_MESA_bgra, glewIsSupported("GL_MESA_bgra"), glewGetExtension("GL_MESA_bgra"));
7235 }
7236 
7237 #endif /* GL_MESA_bgra */
7238 
7239 #ifdef GL_MESA_framebuffer_flip_x
7240 
_glewInfo_GL_MESA_framebuffer_flip_x(void)7241 static void _glewInfo_GL_MESA_framebuffer_flip_x (void)
7242 {
7243   glewPrintExt("GL_MESA_framebuffer_flip_x", GLEW_MESA_framebuffer_flip_x, glewIsSupported("GL_MESA_framebuffer_flip_x"), glewGetExtension("GL_MESA_framebuffer_flip_x"));
7244 }
7245 
7246 #endif /* GL_MESA_framebuffer_flip_x */
7247 
7248 #ifdef GL_MESA_framebuffer_flip_y
7249 
_glewInfo_GL_MESA_framebuffer_flip_y(void)7250 static void _glewInfo_GL_MESA_framebuffer_flip_y (void)
7251 {
7252   GLboolean fi = glewPrintExt("GL_MESA_framebuffer_flip_y", GLEW_MESA_framebuffer_flip_y, glewIsSupported("GL_MESA_framebuffer_flip_y"), glewGetExtension("GL_MESA_framebuffer_flip_y"));
7253 
7254   glewInfoFunc(fi, "glFramebufferParameteriMESA", glFramebufferParameteriMESA == NULL);
7255   glewInfoFunc(fi, "glGetFramebufferParameterivMESA", glGetFramebufferParameterivMESA == NULL);
7256 }
7257 
7258 #endif /* GL_MESA_framebuffer_flip_y */
7259 
7260 #ifdef GL_MESA_framebuffer_swap_xy
7261 
_glewInfo_GL_MESA_framebuffer_swap_xy(void)7262 static void _glewInfo_GL_MESA_framebuffer_swap_xy (void)
7263 {
7264   glewPrintExt("GL_MESA_framebuffer_swap_xy", GLEW_MESA_framebuffer_swap_xy, glewIsSupported("GL_MESA_framebuffer_swap_xy"), glewGetExtension("GL_MESA_framebuffer_swap_xy"));
7265 }
7266 
7267 #endif /* GL_MESA_framebuffer_swap_xy */
7268 
7269 #ifdef GL_MESA_pack_invert
7270 
_glewInfo_GL_MESA_pack_invert(void)7271 static void _glewInfo_GL_MESA_pack_invert (void)
7272 {
7273   glewPrintExt("GL_MESA_pack_invert", GLEW_MESA_pack_invert, glewIsSupported("GL_MESA_pack_invert"), glewGetExtension("GL_MESA_pack_invert"));
7274 }
7275 
7276 #endif /* GL_MESA_pack_invert */
7277 
7278 #ifdef GL_MESA_program_binary_formats
7279 
_glewInfo_GL_MESA_program_binary_formats(void)7280 static void _glewInfo_GL_MESA_program_binary_formats (void)
7281 {
7282   glewPrintExt("GL_MESA_program_binary_formats", GLEW_MESA_program_binary_formats, glewIsSupported("GL_MESA_program_binary_formats"), glewGetExtension("GL_MESA_program_binary_formats"));
7283 }
7284 
7285 #endif /* GL_MESA_program_binary_formats */
7286 
7287 #ifdef GL_MESA_resize_buffers
7288 
_glewInfo_GL_MESA_resize_buffers(void)7289 static void _glewInfo_GL_MESA_resize_buffers (void)
7290 {
7291   GLboolean fi = glewPrintExt("GL_MESA_resize_buffers", GLEW_MESA_resize_buffers, glewIsSupported("GL_MESA_resize_buffers"), glewGetExtension("GL_MESA_resize_buffers"));
7292 
7293   glewInfoFunc(fi, "glResizeBuffersMESA", glResizeBuffersMESA == NULL);
7294 }
7295 
7296 #endif /* GL_MESA_resize_buffers */
7297 
7298 #ifdef GL_MESA_shader_integer_functions
7299 
_glewInfo_GL_MESA_shader_integer_functions(void)7300 static void _glewInfo_GL_MESA_shader_integer_functions (void)
7301 {
7302   glewPrintExt("GL_MESA_shader_integer_functions", GLEW_MESA_shader_integer_functions, glewIsSupported("GL_MESA_shader_integer_functions"), glewGetExtension("GL_MESA_shader_integer_functions"));
7303 }
7304 
7305 #endif /* GL_MESA_shader_integer_functions */
7306 
7307 #ifdef GL_MESA_tile_raster_order
7308 
_glewInfo_GL_MESA_tile_raster_order(void)7309 static void _glewInfo_GL_MESA_tile_raster_order (void)
7310 {
7311   glewPrintExt("GL_MESA_tile_raster_order", GLEW_MESA_tile_raster_order, glewIsSupported("GL_MESA_tile_raster_order"), glewGetExtension("GL_MESA_tile_raster_order"));
7312 }
7313 
7314 #endif /* GL_MESA_tile_raster_order */
7315 
7316 #ifdef GL_MESA_window_pos
7317 
_glewInfo_GL_MESA_window_pos(void)7318 static void _glewInfo_GL_MESA_window_pos (void)
7319 {
7320   GLboolean fi = glewPrintExt("GL_MESA_window_pos", GLEW_MESA_window_pos, glewIsSupported("GL_MESA_window_pos"), glewGetExtension("GL_MESA_window_pos"));
7321 
7322   glewInfoFunc(fi, "glWindowPos2dMESA", glWindowPos2dMESA == NULL);
7323   glewInfoFunc(fi, "glWindowPos2dvMESA", glWindowPos2dvMESA == NULL);
7324   glewInfoFunc(fi, "glWindowPos2fMESA", glWindowPos2fMESA == NULL);
7325   glewInfoFunc(fi, "glWindowPos2fvMESA", glWindowPos2fvMESA == NULL);
7326   glewInfoFunc(fi, "glWindowPos2iMESA", glWindowPos2iMESA == NULL);
7327   glewInfoFunc(fi, "glWindowPos2ivMESA", glWindowPos2ivMESA == NULL);
7328   glewInfoFunc(fi, "glWindowPos2sMESA", glWindowPos2sMESA == NULL);
7329   glewInfoFunc(fi, "glWindowPos2svMESA", glWindowPos2svMESA == NULL);
7330   glewInfoFunc(fi, "glWindowPos3dMESA", glWindowPos3dMESA == NULL);
7331   glewInfoFunc(fi, "glWindowPos3dvMESA", glWindowPos3dvMESA == NULL);
7332   glewInfoFunc(fi, "glWindowPos3fMESA", glWindowPos3fMESA == NULL);
7333   glewInfoFunc(fi, "glWindowPos3fvMESA", glWindowPos3fvMESA == NULL);
7334   glewInfoFunc(fi, "glWindowPos3iMESA", glWindowPos3iMESA == NULL);
7335   glewInfoFunc(fi, "glWindowPos3ivMESA", glWindowPos3ivMESA == NULL);
7336   glewInfoFunc(fi, "glWindowPos3sMESA", glWindowPos3sMESA == NULL);
7337   glewInfoFunc(fi, "glWindowPos3svMESA", glWindowPos3svMESA == NULL);
7338   glewInfoFunc(fi, "glWindowPos4dMESA", glWindowPos4dMESA == NULL);
7339   glewInfoFunc(fi, "glWindowPos4dvMESA", glWindowPos4dvMESA == NULL);
7340   glewInfoFunc(fi, "glWindowPos4fMESA", glWindowPos4fMESA == NULL);
7341   glewInfoFunc(fi, "glWindowPos4fvMESA", glWindowPos4fvMESA == NULL);
7342   glewInfoFunc(fi, "glWindowPos4iMESA", glWindowPos4iMESA == NULL);
7343   glewInfoFunc(fi, "glWindowPos4ivMESA", glWindowPos4ivMESA == NULL);
7344   glewInfoFunc(fi, "glWindowPos4sMESA", glWindowPos4sMESA == NULL);
7345   glewInfoFunc(fi, "glWindowPos4svMESA", glWindowPos4svMESA == NULL);
7346 }
7347 
7348 #endif /* GL_MESA_window_pos */
7349 
7350 #ifdef GL_MESA_ycbcr_texture
7351 
_glewInfo_GL_MESA_ycbcr_texture(void)7352 static void _glewInfo_GL_MESA_ycbcr_texture (void)
7353 {
7354   glewPrintExt("GL_MESA_ycbcr_texture", GLEW_MESA_ycbcr_texture, glewIsSupported("GL_MESA_ycbcr_texture"), glewGetExtension("GL_MESA_ycbcr_texture"));
7355 }
7356 
7357 #endif /* GL_MESA_ycbcr_texture */
7358 
7359 #ifdef GL_NVX_blend_equation_advanced_multi_draw_buffers
7360 
_glewInfo_GL_NVX_blend_equation_advanced_multi_draw_buffers(void)7361 static void _glewInfo_GL_NVX_blend_equation_advanced_multi_draw_buffers (void)
7362 {
7363   glewPrintExt("GL_NVX_blend_equation_advanced_multi_draw_buffers", GLEW_NVX_blend_equation_advanced_multi_draw_buffers, glewIsSupported("GL_NVX_blend_equation_advanced_multi_draw_buffers"), glewGetExtension("GL_NVX_blend_equation_advanced_multi_draw_buffers"));
7364 }
7365 
7366 #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
7367 
7368 #ifdef GL_NVX_conditional_render
7369 
_glewInfo_GL_NVX_conditional_render(void)7370 static void _glewInfo_GL_NVX_conditional_render (void)
7371 {
7372   GLboolean fi = glewPrintExt("GL_NVX_conditional_render", GLEW_NVX_conditional_render, glewIsSupported("GL_NVX_conditional_render"), glewGetExtension("GL_NVX_conditional_render"));
7373 
7374   glewInfoFunc(fi, "glBeginConditionalRenderNVX", glBeginConditionalRenderNVX == NULL);
7375   glewInfoFunc(fi, "glEndConditionalRenderNVX", glEndConditionalRenderNVX == NULL);
7376 }
7377 
7378 #endif /* GL_NVX_conditional_render */
7379 
7380 #ifdef GL_NVX_gpu_memory_info
7381 
_glewInfo_GL_NVX_gpu_memory_info(void)7382 static void _glewInfo_GL_NVX_gpu_memory_info (void)
7383 {
7384   glewPrintExt("GL_NVX_gpu_memory_info", GLEW_NVX_gpu_memory_info, glewIsSupported("GL_NVX_gpu_memory_info"), glewGetExtension("GL_NVX_gpu_memory_info"));
7385 }
7386 
7387 #endif /* GL_NVX_gpu_memory_info */
7388 
7389 #ifdef GL_NVX_gpu_multicast2
7390 
_glewInfo_GL_NVX_gpu_multicast2(void)7391 static void _glewInfo_GL_NVX_gpu_multicast2 (void)
7392 {
7393   GLboolean fi = glewPrintExt("GL_NVX_gpu_multicast2", GLEW_NVX_gpu_multicast2, glewIsSupported("GL_NVX_gpu_multicast2"), glewGetExtension("GL_NVX_gpu_multicast2"));
7394 
7395   glewInfoFunc(fi, "glAsyncCopyBufferSubDataNVX", glAsyncCopyBufferSubDataNVX == NULL);
7396   glewInfoFunc(fi, "glAsyncCopyImageSubDataNVX", glAsyncCopyImageSubDataNVX == NULL);
7397   glewInfoFunc(fi, "glMulticastScissorArrayvNVX", glMulticastScissorArrayvNVX == NULL);
7398   glewInfoFunc(fi, "glMulticastViewportArrayvNVX", glMulticastViewportArrayvNVX == NULL);
7399   glewInfoFunc(fi, "glMulticastViewportPositionWScaleNVX", glMulticastViewportPositionWScaleNVX == NULL);
7400   glewInfoFunc(fi, "glUploadGpuMaskNVX", glUploadGpuMaskNVX == NULL);
7401 }
7402 
7403 #endif /* GL_NVX_gpu_multicast2 */
7404 
7405 #ifdef GL_NVX_linked_gpu_multicast
7406 
_glewInfo_GL_NVX_linked_gpu_multicast(void)7407 static void _glewInfo_GL_NVX_linked_gpu_multicast (void)
7408 {
7409   GLboolean fi = glewPrintExt("GL_NVX_linked_gpu_multicast", GLEW_NVX_linked_gpu_multicast, glewIsSupported("GL_NVX_linked_gpu_multicast"), glewGetExtension("GL_NVX_linked_gpu_multicast"));
7410 
7411   glewInfoFunc(fi, "glLGPUCopyImageSubDataNVX", glLGPUCopyImageSubDataNVX == NULL);
7412   glewInfoFunc(fi, "glLGPUInterlockNVX", glLGPUInterlockNVX == NULL);
7413   glewInfoFunc(fi, "glLGPUNamedBufferSubDataNVX", glLGPUNamedBufferSubDataNVX == NULL);
7414 }
7415 
7416 #endif /* GL_NVX_linked_gpu_multicast */
7417 
7418 #ifdef GL_NVX_progress_fence
7419 
_glewInfo_GL_NVX_progress_fence(void)7420 static void _glewInfo_GL_NVX_progress_fence (void)
7421 {
7422   GLboolean fi = glewPrintExt("GL_NVX_progress_fence", GLEW_NVX_progress_fence, glewIsSupported("GL_NVX_progress_fence"), glewGetExtension("GL_NVX_progress_fence"));
7423 
7424   glewInfoFunc(fi, "glClientWaitSemaphoreui64NVX", glClientWaitSemaphoreui64NVX == NULL);
7425   glewInfoFunc(fi, "glSignalSemaphoreui64NVX", glSignalSemaphoreui64NVX == NULL);
7426   glewInfoFunc(fi, "glWaitSemaphoreui64NVX", glWaitSemaphoreui64NVX == NULL);
7427 }
7428 
7429 #endif /* GL_NVX_progress_fence */
7430 
7431 #ifdef GL_NV_3dvision_settings
7432 
_glewInfo_GL_NV_3dvision_settings(void)7433 static void _glewInfo_GL_NV_3dvision_settings (void)
7434 {
7435   GLboolean fi = glewPrintExt("GL_NV_3dvision_settings", GLEW_NV_3dvision_settings, glewIsSupported("GL_NV_3dvision_settings"), glewGetExtension("GL_NV_3dvision_settings"));
7436 
7437   glewInfoFunc(fi, "glStereoParameterfNV", glStereoParameterfNV == NULL);
7438   glewInfoFunc(fi, "glStereoParameteriNV", glStereoParameteriNV == NULL);
7439 }
7440 
7441 #endif /* GL_NV_3dvision_settings */
7442 
7443 #ifdef GL_NV_EGL_stream_consumer_external
7444 
_glewInfo_GL_NV_EGL_stream_consumer_external(void)7445 static void _glewInfo_GL_NV_EGL_stream_consumer_external (void)
7446 {
7447   glewPrintExt("GL_NV_EGL_stream_consumer_external", GLEW_NV_EGL_stream_consumer_external, glewIsSupported("GL_NV_EGL_stream_consumer_external"), glewGetExtension("GL_NV_EGL_stream_consumer_external"));
7448 }
7449 
7450 #endif /* GL_NV_EGL_stream_consumer_external */
7451 
7452 #ifdef GL_NV_alpha_to_coverage_dither_control
7453 
_glewInfo_GL_NV_alpha_to_coverage_dither_control(void)7454 static void _glewInfo_GL_NV_alpha_to_coverage_dither_control (void)
7455 {
7456   GLboolean fi = glewPrintExt("GL_NV_alpha_to_coverage_dither_control", GLEW_NV_alpha_to_coverage_dither_control, glewIsSupported("GL_NV_alpha_to_coverage_dither_control"), glewGetExtension("GL_NV_alpha_to_coverage_dither_control"));
7457 
7458   glewInfoFunc(fi, "glAlphaToCoverageDitherControlNV", glAlphaToCoverageDitherControlNV == NULL);
7459 }
7460 
7461 #endif /* GL_NV_alpha_to_coverage_dither_control */
7462 
7463 #ifdef GL_NV_bgr
7464 
_glewInfo_GL_NV_bgr(void)7465 static void _glewInfo_GL_NV_bgr (void)
7466 {
7467   glewPrintExt("GL_NV_bgr", GLEW_NV_bgr, glewIsSupported("GL_NV_bgr"), glewGetExtension("GL_NV_bgr"));
7468 }
7469 
7470 #endif /* GL_NV_bgr */
7471 
7472 #ifdef GL_NV_bindless_multi_draw_indirect
7473 
_glewInfo_GL_NV_bindless_multi_draw_indirect(void)7474 static void _glewInfo_GL_NV_bindless_multi_draw_indirect (void)
7475 {
7476   GLboolean fi = glewPrintExt("GL_NV_bindless_multi_draw_indirect", GLEW_NV_bindless_multi_draw_indirect, glewIsSupported("GL_NV_bindless_multi_draw_indirect"), glewGetExtension("GL_NV_bindless_multi_draw_indirect"));
7477 
7478   glewInfoFunc(fi, "glMultiDrawArraysIndirectBindlessNV", glMultiDrawArraysIndirectBindlessNV == NULL);
7479   glewInfoFunc(fi, "glMultiDrawElementsIndirectBindlessNV", glMultiDrawElementsIndirectBindlessNV == NULL);
7480 }
7481 
7482 #endif /* GL_NV_bindless_multi_draw_indirect */
7483 
7484 #ifdef GL_NV_bindless_multi_draw_indirect_count
7485 
_glewInfo_GL_NV_bindless_multi_draw_indirect_count(void)7486 static void _glewInfo_GL_NV_bindless_multi_draw_indirect_count (void)
7487 {
7488   GLboolean fi = glewPrintExt("GL_NV_bindless_multi_draw_indirect_count", GLEW_NV_bindless_multi_draw_indirect_count, glewIsSupported("GL_NV_bindless_multi_draw_indirect_count"), glewGetExtension("GL_NV_bindless_multi_draw_indirect_count"));
7489 
7490   glewInfoFunc(fi, "glMultiDrawArraysIndirectBindlessCountNV", glMultiDrawArraysIndirectBindlessCountNV == NULL);
7491   glewInfoFunc(fi, "glMultiDrawElementsIndirectBindlessCountNV", glMultiDrawElementsIndirectBindlessCountNV == NULL);
7492 }
7493 
7494 #endif /* GL_NV_bindless_multi_draw_indirect_count */
7495 
7496 #ifdef GL_NV_bindless_texture
7497 
_glewInfo_GL_NV_bindless_texture(void)7498 static void _glewInfo_GL_NV_bindless_texture (void)
7499 {
7500   GLboolean fi = glewPrintExt("GL_NV_bindless_texture", GLEW_NV_bindless_texture, glewIsSupported("GL_NV_bindless_texture"), glewGetExtension("GL_NV_bindless_texture"));
7501 
7502   glewInfoFunc(fi, "glGetImageHandleNV", glGetImageHandleNV == NULL);
7503   glewInfoFunc(fi, "glGetTextureHandleNV", glGetTextureHandleNV == NULL);
7504   glewInfoFunc(fi, "glGetTextureSamplerHandleNV", glGetTextureSamplerHandleNV == NULL);
7505   glewInfoFunc(fi, "glIsImageHandleResidentNV", glIsImageHandleResidentNV == NULL);
7506   glewInfoFunc(fi, "glIsTextureHandleResidentNV", glIsTextureHandleResidentNV == NULL);
7507   glewInfoFunc(fi, "glMakeImageHandleNonResidentNV", glMakeImageHandleNonResidentNV == NULL);
7508   glewInfoFunc(fi, "glMakeImageHandleResidentNV", glMakeImageHandleResidentNV == NULL);
7509   glewInfoFunc(fi, "glMakeTextureHandleNonResidentNV", glMakeTextureHandleNonResidentNV == NULL);
7510   glewInfoFunc(fi, "glMakeTextureHandleResidentNV", glMakeTextureHandleResidentNV == NULL);
7511   glewInfoFunc(fi, "glProgramUniformHandleui64NV", glProgramUniformHandleui64NV == NULL);
7512   glewInfoFunc(fi, "glProgramUniformHandleui64vNV", glProgramUniformHandleui64vNV == NULL);
7513   glewInfoFunc(fi, "glUniformHandleui64NV", glUniformHandleui64NV == NULL);
7514   glewInfoFunc(fi, "glUniformHandleui64vNV", glUniformHandleui64vNV == NULL);
7515 }
7516 
7517 #endif /* GL_NV_bindless_texture */
7518 
7519 #ifdef GL_NV_blend_equation_advanced
7520 
_glewInfo_GL_NV_blend_equation_advanced(void)7521 static void _glewInfo_GL_NV_blend_equation_advanced (void)
7522 {
7523   GLboolean fi = glewPrintExt("GL_NV_blend_equation_advanced", GLEW_NV_blend_equation_advanced, glewIsSupported("GL_NV_blend_equation_advanced"), glewGetExtension("GL_NV_blend_equation_advanced"));
7524 
7525   glewInfoFunc(fi, "glBlendBarrierNV", glBlendBarrierNV == NULL);
7526   glewInfoFunc(fi, "glBlendParameteriNV", glBlendParameteriNV == NULL);
7527 }
7528 
7529 #endif /* GL_NV_blend_equation_advanced */
7530 
7531 #ifdef GL_NV_blend_equation_advanced_coherent
7532 
_glewInfo_GL_NV_blend_equation_advanced_coherent(void)7533 static void _glewInfo_GL_NV_blend_equation_advanced_coherent (void)
7534 {
7535   glewPrintExt("GL_NV_blend_equation_advanced_coherent", GLEW_NV_blend_equation_advanced_coherent, glewIsSupported("GL_NV_blend_equation_advanced_coherent"), glewGetExtension("GL_NV_blend_equation_advanced_coherent"));
7536 }
7537 
7538 #endif /* GL_NV_blend_equation_advanced_coherent */
7539 
7540 #ifdef GL_NV_blend_minmax_factor
7541 
_glewInfo_GL_NV_blend_minmax_factor(void)7542 static void _glewInfo_GL_NV_blend_minmax_factor (void)
7543 {
7544   glewPrintExt("GL_NV_blend_minmax_factor", GLEW_NV_blend_minmax_factor, glewIsSupported("GL_NV_blend_minmax_factor"), glewGetExtension("GL_NV_blend_minmax_factor"));
7545 }
7546 
7547 #endif /* GL_NV_blend_minmax_factor */
7548 
7549 #ifdef GL_NV_blend_square
7550 
_glewInfo_GL_NV_blend_square(void)7551 static void _glewInfo_GL_NV_blend_square (void)
7552 {
7553   glewPrintExt("GL_NV_blend_square", GLEW_NV_blend_square, glewIsSupported("GL_NV_blend_square"), glewGetExtension("GL_NV_blend_square"));
7554 }
7555 
7556 #endif /* GL_NV_blend_square */
7557 
7558 #ifdef GL_NV_clip_space_w_scaling
7559 
_glewInfo_GL_NV_clip_space_w_scaling(void)7560 static void _glewInfo_GL_NV_clip_space_w_scaling (void)
7561 {
7562   GLboolean fi = glewPrintExt("GL_NV_clip_space_w_scaling", GLEW_NV_clip_space_w_scaling, glewIsSupported("GL_NV_clip_space_w_scaling"), glewGetExtension("GL_NV_clip_space_w_scaling"));
7563 
7564   glewInfoFunc(fi, "glViewportPositionWScaleNV", glViewportPositionWScaleNV == NULL);
7565 }
7566 
7567 #endif /* GL_NV_clip_space_w_scaling */
7568 
7569 #ifdef GL_NV_command_list
7570 
_glewInfo_GL_NV_command_list(void)7571 static void _glewInfo_GL_NV_command_list (void)
7572 {
7573   GLboolean fi = glewPrintExt("GL_NV_command_list", GLEW_NV_command_list, glewIsSupported("GL_NV_command_list"), glewGetExtension("GL_NV_command_list"));
7574 
7575   glewInfoFunc(fi, "glCallCommandListNV", glCallCommandListNV == NULL);
7576   glewInfoFunc(fi, "glCommandListSegmentsNV", glCommandListSegmentsNV == NULL);
7577   glewInfoFunc(fi, "glCompileCommandListNV", glCompileCommandListNV == NULL);
7578   glewInfoFunc(fi, "glCreateCommandListsNV", glCreateCommandListsNV == NULL);
7579   glewInfoFunc(fi, "glCreateStatesNV", glCreateStatesNV == NULL);
7580   glewInfoFunc(fi, "glDeleteCommandListsNV", glDeleteCommandListsNV == NULL);
7581   glewInfoFunc(fi, "glDeleteStatesNV", glDeleteStatesNV == NULL);
7582   glewInfoFunc(fi, "glDrawCommandsAddressNV", glDrawCommandsAddressNV == NULL);
7583   glewInfoFunc(fi, "glDrawCommandsNV", glDrawCommandsNV == NULL);
7584   glewInfoFunc(fi, "glDrawCommandsStatesAddressNV", glDrawCommandsStatesAddressNV == NULL);
7585   glewInfoFunc(fi, "glDrawCommandsStatesNV", glDrawCommandsStatesNV == NULL);
7586   glewInfoFunc(fi, "glGetCommandHeaderNV", glGetCommandHeaderNV == NULL);
7587   glewInfoFunc(fi, "glGetStageIndexNV", glGetStageIndexNV == NULL);
7588   glewInfoFunc(fi, "glIsCommandListNV", glIsCommandListNV == NULL);
7589   glewInfoFunc(fi, "glIsStateNV", glIsStateNV == NULL);
7590   glewInfoFunc(fi, "glListDrawCommandsStatesClientNV", glListDrawCommandsStatesClientNV == NULL);
7591   glewInfoFunc(fi, "glStateCaptureNV", glStateCaptureNV == NULL);
7592 }
7593 
7594 #endif /* GL_NV_command_list */
7595 
7596 #ifdef GL_NV_compute_program5
7597 
_glewInfo_GL_NV_compute_program5(void)7598 static void _glewInfo_GL_NV_compute_program5 (void)
7599 {
7600   glewPrintExt("GL_NV_compute_program5", GLEW_NV_compute_program5, glewIsSupported("GL_NV_compute_program5"), glewGetExtension("GL_NV_compute_program5"));
7601 }
7602 
7603 #endif /* GL_NV_compute_program5 */
7604 
7605 #ifdef GL_NV_compute_shader_derivatives
7606 
_glewInfo_GL_NV_compute_shader_derivatives(void)7607 static void _glewInfo_GL_NV_compute_shader_derivatives (void)
7608 {
7609   glewPrintExt("GL_NV_compute_shader_derivatives", GLEW_NV_compute_shader_derivatives, glewIsSupported("GL_NV_compute_shader_derivatives"), glewGetExtension("GL_NV_compute_shader_derivatives"));
7610 }
7611 
7612 #endif /* GL_NV_compute_shader_derivatives */
7613 
7614 #ifdef GL_NV_conditional_render
7615 
_glewInfo_GL_NV_conditional_render(void)7616 static void _glewInfo_GL_NV_conditional_render (void)
7617 {
7618   GLboolean fi = glewPrintExt("GL_NV_conditional_render", GLEW_NV_conditional_render, glewIsSupported("GL_NV_conditional_render"), glewGetExtension("GL_NV_conditional_render"));
7619 
7620   glewInfoFunc(fi, "glBeginConditionalRenderNV", glBeginConditionalRenderNV == NULL);
7621   glewInfoFunc(fi, "glEndConditionalRenderNV", glEndConditionalRenderNV == NULL);
7622 }
7623 
7624 #endif /* GL_NV_conditional_render */
7625 
7626 #ifdef GL_NV_conservative_raster
7627 
_glewInfo_GL_NV_conservative_raster(void)7628 static void _glewInfo_GL_NV_conservative_raster (void)
7629 {
7630   GLboolean fi = glewPrintExt("GL_NV_conservative_raster", GLEW_NV_conservative_raster, glewIsSupported("GL_NV_conservative_raster"), glewGetExtension("GL_NV_conservative_raster"));
7631 
7632   glewInfoFunc(fi, "glSubpixelPrecisionBiasNV", glSubpixelPrecisionBiasNV == NULL);
7633 }
7634 
7635 #endif /* GL_NV_conservative_raster */
7636 
7637 #ifdef GL_NV_conservative_raster_dilate
7638 
_glewInfo_GL_NV_conservative_raster_dilate(void)7639 static void _glewInfo_GL_NV_conservative_raster_dilate (void)
7640 {
7641   GLboolean fi = glewPrintExt("GL_NV_conservative_raster_dilate", GLEW_NV_conservative_raster_dilate, glewIsSupported("GL_NV_conservative_raster_dilate"), glewGetExtension("GL_NV_conservative_raster_dilate"));
7642 
7643   glewInfoFunc(fi, "glConservativeRasterParameterfNV", glConservativeRasterParameterfNV == NULL);
7644 }
7645 
7646 #endif /* GL_NV_conservative_raster_dilate */
7647 
7648 #ifdef GL_NV_conservative_raster_pre_snap
7649 
_glewInfo_GL_NV_conservative_raster_pre_snap(void)7650 static void _glewInfo_GL_NV_conservative_raster_pre_snap (void)
7651 {
7652   glewPrintExt("GL_NV_conservative_raster_pre_snap", GLEW_NV_conservative_raster_pre_snap, glewIsSupported("GL_NV_conservative_raster_pre_snap"), glewGetExtension("GL_NV_conservative_raster_pre_snap"));
7653 }
7654 
7655 #endif /* GL_NV_conservative_raster_pre_snap */
7656 
7657 #ifdef GL_NV_conservative_raster_pre_snap_triangles
7658 
_glewInfo_GL_NV_conservative_raster_pre_snap_triangles(void)7659 static void _glewInfo_GL_NV_conservative_raster_pre_snap_triangles (void)
7660 {
7661   GLboolean fi = glewPrintExt("GL_NV_conservative_raster_pre_snap_triangles", GLEW_NV_conservative_raster_pre_snap_triangles, glewIsSupported("GL_NV_conservative_raster_pre_snap_triangles"), glewGetExtension("GL_NV_conservative_raster_pre_snap_triangles"));
7662 
7663   glewInfoFunc(fi, "glConservativeRasterParameteriNV", glConservativeRasterParameteriNV == NULL);
7664 }
7665 
7666 #endif /* GL_NV_conservative_raster_pre_snap_triangles */
7667 
7668 #ifdef GL_NV_conservative_raster_underestimation
7669 
_glewInfo_GL_NV_conservative_raster_underestimation(void)7670 static void _glewInfo_GL_NV_conservative_raster_underestimation (void)
7671 {
7672   glewPrintExt("GL_NV_conservative_raster_underestimation", GLEW_NV_conservative_raster_underestimation, glewIsSupported("GL_NV_conservative_raster_underestimation"), glewGetExtension("GL_NV_conservative_raster_underestimation"));
7673 }
7674 
7675 #endif /* GL_NV_conservative_raster_underestimation */
7676 
7677 #ifdef GL_NV_copy_buffer
7678 
_glewInfo_GL_NV_copy_buffer(void)7679 static void _glewInfo_GL_NV_copy_buffer (void)
7680 {
7681   GLboolean fi = glewPrintExt("GL_NV_copy_buffer", GLEW_NV_copy_buffer, glewIsSupported("GL_NV_copy_buffer"), glewGetExtension("GL_NV_copy_buffer"));
7682 
7683   glewInfoFunc(fi, "glCopyBufferSubDataNV", glCopyBufferSubDataNV == NULL);
7684 }
7685 
7686 #endif /* GL_NV_copy_buffer */
7687 
7688 #ifdef GL_NV_copy_depth_to_color
7689 
_glewInfo_GL_NV_copy_depth_to_color(void)7690 static void _glewInfo_GL_NV_copy_depth_to_color (void)
7691 {
7692   glewPrintExt("GL_NV_copy_depth_to_color", GLEW_NV_copy_depth_to_color, glewIsSupported("GL_NV_copy_depth_to_color"), glewGetExtension("GL_NV_copy_depth_to_color"));
7693 }
7694 
7695 #endif /* GL_NV_copy_depth_to_color */
7696 
7697 #ifdef GL_NV_copy_image
7698 
_glewInfo_GL_NV_copy_image(void)7699 static void _glewInfo_GL_NV_copy_image (void)
7700 {
7701   GLboolean fi = glewPrintExt("GL_NV_copy_image", GLEW_NV_copy_image, glewIsSupported("GL_NV_copy_image"), glewGetExtension("GL_NV_copy_image"));
7702 
7703   glewInfoFunc(fi, "glCopyImageSubDataNV", glCopyImageSubDataNV == NULL);
7704 }
7705 
7706 #endif /* GL_NV_copy_image */
7707 
7708 #ifdef GL_NV_deep_texture3D
7709 
_glewInfo_GL_NV_deep_texture3D(void)7710 static void _glewInfo_GL_NV_deep_texture3D (void)
7711 {
7712   glewPrintExt("GL_NV_deep_texture3D", GLEW_NV_deep_texture3D, glewIsSupported("GL_NV_deep_texture3D"), glewGetExtension("GL_NV_deep_texture3D"));
7713 }
7714 
7715 #endif /* GL_NV_deep_texture3D */
7716 
7717 #ifdef GL_NV_depth_buffer_float
7718 
_glewInfo_GL_NV_depth_buffer_float(void)7719 static void _glewInfo_GL_NV_depth_buffer_float (void)
7720 {
7721   GLboolean fi = glewPrintExt("GL_NV_depth_buffer_float", GLEW_NV_depth_buffer_float, glewIsSupported("GL_NV_depth_buffer_float"), glewGetExtension("GL_NV_depth_buffer_float"));
7722 
7723   glewInfoFunc(fi, "glClearDepthdNV", glClearDepthdNV == NULL);
7724   glewInfoFunc(fi, "glDepthBoundsdNV", glDepthBoundsdNV == NULL);
7725   glewInfoFunc(fi, "glDepthRangedNV", glDepthRangedNV == NULL);
7726 }
7727 
7728 #endif /* GL_NV_depth_buffer_float */
7729 
7730 #ifdef GL_NV_depth_clamp
7731 
_glewInfo_GL_NV_depth_clamp(void)7732 static void _glewInfo_GL_NV_depth_clamp (void)
7733 {
7734   glewPrintExt("GL_NV_depth_clamp", GLEW_NV_depth_clamp, glewIsSupported("GL_NV_depth_clamp"), glewGetExtension("GL_NV_depth_clamp"));
7735 }
7736 
7737 #endif /* GL_NV_depth_clamp */
7738 
7739 #ifdef GL_NV_depth_nonlinear
7740 
_glewInfo_GL_NV_depth_nonlinear(void)7741 static void _glewInfo_GL_NV_depth_nonlinear (void)
7742 {
7743   glewPrintExt("GL_NV_depth_nonlinear", GLEW_NV_depth_nonlinear, glewIsSupported("GL_NV_depth_nonlinear"), glewGetExtension("GL_NV_depth_nonlinear"));
7744 }
7745 
7746 #endif /* GL_NV_depth_nonlinear */
7747 
7748 #ifdef GL_NV_depth_range_unclamped
7749 
_glewInfo_GL_NV_depth_range_unclamped(void)7750 static void _glewInfo_GL_NV_depth_range_unclamped (void)
7751 {
7752   glewPrintExt("GL_NV_depth_range_unclamped", GLEW_NV_depth_range_unclamped, glewIsSupported("GL_NV_depth_range_unclamped"), glewGetExtension("GL_NV_depth_range_unclamped"));
7753 }
7754 
7755 #endif /* GL_NV_depth_range_unclamped */
7756 
7757 #ifdef GL_NV_draw_buffers
7758 
_glewInfo_GL_NV_draw_buffers(void)7759 static void _glewInfo_GL_NV_draw_buffers (void)
7760 {
7761   GLboolean fi = glewPrintExt("GL_NV_draw_buffers", GLEW_NV_draw_buffers, glewIsSupported("GL_NV_draw_buffers"), glewGetExtension("GL_NV_draw_buffers"));
7762 
7763   glewInfoFunc(fi, "glDrawBuffersNV", glDrawBuffersNV == NULL);
7764 }
7765 
7766 #endif /* GL_NV_draw_buffers */
7767 
7768 #ifdef GL_NV_draw_instanced
7769 
_glewInfo_GL_NV_draw_instanced(void)7770 static void _glewInfo_GL_NV_draw_instanced (void)
7771 {
7772   GLboolean fi = glewPrintExt("GL_NV_draw_instanced", GLEW_NV_draw_instanced, glewIsSupported("GL_NV_draw_instanced"), glewGetExtension("GL_NV_draw_instanced"));
7773 
7774   glewInfoFunc(fi, "glDrawArraysInstancedNV", glDrawArraysInstancedNV == NULL);
7775   glewInfoFunc(fi, "glDrawElementsInstancedNV", glDrawElementsInstancedNV == NULL);
7776 }
7777 
7778 #endif /* GL_NV_draw_instanced */
7779 
7780 #ifdef GL_NV_draw_texture
7781 
_glewInfo_GL_NV_draw_texture(void)7782 static void _glewInfo_GL_NV_draw_texture (void)
7783 {
7784   GLboolean fi = glewPrintExt("GL_NV_draw_texture", GLEW_NV_draw_texture, glewIsSupported("GL_NV_draw_texture"), glewGetExtension("GL_NV_draw_texture"));
7785 
7786   glewInfoFunc(fi, "glDrawTextureNV", glDrawTextureNV == NULL);
7787 }
7788 
7789 #endif /* GL_NV_draw_texture */
7790 
7791 #ifdef GL_NV_draw_vulkan_image
7792 
_glewInfo_GL_NV_draw_vulkan_image(void)7793 static void _glewInfo_GL_NV_draw_vulkan_image (void)
7794 {
7795   GLboolean fi = glewPrintExt("GL_NV_draw_vulkan_image", GLEW_NV_draw_vulkan_image, glewIsSupported("GL_NV_draw_vulkan_image"), glewGetExtension("GL_NV_draw_vulkan_image"));
7796 
7797   glewInfoFunc(fi, "glDrawVkImageNV", glDrawVkImageNV == NULL);
7798   glewInfoFunc(fi, "glGetVkProcAddrNV", glGetVkProcAddrNV == NULL);
7799   glewInfoFunc(fi, "glSignalVkFenceNV", glSignalVkFenceNV == NULL);
7800   glewInfoFunc(fi, "glSignalVkSemaphoreNV", glSignalVkSemaphoreNV == NULL);
7801   glewInfoFunc(fi, "glWaitVkSemaphoreNV", glWaitVkSemaphoreNV == NULL);
7802 }
7803 
7804 #endif /* GL_NV_draw_vulkan_image */
7805 
7806 #ifdef GL_NV_evaluators
7807 
_glewInfo_GL_NV_evaluators(void)7808 static void _glewInfo_GL_NV_evaluators (void)
7809 {
7810   GLboolean fi = glewPrintExt("GL_NV_evaluators", GLEW_NV_evaluators, glewIsSupported("GL_NV_evaluators"), glewGetExtension("GL_NV_evaluators"));
7811 
7812   glewInfoFunc(fi, "glEvalMapsNV", glEvalMapsNV == NULL);
7813   glewInfoFunc(fi, "glGetMapAttribParameterfvNV", glGetMapAttribParameterfvNV == NULL);
7814   glewInfoFunc(fi, "glGetMapAttribParameterivNV", glGetMapAttribParameterivNV == NULL);
7815   glewInfoFunc(fi, "glGetMapControlPointsNV", glGetMapControlPointsNV == NULL);
7816   glewInfoFunc(fi, "glGetMapParameterfvNV", glGetMapParameterfvNV == NULL);
7817   glewInfoFunc(fi, "glGetMapParameterivNV", glGetMapParameterivNV == NULL);
7818   glewInfoFunc(fi, "glMapControlPointsNV", glMapControlPointsNV == NULL);
7819   glewInfoFunc(fi, "glMapParameterfvNV", glMapParameterfvNV == NULL);
7820   glewInfoFunc(fi, "glMapParameterivNV", glMapParameterivNV == NULL);
7821 }
7822 
7823 #endif /* GL_NV_evaluators */
7824 
7825 #ifdef GL_NV_explicit_attrib_location
7826 
_glewInfo_GL_NV_explicit_attrib_location(void)7827 static void _glewInfo_GL_NV_explicit_attrib_location (void)
7828 {
7829   glewPrintExt("GL_NV_explicit_attrib_location", GLEW_NV_explicit_attrib_location, glewIsSupported("GL_NV_explicit_attrib_location"), glewGetExtension("GL_NV_explicit_attrib_location"));
7830 }
7831 
7832 #endif /* GL_NV_explicit_attrib_location */
7833 
7834 #ifdef GL_NV_explicit_multisample
7835 
_glewInfo_GL_NV_explicit_multisample(void)7836 static void _glewInfo_GL_NV_explicit_multisample (void)
7837 {
7838   GLboolean fi = glewPrintExt("GL_NV_explicit_multisample", GLEW_NV_explicit_multisample, glewIsSupported("GL_NV_explicit_multisample"), glewGetExtension("GL_NV_explicit_multisample"));
7839 
7840   glewInfoFunc(fi, "glGetMultisamplefvNV", glGetMultisamplefvNV == NULL);
7841   glewInfoFunc(fi, "glSampleMaskIndexedNV", glSampleMaskIndexedNV == NULL);
7842   glewInfoFunc(fi, "glTexRenderbufferNV", glTexRenderbufferNV == NULL);
7843 }
7844 
7845 #endif /* GL_NV_explicit_multisample */
7846 
7847 #ifdef GL_NV_fbo_color_attachments
7848 
_glewInfo_GL_NV_fbo_color_attachments(void)7849 static void _glewInfo_GL_NV_fbo_color_attachments (void)
7850 {
7851   glewPrintExt("GL_NV_fbo_color_attachments", GLEW_NV_fbo_color_attachments, glewIsSupported("GL_NV_fbo_color_attachments"), glewGetExtension("GL_NV_fbo_color_attachments"));
7852 }
7853 
7854 #endif /* GL_NV_fbo_color_attachments */
7855 
7856 #ifdef GL_NV_fence
7857 
_glewInfo_GL_NV_fence(void)7858 static void _glewInfo_GL_NV_fence (void)
7859 {
7860   GLboolean fi = glewPrintExt("GL_NV_fence", GLEW_NV_fence, glewIsSupported("GL_NV_fence"), glewGetExtension("GL_NV_fence"));
7861 
7862   glewInfoFunc(fi, "glDeleteFencesNV", glDeleteFencesNV == NULL);
7863   glewInfoFunc(fi, "glFinishFenceNV", glFinishFenceNV == NULL);
7864   glewInfoFunc(fi, "glGenFencesNV", glGenFencesNV == NULL);
7865   glewInfoFunc(fi, "glGetFenceivNV", glGetFenceivNV == NULL);
7866   glewInfoFunc(fi, "glIsFenceNV", glIsFenceNV == NULL);
7867   glewInfoFunc(fi, "glSetFenceNV", glSetFenceNV == NULL);
7868   glewInfoFunc(fi, "glTestFenceNV", glTestFenceNV == NULL);
7869 }
7870 
7871 #endif /* GL_NV_fence */
7872 
7873 #ifdef GL_NV_fill_rectangle
7874 
_glewInfo_GL_NV_fill_rectangle(void)7875 static void _glewInfo_GL_NV_fill_rectangle (void)
7876 {
7877   glewPrintExt("GL_NV_fill_rectangle", GLEW_NV_fill_rectangle, glewIsSupported("GL_NV_fill_rectangle"), glewGetExtension("GL_NV_fill_rectangle"));
7878 }
7879 
7880 #endif /* GL_NV_fill_rectangle */
7881 
7882 #ifdef GL_NV_float_buffer
7883 
_glewInfo_GL_NV_float_buffer(void)7884 static void _glewInfo_GL_NV_float_buffer (void)
7885 {
7886   glewPrintExt("GL_NV_float_buffer", GLEW_NV_float_buffer, glewIsSupported("GL_NV_float_buffer"), glewGetExtension("GL_NV_float_buffer"));
7887 }
7888 
7889 #endif /* GL_NV_float_buffer */
7890 
7891 #ifdef GL_NV_fog_distance
7892 
_glewInfo_GL_NV_fog_distance(void)7893 static void _glewInfo_GL_NV_fog_distance (void)
7894 {
7895   glewPrintExt("GL_NV_fog_distance", GLEW_NV_fog_distance, glewIsSupported("GL_NV_fog_distance"), glewGetExtension("GL_NV_fog_distance"));
7896 }
7897 
7898 #endif /* GL_NV_fog_distance */
7899 
7900 #ifdef GL_NV_fragment_coverage_to_color
7901 
_glewInfo_GL_NV_fragment_coverage_to_color(void)7902 static void _glewInfo_GL_NV_fragment_coverage_to_color (void)
7903 {
7904   GLboolean fi = glewPrintExt("GL_NV_fragment_coverage_to_color", GLEW_NV_fragment_coverage_to_color, glewIsSupported("GL_NV_fragment_coverage_to_color"), glewGetExtension("GL_NV_fragment_coverage_to_color"));
7905 
7906   glewInfoFunc(fi, "glFragmentCoverageColorNV", glFragmentCoverageColorNV == NULL);
7907 }
7908 
7909 #endif /* GL_NV_fragment_coverage_to_color */
7910 
7911 #ifdef GL_NV_fragment_program
7912 
_glewInfo_GL_NV_fragment_program(void)7913 static void _glewInfo_GL_NV_fragment_program (void)
7914 {
7915   GLboolean fi = glewPrintExt("GL_NV_fragment_program", GLEW_NV_fragment_program, glewIsSupported("GL_NV_fragment_program"), glewGetExtension("GL_NV_fragment_program"));
7916 
7917   glewInfoFunc(fi, "glGetProgramNamedParameterdvNV", glGetProgramNamedParameterdvNV == NULL);
7918   glewInfoFunc(fi, "glGetProgramNamedParameterfvNV", glGetProgramNamedParameterfvNV == NULL);
7919   glewInfoFunc(fi, "glProgramNamedParameter4dNV", glProgramNamedParameter4dNV == NULL);
7920   glewInfoFunc(fi, "glProgramNamedParameter4dvNV", glProgramNamedParameter4dvNV == NULL);
7921   glewInfoFunc(fi, "glProgramNamedParameter4fNV", glProgramNamedParameter4fNV == NULL);
7922   glewInfoFunc(fi, "glProgramNamedParameter4fvNV", glProgramNamedParameter4fvNV == NULL);
7923 }
7924 
7925 #endif /* GL_NV_fragment_program */
7926 
7927 #ifdef GL_NV_fragment_program2
7928 
_glewInfo_GL_NV_fragment_program2(void)7929 static void _glewInfo_GL_NV_fragment_program2 (void)
7930 {
7931   glewPrintExt("GL_NV_fragment_program2", GLEW_NV_fragment_program2, glewIsSupported("GL_NV_fragment_program2"), glewGetExtension("GL_NV_fragment_program2"));
7932 }
7933 
7934 #endif /* GL_NV_fragment_program2 */
7935 
7936 #ifdef GL_NV_fragment_program4
7937 
_glewInfo_GL_NV_fragment_program4(void)7938 static void _glewInfo_GL_NV_fragment_program4 (void)
7939 {
7940   glewPrintExt("GL_NV_fragment_program4", GLEW_NV_fragment_program4, glewIsSupported("GL_NV_fragment_program4"), glewGetExtension("GL_NV_gpu_program4"));
7941 }
7942 
7943 #endif /* GL_NV_fragment_program4 */
7944 
7945 #ifdef GL_NV_fragment_program_option
7946 
_glewInfo_GL_NV_fragment_program_option(void)7947 static void _glewInfo_GL_NV_fragment_program_option (void)
7948 {
7949   glewPrintExt("GL_NV_fragment_program_option", GLEW_NV_fragment_program_option, glewIsSupported("GL_NV_fragment_program_option"), glewGetExtension("GL_NV_fragment_program_option"));
7950 }
7951 
7952 #endif /* GL_NV_fragment_program_option */
7953 
7954 #ifdef GL_NV_fragment_shader_barycentric
7955 
_glewInfo_GL_NV_fragment_shader_barycentric(void)7956 static void _glewInfo_GL_NV_fragment_shader_barycentric (void)
7957 {
7958   glewPrintExt("GL_NV_fragment_shader_barycentric", GLEW_NV_fragment_shader_barycentric, glewIsSupported("GL_NV_fragment_shader_barycentric"), glewGetExtension("GL_NV_fragment_shader_barycentric"));
7959 }
7960 
7961 #endif /* GL_NV_fragment_shader_barycentric */
7962 
7963 #ifdef GL_NV_fragment_shader_interlock
7964 
_glewInfo_GL_NV_fragment_shader_interlock(void)7965 static void _glewInfo_GL_NV_fragment_shader_interlock (void)
7966 {
7967   glewPrintExt("GL_NV_fragment_shader_interlock", GLEW_NV_fragment_shader_interlock, glewIsSupported("GL_NV_fragment_shader_interlock"), glewGetExtension("GL_NV_fragment_shader_interlock"));
7968 }
7969 
7970 #endif /* GL_NV_fragment_shader_interlock */
7971 
7972 #ifdef GL_NV_framebuffer_blit
7973 
_glewInfo_GL_NV_framebuffer_blit(void)7974 static void _glewInfo_GL_NV_framebuffer_blit (void)
7975 {
7976   GLboolean fi = glewPrintExt("GL_NV_framebuffer_blit", GLEW_NV_framebuffer_blit, glewIsSupported("GL_NV_framebuffer_blit"), glewGetExtension("GL_NV_framebuffer_blit"));
7977 
7978   glewInfoFunc(fi, "glBlitFramebufferNV", glBlitFramebufferNV == NULL);
7979 }
7980 
7981 #endif /* GL_NV_framebuffer_blit */
7982 
7983 #ifdef GL_NV_framebuffer_mixed_samples
7984 
_glewInfo_GL_NV_framebuffer_mixed_samples(void)7985 static void _glewInfo_GL_NV_framebuffer_mixed_samples (void)
7986 {
7987   glewPrintExt("GL_NV_framebuffer_mixed_samples", GLEW_NV_framebuffer_mixed_samples, glewIsSupported("GL_NV_framebuffer_mixed_samples"), glewGetExtension("GL_NV_framebuffer_mixed_samples"));
7988 }
7989 
7990 #endif /* GL_NV_framebuffer_mixed_samples */
7991 
7992 #ifdef GL_NV_framebuffer_multisample
7993 
_glewInfo_GL_NV_framebuffer_multisample(void)7994 static void _glewInfo_GL_NV_framebuffer_multisample (void)
7995 {
7996   GLboolean fi = glewPrintExt("GL_NV_framebuffer_multisample", GLEW_NV_framebuffer_multisample, glewIsSupported("GL_NV_framebuffer_multisample"), glewGetExtension("GL_NV_framebuffer_multisample"));
7997 
7998   glewInfoFunc(fi, "glRenderbufferStorageMultisampleNV", glRenderbufferStorageMultisampleNV == NULL);
7999 }
8000 
8001 #endif /* GL_NV_framebuffer_multisample */
8002 
8003 #ifdef GL_NV_framebuffer_multisample_coverage
8004 
_glewInfo_GL_NV_framebuffer_multisample_coverage(void)8005 static void _glewInfo_GL_NV_framebuffer_multisample_coverage (void)
8006 {
8007   GLboolean fi = glewPrintExt("GL_NV_framebuffer_multisample_coverage", GLEW_NV_framebuffer_multisample_coverage, glewIsSupported("GL_NV_framebuffer_multisample_coverage"), glewGetExtension("GL_NV_framebuffer_multisample_coverage"));
8008 
8009   glewInfoFunc(fi, "glRenderbufferStorageMultisampleCoverageNV", glRenderbufferStorageMultisampleCoverageNV == NULL);
8010 }
8011 
8012 #endif /* GL_NV_framebuffer_multisample_coverage */
8013 
8014 #ifdef GL_NV_generate_mipmap_sRGB
8015 
_glewInfo_GL_NV_generate_mipmap_sRGB(void)8016 static void _glewInfo_GL_NV_generate_mipmap_sRGB (void)
8017 {
8018   glewPrintExt("GL_NV_generate_mipmap_sRGB", GLEW_NV_generate_mipmap_sRGB, glewIsSupported("GL_NV_generate_mipmap_sRGB"), glewGetExtension("GL_NV_generate_mipmap_sRGB"));
8019 }
8020 
8021 #endif /* GL_NV_generate_mipmap_sRGB */
8022 
8023 #ifdef GL_NV_geometry_program4
8024 
_glewInfo_GL_NV_geometry_program4(void)8025 static void _glewInfo_GL_NV_geometry_program4 (void)
8026 {
8027   GLboolean fi = glewPrintExt("GL_NV_geometry_program4", GLEW_NV_geometry_program4, glewIsSupported("GL_NV_geometry_program4"), glewGetExtension("GL_NV_gpu_program4"));
8028 
8029   glewInfoFunc(fi, "glProgramVertexLimitNV", glProgramVertexLimitNV == NULL);
8030 }
8031 
8032 #endif /* GL_NV_geometry_program4 */
8033 
8034 #ifdef GL_NV_geometry_shader4
8035 
_glewInfo_GL_NV_geometry_shader4(void)8036 static void _glewInfo_GL_NV_geometry_shader4 (void)
8037 {
8038   glewPrintExt("GL_NV_geometry_shader4", GLEW_NV_geometry_shader4, glewIsSupported("GL_NV_geometry_shader4"), glewGetExtension("GL_NV_geometry_shader4"));
8039 }
8040 
8041 #endif /* GL_NV_geometry_shader4 */
8042 
8043 #ifdef GL_NV_geometry_shader_passthrough
8044 
_glewInfo_GL_NV_geometry_shader_passthrough(void)8045 static void _glewInfo_GL_NV_geometry_shader_passthrough (void)
8046 {
8047   glewPrintExt("GL_NV_geometry_shader_passthrough", GLEW_NV_geometry_shader_passthrough, glewIsSupported("GL_NV_geometry_shader_passthrough"), glewGetExtension("GL_NV_geometry_shader_passthrough"));
8048 }
8049 
8050 #endif /* GL_NV_geometry_shader_passthrough */
8051 
8052 #ifdef GL_NV_gpu_multicast
8053 
_glewInfo_GL_NV_gpu_multicast(void)8054 static void _glewInfo_GL_NV_gpu_multicast (void)
8055 {
8056   GLboolean fi = glewPrintExt("GL_NV_gpu_multicast", GLEW_NV_gpu_multicast, glewIsSupported("GL_NV_gpu_multicast"), glewGetExtension("GL_NV_gpu_multicast"));
8057 
8058   glewInfoFunc(fi, "glMulticastBarrierNV", glMulticastBarrierNV == NULL);
8059   glewInfoFunc(fi, "glMulticastBlitFramebufferNV", glMulticastBlitFramebufferNV == NULL);
8060   glewInfoFunc(fi, "glMulticastBufferSubDataNV", glMulticastBufferSubDataNV == NULL);
8061   glewInfoFunc(fi, "glMulticastCopyBufferSubDataNV", glMulticastCopyBufferSubDataNV == NULL);
8062   glewInfoFunc(fi, "glMulticastCopyImageSubDataNV", glMulticastCopyImageSubDataNV == NULL);
8063   glewInfoFunc(fi, "glMulticastFramebufferSampleLocationsfvNV", glMulticastFramebufferSampleLocationsfvNV == NULL);
8064   glewInfoFunc(fi, "glMulticastGetQueryObjecti64vNV", glMulticastGetQueryObjecti64vNV == NULL);
8065   glewInfoFunc(fi, "glMulticastGetQueryObjectivNV", glMulticastGetQueryObjectivNV == NULL);
8066   glewInfoFunc(fi, "glMulticastGetQueryObjectui64vNV", glMulticastGetQueryObjectui64vNV == NULL);
8067   glewInfoFunc(fi, "glMulticastGetQueryObjectuivNV", glMulticastGetQueryObjectuivNV == NULL);
8068   glewInfoFunc(fi, "glMulticastWaitSyncNV", glMulticastWaitSyncNV == NULL);
8069   glewInfoFunc(fi, "glRenderGpuMaskNV", glRenderGpuMaskNV == NULL);
8070 }
8071 
8072 #endif /* GL_NV_gpu_multicast */
8073 
8074 #ifdef GL_NV_gpu_program4
8075 
_glewInfo_GL_NV_gpu_program4(void)8076 static void _glewInfo_GL_NV_gpu_program4 (void)
8077 {
8078   GLboolean fi = glewPrintExt("GL_NV_gpu_program4", GLEW_NV_gpu_program4, glewIsSupported("GL_NV_gpu_program4"), glewGetExtension("GL_NV_gpu_program4"));
8079 
8080   glewInfoFunc(fi, "glProgramEnvParameterI4iNV", glProgramEnvParameterI4iNV == NULL);
8081   glewInfoFunc(fi, "glProgramEnvParameterI4ivNV", glProgramEnvParameterI4ivNV == NULL);
8082   glewInfoFunc(fi, "glProgramEnvParameterI4uiNV", glProgramEnvParameterI4uiNV == NULL);
8083   glewInfoFunc(fi, "glProgramEnvParameterI4uivNV", glProgramEnvParameterI4uivNV == NULL);
8084   glewInfoFunc(fi, "glProgramEnvParametersI4ivNV", glProgramEnvParametersI4ivNV == NULL);
8085   glewInfoFunc(fi, "glProgramEnvParametersI4uivNV", glProgramEnvParametersI4uivNV == NULL);
8086   glewInfoFunc(fi, "glProgramLocalParameterI4iNV", glProgramLocalParameterI4iNV == NULL);
8087   glewInfoFunc(fi, "glProgramLocalParameterI4ivNV", glProgramLocalParameterI4ivNV == NULL);
8088   glewInfoFunc(fi, "glProgramLocalParameterI4uiNV", glProgramLocalParameterI4uiNV == NULL);
8089   glewInfoFunc(fi, "glProgramLocalParameterI4uivNV", glProgramLocalParameterI4uivNV == NULL);
8090   glewInfoFunc(fi, "glProgramLocalParametersI4ivNV", glProgramLocalParametersI4ivNV == NULL);
8091   glewInfoFunc(fi, "glProgramLocalParametersI4uivNV", glProgramLocalParametersI4uivNV == NULL);
8092 }
8093 
8094 #endif /* GL_NV_gpu_program4 */
8095 
8096 #ifdef GL_NV_gpu_program5
8097 
_glewInfo_GL_NV_gpu_program5(void)8098 static void _glewInfo_GL_NV_gpu_program5 (void)
8099 {
8100   glewPrintExt("GL_NV_gpu_program5", GLEW_NV_gpu_program5, glewIsSupported("GL_NV_gpu_program5"), glewGetExtension("GL_NV_gpu_program5"));
8101 }
8102 
8103 #endif /* GL_NV_gpu_program5 */
8104 
8105 #ifdef GL_NV_gpu_program5_mem_extended
8106 
_glewInfo_GL_NV_gpu_program5_mem_extended(void)8107 static void _glewInfo_GL_NV_gpu_program5_mem_extended (void)
8108 {
8109   glewPrintExt("GL_NV_gpu_program5_mem_extended", GLEW_NV_gpu_program5_mem_extended, glewIsSupported("GL_NV_gpu_program5_mem_extended"), glewGetExtension("GL_NV_gpu_program5_mem_extended"));
8110 }
8111 
8112 #endif /* GL_NV_gpu_program5_mem_extended */
8113 
8114 #ifdef GL_NV_gpu_program_fp64
8115 
_glewInfo_GL_NV_gpu_program_fp64(void)8116 static void _glewInfo_GL_NV_gpu_program_fp64 (void)
8117 {
8118   glewPrintExt("GL_NV_gpu_program_fp64", GLEW_NV_gpu_program_fp64, glewIsSupported("GL_NV_gpu_program_fp64"), glewGetExtension("GL_NV_gpu_program_fp64"));
8119 }
8120 
8121 #endif /* GL_NV_gpu_program_fp64 */
8122 
8123 #ifdef GL_NV_gpu_shader5
8124 
_glewInfo_GL_NV_gpu_shader5(void)8125 static void _glewInfo_GL_NV_gpu_shader5 (void)
8126 {
8127   GLboolean fi = glewPrintExt("GL_NV_gpu_shader5", GLEW_NV_gpu_shader5, glewIsSupported("GL_NV_gpu_shader5"), glewGetExtension("GL_NV_gpu_shader5"));
8128 
8129   glewInfoFunc(fi, "glGetUniformi64vNV", glGetUniformi64vNV == NULL);
8130   glewInfoFunc(fi, "glGetUniformui64vNV", glGetUniformui64vNV == NULL);
8131   glewInfoFunc(fi, "glProgramUniform1i64NV", glProgramUniform1i64NV == NULL);
8132   glewInfoFunc(fi, "glProgramUniform1i64vNV", glProgramUniform1i64vNV == NULL);
8133   glewInfoFunc(fi, "glProgramUniform1ui64NV", glProgramUniform1ui64NV == NULL);
8134   glewInfoFunc(fi, "glProgramUniform1ui64vNV", glProgramUniform1ui64vNV == NULL);
8135   glewInfoFunc(fi, "glProgramUniform2i64NV", glProgramUniform2i64NV == NULL);
8136   glewInfoFunc(fi, "glProgramUniform2i64vNV", glProgramUniform2i64vNV == NULL);
8137   glewInfoFunc(fi, "glProgramUniform2ui64NV", glProgramUniform2ui64NV == NULL);
8138   glewInfoFunc(fi, "glProgramUniform2ui64vNV", glProgramUniform2ui64vNV == NULL);
8139   glewInfoFunc(fi, "glProgramUniform3i64NV", glProgramUniform3i64NV == NULL);
8140   glewInfoFunc(fi, "glProgramUniform3i64vNV", glProgramUniform3i64vNV == NULL);
8141   glewInfoFunc(fi, "glProgramUniform3ui64NV", glProgramUniform3ui64NV == NULL);
8142   glewInfoFunc(fi, "glProgramUniform3ui64vNV", glProgramUniform3ui64vNV == NULL);
8143   glewInfoFunc(fi, "glProgramUniform4i64NV", glProgramUniform4i64NV == NULL);
8144   glewInfoFunc(fi, "glProgramUniform4i64vNV", glProgramUniform4i64vNV == NULL);
8145   glewInfoFunc(fi, "glProgramUniform4ui64NV", glProgramUniform4ui64NV == NULL);
8146   glewInfoFunc(fi, "glProgramUniform4ui64vNV", glProgramUniform4ui64vNV == NULL);
8147   glewInfoFunc(fi, "glUniform1i64NV", glUniform1i64NV == NULL);
8148   glewInfoFunc(fi, "glUniform1i64vNV", glUniform1i64vNV == NULL);
8149   glewInfoFunc(fi, "glUniform1ui64NV", glUniform1ui64NV == NULL);
8150   glewInfoFunc(fi, "glUniform1ui64vNV", glUniform1ui64vNV == NULL);
8151   glewInfoFunc(fi, "glUniform2i64NV", glUniform2i64NV == NULL);
8152   glewInfoFunc(fi, "glUniform2i64vNV", glUniform2i64vNV == NULL);
8153   glewInfoFunc(fi, "glUniform2ui64NV", glUniform2ui64NV == NULL);
8154   glewInfoFunc(fi, "glUniform2ui64vNV", glUniform2ui64vNV == NULL);
8155   glewInfoFunc(fi, "glUniform3i64NV", glUniform3i64NV == NULL);
8156   glewInfoFunc(fi, "glUniform3i64vNV", glUniform3i64vNV == NULL);
8157   glewInfoFunc(fi, "glUniform3ui64NV", glUniform3ui64NV == NULL);
8158   glewInfoFunc(fi, "glUniform3ui64vNV", glUniform3ui64vNV == NULL);
8159   glewInfoFunc(fi, "glUniform4i64NV", glUniform4i64NV == NULL);
8160   glewInfoFunc(fi, "glUniform4i64vNV", glUniform4i64vNV == NULL);
8161   glewInfoFunc(fi, "glUniform4ui64NV", glUniform4ui64NV == NULL);
8162   glewInfoFunc(fi, "glUniform4ui64vNV", glUniform4ui64vNV == NULL);
8163 }
8164 
8165 #endif /* GL_NV_gpu_shader5 */
8166 
8167 #ifdef GL_NV_half_float
8168 
_glewInfo_GL_NV_half_float(void)8169 static void _glewInfo_GL_NV_half_float (void)
8170 {
8171   GLboolean fi = glewPrintExt("GL_NV_half_float", GLEW_NV_half_float, glewIsSupported("GL_NV_half_float"), glewGetExtension("GL_NV_half_float"));
8172 
8173   glewInfoFunc(fi, "glColor3hNV", glColor3hNV == NULL);
8174   glewInfoFunc(fi, "glColor3hvNV", glColor3hvNV == NULL);
8175   glewInfoFunc(fi, "glColor4hNV", glColor4hNV == NULL);
8176   glewInfoFunc(fi, "glColor4hvNV", glColor4hvNV == NULL);
8177   glewInfoFunc(fi, "glFogCoordhNV", glFogCoordhNV == NULL);
8178   glewInfoFunc(fi, "glFogCoordhvNV", glFogCoordhvNV == NULL);
8179   glewInfoFunc(fi, "glMultiTexCoord1hNV", glMultiTexCoord1hNV == NULL);
8180   glewInfoFunc(fi, "glMultiTexCoord1hvNV", glMultiTexCoord1hvNV == NULL);
8181   glewInfoFunc(fi, "glMultiTexCoord2hNV", glMultiTexCoord2hNV == NULL);
8182   glewInfoFunc(fi, "glMultiTexCoord2hvNV", glMultiTexCoord2hvNV == NULL);
8183   glewInfoFunc(fi, "glMultiTexCoord3hNV", glMultiTexCoord3hNV == NULL);
8184   glewInfoFunc(fi, "glMultiTexCoord3hvNV", glMultiTexCoord3hvNV == NULL);
8185   glewInfoFunc(fi, "glMultiTexCoord4hNV", glMultiTexCoord4hNV == NULL);
8186   glewInfoFunc(fi, "glMultiTexCoord4hvNV", glMultiTexCoord4hvNV == NULL);
8187   glewInfoFunc(fi, "glNormal3hNV", glNormal3hNV == NULL);
8188   glewInfoFunc(fi, "glNormal3hvNV", glNormal3hvNV == NULL);
8189   glewInfoFunc(fi, "glSecondaryColor3hNV", glSecondaryColor3hNV == NULL);
8190   glewInfoFunc(fi, "glSecondaryColor3hvNV", glSecondaryColor3hvNV == NULL);
8191   glewInfoFunc(fi, "glTexCoord1hNV", glTexCoord1hNV == NULL);
8192   glewInfoFunc(fi, "glTexCoord1hvNV", glTexCoord1hvNV == NULL);
8193   glewInfoFunc(fi, "glTexCoord2hNV", glTexCoord2hNV == NULL);
8194   glewInfoFunc(fi, "glTexCoord2hvNV", glTexCoord2hvNV == NULL);
8195   glewInfoFunc(fi, "glTexCoord3hNV", glTexCoord3hNV == NULL);
8196   glewInfoFunc(fi, "glTexCoord3hvNV", glTexCoord3hvNV == NULL);
8197   glewInfoFunc(fi, "glTexCoord4hNV", glTexCoord4hNV == NULL);
8198   glewInfoFunc(fi, "glTexCoord4hvNV", glTexCoord4hvNV == NULL);
8199   glewInfoFunc(fi, "glVertex2hNV", glVertex2hNV == NULL);
8200   glewInfoFunc(fi, "glVertex2hvNV", glVertex2hvNV == NULL);
8201   glewInfoFunc(fi, "glVertex3hNV", glVertex3hNV == NULL);
8202   glewInfoFunc(fi, "glVertex3hvNV", glVertex3hvNV == NULL);
8203   glewInfoFunc(fi, "glVertex4hNV", glVertex4hNV == NULL);
8204   glewInfoFunc(fi, "glVertex4hvNV", glVertex4hvNV == NULL);
8205   glewInfoFunc(fi, "glVertexAttrib1hNV", glVertexAttrib1hNV == NULL);
8206   glewInfoFunc(fi, "glVertexAttrib1hvNV", glVertexAttrib1hvNV == NULL);
8207   glewInfoFunc(fi, "glVertexAttrib2hNV", glVertexAttrib2hNV == NULL);
8208   glewInfoFunc(fi, "glVertexAttrib2hvNV", glVertexAttrib2hvNV == NULL);
8209   glewInfoFunc(fi, "glVertexAttrib3hNV", glVertexAttrib3hNV == NULL);
8210   glewInfoFunc(fi, "glVertexAttrib3hvNV", glVertexAttrib3hvNV == NULL);
8211   glewInfoFunc(fi, "glVertexAttrib4hNV", glVertexAttrib4hNV == NULL);
8212   glewInfoFunc(fi, "glVertexAttrib4hvNV", glVertexAttrib4hvNV == NULL);
8213   glewInfoFunc(fi, "glVertexAttribs1hvNV", glVertexAttribs1hvNV == NULL);
8214   glewInfoFunc(fi, "glVertexAttribs2hvNV", glVertexAttribs2hvNV == NULL);
8215   glewInfoFunc(fi, "glVertexAttribs3hvNV", glVertexAttribs3hvNV == NULL);
8216   glewInfoFunc(fi, "glVertexAttribs4hvNV", glVertexAttribs4hvNV == NULL);
8217   glewInfoFunc(fi, "glVertexWeighthNV", glVertexWeighthNV == NULL);
8218   glewInfoFunc(fi, "glVertexWeighthvNV", glVertexWeighthvNV == NULL);
8219 }
8220 
8221 #endif /* GL_NV_half_float */
8222 
8223 #ifdef GL_NV_image_formats
8224 
_glewInfo_GL_NV_image_formats(void)8225 static void _glewInfo_GL_NV_image_formats (void)
8226 {
8227   glewPrintExt("GL_NV_image_formats", GLEW_NV_image_formats, glewIsSupported("GL_NV_image_formats"), glewGetExtension("GL_NV_image_formats"));
8228 }
8229 
8230 #endif /* GL_NV_image_formats */
8231 
8232 #ifdef GL_NV_instanced_arrays
8233 
_glewInfo_GL_NV_instanced_arrays(void)8234 static void _glewInfo_GL_NV_instanced_arrays (void)
8235 {
8236   GLboolean fi = glewPrintExt("GL_NV_instanced_arrays", GLEW_NV_instanced_arrays, glewIsSupported("GL_NV_instanced_arrays"), glewGetExtension("GL_NV_instanced_arrays"));
8237 
8238   glewInfoFunc(fi, "glVertexAttribDivisorNV", glVertexAttribDivisorNV == NULL);
8239 }
8240 
8241 #endif /* GL_NV_instanced_arrays */
8242 
8243 #ifdef GL_NV_internalformat_sample_query
8244 
_glewInfo_GL_NV_internalformat_sample_query(void)8245 static void _glewInfo_GL_NV_internalformat_sample_query (void)
8246 {
8247   GLboolean fi = glewPrintExt("GL_NV_internalformat_sample_query", GLEW_NV_internalformat_sample_query, glewIsSupported("GL_NV_internalformat_sample_query"), glewGetExtension("GL_NV_internalformat_sample_query"));
8248 
8249   glewInfoFunc(fi, "glGetInternalformatSampleivNV", glGetInternalformatSampleivNV == NULL);
8250 }
8251 
8252 #endif /* GL_NV_internalformat_sample_query */
8253 
8254 #ifdef GL_NV_light_max_exponent
8255 
_glewInfo_GL_NV_light_max_exponent(void)8256 static void _glewInfo_GL_NV_light_max_exponent (void)
8257 {
8258   glewPrintExt("GL_NV_light_max_exponent", GLEW_NV_light_max_exponent, glewIsSupported("GL_NV_light_max_exponent"), glewGetExtension("GL_NV_light_max_exponent"));
8259 }
8260 
8261 #endif /* GL_NV_light_max_exponent */
8262 
8263 #ifdef GL_NV_memory_attachment
8264 
_glewInfo_GL_NV_memory_attachment(void)8265 static void _glewInfo_GL_NV_memory_attachment (void)
8266 {
8267   GLboolean fi = glewPrintExt("GL_NV_memory_attachment", GLEW_NV_memory_attachment, glewIsSupported("GL_NV_memory_attachment"), glewGetExtension("GL_NV_memory_attachment"));
8268 
8269   glewInfoFunc(fi, "glBufferAttachMemoryNV", glBufferAttachMemoryNV == NULL);
8270   glewInfoFunc(fi, "glGetMemoryObjectDetachedResourcesuivNV", glGetMemoryObjectDetachedResourcesuivNV == NULL);
8271   glewInfoFunc(fi, "glNamedBufferAttachMemoryNV", glNamedBufferAttachMemoryNV == NULL);
8272   glewInfoFunc(fi, "glResetMemoryObjectParameterNV", glResetMemoryObjectParameterNV == NULL);
8273   glewInfoFunc(fi, "glTexAttachMemoryNV", glTexAttachMemoryNV == NULL);
8274   glewInfoFunc(fi, "glTextureAttachMemoryNV", glTextureAttachMemoryNV == NULL);
8275 }
8276 
8277 #endif /* GL_NV_memory_attachment */
8278 
8279 #ifdef GL_NV_memory_object_sparse
8280 
_glewInfo_GL_NV_memory_object_sparse(void)8281 static void _glewInfo_GL_NV_memory_object_sparse (void)
8282 {
8283   GLboolean fi = glewPrintExt("GL_NV_memory_object_sparse", GLEW_NV_memory_object_sparse, glewIsSupported("GL_NV_memory_object_sparse"), glewGetExtension("GL_NV_memory_object_sparse"));
8284 
8285   glewInfoFunc(fi, "glBufferPageCommitmentMemNV", glBufferPageCommitmentMemNV == NULL);
8286   glewInfoFunc(fi, "glNamedBufferPageCommitmentMemNV", glNamedBufferPageCommitmentMemNV == NULL);
8287   glewInfoFunc(fi, "glTexPageCommitmentMemNV", glTexPageCommitmentMemNV == NULL);
8288   glewInfoFunc(fi, "glTexturePageCommitmentMemNV", glTexturePageCommitmentMemNV == NULL);
8289 }
8290 
8291 #endif /* GL_NV_memory_object_sparse */
8292 
8293 #ifdef GL_NV_mesh_shader
8294 
_glewInfo_GL_NV_mesh_shader(void)8295 static void _glewInfo_GL_NV_mesh_shader (void)
8296 {
8297   GLboolean fi = glewPrintExt("GL_NV_mesh_shader", GLEW_NV_mesh_shader, glewIsSupported("GL_NV_mesh_shader"), glewGetExtension("GL_NV_mesh_shader"));
8298 
8299   glewInfoFunc(fi, "glDrawMeshTasksIndirectNV", glDrawMeshTasksIndirectNV == NULL);
8300   glewInfoFunc(fi, "glDrawMeshTasksNV", glDrawMeshTasksNV == NULL);
8301   glewInfoFunc(fi, "glMultiDrawMeshTasksIndirectCountNV", glMultiDrawMeshTasksIndirectCountNV == NULL);
8302   glewInfoFunc(fi, "glMultiDrawMeshTasksIndirectNV", glMultiDrawMeshTasksIndirectNV == NULL);
8303 }
8304 
8305 #endif /* GL_NV_mesh_shader */
8306 
8307 #ifdef GL_NV_multisample_coverage
8308 
_glewInfo_GL_NV_multisample_coverage(void)8309 static void _glewInfo_GL_NV_multisample_coverage (void)
8310 {
8311   glewPrintExt("GL_NV_multisample_coverage", GLEW_NV_multisample_coverage, glewIsSupported("GL_NV_multisample_coverage"), glewGetExtension("GL_NV_multisample_coverage"));
8312 }
8313 
8314 #endif /* GL_NV_multisample_coverage */
8315 
8316 #ifdef GL_NV_multisample_filter_hint
8317 
_glewInfo_GL_NV_multisample_filter_hint(void)8318 static void _glewInfo_GL_NV_multisample_filter_hint (void)
8319 {
8320   glewPrintExt("GL_NV_multisample_filter_hint", GLEW_NV_multisample_filter_hint, glewIsSupported("GL_NV_multisample_filter_hint"), glewGetExtension("GL_NV_multisample_filter_hint"));
8321 }
8322 
8323 #endif /* GL_NV_multisample_filter_hint */
8324 
8325 #ifdef GL_NV_non_square_matrices
8326 
_glewInfo_GL_NV_non_square_matrices(void)8327 static void _glewInfo_GL_NV_non_square_matrices (void)
8328 {
8329   GLboolean fi = glewPrintExt("GL_NV_non_square_matrices", GLEW_NV_non_square_matrices, glewIsSupported("GL_NV_non_square_matrices"), glewGetExtension("GL_NV_non_square_matrices"));
8330 
8331   glewInfoFunc(fi, "glUniformMatrix2x3fvNV", glUniformMatrix2x3fvNV == NULL);
8332   glewInfoFunc(fi, "glUniformMatrix2x4fvNV", glUniformMatrix2x4fvNV == NULL);
8333   glewInfoFunc(fi, "glUniformMatrix3x2fvNV", glUniformMatrix3x2fvNV == NULL);
8334   glewInfoFunc(fi, "glUniformMatrix3x4fvNV", glUniformMatrix3x4fvNV == NULL);
8335   glewInfoFunc(fi, "glUniformMatrix4x2fvNV", glUniformMatrix4x2fvNV == NULL);
8336   glewInfoFunc(fi, "glUniformMatrix4x3fvNV", glUniformMatrix4x3fvNV == NULL);
8337 }
8338 
8339 #endif /* GL_NV_non_square_matrices */
8340 
8341 #ifdef GL_NV_occlusion_query
8342 
_glewInfo_GL_NV_occlusion_query(void)8343 static void _glewInfo_GL_NV_occlusion_query (void)
8344 {
8345   GLboolean fi = glewPrintExt("GL_NV_occlusion_query", GLEW_NV_occlusion_query, glewIsSupported("GL_NV_occlusion_query"), glewGetExtension("GL_NV_occlusion_query"));
8346 
8347   glewInfoFunc(fi, "glBeginOcclusionQueryNV", glBeginOcclusionQueryNV == NULL);
8348   glewInfoFunc(fi, "glDeleteOcclusionQueriesNV", glDeleteOcclusionQueriesNV == NULL);
8349   glewInfoFunc(fi, "glEndOcclusionQueryNV", glEndOcclusionQueryNV == NULL);
8350   glewInfoFunc(fi, "glGenOcclusionQueriesNV", glGenOcclusionQueriesNV == NULL);
8351   glewInfoFunc(fi, "glGetOcclusionQueryivNV", glGetOcclusionQueryivNV == NULL);
8352   glewInfoFunc(fi, "glGetOcclusionQueryuivNV", glGetOcclusionQueryuivNV == NULL);
8353   glewInfoFunc(fi, "glIsOcclusionQueryNV", glIsOcclusionQueryNV == NULL);
8354 }
8355 
8356 #endif /* GL_NV_occlusion_query */
8357 
8358 #ifdef GL_NV_pack_subimage
8359 
_glewInfo_GL_NV_pack_subimage(void)8360 static void _glewInfo_GL_NV_pack_subimage (void)
8361 {
8362   glewPrintExt("GL_NV_pack_subimage", GLEW_NV_pack_subimage, glewIsSupported("GL_NV_pack_subimage"), glewGetExtension("GL_NV_pack_subimage"));
8363 }
8364 
8365 #endif /* GL_NV_pack_subimage */
8366 
8367 #ifdef GL_NV_packed_depth_stencil
8368 
_glewInfo_GL_NV_packed_depth_stencil(void)8369 static void _glewInfo_GL_NV_packed_depth_stencil (void)
8370 {
8371   glewPrintExt("GL_NV_packed_depth_stencil", GLEW_NV_packed_depth_stencil, glewIsSupported("GL_NV_packed_depth_stencil"), glewGetExtension("GL_NV_packed_depth_stencil"));
8372 }
8373 
8374 #endif /* GL_NV_packed_depth_stencil */
8375 
8376 #ifdef GL_NV_packed_float
8377 
_glewInfo_GL_NV_packed_float(void)8378 static void _glewInfo_GL_NV_packed_float (void)
8379 {
8380   glewPrintExt("GL_NV_packed_float", GLEW_NV_packed_float, glewIsSupported("GL_NV_packed_float"), glewGetExtension("GL_NV_packed_float"));
8381 }
8382 
8383 #endif /* GL_NV_packed_float */
8384 
8385 #ifdef GL_NV_packed_float_linear
8386 
_glewInfo_GL_NV_packed_float_linear(void)8387 static void _glewInfo_GL_NV_packed_float_linear (void)
8388 {
8389   glewPrintExt("GL_NV_packed_float_linear", GLEW_NV_packed_float_linear, glewIsSupported("GL_NV_packed_float_linear"), glewGetExtension("GL_NV_packed_float_linear"));
8390 }
8391 
8392 #endif /* GL_NV_packed_float_linear */
8393 
8394 #ifdef GL_NV_parameter_buffer_object
8395 
_glewInfo_GL_NV_parameter_buffer_object(void)8396 static void _glewInfo_GL_NV_parameter_buffer_object (void)
8397 {
8398   GLboolean fi = glewPrintExt("GL_NV_parameter_buffer_object", GLEW_NV_parameter_buffer_object, glewIsSupported("GL_NV_parameter_buffer_object"), glewGetExtension("GL_NV_parameter_buffer_object"));
8399 
8400   glewInfoFunc(fi, "glProgramBufferParametersIivNV", glProgramBufferParametersIivNV == NULL);
8401   glewInfoFunc(fi, "glProgramBufferParametersIuivNV", glProgramBufferParametersIuivNV == NULL);
8402   glewInfoFunc(fi, "glProgramBufferParametersfvNV", glProgramBufferParametersfvNV == NULL);
8403 }
8404 
8405 #endif /* GL_NV_parameter_buffer_object */
8406 
8407 #ifdef GL_NV_parameter_buffer_object2
8408 
_glewInfo_GL_NV_parameter_buffer_object2(void)8409 static void _glewInfo_GL_NV_parameter_buffer_object2 (void)
8410 {
8411   glewPrintExt("GL_NV_parameter_buffer_object2", GLEW_NV_parameter_buffer_object2, glewIsSupported("GL_NV_parameter_buffer_object2"), glewGetExtension("GL_NV_parameter_buffer_object2"));
8412 }
8413 
8414 #endif /* GL_NV_parameter_buffer_object2 */
8415 
8416 #ifdef GL_NV_path_rendering
8417 
_glewInfo_GL_NV_path_rendering(void)8418 static void _glewInfo_GL_NV_path_rendering (void)
8419 {
8420   GLboolean fi = glewPrintExt("GL_NV_path_rendering", GLEW_NV_path_rendering, glewIsSupported("GL_NV_path_rendering"), glewGetExtension("GL_NV_path_rendering"));
8421 
8422   glewInfoFunc(fi, "glCopyPathNV", glCopyPathNV == NULL);
8423   glewInfoFunc(fi, "glCoverFillPathInstancedNV", glCoverFillPathInstancedNV == NULL);
8424   glewInfoFunc(fi, "glCoverFillPathNV", glCoverFillPathNV == NULL);
8425   glewInfoFunc(fi, "glCoverStrokePathInstancedNV", glCoverStrokePathInstancedNV == NULL);
8426   glewInfoFunc(fi, "glCoverStrokePathNV", glCoverStrokePathNV == NULL);
8427   glewInfoFunc(fi, "glDeletePathsNV", glDeletePathsNV == NULL);
8428   glewInfoFunc(fi, "glGenPathsNV", glGenPathsNV == NULL);
8429   glewInfoFunc(fi, "glGetPathColorGenfvNV", glGetPathColorGenfvNV == NULL);
8430   glewInfoFunc(fi, "glGetPathColorGenivNV", glGetPathColorGenivNV == NULL);
8431   glewInfoFunc(fi, "glGetPathCommandsNV", glGetPathCommandsNV == NULL);
8432   glewInfoFunc(fi, "glGetPathCoordsNV", glGetPathCoordsNV == NULL);
8433   glewInfoFunc(fi, "glGetPathDashArrayNV", glGetPathDashArrayNV == NULL);
8434   glewInfoFunc(fi, "glGetPathLengthNV", glGetPathLengthNV == NULL);
8435   glewInfoFunc(fi, "glGetPathMetricRangeNV", glGetPathMetricRangeNV == NULL);
8436   glewInfoFunc(fi, "glGetPathMetricsNV", glGetPathMetricsNV == NULL);
8437   glewInfoFunc(fi, "glGetPathParameterfvNV", glGetPathParameterfvNV == NULL);
8438   glewInfoFunc(fi, "glGetPathParameterivNV", glGetPathParameterivNV == NULL);
8439   glewInfoFunc(fi, "glGetPathSpacingNV", glGetPathSpacingNV == NULL);
8440   glewInfoFunc(fi, "glGetPathTexGenfvNV", glGetPathTexGenfvNV == NULL);
8441   glewInfoFunc(fi, "glGetPathTexGenivNV", glGetPathTexGenivNV == NULL);
8442   glewInfoFunc(fi, "glGetProgramResourcefvNV", glGetProgramResourcefvNV == NULL);
8443   glewInfoFunc(fi, "glInterpolatePathsNV", glInterpolatePathsNV == NULL);
8444   glewInfoFunc(fi, "glIsPathNV", glIsPathNV == NULL);
8445   glewInfoFunc(fi, "glIsPointInFillPathNV", glIsPointInFillPathNV == NULL);
8446   glewInfoFunc(fi, "glIsPointInStrokePathNV", glIsPointInStrokePathNV == NULL);
8447   glewInfoFunc(fi, "glMatrixLoad3x2fNV", glMatrixLoad3x2fNV == NULL);
8448   glewInfoFunc(fi, "glMatrixLoad3x3fNV", glMatrixLoad3x3fNV == NULL);
8449   glewInfoFunc(fi, "glMatrixLoadTranspose3x3fNV", glMatrixLoadTranspose3x3fNV == NULL);
8450   glewInfoFunc(fi, "glMatrixMult3x2fNV", glMatrixMult3x2fNV == NULL);
8451   glewInfoFunc(fi, "glMatrixMult3x3fNV", glMatrixMult3x3fNV == NULL);
8452   glewInfoFunc(fi, "glMatrixMultTranspose3x3fNV", glMatrixMultTranspose3x3fNV == NULL);
8453   glewInfoFunc(fi, "glPathColorGenNV", glPathColorGenNV == NULL);
8454   glewInfoFunc(fi, "glPathCommandsNV", glPathCommandsNV == NULL);
8455   glewInfoFunc(fi, "glPathCoordsNV", glPathCoordsNV == NULL);
8456   glewInfoFunc(fi, "glPathCoverDepthFuncNV", glPathCoverDepthFuncNV == NULL);
8457   glewInfoFunc(fi, "glPathDashArrayNV", glPathDashArrayNV == NULL);
8458   glewInfoFunc(fi, "glPathFogGenNV", glPathFogGenNV == NULL);
8459   glewInfoFunc(fi, "glPathGlyphIndexArrayNV", glPathGlyphIndexArrayNV == NULL);
8460   glewInfoFunc(fi, "glPathGlyphIndexRangeNV", glPathGlyphIndexRangeNV == NULL);
8461   glewInfoFunc(fi, "glPathGlyphRangeNV", glPathGlyphRangeNV == NULL);
8462   glewInfoFunc(fi, "glPathGlyphsNV", glPathGlyphsNV == NULL);
8463   glewInfoFunc(fi, "glPathMemoryGlyphIndexArrayNV", glPathMemoryGlyphIndexArrayNV == NULL);
8464   glewInfoFunc(fi, "glPathParameterfNV", glPathParameterfNV == NULL);
8465   glewInfoFunc(fi, "glPathParameterfvNV", glPathParameterfvNV == NULL);
8466   glewInfoFunc(fi, "glPathParameteriNV", glPathParameteriNV == NULL);
8467   glewInfoFunc(fi, "glPathParameterivNV", glPathParameterivNV == NULL);
8468   glewInfoFunc(fi, "glPathStencilDepthOffsetNV", glPathStencilDepthOffsetNV == NULL);
8469   glewInfoFunc(fi, "glPathStencilFuncNV", glPathStencilFuncNV == NULL);
8470   glewInfoFunc(fi, "glPathStringNV", glPathStringNV == NULL);
8471   glewInfoFunc(fi, "glPathSubCommandsNV", glPathSubCommandsNV == NULL);
8472   glewInfoFunc(fi, "glPathSubCoordsNV", glPathSubCoordsNV == NULL);
8473   glewInfoFunc(fi, "glPathTexGenNV", glPathTexGenNV == NULL);
8474   glewInfoFunc(fi, "glPointAlongPathNV", glPointAlongPathNV == NULL);
8475   glewInfoFunc(fi, "glProgramPathFragmentInputGenNV", glProgramPathFragmentInputGenNV == NULL);
8476   glewInfoFunc(fi, "glStencilFillPathInstancedNV", glStencilFillPathInstancedNV == NULL);
8477   glewInfoFunc(fi, "glStencilFillPathNV", glStencilFillPathNV == NULL);
8478   glewInfoFunc(fi, "glStencilStrokePathInstancedNV", glStencilStrokePathInstancedNV == NULL);
8479   glewInfoFunc(fi, "glStencilStrokePathNV", glStencilStrokePathNV == NULL);
8480   glewInfoFunc(fi, "glStencilThenCoverFillPathInstancedNV", glStencilThenCoverFillPathInstancedNV == NULL);
8481   glewInfoFunc(fi, "glStencilThenCoverFillPathNV", glStencilThenCoverFillPathNV == NULL);
8482   glewInfoFunc(fi, "glStencilThenCoverStrokePathInstancedNV", glStencilThenCoverStrokePathInstancedNV == NULL);
8483   glewInfoFunc(fi, "glStencilThenCoverStrokePathNV", glStencilThenCoverStrokePathNV == NULL);
8484   glewInfoFunc(fi, "glTransformPathNV", glTransformPathNV == NULL);
8485   glewInfoFunc(fi, "glWeightPathsNV", glWeightPathsNV == NULL);
8486 }
8487 
8488 #endif /* GL_NV_path_rendering */
8489 
8490 #ifdef GL_NV_path_rendering_shared_edge
8491 
_glewInfo_GL_NV_path_rendering_shared_edge(void)8492 static void _glewInfo_GL_NV_path_rendering_shared_edge (void)
8493 {
8494   glewPrintExt("GL_NV_path_rendering_shared_edge", GLEW_NV_path_rendering_shared_edge, glewIsSupported("GL_NV_path_rendering_shared_edge"), glewGetExtension("GL_NV_path_rendering_shared_edge"));
8495 }
8496 
8497 #endif /* GL_NV_path_rendering_shared_edge */
8498 
8499 #ifdef GL_NV_pixel_buffer_object
8500 
_glewInfo_GL_NV_pixel_buffer_object(void)8501 static void _glewInfo_GL_NV_pixel_buffer_object (void)
8502 {
8503   glewPrintExt("GL_NV_pixel_buffer_object", GLEW_NV_pixel_buffer_object, glewIsSupported("GL_NV_pixel_buffer_object"), glewGetExtension("GL_NV_pixel_buffer_object"));
8504 }
8505 
8506 #endif /* GL_NV_pixel_buffer_object */
8507 
8508 #ifdef GL_NV_pixel_data_range
8509 
_glewInfo_GL_NV_pixel_data_range(void)8510 static void _glewInfo_GL_NV_pixel_data_range (void)
8511 {
8512   GLboolean fi = glewPrintExt("GL_NV_pixel_data_range", GLEW_NV_pixel_data_range, glewIsSupported("GL_NV_pixel_data_range"), glewGetExtension("GL_NV_pixel_data_range"));
8513 
8514   glewInfoFunc(fi, "glFlushPixelDataRangeNV", glFlushPixelDataRangeNV == NULL);
8515   glewInfoFunc(fi, "glPixelDataRangeNV", glPixelDataRangeNV == NULL);
8516 }
8517 
8518 #endif /* GL_NV_pixel_data_range */
8519 
8520 #ifdef GL_NV_platform_binary
8521 
_glewInfo_GL_NV_platform_binary(void)8522 static void _glewInfo_GL_NV_platform_binary (void)
8523 {
8524   glewPrintExt("GL_NV_platform_binary", GLEW_NV_platform_binary, glewIsSupported("GL_NV_platform_binary"), glewGetExtension("GL_NV_platform_binary"));
8525 }
8526 
8527 #endif /* GL_NV_platform_binary */
8528 
8529 #ifdef GL_NV_point_sprite
8530 
_glewInfo_GL_NV_point_sprite(void)8531 static void _glewInfo_GL_NV_point_sprite (void)
8532 {
8533   GLboolean fi = glewPrintExt("GL_NV_point_sprite", GLEW_NV_point_sprite, glewIsSupported("GL_NV_point_sprite"), glewGetExtension("GL_NV_point_sprite"));
8534 
8535   glewInfoFunc(fi, "glPointParameteriNV", glPointParameteriNV == NULL);
8536   glewInfoFunc(fi, "glPointParameterivNV", glPointParameterivNV == NULL);
8537 }
8538 
8539 #endif /* GL_NV_point_sprite */
8540 
8541 #ifdef GL_NV_polygon_mode
8542 
_glewInfo_GL_NV_polygon_mode(void)8543 static void _glewInfo_GL_NV_polygon_mode (void)
8544 {
8545   GLboolean fi = glewPrintExt("GL_NV_polygon_mode", GLEW_NV_polygon_mode, glewIsSupported("GL_NV_polygon_mode"), glewGetExtension("GL_NV_polygon_mode"));
8546 
8547   glewInfoFunc(fi, "glPolygonModeNV", glPolygonModeNV == NULL);
8548 }
8549 
8550 #endif /* GL_NV_polygon_mode */
8551 
8552 #ifdef GL_NV_present_video
8553 
_glewInfo_GL_NV_present_video(void)8554 static void _glewInfo_GL_NV_present_video (void)
8555 {
8556   GLboolean fi = glewPrintExt("GL_NV_present_video", GLEW_NV_present_video, glewIsSupported("GL_NV_present_video"), glewGetExtension("GL_NV_present_video"));
8557 
8558   glewInfoFunc(fi, "glGetVideoi64vNV", glGetVideoi64vNV == NULL);
8559   glewInfoFunc(fi, "glGetVideoivNV", glGetVideoivNV == NULL);
8560   glewInfoFunc(fi, "glGetVideoui64vNV", glGetVideoui64vNV == NULL);
8561   glewInfoFunc(fi, "glGetVideouivNV", glGetVideouivNV == NULL);
8562   glewInfoFunc(fi, "glPresentFrameDualFillNV", glPresentFrameDualFillNV == NULL);
8563   glewInfoFunc(fi, "glPresentFrameKeyedNV", glPresentFrameKeyedNV == NULL);
8564 }
8565 
8566 #endif /* GL_NV_present_video */
8567 
8568 #ifdef GL_NV_primitive_restart
8569 
_glewInfo_GL_NV_primitive_restart(void)8570 static void _glewInfo_GL_NV_primitive_restart (void)
8571 {
8572   GLboolean fi = glewPrintExt("GL_NV_primitive_restart", GLEW_NV_primitive_restart, glewIsSupported("GL_NV_primitive_restart"), glewGetExtension("GL_NV_primitive_restart"));
8573 
8574   glewInfoFunc(fi, "glPrimitiveRestartIndexNV", glPrimitiveRestartIndexNV == NULL);
