1 /*
2 Open Asset Import Library (assimp)
3 ----------------------------------------------------------------------
4 
5 Copyright (c) 2006-2021, assimp team
6 
7 
8 All rights reserved.
9 
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11 with or without modification, are permitted provided that the
12 following conditions are met:
13 
14 * Redistributions of source code must retain the above
15   copyright notice, this list of conditions and the
16   following disclaimer.
17 
18 * Redistributions in binary form must reproduce the above
19   copyright notice, this list of conditions and the
20   following disclaimer in the documentation and/or other
21   materials provided with the distribution.
22 
23 * Neither the name of the assimp team, nor the names of its
24   contributors may be used to endorse or promote products
25   derived from this software without specific prior
26   written permission of the assimp team.
27 
28 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
29 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
30 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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39 
40 ----------------------------------------------------------------------
41 */
42 
43 /** @file Stuff to deal with aiScene::mPrivate
44  */
45 #pragma once
46 #ifndef AI_SCENEPRIVATE_H_INCLUDED
47 #define AI_SCENEPRIVATE_H_INCLUDED
48 
49 #include <assimp/ai_assert.h>
50 #include <assimp/scene.h>
51 
52 namespace Assimp {
53 
54 // Forward declarations
55 class Importer;
56 
57 struct ScenePrivateData {
58     //  The struct constructor.
59     ScenePrivateData() AI_NO_EXCEPT;
60 
61     // Importer that originally loaded the scene though the C-API
62     // If set, this object is owned by this private data instance.
63     Assimp::Importer* mOrigImporter;
64 
65     // List of post-processing steps already applied to the scene.
66     unsigned int mPPStepsApplied;
67 
68     // true if the scene is a copy made with aiCopyScene()
69     // or the corresponding C++ API. This means that user code
70     // may have made modifications to it, so mPPStepsApplied
71     // and mOrigImporter are no longer safe to rely on and only
72     // serve informative purposes.
73     bool mIsCopy;
74 };
75 
76 inline
ScenePrivateData()77 ScenePrivateData::ScenePrivateData() AI_NO_EXCEPT
78 : mOrigImporter( nullptr )
79 , mPPStepsApplied( 0 )
80 , mIsCopy( false ) {
81     // empty
82 }
83 
84 // Access private data stored in the scene
85 inline
ScenePriv(aiScene * in)86 ScenePrivateData* ScenePriv(aiScene* in) {
87     ai_assert( nullptr != in );
88     if ( nullptr == in ) {
89         return nullptr;
90     }
91     return static_cast<ScenePrivateData*>(in->mPrivate);
92 }
93 
94 inline
ScenePriv(const aiScene * in)95 const ScenePrivateData* ScenePriv(const aiScene* in) {
96     ai_assert( nullptr != in );
97     if ( nullptr == in ) {
98         return nullptr;
99     }
100     return static_cast<const ScenePrivateData*>(in->mPrivate);
101 }
102 
103 } // Namespace Assimp
104 
105 #endif // AI_SCENEPRIVATE_H_INCLUDED
106