1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net>
4 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
5 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
6 ** Copyright (C) 2002, Lev Povalahev
7 ** All rights reserved.
8 **
9 ** Redistribution and use in source and binary forms, with or without
10 ** modification, are permitted provided that the following conditions are met:
11 **
12 ** * Redistributions of source code must retain the above copyright notice,
13 **   this list of conditions and the following disclaimer.
14 ** * Redistributions in binary form must reproduce the above copyright notice,
15 **   this list of conditions and the following disclaimer in the documentation
16 **   and/or other materials provided with the distribution.
17 ** * The name of the author may be used to endorse or promote products
18 **   derived from this software without specific prior written permission.
19 **
20 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
21 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
24 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
25 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
26 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
27 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
28 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
29 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
30 ** THE POSSIBILITY OF SUCH DAMAGE.
31 */
32 
33 #include <GL/glew.h>
34 
35 #if defined(_WIN32)
36 #  include <GL/wglew.h>
37 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
38 #  include <GL/glxew.h>
39 #endif
40 
41 #include <stddef.h>  /* For size_t */
42 
43 /*
44  * Define glewGetContext and related helper macros.
45  */
46 #ifdef GLEW_MX
47 #  define glewGetContext() ctx
48 #  ifdef _WIN32
49 #    define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
50 #    define GLEW_CONTEXT_ARG_VAR_INIT ctx
51 #    define wglewGetContext() ctx
52 #    define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
53 #    define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
54 #  else /* _WIN32 */
55 #    define GLEW_CONTEXT_ARG_DEF_INIT void
56 #    define GLEW_CONTEXT_ARG_VAR_INIT
57 #    define glxewGetContext() ctx
58 #    define GLXEW_CONTEXT_ARG_DEF_INIT void
59 #    define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
60 #  endif /* _WIN32 */
61 #  define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
62 #else /* GLEW_MX */
63 #  define GLEW_CONTEXT_ARG_DEF_INIT void
64 #  define GLEW_CONTEXT_ARG_VAR_INIT
65 #  define GLEW_CONTEXT_ARG_DEF_LIST void
66 #  define WGLEW_CONTEXT_ARG_DEF_INIT void
67 #  define WGLEW_CONTEXT_ARG_DEF_LIST void
68 #  define GLXEW_CONTEXT_ARG_DEF_INIT void
69 #  define GLXEW_CONTEXT_ARG_DEF_LIST void
70 #endif /* GLEW_MX */
71 
72 #if defined(GLEW_REGAL)
73 
74 /* In GLEW_REGAL mode we call direcly into the linked
75    libRegal.so glGetProcAddressREGAL for looking up
76    the GL function pointers. */
77 
78 #  undef glGetProcAddressREGAL
79 #  ifdef WIN32
80 extern void *  __stdcall glGetProcAddressREGAL(const GLchar *name);
81 static void * (__stdcall * regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL;
82 #    else
83 extern void * glGetProcAddressREGAL(const GLchar *name);
84 static void * (*regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL;
85 #  endif
86 #  define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL)
87 
88 #elif defined(__sgi) || defined (__sun) || defined(__HAIKU__) || defined(GLEW_APPLE_GLX)
89 #include <dlfcn.h>
90 #include <stdio.h>
91 #include <stdlib.h>
92 
dlGetProcAddress(const GLubyte * name)93 void* dlGetProcAddress (const GLubyte* name)
94 {
95   static void* h = NULL;
96   static void* gpa;
97 
98   if (h == NULL)
99   {
100     if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
101     gpa = dlsym(h, "glXGetProcAddress");
102   }
103 
104   if (gpa != NULL)
105     return ((void*(*)(const GLubyte*))gpa)(name);
106   else
107     return dlsym(h, (const char*)name);
108 }
109 #endif /* __sgi || __sun || GLEW_APPLE_GLX */
110 
111 #if defined(__APPLE__)
112 #include <stdlib.h>
113 #include <string.h>
114 #include <AvailabilityMacros.h>
115 
116 #ifdef MAC_OS_X_VERSION_10_3
117 
118 #include <dlfcn.h>
119 
NSGLGetProcAddress(const GLubyte * name)120 void* NSGLGetProcAddress (const GLubyte *name)
121 {
122   static void* image = NULL;
123   void* addr;
124   if (NULL == image)
125   {
126     image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
127   }
128   if( !image ) return NULL;
129   addr = dlsym(image, (const char*)name);
130   if( addr ) return addr;
131 #ifdef GLEW_APPLE_GLX
132   return dlGetProcAddress( name ); // try next for glx symbols
133 #else
134   return NULL;
135 #endif
136 }
137 #else
138 
139 #include <mach-o/dyld.h>
140 
NSGLGetProcAddress(const GLubyte * name)141 void* NSGLGetProcAddress (const GLubyte *name)
142 {
143   static const struct mach_header* image = NULL;
144   NSSymbol symbol;
145   char* symbolName;
146   if (NULL == image)
147   {
148     image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
149   }
150   /* prepend a '_' for the Unix C symbol mangling convention */
151   symbolName = malloc(strlen((const char*)name) + 2);
152   strcpy(symbolName+1, (const char*)name);
153   symbolName[0] = '_';
154   symbol = NULL;
155   /* if (NSIsSymbolNameDefined(symbolName))
156 	 symbol = NSLookupAndBindSymbol(symbolName); */
157   symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
158   free(symbolName);
159   if( symbol ) return NSAddressOfSymbol(symbol);
160 #ifdef GLEW_APPLE_GLX
161   return dlGetProcAddress( name ); // try next for glx symbols
162 #else
163   return NULL;
164 #endif
165 }
166 #endif /* MAC_OS_X_VERSION_10_3 */
167 #endif /* __APPLE__ */
168 
169 /*
170  * Define glewGetProcAddress.
171  */
172 #if defined(GLEW_REGAL)
173 #  define glewGetProcAddress(name) regalGetProcAddress((const GLchar *) name)
174 #elif defined(_WIN32)
175 #  define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
176 #elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)
177 #  define glewGetProcAddress(name) NSGLGetProcAddress(name)
178 #elif defined(__sgi) || defined(__sun) || defined(__HAIKU__)
179 #  define glewGetProcAddress(name) dlGetProcAddress(name)
180 #elif defined(__ANDROID__)
181 #  define glewGetProcAddress(name) NULL /* TODO */
182 #elif defined(__native_client__)
183 #  define glewGetProcAddress(name) NULL /* TODO */
184 #else /* __linux */
185 #  define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
186 #endif
187 
188 /*
189  * Redefine GLEW_GET_VAR etc without const cast
190  */
191 
192 #undef GLEW_GET_VAR
193 #ifdef GLEW_MX
194 # define GLEW_GET_VAR(x) (glewGetContext()->x)
195 #else /* GLEW_MX */
196 # define GLEW_GET_VAR(x) (x)
197 #endif /* GLEW_MX */
198 
199 #ifdef WGLEW_GET_VAR
200 # undef WGLEW_GET_VAR
201 # ifdef GLEW_MX
202 #  define WGLEW_GET_VAR(x) (wglewGetContext()->x)
203 # else /* GLEW_MX */
204 #  define WGLEW_GET_VAR(x) (x)
205 # endif /* GLEW_MX */
206 #endif /* WGLEW_GET_VAR */
207 
208 #ifdef GLXEW_GET_VAR
209 # undef GLXEW_GET_VAR
210 # ifdef GLEW_MX
211 #  define GLXEW_GET_VAR(x) (glxewGetContext()->x)
212 # else /* GLEW_MX */
213 #  define GLXEW_GET_VAR(x) (x)
214 # endif /* GLEW_MX */
215 #endif /* GLXEW_GET_VAR */
216 
217 /*
218  * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
219  * These functions implement the functionality required in this file.
220  */
_glewStrLen(const GLubyte * s)221 static GLuint _glewStrLen (const GLubyte* s)
222 {
223   GLuint i=0;
224   if (s == NULL) return 0;
225   while (s[i] != '\0') i++;
226   return i;
227 }
228 
_glewStrCLen(const GLubyte * s,GLubyte c)229 static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
230 {
231   GLuint i=0;
232   if (s == NULL) return 0;
233   while (s[i] != '\0' && s[i] != c) i++;
234   return (s[i] == '\0' || s[i] == c) ? i : 0;
235 }
236 
_glewStrSame(const GLubyte * a,const GLubyte * b,GLuint n)237 static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
238 {
239   GLuint i=0;
240   if(a == NULL || b == NULL)
241     return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
242   while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
243   return i == n ? GL_TRUE : GL_FALSE;
244 }
245 
_glewStrSame1(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)246 static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
247 {
248   while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
249   {
250     (*a)++;
251     (*na)--;
252   }
253   if(*na >= nb)
254   {
255     GLuint i=0;
256     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
257     if(i == nb)
258     {
259       *a = *a + nb;
260       *na = *na - nb;
261       return GL_TRUE;
262     }
263   }
264   return GL_FALSE;
265 }
266 
_glewStrSame2(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)267 static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
268 {
269   if(*na >= nb)
270   {
271     GLuint i=0;
272     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
273     if(i == nb)
274     {
275       *a = *a + nb;
276       *na = *na - nb;
277       return GL_TRUE;
278     }
279   }
280   return GL_FALSE;
281 }
282 
_glewStrSame3(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)283 static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
284 {
285   if(*na >= nb)
286   {
287     GLuint i=0;
288     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
289     if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
290     {
291       *a = *a + nb;
292       *na = *na - nb;
293       return GL_TRUE;
294     }
295   }
296   return GL_FALSE;
297 }
298 
299 /*
300  * Search for name in the extensions string. Use of strstr()
301  * is not sufficient because extension names can be prefixes of
302  * other extension names. Could use strtok() but the constant
303  * string returned by glGetString might be in read-only memory.
