1// Code generated by smithy-go-codegen DO NOT EDIT. 2 3package gamelift 4 5import ( 6 "context" 7 awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" 8 "github.com/aws/aws-sdk-go-v2/aws/signer/v4" 9 "github.com/aws/aws-sdk-go-v2/service/gamelift/types" 10 "github.com/aws/smithy-go/middleware" 11 smithyhttp "github.com/aws/smithy-go/transport/http" 12) 13 14// Retrieves a fresh set of credentials for use when uploading a new set of game 15// build files to Amazon GameLift's Amazon S3. This is done as part of the build 16// creation process; see CreateBuild. To request new credentials, specify the build 17// ID as returned with an initial CreateBuild request. If successful, a new set of 18// credentials are returned, along with the S3 storage location associated with the 19// build ID. Learn more Create a Build with Files in S3 20// (https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build) 21// Related operations 22// 23// * CreateBuild 24// 25// * ListBuilds 26// 27// * DescribeBuild 28// 29// * 30// UpdateBuild 31// 32// * DeleteBuild 33func (c *Client) RequestUploadCredentials(ctx context.Context, params *RequestUploadCredentialsInput, optFns ...func(*Options)) (*RequestUploadCredentialsOutput, error) { 34 if params == nil { 35 params = &RequestUploadCredentialsInput{} 36 } 37 38 result, metadata, err := c.invokeOperation(ctx, "RequestUploadCredentials", params, optFns, addOperationRequestUploadCredentialsMiddlewares) 39 if err != nil { 40 return nil, err 41 } 42 43 out := result.(*RequestUploadCredentialsOutput) 44 out.ResultMetadata = metadata 45 return out, nil 46} 47 48// Represents the input for a request operation. 49type RequestUploadCredentialsInput struct { 50 51 // A unique identifier for a build to get credentials for. You can use either the 52 // build ID or ARN value. 53 // 54 // This member is required. 55 BuildId *string 56} 57 58// Represents the returned data in response to a request operation. 59type RequestUploadCredentialsOutput struct { 60 61 // Amazon S3 path and key, identifying where the game build files are stored. 62 StorageLocation *types.S3Location 63 64 // AWS credentials required when uploading a game build to the storage location. 65 // These credentials have a limited lifespan and are valid only for the build they 66 // were issued for. 67 UploadCredentials *types.AwsCredentials 68 69 // Metadata pertaining to the operation's result. 70 ResultMetadata middleware.Metadata 71} 72 73func addOperationRequestUploadCredentialsMiddlewares(stack *middleware.Stack, options Options) (err error) { 74 err = stack.Serialize.Add(&awsAwsjson11_serializeOpRequestUploadCredentials{}, middleware.After) 75 if err != nil { 76 return err 77 } 78 err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpRequestUploadCredentials{}, middleware.After) 79 if err != nil { 80 return err 81 } 82 if err = addSetLoggerMiddleware(stack, options); err != nil { 83 return err 84 } 85 if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { 86 return err 87 } 88 if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { 89 return err 90 } 91 if err = addResolveEndpointMiddleware(stack, options); err != nil { 92 return err 93 } 94 if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { 95 return err 96 } 97 if err = addRetryMiddlewares(stack, options); err != nil { 98 return err 99 } 100 if err = addHTTPSignerV4Middleware(stack, options); err != nil { 101 return err 102 } 103 if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { 104 return err 105 } 106 if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { 107 return err 108 } 109 if err = addClientUserAgent(stack); err != nil { 110 return err 111 } 112 if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { 113 return err 114 } 115 if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { 116 return err 117 } 118 if err = addOpRequestUploadCredentialsValidationMiddleware(stack); err != nil { 119 return err 120 } 121 if err = stack.Initialize.Add(newServiceMetadataMiddleware_opRequestUploadCredentials(options.Region), middleware.Before); err != nil { 122 return err 123 } 124 if err = addRequestIDRetrieverMiddleware(stack); err != nil { 125 return err 126 } 127 if err = addResponseErrorMiddleware(stack); err != nil { 128 return err 129 } 130 if err = addRequestResponseLogging(stack, options); err != nil { 131 return err 132 } 133 return nil 134} 135 136func newServiceMetadataMiddleware_opRequestUploadCredentials(region string) *awsmiddleware.RegisterServiceMetadata { 137 return &awsmiddleware.RegisterServiceMetadata{ 138 Region: region, 139 ServiceID: ServiceID, 140 SigningName: "gamelift", 141 OperationName: "RequestUploadCredentials", 142 } 143} 144