8575   glewInfoFunc(fi, "glPrimitiveRestartNV", glPrimitiveRestartNV == NULL);
8576 }
8577 
8578 #endif /* GL_NV_primitive_restart */
8579 
8580 #ifdef GL_NV_primitive_shading_rate
8581 
_glewInfo_GL_NV_primitive_shading_rate(void)8582 static void _glewInfo_GL_NV_primitive_shading_rate (void)
8583 {
8584   glewPrintExt("GL_NV_primitive_shading_rate", GLEW_NV_primitive_shading_rate, glewIsSupported("GL_NV_primitive_shading_rate"), glewGetExtension("GL_NV_primitive_shading_rate"));
8585 }
8586 
8587 #endif /* GL_NV_primitive_shading_rate */
8588 
8589 #ifdef GL_NV_query_resource_tag
8590 
_glewInfo_GL_NV_query_resource_tag(void)8591 static void _glewInfo_GL_NV_query_resource_tag (void)
8592 {
8593   glewPrintExt("GL_NV_query_resource_tag", GLEW_NV_query_resource_tag, glewIsSupported("GL_NV_query_resource_tag"), glewGetExtension("GL_NV_query_resource_tag"));
8594 }
8595 
8596 #endif /* GL_NV_query_resource_tag */
8597 
8598 #ifdef GL_NV_read_buffer
8599 
_glewInfo_GL_NV_read_buffer(void)8600 static void _glewInfo_GL_NV_read_buffer (void)
8601 {
8602   GLboolean fi = glewPrintExt("GL_NV_read_buffer", GLEW_NV_read_buffer, glewIsSupported("GL_NV_read_buffer"), glewGetExtension("GL_NV_read_buffer"));
8603 
8604   glewInfoFunc(fi, "glReadBufferNV", glReadBufferNV == NULL);
8605 }
8606 
8607 #endif /* GL_NV_read_buffer */
8608 
8609 #ifdef GL_NV_read_buffer_front
8610 
_glewInfo_GL_NV_read_buffer_front(void)8611 static void _glewInfo_GL_NV_read_buffer_front (void)
8612 {
8613   glewPrintExt("GL_NV_read_buffer_front", GLEW_NV_read_buffer_front, glewIsSupported("GL_NV_read_buffer_front"), glewGetExtension("GL_NV_read_buffer_front"));
8614 }
8615 
8616 #endif /* GL_NV_read_buffer_front */
8617 
8618 #ifdef GL_NV_read_depth
8619 
_glewInfo_GL_NV_read_depth(void)8620 static void _glewInfo_GL_NV_read_depth (void)
8621 {
8622   glewPrintExt("GL_NV_read_depth", GLEW_NV_read_depth, glewIsSupported("GL_NV_read_depth"), glewGetExtension("GL_NV_read_depth"));
8623 }
8624 
8625 #endif /* GL_NV_read_depth */
8626 
8627 #ifdef GL_NV_read_depth_stencil
8628 
_glewInfo_GL_NV_read_depth_stencil(void)8629 static void _glewInfo_GL_NV_read_depth_stencil (void)
8630 {
8631   glewPrintExt("GL_NV_read_depth_stencil", GLEW_NV_read_depth_stencil, glewIsSupported("GL_NV_read_depth_stencil"), glewGetExtension("GL_NV_read_depth_stencil"));
8632 }
8633 
8634 #endif /* GL_NV_read_depth_stencil */
8635 
8636 #ifdef GL_NV_read_stencil
8637 
_glewInfo_GL_NV_read_stencil(void)8638 static void _glewInfo_GL_NV_read_stencil (void)
8639 {
8640   glewPrintExt("GL_NV_read_stencil", GLEW_NV_read_stencil, glewIsSupported("GL_NV_read_stencil"), glewGetExtension("GL_NV_read_stencil"));
8641 }
8642 
8643 #endif /* GL_NV_read_stencil */
8644 
8645 #ifdef GL_NV_register_combiners
8646 
_glewInfo_GL_NV_register_combiners(void)8647 static void _glewInfo_GL_NV_register_combiners (void)
8648 {
8649   GLboolean fi = glewPrintExt("GL_NV_register_combiners", GLEW_NV_register_combiners, glewIsSupported("GL_NV_register_combiners"), glewGetExtension("GL_NV_register_combiners"));
8650 
8651   glewInfoFunc(fi, "glCombinerInputNV", glCombinerInputNV == NULL);
8652   glewInfoFunc(fi, "glCombinerOutputNV", glCombinerOutputNV == NULL);
8653   glewInfoFunc(fi, "glCombinerParameterfNV", glCombinerParameterfNV == NULL);
8654   glewInfoFunc(fi, "glCombinerParameterfvNV", glCombinerParameterfvNV == NULL);
8655   glewInfoFunc(fi, "glCombinerParameteriNV", glCombinerParameteriNV == NULL);
8656   glewInfoFunc(fi, "glCombinerParameterivNV", glCombinerParameterivNV == NULL);
8657   glewInfoFunc(fi, "glFinalCombinerInputNV", glFinalCombinerInputNV == NULL);
8658   glewInfoFunc(fi, "glGetCombinerInputParameterfvNV", glGetCombinerInputParameterfvNV == NULL);
8659   glewInfoFunc(fi, "glGetCombinerInputParameterivNV", glGetCombinerInputParameterivNV == NULL);
8660   glewInfoFunc(fi, "glGetCombinerOutputParameterfvNV", glGetCombinerOutputParameterfvNV == NULL);
8661   glewInfoFunc(fi, "glGetCombinerOutputParameterivNV", glGetCombinerOutputParameterivNV == NULL);
8662   glewInfoFunc(fi, "glGetFinalCombinerInputParameterfvNV", glGetFinalCombinerInputParameterfvNV == NULL);
8663   glewInfoFunc(fi, "glGetFinalCombinerInputParameterivNV", glGetFinalCombinerInputParameterivNV == NULL);
8664 }
8665 
8666 #endif /* GL_NV_register_combiners */
8667 
8668 #ifdef GL_NV_register_combiners2
8669 
_glewInfo_GL_NV_register_combiners2(void)8670 static void _glewInfo_GL_NV_register_combiners2 (void)
8671 {
8672   GLboolean fi = glewPrintExt("GL_NV_register_combiners2", GLEW_NV_register_combiners2, glewIsSupported("GL_NV_register_combiners2"), glewGetExtension("GL_NV_register_combiners2"));
8673 
8674   glewInfoFunc(fi, "glCombinerStageParameterfvNV", glCombinerStageParameterfvNV == NULL);
8675   glewInfoFunc(fi, "glGetCombinerStageParameterfvNV", glGetCombinerStageParameterfvNV == NULL);
8676 }
8677 
8678 #endif /* GL_NV_register_combiners2 */
8679 
8680 #ifdef GL_NV_representative_fragment_test
8681 
_glewInfo_GL_NV_representative_fragment_test(void)8682 static void _glewInfo_GL_NV_representative_fragment_test (void)
8683 {
8684   glewPrintExt("GL_NV_representative_fragment_test", GLEW_NV_representative_fragment_test, glewIsSupported("GL_NV_representative_fragment_test"), glewGetExtension("GL_NV_representative_fragment_test"));
8685 }
8686 
8687 #endif /* GL_NV_representative_fragment_test */
8688 
8689 #ifdef GL_NV_robustness_video_memory_purge
8690 
_glewInfo_GL_NV_robustness_video_memory_purge(void)8691 static void _glewInfo_GL_NV_robustness_video_memory_purge (void)
8692 {
8693   glewPrintExt("GL_NV_robustness_video_memory_purge", GLEW_NV_robustness_video_memory_purge, glewIsSupported("GL_NV_robustness_video_memory_purge"), glewGetExtension("GL_NV_robustness_video_memory_purge"));
8694 }
8695 
8696 #endif /* GL_NV_robustness_video_memory_purge */
8697 
8698 #ifdef GL_NV_sRGB_formats
8699 
_glewInfo_GL_NV_sRGB_formats(void)8700 static void _glewInfo_GL_NV_sRGB_formats (void)
8701 {
8702   glewPrintExt("GL_NV_sRGB_formats", GLEW_NV_sRGB_formats, glewIsSupported("GL_NV_sRGB_formats"), glewGetExtension("GL_NV_sRGB_formats"));
8703 }
8704 
8705 #endif /* GL_NV_sRGB_formats */
8706 
8707 #ifdef GL_NV_sample_locations
8708 
_glewInfo_GL_NV_sample_locations(void)8709 static void _glewInfo_GL_NV_sample_locations (void)
8710 {
8711   GLboolean fi = glewPrintExt("GL_NV_sample_locations", GLEW_NV_sample_locations, glewIsSupported("GL_NV_sample_locations"), glewGetExtension("GL_NV_sample_locations"));
8712 
8713   glewInfoFunc(fi, "glFramebufferSampleLocationsfvNV", glFramebufferSampleLocationsfvNV == NULL);
8714   glewInfoFunc(fi, "glNamedFramebufferSampleLocationsfvNV", glNamedFramebufferSampleLocationsfvNV == NULL);
8715   glewInfoFunc(fi, "glResolveDepthValuesNV", glResolveDepthValuesNV == NULL);
8716 }
8717 
8718 #endif /* GL_NV_sample_locations */
8719 
8720 #ifdef GL_NV_sample_mask_override_coverage
8721 
_glewInfo_GL_NV_sample_mask_override_coverage(void)8722 static void _glewInfo_GL_NV_sample_mask_override_coverage (void)
8723 {
8724   glewPrintExt("GL_NV_sample_mask_override_coverage", GLEW_NV_sample_mask_override_coverage, glewIsSupported("GL_NV_sample_mask_override_coverage"), glewGetExtension("GL_NV_sample_mask_override_coverage"));
8725 }
8726 
8727 #endif /* GL_NV_sample_mask_override_coverage */
8728 
8729 #ifdef GL_NV_scissor_exclusive
8730 
_glewInfo_GL_NV_scissor_exclusive(void)8731 static void _glewInfo_GL_NV_scissor_exclusive (void)
8732 {
8733   GLboolean fi = glewPrintExt("GL_NV_scissor_exclusive", GLEW_NV_scissor_exclusive, glewIsSupported("GL_NV_scissor_exclusive"), glewGetExtension("GL_NV_scissor_exclusive"));
8734 
8735   glewInfoFunc(fi, "glScissorExclusiveArrayvNV", glScissorExclusiveArrayvNV == NULL);
8736   glewInfoFunc(fi, "glScissorExclusiveNV", glScissorExclusiveNV == NULL);
8737 }
8738 
8739 #endif /* GL_NV_scissor_exclusive */
8740 
8741 #ifdef GL_NV_shader_atomic_counters
8742 
_glewInfo_GL_NV_shader_atomic_counters(void)8743 static void _glewInfo_GL_NV_shader_atomic_counters (void)
8744 {
8745   glewPrintExt("GL_NV_shader_atomic_counters", GLEW_NV_shader_atomic_counters, glewIsSupported("GL_NV_shader_atomic_counters"), glewGetExtension("GL_NV_shader_atomic_counters"));
8746 }
8747 
8748 #endif /* GL_NV_shader_atomic_counters */
8749 
8750 #ifdef GL_NV_shader_atomic_float
8751 
_glewInfo_GL_NV_shader_atomic_float(void)8752 static void _glewInfo_GL_NV_shader_atomic_float (void)
8753 {
8754   glewPrintExt("GL_NV_shader_atomic_float", GLEW_NV_shader_atomic_float, glewIsSupported("GL_NV_shader_atomic_float"), glewGetExtension("GL_NV_shader_atomic_float"));
8755 }
8756 
8757 #endif /* GL_NV_shader_atomic_float */
8758 
8759 #ifdef GL_NV_shader_atomic_float64
8760 
_glewInfo_GL_NV_shader_atomic_float64(void)8761 static void _glewInfo_GL_NV_shader_atomic_float64 (void)
8762 {
8763   glewPrintExt("GL_NV_shader_atomic_float64", GLEW_NV_shader_atomic_float64, glewIsSupported("GL_NV_shader_atomic_float64"), glewGetExtension("GL_NV_shader_atomic_float64"));
8764 }
8765 
8766 #endif /* GL_NV_shader_atomic_float64 */
8767 
8768 #ifdef GL_NV_shader_atomic_fp16_vector
8769 
_glewInfo_GL_NV_shader_atomic_fp16_vector(void)8770 static void _glewInfo_GL_NV_shader_atomic_fp16_vector (void)
8771 {
8772   glewPrintExt("GL_NV_shader_atomic_fp16_vector", GLEW_NV_shader_atomic_fp16_vector, glewIsSupported("GL_NV_shader_atomic_fp16_vector"), glewGetExtension("GL_NV_shader_atomic_fp16_vector"));
8773 }
8774 
8775 #endif /* GL_NV_shader_atomic_fp16_vector */
8776 
8777 #ifdef GL_NV_shader_atomic_int64
8778 
_glewInfo_GL_NV_shader_atomic_int64(void)8779 static void _glewInfo_GL_NV_shader_atomic_int64 (void)
8780 {
8781   glewPrintExt("GL_NV_shader_atomic_int64", GLEW_NV_shader_atomic_int64, glewIsSupported("GL_NV_shader_atomic_int64"), glewGetExtension("GL_NV_shader_atomic_int64"));
8782 }
8783 
8784 #endif /* GL_NV_shader_atomic_int64 */
8785 
8786 #ifdef GL_NV_shader_buffer_load
8787 
_glewInfo_GL_NV_shader_buffer_load(void)8788 static void _glewInfo_GL_NV_shader_buffer_load (void)
8789 {
8790   GLboolean fi = glewPrintExt("GL_NV_shader_buffer_load", GLEW_NV_shader_buffer_load, glewIsSupported("GL_NV_shader_buffer_load"), glewGetExtension("GL_NV_shader_buffer_load"));
8791 
8792   glewInfoFunc(fi, "glGetBufferParameterui64vNV", glGetBufferParameterui64vNV == NULL);
8793   glewInfoFunc(fi, "glGetIntegerui64vNV", glGetIntegerui64vNV == NULL);
8794   glewInfoFunc(fi, "glGetNamedBufferParameterui64vNV", glGetNamedBufferParameterui64vNV == NULL);
8795   glewInfoFunc(fi, "glIsBufferResidentNV", glIsBufferResidentNV == NULL);
8796   glewInfoFunc(fi, "glIsNamedBufferResidentNV", glIsNamedBufferResidentNV == NULL);
8797   glewInfoFunc(fi, "glMakeBufferNonResidentNV", glMakeBufferNonResidentNV == NULL);
8798   glewInfoFunc(fi, "glMakeBufferResidentNV", glMakeBufferResidentNV == NULL);
8799   glewInfoFunc(fi, "glMakeNamedBufferNonResidentNV", glMakeNamedBufferNonResidentNV == NULL);
8800   glewInfoFunc(fi, "glMakeNamedBufferResidentNV", glMakeNamedBufferResidentNV == NULL);
8801   glewInfoFunc(fi, "glProgramUniformui64NV", glProgramUniformui64NV == NULL);
8802   glewInfoFunc(fi, "glProgramUniformui64vNV", glProgramUniformui64vNV == NULL);
8803   glewInfoFunc(fi, "glUniformui64NV", glUniformui64NV == NULL);
8804   glewInfoFunc(fi, "glUniformui64vNV", glUniformui64vNV == NULL);
8805 }
8806 
8807 #endif /* GL_NV_shader_buffer_load */
8808 
8809 #ifdef GL_NV_shader_noperspective_interpolation
8810 
_glewInfo_GL_NV_shader_noperspective_interpolation(void)8811 static void _glewInfo_GL_NV_shader_noperspective_interpolation (void)
8812 {
8813   glewPrintExt("GL_NV_shader_noperspective_interpolation", GLEW_NV_shader_noperspective_interpolation, glewIsSupported("GL_NV_shader_noperspective_interpolation"), glewGetExtension("GL_NV_shader_noperspective_interpolation"));
8814 }
8815 
8816 #endif /* GL_NV_shader_noperspective_interpolation */
8817 
8818 #ifdef GL_NV_shader_storage_buffer_object
8819 
_glewInfo_GL_NV_shader_storage_buffer_object(void)8820 static void _glewInfo_GL_NV_shader_storage_buffer_object (void)
8821 {
8822   glewPrintExt("GL_NV_shader_storage_buffer_object", GLEW_NV_shader_storage_buffer_object, glewIsSupported("GL_NV_shader_storage_buffer_object"), glewGetExtension("GL_NV_shader_storage_buffer_object"));
8823 }
8824 
8825 #endif /* GL_NV_shader_storage_buffer_object */
8826 
8827 #ifdef GL_NV_shader_subgroup_partitioned
8828 
_glewInfo_GL_NV_shader_subgroup_partitioned(void)8829 static void _glewInfo_GL_NV_shader_subgroup_partitioned (void)
8830 {
8831   glewPrintExt("GL_NV_shader_subgroup_partitioned", GLEW_NV_shader_subgroup_partitioned, glewIsSupported("GL_NV_shader_subgroup_partitioned"), glewGetExtension("GL_NV_shader_subgroup_partitioned"));
8832 }
8833 
8834 #endif /* GL_NV_shader_subgroup_partitioned */
8835 
8836 #ifdef GL_NV_shader_texture_footprint
8837 
_glewInfo_GL_NV_shader_texture_footprint(void)8838 static void _glewInfo_GL_NV_shader_texture_footprint (void)
8839 {
8840   glewPrintExt("GL_NV_shader_texture_footprint", GLEW_NV_shader_texture_footprint, glewIsSupported("GL_NV_shader_texture_footprint"), glewGetExtension("GL_NV_shader_texture_footprint"));
8841 }
8842 
8843 #endif /* GL_NV_shader_texture_footprint */
8844 
8845 #ifdef GL_NV_shader_thread_group
8846 
_glewInfo_GL_NV_shader_thread_group(void)8847 static void _glewInfo_GL_NV_shader_thread_group (void)
8848 {
8849   glewPrintExt("GL_NV_shader_thread_group", GLEW_NV_shader_thread_group, glewIsSupported("GL_NV_shader_thread_group"), glewGetExtension("GL_NV_shader_thread_group"));
8850 }
8851 
8852 #endif /* GL_NV_shader_thread_group */
8853 
8854 #ifdef GL_NV_shader_thread_shuffle
8855 
_glewInfo_GL_NV_shader_thread_shuffle(void)8856 static void _glewInfo_GL_NV_shader_thread_shuffle (void)
8857 {
8858   glewPrintExt("GL_NV_shader_thread_shuffle", GLEW_NV_shader_thread_shuffle, glewIsSupported("GL_NV_shader_thread_shuffle"), glewGetExtension("GL_NV_shader_thread_shuffle"));
8859 }
8860 
8861 #endif /* GL_NV_shader_thread_shuffle */
8862 
8863 #ifdef GL_NV_shading_rate_image
8864 
_glewInfo_GL_NV_shading_rate_image(void)8865 static void _glewInfo_GL_NV_shading_rate_image (void)
8866 {
8867   GLboolean fi = glewPrintExt("GL_NV_shading_rate_image", GLEW_NV_shading_rate_image, glewIsSupported("GL_NV_shading_rate_image"), glewGetExtension("GL_NV_shading_rate_image"));
8868 
8869   glewInfoFunc(fi, "glBindShadingRateImageNV", glBindShadingRateImageNV == NULL);
8870   glewInfoFunc(fi, "glGetShadingRateImagePaletteNV", glGetShadingRateImagePaletteNV == NULL);
8871   glewInfoFunc(fi, "glGetShadingRateSampleLocationivNV", glGetShadingRateSampleLocationivNV == NULL);
8872   glewInfoFunc(fi, "glShadingRateImageBarrierNV", glShadingRateImageBarrierNV == NULL);
8873   glewInfoFunc(fi, "glShadingRateImagePaletteNV", glShadingRateImagePaletteNV == NULL);
8874   glewInfoFunc(fi, "glShadingRateSampleOrderCustomNV", glShadingRateSampleOrderCustomNV == NULL);
8875   glewInfoFunc(fi, "glShadingRateSampleOrderNV", glShadingRateSampleOrderNV == NULL);
8876 }
8877 
8878 #endif /* GL_NV_shading_rate_image */
8879 
8880 #ifdef GL_NV_shadow_samplers_array
8881 
_glewInfo_GL_NV_shadow_samplers_array(void)8882 static void _glewInfo_GL_NV_shadow_samplers_array (void)
8883 {
8884   glewPrintExt("GL_NV_shadow_samplers_array", GLEW_NV_shadow_samplers_array, glewIsSupported("GL_NV_shadow_samplers_array"), glewGetExtension("GL_NV_shadow_samplers_array"));
8885 }
8886 
8887 #endif /* GL_NV_shadow_samplers_array */
8888 
8889 #ifdef GL_NV_shadow_samplers_cube
8890 
_glewInfo_GL_NV_shadow_samplers_cube(void)8891 static void _glewInfo_GL_NV_shadow_samplers_cube (void)
8892 {
8893   glewPrintExt("GL_NV_shadow_samplers_cube", GLEW_NV_shadow_samplers_cube, glewIsSupported("GL_NV_shadow_samplers_cube"), glewGetExtension("GL_NV_shadow_samplers_cube"));
8894 }
8895 
8896 #endif /* GL_NV_shadow_samplers_cube */
8897 
8898 #ifdef GL_NV_stereo_view_rendering
8899 
_glewInfo_GL_NV_stereo_view_rendering(void)8900 static void _glewInfo_GL_NV_stereo_view_rendering (void)
8901 {
8902   glewPrintExt("GL_NV_stereo_view_rendering", GLEW_NV_stereo_view_rendering, glewIsSupported("GL_NV_stereo_view_rendering"), glewGetExtension("GL_NV_stereo_view_rendering"));
8903 }
8904 
8905 #endif /* GL_NV_stereo_view_rendering */
8906 
8907 #ifdef GL_NV_tessellation_program5
8908 
_glewInfo_GL_NV_tessellation_program5(void)8909 static void _glewInfo_GL_NV_tessellation_program5 (void)
8910 {
8911   glewPrintExt("GL_NV_tessellation_program5", GLEW_NV_tessellation_program5, glewIsSupported("GL_NV_tessellation_program5"), glewGetExtension("GL_NV_gpu_program5"));
8912 }
8913 
8914 #endif /* GL_NV_tessellation_program5 */
8915 
8916 #ifdef GL_NV_texgen_emboss
8917 
_glewInfo_GL_NV_texgen_emboss(void)8918 static void _glewInfo_GL_NV_texgen_emboss (void)
8919 {
8920   glewPrintExt("GL_NV_texgen_emboss", GLEW_NV_texgen_emboss, glewIsSupported("GL_NV_texgen_emboss"), glewGetExtension("GL_NV_texgen_emboss"));
8921 }
8922 
8923 #endif /* GL_NV_texgen_emboss */
8924 
8925 #ifdef GL_NV_texgen_reflection
8926 
_glewInfo_GL_NV_texgen_reflection(void)8927 static void _glewInfo_GL_NV_texgen_reflection (void)
8928 {
8929   glewPrintExt("GL_NV_texgen_reflection", GLEW_NV_texgen_reflection, glewIsSupported("GL_NV_texgen_reflection"), glewGetExtension("GL_NV_texgen_reflection"));
8930 }
8931 
8932 #endif /* GL_NV_texgen_reflection */
8933 
8934 #ifdef GL_NV_texture_array
8935 
_glewInfo_GL_NV_texture_array(void)8936 static void _glewInfo_GL_NV_texture_array (void)
8937 {
8938   GLboolean fi = glewPrintExt("GL_NV_texture_array", GLEW_NV_texture_array, glewIsSupported("GL_NV_texture_array"), glewGetExtension("GL_NV_texture_array"));
8939 
8940   glewInfoFunc(fi, "glCompressedTexImage3DNV", glCompressedTexImage3DNV == NULL);
8941   glewInfoFunc(fi, "glCompressedTexSubImage3DNV", glCompressedTexSubImage3DNV == NULL);
8942   glewInfoFunc(fi, "glCopyTexSubImage3DNV", glCopyTexSubImage3DNV == NULL);
8943   glewInfoFunc(fi, "glFramebufferTextureLayerNV", glFramebufferTextureLayerNV == NULL);
8944   glewInfoFunc(fi, "glTexImage3DNV", glTexImage3DNV == NULL);
8945   glewInfoFunc(fi, "glTexSubImage3DNV", glTexSubImage3DNV == NULL);
8946 }
8947 
8948 #endif /* GL_NV_texture_array */
8949 
8950 #ifdef GL_NV_texture_barrier
8951 
_glewInfo_GL_NV_texture_barrier(void)8952 static void _glewInfo_GL_NV_texture_barrier (void)
8953 {
8954   GLboolean fi = glewPrintExt("GL_NV_texture_barrier", GLEW_NV_texture_barrier, glewIsSupported("GL_NV_texture_barrier"), glewGetExtension("GL_NV_texture_barrier"));
8955 
8956   glewInfoFunc(fi, "glTextureBarrierNV", glTextureBarrierNV == NULL);
8957 }
8958 
8959 #endif /* GL_NV_texture_barrier */
8960 
8961 #ifdef GL_NV_texture_border_clamp
8962 
_glewInfo_GL_NV_texture_border_clamp(void)8963 static void _glewInfo_GL_NV_texture_border_clamp (void)
8964 {
8965   glewPrintExt("GL_NV_texture_border_clamp", GLEW_NV_texture_border_clamp, glewIsSupported("GL_NV_texture_border_clamp"), glewGetExtension("GL_NV_texture_border_clamp"));
8966 }
8967 
8968 #endif /* GL_NV_texture_border_clamp */
8969 
8970 #ifdef GL_NV_texture_compression_latc
8971 
_glewInfo_GL_NV_texture_compression_latc(void)8972 static void _glewInfo_GL_NV_texture_compression_latc (void)
8973 {
8974   glewPrintExt("GL_NV_texture_compression_latc", GLEW_NV_texture_compression_latc, glewIsSupported("GL_NV_texture_compression_latc"), glewGetExtension("GL_NV_texture_compression_latc"));
8975 }
8976 
8977 #endif /* GL_NV_texture_compression_latc */
8978 
8979 #ifdef GL_NV_texture_compression_s3tc
8980 
_glewInfo_GL_NV_texture_compression_s3tc(void)8981 static void _glewInfo_GL_NV_texture_compression_s3tc (void)
8982 {
8983   glewPrintExt("GL_NV_texture_compression_s3tc", GLEW_NV_texture_compression_s3tc, glewIsSupported("GL_NV_texture_compression_s3tc"), glewGetExtension("GL_NV_texture_compression_s3tc"));
8984 }
8985 
8986 #endif /* GL_NV_texture_compression_s3tc */
8987 
8988 #ifdef GL_NV_texture_compression_s3tc_update
8989 
_glewInfo_GL_NV_texture_compression_s3tc_update(void)8990 static void _glewInfo_GL_NV_texture_compression_s3tc_update (void)
8991 {
8992   glewPrintExt("GL_NV_texture_compression_s3tc_update", GLEW_NV_texture_compression_s3tc_update, glewIsSupported("GL_NV_texture_compression_s3tc_update"), glewGetExtension("GL_NV_texture_compression_s3tc_update"));
8993 }
8994 
8995 #endif /* GL_NV_texture_compression_s3tc_update */
8996 
8997 #ifdef GL_NV_texture_compression_vtc
8998 
_glewInfo_GL_NV_texture_compression_vtc(void)8999 static void _glewInfo_GL_NV_texture_compression_vtc (void)
9000 {
9001   glewPrintExt("GL_NV_texture_compression_vtc", GLEW_NV_texture_compression_vtc, glewIsSupported("GL_NV_texture_compression_vtc"), glewGetExtension("GL_NV_texture_compression_vtc"));
9002 }
9003 
9004 #endif /* GL_NV_texture_compression_vtc */
9005 
9006 #ifdef GL_NV_texture_env_combine4
9007 
_glewInfo_GL_NV_texture_env_combine4(void)9008 static void _glewInfo_GL_NV_texture_env_combine4 (void)
9009 {
9010   glewPrintExt("GL_NV_texture_env_combine4", GLEW_NV_texture_env_combine4, glewIsSupported("GL_NV_texture_env_combine4"), glewGetExtension("GL_NV_texture_env_combine4"));
9011 }
9012 
9013 #endif /* GL_NV_texture_env_combine4 */
9014 
9015 #ifdef GL_NV_texture_expand_normal
9016 
_glewInfo_GL_NV_texture_expand_normal(void)9017 static void _glewInfo_GL_NV_texture_expand_normal (void)
9018 {
9019   glewPrintExt("GL_NV_texture_expand_normal", GLEW_NV_texture_expand_normal, glewIsSupported("GL_NV_texture_expand_normal"), glewGetExtension("GL_NV_texture_expand_normal"));
9020 }
9021 
9022 #endif /* GL_NV_texture_expand_normal */
9023 
9024 #ifdef GL_NV_texture_multisample
9025 
_glewInfo_GL_NV_texture_multisample(void)9026 static void _glewInfo_GL_NV_texture_multisample (void)
9027 {
9028   GLboolean fi = glewPrintExt("GL_NV_texture_multisample", GLEW_NV_texture_multisample, glewIsSupported("GL_NV_texture_multisample"), glewGetExtension("GL_NV_texture_multisample"));
9029 
9030   glewInfoFunc(fi, "glTexImage2DMultisampleCoverageNV", glTexImage2DMultisampleCoverageNV == NULL);
9031   glewInfoFunc(fi, "glTexImage3DMultisampleCoverageNV", glTexImage3DMultisampleCoverageNV == NULL);
9032   glewInfoFunc(fi, "glTextureImage2DMultisampleCoverageNV", glTextureImage2DMultisampleCoverageNV == NULL);
9033   glewInfoFunc(fi, "glTextureImage2DMultisampleNV", glTextureImage2DMultisampleNV == NULL);
9034   glewInfoFunc(fi, "glTextureImage3DMultisampleCoverageNV", glTextureImage3DMultisampleCoverageNV == NULL);
9035   glewInfoFunc(fi, "glTextureImage3DMultisampleNV", glTextureImage3DMultisampleNV == NULL);
9036 }
9037 
9038 #endif /* GL_NV_texture_multisample */
9039 
9040 #ifdef GL_NV_texture_npot_2D_mipmap
9041 
_glewInfo_GL_NV_texture_npot_2D_mipmap(void)9042 static void _glewInfo_GL_NV_texture_npot_2D_mipmap (void)
9043 {
9044   glewPrintExt("GL_NV_texture_npot_2D_mipmap", GLEW_NV_texture_npot_2D_mipmap, glewIsSupported("GL_NV_texture_npot_2D_mipmap"), glewGetExtension("GL_NV_texture_npot_2D_mipmap"));
9045 }
9046 
9047 #endif /* GL_NV_texture_npot_2D_mipmap */
9048 
9049 #ifdef GL_NV_texture_rectangle
9050 
_glewInfo_GL_NV_texture_rectangle(void)9051 static void _glewInfo_GL_NV_texture_rectangle (void)
9052 {
9053   glewPrintExt("GL_NV_texture_rectangle", GLEW_NV_texture_rectangle, glewIsSupported("GL_NV_texture_rectangle"), glewGetExtension("GL_NV_texture_rectangle"));
9054 }
9055 
9056 #endif /* GL_NV_texture_rectangle */
9057 
9058 #ifdef GL_NV_texture_rectangle_compressed
9059 
_glewInfo_GL_NV_texture_rectangle_compressed(void)9060 static void _glewInfo_GL_NV_texture_rectangle_compressed (void)
9061 {
9062   glewPrintExt("GL_NV_texture_rectangle_compressed", GLEW_NV_texture_rectangle_compressed, glewIsSupported("GL_NV_texture_rectangle_compressed"), glewGetExtension("GL_NV_texture_rectangle_compressed"));
9063 }
9064 
9065 #endif /* GL_NV_texture_rectangle_compressed */
9066 
9067 #ifdef GL_NV_texture_shader
9068 
_glewInfo_GL_NV_texture_shader(void)9069 static void _glewInfo_GL_NV_texture_shader (void)
9070 {
9071   glewPrintExt("GL_NV_texture_shader", GLEW_NV_texture_shader, glewIsSupported("GL_NV_texture_shader"), glewGetExtension("GL_NV_texture_shader"));
9072 }
9073 
9074 #endif /* GL_NV_texture_shader */
9075 
9076 #ifdef GL_NV_texture_shader2
9077 
_glewInfo_GL_NV_texture_shader2(void)9078 static void _glewInfo_GL_NV_texture_shader2 (void)
9079 {
9080   glewPrintExt("GL_NV_texture_shader2", GLEW_NV_texture_shader2, glewIsSupported("GL_NV_texture_shader2"), glewGetExtension("GL_NV_texture_shader2"));
9081 }
9082 
9083 #endif /* GL_NV_texture_shader2 */
9084 
9085 #ifdef GL_NV_texture_shader3
9086 
_glewInfo_GL_NV_texture_shader3(void)9087 static void _glewInfo_GL_NV_texture_shader3 (void)
9088 {
9089   glewPrintExt("GL_NV_texture_shader3", GLEW_NV_texture_shader3, glewIsSupported("GL_NV_texture_shader3"), glewGetExtension("GL_NV_texture_shader3"));
9090 }
9091 
9092 #endif /* GL_NV_texture_shader3 */
9093 
9094 #ifdef GL_NV_timeline_semaphore
9095 
_glewInfo_GL_NV_timeline_semaphore(void)9096 static void _glewInfo_GL_NV_timeline_semaphore (void)
9097 {
9098   GLboolean fi = glewPrintExt("GL_NV_timeline_semaphore", GLEW_NV_timeline_semaphore, glewIsSupported("GL_NV_timeline_semaphore"), glewGetExtension("GL_NV_timeline_semaphore"));
9099 
9100   glewInfoFunc(fi, "glCreateSemaphoresNV", glCreateSemaphoresNV == NULL);
9101   glewInfoFunc(fi, "glGetSemaphoreParameterivNV", glGetSemaphoreParameterivNV == NULL);
9102   glewInfoFunc(fi, "glSemaphoreParameterivNV", glSemaphoreParameterivNV == NULL);
9103 }
9104 
9105 #endif /* GL_NV_timeline_semaphore */
9106 
9107 #ifdef GL_NV_transform_feedback
9108 
_glewInfo_GL_NV_transform_feedback(void)9109 static void _glewInfo_GL_NV_transform_feedback (void)
9110 {
9111   GLboolean fi = glewPrintExt("GL_NV_transform_feedback", GLEW_NV_transform_feedback, glewIsSupported("GL_NV_transform_feedback"), glewGetExtension("GL_NV_transform_feedback"));
9112 
9113   glewInfoFunc(fi, "glActiveVaryingNV", glActiveVaryingNV == NULL);
9114   glewInfoFunc(fi, "glBeginTransformFeedbackNV", glBeginTransformFeedbackNV == NULL);
9115   glewInfoFunc(fi, "glBindBufferBaseNV", glBindBufferBaseNV == NULL);
9116   glewInfoFunc(fi, "glBindBufferOffsetNV", glBindBufferOffsetNV == NULL);
9117   glewInfoFunc(fi, "glBindBufferRangeNV", glBindBufferRangeNV == NULL);
9118   glewInfoFunc(fi, "glEndTransformFeedbackNV", glEndTransformFeedbackNV == NULL);
9119   glewInfoFunc(fi, "glGetActiveVaryingNV", glGetActiveVaryingNV == NULL);
9120   glewInfoFunc(fi, "glGetTransformFeedbackVaryingNV", glGetTransformFeedbackVaryingNV == NULL);
9121   glewInfoFunc(fi, "glGetVaryingLocationNV", glGetVaryingLocationNV == NULL);
9122   glewInfoFunc(fi, "glTransformFeedbackAttribsNV", glTransformFeedbackAttribsNV == NULL);
9123   glewInfoFunc(fi, "glTransformFeedbackVaryingsNV", glTransformFeedbackVaryingsNV == NULL);
9124 }
9125 
9126 #endif /* GL_NV_transform_feedback */
9127 
9128 #ifdef GL_NV_transform_feedback2
9129 
_glewInfo_GL_NV_transform_feedback2(void)9130 static void _glewInfo_GL_NV_transform_feedback2 (void)
9131 {
9132   GLboolean fi = glewPrintExt("GL_NV_transform_feedback2", GLEW_NV_transform_feedback2, glewIsSupported("GL_NV_transform_feedback2"), glewGetExtension("GL_NV_transform_feedback2"));
9133 
9134   glewInfoFunc(fi, "glBindTransformFeedbackNV", glBindTransformFeedbackNV == NULL);
9135   glewInfoFunc(fi, "glDeleteTransformFeedbacksNV", glDeleteTransformFeedbacksNV == NULL);
9136   glewInfoFunc(fi, "glDrawTransformFeedbackNV", glDrawTransformFeedbackNV == NULL);
9137   glewInfoFunc(fi, "glGenTransformFeedbacksNV", glGenTransformFeedbacksNV == NULL);
9138   glewInfoFunc(fi, "glIsTransformFeedbackNV", glIsTransformFeedbackNV == NULL);
9139   glewInfoFunc(fi, "glPauseTransformFeedbackNV", glPauseTransformFeedbackNV == NULL);
9140   glewInfoFunc(fi, "glResumeTransformFeedbackNV", glResumeTransformFeedbackNV == NULL);
9141 }
9142 
9143 #endif /* GL_NV_transform_feedback2 */
9144 
9145 #ifdef GL_NV_uniform_buffer_unified_memory
9146 
_glewInfo_GL_NV_uniform_buffer_unified_memory(void)9147 static void _glewInfo_GL_NV_uniform_buffer_unified_memory (void)
9148 {
9149   glewPrintExt("GL_NV_uniform_buffer_unified_memory", GLEW_NV_uniform_buffer_unified_memory, glewIsSupported("GL_NV_uniform_buffer_unified_memory"), glewGetExtension("GL_NV_uniform_buffer_unified_memory"));
9150 }
9151 
9152 #endif /* GL_NV_uniform_buffer_unified_memory */
9153 
9154 #ifdef GL_NV_vdpau_interop
9155 
_glewInfo_GL_NV_vdpau_interop(void)9156 static void _glewInfo_GL_NV_vdpau_interop (void)
9157 {
9158   GLboolean fi = glewPrintExt("GL_NV_vdpau_interop", GLEW_NV_vdpau_interop, glewIsSupported("GL_NV_vdpau_interop"), glewGetExtension("GL_NV_vdpau_interop"));
9159 
9160   glewInfoFunc(fi, "glVDPAUFiniNV", glVDPAUFiniNV == NULL);
9161   glewInfoFunc(fi, "glVDPAUGetSurfaceivNV", glVDPAUGetSurfaceivNV == NULL);
9162   glewInfoFunc(fi, "glVDPAUInitNV", glVDPAUInitNV == NULL);
9163   glewInfoFunc(fi, "glVDPAUIsSurfaceNV", glVDPAUIsSurfaceNV == NULL);
9164   glewInfoFunc(fi, "glVDPAUMapSurfacesNV", glVDPAUMapSurfacesNV == NULL);
9165   glewInfoFunc(fi, "glVDPAURegisterOutputSurfaceNV", glVDPAURegisterOutputSurfaceNV == NULL);
9166   glewInfoFunc(fi, "glVDPAURegisterVideoSurfaceNV", glVDPAURegisterVideoSurfaceNV == NULL);
9167   glewInfoFunc(fi, "glVDPAUSurfaceAccessNV", glVDPAUSurfaceAccessNV == NULL);
9168   glewInfoFunc(fi, "glVDPAUUnmapSurfacesNV", glVDPAUUnmapSurfacesNV == NULL);
9169   glewInfoFunc(fi, "glVDPAUUnregisterSurfaceNV", glVDPAUUnregisterSurfaceNV == NULL);
9170 }
9171 
9172 #endif /* GL_NV_vdpau_interop */
9173 
9174 #ifdef GL_NV_vdpau_interop2
9175 
_glewInfo_GL_NV_vdpau_interop2(void)9176 static void _glewInfo_GL_NV_vdpau_interop2 (void)
9177 {
9178   GLboolean fi = glewPrintExt("GL_NV_vdpau_interop2", GLEW_NV_vdpau_interop2, glewIsSupported("GL_NV_vdpau_interop2"), glewGetExtension("GL_NV_vdpau_interop2"));
9179 
9180   glewInfoFunc(fi, "glVDPAURegisterVideoSurfaceWithPictureStructureNV", glVDPAURegisterVideoSurfaceWithPictureStructureNV == NULL);
9181 }
9182 
9183 #endif /* GL_NV_vdpau_interop2 */
9184 
9185 #ifdef GL_NV_vertex_array_range
9186 
_glewInfo_GL_NV_vertex_array_range(void)9187 static void _glewInfo_GL_NV_vertex_array_range (void)
9188 {
9189   GLboolean fi = glewPrintExt("GL_NV_vertex_array_range", GLEW_NV_vertex_array_range, glewIsSupported("GL_NV_vertex_array_range"), glewGetExtension("GL_NV_vertex_array_range"));
9190 
9191   glewInfoFunc(fi, "glFlushVertexArrayRangeNV", glFlushVertexArrayRangeNV == NULL);
9192   glewInfoFunc(fi, "glVertexArrayRangeNV", glVertexArrayRangeNV == NULL);
9193 }
9194 
9195 #endif /* GL_NV_vertex_array_range */
9196 
9197 #ifdef GL_NV_vertex_array_range2
9198 
_glewInfo_GL_NV_vertex_array_range2(void)9199 static void _glewInfo_GL_NV_vertex_array_range2 (void)
9200 {
9201   glewPrintExt("GL_NV_vertex_array_range2", GLEW_NV_vertex_array_range2, glewIsSupported("GL_NV_vertex_array_range2"), glewGetExtension("GL_NV_vertex_array_range2"));
9202 }
9203 
9204 #endif /* GL_NV_vertex_array_range2 */
9205 
9206 #ifdef GL_NV_vertex_attrib_integer_64bit
9207 
_glewInfo_GL_NV_vertex_attrib_integer_64bit(void)9208 static void _glewInfo_GL_NV_vertex_attrib_integer_64bit (void)
9209 {
9210   GLboolean fi = glewPrintExt("GL_NV_vertex_attrib_integer_64bit", GLEW_NV_vertex_attrib_integer_64bit, glewIsSupported("GL_NV_vertex_attrib_integer_64bit"), glewGetExtension("GL_NV_vertex_attrib_integer_64bit"));
9211 
9212   glewInfoFunc(fi, "glGetVertexAttribLi64vNV", glGetVertexAttribLi64vNV == NULL);
9213   glewInfoFunc(fi, "glGetVertexAttribLui64vNV", glGetVertexAttribLui64vNV == NULL);
9214   glewInfoFunc(fi, "glVertexAttribL1i64NV", glVertexAttribL1i64NV == NULL);
9215   glewInfoFunc(fi, "glVertexAttribL1i64vNV", glVertexAttribL1i64vNV == NULL);
9216   glewInfoFunc(fi, "glVertexAttribL1ui64NV", glVertexAttribL1ui64NV == NULL);
9217   glewInfoFunc(fi, "glVertexAttribL1ui64vNV", glVertexAttribL1ui64vNV == NULL);
9218   glewInfoFunc(fi, "glVertexAttribL2i64NV", glVertexAttribL2i64NV == NULL);
9219   glewInfoFunc(fi, "glVertexAttribL2i64vNV", glVertexAttribL2i64vNV == NULL);
9220   glewInfoFunc(fi, "glVertexAttribL2ui64NV", glVertexAttribL2ui64NV == NULL);
9221   glewInfoFunc(fi, "glVertexAttribL2ui64vNV", glVertexAttribL2ui64vNV == NULL);
9222   glewInfoFunc(fi, "glVertexAttribL3i64NV", glVertexAttribL3i64NV == NULL);
9223   glewInfoFunc(fi, "glVertexAttribL3i64vNV", glVertexAttribL3i64vNV == NULL);
9224   glewInfoFunc(fi, "glVertexAttribL3ui64NV", glVertexAttribL3ui64NV == NULL);
9225   glewInfoFunc(fi, "glVertexAttribL3ui64vNV", glVertexAttribL3ui64vNV == NULL);
9226   glewInfoFunc(fi, "glVertexAttribL4i64NV", glVertexAttribL4i64NV == NULL);
9227   glewInfoFunc(fi, "glVertexAttribL4i64vNV", glVertexAttribL4i64vNV == NULL);
9228   glewInfoFunc(fi, "glVertexAttribL4ui64NV", glVertexAttribL4ui64NV == NULL);
9229   glewInfoFunc(fi, "glVertexAttribL4ui64vNV", glVertexAttribL4ui64vNV == NULL);
9230   glewInfoFunc(fi, "glVertexAttribLFormatNV", glVertexAttribLFormatNV == NULL);
9231 }
9232 
9233 #endif /* GL_NV_vertex_attrib_integer_64bit */
9234 
9235 #ifdef GL_NV_vertex_buffer_unified_memory
9236 
_glewInfo_GL_NV_vertex_buffer_unified_memory(void)9237 static void _glewInfo_GL_NV_vertex_buffer_unified_memory (void)
9238 {
9239   GLboolean fi = glewPrintExt("GL_NV_vertex_buffer_unified_memory", GLEW_NV_vertex_buffer_unified_memory, glewIsSupported("GL_NV_vertex_buffer_unified_memory"), glewGetExtension("GL_NV_vertex_buffer_unified_memory"));
9240 
9241   glewInfoFunc(fi, "glBufferAddressRangeNV", glBufferAddressRangeNV == NULL);
9242   glewInfoFunc(fi, "glColorFormatNV", glColorFormatNV == NULL);
9243   glewInfoFunc(fi, "glEdgeFlagFormatNV", glEdgeFlagFormatNV == NULL);
9244   glewInfoFunc(fi, "glFogCoordFormatNV", glFogCoordFormatNV == NULL);
9245   glewInfoFunc(fi, "glGetIntegerui64i_vNV", glGetIntegerui64i_vNV == NULL);
9246   glewInfoFunc(fi, "glIndexFormatNV", glIndexFormatNV == NULL);
9247   glewInfoFunc(fi, "glNormalFormatNV", glNormalFormatNV == NULL);
9248   glewInfoFunc(fi, "glSecondaryColorFormatNV", glSecondaryColorFormatNV == NULL);
9249   glewInfoFunc(fi, "glTexCoordFormatNV", glTexCoordFormatNV == NULL);
9250   glewInfoFunc(fi, "glVertexAttribFormatNV", glVertexAttribFormatNV == NULL);
9251   glewInfoFunc(fi, "glVertexAttribIFormatNV", glVertexAttribIFormatNV == NULL);
9252   glewInfoFunc(fi, "glVertexFormatNV", glVertexFormatNV == NULL);
9253 }
9254 
9255 #endif /* GL_NV_vertex_buffer_unified_memory */
9256 
9257 #ifdef GL_NV_vertex_program
9258 
_glewInfo_GL_NV_vertex_program(void)9259 static void _glewInfo_GL_NV_vertex_program (void)
9260 {
9261   GLboolean fi = glewPrintExt("GL_NV_vertex_program", GLEW_NV_vertex_program, glewIsSupported("GL_NV_vertex_program"), glewGetExtension("GL_NV_vertex_program"));
9262 
9263   glewInfoFunc(fi, "glAreProgramsResidentNV", glAreProgramsResidentNV == NULL);
9264   glewInfoFunc(fi, "glBindProgramNV", glBindProgramNV == NULL);
9265   glewInfoFunc(fi, "glDeleteProgramsNV", glDeleteProgramsNV == NULL);
9266   glewInfoFunc(fi, "glExecuteProgramNV", glExecuteProgramNV == NULL);
9267   glewInfoFunc(fi, "glGenProgramsNV", glGenProgramsNV == NULL);
9268   glewInfoFunc(fi, "glGetProgramParameterdvNV", glGetProgramParameterdvNV == NULL);
9269   glewInfoFunc(fi, "glGetProgramParameterfvNV", glGetProgramParameterfvNV == NULL);
9270   glewInfoFunc(fi, "glGetProgramStringNV", glGetProgramStringNV == NULL);
9271   glewInfoFunc(fi, "glGetProgramivNV", glGetProgramivNV == NULL);
9272   glewInfoFunc(fi, "glGetTrackMatrixivNV", glGetTrackMatrixivNV == NULL);
9273   glewInfoFunc(fi, "glGetVertexAttribPointervNV", glGetVertexAttribPointervNV == NULL);
9274   glewInfoFunc(fi, "glGetVertexAttribdvNV", glGetVertexAttribdvNV == NULL);
9275   glewInfoFunc(fi, "glGetVertexAttribfvNV", glGetVertexAttribfvNV == NULL);
9276   glewInfoFunc(fi, "glGetVertexAttribivNV", glGetVertexAttribivNV == NULL);
9277   glewInfoFunc(fi, "glIsProgramNV", glIsProgramNV == NULL);
9278   glewInfoFunc(fi, "glLoadProgramNV", glLoadProgramNV == NULL);
9279   glewInfoFunc(fi, "glProgramParameter4dNV", glProgramParameter4dNV == NULL);
9280   glewInfoFunc(fi, "glProgramParameter4dvNV", glProgramParameter4dvNV == NULL);
9281   glewInfoFunc(fi, "glProgramParameter4fNV", glProgramParameter4fNV == NULL);
9282   glewInfoFunc(fi, "glProgramParameter4fvNV", glProgramParameter4fvNV == NULL);
9283   glewInfoFunc(fi, "glProgramParameters4dvNV", glProgramParameters4dvNV == NULL);
9284   glewInfoFunc(fi, "glProgramParameters4fvNV", glProgramParameters4fvNV == NULL);
9285   glewInfoFunc(fi, "glRequestResidentProgramsNV", glRequestResidentProgramsNV == NULL);
9286   glewInfoFunc(fi, "glTrackMatrixNV", glTrackMatrixNV == NULL);
9287   glewInfoFunc(fi, "glVertexAttrib1dNV", glVertexAttrib1dNV == NULL);
9288   glewInfoFunc(fi, "glVertexAttrib1dvNV", glVertexAttrib1dvNV == NULL);
9289   glewInfoFunc(fi, "glVertexAttrib1fNV", glVertexAttrib1fNV == NULL);
9290   glewInfoFunc(fi, "glVertexAttrib1fvNV", glVertexAttrib1fvNV == NULL);
9291   glewInfoFunc(fi, "glVertexAttrib1sNV", glVertexAttrib1sNV == NULL);
9292   glewInfoFunc(fi, "glVertexAttrib1svNV", glVertexAttrib1svNV == NULL);
9293   glewInfoFunc(fi, "glVertexAttrib2dNV", glVertexAttrib2dNV == NULL);
9294   glewInfoFunc(fi, "glVertexAttrib2dvNV", glVertexAttrib2dvNV == NULL);
9295   glewInfoFunc(fi, "glVertexAttrib2fNV", glVertexAttrib2fNV == NULL);
9296   glewInfoFunc(fi, "glVertexAttrib2fvNV", glVertexAttrib2fvNV == NULL);
9297   glewInfoFunc(fi, "glVertexAttrib2sNV", glVertexAttrib2sNV == NULL);
9298   glewInfoFunc(fi, "glVertexAttrib2svNV", glVertexAttrib2svNV == NULL);
9299   glewInfoFunc(fi, "glVertexAttrib3dNV", glVertexAttrib3dNV == NULL);
9300   glewInfoFunc(fi, "glVertexAttrib3dvNV", glVertexAttrib3dvNV == NULL);
9301   glewInfoFunc(fi, "glVertexAttrib3fNV", glVertexAttrib3fNV == NULL);
9302   glewInfoFunc(fi, "glVertexAttrib3fvNV", glVertexAttrib3fvNV == NULL);
9303   glewInfoFunc(fi, "glVertexAttrib3sNV", glVertexAttrib3sNV == NULL);
9304   glewInfoFunc(fi, "glVertexAttrib3svNV", glVertexAttrib3svNV == NULL);
9305   glewInfoFunc(fi, "glVertexAttrib4dNV", glVertexAttrib4dNV == NULL);
9306   glewInfoFunc(fi, "glVertexAttrib4dvNV", glVertexAttrib4dvNV == NULL);
9307   glewInfoFunc(fi, "glVertexAttrib4fNV", glVertexAttrib4fNV == NULL);
9308   glewInfoFunc(fi, "glVertexAttrib4fvNV", glVertexAttrib4fvNV == NULL);
9309   glewInfoFunc(fi, "glVertexAttrib4sNV", glVertexAttrib4sNV == NULL);
9310   glewInfoFunc(fi, "glVertexAttrib4svNV", glVertexAttrib4svNV == NULL);
9311   glewInfoFunc(fi, "glVertexAttrib4ubNV", glVertexAttrib4ubNV == NULL);
9312   glewInfoFunc(fi, "glVertexAttrib4ubvNV", glVertexAttrib4ubvNV == NULL);
9313   glewInfoFunc(fi, "glVertexAttribPointerNV", glVertexAttribPointerNV == NULL);
9314   glewInfoFunc(fi, "glVertexAttribs1dvNV", glVertexAttribs1dvNV == NULL);
9315   glewInfoFunc(fi, "glVertexAttribs1fvNV", glVertexAttribs1fvNV == NULL);
9316   glewInfoFunc(fi, "glVertexAttribs1svNV", glVertexAttribs1svNV == NULL);
9317   glewInfoFunc(fi, "glVertexAttribs2dvNV", glVertexAttribs2dvNV == NULL);
9318   glewInfoFunc(fi, "glVertexAttribs2fvNV", glVertexAttribs2fvNV == NULL);
9319   glewInfoFunc(fi, "glVertexAttribs2svNV", glVertexAttribs2svNV == NULL);
9320   glewInfoFunc(fi, "glVertexAttribs3dvNV", glVertexAttribs3dvNV == NULL);
9321   glewInfoFunc(fi, "glVertexAttribs3fvNV", glVertexAttribs3fvNV == NULL);
9322   glewInfoFunc(fi, "glVertexAttribs3svNV", glVertexAttribs3svNV == NULL);
9323   glewInfoFunc(fi, "glVertexAttribs4dvNV", glVertexAttribs4dvNV == NULL);
9324   glewInfoFunc(fi, "glVertexAttribs4fvNV", glVertexAttribs4fvNV == NULL);
9325   glewInfoFunc(fi, "glVertexAttribs4svNV", glVertexAttribs4svNV == NULL);
9326   glewInfoFunc(fi, "glVertexAttribs4ubvNV", glVertexAttribs4ubvNV == NULL);
9327 }
9328 
9329 #endif /* GL_NV_vertex_program */
9330 
9331 #ifdef GL_NV_vertex_program1_1
9332 
_glewInfo_GL_NV_vertex_program1_1(void)9333 static void _glewInfo_GL_NV_vertex_program1_1 (void)
9334 {
9335   glewPrintExt("GL_NV_vertex_program1_1", GLEW_NV_vertex_program1_1, glewIsSupported("GL_NV_vertex_program1_1"), glewGetExtension("GL_NV_vertex_program1_1"));
9336 }
9337 
9338 #endif /* GL_NV_vertex_program1_1 */
9339 
9340 #ifdef GL_NV_vertex_program2
9341 
_glewInfo_GL_NV_vertex_program2(void)9342 static void _glewInfo_GL_NV_vertex_program2 (void)
9343 {
9344   glewPrintExt("GL_NV_vertex_program2", GLEW_NV_vertex_program2, glewIsSupported("GL_NV_vertex_program2"), glewGetExtension("GL_NV_vertex_program2"));
9345 }
9346 
9347 #endif /* GL_NV_vertex_program2 */
9348 
9349 #ifdef GL_NV_vertex_program2_option
9350 
_glewInfo_GL_NV_vertex_program2_option(void)9351 static void _glewInfo_GL_NV_vertex_program2_option (void)
9352 {
9353   glewPrintExt("GL_NV_vertex_program2_option", GLEW_NV_vertex_program2_option, glewIsSupported("GL_NV_vertex_program2_option"), glewGetExtension("GL_NV_vertex_program2_option"));
9354 }
9355 
9356 #endif /* GL_NV_vertex_program2_option */
9357 
9358 #ifdef GL_NV_vertex_program3
9359 
_glewInfo_GL_NV_vertex_program3(void)9360 static void _glewInfo_GL_NV_vertex_program3 (void)
9361 {
9362   glewPrintExt("GL_NV_vertex_program3", GLEW_NV_vertex_program3, glewIsSupported("GL_NV_vertex_program3"), glewGetExtension("GL_NV_vertex_program3"));
9363 }
9364 
9365 #endif /* GL_NV_vertex_program3 */
9366 
9367 #ifdef GL_NV_vertex_program4
9368 
_glewInfo_GL_NV_vertex_program4(void)9369 static void _glewInfo_GL_NV_vertex_program4 (void)
9370 {
9371   glewPrintExt("GL_NV_vertex_program4", GLEW_NV_vertex_program4, glewIsSupported("GL_NV_vertex_program4"), glewGetExtension("GL_NV_gpu_program4"));
9372 }
9373 
9374 #endif /* GL_NV_vertex_program4 */
9375 
9376 #ifdef GL_NV_video_capture
9377 
_glewInfo_GL_NV_video_capture(void)9378 static void _glewInfo_GL_NV_video_capture (void)
9379 {
9380   GLboolean fi = glewPrintExt("GL_NV_video_capture", GLEW_NV_video_capture, glewIsSupported("GL_NV_video_capture"), glewGetExtension("GL_NV_video_capture"));
9381 
9382   glewInfoFunc(fi, "glBeginVideoCaptureNV", glBeginVideoCaptureNV == NULL);
9383   glewInfoFunc(fi, "glBindVideoCaptureStreamBufferNV", glBindVideoCaptureStreamBufferNV == NULL);
9384   glewInfoFunc(fi, "glBindVideoCaptureStreamTextureNV", glBindVideoCaptureStreamTextureNV == NULL);
9385   glewInfoFunc(fi, "glEndVideoCaptureNV", glEndVideoCaptureNV == NULL);
9386   glewInfoFunc(fi, "glGetVideoCaptureStreamdvNV", glGetVideoCaptureStreamdvNV == NULL);
9387   glewInfoFunc(fi, "glGetVideoCaptureStreamfvNV", glGetVideoCaptureStreamfvNV == NULL);
9388   glewInfoFunc(fi, "glGetVideoCaptureStreamivNV", glGetVideoCaptureStreamivNV == NULL);
9389   glewInfoFunc(fi, "glGetVideoCaptureivNV", glGetVideoCaptureivNV == NULL);
9390   glewInfoFunc(fi, "glVideoCaptureNV", glVideoCaptureNV == NULL);
9391   glewInfoFunc(fi, "glVideoCaptureStreamParameterdvNV", glVideoCaptureStreamParameterdvNV == NULL);
9392   glewInfoFunc(fi, "glVideoCaptureStreamParameterfvNV", glVideoCaptureStreamParameterfvNV == NULL);
9393   glewInfoFunc(fi, "glVideoCaptureStreamParameterivNV", glVideoCaptureStreamParameterivNV == NULL);
9394 }
9395 
9396 #endif /* GL_NV_video_capture */
9397 
9398 #ifdef GL_NV_viewport_array
9399 
_glewInfo_GL_NV_viewport_array(void)9400 static void _glewInfo_GL_NV_viewport_array (void)
9401 {
9402   GLboolean fi = glewPrintExt("GL_NV_viewport_array", GLEW_NV_viewport_array, glewIsSupported("GL_NV_viewport_array"), glewGetExtension("GL_NV_viewport_array"));
9403 
9404   glewInfoFunc(fi, "glDepthRangeArrayfvNV", glDepthRangeArrayfvNV == NULL);
9405   glewInfoFunc(fi, "glDepthRangeIndexedfNV", glDepthRangeIndexedfNV == NULL);
9406   glewInfoFunc(fi, "glDisableiNV", glDisableiNV == NULL);
9407   glewInfoFunc(fi, "glEnableiNV", glEnableiNV == NULL);
9408   glewInfoFunc(fi, "glGetFloati_vNV", glGetFloati_vNV == NULL);
9409   glewInfoFunc(fi, "glIsEnablediNV", glIsEnablediNV == NULL);
9410   glewInfoFunc(fi, "glScissorArrayvNV", glScissorArrayvNV == NULL);
9411   glewInfoFunc(fi, "glScissorIndexedNV", glScissorIndexedNV == NULL);
9412   glewInfoFunc(fi, "glScissorIndexedvNV", glScissorIndexedvNV == NULL);
9413   glewInfoFunc(fi, "glViewportArrayvNV", glViewportArrayvNV == NULL);
9414   glewInfoFunc(fi, "glViewportIndexedfNV", glViewportIndexedfNV == NULL);
9415   glewInfoFunc(fi, "glViewportIndexedfvNV", glViewportIndexedfvNV == NULL);
9416 }
9417 
9418 #endif /* GL_NV_viewport_array */
9419 
9420 #ifdef GL_NV_viewport_array2
9421 
_glewInfo_GL_NV_viewport_array2(void)9422 static void _glewInfo_GL_NV_viewport_array2 (void)
9423 {
9424   glewPrintExt("GL_NV_viewport_array2", GLEW_NV_viewport_array2, glewIsSupported("GL_NV_viewport_array2"), glewGetExtension("GL_NV_viewport_array2"));
9425 }
9426 
9427 #endif /* GL_NV_viewport_array2 */
9428 
9429 #ifdef GL_NV_viewport_swizzle
9430 
_glewInfo_GL_NV_viewport_swizzle(void)9431 static void _glewInfo_GL_NV_viewport_swizzle (void)
9432 {
9433   GLboolean fi = glewPrintExt("GL_NV_viewport_swizzle", GLEW_NV_viewport_swizzle, glewIsSupported("GL_NV_viewport_swizzle"), glewGetExtension("GL_NV_viewport_swizzle"));
9434 
9435   glewInfoFunc(fi, "glViewportSwizzleNV", glViewportSwizzleNV == NULL);
9436 }
9437 
9438 #endif /* GL_NV_viewport_swizzle */
9439 
9440 #ifdef GL_OES_EGL_image
9441 
_glewInfo_GL_OES_EGL_image(void)9442 static void _glewInfo_GL_OES_EGL_image (void)
9443 {
9444   GLboolean fi = glewPrintExt("GL_OES_EGL_image", GLEW_OES_EGL_image, glewIsSupported("GL_OES_EGL_image"), glewGetExtension("GL_OES_EGL_image"));
9445 
9446   glewInfoFunc(fi, "glEGLImageTargetRenderbufferStorageOES", glEGLImageTargetRenderbufferStorageOES == NULL);
9447   glewInfoFunc(fi, "glEGLImageTargetTexture2DOES", glEGLImageTargetTexture2DOES == NULL);
9448 }
9449 
9450 #endif /* GL_OES_EGL_image */
9451 
9452 #ifdef GL_OES_EGL_image_external
9453 
_glewInfo_GL_OES_EGL_image_external(void)9454 static void _glewInfo_GL_OES_EGL_image_external (void)
9455 {
9456   glewPrintExt("GL_OES_EGL_image_external", GLEW_OES_EGL_image_external, glewIsSupported("GL_OES_EGL_image_external"), glewGetExtension("GL_OES_EGL_image_external"));
9457 }
9458 
9459 #endif /* GL_OES_EGL_image_external */
9460 
9461 #ifdef GL_OES_EGL_image_external_essl3
9462 
_glewInfo_GL_OES_EGL_image_external_essl3(void)9463 static void _glewInfo_GL_OES_EGL_image_external_essl3 (void)
9464 {
9465   glewPrintExt("GL_OES_EGL_image_external_essl3", GLEW_OES_EGL_image_external_essl3, glewIsSupported("GL_OES_EGL_image_external_essl3"), glewGetExtension("GL_OES_EGL_image_external_essl3"));
9466 }
9467 
9468 #endif /* GL_OES_EGL_image_external_essl3 */
9469 
9470 #ifdef GL_OES_blend_equation_separate
9471 
_glewInfo_GL_OES_blend_equation_separate(void)9472 static void _glewInfo_GL_OES_blend_equation_separate (void)
9473 {
9474   GLboolean fi = glewPrintExt("GL_OES_blend_equation_separate", GLEW_OES_blend_equation_separate, glewIsSupported("GL_OES_blend_equation_separate"), glewGetExtension("GL_OES_blend_equation_separate"));
9475 
9476   glewInfoFunc(fi, "glBlendEquationSeparateOES", glBlendEquationSeparateOES == NULL);
9477 }
9478 
9479 #endif /* GL_OES_blend_equation_separate */
9480 
9481 #ifdef GL_OES_blend_func_separate
9482 
_glewInfo_GL_OES_blend_func_separate(void)9483 static void _glewInfo_GL_OES_blend_func_separate (void)
9484 {
9485   GLboolean fi = glewPrintExt("GL_OES_blend_func_separate", GLEW_OES_blend_func_separate, glewIsSupported("GL_OES_blend_func_separate"), glewGetExtension("GL_OES_blend_func_separate"));
9486 
9487   glewInfoFunc(fi, "glBlendFuncSeparateOES", glBlendFuncSeparateOES == NULL);
9488 }
9489 
9490 #endif /* GL_OES_blend_func_separate */
9491 
9492 #ifdef GL_OES_blend_subtract
9493 
_glewInfo_GL_OES_blend_subtract(void)9494 static void _glewInfo_GL_OES_blend_subtract (void)
9495 {
9496   GLboolean fi = glewPrintExt("GL_OES_blend_subtract", GLEW_OES_blend_subtract, glewIsSupported("GL_OES_blend_subtract"), glewGetExtension("GL_OES_blend_subtract"));
9497 
9498   glewInfoFunc(fi, "glBlendEquationOES", glBlendEquationOES == NULL);
9499 }
9500 
9501 #endif /* GL_OES_blend_subtract */
9502 
9503 #ifdef GL_OES_byte_coordinates
9504 
_glewInfo_GL_OES_byte_coordinates(void)9505 static void _glewInfo_GL_OES_byte_coordinates (void)
9506 {
9507   glewPrintExt("GL_OES_byte_coordinates", GLEW_OES_byte_coordinates, glewIsSupported("GL_OES_byte_coordinates"), glewGetExtension("GL_OES_byte_coordinates"));
9508 }
9509 
9510 #endif /* GL_OES_byte_coordinates */
9511 
9512 #ifdef GL_OES_compressed_ETC1_RGB8_texture
9513 
_glewInfo_GL_OES_compressed_ETC1_RGB8_texture(void)9514 static void _glewInfo_GL_OES_compressed_ETC1_RGB8_texture (void)
9515 {
9516   glewPrintExt("GL_OES_compressed_ETC1_RGB8_texture", GLEW_OES_compressed_ETC1_RGB8_texture, glewIsSupported("GL_OES_compressed_ETC1_RGB8_texture"), glewGetExtension("GL_OES_compressed_ETC1_RGB8_texture"));
9517 }
9518 
9519 #endif /* GL_OES_compressed_ETC1_RGB8_texture */
9520 
9521 #ifdef GL_OES_compressed_paletted_texture
9522 
_glewInfo_GL_OES_compressed_paletted_texture(void)9523 static void _glewInfo_GL_OES_compressed_paletted_texture (void)
9524 {
9525   glewPrintExt("GL_OES_compressed_paletted_texture", GLEW_OES_compressed_paletted_texture, glewIsSupported("GL_OES_compressed_paletted_texture"), glewGetExtension("GL_OES_compressed_paletted_texture"));
9526 }
9527 
9528 #endif /* GL_OES_compressed_paletted_texture */
9529 
9530 #ifdef GL_OES_copy_image
9531 
_glewInfo_GL_OES_copy_image(void)9532 static void _glewInfo_GL_OES_copy_image (void)
9533 {
9534   GLboolean fi = glewPrintExt("GL_OES_copy_image", GLEW_OES_copy_image, glewIsSupported("GL_OES_copy_image"), glewGetExtension("GL_OES_copy_image"));
9535 
9536   glewInfoFunc(fi, "glCopyImageSubDataOES", glCopyImageSubDataOES == NULL);
9537 }
9538 
9539 #endif /* GL_OES_copy_image */
9540 
9541 #ifdef GL_OES_depth24
9542 
_glewInfo_GL_OES_depth24(void)9543 static void _glewInfo_GL_OES_depth24 (void)
9544 {
9545   glewPrintExt("GL_OES_depth24", GLEW_OES_depth24, glewIsSupported("GL_OES_depth24"), glewGetExtension("GL_OES_depth24"));
9546 }
9547 
9548 #endif /* GL_OES_depth24 */
9549 
9550 #ifdef GL_OES_depth32
9551 
_glewInfo_GL_OES_depth32(void)9552 static void _glewInfo_GL_OES_depth32 (void)
9553 {
9554   glewPrintExt("GL_OES_depth32", GLEW_OES_depth32, glewIsSupported("GL_OES_depth32"), glewGetExtension("GL_OES_depth32"));
9555 }
9556 
9557 #endif /* GL_OES_depth32 */
9558 
9559 #ifdef GL_OES_depth_texture
9560 
_glewInfo_GL_OES_depth_texture(void)9561 static void _glewInfo_GL_OES_depth_texture (void)
9562 {
9563   glewPrintExt("GL_OES_depth_texture", GLEW_OES_depth_texture, glewIsSupported("GL_OES_depth_texture"), glewGetExtension("GL_OES_depth_texture"));
9564 }
9565 
9566 #endif /* GL_OES_depth_texture */
9567 
9568 #ifdef GL_OES_depth_texture_cube_map
9569 
_glewInfo_GL_OES_depth_texture_cube_map(void)9570 static void _glewInfo_GL_OES_depth_texture_cube_map (void)
9571 {
9572   glewPrintExt("GL_OES_depth_texture_cube_map", GLEW_OES_depth_texture_cube_map, glewIsSupported("GL_OES_depth_texture_cube_map"), glewGetExtension("GL_OES_depth_texture_cube_map"));
9573 }
9574 
9575 #endif /* GL_OES_depth_texture_cube_map */
9576 
9577 #ifdef GL_OES_draw_buffers_indexed
9578 
_glewInfo_GL_OES_draw_buffers_indexed(void)9579 static void _glewInfo_GL_OES_draw_buffers_indexed (void)
9580 {
9581   GLboolean fi = glewPrintExt("GL_OES_draw_buffers_indexed", GLEW_OES_draw_buffers_indexed, glewIsSupported("GL_OES_draw_buffers_indexed"), glewGetExtension("GL_OES_draw_buffers_indexed"));
9582 
9583   glewInfoFunc(fi, "glBlendEquationSeparateiOES", glBlendEquationSeparateiOES == NULL);
9584   glewInfoFunc(fi, "glBlendEquationiOES", glBlendEquationiOES == NULL);
9585   glewInfoFunc(fi, "glBlendFuncSeparateiOES", glBlendFuncSeparateiOES == NULL);
9586   glewInfoFunc(fi, "glBlendFunciOES", glBlendFunciOES == NULL);
9587   glewInfoFunc(fi, "glColorMaskiOES", glColorMaskiOES == NULL);
9588   glewInfoFunc(fi, "glDisableiOES", glDisableiOES == NULL);
9589   glewInfoFunc(fi, "glEnableiOES", glEnableiOES == NULL);
9590   glewInfoFunc(fi, "glIsEnablediOES", glIsEnablediOES == NULL);
9591 }
9592 
9593 #endif /* GL_OES_draw_buffers_indexed */
9594 
9595 #ifdef GL_OES_draw_texture
9596 
_glewInfo_GL_OES_draw_texture(void)9597 static void _glewInfo_GL_OES_draw_texture (void)
9598 {
9599   glewPrintExt("GL_OES_draw_texture", GLEW_OES_draw_texture, glewIsSupported("GL_OES_draw_texture"), glewGetExtension("GL_OES_draw_texture"));
9600 }
9601 
9602 #endif /* GL_OES_draw_texture */
9603 
9604 #ifdef GL_OES_element_index_uint
9605 
_glewInfo_GL_OES_element_index_uint(void)9606 static void _glewInfo_GL_OES_element_index_uint (void)
9607 {
9608   glewPrintExt("GL_OES_element_index_uint", GLEW_OES_element_index_uint, glewIsSupported("GL_OES_element_index_uint"), glewGetExtension("GL_OES_element_index_uint"));
9609 }
9610 
9611 #endif /* GL_OES_element_index_uint */
9612 
9613 #ifdef GL_OES_extended_matrix_palette
9614 
_glewInfo_GL_OES_extended_matrix_palette(void)9615 static void _glewInfo_GL_OES_extended_matrix_palette (void)
9616 {
9617   glewPrintExt("GL_OES_extended_matrix_palette", GLEW_OES_extended_matrix_palette, glewIsSupported("GL_OES_extended_matrix_palette"), glewGetExtension("GL_OES_extended_matrix_palette"));
9618 }
9619 
9620 #endif /* GL_OES_extended_matrix_palette */
9621 
9622 #ifdef GL_OES_fbo_render_mipmap
9623 
_glewInfo_GL_OES_fbo_render_mipmap(void)9624 static void _glewInfo_GL_OES_fbo_render_mipmap (void)
9625 {
9626   glewPrintExt("GL_OES_fbo_render_mipmap", GLEW_OES_fbo_render_mipmap, glewIsSupported("GL_OES_fbo_render_mipmap"), glewGetExtension("GL_OES_fbo_render_mipmap"));
9627 }
9628 
9629 #endif /* GL_OES_fbo_render_mipmap */
9630 
9631 #ifdef GL_OES_fragment_precision_high
9632 
_glewInfo_GL_OES_fragment_precision_high(void)9633 static void _glewInfo_GL_OES_fragment_precision_high (void)
9634 {
9635   glewPrintExt("GL_OES_fragment_precision_high", GLEW_OES_fragment_precision_high, glewIsSupported("GL_OES_fragment_precision_high"), glewGetExtension("GL_OES_fragment_precision_high"));
9636 }
9637 
9638 #endif /* GL_OES_fragment_precision_high */
9639 
9640 #ifdef GL_OES_framebuffer_object
9641 
_glewInfo_GL_OES_framebuffer_object(void)9642 static void _glewInfo_GL_OES_framebuffer_object (void)
9643 {
9644   GLboolean fi = glewPrintExt("GL_OES_framebuffer_object", GLEW_OES_framebuffer_object, glewIsSupported("GL_OES_framebuffer_object"), glewGetExtension("GL_OES_framebuffer_object"));
9645 
9646   glewInfoFunc(fi, "glBindFramebufferOES", glBindFramebufferOES == NULL);
9647   glewInfoFunc(fi, "glBindRenderbufferOES", glBindRenderbufferOES == NULL);
9648   glewInfoFunc(fi, "glCheckFramebufferStatusOES", glCheckFramebufferStatusOES == NULL);
9649   glewInfoFunc(fi, "glDeleteFramebuffersOES", glDeleteFramebuffersOES == NULL);
9650   glewInfoFunc(fi, "glDeleteRenderbuffersOES", glDeleteRenderbuffersOES == NULL);
9651   glewInfoFunc(fi, "glFramebufferRenderbufferOES", glFramebufferRenderbufferOES == NULL);
9652   glewInfoFunc(fi, "glFramebufferTexture2DOES", glFramebufferTexture2DOES == NULL);
9653   glewInfoFunc(fi, "glGenFramebuffersOES", glGenFramebuffersOES == NULL);
9654   glewInfoFunc(fi, "glGenRenderbuffersOES", glGenRenderbuffersOES == NULL);
9655   glewInfoFunc(fi, "glGenerateMipmapOES", glGenerateMipmapOES == NULL);
9656   glewInfoFunc(fi, "glGetFramebufferAttachmentParameterivOES", glGetFramebufferAttachmentParameterivOES == NULL);
9657   glewInfoFunc(fi, "glGetRenderbufferParameterivOES", glGetRenderbufferParameterivOES == NULL);
9658   glewInfoFunc(fi, "glIsFramebufferOES", glIsFramebufferOES == NULL);
9659   glewInfoFunc(fi, "glIsRenderbufferOES", glIsRenderbufferOES == NULL);
9660   glewInfoFunc(fi, "glRenderbufferStorageOES", glRenderbufferStorageOES == NULL);
9661 }
9662 
9663 #endif /* GL_OES_framebuffer_object */
9664 
9665 #ifdef GL_OES_geometry_point_size
9666 
_glewInfo_GL_OES_geometry_point_size(void)9667 static void _glewInfo_GL_OES_geometry_point_size (void)
9668 {
9669   glewPrintExt("GL_OES_geometry_point_size", GLEW_OES_geometry_point_size, glewIsSupported("GL_OES_geometry_point_size"), glewGetExtension("GL_OES_geometry_point_size"));
9670 }
9671 
9672 #endif /* GL_OES_geometry_point_size */
9673 
9674 #ifdef GL_OES_geometry_shader
9675 
_glewInfo_GL_OES_geometry_shader(void)9676 static void _glewInfo_GL_OES_geometry_shader (void)
9677 {
9678   glewPrintExt("GL_OES_geometry_shader", GLEW_OES_geometry_shader, glewIsSupported("GL_OES_geometry_shader"), glewGetExtension("GL_OES_geometry_shader"));
9679 }
9680 
9681 #endif /* GL_OES_geometry_shader */
9682 
9683 #ifdef GL_OES_get_program_binary
9684 
_glewInfo_GL_OES_get_program_binary(void)9685 static void _glewInfo_GL_OES_get_program_binary (void)
9686 {
9687   GLboolean fi = glewPrintExt("GL_OES_get_program_binary", GLEW_OES_get_program_binary, glewIsSupported("GL_OES_get_program_binary"), glewGetExtension("GL_OES_get_program_binary"));
9688 
9689   glewInfoFunc(fi, "glGetProgramBinaryOES", glGetProgramBinaryOES == NULL);
9690   glewInfoFunc(fi, "glProgramBinaryOES", glProgramBinaryOES == NULL);
9691 }
9692 
9693 #endif /* GL_OES_get_program_binary */
9694 
9695 #ifdef GL_OES_gpu_shader5
9696 
_glewInfo_GL_OES_gpu_shader5(void)9697 static void _glewInfo_GL_OES_gpu_shader5 (void)
9698 {
9699   glewPrintExt("GL_OES_gpu_shader5", GLEW_OES_gpu_shader5, glewIsSupported("GL_OES_gpu_shader5"), glewGetExtension("GL_OES_gpu_shader5"));
9700 }
9701 
9702 #endif /* GL_OES_gpu_shader5 */
9703 
9704 #ifdef GL_OES_mapbuffer
9705 
_glewInfo_GL_OES_mapbuffer(void)9706 static void _glewInfo_GL_OES_mapbuffer (void)
9707 {
9708   GLboolean fi = glewPrintExt("GL_OES_mapbuffer", GLEW_OES_mapbuffer, glewIsSupported("GL_OES_mapbuffer"), glewGetExtension("GL_OES_mapbuffer"));
9709 
9710   glewInfoFunc(fi, "glGetBufferPointervOES", glGetBufferPointervOES == NULL);
9711   glewInfoFunc(fi, "glMapBufferOES", glMapBufferOES == NULL);
9712   glewInfoFunc(fi, "glUnmapBufferOES", glUnmapBufferOES == NULL);
9713 }
9714 
9715 #endif /* GL_OES_mapbuffer */
9716 
9717 #ifdef GL_OES_matrix_get
9718 
_glewInfo_GL_OES_matrix_get(void)9719 static void _glewInfo_GL_OES_matrix_get (void)
9720 {
9721   glewPrintExt("GL_OES_matrix_get", GLEW_OES_matrix_get, glewIsSupported("GL_OES_matrix_get"), glewGetExtension("GL_OES_matrix_get"));
9722 }
9723 
9724 #endif /* GL_OES_matrix_get */
9725 
9726 #ifdef GL_OES_matrix_palette
9727 
_glewInfo_GL_OES_matrix_palette(void)9728 static void _glewInfo_GL_OES_matrix_palette (void)
9729 {
9730   GLboolean fi = glewPrintExt("GL_OES_matrix_palette", GLEW_OES_matrix_palette, glewIsSupported("GL_OES_matrix_palette"), glewGetExtension("GL_OES_matrix_palette"));
9731 
9732   glewInfoFunc(fi, "glCurrentPaletteMatrixOES", glCurrentPaletteMatrixOES == NULL);
9733   glewInfoFunc(fi, "glMatrixIndexPointerOES", glMatrixIndexPointerOES == NULL);
9734   glewInfoFunc(fi, "glWeightPointerOES", glWeightPointerOES == NULL);
9735 }
9736 
9737 #endif /* GL_OES_matrix_palette */
9738 
9739 #ifdef GL_OES_packed_depth_stencil
9740 
_glewInfo_GL_OES_packed_depth_stencil(void)9741 static void _glewInfo_GL_OES_packed_depth_stencil (void)
9742 {
9743   glewPrintExt("GL_OES_packed_depth_stencil", GLEW_OES_packed_depth_stencil, glewIsSupported("GL_OES_packed_depth_stencil"), glewGetExtension("GL_OES_packed_depth_stencil"));
9744 }
9745 
9746 #endif /* GL_OES_packed_depth_stencil */
9747 
9748 #ifdef GL_OES_point_size_array
9749 
_glewInfo_GL_OES_point_size_array(void)9750 static void _glewInfo_GL_OES_point_size_array (void)
9751 {
9752   glewPrintExt("GL_OES_point_size_array", GLEW_OES_point_size_array, glewIsSupported("GL_OES_point_size_array"), glewGetExtension("GL_OES_point_size_array"));
9753 }
9754 
9755 #endif /* GL_OES_point_size_array */
9756 
9757 #ifdef GL_OES_point_sprite
9758 
_glewInfo_GL_OES_point_sprite(void)9759 static void _glewInfo_GL_OES_point_sprite (void)
9760 {
9761   glewPrintExt("GL_OES_point_sprite", GLEW_OES_point_sprite, glewIsSupported("GL_OES_point_sprite"), glewGetExtension("GL_OES_point_sprite"));
9762 }
9763 
9764 #endif /* GL_OES_point_sprite */
9765 
9766 #ifdef GL_OES_read_format
9767 
_glewInfo_GL_OES_read_format(void)9768 static void _glewInfo_GL_OES_read_format (void)
9769 {
9770   glewPrintExt("GL_OES_read_format", GLEW_OES_read_format, glewIsSupported("GL_OES_read_format"), glewGetExtension("GL_OES_read_format"));
9771 }
9772 
9773 #endif /* GL_OES_read_format */
9774 
9775 #ifdef GL_OES_required_internalformat
9776 
_glewInfo_GL_OES_required_internalformat(void)9777 static void _glewInfo_GL_OES_required_internalformat (void)
9778 {
9779   glewPrintExt("GL_OES_required_internalformat", GLEW_OES_required_internalformat, glewIsSupported("GL_OES_required_internalformat"), glewGetExtension("GL_OES_required_internalformat"));
9780 }
9781 
9782 #endif /* GL_OES_required_internalformat */
9783 
9784 #ifdef GL_OES_rgb8_rgba8
9785 
_glewInfo_GL_OES_rgb8_rgba8(void)9786 static void _glewInfo_GL_OES_rgb8_rgba8 (void)
9787 {
9788   glewPrintExt("GL_OES_rgb8_rgba8", GLEW_OES_rgb8_rgba8, glewIsSupported("GL_OES_rgb8_rgba8"), glewGetExtension("GL_OES_rgb8_rgba8"));
9789 }
9790 
9791 #endif /* GL_OES_rgb8_rgba8 */
9792 
9793 #ifdef GL_OES_sample_shading
9794 
_glewInfo_GL_OES_sample_shading(void)9795 static void _glewInfo_GL_OES_sample_shading (void)
9796 {
9797   GLboolean fi = glewPrintExt("GL_OES_sample_shading", GLEW_OES_sample_shading, glewIsSupported("GL_OES_sample_shading"), glewGetExtension("GL_OES_sample_shading"));
9798 
9799   glewInfoFunc(fi, "glMinSampleShadingOES", glMinSampleShadingOES == NULL);
9800 }
9801 
9802 #endif /* GL_OES_sample_shading */
9803 
9804 #ifdef GL_OES_sample_variables
9805 
_glewInfo_GL_OES_sample_variables(void)9806 static void _glewInfo_GL_OES_sample_variables (void)
9807 {
9808   glewPrintExt("GL_OES_sample_variables", GLEW_OES_sample_variables, glewIsSupported("GL_OES_sample_variables"), glewGetExtension("GL_OES_sample_variables"));
9809 }
9810 
9811 #endif /* GL_OES_sample_variables */
9812 
9813 #ifdef GL_OES_shader_image_atomic
9814 
_glewInfo_GL_OES_shader_image_atomic(void)9815 static void _glewInfo_GL_OES_shader_image_atomic (void)
9816 {
9817   glewPrintExt("GL_OES_shader_image_atomic", GLEW_OES_shader_image_atomic, glewIsSupported("GL_OES_shader_image_atomic"), glewGetExtension("GL_OES_shader_image_atomic"));
9818 }
9819 
9820 #endif /* GL_OES_shader_image_atomic */
9821 
9822 #ifdef GL_OES_shader_io_blocks
9823 
_glewInfo_GL_OES_shader_io_blocks(void)9824 static void _glewInfo_GL_OES_shader_io_blocks (void)
9825 {
9826   glewPrintExt("GL_OES_shader_io_blocks", GLEW_OES_shader_io_blocks, glewIsSupported("GL_OES_shader_io_blocks"), glewGetExtension("GL_OES_shader_io_blocks"));
9827 }
9828 
9829 #endif /* GL_OES_shader_io_blocks */
9830 
9831 #ifdef GL_OES_shader_multisample_interpolation
9832 
_glewInfo_GL_OES_shader_multisample_interpolation(void)9833 static void _glewInfo_GL_OES_shader_multisample_interpolation (void)
9834 {
9835   glewPrintExt("GL_OES_shader_multisample_interpolation", GLEW_OES_shader_multisample_interpolation, glewIsSupported("GL_OES_shader_multisample_interpolation"), glewGetExtension("GL_OES_shader_multisample_interpolation"));
9836 }
9837 
9838 #endif /* GL_OES_shader_multisample_interpolation */
9839 
9840 #ifdef GL_OES_single_precision
9841 
_glewInfo_GL_OES_single_precision(void)9842 static void _glewInfo_GL_OES_single_precision (void)
9843 {
9844   GLboolean fi = glewPrintExt("GL_OES_single_precision", GLEW_OES_single_precision, glewIsSupported("GL_OES_single_precision"), glewGetExtension("GL_OES_single_precision"));
9845 
9846   glewInfoFunc(fi, "glClearDepthfOES", glClearDepthfOES == NULL);
9847   glewInfoFunc(fi, "glClipPlanefOES", glClipPlanefOES == NULL);
9848   glewInfoFunc(fi, "glDepthRangefOES", glDepthRangefOES == NULL);
9849   glewInfoFunc(fi, "glFrustumfOES", glFrustumfOES == NULL);
9850   glewInfoFunc(fi, "glGetClipPlanefOES", glGetClipPlanefOES == NULL);
9851   glewInfoFunc(fi, "glOrthofOES", glOrthofOES == NULL);
9852 }
9853 
9854 #endif /* GL_OES_single_precision */
9855 
9856 #ifdef GL_OES_standard_derivatives
9857 
_glewInfo_GL_OES_standard_derivatives(void)9858 static void _glewInfo_GL_OES_standard_derivatives (void)
9859 {
9860   glewPrintExt("GL_OES_standard_derivatives", GLEW_OES_standard_derivatives, glewIsSupported("GL_OES_standard_derivatives"), glewGetExtension("GL_OES_standard_derivatives"));
9861 }
9862 
9863 #endif /* GL_OES_standard_derivatives */
9864 
9865 #ifdef GL_OES_stencil1
9866 
_glewInfo_GL_OES_stencil1(void)9867 static void _glewInfo_GL_OES_stencil1 (void)
9868 {
9869   glewPrintExt("GL_OES_stencil1", GLEW_OES_stencil1, glewIsSupported("GL_OES_stencil1"), glewGetExtension("GL_OES_stencil1"));
9870 }
9871 
9872 #endif /* GL_OES_stencil1 */
9873 
9874 #ifdef GL_OES_stencil4
9875 
_glewInfo_GL_OES_stencil4(void)9876 static void _glewInfo_GL_OES_stencil4 (void)
9877 {
9878   glewPrintExt("GL_OES_stencil4", GLEW_OES_stencil4, glewIsSupported("GL_OES_stencil4"), glewGetExtension("GL_OES_stencil4"));
9879 }
9880 
9881 #endif /* GL_OES_stencil4 */
9882 
9883 #ifdef GL_OES_stencil8
9884 
_glewInfo_GL_OES_stencil8(void)9885 static void _glewInfo_GL_OES_stencil8 (void)
9886 {
9887   glewPrintExt("GL_OES_stencil8", GLEW_OES_stencil8, glewIsSupported("GL_OES_stencil8"), glewGetExtension("GL_OES_stencil8"));
9888 }
9889 
9890 #endif /* GL_OES_stencil8 */
9891 
9892 #ifdef GL_OES_surfaceless_context
9893 
_glewInfo_GL_OES_surfaceless_context(void)9894 static void _glewInfo_GL_OES_surfaceless_context (void)
9895 {
9896   glewPrintExt("GL_OES_surfaceless_context", GLEW_OES_surfaceless_context, glewIsSupported("GL_OES_surfaceless_context"), glewGetExtension("GL_OES_surfaceless_context"));
9897 }
9898 
9899 #endif /* GL_OES_surfaceless_context */
9900 
9901 #ifdef GL_OES_tessellation_point_size
9902 
_glewInfo_GL_OES_tessellation_point_size(void)9903 static void _glewInfo_GL_OES_tessellation_point_size (void)
9904 {
9905   glewPrintExt("GL_OES_tessellation_point_size", GLEW_OES_tessellation_point_size, glewIsSupported("GL_OES_tessellation_point_size"), glewGetExtension("GL_OES_tessellation_point_size"));
9906 }
9907 
9908 #endif /* GL_OES_tessellation_point_size */
9909 
9910 #ifdef GL_OES_tessellation_shader
9911 
_glewInfo_GL_OES_tessellation_shader(void)9912 static void _glewInfo_GL_OES_tessellation_shader (void)
9913 {
9914   glewPrintExt("GL_OES_tessellation_shader", GLEW_OES_tessellation_shader, glewIsSupported("GL_OES_tessellation_shader"), glewGetExtension("GL_OES_tessellation_shader"));
9915 }
9916 
9917 #endif /* GL_OES_tessellation_shader */
9918 
9919 #ifdef GL_OES_texture_3D
9920 
_glewInfo_GL_OES_texture_3D(void)9921 static void _glewInfo_GL_OES_texture_3D (void)
9922 {
9923   GLboolean fi = glewPrintExt("GL_OES_texture_3D", GLEW_OES_texture_3D, glewIsSupported("GL_OES_texture_3D"), glewGetExtension("GL_OES_texture_3D"));
9924 
9925   glewInfoFunc(fi, "glCompressedTexImage3DOES", glCompressedTexImage3DOES == NULL);
9926   glewInfoFunc(fi, "glCompressedTexSubImage3DOES", glCompressedTexSubImage3DOES == NULL);
9927   glewInfoFunc(fi, "glCopyTexSubImage3DOES", glCopyTexSubImage3DOES == NULL);
9928   glewInfoFunc(fi, "glFramebufferTexture3DOES", glFramebufferTexture3DOES == NULL);
9929   glewInfoFunc(fi, "glTexImage3DOES", glTexImage3DOES == NULL);
9930   glewInfoFunc(fi, "glTexSubImage3DOES", glTexSubImage3DOES == NULL);
9931 }
9932 
9933 #endif /* GL_OES_texture_3D */
9934 
9935 #ifdef GL_OES_texture_border_clamp
9936 
_glewInfo_GL_OES_texture_border_clamp(void)9937 static void _glewInfo_GL_OES_texture_border_clamp (void)
9938 {
9939   GLboolean fi = glewPrintExt("GL_OES_texture_border_clamp", GLEW_OES_texture_border_clamp, glewIsSupported("GL_OES_texture_border_clamp"), glewGetExtension("GL_OES_texture_border_clamp"));
9940 
9941   glewInfoFunc(fi, "glGetSamplerParameterIivOES", glGetSamplerParameterIivOES == NULL);
9942   glewInfoFunc(fi, "glGetSamplerParameterIuivOES", glGetSamplerParameterIuivOES == NULL);
9943   glewInfoFunc(fi, "glGetTexParameterIivOES", glGetTexParameterIivOES == NULL);
9944   glewInfoFunc(fi, "glGetTexParameterIuivOES", glGetTexParameterIuivOES == NULL);
9945   glewInfoFunc(fi, "glSamplerParameterIivOES", glSamplerParameterIivOES == NULL);
9946   glewInfoFunc(fi, "glSamplerParameterIuivOES", glSamplerParameterIuivOES == NULL);
9947   glewInfoFunc(fi, "glTexParameterIivOES", glTexParameterIivOES == NULL);
9948   glewInfoFunc(fi, "glTexParameterIuivOES", glTexParameterIuivOES == NULL);
9949 }
9950 
9951 #endif /* GL_OES_texture_border_clamp */
9952 
9953 #ifdef GL_OES_texture_buffer
9954 
_glewInfo_GL_OES_texture_buffer(void)9955 static void _glewInfo_GL_OES_texture_buffer (void)
9956 {
9957   GLboolean fi = glewPrintExt("GL_OES_texture_buffer", GLEW_OES_texture_buffer, glewIsSupported("GL_OES_texture_buffer"), glewGetExtension("GL_OES_texture_buffer"));
9958 
9959   glewInfoFunc(fi, "glTexBufferOES", glTexBufferOES == NULL);
9960   glewInfoFunc(fi, "glTexBufferRangeOES", glTexBufferRangeOES == NULL);
9961 }
9962 
9963 #endif /* GL_OES_texture_buffer */
9964 
9965 #ifdef GL_OES_texture_compression_astc
9966 
_glewInfo_GL_OES_texture_compression_astc(void)9967 static void _glewInfo_GL_OES_texture_compression_astc (void)