304  */
_glewSearchExtension(const char * name,const GLubyte * start,const GLubyte * end)305 static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end)
306 {
307   const GLubyte* p;
308   GLuint len = _glewStrLen((const GLubyte*)name);
309   p = start;
310   while (p < end)
311   {
312     GLuint n = _glewStrCLen(p, ' ');
313     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
314     p += n+1;
315   }
316   return GL_FALSE;
317 }
318 
319 #if !defined(_WIN32) || !defined(GLEW_MX)
320 
321 PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
322 PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
323 PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
324 PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
325 
326 PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
327 PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
328 PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
329 PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
330 PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
331 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
332 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
333 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
334 PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
335 PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
336 PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
337 PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
338 PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
339 PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
340 PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
341 PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
342 PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
343 PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
344 PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
345 PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
346 PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
347 PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
348 PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
349 PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
350 PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
351 PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
352 PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
353 PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
354 PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
355 PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
356 PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
357 PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
358 PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
359 PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
360 PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
361 PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
362 PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
363 PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
364 PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
365 PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
366 PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
367 PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
368 PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
369 PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
370 PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
371 PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
372 
373 PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
374 PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
375 PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
376 PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
377 PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
378 PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
379 PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
380 PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
381 PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
382 PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
383 PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
384 PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
385 PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
386 PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
387 PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
388 PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
389 PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
390 PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
391 PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
392 PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
393 PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
394 PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
395 PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
396 PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
397 PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
398 PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
399 PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
400 PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
401 PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
402 PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
403 PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
404 PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
405 PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
406 PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
407 PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
408 PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
409 PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
410 PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
411 PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
412 PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
413 PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
414 PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
415 PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
416 PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
417 PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
418 PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
419 PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
420 
421 PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
422 PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
423 PFNGLBUFFERDATAPROC __glewBufferData = NULL;
424 PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
425 PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
426 PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
427 PFNGLENDQUERYPROC __glewEndQuery = NULL;
428 PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
429 PFNGLGENQUERIESPROC __glewGenQueries = NULL;
430 PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
431 PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
432 PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
433 PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
434 PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
435 PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
436 PFNGLISBUFFERPROC __glewIsBuffer = NULL;
437 PFNGLISQUERYPROC __glewIsQuery = NULL;
438 PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
439 PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
440 
441 PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
442 PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
443 PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
444 PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
445 PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
446 PFNGLCREATESHADERPROC __glewCreateShader = NULL;
447 PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
448 PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
449 PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
450 PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
451 PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
452 PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
453 PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
454 PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
455 PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
456 PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
457 PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
458 PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
459 PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
460 PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
461 PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
462 PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
463 PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
464 PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
465 PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
466 PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
467 PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
468 PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
469 PFNGLISPROGRAMPROC __glewIsProgram = NULL;
470 PFNGLISSHADERPROC __glewIsShader = NULL;
471 PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
472 PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
473 PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
474 PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
475 PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
476 PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
477 PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
478 PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
479 PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
480 PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
481 PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
482 PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
483 PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
484 PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
485 PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
486 PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
487 PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
488 PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
489 PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
490 PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
491 PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
492 PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
493 PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
494 PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
495 PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
496 PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
497 PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
498 PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
499 PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
500 PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
501 PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
502 PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
503 PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
504 PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
505 PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
506 PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
507 PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
508 PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
509 PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
510 PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
511 PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
512 PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
513 PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
514 PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
515 PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
516 PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
517 PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
518 PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
519 PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
520 PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
521 PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
522 PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
523 PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
524 PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
525 PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
526 PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
527 PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
528 PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
529 PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
530 PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
531 PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
532 PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
533 PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
534 
535 PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
536 PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
537 PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
538 PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
539 PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
540 PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
541 
542 PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
543 PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
544 PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
545 PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
546 PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
547 PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
548 PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
549 PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
550 PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
551 PFNGLDISABLEIPROC __glewDisablei = NULL;
552 PFNGLENABLEIPROC __glewEnablei = NULL;
553 PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
554 PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
555 PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
556 PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
557 PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
558 PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
559 PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
560 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
561 PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
562 PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
563 PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
564 PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
565 PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
566 PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
567 PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
568 PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
569 PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
570 PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
571 PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
572 PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
573 PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
574 PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
575 PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
576 PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
577 PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
578 PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
579 PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
580 PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
581 PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
582 PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
583 PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
584 PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
585 PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
586 PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
587 PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
588 PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
589 PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
590 PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
591 PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
592 PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
593 PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
594 PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
595 PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
596 PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
597 
598 PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL;
599 PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL;
600 PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL;
601 PFNGLTEXBUFFERPROC __glewTexBuffer = NULL;
602 
603 PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL;
604 PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL;
605 PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL;
606 
607 PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL;
608 
609 PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL;
610 PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL;
611 PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL;
612 PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL;
613 PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL;
614 
615 PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
616 
617 PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL;
618 PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL;
619 PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL;
620 PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL;
621 
622 PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL;
623 PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL;
624 PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
625 PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
626 
627 PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD = NULL;
628 
629 PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL;
630 PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL;
631 
632 PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL;
633 PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL;
634 PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL;
635 
636 PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD = NULL;
637 
638 PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL;
639 PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL;
640 PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL;
641 PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL;
642 PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL;
643 PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL;
644 PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL;
645 PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL;
646 PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL;
647 PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL;
648 PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL;
649 
650 PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL;
651 
652 PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD = NULL;
653 PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD = NULL;
654 
655 PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL;
656 
657 PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL;
658 PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL;
659 
660 PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE = NULL;
661 
662 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE = NULL;
663 
664 PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE = NULL;
665 PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE = NULL;
666 PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE = NULL;
667 
668 PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE = NULL;
669 PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE = NULL;
670 PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE = NULL;
671 PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE = NULL;
672 PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE = NULL;
673 PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE = NULL;
674 PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE = NULL;
675 PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE = NULL;
676 PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE = NULL;
677 PFNGLISQUERYANGLEPROC __glewIsQueryANGLE = NULL;
678 PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE = NULL;
679 
680 PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE = NULL;
681 
682 PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
683 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
684 PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
685 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
686 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
687 
688 PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
689 PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
690 PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
691 PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
692 PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
693 PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
694 PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
695 PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
696 
697 PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
698 PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
699 
700 PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL;
701 PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL;
702 PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL;
703 
704 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
705 PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
706 
707 PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
708 PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
709 PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
710 PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
711 
712 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
713 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
714 PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
715 
716 PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL;
717 PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL;
718 PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL;
719 PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL;
720 PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL;
721 PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL;
722 PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL;
723 
724 PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL;
725 PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL;
726 PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL;
727 PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL;
728 PFNGLSHADERBINARYPROC __glewShaderBinary = NULL;
729 
730 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL;
731 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL;
732 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL;
733 
734 PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB = NULL;
735 PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB = NULL;
736 PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB = NULL;
737 PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB = NULL;
738 PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB = NULL;
739 PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB = NULL;
740 PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB = NULL;
741 PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB = NULL;
742 PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB = NULL;
743 PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB = NULL;
744 PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB = NULL;
745 PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB = NULL;
746 PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB = NULL;
747 PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB = NULL;
748 PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB = NULL;
749 PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB = NULL;
750 
751 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL;
752 PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL;
753 
754 PFNGLBUFFERSTORAGEPROC __glewBufferStorage = NULL;
755 PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT = NULL;
756 
757 PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL;
758 
759 PFNGLCLEARBUFFERDATAPROC __glewClearBufferData = NULL;
760 PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData = NULL;
761 PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT = NULL;
762 PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT = NULL;
763 
764 PFNGLCLEARTEXIMAGEPROC __glewClearTexImage = NULL;
765 PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage = NULL;
766 
767 PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
768 
769 PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute = NULL;
770 PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect = NULL;
771 
772 PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB = NULL;
773 
774 PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL;
775 
776 PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData = NULL;
777 
778 PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL;
779 PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL;
780 PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL;
781 PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL;
782 
783 PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
784 
785 PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL;
786 PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL;
787 PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL;
788 PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL;
789 
790 PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL;
791 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL;
792 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL;
793 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL;
794 
795 PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL;
796 PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL;
797 
798 PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri = NULL;
799 PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv = NULL;
800 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT = NULL;
801 PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT = NULL;
802 
803 PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
804 PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
805 PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
806 PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
807 PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
808 PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
809 PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
810 PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
811 PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
812 PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
813 PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
814 PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
815 PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
816 PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
817 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL;
818 PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
819 PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
820 PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
821 PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
822 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL;
823 
824 PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
825 PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
826 PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
827 PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
828 
829 PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL;
830 PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL;
831 PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL;
832 
833 PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL;
834 PFNGLUNIFORM1DPROC __glewUniform1d = NULL;
835 PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL;
836 PFNGLUNIFORM2DPROC __glewUniform2d = NULL;
837 PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL;
838 PFNGLUNIFORM3DPROC __glewUniform3d = NULL;
839 PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL;
840 PFNGLUNIFORM4DPROC __glewUniform4d = NULL;
841 PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL;
842 PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL;
843 PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL;
844 PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL;
845 PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL;
846 PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL;
847 PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL;
848 PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL;
849 PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL;
850 PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL;
851 
852 PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
853 PFNGLCOLORTABLEPROC __glewColorTable = NULL;
854 PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
855 PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
856 PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
857 PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
858 PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
859 PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
860 PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
861 PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
862 PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
863 PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
864 PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
865 PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
866 PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
867 PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
868 PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
869 PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
870 PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
871 PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
872 PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
873 PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
874 PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
875 PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
876 PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
877 PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
878 PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
879 PFNGLHISTOGRAMPROC __glewHistogram = NULL;
880 PFNGLMINMAXPROC __glewMinmax = NULL;
881 PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
882 PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
