1 //
2 // Copyright 2015 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // ProgramImpl_mock.h:
7 // Defines a mock of the ProgramImpl class.
8 //
9
10 #ifndef LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_
11 #define LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_
12
13 #include "gmock/gmock.h"
14
15 #include "libANGLE/ProgramLinkedResources.h"
16 #include "libANGLE/renderer/ProgramImpl.h"
17
18 namespace rx
19 {
20
21 class MockProgramImpl : public rx::ProgramImpl
22 {
23 public:
MockProgramImpl()24 MockProgramImpl() : ProgramImpl(gl::ProgramState()) {}
~MockProgramImpl()25 virtual ~MockProgramImpl() { destructor(); }
26
27 MOCK_METHOD3(load, gl::LinkResult(const gl::Context *, gl::InfoLog &, gl::BinaryInputStream *));
28 MOCK_METHOD2(save, void(const gl::Context *, gl::BinaryOutputStream *));
29 MOCK_METHOD1(setBinaryRetrievableHint, void(bool));
30 MOCK_METHOD1(setSeparable, void(bool));
31
32 MOCK_METHOD3(link,
33 gl::LinkResult(const gl::Context *,
34 const gl::ProgramLinkedResources &,
35 gl::InfoLog &));
36 MOCK_METHOD2(validate, GLboolean(const gl::Caps &, gl::InfoLog *));
37
38 MOCK_METHOD3(setUniform1fv, void(GLint, GLsizei, const GLfloat *));
39 MOCK_METHOD3(setUniform2fv, void(GLint, GLsizei, const GLfloat *));
40 MOCK_METHOD3(setUniform3fv, void(GLint, GLsizei, const GLfloat *));
41 MOCK_METHOD3(setUniform4fv, void(GLint, GLsizei, const GLfloat *));
42 MOCK_METHOD3(setUniform1iv, void(GLint, GLsizei, const GLint *));
43 MOCK_METHOD3(setUniform2iv, void(GLint, GLsizei, const GLint *));
44 MOCK_METHOD3(setUniform3iv, void(GLint, GLsizei, const GLint *));
45 MOCK_METHOD3(setUniform4iv, void(GLint, GLsizei, const GLint *));
46 MOCK_METHOD3(setUniform1uiv, void(GLint, GLsizei, const GLuint *));
47 MOCK_METHOD3(setUniform2uiv, void(GLint, GLsizei, const GLuint *));
48 MOCK_METHOD3(setUniform3uiv, void(GLint, GLsizei, const GLuint *));
49 MOCK_METHOD3(setUniform4uiv, void(GLint, GLsizei, const GLuint *));
50
51 MOCK_METHOD4(setUniformMatrix2fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
52 MOCK_METHOD4(setUniformMatrix3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
53 MOCK_METHOD4(setUniformMatrix4fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
54 MOCK_METHOD4(setUniformMatrix2x3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
55 MOCK_METHOD4(setUniformMatrix3x2fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
56 MOCK_METHOD4(setUniformMatrix2x4fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
57 MOCK_METHOD4(setUniformMatrix4x2fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
58 MOCK_METHOD4(setUniformMatrix3x4fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
59 MOCK_METHOD4(setUniformMatrix4x3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
60
61 MOCK_CONST_METHOD3(getUniformfv, void(const gl::Context *, GLint, GLfloat *));
62 MOCK_CONST_METHOD3(getUniformiv, void(const gl::Context *, GLint, GLint *));
63 MOCK_CONST_METHOD3(getUniformuiv, void(const gl::Context *, GLint, GLuint *));
64
65 MOCK_METHOD2(setUniformBlockBinding, void(GLuint, GLuint));
66 MOCK_METHOD4(setPathFragmentInputGen,
67 void(const std::string &, GLenum, GLint, const GLfloat *));
68
69 MOCK_METHOD0(destructor, void());
70 };
71
MakeProgramMock()72 inline ::testing::NiceMock<MockProgramImpl> *MakeProgramMock()
73 {
74 ::testing::NiceMock<MockProgramImpl> *programImpl = new ::testing::NiceMock<MockProgramImpl>();
75 // TODO(jmadill): add ON_CALLS for returning methods
76 // We must mock the destructor since NiceMock doesn't work for destructors.
77 EXPECT_CALL(*programImpl, destructor()).Times(1).RetiresOnSaturation();
78
79 return programImpl;
80 }
81
82 } // namespace rx
83
84 #endif // LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_
85