9968 {
9969   glewPrintExt("GL_OES_texture_compression_astc", GLEW_OES_texture_compression_astc, glewIsSupported("GL_OES_texture_compression_astc"), glewGetExtension("GL_OES_texture_compression_astc"));
9970 }
9971 
9972 #endif /* GL_OES_texture_compression_astc */
9973 
9974 #ifdef GL_OES_texture_cube_map
9975 
_glewInfo_GL_OES_texture_cube_map(void)9976 static void _glewInfo_GL_OES_texture_cube_map (void)
9977 {
9978   GLboolean fi = glewPrintExt("GL_OES_texture_cube_map", GLEW_OES_texture_cube_map, glewIsSupported("GL_OES_texture_cube_map"), glewGetExtension("GL_OES_texture_cube_map"));
9979 
9980   glewInfoFunc(fi, "glGetTexGenfvOES", glGetTexGenfvOES == NULL);
9981   glewInfoFunc(fi, "glGetTexGenivOES", glGetTexGenivOES == NULL);
9982   glewInfoFunc(fi, "glGetTexGenxvOES", glGetTexGenxvOES == NULL);
9983   glewInfoFunc(fi, "glTexGenfOES", glTexGenfOES == NULL);
9984   glewInfoFunc(fi, "glTexGenfvOES", glTexGenfvOES == NULL);
9985   glewInfoFunc(fi, "glTexGeniOES", glTexGeniOES == NULL);
9986   glewInfoFunc(fi, "glTexGenivOES", glTexGenivOES == NULL);
9987   glewInfoFunc(fi, "glTexGenxOES", glTexGenxOES == NULL);
9988   glewInfoFunc(fi, "glTexGenxvOES", glTexGenxvOES == NULL);
9989 }
9990 
9991 #endif /* GL_OES_texture_cube_map */
9992 
9993 #ifdef GL_OES_texture_cube_map_array
9994 
_glewInfo_GL_OES_texture_cube_map_array(void)9995 static void _glewInfo_GL_OES_texture_cube_map_array (void)
9996 {
9997   glewPrintExt("GL_OES_texture_cube_map_array", GLEW_OES_texture_cube_map_array, glewIsSupported("GL_OES_texture_cube_map_array"), glewGetExtension("GL_OES_texture_cube_map_array"));
9998 }
9999 
10000 #endif /* GL_OES_texture_cube_map_array */
10001 
10002 #ifdef GL_OES_texture_env_crossbar
10003 
_glewInfo_GL_OES_texture_env_crossbar(void)10004 static void _glewInfo_GL_OES_texture_env_crossbar (void)
10005 {
10006   glewPrintExt("GL_OES_texture_env_crossbar", GLEW_OES_texture_env_crossbar, glewIsSupported("GL_OES_texture_env_crossbar"), glewGetExtension("GL_OES_texture_env_crossbar"));
10007 }
10008 
10009 #endif /* GL_OES_texture_env_crossbar */
10010 
10011 #ifdef GL_OES_texture_mirrored_repeat
10012 
_glewInfo_GL_OES_texture_mirrored_repeat(void)10013 static void _glewInfo_GL_OES_texture_mirrored_repeat (void)
10014 {
10015   glewPrintExt("GL_OES_texture_mirrored_repeat", GLEW_OES_texture_mirrored_repeat, glewIsSupported("GL_OES_texture_mirrored_repeat"), glewGetExtension("GL_OES_texture_mirrored_repeat"));
10016 }
10017 
10018 #endif /* GL_OES_texture_mirrored_repeat */
10019 
10020 #ifdef GL_OES_texture_npot
10021 
_glewInfo_GL_OES_texture_npot(void)10022 static void _glewInfo_GL_OES_texture_npot (void)
10023 {
10024   glewPrintExt("GL_OES_texture_npot", GLEW_OES_texture_npot, glewIsSupported("GL_OES_texture_npot"), glewGetExtension("GL_OES_texture_npot"));
10025 }
10026 
10027 #endif /* GL_OES_texture_npot */
10028 
10029 #ifdef GL_OES_texture_stencil8
10030 
_glewInfo_GL_OES_texture_stencil8(void)10031 static void _glewInfo_GL_OES_texture_stencil8 (void)
10032 {
10033   glewPrintExt("GL_OES_texture_stencil8", GLEW_OES_texture_stencil8, glewIsSupported("GL_OES_texture_stencil8"), glewGetExtension("GL_OES_texture_stencil8"));
10034 }
10035 
10036 #endif /* GL_OES_texture_stencil8 */
10037 
10038 #ifdef GL_OES_texture_storage_multisample_2d_array
10039 
_glewInfo_GL_OES_texture_storage_multisample_2d_array(void)10040 static void _glewInfo_GL_OES_texture_storage_multisample_2d_array (void)
10041 {
10042   GLboolean fi = glewPrintExt("GL_OES_texture_storage_multisample_2d_array", GLEW_OES_texture_storage_multisample_2d_array, glewIsSupported("GL_OES_texture_storage_multisample_2d_array"), glewGetExtension("GL_OES_texture_storage_multisample_2d_array"));
10043 
10044   glewInfoFunc(fi, "glTexStorage3DMultisampleOES", glTexStorage3DMultisampleOES == NULL);
10045 }
10046 
10047 #endif /* GL_OES_texture_storage_multisample_2d_array */
10048 
10049 #ifdef GL_OES_texture_view
10050 
_glewInfo_GL_OES_texture_view(void)10051 static void _glewInfo_GL_OES_texture_view (void)
10052 {
10053   GLboolean fi = glewPrintExt("GL_OES_texture_view", GLEW_OES_texture_view, glewIsSupported("GL_OES_texture_view"), glewGetExtension("GL_OES_texture_view"));
10054 
10055   glewInfoFunc(fi, "glTextureViewOES", glTextureViewOES == NULL);
10056 }
10057 
10058 #endif /* GL_OES_texture_view */
10059 
10060 #ifdef GL_OES_vertex_array_object
10061 
_glewInfo_GL_OES_vertex_array_object(void)10062 static void _glewInfo_GL_OES_vertex_array_object (void)
10063 {
10064   GLboolean fi = glewPrintExt("GL_OES_vertex_array_object", GLEW_OES_vertex_array_object, glewIsSupported("GL_OES_vertex_array_object"), glewGetExtension("GL_OES_vertex_array_object"));
10065 
10066   glewInfoFunc(fi, "glBindVertexArrayOES", glBindVertexArrayOES == NULL);
10067   glewInfoFunc(fi, "glDeleteVertexArraysOES", glDeleteVertexArraysOES == NULL);
10068   glewInfoFunc(fi, "glGenVertexArraysOES", glGenVertexArraysOES == NULL);
10069   glewInfoFunc(fi, "glIsVertexArrayOES", glIsVertexArrayOES == NULL);
10070 }
10071 
10072 #endif /* GL_OES_vertex_array_object */
10073 
10074 #ifdef GL_OES_vertex_half_float
10075 
_glewInfo_GL_OES_vertex_half_float(void)10076 static void _glewInfo_GL_OES_vertex_half_float (void)
10077 {
10078   glewPrintExt("GL_OES_vertex_half_float", GLEW_OES_vertex_half_float, glewIsSupported("GL_OES_vertex_half_float"), glewGetExtension("GL_OES_vertex_half_float"));
10079 }
10080 
10081 #endif /* GL_OES_vertex_half_float */
10082 
10083 #ifdef GL_OES_vertex_type_10_10_10_2
10084 
_glewInfo_GL_OES_vertex_type_10_10_10_2(void)10085 static void _glewInfo_GL_OES_vertex_type_10_10_10_2 (void)
10086 {
10087   glewPrintExt("GL_OES_vertex_type_10_10_10_2", GLEW_OES_vertex_type_10_10_10_2, glewIsSupported("GL_OES_vertex_type_10_10_10_2"), glewGetExtension("GL_OES_vertex_type_10_10_10_2"));
10088 }
10089 
10090 #endif /* GL_OES_vertex_type_10_10_10_2 */
10091 
10092 #ifdef GL_OML_interlace
10093 
_glewInfo_GL_OML_interlace(void)10094 static void _glewInfo_GL_OML_interlace (void)
10095 {
10096   glewPrintExt("GL_OML_interlace", GLEW_OML_interlace, glewIsSupported("GL_OML_interlace"), glewGetExtension("GL_OML_interlace"));
10097 }
10098 
10099 #endif /* GL_OML_interlace */
10100 
10101 #ifdef GL_OML_resample
10102 
_glewInfo_GL_OML_resample(void)10103 static void _glewInfo_GL_OML_resample (void)
10104 {
10105   glewPrintExt("GL_OML_resample", GLEW_OML_resample, glewIsSupported("GL_OML_resample"), glewGetExtension("GL_OML_resample"));
10106 }
10107 
10108 #endif /* GL_OML_resample */
10109 
10110 #ifdef GL_OML_subsample
10111 
_glewInfo_GL_OML_subsample(void)10112 static void _glewInfo_GL_OML_subsample (void)
10113 {
10114   glewPrintExt("GL_OML_subsample", GLEW_OML_subsample, glewIsSupported("GL_OML_subsample"), glewGetExtension("GL_OML_subsample"));
10115 }
10116 
10117 #endif /* GL_OML_subsample */
10118 
10119 #ifdef GL_OVR_multiview
10120 
_glewInfo_GL_OVR_multiview(void)10121 static void _glewInfo_GL_OVR_multiview (void)
10122 {
10123   GLboolean fi = glewPrintExt("GL_OVR_multiview", GLEW_OVR_multiview, glewIsSupported("GL_OVR_multiview"), glewGetExtension("GL_OVR_multiview"));
10124 
10125   glewInfoFunc(fi, "glFramebufferTextureMultiviewOVR", glFramebufferTextureMultiviewOVR == NULL);
10126   glewInfoFunc(fi, "glNamedFramebufferTextureMultiviewOVR", glNamedFramebufferTextureMultiviewOVR == NULL);
10127 }
10128 
10129 #endif /* GL_OVR_multiview */
10130 
10131 #ifdef GL_OVR_multiview2
10132 
_glewInfo_GL_OVR_multiview2(void)10133 static void _glewInfo_GL_OVR_multiview2 (void)
10134 {
10135   glewPrintExt("GL_OVR_multiview2", GLEW_OVR_multiview2, glewIsSupported("GL_OVR_multiview2"), glewGetExtension("GL_OVR_multiview2"));
10136 }
10137 
10138 #endif /* GL_OVR_multiview2 */
10139 
10140 #ifdef GL_OVR_multiview_multisampled_render_to_texture
10141 
_glewInfo_GL_OVR_multiview_multisampled_render_to_texture(void)10142 static void _glewInfo_GL_OVR_multiview_multisampled_render_to_texture (void)
10143 {
10144   GLboolean fi = glewPrintExt("GL_OVR_multiview_multisampled_render_to_texture", GLEW_OVR_multiview_multisampled_render_to_texture, glewIsSupported("GL_OVR_multiview_multisampled_render_to_texture"), glewGetExtension("GL_OVR_multiview_multisampled_render_to_texture"));
10145 
10146   glewInfoFunc(fi, "glFramebufferTextureMultisampleMultiviewOVR", glFramebufferTextureMultisampleMultiviewOVR == NULL);
10147 }
10148 
10149 #endif /* GL_OVR_multiview_multisampled_render_to_texture */
10150 
10151 #ifdef GL_PGI_misc_hints
10152 
_glewInfo_GL_PGI_misc_hints(void)10153 static void _glewInfo_GL_PGI_misc_hints (void)
10154 {
10155   glewPrintExt("GL_PGI_misc_hints", GLEW_PGI_misc_hints, glewIsSupported("GL_PGI_misc_hints"), glewGetExtension("GL_PGI_misc_hints"));
10156 }
10157 
10158 #endif /* GL_PGI_misc_hints */
10159 
10160 #ifdef GL_PGI_vertex_hints
10161 
_glewInfo_GL_PGI_vertex_hints(void)10162 static void _glewInfo_GL_PGI_vertex_hints (void)
10163 {
10164   glewPrintExt("GL_PGI_vertex_hints", GLEW_PGI_vertex_hints, glewIsSupported("GL_PGI_vertex_hints"), glewGetExtension("GL_PGI_vertex_hints"));
10165 }
10166 
10167 #endif /* GL_PGI_vertex_hints */
10168 
10169 #ifdef GL_QCOM_YUV_texture_gather
10170 
_glewInfo_GL_QCOM_YUV_texture_gather(void)10171 static void _glewInfo_GL_QCOM_YUV_texture_gather (void)
10172 {
10173   glewPrintExt("GL_QCOM_YUV_texture_gather", GLEW_QCOM_YUV_texture_gather, glewIsSupported("GL_QCOM_YUV_texture_gather"), glewGetExtension("GL_QCOM_YUV_texture_gather"));
10174 }
10175 
10176 #endif /* GL_QCOM_YUV_texture_gather */
10177 
10178 #ifdef GL_QCOM_alpha_test
10179 
_glewInfo_GL_QCOM_alpha_test(void)10180 static void _glewInfo_GL_QCOM_alpha_test (void)
10181 {
10182   GLboolean fi = glewPrintExt("GL_QCOM_alpha_test", GLEW_QCOM_alpha_test, glewIsSupported("GL_QCOM_alpha_test"), glewGetExtension("GL_QCOM_alpha_test"));
10183 
10184   glewInfoFunc(fi, "glAlphaFuncQCOM", glAlphaFuncQCOM == NULL);
10185 }
10186 
10187 #endif /* GL_QCOM_alpha_test */
10188 
10189 #ifdef GL_QCOM_binning_control
10190 
_glewInfo_GL_QCOM_binning_control(void)10191 static void _glewInfo_GL_QCOM_binning_control (void)
10192 {
10193   glewPrintExt("GL_QCOM_binning_control", GLEW_QCOM_binning_control, glewIsSupported("GL_QCOM_binning_control"), glewGetExtension("GL_QCOM_binning_control"));
10194 }
10195 
10196 #endif /* GL_QCOM_binning_control */
10197 
10198 #ifdef GL_QCOM_driver_control
10199 
_glewInfo_GL_QCOM_driver_control(void)10200 static void _glewInfo_GL_QCOM_driver_control (void)
10201 {
10202   GLboolean fi = glewPrintExt("GL_QCOM_driver_control", GLEW_QCOM_driver_control, glewIsSupported("GL_QCOM_driver_control"), glewGetExtension("GL_QCOM_driver_control"));
10203 
10204   glewInfoFunc(fi, "glDisableDriverControlQCOM", glDisableDriverControlQCOM == NULL);
10205   glewInfoFunc(fi, "glEnableDriverControlQCOM", glEnableDriverControlQCOM == NULL);
10206   glewInfoFunc(fi, "glGetDriverControlStringQCOM", glGetDriverControlStringQCOM == NULL);
10207   glewInfoFunc(fi, "glGetDriverControlsQCOM", glGetDriverControlsQCOM == NULL);
10208 }
10209 
10210 #endif /* GL_QCOM_driver_control */
10211 
10212 #ifdef GL_QCOM_extended_get
10213 
_glewInfo_GL_QCOM_extended_get(void)10214 static void _glewInfo_GL_QCOM_extended_get (void)
10215 {
10216   GLboolean fi = glewPrintExt("GL_QCOM_extended_get", GLEW_QCOM_extended_get, glewIsSupported("GL_QCOM_extended_get"), glewGetExtension("GL_QCOM_extended_get"));
10217 
10218   glewInfoFunc(fi, "glExtGetBufferPointervQCOM", glExtGetBufferPointervQCOM == NULL);
10219   glewInfoFunc(fi, "glExtGetBuffersQCOM", glExtGetBuffersQCOM == NULL);
10220   glewInfoFunc(fi, "glExtGetFramebuffersQCOM", glExtGetFramebuffersQCOM == NULL);
10221   glewInfoFunc(fi, "glExtGetRenderbuffersQCOM", glExtGetRenderbuffersQCOM == NULL);
10222   glewInfoFunc(fi, "glExtGetTexLevelParameterivQCOM", glExtGetTexLevelParameterivQCOM == NULL);
10223   glewInfoFunc(fi, "glExtGetTexSubImageQCOM", glExtGetTexSubImageQCOM == NULL);
10224   glewInfoFunc(fi, "glExtGetTexturesQCOM", glExtGetTexturesQCOM == NULL);
10225   glewInfoFunc(fi, "glExtTexObjectStateOverrideiQCOM", glExtTexObjectStateOverrideiQCOM == NULL);
10226 }
10227 
10228 #endif /* GL_QCOM_extended_get */
10229 
10230 #ifdef GL_QCOM_extended_get2
10231 
_glewInfo_GL_QCOM_extended_get2(void)10232 static void _glewInfo_GL_QCOM_extended_get2 (void)
10233 {
10234   GLboolean fi = glewPrintExt("GL_QCOM_extended_get2", GLEW_QCOM_extended_get2, glewIsSupported("GL_QCOM_extended_get2"), glewGetExtension("GL_QCOM_extended_get2"));
10235 
10236   glewInfoFunc(fi, "glExtGetProgramBinarySourceQCOM", glExtGetProgramBinarySourceQCOM == NULL);
10237   glewInfoFunc(fi, "glExtGetProgramsQCOM", glExtGetProgramsQCOM == NULL);
10238   glewInfoFunc(fi, "glExtGetShadersQCOM", glExtGetShadersQCOM == NULL);
10239   glewInfoFunc(fi, "glExtIsProgramBinaryQCOM", glExtIsProgramBinaryQCOM == NULL);
10240 }
10241 
10242 #endif /* GL_QCOM_extended_get2 */
10243 
10244 #ifdef GL_QCOM_frame_extrapolation
10245 
_glewInfo_GL_QCOM_frame_extrapolation(void)10246 static void _glewInfo_GL_QCOM_frame_extrapolation (void)
10247 {
10248   GLboolean fi = glewPrintExt("GL_QCOM_frame_extrapolation", GLEW_QCOM_frame_extrapolation, glewIsSupported("GL_QCOM_frame_extrapolation"), glewGetExtension("GL_QCOM_frame_extrapolation"));
10249 
10250   glewInfoFunc(fi, "glExtrapolateTex2DQCOM", glExtrapolateTex2DQCOM == NULL);
10251 }
10252 
10253 #endif /* GL_QCOM_frame_extrapolation */
10254 
10255 #ifdef GL_QCOM_framebuffer_foveated
10256 
_glewInfo_GL_QCOM_framebuffer_foveated(void)10257 static void _glewInfo_GL_QCOM_framebuffer_foveated (void)
10258 {
10259   GLboolean fi = glewPrintExt("GL_QCOM_framebuffer_foveated", GLEW_QCOM_framebuffer_foveated, glewIsSupported("GL_QCOM_framebuffer_foveated"), glewGetExtension("GL_QCOM_framebuffer_foveated"));
10260 
10261   glewInfoFunc(fi, "glFramebufferFoveationConfigQCOM", glFramebufferFoveationConfigQCOM == NULL);
10262   glewInfoFunc(fi, "glFramebufferFoveationParametersQCOM", glFramebufferFoveationParametersQCOM == NULL);
10263 }
10264 
10265 #endif /* GL_QCOM_framebuffer_foveated */
10266 
10267 #ifdef GL_QCOM_motion_estimation
10268 
_glewInfo_GL_QCOM_motion_estimation(void)10269 static void _glewInfo_GL_QCOM_motion_estimation (void)
10270 {
10271   GLboolean fi = glewPrintExt("GL_QCOM_motion_estimation", GLEW_QCOM_motion_estimation, glewIsSupported("GL_QCOM_motion_estimation"), glewGetExtension("GL_QCOM_motion_estimation"));
10272 
10273   glewInfoFunc(fi, "glTexEstimateMotionQCOM", glTexEstimateMotionQCOM == NULL);
10274   glewInfoFunc(fi, "glTexEstimateMotionRegionsQCOM", glTexEstimateMotionRegionsQCOM == NULL);
10275 }
10276 
10277 #endif /* GL_QCOM_motion_estimation */
10278 
10279 #ifdef GL_QCOM_perfmon_global_mode
10280 
_glewInfo_GL_QCOM_perfmon_global_mode(void)10281 static void _glewInfo_GL_QCOM_perfmon_global_mode (void)
10282 {
10283   glewPrintExt("GL_QCOM_perfmon_global_mode", GLEW_QCOM_perfmon_global_mode, glewIsSupported("GL_QCOM_perfmon_global_mode"), glewGetExtension("GL_QCOM_perfmon_global_mode"));
10284 }
10285 
10286 #endif /* GL_QCOM_perfmon_global_mode */
10287 
10288 #ifdef GL_QCOM_render_shared_exponent
10289 
_glewInfo_GL_QCOM_render_shared_exponent(void)10290 static void _glewInfo_GL_QCOM_render_shared_exponent (void)
10291 {
10292   glewPrintExt("GL_QCOM_render_shared_exponent", GLEW_QCOM_render_shared_exponent, glewIsSupported("GL_QCOM_render_shared_exponent"), glewGetExtension("GL_QCOM_render_shared_exponent"));
10293 }
10294 
10295 #endif /* GL_QCOM_render_shared_exponent */
10296 
10297 #ifdef GL_QCOM_shader_framebuffer_fetch_noncoherent
10298 
_glewInfo_GL_QCOM_shader_framebuffer_fetch_noncoherent(void)10299 static void _glewInfo_GL_QCOM_shader_framebuffer_fetch_noncoherent (void)
10300 {
10301   GLboolean fi = glewPrintExt("GL_QCOM_shader_framebuffer_fetch_noncoherent", GLEW_QCOM_shader_framebuffer_fetch_noncoherent, glewIsSupported("GL_QCOM_shader_framebuffer_fetch_noncoherent"), glewGetExtension("GL_QCOM_shader_framebuffer_fetch_noncoherent"));
10302 
10303   glewInfoFunc(fi, "glFramebufferFetchBarrierQCOM", glFramebufferFetchBarrierQCOM == NULL);
10304 }
10305 
10306 #endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
10307 
10308 #ifdef GL_QCOM_shader_framebuffer_fetch_rate
10309 
_glewInfo_GL_QCOM_shader_framebuffer_fetch_rate(void)10310 static void _glewInfo_GL_QCOM_shader_framebuffer_fetch_rate (void)
10311 {
10312   glewPrintExt("GL_QCOM_shader_framebuffer_fetch_rate", GLEW_QCOM_shader_framebuffer_fetch_rate, glewIsSupported("GL_QCOM_shader_framebuffer_fetch_rate"), glewGetExtension("GL_QCOM_shader_framebuffer_fetch_rate"));
10313 }
10314 
10315 #endif /* GL_QCOM_shader_framebuffer_fetch_rate */
10316 
10317 #ifdef GL_QCOM_shading_rate
10318 
_glewInfo_GL_QCOM_shading_rate(void)10319 static void _glewInfo_GL_QCOM_shading_rate (void)
10320 {
10321   GLboolean fi = glewPrintExt("GL_QCOM_shading_rate", GLEW_QCOM_shading_rate, glewIsSupported("GL_QCOM_shading_rate"), glewGetExtension("GL_QCOM_shading_rate"));
10322 
10323   glewInfoFunc(fi, "glShadingRateQCOM", glShadingRateQCOM == NULL);
10324 }
10325 
10326 #endif /* GL_QCOM_shading_rate */
10327 
10328 #ifdef GL_QCOM_texture_foveated
10329 
_glewInfo_GL_QCOM_texture_foveated(void)10330 static void _glewInfo_GL_QCOM_texture_foveated (void)
10331 {
10332   GLboolean fi = glewPrintExt("GL_QCOM_texture_foveated", GLEW_QCOM_texture_foveated, glewIsSupported("GL_QCOM_texture_foveated"), glewGetExtension("GL_QCOM_texture_foveated"));
10333 
10334   glewInfoFunc(fi, "glTextureFoveationParametersQCOM", glTextureFoveationParametersQCOM == NULL);
10335 }
10336 
10337 #endif /* GL_QCOM_texture_foveated */
10338 
10339 #ifdef GL_QCOM_texture_foveated2
10340 
_glewInfo_GL_QCOM_texture_foveated2(void)10341 static void _glewInfo_GL_QCOM_texture_foveated2 (void)
10342 {
10343   glewPrintExt("GL_QCOM_texture_foveated2", GLEW_QCOM_texture_foveated2, glewIsSupported("GL_QCOM_texture_foveated2"), glewGetExtension("GL_QCOM_texture_foveated2"));
10344 }
10345 
10346 #endif /* GL_QCOM_texture_foveated2 */
10347 
10348 #ifdef GL_QCOM_texture_foveated_subsampled_layout
10349 
_glewInfo_GL_QCOM_texture_foveated_subsampled_layout(void)10350 static void _glewInfo_GL_QCOM_texture_foveated_subsampled_layout (void)
10351 {
10352   glewPrintExt("GL_QCOM_texture_foveated_subsampled_layout", GLEW_QCOM_texture_foveated_subsampled_layout, glewIsSupported("GL_QCOM_texture_foveated_subsampled_layout"), glewGetExtension("GL_QCOM_texture_foveated_subsampled_layout"));
10353 }
10354 
10355 #endif /* GL_QCOM_texture_foveated_subsampled_layout */
10356 
10357 #ifdef GL_QCOM_tiled_rendering
10358 
_glewInfo_GL_QCOM_tiled_rendering(void)10359 static void _glewInfo_GL_QCOM_tiled_rendering (void)
10360 {
10361   GLboolean fi = glewPrintExt("GL_QCOM_tiled_rendering", GLEW_QCOM_tiled_rendering, glewIsSupported("GL_QCOM_tiled_rendering"), glewGetExtension("GL_QCOM_tiled_rendering"));
10362 
10363   glewInfoFunc(fi, "glEndTilingQCOM", glEndTilingQCOM == NULL);
10364   glewInfoFunc(fi, "glStartTilingQCOM", glStartTilingQCOM == NULL);
10365 }
10366 
10367 #endif /* GL_QCOM_tiled_rendering */
10368 
10369 #ifdef GL_QCOM_writeonly_rendering
10370 
_glewInfo_GL_QCOM_writeonly_rendering(void)10371 static void _glewInfo_GL_QCOM_writeonly_rendering (void)
10372 {
10373   glewPrintExt("GL_QCOM_writeonly_rendering", GLEW_QCOM_writeonly_rendering, glewIsSupported("GL_QCOM_writeonly_rendering"), glewGetExtension("GL_QCOM_writeonly_rendering"));
10374 }
10375 
10376 #endif /* GL_QCOM_writeonly_rendering */
10377 
10378 #ifdef GL_REGAL_ES1_0_compatibility
10379 
_glewInfo_GL_REGAL_ES1_0_compatibility(void)10380 static void _glewInfo_GL_REGAL_ES1_0_compatibility (void)
10381 {
10382   GLboolean fi = glewPrintExt("GL_REGAL_ES1_0_compatibility", GLEW_REGAL_ES1_0_compatibility, glewIsSupported("GL_REGAL_ES1_0_compatibility"), glewGetExtension("GL_REGAL_ES1_0_compatibility"));
10383 
10384   glewInfoFunc(fi, "glAlphaFuncx", glAlphaFuncx == NULL);
10385   glewInfoFunc(fi, "glClearColorx", glClearColorx == NULL);
10386   glewInfoFunc(fi, "glClearDepthx", glClearDepthx == NULL);
10387   glewInfoFunc(fi, "glColor4x", glColor4x == NULL);
10388   glewInfoFunc(fi, "glDepthRangex", glDepthRangex == NULL);
10389   glewInfoFunc(fi, "glFogx", glFogx == NULL);
10390   glewInfoFunc(fi, "glFogxv", glFogxv == NULL);
10391   glewInfoFunc(fi, "glFrustumf", glFrustumf == NULL);
10392   glewInfoFunc(fi, "glFrustumx", glFrustumx == NULL);
10393   glewInfoFunc(fi, "glLightModelx", glLightModelx == NULL);
10394   glewInfoFunc(fi, "glLightModelxv", glLightModelxv == NULL);
10395   glewInfoFunc(fi, "glLightx", glLightx == NULL);
10396   glewInfoFunc(fi, "glLightxv", glLightxv == NULL);
10397   glewInfoFunc(fi, "glLineWidthx", glLineWidthx == NULL);
10398   glewInfoFunc(fi, "glLoadMatrixx", glLoadMatrixx == NULL);
10399   glewInfoFunc(fi, "glMaterialx", glMaterialx == NULL);
10400   glewInfoFunc(fi, "glMaterialxv", glMaterialxv == NULL);
10401   glewInfoFunc(fi, "glMultMatrixx", glMultMatrixx == NULL);
10402   glewInfoFunc(fi, "glMultiTexCoord4x", glMultiTexCoord4x == NULL);
10403   glewInfoFunc(fi, "glNormal3x", glNormal3x == NULL);
10404   glewInfoFunc(fi, "glOrthof", glOrthof == NULL);
10405   glewInfoFunc(fi, "glOrthox", glOrthox == NULL);
10406   glewInfoFunc(fi, "glPointSizex", glPointSizex == NULL);
10407   glewInfoFunc(fi, "glPolygonOffsetx", glPolygonOffsetx == NULL);
10408   glewInfoFunc(fi, "glRotatex", glRotatex == NULL);
10409   glewInfoFunc(fi, "glSampleCoveragex", glSampleCoveragex == NULL);
10410   glewInfoFunc(fi, "glScalex", glScalex == NULL);
10411   glewInfoFunc(fi, "glTexEnvx", glTexEnvx == NULL);
10412   glewInfoFunc(fi, "glTexEnvxv", glTexEnvxv == NULL);
10413   glewInfoFunc(fi, "glTexParameterx", glTexParameterx == NULL);
10414   glewInfoFunc(fi, "glTranslatex", glTranslatex == NULL);
10415 }
10416 
10417 #endif /* GL_REGAL_ES1_0_compatibility */
10418 
10419 #ifdef GL_REGAL_ES1_1_compatibility
10420 
_glewInfo_GL_REGAL_ES1_1_compatibility(void)10421 static void _glewInfo_GL_REGAL_ES1_1_compatibility (void)
10422 {
10423   GLboolean fi = glewPrintExt("GL_REGAL_ES1_1_compatibility", GLEW_REGAL_ES1_1_compatibility, glewIsSupported("GL_REGAL_ES1_1_compatibility"), glewGetExtension("GL_REGAL_ES1_1_compatibility"));
10424 
10425   glewInfoFunc(fi, "glClipPlanef", glClipPlanef == NULL);
10426   glewInfoFunc(fi, "glClipPlanex", glClipPlanex == NULL);
10427   glewInfoFunc(fi, "glGetClipPlanef", glGetClipPlanef == NULL);
10428   glewInfoFunc(fi, "glGetClipPlanex", glGetClipPlanex == NULL);
10429   glewInfoFunc(fi, "glGetFixedv", glGetFixedv == NULL);
10430   glewInfoFunc(fi, "glGetLightxv", glGetLightxv == NULL);
10431   glewInfoFunc(fi, "glGetMaterialxv", glGetMaterialxv == NULL);
10432   glewInfoFunc(fi, "glGetTexEnvxv", glGetTexEnvxv == NULL);
10433   glewInfoFunc(fi, "glGetTexParameterxv", glGetTexParameterxv == NULL);
10434   glewInfoFunc(fi, "glPointParameterx", glPointParameterx == NULL);
10435   glewInfoFunc(fi, "glPointParameterxv", glPointParameterxv == NULL);
10436   glewInfoFunc(fi, "glPointSizePointerOES", glPointSizePointerOES == NULL);
10437   glewInfoFunc(fi, "glTexParameterxv", glTexParameterxv == NULL);
10438 }
10439 
10440 #endif /* GL_REGAL_ES1_1_compatibility */
10441 
10442 #ifdef GL_REGAL_enable
10443 
_glewInfo_GL_REGAL_enable(void)10444 static void _glewInfo_GL_REGAL_enable (void)
10445 {
10446   glewPrintExt("GL_REGAL_enable", GLEW_REGAL_enable, glewIsSupported("GL_REGAL_enable"), glewGetExtension("GL_REGAL_enable"));
10447 }
10448 
10449 #endif /* GL_REGAL_enable */
10450 
10451 #ifdef GL_REGAL_error_string
10452 
_glewInfo_GL_REGAL_error_string(void)10453 static void _glewInfo_GL_REGAL_error_string (void)
10454 {
10455   GLboolean fi = glewPrintExt("GL_REGAL_error_string", GLEW_REGAL_error_string, glewIsSupported("GL_REGAL_error_string"), glewGetExtension("GL_REGAL_error_string"));
10456 
10457   glewInfoFunc(fi, "glErrorStringREGAL", glErrorStringREGAL == NULL);
10458 }
10459 
10460 #endif /* GL_REGAL_error_string */
10461 
10462 #ifdef GL_REGAL_extension_query
10463 
_glewInfo_GL_REGAL_extension_query(void)10464 static void _glewInfo_GL_REGAL_extension_query (void)
10465 {
10466   GLboolean fi = glewPrintExt("GL_REGAL_extension_query", GLEW_REGAL_extension_query, glewIsSupported("GL_REGAL_extension_query"), glewGetExtension("GL_REGAL_extension_query"));
10467 
10468   glewInfoFunc(fi, "glGetExtensionREGAL", glGetExtensionREGAL == NULL);
10469   glewInfoFunc(fi, "glIsSupportedREGAL", glIsSupportedREGAL == NULL);
10470 }
10471 
10472 #endif /* GL_REGAL_extension_query */
10473 
10474 #ifdef GL_REGAL_log
10475 
_glewInfo_GL_REGAL_log(void)10476 static void _glewInfo_GL_REGAL_log (void)
10477 {
10478   GLboolean fi = glewPrintExt("GL_REGAL_log", GLEW_REGAL_log, glewIsSupported("GL_REGAL_log"), glewGetExtension("GL_REGAL_log"));
10479 
10480   glewInfoFunc(fi, "glLogMessageCallbackREGAL", glLogMessageCallbackREGAL == NULL);
10481 }
10482 
10483 #endif /* GL_REGAL_log */
10484 
10485 #ifdef GL_REGAL_proc_address
10486 
_glewInfo_GL_REGAL_proc_address(void)10487 static void _glewInfo_GL_REGAL_proc_address (void)
10488 {
10489   GLboolean fi = glewPrintExt("GL_REGAL_proc_address", GLEW_REGAL_proc_address, glewIsSupported("GL_REGAL_proc_address"), glewGetExtension("GL_REGAL_proc_address"));
10490 
10491   glewInfoFunc(fi, "glGetProcAddressREGAL", glGetProcAddressREGAL == NULL);
10492 }
10493 
10494 #endif /* GL_REGAL_proc_address */
10495 
10496 #ifdef GL_REND_screen_coordinates
10497 
_glewInfo_GL_REND_screen_coordinates(void)10498 static void _glewInfo_GL_REND_screen_coordinates (void)
10499 {
10500   glewPrintExt("GL_REND_screen_coordinates", GLEW_REND_screen_coordinates, glewIsSupported("GL_REND_screen_coordinates"), glewGetExtension("GL_REND_screen_coordinates"));
10501 }
10502 
10503 #endif /* GL_REND_screen_coordinates */
10504 
10505 #ifdef GL_S3_s3tc
10506 
_glewInfo_GL_S3_s3tc(void)10507 static void _glewInfo_GL_S3_s3tc (void)
10508 {
10509   glewPrintExt("GL_S3_s3tc", GLEW_S3_s3tc, glewIsSupported("GL_S3_s3tc"), glewGetExtension("GL_S3_s3tc"));
10510 }
10511 
10512 #endif /* GL_S3_s3tc */
10513 
10514 #ifdef GL_SGIS_clip_band_hint
10515 
_glewInfo_GL_SGIS_clip_band_hint(void)10516 static void _glewInfo_GL_SGIS_clip_band_hint (void)
10517 {
10518   glewPrintExt("GL_SGIS_clip_band_hint", GLEW_SGIS_clip_band_hint, glewIsSupported("GL_SGIS_clip_band_hint"), glewGetExtension("GL_SGIS_clip_band_hint"));
10519 }
10520 
10521 #endif /* GL_SGIS_clip_band_hint */
10522 
10523 #ifdef GL_SGIS_color_range
10524 
_glewInfo_GL_SGIS_color_range(void)10525 static void _glewInfo_GL_SGIS_color_range (void)
10526 {
10527   glewPrintExt("GL_SGIS_color_range", GLEW_SGIS_color_range, glewIsSupported("GL_SGIS_color_range"), glewGetExtension("GL_SGIS_color_range"));
10528 }
10529 
10530 #endif /* GL_SGIS_color_range */
10531 
10532 #ifdef GL_SGIS_detail_texture
10533 
_glewInfo_GL_SGIS_detail_texture(void)10534 static void _glewInfo_GL_SGIS_detail_texture (void)
10535 {
10536   GLboolean fi = glewPrintExt("GL_SGIS_detail_texture", GLEW_SGIS_detail_texture, glewIsSupported("GL_SGIS_detail_texture"), glewGetExtension("GL_SGIS_detail_texture"));
10537 
10538   glewInfoFunc(fi, "glDetailTexFuncSGIS", glDetailTexFuncSGIS == NULL);
10539   glewInfoFunc(fi, "glGetDetailTexFuncSGIS", glGetDetailTexFuncSGIS == NULL);
10540 }
10541 
10542 #endif /* GL_SGIS_detail_texture */
10543 
10544 #ifdef GL_SGIS_fog_function
10545 
_glewInfo_GL_SGIS_fog_function(void)10546 static void _glewInfo_GL_SGIS_fog_function (void)
10547 {
10548   GLboolean fi = glewPrintExt("GL_SGIS_fog_function", GLEW_SGIS_fog_function, glewIsSupported("GL_SGIS_fog_function"), glewGetExtension("GL_SGIS_fog_function"));
10549 
10550   glewInfoFunc(fi, "glFogFuncSGIS", glFogFuncSGIS == NULL);
10551   glewInfoFunc(fi, "glGetFogFuncSGIS", glGetFogFuncSGIS == NULL);
10552 }
10553 
10554 #endif /* GL_SGIS_fog_function */
10555 
10556 #ifdef GL_SGIS_generate_mipmap
10557 
_glewInfo_GL_SGIS_generate_mipmap(void)10558 static void _glewInfo_GL_SGIS_generate_mipmap (void)
10559 {
10560   glewPrintExt("GL_SGIS_generate_mipmap", GLEW_SGIS_generate_mipmap, glewIsSupported("GL_SGIS_generate_mipmap"), glewGetExtension("GL_SGIS_generate_mipmap"));
10561 }
10562 
10563 #endif /* GL_SGIS_generate_mipmap */
10564 
10565 #ifdef GL_SGIS_line_texgen
10566 
_glewInfo_GL_SGIS_line_texgen(void)10567 static void _glewInfo_GL_SGIS_line_texgen (void)
10568 {
10569   glewPrintExt("GL_SGIS_line_texgen", GLEW_SGIS_line_texgen, glewIsSupported("GL_SGIS_line_texgen"), glewGetExtension("GL_SGIS_line_texgen"));
10570 }
10571 
10572 #endif /* GL_SGIS_line_texgen */
10573 
10574 #ifdef GL_SGIS_multisample
10575 
_glewInfo_GL_SGIS_multisample(void)10576 static void _glewInfo_GL_SGIS_multisample (void)
10577 {
10578   GLboolean fi = glewPrintExt("GL_SGIS_multisample", GLEW_SGIS_multisample, glewIsSupported("GL_SGIS_multisample"), glewGetExtension("GL_SGIS_multisample"));
10579 
10580   glewInfoFunc(fi, "glSampleMaskSGIS", glSampleMaskSGIS == NULL);
10581   glewInfoFunc(fi, "glSamplePatternSGIS", glSamplePatternSGIS == NULL);
10582 }
10583 
10584 #endif /* GL_SGIS_multisample */
10585 
10586 #ifdef GL_SGIS_multitexture
10587 
_glewInfo_GL_SGIS_multitexture(void)10588 static void _glewInfo_GL_SGIS_multitexture (void)
10589 {
10590   GLboolean fi = glewPrintExt("GL_SGIS_multitexture", GLEW_SGIS_multitexture, glewIsSupported("GL_SGIS_multitexture"), glewGetExtension("GL_SGIS_multitexture"));
10591 
10592   glewInfoFunc(fi, "glInterleavedTextureCoordSetsSGIS", glInterleavedTextureCoordSetsSGIS == NULL);
10593   glewInfoFunc(fi, "glSelectTextureCoordSetSGIS", glSelectTextureCoordSetSGIS == NULL);
10594   glewInfoFunc(fi, "glSelectTextureSGIS", glSelectTextureSGIS == NULL);
10595   glewInfoFunc(fi, "glSelectTextureTransformSGIS", glSelectTextureTransformSGIS == NULL);
10596 }
10597 
10598 #endif /* GL_SGIS_multitexture */
10599 
10600 #ifdef GL_SGIS_pixel_texture
10601 
_glewInfo_GL_SGIS_pixel_texture(void)10602 static void _glewInfo_GL_SGIS_pixel_texture (void)
10603 {
10604   glewPrintExt("GL_SGIS_pixel_texture", GLEW_SGIS_pixel_texture, glewIsSupported("GL_SGIS_pixel_texture"), glewGetExtension("GL_SGIS_pixel_texture"));
10605 }
10606 
10607 #endif /* GL_SGIS_pixel_texture */
10608 
10609 #ifdef GL_SGIS_point_line_texgen
10610 
_glewInfo_GL_SGIS_point_line_texgen(void)10611 static void _glewInfo_GL_SGIS_point_line_texgen (void)
10612 {
10613   glewPrintExt("GL_SGIS_point_line_texgen", GLEW_SGIS_point_line_texgen, glewIsSupported("GL_SGIS_point_line_texgen"), glewGetExtension("GL_SGIS_point_line_texgen"));
10614 }
10615 
10616 #endif /* GL_SGIS_point_line_texgen */
10617 
10618 #ifdef GL_SGIS_shared_multisample
10619 
_glewInfo_GL_SGIS_shared_multisample(void)10620 static void _glewInfo_GL_SGIS_shared_multisample (void)
10621 {
10622   GLboolean fi = glewPrintExt("GL_SGIS_shared_multisample", GLEW_SGIS_shared_multisample, glewIsSupported("GL_SGIS_shared_multisample"), glewGetExtension("GL_SGIS_shared_multisample"));
10623 
10624   glewInfoFunc(fi, "glMultisampleSubRectPosSGIS", glMultisampleSubRectPosSGIS == NULL);
10625 }
10626 
10627 #endif /* GL_SGIS_shared_multisample */
10628 
10629 #ifdef GL_SGIS_sharpen_texture
10630 
_glewInfo_GL_SGIS_sharpen_texture(void)10631 static void _glewInfo_GL_SGIS_sharpen_texture (void)
10632 {
10633   GLboolean fi = glewPrintExt("GL_SGIS_sharpen_texture", GLEW_SGIS_sharpen_texture, glewIsSupported("GL_SGIS_sharpen_texture"), glewGetExtension("GL_SGIS_sharpen_texture"));
10634 
10635   glewInfoFunc(fi, "glGetSharpenTexFuncSGIS", glGetSharpenTexFuncSGIS == NULL);
10636   glewInfoFunc(fi, "glSharpenTexFuncSGIS", glSharpenTexFuncSGIS == NULL);
10637 }
10638 
10639 #endif /* GL_SGIS_sharpen_texture */
10640 
10641 #ifdef GL_SGIS_texture4D
10642 
_glewInfo_GL_SGIS_texture4D(void)10643 static void _glewInfo_GL_SGIS_texture4D (void)
10644 {
10645   GLboolean fi = glewPrintExt("GL_SGIS_texture4D", GLEW_SGIS_texture4D, glewIsSupported("GL_SGIS_texture4D"), glewGetExtension("GL_SGIS_texture4D"));
10646 
10647   glewInfoFunc(fi, "glTexImage4DSGIS", glTexImage4DSGIS == NULL);
10648   glewInfoFunc(fi, "glTexSubImage4DSGIS", glTexSubImage4DSGIS == NULL);
10649 }
10650 
10651 #endif /* GL_SGIS_texture4D */
10652 
10653 #ifdef GL_SGIS_texture_border_clamp
10654 
_glewInfo_GL_SGIS_texture_border_clamp(void)10655 static void _glewInfo_GL_SGIS_texture_border_clamp (void)
10656 {
10657   glewPrintExt("GL_SGIS_texture_border_clamp", GLEW_SGIS_texture_border_clamp, glewIsSupported("GL_SGIS_texture_border_clamp"), glewGetExtension("GL_SGIS_texture_border_clamp"));
10658 }
10659 
10660 #endif /* GL_SGIS_texture_border_clamp */
10661 
10662 #ifdef GL_SGIS_texture_edge_clamp
10663 
_glewInfo_GL_SGIS_texture_edge_clamp(void)10664 static void _glewInfo_GL_SGIS_texture_edge_clamp (void)
10665 {
10666   glewPrintExt("GL_SGIS_texture_edge_clamp", GLEW_SGIS_texture_edge_clamp, glewIsSupported("GL_SGIS_texture_edge_clamp"), glewGetExtension("GL_SGIS_texture_edge_clamp"));
10667 }
10668 
10669 #endif /* GL_SGIS_texture_edge_clamp */
10670 
10671 #ifdef GL_SGIS_texture_filter4
10672 
_glewInfo_GL_SGIS_texture_filter4(void)10673 static void _glewInfo_GL_SGIS_texture_filter4 (void)
10674 {
10675   GLboolean fi = glewPrintExt("GL_SGIS_texture_filter4", GLEW_SGIS_texture_filter4, glewIsSupported("GL_SGIS_texture_filter4"), glewGetExtension("GL_SGIS_texture_filter4"));
10676 
10677   glewInfoFunc(fi, "glGetTexFilterFuncSGIS", glGetTexFilterFuncSGIS == NULL);
10678   glewInfoFunc(fi, "glTexFilterFuncSGIS", glTexFilterFuncSGIS == NULL);
10679 }
10680 
10681 #endif /* GL_SGIS_texture_filter4 */
10682 
10683 #ifdef GL_SGIS_texture_lod
10684 
_glewInfo_GL_SGIS_texture_lod(void)10685 static void _glewInfo_GL_SGIS_texture_lod (void)
10686 {
10687   glewPrintExt("GL_SGIS_texture_lod", GLEW_SGIS_texture_lod, glewIsSupported("GL_SGIS_texture_lod"), glewGetExtension("GL_SGIS_texture_lod"));
10688 }
10689 
10690 #endif /* GL_SGIS_texture_lod */
10691 
10692 #ifdef GL_SGIS_texture_select
10693 
_glewInfo_GL_SGIS_texture_select(void)10694 static void _glewInfo_GL_SGIS_texture_select (void)
10695 {
10696   glewPrintExt("GL_SGIS_texture_select", GLEW_SGIS_texture_select, glewIsSupported("GL_SGIS_texture_select"), glewGetExtension("GL_SGIS_texture_select"));
10697 }
10698 
10699 #endif /* GL_SGIS_texture_select */
10700 
10701 #ifdef GL_SGIX_async
10702 
_glewInfo_GL_SGIX_async(void)10703 static void _glewInfo_GL_SGIX_async (void)
10704 {
10705   GLboolean fi = glewPrintExt("GL_SGIX_async", GLEW_SGIX_async, glewIsSupported("GL_SGIX_async"), glewGetExtension("GL_SGIX_async"));
10706 
10707   glewInfoFunc(fi, "glAsyncMarkerSGIX", glAsyncMarkerSGIX == NULL);
10708   glewInfoFunc(fi, "glDeleteAsyncMarkersSGIX", glDeleteAsyncMarkersSGIX == NULL);
10709   glewInfoFunc(fi, "glFinishAsyncSGIX", glFinishAsyncSGIX == NULL);
10710   glewInfoFunc(fi, "glGenAsyncMarkersSGIX", glGenAsyncMarkersSGIX == NULL);
10711   glewInfoFunc(fi, "glIsAsyncMarkerSGIX", glIsAsyncMarkerSGIX == NULL);
10712   glewInfoFunc(fi, "glPollAsyncSGIX", glPollAsyncSGIX == NULL);
10713 }
10714 
10715 #endif /* GL_SGIX_async */
10716 
10717 #ifdef GL_SGIX_async_histogram
10718 
_glewInfo_GL_SGIX_async_histogram(void)10719 static void _glewInfo_GL_SGIX_async_histogram (void)
10720 {
10721   glewPrintExt("GL_SGIX_async_histogram", GLEW_SGIX_async_histogram, glewIsSupported("GL_SGIX_async_histogram"), glewGetExtension("GL_SGIX_async_histogram"));
10722 }
10723 
10724 #endif /* GL_SGIX_async_histogram */
10725 
10726 #ifdef GL_SGIX_async_pixel
10727 
_glewInfo_GL_SGIX_async_pixel(void)10728 static void _glewInfo_GL_SGIX_async_pixel (void)
10729 {
10730   glewPrintExt("GL_SGIX_async_pixel", GLEW_SGIX_async_pixel, glewIsSupported("GL_SGIX_async_pixel"), glewGetExtension("GL_SGIX_async_pixel"));
10731 }
10732 
10733 #endif /* GL_SGIX_async_pixel */
10734 
10735 #ifdef GL_SGIX_bali_g_instruments
10736 
_glewInfo_GL_SGIX_bali_g_instruments(void)10737 static void _glewInfo_GL_SGIX_bali_g_instruments (void)
10738 {
10739   glewPrintExt("GL_SGIX_bali_g_instruments", GLEW_SGIX_bali_g_instruments, glewIsSupported("GL_SGIX_bali_g_instruments"), glewGetExtension("GL_SGIX_bali_g_instruments"));
10740 }
10741 
10742 #endif /* GL_SGIX_bali_g_instruments */
10743 
10744 #ifdef GL_SGIX_bali_r_instruments
10745 
_glewInfo_GL_SGIX_bali_r_instruments(void)10746 static void _glewInfo_GL_SGIX_bali_r_instruments (void)
10747 {
10748   glewPrintExt("GL_SGIX_bali_r_instruments", GLEW_SGIX_bali_r_instruments, glewIsSupported("GL_SGIX_bali_r_instruments"), glewGetExtension("GL_SGIX_bali_r_instruments"));
10749 }
10750 
10751 #endif /* GL_SGIX_bali_r_instruments */
10752 
10753 #ifdef GL_SGIX_bali_timer_instruments
10754 
_glewInfo_GL_SGIX_bali_timer_instruments(void)10755 static void _glewInfo_GL_SGIX_bali_timer_instruments (void)
10756 {
10757   glewPrintExt("GL_SGIX_bali_timer_instruments", GLEW_SGIX_bali_timer_instruments, glewIsSupported("GL_SGIX_bali_timer_instruments"), glewGetExtension("GL_SGIX_bali_timer_instruments"));
10758 }
10759 
10760 #endif /* GL_SGIX_bali_timer_instruments */
10761 
10762 #ifdef GL_SGIX_blend_alpha_minmax
10763 
_glewInfo_GL_SGIX_blend_alpha_minmax(void)10764 static void _glewInfo_GL_SGIX_blend_alpha_minmax (void)
10765 {
10766   glewPrintExt("GL_SGIX_blend_alpha_minmax", GLEW_SGIX_blend_alpha_minmax, glewIsSupported("GL_SGIX_blend_alpha_minmax"), glewGetExtension("GL_SGIX_blend_alpha_minmax"));
10767 }
10768 
10769 #endif /* GL_SGIX_blend_alpha_minmax */
10770 
10771 #ifdef GL_SGIX_blend_cadd
10772 
_glewInfo_GL_SGIX_blend_cadd(void)10773 static void _glewInfo_GL_SGIX_blend_cadd (void)
10774 {
10775   glewPrintExt("GL_SGIX_blend_cadd", GLEW_SGIX_blend_cadd, glewIsSupported("GL_SGIX_blend_cadd"), glewGetExtension("GL_SGIX_blend_cadd"));
10776 }
10777 
10778 #endif /* GL_SGIX_blend_cadd */
10779 
10780 #ifdef GL_SGIX_blend_cmultiply
10781 
_glewInfo_GL_SGIX_blend_cmultiply(void)10782 static void _glewInfo_GL_SGIX_blend_cmultiply (void)
10783 {
10784   glewPrintExt("GL_SGIX_blend_cmultiply", GLEW_SGIX_blend_cmultiply, glewIsSupported("GL_SGIX_blend_cmultiply"), glewGetExtension("GL_SGIX_blend_cmultiply"));
10785 }
10786 
10787 #endif /* GL_SGIX_blend_cmultiply */
10788 
10789 #ifdef GL_SGIX_calligraphic_fragment
10790 
_glewInfo_GL_SGIX_calligraphic_fragment(void)10791 static void _glewInfo_GL_SGIX_calligraphic_fragment (void)
10792 {
10793   glewPrintExt("GL_SGIX_calligraphic_fragment", GLEW_SGIX_calligraphic_fragment, glewIsSupported("GL_SGIX_calligraphic_fragment"), glewGetExtension("GL_SGIX_calligraphic_fragment"));
10794 }
10795 
10796 #endif /* GL_SGIX_calligraphic_fragment */
10797 
10798 #ifdef GL_SGIX_clipmap
10799 
_glewInfo_GL_SGIX_clipmap(void)10800 static void _glewInfo_GL_SGIX_clipmap (void)
10801 {
10802   glewPrintExt("GL_SGIX_clipmap", GLEW_SGIX_clipmap, glewIsSupported("GL_SGIX_clipmap"), glewGetExtension("GL_SGIX_clipmap"));
10803 }
10804 
10805 #endif /* GL_SGIX_clipmap */
10806 
10807 #ifdef GL_SGIX_color_matrix_accuracy
10808 
_glewInfo_GL_SGIX_color_matrix_accuracy(void)10809 static void _glewInfo_GL_SGIX_color_matrix_accuracy (void)
10810 {
10811   glewPrintExt("GL_SGIX_color_matrix_accuracy", GLEW_SGIX_color_matrix_accuracy, glewIsSupported("GL_SGIX_color_matrix_accuracy"), glewGetExtension("GL_SGIX_color_matrix_accuracy"));
10812 }
10813 
10814 #endif /* GL_SGIX_color_matrix_accuracy */
10815 
10816 #ifdef GL_SGIX_color_table_index_mode
10817 
_glewInfo_GL_SGIX_color_table_index_mode(void)10818 static void _glewInfo_GL_SGIX_color_table_index_mode (void)
10819 {
10820   glewPrintExt("GL_SGIX_color_table_index_mode", GLEW_SGIX_color_table_index_mode, glewIsSupported("GL_SGIX_color_table_index_mode"), glewGetExtension("GL_SGIX_color_table_index_mode"));
10821 }
10822 
10823 #endif /* GL_SGIX_color_table_index_mode */
10824 
10825 #ifdef GL_SGIX_complex_polar
10826 
_glewInfo_GL_SGIX_complex_polar(void)10827 static void _glewInfo_GL_SGIX_complex_polar (void)
10828 {
10829   glewPrintExt("GL_SGIX_complex_polar", GLEW_SGIX_complex_polar, glewIsSupported("GL_SGIX_complex_polar"), glewGetExtension("GL_SGIX_complex_polar"));
10830 }
10831 
10832 #endif /* GL_SGIX_complex_polar */
10833 
10834 #ifdef GL_SGIX_convolution_accuracy
10835 
_glewInfo_GL_SGIX_convolution_accuracy(void)10836 static void _glewInfo_GL_SGIX_convolution_accuracy (void)
10837 {
10838   glewPrintExt("GL_SGIX_convolution_accuracy", GLEW_SGIX_convolution_accuracy, glewIsSupported("GL_SGIX_convolution_accuracy"), glewGetExtension("GL_SGIX_convolution_accuracy"));
10839 }
10840 
10841 #endif /* GL_SGIX_convolution_accuracy */
10842 
10843 #ifdef GL_SGIX_cube_map
10844 
_glewInfo_GL_SGIX_cube_map(void)10845 static void _glewInfo_GL_SGIX_cube_map (void)
10846 {
10847   glewPrintExt("GL_SGIX_cube_map", GLEW_SGIX_cube_map, glewIsSupported("GL_SGIX_cube_map"), glewGetExtension("GL_SGIX_cube_map"));
10848 }
10849 
10850 #endif /* GL_SGIX_cube_map */
10851 
10852 #ifdef GL_SGIX_cylinder_texgen
10853 
_glewInfo_GL_SGIX_cylinder_texgen(void)10854 static void _glewInfo_GL_SGIX_cylinder_texgen (void)
10855 {
10856   glewPrintExt("GL_SGIX_cylinder_texgen", GLEW_SGIX_cylinder_texgen, glewIsSupported("GL_SGIX_cylinder_texgen"), glewGetExtension("GL_SGIX_cylinder_texgen"));
10857 }
10858 
10859 #endif /* GL_SGIX_cylinder_texgen */
10860 
10861 #ifdef GL_SGIX_datapipe
10862 
_glewInfo_GL_SGIX_datapipe(void)10863 static void _glewInfo_GL_SGIX_datapipe (void)
10864 {
10865   GLboolean fi = glewPrintExt("GL_SGIX_datapipe", GLEW_SGIX_datapipe, glewIsSupported("GL_SGIX_datapipe"), glewGetExtension("GL_SGIX_datapipe"));
10866 
10867   glewInfoFunc(fi, "glAddressSpace", glAddressSpace == NULL);
10868   glewInfoFunc(fi, "glDataPipe", glDataPipe == NULL);
10869 }
10870 
10871 #endif /* GL_SGIX_datapipe */
10872 
10873 #ifdef GL_SGIX_decimation
10874 
_glewInfo_GL_SGIX_decimation(void)10875 static void _glewInfo_GL_SGIX_decimation (void)
10876 {
10877   glewPrintExt("GL_SGIX_decimation", GLEW_SGIX_decimation, glewIsSupported("GL_SGIX_decimation"), glewGetExtension("GL_SGIX_decimation"));
10878 }
10879 
10880 #endif /* GL_SGIX_decimation */
10881 
10882 #ifdef GL_SGIX_depth_pass_instrument
10883 
_glewInfo_GL_SGIX_depth_pass_instrument(void)10884 static void _glewInfo_GL_SGIX_depth_pass_instrument (void)
10885 {
10886   glewPrintExt("GL_SGIX_depth_pass_instrument", GLEW_SGIX_depth_pass_instrument, glewIsSupported("GL_SGIX_depth_pass_instrument"), glewGetExtension("GL_SGIX_depth_pass_instrument"));
10887 }
10888 
10889 #endif /* GL_SGIX_depth_pass_instrument */
10890 
10891 #ifdef GL_SGIX_depth_texture
10892 
_glewInfo_GL_SGIX_depth_texture(void)10893 static void _glewInfo_GL_SGIX_depth_texture (void)
10894 {
10895   glewPrintExt("GL_SGIX_depth_texture", GLEW_SGIX_depth_texture, glewIsSupported("GL_SGIX_depth_texture"), glewGetExtension("GL_SGIX_depth_texture"));
10896 }
10897 
10898 #endif /* GL_SGIX_depth_texture */
10899 
10900 #ifdef GL_SGIX_dvc
10901 
_glewInfo_GL_SGIX_dvc(void)10902 static void _glewInfo_GL_SGIX_dvc (void)
10903 {
10904   glewPrintExt("GL_SGIX_dvc", GLEW_SGIX_dvc, glewIsSupported("GL_SGIX_dvc"), glewGetExtension("GL_SGIX_dvc"));
10905 }
10906 
10907 #endif /* GL_SGIX_dvc */
10908 
10909 #ifdef GL_SGIX_flush_raster
10910 
_glewInfo_GL_SGIX_flush_raster(void)10911 static void _glewInfo_GL_SGIX_flush_raster (void)
10912 {
10913   GLboolean fi = glewPrintExt("GL_SGIX_flush_raster", GLEW_SGIX_flush_raster, glewIsSupported("GL_SGIX_flush_raster"), glewGetExtension("GL_SGIX_flush_raster"));
10914 
10915   glewInfoFunc(fi, "glFlushRasterSGIX", glFlushRasterSGIX == NULL);
10916 }
10917 
10918 #endif /* GL_SGIX_flush_raster */
10919 
10920 #ifdef GL_SGIX_fog_blend
10921 
_glewInfo_GL_SGIX_fog_blend(void)10922 static void _glewInfo_GL_SGIX_fog_blend (void)
10923 {
10924   glewPrintExt("GL_SGIX_fog_blend", GLEW_SGIX_fog_blend, glewIsSupported("GL_SGIX_fog_blend"), glewGetExtension("GL_SGIX_fog_blend"));
10925 }
10926 
10927 #endif /* GL_SGIX_fog_blend */
10928 
10929 #ifdef GL_SGIX_fog_factor_to_alpha
10930 
_glewInfo_GL_SGIX_fog_factor_to_alpha(void)10931 static void _glewInfo_GL_SGIX_fog_factor_to_alpha (void)
10932 {
10933   glewPrintExt("GL_SGIX_fog_factor_to_alpha", GLEW_SGIX_fog_factor_to_alpha, glewIsSupported("GL_SGIX_fog_factor_to_alpha"), glewGetExtension("GL_SGIX_fog_factor_to_alpha"));
10934 }
10935 
10936 #endif /* GL_SGIX_fog_factor_to_alpha */
10937 
10938 #ifdef GL_SGIX_fog_layers
10939 
_glewInfo_GL_SGIX_fog_layers(void)10940 static void _glewInfo_GL_SGIX_fog_layers (void)
10941 {
10942   GLboolean fi = glewPrintExt("GL_SGIX_fog_layers", GLEW_SGIX_fog_layers, glewIsSupported("GL_SGIX_fog_layers"), glewGetExtension("GL_SGIX_fog_layers"));
10943 
10944   glewInfoFunc(fi, "glFogLayersSGIX", glFogLayersSGIX == NULL);
10945   glewInfoFunc(fi, "glGetFogLayersSGIX", glGetFogLayersSGIX == NULL);
10946 }
10947 
10948 #endif /* GL_SGIX_fog_layers */
10949 
10950 #ifdef GL_SGIX_fog_offset
10951 
_glewInfo_GL_SGIX_fog_offset(void)10952 static void _glewInfo_GL_SGIX_fog_offset (void)
10953 {
10954   glewPrintExt("GL_SGIX_fog_offset", GLEW_SGIX_fog_offset, glewIsSupported("GL_SGIX_fog_offset"), glewGetExtension("GL_SGIX_fog_offset"));
10955 }
10956 
10957 #endif /* GL_SGIX_fog_offset */
10958 
10959 #ifdef GL_SGIX_fog_patchy
10960 
_glewInfo_GL_SGIX_fog_patchy(void)10961 static void _glewInfo_GL_SGIX_fog_patchy (void)
10962 {
10963   glewPrintExt("GL_SGIX_fog_patchy", GLEW_SGIX_fog_patchy, glewIsSupported("GL_SGIX_fog_patchy"), glewGetExtension("GL_SGIX_fog_patchy"));
10964 }
10965 
10966 #endif /* GL_SGIX_fog_patchy */
10967 
10968 #ifdef GL_SGIX_fog_scale
10969 
_glewInfo_GL_SGIX_fog_scale(void)10970 static void _glewInfo_GL_SGIX_fog_scale (void)
10971 {
10972   glewPrintExt("GL_SGIX_fog_scale", GLEW_SGIX_fog_scale, glewIsSupported("GL_SGIX_fog_scale"), glewGetExtension("GL_SGIX_fog_scale"));
10973 }
10974 
10975 #endif /* GL_SGIX_fog_scale */
10976 
10977 #ifdef GL_SGIX_fog_texture
10978 
_glewInfo_GL_SGIX_fog_texture(void)10979 static void _glewInfo_GL_SGIX_fog_texture (void)
10980 {
10981   GLboolean fi = glewPrintExt("GL_SGIX_fog_texture", GLEW_SGIX_fog_texture, glewIsSupported("GL_SGIX_fog_texture"), glewGetExtension("GL_SGIX_fog_texture"));
10982 
10983   glewInfoFunc(fi, "glTextureFogSGIX", glTextureFogSGIX == NULL);
10984 }
10985 
10986 #endif /* GL_SGIX_fog_texture */
10987 
10988 #ifdef GL_SGIX_fragment_lighting_space
10989 
_glewInfo_GL_SGIX_fragment_lighting_space(void)10990 static void _glewInfo_GL_SGIX_fragment_lighting_space (void)
10991 {
10992   glewPrintExt("GL_SGIX_fragment_lighting_space", GLEW_SGIX_fragment_lighting_space, glewIsSupported("GL_SGIX_fragment_lighting_space"), glewGetExtension("GL_SGIX_fragment_lighting_space"));
10993 }
10994 
10995 #endif /* GL_SGIX_fragment_lighting_space */
10996 
10997 #ifdef GL_SGIX_fragment_specular_lighting
10998 
_glewInfo_GL_SGIX_fragment_specular_lighting(void)10999 static void _glewInfo_GL_SGIX_fragment_specular_lighting (void)
11000 {
11001   GLboolean fi = glewPrintExt("GL_SGIX_fragment_specular_lighting", GLEW_SGIX_fragment_specular_lighting, glewIsSupported("GL_SGIX_fragment_specular_lighting"), glewGetExtension("GL_SGIX_fragment_specular_lighting"));
11002 
11003   glewInfoFunc(fi, "glFragmentColorMaterialSGIX", glFragmentColorMaterialSGIX == NULL);
11004   glewInfoFunc(fi, "glFragmentLightModelfSGIX", glFragmentLightModelfSGIX == NULL);
11005   glewInfoFunc(fi, "glFragmentLightModelfvSGIX", glFragmentLightModelfvSGIX == NULL);
11006   glewInfoFunc(fi, "glFragmentLightModeliSGIX", glFragmentLightModeliSGIX == NULL);
11007   glewInfoFunc(fi, "glFragmentLightModelivSGIX", glFragmentLightModelivSGIX == NULL);
11008   glewInfoFunc(fi, "glFragmentLightfSGIX", glFragmentLightfSGIX == NULL);
11009   glewInfoFunc(fi, "glFragmentLightfvSGIX", glFragmentLightfvSGIX == NULL);
11010   glewInfoFunc(fi, "glFragmentLightiSGIX", glFragmentLightiSGIX == NULL);
11011   glewInfoFunc(fi, "glFragmentLightivSGIX", glFragmentLightivSGIX == NULL);
11012   glewInfoFunc(fi, "glFragmentMaterialfSGIX", glFragmentMaterialfSGIX == NULL);
11013   glewInfoFunc(fi, "glFragmentMaterialfvSGIX", glFragmentMaterialfvSGIX == NULL);
11014   glewInfoFunc(fi, "glFragmentMaterialiSGIX", glFragmentMaterialiSGIX == NULL);
11015   glewInfoFunc(fi, "glFragmentMaterialivSGIX", glFragmentMaterialivSGIX == NULL);
11016   glewInfoFunc(fi, "glGetFragmentLightfvSGIX", glGetFragmentLightfvSGIX == NULL);
11017   glewInfoFunc(fi, "glGetFragmentLightivSGIX", glGetFragmentLightivSGIX == NULL);
11018   glewInfoFunc(fi, "glGetFragmentMaterialfvSGIX", glGetFragmentMaterialfvSGIX == NULL);
11019   glewInfoFunc(fi, "glGetFragmentMaterialivSGIX", glGetFragmentMaterialivSGIX == NULL);
11020 }
11021 
11022 #endif /* GL_SGIX_fragment_specular_lighting */
11023 
11024 #ifdef GL_SGIX_fragments_instrument
11025 
_glewInfo_GL_SGIX_fragments_instrument(void)11026 static void _glewInfo_GL_SGIX_fragments_instrument (void)
11027 {
11028   glewPrintExt("GL_SGIX_fragments_instrument", GLEW_SGIX_fragments_instrument, glewIsSupported("GL_SGIX_fragments_instrument"), glewGetExtension("GL_SGIX_fragments_instrument"));
11029 }
11030 
11031 #endif /* GL_SGIX_fragments_instrument */
11032 
11033 #ifdef GL_SGIX_framezoom
11034 
_glewInfo_GL_SGIX_framezoom(void)11035 static void _glewInfo_GL_SGIX_framezoom (void)
11036 {
11037   GLboolean fi = glewPrintExt("GL_SGIX_framezoom", GLEW_SGIX_framezoom, glewIsSupported("GL_SGIX_framezoom"), glewGetExtension("GL_SGIX_framezoom"));
11038 
11039   glewInfoFunc(fi, "glFrameZoomSGIX", glFrameZoomSGIX == NULL);
11040 }
11041 
11042 #endif /* GL_SGIX_framezoom */
11043 
11044 #ifdef GL_SGIX_icc_texture
11045 
_glewInfo_GL_SGIX_icc_texture(void)11046 static void _glewInfo_GL_SGIX_icc_texture (void)
11047 {
11048   glewPrintExt("GL_SGIX_icc_texture", GLEW_SGIX_icc_texture, glewIsSupported("GL_SGIX_icc_texture"), glewGetExtension("GL_SGIX_icc_texture"));
11049 }
11050 
11051 #endif /* GL_SGIX_icc_texture */
11052 
11053 #ifdef GL_SGIX_igloo_interface
11054 
_glewInfo_GL_SGIX_igloo_interface(void)11055 static void _glewInfo_GL_SGIX_igloo_interface (void)
11056 {
11057   GLboolean fi = glewPrintExt("GL_SGIX_igloo_interface", GLEW_SGIX_igloo_interface, glewIsSupported("GL_SGIX_igloo_interface"), glewGetExtension("GL_SGIX_igloo_interface"));
11058 
11059   glewInfoFunc(fi, "glIglooInterfaceSGIX", glIglooInterfaceSGIX == NULL);
11060 }
11061 
11062 #endif /* GL_SGIX_igloo_interface */
11063 
11064 #ifdef GL_SGIX_image_compression
11065 
_glewInfo_GL_SGIX_image_compression(void)11066 static void _glewInfo_GL_SGIX_image_compression (void)
11067 {
11068   glewPrintExt("GL_SGIX_image_compression", GLEW_SGIX_image_compression, glewIsSupported("GL_SGIX_image_compression"), glewGetExtension("GL_SGIX_image_compression"));
11069 }
11070 
11071 #endif /* GL_SGIX_image_compression */
11072 
11073 #ifdef GL_SGIX_impact_pixel_texture
11074 
_glewInfo_GL_SGIX_impact_pixel_texture(void)11075 static void _glewInfo_GL_SGIX_impact_pixel_texture (void)
11076 {
11077   glewPrintExt("GL_SGIX_impact_pixel_texture", GLEW_SGIX_impact_pixel_texture, glewIsSupported("GL_SGIX_impact_pixel_texture"), glewGetExtension("GL_SGIX_impact_pixel_texture"));
11078 }
11079 
11080 #endif /* GL_SGIX_impact_pixel_texture */
11081 
11082 #ifdef GL_SGIX_instrument_error
11083 
_glewInfo_GL_SGIX_instrument_error(void)11084 static void _glewInfo_GL_SGIX_instrument_error (void)
11085 {
11086   glewPrintExt("GL_SGIX_instrument_error", GLEW_SGIX_instrument_error, glewIsSupported("GL_SGIX_instrument_error"), glewGetExtension("GL_SGIX_instrument_error"));
11087 }
11088 
11089 #endif /* GL_SGIX_instrument_error */
11090 
11091 #ifdef GL_SGIX_interlace
11092 
_glewInfo_GL_SGIX_interlace(void)11093 static void _glewInfo_GL_SGIX_interlace (void)
11094 {
11095   glewPrintExt("GL_SGIX_interlace", GLEW_SGIX_interlace, glewIsSupported("GL_SGIX_interlace"), glewGetExtension("GL_SGIX_interlace"));
11096 }
11097 
11098 #endif /* GL_SGIX_interlace */
11099 
11100 #ifdef GL_SGIX_ir_instrument1
11101 
_glewInfo_GL_SGIX_ir_instrument1(void)11102 static void _glewInfo_GL_SGIX_ir_instrument1 (void)
11103 {
11104   glewPrintExt("GL_SGIX_ir_instrument1", GLEW_SGIX_ir_instrument1, glewIsSupported("GL_SGIX_ir_instrument1"), glewGetExtension("GL_SGIX_ir_instrument1"));
11105 }
11106 
11107 #endif /* GL_SGIX_ir_instrument1 */
11108 
11109 #ifdef GL_SGIX_line_quality_hint
11110 
_glewInfo_GL_SGIX_line_quality_hint(void)11111 static void _glewInfo_GL_SGIX_line_quality_hint (void)
11112 {
11113   glewPrintExt("GL_SGIX_line_quality_hint", GLEW_SGIX_line_quality_hint, glewIsSupported("GL_SGIX_line_quality_hint"), glewGetExtension("GL_SGIX_line_quality_hint"));
11114 }
11115 
11116 #endif /* GL_SGIX_line_quality_hint */
11117 
11118 #ifdef GL_SGIX_list_priority
11119 
_glewInfo_GL_SGIX_list_priority(void)11120 static void _glewInfo_GL_SGIX_list_priority (void)
11121 {
11122   glewPrintExt("GL_SGIX_list_priority", GLEW_SGIX_list_priority, glewIsSupported("GL_SGIX_list_priority"), glewGetExtension("GL_SGIX_list_priority"));
11123 }
11124 
11125 #endif /* GL_SGIX_list_priority */
11126 
11127 #ifdef GL_SGIX_mpeg1
11128 
_glewInfo_GL_SGIX_mpeg1(void)11129 static void _glewInfo_GL_SGIX_mpeg1 (void)
11130 {
11131   GLboolean fi = glewPrintExt("GL_SGIX_mpeg1", GLEW_SGIX_mpeg1, glewIsSupported("GL_SGIX_mpeg1"), glewGetExtension("GL_SGIX_mpeg1"));
11132 
11133   glewInfoFunc(fi, "glAllocMPEGPredictorsSGIX", glAllocMPEGPredictorsSGIX == NULL);
11134   glewInfoFunc(fi, "glDeleteMPEGPredictorsSGIX", glDeleteMPEGPredictorsSGIX == NULL);
11135   glewInfoFunc(fi, "glGenMPEGPredictorsSGIX", glGenMPEGPredictorsSGIX == NULL);
11136   glewInfoFunc(fi, "glGetMPEGParameterfvSGIX", glGetMPEGParameterfvSGIX == NULL);
11137   glewInfoFunc(fi, "glGetMPEGParameterivSGIX", glGetMPEGParameterivSGIX == NULL);
11138   glewInfoFunc(fi, "glGetMPEGPredictorSGIX", glGetMPEGPredictorSGIX == NULL);
11139   glewInfoFunc(fi, "glGetMPEGQuantTableubv", glGetMPEGQuantTableubv == NULL);
11140   glewInfoFunc(fi, "glIsMPEGPredictorSGIX", glIsMPEGPredictorSGIX == NULL);
11141   glewInfoFunc(fi, "glMPEGPredictorSGIX", glMPEGPredictorSGIX == NULL);
11142   glewInfoFunc(fi, "glMPEGQuantTableubv", glMPEGQuantTableubv == NULL);
11143   glewInfoFunc(fi, "glSwapMPEGPredictorsSGIX", glSwapMPEGPredictorsSGIX == NULL);
11144 }
11145 
11146 #endif /* GL_SGIX_mpeg1 */
11147 
11148 #ifdef GL_SGIX_mpeg2
11149 
_glewInfo_GL_SGIX_mpeg2(void)11150 static void _glewInfo_GL_SGIX_mpeg2 (void)
11151 {
11152   glewPrintExt("GL_SGIX_mpeg2", GLEW_SGIX_mpeg2, glewIsSupported("GL_SGIX_mpeg2"), glewGetExtension("GL_SGIX_mpeg2"));
11153 }
11154 
11155 #endif /* GL_SGIX_mpeg2 */
11156 
11157 #ifdef GL_SGIX_nonlinear_lighting_pervertex
11158 
_glewInfo_GL_SGIX_nonlinear_lighting_pervertex(void)11159 static void _glewInfo_GL_SGIX_nonlinear_lighting_pervertex (void)
11160 {
11161   GLboolean fi = glewPrintExt("GL_SGIX_nonlinear_lighting_pervertex", GLEW_SGIX_nonlinear_lighting_pervertex, glewIsSupported("GL_SGIX_nonlinear_lighting_pervertex"), glewGetExtension("GL_SGIX_nonlinear_lighting_pervertex"));
11162 
11163   glewInfoFunc(fi, "glGetNonlinLightfvSGIX", glGetNonlinLightfvSGIX == NULL);
11164   glewInfoFunc(fi, "glGetNonlinMaterialfvSGIX", glGetNonlinMaterialfvSGIX == NULL);
11165   glewInfoFunc(fi, "glNonlinLightfvSGIX", glNonlinLightfvSGIX == NULL);
11166   glewInfoFunc(fi, "glNonlinMaterialfvSGIX", glNonlinMaterialfvSGIX == NULL);
11167 }
11168 
11169 #endif /* GL_SGIX_nonlinear_lighting_pervertex */
11170 
11171 #ifdef GL_SGIX_nurbs_eval
11172 
_glewInfo_GL_SGIX_nurbs_eval(void)11173 static void _glewInfo_GL_SGIX_nurbs_eval (void)
11174 {
11175   glewPrintExt("GL_SGIX_nurbs_eval", GLEW_SGIX_nurbs_eval, glewIsSupported("GL_SGIX_nurbs_eval"), glewGetExtension("GL_SGIX_nurbs_eval"));
11176 }
11177 
11178 #endif /* GL_SGIX_nurbs_eval */
11179 
11180 #ifdef GL_SGIX_occlusion_instrument
11181 
_glewInfo_GL_SGIX_occlusion_instrument(void)11182 static void _glewInfo_GL_SGIX_occlusion_instrument (void)
11183 {
11184   glewPrintExt("GL_SGIX_occlusion_instrument", GLEW_SGIX_occlusion_instrument, glewIsSupported("GL_SGIX_occlusion_instrument"), glewGetExtension("GL_SGIX_occlusion_instrument"));
11185 }
11186 
11187 #endif /* GL_SGIX_occlusion_instrument */
11188 
11189 #ifdef GL_SGIX_packed_6bytes
11190 
_glewInfo_GL_SGIX_packed_6bytes(void)11191 static void _glewInfo_GL_SGIX_packed_6bytes (void)
11192 {
11193   glewPrintExt("GL_SGIX_packed_6bytes", GLEW_SGIX_packed_6bytes, glewIsSupported("GL_SGIX_packed_6bytes"), glewGetExtension("GL_SGIX_packed_6bytes"));
11194 }
11195 
11196 #endif /* GL_SGIX_packed_6bytes */
11197 
11198 #ifdef GL_SGIX_pixel_texture
11199 
_glewInfo_GL_SGIX_pixel_texture(void)11200 static void _glewInfo_GL_SGIX_pixel_texture (void)
11201 {
11202   GLboolean fi = glewPrintExt("GL_SGIX_pixel_texture", GLEW_SGIX_pixel_texture, glewIsSupported("GL_SGIX_pixel_texture"), glewGetExtension("GL_SGIX_pixel_texture"));
11203 
11204   glewInfoFunc(fi, "glPixelTexGenSGIX", glPixelTexGenSGIX == NULL);
11205 }
11206 
11207 #endif /* GL_SGIX_pixel_texture */
11208 
11209 #ifdef GL_SGIX_pixel_texture_bits
11210 
_glewInfo_GL_SGIX_pixel_texture_bits(void)11211 static void _glewInfo_GL_SGIX_pixel_texture_bits (void)
11212 {
11213   glewPrintExt("GL_SGIX_pixel_texture_bits", GLEW_SGIX_pixel_texture_bits, glewIsSupported("GL_SGIX_pixel_texture_bits"), glewGetExtension("GL_SGIX_pixel_texture_bits"));
11214 }
11215 
11216 #endif /* GL_SGIX_pixel_texture_bits */
11217 
11218 #ifdef GL_SGIX_pixel_texture_lod
11219 
_glewInfo_GL_SGIX_pixel_texture_lod(void)11220 static void _glewInfo_GL_SGIX_pixel_texture_lod (void)
11221 {
11222   glewPrintExt("GL_SGIX_pixel_texture_lod", GLEW_SGIX_pixel_texture_lod, glewIsSupported("GL_SGIX_pixel_texture_lod"), glewGetExtension("GL_SGIX_pixel_texture_lod"));
11223 }
11224 
11225 #endif /* GL_SGIX_pixel_texture_lod */
11226 
11227 #ifdef GL_SGIX_pixel_tiles
11228 
_glewInfo_GL_SGIX_pixel_tiles(void)11229 static void _glewInfo_GL_SGIX_pixel_tiles (void)
11230 {
11231   glewPrintExt("GL_SGIX_pixel_tiles", GLEW_SGIX_pixel_tiles, glewIsSupported("GL_SGIX_pixel_tiles"), glewGetExtension("GL_SGIX_pixel_tiles"));
11232 }
11233 
11234 #endif /* GL_SGIX_pixel_tiles */
11235 
11236 #ifdef GL_SGIX_polynomial_ffd
11237 
_glewInfo_GL_SGIX_polynomial_ffd(void)11238 static void _glewInfo_GL_SGIX_polynomial_ffd (void)
11239 {
11240   GLboolean fi = glewPrintExt("GL_SGIX_polynomial_ffd", GLEW_SGIX_polynomial_ffd, glewIsSupported("GL_SGIX_polynomial_ffd"), glewGetExtension("GL_SGIX_polynomial_ffd"));
11241 
11242   glewInfoFunc(fi, "glDeformSGIX", glDeformSGIX == NULL);
11243   glewInfoFunc(fi, "glLoadIdentityDeformationMapSGIX", glLoadIdentityDeformationMapSGIX == NULL);
11244 }
11245 
11246 #endif /* GL_SGIX_polynomial_ffd */
11247 
11248 #ifdef GL_SGIX_quad_mesh
11249 
_glewInfo_GL_SGIX_quad_mesh(void)11250 static void _glewInfo_GL_SGIX_quad_mesh (void)
11251 {
11252   GLboolean fi = glewPrintExt("GL_SGIX_quad_mesh", GLEW_SGIX_quad_mesh, glewIsSupported("GL_SGIX_quad_mesh"), glewGetExtension("GL_SGIX_quad_mesh"));
11253 
11254   glewInfoFunc(fi, "glMeshBreadthSGIX", glMeshBreadthSGIX == NULL);
11255   glewInfoFunc(fi, "glMeshStrideSGIX", glMeshStrideSGIX == NULL);
11256 }
11257 
11258 #endif /* GL_SGIX_quad_mesh */
11259 
11260 #ifdef GL_SGIX_reference_plane
11261 
_glewInfo_GL_SGIX_reference_plane(void)11262 static void _glewInfo_GL_SGIX_reference_plane (void)
11263 {
11264   GLboolean fi = glewPrintExt("GL_SGIX_reference_plane", GLEW_SGIX_reference_plane, glewIsSupported("GL_SGIX_reference_plane"), glewGetExtension("GL_SGIX_reference_plane"));
11265 
11266   glewInfoFunc(fi, "glReferencePlaneSGIX", glReferencePlaneSGIX == NULL);
11267 }
11268 
11269 #endif /* GL_SGIX_reference_plane */
11270 
11271 #ifdef GL_SGIX_resample
11272 
_glewInfo_GL_SGIX_resample(void)11273 static void _glewInfo_GL_SGIX_resample (void)
11274 {
11275   glewPrintExt("GL_SGIX_resample", GLEW_SGIX_resample, glewIsSupported("GL_SGIX_resample"), glewGetExtension("GL_SGIX_resample"));
11276 }
11277 
11278 #endif /* GL_SGIX_resample */
11279 
11280 #ifdef GL_SGIX_scalebias_hint
11281 
_glewInfo_GL_SGIX_scalebias_hint(void)11282 static void _glewInfo_GL_SGIX_scalebias_hint (void)
11283 {
11284   glewPrintExt("GL_SGIX_scalebias_hint", GLEW_SGIX_scalebias_hint, glewIsSupported("GL_SGIX_scalebias_hint"), glewGetExtension("GL_SGIX_scalebias_hint"));
11285 }
11286 
11287 #endif /* GL_SGIX_scalebias_hint */
11288 
11289 #ifdef GL_SGIX_shadow
11290 
_glewInfo_GL_SGIX_shadow(void)11291 static void _glewInfo_GL_SGIX_shadow (void)
11292 {
11293   glewPrintExt("GL_SGIX_shadow", GLEW_SGIX_shadow, glewIsSupported("GL_SGIX_shadow"), glewGetExtension("GL_SGIX_shadow"));
11294 }
11295 
11296 #endif /* GL_SGIX_shadow */
11297 
11298 #ifdef GL_SGIX_shadow_ambient
11299 
_glewInfo_GL_SGIX_shadow_ambient(void)11300 static void _glewInfo_GL_SGIX_shadow_ambient (void)
11301 {
11302   glewPrintExt("GL_SGIX_shadow_ambient", GLEW_SGIX_shadow_ambient, glewIsSupported("GL_SGIX_shadow_ambient"), glewGetExtension("GL_SGIX_shadow_ambient"));
11303 }
11304 
11305 #endif /* GL_SGIX_shadow_ambient */
11306 
11307 #ifdef GL_SGIX_slim
11308 
_glewInfo_GL_SGIX_slim(void)11309 static void _glewInfo_GL_SGIX_slim (void)
11310 {
11311   glewPrintExt("GL_SGIX_slim", GLEW_SGIX_slim, glewIsSupported("GL_SGIX_slim"), glewGetExtension("GL_SGIX_slim"));
11312 }
11313 
11314 #endif /* GL_SGIX_slim */
11315 
11316 #ifdef GL_SGIX_spotlight_cutoff
11317 
_glewInfo_GL_SGIX_spotlight_cutoff(void)11318 static void _glewInfo_GL_SGIX_spotlight_cutoff (void)
11319 {
11320   glewPrintExt("GL_SGIX_spotlight_cutoff", GLEW_SGIX_spotlight_cutoff, glewIsSupported("GL_SGIX_spotlight_cutoff"), glewGetExtension("GL_SGIX_spotlight_cutoff"));
11321 }
11322 
11323 #endif /* GL_SGIX_spotlight_cutoff */
11324 
11325 #ifdef GL_SGIX_sprite
11326 
_glewInfo_GL_SGIX_sprite(void)11327 static void _glewInfo_GL_SGIX_sprite (void)
11328 {
11329   GLboolean fi = glewPrintExt("GL_SGIX_sprite", GLEW_SGIX_sprite, glewIsSupported("GL_SGIX_sprite"), glewGetExtension("GL_SGIX_sprite"));
11330 
11331   glewInfoFunc(fi, "glSpriteParameterfSGIX", glSpriteParameterfSGIX == NULL);
11332   glewInfoFunc(fi, "glSpriteParameterfvSGIX", glSpriteParameterfvSGIX == NULL);
11333   glewInfoFunc(fi, "glSpriteParameteriSGIX", glSpriteParameteriSGIX == NULL);
11334   glewInfoFunc(fi, "glSpriteParameterivSGIX", glSpriteParameterivSGIX == NULL);
11335 }
11336 
11337 #endif /* GL_SGIX_sprite */
11338 
11339 #ifdef GL_SGIX_subdiv_patch
11340 
_glewInfo_GL_SGIX_subdiv_patch(void)11341 static void _glewInfo_GL_SGIX_subdiv_patch (void)
11342 {
11343   glewPrintExt("GL_SGIX_subdiv_patch", GLEW_SGIX_subdiv_patch, glewIsSupported("GL_SGIX_subdiv_patch"), glewGetExtension("GL_SGIX_subdiv_patch"));
11344 }
11345 
11346 #endif /* GL_SGIX_subdiv_patch */
11347 
11348 #ifdef GL_SGIX_subsample
11349 
_glewInfo_GL_SGIX_subsample(void)11350 static void _glewInfo_GL_SGIX_subsample (void)
11351 {
11352   glewPrintExt("GL_SGIX_subsample", GLEW_SGIX_subsample, glewIsSupported("GL_SGIX_subsample"), glewGetExtension("GL_SGIX_subsample"));
11353 }
11354 
11355 #endif /* GL_SGIX_subsample */
11356 
11357 #ifdef GL_SGIX_tag_sample_buffer
11358 
_glewInfo_GL_SGIX_tag_sample_buffer(void)11359 static void _glewInfo_GL_SGIX_tag_sample_buffer (void)
11360 {
11361   GLboolean fi = glewPrintExt("GL_SGIX_tag_sample_buffer", GLEW_SGIX_tag_sample_buffer, glewIsSupported("GL_SGIX_tag_sample_buffer"), glewGetExtension("GL_SGIX_tag_sample_buffer"));
11362 
11363   glewInfoFunc(fi, "glTagSampleBufferSGIX", glTagSampleBufferSGIX == NULL);
11364 }
11365 
11366 #endif /* GL_SGIX_tag_sample_buffer */
11367 
11368 #ifdef GL_SGIX_texture_add_env
11369 
_glewInfo_GL_SGIX_texture_add_env(void)11370 static void _glewInfo_GL_SGIX_texture_add_env (void)
11371 {
11372   glewPrintExt("GL_SGIX_texture_add_env", GLEW_SGIX_texture_add_env, glewIsSupported("GL_SGIX_texture_add_env"), glewGetExtension("GL_SGIX_texture_add_env"));
11373 }
11374 
11375 #endif /* GL_SGIX_texture_add_env */
11376 
11377 #ifdef GL_SGIX_texture_coordinate_clamp
11378 
_glewInfo_GL_SGIX_texture_coordinate_clamp(void)11379 static void _glewInfo_GL_SGIX_texture_coordinate_clamp (void)
11380 {
11381   glewPrintExt("GL_SGIX_texture_coordinate_clamp", GLEW_SGIX_texture_coordinate_clamp, glewIsSupported("GL_SGIX_texture_coordinate_clamp"), glewGetExtension("GL_SGIX_texture_coordinate_clamp"));
11382 }
11383 
11384 #endif /* GL_SGIX_texture_coordinate_clamp */
11385 
11386 #ifdef GL_SGIX_texture_lod_bias
11387 
_glewInfo_GL_SGIX_texture_lod_bias(void)11388 static void _glewInfo_GL_SGIX_texture_lod_bias (void)
11389 {
11390   glewPrintExt("GL_SGIX_texture_lod_bias", GLEW_SGIX_texture_lod_bias, glewIsSupported("GL_SGIX_texture_lod_bias"), glewGetExtension("GL_SGIX_texture_lod_bias"));
11391 }
11392 
11393 #endif /* GL_SGIX_texture_lod_bias */
11394 
11395 #ifdef GL_SGIX_texture_mipmap_anisotropic
11396 
_glewInfo_GL_SGIX_texture_mipmap_anisotropic(void)11397 static void _glewInfo_GL_SGIX_texture_mipmap_anisotropic (void)
11398 {
11399   glewPrintExt("GL_SGIX_texture_mipmap_anisotropic", GLEW_SGIX_texture_mipmap_anisotropic, glewIsSupported("GL_SGIX_texture_mipmap_anisotropic"), glewGetExtension("GL_SGIX_texture_mipmap_anisotropic"));
11400 }
11401 
11402 #endif /* GL_SGIX_texture_mipmap_anisotropic */
11403 
11404 #ifdef GL_SGIX_texture_multi_buffer
11405 
_glewInfo_GL_SGIX_texture_multi_buffer(void)11406 static void _glewInfo_GL_SGIX_texture_multi_buffer (void)
11407 {
11408   glewPrintExt("GL_SGIX_texture_multi_buffer", GLEW_SGIX_texture_multi_buffer, glewIsSupported("GL_SGIX_texture_multi_buffer"), glewGetExtension("GL_SGIX_texture_multi_buffer"));
11409 }
11410 
11411 #endif /* GL_SGIX_texture_multi_buffer */
11412 
11413 #ifdef GL_SGIX_texture_phase
11414 
_glewInfo_GL_SGIX_texture_phase(void)11415 static void _glewInfo_GL_SGIX_texture_phase (void)
11416 {
11417   glewPrintExt("GL_SGIX_texture_phase", GLEW_SGIX_texture_phase, glewIsSupported("GL_SGIX_texture_phase"), glewGetExtension("GL_SGIX_texture_phase"));
11418 }
11419 
11420 #endif /* GL_SGIX_texture_phase */
11421 
11422 #ifdef GL_SGIX_texture_range
11423 
_glewInfo_GL_SGIX_texture_range(void)11424 static void _glewInfo_GL_SGIX_texture_range (void)
11425 {
11426   glewPrintExt("GL_SGIX_texture_range", GLEW_SGIX_texture_range, glewIsSupported("GL_SGIX_texture_range"), glewGetExtension("GL_SGIX_texture_range"));
11427 }
11428 
11429 #endif /* GL_SGIX_texture_range */
11430 
11431 #ifdef GL_SGIX_texture_scale_bias
11432 
_glewInfo_GL_SGIX_texture_scale_bias(void)11433 static void _glewInfo_GL_SGIX_texture_scale_bias (void)
11434 {
11435   glewPrintExt("GL_SGIX_texture_scale_bias", GLEW_SGIX_texture_scale_bias, glewIsSupported("GL_SGIX_texture_scale_bias"), glewGetExtension("GL_SGIX_texture_scale_bias"));
11436 }
11437 
11438 #endif /* GL_SGIX_texture_scale_bias */
11439 
11440 #ifdef GL_SGIX_texture_supersample
11441 
_glewInfo_GL_SGIX_texture_supersample(void)11442 static void _glewInfo_GL_SGIX_texture_supersample (void)
11443 {
11444   glewPrintExt("GL_SGIX_texture_supersample", GLEW_SGIX_texture_supersample, glewIsSupported("GL_SGIX_texture_supersample"), glewGetExtension("GL_SGIX_texture_supersample"));
11445 }
11446 
11447 #endif /* GL_SGIX_texture_supersample */
11448 
11449 #ifdef GL_SGIX_vector_ops
11450 
_glewInfo_GL_SGIX_vector_ops(void)11451 static void _glewInfo_GL_SGIX_vector_ops (void)
11452 {
11453   GLboolean fi = glewPrintExt("GL_SGIX_vector_ops", GLEW_SGIX_vector_ops, glewIsSupported("GL_SGIX_vector_ops"), glewGetExtension("GL_SGIX_vector_ops"));
11454 
11455   glewInfoFunc(fi, "glGetVectorOperationSGIX", glGetVectorOperationSGIX == NULL);
11456   glewInfoFunc(fi, "glVectorOperationSGIX", glVectorOperationSGIX == NULL);
11457 }
11458 
11459 #endif /* GL_SGIX_vector_ops */
11460 
11461 #ifdef GL_SGIX_vertex_array_object
11462 
_glewInfo_GL_SGIX_vertex_array_object(void)11463 static void _glewInfo_GL_SGIX_vertex_array_object (void)
11464 {
11465   GLboolean fi = glewPrintExt("GL_SGIX_vertex_array_object", GLEW_SGIX_vertex_array_object, glewIsSupported("GL_SGIX_vertex_array_object"), glewGetExtension("GL_SGIX_vertex_array_object"));
11466 
11467   glewInfoFunc(fi, "glAreVertexArraysResidentSGIX", glAreVertexArraysResidentSGIX == NULL);
11468   glewInfoFunc(fi, "glBindVertexArraySGIX", glBindVertexArraySGIX == NULL);
11469   glewInfoFunc(fi, "glDeleteVertexArraysSGIX", glDeleteVertexArraysSGIX == NULL);
11470   glewInfoFunc(fi, "glGenVertexArraysSGIX", glGenVertexArraysSGIX == NULL);
11471   glewInfoFunc(fi, "glIsVertexArraySGIX", glIsVertexArraySGIX == NULL);
11472   glewInfoFunc(fi, "glPrioritizeVertexArraysSGIX", glPrioritizeVertexArraysSGIX == NULL);
11473 }
11474 
11475 #endif /* GL_SGIX_vertex_array_object */
11476 
11477 #ifdef GL_SGIX_vertex_preclip
11478 
_glewInfo_GL_SGIX_vertex_preclip(void)11479 static void _glewInfo_GL_SGIX_vertex_preclip (void)
11480 {
11481   glewPrintExt("GL_SGIX_vertex_preclip", GLEW_SGIX_vertex_preclip, glewIsSupported("GL_SGIX_vertex_preclip"), glewGetExtension("GL_SGIX_vertex_preclip"));
11482 }
11483 
11484 #endif /* GL_SGIX_vertex_preclip */
11485 
11486 #ifdef GL_SGIX_vertex_preclip_hint