883 PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
884 
885 PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB = NULL;
886 PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB = NULL;
887 
888 PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
889 PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
890 PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
891 
892 PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL;
893 
894 PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v = NULL;
895 
896 PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData = NULL;
897 PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData = NULL;
898 PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer = NULL;
899 PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer = NULL;
900 PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage = NULL;
901 PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage = NULL;
902 
903 PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
904 PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
905 
906 PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
907 PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
908 PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
909 PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
910 PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
911 
912 PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase = NULL;
913 PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange = NULL;
914 PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures = NULL;
915 PFNGLBINDSAMPLERSPROC __glewBindSamplers = NULL;
916 PFNGLBINDTEXTURESPROC __glewBindTextures = NULL;
917 PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers = NULL;
918 
919 PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect = NULL;
920 PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect = NULL;
921 
922 PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
923 
924 PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
925 PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
926 PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
927 PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
928 PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
929 PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
930 PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
931 PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
932 PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
933 PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
934 PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
935 PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
936 PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
937 PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
938 PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
939 PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
940 PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
941 PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
942 PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
943 PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
944 PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
945 PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
946 PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
947 PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
948 PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
949 PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
950 PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
951 PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
952 PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
953 PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
954 PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
955 PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
956 PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
957 PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
958 
959 PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
960 PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
961 PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
962 PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
963 PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
964 PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
965 PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
966 PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
967 
968 PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
969 PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
970 
971 PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv = NULL;
972 PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex = NULL;
973 PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation = NULL;
974 PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex = NULL;
975 PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName = NULL;
976 PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv = NULL;
977 
978 PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
979 
980 PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL;
981 PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL;
982 PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL;
983 PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL;
984 PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL;
985 PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL;
986 PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL;
987 PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL;
988 PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL;
989 PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL;
990 PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL;
991 PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL;
992 PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL;
993 PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL;
994 PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL;
995 PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL;
996 PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL;
997 PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL;
998 PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL;
999 PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL;
1000 
1001 PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL;
1002 
1003 PFNGLBINDSAMPLERPROC __glewBindSampler = NULL;
1004 PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL;
1005 PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL;
1006 PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL;
1007 PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL;
1008 PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL;
1009 PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL;
1010 PFNGLISSAMPLERPROC __glewIsSampler = NULL;
1011 PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL;
1012 PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL;
1013 PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL;
1014 PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL;
1015 PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL;
1016 PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL;
1017 
1018 PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL;
1019 PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL;
1020 PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL;
1021 PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL;
1022 PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL;
1023 PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL;
1024 PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL;
1025 PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL;
1026 PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL;
1027 PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL;
1028 PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL;
1029 PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL;
1030 PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL;
1031 PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL;
1032 PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL;
1033 PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL;
1034 PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL;
1035 PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL;
1036 PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL;
1037 PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL;
1038 PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL;
1039 PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL;
1040 PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL;
1041 PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL;
1042 PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL;
1043 PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL;
1044 PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL;
1045 PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL;
1046 PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL;
1047 PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL;
1048 PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL;
1049 PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL;
1050 PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL;
1051 PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL;
1052 PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL;
1053 PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL;
1054 PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL;
1055 PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL;
1056 PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL;
1057 PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL;
1058 PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL;
1059 PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL;
1060 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL;
1061 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL;
1062 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL;
1063 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL;
1064 PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL;
1065 PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL;
1066 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL;
1067 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL;
1068 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL;
1069 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL;
1070 PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL;
1071 PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL;
1072 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL;
1073 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL;
1074 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL;
1075 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL;
1076 PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL;
1077 PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL;
1078 
1079 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL;
1080 
1081 PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL;
1082 PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL;
1083 
1084 PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
1085 PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
1086 PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
1087 PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
1088 PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
1089 PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
1090 PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
1091 PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
1092 PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
1093 PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
1094 PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
1095 PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
1096 PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
1097 PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
1098 PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
1099 PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
1100 PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
1101 PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
1102 PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
1103 PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
1104 PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
1105 PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
1106 PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
1107 PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
1108 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
1109 PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
1110 PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
1111 PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
1112 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
1113 PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
1114 PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
1115 PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
1116 PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
1117 PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
1118 PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
1119 PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
1120 PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
1121 PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
1122 PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
1123 
1124 PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding = NULL;
1125 
1126 PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL;
1127 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL;
1128 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL;
1129 PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL;
1130 PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL;
1131 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL;
1132 PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL;
1133 PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL;
1134 
1135 PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL;
1136 PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL;
1137 PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL;
1138 PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL;
1139 PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL;
1140 PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL;
1141 
1142 PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB = NULL;
1143 PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT = NULL;
1144 
1145 PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL;
1146 PFNGLDELETESYNCPROC __glewDeleteSync = NULL;
1147 PFNGLFENCESYNCPROC __glewFenceSync = NULL;
1148 PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL;
1149 PFNGLGETSYNCIVPROC __glewGetSynciv = NULL;
1150 PFNGLISSYNCPROC __glewIsSync = NULL;
1151 PFNGLWAITSYNCPROC __glewWaitSync = NULL;
1152 
1153 PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL;
1154 PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL;
1155 
1156 PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
1157 
1158 PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange = NULL;
1159 PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT = NULL;
1160 
1161 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
1162 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
1163 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
1164 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
1165 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
1166 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
1167 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
1168 
1169 PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL;
1170 PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
1171 PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
1172 PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
1173 
1174 PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL;
1175 PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL;
1176 PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL;
1177 PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL;
1178 PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL;
1179 PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL;
1180 
1181 PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample = NULL;
1182 PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample = NULL;
1183 PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT = NULL;
1184 PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT = NULL;
1185 
1186 PFNGLTEXTUREVIEWPROC __glewTextureView = NULL;
1187 
1188 PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL;
1189 PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL;
1190 PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL;
1191 
1192 PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL;
1193 PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL;
1194 PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL;
1195 PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL;
1196 PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL;
1197 PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL;
1198 PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL;
1199 
1200 PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL;
1201 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL;
1202 PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL;
1203 PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL;
1204 
1205 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL;
1206 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL;
1207 
1208 PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
1209 PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
1210 PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
1211 PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
1212 
1213 PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
1214 PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
1215 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL;
1216 PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL;
1217 PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL;
1218 PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL;
1219 PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
1220 PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL;
1221 PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL;
1222 PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL;
1223 
1224 PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
1225 PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
1226 PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
1227 PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
1228 
1229 PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL;
1230 PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL;
1231 PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL;
1232 PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL;
1233 PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL;
1234 PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL;
1235 PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL;
1236 PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL;
1237 PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL;
1238 PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL;
1239 
1240 PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer = NULL;
1241 PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT = NULL;
1242 PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT = NULL;
1243 PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT = NULL;
1244 PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT = NULL;
1245 PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT = NULL;
1246 PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT = NULL;
1247 PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding = NULL;
1248 PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat = NULL;
1249 PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat = NULL;
1250 PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat = NULL;
1251 PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor = NULL;
1252 
1253 PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
1254 PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
1255 PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
1256 PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
1257 PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
1258 PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
1259 PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
1260 PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
1261 PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
1262 PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
1263 
1264 PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
1265 PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
1266 PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
1267 PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
1268 PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
1269 PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
1270 PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
1271 PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
1272 PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
1273 PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
1274 PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
1275 
1276 PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
1277 PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
1278 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
1279 PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
1280 PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
1281 PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
1282 PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
1283 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
1284 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
1285 PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
1286 PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
1287 PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
1288 PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
1289 PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
1290 PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
1291 PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
1292 PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
1293 PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
1294 PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
1295 PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
1296 PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
1297 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
1298 PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
1299 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
1300 PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
1301 PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
1302 PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
1303 PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
1304 PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
1305 PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
1306 PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
1307 PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
1308 PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
1309 PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
1310 PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
1311 PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
1312 PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
1313 PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
1314 PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
1315 PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
1316 PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
1317 PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
1318 PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
1319 PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
1320 PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
1321 PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
1322 PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
1323 PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
1324 PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
1325 PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
1326 PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
1327 PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
1328 PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
1329 PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
1330 PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
1331 PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
1332 PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
1333 PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
1334 PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
1335 PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
1336 PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
1337 PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
1338 
1339 PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
1340 PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
1341 PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
1342 
1343 PFNGLCOLORP3UIPROC __glewColorP3ui = NULL;
1344 PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL;
1345 PFNGLCOLORP4UIPROC __glewColorP4ui = NULL;
1346 PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL;
1347 PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL;
1348 PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL;
1349 PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL;
1350 PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL;
1351 PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL;
1352 PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL;
1353 PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL;
1354 PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL;
1355 PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL;
1356 PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL;
1357 PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL;
1358 PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL;
1359 PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL;
1360 PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL;
1361 PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL;
1362 PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL;
1363 PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL;
1364 PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL;
1365 PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL;
1366 PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL;
1367 PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL;
1368 PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL;
1369 PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL;
1370 PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL;
1371 PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL;
1372 PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL;
1373 PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL;
1374 PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL;
1375 PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL;
1376 PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL;
1377 PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL;
1378 PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL;
1379 PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL;
1380 PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL;
1381 
1382 PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL;
1383 PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL;
1384 PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL;
1385 PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL;
1386 PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL;
1387 PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL;
1388 PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL;
1389 PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL;
1390 PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL;
1391 PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL;
1392 
1393 PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
1394 PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
1395 PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
1396 PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
1397 PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
1398 PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
1399 PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
1400 PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
1401 PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
1402 PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
1403 PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
1404 PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
1405 PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
1406 PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
1407 PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
1408 PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
1409 
1410 PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
1411 
1412 PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
1413 PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
1414 PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
1415 
1416 PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
1417 PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
1418 PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
1419 PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
1420 
1421 PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
1422 PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
1423 PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
1424 PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
1425 PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
1426 PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
1427 PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
1428 PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
1429 PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
1430 PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
1431 PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
1432 PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
1433 PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
1434 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
1435 
1436 PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
1437 PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
1438 
