1[
2  [ "GL_ALPHA16F_EXT", "A16_FLOAT" ],
3  [ "GL_ALPHA32F_EXT", "A32_FLOAT" ],
4  [ "GL_ALPHA8_EXT", "A8_UNORM" ],
5  [ "GL_BGR565_ANGLEX", "B5G6R5_UNORM" ],
6  [ "GL_BGR5_A1_ANGLEX", "B5G5R5A1_UNORM" ],
7  [ "GL_BGRA4_ANGLEX", "B4G4R4A4_UNORM" ],
8  [ "GL_BGRA8_EXT", "B8G8R8A8_UNORM" ],
9  [ "GL_BGRA8_SRGB_ANGLEX", "B8G8R8A8_UNORM_SRGB"],
10  [ "GL_BGRX8_ANGLEX", "B8G8R8X8_UNORM" ],
11  [ "GL_COMPRESSED_R11_EAC", "EAC_R11_UNORM_BLOCK" ],
12  [ "GL_COMPRESSED_RG11_EAC", "EAC_R11G11_UNORM_BLOCK" ],
13  [ "GL_COMPRESSED_RGB8_ETC2", "ETC2_R8G8B8_UNORM_BLOCK" ],
14  [ "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", "ETC2_R8G8B8A1_UNORM_BLOCK" ],
15  [ "GL_COMPRESSED_RGBA8_ETC2_EAC", "ETC2_R8G8B8A8_UNORM_BLOCK" ],
16  [ "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", "BC1_RGBA_UNORM_BLOCK" ],
17  [ "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", "BC2_RGBA_UNORM_BLOCK" ],
18  [ "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", "BC3_RGBA_UNORM_BLOCK" ],
19  [ "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", "ASTC_4x4_UNORM_BLOCK" ],
20  [ "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", "ASTC_5x4_UNORM_BLOCK" ],
21  [ "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", "ASTC_5x5_UNORM_BLOCK" ],
22  [ "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", "ASTC_6x5_UNORM_BLOCK" ],
23  [ "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", "ASTC_6x6_UNORM_BLOCK" ],
24  [ "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", "ASTC_8x5_UNORM_BLOCK" ],
25  [ "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", "ASTC_8x6_UNORM_BLOCK" ],
26  [ "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", "ASTC_8x8_UNORM_BLOCK" ],
27  [ "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", "ASTC_10x5_UNORM_BLOCK" ],
28  [ "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", "ASTC_10x6_UNORM_BLOCK" ],
29  [ "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", "ASTC_10x8_UNORM_BLOCK" ],
30  [ "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", "ASTC_10x10_UNORM_BLOCK" ],
31  [ "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", "ASTC_12x10_UNORM_BLOCK" ],
32  [ "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", "ASTC_12x12_UNORM_BLOCK" ],
33  [ "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", "BC1_RGB_UNORM_BLOCK" ],
34  [ "GL_COMPRESSED_SIGNED_R11_EAC", "EAC_R11_SNORM_BLOCK" ],
35  [ "GL_COMPRESSED_SIGNED_RG11_EAC", "EAC_R11G11_SNORM_BLOCK" ],
36  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", "ASTC_4x4_SRGB_BLOCK" ],
37  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", "ASTC_5x4_SRGB_BLOCK" ],
38  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", "ASTC_5x5_SRGB_BLOCK" ],
39  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", "ASTC_6x5_SRGB_BLOCK" ],
40  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", "ASTC_6x6_SRGB_BLOCK" ],
41  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", "ASTC_8x5_SRGB_BLOCK" ],
42  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", "ASTC_8x6_SRGB_BLOCK" ],
43  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", "ASTC_8x8_SRGB_BLOCK" ],
44  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", "ASTC_10x5_SRGB_BLOCK" ],
45  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", "ASTC_10x6_SRGB_BLOCK" ],
46  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", "ASTC_10x8_SRGB_BLOCK" ],
47  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", "ASTC_10x10_SRGB_BLOCK" ],
48  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", "ASTC_12x10_SRGB_BLOCK" ],
49  [ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", "ASTC_12x12_SRGB_BLOCK" ],