11487 
_glewInfo_GL_SGIX_vertex_preclip_hint(void)11488 static void _glewInfo_GL_SGIX_vertex_preclip_hint (void)
11489 {
11490   glewPrintExt("GL_SGIX_vertex_preclip_hint", GLEW_SGIX_vertex_preclip_hint, glewIsSupported("GL_SGIX_vertex_preclip_hint"), glewGetExtension("GL_SGIX_vertex_preclip_hint"));
11491 }
11492 
11493 #endif /* GL_SGIX_vertex_preclip_hint */
11494 
11495 #ifdef GL_SGIX_ycrcb
11496 
_glewInfo_GL_SGIX_ycrcb(void)11497 static void _glewInfo_GL_SGIX_ycrcb (void)
11498 {
11499   glewPrintExt("GL_SGIX_ycrcb", GLEW_SGIX_ycrcb, glewIsSupported("GL_SGIX_ycrcb"), glewGetExtension("GL_SGIX_ycrcb"));
11500 }
11501 
11502 #endif /* GL_SGIX_ycrcb */
11503 
11504 #ifdef GL_SGIX_ycrcb_subsample
11505 
_glewInfo_GL_SGIX_ycrcb_subsample(void)11506 static void _glewInfo_GL_SGIX_ycrcb_subsample (void)
11507 {
11508   glewPrintExt("GL_SGIX_ycrcb_subsample", GLEW_SGIX_ycrcb_subsample, glewIsSupported("GL_SGIX_ycrcb_subsample"), glewGetExtension("GL_SGIX_ycrcb_subsample"));
11509 }
11510 
11511 #endif /* GL_SGIX_ycrcb_subsample */
11512 
11513 #ifdef GL_SGIX_ycrcba
11514 
_glewInfo_GL_SGIX_ycrcba(void)11515 static void _glewInfo_GL_SGIX_ycrcba (void)
11516 {
11517   glewPrintExt("GL_SGIX_ycrcba", GLEW_SGIX_ycrcba, glewIsSupported("GL_SGIX_ycrcba"), glewGetExtension("GL_SGIX_ycrcba"));
11518 }
11519 
11520 #endif /* GL_SGIX_ycrcba */
11521 
11522 #ifdef GL_SGI_color_matrix
11523 
_glewInfo_GL_SGI_color_matrix(void)11524 static void _glewInfo_GL_SGI_color_matrix (void)
11525 {
11526   glewPrintExt("GL_SGI_color_matrix", GLEW_SGI_color_matrix, glewIsSupported("GL_SGI_color_matrix"), glewGetExtension("GL_SGI_color_matrix"));
11527 }
11528 
11529 #endif /* GL_SGI_color_matrix */
11530 
11531 #ifdef GL_SGI_color_table
11532 
_glewInfo_GL_SGI_color_table(void)11533 static void _glewInfo_GL_SGI_color_table (void)
11534 {
11535   GLboolean fi = glewPrintExt("GL_SGI_color_table", GLEW_SGI_color_table, glewIsSupported("GL_SGI_color_table"), glewGetExtension("GL_SGI_color_table"));
11536 
11537   glewInfoFunc(fi, "glColorTableParameterfvSGI", glColorTableParameterfvSGI == NULL);
11538   glewInfoFunc(fi, "glColorTableParameterivSGI", glColorTableParameterivSGI == NULL);
11539   glewInfoFunc(fi, "glColorTableSGI", glColorTableSGI == NULL);
11540   glewInfoFunc(fi, "glCopyColorTableSGI", glCopyColorTableSGI == NULL);
11541   glewInfoFunc(fi, "glGetColorTableParameterfvSGI", glGetColorTableParameterfvSGI == NULL);
11542   glewInfoFunc(fi, "glGetColorTableParameterivSGI", glGetColorTableParameterivSGI == NULL);
11543   glewInfoFunc(fi, "glGetColorTableSGI", glGetColorTableSGI == NULL);
11544 }
11545 
11546 #endif /* GL_SGI_color_table */
11547 
11548 #ifdef GL_SGI_complex
11549 
_glewInfo_GL_SGI_complex(void)11550 static void _glewInfo_GL_SGI_complex (void)
11551 {
11552   glewPrintExt("GL_SGI_complex", GLEW_SGI_complex, glewIsSupported("GL_SGI_complex"), glewGetExtension("GL_SGI_complex"));
11553 }
11554 
11555 #endif /* GL_SGI_complex */
11556 
11557 #ifdef GL_SGI_complex_type
11558 
_glewInfo_GL_SGI_complex_type(void)11559 static void _glewInfo_GL_SGI_complex_type (void)
11560 {
11561   glewPrintExt("GL_SGI_complex_type", GLEW_SGI_complex_type, glewIsSupported("GL_SGI_complex_type"), glewGetExtension("GL_SGI_complex_type"));
11562 }
11563 
11564 #endif /* GL_SGI_complex_type */
11565 
11566 #ifdef GL_SGI_fft
11567 
_glewInfo_GL_SGI_fft(void)11568 static void _glewInfo_GL_SGI_fft (void)
11569 {
11570   GLboolean fi = glewPrintExt("GL_SGI_fft", GLEW_SGI_fft, glewIsSupported("GL_SGI_fft"), glewGetExtension("GL_SGI_fft"));
11571 
11572   glewInfoFunc(fi, "glGetPixelTransformParameterfvSGI", glGetPixelTransformParameterfvSGI == NULL);
11573   glewInfoFunc(fi, "glGetPixelTransformParameterivSGI", glGetPixelTransformParameterivSGI == NULL);
11574   glewInfoFunc(fi, "glPixelTransformParameterfSGI", glPixelTransformParameterfSGI == NULL);
11575   glewInfoFunc(fi, "glPixelTransformParameterfvSGI", glPixelTransformParameterfvSGI == NULL);
11576   glewInfoFunc(fi, "glPixelTransformParameteriSGI", glPixelTransformParameteriSGI == NULL);
11577   glewInfoFunc(fi, "glPixelTransformParameterivSGI", glPixelTransformParameterivSGI == NULL);
11578   glewInfoFunc(fi, "glPixelTransformSGI", glPixelTransformSGI == NULL);
11579 }
11580 
11581 #endif /* GL_SGI_fft */
11582 
11583 #ifdef GL_SGI_texture_color_table
11584 
_glewInfo_GL_SGI_texture_color_table(void)11585 static void _glewInfo_GL_SGI_texture_color_table (void)
11586 {
11587   glewPrintExt("GL_SGI_texture_color_table", GLEW_SGI_texture_color_table, glewIsSupported("GL_SGI_texture_color_table"), glewGetExtension("GL_SGI_texture_color_table"));
11588 }
11589 
11590 #endif /* GL_SGI_texture_color_table */
11591 
11592 #ifdef GL_SUNX_constant_data
11593 
_glewInfo_GL_SUNX_constant_data(void)11594 static void _glewInfo_GL_SUNX_constant_data (void)
11595 {
11596   GLboolean fi = glewPrintExt("GL_SUNX_constant_data", GLEW_SUNX_constant_data, glewIsSupported("GL_SUNX_constant_data"), glewGetExtension("GL_SUNX_constant_data"));
11597 
11598   glewInfoFunc(fi, "glFinishTextureSUNX", glFinishTextureSUNX == NULL);
11599 }
11600 
11601 #endif /* GL_SUNX_constant_data */
11602 
11603 #ifdef GL_SUN_convolution_border_modes
11604 
_glewInfo_GL_SUN_convolution_border_modes(void)11605 static void _glewInfo_GL_SUN_convolution_border_modes (void)
11606 {
11607   glewPrintExt("GL_SUN_convolution_border_modes", GLEW_SUN_convolution_border_modes, glewIsSupported("GL_SUN_convolution_border_modes"), glewGetExtension("GL_SUN_convolution_border_modes"));
11608 }
11609 
11610 #endif /* GL_SUN_convolution_border_modes */
11611 
11612 #ifdef GL_SUN_global_alpha
11613 
_glewInfo_GL_SUN_global_alpha(void)11614 static void _glewInfo_GL_SUN_global_alpha (void)
11615 {
11616   GLboolean fi = glewPrintExt("GL_SUN_global_alpha", GLEW_SUN_global_alpha, glewIsSupported("GL_SUN_global_alpha"), glewGetExtension("GL_SUN_global_alpha"));
11617 
11618   glewInfoFunc(fi, "glGlobalAlphaFactorbSUN", glGlobalAlphaFactorbSUN == NULL);
11619   glewInfoFunc(fi, "glGlobalAlphaFactordSUN", glGlobalAlphaFactordSUN == NULL);
11620   glewInfoFunc(fi, "glGlobalAlphaFactorfSUN", glGlobalAlphaFactorfSUN == NULL);
11621   glewInfoFunc(fi, "glGlobalAlphaFactoriSUN", glGlobalAlphaFactoriSUN == NULL);
11622   glewInfoFunc(fi, "glGlobalAlphaFactorsSUN", glGlobalAlphaFactorsSUN == NULL);
11623   glewInfoFunc(fi, "glGlobalAlphaFactorubSUN", glGlobalAlphaFactorubSUN == NULL);
11624   glewInfoFunc(fi, "glGlobalAlphaFactoruiSUN", glGlobalAlphaFactoruiSUN == NULL);
11625   glewInfoFunc(fi, "glGlobalAlphaFactorusSUN", glGlobalAlphaFactorusSUN == NULL);
11626 }
11627 
11628 #endif /* GL_SUN_global_alpha */
11629 
11630 #ifdef GL_SUN_mesh_array
11631 
_glewInfo_GL_SUN_mesh_array(void)11632 static void _glewInfo_GL_SUN_mesh_array (void)
11633 {
11634   glewPrintExt("GL_SUN_mesh_array", GLEW_SUN_mesh_array, glewIsSupported("GL_SUN_mesh_array"), glewGetExtension("GL_SUN_mesh_array"));
11635 }
11636 
11637 #endif /* GL_SUN_mesh_array */
11638 
11639 #ifdef GL_SUN_read_video_pixels
11640 
_glewInfo_GL_SUN_read_video_pixels(void)11641 static void _glewInfo_GL_SUN_read_video_pixels (void)
11642 {
11643   GLboolean fi = glewPrintExt("GL_SUN_read_video_pixels", GLEW_SUN_read_video_pixels, glewIsSupported("GL_SUN_read_video_pixels"), glewGetExtension("GL_SUN_read_video_pixels"));
11644 
11645   glewInfoFunc(fi, "glReadVideoPixelsSUN", glReadVideoPixelsSUN == NULL);
11646 }
11647 
11648 #endif /* GL_SUN_read_video_pixels */
11649 
11650 #ifdef GL_SUN_slice_accum
11651 
_glewInfo_GL_SUN_slice_accum(void)11652 static void _glewInfo_GL_SUN_slice_accum (void)
11653 {
11654   glewPrintExt("GL_SUN_slice_accum", GLEW_SUN_slice_accum, glewIsSupported("GL_SUN_slice_accum"), glewGetExtension("GL_SUN_slice_accum"));
11655 }
11656 
11657 #endif /* GL_SUN_slice_accum */
11658 
11659 #ifdef GL_SUN_triangle_list
11660 
_glewInfo_GL_SUN_triangle_list(void)11661 static void _glewInfo_GL_SUN_triangle_list (void)
11662 {
11663   GLboolean fi = glewPrintExt("GL_SUN_triangle_list", GLEW_SUN_triangle_list, glewIsSupported("GL_SUN_triangle_list"), glewGetExtension("GL_SUN_triangle_list"));
11664 
11665   glewInfoFunc(fi, "glReplacementCodePointerSUN", glReplacementCodePointerSUN == NULL);
11666   glewInfoFunc(fi, "glReplacementCodeubSUN", glReplacementCodeubSUN == NULL);
11667   glewInfoFunc(fi, "glReplacementCodeubvSUN", glReplacementCodeubvSUN == NULL);
11668   glewInfoFunc(fi, "glReplacementCodeuiSUN", glReplacementCodeuiSUN == NULL);
11669   glewInfoFunc(fi, "glReplacementCodeuivSUN", glReplacementCodeuivSUN == NULL);
11670   glewInfoFunc(fi, "glReplacementCodeusSUN", glReplacementCodeusSUN == NULL);
11671   glewInfoFunc(fi, "glReplacementCodeusvSUN", glReplacementCodeusvSUN == NULL);
11672 }
11673 
11674 #endif /* GL_SUN_triangle_list */
11675 
11676 #ifdef GL_SUN_vertex
11677 
_glewInfo_GL_SUN_vertex(void)11678 static void _glewInfo_GL_SUN_vertex (void)
11679 {
11680   GLboolean fi = glewPrintExt("GL_SUN_vertex", GLEW_SUN_vertex, glewIsSupported("GL_SUN_vertex"), glewGetExtension("GL_SUN_vertex"));
11681 
11682   glewInfoFunc(fi, "glColor3fVertex3fSUN", glColor3fVertex3fSUN == NULL);
11683   glewInfoFunc(fi, "glColor3fVertex3fvSUN", glColor3fVertex3fvSUN == NULL);
11684   glewInfoFunc(fi, "glColor4fNormal3fVertex3fSUN", glColor4fNormal3fVertex3fSUN == NULL);
11685   glewInfoFunc(fi, "glColor4fNormal3fVertex3fvSUN", glColor4fNormal3fVertex3fvSUN == NULL);
11686   glewInfoFunc(fi, "glColor4ubVertex2fSUN", glColor4ubVertex2fSUN == NULL);
11687   glewInfoFunc(fi, "glColor4ubVertex2fvSUN", glColor4ubVertex2fvSUN == NULL);
11688   glewInfoFunc(fi, "glColor4ubVertex3fSUN", glColor4ubVertex3fSUN == NULL);
11689   glewInfoFunc(fi, "glColor4ubVertex3fvSUN", glColor4ubVertex3fvSUN == NULL);
11690   glewInfoFunc(fi, "glNormal3fVertex3fSUN", glNormal3fVertex3fSUN == NULL);
11691   glewInfoFunc(fi, "glNormal3fVertex3fvSUN", glNormal3fVertex3fvSUN == NULL);
11692   glewInfoFunc(fi, "glReplacementCodeuiColor3fVertex3fSUN", glReplacementCodeuiColor3fVertex3fSUN == NULL);
11693   glewInfoFunc(fi, "glReplacementCodeuiColor3fVertex3fvSUN", glReplacementCodeuiColor3fVertex3fvSUN == NULL);
11694   glewInfoFunc(fi, "glReplacementCodeuiColor4fNormal3fVertex3fSUN", glReplacementCodeuiColor4fNormal3fVertex3fSUN == NULL);
11695   glewInfoFunc(fi, "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", glReplacementCodeuiColor4fNormal3fVertex3fvSUN == NULL);
11696   glewInfoFunc(fi, "glReplacementCodeuiColor4ubVertex3fSUN", glReplacementCodeuiColor4ubVertex3fSUN == NULL);
11697   glewInfoFunc(fi, "glReplacementCodeuiColor4ubVertex3fvSUN", glReplacementCodeuiColor4ubVertex3fvSUN == NULL);
11698   glewInfoFunc(fi, "glReplacementCodeuiNormal3fVertex3fSUN", glReplacementCodeuiNormal3fVertex3fSUN == NULL);
11699   glewInfoFunc(fi, "glReplacementCodeuiNormal3fVertex3fvSUN", glReplacementCodeuiNormal3fVertex3fvSUN == NULL);
11700   glewInfoFunc(fi, "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN == NULL);
11701   glewInfoFunc(fi, "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN == NULL);
11702   glewInfoFunc(fi, "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN == NULL);
11703   glewInfoFunc(fi, "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN == NULL);
11704   glewInfoFunc(fi, "glReplacementCodeuiTexCoord2fVertex3fSUN", glReplacementCodeuiTexCoord2fVertex3fSUN == NULL);
11705   glewInfoFunc(fi, "glReplacementCodeuiTexCoord2fVertex3fvSUN", glReplacementCodeuiTexCoord2fVertex3fvSUN == NULL);
11706   glewInfoFunc(fi, "glReplacementCodeuiVertex3fSUN", glReplacementCodeuiVertex3fSUN == NULL);
11707   glewInfoFunc(fi, "glReplacementCodeuiVertex3fvSUN", glReplacementCodeuiVertex3fvSUN == NULL);
11708   glewInfoFunc(fi, "glTexCoord2fColor3fVertex3fSUN", glTexCoord2fColor3fVertex3fSUN == NULL);
11709   glewInfoFunc(fi, "glTexCoord2fColor3fVertex3fvSUN", glTexCoord2fColor3fVertex3fvSUN == NULL);
11710   glewInfoFunc(fi, "glTexCoord2fColor4fNormal3fVertex3fSUN", glTexCoord2fColor4fNormal3fVertex3fSUN == NULL);
11711   glewInfoFunc(fi, "glTexCoord2fColor4fNormal3fVertex3fvSUN", glTexCoord2fColor4fNormal3fVertex3fvSUN == NULL);
11712   glewInfoFunc(fi, "glTexCoord2fColor4ubVertex3fSUN", glTexCoord2fColor4ubVertex3fSUN == NULL);
11713   glewInfoFunc(fi, "glTexCoord2fColor4ubVertex3fvSUN", glTexCoord2fColor4ubVertex3fvSUN == NULL);
11714   glewInfoFunc(fi, "glTexCoord2fNormal3fVertex3fSUN", glTexCoord2fNormal3fVertex3fSUN == NULL);
11715   glewInfoFunc(fi, "glTexCoord2fNormal3fVertex3fvSUN", glTexCoord2fNormal3fVertex3fvSUN == NULL);
11716   glewInfoFunc(fi, "glTexCoord2fVertex3fSUN", glTexCoord2fVertex3fSUN == NULL);
11717   glewInfoFunc(fi, "glTexCoord2fVertex3fvSUN", glTexCoord2fVertex3fvSUN == NULL);
11718   glewInfoFunc(fi, "glTexCoord4fColor4fNormal3fVertex4fSUN", glTexCoord4fColor4fNormal3fVertex4fSUN == NULL);
11719   glewInfoFunc(fi, "glTexCoord4fColor4fNormal3fVertex4fvSUN", glTexCoord4fColor4fNormal3fVertex4fvSUN == NULL);
11720   glewInfoFunc(fi, "glTexCoord4fVertex4fSUN", glTexCoord4fVertex4fSUN == NULL);
11721   glewInfoFunc(fi, "glTexCoord4fVertex4fvSUN", glTexCoord4fVertex4fvSUN == NULL);
11722 }
11723 
11724 #endif /* GL_SUN_vertex */
11725 
11726 #ifdef GL_VIV_shader_binary
11727 
_glewInfo_GL_VIV_shader_binary(void)11728 static void _glewInfo_GL_VIV_shader_binary (void)
11729 {
11730   glewPrintExt("GL_VIV_shader_binary", GLEW_VIV_shader_binary, glewIsSupported("GL_VIV_shader_binary"), glewGetExtension("GL_VIV_shader_binary"));
11731 }
11732 
11733 #endif /* GL_VIV_shader_binary */
11734 
11735 #ifdef GL_WIN_phong_shading
11736 
_glewInfo_GL_WIN_phong_shading(void)11737 static void _glewInfo_GL_WIN_phong_shading (void)
11738 {
11739   glewPrintExt("GL_WIN_phong_shading", GLEW_WIN_phong_shading, glewIsSupported("GL_WIN_phong_shading"), glewGetExtension("GL_WIN_phong_shading"));
11740 }
11741 
11742 #endif /* GL_WIN_phong_shading */
11743 
11744 #ifdef GL_WIN_scene_markerXXX
11745 
_glewInfo_GL_WIN_scene_markerXXX(void)11746 static void _glewInfo_GL_WIN_scene_markerXXX (void)
11747 {
11748   glewPrintExt("GL_WIN_scene_markerXXX", GLEW_WIN_scene_markerXXX, glewIsSupported("GL_WIN_scene_markerXXX"), glewGetExtension("GL_WIN_scene_markerXXX"));
11749 }
11750 
11751 #endif /* GL_WIN_scene_markerXXX */
11752 
11753 #ifdef GL_WIN_specular_fog
11754 
_glewInfo_GL_WIN_specular_fog(void)11755 static void _glewInfo_GL_WIN_specular_fog (void)
11756 {
11757   glewPrintExt("GL_WIN_specular_fog", GLEW_WIN_specular_fog, glewIsSupported("GL_WIN_specular_fog"), glewGetExtension("GL_WIN_specular_fog"));
11758 }
11759 
11760 #endif /* GL_WIN_specular_fog */
11761 
11762 #ifdef GL_WIN_swap_hint
11763 
_glewInfo_GL_WIN_swap_hint(void)11764 static void _glewInfo_GL_WIN_swap_hint (void)
11765 {
11766   GLboolean fi = glewPrintExt("GL_WIN_swap_hint", GLEW_WIN_swap_hint, glewIsSupported("GL_WIN_swap_hint"), glewGetExtension("GL_WIN_swap_hint"));
11767 
11768   glewInfoFunc(fi, "glAddSwapHintRectWIN", glAddSwapHintRectWIN == NULL);
11769 }
11770 
11771 #endif /* GL_WIN_swap_hint */
11772 
11773 #if defined(GLEW_EGL)
11774 
11775 #ifdef EGL_VERSION_1_0
11776 
_glewInfo_EGL_VERSION_1_0(void)11777 static void _glewInfo_EGL_VERSION_1_0 (void)
11778 {
11779   GLboolean fi = glewPrintExt("EGL_VERSION_1_0", EGLEW_VERSION_1_0, EGLEW_VERSION_1_0, EGLEW_VERSION_1_0);
11780 
11781   glewInfoFunc(fi, "eglChooseConfig", eglChooseConfig == NULL);
11782   glewInfoFunc(fi, "eglCopyBuffers", eglCopyBuffers == NULL);
11783   glewInfoFunc(fi, "eglCreateContext", eglCreateContext == NULL);
11784   glewInfoFunc(fi, "eglCreatePbufferSurface", eglCreatePbufferSurface == NULL);
11785   glewInfoFunc(fi, "eglCreatePixmapSurface", eglCreatePixmapSurface == NULL);
11786   glewInfoFunc(fi, "eglCreateWindowSurface", eglCreateWindowSurface == NULL);
11787   glewInfoFunc(fi, "eglDestroyContext", eglDestroyContext == NULL);
11788   glewInfoFunc(fi, "eglDestroySurface", eglDestroySurface == NULL);
11789   glewInfoFunc(fi, "eglGetConfigAttrib", eglGetConfigAttrib == NULL);
11790   glewInfoFunc(fi, "eglGetConfigs", eglGetConfigs == NULL);
11791   glewInfoFunc(fi, "eglGetCurrentDisplay", eglGetCurrentDisplay == NULL);
11792   glewInfoFunc(fi, "eglGetCurrentSurface", eglGetCurrentSurface == NULL);
11793   glewInfoFunc(fi, "eglGetDisplay", eglGetDisplay == NULL);
11794   glewInfoFunc(fi, "eglGetError", eglGetError == NULL);
11795   glewInfoFunc(fi, "eglInitialize", eglInitialize == NULL);
11796   glewInfoFunc(fi, "eglMakeCurrent", eglMakeCurrent == NULL);
11797   glewInfoFunc(fi, "eglQueryContext", eglQueryContext == NULL);
11798   glewInfoFunc(fi, "eglQueryString", eglQueryString == NULL);
11799   glewInfoFunc(fi, "eglQuerySurface", eglQuerySurface == NULL);
11800   glewInfoFunc(fi, "eglSwapBuffers", eglSwapBuffers == NULL);
11801   glewInfoFunc(fi, "eglTerminate", eglTerminate == NULL);
11802   glewInfoFunc(fi, "eglWaitGL", eglWaitGL == NULL);
11803   glewInfoFunc(fi, "eglWaitNative", eglWaitNative == NULL);
11804 }
11805 
11806 #endif /* EGL_VERSION_1_0 */
11807 
11808 #ifdef EGL_VERSION_1_1
11809 
_glewInfo_EGL_VERSION_1_1(void)11810 static void _glewInfo_EGL_VERSION_1_1 (void)
11811 {
11812   GLboolean fi = glewPrintExt("EGL_VERSION_1_1", EGLEW_VERSION_1_1, EGLEW_VERSION_1_1, EGLEW_VERSION_1_1);
11813 
11814   glewInfoFunc(fi, "eglBindTexImage", eglBindTexImage == NULL);
11815   glewInfoFunc(fi, "eglReleaseTexImage", eglReleaseTexImage == NULL);
11816   glewInfoFunc(fi, "eglSurfaceAttrib", eglSurfaceAttrib == NULL);
11817   glewInfoFunc(fi, "eglSwapInterval", eglSwapInterval == NULL);
11818 }
11819 
11820 #endif /* EGL_VERSION_1_1 */
11821 
11822 #ifdef EGL_VERSION_1_2
11823 
_glewInfo_EGL_VERSION_1_2(void)11824 static void _glewInfo_EGL_VERSION_1_2 (void)
11825 {
11826   GLboolean fi = glewPrintExt("EGL_VERSION_1_2", EGLEW_VERSION_1_2, EGLEW_VERSION_1_2, EGLEW_VERSION_1_2);
11827 
11828   glewInfoFunc(fi, "eglBindAPI", eglBindAPI == NULL);
11829   glewInfoFunc(fi, "eglCreatePbufferFromClientBuffer", eglCreatePbufferFromClientBuffer == NULL);
11830   glewInfoFunc(fi, "eglQueryAPI", eglQueryAPI == NULL);
11831   glewInfoFunc(fi, "eglReleaseThread", eglReleaseThread == NULL);
11832   glewInfoFunc(fi, "eglWaitClient", eglWaitClient == NULL);
11833 }
11834 
11835 #endif /* EGL_VERSION_1_2 */
11836 
11837 #ifdef EGL_VERSION_1_3
11838 
_glewInfo_EGL_VERSION_1_3(void)11839 static void _glewInfo_EGL_VERSION_1_3 (void)
11840 {
11841   glewPrintExt("EGL_VERSION_1_3", EGLEW_VERSION_1_3, EGLEW_VERSION_1_3, EGLEW_VERSION_1_3);
11842 }
11843 
11844 #endif /* EGL_VERSION_1_3 */
11845 
11846 #ifdef EGL_VERSION_1_4
11847 
_glewInfo_EGL_VERSION_1_4(void)11848 static void _glewInfo_EGL_VERSION_1_4 (void)
11849 {
11850   GLboolean fi = glewPrintExt("EGL_VERSION_1_4", EGLEW_VERSION_1_4, EGLEW_VERSION_1_4, EGLEW_VERSION_1_4);
11851 
11852   glewInfoFunc(fi, "eglGetCurrentContext", eglGetCurrentContext == NULL);
11853 }
11854 
11855 #endif /* EGL_VERSION_1_4 */
11856 
11857 #ifdef EGL_VERSION_1_5
11858 
_glewInfo_EGL_VERSION_1_5(void)11859 static void _glewInfo_EGL_VERSION_1_5 (void)
11860 {
11861   GLboolean fi = glewPrintExt("EGL_VERSION_1_5", EGLEW_VERSION_1_5, EGLEW_VERSION_1_5, EGLEW_VERSION_1_5);
11862 
11863   glewInfoFunc(fi, "eglClientWaitSync", eglClientWaitSync == NULL);
11864   glewInfoFunc(fi, "eglCreateImage", eglCreateImage == NULL);
11865   glewInfoFunc(fi, "eglCreatePlatformPixmapSurface", eglCreatePlatformPixmapSurface == NULL);
11866   glewInfoFunc(fi, "eglCreatePlatformWindowSurface", eglCreatePlatformWindowSurface == NULL);
11867   glewInfoFunc(fi, "eglCreateSync", eglCreateSync == NULL);
11868   glewInfoFunc(fi, "eglDestroyImage", eglDestroyImage == NULL);
11869   glewInfoFunc(fi, "eglDestroySync", eglDestroySync == NULL);
11870   glewInfoFunc(fi, "eglGetPlatformDisplay", eglGetPlatformDisplay == NULL);
11871   glewInfoFunc(fi, "eglGetSyncAttrib", eglGetSyncAttrib == NULL);
11872   glewInfoFunc(fi, "eglWaitSync", eglWaitSync == NULL);
11873 }
11874 
11875 #endif /* EGL_VERSION_1_5 */
11876 
11877 #ifdef EGL_ANDROID_GLES_layers
11878 
_glewInfo_EGL_ANDROID_GLES_layers(void)11879 static void _glewInfo_EGL_ANDROID_GLES_layers (void)
11880 {
11881   glewPrintExt("EGL_ANDROID_GLES_layers", EGLEW_ANDROID_GLES_layers, eglewIsSupported("EGL_ANDROID_GLES_layers"), eglewGetExtension("EGL_ANDROID_GLES_layers"));
11882 }
11883 
11884 #endif /* EGL_ANDROID_GLES_layers */
11885 
11886 #ifdef EGL_ANDROID_blob_cache
11887 
_glewInfo_EGL_ANDROID_blob_cache(void)11888 static void _glewInfo_EGL_ANDROID_blob_cache (void)
11889 {
11890   GLboolean fi = glewPrintExt("EGL_ANDROID_blob_cache", EGLEW_ANDROID_blob_cache, eglewIsSupported("EGL_ANDROID_blob_cache"), eglewGetExtension("EGL_ANDROID_blob_cache"));
11891 
11892   glewInfoFunc(fi, "eglSetBlobCacheFuncsANDROID", eglSetBlobCacheFuncsANDROID == NULL);
11893 }
11894 
11895 #endif /* EGL_ANDROID_blob_cache */
11896 
11897 #ifdef EGL_ANDROID_create_native_client_buffer
11898 
_glewInfo_EGL_ANDROID_create_native_client_buffer(void)11899 static void _glewInfo_EGL_ANDROID_create_native_client_buffer (void)
11900 {
11901   GLboolean fi = glewPrintExt("EGL_ANDROID_create_native_client_buffer", EGLEW_ANDROID_create_native_client_buffer, eglewIsSupported("EGL_ANDROID_create_native_client_buffer"), eglewGetExtension("EGL_ANDROID_create_native_client_buffer"));
11902 
11903   glewInfoFunc(fi, "eglCreateNativeClientBufferANDROID", eglCreateNativeClientBufferANDROID == NULL);
11904 }
11905 
11906 #endif /* EGL_ANDROID_create_native_client_buffer */
11907 
11908 #ifdef EGL_ANDROID_framebuffer_target
11909 
_glewInfo_EGL_ANDROID_framebuffer_target(void)11910 static void _glewInfo_EGL_ANDROID_framebuffer_target (void)
11911 {
11912   glewPrintExt("EGL_ANDROID_framebuffer_target", EGLEW_ANDROID_framebuffer_target, eglewIsSupported("EGL_ANDROID_framebuffer_target"), eglewGetExtension("EGL_ANDROID_framebuffer_target"));
11913 }
11914 
11915 #endif /* EGL_ANDROID_framebuffer_target */
11916 
11917 #ifdef EGL_ANDROID_front_buffer_auto_refresh
11918 
_glewInfo_EGL_ANDROID_front_buffer_auto_refresh(void)11919 static void _glewInfo_EGL_ANDROID_front_buffer_auto_refresh (void)
11920 {
11921   glewPrintExt("EGL_ANDROID_front_buffer_auto_refresh", EGLEW_ANDROID_front_buffer_auto_refresh, eglewIsSupported("EGL_ANDROID_front_buffer_auto_refresh"), eglewGetExtension("EGL_ANDROID_front_buffer_auto_refresh"));
11922 }
11923 
11924 #endif /* EGL_ANDROID_front_buffer_auto_refresh */
11925 
11926 #ifdef EGL_ANDROID_get_frame_timestamps
11927 
_glewInfo_EGL_ANDROID_get_frame_timestamps(void)11928 static void _glewInfo_EGL_ANDROID_get_frame_timestamps (void)
11929 {
11930   GLboolean fi = glewPrintExt("EGL_ANDROID_get_frame_timestamps", EGLEW_ANDROID_get_frame_timestamps, eglewIsSupported("EGL_ANDROID_get_frame_timestamps"), eglewGetExtension("EGL_ANDROID_get_frame_timestamps"));
11931 
11932   glewInfoFunc(fi, "eglGetCompositorTimingANDROID", eglGetCompositorTimingANDROID == NULL);
11933   glewInfoFunc(fi, "eglGetCompositorTimingSupportedANDROID", eglGetCompositorTimingSupportedANDROID == NULL);
11934   glewInfoFunc(fi, "eglGetFrameTimestampSupportedANDROID", eglGetFrameTimestampSupportedANDROID == NULL);
11935   glewInfoFunc(fi, "eglGetFrameTimestampsANDROID", eglGetFrameTimestampsANDROID == NULL);
11936   glewInfoFunc(fi, "eglGetNextFrameIdANDROID", eglGetNextFrameIdANDROID == NULL);
11937 }
11938 
11939 #endif /* EGL_ANDROID_get_frame_timestamps */
11940 
11941 #ifdef EGL_ANDROID_get_native_client_buffer
11942 
_glewInfo_EGL_ANDROID_get_native_client_buffer(void)11943 static void _glewInfo_EGL_ANDROID_get_native_client_buffer (void)
11944 {
11945   GLboolean fi = glewPrintExt("EGL_ANDROID_get_native_client_buffer", EGLEW_ANDROID_get_native_client_buffer, eglewIsSupported("EGL_ANDROID_get_native_client_buffer"), eglewGetExtension("EGL_ANDROID_get_native_client_buffer"));
11946 
11947   glewInfoFunc(fi, "eglGetNativeClientBufferANDROID", eglGetNativeClientBufferANDROID == NULL);
11948 }
11949 
11950 #endif /* EGL_ANDROID_get_native_client_buffer */
11951 
11952 #ifdef EGL_ANDROID_image_native_buffer
11953 
_glewInfo_EGL_ANDROID_image_native_buffer(void)11954 static void _glewInfo_EGL_ANDROID_image_native_buffer (void)
11955 {
11956   glewPrintExt("EGL_ANDROID_image_native_buffer", EGLEW_ANDROID_image_native_buffer, eglewIsSupported("EGL_ANDROID_image_native_buffer"), eglewGetExtension("EGL_ANDROID_image_native_buffer"));
11957 }
11958 
11959 #endif /* EGL_ANDROID_image_native_buffer */
11960 
11961 #ifdef EGL_ANDROID_native_fence_sync
11962 
_glewInfo_EGL_ANDROID_native_fence_sync(void)11963 static void _glewInfo_EGL_ANDROID_native_fence_sync (void)
11964 {
11965   GLboolean fi = glewPrintExt("EGL_ANDROID_native_fence_sync", EGLEW_ANDROID_native_fence_sync, eglewIsSupported("EGL_ANDROID_native_fence_sync"), eglewGetExtension("EGL_ANDROID_native_fence_sync"));
11966 
11967   glewInfoFunc(fi, "eglDupNativeFenceFDANDROID", eglDupNativeFenceFDANDROID == NULL);
11968 }
11969 
11970 #endif /* EGL_ANDROID_native_fence_sync */
11971 
11972 #ifdef EGL_ANDROID_presentation_time
11973 
_glewInfo_EGL_ANDROID_presentation_time(void)11974 static void _glewInfo_EGL_ANDROID_presentation_time (void)
11975 {
11976   GLboolean fi = glewPrintExt("EGL_ANDROID_presentation_time", EGLEW_ANDROID_presentation_time, eglewIsSupported("EGL_ANDROID_presentation_time"), eglewGetExtension("EGL_ANDROID_presentation_time"));
11977 
11978   glewInfoFunc(fi, "eglPresentationTimeANDROID", eglPresentationTimeANDROID == NULL);
11979 }
11980 
11981 #endif /* EGL_ANDROID_presentation_time */
11982 
11983 #ifdef EGL_ANDROID_recordable
11984 
_glewInfo_EGL_ANDROID_recordable(void)11985 static void _glewInfo_EGL_ANDROID_recordable (void)
11986 {
11987   glewPrintExt("EGL_ANDROID_recordable", EGLEW_ANDROID_recordable, eglewIsSupported("EGL_ANDROID_recordable"), eglewGetExtension("EGL_ANDROID_recordable"));
11988 }
11989 
11990 #endif /* EGL_ANDROID_recordable */
11991 
11992 #ifdef EGL_ANGLE_d3d_share_handle_client_buffer
11993 
_glewInfo_EGL_ANGLE_d3d_share_handle_client_buffer(void)11994 static void _glewInfo_EGL_ANGLE_d3d_share_handle_client_buffer (void)
11995 {
11996   glewPrintExt("EGL_ANGLE_d3d_share_handle_client_buffer", EGLEW_ANGLE_d3d_share_handle_client_buffer, eglewIsSupported("EGL_ANGLE_d3d_share_handle_client_buffer"), eglewGetExtension("EGL_ANGLE_d3d_share_handle_client_buffer"));
11997 }
11998 
11999 #endif /* EGL_ANGLE_d3d_share_handle_client_buffer */
12000 
12001 #ifdef EGL_ANGLE_device_d3d
12002 
_glewInfo_EGL_ANGLE_device_d3d(void)12003 static void _glewInfo_EGL_ANGLE_device_d3d (void)
12004 {
12005   glewPrintExt("EGL_ANGLE_device_d3d", EGLEW_ANGLE_device_d3d, eglewIsSupported("EGL_ANGLE_device_d3d"), eglewGetExtension("EGL_ANGLE_device_d3d"));
12006 }
12007 
12008 #endif /* EGL_ANGLE_device_d3d */
12009 
12010 #ifdef EGL_ANGLE_query_surface_pointer
12011 
_glewInfo_EGL_ANGLE_query_surface_pointer(void)12012 static void _glewInfo_EGL_ANGLE_query_surface_pointer (void)
12013 {
12014   GLboolean fi = glewPrintExt("EGL_ANGLE_query_surface_pointer", EGLEW_ANGLE_query_surface_pointer, eglewIsSupported("EGL_ANGLE_query_surface_pointer"), eglewGetExtension("EGL_ANGLE_query_surface_pointer"));
12015 
12016   glewInfoFunc(fi, "eglQuerySurfacePointerANGLE", eglQuerySurfacePointerANGLE == NULL);
12017 }
12018 
12019 #endif /* EGL_ANGLE_query_surface_pointer */
12020 
12021 #ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle
12022 
_glewInfo_EGL_ANGLE_surface_d3d_texture_2d_share_handle(void)12023 static void _glewInfo_EGL_ANGLE_surface_d3d_texture_2d_share_handle (void)
12024 {
12025   glewPrintExt("EGL_ANGLE_surface_d3d_texture_2d_share_handle", EGLEW_ANGLE_surface_d3d_texture_2d_share_handle, eglewIsSupported("EGL_ANGLE_surface_d3d_texture_2d_share_handle"), eglewGetExtension("EGL_ANGLE_surface_d3d_texture_2d_share_handle"));
12026 }
12027 
12028 #endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
12029 
12030 #ifdef EGL_ANGLE_sync_control_rate
12031 
_glewInfo_EGL_ANGLE_sync_control_rate(void)12032 static void _glewInfo_EGL_ANGLE_sync_control_rate (void)
12033 {
12034   GLboolean fi = glewPrintExt("EGL_ANGLE_sync_control_rate", EGLEW_ANGLE_sync_control_rate, eglewIsSupported("EGL_ANGLE_sync_control_rate"), eglewGetExtension("EGL_ANGLE_sync_control_rate"));
12035 
12036   glewInfoFunc(fi, "eglGetMscRateANGLE", eglGetMscRateANGLE == NULL);
12037 }
12038 
12039 #endif /* EGL_ANGLE_sync_control_rate */
12040 
12041 #ifdef EGL_ANGLE_window_fixed_size
12042 
_glewInfo_EGL_ANGLE_window_fixed_size(void)12043 static void _glewInfo_EGL_ANGLE_window_fixed_size (void)
12044 {
12045   glewPrintExt("EGL_ANGLE_window_fixed_size", EGLEW_ANGLE_window_fixed_size, eglewIsSupported("EGL_ANGLE_window_fixed_size"), eglewGetExtension("EGL_ANGLE_window_fixed_size"));
12046 }
12047 
12048 #endif /* EGL_ANGLE_window_fixed_size */
12049 
12050 #ifdef EGL_ARM_image_format
12051 
_glewInfo_EGL_ARM_image_format(void)12052 static void _glewInfo_EGL_ARM_image_format (void)
12053 {
12054   glewPrintExt("EGL_ARM_image_format", EGLEW_ARM_image_format, eglewIsSupported("EGL_ARM_image_format"), eglewGetExtension("EGL_ARM_image_format"));
12055 }
12056 
12057 #endif /* EGL_ARM_image_format */
12058 
12059 #ifdef EGL_ARM_implicit_external_sync
12060 
_glewInfo_EGL_ARM_implicit_external_sync(void)12061 static void _glewInfo_EGL_ARM_implicit_external_sync (void)
12062 {
12063   glewPrintExt("EGL_ARM_implicit_external_sync", EGLEW_ARM_implicit_external_sync, eglewIsSupported("EGL_ARM_implicit_external_sync"), eglewGetExtension("EGL_ARM_implicit_external_sync"));
12064 }
12065 
12066 #endif /* EGL_ARM_implicit_external_sync */
12067 
12068 #ifdef EGL_ARM_pixmap_multisample_discard
12069 
_glewInfo_EGL_ARM_pixmap_multisample_discard(void)12070 static void _glewInfo_EGL_ARM_pixmap_multisample_discard (void)
12071 {
12072   glewPrintExt("EGL_ARM_pixmap_multisample_discard", EGLEW_ARM_pixmap_multisample_discard, eglewIsSupported("EGL_ARM_pixmap_multisample_discard"), eglewGetExtension("EGL_ARM_pixmap_multisample_discard"));
12073 }
12074 
12075 #endif /* EGL_ARM_pixmap_multisample_discard */
12076 
12077 #ifdef EGL_EXT_bind_to_front
12078 
_glewInfo_EGL_EXT_bind_to_front(void)12079 static void _glewInfo_EGL_EXT_bind_to_front (void)
12080 {
12081   glewPrintExt("EGL_EXT_bind_to_front", EGLEW_EXT_bind_to_front, eglewIsSupported("EGL_EXT_bind_to_front"), eglewGetExtension("EGL_EXT_bind_to_front"));
12082 }
12083 
12084 #endif /* EGL_EXT_bind_to_front */
12085 
12086 #ifdef EGL_EXT_buffer_age
12087 
_glewInfo_EGL_EXT_buffer_age(void)12088 static void _glewInfo_EGL_EXT_buffer_age (void)
12089 {
12090   glewPrintExt("EGL_EXT_buffer_age", EGLEW_EXT_buffer_age, eglewIsSupported("EGL_EXT_buffer_age"), eglewGetExtension("EGL_EXT_buffer_age"));
12091 }
12092 
12093 #endif /* EGL_EXT_buffer_age */
12094 
12095 #ifdef EGL_EXT_client_extensions
12096 
_glewInfo_EGL_EXT_client_extensions(void)12097 static void _glewInfo_EGL_EXT_client_extensions (void)
12098 {
12099   glewPrintExt("EGL_EXT_client_extensions", EGLEW_EXT_client_extensions, eglewIsSupported("EGL_EXT_client_extensions"), eglewGetExtension("EGL_EXT_client_extensions"));
12100 }
12101 
12102 #endif /* EGL_EXT_client_extensions */
12103 
12104 #ifdef EGL_EXT_client_sync
12105 
_glewInfo_EGL_EXT_client_sync(void)12106 static void _glewInfo_EGL_EXT_client_sync (void)
12107 {
12108   GLboolean fi = glewPrintExt("EGL_EXT_client_sync", EGLEW_EXT_client_sync, eglewIsSupported("EGL_EXT_client_sync"), eglewGetExtension("EGL_EXT_client_sync"));
12109 
12110   glewInfoFunc(fi, "eglClientSignalSyncEXT", eglClientSignalSyncEXT == NULL);
12111 }
12112 
12113 #endif /* EGL_EXT_client_sync */
12114 
12115 #ifdef EGL_EXT_compositor
12116 
_glewInfo_EGL_EXT_compositor(void)12117 static void _glewInfo_EGL_EXT_compositor (void)
12118 {
12119   GLboolean fi = glewPrintExt("EGL_EXT_compositor", EGLEW_EXT_compositor, eglewIsSupported("EGL_EXT_compositor"), eglewGetExtension("EGL_EXT_compositor"));
12120 
12121   glewInfoFunc(fi, "eglCompositorBindTexWindowEXT", eglCompositorBindTexWindowEXT == NULL);
12122   glewInfoFunc(fi, "eglCompositorSetContextAttributesEXT", eglCompositorSetContextAttributesEXT == NULL);
12123   glewInfoFunc(fi, "eglCompositorSetContextListEXT", eglCompositorSetContextListEXT == NULL);
12124   glewInfoFunc(fi, "eglCompositorSetSizeEXT", eglCompositorSetSizeEXT == NULL);
12125   glewInfoFunc(fi, "eglCompositorSetWindowAttributesEXT", eglCompositorSetWindowAttributesEXT == NULL);
12126   glewInfoFunc(fi, "eglCompositorSetWindowListEXT", eglCompositorSetWindowListEXT == NULL);
12127   glewInfoFunc(fi, "eglCompositorSwapPolicyEXT", eglCompositorSwapPolicyEXT == NULL);
12128 }
12129 
12130 #endif /* EGL_EXT_compositor */
12131 
12132 #ifdef EGL_EXT_create_context_robustness
12133 
_glewInfo_EGL_EXT_create_context_robustness(void)12134 static void _glewInfo_EGL_EXT_create_context_robustness (void)
12135 {
12136   glewPrintExt("EGL_EXT_create_context_robustness", EGLEW_EXT_create_context_robustness, eglewIsSupported("EGL_EXT_create_context_robustness"), eglewGetExtension("EGL_EXT_create_context_robustness"));
12137 }
12138 
12139 #endif /* EGL_EXT_create_context_robustness */
12140 
12141 #ifdef EGL_EXT_device_base
12142 
_glewInfo_EGL_EXT_device_base(void)12143 static void _glewInfo_EGL_EXT_device_base (void)
12144 {
12145   glewPrintExt("EGL_EXT_device_base", EGLEW_EXT_device_base, eglewIsSupported("EGL_EXT_device_base"), eglewGetExtension("EGL_EXT_device_base"));
12146 }
12147 
12148 #endif /* EGL_EXT_device_base */
12149 
12150 #ifdef EGL_EXT_device_drm
12151 
_glewInfo_EGL_EXT_device_drm(void)12152 static void _glewInfo_EGL_EXT_device_drm (void)
12153 {
12154   glewPrintExt("EGL_EXT_device_drm", EGLEW_EXT_device_drm, eglewIsSupported("EGL_EXT_device_drm"), eglewGetExtension("EGL_EXT_device_drm"));
12155 }
12156 
12157 #endif /* EGL_EXT_device_drm */
12158 
12159 #ifdef EGL_EXT_device_drm_render_node
12160 
_glewInfo_EGL_EXT_device_drm_render_node(void)12161 static void _glewInfo_EGL_EXT_device_drm_render_node (void)
12162 {
12163   glewPrintExt("EGL_EXT_device_drm_render_node", EGLEW_EXT_device_drm_render_node, eglewIsSupported("EGL_EXT_device_drm_render_node"), eglewGetExtension("EGL_EXT_device_drm_render_node"));
12164 }
12165 
12166 #endif /* EGL_EXT_device_drm_render_node */
12167 
12168 #ifdef EGL_EXT_device_enumeration
12169 
_glewInfo_EGL_EXT_device_enumeration(void)12170 static void _glewInfo_EGL_EXT_device_enumeration (void)
12171 {
12172   GLboolean fi = glewPrintExt("EGL_EXT_device_enumeration", EGLEW_EXT_device_enumeration, eglewIsSupported("EGL_EXT_device_enumeration"), eglewGetExtension("EGL_EXT_device_enumeration"));
12173 
12174   glewInfoFunc(fi, "eglQueryDevicesEXT", eglQueryDevicesEXT == NULL);
12175 }
12176 
12177 #endif /* EGL_EXT_device_enumeration */
12178 
12179 #ifdef EGL_EXT_device_openwf
12180 
_glewInfo_EGL_EXT_device_openwf(void)12181 static void _glewInfo_EGL_EXT_device_openwf (void)
12182 {
12183   glewPrintExt("EGL_EXT_device_openwf", EGLEW_EXT_device_openwf, eglewIsSupported("EGL_EXT_device_openwf"), eglewGetExtension("EGL_EXT_device_openwf"));
12184 }
12185 
12186 #endif /* EGL_EXT_device_openwf */
12187 
12188 #ifdef EGL_EXT_device_persistent_id
12189 
_glewInfo_EGL_EXT_device_persistent_id(void)12190 static void _glewInfo_EGL_EXT_device_persistent_id (void)
12191 {
12192   GLboolean fi = glewPrintExt("EGL_EXT_device_persistent_id", EGLEW_EXT_device_persistent_id, eglewIsSupported("EGL_EXT_device_persistent_id"), eglewGetExtension("EGL_EXT_device_persistent_id"));
12193 
12194   glewInfoFunc(fi, "eglQueryDeviceBinaryEXT", eglQueryDeviceBinaryEXT == NULL);
12195 }
12196 
12197 #endif /* EGL_EXT_device_persistent_id */
12198 
12199 #ifdef EGL_EXT_device_query
12200 
_glewInfo_EGL_EXT_device_query(void)12201 static void _glewInfo_EGL_EXT_device_query (void)
12202 {
12203   GLboolean fi = glewPrintExt("EGL_EXT_device_query", EGLEW_EXT_device_query, eglewIsSupported("EGL_EXT_device_query"), eglewGetExtension("EGL_EXT_device_query"));
12204 
12205   glewInfoFunc(fi, "eglQueryDeviceAttribEXT", eglQueryDeviceAttribEXT == NULL);
12206   glewInfoFunc(fi, "eglQueryDeviceStringEXT", eglQueryDeviceStringEXT == NULL);
12207   glewInfoFunc(fi, "eglQueryDisplayAttribEXT", eglQueryDisplayAttribEXT == NULL);
12208 }
12209 
12210 #endif /* EGL_EXT_device_query */
12211 
12212 #ifdef EGL_EXT_device_query_name
12213 
_glewInfo_EGL_EXT_device_query_name(void)12214 static void _glewInfo_EGL_EXT_device_query_name (void)
12215 {
12216   glewPrintExt("EGL_EXT_device_query_name", EGLEW_EXT_device_query_name, eglewIsSupported("EGL_EXT_device_query_name"), eglewGetExtension("EGL_EXT_device_query_name"));
12217 }
12218 
12219 #endif /* EGL_EXT_device_query_name */
12220 
12221 #ifdef EGL_EXT_gl_colorspace_bt2020_linear
12222 
_glewInfo_EGL_EXT_gl_colorspace_bt2020_linear(void)12223 static void _glewInfo_EGL_EXT_gl_colorspace_bt2020_linear (void)
12224 {
12225   glewPrintExt("EGL_EXT_gl_colorspace_bt2020_linear", EGLEW_EXT_gl_colorspace_bt2020_linear, eglewIsSupported("EGL_EXT_gl_colorspace_bt2020_linear"), eglewGetExtension("EGL_EXT_gl_colorspace_bt2020_linear"));
12226 }
12227 
12228 #endif /* EGL_EXT_gl_colorspace_bt2020_linear */
12229 
12230 #ifdef EGL_EXT_gl_colorspace_bt2020_pq
12231 
_glewInfo_EGL_EXT_gl_colorspace_bt2020_pq(void)12232 static void _glewInfo_EGL_EXT_gl_colorspace_bt2020_pq (void)
12233 {
12234   glewPrintExt("EGL_EXT_gl_colorspace_bt2020_pq", EGLEW_EXT_gl_colorspace_bt2020_pq, eglewIsSupported("EGL_EXT_gl_colorspace_bt2020_pq"), eglewGetExtension("EGL_EXT_gl_colorspace_bt2020_pq"));
12235 }
12236 
12237 #endif /* EGL_EXT_gl_colorspace_bt2020_pq */
12238 
12239 #ifdef EGL_EXT_gl_colorspace_display_p3
12240 
_glewInfo_EGL_EXT_gl_colorspace_display_p3(void)12241 static void _glewInfo_EGL_EXT_gl_colorspace_display_p3 (void)
12242 {
12243   glewPrintExt("EGL_EXT_gl_colorspace_display_p3", EGLEW_EXT_gl_colorspace_display_p3, eglewIsSupported("EGL_EXT_gl_colorspace_display_p3"), eglewGetExtension("EGL_EXT_gl_colorspace_display_p3"));
12244 }
12245 
12246 #endif /* EGL_EXT_gl_colorspace_display_p3 */
12247 
12248 #ifdef EGL_EXT_gl_colorspace_display_p3_linear
12249 
_glewInfo_EGL_EXT_gl_colorspace_display_p3_linear(void)12250 static void _glewInfo_EGL_EXT_gl_colorspace_display_p3_linear (void)
12251 {
12252   glewPrintExt("EGL_EXT_gl_colorspace_display_p3_linear", EGLEW_EXT_gl_colorspace_display_p3_linear, eglewIsSupported("EGL_EXT_gl_colorspace_display_p3_linear"), eglewGetExtension("EGL_EXT_gl_colorspace_display_p3_linear"));
12253 }
12254 
12255 #endif /* EGL_EXT_gl_colorspace_display_p3_linear */
12256 
12257 #ifdef EGL_EXT_gl_colorspace_display_p3_passthrough
12258 
_glewInfo_EGL_EXT_gl_colorspace_display_p3_passthrough(void)12259 static void _glewInfo_EGL_EXT_gl_colorspace_display_p3_passthrough (void)
12260 {
12261   glewPrintExt("EGL_EXT_gl_colorspace_display_p3_passthrough", EGLEW_EXT_gl_colorspace_display_p3_passthrough, eglewIsSupported("EGL_EXT_gl_colorspace_display_p3_passthrough"), eglewGetExtension("EGL_EXT_gl_colorspace_display_p3_passthrough"));
12262 }
12263 
12264 #endif /* EGL_EXT_gl_colorspace_display_p3_passthrough */
12265 
12266 #ifdef EGL_EXT_gl_colorspace_scrgb
12267 
_glewInfo_EGL_EXT_gl_colorspace_scrgb(void)12268 static void _glewInfo_EGL_EXT_gl_colorspace_scrgb (void)
12269 {
12270   glewPrintExt("EGL_EXT_gl_colorspace_scrgb", EGLEW_EXT_gl_colorspace_scrgb, eglewIsSupported("EGL_EXT_gl_colorspace_scrgb"), eglewGetExtension("EGL_EXT_gl_colorspace_scrgb"));
12271 }
12272 
12273 #endif /* EGL_EXT_gl_colorspace_scrgb */
12274 
12275 #ifdef EGL_EXT_gl_colorspace_scrgb_linear
12276 
_glewInfo_EGL_EXT_gl_colorspace_scrgb_linear(void)12277 static void _glewInfo_EGL_EXT_gl_colorspace_scrgb_linear (void)
12278 {
12279   glewPrintExt("EGL_EXT_gl_colorspace_scrgb_linear", EGLEW_EXT_gl_colorspace_scrgb_linear, eglewIsSupported("EGL_EXT_gl_colorspace_scrgb_linear"), eglewGetExtension("EGL_EXT_gl_colorspace_scrgb_linear"));
12280 }
12281 
12282 #endif /* EGL_EXT_gl_colorspace_scrgb_linear */
12283 
12284 #ifdef EGL_EXT_image_dma_buf_import
12285 
_glewInfo_EGL_EXT_image_dma_buf_import(void)12286 static void _glewInfo_EGL_EXT_image_dma_buf_import (void)
12287 {
12288   glewPrintExt("EGL_EXT_image_dma_buf_import", EGLEW_EXT_image_dma_buf_import, eglewIsSupported("EGL_EXT_image_dma_buf_import"), eglewGetExtension("EGL_EXT_image_dma_buf_import"));
12289 }
12290 
12291 #endif /* EGL_EXT_image_dma_buf_import */
12292 
12293 #ifdef EGL_EXT_image_dma_buf_import_modifiers
12294 
_glewInfo_EGL_EXT_image_dma_buf_import_modifiers(void)12295 static void _glewInfo_EGL_EXT_image_dma_buf_import_modifiers (void)
12296 {
12297   GLboolean fi = glewPrintExt("EGL_EXT_image_dma_buf_import_modifiers", EGLEW_EXT_image_dma_buf_import_modifiers, eglewIsSupported("EGL_EXT_image_dma_buf_import_modifiers"), eglewGetExtension("EGL_EXT_image_dma_buf_import_modifiers"));
12298 
12299   glewInfoFunc(fi, "eglQueryDmaBufFormatsEXT", eglQueryDmaBufFormatsEXT == NULL);
12300   glewInfoFunc(fi, "eglQueryDmaBufModifiersEXT", eglQueryDmaBufModifiersEXT == NULL);
12301 }
12302 
12303 #endif /* EGL_EXT_image_dma_buf_import_modifiers */
12304 
12305 #ifdef EGL_EXT_image_gl_colorspace
12306 
_glewInfo_EGL_EXT_image_gl_colorspace(void)12307 static void _glewInfo_EGL_EXT_image_gl_colorspace (void)
12308 {
12309   glewPrintExt("EGL_EXT_image_gl_colorspace", EGLEW_EXT_image_gl_colorspace, eglewIsSupported("EGL_EXT_image_gl_colorspace"), eglewGetExtension("EGL_EXT_image_gl_colorspace"));
12310 }
12311 
12312 #endif /* EGL_EXT_image_gl_colorspace */
12313 
12314 #ifdef EGL_EXT_image_implicit_sync_control
12315 
_glewInfo_EGL_EXT_image_implicit_sync_control(void)12316 static void _glewInfo_EGL_EXT_image_implicit_sync_control (void)
12317 {
12318   glewPrintExt("EGL_EXT_image_implicit_sync_control", EGLEW_EXT_image_implicit_sync_control, eglewIsSupported("EGL_EXT_image_implicit_sync_control"), eglewGetExtension("EGL_EXT_image_implicit_sync_control"));
12319 }
12320 
12321 #endif /* EGL_EXT_image_implicit_sync_control */
12322 
12323 #ifdef EGL_EXT_multiview_window
12324 
_glewInfo_EGL_EXT_multiview_window(void)12325 static void _glewInfo_EGL_EXT_multiview_window (void)
12326 {
12327   glewPrintExt("EGL_EXT_multiview_window", EGLEW_EXT_multiview_window, eglewIsSupported("EGL_EXT_multiview_window"), eglewGetExtension("EGL_EXT_multiview_window"));
12328 }
12329 
12330 #endif /* EGL_EXT_multiview_window */
12331 
12332 #ifdef EGL_EXT_output_base
12333 
_glewInfo_EGL_EXT_output_base(void)12334 static void _glewInfo_EGL_EXT_output_base (void)
12335 {
12336   GLboolean fi = glewPrintExt("EGL_EXT_output_base", EGLEW_EXT_output_base, eglewIsSupported("EGL_EXT_output_base"), eglewGetExtension("EGL_EXT_output_base"));
12337 
12338   glewInfoFunc(fi, "eglGetOutputLayersEXT", eglGetOutputLayersEXT == NULL);
12339   glewInfoFunc(fi, "eglGetOutputPortsEXT", eglGetOutputPortsEXT == NULL);
12340   glewInfoFunc(fi, "eglOutputLayerAttribEXT", eglOutputLayerAttribEXT == NULL);
12341   glewInfoFunc(fi, "eglOutputPortAttribEXT", eglOutputPortAttribEXT == NULL);
12342   glewInfoFunc(fi, "eglQueryOutputLayerAttribEXT", eglQueryOutputLayerAttribEXT == NULL);
12343   glewInfoFunc(fi, "eglQueryOutputLayerStringEXT", eglQueryOutputLayerStringEXT == NULL);
12344   glewInfoFunc(fi, "eglQueryOutputPortAttribEXT", eglQueryOutputPortAttribEXT == NULL);
12345   glewInfoFunc(fi, "eglQueryOutputPortStringEXT", eglQueryOutputPortStringEXT == NULL);
12346 }
12347 
12348 #endif /* EGL_EXT_output_base */
12349 
12350 #ifdef EGL_EXT_output_drm
12351 
_glewInfo_EGL_EXT_output_drm(void)12352 static void _glewInfo_EGL_EXT_output_drm (void)
12353 {
12354   glewPrintExt("EGL_EXT_output_drm", EGLEW_EXT_output_drm, eglewIsSupported("EGL_EXT_output_drm"), eglewGetExtension("EGL_EXT_output_drm"));
12355 }
12356 
12357 #endif /* EGL_EXT_output_drm */
12358 
12359 #ifdef EGL_EXT_output_openwf
12360 
_glewInfo_EGL_EXT_output_openwf(void)12361 static void _glewInfo_EGL_EXT_output_openwf (void)
12362 {
12363   glewPrintExt("EGL_EXT_output_openwf", EGLEW_EXT_output_openwf, eglewIsSupported("EGL_EXT_output_openwf"), eglewGetExtension("EGL_EXT_output_openwf"));
12364 }
12365 
12366 #endif /* EGL_EXT_output_openwf */
12367 
12368 #ifdef EGL_EXT_pixel_format_float
12369 
_glewInfo_EGL_EXT_pixel_format_float(void)12370 static void _glewInfo_EGL_EXT_pixel_format_float (void)
12371 {
12372   glewPrintExt("EGL_EXT_pixel_format_float", EGLEW_EXT_pixel_format_float, eglewIsSupported("EGL_EXT_pixel_format_float"), eglewGetExtension("EGL_EXT_pixel_format_float"));
12373 }
12374 
12375 #endif /* EGL_EXT_pixel_format_float */
12376 
12377 #ifdef EGL_EXT_platform_base
12378 
_glewInfo_EGL_EXT_platform_base(void)12379 static void _glewInfo_EGL_EXT_platform_base (void)
12380 {
12381   GLboolean fi = glewPrintExt("EGL_EXT_platform_base", EGLEW_EXT_platform_base, eglewIsSupported("EGL_EXT_platform_base"), eglewGetExtension("EGL_EXT_platform_base"));
12382 
12383   glewInfoFunc(fi, "eglCreatePlatformPixmapSurfaceEXT", eglCreatePlatformPixmapSurfaceEXT == NULL);
12384   glewInfoFunc(fi, "eglCreatePlatformWindowSurfaceEXT", eglCreatePlatformWindowSurfaceEXT == NULL);
12385   glewInfoFunc(fi, "eglGetPlatformDisplayEXT", eglGetPlatformDisplayEXT == NULL);
12386 }
12387 
12388 #endif /* EGL_EXT_platform_base */
12389 
12390 #ifdef EGL_EXT_platform_device
12391 
_glewInfo_EGL_EXT_platform_device(void)12392 static void _glewInfo_EGL_EXT_platform_device (void)
12393 {
12394   glewPrintExt("EGL_EXT_platform_device", EGLEW_EXT_platform_device, eglewIsSupported("EGL_EXT_platform_device"), eglewGetExtension("EGL_EXT_platform_device"));
12395 }
12396 
12397 #endif /* EGL_EXT_platform_device */
12398 
12399 #ifdef EGL_EXT_platform_wayland
12400 
_glewInfo_EGL_EXT_platform_wayland(void)12401 static void _glewInfo_EGL_EXT_platform_wayland (void)
12402 {
12403   glewPrintExt("EGL_EXT_platform_wayland", EGLEW_EXT_platform_wayland, eglewIsSupported("EGL_EXT_platform_wayland"), eglewGetExtension("EGL_EXT_platform_wayland"));
12404 }
12405 
12406 #endif /* EGL_EXT_platform_wayland */
12407 
12408 #ifdef EGL_EXT_platform_x11
12409 
_glewInfo_EGL_EXT_platform_x11(void)12410 static void _glewInfo_EGL_EXT_platform_x11 (void)
12411 {
12412   glewPrintExt("EGL_EXT_platform_x11", EGLEW_EXT_platform_x11, eglewIsSupported("EGL_EXT_platform_x11"), eglewGetExtension("EGL_EXT_platform_x11"));
12413 }
12414 
12415 #endif /* EGL_EXT_platform_x11 */
12416 
12417 #ifdef EGL_EXT_platform_xcb
12418 
_glewInfo_EGL_EXT_platform_xcb(void)12419 static void _glewInfo_EGL_EXT_platform_xcb (void)
12420 {
12421   glewPrintExt("EGL_EXT_platform_xcb", EGLEW_EXT_platform_xcb, eglewIsSupported("EGL_EXT_platform_xcb"), eglewGetExtension("EGL_EXT_platform_xcb"));
12422 }
12423 
12424 #endif /* EGL_EXT_platform_xcb */
12425 
12426 #ifdef EGL_EXT_protected_content
12427 
_glewInfo_EGL_EXT_protected_content(void)12428 static void _glewInfo_EGL_EXT_protected_content (void)
12429 {
12430   glewPrintExt("EGL_EXT_protected_content", EGLEW_EXT_protected_content, eglewIsSupported("EGL_EXT_protected_content"), eglewGetExtension("EGL_EXT_protected_content"));
12431 }
12432 
12433 #endif /* EGL_EXT_protected_content */
12434 
12435 #ifdef EGL_EXT_protected_surface
12436 
_glewInfo_EGL_EXT_protected_surface(void)12437 static void _glewInfo_EGL_EXT_protected_surface (void)
12438 {
12439   glewPrintExt("EGL_EXT_protected_surface", EGLEW_EXT_protected_surface, eglewIsSupported("EGL_EXT_protected_surface"), eglewGetExtension("EGL_EXT_protected_surface"));
12440 }
12441 
12442 #endif /* EGL_EXT_protected_surface */
12443 
12444 #ifdef EGL_EXT_stream_consumer_egloutput
12445 
_glewInfo_EGL_EXT_stream_consumer_egloutput(void)12446 static void _glewInfo_EGL_EXT_stream_consumer_egloutput (void)
12447 {
12448   GLboolean fi = glewPrintExt("EGL_EXT_stream_consumer_egloutput", EGLEW_EXT_stream_consumer_egloutput, eglewIsSupported("EGL_EXT_stream_consumer_egloutput"), eglewGetExtension("EGL_EXT_stream_consumer_egloutput"));
12449 
12450   glewInfoFunc(fi, "eglStreamConsumerOutputEXT", eglStreamConsumerOutputEXT == NULL);
12451 }
12452 
12453 #endif /* EGL_EXT_stream_consumer_egloutput */
12454 
12455 #ifdef EGL_EXT_surface_CTA861_3_metadata
12456 
_glewInfo_EGL_EXT_surface_CTA861_3_metadata(void)12457 static void _glewInfo_EGL_EXT_surface_CTA861_3_metadata (void)
12458 {
12459   glewPrintExt("EGL_EXT_surface_CTA861_3_metadata", EGLEW_EXT_surface_CTA861_3_metadata, eglewIsSupported("EGL_EXT_surface_CTA861_3_metadata"), eglewGetExtension("EGL_EXT_surface_CTA861_3_metadata"));
12460 }
12461 
12462 #endif /* EGL_EXT_surface_CTA861_3_metadata */
12463 
12464 #ifdef EGL_EXT_surface_SMPTE2086_metadata
12465 
_glewInfo_EGL_EXT_surface_SMPTE2086_metadata(void)12466 static void _glewInfo_EGL_EXT_surface_SMPTE2086_metadata (void)
12467 {
12468   glewPrintExt("EGL_EXT_surface_SMPTE2086_metadata", EGLEW_EXT_surface_SMPTE2086_metadata, eglewIsSupported("EGL_EXT_surface_SMPTE2086_metadata"), eglewGetExtension("EGL_EXT_surface_SMPTE2086_metadata"));
12469 }
12470 
12471 #endif /* EGL_EXT_surface_SMPTE2086_metadata */
12472 
12473 #ifdef EGL_EXT_swap_buffers_with_damage
12474 
_glewInfo_EGL_EXT_swap_buffers_with_damage(void)12475 static void _glewInfo_EGL_EXT_swap_buffers_with_damage (void)
12476 {
12477   GLboolean fi = glewPrintExt("EGL_EXT_swap_buffers_with_damage", EGLEW_EXT_swap_buffers_with_damage, eglewIsSupported("EGL_EXT_swap_buffers_with_damage"), eglewGetExtension("EGL_EXT_swap_buffers_with_damage"));
12478 
12479   glewInfoFunc(fi, "eglSwapBuffersWithDamageEXT", eglSwapBuffersWithDamageEXT == NULL);
12480 }
12481 
12482 #endif /* EGL_EXT_swap_buffers_with_damage */
12483 
12484 #ifdef EGL_EXT_sync_reuse
12485 
_glewInfo_EGL_EXT_sync_reuse(void)12486 static void _glewInfo_EGL_EXT_sync_reuse (void)
12487 {
12488   GLboolean fi = glewPrintExt("EGL_EXT_sync_reuse", EGLEW_EXT_sync_reuse, eglewIsSupported("EGL_EXT_sync_reuse"), eglewGetExtension("EGL_EXT_sync_reuse"));
12489 
12490   glewInfoFunc(fi, "eglUnsignalSyncEXT", eglUnsignalSyncEXT == NULL);
12491 }
12492 
12493 #endif /* EGL_EXT_sync_reuse */
12494 
12495 #ifdef EGL_EXT_yuv_surface
12496 
_glewInfo_EGL_EXT_yuv_surface(void)12497 static void _glewInfo_EGL_EXT_yuv_surface (void)
12498 {
12499   glewPrintExt("EGL_EXT_yuv_surface", EGLEW_EXT_yuv_surface, eglewIsSupported("EGL_EXT_yuv_surface"), eglewGetExtension("EGL_EXT_yuv_surface"));
12500 }
12501 
12502 #endif /* EGL_EXT_yuv_surface */
12503 
12504 #ifdef EGL_HI_clientpixmap
12505 
_glewInfo_EGL_HI_clientpixmap(void)12506 static void _glewInfo_EGL_HI_clientpixmap (void)
12507 {
12508   GLboolean fi = glewPrintExt("EGL_HI_clientpixmap", EGLEW_HI_clientpixmap, eglewIsSupported("EGL_HI_clientpixmap"), eglewGetExtension("EGL_HI_clientpixmap"));
12509 
12510   glewInfoFunc(fi, "eglCreatePixmapSurfaceHI", eglCreatePixmapSurfaceHI == NULL);
12511 }
12512 
12513 #endif /* EGL_HI_clientpixmap */
12514 
12515 #ifdef EGL_HI_colorformats
12516 
_glewInfo_EGL_HI_colorformats(void)12517 static void _glewInfo_EGL_HI_colorformats (void)
12518 {
12519   glewPrintExt("EGL_HI_colorformats", EGLEW_HI_colorformats, eglewIsSupported("EGL_HI_colorformats"), eglewGetExtension("EGL_HI_colorformats"));
12520 }
12521 
12522 #endif /* EGL_HI_colorformats */
12523 
12524 #ifdef EGL_IMG_context_priority
12525 
_glewInfo_EGL_IMG_context_priority(void)12526 static void _glewInfo_EGL_IMG_context_priority (void)
12527 {
12528   glewPrintExt("EGL_IMG_context_priority", EGLEW_IMG_context_priority, eglewIsSupported("EGL_IMG_context_priority"), eglewGetExtension("EGL_IMG_context_priority"));
12529 }
12530 
12531 #endif /* EGL_IMG_context_priority */
12532 
12533 #ifdef EGL_IMG_image_plane_attribs
12534 
_glewInfo_EGL_IMG_image_plane_attribs(void)12535 static void _glewInfo_EGL_IMG_image_plane_attribs (void)
12536 {
12537   glewPrintExt("EGL_IMG_image_plane_attribs", EGLEW_IMG_image_plane_attribs, eglewIsSupported("EGL_IMG_image_plane_attribs"), eglewGetExtension("EGL_IMG_image_plane_attribs"));
12538 }
12539 
12540 #endif /* EGL_IMG_image_plane_attribs */
12541 
12542 #ifdef EGL_KHR_cl_event
12543 
_glewInfo_EGL_KHR_cl_event(void)12544 static void _glewInfo_EGL_KHR_cl_event (void)
12545 {
12546   glewPrintExt("EGL_KHR_cl_event", EGLEW_KHR_cl_event, eglewIsSupported("EGL_KHR_cl_event"), eglewGetExtension("EGL_KHR_cl_event"));
12547 }
12548 
12549 #endif /* EGL_KHR_cl_event */
12550 
12551 #ifdef EGL_KHR_cl_event2
12552 
_glewInfo_EGL_KHR_cl_event2(void)12553 static void _glewInfo_EGL_KHR_cl_event2 (void)
12554 {
12555   GLboolean fi = glewPrintExt("EGL_KHR_cl_event2", EGLEW_KHR_cl_event2, eglewIsSupported("EGL_KHR_cl_event2"), eglewGetExtension("EGL_KHR_cl_event2"));
12556 
12557   glewInfoFunc(fi, "eglCreateSync64KHR", eglCreateSync64KHR == NULL);
12558 }
12559 
12560 #endif /* EGL_KHR_cl_event2 */
12561 
12562 #ifdef EGL_KHR_client_get_all_proc_addresses
12563 
_glewInfo_EGL_KHR_client_get_all_proc_addresses(void)12564 static void _glewInfo_EGL_KHR_client_get_all_proc_addresses (void)
12565 {
12566   glewPrintExt("EGL_KHR_client_get_all_proc_addresses", EGLEW_KHR_client_get_all_proc_addresses, eglewIsSupported("EGL_KHR_client_get_all_proc_addresses"), eglewGetExtension("EGL_KHR_client_get_all_proc_addresses"));
12567 }
12568 
12569 #endif /* EGL_KHR_client_get_all_proc_addresses */
12570 
12571 #ifdef EGL_KHR_config_attribs
12572 
_glewInfo_EGL_KHR_config_attribs(void)12573 static void _glewInfo_EGL_KHR_config_attribs (void)
12574 {
12575   glewPrintExt("EGL_KHR_config_attribs", EGLEW_KHR_config_attribs, eglewIsSupported("EGL_KHR_config_attribs"), eglewGetExtension("EGL_KHR_config_attribs"));
12576 }
12577 
12578 #endif /* EGL_KHR_config_attribs */
12579 
12580 #ifdef EGL_KHR_context_flush_control
12581 
_glewInfo_EGL_KHR_context_flush_control(void)12582 static void _glewInfo_EGL_KHR_context_flush_control (void)
12583 {
12584   glewPrintExt("EGL_KHR_context_flush_control", EGLEW_KHR_context_flush_control, eglewIsSupported("EGL_KHR_context_flush_control"), eglewGetExtension("EGL_KHR_context_flush_control"));
12585 }
12586 
12587 #endif /* EGL_KHR_context_flush_control */
12588 
12589 #ifdef EGL_KHR_create_context
12590 
_glewInfo_EGL_KHR_create_context(void)12591 static void _glewInfo_EGL_KHR_create_context (void)
12592 {
12593   glewPrintExt("EGL_KHR_create_context", EGLEW_KHR_create_context, eglewIsSupported("EGL_KHR_create_context"), eglewGetExtension("EGL_KHR_create_context"));
12594 }
12595 
12596 #endif /* EGL_KHR_create_context */
12597 
12598 #ifdef EGL_KHR_create_context_no_error
12599 
_glewInfo_EGL_KHR_create_context_no_error(void)12600 static void _glewInfo_EGL_KHR_create_context_no_error (void)
12601 {
12602   glewPrintExt("EGL_KHR_create_context_no_error", EGLEW_KHR_create_context_no_error, eglewIsSupported("EGL_KHR_create_context_no_error"), eglewGetExtension("EGL_KHR_create_context_no_error"));
12603 }
12604 
12605 #endif /* EGL_KHR_create_context_no_error */
12606 
12607 #ifdef EGL_KHR_debug
12608 
_glewInfo_EGL_KHR_debug(void)12609 static void _glewInfo_EGL_KHR_debug (void)
12610 {
12611   GLboolean fi = glewPrintExt("EGL_KHR_debug", EGLEW_KHR_debug, eglewIsSupported("EGL_KHR_debug"), eglewGetExtension("EGL_KHR_debug"));
12612 
12613   glewInfoFunc(fi, "eglDebugMessageControlKHR", eglDebugMessageControlKHR == NULL);
12614   glewInfoFunc(fi, "eglLabelObjectKHR", eglLabelObjectKHR == NULL);
12615   glewInfoFunc(fi, "eglQueryDebugKHR", eglQueryDebugKHR == NULL);
12616 }
12617 
12618 #endif /* EGL_KHR_debug */
12619 
12620 #ifdef EGL_KHR_display_reference
12621 
_glewInfo_EGL_KHR_display_reference(void)12622 static void _glewInfo_EGL_KHR_display_reference (void)
12623 {
12624   GLboolean fi = glewPrintExt("EGL_KHR_display_reference", EGLEW_KHR_display_reference, eglewIsSupported("EGL_KHR_display_reference"), eglewGetExtension("EGL_KHR_display_reference"));
12625 
12626   glewInfoFunc(fi, "eglQueryDisplayAttribKHR", eglQueryDisplayAttribKHR == NULL);
12627 }
12628 
12629 #endif /* EGL_KHR_display_reference */
12630 
12631 #ifdef EGL_KHR_fence_sync
12632 
_glewInfo_EGL_KHR_fence_sync(void)12633 static void _glewInfo_EGL_KHR_fence_sync (void)
12634 {
12635   glewPrintExt("EGL_KHR_fence_sync", EGLEW_KHR_fence_sync, eglewIsSupported("EGL_KHR_fence_sync"), eglewGetExtension("EGL_KHR_fence_sync"));
12636 }
12637 
12638 #endif /* EGL_KHR_fence_sync */
12639 
12640 #ifdef EGL_KHR_get_all_proc_addresses
12641 
_glewInfo_EGL_KHR_get_all_proc_addresses(void)12642 static void _glewInfo_EGL_KHR_get_all_proc_addresses (void)
12643 {
12644   glewPrintExt("EGL_KHR_get_all_proc_addresses", EGLEW_KHR_get_all_proc_addresses, eglewIsSupported("EGL_KHR_get_all_proc_addresses"), eglewGetExtension("EGL_KHR_get_all_proc_addresses"));
12645 }
12646 
12647 #endif /* EGL_KHR_get_all_proc_addresses */
12648 
12649 #ifdef EGL_KHR_gl_colorspace
12650 
_glewInfo_EGL_KHR_gl_colorspace(void)12651 static void _glewInfo_EGL_KHR_gl_colorspace (void)
12652 {
12653   glewPrintExt("EGL_KHR_gl_colorspace", EGLEW_KHR_gl_colorspace, eglewIsSupported("EGL_KHR_gl_colorspace"), eglewGetExtension("EGL_KHR_gl_colorspace"));
12654 }
12655 
12656 #endif /* EGL_KHR_gl_colorspace */
12657 
12658 #ifdef EGL_KHR_gl_renderbuffer_image
12659 
_glewInfo_EGL_KHR_gl_renderbuffer_image(void)12660 static void _glewInfo_EGL_KHR_gl_renderbuffer_image (void)
12661 {
12662   glewPrintExt("EGL_KHR_gl_renderbuffer_image", EGLEW_KHR_gl_renderbuffer_image, eglewIsSupported("EGL_KHR_gl_renderbuffer_image"), eglewGetExtension("EGL_KHR_gl_renderbuffer_image"));
12663 }
12664 
12665 #endif /* EGL_KHR_gl_renderbuffer_image */
12666 
12667 #ifdef EGL_KHR_gl_texture_2D_image
12668 
_glewInfo_EGL_KHR_gl_texture_2D_image(void)12669 static void _glewInfo_EGL_KHR_gl_texture_2D_image (void)
12670 {
12671   glewPrintExt("EGL_KHR_gl_texture_2D_image", EGLEW_KHR_gl_texture_2D_image, eglewIsSupported("EGL_KHR_gl_texture_2D_image"), eglewGetExtension("EGL_KHR_gl_texture_2D_image"));
12672 }
12673 
12674 #endif /* EGL_KHR_gl_texture_2D_image */
12675 
12676 #ifdef EGL_KHR_gl_texture_3D_image
12677 
_glewInfo_EGL_KHR_gl_texture_3D_image(void)12678 static void _glewInfo_EGL_KHR_gl_texture_3D_image (void)
12679 {
12680   glewPrintExt("EGL_KHR_gl_texture_3D_image", EGLEW_KHR_gl_texture_3D_image, eglewIsSupported("EGL_KHR_gl_texture_3D_image"), eglewGetExtension("EGL_KHR_gl_texture_3D_image"));
12681 }
12682 
12683 #endif /* EGL_KHR_gl_texture_3D_image */
12684 
12685 #ifdef EGL_KHR_gl_texture_cubemap_image
12686 
_glewInfo_EGL_KHR_gl_texture_cubemap_image(void)12687 static void _glewInfo_EGL_KHR_gl_texture_cubemap_image (void)
12688 {
12689   glewPrintExt("EGL_KHR_gl_texture_cubemap_image", EGLEW_KHR_gl_texture_cubemap_image, eglewIsSupported("EGL_KHR_gl_texture_cubemap_image"), eglewGetExtension("EGL_KHR_gl_texture_cubemap_image"));
12690 }
12691 
12692 #endif /* EGL_KHR_gl_texture_cubemap_image */
12693 
12694 #ifdef EGL_KHR_image
12695 
_glewInfo_EGL_KHR_image(void)12696 static void _glewInfo_EGL_KHR_image (void)
12697 {
12698   GLboolean fi = glewPrintExt("EGL_KHR_image", EGLEW_KHR_image, eglewIsSupported("EGL_KHR_image"), eglewGetExtension("EGL_KHR_image"));
12699 
12700   glewInfoFunc(fi, "eglCreateImageKHR", eglCreateImageKHR == NULL);
12701   glewInfoFunc(fi, "eglDestroyImageKHR", eglDestroyImageKHR == NULL);
12702 }
12703 
12704 #endif /* EGL_KHR_image */
12705 
12706 #ifdef EGL_KHR_image_base
12707 
_glewInfo_EGL_KHR_image_base(void)12708 static void _glewInfo_EGL_KHR_image_base (void)
12709 {
12710   glewPrintExt("EGL_KHR_image_base", EGLEW_KHR_image_base, eglewIsSupported("EGL_KHR_image_base"), eglewGetExtension("EGL_KHR_image_base"));
12711 }
12712 
12713 #endif /* EGL_KHR_image_base */
12714 
12715 #ifdef EGL_KHR_image_pixmap
12716 
_glewInfo_EGL_KHR_image_pixmap(void)12717 static void _glewInfo_EGL_KHR_image_pixmap (void)
12718 {
12719   glewPrintExt("EGL_KHR_image_pixmap", EGLEW_KHR_image_pixmap, eglewIsSupported("EGL_KHR_image_pixmap"), eglewGetExtension("EGL_KHR_image_pixmap"));
12720 }
12721 
12722 #endif /* EGL_KHR_image_pixmap */
12723 
12724 #ifdef EGL_KHR_lock_surface
12725 
_glewInfo_EGL_KHR_lock_surface(void)12726 static void _glewInfo_EGL_KHR_lock_surface (void)
12727 {
12728   GLboolean fi = glewPrintExt("EGL_KHR_lock_surface", EGLEW_KHR_lock_surface, eglewIsSupported("EGL_KHR_lock_surface"), eglewGetExtension("EGL_KHR_lock_surface"));
12729 
12730   glewInfoFunc(fi, "eglLockSurfaceKHR", eglLockSurfaceKHR == NULL);
12731   glewInfoFunc(fi, "eglUnlockSurfaceKHR", eglUnlockSurfaceKHR == NULL);
12732 }
12733 
12734 #endif /* EGL_KHR_lock_surface */
12735 
12736 #ifdef EGL_KHR_lock_surface2
12737 
_glewInfo_EGL_KHR_lock_surface2(void)12738 static void _glewInfo_EGL_KHR_lock_surface2 (void)
12739 {
12740   glewPrintExt("EGL_KHR_lock_surface2", EGLEW_KHR_lock_surface2, eglewIsSupported("EGL_KHR_lock_surface2"), eglewGetExtension("EGL_KHR_lock_surface2"));
12741 }
12742 
12743 #endif /* EGL_KHR_lock_surface2 */
12744 
12745 #ifdef EGL_KHR_lock_surface3
12746 
_glewInfo_EGL_KHR_lock_surface3(void)12747 static void _glewInfo_EGL_KHR_lock_surface3 (void)
12748 {
12749   GLboolean fi = glewPrintExt("EGL_KHR_lock_surface3", EGLEW_KHR_lock_surface3, eglewIsSupported("EGL_KHR_lock_surface3"), eglewGetExtension("EGL_KHR_lock_surface3"));
12750 
12751   glewInfoFunc(fi, "eglQuerySurface64KHR", eglQuerySurface64KHR == NULL);
12752 }
12753 
12754 #endif /* EGL_KHR_lock_surface3 */
12755 
12756 #ifdef EGL_KHR_mutable_render_buffer
12757 
_glewInfo_EGL_KHR_mutable_render_buffer(void)12758 static void _glewInfo_EGL_KHR_mutable_render_buffer (void)
12759 {
12760   glewPrintExt("EGL_KHR_mutable_render_buffer", EGLEW_KHR_mutable_render_buffer, eglewIsSupported("EGL_KHR_mutable_render_buffer"), eglewGetExtension("EGL_KHR_mutable_render_buffer"));
12761 }
12762 
12763 #endif /* EGL_KHR_mutable_render_buffer */
12764 
12765 #ifdef EGL_KHR_no_config_context
12766 
_glewInfo_EGL_KHR_no_config_context(void)12767 static void _glewInfo_EGL_KHR_no_config_context (void)
12768 {
12769   glewPrintExt("EGL_KHR_no_config_context", EGLEW_KHR_no_config_context, eglewIsSupported("EGL_KHR_no_config_context"), eglewGetExtension("EGL_KHR_no_config_context"));
12770 }
12771 
12772 #endif /* EGL_KHR_no_config_context */
12773 
12774 #ifdef EGL_KHR_partial_update
12775 
_glewInfo_EGL_KHR_partial_update(void)12776 static void _glewInfo_EGL_KHR_partial_update (void)
12777 {
12778   GLboolean fi = glewPrintExt("EGL_KHR_partial_update", EGLEW_KHR_partial_update, eglewIsSupported("EGL_KHR_partial_update"), eglewGetExtension("EGL_KHR_partial_update"));
12779 
12780   glewInfoFunc(fi, "eglSetDamageRegionKHR", eglSetDamageRegionKHR == NULL);
12781 }
12782 
12783 #endif /* EGL_KHR_partial_update */
12784 
12785 #ifdef EGL_KHR_platform_android
12786 
_glewInfo_EGL_KHR_platform_android(void)12787 static void _glewInfo_EGL_KHR_platform_android (void)
12788 {
12789   glewPrintExt("EGL_KHR_platform_android", EGLEW_KHR_platform_android, eglewIsSupported("EGL_KHR_platform_android"), eglewGetExtension("EGL_KHR_platform_android"));
12790 }
12791 
12792 #endif /* EGL_KHR_platform_android */
12793 
12794 #ifdef EGL_KHR_platform_gbm
12795 
_glewInfo_EGL_KHR_platform_gbm(void)12796 static void _glewInfo_EGL_KHR_platform_gbm (void)
12797 {
12798   glewPrintExt("EGL_KHR_platform_gbm", EGLEW_KHR_platform_gbm, eglewIsSupported("EGL_KHR_platform_gbm"), eglewGetExtension("EGL_KHR_platform_gbm"));
12799 }
12800 
12801 #endif /* EGL_KHR_platform_gbm */
12802 
12803 #ifdef EGL_KHR_platform_wayland
12804 
_glewInfo_EGL_KHR_platform_wayland(void)12805 static void _glewInfo_EGL_KHR_platform_wayland (void)
12806 {
12807   glewPrintExt("EGL_KHR_platform_wayland", EGLEW_KHR_platform_wayland, eglewIsSupported("EGL_KHR_platform_wayland"), eglewGetExtension("EGL_KHR_platform_wayland"));
12808 }
12809 
12810 #endif /* EGL_KHR_platform_wayland */
12811 
12812 #ifdef EGL_KHR_platform_x11
12813 
_glewInfo_EGL_KHR_platform_x11(void)12814 static void _glewInfo_EGL_KHR_platform_x11 (void)
12815 {
12816   glewPrintExt("EGL_KHR_platform_x11", EGLEW_KHR_platform_x11, eglewIsSupported("EGL_KHR_platform_x11"), eglewGetExtension("EGL_KHR_platform_x11"));
12817 }
12818 
12819 #endif /* EGL_KHR_platform_x11 */
12820 
12821 #ifdef EGL_KHR_reusable_sync
12822 
_glewInfo_EGL_KHR_reusable_sync(void)12823 static void _glewInfo_EGL_KHR_reusable_sync (void)
12824 {
12825   GLboolean fi = glewPrintExt("EGL_KHR_reusable_sync", EGLEW_KHR_reusable_sync, eglewIsSupported("EGL_KHR_reusable_sync"), eglewGetExtension("EGL_KHR_reusable_sync"));
12826 
12827   glewInfoFunc(fi, "eglClientWaitSyncKHR", eglClientWaitSyncKHR == NULL);
12828   glewInfoFunc(fi, "eglCreateSyncKHR", eglCreateSyncKHR == NULL);
12829   glewInfoFunc(fi, "eglDestroySyncKHR", eglDestroySyncKHR == NULL);
12830   glewInfoFunc(fi, "eglGetSyncAttribKHR", eglGetSyncAttribKHR == NULL);
12831   glewInfoFunc(fi, "eglSignalSyncKHR", eglSignalSyncKHR == NULL);
12832 }
12833 
12834 #endif /* EGL_KHR_reusable_sync */
12835 
12836 #ifdef EGL_KHR_stream
12837 
_glewInfo_EGL_KHR_stream(void)12838 static void _glewInfo_EGL_KHR_stream (void)
12839 {
12840   GLboolean fi = glewPrintExt("EGL_KHR_stream", EGLEW_KHR_stream, eglewIsSupported("EGL_KHR_stream"), eglewGetExtension("EGL_KHR_stream"));
12841 
12842   glewInfoFunc(fi, "eglCreateStreamKHR", eglCreateStreamKHR == NULL);
12843   glewInfoFunc(fi, "eglDestroyStreamKHR", eglDestroyStreamKHR == NULL);
12844   glewInfoFunc(fi, "eglQueryStreamKHR", eglQueryStreamKHR == NULL);
12845   glewInfoFunc(fi, "eglQueryStreamu64KHR", eglQueryStreamu64KHR == NULL);
12846   glewInfoFunc(fi, "eglStreamAttribKHR", eglStreamAttribKHR == NULL);
12847 }
12848 
12849 #endif /* EGL_KHR_stream */
12850 
12851 #ifdef EGL_KHR_stream_attrib
12852 
_glewInfo_EGL_KHR_stream_attrib(void)12853 static void _glewInfo_EGL_KHR_stream_attrib (void)
12854 {
12855   GLboolean fi = glewPrintExt("EGL_KHR_stream_attrib", EGLEW_KHR_stream_attrib, eglewIsSupported("EGL_KHR_stream_attrib"), eglewGetExtension("EGL_KHR_stream_attrib"));
12856 
12857   glewInfoFunc(fi, "eglCreateStreamAttribKHR", eglCreateStreamAttribKHR == NULL);
12858   glewInfoFunc(fi, "eglQueryStreamAttribKHR", eglQueryStreamAttribKHR == NULL);
12859   glewInfoFunc(fi, "eglSetStreamAttribKHR", eglSetStreamAttribKHR == NULL);
12860   glewInfoFunc(fi, "eglStreamConsumerAcquireAttribKHR", eglStreamConsumerAcquireAttribKHR == NULL);
12861   glewInfoFunc(fi, "eglStreamConsumerReleaseAttribKHR", eglStreamConsumerReleaseAttribKHR == NULL);
12862 }
12863 
12864 #endif /* EGL_KHR_stream_attrib */
12865 
12866 #ifdef EGL_KHR_stream_consumer_gltexture
12867 
_glewInfo_EGL_KHR_stream_consumer_gltexture(void)12868 static void _glewInfo_EGL_KHR_stream_consumer_gltexture (void)
12869 {
12870   GLboolean fi = glewPrintExt("EGL_KHR_stream_consumer_gltexture", EGLEW_KHR_stream_consumer_gltexture, eglewIsSupported("EGL_KHR_stream_consumer_gltexture"), eglewGetExtension("EGL_KHR_stream_consumer_gltexture"));
12871 
12872   glewInfoFunc(fi, "eglStreamConsumerAcquireKHR", eglStreamConsumerAcquireKHR == NULL);
12873   glewInfoFunc(fi, "eglStreamConsumerGLTextureExternalKHR", eglStreamConsumerGLTextureExternalKHR == NULL);
12874   glewInfoFunc(fi, "eglStreamConsumerReleaseKHR", eglStreamConsumerReleaseKHR == NULL);
12875 }
12876 
12877 #endif /* EGL_KHR_stream_consumer_gltexture */
12878 
12879 #ifdef EGL_KHR_stream_cross_process_fd
12880 
_glewInfo_EGL_KHR_stream_cross_process_fd(void)12881 static void _glewInfo_EGL_KHR_stream_cross_process_fd (void)
12882 {
12883   GLboolean fi = glewPrintExt("EGL_KHR_stream_cross_process_fd", EGLEW_KHR_stream_cross_process_fd, eglewIsSupported("EGL_KHR_stream_cross_process_fd"), eglewGetExtension("EGL_KHR_stream_cross_process_fd"));
12884 
12885   glewInfoFunc(fi, "eglCreateStreamFromFileDescriptorKHR", eglCreateStreamFromFileDescriptorKHR == NULL);
12886   glewInfoFunc(fi, "eglGetStreamFileDescriptorKHR", eglGetStreamFileDescriptorKHR == NULL);
12887 }
12888 
12889 #endif /* EGL_KHR_stream_cross_process_fd */
12890 
12891 #ifdef EGL_KHR_stream_fifo
12892 
_glewInfo_EGL_KHR_stream_fifo(void)12893 static void _glewInfo_EGL_KHR_stream_fifo (void)
12894 {
12895   GLboolean fi = glewPrintExt("EGL_KHR_stream_fifo", EGLEW_KHR_stream_fifo, eglewIsSupported("EGL_KHR_stream_fifo"), eglewGetExtension("EGL_KHR_stream_fifo"));
12896 
12897   glewInfoFunc(fi, "eglQueryStreamTimeKHR", eglQueryStreamTimeKHR == NULL);
12898 }
12899 
12900 #endif /* EGL_KHR_stream_fifo */
12901 
12902 #ifdef EGL_KHR_stream_producer_aldatalocator
12903 
_glewInfo_EGL_KHR_stream_producer_aldatalocator(void)12904 static void _glewInfo_EGL_KHR_stream_producer_aldatalocator (void)
12905 {
12906   glewPrintExt("EGL_KHR_stream_producer_aldatalocator", EGLEW_KHR_stream_producer_aldatalocator, eglewIsSupported("EGL_KHR_stream_producer_aldatalocator"), eglewGetExtension("EGL_KHR_stream_producer_aldatalocator"));
12907 }
12908 
12909 #endif /* EGL_KHR_stream_producer_aldatalocator */
12910 
12911 #ifdef EGL_KHR_stream_producer_eglsurface
12912 
_glewInfo_EGL_KHR_stream_producer_eglsurface(void)12913 static void _glewInfo_EGL_KHR_stream_producer_eglsurface (void)
12914 {
12915   GLboolean fi = glewPrintExt("EGL_KHR_stream_producer_eglsurface", EGLEW_KHR_stream_producer_eglsurface, eglewIsSupported("EGL_KHR_stream_producer_eglsurface"), eglewGetExtension("EGL_KHR_stream_producer_eglsurface"));