1439 PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL;
1440 PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL;
1441 
1442 PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
1443 PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
1444 
1445 PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
1446 PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
1447 PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
1448 PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
1449 PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
1450 PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
1451 PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
1452 PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
1453 PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
1454 PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
1455 PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
1456 PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
1457 
1458 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
1459 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
1460 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
1461 
1462 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
1463 PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
1464 PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
1465 PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
1466 PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
1467 PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
1468 PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
1469 PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
1470 PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
1471 PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
1472 PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
1473 PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
1474 PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
1475 PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL;
1476 PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL;
1477 PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL;
1478 PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL;
1479 PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL;
1480 PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL;
1481 PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL;
1482 PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL;
1483 PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
1484 PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
1485 PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
1486 PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
1487 PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
1488 PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
1489 PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
1490 PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
1491 PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
1492 PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
1493 PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
1494 PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
1495 PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
1496 PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
1497 PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
1498 PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
1499 PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
1500 PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
1501 PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
1502 PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
1503 PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
1504 PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
1505 PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
1506 PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
1507 
1508 PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
1509 PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
1510 PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
1511 
1512 PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
1513 
1514 PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
1515 
1516 PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
1517 
1518 PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
1519 
1520 PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
1521 PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
1522 
1523 PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
1524 PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
1525 
1526 PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
1527 PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
1528 PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
1529 PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
1530 PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
1531 PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
1532 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
1533 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
1534 PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
1535 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
1536 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
1537 PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
1538 PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
1539 
1540 PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
1541 PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
1542 
1543 PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
1544 PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
1545 PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
1546 PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
1547 PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
1548 
1549 PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
1550 PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
1551 
1552 PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT = NULL;
1553 PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT = NULL;
1554 
1555 PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT = NULL;
1556 PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT = NULL;
1557 PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT = NULL;
1558 
1559 PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
1560 
1561 PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
1562 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL;
1563 PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
1564 PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
1565 PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
1566 PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
1567 PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
1568 PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
1569 PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
1570 PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
1571 PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
1572 PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
1573 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL;
1574 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL;
1575 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL;
1576 PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
1577 PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
1578 PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
1579 PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
1580 PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
1581 PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
1582 PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
1583 PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
1584 PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
1585 PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
1586 PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
1587 PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL;
1588 PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL;
1589 PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL;
1590 PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
1591 PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL;
1592 PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL;
1593 PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL;
1594 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL;
1595 PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
1596 PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
1597 PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
1598 PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
1599 PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
1600 PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
1601 PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
1602 PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
1603 PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL;
1604 PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
1605 PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL;
1606 PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
1607 PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
1608 PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
1609 PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
1610 PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
1611 PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
1612 PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
1613 PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL;
1614 PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL;
1615 PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
1616 PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
1617 PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
1618 PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
1619 PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
1620 PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
1621 PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
1622 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL;
1623 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL;
1624 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL;
1625 PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL;
1626 PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL;
1627 PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
1628 PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
1629 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
1630 PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
1631 PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL;
1632 PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
1633 PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
1634 PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
1635 PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
1636 PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
1637 PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
1638 PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
1639 PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL;
1640 PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL;
1641 PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL;
1642 PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL;
1643 PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
1644 PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL;
1645 PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
1646 PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
1647 PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
1648 PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
1649 PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
1650 PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
1651 PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
1652 PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
1653 PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
1654 PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
1655 PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
1656 PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
1657 PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
1658 PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
1659 PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
1660 PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
1661 PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
1662 PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
1663 PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
1664 PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
1665 PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
1666 PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
1667 PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
1668 PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
1669 PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
1670 PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
1671 PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
1672 PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
1673 PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
1674 PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
1675 PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
1676 PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
1677 PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
1678 PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
1679 PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
1680 PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
1681 PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
1682 PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
1683 PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
1684 PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
1685 PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
1686 PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
1687 PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
1688 PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
1689 PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
1690 PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
1691 PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
1692 PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
1693 PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
1694 PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
1695 PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
1696 PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
1697 PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL;
1698 PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
1699 PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
1700 PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
1701 PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
1702 PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
1703 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
1704 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL;
1705 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL;
1706 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL;
1707 PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL;
1708 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL;
1709 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL;
1710 PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
1711 PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
1712 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
1713 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL;
1714 PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
1715 PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
1716 PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
1717 PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
1718 PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
1719 PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
1720 PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
1721 PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
1722 PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
1723 PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
1724 PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
1725 PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
1726 PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
1727 PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
1728 PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
1729 PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
1730 PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
1731 PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
1732 PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
1733 PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
1734 PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
1735 PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
1736 PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
1737 PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
1738 PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
1739 PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
1740 PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
1741 PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
1742 PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
1743 PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
1744 PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
1745 PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
1746 PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
1747 PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
1748 PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
1749 PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
1750 PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
1751 PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
1752 PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
1753 PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
1754 PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
1755 PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
1756 PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
1757 PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
1758 PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
1759 PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
1760 PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
1761 PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
1762 PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
1763 PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL;
1764 PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL;
1765 PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL;
1766 PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL;
1767 PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL;
1768 PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL;
1769 PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL;
1770 PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL;
1771 PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT = NULL;
1772 PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL;
1773 PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL;
1774 PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL;
1775 
1776 PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
1777 PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
1778 PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
1779 PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
1780 PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
1781 PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
1782 
1783 PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
1784 PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
1785 
1786 PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
1787 
1788 PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
1789 PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
1790 PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
1791 PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
1792 PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
1793 
1794 PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
1795 PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
1796 PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
1797 PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
1798 PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
1799 PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
1800 PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
1801 PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
1802 PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
1803 PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
1804 PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
1805 PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
1806 PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
1807 PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
1808 PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
1809 PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
1810 PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
1811 PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
1812 
1813 PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
1814 
1815 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
1816 
1817 PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
1818 PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
1819 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
1820 PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
1821 PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
1822 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
1823 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
1824 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
1825 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
1826 PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
1827 PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
1828 PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
1829 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
1830 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
1831 PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
1832 PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
1833 PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
1834 
1835 PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
1836 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
1837 PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
1838 
1839 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
1840 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
1841 
1842 PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
1843 PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
1844 PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
1845 PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
1846 PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
1847 PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
1848 PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
1849 PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
1850 PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
1851 PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
1852 PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
1853 PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
1854 PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
1855 PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
1856 PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
1857 PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
1858 PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
1859 PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
1860 PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
1861 PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
1862 PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
1863 PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
1864 PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
1865 PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
1866 PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
1867 PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
1868 PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
1869 PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
1870 PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
1871 PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
1872 PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
1873 PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
1874 PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
1875 PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
1876 
1877 PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
1878 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
1879 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
1880 PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
1881 PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
1882 PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
1883 PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
1884 PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
1885 PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
1886 PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
1887 
1888 PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
1889 
1890 PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
1891 
1892 PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
1893 PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
1894 PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
1895 
1896 PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
1897 PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
1898 
1899 PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
1900 PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
1901 
1902 PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
1903 PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
1904 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
1905 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
1906 
1907 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
1908 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
1909 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
1910 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
1911 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
1912 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
1913 
1914 PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
1915 PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
1916 
1917 PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
1918 
1919 PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL;
1920 
1921 PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
1922 PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
1923 
1924 PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
1925 PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
1926 PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
1927 PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
1928 PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
1929 PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
1930 PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
1931 PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
1932 PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
1933 PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
1934 PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
1935 PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
1936 PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
1937 PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
1938 PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
1939 PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
1940 PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
1941 
1942 PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL;
1943 PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL;
1944 PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL;
1945 
1946 PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL;
1947 PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL;
1948 
1949 PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
1950 
1951 PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
1952 PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
1953 PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
1954 
1955 PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
1956 
1957 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
1958 
1959 PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
1960 
1961 PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
1962 PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
1963 PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
1964 PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
1965 PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
1966 PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
1967 
1968 PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
1969 PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
1970 PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
1971 PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
1972 PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
1973 PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
1974 
1975 PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
1976 
1977 PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
1978 PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
1979 
1980 PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
1981 PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
1982 PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
1983 PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
1984 PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
1985 PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL;
1986 PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
1987 
1988 PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
1989 PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
1990 PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
1991 PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
1992 PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
1993 PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
1994 PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
1995 PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
1996 
1997 PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL;
1998 PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL;
1999 PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL;
2000 PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL;
2001 PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL;
