1 /* 2 * copyed from from linux kernel 2.2.4 3 * removed internal stuff (#ifdef __KERNEL__) 4 */ 5 6 #ifdef HAVE_XORG_CONFIG_H 7 #include <xorg-config.h> 8 #endif 9 10 #ifndef _LINUX_FB_H 11 #define _LINUX_FB_H 12 13 #include <asm/types.h> 14 15 /* Definitions of frame buffers */ 16 17 #define FB_MAJOR 29 18 19 #define FB_MODES_SHIFT 5 /* 32 modes per framebuffer */ 20 #define FB_NUM_MINORS 256 /* 256 Minors */ 21 #define FB_MAX (FB_NUM_MINORS / (1 << FB_MODES_SHIFT)) 22 #define GET_FB_IDX(node) (MINOR(node) >> FB_MODES_SHIFT) 23 24 /* ioctls 25 0x46 is 'F' */ 26 #define FBIOGET_VSCREENINFO 0x4600 27 #define FBIOPUT_VSCREENINFO 0x4601 28 #define FBIOGET_FSCREENINFO 0x4602 29 #define FBIOGETCMAP 0x4604 30 #define FBIOPUTCMAP 0x4605 31 #define FBIOPAN_DISPLAY 0x4606 32 /* 0x4607-0x460B are defined below */ 33 /* #define FBIOGET_MONITORSPEC 0x460C */ 34 /* #define FBIOPUT_MONITORSPEC 0x460D */ 35 /* #define FBIOSWITCH_MONIBIT 0x460E */ 36 #define FBIOGET_CON2FBMAP 0x460F 37 #define FBIOPUT_CON2FBMAP 0x4610 38 #define FBIOBLANK 0x4611 39 40 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ 41 #define FB_TYPE_PLANES 1 /* Non interleaved planes */ 42 #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */ 43 #define FB_TYPE_TEXT 3 /* Text/attributes */ 44 45 #define FB_AUX_TEXT_MDA 0 /* Monochrome text */ 46 #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */ 47 #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */ 48 #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */ 49 #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */ 50 51 #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ 52 #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ 53 #define FB_VISUAL_TRUECOLOR 2 /* True color */ 54 #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ 55 #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ 56 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ 57 58 #define FB_ACCEL_NONE 0 /* no hardware accelerator */ 59 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */ 60 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */ 61 #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */ 62 #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */ 63 #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */ 64 #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */ 65 #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */ 66 #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */ 67 #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */ 68 #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */ 69 #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */ 70 #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */ 71 #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */ 72 #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */ 73 #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */ 74 #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */ 75 #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */ 76 #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */ 77 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */ 78 #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */ 79 #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */ 80 #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */ 81 #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */ 82 #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */ 83 #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */ 84 #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */ 85 #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */ 86 #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */ 87 #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */ 88 #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */ 89 #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */ 90 #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */ 91 92 struct fb_fix_screeninfo { 93 char id[16]; /* identification string eg "TT Builtin" */ 94 char *smem_start; /* Start of frame buffer mem */ 95 /* (physical address) */ 96 __u32 smem_len; /* Length of frame buffer mem */ 97 __u32 type; /* see FB_TYPE_* */ 98 __u32 type_aux; /* Interleave for interleaved Planes */ 99 __u32 visual; /* see FB_VISUAL_* */ 100 __u16 xpanstep; /* zero if no hardware panning */ 101 __u16 ypanstep; /* zero if no hardware panning */ 102 __u16 ywrapstep; /* zero if no hardware ywrap */ 103 __u32 line_length; /* length of a line in bytes */ 104 char *mmio_start; /* Start of Memory Mapped I/O */ 105 /* (physical address) */ 106 __u32 mmio_len; /* Length of Memory Mapped I/O */ 107 __u32 accel; /* Type of acceleration available */ 108 __u16 reserved[3]; /* Reserved for future compatibility */ 109 }; 110 111 /* Interpretation of offset for color fields: All offsets are from the right, 112 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you 113 * can use the offset as right argument to <<). A pixel afterwards is a bit 114 * stream and is written to video memory as that unmodified. This implies 115 * big-endian byte order if bits_per_pixel is greater than 8. 