12916 
12917   glewInfoFunc(fi, "eglCreateStreamProducerSurfaceKHR", eglCreateStreamProducerSurfaceKHR == NULL);
12918 }
12919 
12920 #endif /* EGL_KHR_stream_producer_eglsurface */
12921 
12922 #ifdef EGL_KHR_surfaceless_context
12923 
_glewInfo_EGL_KHR_surfaceless_context(void)12924 static void _glewInfo_EGL_KHR_surfaceless_context (void)
12925 {
12926   glewPrintExt("EGL_KHR_surfaceless_context", EGLEW_KHR_surfaceless_context, eglewIsSupported("EGL_KHR_surfaceless_context"), eglewGetExtension("EGL_KHR_surfaceless_context"));
12927 }
12928 
12929 #endif /* EGL_KHR_surfaceless_context */
12930 
12931 #ifdef EGL_KHR_swap_buffers_with_damage
12932 
_glewInfo_EGL_KHR_swap_buffers_with_damage(void)12933 static void _glewInfo_EGL_KHR_swap_buffers_with_damage (void)
12934 {
12935   GLboolean fi = glewPrintExt("EGL_KHR_swap_buffers_with_damage", EGLEW_KHR_swap_buffers_with_damage, eglewIsSupported("EGL_KHR_swap_buffers_with_damage"), eglewGetExtension("EGL_KHR_swap_buffers_with_damage"));
12936 
12937   glewInfoFunc(fi, "eglSwapBuffersWithDamageKHR", eglSwapBuffersWithDamageKHR == NULL);
12938 }
12939 
12940 #endif /* EGL_KHR_swap_buffers_with_damage */
12941 
12942 #ifdef EGL_KHR_vg_parent_image
12943 
_glewInfo_EGL_KHR_vg_parent_image(void)12944 static void _glewInfo_EGL_KHR_vg_parent_image (void)
12945 {
12946   glewPrintExt("EGL_KHR_vg_parent_image", EGLEW_KHR_vg_parent_image, eglewIsSupported("EGL_KHR_vg_parent_image"), eglewGetExtension("EGL_KHR_vg_parent_image"));
12947 }
12948 
12949 #endif /* EGL_KHR_vg_parent_image */
12950 
12951 #ifdef EGL_KHR_wait_sync
12952 
_glewInfo_EGL_KHR_wait_sync(void)12953 static void _glewInfo_EGL_KHR_wait_sync (void)
12954 {
12955   GLboolean fi = glewPrintExt("EGL_KHR_wait_sync", EGLEW_KHR_wait_sync, eglewIsSupported("EGL_KHR_wait_sync"), eglewGetExtension("EGL_KHR_wait_sync"));
12956 
12957   glewInfoFunc(fi, "eglWaitSyncKHR", eglWaitSyncKHR == NULL);
12958 }
12959 
12960 #endif /* EGL_KHR_wait_sync */
12961 
12962 #ifdef EGL_MESA_drm_image
12963 
_glewInfo_EGL_MESA_drm_image(void)12964 static void _glewInfo_EGL_MESA_drm_image (void)
12965 {
12966   GLboolean fi = glewPrintExt("EGL_MESA_drm_image", EGLEW_MESA_drm_image, eglewIsSupported("EGL_MESA_drm_image"), eglewGetExtension("EGL_MESA_drm_image"));
12967 
12968   glewInfoFunc(fi, "eglCreateDRMImageMESA", eglCreateDRMImageMESA == NULL);
12969   glewInfoFunc(fi, "eglExportDRMImageMESA", eglExportDRMImageMESA == NULL);
12970 }
12971 
12972 #endif /* EGL_MESA_drm_image */
12973 
12974 #ifdef EGL_MESA_image_dma_buf_export
12975 
_glewInfo_EGL_MESA_image_dma_buf_export(void)12976 static void _glewInfo_EGL_MESA_image_dma_buf_export (void)
12977 {
12978   GLboolean fi = glewPrintExt("EGL_MESA_image_dma_buf_export", EGLEW_MESA_image_dma_buf_export, eglewIsSupported("EGL_MESA_image_dma_buf_export"), eglewGetExtension("EGL_MESA_image_dma_buf_export"));
12979 
12980   glewInfoFunc(fi, "eglExportDMABUFImageMESA", eglExportDMABUFImageMESA == NULL);
12981   glewInfoFunc(fi, "eglExportDMABUFImageQueryMESA", eglExportDMABUFImageQueryMESA == NULL);
12982 }
12983 
12984 #endif /* EGL_MESA_image_dma_buf_export */
12985 
12986 #ifdef EGL_MESA_platform_gbm
12987 
_glewInfo_EGL_MESA_platform_gbm(void)12988 static void _glewInfo_EGL_MESA_platform_gbm (void)
12989 {
12990   glewPrintExt("EGL_MESA_platform_gbm", EGLEW_MESA_platform_gbm, eglewIsSupported("EGL_MESA_platform_gbm"), eglewGetExtension("EGL_MESA_platform_gbm"));
12991 }
12992 
12993 #endif /* EGL_MESA_platform_gbm */
12994 
12995 #ifdef EGL_MESA_platform_surfaceless
12996 
_glewInfo_EGL_MESA_platform_surfaceless(void)12997 static void _glewInfo_EGL_MESA_platform_surfaceless (void)
12998 {
12999   glewPrintExt("EGL_MESA_platform_surfaceless", EGLEW_MESA_platform_surfaceless, eglewIsSupported("EGL_MESA_platform_surfaceless"), eglewGetExtension("EGL_MESA_platform_surfaceless"));
13000 }
13001 
13002 #endif /* EGL_MESA_platform_surfaceless */
13003 
13004 #ifdef EGL_MESA_query_driver
13005 
_glewInfo_EGL_MESA_query_driver(void)13006 static void _glewInfo_EGL_MESA_query_driver (void)
13007 {
13008   GLboolean fi = glewPrintExt("EGL_MESA_query_driver", EGLEW_MESA_query_driver, eglewIsSupported("EGL_MESA_query_driver"), eglewGetExtension("EGL_MESA_query_driver"));
13009 
13010   glewInfoFunc(fi, "eglGetDisplayDriverConfig", eglGetDisplayDriverConfig == NULL);
13011   glewInfoFunc(fi, "eglGetDisplayDriverName", eglGetDisplayDriverName == NULL);
13012 }
13013 
13014 #endif /* EGL_MESA_query_driver */
13015 
13016 #ifdef EGL_NOK_swap_region
13017 
_glewInfo_EGL_NOK_swap_region(void)13018 static void _glewInfo_EGL_NOK_swap_region (void)
13019 {
13020   GLboolean fi = glewPrintExt("EGL_NOK_swap_region", EGLEW_NOK_swap_region, eglewIsSupported("EGL_NOK_swap_region"), eglewGetExtension("EGL_NOK_swap_region"));
13021 
13022   glewInfoFunc(fi, "eglSwapBuffersRegionNOK", eglSwapBuffersRegionNOK == NULL);
13023 }
13024 
13025 #endif /* EGL_NOK_swap_region */
13026 
13027 #ifdef EGL_NOK_swap_region2
13028 
_glewInfo_EGL_NOK_swap_region2(void)13029 static void _glewInfo_EGL_NOK_swap_region2 (void)
13030 {
13031   GLboolean fi = glewPrintExt("EGL_NOK_swap_region2", EGLEW_NOK_swap_region2, eglewIsSupported("EGL_NOK_swap_region2"), eglewGetExtension("EGL_NOK_swap_region2"));
13032 
13033   glewInfoFunc(fi, "eglSwapBuffersRegion2NOK", eglSwapBuffersRegion2NOK == NULL);
13034 }
13035 
13036 #endif /* EGL_NOK_swap_region2 */
13037 
13038 #ifdef EGL_NOK_texture_from_pixmap
13039 
_glewInfo_EGL_NOK_texture_from_pixmap(void)13040 static void _glewInfo_EGL_NOK_texture_from_pixmap (void)
13041 {
13042   glewPrintExt("EGL_NOK_texture_from_pixmap", EGLEW_NOK_texture_from_pixmap, eglewIsSupported("EGL_NOK_texture_from_pixmap"), eglewGetExtension("EGL_NOK_texture_from_pixmap"));
13043 }
13044 
13045 #endif /* EGL_NOK_texture_from_pixmap */
13046 
13047 #ifdef EGL_NV_3dvision_surface
13048 
_glewInfo_EGL_NV_3dvision_surface(void)13049 static void _glewInfo_EGL_NV_3dvision_surface (void)
13050 {
13051   glewPrintExt("EGL_NV_3dvision_surface", EGLEW_NV_3dvision_surface, eglewIsSupported("EGL_NV_3dvision_surface"), eglewGetExtension("EGL_NV_3dvision_surface"));
13052 }
13053 
13054 #endif /* EGL_NV_3dvision_surface */
13055 
13056 #ifdef EGL_NV_context_priority_realtime
13057 
_glewInfo_EGL_NV_context_priority_realtime(void)13058 static void _glewInfo_EGL_NV_context_priority_realtime (void)
13059 {
13060   glewPrintExt("EGL_NV_context_priority_realtime", EGLEW_NV_context_priority_realtime, eglewIsSupported("EGL_NV_context_priority_realtime"), eglewGetExtension("EGL_NV_context_priority_realtime"));
13061 }
13062 
13063 #endif /* EGL_NV_context_priority_realtime */
13064 
13065 #ifdef EGL_NV_coverage_sample
13066 
_glewInfo_EGL_NV_coverage_sample(void)13067 static void _glewInfo_EGL_NV_coverage_sample (void)
13068 {
13069   glewPrintExt("EGL_NV_coverage_sample", EGLEW_NV_coverage_sample, eglewIsSupported("EGL_NV_coverage_sample"), eglewGetExtension("EGL_NV_coverage_sample"));
13070 }
13071 
13072 #endif /* EGL_NV_coverage_sample */
13073 
13074 #ifdef EGL_NV_coverage_sample_resolve
13075 
_glewInfo_EGL_NV_coverage_sample_resolve(void)13076 static void _glewInfo_EGL_NV_coverage_sample_resolve (void)
13077 {
13078   glewPrintExt("EGL_NV_coverage_sample_resolve", EGLEW_NV_coverage_sample_resolve, eglewIsSupported("EGL_NV_coverage_sample_resolve"), eglewGetExtension("EGL_NV_coverage_sample_resolve"));
13079 }
13080 
13081 #endif /* EGL_NV_coverage_sample_resolve */
13082 
13083 #ifdef EGL_NV_cuda_event
13084 
_glewInfo_EGL_NV_cuda_event(void)13085 static void _glewInfo_EGL_NV_cuda_event (void)
13086 {
13087   glewPrintExt("EGL_NV_cuda_event", EGLEW_NV_cuda_event, eglewIsSupported("EGL_NV_cuda_event"), eglewGetExtension("EGL_NV_cuda_event"));
13088 }
13089 
13090 #endif /* EGL_NV_cuda_event */
13091 
13092 #ifdef EGL_NV_depth_nonlinear
13093 
_glewInfo_EGL_NV_depth_nonlinear(void)13094 static void _glewInfo_EGL_NV_depth_nonlinear (void)
13095 {
13096   glewPrintExt("EGL_NV_depth_nonlinear", EGLEW_NV_depth_nonlinear, eglewIsSupported("EGL_NV_depth_nonlinear"), eglewGetExtension("EGL_NV_depth_nonlinear"));
13097 }
13098 
13099 #endif /* EGL_NV_depth_nonlinear */
13100 
13101 #ifdef EGL_NV_device_cuda
13102 
_glewInfo_EGL_NV_device_cuda(void)13103 static void _glewInfo_EGL_NV_device_cuda (void)
13104 {
13105   glewPrintExt("EGL_NV_device_cuda", EGLEW_NV_device_cuda, eglewIsSupported("EGL_NV_device_cuda"), eglewGetExtension("EGL_NV_device_cuda"));
13106 }
13107 
13108 #endif /* EGL_NV_device_cuda */
13109 
13110 #ifdef EGL_NV_native_query
13111 
_glewInfo_EGL_NV_native_query(void)13112 static void _glewInfo_EGL_NV_native_query (void)
13113 {
13114   GLboolean fi = glewPrintExt("EGL_NV_native_query", EGLEW_NV_native_query, eglewIsSupported("EGL_NV_native_query"), eglewGetExtension("EGL_NV_native_query"));
13115 
13116   glewInfoFunc(fi, "eglQueryNativeDisplayNV", eglQueryNativeDisplayNV == NULL);
13117   glewInfoFunc(fi, "eglQueryNativePixmapNV", eglQueryNativePixmapNV == NULL);
13118   glewInfoFunc(fi, "eglQueryNativeWindowNV", eglQueryNativeWindowNV == NULL);
13119 }
13120 
13121 #endif /* EGL_NV_native_query */
13122 
13123 #ifdef EGL_NV_post_convert_rounding
13124 
_glewInfo_EGL_NV_post_convert_rounding(void)13125 static void _glewInfo_EGL_NV_post_convert_rounding (void)
13126 {
13127   glewPrintExt("EGL_NV_post_convert_rounding", EGLEW_NV_post_convert_rounding, eglewIsSupported("EGL_NV_post_convert_rounding"), eglewGetExtension("EGL_NV_post_convert_rounding"));
13128 }
13129 
13130 #endif /* EGL_NV_post_convert_rounding */
13131 
13132 #ifdef EGL_NV_post_sub_buffer
13133 
_glewInfo_EGL_NV_post_sub_buffer(void)13134 static void _glewInfo_EGL_NV_post_sub_buffer (void)
13135 {
13136   GLboolean fi = glewPrintExt("EGL_NV_post_sub_buffer", EGLEW_NV_post_sub_buffer, eglewIsSupported("EGL_NV_post_sub_buffer"), eglewGetExtension("EGL_NV_post_sub_buffer"));
13137 
13138   glewInfoFunc(fi, "eglPostSubBufferNV", eglPostSubBufferNV == NULL);
13139 }
13140 
13141 #endif /* EGL_NV_post_sub_buffer */
13142 
13143 #ifdef EGL_NV_quadruple_buffer
13144 
_glewInfo_EGL_NV_quadruple_buffer(void)13145 static void _glewInfo_EGL_NV_quadruple_buffer (void)
13146 {
13147   glewPrintExt("EGL_NV_quadruple_buffer", EGLEW_NV_quadruple_buffer, eglewIsSupported("EGL_NV_quadruple_buffer"), eglewGetExtension("EGL_NV_quadruple_buffer"));
13148 }
13149 
13150 #endif /* EGL_NV_quadruple_buffer */
13151 
13152 #ifdef EGL_NV_robustness_video_memory_purge
13153 
_glewInfo_EGL_NV_robustness_video_memory_purge(void)13154 static void _glewInfo_EGL_NV_robustness_video_memory_purge (void)
13155 {
13156   glewPrintExt("EGL_NV_robustness_video_memory_purge", EGLEW_NV_robustness_video_memory_purge, eglewIsSupported("EGL_NV_robustness_video_memory_purge"), eglewGetExtension("EGL_NV_robustness_video_memory_purge"));
13157 }
13158 
13159 #endif /* EGL_NV_robustness_video_memory_purge */
13160 
13161 #ifdef EGL_NV_stream_consumer_eglimage
13162 
_glewInfo_EGL_NV_stream_consumer_eglimage(void)13163 static void _glewInfo_EGL_NV_stream_consumer_eglimage (void)
13164 {
13165   GLboolean fi = glewPrintExt("EGL_NV_stream_consumer_eglimage", EGLEW_NV_stream_consumer_eglimage, eglewIsSupported("EGL_NV_stream_consumer_eglimage"), eglewGetExtension("EGL_NV_stream_consumer_eglimage"));
13166 
13167   glewInfoFunc(fi, "eglQueryStreamConsumerEventNV", eglQueryStreamConsumerEventNV == NULL);
13168   glewInfoFunc(fi, "eglStreamAcquireImageNV", eglStreamAcquireImageNV == NULL);
13169   glewInfoFunc(fi, "eglStreamImageConsumerConnectNV", eglStreamImageConsumerConnectNV == NULL);
13170   glewInfoFunc(fi, "eglStreamReleaseImageNV", eglStreamReleaseImageNV == NULL);
13171 }
13172 
13173 #endif /* EGL_NV_stream_consumer_eglimage */
13174 
13175 #ifdef EGL_NV_stream_consumer_gltexture_yuv
13176 
_glewInfo_EGL_NV_stream_consumer_gltexture_yuv(void)13177 static void _glewInfo_EGL_NV_stream_consumer_gltexture_yuv (void)
13178 {
13179   GLboolean fi = glewPrintExt("EGL_NV_stream_consumer_gltexture_yuv", EGLEW_NV_stream_consumer_gltexture_yuv, eglewIsSupported("EGL_NV_stream_consumer_gltexture_yuv"), eglewGetExtension("EGL_NV_stream_consumer_gltexture_yuv"));
13180 
13181   glewInfoFunc(fi, "eglStreamConsumerGLTextureExternalAttribsNV", eglStreamConsumerGLTextureExternalAttribsNV == NULL);
13182 }
13183 
13184 #endif /* EGL_NV_stream_consumer_gltexture_yuv */
13185 
13186 #ifdef EGL_NV_stream_cross_display
13187 
_glewInfo_EGL_NV_stream_cross_display(void)13188 static void _glewInfo_EGL_NV_stream_cross_display (void)
13189 {
13190   glewPrintExt("EGL_NV_stream_cross_display", EGLEW_NV_stream_cross_display, eglewIsSupported("EGL_NV_stream_cross_display"), eglewGetExtension("EGL_NV_stream_cross_display"));
13191 }
13192 
13193 #endif /* EGL_NV_stream_cross_display */
13194 
13195 #ifdef EGL_NV_stream_cross_object
13196 
_glewInfo_EGL_NV_stream_cross_object(void)13197 static void _glewInfo_EGL_NV_stream_cross_object (void)
13198 {
13199   glewPrintExt("EGL_NV_stream_cross_object", EGLEW_NV_stream_cross_object, eglewIsSupported("EGL_NV_stream_cross_object"), eglewGetExtension("EGL_NV_stream_cross_object"));
13200 }
13201 
13202 #endif /* EGL_NV_stream_cross_object */
13203 
13204 #ifdef EGL_NV_stream_cross_partition
13205 
_glewInfo_EGL_NV_stream_cross_partition(void)13206 static void _glewInfo_EGL_NV_stream_cross_partition (void)
13207 {
13208   glewPrintExt("EGL_NV_stream_cross_partition", EGLEW_NV_stream_cross_partition, eglewIsSupported("EGL_NV_stream_cross_partition"), eglewGetExtension("EGL_NV_stream_cross_partition"));
13209 }
13210 
13211 #endif /* EGL_NV_stream_cross_partition */
13212 
13213 #ifdef EGL_NV_stream_cross_process
13214 
_glewInfo_EGL_NV_stream_cross_process(void)13215 static void _glewInfo_EGL_NV_stream_cross_process (void)
13216 {
13217   glewPrintExt("EGL_NV_stream_cross_process", EGLEW_NV_stream_cross_process, eglewIsSupported("EGL_NV_stream_cross_process"), eglewGetExtension("EGL_NV_stream_cross_process"));
13218 }
13219 
13220 #endif /* EGL_NV_stream_cross_process */
13221 
13222 #ifdef EGL_NV_stream_cross_system
13223 
_glewInfo_EGL_NV_stream_cross_system(void)13224 static void _glewInfo_EGL_NV_stream_cross_system (void)
13225 {
13226   glewPrintExt("EGL_NV_stream_cross_system", EGLEW_NV_stream_cross_system, eglewIsSupported("EGL_NV_stream_cross_system"), eglewGetExtension("EGL_NV_stream_cross_system"));
13227 }
13228 
13229 #endif /* EGL_NV_stream_cross_system */
13230 
13231 #ifdef EGL_NV_stream_dma
13232 
_glewInfo_EGL_NV_stream_dma(void)13233 static void _glewInfo_EGL_NV_stream_dma (void)
13234 {
13235   glewPrintExt("EGL_NV_stream_dma", EGLEW_NV_stream_dma, eglewIsSupported("EGL_NV_stream_dma"), eglewGetExtension("EGL_NV_stream_dma"));
13236 }
13237 
13238 #endif /* EGL_NV_stream_dma */
13239 
13240 #ifdef EGL_NV_stream_fifo_next
13241 
_glewInfo_EGL_NV_stream_fifo_next(void)13242 static void _glewInfo_EGL_NV_stream_fifo_next (void)
13243 {
13244   glewPrintExt("EGL_NV_stream_fifo_next", EGLEW_NV_stream_fifo_next, eglewIsSupported("EGL_NV_stream_fifo_next"), eglewGetExtension("EGL_NV_stream_fifo_next"));
13245 }
13246 
13247 #endif /* EGL_NV_stream_fifo_next */
13248 
13249 #ifdef EGL_NV_stream_fifo_synchronous
13250 
_glewInfo_EGL_NV_stream_fifo_synchronous(void)13251 static void _glewInfo_EGL_NV_stream_fifo_synchronous (void)
13252 {
13253   glewPrintExt("EGL_NV_stream_fifo_synchronous", EGLEW_NV_stream_fifo_synchronous, eglewIsSupported("EGL_NV_stream_fifo_synchronous"), eglewGetExtension("EGL_NV_stream_fifo_synchronous"));
13254 }
13255 
13256 #endif /* EGL_NV_stream_fifo_synchronous */
13257 
13258 #ifdef EGL_NV_stream_flush
13259 
_glewInfo_EGL_NV_stream_flush(void)13260 static void _glewInfo_EGL_NV_stream_flush (void)
13261 {
13262   GLboolean fi = glewPrintExt("EGL_NV_stream_flush", EGLEW_NV_stream_flush, eglewIsSupported("EGL_NV_stream_flush"), eglewGetExtension("EGL_NV_stream_flush"));
13263 
13264   glewInfoFunc(fi, "eglStreamFlushNV", eglStreamFlushNV == NULL);
13265 }
13266 
13267 #endif /* EGL_NV_stream_flush */
13268 
13269 #ifdef EGL_NV_stream_frame_limits
13270 
_glewInfo_EGL_NV_stream_frame_limits(void)13271 static void _glewInfo_EGL_NV_stream_frame_limits (void)
13272 {
13273   glewPrintExt("EGL_NV_stream_frame_limits", EGLEW_NV_stream_frame_limits, eglewIsSupported("EGL_NV_stream_frame_limits"), eglewGetExtension("EGL_NV_stream_frame_limits"));
13274 }
13275 
13276 #endif /* EGL_NV_stream_frame_limits */
13277 
13278 #ifdef EGL_NV_stream_metadata
13279 
_glewInfo_EGL_NV_stream_metadata(void)13280 static void _glewInfo_EGL_NV_stream_metadata (void)
13281 {
13282   GLboolean fi = glewPrintExt("EGL_NV_stream_metadata", EGLEW_NV_stream_metadata, eglewIsSupported("EGL_NV_stream_metadata"), eglewGetExtension("EGL_NV_stream_metadata"));
13283 
13284   glewInfoFunc(fi, "eglQueryDisplayAttribNV", eglQueryDisplayAttribNV == NULL);
13285   glewInfoFunc(fi, "eglQueryStreamMetadataNV", eglQueryStreamMetadataNV == NULL);
13286   glewInfoFunc(fi, "eglSetStreamMetadataNV", eglSetStreamMetadataNV == NULL);
13287 }
13288 
13289 #endif /* EGL_NV_stream_metadata */
13290 
13291 #ifdef EGL_NV_stream_origin
13292 
_glewInfo_EGL_NV_stream_origin(void)13293 static void _glewInfo_EGL_NV_stream_origin (void)
13294 {
13295   glewPrintExt("EGL_NV_stream_origin", EGLEW_NV_stream_origin, eglewIsSupported("EGL_NV_stream_origin"), eglewGetExtension("EGL_NV_stream_origin"));
13296 }
13297 
13298 #endif /* EGL_NV_stream_origin */
13299 
13300 #ifdef EGL_NV_stream_remote
13301 
_glewInfo_EGL_NV_stream_remote(void)13302 static void _glewInfo_EGL_NV_stream_remote (void)
13303 {
13304   glewPrintExt("EGL_NV_stream_remote", EGLEW_NV_stream_remote, eglewIsSupported("EGL_NV_stream_remote"), eglewGetExtension("EGL_NV_stream_remote"));
13305 }
13306 
13307 #endif /* EGL_NV_stream_remote */
13308 
13309 #ifdef EGL_NV_stream_reset
13310 
_glewInfo_EGL_NV_stream_reset(void)13311 static void _glewInfo_EGL_NV_stream_reset (void)
13312 {
13313   GLboolean fi = glewPrintExt("EGL_NV_stream_reset", EGLEW_NV_stream_reset, eglewIsSupported("EGL_NV_stream_reset"), eglewGetExtension("EGL_NV_stream_reset"));
13314 
13315   glewInfoFunc(fi, "eglResetStreamNV", eglResetStreamNV == NULL);
13316 }
13317 
13318 #endif /* EGL_NV_stream_reset */
13319 
13320 #ifdef EGL_NV_stream_socket
13321 
_glewInfo_EGL_NV_stream_socket(void)13322 static void _glewInfo_EGL_NV_stream_socket (void)
13323 {
13324   glewPrintExt("EGL_NV_stream_socket", EGLEW_NV_stream_socket, eglewIsSupported("EGL_NV_stream_socket"), eglewGetExtension("EGL_NV_stream_socket"));
13325 }
13326 
13327 #endif /* EGL_NV_stream_socket */
13328 
13329 #ifdef EGL_NV_stream_socket_inet
13330 
_glewInfo_EGL_NV_stream_socket_inet(void)13331 static void _glewInfo_EGL_NV_stream_socket_inet (void)
13332 {
13333   glewPrintExt("EGL_NV_stream_socket_inet", EGLEW_NV_stream_socket_inet, eglewIsSupported("EGL_NV_stream_socket_inet"), eglewGetExtension("EGL_NV_stream_socket_inet"));
13334 }
13335 
13336 #endif /* EGL_NV_stream_socket_inet */
13337 
13338 #ifdef EGL_NV_stream_socket_unix
13339 
_glewInfo_EGL_NV_stream_socket_unix(void)13340 static void _glewInfo_EGL_NV_stream_socket_unix (void)
13341 {
13342   glewPrintExt("EGL_NV_stream_socket_unix", EGLEW_NV_stream_socket_unix, eglewIsSupported("EGL_NV_stream_socket_unix"), eglewGetExtension("EGL_NV_stream_socket_unix"));
13343 }
13344 
13345 #endif /* EGL_NV_stream_socket_unix */
13346 
13347 #ifdef EGL_NV_stream_sync
13348 
_glewInfo_EGL_NV_stream_sync(void)13349 static void _glewInfo_EGL_NV_stream_sync (void)
13350 {
13351   GLboolean fi = glewPrintExt("EGL_NV_stream_sync", EGLEW_NV_stream_sync, eglewIsSupported("EGL_NV_stream_sync"), eglewGetExtension("EGL_NV_stream_sync"));
13352 
13353   glewInfoFunc(fi, "eglCreateStreamSyncNV", eglCreateStreamSyncNV == NULL);
13354 }
13355 
13356 #endif /* EGL_NV_stream_sync */
13357 
13358 #ifdef EGL_NV_sync
13359 
_glewInfo_EGL_NV_sync(void)13360 static void _glewInfo_EGL_NV_sync (void)
13361 {
13362   GLboolean fi = glewPrintExt("EGL_NV_sync", EGLEW_NV_sync, eglewIsSupported("EGL_NV_sync"), eglewGetExtension("EGL_NV_sync"));
13363 
13364   glewInfoFunc(fi, "eglClientWaitSyncNV", eglClientWaitSyncNV == NULL);
13365   glewInfoFunc(fi, "eglCreateFenceSyncNV", eglCreateFenceSyncNV == NULL);
13366   glewInfoFunc(fi, "eglDestroySyncNV", eglDestroySyncNV == NULL);
13367   glewInfoFunc(fi, "eglFenceNV", eglFenceNV == NULL);
13368   glewInfoFunc(fi, "eglGetSyncAttribNV", eglGetSyncAttribNV == NULL);
13369   glewInfoFunc(fi, "eglSignalSyncNV", eglSignalSyncNV == NULL);
13370 }
13371 
13372 #endif /* EGL_NV_sync */
13373 
13374 #ifdef EGL_NV_system_time
13375 
_glewInfo_EGL_NV_system_time(void)13376 static void _glewInfo_EGL_NV_system_time (void)
13377 {
13378   GLboolean fi = glewPrintExt("EGL_NV_system_time", EGLEW_NV_system_time, eglewIsSupported("EGL_NV_system_time"), eglewGetExtension("EGL_NV_system_time"));
13379 
13380   glewInfoFunc(fi, "eglGetSystemTimeFrequencyNV", eglGetSystemTimeFrequencyNV == NULL);
13381   glewInfoFunc(fi, "eglGetSystemTimeNV", eglGetSystemTimeNV == NULL);
13382 }
13383 
13384 #endif /* EGL_NV_system_time */
13385 
13386 #ifdef EGL_NV_triple_buffer
13387 
_glewInfo_EGL_NV_triple_buffer(void)13388 static void _glewInfo_EGL_NV_triple_buffer (void)
13389 {
13390   glewPrintExt("EGL_NV_triple_buffer", EGLEW_NV_triple_buffer, eglewIsSupported("EGL_NV_triple_buffer"), eglewGetExtension("EGL_NV_triple_buffer"));
13391 }
13392 
13393 #endif /* EGL_NV_triple_buffer */
13394 
13395 #ifdef EGL_TIZEN_image_native_buffer
13396 
_glewInfo_EGL_TIZEN_image_native_buffer(void)13397 static void _glewInfo_EGL_TIZEN_image_native_buffer (void)
13398 {
13399   glewPrintExt("EGL_TIZEN_image_native_buffer", EGLEW_TIZEN_image_native_buffer, eglewIsSupported("EGL_TIZEN_image_native_buffer"), eglewGetExtension("EGL_TIZEN_image_native_buffer"));
13400 }
13401 
13402 #endif /* EGL_TIZEN_image_native_buffer */
13403 
13404 #ifdef EGL_TIZEN_image_native_surface
13405 
_glewInfo_EGL_TIZEN_image_native_surface(void)13406 static void _glewInfo_EGL_TIZEN_image_native_surface (void)
13407 {
13408   glewPrintExt("EGL_TIZEN_image_native_surface", EGLEW_TIZEN_image_native_surface, eglewIsSupported("EGL_TIZEN_image_native_surface"), eglewGetExtension("EGL_TIZEN_image_native_surface"));
13409 }
13410 
13411 #endif /* EGL_TIZEN_image_native_surface */
13412 
13413 #ifdef EGL_WL_bind_wayland_display
13414 
_glewInfo_EGL_WL_bind_wayland_display(void)13415 static void _glewInfo_EGL_WL_bind_wayland_display (void)
13416 {
13417   GLboolean fi = glewPrintExt("EGL_WL_bind_wayland_display", EGLEW_WL_bind_wayland_display, eglewIsSupported("EGL_WL_bind_wayland_display"), eglewGetExtension("EGL_WL_bind_wayland_display"));
13418 
13419   glewInfoFunc(fi, "eglBindWaylandDisplayWL", eglBindWaylandDisplayWL == NULL);
13420   glewInfoFunc(fi, "eglQueryWaylandBufferWL", eglQueryWaylandBufferWL == NULL);
13421   glewInfoFunc(fi, "eglUnbindWaylandDisplayWL", eglUnbindWaylandDisplayWL == NULL);
13422 }
13423 
13424 #endif /* EGL_WL_bind_wayland_display */
13425 
13426 #ifdef EGL_WL_create_wayland_buffer_from_image
13427 
_glewInfo_EGL_WL_create_wayland_buffer_from_image(void)13428 static void _glewInfo_EGL_WL_create_wayland_buffer_from_image (void)
13429 {
13430   GLboolean fi = glewPrintExt("EGL_WL_create_wayland_buffer_from_image", EGLEW_WL_create_wayland_buffer_from_image, eglewIsSupported("EGL_WL_create_wayland_buffer_from_image"), eglewGetExtension("EGL_WL_create_wayland_buffer_from_image"));
13431 
13432   glewInfoFunc(fi, "eglCreateWaylandBufferFromImageWL", eglCreateWaylandBufferFromImageWL == NULL);
13433 }
13434 
13435 #endif /* EGL_WL_create_wayland_buffer_from_image */
13436 
13437 #elif _WIN32
13438 
13439 #ifdef WGL_3DFX_multisample
13440 
_glewInfo_WGL_3DFX_multisample(void)13441 static void _glewInfo_WGL_3DFX_multisample (void)
13442 {
13443   glewPrintExt("WGL_3DFX_multisample", WGLEW_3DFX_multisample, wglewIsSupported("WGL_3DFX_multisample"), wglewGetExtension("WGL_3DFX_multisample"));
13444 }
13445 
13446 #endif /* WGL_3DFX_multisample */
13447 
13448 #ifdef WGL_3DL_stereo_control
13449 
_glewInfo_WGL_3DL_stereo_control(void)13450 static void _glewInfo_WGL_3DL_stereo_control (void)
13451 {
13452   GLboolean fi = glewPrintExt("WGL_3DL_stereo_control", WGLEW_3DL_stereo_control, wglewIsSupported("WGL_3DL_stereo_control"), wglewGetExtension("WGL_3DL_stereo_control"));
13453 
13454   glewInfoFunc(fi, "wglSetStereoEmitterState3DL", wglSetStereoEmitterState3DL == NULL);
13455 }
13456 
13457 #endif /* WGL_3DL_stereo_control */
13458 
13459 #ifdef WGL_AMD_gpu_association
13460 
_glewInfo_WGL_AMD_gpu_association(void)13461 static void _glewInfo_WGL_AMD_gpu_association (void)
13462 {
13463   GLboolean fi = glewPrintExt("WGL_AMD_gpu_association", WGLEW_AMD_gpu_association, wglewIsSupported("WGL_AMD_gpu_association"), wglewGetExtension("WGL_AMD_gpu_association"));
13464 
13465   glewInfoFunc(fi, "wglBlitContextFramebufferAMD", wglBlitContextFramebufferAMD == NULL);
13466   glewInfoFunc(fi, "wglCreateAssociatedContextAMD", wglCreateAssociatedContextAMD == NULL);
13467   glewInfoFunc(fi, "wglCreateAssociatedContextAttribsAMD", wglCreateAssociatedContextAttribsAMD == NULL);
13468   glewInfoFunc(fi, "wglDeleteAssociatedContextAMD", wglDeleteAssociatedContextAMD == NULL);
13469   glewInfoFunc(fi, "wglGetContextGPUIDAMD", wglGetContextGPUIDAMD == NULL);
13470   glewInfoFunc(fi, "wglGetCurrentAssociatedContextAMD", wglGetCurrentAssociatedContextAMD == NULL);
13471   glewInfoFunc(fi, "wglGetGPUIDsAMD", wglGetGPUIDsAMD == NULL);
13472   glewInfoFunc(fi, "wglGetGPUInfoAMD", wglGetGPUInfoAMD == NULL);
13473   glewInfoFunc(fi, "wglMakeAssociatedContextCurrentAMD", wglMakeAssociatedContextCurrentAMD == NULL);
13474 }
13475 
13476 #endif /* WGL_AMD_gpu_association */
13477 
13478 #ifdef WGL_ARB_buffer_region
13479 
_glewInfo_WGL_ARB_buffer_region(void)13480 static void _glewInfo_WGL_ARB_buffer_region (void)
13481 {
13482   GLboolean fi = glewPrintExt("WGL_ARB_buffer_region", WGLEW_ARB_buffer_region, wglewIsSupported("WGL_ARB_buffer_region"), wglewGetExtension("WGL_ARB_buffer_region"));
13483 
13484   glewInfoFunc(fi, "wglCreateBufferRegionARB", wglCreateBufferRegionARB == NULL);
13485   glewInfoFunc(fi, "wglDeleteBufferRegionARB", wglDeleteBufferRegionARB == NULL);
13486   glewInfoFunc(fi, "wglRestoreBufferRegionARB", wglRestoreBufferRegionARB == NULL);
13487   glewInfoFunc(fi, "wglSaveBufferRegionARB", wglSaveBufferRegionARB == NULL);
13488 }
13489 
13490 #endif /* WGL_ARB_buffer_region */
13491 
13492 #ifdef WGL_ARB_context_flush_control
13493 
_glewInfo_WGL_ARB_context_flush_control(void)13494 static void _glewInfo_WGL_ARB_context_flush_control (void)
13495 {
13496   glewPrintExt("WGL_ARB_context_flush_control", WGLEW_ARB_context_flush_control, wglewIsSupported("WGL_ARB_context_flush_control"), wglewGetExtension("WGL_ARB_context_flush_control"));
13497 }
13498 
13499 #endif /* WGL_ARB_context_flush_control */
13500 
13501 #ifdef WGL_ARB_create_context
13502 
_glewInfo_WGL_ARB_create_context(void)13503 static void _glewInfo_WGL_ARB_create_context (void)
13504 {
13505   GLboolean fi = glewPrintExt("WGL_ARB_create_context", WGLEW_ARB_create_context, wglewIsSupported("WGL_ARB_create_context"), wglewGetExtension("WGL_ARB_create_context"));
13506 
13507   glewInfoFunc(fi, "wglCreateContextAttribsARB", wglCreateContextAttribsARB == NULL);
13508 }
13509 
13510 #endif /* WGL_ARB_create_context */
13511 
13512 #ifdef WGL_ARB_create_context_no_error
13513 
_glewInfo_WGL_ARB_create_context_no_error(void)13514 static void _glewInfo_WGL_ARB_create_context_no_error (void)
13515 {
13516   glewPrintExt("WGL_ARB_create_context_no_error", WGLEW_ARB_create_context_no_error, wglewIsSupported("WGL_ARB_create_context_no_error"), wglewGetExtension("WGL_ARB_create_context_no_error"));
13517 }
13518 
13519 #endif /* WGL_ARB_create_context_no_error */
13520 
13521 #ifdef WGL_ARB_create_context_profile
13522 
_glewInfo_WGL_ARB_create_context_profile(void)13523 static void _glewInfo_WGL_ARB_create_context_profile (void)
13524 {
13525   glewPrintExt("WGL_ARB_create_context_profile", WGLEW_ARB_create_context_profile, wglewIsSupported("WGL_ARB_create_context_profile"), wglewGetExtension("WGL_ARB_create_context_profile"));
13526 }
13527 
13528 #endif /* WGL_ARB_create_context_profile */
13529 
13530 #ifdef WGL_ARB_create_context_robustness
13531 
_glewInfo_WGL_ARB_create_context_robustness(void)13532 static void _glewInfo_WGL_ARB_create_context_robustness (void)
13533 {
13534   glewPrintExt("WGL_ARB_create_context_robustness", WGLEW_ARB_create_context_robustness, wglewIsSupported("WGL_ARB_create_context_robustness"), wglewGetExtension("WGL_ARB_create_context_robustness"));
13535 }
13536 
13537 #endif /* WGL_ARB_create_context_robustness */
13538 
13539 #ifdef WGL_ARB_extensions_string
13540 
_glewInfo_WGL_ARB_extensions_string(void)13541 static void _glewInfo_WGL_ARB_extensions_string (void)
13542 {
13543   GLboolean fi = glewPrintExt("WGL_ARB_extensions_string", WGLEW_ARB_extensions_string, wglewIsSupported("WGL_ARB_extensions_string"), wglewGetExtension("WGL_ARB_extensions_string"));
13544 
13545   glewInfoFunc(fi, "wglGetExtensionsStringARB", wglGetExtensionsStringARB == NULL);
13546 }
13547 
13548 #endif /* WGL_ARB_extensions_string */
13549 
13550 #ifdef WGL_ARB_framebuffer_sRGB
13551 
_glewInfo_WGL_ARB_framebuffer_sRGB(void)13552 static void _glewInfo_WGL_ARB_framebuffer_sRGB (void)
13553 {
13554   glewPrintExt("WGL_ARB_framebuffer_sRGB", WGLEW_ARB_framebuffer_sRGB, wglewIsSupported("WGL_ARB_framebuffer_sRGB"), wglewGetExtension("WGL_ARB_framebuffer_sRGB"));
13555 }
13556 
13557 #endif /* WGL_ARB_framebuffer_sRGB */
13558 
13559 #ifdef WGL_ARB_make_current_read
13560 
_glewInfo_WGL_ARB_make_current_read(void)13561 static void _glewInfo_WGL_ARB_make_current_read (void)
13562 {
13563   GLboolean fi = glewPrintExt("WGL_ARB_make_current_read", WGLEW_ARB_make_current_read, wglewIsSupported("WGL_ARB_make_current_read"), wglewGetExtension("WGL_ARB_make_current_read"));
13564 
13565   glewInfoFunc(fi, "wglGetCurrentReadDCARB", wglGetCurrentReadDCARB == NULL);
13566   glewInfoFunc(fi, "wglMakeContextCurrentARB", wglMakeContextCurrentARB == NULL);
13567 }
13568 
13569 #endif /* WGL_ARB_make_current_read */
13570 
13571 #ifdef WGL_ARB_multisample
13572 
_glewInfo_WGL_ARB_multisample(void)13573 static void _glewInfo_WGL_ARB_multisample (void)
13574 {
13575   glewPrintExt("WGL_ARB_multisample", WGLEW_ARB_multisample, wglewIsSupported("WGL_ARB_multisample"), wglewGetExtension("WGL_ARB_multisample"));
13576 }
13577 
13578 #endif /* WGL_ARB_multisample */
13579 
13580 #ifdef WGL_ARB_pbuffer
13581 
_glewInfo_WGL_ARB_pbuffer(void)13582 static void _glewInfo_WGL_ARB_pbuffer (void)
13583 {
13584   GLboolean fi = glewPrintExt("WGL_ARB_pbuffer", WGLEW_ARB_pbuffer, wglewIsSupported("WGL_ARB_pbuffer"), wglewGetExtension("WGL_ARB_pbuffer"));
13585 
13586   glewInfoFunc(fi, "wglCreatePbufferARB", wglCreatePbufferARB == NULL);
13587   glewInfoFunc(fi, "wglDestroyPbufferARB", wglDestroyPbufferARB == NULL);
13588   glewInfoFunc(fi, "wglGetPbufferDCARB", wglGetPbufferDCARB == NULL);
13589   glewInfoFunc(fi, "wglQueryPbufferARB", wglQueryPbufferARB == NULL);
13590   glewInfoFunc(fi, "wglReleasePbufferDCARB", wglReleasePbufferDCARB == NULL);
13591 }
13592 
13593 #endif /* WGL_ARB_pbuffer */
13594 
13595 #ifdef WGL_ARB_pixel_format
13596 
_glewInfo_WGL_ARB_pixel_format(void)13597 static void _glewInfo_WGL_ARB_pixel_format (void)
13598 {
13599   GLboolean fi = glewPrintExt("WGL_ARB_pixel_format", WGLEW_ARB_pixel_format, wglewIsSupported("WGL_ARB_pixel_format"), wglewGetExtension("WGL_ARB_pixel_format"));
13600 
13601   glewInfoFunc(fi, "wglChoosePixelFormatARB", wglChoosePixelFormatARB == NULL);
13602   glewInfoFunc(fi, "wglGetPixelFormatAttribfvARB", wglGetPixelFormatAttribfvARB == NULL);
13603   glewInfoFunc(fi, "wglGetPixelFormatAttribivARB", wglGetPixelFormatAttribivARB == NULL);
13604 }
13605 
13606 #endif /* WGL_ARB_pixel_format */
13607 
13608 #ifdef WGL_ARB_pixel_format_float
13609 
_glewInfo_WGL_ARB_pixel_format_float(void)13610 static void _glewInfo_WGL_ARB_pixel_format_float (void)
13611 {
13612   glewPrintExt("WGL_ARB_pixel_format_float", WGLEW_ARB_pixel_format_float, wglewIsSupported("WGL_ARB_pixel_format_float"), wglewGetExtension("WGL_ARB_pixel_format_float"));
13613 }
13614 
13615 #endif /* WGL_ARB_pixel_format_float */
13616 
13617 #ifdef WGL_ARB_render_texture
13618 
_glewInfo_WGL_ARB_render_texture(void)13619 static void _glewInfo_WGL_ARB_render_texture (void)
13620 {
13621   GLboolean fi = glewPrintExt("WGL_ARB_render_texture", WGLEW_ARB_render_texture, wglewIsSupported("WGL_ARB_render_texture"), wglewGetExtension("WGL_ARB_render_texture"));
13622 
13623   glewInfoFunc(fi, "wglBindTexImageARB", wglBindTexImageARB == NULL);
13624   glewInfoFunc(fi, "wglReleaseTexImageARB", wglReleaseTexImageARB == NULL);
13625   glewInfoFunc(fi, "wglSetPbufferAttribARB", wglSetPbufferAttribARB == NULL);
13626 }
13627 
13628 #endif /* WGL_ARB_render_texture */
13629 
13630 #ifdef WGL_ARB_robustness_application_isolation
13631 
_glewInfo_WGL_ARB_robustness_application_isolation(void)13632 static void _glewInfo_WGL_ARB_robustness_application_isolation (void)
13633 {
13634   glewPrintExt("WGL_ARB_robustness_application_isolation", WGLEW_ARB_robustness_application_isolation, wglewIsSupported("WGL_ARB_robustness_application_isolation"), wglewGetExtension("WGL_ARB_robustness_application_isolation"));
13635 }
13636 
13637 #endif /* WGL_ARB_robustness_application_isolation */
13638 
13639 #ifdef WGL_ARB_robustness_share_group_isolation
13640 
_glewInfo_WGL_ARB_robustness_share_group_isolation(void)13641 static void _glewInfo_WGL_ARB_robustness_share_group_isolation (void)
13642 {
13643   glewPrintExt("WGL_ARB_robustness_share_group_isolation", WGLEW_ARB_robustness_share_group_isolation, wglewIsSupported("WGL_ARB_robustness_share_group_isolation"), wglewGetExtension("WGL_ARB_robustness_share_group_isolation"));
13644 }
13645 
13646 #endif /* WGL_ARB_robustness_share_group_isolation */
13647 
13648 #ifdef WGL_ATI_pixel_format_float
13649 
_glewInfo_WGL_ATI_pixel_format_float(void)13650 static void _glewInfo_WGL_ATI_pixel_format_float (void)
13651 {
13652   glewPrintExt("WGL_ATI_pixel_format_float", WGLEW_ATI_pixel_format_float, wglewIsSupported("WGL_ATI_pixel_format_float"), wglewGetExtension("WGL_ATI_pixel_format_float"));
13653 }
13654 
13655 #endif /* WGL_ATI_pixel_format_float */
13656 
13657 #ifdef WGL_ATI_render_texture_rectangle
13658 
_glewInfo_WGL_ATI_render_texture_rectangle(void)13659 static void _glewInfo_WGL_ATI_render_texture_rectangle (void)
13660 {
13661   glewPrintExt("WGL_ATI_render_texture_rectangle", WGLEW_ATI_render_texture_rectangle, wglewIsSupported("WGL_ATI_render_texture_rectangle"), wglewGetExtension("WGL_ATI_render_texture_rectangle"));
13662 }
13663 
13664 #endif /* WGL_ATI_render_texture_rectangle */
13665 
13666 #ifdef WGL_EXT_colorspace
13667 
_glewInfo_WGL_EXT_colorspace(void)13668 static void _glewInfo_WGL_EXT_colorspace (void)
13669 {
13670   glewPrintExt("WGL_EXT_colorspace", WGLEW_EXT_colorspace, wglewIsSupported("WGL_EXT_colorspace"), wglewGetExtension("WGL_EXT_colorspace"));
13671 }
13672 
13673 #endif /* WGL_EXT_colorspace */
13674 
13675 #ifdef WGL_EXT_create_context_es2_profile
13676 
_glewInfo_WGL_EXT_create_context_es2_profile(void)13677 static void _glewInfo_WGL_EXT_create_context_es2_profile (void)
13678 {
13679   glewPrintExt("WGL_EXT_create_context_es2_profile", WGLEW_EXT_create_context_es2_profile, wglewIsSupported("WGL_EXT_create_context_es2_profile"), wglewGetExtension("WGL_EXT_create_context_es2_profile"));
13680 }
13681 
13682 #endif /* WGL_EXT_create_context_es2_profile */
13683 
13684 #ifdef WGL_EXT_create_context_es_profile
13685 
_glewInfo_WGL_EXT_create_context_es_profile(void)13686 static void _glewInfo_WGL_EXT_create_context_es_profile (void)
13687 {
13688   glewPrintExt("WGL_EXT_create_context_es_profile", WGLEW_EXT_create_context_es_profile, wglewIsSupported("WGL_EXT_create_context_es_profile"), wglewGetExtension("WGL_EXT_create_context_es_profile"));
13689 }
13690 
13691 #endif /* WGL_EXT_create_context_es_profile */
13692 
13693 #ifdef WGL_EXT_depth_float
13694 
_glewInfo_WGL_EXT_depth_float(void)13695 static void _glewInfo_WGL_EXT_depth_float (void)
13696 {
13697   glewPrintExt("WGL_EXT_depth_float", WGLEW_EXT_depth_float, wglewIsSupported("WGL_EXT_depth_float"), wglewGetExtension("WGL_EXT_depth_float"));
13698 }
13699 
13700 #endif /* WGL_EXT_depth_float */
13701 
13702 #ifdef WGL_EXT_display_color_table
13703 
_glewInfo_WGL_EXT_display_color_table(void)13704 static void _glewInfo_WGL_EXT_display_color_table (void)
13705 {
13706   GLboolean fi = glewPrintExt("WGL_EXT_display_color_table", WGLEW_EXT_display_color_table, wglewIsSupported("WGL_EXT_display_color_table"), wglewGetExtension("WGL_EXT_display_color_table"));
13707 
13708   glewInfoFunc(fi, "wglBindDisplayColorTableEXT", wglBindDisplayColorTableEXT == NULL);
13709   glewInfoFunc(fi, "wglCreateDisplayColorTableEXT", wglCreateDisplayColorTableEXT == NULL);
13710   glewInfoFunc(fi, "wglDestroyDisplayColorTableEXT", wglDestroyDisplayColorTableEXT == NULL);
13711   glewInfoFunc(fi, "wglLoadDisplayColorTableEXT", wglLoadDisplayColorTableEXT == NULL);
13712 }
13713 
13714 #endif /* WGL_EXT_display_color_table */
13715 
13716 #ifdef WGL_EXT_extensions_string
13717 
_glewInfo_WGL_EXT_extensions_string(void)13718 static void _glewInfo_WGL_EXT_extensions_string (void)
13719 {
13720   GLboolean fi = glewPrintExt("WGL_EXT_extensions_string", WGLEW_EXT_extensions_string, wglewIsSupported("WGL_EXT_extensions_string"), wglewGetExtension("WGL_EXT_extensions_string"));
13721 
13722   glewInfoFunc(fi, "wglGetExtensionsStringEXT", wglGetExtensionsStringEXT == NULL);
13723 }
13724 
13725 #endif /* WGL_EXT_extensions_string */
13726 
13727 #ifdef WGL_EXT_framebuffer_sRGB
13728 
_glewInfo_WGL_EXT_framebuffer_sRGB(void)13729 static void _glewInfo_WGL_EXT_framebuffer_sRGB (void)
13730 {
13731   glewPrintExt("WGL_EXT_framebuffer_sRGB", WGLEW_EXT_framebuffer_sRGB, wglewIsSupported("WGL_EXT_framebuffer_sRGB"), wglewGetExtension("WGL_EXT_framebuffer_sRGB"));
13732 }
13733 
13734 #endif /* WGL_EXT_framebuffer_sRGB */
13735 
13736 #ifdef WGL_EXT_make_current_read
13737 
_glewInfo_WGL_EXT_make_current_read(void)13738 static void _glewInfo_WGL_EXT_make_current_read (void)
13739 {
13740   GLboolean fi = glewPrintExt("WGL_EXT_make_current_read", WGLEW_EXT_make_current_read, wglewIsSupported("WGL_EXT_make_current_read"), wglewGetExtension("WGL_EXT_make_current_read"));
13741 
13742   glewInfoFunc(fi, "wglGetCurrentReadDCEXT", wglGetCurrentReadDCEXT == NULL);
13743   glewInfoFunc(fi, "wglMakeContextCurrentEXT", wglMakeContextCurrentEXT == NULL);
13744 }
13745 
13746 #endif /* WGL_EXT_make_current_read */
13747 
13748 #ifdef WGL_EXT_multisample
13749 
_glewInfo_WGL_EXT_multisample(void)13750 static void _glewInfo_WGL_EXT_multisample (void)
13751 {
13752   glewPrintExt("WGL_EXT_multisample", WGLEW_EXT_multisample, wglewIsSupported("WGL_EXT_multisample"), wglewGetExtension("WGL_EXT_multisample"));
13753 }
13754 
13755 #endif /* WGL_EXT_multisample */
13756 
13757 #ifdef WGL_EXT_pbuffer
13758 
_glewInfo_WGL_EXT_pbuffer(void)13759 static void _glewInfo_WGL_EXT_pbuffer (void)
13760 {
13761   GLboolean fi = glewPrintExt("WGL_EXT_pbuffer", WGLEW_EXT_pbuffer, wglewIsSupported("WGL_EXT_pbuffer"), wglewGetExtension("WGL_EXT_pbuffer"));
13762 
13763   glewInfoFunc(fi, "wglCreatePbufferEXT", wglCreatePbufferEXT == NULL);
13764   glewInfoFunc(fi, "wglDestroyPbufferEXT", wglDestroyPbufferEXT == NULL);
13765   glewInfoFunc(fi, "wglGetPbufferDCEXT", wglGetPbufferDCEXT == NULL);
13766   glewInfoFunc(fi, "wglQueryPbufferEXT", wglQueryPbufferEXT == NULL);
13767   glewInfoFunc(fi, "wglReleasePbufferDCEXT", wglReleasePbufferDCEXT == NULL);
13768 }
13769 
13770 #endif /* WGL_EXT_pbuffer */
13771 
13772 #ifdef WGL_EXT_pixel_format
13773 
_glewInfo_WGL_EXT_pixel_format(void)13774 static void _glewInfo_WGL_EXT_pixel_format (void)
13775 {
13776   GLboolean fi = glewPrintExt("WGL_EXT_pixel_format", WGLEW_EXT_pixel_format, wglewIsSupported("WGL_EXT_pixel_format"), wglewGetExtension("WGL_EXT_pixel_format"));
13777 
13778   glewInfoFunc(fi, "wglChoosePixelFormatEXT", wglChoosePixelFormatEXT == NULL);
13779   glewInfoFunc(fi, "wglGetPixelFormatAttribfvEXT", wglGetPixelFormatAttribfvEXT == NULL);
13780   glewInfoFunc(fi, "wglGetPixelFormatAttribivEXT", wglGetPixelFormatAttribivEXT == NULL);
13781 }
13782 
13783 #endif /* WGL_EXT_pixel_format */
13784 
13785 #ifdef WGL_EXT_pixel_format_packed_float
13786 
_glewInfo_WGL_EXT_pixel_format_packed_float(void)13787 static void _glewInfo_WGL_EXT_pixel_format_packed_float (void)
13788 {
13789   glewPrintExt("WGL_EXT_pixel_format_packed_float", WGLEW_EXT_pixel_format_packed_float, wglewIsSupported("WGL_EXT_pixel_format_packed_float"), wglewGetExtension("WGL_EXT_pixel_format_packed_float"));
13790 }
13791 
13792 #endif /* WGL_EXT_pixel_format_packed_float */
13793 
13794 #ifdef WGL_EXT_swap_control
13795 
_glewInfo_WGL_EXT_swap_control(void)13796 static void _glewInfo_WGL_EXT_swap_control (void)
13797 {
13798   GLboolean fi = glewPrintExt("WGL_EXT_swap_control", WGLEW_EXT_swap_control, wglewIsSupported("WGL_EXT_swap_control"), wglewGetExtension("WGL_EXT_swap_control"));
13799 
13800   glewInfoFunc(fi, "wglGetSwapIntervalEXT", wglGetSwapIntervalEXT == NULL);
13801   glewInfoFunc(fi, "wglSwapIntervalEXT", wglSwapIntervalEXT == NULL);
13802 }
13803 
13804 #endif /* WGL_EXT_swap_control */
13805 
13806 #ifdef WGL_EXT_swap_control_tear
13807 
_glewInfo_WGL_EXT_swap_control_tear(void)13808 static void _glewInfo_WGL_EXT_swap_control_tear (void)
13809 {
13810   glewPrintExt("WGL_EXT_swap_control_tear", WGLEW_EXT_swap_control_tear, wglewIsSupported("WGL_EXT_swap_control_tear"), wglewGetExtension("WGL_EXT_swap_control_tear"));
13811 }
13812 
13813 #endif /* WGL_EXT_swap_control_tear */
13814 
13815 #ifdef WGL_I3D_digital_video_control
13816 
_glewInfo_WGL_I3D_digital_video_control(void)13817 static void _glewInfo_WGL_I3D_digital_video_control (void)
13818 {
13819   GLboolean fi = glewPrintExt("WGL_I3D_digital_video_control", WGLEW_I3D_digital_video_control, wglewIsSupported("WGL_I3D_digital_video_control"), wglewGetExtension("WGL_I3D_digital_video_control"));
13820 
13821   glewInfoFunc(fi, "wglGetDigitalVideoParametersI3D", wglGetDigitalVideoParametersI3D == NULL);
13822   glewInfoFunc(fi, "wglSetDigitalVideoParametersI3D", wglSetDigitalVideoParametersI3D == NULL);
13823 }
13824 
13825 #endif /* WGL_I3D_digital_video_control */
13826 
13827 #ifdef WGL_I3D_gamma
13828 
_glewInfo_WGL_I3D_gamma(void)13829 static void _glewInfo_WGL_I3D_gamma (void)
13830 {
13831   GLboolean fi = glewPrintExt("WGL_I3D_gamma", WGLEW_I3D_gamma, wglewIsSupported("WGL_I3D_gamma"), wglewGetExtension("WGL_I3D_gamma"));
13832 
13833   glewInfoFunc(fi, "wglGetGammaTableI3D", wglGetGammaTableI3D == NULL);
13834   glewInfoFunc(fi, "wglGetGammaTableParametersI3D", wglGetGammaTableParametersI3D == NULL);
13835   glewInfoFunc(fi, "wglSetGammaTableI3D", wglSetGammaTableI3D == NULL);
13836   glewInfoFunc(fi, "wglSetGammaTableParametersI3D", wglSetGammaTableParametersI3D == NULL);
13837 }
13838 
13839 #endif /* WGL_I3D_gamma */
13840 
13841 #ifdef WGL_I3D_genlock
13842 
_glewInfo_WGL_I3D_genlock(void)13843 static void _glewInfo_WGL_I3D_genlock (void)
13844 {
13845   GLboolean fi = glewPrintExt("WGL_I3D_genlock", WGLEW_I3D_genlock, wglewIsSupported("WGL_I3D_genlock"), wglewGetExtension("WGL_I3D_genlock"));
13846 
13847   glewInfoFunc(fi, "wglDisableGenlockI3D", wglDisableGenlockI3D == NULL);
13848   glewInfoFunc(fi, "wglEnableGenlockI3D", wglEnableGenlockI3D == NULL);
13849   glewInfoFunc(fi, "wglGenlockSampleRateI3D", wglGenlockSampleRateI3D == NULL);
13850   glewInfoFunc(fi, "wglGenlockSourceDelayI3D", wglGenlockSourceDelayI3D == NULL);
13851   glewInfoFunc(fi, "wglGenlockSourceEdgeI3D", wglGenlockSourceEdgeI3D == NULL);
13852   glewInfoFunc(fi, "wglGenlockSourceI3D", wglGenlockSourceI3D == NULL);
13853   glewInfoFunc(fi, "wglGetGenlockSampleRateI3D", wglGetGenlockSampleRateI3D == NULL);
13854   glewInfoFunc(fi, "wglGetGenlockSourceDelayI3D", wglGetGenlockSourceDelayI3D == NULL);
13855   glewInfoFunc(fi, "wglGetGenlockSourceEdgeI3D", wglGetGenlockSourceEdgeI3D == NULL);
13856   glewInfoFunc(fi, "wglGetGenlockSourceI3D", wglGetGenlockSourceI3D == NULL);
13857   glewInfoFunc(fi, "wglIsEnabledGenlockI3D", wglIsEnabledGenlockI3D == NULL);
13858   glewInfoFunc(fi, "wglQueryGenlockMaxSourceDelayI3D", wglQueryGenlockMaxSourceDelayI3D == NULL);
13859 }
13860 
13861 #endif /* WGL_I3D_genlock */
13862 
13863 #ifdef WGL_I3D_image_buffer
13864 
_glewInfo_WGL_I3D_image_buffer(void)13865 static void _glewInfo_WGL_I3D_image_buffer (void)
13866 {
13867   GLboolean fi = glewPrintExt("WGL_I3D_image_buffer", WGLEW_I3D_image_buffer, wglewIsSupported("WGL_I3D_image_buffer"), wglewGetExtension("WGL_I3D_image_buffer"));
13868 
13869   glewInfoFunc(fi, "wglAssociateImageBufferEventsI3D", wglAssociateImageBufferEventsI3D == NULL);
13870   glewInfoFunc(fi, "wglCreateImageBufferI3D", wglCreateImageBufferI3D == NULL);
13871   glewInfoFunc(fi, "wglDestroyImageBufferI3D", wglDestroyImageBufferI3D == NULL);
13872   glewInfoFunc(fi, "wglReleaseImageBufferEventsI3D", wglReleaseImageBufferEventsI3D == NULL);
13873 }
13874 
13875 #endif /* WGL_I3D_image_buffer */
13876 
13877 #ifdef WGL_I3D_swap_frame_lock
13878 
_glewInfo_WGL_I3D_swap_frame_lock(void)13879 static void _glewInfo_WGL_I3D_swap_frame_lock (void)
13880 {
13881   GLboolean fi = glewPrintExt("WGL_I3D_swap_frame_lock", WGLEW_I3D_swap_frame_lock, wglewIsSupported("WGL_I3D_swap_frame_lock"), wglewGetExtension("WGL_I3D_swap_frame_lock"));
13882 
13883   glewInfoFunc(fi, "wglDisableFrameLockI3D", wglDisableFrameLockI3D == NULL);
13884   glewInfoFunc(fi, "wglEnableFrameLockI3D", wglEnableFrameLockI3D == NULL);
13885   glewInfoFunc(fi, "wglIsEnabledFrameLockI3D", wglIsEnabledFrameLockI3D == NULL);
13886   glewInfoFunc(fi, "wglQueryFrameLockMasterI3D", wglQueryFrameLockMasterI3D == NULL);
13887 }
13888 
13889 #endif /* WGL_I3D_swap_frame_lock */
13890 
13891 #ifdef WGL_I3D_swap_frame_usage
13892 
_glewInfo_WGL_I3D_swap_frame_usage(void)13893 static void _glewInfo_WGL_I3D_swap_frame_usage (void)
13894 {
13895   GLboolean fi = glewPrintExt("WGL_I3D_swap_frame_usage", WGLEW_I3D_swap_frame_usage, wglewIsSupported("WGL_I3D_swap_frame_usage"), wglewGetExtension("WGL_I3D_swap_frame_usage"));
13896 
13897   glewInfoFunc(fi, "wglBeginFrameTrackingI3D", wglBeginFrameTrackingI3D == NULL);
13898   glewInfoFunc(fi, "wglEndFrameTrackingI3D", wglEndFrameTrackingI3D == NULL);
13899   glewInfoFunc(fi, "wglGetFrameUsageI3D", wglGetFrameUsageI3D == NULL);
13900   glewInfoFunc(fi, "wglQueryFrameTrackingI3D", wglQueryFrameTrackingI3D == NULL);
13901 }
13902 
13903 #endif /* WGL_I3D_swap_frame_usage */
13904 
13905 #ifdef WGL_NV_DX_interop
13906 
_glewInfo_WGL_NV_DX_interop(void)13907 static void _glewInfo_WGL_NV_DX_interop (void)
13908 {
13909   GLboolean fi = glewPrintExt("WGL_NV_DX_interop", WGLEW_NV_DX_interop, wglewIsSupported("WGL_NV_DX_interop"), wglewGetExtension("WGL_NV_DX_interop"));
13910 
13911   glewInfoFunc(fi, "wglDXCloseDeviceNV", wglDXCloseDeviceNV == NULL);
13912   glewInfoFunc(fi, "wglDXLockObjectsNV", wglDXLockObjectsNV == NULL);
13913   glewInfoFunc(fi, "wglDXObjectAccessNV", wglDXObjectAccessNV == NULL);
13914   glewInfoFunc(fi, "wglDXOpenDeviceNV", wglDXOpenDeviceNV == NULL);
13915   glewInfoFunc(fi, "wglDXRegisterObjectNV", wglDXRegisterObjectNV == NULL);
13916   glewInfoFunc(fi, "wglDXSetResourceShareHandleNV", wglDXSetResourceShareHandleNV == NULL);
13917   glewInfoFunc(fi, "wglDXUnlockObjectsNV", wglDXUnlockObjectsNV == NULL);
13918   glewInfoFunc(fi, "wglDXUnregisterObjectNV", wglDXUnregisterObjectNV == NULL);
13919 }
13920 
13921 #endif /* WGL_NV_DX_interop */
13922 
13923 #ifdef WGL_NV_DX_interop2
13924 
_glewInfo_WGL_NV_DX_interop2(void)13925 static void _glewInfo_WGL_NV_DX_interop2 (void)
13926 {
13927   glewPrintExt("WGL_NV_DX_interop2", WGLEW_NV_DX_interop2, wglewIsSupported("WGL_NV_DX_interop2"), wglewGetExtension("WGL_NV_DX_interop2"));
13928 }
13929 
13930 #endif /* WGL_NV_DX_interop2 */
13931 
13932 #ifdef WGL_NV_copy_image
13933 
_glewInfo_WGL_NV_copy_image(void)13934 static void _glewInfo_WGL_NV_copy_image (void)
13935 {
13936   GLboolean fi = glewPrintExt("WGL_NV_copy_image", WGLEW_NV_copy_image, wglewIsSupported("WGL_NV_copy_image"), wglewGetExtension("WGL_NV_copy_image"));
13937 
13938   glewInfoFunc(fi, "wglCopyImageSubDataNV", wglCopyImageSubDataNV == NULL);
13939 }
13940 
13941 #endif /* WGL_NV_copy_image */
13942 
13943 #ifdef WGL_NV_delay_before_swap
13944 
_glewInfo_WGL_NV_delay_before_swap(void)13945 static void _glewInfo_WGL_NV_delay_before_swap (void)
13946 {
13947   GLboolean fi = glewPrintExt("WGL_NV_delay_before_swap", WGLEW_NV_delay_before_swap, wglewIsSupported("WGL_NV_delay_before_swap"), wglewGetExtension("WGL_NV_delay_before_swap"));
13948 
13949   glewInfoFunc(fi, "wglDelayBeforeSwapNV", wglDelayBeforeSwapNV == NULL);
13950 }
13951 
13952 #endif /* WGL_NV_delay_before_swap */
13953 
13954 #ifdef WGL_NV_float_buffer
13955 
_glewInfo_WGL_NV_float_buffer(void)13956 static void _glewInfo_WGL_NV_float_buffer (void)
13957 {
13958   glewPrintExt("WGL_NV_float_buffer", WGLEW_NV_float_buffer, wglewIsSupported("WGL_NV_float_buffer"), wglewGetExtension("WGL_NV_float_buffer"));
13959 }
13960 
13961 #endif /* WGL_NV_float_buffer */
13962 
13963 #ifdef WGL_NV_gpu_affinity
13964 
_glewInfo_WGL_NV_gpu_affinity(void)13965 static void _glewInfo_WGL_NV_gpu_affinity (void)
13966 {
13967   GLboolean fi = glewPrintExt("WGL_NV_gpu_affinity", WGLEW_NV_gpu_affinity, wglewIsSupported("WGL_NV_gpu_affinity"), wglewGetExtension("WGL_NV_gpu_affinity"));
13968 
13969   glewInfoFunc(fi, "wglCreateAffinityDCNV", wglCreateAffinityDCNV == NULL);
13970   glewInfoFunc(fi, "wglDeleteDCNV", wglDeleteDCNV == NULL);
13971   glewInfoFunc(fi, "wglEnumGpuDevicesNV", wglEnumGpuDevicesNV == NULL);
13972   glewInfoFunc(fi, "wglEnumGpusFromAffinityDCNV", wglEnumGpusFromAffinityDCNV == NULL);
13973   glewInfoFunc(fi, "wglEnumGpusNV", wglEnumGpusNV == NULL);
13974 }
13975 
13976 #endif /* WGL_NV_gpu_affinity */
13977 
13978 #ifdef WGL_NV_multigpu_context
13979 
_glewInfo_WGL_NV_multigpu_context(void)13980 static void _glewInfo_WGL_NV_multigpu_context (void)
13981 {
13982   glewPrintExt("WGL_NV_multigpu_context", WGLEW_NV_multigpu_context, wglewIsSupported("WGL_NV_multigpu_context"), wglewGetExtension("WGL_NV_multigpu_context"));
13983 }
13984 
13985 #endif /* WGL_NV_multigpu_context */
13986 
13987 #ifdef WGL_NV_multisample_coverage
13988 
_glewInfo_WGL_NV_multisample_coverage(void)13989 static void _glewInfo_WGL_NV_multisample_coverage (void)
13990 {
13991   glewPrintExt("WGL_NV_multisample_coverage", WGLEW_NV_multisample_coverage, wglewIsSupported("WGL_NV_multisample_coverage"), wglewGetExtension("WGL_NV_multisample_coverage"));
13992 }
13993 
13994 #endif /* WGL_NV_multisample_coverage */
13995 
13996 #ifdef WGL_NV_present_video
13997 
_glewInfo_WGL_NV_present_video(void)13998 static void _glewInfo_WGL_NV_present_video (void)
13999 {
14000   GLboolean fi = glewPrintExt("WGL_NV_present_video", WGLEW_NV_present_video, wglewIsSupported("WGL_NV_present_video"), wglewGetExtension("WGL_NV_present_video"));
14001 
14002   glewInfoFunc(fi, "wglBindVideoDeviceNV", wglBindVideoDeviceNV == NULL);
14003   glewInfoFunc(fi, "wglEnumerateVideoDevicesNV", wglEnumerateVideoDevicesNV == NULL);
14004   glewInfoFunc(fi, "wglQueryCurrentContextNV", wglQueryCurrentContextNV == NULL);
14005 }
14006 
14007 #endif /* WGL_NV_present_video */
14008 
14009 #ifdef WGL_NV_render_depth_texture
14010 
_glewInfo_WGL_NV_render_depth_texture(void)14011 static void _glewInfo_WGL_NV_render_depth_texture (void)
14012 {
14013   glewPrintExt("WGL_NV_render_depth_texture", WGLEW_NV_render_depth_texture, wglewIsSupported("WGL_NV_render_depth_texture"), wglewGetExtension("WGL_NV_render_depth_texture"));
14014 }
14015 
14016 #endif /* WGL_NV_render_depth_texture */
14017 
14018 #ifdef WGL_NV_render_texture_rectangle
14019 
_glewInfo_WGL_NV_render_texture_rectangle(void)14020 static void _glewInfo_WGL_NV_render_texture_rectangle (void)
14021 {
14022   glewPrintExt("WGL_NV_render_texture_rectangle", WGLEW_NV_render_texture_rectangle, wglewIsSupported("WGL_NV_render_texture_rectangle"), wglewGetExtension("WGL_NV_render_texture_rectangle"));
14023 }
14024 
14025 #endif /* WGL_NV_render_texture_rectangle */
14026 
14027 #ifdef WGL_NV_swap_group
14028 
_glewInfo_WGL_NV_swap_group(void)14029 static void _glewInfo_WGL_NV_swap_group (void)
14030 {
14031   GLboolean fi = glewPrintExt("WGL_NV_swap_group", WGLEW_NV_swap_group, wglewIsSupported("WGL_NV_swap_group"), wglewGetExtension("WGL_NV_swap_group"));
14032 
14033   glewInfoFunc(fi, "wglBindSwapBarrierNV", wglBindSwapBarrierNV == NULL);
14034   glewInfoFunc(fi, "wglJoinSwapGroupNV", wglJoinSwapGroupNV == NULL);
14035   glewInfoFunc(fi, "wglQueryFrameCountNV", wglQueryFrameCountNV == NULL);
14036   glewInfoFunc(fi, "wglQueryMaxSwapGroupsNV", wglQueryMaxSwapGroupsNV == NULL);
14037   glewInfoFunc(fi, "wglQuerySwapGroupNV", wglQuerySwapGroupNV == NULL);
14038   glewInfoFunc(fi, "wglResetFrameCountNV", wglResetFrameCountNV == NULL);
14039 }
14040 
14041 #endif /* WGL_NV_swap_group */
14042 
14043 #ifdef WGL_NV_vertex_array_range
14044 
_glewInfo_WGL_NV_vertex_array_range(void)14045 static void _glewInfo_WGL_NV_vertex_array_range (void)
14046 {
14047   GLboolean fi = glewPrintExt("WGL_NV_vertex_array_range", WGLEW_NV_vertex_array_range, wglewIsSupported("WGL_NV_vertex_array_range"), wglewGetExtension("WGL_NV_vertex_array_range"));
14048 
14049   glewInfoFunc(fi, "wglAllocateMemoryNV", wglAllocateMemoryNV == NULL);
14050   glewInfoFunc(fi, "wglFreeMemoryNV", wglFreeMemoryNV == NULL);
14051 }
14052 
14053 #endif /* WGL_NV_vertex_array_range */
14054 
14055 #ifdef WGL_NV_video_capture
14056 
_glewInfo_WGL_NV_video_capture(void)14057 static void _glewInfo_WGL_NV_video_capture (void)
14058 {
14059   GLboolean fi = glewPrintExt("WGL_NV_video_capture", WGLEW_NV_video_capture, wglewIsSupported("WGL_NV_video_capture"), wglewGetExtension("WGL_NV_video_capture"));
14060 
14061   glewInfoFunc(fi, "wglBindVideoCaptureDeviceNV", wglBindVideoCaptureDeviceNV == NULL);
14062   glewInfoFunc(fi, "wglEnumerateVideoCaptureDevicesNV", wglEnumerateVideoCaptureDevicesNV == NULL);
14063   glewInfoFunc(fi, "wglLockVideoCaptureDeviceNV", wglLockVideoCaptureDeviceNV == NULL);
14064   glewInfoFunc(fi, "wglQueryVideoCaptureDeviceNV", wglQueryVideoCaptureDeviceNV == NULL);
14065   glewInfoFunc(fi, "wglReleaseVideoCaptureDeviceNV", wglReleaseVideoCaptureDeviceNV == NULL);
14066 }
14067 
14068 #endif /* WGL_NV_video_capture */
14069 
14070 #ifdef WGL_NV_video_output
14071 
_glewInfo_WGL_NV_video_output(void)14072 static void _glewInfo_WGL_NV_video_output (void)
14073 {
14074   GLboolean fi = glewPrintExt("WGL_NV_video_output", WGLEW_NV_video_output, wglewIsSupported("WGL_NV_video_output"), wglewGetExtension("WGL_NV_video_output"));
14075 
14076   glewInfoFunc(fi, "wglBindVideoImageNV", wglBindVideoImageNV == NULL);
14077   glewInfoFunc(fi, "wglGetVideoDeviceNV", wglGetVideoDeviceNV == NULL);
14078   glewInfoFunc(fi, "wglGetVideoInfoNV", wglGetVideoInfoNV == NULL);
14079   glewInfoFunc(fi, "wglReleaseVideoDeviceNV", wglReleaseVideoDeviceNV == NULL);
14080   glewInfoFunc(fi, "wglReleaseVideoImageNV", wglReleaseVideoImageNV == NULL);
14081   glewInfoFunc(fi, "wglSendPbufferToVideoNV", wglSendPbufferToVideoNV == NULL);
14082 }
14083 
14084 #endif /* WGL_NV_video_output */
14085 
14086 #ifdef WGL_OML_sync_control
14087 
_glewInfo_WGL_OML_sync_control(void)14088 static void _glewInfo_WGL_OML_sync_control (void)
14089 {
14090   GLboolean fi = glewPrintExt("WGL_OML_sync_control", WGLEW_OML_sync_control, wglewIsSupported("WGL_OML_sync_control"), wglewGetExtension("WGL_OML_sync_control"));
14091 
14092   glewInfoFunc(fi, "wglGetMscRateOML", wglGetMscRateOML == NULL);
14093   glewInfoFunc(fi, "wglGetSyncValuesOML", wglGetSyncValuesOML == NULL);
14094   glewInfoFunc(fi, "wglSwapBuffersMscOML", wglSwapBuffersMscOML == NULL);
14095   glewInfoFunc(fi, "wglSwapLayerBuffersMscOML", wglSwapLayerBuffersMscOML == NULL);
14096   glewInfoFunc(fi, "wglWaitForMscOML", wglWaitForMscOML == NULL);
14097   glewInfoFunc(fi, "wglWaitForSbcOML", wglWaitForSbcOML == NULL);
14098 }
14099 
14100 #endif /* WGL_OML_sync_control */
14101 
14102 #else /* _UNIX */
14103 
14104 #ifdef GLX_VERSION_1_2
14105 
_glewInfo_GLX_VERSION_1_2(void)14106 static void _glewInfo_GLX_VERSION_1_2 (void)
14107 {
14108   GLboolean fi = glewPrintExt("GLX_VERSION_1_2", GLXEW_VERSION_1_2, GLXEW_VERSION_1_2, GLXEW_VERSION_1_2);
14109 
14110   glewInfoFunc(fi, "glXGetCurrentDisplay", glXGetCurrentDisplay == NULL);
14111 }
14112 
14113 #endif /* GLX_VERSION_1_2 */
14114 
14115 #ifdef GLX_VERSION_1_3
14116 
_glewInfo_GLX_VERSION_1_3(void)14117 static void _glewInfo_GLX_VERSION_1_3 (void)
14118 {
14119   GLboolean fi = glewPrintExt("GLX_VERSION_1_3", GLXEW_VERSION_1_3, GLXEW_VERSION_1_3, GLXEW_VERSION_1_3);
14120 
14121   glewInfoFunc(fi, "glXChooseFBConfig", glXChooseFBConfig == NULL);
14122   glewInfoFunc(fi, "glXCreateNewContext", glXCreateNewContext == NULL);
14123   glewInfoFunc(fi, "glXCreatePbuffer", glXCreatePbuffer == NULL);
14124   glewInfoFunc(fi, "glXCreatePixmap", glXCreatePixmap == NULL);
14125   glewInfoFunc(fi, "glXCreateWindow", glXCreateWindow == NULL);
14126   glewInfoFunc(fi, "glXDestroyPbuffer", glXDestroyPbuffer == NULL);
14127   glewInfoFunc(fi, "glXDestroyPixmap", glXDestroyPixmap == NULL);
14128   glewInfoFunc(fi, "glXDestroyWindow", glXDestroyWindow == NULL);
14129   glewInfoFunc(fi, "glXGetCurrentReadDrawable", glXGetCurrentReadDrawable == NULL);
14130   glewInfoFunc(fi, "glXGetFBConfigAttrib", glXGetFBConfigAttrib == NULL);
14131   glewInfoFunc(fi, "glXGetFBConfigs", glXGetFBConfigs == NULL);
14132   glewInfoFunc(fi, "glXGetSelectedEvent", glXGetSelectedEvent == NULL);
14133   glewInfoFunc(fi, "glXGetVisualFromFBConfig", glXGetVisualFromFBConfig == NULL);
14134   glewInfoFunc(fi, "glXMakeContextCurrent", glXMakeContextCurrent == NULL);
14135   glewInfoFunc(fi, "glXQueryContext", glXQueryContext == NULL);
14136   glewInfoFunc(fi, "glXQueryDrawable", glXQueryDrawable == NULL);
14137   glewInfoFunc(fi, "glXSelectEvent", glXSelectEvent == NULL);
14138 }
14139 
14140 #endif /* GLX_VERSION_1_3 */
14141 
14142 #ifdef GLX_VERSION_1_4
14143 
_glewInfo_GLX_VERSION_1_4(void)14144 static void _glewInfo_GLX_VERSION_1_4 (void)
14145 {
14146   glewPrintExt("GLX_VERSION_1_4", GLXEW_VERSION_1_4, GLXEW_VERSION_1_4, GLXEW_VERSION_1_4);
14147 }
14148 
14149 #endif /* GLX_VERSION_1_4 */
14150 
14151 #ifdef GLX_3DFX_multisample
14152 
_glewInfo_GLX_3DFX_multisample(void)14153 static void _glewInfo_GLX_3DFX_multisample (void)
14154 {
14155   glewPrintExt("GLX_3DFX_multisample", GLXEW_3DFX_multisample, glxewIsSupported("GLX_3DFX_multisample"), glxewGetExtension("GLX_3DFX_multisample"));
14156 }
14157 
14158 #endif /* GLX_3DFX_multisample */
14159 
14160 #ifdef GLX_AMD_gpu_association
14161 
_glewInfo_GLX_AMD_gpu_association(void)14162 static void _glewInfo_GLX_AMD_gpu_association (void)
14163 {
14164   GLboolean fi = glewPrintExt("GLX_AMD_gpu_association", GLXEW_AMD_gpu_association, glxewIsSupported("GLX_AMD_gpu_association"), glxewGetExtension("GLX_AMD_gpu_association"));
14165 
14166   glewInfoFunc(fi, "glXBlitContextFramebufferAMD", glXBlitContextFramebufferAMD == NULL);
14167   glewInfoFunc(fi, "glXCreateAssociatedContextAMD", glXCreateAssociatedContextAMD == NULL);
14168   glewInfoFunc(fi, "glXCreateAssociatedContextAttribsAMD", glXCreateAssociatedContextAttribsAMD == NULL);
14169   glewInfoFunc(fi, "glXDeleteAssociatedContextAMD", glXDeleteAssociatedContextAMD == NULL);
14170   glewInfoFunc(fi, "glXGetContextGPUIDAMD", glXGetContextGPUIDAMD == NULL);
14171   glewInfoFunc(fi, "glXGetCurrentAssociatedContextAMD", glXGetCurrentAssociatedContextAMD == NULL);
14172   glewInfoFunc(fi, "glXGetGPUIDsAMD", glXGetGPUIDsAMD == NULL);
14173   glewInfoFunc(fi, "glXGetGPUInfoAMD", glXGetGPUInfoAMD == NULL);
14174   glewInfoFunc(fi, "glXMakeAssociatedContextCurrentAMD", glXMakeAssociatedContextCurrentAMD == NULL);
14175 }
14176 
14177 #endif /* GLX_AMD_gpu_association */
14178 
14179 #ifdef GLX_ARB_context_flush_control
14180 
_glewInfo_GLX_ARB_context_flush_control(void)14181 static void _glewInfo_GLX_ARB_context_flush_control (void)
14182 {
14183   glewPrintExt("GLX_ARB_context_flush_control", GLXEW_ARB_context_flush_control, glxewIsSupported("GLX_ARB_context_flush_control"), glxewGetExtension("GLX_ARB_context_flush_control"));
14184 }
14185 
14186 #endif /* GLX_ARB_context_flush_control */
14187 
14188 #ifdef GLX_ARB_create_context
14189 
_glewInfo_GLX_ARB_create_context(void)14190 static void _glewInfo_GLX_ARB_create_context (void)
14191 {
14192   GLboolean fi = glewPrintExt("GLX_ARB_create_context", GLXEW_ARB_create_context, glxewIsSupported("GLX_ARB_create_context"), glxewGetExtension("GLX_ARB_create_context"));
14193 
14194   glewInfoFunc(fi, "glXCreateContextAttribsARB", glXCreateContextAttribsARB == NULL);
14195 }
14196 
14197 #endif /* GLX_ARB_create_context */
14198 
14199 #ifdef GLX_ARB_create_context_no_error
14200 
_glewInfo_GLX_ARB_create_context_no_error(void)14201 static void _glewInfo_GLX_ARB_create_context_no_error (void)
14202 {
14203   glewPrintExt("GLX_ARB_create_context_no_error", GLXEW_ARB_create_context_no_error, glxewIsSupported("GLX_ARB_create_context_no_error"), glxewGetExtension("GLX_ARB_create_context_no_error"));
14204 }
14205 
14206 #endif /* GLX_ARB_create_context_no_error */
14207 
14208 #ifdef GLX_ARB_create_context_profile
14209 
_glewInfo_GLX_ARB_create_context_profile(void)14210 static void _glewInfo_GLX_ARB_create_context_profile (void)
14211 {
14212   glewPrintExt("GLX_ARB_create_context_profile", GLXEW_ARB_create_context_profile, glxewIsSupported("GLX_ARB_create_context_profile"), glxewGetExtension("GLX_ARB_create_context_profile"));
14213 }
14214 
14215 #endif /* GLX_ARB_create_context_profile */
14216 
14217 #ifdef GLX_ARB_create_context_robustness
14218 
_glewInfo_GLX_ARB_create_context_robustness(void)14219 static void _glewInfo_GLX_ARB_create_context_robustness (void)
14220 {
14221   glewPrintExt("GLX_ARB_create_context_robustness", GLXEW_ARB_create_context_robustness, glxewIsSupported("GLX_ARB_create_context_robustness"), glxewGetExtension("GLX_ARB_create_context_robustness"));
14222 }
14223 
14224 #endif /* GLX_ARB_create_context_robustness */
14225 
14226 #ifdef GLX_ARB_fbconfig_float
14227 
_glewInfo_GLX_ARB_fbconfig_float(void)14228 static void _glewInfo_GLX_ARB_fbconfig_float (void)
14229 {
14230   glewPrintExt("GLX_ARB_fbconfig_float", GLXEW_ARB_fbconfig_float, glxewIsSupported("GLX_ARB_fbconfig_float"), glxewGetExtension("GLX_ARB_fbconfig_float"));
14231 }
14232 
14233 #endif /* GLX_ARB_fbconfig_float */
14234 
14235 #ifdef GLX_ARB_framebuffer_sRGB
14236 
_glewInfo_GLX_ARB_framebuffer_sRGB(void)14237 static void _glewInfo_GLX_ARB_framebuffer_sRGB (void)
14238 {
14239   glewPrintExt("GLX_ARB_framebuffer_sRGB", GLXEW_ARB_framebuffer_sRGB, glxewIsSupported("GLX_ARB_framebuffer_sRGB"), glxewGetExtension("GLX_ARB_framebuffer_sRGB"));
14240 }
14241 
14242 #endif /* GLX_ARB_framebuffer_sRGB */
14243 
14244 #ifdef GLX_ARB_get_proc_address
14245 
_glewInfo_GLX_ARB_get_proc_address(void)14246 static void _glewInfo_GLX_ARB_get_proc_address (void)
14247 {
14248   glewPrintExt("GLX_ARB_get_proc_address", GLXEW_ARB_get_proc_address, glxewIsSupported("GLX_ARB_get_proc_address"), glxewGetExtension("GLX_ARB_get_proc_address"));
14249 }
14250 
14251 #endif /* GLX_ARB_get_proc_address */
14252 
14253 #ifdef GLX_ARB_multisample
14254 
_glewInfo_GLX_ARB_multisample(void)14255 static void _glewInfo_GLX_ARB_multisample (void)
14256 {
14257   glewPrintExt("GLX_ARB_multisample", GLXEW_ARB_multisample, glxewIsSupported("GLX_ARB_multisample"), glxewGetExtension("GLX_ARB_multisample"));
14258 }
14259 
14260 #endif /* GLX_ARB_multisample */
14261 
14262 #ifdef GLX_ARB_robustness_application_isolation
14263 
_glewInfo_GLX_ARB_robustness_application_isolation(void)14264 static void _glewInfo_GLX_ARB_robustness_application_isolation (void)
14265 {
14266   glewPrintExt("GLX_ARB_robustness_application_isolation", GLXEW_ARB_robustness_application_isolation, glxewIsSupported("GLX_ARB_robustness_application_isolation"), glxewGetExtension("GLX_ARB_robustness_application_isolation"));
14267 }
14268 
14269 #endif /* GLX_ARB_robustness_application_isolation */
14270 
14271 #ifdef GLX_ARB_robustness_share_group_isolation
14272 
_glewInfo_GLX_ARB_robustness_share_group_isolation(void)14273 static void _glewInfo_GLX_ARB_robustness_share_group_isolation (void)
14274 {
14275   glewPrintExt("GLX_ARB_robustness_share_group_isolation", GLXEW_ARB_robustness_share_group_isolation, glxewIsSupported("GLX_ARB_robustness_share_group_isolation"), glxewGetExtension("GLX_ARB_robustness_share_group_isolation"));
14276 }
14277 
14278 #endif /* GLX_ARB_robustness_share_group_isolation */
14279 
14280 #ifdef GLX_ARB_vertex_buffer_object
14281 
_glewInfo_GLX_ARB_vertex_buffer_object(void)14282 static void _glewInfo_GLX_ARB_vertex_buffer_object (void)
14283 {
14284   glewPrintExt("GLX_ARB_vertex_buffer_object", GLXEW_ARB_vertex_buffer_object, glxewIsSupported("GLX_ARB_vertex_buffer_object"), glxewGetExtension("GLX_ARB_vertex_buffer_object"));
14285 }
14286 
14287 #endif /* GLX_ARB_vertex_buffer_object */
14288 
14289 #ifdef GLX_ATI_pixel_format_float
14290 
_glewInfo_GLX_ATI_pixel_format_float(void)14291 static void _glewInfo_GLX_ATI_pixel_format_float (void)
14292 {
14293   glewPrintExt("GLX_ATI_pixel_format_float", GLXEW_ATI_pixel_format_float, glxewIsSupported("GLX_ATI_pixel_format_float"), glxewGetExtension("GLX_ATI_pixel_format_float"));
14294 }
14295 
14296 #endif /* GLX_ATI_pixel_format_float */
14297 
14298 #ifdef GLX_ATI_render_texture
14299 
_glewInfo_GLX_ATI_render_texture(void)14300 static void _glewInfo_GLX_ATI_render_texture (void)
14301 {
14302   GLboolean fi = glewPrintExt("GLX_ATI_render_texture", GLXEW_ATI_render_texture, glxewIsSupported("GLX_ATI_render_texture"), glxewGetExtension("GLX_ATI_render_texture"));
14303 
14304   glewInfoFunc(fi, "glXBindTexImageATI", glXBindTexImageATI == NULL);
14305   glewInfoFunc(fi, "glXDrawableAttribATI", glXDrawableAttribATI == NULL);
14306   glewInfoFunc(fi, "glXReleaseTexImageATI", glXReleaseTexImageATI == NULL);
14307 }
14308 
14309 #endif /* GLX_ATI_render_texture */
14310 
14311 #ifdef GLX_EXT_buffer_age
14312 
_glewInfo_GLX_EXT_buffer_age(void)14313 static void _glewInfo_GLX_EXT_buffer_age (void)
14314 {
14315   glewPrintExt("GLX_EXT_buffer_age", GLXEW_EXT_buffer_age, glxewIsSupported("GLX_EXT_buffer_age"), glxewGetExtension("GLX_EXT_buffer_age"));
14316 }
14317 
14318 #endif /* GLX_EXT_buffer_age */
14319 
14320 #ifdef GLX_EXT_context_priority
14321 
_glewInfo_GLX_EXT_context_priority(void)14322 static void _glewInfo_GLX_EXT_context_priority (void)
14323 {
14324   glewPrintExt("GLX_EXT_context_priority", GLXEW_EXT_context_priority, glxewIsSupported("GLX_EXT_context_priority"), glxewGetExtension("GLX_EXT_context_priority"));
14325 }
14326 
14327 #endif /* GLX_EXT_context_priority */
14328 
14329 #ifdef GLX_EXT_create_context_es2_profile
14330 
_glewInfo_GLX_EXT_create_context_es2_profile(void)14331 static void _glewInfo_GLX_EXT_create_context_es2_profile (void)
14332 {
14333   glewPrintExt("GLX_EXT_create_context_es2_profile", GLXEW_EXT_create_context_es2_profile, glxewIsSupported("GLX_EXT_create_context_es2_profile"), glxewGetExtension("GLX_EXT_create_context_es2_profile"));
14334 }
14335 
14336 #endif /* GLX_EXT_create_context_es2_profile */
14337 
14338 #ifdef GLX_EXT_create_context_es_profile
14339 
_glewInfo_GLX_EXT_create_context_es_profile(void)14340 static void _glewInfo_GLX_EXT_create_context_es_profile (void)
14341 {
14342   glewPrintExt("GLX_EXT_create_context_es_profile", GLXEW_EXT_create_context_es_profile, glxewIsSupported("GLX_EXT_create_context_es_profile"), glxewGetExtension("GLX_EXT_create_context_es_profile"));
14343 }
14344 
14345 #endif /* GLX_EXT_create_context_es_profile */
14346 
14347 #ifdef GLX_EXT_fbconfig_packed_float
14348 
_glewInfo_GLX_EXT_fbconfig_packed_float(void)14349 static void _glewInfo_GLX_EXT_fbconfig_packed_float (void)
14350 {
14351   glewPrintExt("GLX_EXT_fbconfig_packed_float", GLXEW_EXT_fbconfig_packed_float, glxewIsSupported("GLX_EXT_fbconfig_packed_float"), glxewGetExtension("GLX_EXT_fbconfig_packed_float"));
14352 }
14353 
14354 #endif /* GLX_EXT_fbconfig_packed_float */
14355 
14356 #ifdef GLX_EXT_framebuffer_sRGB
14357 
_glewInfo_GLX_EXT_framebuffer_sRGB(void)14358 static void _glewInfo_GLX_EXT_framebuffer_sRGB (void)
14359 {
14360   glewPrintExt("GLX_EXT_framebuffer_sRGB", GLXEW_EXT_framebuffer_sRGB, glxewIsSupported("GLX_EXT_framebuffer_sRGB"), glxewGetExtension("GLX_EXT_framebuffer_sRGB"));
14361 }
14362 
14363 #endif /* GLX_EXT_framebuffer_sRGB */
14364 
14365 #ifdef GLX_EXT_get_drawable_type
14366 