2002 PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL;
2003 PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL;
2004 PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL;
2005 PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL;
2006 PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL;
2007 PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL;
2008 
2009 PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
2010 PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
2011 PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
2012 PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
2013 PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
2014 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
2015 PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
2016 PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
2017 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
2018 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
2019 PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
2020 PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
2021 PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
2022 PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
2023 PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
2024 PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
2025 PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
2026 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
2027 PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
2028 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
2029 PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
2030 PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
2031 PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
2032 PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
2033 PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
2034 PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
2035 PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
2036 PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
2037 PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
2038 PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
2039 PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
2040 PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
2041 PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
2042 PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
2043 PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
2044 PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
2045 PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
2046 PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
2047 PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
2048 PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
2049 PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
2050 PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
2051 
2052 PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
2053 PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
2054 PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
2055 
2056 PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL;
2057 
2058 PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
2059 
2060 PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
2061 
2062 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
2063 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
2064 PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
2065 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
2066 PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
2067 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
2068 
2069 PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
2070 PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
2071 
2072 PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
2073 PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
2074 PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
2075 PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
2076 PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
2077 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
2078 PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
2079 PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
2080 
2081 PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL = NULL;
2082 PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL = NULL;
2083 PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL = NULL;
2084 
2085 PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
2086 PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
2087 PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
2088 PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
2089 
2090 PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL = NULL;
2091 PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL = NULL;
2092 PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL = NULL;
2093 PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL = NULL;
2094 PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL = NULL;
2095 PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL = NULL;
2096 PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL = NULL;
2097 PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL = NULL;
2098 PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL = NULL;
2099 PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL = NULL;
2100 
2101 PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
2102 PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
2103 
2104 PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback = NULL;
2105 PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl = NULL;
2106 PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert = NULL;
2107 PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog = NULL;
2108 PFNGLGETOBJECTLABELPROC __glewGetObjectLabel = NULL;
2109 PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel = NULL;
2110 PFNGLOBJECTLABELPROC __glewObjectLabel = NULL;
2111 PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel = NULL;
2112 PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup = NULL;
2113 PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup = NULL;
2114 
2115 PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL;
2116 PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL;
2117 PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL;
2118 PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL;
2119 PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL;
2120 
2121 PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
2122 
2123 PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
2124 PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
2125 PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
2126 PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
2127 PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
2128 PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
2129 PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
2130 PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
2131 PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
2132 PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
2133 PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
2134 PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
2135 PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
2136 PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
2137 PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
2138 PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
2139 PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
2140 PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
2141 PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
2142 PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
2143 PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
2144 PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
2145 PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
2146 PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
2147 
2148 PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX = NULL;
2149 PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX = NULL;
2150 
2151 PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV = NULL;
2152 PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV = NULL;
2153 
2154 PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL;
2155 PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL;
2156 PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL;
2157 PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL;
2158 PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL;
2159 PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL;
2160 PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL;
2161 PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL;
2162 PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL;
2163 PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL;
2164 PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL;
2165 PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL;
2166 PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL;
2167 
2168 PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV = NULL;
2169 PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV = NULL;
2170 
2171 PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
2172 PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
2173 
2174 PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL;
2175 
2176 PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
2177 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
2178 PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
2179 
2180 PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV = NULL;
2181 
2182 PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
2183 PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
2184 PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
2185 PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
2186 PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
2187 PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
2188 PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
2189 PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
2190 PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
2191 
2192 PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
2193 PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
2194 PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
2195 
2196 PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
2197 PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
2198 PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
2199 PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
2200 PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
2201 PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
2202 PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
2203 
2204 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
2205 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
2206 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
2207 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
2208 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
2209 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
2210 
2211 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
2212 
2213 PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
2214 
2215 PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
2216 PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
2217 PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
2218 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
2219 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
2220 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
2221 PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
2222 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
2223 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
2224 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
2225 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
2226 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
2227 
2228 PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL;
2229 PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL;
2230 PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL;
2231 PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL;
2232 PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL;
2233 PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL;
2234 PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL;
2235 PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL;
2236 PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL;
2237 PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL;
2238 PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL;
2239 PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL;
2240 PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL;
2241 PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL;
2242 PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL;
2243 PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL;
2244 PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL;
2245 PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL;
2246 PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL;
2247 PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL;
2248 PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL;
2249 PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL;
2250 PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL;
2251 PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL;
2252 PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL;
2253 PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL;
2254 PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL;
2255 PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL;
2256 PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL;
2257 PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL;
2258 PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL;
2259 PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL;
2260 PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL;
2261 PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL;
2262 
2263 PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
2264 PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
2265 PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
2266 PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
2267 PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
2268 PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
2269 PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
2270 PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
2271 PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
2272 PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
2273 PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
2274 PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
2275 PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
2276 PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
2277 PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
2278 PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
2279 PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
2280 PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
2281 PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
2282 PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
2283 PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
2284 PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
2285 PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
2286 PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
2287 PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
2288 PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
2289 PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
2290 PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
2291 PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
2292 PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
2293 PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
2294 PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
2295 PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
2296 PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
2297 PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
2298 PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
2299 PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
2300 PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
2301 PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
2302 PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
2303 PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
2304 PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
2305 PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
2306 PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
2307 PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
2308 PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
2309 
2310 PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
2311 PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
2312 PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
2313 PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
2314 PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
2315 PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
2316 PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
2317 
2318 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
2319 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
2320 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
2321 
2322 PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL;
2323 PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL;
2324 PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL;
2325 PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL;
2326 PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL;
2327 PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL;
2328 PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL;
2329 PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL;
2330 PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL;
2331 PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL;
2332 PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL;
2333 PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL;
2334 PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL;
2335 PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL;
2336 PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL;
2337 PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL;
2338 PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL;
2339 PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL;
2340 PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL;
2341 PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL;
2342 PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL;
2343 PFNGLISPATHNVPROC __glewIsPathNV = NULL;
2344 PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL;
2345 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL;
2346 PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL;
2347 PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL;
2348 PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL;
2349 PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL;
2350 PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL;
2351 PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL;
2352 PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL;
2353 PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL;
2354 PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL;
2355 PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL;
2356 PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL;
2357 PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL;
2358 PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL;
2359 PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL;
2360 PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL;
2361 PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL;
2362 PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL;
2363 PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL;
2364 PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL;
2365 PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL;
2366 PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL;
2367 PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL;
2368 PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL;
2369 PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL;
2370 PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL;
2371 
2372 PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
2373 PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
2374 
2375 PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
2376 PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
2377 
2378 PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
2379 PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
2380 PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
2381 PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
2382 PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
2383 PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
2384 
2385 PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
2386 PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
2387 
2388 PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
2389 PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
2390 PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
2391 PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
2392 PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
2393 PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
2394 PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
2395 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
2396 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
2397 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
2398 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
2399 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
2400 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
2401 
2402 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
2403 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
2404 
2405 PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL;
2406 PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL;
2407 PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL;
2408 PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL;
2409 PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL;
2410 PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL;
2411 PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL;
2412 PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL;
2413 PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL;
2414 PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL;
2415 PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL;
2416 PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL;
2417 PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL;
2418 
2419 PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL;
2420 
2421 PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL;
2422 PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL;
2423 PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL;
2424 PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL;
2425 PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL;
2426 PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL;
2427 
2428 PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
2429 PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
2430 PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
2431 PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
2432 PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
2433 PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
2434 PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
2435 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
2436 PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
2437 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
2438 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
2439 
2440 PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL;
2441 PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL;
2442 PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL;
2443 PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL;
2444 PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL;
2445 PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL;
2446 PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL;
2447 
2448 PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL;
2449 PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL;
2450 PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL;
2451 PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL;
2452 PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL;
2453 PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL;
2454 PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL;
2455 PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL;
2456 PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL;
2457 PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL;
2458 
2459 PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
2460 PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
2461 
2462 PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL;
2463 PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL;
2464 PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL;
2465 PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL;
2466 PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL;
2467 PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL;
2468 PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL;
2469 PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL;
2470 PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL;
2471 PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL;
2472 PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL;
2473 PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL;
2474 PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL;
2475 PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL;
2476 PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL;
2477 PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL;
2478 PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL;
2479 PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL;
2480 PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL;
2481 
2482 PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL;
2483 PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL;
2484 PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL;
2485 PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL;
2486 PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL;
2487 PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL;
2488 PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL;
2489 PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL;
2490 PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL;
2491 PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL;
2492 PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL;
2493 PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL;
2494 
2495 PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
2496 PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
2497 PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
2498 PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
2499 PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
2500 PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
2501 PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
2502 PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
2503 PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
2504 PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
2505 PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
2506 PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
2507 PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
2508 PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
2509 PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
2510 PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
2511 PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
2512 PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
2513 PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
2514 PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
2515 PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
2516 PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
2517 PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
2518 PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
2519 PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
2520 PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
2521 PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
2522 PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
2523 PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
2524 PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
2525 PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
2526 PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
2527 PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
2528 PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
2529 PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
2530 PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
2531 PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
2532 PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
2533 PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
2534 PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
2535 PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
2536 PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
2537 PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
2538 PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
2539 PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
2540 PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
2541 PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
2542 PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
2543 PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
2544 PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
2545 PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
2546 PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
2547 PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
2548 PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
2549 PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
2550 PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
2551 PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
2552 PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
2553 PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
