1 /**
2  * @file
3  * @brief Header file for Delay audio effect class
4  * @author
5  *
6  * @ref License
7  */
8 
9 /* LICENSE
10  *
11  * Copyright (c) 2008-2019 OpenShot Studios, LLC
12  * <http://www.openshotstudios.com/>. This file is part of
13  * OpenShot Library (libopenshot), an open-source project dedicated to
14  * delivering high quality video editing and animation solutions to the
15  * world. For more information visit <http://www.openshot.org/>.
16  *
17  * OpenShot Library (libopenshot) is free software: you can redistribute it
18  * and/or modify it under the terms of the GNU Lesser General Public License
19  * as published by the Free Software Foundation, either version 3 of the
20  * License, or (at your option) any later version.
21  *
22  * OpenShot Library (libopenshot) is distributed in the hope that it will be
23  * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
24  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
25  * GNU Lesser General Public License for more details.
26  *
27  * You should have received a copy of the GNU Lesser General Public License
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29  */
30 
31 #ifndef OPENSHOT_DELAY_AUDIO_EFFECT_H
32 #define OPENSHOT_DELAY_AUDIO_EFFECT_H
33 
34 #include "../EffectBase.h"
35 
36 #include "../Frame.h"
37 #include "../Json.h"
38 #include "../KeyFrame.h"
39 
40 #include <memory>
41 #include <string>
42 #include <random>
43 #include <math.h>
44 
45 
46 namespace openshot
47 {
48 
49 	/**
50 	 * @brief This class adds a delay into the audio
51 	 *
52 	 */
53 	class Delay : public EffectBase
54 	{
55 	private:
56 		/// Init effect settings
57 		void init_effect_details();
58 
59 	public:
60 		Keyframe delay_time;
61 
62 		juce::AudioSampleBuffer delay_buffer;
63 		int delay_buffer_samples;
64 		int delay_buffer_channels;
65 		int delay_write_position;
66 		bool initialized;
67 
68 		/// Blank constructor, useful when using Json to load the effect properties
69 		Delay();
70 
71 		/// Default constructor
72 		Delay(Keyframe new_delay_time);
73 
74 		/// @brief This method is required for all derived classes of ClipBase, and returns a
75 		/// new openshot::Frame object. All Clip keyframes and effects are resolved into
76 		/// pixels.
77 		///
78 		/// @returns A new openshot::Frame object
79 		/// @param frame_number The frame number (starting at 1) of the clip or effect on the timeline.
GetFrame(int64_t frame_number)80 		std::shared_ptr<openshot::Frame> GetFrame(int64_t frame_number) override {
81 			return GetFrame(std::make_shared<openshot::Frame>(), frame_number);
82 		}
83 
84 		void setup(std::shared_ptr<openshot::Frame> frame);
85 
86 		/// @brief This method is required for all derived classes of ClipBase, and returns a
87 		/// modified openshot::Frame object
88 		///
89 		/// The frame object is passed into this method and used as a starting point (pixels and audio).
90 		/// All Clip keyframes and effects are resolved into pixels.
91 		///
92 		/// @returns The modified openshot::Frame object
93 		/// @param frame The frame object that needs the clip or effect applied to it
94 		/// @param frame_number The frame number (starting at 1) of the clip or effect on the timeline.
95 		std::shared_ptr<openshot::Frame> GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number) override;
96 
97 		// Get and Set JSON methods
98 		std::string Json() const override; ///< Generate JSON string of this object
99 		void SetJson(const std::string value) override; ///< Load JSON string into this object
100 		Json::Value JsonValue() const override; ///< Generate Json::Value for this object
101 		void SetJsonValue(const Json::Value root) override; ///< Load Json::Value into this object
102 
103 		/// Get all properties for a specific frame (perfect for a UI to display the current state
104 		/// of all properties at any time)
105 		std::string PropertiesJSON(int64_t requested_frame) const override;
106 	};
107 
108 }
109 
110 #endif
111