_glewInfo_GLX_EXT_get_drawable_type(void)14367 static void _glewInfo_GLX_EXT_get_drawable_type (void)
14368 {
14369   glewPrintExt("GLX_EXT_get_drawable_type", GLXEW_EXT_get_drawable_type, glxewIsSupported("GLX_EXT_get_drawable_type"), glxewGetExtension("GLX_EXT_get_drawable_type"));
14370 }
14371 
14372 #endif /* GLX_EXT_get_drawable_type */
14373 
14374 #ifdef GLX_EXT_import_context
14375 
_glewInfo_GLX_EXT_import_context(void)14376 static void _glewInfo_GLX_EXT_import_context (void)
14377 {
14378   GLboolean fi = glewPrintExt("GLX_EXT_import_context", GLXEW_EXT_import_context, glxewIsSupported("GLX_EXT_import_context"), glxewGetExtension("GLX_EXT_import_context"));
14379 
14380   glewInfoFunc(fi, "glXFreeContextEXT", glXFreeContextEXT == NULL);
14381   glewInfoFunc(fi, "glXGetContextIDEXT", glXGetContextIDEXT == NULL);
14382   glewInfoFunc(fi, "glXGetCurrentDisplayEXT", glXGetCurrentDisplayEXT == NULL);
14383   glewInfoFunc(fi, "glXImportContextEXT", glXImportContextEXT == NULL);
14384   glewInfoFunc(fi, "glXQueryContextInfoEXT", glXQueryContextInfoEXT == NULL);
14385 }
14386 
14387 #endif /* GLX_EXT_import_context */
14388 
14389 #ifdef GLX_EXT_libglvnd
14390 
_glewInfo_GLX_EXT_libglvnd(void)14391 static void _glewInfo_GLX_EXT_libglvnd (void)
14392 {
14393   glewPrintExt("GLX_EXT_libglvnd", GLXEW_EXT_libglvnd, glxewIsSupported("GLX_EXT_libglvnd"), glxewGetExtension("GLX_EXT_libglvnd"));
14394 }
14395 
14396 #endif /* GLX_EXT_libglvnd */
14397 
14398 #ifdef GLX_EXT_no_config_context
14399 
_glewInfo_GLX_EXT_no_config_context(void)14400 static void _glewInfo_GLX_EXT_no_config_context (void)
14401 {
14402   glewPrintExt("GLX_EXT_no_config_context", GLXEW_EXT_no_config_context, glxewIsSupported("GLX_EXT_no_config_context"), glxewGetExtension("GLX_EXT_no_config_context"));
14403 }
14404 
14405 #endif /* GLX_EXT_no_config_context */
14406 
14407 #ifdef GLX_EXT_scene_marker
14408 
_glewInfo_GLX_EXT_scene_marker(void)14409 static void _glewInfo_GLX_EXT_scene_marker (void)
14410 {
14411   glewPrintExt("GLX_EXT_scene_marker", GLXEW_EXT_scene_marker, glxewIsSupported("GLX_EXT_scene_marker"), glxewGetExtension("GLX_EXT_scene_marker"));
14412 }
14413 
14414 #endif /* GLX_EXT_scene_marker */
14415 
14416 #ifdef GLX_EXT_stereo_tree
14417 
_glewInfo_GLX_EXT_stereo_tree(void)14418 static void _glewInfo_GLX_EXT_stereo_tree (void)
14419 {
14420   glewPrintExt("GLX_EXT_stereo_tree", GLXEW_EXT_stereo_tree, glxewIsSupported("GLX_EXT_stereo_tree"), glxewGetExtension("GLX_EXT_stereo_tree"));
14421 }
14422 
14423 #endif /* GLX_EXT_stereo_tree */
14424 
14425 #ifdef GLX_EXT_swap_control
14426 
_glewInfo_GLX_EXT_swap_control(void)14427 static void _glewInfo_GLX_EXT_swap_control (void)
14428 {
14429   GLboolean fi = glewPrintExt("GLX_EXT_swap_control", GLXEW_EXT_swap_control, glxewIsSupported("GLX_EXT_swap_control"), glxewGetExtension("GLX_EXT_swap_control"));
14430 
14431   glewInfoFunc(fi, "glXSwapIntervalEXT", glXSwapIntervalEXT == NULL);
14432 }
14433 
14434 #endif /* GLX_EXT_swap_control */
14435 
14436 #ifdef GLX_EXT_swap_control_tear
14437 
_glewInfo_GLX_EXT_swap_control_tear(void)14438 static void _glewInfo_GLX_EXT_swap_control_tear (void)
14439 {
14440   glewPrintExt("GLX_EXT_swap_control_tear", GLXEW_EXT_swap_control_tear, glxewIsSupported("GLX_EXT_swap_control_tear"), glxewGetExtension("GLX_EXT_swap_control_tear"));
14441 }
14442 
14443 #endif /* GLX_EXT_swap_control_tear */
14444 
14445 #ifdef GLX_EXT_texture_from_pixmap
14446 
_glewInfo_GLX_EXT_texture_from_pixmap(void)14447 static void _glewInfo_GLX_EXT_texture_from_pixmap (void)
14448 {
14449   GLboolean fi = glewPrintExt("GLX_EXT_texture_from_pixmap", GLXEW_EXT_texture_from_pixmap, glxewIsSupported("GLX_EXT_texture_from_pixmap"), glxewGetExtension("GLX_EXT_texture_from_pixmap"));
14450 
14451   glewInfoFunc(fi, "glXBindTexImageEXT", glXBindTexImageEXT == NULL);
14452   glewInfoFunc(fi, "glXReleaseTexImageEXT", glXReleaseTexImageEXT == NULL);
14453 }
14454 
14455 #endif /* GLX_EXT_texture_from_pixmap */
14456 
14457 #ifdef GLX_EXT_visual_info
14458 
_glewInfo_GLX_EXT_visual_info(void)14459 static void _glewInfo_GLX_EXT_visual_info (void)
14460 {
14461   glewPrintExt("GLX_EXT_visual_info", GLXEW_EXT_visual_info, glxewIsSupported("GLX_EXT_visual_info"), glxewGetExtension("GLX_EXT_visual_info"));
14462 }
14463 
14464 #endif /* GLX_EXT_visual_info */
14465 
14466 #ifdef GLX_EXT_visual_rating
14467 
_glewInfo_GLX_EXT_visual_rating(void)14468 static void _glewInfo_GLX_EXT_visual_rating (void)
14469 {
14470   glewPrintExt("GLX_EXT_visual_rating", GLXEW_EXT_visual_rating, glxewIsSupported("GLX_EXT_visual_rating"), glxewGetExtension("GLX_EXT_visual_rating"));
14471 }
14472 
14473 #endif /* GLX_EXT_visual_rating */
14474 
14475 #ifdef GLX_INTEL_swap_event
14476 
_glewInfo_GLX_INTEL_swap_event(void)14477 static void _glewInfo_GLX_INTEL_swap_event (void)
14478 {
14479   glewPrintExt("GLX_INTEL_swap_event", GLXEW_INTEL_swap_event, glxewIsSupported("GLX_INTEL_swap_event"), glxewGetExtension("GLX_INTEL_swap_event"));
14480 }
14481 
14482 #endif /* GLX_INTEL_swap_event */
14483 
14484 #ifdef GLX_MESA_agp_offset
14485 
_glewInfo_GLX_MESA_agp_offset(void)14486 static void _glewInfo_GLX_MESA_agp_offset (void)
14487 {
14488   GLboolean fi = glewPrintExt("GLX_MESA_agp_offset", GLXEW_MESA_agp_offset, glxewIsSupported("GLX_MESA_agp_offset"), glxewGetExtension("GLX_MESA_agp_offset"));
14489 
14490   glewInfoFunc(fi, "glXGetAGPOffsetMESA", glXGetAGPOffsetMESA == NULL);
14491 }
14492 
14493 #endif /* GLX_MESA_agp_offset */
14494 
14495 #ifdef GLX_MESA_copy_sub_buffer
14496 
_glewInfo_GLX_MESA_copy_sub_buffer(void)14497 static void _glewInfo_GLX_MESA_copy_sub_buffer (void)
14498 {
14499   GLboolean fi = glewPrintExt("GLX_MESA_copy_sub_buffer", GLXEW_MESA_copy_sub_buffer, glxewIsSupported("GLX_MESA_copy_sub_buffer"), glxewGetExtension("GLX_MESA_copy_sub_buffer"));
14500 
14501   glewInfoFunc(fi, "glXCopySubBufferMESA", glXCopySubBufferMESA == NULL);
14502 }
14503 
14504 #endif /* GLX_MESA_copy_sub_buffer */
14505 
14506 #ifdef GLX_MESA_pixmap_colormap
14507 
_glewInfo_GLX_MESA_pixmap_colormap(void)14508 static void _glewInfo_GLX_MESA_pixmap_colormap (void)
14509 {
14510   GLboolean fi = glewPrintExt("GLX_MESA_pixmap_colormap", GLXEW_MESA_pixmap_colormap, glxewIsSupported("GLX_MESA_pixmap_colormap"), glxewGetExtension("GLX_MESA_pixmap_colormap"));
14511 
14512   glewInfoFunc(fi, "glXCreateGLXPixmapMESA", glXCreateGLXPixmapMESA == NULL);
14513 }
14514 
14515 #endif /* GLX_MESA_pixmap_colormap */
14516 
14517 #ifdef GLX_MESA_query_renderer
14518 
_glewInfo_GLX_MESA_query_renderer(void)14519 static void _glewInfo_GLX_MESA_query_renderer (void)
14520 {
14521   GLboolean fi = glewPrintExt("GLX_MESA_query_renderer", GLXEW_MESA_query_renderer, glxewIsSupported("GLX_MESA_query_renderer"), glxewGetExtension("GLX_MESA_query_renderer"));
14522 
14523   glewInfoFunc(fi, "glXQueryCurrentRendererIntegerMESA", glXQueryCurrentRendererIntegerMESA == NULL);
14524   glewInfoFunc(fi, "glXQueryCurrentRendererStringMESA", glXQueryCurrentRendererStringMESA == NULL);
14525   glewInfoFunc(fi, "glXQueryRendererIntegerMESA", glXQueryRendererIntegerMESA == NULL);
14526   glewInfoFunc(fi, "glXQueryRendererStringMESA", glXQueryRendererStringMESA == NULL);
14527 }
14528 
14529 #endif /* GLX_MESA_query_renderer */
14530 
14531 #ifdef GLX_MESA_release_buffers
14532 
_glewInfo_GLX_MESA_release_buffers(void)14533 static void _glewInfo_GLX_MESA_release_buffers (void)
14534 {
14535   GLboolean fi = glewPrintExt("GLX_MESA_release_buffers", GLXEW_MESA_release_buffers, glxewIsSupported("GLX_MESA_release_buffers"), glxewGetExtension("GLX_MESA_release_buffers"));
14536 
14537   glewInfoFunc(fi, "glXReleaseBuffersMESA", glXReleaseBuffersMESA == NULL);
14538 }
14539 
14540 #endif /* GLX_MESA_release_buffers */
14541 
14542 #ifdef GLX_MESA_set_3dfx_mode
14543 
_glewInfo_GLX_MESA_set_3dfx_mode(void)14544 static void _glewInfo_GLX_MESA_set_3dfx_mode (void)
14545 {
14546   GLboolean fi = glewPrintExt("GLX_MESA_set_3dfx_mode", GLXEW_MESA_set_3dfx_mode, glxewIsSupported("GLX_MESA_set_3dfx_mode"), glxewGetExtension("GLX_MESA_set_3dfx_mode"));
14547 
14548   glewInfoFunc(fi, "glXSet3DfxModeMESA", glXSet3DfxModeMESA == NULL);
14549 }
14550 
14551 #endif /* GLX_MESA_set_3dfx_mode */
14552 
14553 #ifdef GLX_MESA_swap_control
14554 
_glewInfo_GLX_MESA_swap_control(void)14555 static void _glewInfo_GLX_MESA_swap_control (void)
14556 {
14557   GLboolean fi = glewPrintExt("GLX_MESA_swap_control", GLXEW_MESA_swap_control, glxewIsSupported("GLX_MESA_swap_control"), glxewGetExtension("GLX_MESA_swap_control"));
14558 
14559   glewInfoFunc(fi, "glXGetSwapIntervalMESA", glXGetSwapIntervalMESA == NULL);
14560   glewInfoFunc(fi, "glXSwapIntervalMESA", glXSwapIntervalMESA == NULL);
14561 }
14562 
14563 #endif /* GLX_MESA_swap_control */
14564 
14565 #ifdef GLX_NV_copy_buffer
14566 
_glewInfo_GLX_NV_copy_buffer(void)14567 static void _glewInfo_GLX_NV_copy_buffer (void)
14568 {
14569   GLboolean fi = glewPrintExt("GLX_NV_copy_buffer", GLXEW_NV_copy_buffer, glxewIsSupported("GLX_NV_copy_buffer"), glxewGetExtension("GLX_NV_copy_buffer"));
14570 
14571   glewInfoFunc(fi, "glXCopyBufferSubDataNV", glXCopyBufferSubDataNV == NULL);
14572   glewInfoFunc(fi, "glXNamedCopyBufferSubDataNV", glXNamedCopyBufferSubDataNV == NULL);
14573 }
14574 
14575 #endif /* GLX_NV_copy_buffer */
14576 
14577 #ifdef GLX_NV_copy_image
14578 
_glewInfo_GLX_NV_copy_image(void)14579 static void _glewInfo_GLX_NV_copy_image (void)
14580 {
14581   GLboolean fi = glewPrintExt("GLX_NV_copy_image", GLXEW_NV_copy_image, glxewIsSupported("GLX_NV_copy_image"), glxewGetExtension("GLX_NV_copy_image"));
14582 
14583   glewInfoFunc(fi, "glXCopyImageSubDataNV", glXCopyImageSubDataNV == NULL);
14584 }
14585 
14586 #endif /* GLX_NV_copy_image */
14587 
14588 #ifdef GLX_NV_delay_before_swap
14589 
_glewInfo_GLX_NV_delay_before_swap(void)14590 static void _glewInfo_GLX_NV_delay_before_swap (void)
14591 {
14592   GLboolean fi = glewPrintExt("GLX_NV_delay_before_swap", GLXEW_NV_delay_before_swap, glxewIsSupported("GLX_NV_delay_before_swap"), glxewGetExtension("GLX_NV_delay_before_swap"));
14593 
14594   glewInfoFunc(fi, "glXDelayBeforeSwapNV", glXDelayBeforeSwapNV == NULL);
14595 }
14596 
14597 #endif /* GLX_NV_delay_before_swap */
14598 
14599 #ifdef GLX_NV_float_buffer
14600 
_glewInfo_GLX_NV_float_buffer(void)14601 static void _glewInfo_GLX_NV_float_buffer (void)
14602 {
14603   glewPrintExt("GLX_NV_float_buffer", GLXEW_NV_float_buffer, glxewIsSupported("GLX_NV_float_buffer"), glxewGetExtension("GLX_NV_float_buffer"));
14604 }
14605 
14606 #endif /* GLX_NV_float_buffer */
14607 
14608 #ifdef GLX_NV_multigpu_context
14609 
_glewInfo_GLX_NV_multigpu_context(void)14610 static void _glewInfo_GLX_NV_multigpu_context (void)
14611 {
14612   glewPrintExt("GLX_NV_multigpu_context", GLXEW_NV_multigpu_context, glxewIsSupported("GLX_NV_multigpu_context"), glxewGetExtension("GLX_NV_multigpu_context"));
14613 }
14614 
14615 #endif /* GLX_NV_multigpu_context */
14616 
14617 #ifdef GLX_NV_multisample_coverage
14618 
_glewInfo_GLX_NV_multisample_coverage(void)14619 static void _glewInfo_GLX_NV_multisample_coverage (void)
14620 {
14621   glewPrintExt("GLX_NV_multisample_coverage", GLXEW_NV_multisample_coverage, glxewIsSupported("GLX_NV_multisample_coverage"), glxewGetExtension("GLX_NV_multisample_coverage"));
14622 }
14623 
14624 #endif /* GLX_NV_multisample_coverage */
14625 
14626 #ifdef GLX_NV_present_video
14627 
_glewInfo_GLX_NV_present_video(void)14628 static void _glewInfo_GLX_NV_present_video (void)
14629 {
14630   GLboolean fi = glewPrintExt("GLX_NV_present_video", GLXEW_NV_present_video, glxewIsSupported("GLX_NV_present_video"), glxewGetExtension("GLX_NV_present_video"));
14631 
14632   glewInfoFunc(fi, "glXBindVideoDeviceNV", glXBindVideoDeviceNV == NULL);
14633   glewInfoFunc(fi, "glXEnumerateVideoDevicesNV", glXEnumerateVideoDevicesNV == NULL);
14634 }
14635 
14636 #endif /* GLX_NV_present_video */
14637 
14638 #ifdef GLX_NV_robustness_video_memory_purge
14639 
_glewInfo_GLX_NV_robustness_video_memory_purge(void)14640 static void _glewInfo_GLX_NV_robustness_video_memory_purge (void)
14641 {
14642   glewPrintExt("GLX_NV_robustness_video_memory_purge", GLXEW_NV_robustness_video_memory_purge, glxewIsSupported("GLX_NV_robustness_video_memory_purge"), glxewGetExtension("GLX_NV_robustness_video_memory_purge"));
14643 }
14644 
14645 #endif /* GLX_NV_robustness_video_memory_purge */
14646 
14647 #ifdef GLX_NV_swap_group
14648 
_glewInfo_GLX_NV_swap_group(void)14649 static void _glewInfo_GLX_NV_swap_group (void)
14650 {
14651   GLboolean fi = glewPrintExt("GLX_NV_swap_group", GLXEW_NV_swap_group, glxewIsSupported("GLX_NV_swap_group"), glxewGetExtension("GLX_NV_swap_group"));
14652 
14653   glewInfoFunc(fi, "glXBindSwapBarrierNV", glXBindSwapBarrierNV == NULL);
14654   glewInfoFunc(fi, "glXJoinSwapGroupNV", glXJoinSwapGroupNV == NULL);
14655   glewInfoFunc(fi, "glXQueryFrameCountNV", glXQueryFrameCountNV == NULL);
14656   glewInfoFunc(fi, "glXQueryMaxSwapGroupsNV", glXQueryMaxSwapGroupsNV == NULL);
14657   glewInfoFunc(fi, "glXQuerySwapGroupNV", glXQuerySwapGroupNV == NULL);
14658   glewInfoFunc(fi, "glXResetFrameCountNV", glXResetFrameCountNV == NULL);
14659 }
14660 
14661 #endif /* GLX_NV_swap_group */
14662 
14663 #ifdef GLX_NV_vertex_array_range
14664 
_glewInfo_GLX_NV_vertex_array_range(void)14665 static void _glewInfo_GLX_NV_vertex_array_range (void)
14666 {
14667   GLboolean fi = glewPrintExt("GLX_NV_vertex_array_range", GLXEW_NV_vertex_array_range, glxewIsSupported("GLX_NV_vertex_array_range"), glxewGetExtension("GLX_NV_vertex_array_range"));
14668 
14669   glewInfoFunc(fi, "glXAllocateMemoryNV", glXAllocateMemoryNV == NULL);
14670   glewInfoFunc(fi, "glXFreeMemoryNV", glXFreeMemoryNV == NULL);
14671 }
14672 
14673 #endif /* GLX_NV_vertex_array_range */
14674 
14675 #ifdef GLX_NV_video_capture
14676 
_glewInfo_GLX_NV_video_capture(void)14677 static void _glewInfo_GLX_NV_video_capture (void)
14678 {
14679   GLboolean fi = glewPrintExt("GLX_NV_video_capture", GLXEW_NV_video_capture, glxewIsSupported("GLX_NV_video_capture"), glxewGetExtension("GLX_NV_video_capture"));
14680 
14681   glewInfoFunc(fi, "glXBindVideoCaptureDeviceNV", glXBindVideoCaptureDeviceNV == NULL);
14682   glewInfoFunc(fi, "glXEnumerateVideoCaptureDevicesNV", glXEnumerateVideoCaptureDevicesNV == NULL);
14683   glewInfoFunc(fi, "glXLockVideoCaptureDeviceNV", glXLockVideoCaptureDeviceNV == NULL);
14684   glewInfoFunc(fi, "glXQueryVideoCaptureDeviceNV", glXQueryVideoCaptureDeviceNV == NULL);
14685   glewInfoFunc(fi, "glXReleaseVideoCaptureDeviceNV", glXReleaseVideoCaptureDeviceNV == NULL);
14686 }
14687 
14688 #endif /* GLX_NV_video_capture */
14689 
14690 #ifdef GLX_NV_video_out
14691 
_glewInfo_GLX_NV_video_out(void)14692 static void _glewInfo_GLX_NV_video_out (void)
14693 {
14694   GLboolean fi = glewPrintExt("GLX_NV_video_out", GLXEW_NV_video_out, glxewIsSupported("GLX_NV_video_out"), glxewGetExtension("GLX_NV_video_out"));
14695 
14696   glewInfoFunc(fi, "glXBindVideoImageNV", glXBindVideoImageNV == NULL);
14697   glewInfoFunc(fi, "glXGetVideoDeviceNV", glXGetVideoDeviceNV == NULL);
14698   glewInfoFunc(fi, "glXGetVideoInfoNV", glXGetVideoInfoNV == NULL);
14699   glewInfoFunc(fi, "glXReleaseVideoDeviceNV", glXReleaseVideoDeviceNV == NULL);
14700   glewInfoFunc(fi, "glXReleaseVideoImageNV", glXReleaseVideoImageNV == NULL);
14701   glewInfoFunc(fi, "glXSendPbufferToVideoNV", glXSendPbufferToVideoNV == NULL);
14702 }
14703 
14704 #endif /* GLX_NV_video_out */
14705 
14706 #ifdef GLX_OML_swap_method
14707 
_glewInfo_GLX_OML_swap_method(void)14708 static void _glewInfo_GLX_OML_swap_method (void)
14709 {
14710   glewPrintExt("GLX_OML_swap_method", GLXEW_OML_swap_method, glxewIsSupported("GLX_OML_swap_method"), glxewGetExtension("GLX_OML_swap_method"));
14711 }
14712 
14713 #endif /* GLX_OML_swap_method */
14714 
14715 #ifdef GLX_OML_sync_control
14716 
_glewInfo_GLX_OML_sync_control(void)14717 static void _glewInfo_GLX_OML_sync_control (void)
14718 {
14719   GLboolean fi = glewPrintExt("GLX_OML_sync_control", GLXEW_OML_sync_control, glxewIsSupported("GLX_OML_sync_control"), glxewGetExtension("GLX_OML_sync_control"));
14720 
14721   glewInfoFunc(fi, "glXGetMscRateOML", glXGetMscRateOML == NULL);
14722   glewInfoFunc(fi, "glXGetSyncValuesOML", glXGetSyncValuesOML == NULL);
14723   glewInfoFunc(fi, "glXSwapBuffersMscOML", glXSwapBuffersMscOML == NULL);
14724   glewInfoFunc(fi, "glXWaitForMscOML", glXWaitForMscOML == NULL);
14725   glewInfoFunc(fi, "glXWaitForSbcOML", glXWaitForSbcOML == NULL);
14726 }
14727 
14728 #endif /* GLX_OML_sync_control */
14729 
14730 #ifdef GLX_SGIS_blended_overlay
14731 
_glewInfo_GLX_SGIS_blended_overlay(void)14732 static void _glewInfo_GLX_SGIS_blended_overlay (void)
14733 {
14734   glewPrintExt("GLX_SGIS_blended_overlay", GLXEW_SGIS_blended_overlay, glxewIsSupported("GLX_SGIS_blended_overlay"), glxewGetExtension("GLX_SGIS_blended_overlay"));
14735 }
14736 
14737 #endif /* GLX_SGIS_blended_overlay */
14738 
14739 #ifdef GLX_SGIS_color_range
14740 
_glewInfo_GLX_SGIS_color_range(void)14741 static void _glewInfo_GLX_SGIS_color_range (void)
14742 {
14743   glewPrintExt("GLX_SGIS_color_range", GLXEW_SGIS_color_range, glxewIsSupported("GLX_SGIS_color_range"), glxewGetExtension("GLX_SGIS_color_range"));
14744 }
14745 
14746 #endif /* GLX_SGIS_color_range */
14747 
14748 #ifdef GLX_SGIS_multisample
14749 
_glewInfo_GLX_SGIS_multisample(void)14750 static void _glewInfo_GLX_SGIS_multisample (void)
14751 {
14752   glewPrintExt("GLX_SGIS_multisample", GLXEW_SGIS_multisample, glxewIsSupported("GLX_SGIS_multisample"), glxewGetExtension("GLX_SGIS_multisample"));
14753 }
14754 
14755 #endif /* GLX_SGIS_multisample */
14756 
14757 #ifdef GLX_SGIS_shared_multisample
14758 
_glewInfo_GLX_SGIS_shared_multisample(void)14759 static void _glewInfo_GLX_SGIS_shared_multisample (void)
14760 {
14761   glewPrintExt("GLX_SGIS_shared_multisample", GLXEW_SGIS_shared_multisample, glxewIsSupported("GLX_SGIS_shared_multisample"), glxewGetExtension("GLX_SGIS_shared_multisample"));
14762 }
14763 
14764 #endif /* GLX_SGIS_shared_multisample */
14765 
14766 #ifdef GLX_SGIX_fbconfig
14767 
_glewInfo_GLX_SGIX_fbconfig(void)14768 static void _glewInfo_GLX_SGIX_fbconfig (void)
14769 {
14770   GLboolean fi = glewPrintExt("GLX_SGIX_fbconfig", GLXEW_SGIX_fbconfig, glxewIsSupported("GLX_SGIX_fbconfig"), glxewGetExtension("GLX_SGIX_fbconfig"));
14771 
14772   glewInfoFunc(fi, "glXChooseFBConfigSGIX", glXChooseFBConfigSGIX == NULL);
14773   glewInfoFunc(fi, "glXCreateContextWithConfigSGIX", glXCreateContextWithConfigSGIX == NULL);
14774   glewInfoFunc(fi, "glXCreateGLXPixmapWithConfigSGIX", glXCreateGLXPixmapWithConfigSGIX == NULL);
14775   glewInfoFunc(fi, "glXGetFBConfigAttribSGIX", glXGetFBConfigAttribSGIX == NULL);
14776   glewInfoFunc(fi, "glXGetFBConfigFromVisualSGIX", glXGetFBConfigFromVisualSGIX == NULL);
14777   glewInfoFunc(fi, "glXGetVisualFromFBConfigSGIX", glXGetVisualFromFBConfigSGIX == NULL);
14778 }
14779 
14780 #endif /* GLX_SGIX_fbconfig */
14781 
14782 #ifdef GLX_SGIX_hyperpipe
14783 
_glewInfo_GLX_SGIX_hyperpipe(void)14784 static void _glewInfo_GLX_SGIX_hyperpipe (void)
14785 {
14786   GLboolean fi = glewPrintExt("GLX_SGIX_hyperpipe", GLXEW_SGIX_hyperpipe, glxewIsSupported("GLX_SGIX_hyperpipe"), glxewGetExtension("GLX_SGIX_hyperpipe"));
14787 
14788   glewInfoFunc(fi, "glXBindHyperpipeSGIX", glXBindHyperpipeSGIX == NULL);
14789   glewInfoFunc(fi, "glXDestroyHyperpipeConfigSGIX", glXDestroyHyperpipeConfigSGIX == NULL);
14790   glewInfoFunc(fi, "glXHyperpipeAttribSGIX", glXHyperpipeAttribSGIX == NULL);
14791   glewInfoFunc(fi, "glXHyperpipeConfigSGIX", glXHyperpipeConfigSGIX == NULL);
14792   glewInfoFunc(fi, "glXQueryHyperpipeAttribSGIX", glXQueryHyperpipeAttribSGIX == NULL);
14793   glewInfoFunc(fi, "glXQueryHyperpipeBestAttribSGIX", glXQueryHyperpipeBestAttribSGIX == NULL);
14794   glewInfoFunc(fi, "glXQueryHyperpipeConfigSGIX", glXQueryHyperpipeConfigSGIX == NULL);
14795   glewInfoFunc(fi, "glXQueryHyperpipeNetworkSGIX", glXQueryHyperpipeNetworkSGIX == NULL);
14796 }
14797 
14798 #endif /* GLX_SGIX_hyperpipe */
14799 
14800 #ifdef GLX_SGIX_pbuffer
14801 
_glewInfo_GLX_SGIX_pbuffer(void)14802 static void _glewInfo_GLX_SGIX_pbuffer (void)
14803 {
14804   GLboolean fi = glewPrintExt("GLX_SGIX_pbuffer", GLXEW_SGIX_pbuffer, glxewIsSupported("GLX_SGIX_pbuffer"), glxewGetExtension("GLX_SGIX_pbuffer"));
14805 
14806   glewInfoFunc(fi, "glXCreateGLXPbufferSGIX", glXCreateGLXPbufferSGIX == NULL);
14807   glewInfoFunc(fi, "glXDestroyGLXPbufferSGIX", glXDestroyGLXPbufferSGIX == NULL);
14808   glewInfoFunc(fi, "glXGetSelectedEventSGIX", glXGetSelectedEventSGIX == NULL);
14809   glewInfoFunc(fi, "glXQueryGLXPbufferSGIX", glXQueryGLXPbufferSGIX == NULL);
14810   glewInfoFunc(fi, "glXSelectEventSGIX", glXSelectEventSGIX == NULL);
14811 }
14812 
14813 #endif /* GLX_SGIX_pbuffer */
14814 
14815 #ifdef GLX_SGIX_swap_barrier
14816 
_glewInfo_GLX_SGIX_swap_barrier(void)14817 static void _glewInfo_GLX_SGIX_swap_barrier (void)
14818 {
14819   GLboolean fi = glewPrintExt("GLX_SGIX_swap_barrier", GLXEW_SGIX_swap_barrier, glxewIsSupported("GLX_SGIX_swap_barrier"), glxewGetExtension("GLX_SGIX_swap_barrier"));
14820 
14821   glewInfoFunc(fi, "glXBindSwapBarrierSGIX", glXBindSwapBarrierSGIX == NULL);
14822   glewInfoFunc(fi, "glXQueryMaxSwapBarriersSGIX", glXQueryMaxSwapBarriersSGIX == NULL);
14823 }
14824 
14825 #endif /* GLX_SGIX_swap_barrier */
14826 
14827 #ifdef GLX_SGIX_swap_group
14828 
_glewInfo_GLX_SGIX_swap_group(void)14829 static void _glewInfo_GLX_SGIX_swap_group (void)
14830 {
14831   GLboolean fi = glewPrintExt("GLX_SGIX_swap_group", GLXEW_SGIX_swap_group, glxewIsSupported("GLX_SGIX_swap_group"), glxewGetExtension("GLX_SGIX_swap_group"));
14832 
14833   glewInfoFunc(fi, "glXJoinSwapGroupSGIX", glXJoinSwapGroupSGIX == NULL);
14834 }
14835 
14836 #endif /* GLX_SGIX_swap_group */
14837 
14838 #ifdef GLX_SGIX_video_resize
14839 
_glewInfo_GLX_SGIX_video_resize(void)14840 static void _glewInfo_GLX_SGIX_video_resize (void)
14841 {
14842   GLboolean fi = glewPrintExt("GLX_SGIX_video_resize", GLXEW_SGIX_video_resize, glxewIsSupported("GLX_SGIX_video_resize"), glxewGetExtension("GLX_SGIX_video_resize"));
14843 
14844   glewInfoFunc(fi, "glXBindChannelToWindowSGIX", glXBindChannelToWindowSGIX == NULL);
14845   glewInfoFunc(fi, "glXChannelRectSGIX", glXChannelRectSGIX == NULL);
14846   glewInfoFunc(fi, "glXChannelRectSyncSGIX", glXChannelRectSyncSGIX == NULL);
14847   glewInfoFunc(fi, "glXQueryChannelDeltasSGIX", glXQueryChannelDeltasSGIX == NULL);
14848   glewInfoFunc(fi, "glXQueryChannelRectSGIX", glXQueryChannelRectSGIX == NULL);
14849 }
14850 
14851 #endif /* GLX_SGIX_video_resize */
14852 
14853 #ifdef GLX_SGIX_visual_select_group
14854 
_glewInfo_GLX_SGIX_visual_select_group(void)14855 static void _glewInfo_GLX_SGIX_visual_select_group (void)
14856 {
14857   glewPrintExt("GLX_SGIX_visual_select_group", GLXEW_SGIX_visual_select_group, glxewIsSupported("GLX_SGIX_visual_select_group"), glxewGetExtension("GLX_SGIX_visual_select_group"));
14858 }
14859 
14860 #endif /* GLX_SGIX_visual_select_group */
14861 
14862 #ifdef GLX_SGI_cushion
14863 
_glewInfo_GLX_SGI_cushion(void)14864 static void _glewInfo_GLX_SGI_cushion (void)
14865 {
14866   GLboolean fi = glewPrintExt("GLX_SGI_cushion", GLXEW_SGI_cushion, glxewIsSupported("GLX_SGI_cushion"), glxewGetExtension("GLX_SGI_cushion"));
14867 
14868   glewInfoFunc(fi, "glXCushionSGI", glXCushionSGI == NULL);
14869 }
14870 
14871 #endif /* GLX_SGI_cushion */
14872 
14873 #ifdef GLX_SGI_make_current_read
14874 
_glewInfo_GLX_SGI_make_current_read(void)14875 static void _glewInfo_GLX_SGI_make_current_read (void)
14876 {
14877   GLboolean fi = glewPrintExt("GLX_SGI_make_current_read", GLXEW_SGI_make_current_read, glxewIsSupported("GLX_SGI_make_current_read"), glxewGetExtension("GLX_SGI_make_current_read"));
14878 
14879   glewInfoFunc(fi, "glXGetCurrentReadDrawableSGI", glXGetCurrentReadDrawableSGI == NULL);
14880   glewInfoFunc(fi, "glXMakeCurrentReadSGI", glXMakeCurrentReadSGI == NULL);
14881 }
14882 
14883 #endif /* GLX_SGI_make_current_read */
14884 
14885 #ifdef GLX_SGI_swap_control
14886 
_glewInfo_GLX_SGI_swap_control(void)14887 static void _glewInfo_GLX_SGI_swap_control (void)
14888 {
14889   GLboolean fi = glewPrintExt("GLX_SGI_swap_control", GLXEW_SGI_swap_control, glxewIsSupported("GLX_SGI_swap_control"), glxewGetExtension("GLX_SGI_swap_control"));
14890 
14891   glewInfoFunc(fi, "glXSwapIntervalSGI", glXSwapIntervalSGI == NULL);
14892 }
14893 
14894 #endif /* GLX_SGI_swap_control */
14895 
14896 #ifdef GLX_SGI_video_sync
14897 
_glewInfo_GLX_SGI_video_sync(void)14898 static void _glewInfo_GLX_SGI_video_sync (void)
14899 {
14900   GLboolean fi = glewPrintExt("GLX_SGI_video_sync", GLXEW_SGI_video_sync, glxewIsSupported("GLX_SGI_video_sync"), glxewGetExtension("GLX_SGI_video_sync"));
14901 
14902   glewInfoFunc(fi, "glXGetVideoSyncSGI", glXGetVideoSyncSGI == NULL);
14903   glewInfoFunc(fi, "glXWaitVideoSyncSGI", glXWaitVideoSyncSGI == NULL);
14904 }
14905 
14906 #endif /* GLX_SGI_video_sync */
14907 
14908 #ifdef GLX_SUN_get_transparent_index
14909 
_glewInfo_GLX_SUN_get_transparent_index(void)14910 static void _glewInfo_GLX_SUN_get_transparent_index (void)
14911 {
14912   GLboolean fi = glewPrintExt("GLX_SUN_get_transparent_index", GLXEW_SUN_get_transparent_index, glxewIsSupported("GLX_SUN_get_transparent_index"), glxewGetExtension("GLX_SUN_get_transparent_index"));
14913 
14914   glewInfoFunc(fi, "glXGetTransparentIndexSUN", glXGetTransparentIndexSUN == NULL);
14915 }
14916 
14917 #endif /* GLX_SUN_get_transparent_index */
14918 
14919 #ifdef GLX_SUN_video_resize
14920 
_glewInfo_GLX_SUN_video_resize(void)14921 static void _glewInfo_GLX_SUN_video_resize (void)
14922 {
14923   GLboolean fi = glewPrintExt("GLX_SUN_video_resize", GLXEW_SUN_video_resize, glxewIsSupported("GLX_SUN_video_resize"), glxewGetExtension("GLX_SUN_video_resize"));
14924 
14925   glewInfoFunc(fi, "glXGetVideoResizeSUN", glXGetVideoResizeSUN == NULL);
14926   glewInfoFunc(fi, "glXVideoResizeSUN", glXVideoResizeSUN == NULL);
14927 }
14928 
14929 #endif /* GLX_SUN_video_resize */
14930 
14931 #endif /* _WIN32 */
14932 
14933 /* ------------------------------------------------------------------------ */
14934 
glewInfo(void)14935 static void glewInfo (void)
14936 {
14937 #ifdef GL_VERSION_1_1
14938   _glewInfo_GL_VERSION_1_1();
14939 #endif /* GL_VERSION_1_1 */
14940 #ifdef GL_VERSION_1_2
14941   _glewInfo_GL_VERSION_1_2();
14942 #endif /* GL_VERSION_1_2 */
14943 #ifdef GL_VERSION_1_2_1
14944   _glewInfo_GL_VERSION_1_2_1();
14945 #endif /* GL_VERSION_1_2_1 */
14946 #ifdef GL_VERSION_1_3
14947   _glewInfo_GL_VERSION_1_3();
14948 #endif /* GL_VERSION_1_3 */
14949 #ifdef GL_VERSION_1_4
14950   _glewInfo_GL_VERSION_1_4();
14951 #endif /* GL_VERSION_1_4 */
14952 #ifdef GL_VERSION_1_5
14953   _glewInfo_GL_VERSION_1_5();
14954 #endif /* GL_VERSION_1_5 */
14955 #ifdef GL_VERSION_2_0
14956   _glewInfo_GL_VERSION_2_0();
14957 #endif /* GL_VERSION_2_0 */
14958 #ifdef GL_VERSION_2_1
14959   _glewInfo_GL_VERSION_2_1();
14960 #endif /* GL_VERSION_2_1 */
14961 #ifdef GL_VERSION_3_0
14962   _glewInfo_GL_VERSION_3_0();
14963 #endif /* GL_VERSION_3_0 */
14964 #ifdef GL_VERSION_3_1
14965   _glewInfo_GL_VERSION_3_1();
14966 #endif /* GL_VERSION_3_1 */
14967 #ifdef GL_VERSION_3_2
14968   _glewInfo_GL_VERSION_3_2();
14969 #endif /* GL_VERSION_3_2 */
14970 #ifdef GL_VERSION_3_3
14971   _glewInfo_GL_VERSION_3_3();
14972 #endif /* GL_VERSION_3_3 */
14973 #ifdef GL_VERSION_4_0
14974   _glewInfo_GL_VERSION_4_0();
14975 #endif /* GL_VERSION_4_0 */
14976 #ifdef GL_VERSION_4_1
14977   _glewInfo_GL_VERSION_4_1();
14978 #endif /* GL_VERSION_4_1 */
14979 #ifdef GL_VERSION_4_2
14980   _glewInfo_GL_VERSION_4_2();
14981 #endif /* GL_VERSION_4_2 */
14982 #ifdef GL_VERSION_4_3
14983   _glewInfo_GL_VERSION_4_3();
14984 #endif /* GL_VERSION_4_3 */
14985 #ifdef GL_VERSION_4_4
14986   _glewInfo_GL_VERSION_4_4();
14987 #endif /* GL_VERSION_4_4 */
14988 #ifdef GL_VERSION_4_5
14989   _glewInfo_GL_VERSION_4_5();
14990 #endif /* GL_VERSION_4_5 */
14991 #ifdef GL_VERSION_4_6
14992   _glewInfo_GL_VERSION_4_6();
14993 #endif /* GL_VERSION_4_6 */
14994 #ifdef GL_3DFX_multisample
14995   _glewInfo_GL_3DFX_multisample();
14996 #endif /* GL_3DFX_multisample */
14997 #ifdef GL_3DFX_tbuffer
14998   _glewInfo_GL_3DFX_tbuffer();
14999 #endif /* GL_3DFX_tbuffer */
15000 #ifdef GL_3DFX_texture_compression_FXT1
15001   _glewInfo_GL_3DFX_texture_compression_FXT1();
15002 #endif /* GL_3DFX_texture_compression_FXT1 */
15003 #ifdef GL_AMD_blend_minmax_factor
15004   _glewInfo_GL_AMD_blend_minmax_factor();
15005 #endif /* GL_AMD_blend_minmax_factor */
15006 #ifdef GL_AMD_compressed_3DC_texture
15007   _glewInfo_GL_AMD_compressed_3DC_texture();
15008 #endif /* GL_AMD_compressed_3DC_texture */
15009 #ifdef GL_AMD_compressed_ATC_texture
15010   _glewInfo_GL_AMD_compressed_ATC_texture();
15011 #endif /* GL_AMD_compressed_ATC_texture */
15012 #ifdef GL_AMD_conservative_depth
15013   _glewInfo_GL_AMD_conservative_depth();
15014 #endif /* GL_AMD_conservative_depth */
15015 #ifdef GL_AMD_debug_output
15016   _glewInfo_GL_AMD_debug_output();
15017 #endif /* GL_AMD_debug_output */
15018 #ifdef GL_AMD_depth_clamp_separate
15019   _glewInfo_GL_AMD_depth_clamp_separate();
15020 #endif /* GL_AMD_depth_clamp_separate */
15021 #ifdef GL_AMD_draw_buffers_blend
15022   _glewInfo_GL_AMD_draw_buffers_blend();
15023 #endif /* GL_AMD_draw_buffers_blend */
15024 #ifdef GL_AMD_framebuffer_multisample_advanced
15025   _glewInfo_GL_AMD_framebuffer_multisample_advanced();
15026 #endif /* GL_AMD_framebuffer_multisample_advanced */
15027 #ifdef GL_AMD_framebuffer_sample_positions
15028   _glewInfo_GL_AMD_framebuffer_sample_positions();
15029 #endif /* GL_AMD_framebuffer_sample_positions */
15030 #ifdef GL_AMD_gcn_shader
15031   _glewInfo_GL_AMD_gcn_shader();
15032 #endif /* GL_AMD_gcn_shader */
15033 #ifdef GL_AMD_gpu_shader_half_float
15034   _glewInfo_GL_AMD_gpu_shader_half_float();
15035 #endif /* GL_AMD_gpu_shader_half_float */
15036 #ifdef GL_AMD_gpu_shader_half_float_fetch
15037   _glewInfo_GL_AMD_gpu_shader_half_float_fetch();
15038 #endif /* GL_AMD_gpu_shader_half_float_fetch */
15039 #ifdef GL_AMD_gpu_shader_int16
15040   _glewInfo_GL_AMD_gpu_shader_int16();
15041 #endif /* GL_AMD_gpu_shader_int16 */
15042 #ifdef GL_AMD_gpu_shader_int64
15043   _glewInfo_GL_AMD_gpu_shader_int64();
15044 #endif /* GL_AMD_gpu_shader_int64 */
15045 #ifdef GL_AMD_interleaved_elements
15046   _glewInfo_GL_AMD_interleaved_elements();
15047 #endif /* GL_AMD_interleaved_elements */
15048 #ifdef GL_AMD_multi_draw_indirect
15049   _glewInfo_GL_AMD_multi_draw_indirect();
15050 #endif /* GL_AMD_multi_draw_indirect */
15051 #ifdef GL_AMD_name_gen_delete
15052   _glewInfo_GL_AMD_name_gen_delete();
15053 #endif /* GL_AMD_name_gen_delete */
15054 #ifdef GL_AMD_occlusion_query_event
15055   _glewInfo_GL_AMD_occlusion_query_event();
15056 #endif /* GL_AMD_occlusion_query_event */
15057 #ifdef GL_AMD_performance_monitor
15058   _glewInfo_GL_AMD_performance_monitor();
15059 #endif /* GL_AMD_performance_monitor */
15060 #ifdef GL_AMD_pinned_memory
15061   _glewInfo_GL_AMD_pinned_memory();
15062 #endif /* GL_AMD_pinned_memory */
15063 #ifdef GL_AMD_program_binary_Z400
15064   _glewInfo_GL_AMD_program_binary_Z400();
15065 #endif /* GL_AMD_program_binary_Z400 */
15066 #ifdef GL_AMD_query_buffer_object
15067   _glewInfo_GL_AMD_query_buffer_object();
15068 #endif /* GL_AMD_query_buffer_object */
15069 #ifdef GL_AMD_sample_positions
15070   _glewInfo_GL_AMD_sample_positions();
15071 #endif /* GL_AMD_sample_positions */
15072 #ifdef GL_AMD_seamless_cubemap_per_texture
15073   _glewInfo_GL_AMD_seamless_cubemap_per_texture();
15074 #endif /* GL_AMD_seamless_cubemap_per_texture */
15075 #ifdef GL_AMD_shader_atomic_counter_ops
15076   _glewInfo_GL_AMD_shader_atomic_counter_ops();
15077 #endif /* GL_AMD_shader_atomic_counter_ops */
15078 #ifdef GL_AMD_shader_ballot
15079   _glewInfo_GL_AMD_shader_ballot();
15080 #endif /* GL_AMD_shader_ballot */
15081 #ifdef GL_AMD_shader_explicit_vertex_parameter
15082   _glewInfo_GL_AMD_shader_explicit_vertex_parameter();
15083 #endif /* GL_AMD_shader_explicit_vertex_parameter */
15084 #ifdef GL_AMD_shader_image_load_store_lod
15085   _glewInfo_GL_AMD_shader_image_load_store_lod();
15086 #endif /* GL_AMD_shader_image_load_store_lod */
15087 #ifdef GL_AMD_shader_stencil_export
15088   _glewInfo_GL_AMD_shader_stencil_export();
15089 #endif /* GL_AMD_shader_stencil_export */
15090 #ifdef GL_AMD_shader_stencil_value_export
15091   _glewInfo_GL_AMD_shader_stencil_value_export();
15092 #endif /* GL_AMD_shader_stencil_value_export */
15093 #ifdef GL_AMD_shader_trinary_minmax
15094   _glewInfo_GL_AMD_shader_trinary_minmax();
15095 #endif /* GL_AMD_shader_trinary_minmax */
15096 #ifdef GL_AMD_sparse_texture
15097   _glewInfo_GL_AMD_sparse_texture();
15098 #endif /* GL_AMD_sparse_texture */
15099 #ifdef GL_AMD_stencil_operation_extended
15100   _glewInfo_GL_AMD_stencil_operation_extended();
15101 #endif /* GL_AMD_stencil_operation_extended */
15102 #ifdef GL_AMD_texture_gather_bias_lod
15103   _glewInfo_GL_AMD_texture_gather_bias_lod();
15104 #endif /* GL_AMD_texture_gather_bias_lod */
15105 #ifdef GL_AMD_texture_texture4
15106   _glewInfo_GL_AMD_texture_texture4();
15107 #endif /* GL_AMD_texture_texture4 */
15108 #ifdef GL_AMD_transform_feedback3_lines_triangles
15109   _glewInfo_GL_AMD_transform_feedback3_lines_triangles();
15110 #endif /* GL_AMD_transform_feedback3_lines_triangles */
15111 #ifdef GL_AMD_transform_feedback4
15112   _glewInfo_GL_AMD_transform_feedback4();
15113 #endif /* GL_AMD_transform_feedback4 */
15114 #ifdef GL_AMD_vertex_shader_layer
15115   _glewInfo_GL_AMD_vertex_shader_layer();
15116 #endif /* GL_AMD_vertex_shader_layer */
15117 #ifdef GL_AMD_vertex_shader_tessellator
15118   _glewInfo_GL_AMD_vertex_shader_tessellator();
15119 #endif /* GL_AMD_vertex_shader_tessellator */
15120 #ifdef GL_AMD_vertex_shader_viewport_index
15121   _glewInfo_GL_AMD_vertex_shader_viewport_index();
15122 #endif /* GL_AMD_vertex_shader_viewport_index */
15123 #ifdef GL_ANDROID_extension_pack_es31a
15124   _glewInfo_GL_ANDROID_extension_pack_es31a();
15125 #endif /* GL_ANDROID_extension_pack_es31a */
15126 #ifdef GL_ANGLE_depth_texture
15127   _glewInfo_GL_ANGLE_depth_texture();
15128 #endif /* GL_ANGLE_depth_texture */
15129 #ifdef GL_ANGLE_framebuffer_blit
15130   _glewInfo_GL_ANGLE_framebuffer_blit();
15131 #endif /* GL_ANGLE_framebuffer_blit */
15132 #ifdef GL_ANGLE_framebuffer_multisample
15133   _glewInfo_GL_ANGLE_framebuffer_multisample();
15134 #endif /* GL_ANGLE_framebuffer_multisample */
15135 #ifdef GL_ANGLE_instanced_arrays
15136   _glewInfo_GL_ANGLE_instanced_arrays();
15137 #endif /* GL_ANGLE_instanced_arrays */
15138 #ifdef GL_ANGLE_pack_reverse_row_order
15139   _glewInfo_GL_ANGLE_pack_reverse_row_order();
15140 #endif /* GL_ANGLE_pack_reverse_row_order */
15141 #ifdef GL_ANGLE_program_binary
15142   _glewInfo_GL_ANGLE_program_binary();
15143 #endif /* GL_ANGLE_program_binary */
15144 #ifdef GL_ANGLE_texture_compression_dxt1
15145   _glewInfo_GL_ANGLE_texture_compression_dxt1();
15146 #endif /* GL_ANGLE_texture_compression_dxt1 */
15147 #ifdef GL_ANGLE_texture_compression_dxt3
15148   _glewInfo_GL_ANGLE_texture_compression_dxt3();
15149 #endif /* GL_ANGLE_texture_compression_dxt3 */
15150 #ifdef GL_ANGLE_texture_compression_dxt5
15151   _glewInfo_GL_ANGLE_texture_compression_dxt5();
15152 #endif /* GL_ANGLE_texture_compression_dxt5 */
15153 #ifdef GL_ANGLE_texture_usage
15154   _glewInfo_GL_ANGLE_texture_usage();
15155 #endif /* GL_ANGLE_texture_usage */
15156 #ifdef GL_ANGLE_timer_query
15157   _glewInfo_GL_ANGLE_timer_query();
15158 #endif /* GL_ANGLE_timer_query */
15159 #ifdef GL_ANGLE_translated_shader_source
15160   _glewInfo_GL_ANGLE_translated_shader_source();
15161 #endif /* GL_ANGLE_translated_shader_source */
15162 #ifdef GL_APPLE_aux_depth_stencil
15163   _glewInfo_GL_APPLE_aux_depth_stencil();
15164 #endif /* GL_APPLE_aux_depth_stencil */
15165 #ifdef GL_APPLE_client_storage
15166   _glewInfo_GL_APPLE_client_storage();
15167 #endif /* GL_APPLE_client_storage */
15168 #ifdef GL_APPLE_clip_distance
15169   _glewInfo_GL_APPLE_clip_distance();
15170 #endif /* GL_APPLE_clip_distance */
15171 #ifdef GL_APPLE_color_buffer_packed_float
15172   _glewInfo_GL_APPLE_color_buffer_packed_float();
15173 #endif /* GL_APPLE_color_buffer_packed_float */
15174 #ifdef GL_APPLE_copy_texture_levels
15175   _glewInfo_GL_APPLE_copy_texture_levels();
15176 #endif /* GL_APPLE_copy_texture_levels */
15177 #ifdef GL_APPLE_element_array
15178   _glewInfo_GL_APPLE_element_array();
15179 #endif /* GL_APPLE_element_array */
15180 #ifdef GL_APPLE_fence
15181   _glewInfo_GL_APPLE_fence();
15182 #endif /* GL_APPLE_fence */
15183 #ifdef GL_APPLE_float_pixels
15184   _glewInfo_GL_APPLE_float_pixels();
15185 #endif /* GL_APPLE_float_pixels */
15186 #ifdef GL_APPLE_flush_buffer_range
15187   _glewInfo_GL_APPLE_flush_buffer_range();
15188 #endif /* GL_APPLE_flush_buffer_range */
15189 #ifdef GL_APPLE_framebuffer_multisample
15190   _glewInfo_GL_APPLE_framebuffer_multisample();
15191 #endif /* GL_APPLE_framebuffer_multisample */
15192 #ifdef GL_APPLE_object_purgeable
15193   _glewInfo_GL_APPLE_object_purgeable();
15194 #endif /* GL_APPLE_object_purgeable */
15195 #ifdef GL_APPLE_pixel_buffer
15196   _glewInfo_GL_APPLE_pixel_buffer();
15197 #endif /* GL_APPLE_pixel_buffer */
15198 #ifdef GL_APPLE_rgb_422
15199   _glewInfo_GL_APPLE_rgb_422();
15200 #endif /* GL_APPLE_rgb_422 */
15201 #ifdef GL_APPLE_row_bytes
15202   _glewInfo_GL_APPLE_row_bytes();
15203 #endif /* GL_APPLE_row_bytes */
15204 #ifdef GL_APPLE_specular_vector
15205   _glewInfo_GL_APPLE_specular_vector();
15206 #endif /* GL_APPLE_specular_vector */
15207 #ifdef GL_APPLE_sync
15208   _glewInfo_GL_APPLE_sync();
15209 #endif /* GL_APPLE_sync */
15210 #ifdef GL_APPLE_texture_2D_limited_npot
15211   _glewInfo_GL_APPLE_texture_2D_limited_npot();
15212 #endif /* GL_APPLE_texture_2D_limited_npot */
15213 #ifdef GL_APPLE_texture_format_BGRA8888
15214   _glewInfo_GL_APPLE_texture_format_BGRA8888();
15215 #endif /* GL_APPLE_texture_format_BGRA8888 */
15216 #ifdef GL_APPLE_texture_max_level
15217   _glewInfo_GL_APPLE_texture_max_level();
15218 #endif /* GL_APPLE_texture_max_level */
15219 #ifdef GL_APPLE_texture_packed_float
15220   _glewInfo_GL_APPLE_texture_packed_float();
15221 #endif /* GL_APPLE_texture_packed_float */
15222 #ifdef GL_APPLE_texture_range
15223   _glewInfo_GL_APPLE_texture_range();
15224 #endif /* GL_APPLE_texture_range */
15225 #ifdef GL_APPLE_transform_hint
15226   _glewInfo_GL_APPLE_transform_hint();
15227 #endif /* GL_APPLE_transform_hint */
15228 #ifdef GL_APPLE_vertex_array_object
15229   _glewInfo_GL_APPLE_vertex_array_object();
15230 #endif /* GL_APPLE_vertex_array_object */
15231 #ifdef GL_APPLE_vertex_array_range
15232   _glewInfo_GL_APPLE_vertex_array_range();
15233 #endif /* GL_APPLE_vertex_array_range */
15234 #ifdef GL_APPLE_vertex_program_evaluators
15235   _glewInfo_GL_APPLE_vertex_program_evaluators();
15236 #endif /* GL_APPLE_vertex_program_evaluators */
15237 #ifdef GL_APPLE_ycbcr_422
15238   _glewInfo_GL_APPLE_ycbcr_422();
15239 #endif /* GL_APPLE_ycbcr_422 */
15240 #ifdef GL_ARB_ES2_compatibility
15241   _glewInfo_GL_ARB_ES2_compatibility();
15242 #endif /* GL_ARB_ES2_compatibility */
15243 #ifdef GL_ARB_ES3_1_compatibility
15244   _glewInfo_GL_ARB_ES3_1_compatibility();
15245 #endif /* GL_ARB_ES3_1_compatibility */
15246 #ifdef GL_ARB_ES3_2_compatibility
15247   _glewInfo_GL_ARB_ES3_2_compatibility();
15248 #endif /* GL_ARB_ES3_2_compatibility */
15249 #ifdef GL_ARB_ES3_compatibility
15250   _glewInfo_GL_ARB_ES3_compatibility();
15251 #endif /* GL_ARB_ES3_compatibility */
15252 #ifdef GL_ARB_arrays_of_arrays
15253   _glewInfo_GL_ARB_arrays_of_arrays();
15254 #endif /* GL_ARB_arrays_of_arrays */
15255 #ifdef GL_ARB_base_instance
15256   _glewInfo_GL_ARB_base_instance();
15257 #endif /* GL_ARB_base_instance */
15258 #ifdef GL_ARB_bindless_texture
15259   _glewInfo_GL_ARB_bindless_texture();
15260 #endif /* GL_ARB_bindless_texture */
15261 #ifdef GL_ARB_blend_func_extended
15262   _glewInfo_GL_ARB_blend_func_extended();
15263 #endif /* GL_ARB_blend_func_extended */
15264 #ifdef GL_ARB_buffer_storage
15265   _glewInfo_GL_ARB_buffer_storage();
15266 #endif /* GL_ARB_buffer_storage */
15267 #ifdef GL_ARB_cl_event
15268   _glewInfo_GL_ARB_cl_event();
15269 #endif /* GL_ARB_cl_event */
15270 #ifdef GL_ARB_clear_buffer_object
15271   _glewInfo_GL_ARB_clear_buffer_object();
15272 #endif /* GL_ARB_clear_buffer_object */
15273 #ifdef GL_ARB_clear_texture
15274   _glewInfo_GL_ARB_clear_texture();
15275 #endif /* GL_ARB_clear_texture */
15276 #ifdef GL_ARB_clip_control
15277   _glewInfo_GL_ARB_clip_control();
15278 #endif /* GL_ARB_clip_control */
15279 #ifdef GL_ARB_color_buffer_float
15280   _glewInfo_GL_ARB_color_buffer_float();
15281 #endif /* GL_ARB_color_buffer_float */
15282 #ifdef GL_ARB_compatibility
15283   _glewInfo_GL_ARB_compatibility();
15284 #endif /* GL_ARB_compatibility */
15285 #ifdef GL_ARB_compressed_texture_pixel_storage
15286   _glewInfo_GL_ARB_compressed_texture_pixel_storage();
15287 #endif /* GL_ARB_compressed_texture_pixel_storage */
15288 #ifdef GL_ARB_compute_shader
15289   _glewInfo_GL_ARB_compute_shader();
15290 #endif /* GL_ARB_compute_shader */
15291 #ifdef GL_ARB_compute_variable_group_size
15292   _glewInfo_GL_ARB_compute_variable_group_size();
15293 #endif /* GL_ARB_compute_variable_group_size */
15294 #ifdef GL_ARB_conditional_render_inverted
15295   _glewInfo_GL_ARB_conditional_render_inverted();
15296 #endif /* GL_ARB_conditional_render_inverted */
15297 #ifdef GL_ARB_conservative_depth
15298   _glewInfo_GL_ARB_conservative_depth();
15299 #endif /* GL_ARB_conservative_depth */
15300 #ifdef GL_ARB_copy_buffer
15301   _glewInfo_GL_ARB_copy_buffer();
15302 #endif /* GL_ARB_copy_buffer */
15303 #ifdef GL_ARB_copy_image
15304   _glewInfo_GL_ARB_copy_image();
15305 #endif /* GL_ARB_copy_image */
15306 #ifdef GL_ARB_cull_distance
15307   _glewInfo_GL_ARB_cull_distance();
15308 #endif /* GL_ARB_cull_distance */
15309 #ifdef GL_ARB_debug_output
15310   _glewInfo_GL_ARB_debug_output();
15311 #endif /* GL_ARB_debug_output */
15312 #ifdef GL_ARB_depth_buffer_float
15313   _glewInfo_GL_ARB_depth_buffer_float();
15314 #endif /* GL_ARB_depth_buffer_float */
15315 #ifdef GL_ARB_depth_clamp
15316   _glewInfo_GL_ARB_depth_clamp();
15317 #endif /* GL_ARB_depth_clamp */
15318 #ifdef GL_ARB_depth_texture
15319   _glewInfo_GL_ARB_depth_texture();
15320 #endif /* GL_ARB_depth_texture */
15321 #ifdef GL_ARB_derivative_control
15322   _glewInfo_GL_ARB_derivative_control();
15323 #endif /* GL_ARB_derivative_control */
15324 #ifdef GL_ARB_direct_state_access
15325   _glewInfo_GL_ARB_direct_state_access();
15326 #endif /* GL_ARB_direct_state_access */
15327 #ifdef GL_ARB_draw_buffers
15328   _glewInfo_GL_ARB_draw_buffers();
15329 #endif /* GL_ARB_draw_buffers */
15330 #ifdef GL_ARB_draw_buffers_blend
15331   _glewInfo_GL_ARB_draw_buffers_blend();
15332 #endif /* GL_ARB_draw_buffers_blend */
15333 #ifdef GL_ARB_draw_elements_base_vertex
15334   _glewInfo_GL_ARB_draw_elements_base_vertex();
15335 #endif /* GL_ARB_draw_elements_base_vertex */
15336 #ifdef GL_ARB_draw_indirect
15337   _glewInfo_GL_ARB_draw_indirect();
15338 #endif /* GL_ARB_draw_indirect */
15339 #ifdef GL_ARB_draw_instanced
15340   _glewInfo_GL_ARB_draw_instanced();
15341 #endif /* GL_ARB_draw_instanced */
15342 #ifdef GL_ARB_enhanced_layouts
15343   _glewInfo_GL_ARB_enhanced_layouts();
15344 #endif /* GL_ARB_enhanced_layouts */
15345 #ifdef GL_ARB_explicit_attrib_location
15346   _glewInfo_GL_ARB_explicit_attrib_location();
15347 #endif /* GL_ARB_explicit_attrib_location */
15348 #ifdef GL_ARB_explicit_uniform_location
15349   _glewInfo_GL_ARB_explicit_uniform_location();
15350 #endif /* GL_ARB_explicit_uniform_location */
15351 #ifdef GL_ARB_fragment_coord_conventions
15352   _glewInfo_GL_ARB_fragment_coord_conventions();
15353 #endif /* GL_ARB_fragment_coord_conventions */
15354 #ifdef GL_ARB_fragment_layer_viewport
15355   _glewInfo_GL_ARB_fragment_layer_viewport();
15356 #endif /* GL_ARB_fragment_layer_viewport */
15357 #ifdef GL_ARB_fragment_program
15358   _glewInfo_GL_ARB_fragment_program();
15359 #endif /* GL_ARB_fragment_program */
15360 #ifdef GL_ARB_fragment_program_shadow
15361   _glewInfo_GL_ARB_fragment_program_shadow();
15362 #endif /* GL_ARB_fragment_program_shadow */
15363 #ifdef GL_ARB_fragment_shader
15364   _glewInfo_GL_ARB_fragment_shader();
15365 #endif /* GL_ARB_fragment_shader */
15366 #ifdef GL_ARB_fragment_shader_interlock
15367   _glewInfo_GL_ARB_fragment_shader_interlock();
15368 #endif /* GL_ARB_fragment_shader_interlock */
15369 #ifdef GL_ARB_framebuffer_no_attachments
15370   _glewInfo_GL_ARB_framebuffer_no_attachments();
15371 #endif /* GL_ARB_framebuffer_no_attachments */
15372 #ifdef GL_ARB_framebuffer_object
15373   _glewInfo_GL_ARB_framebuffer_object();
15374 #endif /* GL_ARB_framebuffer_object */
15375 #ifdef GL_ARB_framebuffer_sRGB
15376   _glewInfo_GL_ARB_framebuffer_sRGB();
15377 #endif /* GL_ARB_framebuffer_sRGB */
15378 #ifdef GL_ARB_geometry_shader4
15379   _glewInfo_GL_ARB_geometry_shader4();
15380 #endif /* GL_ARB_geometry_shader4 */
15381 #ifdef GL_ARB_get_program_binary
15382   _glewInfo_GL_ARB_get_program_binary();
15383 #endif /* GL_ARB_get_program_binary */
15384 #ifdef GL_ARB_get_texture_sub_image
15385   _glewInfo_GL_ARB_get_texture_sub_image();
15386 #endif /* GL_ARB_get_texture_sub_image */
15387 #ifdef GL_ARB_gl_spirv
15388   _glewInfo_GL_ARB_gl_spirv();
15389 #endif /* GL_ARB_gl_spirv */
15390 #ifdef GL_ARB_gpu_shader5
15391   _glewInfo_GL_ARB_gpu_shader5();
15392 #endif /* GL_ARB_gpu_shader5 */
15393 #ifdef GL_ARB_gpu_shader_fp64
15394   _glewInfo_GL_ARB_gpu_shader_fp64();
15395 #endif /* GL_ARB_gpu_shader_fp64 */
15396 #ifdef GL_ARB_gpu_shader_int64
15397   _glewInfo_GL_ARB_gpu_shader_int64();
15398 #endif /* GL_ARB_gpu_shader_int64 */
15399 #ifdef GL_ARB_half_float_pixel
15400   _glewInfo_GL_ARB_half_float_pixel();
15401 #endif /* GL_ARB_half_float_pixel */
15402 #ifdef GL_ARB_half_float_vertex
15403   _glewInfo_GL_ARB_half_float_vertex();
15404 #endif /* GL_ARB_half_float_vertex */
15405 #ifdef GL_ARB_imaging
15406   _glewInfo_GL_ARB_imaging();
15407 #endif /* GL_ARB_imaging */
15408 #ifdef GL_ARB_indirect_parameters
15409   _glewInfo_GL_ARB_indirect_parameters();
15410 #endif /* GL_ARB_indirect_parameters */
15411 #ifdef GL_ARB_instanced_arrays
15412   _glewInfo_GL_ARB_instanced_arrays();
15413 #endif /* GL_ARB_instanced_arrays */
15414 #ifdef GL_ARB_internalformat_query
15415   _glewInfo_GL_ARB_internalformat_query();
15416 #endif /* GL_ARB_internalformat_query */
15417 #ifdef GL_ARB_internalformat_query2
15418   _glewInfo_GL_ARB_internalformat_query2();
15419 #endif /* GL_ARB_internalformat_query2 */
15420 #ifdef GL_ARB_invalidate_subdata
15421   _glewInfo_GL_ARB_invalidate_subdata();
15422 #endif /* GL_ARB_invalidate_subdata */
15423 #ifdef GL_ARB_map_buffer_alignment
15424   _glewInfo_GL_ARB_map_buffer_alignment();
15425 #endif /* GL_ARB_map_buffer_alignment */
15426 #ifdef GL_ARB_map_buffer_range
15427   _glewInfo_GL_ARB_map_buffer_range();
15428 #endif /* GL_ARB_map_buffer_range */
15429 #ifdef GL_ARB_matrix_palette
15430   _glewInfo_GL_ARB_matrix_palette();
15431 #endif /* GL_ARB_matrix_palette */
15432 #ifdef GL_ARB_multi_bind
15433   _glewInfo_GL_ARB_multi_bind();
15434 #endif /* GL_ARB_multi_bind */
15435 #ifdef GL_ARB_multi_draw_indirect
15436   _glewInfo_GL_ARB_multi_draw_indirect();
15437 #endif /* GL_ARB_multi_draw_indirect */
15438 #ifdef GL_ARB_multisample
15439   _glewInfo_GL_ARB_multisample();
15440 #endif /* GL_ARB_multisample */
15441 #ifdef GL_ARB_multitexture
15442   _glewInfo_GL_ARB_multitexture();
15443 #endif /* GL_ARB_multitexture */
15444 #ifdef GL_ARB_occlusion_query
15445   _glewInfo_GL_ARB_occlusion_query();
15446 #endif /* GL_ARB_occlusion_query */
15447 #ifdef GL_ARB_occlusion_query2
15448   _glewInfo_GL_ARB_occlusion_query2();
15449 #endif /* GL_ARB_occlusion_query2 */
15450 #ifdef GL_ARB_parallel_shader_compile
15451   _glewInfo_GL_ARB_parallel_shader_compile();
15452 #endif /* GL_ARB_parallel_shader_compile */
15453 #ifdef GL_ARB_pipeline_statistics_query
15454   _glewInfo_GL_ARB_pipeline_statistics_query();
15455 #endif /* GL_ARB_pipeline_statistics_query */
15456 #ifdef GL_ARB_pixel_buffer_object
15457   _glewInfo_GL_ARB_pixel_buffer_object();
15458 #endif /* GL_ARB_pixel_buffer_object */
15459 #ifdef GL_ARB_point_parameters
15460   _glewInfo_GL_ARB_point_parameters();
15461 #endif /* GL_ARB_point_parameters */
15462 #ifdef GL_ARB_point_sprite
15463   _glewInfo_GL_ARB_point_sprite();
15464 #endif /* GL_ARB_point_sprite */
15465 #ifdef GL_ARB_polygon_offset_clamp
15466   _glewInfo_GL_ARB_polygon_offset_clamp();
15467 #endif /* GL_ARB_polygon_offset_clamp */
15468 #ifdef GL_ARB_post_depth_coverage
15469   _glewInfo_GL_ARB_post_depth_coverage();
15470 #endif /* GL_ARB_post_depth_coverage */
15471 #ifdef GL_ARB_program_interface_query
15472   _glewInfo_GL_ARB_program_interface_query();
15473 #endif /* GL_ARB_program_interface_query */
15474 #ifdef GL_ARB_provoking_vertex
15475   _glewInfo_GL_ARB_provoking_vertex();
15476 #endif /* GL_ARB_provoking_vertex */
15477 #ifdef GL_ARB_query_buffer_object
15478   _glewInfo_GL_ARB_query_buffer_object();
15479 #endif /* GL_ARB_query_buffer_object */
15480 #ifdef GL_ARB_robust_buffer_access_behavior
15481   _glewInfo_GL_ARB_robust_buffer_access_behavior();
15482 #endif /* GL_ARB_robust_buffer_access_behavior */
15483 #ifdef GL_ARB_robustness
15484   _glewInfo_GL_ARB_robustness();
15485 #endif /* GL_ARB_robustness */
15486 #ifdef GL_ARB_robustness_application_isolation
15487   _glewInfo_GL_ARB_robustness_application_isolation();
15488 #endif /* GL_ARB_robustness_application_isolation */
15489 #ifdef GL_ARB_robustness_share_group_isolation
15490   _glewInfo_GL_ARB_robustness_share_group_isolation();
15491 #endif /* GL_ARB_robustness_share_group_isolation */
15492 #ifdef GL_ARB_sample_locations
15493   _glewInfo_GL_ARB_sample_locations();
15494 #endif /* GL_ARB_sample_locations */
15495 #ifdef GL_ARB_sample_shading
15496   _glewInfo_GL_ARB_sample_shading();
15497 #endif /* GL_ARB_sample_shading */
15498 #ifdef GL_ARB_sampler_objects
15499   _glewInfo_GL_ARB_sampler_objects();
15500 #endif /* GL_ARB_sampler_objects */
15501 #ifdef GL_ARB_seamless_cube_map
15502   _glewInfo_GL_ARB_seamless_cube_map();
15503 #endif /* GL_ARB_seamless_cube_map */
15504 #ifdef GL_ARB_seamless_cubemap_per_texture
15505   _glewInfo_GL_ARB_seamless_cubemap_per_texture();
15506 #endif /* GL_ARB_seamless_cubemap_per_texture */
15507 #ifdef GL_ARB_separate_shader_objects
15508   _glewInfo_GL_ARB_separate_shader_objects();
15509 #endif /* GL_ARB_separate_shader_objects */
15510 #ifdef GL_ARB_shader_atomic_counter_ops
15511   _glewInfo_GL_ARB_shader_atomic_counter_ops();
15512 #endif /* GL_ARB_shader_atomic_counter_ops */
15513 #ifdef GL_ARB_shader_atomic_counters
15514   _glewInfo_GL_ARB_shader_atomic_counters();
15515 #endif /* GL_ARB_shader_atomic_counters */
15516 #ifdef GL_ARB_shader_ballot
15517   _glewInfo_GL_ARB_shader_ballot();
15518 #endif /* GL_ARB_shader_ballot */
15519 #ifdef GL_ARB_shader_bit_encoding
15520   _glewInfo_GL_ARB_shader_bit_encoding();
15521 #endif /* GL_ARB_shader_bit_encoding */
15522 #ifdef GL_ARB_shader_clock
15523   _glewInfo_GL_ARB_shader_clock();
15524 #endif /* GL_ARB_shader_clock */
15525 #ifdef GL_ARB_shader_draw_parameters
15526   _glewInfo_GL_ARB_shader_draw_parameters();
15527 #endif /* GL_ARB_shader_draw_parameters */
15528 #ifdef GL_ARB_shader_group_vote
15529   _glewInfo_GL_ARB_shader_group_vote();
15530 #endif /* GL_ARB_shader_group_vote */
15531 #ifdef GL_ARB_shader_image_load_store
15532   _glewInfo_GL_ARB_shader_image_load_store();
15533 #endif /* GL_ARB_shader_image_load_store */
15534 #ifdef GL_ARB_shader_image_size
15535   _glewInfo_GL_ARB_shader_image_size();
15536 #endif /* GL_ARB_shader_image_size */
15537 #ifdef GL_ARB_shader_objects
15538   _glewInfo_GL_ARB_shader_objects();
15539 #endif /* GL_ARB_shader_objects */
15540 #ifdef GL_ARB_shader_precision
15541   _glewInfo_GL_ARB_shader_precision();
15542 #endif /* GL_ARB_shader_precision */
15543 #ifdef GL_ARB_shader_stencil_export
15544   _glewInfo_GL_ARB_shader_stencil_export();
15545 #endif /* GL_ARB_shader_stencil_export */
15546 #ifdef GL_ARB_shader_storage_buffer_object
15547   _glewInfo_GL_ARB_shader_storage_buffer_object();
15548 #endif /* GL_ARB_shader_storage_buffer_object */
15549 #ifdef GL_ARB_shader_subroutine
15550   _glewInfo_GL_ARB_shader_subroutine();
15551 #endif /* GL_ARB_shader_subroutine */
15552 #ifdef GL_ARB_shader_texture_image_samples
15553   _glewInfo_GL_ARB_shader_texture_image_samples();
15554 #endif /* GL_ARB_shader_texture_image_samples */
15555 #ifdef GL_ARB_shader_texture_lod
15556   _glewInfo_GL_ARB_shader_texture_lod();
15557 #endif /* GL_ARB_shader_texture_lod */
15558 #ifdef GL_ARB_shader_viewport_layer_array
15559   _glewInfo_GL_ARB_shader_viewport_layer_array();
15560 #endif /* GL_ARB_shader_viewport_layer_array */
15561 #ifdef GL_ARB_shading_language_100
15562   _glewInfo_GL_ARB_shading_language_100();
15563 #endif /* GL_ARB_shading_language_100 */
15564 #ifdef GL_ARB_shading_language_420pack
15565   _glewInfo_GL_ARB_shading_language_420pack();
15566 #endif /* GL_ARB_shading_language_420pack */
15567 #ifdef GL_ARB_shading_language_include
15568   _glewInfo_GL_ARB_shading_language_include();
15569 #endif /* GL_ARB_shading_language_include */
15570 #ifdef GL_ARB_shading_language_packing
15571   _glewInfo_GL_ARB_shading_language_packing();
15572 #endif /* GL_ARB_shading_language_packing */
15573 #ifdef GL_ARB_shadow
15574   _glewInfo_GL_ARB_shadow();
15575 #endif /* GL_ARB_shadow */
15576 #ifdef GL_ARB_shadow_ambient
15577   _glewInfo_GL_ARB_shadow_ambient();
15578 #endif /* GL_ARB_shadow_ambient */
15579 #ifdef GL_ARB_sparse_buffer
15580   _glewInfo_GL_ARB_sparse_buffer();
15581 #endif /* GL_ARB_sparse_buffer */
15582 #ifdef GL_ARB_sparse_texture
15583   _glewInfo_GL_ARB_sparse_texture();
15584 #endif /* GL_ARB_sparse_texture */
15585 #ifdef GL_ARB_sparse_texture2
15586   _glewInfo_GL_ARB_sparse_texture2();
15587 #endif /* GL_ARB_sparse_texture2 */
15588 #ifdef GL_ARB_sparse_texture_clamp
15589   _glewInfo_GL_ARB_sparse_texture_clamp();
15590 #endif /* GL_ARB_sparse_texture_clamp */
15591 #ifdef GL_ARB_spirv_extensions
15592   _glewInfo_GL_ARB_spirv_extensions();
15593 #endif /* GL_ARB_spirv_extensions */
15594 #ifdef GL_ARB_stencil_texturing
15595   _glewInfo_GL_ARB_stencil_texturing();
15596 #endif /* GL_ARB_stencil_texturing */
15597 #ifdef GL_ARB_sync
15598   _glewInfo_GL_ARB_sync();
15599 #endif /* GL_ARB_sync */
15600 #ifdef GL_ARB_tessellation_shader
15601   _glewInfo_GL_ARB_tessellation_shader();
15602 #endif /* GL_ARB_tessellation_shader */
15603 #ifdef GL_ARB_texture_barrier
15604   _glewInfo_GL_ARB_texture_barrier();
15605 #endif /* GL_ARB_texture_barrier */
15606 #ifdef GL_ARB_texture_border_clamp
15607   _glewInfo_GL_ARB_texture_border_clamp();
15608 #endif /* GL_ARB_texture_border_clamp */
15609 #ifdef GL_ARB_texture_buffer_object
15610   _glewInfo_GL_ARB_texture_buffer_object();
15611 #endif /* GL_ARB_texture_buffer_object */
15612 #ifdef GL_ARB_texture_buffer_object_rgb32
15613   _glewInfo_GL_ARB_texture_buffer_object_rgb32();
15614 #endif /* GL_ARB_texture_buffer_object_rgb32 */
15615 #ifdef GL_ARB_texture_buffer_range
15616   _glewInfo_GL_ARB_texture_buffer_range();
15617 #endif /* GL_ARB_texture_buffer_range */
15618 #ifdef GL_ARB_texture_compression
15619   _glewInfo_GL_ARB_texture_compression();
15620 #endif /* GL_ARB_texture_compression */
15621 #ifdef GL_ARB_texture_compression_bptc
15622   _glewInfo_GL_ARB_texture_compression_bptc();
15623 #endif /* GL_ARB_texture_compression_bptc */
15624 #ifdef GL_ARB_texture_compression_rgtc
15625   _glewInfo_GL_ARB_texture_compression_rgtc();
15626 #endif /* GL_ARB_texture_compression_rgtc */
15627 #ifdef GL_ARB_texture_cube_map
15628   _glewInfo_GL_ARB_texture_cube_map();
15629 #endif /* GL_ARB_texture_cube_map */
15630 #ifdef GL_ARB_texture_cube_map_array
15631   _glewInfo_GL_ARB_texture_cube_map_array();
15632 #endif /* GL_ARB_texture_cube_map_array */
15633 #ifdef GL_ARB_texture_env_add
15634   _glewInfo_GL_ARB_texture_env_add();
15635 #endif /* GL_ARB_texture_env_add */
15636 #ifdef GL_ARB_texture_env_combine
15637   _glewInfo_GL_ARB_texture_env_combine();
15638 #endif /* GL_ARB_texture_env_combine */
15639 #ifdef GL_ARB_texture_env_crossbar
15640   _glewInfo_GL_ARB_texture_env_crossbar();
15641 #endif /* GL_ARB_texture_env_crossbar */
15642 #ifdef GL_ARB_texture_env_dot3
15643   _glewInfo_GL_ARB_texture_env_dot3();
15644 #endif /* GL_ARB_texture_env_dot3 */
15645 #ifdef GL_ARB_texture_filter_anisotropic
15646   _glewInfo_GL_ARB_texture_filter_anisotropic();
15647 #endif /* GL_ARB_texture_filter_anisotropic */
15648 #ifdef GL_ARB_texture_filter_minmax
15649   _glewInfo_GL_ARB_texture_filter_minmax();
15650 #endif /* GL_ARB_texture_filter_minmax */
15651 #ifdef GL_ARB_texture_float
15652   _glewInfo_GL_ARB_texture_float();
15653 #endif /* GL_ARB_texture_float */
15654 #ifdef GL_ARB_texture_gather
15655   _glewInfo_GL_ARB_texture_gather();
15656 #endif /* GL_ARB_texture_gather */
15657 #ifdef GL_ARB_texture_mirror_clamp_to_edge
15658   _glewInfo_GL_ARB_texture_mirror_clamp_to_edge();
15659 #endif /* GL_ARB_texture_mirror_clamp_to_edge */
15660 #ifdef GL_ARB_texture_mirrored_repeat
15661   _glewInfo_GL_ARB_texture_mirrored_repeat();
15662 #endif /* GL_ARB_texture_mirrored_repeat */
15663 #ifdef GL_ARB_texture_multisample
15664   _glewInfo_GL_ARB_texture_multisample();
15665 #endif /* GL_ARB_texture_multisample */
15666 #ifdef GL_ARB_texture_non_power_of_two
15667   _glewInfo_GL_ARB_texture_non_power_of_two();
15668 #endif /* GL_ARB_texture_non_power_of_two */
15669 #ifdef GL_ARB_texture_query_levels
15670   _glewInfo_GL_ARB_texture_query_levels();
15671 #endif /* GL_ARB_texture_query_levels */
15672 #ifdef GL_ARB_texture_query_lod
15673   _glewInfo_GL_ARB_texture_query_lod();
15674 #endif /* GL_ARB_texture_query_lod */
15675 #ifdef GL_ARB_texture_rectangle
15676   _glewInfo_GL_ARB_texture_rectangle();
15677 #endif /* GL_ARB_texture_rectangle */
15678 #ifdef GL_ARB_texture_rg
15679   _glewInfo_GL_ARB_texture_rg();
15680 #endif /* GL_ARB_texture_rg */
15681 #ifdef GL_ARB_texture_rgb10_a2ui
15682   _glewInfo_GL_ARB_texture_rgb10_a2ui();
15683 #endif /* GL_ARB_texture_rgb10_a2ui */
15684 #ifdef GL_ARB_texture_stencil8
15685   _glewInfo_GL_ARB_texture_stencil8();
15686 #endif /* GL_ARB_texture_stencil8 */
15687 #ifdef GL_ARB_texture_storage
15688   _glewInfo_GL_ARB_texture_storage();
15689 #endif /* GL_ARB_texture_storage */
15690 #ifdef GL_ARB_texture_storage_multisample
15691   _glewInfo_GL_ARB_texture_storage_multisample();
15692 #endif /* GL_ARB_texture_storage_multisample */
15693 #ifdef GL_ARB_texture_swizzle
15694   _glewInfo_GL_ARB_texture_swizzle();
15695 #endif /* GL_ARB_texture_swizzle */
15696 #ifdef GL_ARB_texture_view
15697   _glewInfo_GL_ARB_texture_view();
15698 #endif /* GL_ARB_texture_view */
15699 #ifdef GL_ARB_timer_query
15700   _glewInfo_GL_ARB_timer_query();
15701 #endif /* GL_ARB_timer_query */
15702 #ifdef GL_ARB_transform_feedback2
15703   _glewInfo_GL_ARB_transform_feedback2();
15704 #endif /* GL_ARB_transform_feedback2 */
15705 #ifdef GL_ARB_transform_feedback3
15706   _glewInfo_GL_ARB_transform_feedback3();
15707 #endif /* GL_ARB_transform_feedback3 */
15708 #ifdef GL_ARB_transform_feedback_instanced
15709   _glewInfo_GL_ARB_transform_feedback_instanced();
15710 #endif /* GL_ARB_transform_feedback_instanced */
15711 #ifdef GL_ARB_transform_feedback_overflow_query
15712   _glewInfo_GL_ARB_transform_feedback_overflow_query();
15713 #endif /* GL_ARB_transform_feedback_overflow_query */
15714 #ifdef GL_ARB_transpose_matrix
15715   _glewInfo_GL_ARB_transpose_matrix();
15716 #endif /* GL_ARB_transpose_matrix */
15717 #ifdef GL_ARB_uniform_buffer_object
15718   _glewInfo_GL_ARB_uniform_buffer_object();
15719 #endif /* GL_ARB_uniform_buffer_object */
15720 #ifdef GL_ARB_vertex_array_bgra
15721   _glewInfo_GL_ARB_vertex_array_bgra();
15722 #endif /* GL_ARB_vertex_array_bgra */
15723 #ifdef GL_ARB_vertex_array_object
15724   _glewInfo_GL_ARB_vertex_array_object();
15725 #endif /* GL_ARB_vertex_array_object */
15726 #ifdef GL_ARB_vertex_attrib_64bit
15727   _glewInfo_GL_ARB_vertex_attrib_64bit();
15728 #endif /* GL_ARB_vertex_attrib_64bit */
15729 #ifdef GL_ARB_vertex_attrib_binding
15730   _glewInfo_GL_ARB_vertex_attrib_binding();
15731 #endif /* GL_ARB_vertex_attrib_binding */
15732 #ifdef GL_ARB_vertex_blend
15733   _glewInfo_GL_ARB_vertex_blend();
15734 #endif /* GL_ARB_vertex_blend */
15735 #ifdef GL_ARB_vertex_buffer_object
15736   _glewInfo_GL_ARB_vertex_buffer_object();
15737 #endif /* GL_ARB_vertex_buffer_object */
15738 #ifdef GL_ARB_vertex_program
15739   _glewInfo_GL_ARB_vertex_program();
15740 #endif /* GL_ARB_vertex_program */
15741 #ifdef GL_ARB_vertex_shader
15742   _glewInfo_GL_ARB_vertex_shader();
15743 #endif /* GL_ARB_vertex_shader */
15744 #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
15745   _glewInfo_GL_ARB_vertex_type_10f_11f_11f_rev();
15746 #endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
15747 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
15748   _glewInfo_GL_ARB_vertex_type_2_10_10_10_rev();
15749 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
15750 #ifdef GL_ARB_viewport_array
15751   _glewInfo_GL_ARB_viewport_array();
15752 #endif /* GL_ARB_viewport_array */
15753 #ifdef GL_ARB_window_pos
15754   _glewInfo_GL_ARB_window_pos();
15755 #endif /* GL_ARB_window_pos */
15756 #ifdef GL_ARM_mali_program_binary
15757   _glewInfo_GL_ARM_mali_program_binary();
15758 #endif /* GL_ARM_mali_program_binary */
15759 #ifdef GL_ARM_mali_shader_binary
15760   _glewInfo_GL_ARM_mali_shader_binary();
15761 #endif /* GL_ARM_mali_shader_binary */
15762 #ifdef GL_ARM_rgba8
15763   _glewInfo_GL_ARM_rgba8();
15764 #endif /* GL_ARM_rgba8 */
15765 #ifdef GL_ARM_shader_framebuffer_fetch
15766   _glewInfo_GL_ARM_shader_framebuffer_fetch();
15767 #endif /* GL_ARM_shader_framebuffer_fetch */
15768 #ifdef GL_ARM_shader_framebuffer_fetch_depth_stencil
15769   _glewInfo_GL_ARM_shader_framebuffer_fetch_depth_stencil();
15770 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
15771 #ifdef GL_ARM_texture_unnormalized_coordinates
15772   _glewInfo_GL_ARM_texture_unnormalized_coordinates();
15773 #endif /* GL_ARM_texture_unnormalized_coordinates */
15774 #ifdef GL_ATIX_point_sprites
15775   _glewInfo_GL_ATIX_point_sprites();
15776 #endif /* GL_ATIX_point_sprites */
15777 #ifdef GL_ATIX_texture_env_combine3
15778   _glewInfo_GL_ATIX_texture_env_combine3();
15779 #endif /* GL_ATIX_texture_env_combine3 */
15780 #ifdef GL_ATIX_texture_env_route
15781   _glewInfo_GL_ATIX_texture_env_route();
15782 #endif /* GL_ATIX_texture_env_route */
15783 #ifdef GL_ATIX_vertex_shader_output_point_size
15784   _glewInfo_GL_ATIX_vertex_shader_output_point_size();
15785 #endif /* GL_ATIX_vertex_shader_output_point_size */
15786 #ifdef GL_ATI_draw_buffers
15787   _glewInfo_GL_ATI_draw_buffers();
15788 #endif /* GL_ATI_draw_buffers */
15789 #ifdef GL_ATI_element_array
15790   _glewInfo_GL_ATI_element_array();
15791 #endif /* GL_ATI_element_array */
15792 #ifdef GL_ATI_envmap_bumpmap
15793   _glewInfo_GL_ATI_envmap_bumpmap();
15794 #endif /* GL_ATI_envmap_bumpmap */
15795 #ifdef GL_ATI_fragment_shader
15796   _glewInfo_GL_ATI_fragment_shader();
15797 #endif /* GL_ATI_fragment_shader */
15798 #ifdef GL_ATI_map_object_buffer
15799   _glewInfo_GL_ATI_map_object_buffer();
15800 #endif /* GL_ATI_map_object_buffer */
15801 #ifdef GL_ATI_meminfo
15802   _glewInfo_GL_ATI_meminfo();
15803 #endif /* GL_ATI_meminfo */
15804 #ifdef GL_ATI_pn_triangles
15805   _glewInfo_GL_ATI_pn_triangles();
15806 #endif /* GL_ATI_pn_triangles */
15807 #ifdef GL_ATI_separate_stencil
15808   _glewInfo_GL_ATI_separate_stencil();
15809 #endif /* GL_ATI_separate_stencil */
15810 #ifdef GL_ATI_shader_texture_lod
15811   _glewInfo_GL_ATI_shader_texture_lod();
15812 #endif /* GL_ATI_shader_texture_lod */
15813 #ifdef GL_ATI_text_fragment_shader
15814   _glewInfo_GL_ATI_text_fragment_shader();
15815 #endif /* GL_ATI_text_fragment_shader */
15816 #ifdef GL_ATI_texture_compression_3dc
15817   _glewInfo_GL_ATI_texture_compression_3dc();
15818 #endif /* GL_ATI_texture_compression_3dc */
15819 #ifdef GL_ATI_texture_env_combine3
15820   _glewInfo_GL_ATI_texture_env_combine3();
15821 #endif /* GL_ATI_texture_env_combine3 */
15822 #ifdef GL_ATI_texture_float
15823   _glewInfo_GL_ATI_texture_float();
15824 #endif /* GL_ATI_texture_float */
15825 #ifdef GL_ATI_texture_mirror_once
15826   _glewInfo_GL_ATI_texture_mirror_once();
15827 #endif /* GL_ATI_texture_mirror_once */
15828 #ifdef GL_ATI_vertex_array_object
15829   _glewInfo_GL_ATI_vertex_array_object();
15830 #endif /* GL_ATI_vertex_array_object */
15831 #ifdef GL_ATI_vertex_attrib_array_object
15832   _glewInfo_GL_ATI_vertex_attrib_array_object();
15833 #endif /* GL_ATI_vertex_attrib_array_object */
15834 #ifdef GL_ATI_vertex_streams
15835   _glewInfo_GL_ATI_vertex_streams();
15836 #endif /* GL_ATI_vertex_streams */
15837 #ifdef GL_DMP_program_binary
15838   _glewInfo_GL_DMP_program_binary();
15839 #endif /* GL_DMP_program_binary */
15840 #ifdef GL_DMP_shader_binary
15841   _glewInfo_GL_DMP_shader_binary();
15842 #endif /* GL_DMP_shader_binary */
15843 #ifdef GL_EXT_422_pixels
15844   _glewInfo_GL_EXT_422_pixels();
15845 #endif /* GL_EXT_422_pixels */
15846 #ifdef GL_EXT_Cg_shader
15847   _glewInfo_GL_EXT_Cg_shader();
15848 #endif /* GL_EXT_Cg_shader */
15849 #ifdef GL_EXT_EGL_image_array
15850   _glewInfo_GL_EXT_EGL_image_array();
15851 #endif /* GL_EXT_EGL_image_array */
15852 #ifdef GL_EXT_EGL_image_external_wrap_modes
15853   _glewInfo_GL_EXT_EGL_image_external_wrap_modes();
15854 #endif /* GL_EXT_EGL_image_external_wrap_modes */
15855 #ifdef GL_EXT_EGL_image_storage
15856   _glewInfo_GL_EXT_EGL_image_storage();
15857 #endif /* GL_EXT_EGL_image_storage */
15858 #ifdef GL_EXT_EGL_sync
15859   _glewInfo_GL_EXT_EGL_sync();
15860 #endif /* GL_EXT_EGL_sync */
15861 #ifdef GL_EXT_YUV_target
15862   _glewInfo_GL_EXT_YUV_target();
15863 #endif /* GL_EXT_YUV_target */
15864 #ifdef GL_EXT_abgr
15865   _glewInfo_GL_EXT_abgr();
15866 #endif /* GL_EXT_abgr */
15867 #ifdef GL_EXT_base_instance
15868   _glewInfo_GL_EXT_base_instance();
15869 #endif /* GL_EXT_base_instance */
15870 #ifdef GL_EXT_bgra
15871   _glewInfo_GL_EXT_bgra();
15872 #endif /* GL_EXT_bgra */
15873 #ifdef GL_EXT_bindable_uniform
15874   _glewInfo_GL_EXT_bindable_uniform();
15875 #endif /* GL_EXT_bindable_uniform */
15876 #ifdef GL_EXT_blend_color
15877   _glewInfo_GL_EXT_blend_color();
15878 #endif /* GL_EXT_blend_color */
15879 #ifdef GL_EXT_blend_equation_separate
15880   _glewInfo_GL_EXT_blend_equation_separate();
15881 #endif /* GL_EXT_blend_equation_separate */
15882 #ifdef GL_EXT_blend_func_extended
15883   _glewInfo_GL_EXT_blend_func_extended();
15884 #endif /* GL_EXT_blend_func_extended */
15885 #ifdef GL_EXT_blend_func_separate
15886   _glewInfo_GL_EXT_blend_func_separate();
15887 #endif /* GL_EXT_blend_func_separate */
15888 #ifdef GL_EXT_blend_logic_op
15889   _glewInfo_GL_EXT_blend_logic_op();
15890 #endif /* GL_EXT_blend_logic_op */
15891 #ifdef GL_EXT_blend_minmax
15892   _glewInfo_GL_EXT_blend_minmax();
15893 #endif /* GL_EXT_blend_minmax */
15894 #ifdef GL_EXT_blend_subtract
15895   _glewInfo_GL_EXT_blend_subtract();
15896 #endif /* GL_EXT_blend_subtract */
15897 #ifdef GL_EXT_buffer_storage
15898   _glewInfo_GL_EXT_buffer_storage();
15899 #endif /* GL_EXT_buffer_storage */
15900 #ifdef GL_EXT_clear_texture
15901   _glewInfo_GL_EXT_clear_texture();
15902 #endif /* GL_EXT_clear_texture */
15903 #ifdef GL_EXT_clip_control
15904   _glewInfo_GL_EXT_clip_control();
15905 #endif /* GL_EXT_clip_control */
15906 #ifdef GL_EXT_clip_cull_distance
15907   _glewInfo_GL_EXT_clip_cull_distance();
15908 #endif /* GL_EXT_clip_cull_distance */
15909 #ifdef GL_EXT_clip_volume_hint
15910   _glewInfo_GL_EXT_clip_volume_hint();
15911 #endif /* GL_EXT_clip_volume_hint */
15912 #ifdef GL_EXT_cmyka
15913   _glewInfo_GL_EXT_cmyka();
15914 #endif /* GL_EXT_cmyka */
15915 #ifdef GL_EXT_color_buffer_float
15916   _glewInfo_GL_EXT_color_buffer_float();
15917 #endif /* GL_EXT_color_buffer_float */
15918 #ifdef GL_EXT_color_buffer_half_float
15919   _glewInfo_GL_EXT_color_buffer_half_float();
15920 #endif /* GL_EXT_color_buffer_half_float */
15921 #ifdef GL_EXT_color_subtable
15922   _glewInfo_GL_EXT_color_subtable();
15923 #endif /* GL_EXT_color_subtable */
15924 #ifdef GL_EXT_compiled_vertex_array
15925   _glewInfo_GL_EXT_compiled_vertex_array();
15926 #endif /* GL_EXT_compiled_vertex_array */
15927 #ifdef GL_EXT_compressed_ETC1_RGB8_sub_texture
15928   _glewInfo_GL_EXT_compressed_ETC1_RGB8_sub_texture();