2554 PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
2555 PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
2556 PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
2557 PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
2558 PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
2559 
2560 PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL;
2561 PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL;
2562 PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL;
2563 PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL;
2564 PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL;
2565 PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL;
2566 PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL;
2567 PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL;
2568 PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL;
2569 PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL;
2570 PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL;
2571 PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL;
2572 
2573 PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
2574 PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
2575 PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
2576 PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
2577 PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
2578 PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
2579 
2580 PFNGLALPHAFUNCXPROC __glewAlphaFuncx = NULL;
2581 PFNGLCLEARCOLORXPROC __glewClearColorx = NULL;
2582 PFNGLCLEARDEPTHXPROC __glewClearDepthx = NULL;
2583 PFNGLCOLOR4XPROC __glewColor4x = NULL;
2584 PFNGLDEPTHRANGEXPROC __glewDepthRangex = NULL;
2585 PFNGLFOGXPROC __glewFogx = NULL;
2586 PFNGLFOGXVPROC __glewFogxv = NULL;
2587 PFNGLFRUSTUMFPROC __glewFrustumf = NULL;
2588 PFNGLFRUSTUMXPROC __glewFrustumx = NULL;
2589 PFNGLLIGHTMODELXPROC __glewLightModelx = NULL;
2590 PFNGLLIGHTMODELXVPROC __glewLightModelxv = NULL;
2591 PFNGLLIGHTXPROC __glewLightx = NULL;
2592 PFNGLLIGHTXVPROC __glewLightxv = NULL;
2593 PFNGLLINEWIDTHXPROC __glewLineWidthx = NULL;
2594 PFNGLLOADMATRIXXPROC __glewLoadMatrixx = NULL;
2595 PFNGLMATERIALXPROC __glewMaterialx = NULL;
2596 PFNGLMATERIALXVPROC __glewMaterialxv = NULL;
2597 PFNGLMULTMATRIXXPROC __glewMultMatrixx = NULL;
2598 PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x = NULL;
2599 PFNGLNORMAL3XPROC __glewNormal3x = NULL;
2600 PFNGLORTHOFPROC __glewOrthof = NULL;
2601 PFNGLORTHOXPROC __glewOrthox = NULL;
2602 PFNGLPOINTSIZEXPROC __glewPointSizex = NULL;
2603 PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx = NULL;
2604 PFNGLROTATEXPROC __glewRotatex = NULL;
2605 PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex = NULL;
2606 PFNGLSCALEXPROC __glewScalex = NULL;
2607 PFNGLTEXENVXPROC __glewTexEnvx = NULL;
2608 PFNGLTEXENVXVPROC __glewTexEnvxv = NULL;
2609 PFNGLTEXPARAMETERXPROC __glewTexParameterx = NULL;
2610 PFNGLTRANSLATEXPROC __glewTranslatex = NULL;
2611 
2612 PFNGLCLIPPLANEFPROC __glewClipPlanef = NULL;
2613 PFNGLCLIPPLANEXPROC __glewClipPlanex = NULL;
2614 PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef = NULL;
2615 PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex = NULL;
2616 PFNGLGETFIXEDVPROC __glewGetFixedv = NULL;
2617 PFNGLGETLIGHTXVPROC __glewGetLightxv = NULL;
2618 PFNGLGETMATERIALXVPROC __glewGetMaterialxv = NULL;
2619 PFNGLGETTEXENVXVPROC __glewGetTexEnvxv = NULL;
2620 PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv = NULL;
2621 PFNGLPOINTPARAMETERXPROC __glewPointParameterx = NULL;
2622 PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv = NULL;
2623 PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES = NULL;
2624 PFNGLTEXPARAMETERXVPROC __glewTexParameterxv = NULL;
2625 
2626 PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL = NULL;
2627 
2628 PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL = NULL;
2629 PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL = NULL;
2630 
2631 PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL = NULL;
2632 
2633 PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL = NULL;
2634 
2635 PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
2636 PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
2637 
2638 PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
2639 PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
2640 
2641 PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
2642 PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
2643 
2644 PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
2645 PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
2646 
2647 PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
2648 PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
2649 
2650 PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
2651 PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
2652 
2653 PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
2654 PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
2655 PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
2656 PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
2657 PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
2658 PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
2659 
2660 PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
2661 
2662 PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
2663 
2664 PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
2665 PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
2666 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
2667 PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
2668 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
2669 PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
2670 PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
2671 PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
2672 PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
2673 PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
2674 PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
2675 PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
2676 PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
2677 PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
2678 PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
2679 PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
2680 PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
2681 
2682 PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
2683 
2684 PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
2685 
2686 PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
2687 
2688 PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
2689 PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
2690 PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
2691 PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
2692 
2693 PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
2694 
2695 PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
2696 PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
2697 PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
2698 PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
2699 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
2700 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
2701 PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
2702 
2703 PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
2704 
2705 PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
2706 PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
2707 PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
2708 PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
2709 PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
2710 PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
2711 PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
2712 PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
2713 
2714 PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
2715 
2716 PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
2717 PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
2718 PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
2719 PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
2720 PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
2721 PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
2722 PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
2723 
2724 PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
2725 PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
2726 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
2727 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
2728 PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
2729 PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
2730 PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
2731 PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
2732 PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
2733 PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
2734 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
2735 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
2736 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
2737 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
2738 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
2739 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
2740 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
2741 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
2742 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2743 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2744 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
2745 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
2746 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
2747 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
2748 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
2749 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
2750 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
2751 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
2752 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2753 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2754 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
2755 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
2756 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
2757 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
2758 PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
2759 PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
2760 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
2761 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
2762 PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
2763 PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
2764 
2765 PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
2766 
2767 #endif /* !WIN32 || !GLEW_MX */
2768 
2769 #if !defined(GLEW_MX)
2770 
2771 GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
2772 GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
2773 GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE;
2774 GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
2775 GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
2776 GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
2777 GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
2778 GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
2779 GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
2780 GLboolean __GLEW_VERSION_3_1 = GL_FALSE;
2781 GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
2782 GLboolean __GLEW_VERSION_3_3 = GL_FALSE;
2783 GLboolean __GLEW_VERSION_4_0 = GL_FALSE;
2784 GLboolean __GLEW_VERSION_4_1 = GL_FALSE;
2785 GLboolean __GLEW_VERSION_4_2 = GL_FALSE;
2786 GLboolean __GLEW_VERSION_4_3 = GL_FALSE;
2787 GLboolean __GLEW_VERSION_4_4 = GL_FALSE;
2788 GLboolean __GLEW_3DFX_multisample = GL_FALSE;
2789 GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
2790 GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
2791 GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE;
2792 GLboolean __GLEW_AMD_conservative_depth = GL_FALSE;
2793 GLboolean __GLEW_AMD_debug_output = GL_FALSE;
2794 GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE;
2795 GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
2796 GLboolean __GLEW_AMD_gcn_shader = GL_FALSE;
2797 GLboolean __GLEW_AMD_gpu_shader_int64 = GL_FALSE;
2798 GLboolean __GLEW_AMD_interleaved_elements = GL_FALSE;
2799 GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE;
2800 GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE;
2801 GLboolean __GLEW_AMD_occlusion_query_event = GL_FALSE;
2802 GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
2803 GLboolean __GLEW_AMD_pinned_memory = GL_FALSE;
2804 GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE;
2805 GLboolean __GLEW_AMD_sample_positions = GL_FALSE;
2806 GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE;
2807 GLboolean __GLEW_AMD_shader_atomic_counter_ops = GL_FALSE;
2808 GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE;
2809 GLboolean __GLEW_AMD_shader_stencil_value_export = GL_FALSE;
2810 GLboolean __GLEW_AMD_shader_trinary_minmax = GL_FALSE;
2811 GLboolean __GLEW_AMD_sparse_texture = GL_FALSE;
2812 GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE;
2813 GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE;
2814 GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE;
2815 GLboolean __GLEW_AMD_transform_feedback4 = GL_FALSE;
2816 GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE;
2817 GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE;
2818 GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE;
2819 GLboolean __GLEW_ANGLE_depth_texture = GL_FALSE;
2820 GLboolean __GLEW_ANGLE_framebuffer_blit = GL_FALSE;
2821 GLboolean __GLEW_ANGLE_framebuffer_multisample = GL_FALSE;
2822 GLboolean __GLEW_ANGLE_instanced_arrays = GL_FALSE;
2823 GLboolean __GLEW_ANGLE_pack_reverse_row_order = GL_FALSE;
2824 GLboolean __GLEW_ANGLE_program_binary = GL_FALSE;
2825 GLboolean __GLEW_ANGLE_texture_compression_dxt1 = GL_FALSE;
2826 GLboolean __GLEW_ANGLE_texture_compression_dxt3 = GL_FALSE;
2827 GLboolean __GLEW_ANGLE_texture_compression_dxt5 = GL_FALSE;
2828 GLboolean __GLEW_ANGLE_texture_usage = GL_FALSE;
2829 GLboolean __GLEW_ANGLE_timer_query = GL_FALSE;
2830 GLboolean __GLEW_ANGLE_translated_shader_source = GL_FALSE;
2831 GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE;
2832 GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
2833 GLboolean __GLEW_APPLE_element_array = GL_FALSE;
2834 GLboolean __GLEW_APPLE_fence = GL_FALSE;
2835 GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
2836 GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
2837 GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE;
2838 GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
2839 GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE;
2840 GLboolean __GLEW_APPLE_row_bytes = GL_FALSE;
2841 GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
2842 GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
2843 GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
2844 GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
2845 GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
2846 GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
2847 GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
2848 GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE;
2849 GLboolean __GLEW_ARB_ES3_compatibility = GL_FALSE;
2850 GLboolean __GLEW_ARB_arrays_of_arrays = GL_FALSE;
2851 GLboolean __GLEW_ARB_base_instance = GL_FALSE;
2852 GLboolean __GLEW_ARB_bindless_texture = GL_FALSE;
2853 GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE;
2854 GLboolean __GLEW_ARB_buffer_storage = GL_FALSE;
2855 GLboolean __GLEW_ARB_cl_event = GL_FALSE;
2856 GLboolean __GLEW_ARB_clear_buffer_object = GL_FALSE;
2857 GLboolean __GLEW_ARB_clear_texture = GL_FALSE;
2858 GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
2859 GLboolean __GLEW_ARB_compatibility = GL_FALSE;
2860 GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE;
2861 GLboolean __GLEW_ARB_compute_shader = GL_FALSE;
2862 GLboolean __GLEW_ARB_compute_variable_group_size = GL_FALSE;
2863 GLboolean __GLEW_ARB_conservative_depth = GL_FALSE;
2864 GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
2865 GLboolean __GLEW_ARB_copy_image = GL_FALSE;
2866 GLboolean __GLEW_ARB_debug_output = GL_FALSE;
2867 GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
2868 GLboolean __GLEW_ARB_depth_clamp = GL_FALSE;
2869 GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
2870 GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
2871 GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE;
2872 GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE;
2873 GLboolean __GLEW_ARB_draw_indirect = GL_FALSE;
2874 GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
2875 GLboolean __GLEW_ARB_enhanced_layouts = GL_FALSE;
2876 GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE;
2877 GLboolean __GLEW_ARB_explicit_uniform_location = GL_FALSE;
2878 GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE;
2879 GLboolean __GLEW_ARB_fragment_layer_viewport = GL_FALSE;
2880 GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
2881 GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
2882 GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
2883 GLboolean __GLEW_ARB_framebuffer_no_attachments = GL_FALSE;
2884 GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
2885 GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
2886 GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
2887 GLboolean __GLEW_ARB_get_program_binary = GL_FALSE;
2888 GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE;
2889 GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE;
2890 GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
2891 GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
2892 GLboolean __GLEW_ARB_imaging = GL_FALSE;
2893 GLboolean __GLEW_ARB_indirect_parameters = GL_FALSE;
2894 GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
2895 GLboolean __GLEW_ARB_internalformat_query = GL_FALSE;
2896 GLboolean __GLEW_ARB_internalformat_query2 = GL_FALSE;
2897 GLboolean __GLEW_ARB_invalidate_subdata = GL_FALSE;
2898 GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE;
2899 GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
2900 GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
2901 GLboolean __GLEW_ARB_multi_bind = GL_FALSE;
2902 GLboolean __GLEW_ARB_multi_draw_indirect = GL_FALSE;
2903 GLboolean __GLEW_ARB_multisample = GL_FALSE;
2904 GLboolean __GLEW_ARB_multitexture = GL_FALSE;
2905 GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
2906 GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE;
2907 GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
2908 GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
2909 GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
2910 GLboolean __GLEW_ARB_program_interface_query = GL_FALSE;
2911 GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE;
2912 GLboolean __GLEW_ARB_query_buffer_object = GL_FALSE;
2913 GLboolean __GLEW_ARB_robust_buffer_access_behavior = GL_FALSE;
2914 GLboolean __GLEW_ARB_robustness = GL_FALSE;
2915 GLboolean __GLEW_ARB_robustness_application_isolation = GL_FALSE;
2916 GLboolean __GLEW_ARB_robustness_share_group_isolation = GL_FALSE;
2917 GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
2918 GLboolean __GLEW_ARB_sampler_objects = GL_FALSE;
2919 GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
2920 GLboolean __GLEW_ARB_seamless_cubemap_per_texture = GL_FALSE;
2921 GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE;
2922 GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE;
2923 GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE;
2924 GLboolean __GLEW_ARB_shader_draw_parameters = GL_FALSE;
2925 GLboolean __GLEW_ARB_shader_group_vote = GL_FALSE;
2926 GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE;
2927 GLboolean __GLEW_ARB_shader_image_size = GL_FALSE;
2928 GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
2929 GLboolean __GLEW_ARB_shader_precision = GL_FALSE;
2930 GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE;
2931 GLboolean __GLEW_ARB_shader_storage_buffer_object = GL_FALSE;
2932 GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE;
2933 GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
2934 GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
2935 GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE;
2936 GLboolean __GLEW_ARB_shading_language_include = GL_FALSE;
2937 GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE;
2938 GLboolean __GLEW_ARB_shadow = GL_FALSE;
2939 GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
2940 GLboolean __GLEW_ARB_sparse_texture = GL_FALSE;
2941 GLboolean __GLEW_ARB_stencil_texturing = GL_FALSE;
2942 GLboolean __GLEW_ARB_sync = GL_FALSE;
2943 GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE;
2944 GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
2945 GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
2946 GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE;
2947 GLboolean __GLEW_ARB_texture_buffer_range = GL_FALSE;
2948 GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
2949 GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE;
2950 GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
2951 GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
2952 GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE;
2953 GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
2954 GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
2955 GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
2956 GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
2957 GLboolean __GLEW_ARB_texture_float = GL_FALSE;
2958 GLboolean __GLEW_ARB_texture_gather = GL_FALSE;
2959 GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge = GL_FALSE;
2960 GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
2961 GLboolean __GLEW_ARB_texture_multisample = GL_FALSE;
2962 GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
2963 GLboolean __GLEW_ARB_texture_query_levels = GL_FALSE;
2964 GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
2965 GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
2966 GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
2967 GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE;
2968 GLboolean __GLEW_ARB_texture_stencil8 = GL_FALSE;
2969 GLboolean __GLEW_ARB_texture_storage = GL_FALSE;
2970 GLboolean __GLEW_ARB_texture_storage_multisample = GL_FALSE;
2971 GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE;
2972 GLboolean __GLEW_ARB_texture_view = GL_FALSE;
2973 GLboolean __GLEW_ARB_timer_query = GL_FALSE;
2974 GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE;
2975 GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE;
2976 GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE;
2977 GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
2978 GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
2979 GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
2980 GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
2981 GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE;
2982 GLboolean __GLEW_ARB_vertex_attrib_binding = GL_FALSE;
2983 GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
2984 GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
2985 GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
2986 GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
2987 GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev = GL_FALSE;
2988 GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE;
2989 GLboolean __GLEW_ARB_viewport_array = GL_FALSE;
2990 GLboolean __GLEW_ARB_window_pos = GL_FALSE;
2991 GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
2992 GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
2993 GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
2994 GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
2995 GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
2996 GLboolean __GLEW_ATI_element_array = GL_FALSE;
2997 GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
2998 GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
2999 GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
3000 GLboolean __GLEW_ATI_meminfo = GL_FALSE;
3001 GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
3002 GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
3003 GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
3004 GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
3005 GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
3006 GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
3007 GLboolean __GLEW_ATI_texture_float = GL_FALSE;
3008 GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
3009 GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
3010 GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
3011 GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
3012 GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
3013 GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
3014 GLboolean __GLEW_EXT_abgr = GL_FALSE;
3015 GLboolean __GLEW_EXT_bgra = GL_FALSE;
3016 GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
3017 GLboolean __GLEW_EXT_blend_color = GL_FALSE;
3018 GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
3019 GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
3020 GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
3021 GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
3022 GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
3023 GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
3024 GLboolean __GLEW_EXT_cmyka = GL_FALSE;
3025 GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
3026 GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
3027 GLboolean __GLEW_EXT_convolution = GL_FALSE;
3028 GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
3029 GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
3030 GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
3031 GLboolean __GLEW_EXT_debug_label = GL_FALSE;
3032 GLboolean __GLEW_EXT_debug_marker = GL_FALSE;
3033 GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
3034 GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
3035 GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
3036 GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
3037 GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
3038 GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
3039 GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
3040 GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
3041 GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
3042 GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE;
3043 GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
3044 GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
3045 GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
3046 GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
3047 GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
3048 GLboolean __GLEW_EXT_histogram = GL_FALSE;
3049 GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
3050 GLboolean __GLEW_EXT_index_func = GL_FALSE;
3051 GLboolean __GLEW_EXT_index_material = GL_FALSE;
3052 GLboolean __GLEW_EXT_index_texture = GL_FALSE;
3053 GLboolean __GLEW_EXT_light_texture = GL_FALSE;
3054 GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
3055 GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
3056 GLboolean __GLEW_EXT_multisample = GL_FALSE;
3057 GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
3058 GLboolean __GLEW_EXT_packed_float = GL_FALSE;
3059 GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
3060 GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
3061 GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
3062 GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
3063 GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
3064 GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
3065 GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
3066 GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE;
3067 GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
3068 GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
3069 GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
3070 GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE;
3071 GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
3072 GLboolean __GLEW_EXT_shader_image_load_formatted = GL_FALSE;
3073 GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE;
3074 GLboolean __GLEW_EXT_shader_integer_mix = GL_FALSE;
3075 GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
3076 GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
3077 GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
3078 GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
3079 GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
3080 GLboolean __GLEW_EXT_subtexture = GL_FALSE;
3081 GLboolean __GLEW_EXT_texture = GL_FALSE;
3082 GLboolean __GLEW_EXT_texture3D = GL_FALSE;
3083 GLboolean __GLEW_EXT_texture_array = GL_FALSE;
3084 GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
3085 GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
3086 GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
3087 GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
3088 GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
3089 GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
3090 GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
3091 GLboolean __GLEW_EXT_texture_env = GL_FALSE;
3092 GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
3093 GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
3094 GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
3095 GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
3096 GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
3097 GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
3098 GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
3099 GLboolean __GLEW_EXT_texture_object = GL_FALSE;
3100 GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
3101 GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
3102 GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
3103 GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE;
3104 GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
3105 GLboolean __GLEW_EXT_texture_snorm = GL_FALSE;
3106 GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
3107 GLboolean __GLEW_EXT_timer_query = GL_FALSE;
3108 GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
3109 GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
3110 GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
3111 GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE;