116 */ 117 struct fb_bitfield { 118 __u32 offset; /* beginning of bitfield */ 119 __u32 length; /* length of bitfield */ 120 __u32 msb_right; /* != 0 : Most significant bit is */ 121 /* right */ 122 }; 123 124 #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */ 125 126 #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl) */ 127 #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ 128 #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ 129 #define FB_ACTIVATE_MASK 15 130 /* values */ 131 #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ 132 #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ 133 #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */ 134 135 #define FB_ACCELF_TEXT 1 /* text mode acceleration */ 136 137 #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ 138 #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ 139 #define FB_SYNC_EXT 4 /* external sync */ 140 #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ 141 #define FB_SYNC_BROADCAST 16 /* broadcast video timings */ 142 /* vtotal = 144d/288n/576i => PAL */ 143 /* vtotal = 121d/242n/484i => NTSC */ 144 #define FB_SYNC_ON_GREEN 32 /* sync on green */ 145 146 #define FB_VMODE_NONINTERLACED 0 /* non interlaced */ 147 #define FB_VMODE_INTERLACED 1 /* interlaced */ 148 #define FB_VMODE_DOUBLE 2 /* double scan */ 149 #define FB_VMODE_MASK 255 150 151 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ 152 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ 153 #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */ 154 155 struct fb_var_screeninfo { 156 __u32 xres; /* visible resolution */ 157 __u32 yres; 158 __u32 xres_virtual; /* virtual resolution */ 159 __u32 yres_virtual; 160 __u32 xoffset; /* offset from virtual to visible */ 161 __u32 yoffset; /* resolution */ 162 163 __u32 bits_per_pixel; /* guess what */ 164 __u32 grayscale; /* != 0 Graylevels instead of colors */ 165 166 struct fb_bitfield red; /* bitfield in fb mem if true color, */ 167 struct fb_bitfield green; /* else only length is significant */ 168 struct fb_bitfield blue; 169 struct fb_bitfield transp; /* transparency */ 170 171 __u32 nonstd; /* != 0 Non standard pixel format */ 172 173 __u32 activate; /* see FB_ACTIVATE_* */ 174 175 __u32 height; /* height of picture in mm */ 176 __u32 width; /* width of picture in mm */ 177 178 __u32 accel_flags; /* acceleration flags (hints) */ 179 180 /* Timing: All values in pixclocks, except pixclock (of course) */ 181 __u32 pixclock; /* pixel clock in ps (pico seconds) */ 182 __u32 left_margin; /* time from sync to picture */ 183 __u32 right_margin; /* time from picture to sync */ 184 __u32 upper_margin; /* time from sync to picture */ 185 __u32 lower_margin; 186 __u32 hsync_len; /* length of horizontal sync */ 187 __u32 vsync_len; /* length of vertical sync */ 188 __u32 sync; /* see FB_SYNC_* */ 189 __u32 vmode; /* see FB_VMODE_* */ 190 __u32 reserved[6]; /* Reserved for future compatibility */ 191 }; 192 193 struct fb_cmap { 194 __u32 start; /* First entry */ 195 __u32 len; /* Number of entries */ 196 __u16 *red; /* Red values */ 197 __u16 *green; 198 __u16 *blue; 199 __u16 *transp; /* transparency, can be NULL */ 200 }; 201 202 struct fb_con2fbmap { 203 __u32 console; 204 __u32 framebuffer; 205 }; 206 207 struct fb_monspecs { 208 __u32 hfmin; /* hfreq lower limit (Hz) */ 209 __u32 hfmax; /* hfreq upper limit (Hz) */ 210 __u16 vfmin; /* vfreq lower limit (Hz) */ 211 __u16 vfmax; /* vfreq upper limit (Hz) */ 212 unsigned dpms:1; /* supports DPMS */ 213 }; 214 215 #if 1 216 217 #define FBCMD_GET_CURRENTPAR 0xDEAD0005 218 #define FBCMD_SET_CURRENTPAR 0xDEAD8005 219 220 #endif 221 222 #if 1 /* Preliminary */ 223 224 /* 225 * Hardware Cursor 226 */ 227 228 #define FBIOGET_FCURSORINFO 0x4607 229 #define FBIOGET_VCURSORINFO 0x4608 230 #define FBIOPUT_VCURSORINFO 0x4609 231 #define FBIOGET_CURSORSTATE 0x460A 232 #define FBIOPUT_CURSORSTATE 0x460B 233 234 struct fb_fix_cursorinfo { 235 __u16 crsr_width; /* width and height of the cursor in */ 236 __u16 crsr_height; /* pixels (zero if no cursor) */ 237 __u16 crsr_xsize; /* cursor size in display pixels */ 238 __u16 crsr_ysize; 239 __u16 crsr_color1; /* colormap entry for cursor color1 */ 240 __u16 crsr_color2; /* colormap entry for cursor color2 */ 241 }; 242 243 struct fb_var_cursorinfo { 244 __u16 width; 245 __u16 height; 246 __u16 xspot; 247 __u16 yspot; 248 __u8 data[1]; /* field with [height][width] */ 249 }; 250 251 struct fb_cursorstate { 252 __s16 xoffset; 253 __s16 yoffset; 254 __u16 mode; 255 }; 256 257 #define FB_CURSOR_OFF 0 258 #define FB_CURSOR_ON 1 259 #define FB_CURSOR_FLASH 2 260 261 #endif /* Preliminary */ 262 263 #endif /* _LINUX_FB_H */ 264