15929 #endif /* GL_EXT_compressed_ETC1_RGB8_sub_texture */
15930 #ifdef GL_EXT_conservative_depth
15931   _glewInfo_GL_EXT_conservative_depth();
15932 #endif /* GL_EXT_conservative_depth */
15933 #ifdef GL_EXT_convolution
15934   _glewInfo_GL_EXT_convolution();
15935 #endif /* GL_EXT_convolution */
15936 #ifdef GL_EXT_coordinate_frame
15937   _glewInfo_GL_EXT_coordinate_frame();
15938 #endif /* GL_EXT_coordinate_frame */
15939 #ifdef GL_EXT_copy_image
15940   _glewInfo_GL_EXT_copy_image();
15941 #endif /* GL_EXT_copy_image */
15942 #ifdef GL_EXT_copy_texture
15943   _glewInfo_GL_EXT_copy_texture();
15944 #endif /* GL_EXT_copy_texture */
15945 #ifdef GL_EXT_cull_vertex
15946   _glewInfo_GL_EXT_cull_vertex();
15947 #endif /* GL_EXT_cull_vertex */
15948 #ifdef GL_EXT_debug_label
15949   _glewInfo_GL_EXT_debug_label();
15950 #endif /* GL_EXT_debug_label */
15951 #ifdef GL_EXT_debug_marker
15952   _glewInfo_GL_EXT_debug_marker();
15953 #endif /* GL_EXT_debug_marker */
15954 #ifdef GL_EXT_depth_bounds_test
15955   _glewInfo_GL_EXT_depth_bounds_test();
15956 #endif /* GL_EXT_depth_bounds_test */
15957 #ifdef GL_EXT_depth_clamp
15958   _glewInfo_GL_EXT_depth_clamp();
15959 #endif /* GL_EXT_depth_clamp */
15960 #ifdef GL_EXT_direct_state_access
15961   _glewInfo_GL_EXT_direct_state_access();
15962 #endif /* GL_EXT_direct_state_access */
15963 #ifdef GL_EXT_discard_framebuffer
15964   _glewInfo_GL_EXT_discard_framebuffer();
15965 #endif /* GL_EXT_discard_framebuffer */
15966 #ifdef GL_EXT_disjoint_timer_query
15967   _glewInfo_GL_EXT_disjoint_timer_query();
15968 #endif /* GL_EXT_disjoint_timer_query */
15969 #ifdef GL_EXT_draw_buffers
15970   _glewInfo_GL_EXT_draw_buffers();
15971 #endif /* GL_EXT_draw_buffers */
15972 #ifdef GL_EXT_draw_buffers2
15973   _glewInfo_GL_EXT_draw_buffers2();
15974 #endif /* GL_EXT_draw_buffers2 */
15975 #ifdef GL_EXT_draw_buffers_indexed
15976   _glewInfo_GL_EXT_draw_buffers_indexed();
15977 #endif /* GL_EXT_draw_buffers_indexed */
15978 #ifdef GL_EXT_draw_elements_base_vertex
15979   _glewInfo_GL_EXT_draw_elements_base_vertex();
15980 #endif /* GL_EXT_draw_elements_base_vertex */
15981 #ifdef GL_EXT_draw_instanced
15982   _glewInfo_GL_EXT_draw_instanced();
15983 #endif /* GL_EXT_draw_instanced */
15984 #ifdef GL_EXT_draw_range_elements
15985   _glewInfo_GL_EXT_draw_range_elements();
15986 #endif /* GL_EXT_draw_range_elements */
15987 #ifdef GL_EXT_draw_transform_feedback
15988   _glewInfo_GL_EXT_draw_transform_feedback();
15989 #endif /* GL_EXT_draw_transform_feedback */
15990 #ifdef GL_EXT_external_buffer
15991   _glewInfo_GL_EXT_external_buffer();
15992 #endif /* GL_EXT_external_buffer */
15993 #ifdef GL_EXT_float_blend
15994   _glewInfo_GL_EXT_float_blend();
15995 #endif /* GL_EXT_float_blend */
15996 #ifdef GL_EXT_fog_coord
15997   _glewInfo_GL_EXT_fog_coord();
15998 #endif /* GL_EXT_fog_coord */
15999 #ifdef GL_EXT_frag_depth
16000   _glewInfo_GL_EXT_frag_depth();
16001 #endif /* GL_EXT_frag_depth */
16002 #ifdef GL_EXT_fragment_lighting
16003   _glewInfo_GL_EXT_fragment_lighting();
16004 #endif /* GL_EXT_fragment_lighting */
16005 #ifdef GL_EXT_framebuffer_blit
16006   _glewInfo_GL_EXT_framebuffer_blit();
16007 #endif /* GL_EXT_framebuffer_blit */
16008 #ifdef GL_EXT_framebuffer_multisample
16009   _glewInfo_GL_EXT_framebuffer_multisample();
16010 #endif /* GL_EXT_framebuffer_multisample */
16011 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
16012   _glewInfo_GL_EXT_framebuffer_multisample_blit_scaled();
16013 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
16014 #ifdef GL_EXT_framebuffer_object
16015   _glewInfo_GL_EXT_framebuffer_object();
16016 #endif /* GL_EXT_framebuffer_object */
16017 #ifdef GL_EXT_framebuffer_sRGB
16018   _glewInfo_GL_EXT_framebuffer_sRGB();
16019 #endif /* GL_EXT_framebuffer_sRGB */
16020 #ifdef GL_EXT_geometry_point_size
16021   _glewInfo_GL_EXT_geometry_point_size();
16022 #endif /* GL_EXT_geometry_point_size */
16023 #ifdef GL_EXT_geometry_shader
16024   _glewInfo_GL_EXT_geometry_shader();
16025 #endif /* GL_EXT_geometry_shader */
16026 #ifdef GL_EXT_geometry_shader4
16027   _glewInfo_GL_EXT_geometry_shader4();
16028 #endif /* GL_EXT_geometry_shader4 */
16029 #ifdef GL_EXT_gpu_program_parameters
16030   _glewInfo_GL_EXT_gpu_program_parameters();
16031 #endif /* GL_EXT_gpu_program_parameters */
16032 #ifdef GL_EXT_gpu_shader4
16033   _glewInfo_GL_EXT_gpu_shader4();
16034 #endif /* GL_EXT_gpu_shader4 */
16035 #ifdef GL_EXT_gpu_shader5
16036   _glewInfo_GL_EXT_gpu_shader5();
16037 #endif /* GL_EXT_gpu_shader5 */
16038 #ifdef GL_EXT_histogram
16039   _glewInfo_GL_EXT_histogram();
16040 #endif /* GL_EXT_histogram */
16041 #ifdef GL_EXT_index_array_formats
16042   _glewInfo_GL_EXT_index_array_formats();
16043 #endif /* GL_EXT_index_array_formats */
16044 #ifdef GL_EXT_index_func
16045   _glewInfo_GL_EXT_index_func();
16046 #endif /* GL_EXT_index_func */
16047 #ifdef GL_EXT_index_material
16048   _glewInfo_GL_EXT_index_material();
16049 #endif /* GL_EXT_index_material */
16050 #ifdef GL_EXT_index_texture
16051   _glewInfo_GL_EXT_index_texture();
16052 #endif /* GL_EXT_index_texture */
16053 #ifdef GL_EXT_instanced_arrays
16054   _glewInfo_GL_EXT_instanced_arrays();
16055 #endif /* GL_EXT_instanced_arrays */
16056 #ifdef GL_EXT_light_texture
16057   _glewInfo_GL_EXT_light_texture();
16058 #endif /* GL_EXT_light_texture */
16059 #ifdef GL_EXT_map_buffer_range
16060   _glewInfo_GL_EXT_map_buffer_range();
16061 #endif /* GL_EXT_map_buffer_range */
16062 #ifdef GL_EXT_memory_object
16063   _glewInfo_GL_EXT_memory_object();
16064 #endif /* GL_EXT_memory_object */
16065 #ifdef GL_EXT_memory_object_fd
16066   _glewInfo_GL_EXT_memory_object_fd();
16067 #endif /* GL_EXT_memory_object_fd */
16068 #ifdef GL_EXT_memory_object_win32
16069   _glewInfo_GL_EXT_memory_object_win32();
16070 #endif /* GL_EXT_memory_object_win32 */
16071 #ifdef GL_EXT_misc_attribute
16072   _glewInfo_GL_EXT_misc_attribute();
16073 #endif /* GL_EXT_misc_attribute */
16074 #ifdef GL_EXT_multi_draw_arrays
16075   _glewInfo_GL_EXT_multi_draw_arrays();
16076 #endif /* GL_EXT_multi_draw_arrays */
16077 #ifdef GL_EXT_multi_draw_indirect
16078   _glewInfo_GL_EXT_multi_draw_indirect();
16079 #endif /* GL_EXT_multi_draw_indirect */
16080 #ifdef GL_EXT_multiple_textures
16081   _glewInfo_GL_EXT_multiple_textures();
16082 #endif /* GL_EXT_multiple_textures */
16083 #ifdef GL_EXT_multisample
16084   _glewInfo_GL_EXT_multisample();
16085 #endif /* GL_EXT_multisample */
16086 #ifdef GL_EXT_multisample_compatibility
16087   _glewInfo_GL_EXT_multisample_compatibility();
16088 #endif /* GL_EXT_multisample_compatibility */
16089 #ifdef GL_EXT_multisampled_render_to_texture
16090   _glewInfo_GL_EXT_multisampled_render_to_texture();
16091 #endif /* GL_EXT_multisampled_render_to_texture */
16092 #ifdef GL_EXT_multisampled_render_to_texture2
16093   _glewInfo_GL_EXT_multisampled_render_to_texture2();
16094 #endif /* GL_EXT_multisampled_render_to_texture2 */
16095 #ifdef GL_EXT_multiview_draw_buffers
16096   _glewInfo_GL_EXT_multiview_draw_buffers();
16097 #endif /* GL_EXT_multiview_draw_buffers */
16098 #ifdef GL_EXT_multiview_tessellation_geometry_shader
16099   _glewInfo_GL_EXT_multiview_tessellation_geometry_shader();
16100 #endif /* GL_EXT_multiview_tessellation_geometry_shader */
16101 #ifdef GL_EXT_multiview_texture_multisample
16102   _glewInfo_GL_EXT_multiview_texture_multisample();
16103 #endif /* GL_EXT_multiview_texture_multisample */
16104 #ifdef GL_EXT_multiview_timer_query
16105   _glewInfo_GL_EXT_multiview_timer_query();
16106 #endif /* GL_EXT_multiview_timer_query */
16107 #ifdef GL_EXT_occlusion_query_boolean
16108   _glewInfo_GL_EXT_occlusion_query_boolean();
16109 #endif /* GL_EXT_occlusion_query_boolean */
16110 #ifdef GL_EXT_packed_depth_stencil
16111   _glewInfo_GL_EXT_packed_depth_stencil();
16112 #endif /* GL_EXT_packed_depth_stencil */
16113 #ifdef GL_EXT_packed_float
16114   _glewInfo_GL_EXT_packed_float();
16115 #endif /* GL_EXT_packed_float */
16116 #ifdef GL_EXT_packed_pixels
16117   _glewInfo_GL_EXT_packed_pixels();
16118 #endif /* GL_EXT_packed_pixels */
16119 #ifdef GL_EXT_paletted_texture
16120   _glewInfo_GL_EXT_paletted_texture();
16121 #endif /* GL_EXT_paletted_texture */
16122 #ifdef GL_EXT_pixel_buffer_object
16123   _glewInfo_GL_EXT_pixel_buffer_object();
16124 #endif /* GL_EXT_pixel_buffer_object */
16125 #ifdef GL_EXT_pixel_transform
16126   _glewInfo_GL_EXT_pixel_transform();
16127 #endif /* GL_EXT_pixel_transform */
16128 #ifdef GL_EXT_pixel_transform_color_table
16129   _glewInfo_GL_EXT_pixel_transform_color_table();
16130 #endif /* GL_EXT_pixel_transform_color_table */
16131 #ifdef GL_EXT_point_parameters
16132   _glewInfo_GL_EXT_point_parameters();
16133 #endif /* GL_EXT_point_parameters */
16134 #ifdef GL_EXT_polygon_offset
16135   _glewInfo_GL_EXT_polygon_offset();
16136 #endif /* GL_EXT_polygon_offset */
16137 #ifdef GL_EXT_polygon_offset_clamp
16138   _glewInfo_GL_EXT_polygon_offset_clamp();
16139 #endif /* GL_EXT_polygon_offset_clamp */
16140 #ifdef GL_EXT_post_depth_coverage
16141   _glewInfo_GL_EXT_post_depth_coverage();
16142 #endif /* GL_EXT_post_depth_coverage */
16143 #ifdef GL_EXT_primitive_bounding_box
16144   _glewInfo_GL_EXT_primitive_bounding_box();
16145 #endif /* GL_EXT_primitive_bounding_box */
16146 #ifdef GL_EXT_protected_textures
16147   _glewInfo_GL_EXT_protected_textures();
16148 #endif /* GL_EXT_protected_textures */
16149 #ifdef GL_EXT_provoking_vertex
16150   _glewInfo_GL_EXT_provoking_vertex();
16151 #endif /* GL_EXT_provoking_vertex */
16152 #ifdef GL_EXT_pvrtc_sRGB
16153   _glewInfo_GL_EXT_pvrtc_sRGB();
16154 #endif /* GL_EXT_pvrtc_sRGB */
16155 #ifdef GL_EXT_raster_multisample
16156   _glewInfo_GL_EXT_raster_multisample();
16157 #endif /* GL_EXT_raster_multisample */
16158 #ifdef GL_EXT_read_format_bgra
16159   _glewInfo_GL_EXT_read_format_bgra();
16160 #endif /* GL_EXT_read_format_bgra */
16161 #ifdef GL_EXT_render_snorm
16162   _glewInfo_GL_EXT_render_snorm();
16163 #endif /* GL_EXT_render_snorm */
16164 #ifdef GL_EXT_rescale_normal
16165   _glewInfo_GL_EXT_rescale_normal();
16166 #endif /* GL_EXT_rescale_normal */
16167 #ifdef GL_EXT_robustness
16168   _glewInfo_GL_EXT_robustness();
16169 #endif /* GL_EXT_robustness */
16170 #ifdef GL_EXT_sRGB
16171   _glewInfo_GL_EXT_sRGB();
16172 #endif /* GL_EXT_sRGB */
16173 #ifdef GL_EXT_sRGB_write_control
16174   _glewInfo_GL_EXT_sRGB_write_control();
16175 #endif /* GL_EXT_sRGB_write_control */
16176 #ifdef GL_EXT_scene_marker
16177   _glewInfo_GL_EXT_scene_marker();
16178 #endif /* GL_EXT_scene_marker */
16179 #ifdef GL_EXT_secondary_color
16180   _glewInfo_GL_EXT_secondary_color();
16181 #endif /* GL_EXT_secondary_color */
16182 #ifdef GL_EXT_semaphore
16183   _glewInfo_GL_EXT_semaphore();
16184 #endif /* GL_EXT_semaphore */
16185 #ifdef GL_EXT_semaphore_fd
16186   _glewInfo_GL_EXT_semaphore_fd();
16187 #endif /* GL_EXT_semaphore_fd */
16188 #ifdef GL_EXT_semaphore_win32
16189   _glewInfo_GL_EXT_semaphore_win32();
16190 #endif /* GL_EXT_semaphore_win32 */
16191 #ifdef GL_EXT_separate_shader_objects
16192   _glewInfo_GL_EXT_separate_shader_objects();
16193 #endif /* GL_EXT_separate_shader_objects */
16194 #ifdef GL_EXT_separate_specular_color
16195   _glewInfo_GL_EXT_separate_specular_color();
16196 #endif /* GL_EXT_separate_specular_color */
16197 #ifdef GL_EXT_shader_framebuffer_fetch
16198   _glewInfo_GL_EXT_shader_framebuffer_fetch();
16199 #endif /* GL_EXT_shader_framebuffer_fetch */
16200 #ifdef GL_EXT_shader_framebuffer_fetch_non_coherent
16201   _glewInfo_GL_EXT_shader_framebuffer_fetch_non_coherent();
16202 #endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
16203 #ifdef GL_EXT_shader_group_vote
16204   _glewInfo_GL_EXT_shader_group_vote();
16205 #endif /* GL_EXT_shader_group_vote */
16206 #ifdef GL_EXT_shader_image_load_formatted
16207   _glewInfo_GL_EXT_shader_image_load_formatted();
16208 #endif /* GL_EXT_shader_image_load_formatted */
16209 #ifdef GL_EXT_shader_image_load_store
16210   _glewInfo_GL_EXT_shader_image_load_store();
16211 #endif /* GL_EXT_shader_image_load_store */
16212 #ifdef GL_EXT_shader_implicit_conversions
16213   _glewInfo_GL_EXT_shader_implicit_conversions();
16214 #endif /* GL_EXT_shader_implicit_conversions */
16215 #ifdef GL_EXT_shader_integer_mix
16216   _glewInfo_GL_EXT_shader_integer_mix();
16217 #endif /* GL_EXT_shader_integer_mix */
16218 #ifdef GL_EXT_shader_io_blocks
16219   _glewInfo_GL_EXT_shader_io_blocks();
16220 #endif /* GL_EXT_shader_io_blocks */
16221 #ifdef GL_EXT_shader_non_constant_global_initializers
16222   _glewInfo_GL_EXT_shader_non_constant_global_initializers();
16223 #endif /* GL_EXT_shader_non_constant_global_initializers */
16224 #ifdef GL_EXT_shader_pixel_local_storage
16225   _glewInfo_GL_EXT_shader_pixel_local_storage();
16226 #endif /* GL_EXT_shader_pixel_local_storage */
16227 #ifdef GL_EXT_shader_pixel_local_storage2
16228   _glewInfo_GL_EXT_shader_pixel_local_storage2();
16229 #endif /* GL_EXT_shader_pixel_local_storage2 */
16230 #ifdef GL_EXT_shader_texture_lod
16231   _glewInfo_GL_EXT_shader_texture_lod();
16232 #endif /* GL_EXT_shader_texture_lod */
16233 #ifdef GL_EXT_shadow_funcs
16234   _glewInfo_GL_EXT_shadow_funcs();
16235 #endif /* GL_EXT_shadow_funcs */
16236 #ifdef GL_EXT_shadow_samplers
16237   _glewInfo_GL_EXT_shadow_samplers();
16238 #endif /* GL_EXT_shadow_samplers */
16239 #ifdef GL_EXT_shared_texture_palette
16240   _glewInfo_GL_EXT_shared_texture_palette();
16241 #endif /* GL_EXT_shared_texture_palette */
16242 #ifdef GL_EXT_sparse_texture
16243   _glewInfo_GL_EXT_sparse_texture();
16244 #endif /* GL_EXT_sparse_texture */
16245 #ifdef GL_EXT_sparse_texture2
16246   _glewInfo_GL_EXT_sparse_texture2();
16247 #endif /* GL_EXT_sparse_texture2 */
16248 #ifdef GL_EXT_static_vertex_array
16249   _glewInfo_GL_EXT_static_vertex_array();
16250 #endif /* GL_EXT_static_vertex_array */
16251 #ifdef GL_EXT_stencil_clear_tag
16252   _glewInfo_GL_EXT_stencil_clear_tag();
16253 #endif /* GL_EXT_stencil_clear_tag */
16254 #ifdef GL_EXT_stencil_two_side
16255   _glewInfo_GL_EXT_stencil_two_side();
16256 #endif /* GL_EXT_stencil_two_side */
16257 #ifdef GL_EXT_stencil_wrap
16258   _glewInfo_GL_EXT_stencil_wrap();
16259 #endif /* GL_EXT_stencil_wrap */
16260 #ifdef GL_EXT_subtexture
16261   _glewInfo_GL_EXT_subtexture();
16262 #endif /* GL_EXT_subtexture */
16263 #ifdef GL_EXT_tessellation_point_size
16264   _glewInfo_GL_EXT_tessellation_point_size();
16265 #endif /* GL_EXT_tessellation_point_size */
16266 #ifdef GL_EXT_tessellation_shader
16267   _glewInfo_GL_EXT_tessellation_shader();
16268 #endif /* GL_EXT_tessellation_shader */
16269 #ifdef GL_EXT_texture
16270   _glewInfo_GL_EXT_texture();
16271 #endif /* GL_EXT_texture */
16272 #ifdef GL_EXT_texture3D
16273   _glewInfo_GL_EXT_texture3D();
16274 #endif /* GL_EXT_texture3D */
16275 #ifdef GL_EXT_texture_array
16276   _glewInfo_GL_EXT_texture_array();
16277 #endif /* GL_EXT_texture_array */
16278 #ifdef GL_EXT_texture_border_clamp
16279   _glewInfo_GL_EXT_texture_border_clamp();
16280 #endif /* GL_EXT_texture_border_clamp */
16281 #ifdef GL_EXT_texture_buffer
16282   _glewInfo_GL_EXT_texture_buffer();
16283 #endif /* GL_EXT_texture_buffer */
16284 #ifdef GL_EXT_texture_buffer_object
16285   _glewInfo_GL_EXT_texture_buffer_object();
16286 #endif /* GL_EXT_texture_buffer_object */
16287 #ifdef GL_EXT_texture_compression_astc_decode_mode
16288   _glewInfo_GL_EXT_texture_compression_astc_decode_mode();
16289 #endif /* GL_EXT_texture_compression_astc_decode_mode */
16290 #ifdef GL_EXT_texture_compression_astc_decode_mode_rgb9e5
16291   _glewInfo_GL_EXT_texture_compression_astc_decode_mode_rgb9e5();
16292 #endif /* GL_EXT_texture_compression_astc_decode_mode_rgb9e5 */
16293 #ifdef GL_EXT_texture_compression_bptc
16294   _glewInfo_GL_EXT_texture_compression_bptc();
16295 #endif /* GL_EXT_texture_compression_bptc */
16296 #ifdef GL_EXT_texture_compression_dxt1
16297   _glewInfo_GL_EXT_texture_compression_dxt1();
16298 #endif /* GL_EXT_texture_compression_dxt1 */
16299 #ifdef GL_EXT_texture_compression_latc
16300   _glewInfo_GL_EXT_texture_compression_latc();
16301 #endif /* GL_EXT_texture_compression_latc */
16302 #ifdef GL_EXT_texture_compression_rgtc
16303   _glewInfo_GL_EXT_texture_compression_rgtc();
16304 #endif /* GL_EXT_texture_compression_rgtc */
16305 #ifdef GL_EXT_texture_compression_s3tc
16306   _glewInfo_GL_EXT_texture_compression_s3tc();
16307 #endif /* GL_EXT_texture_compression_s3tc */
16308 #ifdef GL_EXT_texture_compression_s3tc_srgb
16309   _glewInfo_GL_EXT_texture_compression_s3tc_srgb();
16310 #endif /* GL_EXT_texture_compression_s3tc_srgb */
16311 #ifdef GL_EXT_texture_cube_map
16312   _glewInfo_GL_EXT_texture_cube_map();
16313 #endif /* GL_EXT_texture_cube_map */
16314 #ifdef GL_EXT_texture_cube_map_array
16315   _glewInfo_GL_EXT_texture_cube_map_array();
16316 #endif /* GL_EXT_texture_cube_map_array */
16317 #ifdef GL_EXT_texture_edge_clamp
16318   _glewInfo_GL_EXT_texture_edge_clamp();
16319 #endif /* GL_EXT_texture_edge_clamp */
16320 #ifdef GL_EXT_texture_env
16321   _glewInfo_GL_EXT_texture_env();
16322 #endif /* GL_EXT_texture_env */
16323 #ifdef GL_EXT_texture_env_add
16324   _glewInfo_GL_EXT_texture_env_add();
16325 #endif /* GL_EXT_texture_env_add */
16326 #ifdef GL_EXT_texture_env_combine
16327   _glewInfo_GL_EXT_texture_env_combine();
16328 #endif /* GL_EXT_texture_env_combine */
16329 #ifdef GL_EXT_texture_env_dot3
16330   _glewInfo_GL_EXT_texture_env_dot3();
16331 #endif /* GL_EXT_texture_env_dot3 */
16332 #ifdef GL_EXT_texture_filter_anisotropic
16333   _glewInfo_GL_EXT_texture_filter_anisotropic();
16334 #endif /* GL_EXT_texture_filter_anisotropic */
16335 #ifdef GL_EXT_texture_filter_minmax
16336   _glewInfo_GL_EXT_texture_filter_minmax();
16337 #endif /* GL_EXT_texture_filter_minmax */
16338 #ifdef GL_EXT_texture_format_BGRA8888
16339   _glewInfo_GL_EXT_texture_format_BGRA8888();
16340 #endif /* GL_EXT_texture_format_BGRA8888 */
16341 #ifdef GL_EXT_texture_format_sRGB_override
16342   _glewInfo_GL_EXT_texture_format_sRGB_override();
16343 #endif /* GL_EXT_texture_format_sRGB_override */
16344 #ifdef GL_EXT_texture_integer
16345   _glewInfo_GL_EXT_texture_integer();
16346 #endif /* GL_EXT_texture_integer */
16347 #ifdef GL_EXT_texture_lod_bias
16348   _glewInfo_GL_EXT_texture_lod_bias();
16349 #endif /* GL_EXT_texture_lod_bias */
16350 #ifdef GL_EXT_texture_mirror_clamp
16351   _glewInfo_GL_EXT_texture_mirror_clamp();
16352 #endif /* GL_EXT_texture_mirror_clamp */
16353 #ifdef GL_EXT_texture_mirror_clamp_to_edge
16354   _glewInfo_GL_EXT_texture_mirror_clamp_to_edge();
16355 #endif /* GL_EXT_texture_mirror_clamp_to_edge */
16356 #ifdef GL_EXT_texture_norm16
16357   _glewInfo_GL_EXT_texture_norm16();
16358 #endif /* GL_EXT_texture_norm16 */
16359 #ifdef GL_EXT_texture_object
16360   _glewInfo_GL_EXT_texture_object();
16361 #endif /* GL_EXT_texture_object */
16362 #ifdef GL_EXT_texture_perturb_normal
16363   _glewInfo_GL_EXT_texture_perturb_normal();
16364 #endif /* GL_EXT_texture_perturb_normal */
16365 #ifdef GL_EXT_texture_query_lod
16366   _glewInfo_GL_EXT_texture_query_lod();
16367 #endif /* GL_EXT_texture_query_lod */
16368 #ifdef GL_EXT_texture_rectangle
16369   _glewInfo_GL_EXT_texture_rectangle();
16370 #endif /* GL_EXT_texture_rectangle */
16371 #ifdef GL_EXT_texture_rg
16372   _glewInfo_GL_EXT_texture_rg();
16373 #endif /* GL_EXT_texture_rg */
16374 #ifdef GL_EXT_texture_sRGB
16375   _glewInfo_GL_EXT_texture_sRGB();
16376 #endif /* GL_EXT_texture_sRGB */
16377 #ifdef GL_EXT_texture_sRGB_R8
16378   _glewInfo_GL_EXT_texture_sRGB_R8();
16379 #endif /* GL_EXT_texture_sRGB_R8 */
16380 #ifdef GL_EXT_texture_sRGB_RG8
16381   _glewInfo_GL_EXT_texture_sRGB_RG8();
16382 #endif /* GL_EXT_texture_sRGB_RG8 */
16383 #ifdef GL_EXT_texture_sRGB_decode
16384   _glewInfo_GL_EXT_texture_sRGB_decode();
16385 #endif /* GL_EXT_texture_sRGB_decode */
16386 #ifdef GL_EXT_texture_shadow_lod
16387   _glewInfo_GL_EXT_texture_shadow_lod();
16388 #endif /* GL_EXT_texture_shadow_lod */
16389 #ifdef GL_EXT_texture_shared_exponent
16390   _glewInfo_GL_EXT_texture_shared_exponent();
16391 #endif /* GL_EXT_texture_shared_exponent */
16392 #ifdef GL_EXT_texture_snorm
16393   _glewInfo_GL_EXT_texture_snorm();
16394 #endif /* GL_EXT_texture_snorm */
16395 #ifdef GL_EXT_texture_storage
16396   _glewInfo_GL_EXT_texture_storage();
16397 #endif /* GL_EXT_texture_storage */
16398 #ifdef GL_EXT_texture_swizzle
16399   _glewInfo_GL_EXT_texture_swizzle();
16400 #endif /* GL_EXT_texture_swizzle */
16401 #ifdef GL_EXT_texture_type_2_10_10_10_REV
16402   _glewInfo_GL_EXT_texture_type_2_10_10_10_REV();
16403 #endif /* GL_EXT_texture_type_2_10_10_10_REV */
16404 #ifdef GL_EXT_texture_view
16405   _glewInfo_GL_EXT_texture_view();
16406 #endif /* GL_EXT_texture_view */
16407 #ifdef GL_EXT_timer_query
16408   _glewInfo_GL_EXT_timer_query();
16409 #endif /* GL_EXT_timer_query */
16410 #ifdef GL_EXT_transform_feedback
16411   _glewInfo_GL_EXT_transform_feedback();
16412 #endif /* GL_EXT_transform_feedback */
16413 #ifdef GL_EXT_unpack_subimage
16414   _glewInfo_GL_EXT_unpack_subimage();
16415 #endif /* GL_EXT_unpack_subimage */
16416 #ifdef GL_EXT_vertex_array
16417   _glewInfo_GL_EXT_vertex_array();
16418 #endif /* GL_EXT_vertex_array */
16419 #ifdef GL_EXT_vertex_array_bgra
16420   _glewInfo_GL_EXT_vertex_array_bgra();
16421 #endif /* GL_EXT_vertex_array_bgra */
16422 #ifdef GL_EXT_vertex_array_setXXX
16423   _glewInfo_GL_EXT_vertex_array_setXXX();
16424 #endif /* GL_EXT_vertex_array_setXXX */
16425 #ifdef GL_EXT_vertex_attrib_64bit
16426   _glewInfo_GL_EXT_vertex_attrib_64bit();
16427 #endif /* GL_EXT_vertex_attrib_64bit */
16428 #ifdef GL_EXT_vertex_shader
16429   _glewInfo_GL_EXT_vertex_shader();
16430 #endif /* GL_EXT_vertex_shader */
16431 #ifdef GL_EXT_vertex_weighting
16432   _glewInfo_GL_EXT_vertex_weighting();
16433 #endif /* GL_EXT_vertex_weighting */
16434 #ifdef GL_EXT_win32_keyed_mutex
16435   _glewInfo_GL_EXT_win32_keyed_mutex();
16436 #endif /* GL_EXT_win32_keyed_mutex */
16437 #ifdef GL_EXT_window_rectangles
16438   _glewInfo_GL_EXT_window_rectangles();
16439 #endif /* GL_EXT_window_rectangles */
16440 #ifdef GL_EXT_x11_sync_object
16441   _glewInfo_GL_EXT_x11_sync_object();
16442 #endif /* GL_EXT_x11_sync_object */
16443 #ifdef GL_FJ_shader_binary_GCCSO
16444   _glewInfo_GL_FJ_shader_binary_GCCSO();
16445 #endif /* GL_FJ_shader_binary_GCCSO */
16446 #ifdef GL_GREMEDY_frame_terminator
16447   _glewInfo_GL_GREMEDY_frame_terminator();
16448 #endif /* GL_GREMEDY_frame_terminator */
16449 #ifdef GL_GREMEDY_string_marker
16450   _glewInfo_GL_GREMEDY_string_marker();
16451 #endif /* GL_GREMEDY_string_marker */
16452 #ifdef GL_HP_convolution_border_modes
16453   _glewInfo_GL_HP_convolution_border_modes();
16454 #endif /* GL_HP_convolution_border_modes */
16455 #ifdef GL_HP_image_transform
16456   _glewInfo_GL_HP_image_transform();
16457 #endif /* GL_HP_image_transform */
16458 #ifdef GL_HP_occlusion_test
16459   _glewInfo_GL_HP_occlusion_test();
16460 #endif /* GL_HP_occlusion_test */
16461 #ifdef GL_HP_texture_lighting
16462   _glewInfo_GL_HP_texture_lighting();
16463 #endif /* GL_HP_texture_lighting */
16464 #ifdef GL_IBM_cull_vertex
16465   _glewInfo_GL_IBM_cull_vertex();
16466 #endif /* GL_IBM_cull_vertex */
16467 #ifdef GL_IBM_multimode_draw_arrays
16468   _glewInfo_GL_IBM_multimode_draw_arrays();
16469 #endif /* GL_IBM_multimode_draw_arrays */
16470 #ifdef GL_IBM_rasterpos_clip
16471   _glewInfo_GL_IBM_rasterpos_clip();
16472 #endif /* GL_IBM_rasterpos_clip */
16473 #ifdef GL_IBM_static_data
16474   _glewInfo_GL_IBM_static_data();
16475 #endif /* GL_IBM_static_data */
16476 #ifdef GL_IBM_texture_mirrored_repeat
16477   _glewInfo_GL_IBM_texture_mirrored_repeat();
16478 #endif /* GL_IBM_texture_mirrored_repeat */
16479 #ifdef GL_IBM_vertex_array_lists
16480   _glewInfo_GL_IBM_vertex_array_lists();
16481 #endif /* GL_IBM_vertex_array_lists */
16482 #ifdef GL_IMG_bindless_texture
16483   _glewInfo_GL_IMG_bindless_texture();
16484 #endif /* GL_IMG_bindless_texture */
16485 #ifdef GL_IMG_framebuffer_downsample
16486   _glewInfo_GL_IMG_framebuffer_downsample();
16487 #endif /* GL_IMG_framebuffer_downsample */
16488 #ifdef GL_IMG_multisampled_render_to_texture
16489   _glewInfo_GL_IMG_multisampled_render_to_texture();
16490 #endif /* GL_IMG_multisampled_render_to_texture */
16491 #ifdef GL_IMG_program_binary
16492   _glewInfo_GL_IMG_program_binary();
16493 #endif /* GL_IMG_program_binary */
16494 #ifdef GL_IMG_read_format
16495   _glewInfo_GL_IMG_read_format();
16496 #endif /* GL_IMG_read_format */
16497 #ifdef GL_IMG_shader_binary
16498   _glewInfo_GL_IMG_shader_binary();
16499 #endif /* GL_IMG_shader_binary */
16500 #ifdef GL_IMG_texture_compression_pvrtc
16501   _glewInfo_GL_IMG_texture_compression_pvrtc();
16502 #endif /* GL_IMG_texture_compression_pvrtc */
16503 #ifdef GL_IMG_texture_compression_pvrtc2
16504   _glewInfo_GL_IMG_texture_compression_pvrtc2();
16505 #endif /* GL_IMG_texture_compression_pvrtc2 */
16506 #ifdef GL_IMG_texture_env_enhanced_fixed_function
16507   _glewInfo_GL_IMG_texture_env_enhanced_fixed_function();
16508 #endif /* GL_IMG_texture_env_enhanced_fixed_function */
16509 #ifdef GL_IMG_texture_filter_cubic
16510   _glewInfo_GL_IMG_texture_filter_cubic();
16511 #endif /* GL_IMG_texture_filter_cubic */
16512 #ifdef GL_INGR_color_clamp
16513   _glewInfo_GL_INGR_color_clamp();
16514 #endif /* GL_INGR_color_clamp */
16515 #ifdef GL_INGR_interlace_read
16516   _glewInfo_GL_INGR_interlace_read();
16517 #endif /* GL_INGR_interlace_read */
16518 #ifdef GL_INTEL_blackhole_render
16519   _glewInfo_GL_INTEL_blackhole_render();
16520 #endif /* GL_INTEL_blackhole_render */
16521 #ifdef GL_INTEL_conservative_rasterization
16522   _glewInfo_GL_INTEL_conservative_rasterization();
16523 #endif /* GL_INTEL_conservative_rasterization */
16524 #ifdef GL_INTEL_fragment_shader_ordering
16525   _glewInfo_GL_INTEL_fragment_shader_ordering();
16526 #endif /* GL_INTEL_fragment_shader_ordering */
16527 #ifdef GL_INTEL_framebuffer_CMAA
16528   _glewInfo_GL_INTEL_framebuffer_CMAA();
16529 #endif /* GL_INTEL_framebuffer_CMAA */
16530 #ifdef GL_INTEL_map_texture
16531   _glewInfo_GL_INTEL_map_texture();
16532 #endif /* GL_INTEL_map_texture */
16533 #ifdef GL_INTEL_parallel_arrays
16534   _glewInfo_GL_INTEL_parallel_arrays();
16535 #endif /* GL_INTEL_parallel_arrays */
16536 #ifdef GL_INTEL_performance_query
16537   _glewInfo_GL_INTEL_performance_query();
16538 #endif /* GL_INTEL_performance_query */
16539 #ifdef GL_INTEL_shader_integer_functions2
16540   _glewInfo_GL_INTEL_shader_integer_functions2();
16541 #endif /* GL_INTEL_shader_integer_functions2 */
16542 #ifdef GL_INTEL_texture_scissor
16543   _glewInfo_GL_INTEL_texture_scissor();
16544 #endif /* GL_INTEL_texture_scissor */
16545 #ifdef GL_KHR_blend_equation_advanced
16546   _glewInfo_GL_KHR_blend_equation_advanced();
16547 #endif /* GL_KHR_blend_equation_advanced */
16548 #ifdef GL_KHR_blend_equation_advanced_coherent
16549   _glewInfo_GL_KHR_blend_equation_advanced_coherent();
16550 #endif /* GL_KHR_blend_equation_advanced_coherent */
16551 #ifdef GL_KHR_context_flush_control
16552   _glewInfo_GL_KHR_context_flush_control();
16553 #endif /* GL_KHR_context_flush_control */
16554 #ifdef GL_KHR_debug
16555   _glewInfo_GL_KHR_debug();
16556 #endif /* GL_KHR_debug */
16557 #ifdef GL_KHR_no_error
16558   _glewInfo_GL_KHR_no_error();
16559 #endif /* GL_KHR_no_error */
16560 #ifdef GL_KHR_parallel_shader_compile
16561   _glewInfo_GL_KHR_parallel_shader_compile();
16562 #endif /* GL_KHR_parallel_shader_compile */
16563 #ifdef GL_KHR_robust_buffer_access_behavior
16564   _glewInfo_GL_KHR_robust_buffer_access_behavior();
16565 #endif /* GL_KHR_robust_buffer_access_behavior */
16566 #ifdef GL_KHR_robustness
16567   _glewInfo_GL_KHR_robustness();
16568 #endif /* GL_KHR_robustness */
16569 #ifdef GL_KHR_shader_subgroup
16570   _glewInfo_GL_KHR_shader_subgroup();
16571 #endif /* GL_KHR_shader_subgroup */
16572 #ifdef GL_KHR_texture_compression_astc_hdr
16573   _glewInfo_GL_KHR_texture_compression_astc_hdr();
16574 #endif /* GL_KHR_texture_compression_astc_hdr */
16575 #ifdef GL_KHR_texture_compression_astc_ldr
16576   _glewInfo_GL_KHR_texture_compression_astc_ldr();
16577 #endif /* GL_KHR_texture_compression_astc_ldr */
16578 #ifdef GL_KHR_texture_compression_astc_sliced_3d
16579   _glewInfo_GL_KHR_texture_compression_astc_sliced_3d();
16580 #endif /* GL_KHR_texture_compression_astc_sliced_3d */
16581 #ifdef GL_KTX_buffer_region
16582   _glewInfo_GL_KTX_buffer_region();
16583 #endif /* GL_KTX_buffer_region */
16584 #ifdef GL_MESAX_texture_stack
16585   _glewInfo_GL_MESAX_texture_stack();
16586 #endif /* GL_MESAX_texture_stack */
16587 #ifdef GL_MESA_bgra
16588   _glewInfo_GL_MESA_bgra();
16589 #endif /* GL_MESA_bgra */
16590 #ifdef GL_MESA_framebuffer_flip_x
16591   _glewInfo_GL_MESA_framebuffer_flip_x();
16592 #endif /* GL_MESA_framebuffer_flip_x */
16593 #ifdef GL_MESA_framebuffer_flip_y
16594   _glewInfo_GL_MESA_framebuffer_flip_y();
16595 #endif /* GL_MESA_framebuffer_flip_y */
16596 #ifdef GL_MESA_framebuffer_swap_xy
16597   _glewInfo_GL_MESA_framebuffer_swap_xy();
16598 #endif /* GL_MESA_framebuffer_swap_xy */
16599 #ifdef GL_MESA_pack_invert
16600   _glewInfo_GL_MESA_pack_invert();
16601 #endif /* GL_MESA_pack_invert */
16602 #ifdef GL_MESA_program_binary_formats
16603   _glewInfo_GL_MESA_program_binary_formats();
16604 #endif /* GL_MESA_program_binary_formats */
16605 #ifdef GL_MESA_resize_buffers
16606   _glewInfo_GL_MESA_resize_buffers();
16607 #endif /* GL_MESA_resize_buffers */
16608 #ifdef GL_MESA_shader_integer_functions
16609   _glewInfo_GL_MESA_shader_integer_functions();
16610 #endif /* GL_MESA_shader_integer_functions */
16611 #ifdef GL_MESA_tile_raster_order
16612   _glewInfo_GL_MESA_tile_raster_order();
16613 #endif /* GL_MESA_tile_raster_order */
16614 #ifdef GL_MESA_window_pos
16615   _glewInfo_GL_MESA_window_pos();
16616 #endif /* GL_MESA_window_pos */
16617 #ifdef GL_MESA_ycbcr_texture
16618   _glewInfo_GL_MESA_ycbcr_texture();
16619 #endif /* GL_MESA_ycbcr_texture */
16620 #ifdef GL_NVX_blend_equation_advanced_multi_draw_buffers
16621   _glewInfo_GL_NVX_blend_equation_advanced_multi_draw_buffers();
16622 #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
16623 #ifdef GL_NVX_conditional_render
16624   _glewInfo_GL_NVX_conditional_render();
16625 #endif /* GL_NVX_conditional_render */
16626 #ifdef GL_NVX_gpu_memory_info
16627   _glewInfo_GL_NVX_gpu_memory_info();
16628 #endif /* GL_NVX_gpu_memory_info */
16629 #ifdef GL_NVX_gpu_multicast2
16630   _glewInfo_GL_NVX_gpu_multicast2();
16631 #endif /* GL_NVX_gpu_multicast2 */
16632 #ifdef GL_NVX_linked_gpu_multicast
16633   _glewInfo_GL_NVX_linked_gpu_multicast();
16634 #endif /* GL_NVX_linked_gpu_multicast */
16635 #ifdef GL_NVX_progress_fence
16636   _glewInfo_GL_NVX_progress_fence();
16637 #endif /* GL_NVX_progress_fence */
16638 #ifdef GL_NV_3dvision_settings
16639   _glewInfo_GL_NV_3dvision_settings();
16640 #endif /* GL_NV_3dvision_settings */
16641 #ifdef GL_NV_EGL_stream_consumer_external
16642   _glewInfo_GL_NV_EGL_stream_consumer_external();
16643 #endif /* GL_NV_EGL_stream_consumer_external */
16644 #ifdef GL_NV_alpha_to_coverage_dither_control
16645   _glewInfo_GL_NV_alpha_to_coverage_dither_control();
16646 #endif /* GL_NV_alpha_to_coverage_dither_control */
16647 #ifdef GL_NV_bgr
16648   _glewInfo_GL_NV_bgr();
16649 #endif /* GL_NV_bgr */
16650 #ifdef GL_NV_bindless_multi_draw_indirect
16651   _glewInfo_GL_NV_bindless_multi_draw_indirect();
16652 #endif /* GL_NV_bindless_multi_draw_indirect */
16653 #ifdef GL_NV_bindless_multi_draw_indirect_count
16654   _glewInfo_GL_NV_bindless_multi_draw_indirect_count();
16655 #endif /* GL_NV_bindless_multi_draw_indirect_count */
16656 #ifdef GL_NV_bindless_texture
16657   _glewInfo_GL_NV_bindless_texture();
16658 #endif /* GL_NV_bindless_texture */
16659 #ifdef GL_NV_blend_equation_advanced
16660   _glewInfo_GL_NV_blend_equation_advanced();
16661 #endif /* GL_NV_blend_equation_advanced */
16662 #ifdef GL_NV_blend_equation_advanced_coherent
16663   _glewInfo_GL_NV_blend_equation_advanced_coherent();
16664 #endif /* GL_NV_blend_equation_advanced_coherent */
16665 #ifdef GL_NV_blend_minmax_factor
16666   _glewInfo_GL_NV_blend_minmax_factor();
16667 #endif /* GL_NV_blend_minmax_factor */
16668 #ifdef GL_NV_blend_square
16669   _glewInfo_GL_NV_blend_square();
16670 #endif /* GL_NV_blend_square */
16671 #ifdef GL_NV_clip_space_w_scaling
16672   _glewInfo_GL_NV_clip_space_w_scaling();
16673 #endif /* GL_NV_clip_space_w_scaling */
16674 #ifdef GL_NV_command_list
16675   _glewInfo_GL_NV_command_list();
16676 #endif /* GL_NV_command_list */
16677 #ifdef GL_NV_compute_program5
16678   _glewInfo_GL_NV_compute_program5();
16679 #endif /* GL_NV_compute_program5 */
16680 #ifdef GL_NV_compute_shader_derivatives
16681   _glewInfo_GL_NV_compute_shader_derivatives();
16682 #endif /* GL_NV_compute_shader_derivatives */
16683 #ifdef GL_NV_conditional_render
16684   _glewInfo_GL_NV_conditional_render();
16685 #endif /* GL_NV_conditional_render */
16686 #ifdef GL_NV_conservative_raster
16687   _glewInfo_GL_NV_conservative_raster();
16688 #endif /* GL_NV_conservative_raster */
16689 #ifdef GL_NV_conservative_raster_dilate
16690   _glewInfo_GL_NV_conservative_raster_dilate();
16691 #endif /* GL_NV_conservative_raster_dilate */
16692 #ifdef GL_NV_conservative_raster_pre_snap
16693   _glewInfo_GL_NV_conservative_raster_pre_snap();
16694 #endif /* GL_NV_conservative_raster_pre_snap */
16695 #ifdef GL_NV_conservative_raster_pre_snap_triangles
16696   _glewInfo_GL_NV_conservative_raster_pre_snap_triangles();
16697 #endif /* GL_NV_conservative_raster_pre_snap_triangles */
16698 #ifdef GL_NV_conservative_raster_underestimation
16699   _glewInfo_GL_NV_conservative_raster_underestimation();
16700 #endif /* GL_NV_conservative_raster_underestimation */
16701 #ifdef GL_NV_copy_buffer
16702   _glewInfo_GL_NV_copy_buffer();
16703 #endif /* GL_NV_copy_buffer */
16704 #ifdef GL_NV_copy_depth_to_color
16705   _glewInfo_GL_NV_copy_depth_to_color();
16706 #endif /* GL_NV_copy_depth_to_color */
16707 #ifdef GL_NV_copy_image
16708   _glewInfo_GL_NV_copy_image();
16709 #endif /* GL_NV_copy_image */
16710 #ifdef GL_NV_deep_texture3D
16711   _glewInfo_GL_NV_deep_texture3D();
16712 #endif /* GL_NV_deep_texture3D */
16713 #ifdef GL_NV_depth_buffer_float
16714   _glewInfo_GL_NV_depth_buffer_float();
16715 #endif /* GL_NV_depth_buffer_float */
16716 #ifdef GL_NV_depth_clamp
16717   _glewInfo_GL_NV_depth_clamp();
16718 #endif /* GL_NV_depth_clamp */
16719 #ifdef GL_NV_depth_nonlinear
16720   _glewInfo_GL_NV_depth_nonlinear();
16721 #endif /* GL_NV_depth_nonlinear */
16722 #ifdef GL_NV_depth_range_unclamped
16723   _glewInfo_GL_NV_depth_range_unclamped();
16724 #endif /* GL_NV_depth_range_unclamped */
16725 #ifdef GL_NV_draw_buffers
16726   _glewInfo_GL_NV_draw_buffers();
16727 #endif /* GL_NV_draw_buffers */
16728 #ifdef GL_NV_draw_instanced
16729   _glewInfo_GL_NV_draw_instanced();
16730 #endif /* GL_NV_draw_instanced */
16731 #ifdef GL_NV_draw_texture
16732   _glewInfo_GL_NV_draw_texture();
16733 #endif /* GL_NV_draw_texture */
16734 #ifdef GL_NV_draw_vulkan_image
16735   _glewInfo_GL_NV_draw_vulkan_image();
16736 #endif /* GL_NV_draw_vulkan_image */
16737 #ifdef GL_NV_evaluators
16738   _glewInfo_GL_NV_evaluators();
16739 #endif /* GL_NV_evaluators */
16740 #ifdef GL_NV_explicit_attrib_location
16741   _glewInfo_GL_NV_explicit_attrib_location();
16742 #endif /* GL_NV_explicit_attrib_location */
16743 #ifdef GL_NV_explicit_multisample
16744   _glewInfo_GL_NV_explicit_multisample();
16745 #endif /* GL_NV_explicit_multisample */
16746 #ifdef GL_NV_fbo_color_attachments
16747   _glewInfo_GL_NV_fbo_color_attachments();
16748 #endif /* GL_NV_fbo_color_attachments */
16749 #ifdef GL_NV_fence
16750   _glewInfo_GL_NV_fence();
16751 #endif /* GL_NV_fence */
16752 #ifdef GL_NV_fill_rectangle
16753   _glewInfo_GL_NV_fill_rectangle();
16754 #endif /* GL_NV_fill_rectangle */
16755 #ifdef GL_NV_float_buffer
16756   _glewInfo_GL_NV_float_buffer();
16757 #endif /* GL_NV_float_buffer */
16758 #ifdef GL_NV_fog_distance
16759   _glewInfo_GL_NV_fog_distance();
16760 #endif /* GL_NV_fog_distance */
16761 #ifdef GL_NV_fragment_coverage_to_color
16762   _glewInfo_GL_NV_fragment_coverage_to_color();
16763 #endif /* GL_NV_fragment_coverage_to_color */
16764 #ifdef GL_NV_fragment_program
16765   _glewInfo_GL_NV_fragment_program();
16766 #endif /* GL_NV_fragment_program */
16767 #ifdef GL_NV_fragment_program2
16768   _glewInfo_GL_NV_fragment_program2();
16769 #endif /* GL_NV_fragment_program2 */
16770 #ifdef GL_NV_fragment_program4
16771   _glewInfo_GL_NV_fragment_program4();
16772 #endif /* GL_NV_fragment_program4 */
16773 #ifdef GL_NV_fragment_program_option
16774   _glewInfo_GL_NV_fragment_program_option();
16775 #endif /* GL_NV_fragment_program_option */
16776 #ifdef GL_NV_fragment_shader_barycentric
16777   _glewInfo_GL_NV_fragment_shader_barycentric();
16778 #endif /* GL_NV_fragment_shader_barycentric */
16779 #ifdef GL_NV_fragment_shader_interlock
16780   _glewInfo_GL_NV_fragment_shader_interlock();
16781 #endif /* GL_NV_fragment_shader_interlock */
16782 #ifdef GL_NV_framebuffer_blit
16783   _glewInfo_GL_NV_framebuffer_blit();
16784 #endif /* GL_NV_framebuffer_blit */
16785 #ifdef GL_NV_framebuffer_mixed_samples
16786   _glewInfo_GL_NV_framebuffer_mixed_samples();
16787 #endif /* GL_NV_framebuffer_mixed_samples */
16788 #ifdef GL_NV_framebuffer_multisample
16789   _glewInfo_GL_NV_framebuffer_multisample();
16790 #endif /* GL_NV_framebuffer_multisample */
16791 #ifdef GL_NV_framebuffer_multisample_coverage
16792   _glewInfo_GL_NV_framebuffer_multisample_coverage();
16793 #endif /* GL_NV_framebuffer_multisample_coverage */
16794 #ifdef GL_NV_generate_mipmap_sRGB
16795   _glewInfo_GL_NV_generate_mipmap_sRGB();
16796 #endif /* GL_NV_generate_mipmap_sRGB */
16797 #ifdef GL_NV_geometry_program4
16798   _glewInfo_GL_NV_geometry_program4();
16799 #endif /* GL_NV_geometry_program4 */
16800 #ifdef GL_NV_geometry_shader4
16801   _glewInfo_GL_NV_geometry_shader4();
16802 #endif /* GL_NV_geometry_shader4 */
16803 #ifdef GL_NV_geometry_shader_passthrough
16804   _glewInfo_GL_NV_geometry_shader_passthrough();
16805 #endif /* GL_NV_geometry_shader_passthrough */
16806 #ifdef GL_NV_gpu_multicast
16807   _glewInfo_GL_NV_gpu_multicast();
16808 #endif /* GL_NV_gpu_multicast */
16809 #ifdef GL_NV_gpu_program4
16810   _glewInfo_GL_NV_gpu_program4();
16811 #endif /* GL_NV_gpu_program4 */
16812 #ifdef GL_NV_gpu_program5
16813   _glewInfo_GL_NV_gpu_program5();
16814 #endif /* GL_NV_gpu_program5 */
16815 #ifdef GL_NV_gpu_program5_mem_extended
16816   _glewInfo_GL_NV_gpu_program5_mem_extended();
16817 #endif /* GL_NV_gpu_program5_mem_extended */
16818 #ifdef GL_NV_gpu_program_fp64
16819   _glewInfo_GL_NV_gpu_program_fp64();
16820 #endif /* GL_NV_gpu_program_fp64 */
16821 #ifdef GL_NV_gpu_shader5
16822   _glewInfo_GL_NV_gpu_shader5();
16823 #endif /* GL_NV_gpu_shader5 */
16824 #ifdef GL_NV_half_float
16825   _glewInfo_GL_NV_half_float();
16826 #endif /* GL_NV_half_float */
16827 #ifdef GL_NV_image_formats
16828   _glewInfo_GL_NV_image_formats();
16829 #endif /* GL_NV_image_formats */
16830 #ifdef GL_NV_instanced_arrays
16831   _glewInfo_GL_NV_instanced_arrays();
16832 #endif /* GL_NV_instanced_arrays */
16833 #ifdef GL_NV_internalformat_sample_query
16834   _glewInfo_GL_NV_internalformat_sample_query();
16835 #endif /* GL_NV_internalformat_sample_query */
16836 #ifdef GL_NV_light_max_exponent
16837   _glewInfo_GL_NV_light_max_exponent();
16838 #endif /* GL_NV_light_max_exponent */
16839 #ifdef GL_NV_memory_attachment
16840   _glewInfo_GL_NV_memory_attachment();
16841 #endif /* GL_NV_memory_attachment */
16842 #ifdef GL_NV_memory_object_sparse
16843   _glewInfo_GL_NV_memory_object_sparse();
16844 #endif /* GL_NV_memory_object_sparse */
16845 #ifdef GL_NV_mesh_shader
16846   _glewInfo_GL_NV_mesh_shader();
16847 #endif /* GL_NV_mesh_shader */
16848 #ifdef GL_NV_multisample_coverage
16849   _glewInfo_GL_NV_multisample_coverage();
16850 #endif /* GL_NV_multisample_coverage */
16851 #ifdef GL_NV_multisample_filter_hint
16852   _glewInfo_GL_NV_multisample_filter_hint();
16853 #endif /* GL_NV_multisample_filter_hint */
16854 #ifdef GL_NV_non_square_matrices
16855   _glewInfo_GL_NV_non_square_matrices();
16856 #endif /* GL_NV_non_square_matrices */
16857 #ifdef GL_NV_occlusion_query
16858   _glewInfo_GL_NV_occlusion_query();
16859 #endif /* GL_NV_occlusion_query */
16860 #ifdef GL_NV_pack_subimage
16861   _glewInfo_GL_NV_pack_subimage();
16862 #endif /* GL_NV_pack_subimage */
16863 #ifdef GL_NV_packed_depth_stencil
16864   _glewInfo_GL_NV_packed_depth_stencil();
16865 #endif /* GL_NV_packed_depth_stencil */
16866 #ifdef GL_NV_packed_float
16867   _glewInfo_GL_NV_packed_float();
16868 #endif /* GL_NV_packed_float */
16869 #ifdef GL_NV_packed_float_linear
16870   _glewInfo_GL_NV_packed_float_linear();
16871 #endif /* GL_NV_packed_float_linear */
16872 #ifdef GL_NV_parameter_buffer_object
16873   _glewInfo_GL_NV_parameter_buffer_object();
16874 #endif /* GL_NV_parameter_buffer_object */
16875 #ifdef GL_NV_parameter_buffer_object2
16876   _glewInfo_GL_NV_parameter_buffer_object2();
16877 #endif /* GL_NV_parameter_buffer_object2 */
16878 #ifdef GL_NV_path_rendering
16879   _glewInfo_GL_NV_path_rendering();
16880 #endif /* GL_NV_path_rendering */
16881 #ifdef GL_NV_path_rendering_shared_edge
16882   _glewInfo_GL_NV_path_rendering_shared_edge();
16883 #endif /* GL_NV_path_rendering_shared_edge */
16884 #ifdef GL_NV_pixel_buffer_object
16885   _glewInfo_GL_NV_pixel_buffer_object();
16886 #endif /* GL_NV_pixel_buffer_object */
16887 #ifdef GL_NV_pixel_data_range
16888   _glewInfo_GL_NV_pixel_data_range();
16889 #endif /* GL_NV_pixel_data_range */
16890 #ifdef GL_NV_platform_binary
16891   _glewInfo_GL_NV_platform_binary();
16892 #endif /* GL_NV_platform_binary */
16893 #ifdef GL_NV_point_sprite
16894   _glewInfo_GL_NV_point_sprite();
16895 #endif /* GL_NV_point_sprite */
16896 #ifdef GL_NV_polygon_mode
16897   _glewInfo_GL_NV_polygon_mode();
16898 #endif /* GL_NV_polygon_mode */
16899 #ifdef GL_NV_present_video
16900   _glewInfo_GL_NV_present_video();
16901 #endif /* GL_NV_present_video */
16902 #ifdef GL_NV_primitive_restart
16903   _glewInfo_GL_NV_primitive_restart();
16904 #endif /* GL_NV_primitive_restart */
16905 #ifdef GL_NV_primitive_shading_rate
16906   _glewInfo_GL_NV_primitive_shading_rate();
16907 #endif /* GL_NV_primitive_shading_rate */
16908 #ifdef GL_NV_query_resource_tag
16909   _glewInfo_GL_NV_query_resource_tag();
16910 #endif /* GL_NV_query_resource_tag */
16911 #ifdef GL_NV_read_buffer
16912   _glewInfo_GL_NV_read_buffer();
16913 #endif /* GL_NV_read_buffer */
16914 #ifdef GL_NV_read_buffer_front
16915   _glewInfo_GL_NV_read_buffer_front();
16916 #endif /* GL_NV_read_buffer_front */
16917 #ifdef GL_NV_read_depth
16918   _glewInfo_GL_NV_read_depth();
16919 #endif /* GL_NV_read_depth */
16920 #ifdef GL_NV_read_depth_stencil
16921   _glewInfo_GL_NV_read_depth_stencil();
16922 #endif /* GL_NV_read_depth_stencil */
16923 #ifdef GL_NV_read_stencil
16924   _glewInfo_GL_NV_read_stencil();
16925 #endif /* GL_NV_read_stencil */
16926 #ifdef GL_NV_register_combiners
16927   _glewInfo_GL_NV_register_combiners();
16928 #endif /* GL_NV_register_combiners */
16929 #ifdef GL_NV_register_combiners2
16930   _glewInfo_GL_NV_register_combiners2();
16931 #endif /* GL_NV_register_combiners2 */
16932 #ifdef GL_NV_representative_fragment_test
16933   _glewInfo_GL_NV_representative_fragment_test();
16934 #endif /* GL_NV_representative_fragment_test */
16935 #ifdef GL_NV_robustness_video_memory_purge
16936   _glewInfo_GL_NV_robustness_video_memory_purge();
16937 #endif /* GL_NV_robustness_video_memory_purge */
16938 #ifdef GL_NV_sRGB_formats
16939   _glewInfo_GL_NV_sRGB_formats();
16940 #endif /* GL_NV_sRGB_formats */
16941 #ifdef GL_NV_sample_locations
16942   _glewInfo_GL_NV_sample_locations();
16943 #endif /* GL_NV_sample_locations */
16944 #ifdef GL_NV_sample_mask_override_coverage
16945   _glewInfo_GL_NV_sample_mask_override_coverage();
16946 #endif /* GL_NV_sample_mask_override_coverage */
16947 #ifdef GL_NV_scissor_exclusive
16948   _glewInfo_GL_NV_scissor_exclusive();
16949 #endif /* GL_NV_scissor_exclusive */
16950 #ifdef GL_NV_shader_atomic_counters
16951   _glewInfo_GL_NV_shader_atomic_counters();
16952 #endif /* GL_NV_shader_atomic_counters */
16953 #ifdef GL_NV_shader_atomic_float
16954   _glewInfo_GL_NV_shader_atomic_float();
16955 #endif /* GL_NV_shader_atomic_float */
16956 #ifdef GL_NV_shader_atomic_float64
16957   _glewInfo_GL_NV_shader_atomic_float64();
16958 #endif /* GL_NV_shader_atomic_float64 */
16959 #ifdef GL_NV_shader_atomic_fp16_vector
16960   _glewInfo_GL_NV_shader_atomic_fp16_vector();
16961 #endif /* GL_NV_shader_atomic_fp16_vector */
16962 #ifdef GL_NV_shader_atomic_int64
16963   _glewInfo_GL_NV_shader_atomic_int64();
16964 #endif /* GL_NV_shader_atomic_int64 */
16965 #ifdef GL_NV_shader_buffer_load
16966   _glewInfo_GL_NV_shader_buffer_load();
16967 #endif /* GL_NV_shader_buffer_load */
16968 #ifdef GL_NV_shader_noperspective_interpolation
16969   _glewInfo_GL_NV_shader_noperspective_interpolation();
16970 #endif /* GL_NV_shader_noperspective_interpolation */
16971 #ifdef GL_NV_shader_storage_buffer_object
16972   _glewInfo_GL_NV_shader_storage_buffer_object();
16973 #endif /* GL_NV_shader_storage_buffer_object */
16974 #ifdef GL_NV_shader_subgroup_partitioned
16975   _glewInfo_GL_NV_shader_subgroup_partitioned();
16976 #endif /* GL_NV_shader_subgroup_partitioned */
16977 #ifdef GL_NV_shader_texture_footprint
16978   _glewInfo_GL_NV_shader_texture_footprint();
16979 #endif /* GL_NV_shader_texture_footprint */
16980 #ifdef GL_NV_shader_thread_group
16981   _glewInfo_GL_NV_shader_thread_group();
16982 #endif /* GL_NV_shader_thread_group */
16983 #ifdef GL_NV_shader_thread_shuffle
16984   _glewInfo_GL_NV_shader_thread_shuffle();
16985 #endif /* GL_NV_shader_thread_shuffle */
16986 #ifdef GL_NV_shading_rate_image
16987   _glewInfo_GL_NV_shading_rate_image();
16988 #endif /* GL_NV_shading_rate_image */
16989 #ifdef GL_NV_shadow_samplers_array
16990   _glewInfo_GL_NV_shadow_samplers_array();
16991 #endif /* GL_NV_shadow_samplers_array */
16992 #ifdef GL_NV_shadow_samplers_cube
16993   _glewInfo_GL_NV_shadow_samplers_cube();
16994 #endif /* GL_NV_shadow_samplers_cube */
16995 #ifdef GL_NV_stereo_view_rendering
16996   _glewInfo_GL_NV_stereo_view_rendering();
16997 #endif /* GL_NV_stereo_view_rendering */
16998 #ifdef GL_NV_tessellation_program5
16999   _glewInfo_GL_NV_tessellation_program5();
17000 #endif /* GL_NV_tessellation_program5 */
17001 #ifdef GL_NV_texgen_emboss
17002   _glewInfo_GL_NV_texgen_emboss();
17003 #endif /* GL_NV_texgen_emboss */
17004 #ifdef GL_NV_texgen_reflection
17005   _glewInfo_GL_NV_texgen_reflection();
17006 #endif /* GL_NV_texgen_reflection */
17007 #ifdef GL_NV_texture_array
17008   _glewInfo_GL_NV_texture_array();
17009 #endif /* GL_NV_texture_array */
17010 #ifdef GL_NV_texture_barrier
17011   _glewInfo_GL_NV_texture_barrier();
17012 #endif /* GL_NV_texture_barrier */
17013 #ifdef GL_NV_texture_border_clamp
17014   _glewInfo_GL_NV_texture_border_clamp();
17015 #endif /* GL_NV_texture_border_clamp */
17016 #ifdef GL_NV_texture_compression_latc
17017   _glewInfo_GL_NV_texture_compression_latc();
17018 #endif /* GL_NV_texture_compression_latc */
17019 #ifdef GL_NV_texture_compression_s3tc
17020   _glewInfo_GL_NV_texture_compression_s3tc();
17021 #endif /* GL_NV_texture_compression_s3tc */
17022 #ifdef GL_NV_texture_compression_s3tc_update
17023   _glewInfo_GL_NV_texture_compression_s3tc_update();
17024 #endif /* GL_NV_texture_compression_s3tc_update */
17025 #ifdef GL_NV_texture_compression_vtc
17026   _glewInfo_GL_NV_texture_compression_vtc();
17027 #endif /* GL_NV_texture_compression_vtc */
17028 #ifdef GL_NV_texture_env_combine4
17029   _glewInfo_GL_NV_texture_env_combine4();
17030 #endif /* GL_NV_texture_env_combine4 */
17031 #ifdef GL_NV_texture_expand_normal
17032   _glewInfo_GL_NV_texture_expand_normal();
17033 #endif /* GL_NV_texture_expand_normal */
17034 #ifdef GL_NV_texture_multisample
17035   _glewInfo_GL_NV_texture_multisample();
17036 #endif /* GL_NV_texture_multisample */
17037 #ifdef GL_NV_texture_npot_2D_mipmap
17038   _glewInfo_GL_NV_texture_npot_2D_mipmap();
17039 #endif /* GL_NV_texture_npot_2D_mipmap */
17040 #ifdef GL_NV_texture_rectangle
17041   _glewInfo_GL_NV_texture_rectangle();
17042 #endif /* GL_NV_texture_rectangle */
17043 #ifdef GL_NV_texture_rectangle_compressed
17044   _glewInfo_GL_NV_texture_rectangle_compressed();
17045 #endif /* GL_NV_texture_rectangle_compressed */
17046 #ifdef GL_NV_texture_shader
17047   _glewInfo_GL_NV_texture_shader();
17048 #endif /* GL_NV_texture_shader */
17049 #ifdef GL_NV_texture_shader2
17050   _glewInfo_GL_NV_texture_shader2();
17051 #endif /* GL_NV_texture_shader2 */
17052 #ifdef GL_NV_texture_shader3
17053   _glewInfo_GL_NV_texture_shader3();
17054 #endif /* GL_NV_texture_shader3 */
17055 #ifdef GL_NV_timeline_semaphore
17056   _glewInfo_GL_NV_timeline_semaphore();
17057 #endif /* GL_NV_timeline_semaphore */
17058 #ifdef GL_NV_transform_feedback
17059   _glewInfo_GL_NV_transform_feedback();
17060 #endif /* GL_NV_transform_feedback */
17061 #ifdef GL_NV_transform_feedback2
17062   _glewInfo_GL_NV_transform_feedback2();
17063 #endif /* GL_NV_transform_feedback2 */
17064 #ifdef GL_NV_uniform_buffer_unified_memory
17065   _glewInfo_GL_NV_uniform_buffer_unified_memory();
17066 #endif /* GL_NV_uniform_buffer_unified_memory */
17067 #ifdef GL_NV_vdpau_interop
17068   _glewInfo_GL_NV_vdpau_interop();
17069 #endif /* GL_NV_vdpau_interop */
17070 #ifdef GL_NV_vdpau_interop2
17071   _glewInfo_GL_NV_vdpau_interop2();
17072 #endif /* GL_NV_vdpau_interop2 */
17073 #ifdef GL_NV_vertex_array_range
17074   _glewInfo_GL_NV_vertex_array_range();
17075 #endif /* GL_NV_vertex_array_range */
17076 #ifdef GL_NV_vertex_array_range2
17077   _glewInfo_GL_NV_vertex_array_range2();
17078 #endif /* GL_NV_vertex_array_range2 */
17079 #ifdef GL_NV_vertex_attrib_integer_64bit
17080   _glewInfo_GL_NV_vertex_attrib_integer_64bit();
17081 #endif /* GL_NV_vertex_attrib_integer_64bit */
17082 #ifdef GL_NV_vertex_buffer_unified_memory
17083   _glewInfo_GL_NV_vertex_buffer_unified_memory();
17084 #endif /* GL_NV_vertex_buffer_unified_memory */
17085 #ifdef GL_NV_vertex_program
17086   _glewInfo_GL_NV_vertex_program();
17087 #endif /* GL_NV_vertex_program */
17088 #ifdef GL_NV_vertex_program1_1
17089   _glewInfo_GL_NV_vertex_program1_1();
17090 #endif /* GL_NV_vertex_program1_1 */
17091 #ifdef GL_NV_vertex_program2
17092   _glewInfo_GL_NV_vertex_program2();
17093 #endif /* GL_NV_vertex_program2 */
17094 #ifdef GL_NV_vertex_program2_option
17095   _glewInfo_GL_NV_vertex_program2_option();
17096 #endif /* GL_NV_vertex_program2_option */
17097 #ifdef GL_NV_vertex_program3
17098   _glewInfo_GL_NV_vertex_program3();
17099 #endif /* GL_NV_vertex_program3 */
17100 #ifdef GL_NV_vertex_program4
17101   _glewInfo_GL_NV_vertex_program4();
17102 #endif /* GL_NV_vertex_program4 */
17103 #ifdef GL_NV_video_capture
17104   _glewInfo_GL_NV_video_capture();
17105 #endif /* GL_NV_video_capture */
17106 #ifdef GL_NV_viewport_array
17107   _glewInfo_GL_NV_viewport_array();
17108 #endif /* GL_NV_viewport_array */
17109 #ifdef GL_NV_viewport_array2
17110   _glewInfo_GL_NV_viewport_array2();
17111 #endif /* GL_NV_viewport_array2 */
17112 #ifdef GL_NV_viewport_swizzle
17113   _glewInfo_GL_NV_viewport_swizzle();
17114 #endif /* GL_NV_viewport_swizzle */
17115 #ifdef GL_OES_EGL_image
17116   _glewInfo_GL_OES_EGL_image();
17117 #endif /* GL_OES_EGL_image */
17118 #ifdef GL_OES_EGL_image_external
17119   _glewInfo_GL_OES_EGL_image_external();
17120 #endif /* GL_OES_EGL_image_external */
17121 #ifdef GL_OES_EGL_image_external_essl3
17122   _glewInfo_GL_OES_EGL_image_external_essl3();
17123 #endif /* GL_OES_EGL_image_external_essl3 */
17124 #ifdef GL_OES_blend_equation_separate
17125   _glewInfo_GL_OES_blend_equation_separate();
17126 #endif /* GL_OES_blend_equation_separate */
17127 #ifdef GL_OES_blend_func_separate
17128   _glewInfo_GL_OES_blend_func_separate();
17129 #endif /* GL_OES_blend_func_separate */
17130 #ifdef GL_OES_blend_subtract
17131   _glewInfo_GL_OES_blend_subtract();
17132 #endif /* GL_OES_blend_subtract */
17133 #ifdef GL_OES_byte_coordinates
17134   _glewInfo_GL_OES_byte_coordinates();
17135 #endif /* GL_OES_byte_coordinates */
17136 #ifdef GL_OES_compressed_ETC1_RGB8_texture
17137   _glewInfo_GL_OES_compressed_ETC1_RGB8_texture();
17138 #endif /* GL_OES_compressed_ETC1_RGB8_texture */
17139 #ifdef GL_OES_compressed_paletted_texture
17140   _glewInfo_GL_OES_compressed_paletted_texture();
17141 #endif /* GL_OES_compressed_paletted_texture */
17142 #ifdef GL_OES_copy_image
17143   _glewInfo_GL_OES_copy_image();
17144 #endif /* GL_OES_copy_image */
17145 #ifdef GL_OES_depth24
17146   _glewInfo_GL_OES_depth24();
17147 #endif /* GL_OES_depth24 */
17148 #ifdef GL_OES_depth32
17149   _glewInfo_GL_OES_depth32();
17150 #endif /* GL_OES_depth32 */
17151 #ifdef GL_OES_depth_texture
17152   _glewInfo_GL_OES_depth_texture();
17153 #endif /* GL_OES_depth_texture */
17154 #ifdef GL_OES_depth_texture_cube_map
17155   _glewInfo_GL_OES_depth_texture_cube_map();
17156 #endif /* GL_OES_depth_texture_cube_map */
17157 #ifdef GL_OES_draw_buffers_indexed
17158   _glewInfo_GL_OES_draw_buffers_indexed();
17159 #endif /* GL_OES_draw_buffers_indexed */
17160 #ifdef GL_OES_draw_texture
17161   _glewInfo_GL_OES_draw_texture();
17162 #endif /* GL_OES_draw_texture */
17163 #ifdef GL_OES_element_index_uint
17164   _glewInfo_GL_OES_element_index_uint();
17165 #endif /* GL_OES_element_index_uint */
17166 #ifdef GL_OES_extended_matrix_palette
17167   _glewInfo_GL_OES_extended_matrix_palette();
17168 #endif /* GL_OES_extended_matrix_palette */
17169 #ifdef GL_OES_fbo_render_mipmap
17170   _glewInfo_GL_OES_fbo_render_mipmap();
17171 #endif /* GL_OES_fbo_render_mipmap */
17172 #ifdef GL_OES_fragment_precision_high
17173   _glewInfo_GL_OES_fragment_precision_high();
17174 #endif /* GL_OES_fragment_precision_high */
17175 #ifdef GL_OES_framebuffer_object
17176   _glewInfo_GL_OES_framebuffer_object();
17177 #endif /* GL_OES_framebuffer_object */
17178 #ifdef GL_OES_geometry_point_size
17179   _glewInfo_GL_OES_geometry_point_size();
17180 #endif /* GL_OES_geometry_point_size */
17181 #ifdef GL_OES_geometry_shader
17182   _glewInfo_GL_OES_geometry_shader();
17183 #endif /* GL_OES_geometry_shader */
17184 #ifdef GL_OES_get_program_binary
17185   _glewInfo_GL_OES_get_program_binary();
17186 #endif /* GL_OES_get_program_binary */
17187 #ifdef GL_OES_gpu_shader5
17188   _glewInfo_GL_OES_gpu_shader5();
17189 #endif /* GL_OES_gpu_shader5 */
17190 #ifdef GL_OES_mapbuffer
17191   _glewInfo_GL_OES_mapbuffer();
17192 #endif /* GL_OES_mapbuffer */
17193 #ifdef GL_OES_matrix_get
17194   _glewInfo_GL_OES_matrix_get();
17195 #endif /* GL_OES_matrix_get */
17196 #ifdef GL_OES_matrix_palette
17197   _glewInfo_GL_OES_matrix_palette();
17198 #endif /* GL_OES_matrix_palette */
17199 #ifdef GL_OES_packed_depth_stencil
17200   _glewInfo_GL_OES_packed_depth_stencil();
17201 #endif /* GL_OES_packed_depth_stencil */
17202 #ifdef GL_OES_point_size_array
17203   _glewInfo_GL_OES_point_size_array();
17204 #endif /* GL_OES_point_size_array */
17205 #ifdef GL_OES_point_sprite
17206   _glewInfo_GL_OES_point_sprite();
17207 #endif /* GL_OES_point_sprite */
17208 #ifdef GL_OES_read_format
17209   _glewInfo_GL_OES_read_format();
17210 #endif /* GL_OES_read_format */
17211 #ifdef GL_OES_required_internalformat
17212   _glewInfo_GL_OES_required_internalformat();
17213 #endif /* GL_OES_required_internalformat */
17214 #ifdef GL_OES_rgb8_rgba8
17215   _glewInfo_GL_OES_rgb8_rgba8();
17216 #endif /* GL_OES_rgb8_rgba8 */
17217 #ifdef GL_OES_sample_shading
17218   _glewInfo_GL_OES_sample_shading();
17219 #endif /* GL_OES_sample_shading */
17220 #ifdef GL_OES_sample_variables
17221   _glewInfo_GL_OES_sample_variables();
17222 #endif /* GL_OES_sample_variables */
17223 #ifdef GL_OES_shader_image_atomic
17224   _glewInfo_GL_OES_shader_image_atomic();
17225 #endif /* GL_OES_shader_image_atomic */
17226 #ifdef GL_OES_shader_io_blocks
17227   _glewInfo_GL_OES_shader_io_blocks();
17228 #endif /* GL_OES_shader_io_blocks */
17229 #ifdef GL_OES_shader_multisample_interpolation
17230   _glewInfo_GL_OES_shader_multisample_interpolation();
17231 #endif /* GL_OES_shader_multisample_interpolation */
17232 #ifdef GL_OES_single_precision
17233   _glewInfo_GL_OES_single_precision();
17234 #endif /* GL_OES_single_precision */
17235 #ifdef GL_OES_standard_derivatives
17236   _glewInfo_GL_OES_standard_derivatives();
17237 #endif /* GL_OES_standard_derivatives */
17238 #ifdef GL_OES_stencil1
17239   _glewInfo_GL_OES_stencil1();
17240 #endif /* GL_OES_stencil1 */
17241 #ifdef GL_OES_stencil4
17242   _glewInfo_GL_OES_stencil4();
17243 #endif /* GL_OES_stencil4 */
17244 #ifdef GL_OES_stencil8
17245   _glewInfo_GL_OES_stencil8();
17246 #endif /* GL_OES_stencil8 */
17247 #ifdef GL_OES_surfaceless_context
17248   _glewInfo_GL_OES_surfaceless_context();
17249 #endif /* GL_OES_surfaceless_context */
17250 #ifdef GL_OES_tessellation_point_size
17251   _glewInfo_GL_OES_tessellation_point_size();
17252 #endif /* GL_OES_tessellation_point_size */
17253 #ifdef GL_OES_tessellation_shader
17254   _glewInfo_GL_OES_tessellation_shader();
17255 #endif /* GL_OES_tessellation_shader */
17256 #ifdef GL_OES_texture_3D
17257   _glewInfo_GL_OES_texture_3D();
17258 #endif /* GL_OES_texture_3D */
17259 #ifdef GL_OES_texture_border_clamp
17260   _glewInfo_GL_OES_texture_border_clamp();
17261 #endif /* GL_OES_texture_border_clamp */
17262 #ifdef GL_OES_texture_buffer
17263   _glewInfo_GL_OES_texture_buffer();
17264 #endif /* GL_OES_texture_buffer */
17265 #ifdef GL_OES_texture_compression_astc
17266   _glewInfo_GL_OES_texture_compression_astc();
17267 #endif /* GL_OES_texture_compression_astc */
17268 #ifdef GL_OES_texture_cube_map
17269   _glewInfo_GL_OES_texture_cube_map();
17270 #endif /* GL_OES_texture_cube_map */
17271 #ifdef GL_OES_texture_cube_map_array
17272   _glewInfo_GL_OES_texture_cube_map_array();
17273 #endif /* GL_OES_texture_cube_map_array */
17274 #ifdef GL_OES_texture_env_crossbar
17275   _glewInfo_GL_OES_texture_env_crossbar();
17276 #endif /* GL_OES_texture_env_crossbar */
17277 #ifdef GL_OES_texture_mirrored_repeat
17278   _glewInfo_GL_OES_texture_mirrored_repeat();
17279 #endif /* GL_OES_texture_mirrored_repeat */
17280 #ifdef GL_OES_texture_npot
17281   _glewInfo_GL_OES_texture_npot();
17282 #endif /* GL_OES_texture_npot */
17283 #ifdef GL_OES_texture_stencil8
17284   _glewInfo_GL_OES_texture_stencil8();
17285 #endif /* GL_OES_texture_stencil8 */
17286 #ifdef GL_OES_texture_storage_multisample_2d_array
17287   _glewInfo_GL_OES_texture_storage_multisample_2d_array();
17288 #endif /* GL_OES_texture_storage_multisample_2d_array */
17289 #ifdef GL_OES_texture_view
17290   _glewInfo_GL_OES_texture_view();
17291 #endif /* GL_OES_texture_view */
17292 #ifdef GL_OES_vertex_array_object
17293   _glewInfo_GL_OES_vertex_array_object();
17294 #endif /* GL_OES_vertex_array_object */
17295 #ifdef GL_OES_vertex_half_float
17296   _glewInfo_GL_OES_vertex_half_float();
17297 #endif /* GL_OES_vertex_half_float */
17298 #ifdef GL_OES_vertex_type_10_10_10_2
17299   _glewInfo_GL_OES_vertex_type_10_10_10_2();
17300 #endif /* GL_OES_vertex_type_10_10_10_2 */
17301 #ifdef GL_OML_interlace
17302   _glewInfo_GL_OML_interlace();
17303 #endif /* GL_OML_interlace */
17304 #ifdef GL_OML_resample
17305   _glewInfo_GL_OML_resample();
17306 #endif /* GL_OML_resample */
17307 #ifdef GL_OML_subsample
17308   _glewInfo_GL_OML_subsample();
17309 #endif /* GL_OML_subsample */
17310 #ifdef GL_OVR_multiview
17311   _glewInfo_GL_OVR_multiview();
17312 #endif /* GL_OVR_multiview */
17313 #ifdef GL_OVR_multiview2
17314   _glewInfo_GL_OVR_multiview2();
17315 #endif /* GL_OVR_multiview2 */
17316 #ifdef GL_OVR_multiview_multisampled_render_to_texture
17317   _glewInfo_GL_OVR_multiview_multisampled_render_to_texture();
17318 #endif /* GL_OVR_multiview_multisampled_render_to_texture */
17319 #ifdef GL_PGI_misc_hints
17320   _glewInfo_GL_PGI_misc_hints();
17321 #endif /* GL_PGI_misc_hints */
17322 #ifdef GL_PGI_vertex_hints
17323   _glewInfo_GL_PGI_vertex_hints();
17324 #endif /* GL_PGI_vertex_hints */
17325 #ifdef GL_QCOM_YUV_texture_gather
17326   _glewInfo_GL_QCOM_YUV_texture_gather();
17327 #endif /* GL_QCOM_YUV_texture_gather */
17328 #ifdef GL_QCOM_alpha_test
17329   _glewInfo_GL_QCOM_alpha_test();
17330 #endif /* GL_QCOM_alpha_test */
17331 #ifdef GL_QCOM_binning_control
17332   _glewInfo_GL_QCOM_binning_control();
17333 #endif /* GL_QCOM_binning_control */
17334 #ifdef GL_QCOM_driver_control
17335   _glewInfo_GL_QCOM_driver_control();
17336 #endif /* GL_QCOM_driver_control */
17337 #ifdef GL_QCOM_extended_get
17338   _glewInfo_GL_QCOM_extended_get();
17339 #endif /* GL_QCOM_extended_get */
17340 #ifdef GL_QCOM_extended_get2
17341   _glewInfo_GL_QCOM_extended_get2();
17342 #endif /* GL_QCOM_extended_get2 */
17343 #ifdef GL_QCOM_frame_extrapolation
17344   _glewInfo_GL_QCOM_frame_extrapolation();
17345 #endif /* GL_QCOM_frame_extrapolation */
17346 #ifdef GL_QCOM_framebuffer_foveated
17347   _glewInfo_GL_QCOM_framebuffer_foveated();
17348 #endif /* GL_QCOM_framebuffer_foveated */
17349 #ifdef GL_QCOM_motion_estimation
17350   _glewInfo_GL_QCOM_motion_estimation();
17351 #endif /* GL_QCOM_motion_estimation */
17352 #ifdef GL_QCOM_perfmon_global_mode
17353   _glewInfo_GL_QCOM_perfmon_global_mode();
17354 #endif /* GL_QCOM_perfmon_global_mode */
17355 #ifdef GL_QCOM_render_shared_exponent
17356   _glewInfo_GL_QCOM_render_shared_exponent();
17357 #endif /* GL_QCOM_render_shared_exponent */
17358 #ifdef GL_QCOM_shader_framebuffer_fetch_noncoherent
17359   _glewInfo_GL_QCOM_shader_framebuffer_fetch_noncoherent();
17360 #endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
17361 #ifdef GL_QCOM_shader_framebuffer_fetch_rate
17362   _glewInfo_GL_QCOM_shader_framebuffer_fetch_rate();
17363 #endif /* GL_QCOM_shader_framebuffer_fetch_rate */
17364 #ifdef GL_QCOM_shading_rate
17365   _glewInfo_GL_QCOM_shading_rate();
17366 #endif /* GL_QCOM_shading_rate */
17367 #ifdef GL_QCOM_texture_foveated
17368   _glewInfo_GL_QCOM_texture_foveated();
17369 #endif /* GL_QCOM_texture_foveated */
17370 #ifdef GL_QCOM_texture_foveated2
17371   _glewInfo_GL_QCOM_texture_foveated2();
17372 #endif /* GL_QCOM_texture_foveated2 */
17373 #ifdef GL_QCOM_texture_foveated_subsampled_layout
17374   _glewInfo_GL_QCOM_texture_foveated_subsampled_layout();
17375 #endif /* GL_QCOM_texture_foveated_subsampled_layout */
17376 #ifdef GL_QCOM_tiled_rendering
17377   _glewInfo_GL_QCOM_tiled_rendering();
17378 #endif /* GL_QCOM_tiled_rendering */
17379 #ifdef GL_QCOM_writeonly_rendering
17380   _glewInfo_GL_QCOM_writeonly_rendering();
17381 #endif /* GL_QCOM_writeonly_rendering */
17382 #ifdef GL_REGAL_ES1_0_compatibility
17383   _glewInfo_GL_REGAL_ES1_0_compatibility();
17384 #endif /* GL_REGAL_ES1_0_compatibility */
17385 #ifdef GL_REGAL_ES1_1_compatibility
17386   _glewInfo_GL_REGAL_ES1_1_compatibility();
17387 #endif /* GL_REGAL_ES1_1_compatibility */
17388 #ifdef GL_REGAL_enable
17389   _glewInfo_GL_REGAL_enable();
17390 #endif /* GL_REGAL_enable */
17391 #ifdef GL_REGAL_error_string
17392   _glewInfo_GL_REGAL_error_string();
17393 #endif /* GL_REGAL_error_string */
17394 #ifdef GL_REGAL_extension_query
17395   _glewInfo_GL_REGAL_extension_query();
17396 #endif /* GL_REGAL_extension_query */
17397 #ifdef GL_REGAL_log
17398   _glewInfo_GL_REGAL_log();
17399 #endif /* GL_REGAL_log */
17400 #ifdef GL_REGAL_proc_address
17401   _glewInfo_GL_REGAL_proc_address();
17402 #endif /* GL_REGAL_proc_address */
17403 #ifdef GL_REND_screen_coordinates
17404   _glewInfo_GL_REND_screen_coordinates();
17405 #endif /* GL_REND_screen_coordinates */
17406 #ifdef GL_S3_s3tc
17407   _glewInfo_GL_S3_s3tc();
17408 #endif /* GL_S3_s3tc */
17409 #ifdef GL_SGIS_clip_band_hint
17410   _glewInfo_GL_SGIS_clip_band_hint();
17411 #endif /* GL_SGIS_clip_band_hint */
17412 #ifdef GL_SGIS_color_range
17413   _glewInfo_GL_SGIS_color_range();
17414 #endif /* GL_SGIS_color_range */
17415 #ifdef GL_SGIS_detail_texture
17416   _glewInfo_GL_SGIS_detail_texture();
17417 #endif /* GL_SGIS_detail_texture */
17418 #ifdef GL_SGIS_fog_function
17419   _glewInfo_GL_SGIS_fog_function();
17420 #endif /* GL_SGIS_fog_function */
17421 #ifdef GL_SGIS_generate_mipmap
17422   _glewInfo_GL_SGIS_generate_mipmap();
17423 #endif /* GL_SGIS_generate_mipmap */
17424 #ifdef GL_SGIS_line_texgen
17425   _glewInfo_GL_SGIS_line_texgen();
17426 #endif /* GL_SGIS_line_texgen */
17427 #ifdef GL_SGIS_multisample
17428   _glewInfo_GL_SGIS_multisample();
17429 #endif /* GL_SGIS_multisample */
17430 #ifdef GL_SGIS_multitexture
17431   _glewInfo_GL_SGIS_multitexture();
17432 #endif /* GL_SGIS_multitexture */
17433 #ifdef GL_SGIS_pixel_texture
17434   _glewInfo_GL_SGIS_pixel_texture();
17435 #endif /* GL_SGIS_pixel_texture */
17436 #ifdef GL_SGIS_point_line_texgen
17437   _glewInfo_GL_SGIS_point_line_texgen();
17438 #endif /* GL_SGIS_point_line_texgen */
17439 #ifdef GL_SGIS_shared_multisample
17440   _glewInfo_GL_SGIS_shared_multisample();
17441 #endif /* GL_SGIS_shared_multisample */
17442 #ifdef GL_SGIS_sharpen_texture
17443   _glewInfo_GL_SGIS_sharpen_texture();
17444 #endif /* GL_SGIS_sharpen_texture */
17445 #ifdef GL_SGIS_texture4D
17446   _glewInfo_GL_SGIS_texture4D();
17447 #endif /* GL_SGIS_texture4D */
17448 #ifdef GL_SGIS_texture_border_clamp
17449   _glewInfo_GL_SGIS_texture_border_clamp();
17450 #endif /* GL_SGIS_texture_border_clamp */
17451 #ifdef GL_SGIS_texture_edge_clamp
17452   _glewInfo_GL_SGIS_texture_edge_clamp();
17453 #endif /* GL_SGIS_texture_edge_clamp */
17454 #ifdef GL_SGIS_texture_filter4
17455   _glewInfo_GL_SGIS_texture_filter4();
17456 #endif /* GL_SGIS_texture_filter4 */
17457 #ifdef GL_SGIS_texture_lod
17458   _glewInfo_GL_SGIS_texture_lod();
17459 #endif /* GL_SGIS_texture_lod */
17460 #ifdef GL_SGIS_texture_select
17461   _glewInfo_GL_SGIS_texture_select();
17462 #endif /* GL_SGIS_texture_select */
17463 #ifdef GL_SGIX_async
17464   _glewInfo_GL_SGIX_async();
17465 #endif /* GL_SGIX_async */
17466 #ifdef GL_SGIX_async_histogram
17467   _glewInfo_GL_SGIX_async_histogram();
17468 #endif /* GL_SGIX_async_histogram */
17469 #ifdef GL_SGIX_async_pixel
17470   _glewInfo_GL_SGIX_async_pixel();
17471 #endif /* GL_SGIX_async_pixel */
17472 #ifdef GL_SGIX_bali_g_instruments
17473   _glewInfo_GL_SGIX_bali_g_instruments();
17474 #endif /* GL_SGIX_bali_g_instruments */
17475 #ifdef GL_SGIX_bali_r_instruments
17476   _glewInfo_GL_SGIX_bali_r_instruments();
17477 #endif /* GL_SGIX_bali_r_instruments */
17478 #ifdef GL_SGIX_bali_timer_instruments
17479   _glewInfo_GL_SGIX_bali_timer_instruments();
17480 #endif /* GL_SGIX_bali_timer_instruments */
17481 #ifdef GL_SGIX_blend_alpha_minmax
17482   _glewInfo_GL_SGIX_blend_alpha_minmax();
17483 #endif /* GL_SGIX_blend_alpha_minmax */
17484 #ifdef GL_SGIX_blend_cadd
17485   _glewInfo_GL_SGIX_blend_cadd();
17486 #endif /* GL_SGIX_blend_cadd */
17487 #ifdef GL_SGIX_blend_cmultiply
17488   _glewInfo_GL_SGIX_blend_cmultiply();
17489 #endif /* GL_SGIX_blend_cmultiply */
17490 #ifdef GL_SGIX_calligraphic_fragment
17491   _glewInfo_GL_SGIX_calligraphic_fragment();
17492 #endif /* GL_SGIX_calligraphic_fragment */
17493 #ifdef GL_SGIX_clipmap
17494   _glewInfo_GL_SGIX_clipmap();
17495 #endif /* GL_SGIX_clipmap */
17496 #ifdef GL_SGIX_color_matrix_accuracy
17497   _glewInfo_GL_SGIX_color_matrix_accuracy();
17498 #endif /* GL_SGIX_color_matrix_accuracy */
17499 #ifdef GL_SGIX_color_table_index_mode
17500   _glewInfo_GL_SGIX_color_table_index_mode();
17501 #endif /* GL_SGIX_color_table_index_mode */
17502 #ifdef GL_SGIX_complex_polar
17503   _glewInfo_GL_SGIX_complex_polar();
17504 #endif /* GL_SGIX_complex_polar */
17505 #ifdef GL_SGIX_convolution_accuracy
17506   _glewInfo_GL_SGIX_convolution_accuracy();
17507 #endif /* GL_SGIX_convolution_accuracy */
17508 #ifdef GL_SGIX_cube_map
17509   _glewInfo_GL_SGIX_cube_map();
17510 #endif /* GL_SGIX_cube_map */
17511 #ifdef GL_SGIX_cylinder_texgen
17512   _glewInfo_GL_SGIX_cylinder_texgen();
17513 #endif /* GL_SGIX_cylinder_texgen */
17514 #ifdef GL_SGIX_datapipe
17515   _glewInfo_GL_SGIX_datapipe();
17516 #endif /* GL_SGIX_datapipe */
17517 #ifdef GL_SGIX_decimation
17518   _glewInfo_GL_SGIX_decimation();
17519 #endif /* GL_SGIX_decimation */
17520 #ifdef GL_SGIX_depth_pass_instrument
17521   _glewInfo_GL_SGIX_depth_pass_instrument();
17522 #endif /* GL_SGIX_depth_pass_instrument */
17523 #ifdef GL_SGIX_depth_texture
17524   _glewInfo_GL_SGIX_depth_texture();
17525 #endif /* GL_SGIX_depth_texture */
17526 #ifdef GL_SGIX_dvc
17527   _glewInfo_GL_SGIX_dvc();
17528 #endif /* GL_SGIX_dvc */
17529 #ifdef GL_SGIX_flush_raster
17530   _glewInfo_GL_SGIX_flush_raster();
17531 #endif /* GL_SGIX_flush_raster */
17532 #ifdef GL_SGIX_fog_blend
17533   _glewInfo_GL_SGIX_fog_blend();