3112 GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
3113 GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
3114 GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE;
3115 GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
3116 GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
3117 GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
3118 GLboolean __GLEW_HP_image_transform = GL_FALSE;
3119 GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
3120 GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
3121 GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
3122 GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
3123 GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
3124 GLboolean __GLEW_IBM_static_data = GL_FALSE;
3125 GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
3126 GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
3127 GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
3128 GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
3129 GLboolean __GLEW_INTEL_fragment_shader_ordering = GL_FALSE;
3130 GLboolean __GLEW_INTEL_map_texture = GL_FALSE;
3131 GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
3132 GLboolean __GLEW_INTEL_performance_query = GL_FALSE;
3133 GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
3134 GLboolean __GLEW_KHR_debug = GL_FALSE;
3135 GLboolean __GLEW_KHR_texture_compression_astc_hdr = GL_FALSE;
3136 GLboolean __GLEW_KHR_texture_compression_astc_ldr = GL_FALSE;
3137 GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
3138 GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
3139 GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
3140 GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
3141 GLboolean __GLEW_MESA_window_pos = GL_FALSE;
3142 GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
3143 GLboolean __GLEW_NVX_conditional_render = GL_FALSE;
3144 GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE;
3145 GLboolean __GLEW_NV_bindless_multi_draw_indirect = GL_FALSE;
3146 GLboolean __GLEW_NV_bindless_texture = GL_FALSE;
3147 GLboolean __GLEW_NV_blend_equation_advanced = GL_FALSE;
3148 GLboolean __GLEW_NV_blend_equation_advanced_coherent = GL_FALSE;
3149 GLboolean __GLEW_NV_blend_square = GL_FALSE;
3150 GLboolean __GLEW_NV_compute_program5 = GL_FALSE;
3151 GLboolean __GLEW_NV_conditional_render = GL_FALSE;
3152 GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
3153 GLboolean __GLEW_NV_copy_image = GL_FALSE;
3154 GLboolean __GLEW_NV_deep_texture3D = GL_FALSE;
3155 GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
3156 GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
3157 GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
3158 GLboolean __GLEW_NV_draw_texture = GL_FALSE;
3159 GLboolean __GLEW_NV_evaluators = GL_FALSE;
3160 GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
3161 GLboolean __GLEW_NV_fence = GL_FALSE;
3162 GLboolean __GLEW_NV_float_buffer = GL_FALSE;
3163 GLboolean __GLEW_NV_fog_distance = GL_FALSE;
3164 GLboolean __GLEW_NV_fragment_program = GL_FALSE;
3165 GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
3166 GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
3167 GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
3168 GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
3169 GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
3170 GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
3171 GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
3172 GLboolean __GLEW_NV_gpu_program5 = GL_FALSE;
3173 GLboolean __GLEW_NV_gpu_program5_mem_extended = GL_FALSE;
3174 GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE;
3175 GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE;
3176 GLboolean __GLEW_NV_half_float = GL_FALSE;
3177 GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
3178 GLboolean __GLEW_NV_multisample_coverage = GL_FALSE;
3179 GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
3180 GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
3181 GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
3182 GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
3183 GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
3184 GLboolean __GLEW_NV_path_rendering = GL_FALSE;
3185 GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
3186 GLboolean __GLEW_NV_point_sprite = GL_FALSE;
3187 GLboolean __GLEW_NV_present_video = GL_FALSE;
3188 GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
3189 GLboolean __GLEW_NV_register_combiners = GL_FALSE;
3190 GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
3191 GLboolean __GLEW_NV_shader_atomic_counters = GL_FALSE;
3192 GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE;
3193 GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE;
3194 GLboolean __GLEW_NV_shader_storage_buffer_object = GL_FALSE;
3195 GLboolean __GLEW_NV_shader_thread_group = GL_FALSE;
3196 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE;
3197 GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE;
3198 GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
3199 GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
3200 GLboolean __GLEW_NV_texture_barrier = GL_FALSE;
3201 GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
3202 GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
3203 GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
3204 GLboolean __GLEW_NV_texture_multisample = GL_FALSE;
3205 GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
3206 GLboolean __GLEW_NV_texture_shader = GL_FALSE;
3207 GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
3208 GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
3209 GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
3210 GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE;
3211 GLboolean __GLEW_NV_vdpau_interop = GL_FALSE;
3212 GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
3213 GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
3214 GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE;
3215 GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE;
3216 GLboolean __GLEW_NV_vertex_program = GL_FALSE;
3217 GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
3218 GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
3219 GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
3220 GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
3221 GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
3222 GLboolean __GLEW_NV_video_capture = GL_FALSE;
3223 GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
3224 GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
3225 GLboolean __GLEW_OES_read_format = GL_FALSE;
3226 GLboolean __GLEW_OES_single_precision = GL_FALSE;
3227 GLboolean __GLEW_OML_interlace = GL_FALSE;
3228 GLboolean __GLEW_OML_resample = GL_FALSE;
3229 GLboolean __GLEW_OML_subsample = GL_FALSE;
3230 GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
3231 GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
3232 GLboolean __GLEW_REGAL_ES1_0_compatibility = GL_FALSE;
3233 GLboolean __GLEW_REGAL_ES1_1_compatibility = GL_FALSE;
3234 GLboolean __GLEW_REGAL_enable = GL_FALSE;
3235 GLboolean __GLEW_REGAL_error_string = GL_FALSE;
3236 GLboolean __GLEW_REGAL_extension_query = GL_FALSE;
3237 GLboolean __GLEW_REGAL_log = GL_FALSE;
3238 GLboolean __GLEW_REGAL_proc_address = GL_FALSE;
3239 GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
3240 GLboolean __GLEW_S3_s3tc = GL_FALSE;
3241 GLboolean __GLEW_SGIS_color_range = GL_FALSE;
3242 GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
3243 GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
3244 GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
3245 GLboolean __GLEW_SGIS_multisample = GL_FALSE;
3246 GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
3247 GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
3248 GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
3249 GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
3250 GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
3251 GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
3252 GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
3253 GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
3254 GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
3255 GLboolean __GLEW_SGIX_async = GL_FALSE;
3256 GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
3257 GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
3258 GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
3259 GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
3260 GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
3261 GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
3262 GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
3263 GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
3264 GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
3265 GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
3266 GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
3267 GLboolean __GLEW_SGIX_interlace = GL_FALSE;
3268 GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
3269 GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
3270 GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
3271 GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
3272 GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
3273 GLboolean __GLEW_SGIX_resample = GL_FALSE;
3274 GLboolean __GLEW_SGIX_shadow = GL_FALSE;
3275 GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
3276 GLboolean __GLEW_SGIX_sprite = GL_FALSE;
3277 GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
3278 GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
3279 GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
3280 GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
3281 GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
3282 GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
3283 GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
3284 GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
3285 GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
3286 GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
3287 GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
3288 GLboolean __GLEW_SGI_color_table = GL_FALSE;
3289 GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
3290 GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
3291 GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
3292 GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
3293 GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
3294 GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
3295 GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
3296 GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
3297 GLboolean __GLEW_SUN_vertex = GL_FALSE;
3298 GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
3299 GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
3300 GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
3301 
3302 #endif /* !GLEW_MX */
3303 
3304 #ifdef GL_VERSION_1_2
3305 
_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_DEF_INIT)3306 static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
3307 {
3308   GLboolean r = GL_FALSE;
3309 
3310   r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
3311   r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
3312   r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
3313   r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
3314 
3315   return r;
3316 }
3317 
3318 #endif /* GL_VERSION_1_2 */
3319 
3320 #ifdef GL_VERSION_1_2_1
3321 
3322 #endif /* GL_VERSION_1_2_1 */
3323 
3324 #ifdef GL_VERSION_1_3
3325 
_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_DEF_INIT)3326 static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
3327 {
3328   GLboolean r = GL_FALSE;
3329 
3330   r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
3331   r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
3332   r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
3333   r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
3334   r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
3335   r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
3336   r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
3337   r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
3338   r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
3339   r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
3340   r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
3341   r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
3342   r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
3343   r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
3344   r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
3345   r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
3346   r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
3347   r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
3348   r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
3349   r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
3350   r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
3351   r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
3352   r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
3353   r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
3354   r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
3355   r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
3356   r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
3357   r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
3358   r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
3359   r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
3360   r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
3361   r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
3362   r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
3363   r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
3364   r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
3365   r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
3366   r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
3367   r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
3368   r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
3369   r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
3370   r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
3371   r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
3372   r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
3373   r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
3374   r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
3375   r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
3376 
3377   return r;
3378 }
3379 
3380 #endif /* GL_VERSION_1_3 */
3381 
3382 #ifdef GL_VERSION_1_4
3383 
_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_DEF_INIT)3384 static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
3385 {
3386   GLboolean r = GL_FALSE;
3387 
3388   r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
3389   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
3390   r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
3391   r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
3392   r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
3393   r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
3394   r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
3395   r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
3396   r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
3397   r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
3398   r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
3399   r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
3400   r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
3401   r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r;
3402   r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
3403   r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
3404   r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
3405   r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
3406   r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
3407   r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
3408   r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
3409   r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
3410   r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
3411   r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
3412   r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
3413   r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
3414   r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
3415   r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
3416   r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
3417   r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
3418   r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
3419   r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
3420   r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
3421   r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
3422   r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
3423   r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
3424   r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
3425   r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
3426   r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
3427   r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
3428   r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
3429   r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
3430   r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
3431   r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
3432   r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
3433   r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
3434   r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
3435 
3436   return r;
3437 }
3438 
3439 #endif /* GL_VERSION_1_4 */
3440 
3441 #ifdef GL_VERSION_1_5
3442 
_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_DEF_INIT)3443 static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
3444 {
3445   GLboolean r = GL_FALSE;
3446 
3447   r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
3448   r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
3449   r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
3450   r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
3451   r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
3452   r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
3453   r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
3454   r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
3455   r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
3456   r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
3457   r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
3458   r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
3459   r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
3460   r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
3461   r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
3462   r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
3463   r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
3464   r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
3465   r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
3466 
3467   return r;
3468 }
3469 
3470 #endif /* GL_VERSION_1_5 */
3471 
3472 #ifdef GL_VERSION_2_0
3473 
_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_DEF_INIT)3474 static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3475 {
3476   GLboolean r = GL_FALSE;
3477 
3478   r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
3479   r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
3480   r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
3481   r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
3482   r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
3483   r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
3484   r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
3485   r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
3486   r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
3487   r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
3488   r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
3489   r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
3490   r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
3491   r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
3492   r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
3493   r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
3494   r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
3495   r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
3496   r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
3497   r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
3498   r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
3499   r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
3500   r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
3501   r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
3502   r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
3503   r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
3504   r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
3505   r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
3506   r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
3507   r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
3508   r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
3509   r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
3510   r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
3511   r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
3512   r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
3513   r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
3514   r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
3515   r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
3516   r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
3517   r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
3518   r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
3519   r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
3520   r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
3521   r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
3522   r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
3523   r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
3524   r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
3525   r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
3526   r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
3527   r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
3528   r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
3529   r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
3530   r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
3531   r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
3532   r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
3533   r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
3534   r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
3535   r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
3536   r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
3537   r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
3538   r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
3539   r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
3540   r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
3541   r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
3542   r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
3543   r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
3544   r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
3545   r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
3546   r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
3547   r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
3548   r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
3549   r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
3550   r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
3551   r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
3552   r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
3553   r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
3554   r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
3555   r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
3556   r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
3557   r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
3558   r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
3559   r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
3560   r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
3561   r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
3562   r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
3563   r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
3564   r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
3565   r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
3566   r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
3567   r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
3568   r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
3569   r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
3570   r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
3571 
3572   return r;
3573 }
3574 
3575 #endif /* GL_VERSION_2_0 */
3576 
3577 #ifdef GL_VERSION_2_1
3578 
_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_DEF_INIT)3579 static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
3580 {
3581   GLboolean r = GL_FALSE;
3582 
3583   r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
3584   r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
3585   r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
3586   r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
3587   r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
3588   r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
3589 
3590   return r;
3591 }
3592 
3593 #endif /* GL_VERSION_2_1 */
3594 
3595 #ifdef GL_VERSION_3_0
3596 
_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_DEF_INIT)3597 static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3598 {
3599   GLboolean r = GL_FALSE;
3600 
3601   r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
3602   r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
3603   r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
3604   r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
3605   r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
3606   r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r;
3607   r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r;
3608   r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r;
3609   r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
3610   r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r;
3611   r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r;
3612   r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
3613   r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
3614   r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
3615   r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
3616   r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
3617   r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
3618   r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
3619   r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r;
3620   r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r;
3621   r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
3622   r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
3623   r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r;
3624   r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
3625   r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r;
3626   r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
3627   r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r;
3628   r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r;
3629   r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r;
3630   r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r;
3631   r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r;
3632   r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r;
3633   r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r;
3634   r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r;
3635   r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
3636   r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
3637   r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
3638   r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
3639   r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
3640   r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
3641   r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
3642   r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
3643   r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
3644   r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
3645   r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
3646   r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
3647   r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
3648   r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
3649   r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
3650   r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
3651   r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
3652   r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
3653   r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
3654   r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
3655   r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
3656 
3657   return r;
3658 }
3659 
3660 #endif /* GL_VERSION_3_0 */
3661 
3662 #ifdef GL_VERSION_3_1
3663 
_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_DEF_INIT)3664 static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT)
3665 {
3666   GLboolean r = GL_FALSE;
3667 
3668   r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r;
3669   r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r;
3670   r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r;
3671   r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r;
3672 
3673   return r;
3674 }
3675 
3676 #endif /* GL_VERSION_3_1 */
3677 
3678 #ifdef GL_VERSION_3_2
3679 
_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_DEF_INIT)3680 static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT)
3681 {
3682   GLboolean r = GL_FALSE;
3683 
3684   r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r;
3685   r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r;
3686   r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r;
3687 
3688   return r;
3689 }
3690 
3691 #endif /* GL_VERSION_3_2 */
3692 
3693 #ifdef GL_VERSION_3_3
3694 