50  [ "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC", "ETC2_R8G8B8A8_SRGB_BLOCK" ],
51  [ "GL_COMPRESSED_SRGB8_ETC2", "ETC2_R8G8B8_SRGB_BLOCK" ],
52  [ "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2", "ETC2_R8G8B8A1_SRGB_BLOCK" ],
53  [ "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT", "BC1_RGBA_UNORM_SRGB_BLOCK" ],
54  [ "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT", "BC2_RGBA_UNORM_SRGB_BLOCK" ],
55  [ "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT", "BC3_RGBA_UNORM_SRGB_BLOCK" ],
56  [ "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT", "BC1_RGB_UNORM_SRGB_BLOCK" ],
57  [ "GL_DEPTH24_STENCIL8", "D24_UNORM_S8_UINT" ],
58  [ "GL_DEPTH32F_STENCIL8", "D32_FLOAT_S8X24_UINT" ],
59  [ "GL_DEPTH_COMPONENT16", "D16_UNORM" ],
60  [ "GL_DEPTH_COMPONENT24", "D24_UNORM" ],
61  [ "GL_DEPTH_COMPONENT32F", "D32_FLOAT" ],
62  [ "GL_DEPTH_COMPONENT32_OES", "D32_UNORM" ],
63  [ "GL_ETC1_RGB8_OES", "ETC1_R8G8B8_UNORM_BLOCK" ],
64  [ "GL_ETC1_RGB8_LOSSY_DECODE_ANGLE", "ETC1_LOSSY_DECODE_R8G8B8_UNORM_BLOCK" ],
65  [ "GL_LUMINANCE16F_EXT", "L16_FLOAT" ],
66  [ "GL_LUMINANCE32F_EXT", "L32_FLOAT" ],
67  [ "GL_LUMINANCE8_ALPHA8_EXT", "L8A8_UNORM" ],
68  [ "GL_LUMINANCE8_EXT", "L8_UNORM" ],
69  [ "GL_LUMINANCE_ALPHA16F_EXT", "L16A16_FLOAT" ],
70  [ "GL_LUMINANCE_ALPHA32F_EXT", "L32A32_FLOAT" ],
71  [ "GL_NONE", "NONE" ],
72  [ "GL_R11F_G11F_B10F", "R11G11B10_FLOAT" ],
73  [ "GL_R16F", "R16_FLOAT" ],
74  [ "GL_R16I", "R16_SINT" ],
75  [ "GL_R16UI", "R16_UINT" ],
76  [ "GL_R32F", "R32_FLOAT" ],
77  [ "GL_R32I", "R32_SINT" ],
78  [ "GL_R32UI", "R32_UINT" ],
79  [ "GL_R8", "R8_UNORM" ],
80  [ "GL_R8I", "R8_SINT" ],
81  [ "GL_R8UI", "R8_UINT" ],
82  [ "GL_R8_SNORM", "R8_SNORM" ],
83  [ "GL_RG16F", "R16G16_FLOAT" ],
84  [ "GL_RG16I", "R16G16_SINT" ],
85  [ "GL_RG16UI", "R16G16_UINT" ],
86  [ "GL_RG32F", "R32G32_FLOAT" ],
87  [ "GL_RG32I", "R32G32_SINT" ],
88  [ "GL_RG32UI", "R32G32_UINT" ],
89  [ "GL_RG8", "R8G8_UNORM" ],
90  [ "GL_RG8I", "R8G8_SINT" ],
91  [ "GL_RG8UI", "R8G8_UINT" ],
92  [ "GL_RG8_SNORM", "R8G8_SNORM" ],
93  [ "GL_RGB", "R8G8B8_UNORM" ],
94  [ "GL_RGB10_A2", "R10G10B10A2_UNORM" ],
95  [ "GL_RGB10_A2UI", "R10G10B10A2_UINT" ],
96  [ "GL_RGB16F", "R16G16B16_FLOAT" ],
97  [ "GL_RGB16I", "R16G16B16_SINT" ],
98  [ "GL_RGB16UI", "R16G16B16_UINT" ],
99  [ "GL_RGB32F", "R32G32B32_FLOAT" ],
100  [ "GL_RGB32I", "R32G32B32_SINT" ],
101  [ "GL_RGB32UI", "R32G32B32_UINT" ],
102  [ "GL_RGB565", "R5G6B5_UNORM" ],
103  [ "GL_RGB5_A1", "R5G5B5A1_UNORM" ],
104  [ "GL_RGB8", "R8G8B8_UNORM" ],
105  [ "GL_RGB8I", "R8G8B8_SINT" ],
106  [ "GL_RGB8UI", "R8G8B8_UINT" ],
107  [ "GL_RGB8_SNORM", "R8G8B8_SNORM" ],
108  [ "GL_RGB9_E5", "R9G9B9E5_SHAREDEXP" ],
109  [ "GL_RGBA", "R8G8B8A8_UNORM" ],
110  [ "GL_RGBA16F", "R16G16B16A16_FLOAT" ],
111  [ "GL_RGBA16I", "R16G16B16A16_SINT" ],
112  [ "GL_RGBA16UI", "R16G16B16A16_UINT" ],
113  [ "GL_RGBA32F", "R32G32B32A32_FLOAT" ],
114  [ "GL_RGBA32I", "R32G32B32A32_SINT" ],
115  [ "GL_RGBA32UI", "R32G32B32A32_UINT" ],
116  [ "GL_RGBA4", "R4G4B4A4_UNORM" ],
117  [ "GL_RGBA8", "R8G8B8A8_UNORM" ],
118  [ "GL_RGBA8I", "R8G8B8A8_SINT" ],
119  [ "GL_RGBA8UI", "R8G8B8A8_UINT" ],
120  [ "GL_RGBA8_SNORM", "R8G8B8A8_SNORM" ],
121  [ "GL_SRGB8", "R8G8B8_UNORM_SRGB" ],
122  [ "GL_SRGB8_ALPHA8", "R8G8B8A8_UNORM_SRGB" ],
123  [ "GL_STENCIL_INDEX8", "S8_UINT" ],
124  [ "GL_R16_EXT", "R16_UNORM" ],
125  [ "GL_RG16_EXT", "R16G16_UNORM" ],
126  [ "GL_RGB16_EXT", "R16G16B16_UNORM" ],
127  [ "GL_RGBA16_EXT", "R16G16B16A16_UNORM" ],
128  [ "GL_R16_SNORM_EXT", "R16_SNORM" ],
129  [ "GL_RG16_SNORM_EXT", "R16G16_SNORM" ],
130  [ "GL_RGB16_SNORM_EXT", "R16G16B16_SNORM" ],
131  [ "GL_RGBA16_SNORM_EXT", "R16G16B16A16_SNORM" ]
132]
133