17534 #endif /* GL_SGIX_fog_blend */
17535 #ifdef GL_SGIX_fog_factor_to_alpha
17536   _glewInfo_GL_SGIX_fog_factor_to_alpha();
17537 #endif /* GL_SGIX_fog_factor_to_alpha */
17538 #ifdef GL_SGIX_fog_layers
17539   _glewInfo_GL_SGIX_fog_layers();
17540 #endif /* GL_SGIX_fog_layers */
17541 #ifdef GL_SGIX_fog_offset
17542   _glewInfo_GL_SGIX_fog_offset();
17543 #endif /* GL_SGIX_fog_offset */
17544 #ifdef GL_SGIX_fog_patchy
17545   _glewInfo_GL_SGIX_fog_patchy();
17546 #endif /* GL_SGIX_fog_patchy */
17547 #ifdef GL_SGIX_fog_scale
17548   _glewInfo_GL_SGIX_fog_scale();
17549 #endif /* GL_SGIX_fog_scale */
17550 #ifdef GL_SGIX_fog_texture
17551   _glewInfo_GL_SGIX_fog_texture();
17552 #endif /* GL_SGIX_fog_texture */
17553 #ifdef GL_SGIX_fragment_lighting_space
17554   _glewInfo_GL_SGIX_fragment_lighting_space();
17555 #endif /* GL_SGIX_fragment_lighting_space */
17556 #ifdef GL_SGIX_fragment_specular_lighting
17557   _glewInfo_GL_SGIX_fragment_specular_lighting();
17558 #endif /* GL_SGIX_fragment_specular_lighting */
17559 #ifdef GL_SGIX_fragments_instrument
17560   _glewInfo_GL_SGIX_fragments_instrument();
17561 #endif /* GL_SGIX_fragments_instrument */
17562 #ifdef GL_SGIX_framezoom
17563   _glewInfo_GL_SGIX_framezoom();
17564 #endif /* GL_SGIX_framezoom */
17565 #ifdef GL_SGIX_icc_texture
17566   _glewInfo_GL_SGIX_icc_texture();
17567 #endif /* GL_SGIX_icc_texture */
17568 #ifdef GL_SGIX_igloo_interface
17569   _glewInfo_GL_SGIX_igloo_interface();
17570 #endif /* GL_SGIX_igloo_interface */
17571 #ifdef GL_SGIX_image_compression
17572   _glewInfo_GL_SGIX_image_compression();
17573 #endif /* GL_SGIX_image_compression */
17574 #ifdef GL_SGIX_impact_pixel_texture
17575   _glewInfo_GL_SGIX_impact_pixel_texture();
17576 #endif /* GL_SGIX_impact_pixel_texture */
17577 #ifdef GL_SGIX_instrument_error
17578   _glewInfo_GL_SGIX_instrument_error();
17579 #endif /* GL_SGIX_instrument_error */
17580 #ifdef GL_SGIX_interlace
17581   _glewInfo_GL_SGIX_interlace();
17582 #endif /* GL_SGIX_interlace */
17583 #ifdef GL_SGIX_ir_instrument1
17584   _glewInfo_GL_SGIX_ir_instrument1();
17585 #endif /* GL_SGIX_ir_instrument1 */
17586 #ifdef GL_SGIX_line_quality_hint
17587   _glewInfo_GL_SGIX_line_quality_hint();
17588 #endif /* GL_SGIX_line_quality_hint */
17589 #ifdef GL_SGIX_list_priority
17590   _glewInfo_GL_SGIX_list_priority();
17591 #endif /* GL_SGIX_list_priority */
17592 #ifdef GL_SGIX_mpeg1
17593   _glewInfo_GL_SGIX_mpeg1();
17594 #endif /* GL_SGIX_mpeg1 */
17595 #ifdef GL_SGIX_mpeg2
17596   _glewInfo_GL_SGIX_mpeg2();
17597 #endif /* GL_SGIX_mpeg2 */
17598 #ifdef GL_SGIX_nonlinear_lighting_pervertex
17599   _glewInfo_GL_SGIX_nonlinear_lighting_pervertex();
17600 #endif /* GL_SGIX_nonlinear_lighting_pervertex */
17601 #ifdef GL_SGIX_nurbs_eval
17602   _glewInfo_GL_SGIX_nurbs_eval();
17603 #endif /* GL_SGIX_nurbs_eval */
17604 #ifdef GL_SGIX_occlusion_instrument
17605   _glewInfo_GL_SGIX_occlusion_instrument();
17606 #endif /* GL_SGIX_occlusion_instrument */
17607 #ifdef GL_SGIX_packed_6bytes
17608   _glewInfo_GL_SGIX_packed_6bytes();
17609 #endif /* GL_SGIX_packed_6bytes */
17610 #ifdef GL_SGIX_pixel_texture
17611   _glewInfo_GL_SGIX_pixel_texture();
17612 #endif /* GL_SGIX_pixel_texture */
17613 #ifdef GL_SGIX_pixel_texture_bits
17614   _glewInfo_GL_SGIX_pixel_texture_bits();
17615 #endif /* GL_SGIX_pixel_texture_bits */
17616 #ifdef GL_SGIX_pixel_texture_lod
17617   _glewInfo_GL_SGIX_pixel_texture_lod();
17618 #endif /* GL_SGIX_pixel_texture_lod */
17619 #ifdef GL_SGIX_pixel_tiles
17620   _glewInfo_GL_SGIX_pixel_tiles();
17621 #endif /* GL_SGIX_pixel_tiles */
17622 #ifdef GL_SGIX_polynomial_ffd
17623   _glewInfo_GL_SGIX_polynomial_ffd();
17624 #endif /* GL_SGIX_polynomial_ffd */
17625 #ifdef GL_SGIX_quad_mesh
17626   _glewInfo_GL_SGIX_quad_mesh();
17627 #endif /* GL_SGIX_quad_mesh */
17628 #ifdef GL_SGIX_reference_plane
17629   _glewInfo_GL_SGIX_reference_plane();
17630 #endif /* GL_SGIX_reference_plane */
17631 #ifdef GL_SGIX_resample
17632   _glewInfo_GL_SGIX_resample();
17633 #endif /* GL_SGIX_resample */
17634 #ifdef GL_SGIX_scalebias_hint
17635   _glewInfo_GL_SGIX_scalebias_hint();
17636 #endif /* GL_SGIX_scalebias_hint */
17637 #ifdef GL_SGIX_shadow
17638   _glewInfo_GL_SGIX_shadow();
17639 #endif /* GL_SGIX_shadow */
17640 #ifdef GL_SGIX_shadow_ambient
17641   _glewInfo_GL_SGIX_shadow_ambient();
17642 #endif /* GL_SGIX_shadow_ambient */
17643 #ifdef GL_SGIX_slim
17644   _glewInfo_GL_SGIX_slim();
17645 #endif /* GL_SGIX_slim */
17646 #ifdef GL_SGIX_spotlight_cutoff
17647   _glewInfo_GL_SGIX_spotlight_cutoff();
17648 #endif /* GL_SGIX_spotlight_cutoff */
17649 #ifdef GL_SGIX_sprite
17650   _glewInfo_GL_SGIX_sprite();
17651 #endif /* GL_SGIX_sprite */
17652 #ifdef GL_SGIX_subdiv_patch
17653   _glewInfo_GL_SGIX_subdiv_patch();
17654 #endif /* GL_SGIX_subdiv_patch */
17655 #ifdef GL_SGIX_subsample
17656   _glewInfo_GL_SGIX_subsample();
17657 #endif /* GL_SGIX_subsample */
17658 #ifdef GL_SGIX_tag_sample_buffer
17659   _glewInfo_GL_SGIX_tag_sample_buffer();
17660 #endif /* GL_SGIX_tag_sample_buffer */
17661 #ifdef GL_SGIX_texture_add_env
17662   _glewInfo_GL_SGIX_texture_add_env();
17663 #endif /* GL_SGIX_texture_add_env */
17664 #ifdef GL_SGIX_texture_coordinate_clamp
17665   _glewInfo_GL_SGIX_texture_coordinate_clamp();
17666 #endif /* GL_SGIX_texture_coordinate_clamp */
17667 #ifdef GL_SGIX_texture_lod_bias
17668   _glewInfo_GL_SGIX_texture_lod_bias();
17669 #endif /* GL_SGIX_texture_lod_bias */
17670 #ifdef GL_SGIX_texture_mipmap_anisotropic
17671   _glewInfo_GL_SGIX_texture_mipmap_anisotropic();
17672 #endif /* GL_SGIX_texture_mipmap_anisotropic */
17673 #ifdef GL_SGIX_texture_multi_buffer
17674   _glewInfo_GL_SGIX_texture_multi_buffer();
17675 #endif /* GL_SGIX_texture_multi_buffer */
17676 #ifdef GL_SGIX_texture_phase
17677   _glewInfo_GL_SGIX_texture_phase();
17678 #endif /* GL_SGIX_texture_phase */
17679 #ifdef GL_SGIX_texture_range
17680   _glewInfo_GL_SGIX_texture_range();
17681 #endif /* GL_SGIX_texture_range */
17682 #ifdef GL_SGIX_texture_scale_bias
17683   _glewInfo_GL_SGIX_texture_scale_bias();
17684 #endif /* GL_SGIX_texture_scale_bias */
17685 #ifdef GL_SGIX_texture_supersample
17686   _glewInfo_GL_SGIX_texture_supersample();
17687 #endif /* GL_SGIX_texture_supersample */
17688 #ifdef GL_SGIX_vector_ops
17689   _glewInfo_GL_SGIX_vector_ops();
17690 #endif /* GL_SGIX_vector_ops */
17691 #ifdef GL_SGIX_vertex_array_object
17692   _glewInfo_GL_SGIX_vertex_array_object();
17693 #endif /* GL_SGIX_vertex_array_object */
17694 #ifdef GL_SGIX_vertex_preclip
17695   _glewInfo_GL_SGIX_vertex_preclip();
17696 #endif /* GL_SGIX_vertex_preclip */
17697 #ifdef GL_SGIX_vertex_preclip_hint
17698   _glewInfo_GL_SGIX_vertex_preclip_hint();
17699 #endif /* GL_SGIX_vertex_preclip_hint */
17700 #ifdef GL_SGIX_ycrcb
17701   _glewInfo_GL_SGIX_ycrcb();
17702 #endif /* GL_SGIX_ycrcb */
17703 #ifdef GL_SGIX_ycrcb_subsample
17704   _glewInfo_GL_SGIX_ycrcb_subsample();
17705 #endif /* GL_SGIX_ycrcb_subsample */
17706 #ifdef GL_SGIX_ycrcba
17707   _glewInfo_GL_SGIX_ycrcba();
17708 #endif /* GL_SGIX_ycrcba */
17709 #ifdef GL_SGI_color_matrix
17710   _glewInfo_GL_SGI_color_matrix();
17711 #endif /* GL_SGI_color_matrix */
17712 #ifdef GL_SGI_color_table
17713   _glewInfo_GL_SGI_color_table();
17714 #endif /* GL_SGI_color_table */
17715 #ifdef GL_SGI_complex
17716   _glewInfo_GL_SGI_complex();
17717 #endif /* GL_SGI_complex */
17718 #ifdef GL_SGI_complex_type
17719   _glewInfo_GL_SGI_complex_type();
17720 #endif /* GL_SGI_complex_type */
17721 #ifdef GL_SGI_fft
17722   _glewInfo_GL_SGI_fft();
17723 #endif /* GL_SGI_fft */
17724 #ifdef GL_SGI_texture_color_table
17725   _glewInfo_GL_SGI_texture_color_table();
17726 #endif /* GL_SGI_texture_color_table */
17727 #ifdef GL_SUNX_constant_data
17728   _glewInfo_GL_SUNX_constant_data();
17729 #endif /* GL_SUNX_constant_data */
17730 #ifdef GL_SUN_convolution_border_modes
17731   _glewInfo_GL_SUN_convolution_border_modes();
17732 #endif /* GL_SUN_convolution_border_modes */
17733 #ifdef GL_SUN_global_alpha
17734   _glewInfo_GL_SUN_global_alpha();
17735 #endif /* GL_SUN_global_alpha */
17736 #ifdef GL_SUN_mesh_array
17737   _glewInfo_GL_SUN_mesh_array();
17738 #endif /* GL_SUN_mesh_array */
17739 #ifdef GL_SUN_read_video_pixels
17740   _glewInfo_GL_SUN_read_video_pixels();
17741 #endif /* GL_SUN_read_video_pixels */
17742 #ifdef GL_SUN_slice_accum
17743   _glewInfo_GL_SUN_slice_accum();
17744 #endif /* GL_SUN_slice_accum */
17745 #ifdef GL_SUN_triangle_list
17746   _glewInfo_GL_SUN_triangle_list();
17747 #endif /* GL_SUN_triangle_list */
17748 #ifdef GL_SUN_vertex
17749   _glewInfo_GL_SUN_vertex();
17750 #endif /* GL_SUN_vertex */
17751 #ifdef GL_VIV_shader_binary
17752   _glewInfo_GL_VIV_shader_binary();
17753 #endif /* GL_VIV_shader_binary */
17754 #ifdef GL_WIN_phong_shading
17755   _glewInfo_GL_WIN_phong_shading();
17756 #endif /* GL_WIN_phong_shading */
17757 #ifdef GL_WIN_scene_markerXXX
17758   _glewInfo_GL_WIN_scene_markerXXX();
17759 #endif /* GL_WIN_scene_markerXXX */
17760 #ifdef GL_WIN_specular_fog
17761   _glewInfo_GL_WIN_specular_fog();
17762 #endif /* GL_WIN_specular_fog */
17763 #ifdef GL_WIN_swap_hint
17764   _glewInfo_GL_WIN_swap_hint();
17765 #endif /* GL_WIN_swap_hint */
17766 }
17767 
17768 /* ------------------------------------------------------------------------ */
17769 
17770 #if defined(_WIN32) && !defined(GLEW_EGL) && !defined(GLEW_OSMESA)
17771 
wglewInfo()17772 static void wglewInfo ()
17773 {
17774 #ifdef WGL_3DFX_multisample
17775   _glewInfo_WGL_3DFX_multisample();
17776 #endif /* WGL_3DFX_multisample */
17777 #ifdef WGL_3DL_stereo_control
17778   _glewInfo_WGL_3DL_stereo_control();
17779 #endif /* WGL_3DL_stereo_control */
17780 #ifdef WGL_AMD_gpu_association
17781   _glewInfo_WGL_AMD_gpu_association();
17782 #endif /* WGL_AMD_gpu_association */
17783 #ifdef WGL_ARB_buffer_region
17784   _glewInfo_WGL_ARB_buffer_region();
17785 #endif /* WGL_ARB_buffer_region */
17786 #ifdef WGL_ARB_context_flush_control
17787   _glewInfo_WGL_ARB_context_flush_control();
17788 #endif /* WGL_ARB_context_flush_control */
17789 #ifdef WGL_ARB_create_context
17790   _glewInfo_WGL_ARB_create_context();
17791 #endif /* WGL_ARB_create_context */
17792 #ifdef WGL_ARB_create_context_no_error
17793   _glewInfo_WGL_ARB_create_context_no_error();
17794 #endif /* WGL_ARB_create_context_no_error */
17795 #ifdef WGL_ARB_create_context_profile
17796   _glewInfo_WGL_ARB_create_context_profile();
17797 #endif /* WGL_ARB_create_context_profile */
17798 #ifdef WGL_ARB_create_context_robustness
17799   _glewInfo_WGL_ARB_create_context_robustness();
17800 #endif /* WGL_ARB_create_context_robustness */
17801 #ifdef WGL_ARB_extensions_string
17802   _glewInfo_WGL_ARB_extensions_string();
17803 #endif /* WGL_ARB_extensions_string */
17804 #ifdef WGL_ARB_framebuffer_sRGB
17805   _glewInfo_WGL_ARB_framebuffer_sRGB();
17806 #endif /* WGL_ARB_framebuffer_sRGB */
17807 #ifdef WGL_ARB_make_current_read
17808   _glewInfo_WGL_ARB_make_current_read();
17809 #endif /* WGL_ARB_make_current_read */
17810 #ifdef WGL_ARB_multisample
17811   _glewInfo_WGL_ARB_multisample();
17812 #endif /* WGL_ARB_multisample */
17813 #ifdef WGL_ARB_pbuffer
17814   _glewInfo_WGL_ARB_pbuffer();
17815 #endif /* WGL_ARB_pbuffer */
17816 #ifdef WGL_ARB_pixel_format
17817   _glewInfo_WGL_ARB_pixel_format();
17818 #endif /* WGL_ARB_pixel_format */
17819 #ifdef WGL_ARB_pixel_format_float
17820   _glewInfo_WGL_ARB_pixel_format_float();
17821 #endif /* WGL_ARB_pixel_format_float */
17822 #ifdef WGL_ARB_render_texture
17823   _glewInfo_WGL_ARB_render_texture();
17824 #endif /* WGL_ARB_render_texture */
17825 #ifdef WGL_ARB_robustness_application_isolation
17826   _glewInfo_WGL_ARB_robustness_application_isolation();
17827 #endif /* WGL_ARB_robustness_application_isolation */
17828 #ifdef WGL_ARB_robustness_share_group_isolation
17829   _glewInfo_WGL_ARB_robustness_share_group_isolation();
17830 #endif /* WGL_ARB_robustness_share_group_isolation */
17831 #ifdef WGL_ATI_pixel_format_float
17832   _glewInfo_WGL_ATI_pixel_format_float();
17833 #endif /* WGL_ATI_pixel_format_float */
17834 #ifdef WGL_ATI_render_texture_rectangle
17835   _glewInfo_WGL_ATI_render_texture_rectangle();
17836 #endif /* WGL_ATI_render_texture_rectangle */
17837 #ifdef WGL_EXT_colorspace
17838   _glewInfo_WGL_EXT_colorspace();
17839 #endif /* WGL_EXT_colorspace */
17840 #ifdef WGL_EXT_create_context_es2_profile
17841   _glewInfo_WGL_EXT_create_context_es2_profile();
17842 #endif /* WGL_EXT_create_context_es2_profile */
17843 #ifdef WGL_EXT_create_context_es_profile
17844   _glewInfo_WGL_EXT_create_context_es_profile();
17845 #endif /* WGL_EXT_create_context_es_profile */
17846 #ifdef WGL_EXT_depth_float
17847   _glewInfo_WGL_EXT_depth_float();
17848 #endif /* WGL_EXT_depth_float */
17849 #ifdef WGL_EXT_display_color_table
17850   _glewInfo_WGL_EXT_display_color_table();
17851 #endif /* WGL_EXT_display_color_table */
17852 #ifdef WGL_EXT_extensions_string
17853   _glewInfo_WGL_EXT_extensions_string();
17854 #endif /* WGL_EXT_extensions_string */
17855 #ifdef WGL_EXT_framebuffer_sRGB
17856   _glewInfo_WGL_EXT_framebuffer_sRGB();
17857 #endif /* WGL_EXT_framebuffer_sRGB */
17858 #ifdef WGL_EXT_make_current_read
17859   _glewInfo_WGL_EXT_make_current_read();
17860 #endif /* WGL_EXT_make_current_read */
17861 #ifdef WGL_EXT_multisample
17862   _glewInfo_WGL_EXT_multisample();
17863 #endif /* WGL_EXT_multisample */
17864 #ifdef WGL_EXT_pbuffer
17865   _glewInfo_WGL_EXT_pbuffer();
17866 #endif /* WGL_EXT_pbuffer */
17867 #ifdef WGL_EXT_pixel_format
17868   _glewInfo_WGL_EXT_pixel_format();
17869 #endif /* WGL_EXT_pixel_format */
17870 #ifdef WGL_EXT_pixel_format_packed_float
17871   _glewInfo_WGL_EXT_pixel_format_packed_float();
17872 #endif /* WGL_EXT_pixel_format_packed_float */
17873 #ifdef WGL_EXT_swap_control
17874   _glewInfo_WGL_EXT_swap_control();
17875 #endif /* WGL_EXT_swap_control */
17876 #ifdef WGL_EXT_swap_control_tear
17877   _glewInfo_WGL_EXT_swap_control_tear();
17878 #endif /* WGL_EXT_swap_control_tear */
17879 #ifdef WGL_I3D_digital_video_control
17880   _glewInfo_WGL_I3D_digital_video_control();
17881 #endif /* WGL_I3D_digital_video_control */
17882 #ifdef WGL_I3D_gamma
17883   _glewInfo_WGL_I3D_gamma();
17884 #endif /* WGL_I3D_gamma */
17885 #ifdef WGL_I3D_genlock
17886   _glewInfo_WGL_I3D_genlock();
17887 #endif /* WGL_I3D_genlock */
17888 #ifdef WGL_I3D_image_buffer
17889   _glewInfo_WGL_I3D_image_buffer();
17890 #endif /* WGL_I3D_image_buffer */
17891 #ifdef WGL_I3D_swap_frame_lock
17892   _glewInfo_WGL_I3D_swap_frame_lock();
17893 #endif /* WGL_I3D_swap_frame_lock */
17894 #ifdef WGL_I3D_swap_frame_usage
17895   _glewInfo_WGL_I3D_swap_frame_usage();
17896 #endif /* WGL_I3D_swap_frame_usage */
17897 #ifdef WGL_NV_DX_interop
17898   _glewInfo_WGL_NV_DX_interop();
17899 #endif /* WGL_NV_DX_interop */
17900 #ifdef WGL_NV_DX_interop2
17901   _glewInfo_WGL_NV_DX_interop2();
17902 #endif /* WGL_NV_DX_interop2 */
17903 #ifdef WGL_NV_copy_image
17904   _glewInfo_WGL_NV_copy_image();
17905 #endif /* WGL_NV_copy_image */
17906 #ifdef WGL_NV_delay_before_swap
17907   _glewInfo_WGL_NV_delay_before_swap();
17908 #endif /* WGL_NV_delay_before_swap */
17909 #ifdef WGL_NV_float_buffer
17910   _glewInfo_WGL_NV_float_buffer();
17911 #endif /* WGL_NV_float_buffer */
17912 #ifdef WGL_NV_gpu_affinity
17913   _glewInfo_WGL_NV_gpu_affinity();
17914 #endif /* WGL_NV_gpu_affinity */
17915 #ifdef WGL_NV_multigpu_context
17916   _glewInfo_WGL_NV_multigpu_context();
17917 #endif /* WGL_NV_multigpu_context */
17918 #ifdef WGL_NV_multisample_coverage
17919   _glewInfo_WGL_NV_multisample_coverage();
17920 #endif /* WGL_NV_multisample_coverage */
17921 #ifdef WGL_NV_present_video
17922   _glewInfo_WGL_NV_present_video();
17923 #endif /* WGL_NV_present_video */
17924 #ifdef WGL_NV_render_depth_texture
17925   _glewInfo_WGL_NV_render_depth_texture();
17926 #endif /* WGL_NV_render_depth_texture */
17927 #ifdef WGL_NV_render_texture_rectangle
17928   _glewInfo_WGL_NV_render_texture_rectangle();
17929 #endif /* WGL_NV_render_texture_rectangle */
17930 #ifdef WGL_NV_swap_group
17931   _glewInfo_WGL_NV_swap_group();
17932 #endif /* WGL_NV_swap_group */
17933 #ifdef WGL_NV_vertex_array_range
17934   _glewInfo_WGL_NV_vertex_array_range();
17935 #endif /* WGL_NV_vertex_array_range */
17936 #ifdef WGL_NV_video_capture
17937   _glewInfo_WGL_NV_video_capture();
17938 #endif /* WGL_NV_video_capture */
17939 #ifdef WGL_NV_video_output
17940   _glewInfo_WGL_NV_video_output();
17941 #endif /* WGL_NV_video_output */
17942 #ifdef WGL_OML_sync_control
17943   _glewInfo_WGL_OML_sync_control();
17944 #endif /* WGL_OML_sync_control */
17945 }
17946 
17947 #elif !defined(GLEW_EGL) && !defined(GLEW_OSMESA) /* _UNIX */
17948 
glxewInfo()17949 static void glxewInfo ()
17950 {
17951 #ifdef GLX_VERSION_1_2
17952   _glewInfo_GLX_VERSION_1_2();
17953 #endif /* GLX_VERSION_1_2 */
17954 #ifdef GLX_VERSION_1_3
17955   _glewInfo_GLX_VERSION_1_3();
17956 #endif /* GLX_VERSION_1_3 */
17957 #ifdef GLX_VERSION_1_4
17958   _glewInfo_GLX_VERSION_1_4();
17959 #endif /* GLX_VERSION_1_4 */
17960 #ifdef GLX_3DFX_multisample
17961   _glewInfo_GLX_3DFX_multisample();
17962 #endif /* GLX_3DFX_multisample */
17963 #ifdef GLX_AMD_gpu_association
17964   _glewInfo_GLX_AMD_gpu_association();
17965 #endif /* GLX_AMD_gpu_association */
17966 #ifdef GLX_ARB_context_flush_control
17967   _glewInfo_GLX_ARB_context_flush_control();
17968 #endif /* GLX_ARB_context_flush_control */
17969 #ifdef GLX_ARB_create_context
17970   _glewInfo_GLX_ARB_create_context();
17971 #endif /* GLX_ARB_create_context */
17972 #ifdef GLX_ARB_create_context_no_error
17973   _glewInfo_GLX_ARB_create_context_no_error();
17974 #endif /* GLX_ARB_create_context_no_error */
17975 #ifdef GLX_ARB_create_context_profile
17976   _glewInfo_GLX_ARB_create_context_profile();
17977 #endif /* GLX_ARB_create_context_profile */
17978 #ifdef GLX_ARB_create_context_robustness
17979   _glewInfo_GLX_ARB_create_context_robustness();
17980 #endif /* GLX_ARB_create_context_robustness */
17981 #ifdef GLX_ARB_fbconfig_float
17982   _glewInfo_GLX_ARB_fbconfig_float();
17983 #endif /* GLX_ARB_fbconfig_float */
17984 #ifdef GLX_ARB_framebuffer_sRGB
17985   _glewInfo_GLX_ARB_framebuffer_sRGB();
17986 #endif /* GLX_ARB_framebuffer_sRGB */
17987 #ifdef GLX_ARB_get_proc_address
17988   _glewInfo_GLX_ARB_get_proc_address();
17989 #endif /* GLX_ARB_get_proc_address */
17990 #ifdef GLX_ARB_multisample
17991   _glewInfo_GLX_ARB_multisample();
17992 #endif /* GLX_ARB_multisample */
17993 #ifdef GLX_ARB_robustness_application_isolation
17994   _glewInfo_GLX_ARB_robustness_application_isolation();
17995 #endif /* GLX_ARB_robustness_application_isolation */
17996 #ifdef GLX_ARB_robustness_share_group_isolation
17997   _glewInfo_GLX_ARB_robustness_share_group_isolation();
17998 #endif /* GLX_ARB_robustness_share_group_isolation */
17999 #ifdef GLX_ARB_vertex_buffer_object
18000   _glewInfo_GLX_ARB_vertex_buffer_object();
18001 #endif /* GLX_ARB_vertex_buffer_object */
18002 #ifdef GLX_ATI_pixel_format_float
18003   _glewInfo_GLX_ATI_pixel_format_float();
18004 #endif /* GLX_ATI_pixel_format_float */
18005 #ifdef GLX_ATI_render_texture
18006   _glewInfo_GLX_ATI_render_texture();
18007 #endif /* GLX_ATI_render_texture */
18008 #ifdef GLX_EXT_buffer_age
18009   _glewInfo_GLX_EXT_buffer_age();
18010 #endif /* GLX_EXT_buffer_age */
18011 #ifdef GLX_EXT_context_priority
18012   _glewInfo_GLX_EXT_context_priority();
18013 #endif /* GLX_EXT_context_priority */
18014 #ifdef GLX_EXT_create_context_es2_profile
18015   _glewInfo_GLX_EXT_create_context_es2_profile();
18016 #endif /* GLX_EXT_create_context_es2_profile */
18017 #ifdef GLX_EXT_create_context_es_profile
18018   _glewInfo_GLX_EXT_create_context_es_profile();
18019 #endif /* GLX_EXT_create_context_es_profile */
18020 #ifdef GLX_EXT_fbconfig_packed_float
18021   _glewInfo_GLX_EXT_fbconfig_packed_float();
18022 #endif /* GLX_EXT_fbconfig_packed_float */
18023 #ifdef GLX_EXT_framebuffer_sRGB
18024   _glewInfo_GLX_EXT_framebuffer_sRGB();
18025 #endif /* GLX_EXT_framebuffer_sRGB */
18026 #ifdef GLX_EXT_get_drawable_type
18027   _glewInfo_GLX_EXT_get_drawable_type();
18028 #endif /* GLX_EXT_get_drawable_type */
18029 #ifdef GLX_EXT_import_context
18030   _glewInfo_GLX_EXT_import_context();
18031 #endif /* GLX_EXT_import_context */
18032 #ifdef GLX_EXT_libglvnd
18033   _glewInfo_GLX_EXT_libglvnd();
18034 #endif /* GLX_EXT_libglvnd */
18035 #ifdef GLX_EXT_no_config_context
18036   _glewInfo_GLX_EXT_no_config_context();
18037 #endif /* GLX_EXT_no_config_context */
18038 #ifdef GLX_EXT_scene_marker
18039   _glewInfo_GLX_EXT_scene_marker();
18040 #endif /* GLX_EXT_scene_marker */
18041 #ifdef GLX_EXT_stereo_tree
18042   _glewInfo_GLX_EXT_stereo_tree();
18043 #endif /* GLX_EXT_stereo_tree */
18044 #ifdef GLX_EXT_swap_control
18045   _glewInfo_GLX_EXT_swap_control();
18046 #endif /* GLX_EXT_swap_control */
18047 #ifdef GLX_EXT_swap_control_tear
18048   _glewInfo_GLX_EXT_swap_control_tear();
18049 #endif /* GLX_EXT_swap_control_tear */
18050 #ifdef GLX_EXT_texture_from_pixmap
18051   _glewInfo_GLX_EXT_texture_from_pixmap();
18052 #endif /* GLX_EXT_texture_from_pixmap */
18053 #ifdef GLX_EXT_visual_info
18054   _glewInfo_GLX_EXT_visual_info();
18055 #endif /* GLX_EXT_visual_info */
18056 #ifdef GLX_EXT_visual_rating
18057   _glewInfo_GLX_EXT_visual_rating();
18058 #endif /* GLX_EXT_visual_rating */
18059 #ifdef GLX_INTEL_swap_event
18060   _glewInfo_GLX_INTEL_swap_event();
18061 #endif /* GLX_INTEL_swap_event */
18062 #ifdef GLX_MESA_agp_offset
18063   _glewInfo_GLX_MESA_agp_offset();
18064 #endif /* GLX_MESA_agp_offset */
18065 #ifdef GLX_MESA_copy_sub_buffer
18066   _glewInfo_GLX_MESA_copy_sub_buffer();
18067 #endif /* GLX_MESA_copy_sub_buffer */
18068 #ifdef GLX_MESA_pixmap_colormap
18069   _glewInfo_GLX_MESA_pixmap_colormap();
18070 #endif /* GLX_MESA_pixmap_colormap */
18071 #ifdef GLX_MESA_query_renderer
18072   _glewInfo_GLX_MESA_query_renderer();
18073 #endif /* GLX_MESA_query_renderer */
18074 #ifdef GLX_MESA_release_buffers
18075   _glewInfo_GLX_MESA_release_buffers();
18076 #endif /* GLX_MESA_release_buffers */
18077 #ifdef GLX_MESA_set_3dfx_mode
18078   _glewInfo_GLX_MESA_set_3dfx_mode();
18079 #endif /* GLX_MESA_set_3dfx_mode */
18080 #ifdef GLX_MESA_swap_control
18081   _glewInfo_GLX_MESA_swap_control();
18082 #endif /* GLX_MESA_swap_control */
18083 #ifdef GLX_NV_copy_buffer
18084   _glewInfo_GLX_NV_copy_buffer();
18085 #endif /* GLX_NV_copy_buffer */
18086 #ifdef GLX_NV_copy_image
18087   _glewInfo_GLX_NV_copy_image();
18088 #endif /* GLX_NV_copy_image */
18089 #ifdef GLX_NV_delay_before_swap
18090   _glewInfo_GLX_NV_delay_before_swap();
18091 #endif /* GLX_NV_delay_before_swap */
18092 #ifdef GLX_NV_float_buffer
18093   _glewInfo_GLX_NV_float_buffer();
18094 #endif /* GLX_NV_float_buffer */
18095 #ifdef GLX_NV_multigpu_context
18096   _glewInfo_GLX_NV_multigpu_context();
18097 #endif /* GLX_NV_multigpu_context */
18098 #ifdef GLX_NV_multisample_coverage
18099   _glewInfo_GLX_NV_multisample_coverage();
18100 #endif /* GLX_NV_multisample_coverage */
18101 #ifdef GLX_NV_present_video
18102   _glewInfo_GLX_NV_present_video();
18103 #endif /* GLX_NV_present_video */
18104 #ifdef GLX_NV_robustness_video_memory_purge
18105   _glewInfo_GLX_NV_robustness_video_memory_purge();
18106 #endif /* GLX_NV_robustness_video_memory_purge */
18107 #ifdef GLX_NV_swap_group
18108   _glewInfo_GLX_NV_swap_group();
18109 #endif /* GLX_NV_swap_group */
18110 #ifdef GLX_NV_vertex_array_range
18111   _glewInfo_GLX_NV_vertex_array_range();
18112 #endif /* GLX_NV_vertex_array_range */
18113 #ifdef GLX_NV_video_capture
18114   _glewInfo_GLX_NV_video_capture();
18115 #endif /* GLX_NV_video_capture */
18116 #ifdef GLX_NV_video_out
18117   _glewInfo_GLX_NV_video_out();
18118 #endif /* GLX_NV_video_out */
18119 #ifdef GLX_OML_swap_method
18120   _glewInfo_GLX_OML_swap_method();
18121 #endif /* GLX_OML_swap_method */
18122 #ifdef GLX_OML_sync_control
18123   _glewInfo_GLX_OML_sync_control();
18124 #endif /* GLX_OML_sync_control */
18125 #ifdef GLX_SGIS_blended_overlay
18126   _glewInfo_GLX_SGIS_blended_overlay();
18127 #endif /* GLX_SGIS_blended_overlay */
18128 #ifdef GLX_SGIS_color_range
18129   _glewInfo_GLX_SGIS_color_range();
18130 #endif /* GLX_SGIS_color_range */
18131 #ifdef GLX_SGIS_multisample
18132   _glewInfo_GLX_SGIS_multisample();
18133 #endif /* GLX_SGIS_multisample */
18134 #ifdef GLX_SGIS_shared_multisample
18135   _glewInfo_GLX_SGIS_shared_multisample();
18136 #endif /* GLX_SGIS_shared_multisample */
18137 #ifdef GLX_SGIX_fbconfig
18138   _glewInfo_GLX_SGIX_fbconfig();
18139 #endif /* GLX_SGIX_fbconfig */
18140 #ifdef GLX_SGIX_hyperpipe
18141   _glewInfo_GLX_SGIX_hyperpipe();
18142 #endif /* GLX_SGIX_hyperpipe */
18143 #ifdef GLX_SGIX_pbuffer
18144   _glewInfo_GLX_SGIX_pbuffer();
18145 #endif /* GLX_SGIX_pbuffer */
18146 #ifdef GLX_SGIX_swap_barrier
18147   _glewInfo_GLX_SGIX_swap_barrier();
18148 #endif /* GLX_SGIX_swap_barrier */
18149 #ifdef GLX_SGIX_swap_group
18150   _glewInfo_GLX_SGIX_swap_group();
18151 #endif /* GLX_SGIX_swap_group */
18152 #ifdef GLX_SGIX_video_resize
18153   _glewInfo_GLX_SGIX_video_resize();
18154 #endif /* GLX_SGIX_video_resize */
18155 #ifdef GLX_SGIX_visual_select_group
18156   _glewInfo_GLX_SGIX_visual_select_group();
18157 #endif /* GLX_SGIX_visual_select_group */
18158 #ifdef GLX_SGI_cushion
18159   _glewInfo_GLX_SGI_cushion();
18160 #endif /* GLX_SGI_cushion */
18161 #ifdef GLX_SGI_make_current_read
18162   _glewInfo_GLX_SGI_make_current_read();
18163 #endif /* GLX_SGI_make_current_read */
18164 #ifdef GLX_SGI_swap_control
18165   _glewInfo_GLX_SGI_swap_control();
18166 #endif /* GLX_SGI_swap_control */
18167 #ifdef GLX_SGI_video_sync
18168   _glewInfo_GLX_SGI_video_sync();
18169 #endif /* GLX_SGI_video_sync */
18170 #ifdef GLX_SUN_get_transparent_index
18171   _glewInfo_GLX_SUN_get_transparent_index();
18172 #endif /* GLX_SUN_get_transparent_index */
18173 #ifdef GLX_SUN_video_resize
18174   _glewInfo_GLX_SUN_video_resize();
18175 #endif /* GLX_SUN_video_resize */
18176 }
18177 
18178 #elif defined(GLEW_EGL)
18179 
eglewInfo()18180 static void eglewInfo ()
18181 {
18182 #ifdef EGL_VERSION_1_0
18183   _glewInfo_EGL_VERSION_1_0();
18184 #endif /* EGL_VERSION_1_0 */
18185 #ifdef EGL_VERSION_1_1
18186   _glewInfo_EGL_VERSION_1_1();
18187 #endif /* EGL_VERSION_1_1 */
18188 #ifdef EGL_VERSION_1_2
18189   _glewInfo_EGL_VERSION_1_2();
18190 #endif /* EGL_VERSION_1_2 */
18191 #ifdef EGL_VERSION_1_3
18192   _glewInfo_EGL_VERSION_1_3();
18193 #endif /* EGL_VERSION_1_3 */
18194 #ifdef EGL_VERSION_1_4
18195   _glewInfo_EGL_VERSION_1_4();
18196 #endif /* EGL_VERSION_1_4 */
18197 #ifdef EGL_VERSION_1_5
18198   _glewInfo_EGL_VERSION_1_5();
18199 #endif /* EGL_VERSION_1_5 */
18200 #ifdef EGL_ANDROID_GLES_layers
18201   _glewInfo_EGL_ANDROID_GLES_layers();
18202 #endif /* EGL_ANDROID_GLES_layers */
18203 #ifdef EGL_ANDROID_blob_cache
18204   _glewInfo_EGL_ANDROID_blob_cache();
18205 #endif /* EGL_ANDROID_blob_cache */
18206 #ifdef EGL_ANDROID_create_native_client_buffer
18207   _glewInfo_EGL_ANDROID_create_native_client_buffer();
18208 #endif /* EGL_ANDROID_create_native_client_buffer */
18209 #ifdef EGL_ANDROID_framebuffer_target
18210   _glewInfo_EGL_ANDROID_framebuffer_target();
18211 #endif /* EGL_ANDROID_framebuffer_target */
18212 #ifdef EGL_ANDROID_front_buffer_auto_refresh
18213   _glewInfo_EGL_ANDROID_front_buffer_auto_refresh();
18214 #endif /* EGL_ANDROID_front_buffer_auto_refresh */
18215 #ifdef EGL_ANDROID_get_frame_timestamps
18216   _glewInfo_EGL_ANDROID_get_frame_timestamps();
18217 #endif /* EGL_ANDROID_get_frame_timestamps */
18218 #ifdef EGL_ANDROID_get_native_client_buffer
18219   _glewInfo_EGL_ANDROID_get_native_client_buffer();
18220 #endif /* EGL_ANDROID_get_native_client_buffer */
18221 #ifdef EGL_ANDROID_image_native_buffer
18222   _glewInfo_EGL_ANDROID_image_native_buffer();
18223 #endif /* EGL_ANDROID_image_native_buffer */
18224 #ifdef EGL_ANDROID_native_fence_sync
18225   _glewInfo_EGL_ANDROID_native_fence_sync();
18226 #endif /* EGL_ANDROID_native_fence_sync */
18227 #ifdef EGL_ANDROID_presentation_time
18228   _glewInfo_EGL_ANDROID_presentation_time();
18229 #endif /* EGL_ANDROID_presentation_time */
18230 #ifdef EGL_ANDROID_recordable
18231   _glewInfo_EGL_ANDROID_recordable();
18232 #endif /* EGL_ANDROID_recordable */
18233 #ifdef EGL_ANGLE_d3d_share_handle_client_buffer
18234   _glewInfo_EGL_ANGLE_d3d_share_handle_client_buffer();
18235 #endif /* EGL_ANGLE_d3d_share_handle_client_buffer */
18236 #ifdef EGL_ANGLE_device_d3d
18237   _glewInfo_EGL_ANGLE_device_d3d();
18238 #endif /* EGL_ANGLE_device_d3d */
18239 #ifdef EGL_ANGLE_query_surface_pointer
18240   _glewInfo_EGL_ANGLE_query_surface_pointer();
18241 #endif /* EGL_ANGLE_query_surface_pointer */
18242 #ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle
18243   _glewInfo_EGL_ANGLE_surface_d3d_texture_2d_share_handle();
18244 #endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
18245 #ifdef EGL_ANGLE_sync_control_rate
18246   _glewInfo_EGL_ANGLE_sync_control_rate();
18247 #endif /* EGL_ANGLE_sync_control_rate */
18248 #ifdef EGL_ANGLE_window_fixed_size
18249   _glewInfo_EGL_ANGLE_window_fixed_size();
18250 #endif /* EGL_ANGLE_window_fixed_size */
18251 #ifdef EGL_ARM_image_format
18252   _glewInfo_EGL_ARM_image_format();
18253 #endif /* EGL_ARM_image_format */
18254 #ifdef EGL_ARM_implicit_external_sync
18255   _glewInfo_EGL_ARM_implicit_external_sync();
18256 #endif /* EGL_ARM_implicit_external_sync */
18257 #ifdef EGL_ARM_pixmap_multisample_discard
18258   _glewInfo_EGL_ARM_pixmap_multisample_discard();
18259 #endif /* EGL_ARM_pixmap_multisample_discard */
18260 #ifdef EGL_EXT_bind_to_front
18261   _glewInfo_EGL_EXT_bind_to_front();
18262 #endif /* EGL_EXT_bind_to_front */
18263 #ifdef EGL_EXT_buffer_age
18264   _glewInfo_EGL_EXT_buffer_age();
18265 #endif /* EGL_EXT_buffer_age */
18266 #ifdef EGL_EXT_client_extensions
18267   _glewInfo_EGL_EXT_client_extensions();
18268 #endif /* EGL_EXT_client_extensions */
18269 #ifdef EGL_EXT_client_sync
18270   _glewInfo_EGL_EXT_client_sync();
18271 #endif /* EGL_EXT_client_sync */
18272 #ifdef EGL_EXT_compositor
18273   _glewInfo_EGL_EXT_compositor();
18274 #endif /* EGL_EXT_compositor */
18275 #ifdef EGL_EXT_create_context_robustness
18276   _glewInfo_EGL_EXT_create_context_robustness();
18277 #endif /* EGL_EXT_create_context_robustness */
18278 #ifdef EGL_EXT_device_base
18279   _glewInfo_EGL_EXT_device_base();
18280 #endif /* EGL_EXT_device_base */
18281 #ifdef EGL_EXT_device_drm
18282   _glewInfo_EGL_EXT_device_drm();
18283 #endif /* EGL_EXT_device_drm */
18284 #ifdef EGL_EXT_device_drm_render_node
18285   _glewInfo_EGL_EXT_device_drm_render_node();
18286 #endif /* EGL_EXT_device_drm_render_node */
18287 #ifdef EGL_EXT_device_enumeration
18288   _glewInfo_EGL_EXT_device_enumeration();
18289 #endif /* EGL_EXT_device_enumeration */
18290 #ifdef EGL_EXT_device_openwf
18291   _glewInfo_EGL_EXT_device_openwf();
18292 #endif /* EGL_EXT_device_openwf */
18293 #ifdef EGL_EXT_device_persistent_id
18294   _glewInfo_EGL_EXT_device_persistent_id();
18295 #endif /* EGL_EXT_device_persistent_id */
18296 #ifdef EGL_EXT_device_query
18297   _glewInfo_EGL_EXT_device_query();
18298 #endif /* EGL_EXT_device_query */
18299 #ifdef EGL_EXT_device_query_name
18300   _glewInfo_EGL_EXT_device_query_name();
18301 #endif /* EGL_EXT_device_query_name */
18302 #ifdef EGL_EXT_gl_colorspace_bt2020_linear
18303   _glewInfo_EGL_EXT_gl_colorspace_bt2020_linear();
18304 #endif /* EGL_EXT_gl_colorspace_bt2020_linear */
18305 #ifdef EGL_EXT_gl_colorspace_bt2020_pq
18306   _glewInfo_EGL_EXT_gl_colorspace_bt2020_pq();
18307 #endif /* EGL_EXT_gl_colorspace_bt2020_pq */
18308 #ifdef EGL_EXT_gl_colorspace_display_p3
18309   _glewInfo_EGL_EXT_gl_colorspace_display_p3();
18310 #endif /* EGL_EXT_gl_colorspace_display_p3 */
18311 #ifdef EGL_EXT_gl_colorspace_display_p3_linear
18312   _glewInfo_EGL_EXT_gl_colorspace_display_p3_linear();
18313 #endif /* EGL_EXT_gl_colorspace_display_p3_linear */
18314 #ifdef EGL_EXT_gl_colorspace_display_p3_passthrough
18315   _glewInfo_EGL_EXT_gl_colorspace_display_p3_passthrough();
18316 #endif /* EGL_EXT_gl_colorspace_display_p3_passthrough */
18317 #ifdef EGL_EXT_gl_colorspace_scrgb
18318   _glewInfo_EGL_EXT_gl_colorspace_scrgb();
18319 #endif /* EGL_EXT_gl_colorspace_scrgb */
18320 #ifdef EGL_EXT_gl_colorspace_scrgb_linear
18321   _glewInfo_EGL_EXT_gl_colorspace_scrgb_linear();
18322 #endif /* EGL_EXT_gl_colorspace_scrgb_linear */
18323 #ifdef EGL_EXT_image_dma_buf_import
18324   _glewInfo_EGL_EXT_image_dma_buf_import();
18325 #endif /* EGL_EXT_image_dma_buf_import */
18326 #ifdef EGL_EXT_image_dma_buf_import_modifiers
18327   _glewInfo_EGL_EXT_image_dma_buf_import_modifiers();
18328 #endif /* EGL_EXT_image_dma_buf_import_modifiers */
18329 #ifdef EGL_EXT_image_gl_colorspace
18330   _glewInfo_EGL_EXT_image_gl_colorspace();
18331 #endif /* EGL_EXT_image_gl_colorspace */
18332 #ifdef EGL_EXT_image_implicit_sync_control
18333   _glewInfo_EGL_EXT_image_implicit_sync_control();
18334 #endif /* EGL_EXT_image_implicit_sync_control */
18335 #ifdef EGL_EXT_multiview_window
18336   _glewInfo_EGL_EXT_multiview_window();
18337 #endif /* EGL_EXT_multiview_window */
18338 #ifdef EGL_EXT_output_base
18339   _glewInfo_EGL_EXT_output_base();
18340 #endif /* EGL_EXT_output_base */
18341 #ifdef EGL_EXT_output_drm
18342   _glewInfo_EGL_EXT_output_drm();
18343 #endif /* EGL_EXT_output_drm */
18344 #ifdef EGL_EXT_output_openwf
18345   _glewInfo_EGL_EXT_output_openwf();
18346 #endif /* EGL_EXT_output_openwf */
18347 #ifdef EGL_EXT_pixel_format_float
18348   _glewInfo_EGL_EXT_pixel_format_float();
18349 #endif /* EGL_EXT_pixel_format_float */
18350 #ifdef EGL_EXT_platform_base
18351   _glewInfo_EGL_EXT_platform_base();
18352 #endif /* EGL_EXT_platform_base */
18353 #ifdef EGL_EXT_platform_device
18354   _glewInfo_EGL_EXT_platform_device();
18355 #endif /* EGL_EXT_platform_device */
18356 #ifdef EGL_EXT_platform_wayland
18357   _glewInfo_EGL_EXT_platform_wayland();
18358 #endif /* EGL_EXT_platform_wayland */
18359 #ifdef EGL_EXT_platform_x11
18360   _glewInfo_EGL_EXT_platform_x11();
18361 #endif /* EGL_EXT_platform_x11 */
18362 #ifdef EGL_EXT_platform_xcb
18363   _glewInfo_EGL_EXT_platform_xcb();
18364 #endif /* EGL_EXT_platform_xcb */
18365 #ifdef EGL_EXT_protected_content
18366   _glewInfo_EGL_EXT_protected_content();
18367 #endif /* EGL_EXT_protected_content */
18368 #ifdef EGL_EXT_protected_surface
18369   _glewInfo_EGL_EXT_protected_surface();
18370 #endif /* EGL_EXT_protected_surface */
18371 #ifdef EGL_EXT_stream_consumer_egloutput
18372   _glewInfo_EGL_EXT_stream_consumer_egloutput();
18373 #endif /* EGL_EXT_stream_consumer_egloutput */
18374 #ifdef EGL_EXT_surface_CTA861_3_metadata
18375   _glewInfo_EGL_EXT_surface_CTA861_3_metadata();
18376 #endif /* EGL_EXT_surface_CTA861_3_metadata */
18377 #ifdef EGL_EXT_surface_SMPTE2086_metadata
18378   _glewInfo_EGL_EXT_surface_SMPTE2086_metadata();
18379 #endif /* EGL_EXT_surface_SMPTE2086_metadata */
18380 #ifdef EGL_EXT_swap_buffers_with_damage
18381   _glewInfo_EGL_EXT_swap_buffers_with_damage();
18382 #endif /* EGL_EXT_swap_buffers_with_damage */
18383 #ifdef EGL_EXT_sync_reuse
18384   _glewInfo_EGL_EXT_sync_reuse();
18385 #endif /* EGL_EXT_sync_reuse */
18386 #ifdef EGL_EXT_yuv_surface
18387   _glewInfo_EGL_EXT_yuv_surface();
18388 #endif /* EGL_EXT_yuv_surface */
18389 #ifdef EGL_HI_clientpixmap
18390   _glewInfo_EGL_HI_clientpixmap();
18391 #endif /* EGL_HI_clientpixmap */
18392 #ifdef EGL_HI_colorformats
18393   _glewInfo_EGL_HI_colorformats();
18394 #endif /* EGL_HI_colorformats */
18395 #ifdef EGL_IMG_context_priority
18396   _glewInfo_EGL_IMG_context_priority();
18397 #endif /* EGL_IMG_context_priority */
18398 #ifdef EGL_IMG_image_plane_attribs
18399   _glewInfo_EGL_IMG_image_plane_attribs();
18400 #endif /* EGL_IMG_image_plane_attribs */
18401 #ifdef EGL_KHR_cl_event
18402   _glewInfo_EGL_KHR_cl_event();
18403 #endif /* EGL_KHR_cl_event */
18404 #ifdef EGL_KHR_cl_event2
18405   _glewInfo_EGL_KHR_cl_event2();
18406 #endif /* EGL_KHR_cl_event2 */
18407 #ifdef EGL_KHR_client_get_all_proc_addresses
18408   _glewInfo_EGL_KHR_client_get_all_proc_addresses();
18409 #endif /* EGL_KHR_client_get_all_proc_addresses */
18410 #ifdef EGL_KHR_config_attribs
18411   _glewInfo_EGL_KHR_config_attribs();
18412 #endif /* EGL_KHR_config_attribs */
18413 #ifdef EGL_KHR_context_flush_control
18414   _glewInfo_EGL_KHR_context_flush_control();
18415 #endif /* EGL_KHR_context_flush_control */
18416 #ifdef EGL_KHR_create_context
18417   _glewInfo_EGL_KHR_create_context();
18418 #endif /* EGL_KHR_create_context */
18419 #ifdef EGL_KHR_create_context_no_error
18420   _glewInfo_EGL_KHR_create_context_no_error();
18421 #endif /* EGL_KHR_create_context_no_error */
18422 #ifdef EGL_KHR_debug
18423   _glewInfo_EGL_KHR_debug();
18424 #endif /* EGL_KHR_debug */
18425 #ifdef EGL_KHR_display_reference
18426   _glewInfo_EGL_KHR_display_reference();
18427 #endif /* EGL_KHR_display_reference */
18428 #ifdef EGL_KHR_fence_sync
18429   _glewInfo_EGL_KHR_fence_sync();
18430 #endif /* EGL_KHR_fence_sync */
18431 #ifdef EGL_KHR_get_all_proc_addresses
18432   _glewInfo_EGL_KHR_get_all_proc_addresses();
18433 #endif /* EGL_KHR_get_all_proc_addresses */
18434 #ifdef EGL_KHR_gl_colorspace
18435   _glewInfo_EGL_KHR_gl_colorspace();
18436 #endif /* EGL_KHR_gl_colorspace */
18437 #ifdef EGL_KHR_gl_renderbuffer_image
18438   _glewInfo_EGL_KHR_gl_renderbuffer_image();
18439 #endif /* EGL_KHR_gl_renderbuffer_image */
18440 #ifdef EGL_KHR_gl_texture_2D_image
18441   _glewInfo_EGL_KHR_gl_texture_2D_image();
18442 #endif /* EGL_KHR_gl_texture_2D_image */
18443 #ifdef EGL_KHR_gl_texture_3D_image
18444   _glewInfo_EGL_KHR_gl_texture_3D_image();
18445 #endif /* EGL_KHR_gl_texture_3D_image */
18446 #ifdef EGL_KHR_gl_texture_cubemap_image
18447   _glewInfo_EGL_KHR_gl_texture_cubemap_image();
18448 #endif /* EGL_KHR_gl_texture_cubemap_image */
18449 #ifdef EGL_KHR_image
18450   _glewInfo_EGL_KHR_image();
18451 #endif /* EGL_KHR_image */
18452 #ifdef EGL_KHR_image_base
18453   _glewInfo_EGL_KHR_image_base();
18454 #endif /* EGL_KHR_image_base */
18455 #ifdef EGL_KHR_image_pixmap
18456   _glewInfo_EGL_KHR_image_pixmap();
18457 #endif /* EGL_KHR_image_pixmap */
18458 #ifdef EGL_KHR_lock_surface
18459   _glewInfo_EGL_KHR_lock_surface();
18460 #endif /* EGL_KHR_lock_surface */
18461 #ifdef EGL_KHR_lock_surface2
18462   _glewInfo_EGL_KHR_lock_surface2();
18463 #endif /* EGL_KHR_lock_surface2 */
18464 #ifdef EGL_KHR_lock_surface3
18465   _glewInfo_EGL_KHR_lock_surface3();
18466 #endif /* EGL_KHR_lock_surface3 */
18467 #ifdef EGL_KHR_mutable_render_buffer
18468   _glewInfo_EGL_KHR_mutable_render_buffer();
18469 #endif /* EGL_KHR_mutable_render_buffer */
18470 #ifdef EGL_KHR_no_config_context
18471   _glewInfo_EGL_KHR_no_config_context();
18472 #endif /* EGL_KHR_no_config_context */
18473 #ifdef EGL_KHR_partial_update
18474   _glewInfo_EGL_KHR_partial_update();
18475 #endif /* EGL_KHR_partial_update */
18476 #ifdef EGL_KHR_platform_android
18477   _glewInfo_EGL_KHR_platform_android();
18478 #endif /* EGL_KHR_platform_android */
18479 #ifdef EGL_KHR_platform_gbm
18480   _glewInfo_EGL_KHR_platform_gbm();
18481 #endif /* EGL_KHR_platform_gbm */
18482 #ifdef EGL_KHR_platform_wayland
18483   _glewInfo_EGL_KHR_platform_wayland();
18484 #endif /* EGL_KHR_platform_wayland */
18485 #ifdef EGL_KHR_platform_x11
18486   _glewInfo_EGL_KHR_platform_x11();
18487 #endif /* EGL_KHR_platform_x11 */
18488 #ifdef EGL_KHR_reusable_sync
18489   _glewInfo_EGL_KHR_reusable_sync();
18490 #endif /* EGL_KHR_reusable_sync */
18491 #ifdef EGL_KHR_stream
18492   _glewInfo_EGL_KHR_stream();
18493 #endif /* EGL_KHR_stream */
18494 #ifdef EGL_KHR_stream_attrib
18495   _glewInfo_EGL_KHR_stream_attrib();
18496 #endif /* EGL_KHR_stream_attrib */
18497 #ifdef EGL_KHR_stream_consumer_gltexture
18498   _glewInfo_EGL_KHR_stream_consumer_gltexture();
18499 #endif /* EGL_KHR_stream_consumer_gltexture */
18500 #ifdef EGL_KHR_stream_cross_process_fd
18501   _glewInfo_EGL_KHR_stream_cross_process_fd();
18502 #endif /* EGL_KHR_stream_cross_process_fd */
18503 #ifdef EGL_KHR_stream_fifo
18504   _glewInfo_EGL_KHR_stream_fifo();
18505 #endif /* EGL_KHR_stream_fifo */
18506 #ifdef EGL_KHR_stream_producer_aldatalocator
18507   _glewInfo_EGL_KHR_stream_producer_aldatalocator();
18508 #endif /* EGL_KHR_stream_producer_aldatalocator */
18509 #ifdef EGL_KHR_stream_producer_eglsurface
18510   _glewInfo_EGL_KHR_stream_producer_eglsurface();
18511 #endif /* EGL_KHR_stream_producer_eglsurface */
18512 #ifdef EGL_KHR_surfaceless_context
18513   _glewInfo_EGL_KHR_surfaceless_context();
18514 #endif /* EGL_KHR_surfaceless_context */
18515 #ifdef EGL_KHR_swap_buffers_with_damage
18516   _glewInfo_EGL_KHR_swap_buffers_with_damage();
18517 #endif /* EGL_KHR_swap_buffers_with_damage */
18518 #ifdef EGL_KHR_vg_parent_image
18519   _glewInfo_EGL_KHR_vg_parent_image();
18520 #endif /* EGL_KHR_vg_parent_image */
18521 #ifdef EGL_KHR_wait_sync
18522   _glewInfo_EGL_KHR_wait_sync();
18523 #endif /* EGL_KHR_wait_sync */
18524 #ifdef EGL_MESA_drm_image
18525   _glewInfo_EGL_MESA_drm_image();
18526 #endif /* EGL_MESA_drm_image */
18527 #ifdef EGL_MESA_image_dma_buf_export
18528   _glewInfo_EGL_MESA_image_dma_buf_export();
18529 #endif /* EGL_MESA_image_dma_buf_export */
18530 #ifdef EGL_MESA_platform_gbm
18531   _glewInfo_EGL_MESA_platform_gbm();
18532 #endif /* EGL_MESA_platform_gbm */
18533 #ifdef EGL_MESA_platform_surfaceless
18534   _glewInfo_EGL_MESA_platform_surfaceless();
18535 #endif /* EGL_MESA_platform_surfaceless */
18536 #ifdef EGL_MESA_query_driver
18537   _glewInfo_EGL_MESA_query_driver();
18538 #endif /* EGL_MESA_query_driver */
18539 #ifdef EGL_NOK_swap_region
18540   _glewInfo_EGL_NOK_swap_region();
18541 #endif /* EGL_NOK_swap_region */
18542 #ifdef EGL_NOK_swap_region2
18543   _glewInfo_EGL_NOK_swap_region2();
18544 #endif /* EGL_NOK_swap_region2 */
18545 #ifdef EGL_NOK_texture_from_pixmap
18546   _glewInfo_EGL_NOK_texture_from_pixmap();
18547 #endif /* EGL_NOK_texture_from_pixmap */
18548 #ifdef EGL_NV_3dvision_surface
18549   _glewInfo_EGL_NV_3dvision_surface();
18550 #endif /* EGL_NV_3dvision_surface */
18551 #ifdef EGL_NV_context_priority_realtime
18552   _glewInfo_EGL_NV_context_priority_realtime();
18553 #endif /* EGL_NV_context_priority_realtime */
18554 #ifdef EGL_NV_coverage_sample
18555   _glewInfo_EGL_NV_coverage_sample();
18556 #endif /* EGL_NV_coverage_sample */
18557 #ifdef EGL_NV_coverage_sample_resolve
18558   _glewInfo_EGL_NV_coverage_sample_resolve();
18559 #endif /* EGL_NV_coverage_sample_resolve */
18560 #ifdef EGL_NV_cuda_event
18561   _glewInfo_EGL_NV_cuda_event();
18562 #endif /* EGL_NV_cuda_event */
18563 #ifdef EGL_NV_depth_nonlinear
18564   _glewInfo_EGL_NV_depth_nonlinear();
18565 #endif /* EGL_NV_depth_nonlinear */
18566 #ifdef EGL_NV_device_cuda
18567   _glewInfo_EGL_NV_device_cuda();
18568 #endif /* EGL_NV_device_cuda */
18569 #ifdef EGL_NV_native_query
18570   _glewInfo_EGL_NV_native_query();
18571 #endif /* EGL_NV_native_query */
18572 #ifdef EGL_NV_post_convert_rounding
18573   _glewInfo_EGL_NV_post_convert_rounding();
18574 #endif /* EGL_NV_post_convert_rounding */
18575 #ifdef EGL_NV_post_sub_buffer
18576   _glewInfo_EGL_NV_post_sub_buffer();
18577 #endif /* EGL_NV_post_sub_buffer */
18578 #ifdef EGL_NV_quadruple_buffer
18579   _glewInfo_EGL_NV_quadruple_buffer();
18580 #endif /* EGL_NV_quadruple_buffer */
18581 #ifdef EGL_NV_robustness_video_memory_purge
18582   _glewInfo_EGL_NV_robustness_video_memory_purge();
18583 #endif /* EGL_NV_robustness_video_memory_purge */
18584 #ifdef EGL_NV_stream_consumer_eglimage
18585   _glewInfo_EGL_NV_stream_consumer_eglimage();
18586 #endif /* EGL_NV_stream_consumer_eglimage */
18587 #ifdef EGL_NV_stream_consumer_gltexture_yuv
18588   _glewInfo_EGL_NV_stream_consumer_gltexture_yuv();
18589 #endif /* EGL_NV_stream_consumer_gltexture_yuv */
18590 #ifdef EGL_NV_stream_cross_display
18591   _glewInfo_EGL_NV_stream_cross_display();
18592 #endif /* EGL_NV_stream_cross_display */
18593 #ifdef EGL_NV_stream_cross_object
18594   _glewInfo_EGL_NV_stream_cross_object();
18595 #endif /* EGL_NV_stream_cross_object */
18596 #ifdef EGL_NV_stream_cross_partition
18597   _glewInfo_EGL_NV_stream_cross_partition();
18598 #endif /* EGL_NV_stream_cross_partition */
18599 #ifdef EGL_NV_stream_cross_process
18600   _glewInfo_EGL_NV_stream_cross_process();
18601 #endif /* EGL_NV_stream_cross_process */
18602 #ifdef EGL_NV_stream_cross_system
18603   _glewInfo_EGL_NV_stream_cross_system();
18604 #endif /* EGL_NV_stream_cross_system */
18605 #ifdef EGL_NV_stream_dma
18606   _glewInfo_EGL_NV_stream_dma();
18607 #endif /* EGL_NV_stream_dma */
18608 #ifdef EGL_NV_stream_fifo_next
18609   _glewInfo_EGL_NV_stream_fifo_next();
18610 #endif /* EGL_NV_stream_fifo_next */
18611 #ifdef EGL_NV_stream_fifo_synchronous
18612   _glewInfo_EGL_NV_stream_fifo_synchronous();
18613 #endif /* EGL_NV_stream_fifo_synchronous */
18614 #ifdef EGL_NV_stream_flush
18615   _glewInfo_EGL_NV_stream_flush();
18616 #endif /* EGL_NV_stream_flush */
18617 #ifdef EGL_NV_stream_frame_limits
18618   _glewInfo_EGL_NV_stream_frame_limits();
18619 #endif /* EGL_NV_stream_frame_limits */
18620 #ifdef EGL_NV_stream_metadata
18621   _glewInfo_EGL_NV_stream_metadata();
18622 #endif /* EGL_NV_stream_metadata */
18623 #ifdef EGL_NV_stream_origin
18624   _glewInfo_EGL_NV_stream_origin();
18625 #endif /* EGL_NV_stream_origin */
18626 #ifdef EGL_NV_stream_remote
18627   _glewInfo_EGL_NV_stream_remote();
18628 #endif /* EGL_NV_stream_remote */
18629 #ifdef EGL_NV_stream_reset
18630   _glewInfo_EGL_NV_stream_reset();
18631 #endif /* EGL_NV_stream_reset */
18632 #ifdef EGL_NV_stream_socket
18633   _glewInfo_EGL_NV_stream_socket();
18634 #endif /* EGL_NV_stream_socket */
18635 #ifdef EGL_NV_stream_socket_inet
18636   _glewInfo_EGL_NV_stream_socket_inet();
18637 #endif /* EGL_NV_stream_socket_inet */
18638 #ifdef EGL_NV_stream_socket_unix
18639   _glewInfo_EGL_NV_stream_socket_unix();
18640 #endif /* EGL_NV_stream_socket_unix */
18641 #ifdef EGL_NV_stream_sync
18642   _glewInfo_EGL_NV_stream_sync();
18643 #endif /* EGL_NV_stream_sync */
18644 #ifdef EGL_NV_sync
18645   _glewInfo_EGL_NV_sync();
18646 #endif /* EGL_NV_sync */
18647 #ifdef EGL_NV_system_time
18648   _glewInfo_EGL_NV_system_time();
18649 #endif /* EGL_NV_system_time */
18650 #ifdef EGL_NV_triple_buffer
18651   _glewInfo_EGL_NV_triple_buffer();
18652 #endif /* EGL_NV_triple_buffer */
18653 #ifdef EGL_TIZEN_image_native_buffer
18654   _glewInfo_EGL_TIZEN_image_native_buffer();
18655 #endif /* EGL_TIZEN_image_native_buffer */
18656 #ifdef EGL_TIZEN_image_native_surface
18657   _glewInfo_EGL_TIZEN_image_native_surface();
18658 #endif /* EGL_TIZEN_image_native_surface */
18659 #ifdef EGL_WL_bind_wayland_display
18660   _glewInfo_EGL_WL_bind_wayland_display();
18661 #endif /* EGL_WL_bind_wayland_display */
18662 #ifdef EGL_WL_create_wayland_buffer_from_image
18663   _glewInfo_EGL_WL_create_wayland_buffer_from_image();
18664 #endif /* EGL_WL_create_wayland_buffer_from_image */
18665 }
18666 
18667 #endif /* _WIN32 */
18668 
18669 /* ------------------------------------------------------------------------ */
18670 
main(int argc,char ** argv)18671 int main (int argc, char** argv)
18672 {
18673   GLuint err;
18674   struct createParams params =
18675   {
18676 #if defined(GLEW_OSMESA)
18677 #elif defined(GLEW_EGL)
18678 #elif defined(_WIN32)
18679     -1,  /* pixelformat */
18680 #elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
18681     "",  /* display */
18682     -1,  /* visual */
18683 #endif
18684     0,   /* major */
18685     0,   /* minor */
18686     0,   /* profile mask */
18687     0,   /* flags */
18688     0    /* experimental */
18689   };
18690 
18691 #if defined(GLEW_EGL)
18692   typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGPROC) (GLenum name);
18693   PFNGLGETSTRINGPROC getString;
18694 #endif
18695 
18696   if (glewParseArgs(argc-1, argv+1, &params))
18697   {
18698     fprintf(stderr, "Usage: glewinfo "
18699 #if defined(GLEW_OSMESA)
18700 #elif defined(GLEW_EGL)
18701 #elif defined(_WIN32)
18702       "[-pf <pixelformat>] "
18703 #elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
18704       "[-display <display>] "
18705       "[-visual <visual id>] "
18706 #endif
18707       "[-version <OpenGL version>] "
18708       "[-profile core|compatibility] "
18709       "[-flag debug|forward] "
18710       "[-experimental]"
18711       "\n");
18712     return 1;
18713   }
18714 
18715   if (GL_TRUE == glewCreateContext(&params))
18716   {
18717     fprintf(stderr, "Error: glewCreateContext failed\n");
18718     glewDestroyContext();
18719     return 1;
18720   }
18721   glewExperimental = params.experimental ? GL_TRUE : GL_FALSE;
18722   err = glewInit();
18723   if (GLEW_OK != err)
18724   {
18725     fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err));
18726     glewDestroyContext();
18727     return 1;
18728   }
18729 
18730 #if defined(GLEW_EGL)
18731   getString = (PFNGLGETSTRINGPROC) eglGetProcAddress("glGetString");
18732   if (!getString)
18733   {
18734     fprintf(stderr, "Error: eglGetProcAddress failed to fetch glGetString\n");
18735     glewDestroyContext();
18736     return 1;
18737   }
18738 #endif
18739 
18740 #if defined(_WIN32)
18741 #if defined(_MSC_VER) && (_MSC_VER >= 1400)
18742   if (fopen_s(&f, "glewinfo.txt", "w") != 0)
18743     f = stdout;
18744 #else
18745   f = fopen("glewinfo.txt", "w");
18746 #endif
18747   if (f == NULL) f = stdout;
18748 #else
18749   f = stdout;
18750 #endif
18751   fprintf(f, "---------------------------\n");
18752   fprintf(f, "    GLEW Extension Info\n");
18753   fprintf(f, "---------------------------\n\n");
18754   fprintf(f, "GLEW version %s\n", glewGetString(GLEW_VERSION));
18755 #if defined(GLEW_OSMESA)
18756 #elif defined(GLEW_EGL)
18757 #elif defined(_WIN32)
18758   fprintf(f, "Reporting capabilities of pixelformat %d\n", params.pixelformat);
18759 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
18760   fprintf(f, "Reporting capabilities of display %s, visual 0x%x\n",
18761     params.display == NULL ? getenv("DISPLAY") : params.display, params.visual);
18762 #endif
18763 #if defined(GLEW_EGL)
18764   fprintf(f, "Running on a %s from %s\n",
18765     getString(GL_RENDERER), getString(GL_VENDOR));
18766   fprintf(f, "OpenGL version %s is supported\n", getString(GL_VERSION));
18767 #else
18768   fprintf(f, "Running on a %s from %s\n",
18769     glGetString(GL_RENDERER), glGetString(GL_VENDOR));
18770   fprintf(f, "OpenGL version %s is supported\n", glGetString(GL_VERSION));
18771 #endif
18772   glewInfo();
18773 #if defined(GLEW_OSMESA)
18774 #elif defined(GLEW_EGL)
18775   eglewInfo();
18776 #elif defined(_WIN32)
18777   wglewInfo();
18778 #else
18779   glxewInfo();
18780 #endif
18781   if (f != stdout) fclose(f);
18782   glewDestroyContext();
18783   return 0;
18784 }
18785 
18786 /* ------------------------------------------------------------------------ */
18787 
glewParseArgs(int argc,char ** argv,struct createParams * params)18788 GLboolean glewParseArgs (int argc, char** argv, struct createParams *params)
18789 {
18790   int p = 0;
18791   while (p < argc)
18792   {
18793     if (!strcmp(argv[p], "-version"))
18794     {
18795       if (++p >= argc) return GL_TRUE;
18796 #if defined(__STDC_LIB_EXT1__) || (defined(_MSC_VER) && (_MSC_VER >= 1400))
18797       if (sscanf_s(argv[p++], "%d.%d", &params->major, &params->minor) != 2) return GL_TRUE;
18798 #else
18799       if (sscanf(argv[p++], "%d.%d", &params->major, &params->minor) != 2) return GL_TRUE;
18800 #endif
18801     }
18802     else if (!strcmp(argv[p], "-profile"))
18803     {
18804       if (++p >= argc) return GL_TRUE;
18805       if      (strcmp("core",         argv[p]) == 0) params->profile |= 1;
18806       else if (strcmp("compatibility",argv[p]) == 0) params->profile |= 2;
18807       else return GL_TRUE;
18808       ++p;
18809     }
18810     else if (!strcmp(argv[p], "-flag"))
18811     {
18812       if (++p >= argc) return GL_TRUE;
18813       if      (strcmp("debug",  argv[p]) == 0) params->flags |= 1;
18814       else if (strcmp("forward",argv[p]) == 0) params->flags |= 2;
18815       else return GL_TRUE;
18816       ++p;
18817     }
18818 #if defined(GLEW_OSMESA)
18819 #elif defined(GLEW_EGL)
18820 #elif defined(_WIN32)
18821     else if (!strcmp(argv[p], "-pf") || !strcmp(argv[p], "-pixelformat"))
18822     {
18823       if (++p >= argc) return GL_TRUE;
18824       params->pixelformat = strtol(argv[p++], NULL, 0);
18825     }
18826 #elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
18827     else if (!strcmp(argv[p], "-display"))
18828     {
18829       if (++p >= argc) return GL_TRUE;
18830       params->display = argv[p++];
18831     }
18832     else if (!strcmp(argv[p], "-visual"))
18833     {
18834       if (++p >= argc) return GL_TRUE;
18835       params->visual = (int)strtol(argv[p++], NULL, 0);
18836     }
18837 #endif
18838     else if (!strcmp(argv[p], "-experimental"))
18839     {
18840       params->experimental = 1;
18841       ++p;
18842     }
18843     else
18844       return GL_TRUE;
18845   }
18846   return GL_FALSE;
18847 }
18848 
18849 /* ------------------------------------------------------------------------ */
18850 
18851 #if defined(GLEW_EGL)
18852 EGLDisplay  display;
18853 EGLContext  ctx;
18854 
18855 /* See: http://stackoverflow.com/questions/12662227/opengl-es2-0-offscreen-context-for-fbo-rendering */
18856 
glewCreateContext(struct createParams * params)18857 GLboolean glewCreateContext (struct createParams *params)
18858 {
18859   EGLDeviceEXT devices[1];
18860   EGLint numDevices;
18861   EGLSurface  surface;
18862   EGLint majorVersion, minorVersion;
18863   EGLint configAttribs[] = {
18864         EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
18865         EGL_RED_SIZE, 1,
18866         EGL_GREEN_SIZE, 1,
18867         EGL_BLUE_SIZE, 1,
18868         EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
18869         EGL_NONE
18870    };
18871   static const EGLint contextAttribs[] = {
18872     EGL_CONTEXT_CLIENT_VERSION, 2,
18873     EGL_NONE
18874   };
18875   static const EGLint pBufferAttribs[] = {
18876     EGL_WIDTH,  128,
18877     EGL_HEIGHT, 128,
18878     EGL_NONE
18879   };
18880   EGLConfig config;
18881   EGLint numConfig;
18882   EGLBoolean pBuffer;
18883 
18884   PFNEGLQUERYDEVICESEXTPROC       queryDevices = NULL;
18885   PFNEGLGETPLATFORMDISPLAYEXTPROC getPlatformDisplay = NULL;
18886   PFNEGLGETERRORPROC              getError = NULL;
18887   PFNEGLGETDISPLAYPROC            getDisplay = NULL;
18888   PFNEGLINITIALIZEPROC            initialize = NULL;
18889   PFNEGLBINDAPIPROC               bindAPI    = NULL;
18890   PFNEGLCHOOSECONFIGPROC          chooseConfig = NULL;
18891   PFNEGLCREATEWINDOWSURFACEPROC   createWindowSurface = NULL;
18892   PFNEGLCREATECONTEXTPROC         createContext = NULL;
18893   PFNEGLMAKECURRENTPROC           makeCurrent = NULL;
18894   PFNEGLCREATEPBUFFERSURFACEPROC  createPbufferSurface = NULL;
18895 
18896   /* Load necessary entry points */
18897   queryDevices         = (PFNEGLQUERYDEVICESEXTPROC)       eglGetProcAddress("eglQueryDevicesEXT");
18898   getPlatformDisplay   = (PFNEGLGETPLATFORMDISPLAYEXTPROC) eglGetProcAddress("eglGetPlatformDisplayEXT");
18899   getError             = (PFNEGLGETERRORPROC)              eglGetProcAddress("eglGetError");
18900   getDisplay           = (PFNEGLGETDISPLAYPROC)            eglGetProcAddress("eglGetDisplay");
18901   initialize           = (PFNEGLINITIALIZEPROC)            eglGetProcAddress("eglInitialize");
18902   bindAPI              = (PFNEGLBINDAPIPROC)               eglGetProcAddress("eglBindAPI");
18903   chooseConfig         = (PFNEGLCHOOSECONFIGPROC)          eglGetProcAddress("eglChooseConfig");
18904   createWindowSurface  = (PFNEGLCREATEWINDOWSURFACEPROC)   eglGetProcAddress("eglCreateWindowSurface");
18905   createPbufferSurface = (PFNEGLCREATEPBUFFERSURFACEPROC)  eglGetProcAddress("eglCreatePbufferSurface");
18906   createContext        = (PFNEGLCREATECONTEXTPROC)         eglGetProcAddress("eglCreateContext");
18907   makeCurrent          = (PFNEGLMAKECURRENTPROC)           eglGetProcAddress("eglMakeCurrent");
18908   if (!getError || !getDisplay || !initialize || !bindAPI || !chooseConfig || !createWindowSurface || !createContext || !makeCurrent)
18909     return GL_TRUE;
18910 
18911   pBuffer = 0;
18912   display = EGL_NO_DISPLAY;
18913   if (queryDevices && getPlatformDisplay)
18914   {
18915     queryDevices(1, devices, &numDevices);
18916     if (numDevices==1)
18917     {
18918       /* Nvidia EGL doesn't need X11 for p-buffer surface */
18919       display = getPlatformDisplay(EGL_PLATFORM_DEVICE_EXT, devices[0], 0);
18920       configAttribs[1] = EGL_PBUFFER_BIT;
18921       pBuffer = 1;
18922     }
18923   }
18924   if (display==EGL_NO_DISPLAY)
18925   {
18926     /* Fall-back to X11 surface, works on Mesa */
18927     display = getDisplay(EGL_DEFAULT_DISPLAY);
18928   }
18929   if (display == EGL_NO_DISPLAY)
18930     return GL_TRUE;
18931 
18932   eglewInit(display);
18933 
18934   if (bindAPI(EGL_OPENGL_API) != EGL_TRUE)
18935     return GL_TRUE;
18936 
18937   if (chooseConfig(display, configAttribs, &config, 1, &numConfig) != EGL_TRUE || (numConfig != 1))
18938     return GL_TRUE;
18939 
18940   ctx = createContext(display, config, EGL_NO_CONTEXT, pBuffer ? contextAttribs : NULL);
18941   if (NULL == ctx)
18942     return GL_TRUE;
18943 
18944   surface = EGL_NO_SURFACE;
18945   /* Create a p-buffer surface if possible */
18946   if (pBuffer && createPbufferSurface)
18947   {
18948     surface = createPbufferSurface(display, config, pBufferAttribs);
18949   }
18950   /* Create a generic surface without a native window, if necessary */
18951   if (surface==EGL_NO_SURFACE)
18952   {
18953     surface = createWindowSurface(display, config, (EGLNativeWindowType) NULL, NULL);
18954   }
18955 #if 0
18956   if (surface == EGL_NO_SURFACE)
18957     return GL_TRUE;
18958 #endif
18959 
18960   if (makeCurrent(display, surface, surface, ctx) != EGL_TRUE)
18961     return GL_TRUE;
18962 
18963   return GL_FALSE;
18964 }
18965 
glewDestroyContext()18966 void glewDestroyContext ()
18967 {
18968   if (NULL != ctx) eglDestroyContext(display, ctx);
18969 }
18970 
18971 #elif defined(GLEW_OSMESA)
18972 OSMesaContext ctx;
18973 
18974 static const GLint osmFormat = GL_UNSIGNED_BYTE;
18975 static const GLint osmWidth = 640;
18976 static const GLint osmHeight = 480;
18977 static GLubyte *osmPixels = NULL;
18978 
glewCreateContext(struct createParams * params)18979 GLboolean glewCreateContext (struct createParams *params)
18980 {
18981   ctx = OSMesaCreateContext(OSMESA_RGBA, NULL);
18982   if (NULL == ctx) return GL_TRUE;
18983   if (NULL == osmPixels)
18984   {
18985     osmPixels = (GLubyte *) calloc(osmWidth*osmHeight*4, 1);
18986   }
18987   if (!OSMesaMakeCurrent(ctx, osmPixels, GL_UNSIGNED_BYTE, osmWidth, osmHeight))
18988   {
18989       return GL_TRUE;
18990   }
18991   return GL_FALSE;
18992 }
18993 
glewDestroyContext()18994 void glewDestroyContext ()
18995 {
18996   if (NULL != ctx) OSMesaDestroyContext(ctx);
18997 }
18998 
18999 #elif defined(_WIN32)
19000 
19001 HWND wnd = NULL;
19002 HDC dc = NULL;
19003 HGLRC rc = NULL;
19004 
glewCreateContext(struct createParams * params)19005 GLboolean glewCreateContext (struct createParams* params)
19006 {
19007   WNDCLASS wc;
19008   PIXELFORMATDESCRIPTOR pfd;
19009   /* register window class */
19010   ZeroMemory(&wc, sizeof(WNDCLASS));
19011   wc.hInstance = GetModuleHandle(NULL);
19012   wc.lpfnWndProc = DefWindowProc;
19013   wc.lpszClassName = "GLEW";
19014   if (0 == RegisterClass(&wc)) return GL_TRUE;
19015   /* create window */
19016   wnd = CreateWindow("GLEW", "GLEW", 0, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
19017                      CW_USEDEFAULT, NULL, NULL, GetModuleHandle(NULL), NULL);
19018   if (NULL == wnd) return GL_TRUE;
19019   /* get the device context */
19020   dc = GetDC(wnd);
19021   if (NULL == dc) return GL_TRUE;
19022   /* find pixel format */
19023   ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR));
19024   if (params->pixelformat == -1) /* find default */
19025   {
19026     pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
19027     pfd.nVersion = 1;
19028     pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
19029     params->pixelformat = ChoosePixelFormat(dc, &pfd);
19030     if (params->pixelformat == 0) return GL_TRUE;
19031   }
19032   /* set the pixel format for the dc */
19033   if (FALSE == SetPixelFormat(dc, params->pixelformat, &pfd)) return GL_TRUE;
19034   /* create rendering context */
19035   rc = wglCreateContext(dc);
19036   if (NULL == rc) return GL_TRUE;
19037   if (FALSE == wglMakeCurrent(dc, rc)) return GL_TRUE;
19038   if (params->major || params->profile || params->flags)
19039   {
19040     HGLRC oldRC = rc;
19041     int contextAttrs[20];
19042     int i;
19043 
19044     wglewInit();
19045 
19046     /* Intel HD 3000 has WGL_ARB_create_context, but not WGL_ARB_create_context_profile */
19047     if (!wglewGetExtension("WGL_ARB_create_context"))
19048       return GL_TRUE;
19049 
19050     i = 0;
19051     if (params->major)
19052     {
19053       contextAttrs[i++] = WGL_CONTEXT_MAJOR_VERSION_ARB;
19054       contextAttrs[i++] = params->major;
19055       contextAttrs[i++] = WGL_CONTEXT_MINOR_VERSION_ARB;
19056       contextAttrs[i++] = params->minor;
19057     }
19058     if (params->profile)
19059     {
19060       contextAttrs[i++] = WGL_CONTEXT_PROFILE_MASK_ARB;
19061       contextAttrs[i++] = params->profile;
19062     }
19063     if (params->flags)
19064     {
19065       contextAttrs[i++] = WGL_CONTEXT_FLAGS_ARB;
19066       contextAttrs[i++] = params->flags;
19067     }
19068     contextAttrs[i++] = 0;
19069     rc = wglCreateContextAttribsARB(dc, 0, contextAttrs);
19070 
19071     if (NULL == rc) return GL_TRUE;
19072     if (!wglMakeCurrent(dc, rc)) return GL_TRUE;
19073 
19074     wglDeleteContext(oldRC);
19075   }
19076   return GL_FALSE;
19077 }
19078 
glewDestroyContext()19079 void glewDestroyContext ()
19080 {
19081   if (NULL != rc) wglMakeCurrent(NULL, NULL);
19082   if (NULL != rc) wglDeleteContext(rc);
19083   if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc);
19084   if (NULL != wnd) DestroyWindow(wnd);
19085   UnregisterClass("GLEW", GetModuleHandle(NULL));
19086 }
19087 
19088 /* ------------------------------------------------------------------------ */
19089 
19090 #elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)
19091 
19092 #include <OpenGL/OpenGL.h>
19093 #include <OpenGL/CGLTypes.h>
19094 
19095 CGLContextObj ctx, octx;
19096 
glewCreateContext(struct createParams * params)19097 GLboolean glewCreateContext (struct createParams *params)
19098 {
19099   CGLPixelFormatAttribute contextAttrs[20];
19100   int i;
19101   CGLPixelFormatObj pf;
19102   GLint npix;
19103   CGLError error;
19104 
19105   i = 0;
19106   contextAttrs[i++] = kCGLPFAAccelerated; /* No software rendering */
19107 
19108   /* MAC_OS_X_VERSION_10_7  == 1070 */
19109   #if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070
19110   if (params->profile & GL_CONTEXT_CORE_PROFILE_BIT)
19111   {
19112     if ((params->major==3 && params->minor>=2) || params->major>3)
19113     {
19114       contextAttrs[i++] = kCGLPFAOpenGLProfile;                                /* OSX 10.7 Lion onwards */
19115       contextAttrs[i++] = (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core;  /* 3.2 Core Context      */
19116     }
19117   }
19118   #endif
19119 
19120   contextAttrs[i++] = 0;
19121 
19122   error = CGLChoosePixelFormat(contextAttrs, &pf, &npix);
19123   if (error) return GL_TRUE;
19124   error = CGLCreateContext(pf, NULL, &ctx);
19125   if (error) return GL_TRUE;
19126   CGLReleasePixelFormat(pf);
19127   octx = CGLGetCurrentContext();
19128   error = CGLSetCurrentContext(ctx);
19129   if (error) return GL_TRUE;
19130   /* Needed for Regal on the Mac */
19131   #if defined(GLEW_REGAL) && defined(__APPLE__)
19132   RegalMakeCurrent(ctx);
19133   #endif
19134   return GL_FALSE;
19135 }
19136 
glewDestroyContext()19137 void glewDestroyContext ()
19138 {
19139   CGLSetCurrentContext(octx);
19140   CGLReleaseContext(ctx);
19141 }
19142 
19143 /* ------------------------------------------------------------------------ */
19144 
19145 #elif defined(__HAIKU__)
19146 
glewCreateContext(struct createParams * params)19147 GLboolean glewCreateContext (struct createParams *params)
19148 {
19149   /* TODO: Haiku: We need to call C++ code here */
19150   return GL_FALSE;
19151 }
19152 
glewDestroyContext()19153 void glewDestroyContext ()
19154 {
19155   /* TODO: Haiku: We need to call C++ code here */
19156 }
19157 
19158 /* ------------------------------------------------------------------------ */
19159 
19160 #else /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */
19161 
19162 Display* dpy = NULL;
19163 XVisualInfo* vi = NULL;
19164 XVisualInfo* vis = NULL;
19165 GLXContext ctx = NULL;
19166 Window wnd = 0;
19167 Colormap cmap = 0;
19168 
glewCreateContext(struct createParams * params)19169 GLboolean glewCreateContext (struct createParams *params)
19170 {
19171   int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None };
19172   int erb, evb;
19173   XSetWindowAttributes swa;
19174   /* open display */
19175   dpy = XOpenDisplay(params->display);
19176   if (NULL == dpy) return GL_TRUE;
19177   /* query for glx */
19178   if (!glXQueryExtension(dpy, &erb, &evb)) return GL_TRUE;
19179   /* choose visual */
19180   if (params->visual == -1)
19181   {
19182     vi = glXChooseVisual(dpy, DefaultScreen(dpy), attrib);
19183     if (NULL == vi) return GL_TRUE;
19184     params->visual = (int)XVisualIDFromVisual(vi->visual);
19185   }
19186   else
19187   {
19188     int n_vis, i;
19189     vis = XGetVisualInfo(dpy, 0, NULL, &n_vis);
19190     for (i=0; i<n_vis; i++)
19191     {
19192       if ((int)XVisualIDFromVisual(vis[i].visual) == params->visual)
19193         vi = &vis[i];
19194     }
19195     if (vi == NULL) return GL_TRUE;
19196   }
19197   /* create context */
19198   ctx = glXCreateContext(dpy, vi, None, True);
19199   if (NULL == ctx) return GL_TRUE;
19200   /* create window */
19201   /*wnd = XCreateSimpleWindow(dpy, RootWindow(dpy, vi->screen), 0, 0, 1, 1, 1, 0, 0);*/
19202   cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone);
19203   swa.border_pixel = 0;
19204   swa.colormap = cmap;
19205   wnd = XCreateWindow(dpy, RootWindow(dpy, vi->screen),
19206                       0, 0, 1, 1, 0, vi->depth, InputOutput, vi->visual,
19207                       CWBorderPixel | CWColormap, &swa);
19208   /* make context current */
19209   if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE;
19210   if (params->major || params->profile || params->flags)
19211   {
19212     GLXContext oldCtx = ctx;
19213     GLXFBConfig *FBConfigs;
19214     int FBConfigAttrs[] = { GLX_FBCONFIG_ID, 0, None };
19215     int contextAttrs[20];
19216     int nelems, i;
19217 
19218     glxewInit();
19219 
19220     if (!glxewGetExtension("GLX_ARB_create_context"))
19221       return GL_TRUE;
19222 
19223     if (glXQueryContext(dpy, oldCtx, GLX_FBCONFIG_ID, &FBConfigAttrs[1]))
19224       return GL_TRUE;
19225     FBConfigs = glXChooseFBConfig(dpy, vi->screen, FBConfigAttrs, &nelems);
19226 
19227     if (nelems < 1)
19228       return GL_TRUE;
19229 
19230     i = 0;
19231     if (params->major)
19232     {
19233       contextAttrs[i++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
19234       contextAttrs[i++] = params->major;
19235       contextAttrs[i++] = GLX_CONTEXT_MINOR_VERSION_ARB;
19236       contextAttrs[i++] = params->minor;
19237     }
19238     if (params->profile)
19239     {
19240       contextAttrs[i++] = GLX_CONTEXT_PROFILE_MASK_ARB;
19241       contextAttrs[i++] = params->profile;
19242     }
19243     if (params->flags)
19244     {
19245       contextAttrs[i++] = GLX_CONTEXT_FLAGS_ARB;
19246       contextAttrs[i++] = params->flags;
19247     }
19248     contextAttrs[i++] = None;
19249     ctx = glXCreateContextAttribsARB(dpy, *FBConfigs, NULL, True, contextAttrs);
19250 
19251     if (NULL == ctx) return GL_TRUE;
19252     if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE;
19253 
19254     glXDestroyContext(dpy, oldCtx);
19255 
19256     XFree(FBConfigs);
19257   }
19258   return GL_FALSE;
19259 }
19260 
glewDestroyContext()19261 void glewDestroyContext ()
19262 {
19263   if (NULL != dpy && NULL != ctx) glXDestroyContext(dpy, ctx);
19264   if (NULL != dpy && 0 != wnd) XDestroyWindow(dpy, wnd);
19265   if (NULL != dpy && 0 != cmap) XFreeColormap(dpy, cmap);
19266   if (NULL != vis)
19267     XFree(vis);
19268   else if (NULL != vi)
19269     XFree(vi);
19270   if (NULL != dpy) XCloseDisplay(dpy);
19271 }
19272 
19273 #endif /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */
19274