1/* This Source Code Form is subject to the terms of the Mozilla Public 2 * License, v. 2.0. If a copy of the MPL was not distributed with this file, 3 * You can obtain one at http://mozilla.org/MPL/2.0/. */ 4 5[Pref="dom.gamepad.test.enabled"] 6interface GamepadServiceTest 7{ 8 readonly attribute GamepadMappingType noMapping; 9 readonly attribute GamepadMappingType standardMapping; 10 readonly attribute GamepadHand noHand; 11 readonly attribute GamepadHand leftHand; 12 readonly attribute GamepadHand rightHand; 13 14 [Throws] 15 Promise<unsigned long> addGamepad(DOMString id, 16 GamepadMappingType mapping, 17 GamepadHand hand, 18 unsigned long numButtons, 19 unsigned long numAxes, 20 unsigned long numHaptics); 21 22 void removeGamepad(unsigned long index); 23 24 void newButtonEvent(unsigned long index, 25 unsigned long button, 26 boolean pressed, 27 boolean touched); 28 29 void newButtonValueEvent(unsigned long index, 30 unsigned long button, 31 boolean pressed, 32 boolean touched, 33 double value); 34 35 void newAxisMoveEvent(unsigned long index, 36 unsigned long axis, 37 double value); 38 void newPoseMove(unsigned long index, 39 Float32Array? orient, 40 Float32Array? pos, 41 Float32Array? angVelocity, 42 Float32Array? angAcceleration, 43 Float32Array? linVelocity, 44 Float32Array? linAcceleration); 45};