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bindings/pymorse/H03-May-2022-1,380990

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AUTHORSH A D06-Jul-20183.3 KiB148127

CITATIONH A D06-Jul-2018668 2218

INSTALLH A D06-Jul-20186 KiB176122

LICENSEH A D06-Jul-20182.2 KiB4336

OFL.LICENSEH A D06-Jul-20184.3 KiB9274

README.mdH A D06-Jul-20182.8 KiB8458

RELEASE_NOTESH A D06-Jul-201831.8 KiB927710

README.md

1![MORSE logo](doc/media/morse-logo.png)
2
3MORSE: the Modular Open Robots Simulator Engine
4===============================================
5
6[![DOI](https://zenodo.org/badge/doi/10.5281/zenodo.45965.svg)](http://dx.doi.org/10.5281/zenodo.45965) [![Build Status](https://travis-ci.org/morse-simulator/morse.png?branch=master)](https://travis-ci.org/morse-simulator/morse)
7
8
9![MORSE screenshot 1](doc/media/morse_ros_navigation.png)
10
11[MORSE](http://morse-simulator.github.io/) (Modular OpenRobots Simulation Engine) is
12an academic robotic simulator, based on the Blender Game Engine and the Bullet
13Physics engine.  It is a BSD-licensed project (cf [LICENSE](LICENSE)).
14
15It is meant to be versatile (simulation of field robotics, indoor
16robotics, human robot interaction, multi-robots systems) and allow
17simulation at different levels (from raw cameras to high-level
18semantics).
19
20The communication with the simulator is middleware independent. At the
21moment, MORSE supports the [following
22middlewares](http://www.openrobots.org/morse/doc/latest/user/integration.html):
23
24- ROS
25- Yarp
26- pocolibs
27- MOOS
28- HLA
29- mavlink
30- and a generic socket interface (with an intuitive Python API)
31
32Installation
33------------
34
35Please read INSTALL or check the [on-line installation
36instructions](http://www.openrobots.org/morse/doc/latest/user/installation.html).
37
38Documentation
39-------------
40
41The MORSE documentation is available from the doc/ directory.  It is
42available as well online, on the [MORSE
43website](http://www.openrobots.org/morse/doc).
44
45You can also [subscribe to
46morse-users@laas.fr](https://sympa.laas.fr/sympa/subscribe/morse-users).
47
48How to contribute
49-----------------
50
51Even if the code-base is not stabilized yet, contribution to MORSE are
52more than welcome.
53
54You can contribute new robot models, new sensors, we have a TODO list
55for the Blender game engine itself...
56
57Feel free to [subscribe to
58morse-dev@laas.fr](https://sympa.laas.fr/sympa/subscribe/morse-dev) and ask!
59
60Code is available on [GitHub](https://github.com/morse-simulator/morse).
61
62Feel free to fork, pull request or submit issues to improve the project!
63
64Credits
65-------
66
67Copyright (c) 2009-2010 ONERA
68Copyright (c) 2009-2016 LAAS-CNRS
69Copyright (c) 2015-2016 ISAE-SUPAERO
70Copyright held by the MORSE authors or the institutions employing them, refer
71to the AUTHORS file for the list. The list of the contributors to each file
72can be obtained from the commit history ('git log <file>').
73
74MORSE is developped by a large community of academics, with contributions from
75more that 15 universities world-wide.
76
77![MORSE contributors](doc/media/contributors.png)
78
79The initial development of MORSE has been partially funded by the Fondation RTRA
80within the ROSACE project framework, and by DGA <http://www.defense.gouv.fr/dga>
81through the ACTION <http://action.onera.fr> project.
82
83![MORSE screenshot 2](doc/media/treasure.jpg)
84