_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_DEF_INIT)3695 static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT)
3696 {
3697   GLboolean r = GL_FALSE;
3698 
3699   r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r;
3700 
3701   return r;
3702 }
3703 
3704 #endif /* GL_VERSION_3_3 */
3705 
3706 #ifdef GL_VERSION_4_0
3707 
_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_DEF_INIT)3708 static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3709 {
3710   GLboolean r = GL_FALSE;
3711 
3712   r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r;
3713   r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r;
3714   r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r;
3715   r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r;
3716   r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r;
3717 
3718   return r;
3719 }
3720 
3721 #endif /* GL_VERSION_4_0 */
3722 
3723 #ifdef GL_VERSION_4_1
3724 
3725 #endif /* GL_VERSION_4_1 */
3726 
3727 #ifdef GL_VERSION_4_2
3728 
3729 #endif /* GL_VERSION_4_2 */
3730 
3731 #ifdef GL_VERSION_4_3
3732 
3733 #endif /* GL_VERSION_4_3 */
3734 
3735 #ifdef GL_VERSION_4_4
3736 
3737 #endif /* GL_VERSION_4_4 */
3738 
3739 #ifdef GL_3DFX_multisample
3740 
3741 #endif /* GL_3DFX_multisample */
3742 
3743 #ifdef GL_3DFX_tbuffer
3744 
_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_DEF_INIT)3745 static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
3746 {
3747   GLboolean r = GL_FALSE;
3748 
3749   r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
3750 
3751   return r;
3752 }
3753 
3754 #endif /* GL_3DFX_tbuffer */
3755 
3756 #ifdef GL_3DFX_texture_compression_FXT1
3757 
3758 #endif /* GL_3DFX_texture_compression_FXT1 */
3759 
3760 #ifdef GL_AMD_blend_minmax_factor
3761 
3762 #endif /* GL_AMD_blend_minmax_factor */
3763 
3764 #ifdef GL_AMD_conservative_depth
3765 
3766 #endif /* GL_AMD_conservative_depth */
3767 
3768 #ifdef GL_AMD_debug_output
3769 
_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_DEF_INIT)3770 static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
3771 {
3772   GLboolean r = GL_FALSE;
3773 
3774   r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r;
3775   r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r;
3776   r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r;
3777   r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r;
3778 
3779   return r;
3780 }
3781 
3782 #endif /* GL_AMD_debug_output */
3783 
3784 #ifdef GL_AMD_depth_clamp_separate
3785 
3786 #endif /* GL_AMD_depth_clamp_separate */
3787 
3788 #ifdef GL_AMD_draw_buffers_blend
3789 
_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_DEF_INIT)3790 static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
3791 {
3792   GLboolean r = GL_FALSE;
3793 
3794   r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r;
3795   r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r;
3796   r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r;
3797   r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r;
3798 
3799   return r;
3800 }
3801 
3802 #endif /* GL_AMD_draw_buffers_blend */
3803 
3804 #ifdef GL_AMD_gcn_shader
3805 
3806 #endif /* GL_AMD_gcn_shader */
3807 
3808 #ifdef GL_AMD_gpu_shader_int64
3809 
3810 #endif /* GL_AMD_gpu_shader_int64 */
3811 
3812 #ifdef GL_AMD_interleaved_elements
3813 
_glewInit_GL_AMD_interleaved_elements(GLEW_CONTEXT_ARG_DEF_INIT)3814 static GLboolean _glewInit_GL_AMD_interleaved_elements (GLEW_CONTEXT_ARG_DEF_INIT)
3815 {
3816   GLboolean r = GL_FALSE;
3817 
3818   r = ((glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribParameteriAMD")) == NULL) || r;
3819 
3820   return r;
3821 }
3822 
3823 #endif /* GL_AMD_interleaved_elements */
3824 
3825 #ifdef GL_AMD_multi_draw_indirect
3826 
_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)3827 static GLboolean _glewInit_GL_AMD_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
3828 {
3829   GLboolean r = GL_FALSE;
3830 
3831   r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r;
3832   r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r;
3833 
3834   return r;
3835 }
3836 
3837 #endif /* GL_AMD_multi_draw_indirect */
3838 
3839 #ifdef GL_AMD_name_gen_delete
3840 
_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_DEF_INIT)3841 static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT)
3842 {
3843   GLboolean r = GL_FALSE;
3844 
3845   r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r;
3846   r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r;
3847   r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r;
3848 
3849   return r;
3850 }
3851 
3852 #endif /* GL_AMD_name_gen_delete */
3853 
3854 #ifdef GL_AMD_occlusion_query_event
3855 
_glewInit_GL_AMD_occlusion_query_event(GLEW_CONTEXT_ARG_DEF_INIT)3856 static GLboolean _glewInit_GL_AMD_occlusion_query_event (GLEW_CONTEXT_ARG_DEF_INIT)
3857 {
3858   GLboolean r = GL_FALSE;
3859 
3860   r = ((glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)glewGetProcAddress((const GLubyte*)"glQueryObjectParameteruiAMD")) == NULL) || r;
3861 
3862   return r;
3863 }
3864 
3865 #endif /* GL_AMD_occlusion_query_event */
3866 
3867 #ifdef GL_AMD_performance_monitor
3868 
_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_DEF_INIT)3869 static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT)
3870 {
3871   GLboolean r = GL_FALSE;
3872 
3873   r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
3874   r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r;
3875   r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r;
3876   r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r;
3877   r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r;
3878   r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r;
3879   r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r;
3880   r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r;
3881   r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r;
3882   r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r;
3883   r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r;
3884 
3885   return r;
3886 }
3887 
3888 #endif /* GL_AMD_performance_monitor */
3889 
3890 #ifdef GL_AMD_pinned_memory
3891 
3892 #endif /* GL_AMD_pinned_memory */
3893 
3894 #ifdef GL_AMD_query_buffer_object
3895 
3896 #endif /* GL_AMD_query_buffer_object */
3897 
3898 #ifdef GL_AMD_sample_positions
3899 
_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_DEF_INIT)3900 static GLboolean _glewInit_GL_AMD_sample_positions (GLEW_CONTEXT_ARG_DEF_INIT)
3901 {
3902   GLboolean r = GL_FALSE;
3903 
3904   r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r;
3905 
3906   return r;
3907 }
3908 
3909 #endif /* GL_AMD_sample_positions */
3910 
3911 #ifdef GL_AMD_seamless_cubemap_per_texture
3912 
3913 #endif /* GL_AMD_seamless_cubemap_per_texture */
3914 
3915 #ifdef GL_AMD_shader_atomic_counter_ops
3916 
3917 #endif /* GL_AMD_shader_atomic_counter_ops */
3918 
3919 #ifdef GL_AMD_shader_stencil_export
3920 
3921 #endif /* GL_AMD_shader_stencil_export */
3922 
3923 #ifdef GL_AMD_shader_stencil_value_export
3924 
3925 #endif /* GL_AMD_shader_stencil_value_export */
3926 
3927 #ifdef GL_AMD_shader_trinary_minmax
3928 
3929 #endif /* GL_AMD_shader_trinary_minmax */
3930 
3931 #ifdef GL_AMD_sparse_texture
3932 
_glewInit_GL_AMD_sparse_texture(GLEW_CONTEXT_ARG_DEF_INIT)3933 static GLboolean _glewInit_GL_AMD_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT)
3934 {
3935   GLboolean r = GL_FALSE;
3936 
3937   r = ((glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTexStorageSparseAMD")) == NULL) || r;
3938   r = ((glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageSparseAMD")) == NULL) || r;
3939 
3940   return r;
3941 }
3942 
3943 #endif /* GL_AMD_sparse_texture */
3944 
3945 #ifdef GL_AMD_stencil_operation_extended
3946 
_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_DEF_INIT)3947 static GLboolean _glewInit_GL_AMD_stencil_operation_extended (GLEW_CONTEXT_ARG_DEF_INIT)
3948 {
3949   GLboolean r = GL_FALSE;
3950 
3951   r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r;
3952 
3953   return r;
3954 }
3955 
3956 #endif /* GL_AMD_stencil_operation_extended */
3957 
3958 #ifdef GL_AMD_texture_texture4
3959 
3960 #endif /* GL_AMD_texture_texture4 */
3961 
3962 #ifdef GL_AMD_transform_feedback3_lines_triangles
3963 
3964 #endif /* GL_AMD_transform_feedback3_lines_triangles */
3965 
3966 #ifdef GL_AMD_transform_feedback4
3967 
3968 #endif /* GL_AMD_transform_feedback4 */
3969 
3970 #ifdef GL_AMD_vertex_shader_layer
3971 
3972 #endif /* GL_AMD_vertex_shader_layer */
3973 
3974 #ifdef GL_AMD_vertex_shader_tessellator
3975 
_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_DEF_INIT)3976 static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT)
3977 {
3978   GLboolean r = GL_FALSE;
3979 
3980   r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r;
3981   r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r;
3982 
3983   return r;
3984 }
3985 
3986 #endif /* GL_AMD_vertex_shader_tessellator */
3987 
3988 #ifdef GL_AMD_vertex_shader_viewport_index
3989 
3990 #endif /* GL_AMD_vertex_shader_viewport_index */
3991 
3992 #ifdef GL_ANGLE_depth_texture
3993 
3994 #endif /* GL_ANGLE_depth_texture */
3995 
3996 #ifdef GL_ANGLE_framebuffer_blit
3997 
_glewInit_GL_ANGLE_framebuffer_blit(GLEW_CONTEXT_ARG_DEF_INIT)3998 static GLboolean _glewInit_GL_ANGLE_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
3999 {
4000   GLboolean r = GL_FALSE;
4001 
4002   r = ((glBlitFramebufferANGLE = (PFNGLBLITFRAMEBUFFERANGLEPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferANGLE")) == NULL) || r;
4003 
4004   return r;
4005 }
4006 
4007 #endif /* GL_ANGLE_framebuffer_blit */
4008 
4009 #ifdef GL_ANGLE_framebuffer_multisample
4010 
_glewInit_GL_ANGLE_framebuffer_multisample(GLEW_CONTEXT_ARG_DEF_INIT)4011 static GLboolean _glewInit_GL_ANGLE_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
4012 {
4013   GLboolean r = GL_FALSE;
4014 
4015   r = ((glRenderbufferStorageMultisampleANGLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleANGLE")) == NULL) || r;
4016 
4017   return r;
4018 }
4019 
4020 #endif /* GL_ANGLE_framebuffer_multisample */
4021 
4022 #ifdef GL_ANGLE_instanced_arrays
4023 
_glewInit_GL_ANGLE_instanced_arrays(GLEW_CONTEXT_ARG_DEF_INIT)4024 static GLboolean _glewInit_GL_ANGLE_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
4025 {
4026   GLboolean r = GL_FALSE;
4027 
4028   r = ((glDrawArraysInstancedANGLE = (PFNGLDRAWARRAYSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedANGLE")) == NULL) || r;
4029   r = ((glDrawElementsInstancedANGLE = (PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedANGLE")) == NULL) || r;
4030   r = ((glVertexAttribDivisorANGLE = (PFNGLVERTEXATTRIBDIVISORANGLEPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorANGLE")) == NULL) || r;
4031 
4032   return r;
4033 }
4034 
4035 #endif /* GL_ANGLE_instanced_arrays */
4036 
4037 #ifdef GL_ANGLE_pack_reverse_row_order
4038 
4039 #endif /* GL_ANGLE_pack_reverse_row_order */
4040 
4041 #ifdef GL_ANGLE_program_binary
4042 
4043 #endif /* GL_ANGLE_program_binary */
4044 
4045 #ifdef GL_ANGLE_texture_compression_dxt1
4046 
4047 #endif /* GL_ANGLE_texture_compression_dxt1 */
4048 
4049 #ifdef GL_ANGLE_texture_compression_dxt3
4050 
4051 #endif /* GL_ANGLE_texture_compression_dxt3 */
4052 
4053 #ifdef GL_ANGLE_texture_compression_dxt5
4054 
4055 #endif /* GL_ANGLE_texture_compression_dxt5 */
4056 
4057 #ifdef GL_ANGLE_texture_usage
4058 
4059 #endif /* GL_ANGLE_texture_usage */
4060 
4061 #ifdef GL_ANGLE_timer_query
4062 
_glewInit_GL_ANGLE_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)4063 static GLboolean _glewInit_GL_ANGLE_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
4064 {
4065   GLboolean r = GL_FALSE;
4066 
4067   r = ((glBeginQueryANGLE = (PFNGLBEGINQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryANGLE")) == NULL) || r;
4068   r = ((glDeleteQueriesANGLE = (PFNGLDELETEQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesANGLE")) == NULL) || r;
4069   r = ((glEndQueryANGLE = (PFNGLENDQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glEndQueryANGLE")) == NULL) || r;
4070   r = ((glGenQueriesANGLE = (PFNGLGENQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesANGLE")) == NULL) || r;
4071   r = ((glGetQueryObjecti64vANGLE = (PFNGLGETQUERYOBJECTI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vANGLE")) == NULL) || r;
4072   r = ((glGetQueryObjectivANGLE = (PFNGLGETQUERYOBJECTIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivANGLE")) == NULL) || r;
4073   r = ((glGetQueryObjectui64vANGLE = (PFNGLGETQUERYOBJECTUI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vANGLE")) == NULL) || r;
4074   r = ((glGetQueryObjectuivANGLE = (PFNGLGETQUERYOBJECTUIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivANGLE")) == NULL) || r;
4075   r = ((glGetQueryivANGLE = (PFNGLGETQUERYIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivANGLE")) == NULL) || r;
4076   r = ((glIsQueryANGLE = (PFNGLISQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glIsQueryANGLE")) == NULL) || r;
4077   r = ((glQueryCounterANGLE = (PFNGLQUERYCOUNTERANGLEPROC)glewGetProcAddress((const GLubyte*)"glQueryCounterANGLE")) == NULL) || r;
4078 
4079   return r;
4080 }
4081 
4082 #endif /* GL_ANGLE_timer_query */
4083 
4084 #ifdef GL_ANGLE_translated_shader_source
4085 
_glewInit_GL_ANGLE_translated_shader_source(GLEW_CONTEXT_ARG_DEF_INIT)4086 static GLboolean _glewInit_GL_ANGLE_translated_shader_source (GLEW_CONTEXT_ARG_DEF_INIT)
4087 {
4088   GLboolean r = GL_FALSE;
4089 
4090   r = ((glGetTranslatedShaderSourceANGLE = (PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetTranslatedShaderSourceANGLE")) == NULL) || r;
4091 
4092   return r;
4093 }
4094 
4095 #endif /* GL_ANGLE_translated_shader_source */
4096 
4097 #ifdef GL_APPLE_aux_depth_stencil
4098 
4099 #endif /* GL_APPLE_aux_depth_stencil */
4100 
4101 #ifdef GL_APPLE_client_storage
4102 
4103 #endif /* GL_APPLE_client_storage */
4104 
4105 #ifdef GL_APPLE_element_array
4106 
_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_DEF_INIT)4107 static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
4108 {
4109   GLboolean r = GL_FALSE;
4110 
4111   r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
4112   r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
4113   r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
4114   r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
4115   r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
4116 
4117   return r;
4118 }
4119 
4120 #endif /* GL_APPLE_element_array */
4121 
4122 #ifdef GL_APPLE_fence
4123 
_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_DEF_INIT)4124 static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
4125 {
4126   GLboolean r = GL_FALSE;
4127 
4128   r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
4129   r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
4130   r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
4131   r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
4132   r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
4133   r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
4134   r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
4135   r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
4136 
4137   return r;
4138 }
4139 
4140 #endif /* GL_APPLE_fence */
4141 
4142 #ifdef GL_APPLE_float_pixels
4143 
4144 #endif /* GL_APPLE_float_pixels */
4145 
4146 #ifdef GL_APPLE_flush_buffer_range
4147 
_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)4148 static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
4149 {
4150   GLboolean r = GL_FALSE;
4151 
4152   r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
4153   r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r;
4154 
4155   return r;
4156 }
4157 
4158 #endif /* GL_APPLE_flush_buffer_range */
4159 
4160 #ifdef GL_APPLE_object_purgeable
4161 
_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_DEF_INIT)4162 static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT)
4163 {
4164   GLboolean r = GL_FALSE;
4165 
4166   r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r;
4167   r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r;
4168   r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r;
4169 
4170   return r;
4171 }
4172 
4173 #endif /* GL_APPLE_object_purgeable */
4174 
4175 #ifdef GL_APPLE_pixel_buffer
4176 
4177 #endif /* GL_APPLE_pixel_buffer */
4178 
4179 #ifdef GL_APPLE_rgb_422
4180 
4181 #endif /* GL_APPLE_rgb_422 */
4182 
4183 #ifdef GL_APPLE_row_bytes
4184 
4185 #endif /* GL_APPLE_row_bytes */
4186 
4187 #ifdef GL_APPLE_specular_vector
4188 
4189 #endif /* GL_APPLE_specular_vector */
4190 
4191 #ifdef GL_APPLE_texture_range
4192 
_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_DEF_INIT)4193 static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
4194 {
4195   GLboolean r = GL_FALSE;
4196 
4197   r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
4198   r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
4199 
4200   return r;
4201 }
4202 
4203 #endif /* GL_APPLE_texture_range */
4204 
4205 #ifdef GL_APPLE_transform_hint
4206 
4207 #endif /* GL_APPLE_transform_hint */
4208 
4209 #ifdef GL_APPLE_vertex_array_object
4210 
_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)4211 static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
4212 {
4213   GLboolean r = GL_FALSE;
4214 
4215   r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
4216   r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
4217   r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
4218   r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
4219 
4220   return r;
4221 }
4222 
4223 #endif /* GL_APPLE_vertex_array_object */
4224 
4225 #ifdef GL_APPLE_vertex_array_range
4226 
_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)4227 static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
4228 {
4229   GLboolean r = GL_FALSE;
4230 
4231   r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
4232   r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
4233   r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
4234 
4235   return r;
4236 }
4237 
4238 #endif /* GL_APPLE_vertex_array_range */
4239 
4240 #ifdef GL_APPLE_vertex_program_evaluators
4241 
_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)4242 static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
4243 {
4244   GLboolean r = GL_FALSE;
4245 
4246   r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r;
4247   r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r;
4248   r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r;
4249   r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r;
4250   r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r;
4251   r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r;
4252   r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r;
4253 
4254   return r;
4255 }
4256 
4257 #endif /* GL_APPLE_vertex_program_evaluators */
4258 
4259 #ifdef GL_APPLE_ycbcr_422
4260 
4261 #endif /* GL_APPLE_ycbcr_422 */
4262 
4263 #ifdef GL_ARB_ES2_compatibility
4264 
_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)4265 static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
4266 {
4267   GLboolean r = GL_FALSE;
4268 
4269   r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r;
4270   r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r;
4271   r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r;
4272   r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r;
4273   r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r;
4274 
4275   return r;
4276 }
4277 
4278 #endif /* GL_ARB_ES2_compatibility */
4279 
4280 #ifdef GL_ARB_ES3_compatibility
4281 
4282 #endif /* GL_ARB_ES3_compatibility */
4283 
4284 #ifdef GL_ARB_arrays_of_arrays
4285 
4286 #endif /* GL_ARB_arrays_of_arrays */
4287 
4288 #ifdef GL_ARB_base_instance
4289 
_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_DEF_INIT)4290 static GLboolean _glewInit_GL_ARB_base_instance (GLEW_CONTEXT_ARG_DEF_INIT)
4291 {
4292   GLboolean r = GL_FALSE;
4293 
4294   r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r;
4295   r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r;
4296   r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r;
4297 
4298   return r;
4299 }
4300 
4301 #endif /* GL_ARB_base_instance */
4302 
4303 #ifdef GL_ARB_bindless_texture
4304 
_glewInit_GL_ARB_bindless_texture(GLEW_CONTEXT_ARG_DEF_INIT)4305 static GLboolean _glewInit_GL_ARB_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4306 {
4307   GLboolean r = GL_FALSE;
4308 
4309   r = ((glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleARB")) == NULL) || r;
4310   r = ((glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleARB")) == NULL) || r;
4311   r = ((glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleARB")) == NULL) || r;
4312   r = ((glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vARB")) == NULL) || r;
4313   r = ((glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentARB")) == NULL) || r;
4314   r = ((glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentARB")) == NULL) || r;
4315   r = ((glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentARB")) == NULL) || r;
4316   r = ((glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentARB")) == NULL) || r;
4317   r = ((glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentARB")) == NULL) || r;
4318   r = ((glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentARB")) == NULL) || r;
4319   r = ((glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64ARB")) == NULL) || r;
4320   r = ((glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vARB")) == NULL) || r;
4321   r = ((glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64ARB")) == NULL) || r;
4322   r = ((glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vARB")) == NULL) || r;
4323   r = ((glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64ARB")) == NULL) || r;
4324   r = ((glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vARB")) == NULL) || r;
4325 
4326   return r;
4327 }
4328 
4329 #endif /* GL_ARB_bindless_texture */
4330 
4331 #ifdef GL_ARB_blend_func_extended
4332 
_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_DEF_INIT)4333 static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT)
4334 {
4335   GLboolean r = GL_FALSE;
4336 
4337   r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r;
4338   r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r;
4339 
4340   return r;
4341 }
4342 
4343 #endif /* GL_ARB_blend_func_extended */
4344 
4345 #ifdef GL_ARB_buffer_storage
4346 
_glewInit_GL_ARB_buffer_storage(GLEW_CONTEXT_ARG_DEF_INIT)4347 static GLboolean _glewInit_GL_ARB_buffer_storage (GLEW_CONTEXT_ARG_DEF_INIT)
4348 {
4349   GLboolean r = GL_FALSE;
4350 
4351   r = ((glBufferStorage = (PFNGLBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glBufferStorage")) == NULL) || r;
4352   r = ((glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageEXT")) == NULL) || r;
4353 
4354   return r;
4355 }
4356 
4357 #endif /* GL_ARB_buffer_storage */
4358 
4359 #ifdef GL_ARB_cl_event
4360 
_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_DEF_INIT)4361 static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT)
4362 {
4363   GLboolean r = GL_FALSE;
4364 
4365   r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r;
4366 
4367   return r;
4368 }
4369 
4370 #endif /* GL_ARB_cl_event */
4371 
4372 #ifdef GL_ARB_clear_buffer_object
4373 
_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4374 static GLboolean _glewInit_GL_ARB_clear_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4375 {
4376   GLboolean r = GL_FALSE;
4377 
4378   r = ((glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferData")) == NULL) || r;
4379   r = ((glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferSubData")) == NULL) || r;
4380   r = ((glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferDataEXT")) == NULL) || r;
4381   r = ((glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubDataEXT")) == NULL) || r;
4382 
4383   return r;
4384 }
4385 
4386 #endif /* GL_ARB_clear_buffer_object */
4387 
4388 #ifdef GL_ARB_clear_texture
4389 
_glewInit_GL_ARB_clear_texture(GLEW_CONTEXT_ARG_DEF_INIT)4390 static GLboolean _glewInit_GL_ARB_clear_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4391 {
4392   GLboolean r = GL_FALSE;
4393 
4394   r = ((glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexImage")) == NULL) || r;
4395   r = ((glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexSubImage")) == NULL) || r;
4396 
4397   return r;
4398 }
4399 
4400 #endif /* GL_ARB_clear_texture */
4401 
4402 #ifdef GL_ARB_color_buffer_float
4403 
_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)4404 static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
4405 {
4406   GLboolean r = GL_FALSE;
4407 
4408   r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
4409 
4410   return r;
4411 }
4412 
4413 #endif /* GL_ARB_color_buffer_float */
4414 
4415 #ifdef GL_ARB_compatibility
4416 
4417 #endif /* GL_ARB_compatibility */
4418 
4419 #ifdef GL_ARB_compressed_texture_pixel_storage
4420 
4421 #endif /* GL_ARB_compressed_texture_pixel_storage */
4422 
4423 #ifdef GL_ARB_compute_shader
4424 
_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_DEF_INIT)4425 static GLboolean _glewInit_GL_ARB_compute_shader (GLEW_CONTEXT_ARG_DEF_INIT)
4426 {
4427   GLboolean r = GL_FALSE;
4428 
4429   r = ((glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)glewGetProcAddress((const GLubyte*)"glDispatchCompute")) == NULL) || r;
4430   r = ((glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeIndirect")) == NULL) || r;
4431 
4432   return r;
4433 }
4434 
4435 #endif /* GL_ARB_compute_shader */
4436 
4437 #ifdef GL_ARB_compute_variable_group_size
4438 
_glewInit_GL_ARB_compute_variable_group_size(GLEW_CONTEXT_ARG_DEF_INIT)4439 static GLboolean _glewInit_GL_ARB_compute_variable_group_size (GLEW_CONTEXT_ARG_DEF_INIT)
4440 {
4441   GLboolean r = GL_FALSE;
4442 
4443   r = ((glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeGroupSizeARB")) == NULL) || r;
4444 
4445   return r;
4446 }
4447 
4448 #endif /* GL_ARB_compute_variable_group_size */
4449 
4450 #ifdef GL_ARB_conservative_depth
4451 
4452 #endif /* GL_ARB_conservative_depth */
4453 
4454 #ifdef GL_ARB_copy_buffer
4455 
_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_DEF_INIT)4456 static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
4457 {
4458   GLboolean r = GL_FALSE;
4459 
4460   r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r;
4461 
4462   return r;
4463 }
4464 
4465 #endif /* GL_ARB_copy_buffer */
4466 
4467 #ifdef GL_ARB_copy_image
4468 
_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_DEF_INIT)4469 static GLboolean _glewInit_GL_ARB_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
4470 {
4471   GLboolean r = GL_FALSE;
4472 
4473   r = ((glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubData")) == NULL) || r;
4474 
4475   return r;
4476 }
4477 
4478 #endif /* GL_ARB_copy_image */
4479 
4480 #ifdef GL_ARB_debug_output
4481 
_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_DEF_INIT)4482 static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
4483 {
4484   GLboolean r = GL_FALSE;
4485 
4486   r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r;
4487   r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r;
4488   r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r;
4489   r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r;
4490 
4491   return r;
4492 }
4493 
4494 #endif /* GL_ARB_debug_output */
4495 
4496 #ifdef GL_ARB_depth_buffer_float
4497 
4498 #endif /* GL_ARB_depth_buffer_float */
4499 
4500 #ifdef GL_ARB_depth_clamp
4501 
4502 #endif /* GL_ARB_depth_clamp */
4503 
4504 #ifdef GL_ARB_depth_texture
4505 
4506 #endif /* GL_ARB_depth_texture */
4507 
4508 #ifdef GL_ARB_draw_buffers
4509 
_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)4510 static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
4511 {
4512   GLboolean r = GL_FALSE;
4513 
4514   r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
4515 
4516   return r;
4517 }
4518 
4519 #endif /* GL_ARB_draw_buffers */
4520 
4521 #ifdef GL_ARB_draw_buffers_blend
4522 
_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_DEF_INIT)4523 static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
4524 {
4525   GLboolean r = GL_FALSE;
4526 
4527   r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r;
4528   r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r;
4529   r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r;
4530   r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r;
4531 
4532   return r;
4533 }
4534 
4535 #endif /* GL_ARB_draw_buffers_blend */
4536 
4537 #ifdef GL_ARB_draw_elements_base_vertex
4538 
_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_DEF_INIT)4539 static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
4540 {
4541   GLboolean r = GL_FALSE;
4542 
4543   r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r;
4544   r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r;
4545   r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r;
4546   r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r;
4547 
4548   return r;
4549 }
4550 
4551 #endif /* GL_ARB_draw_elements_base_vertex */
4552 
4553 #ifdef GL_ARB_draw_indirect
4554 
_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)4555 static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
4556 {
4557   GLboolean r = GL_FALSE;
4558 
4559   r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r;
4560   r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r;
4561 
4562   return r;
4563 }
4564 
4565 #endif /* GL_ARB_draw_indirect */
4566 
4567 #ifdef GL_ARB_draw_instanced
4568 
4569 #endif /* GL_ARB_draw_instanced */
4570 
4571 #ifdef GL_ARB_enhanced_layouts
4572 
4573 #endif /* GL_ARB_enhanced_layouts */
4574 
4575 #ifdef GL_ARB_explicit_attrib_location
4576 
4577 #endif /* GL_ARB_explicit_attrib_location */
4578 
4579 #ifdef GL_ARB_explicit_uniform_location
4580 
4581 #endif /* GL_ARB_explicit_uniform_location */
4582 
4583 #ifdef GL_ARB_fragment_coord_conventions
4584 
4585 #endif /* GL_ARB_fragment_coord_conventions */
4586 
4587 #ifdef GL_ARB_fragment_layer_viewport
4588 
4589 #endif /* GL_ARB_fragment_layer_viewport */
4590 
4591 #ifdef GL_ARB_fragment_program
4592 
4593 #endif /* GL_ARB_fragment_program */
4594 
4595 #ifdef GL_ARB_fragment_program_shadow
4596 
4597 #endif /* GL_ARB_fragment_program_shadow */
4598 
4599 #ifdef GL_ARB_fragment_shader
4600 
4601 #endif /* GL_ARB_fragment_shader */
4602 
4603 #ifdef GL_ARB_framebuffer_no_attachments
4604 
_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_DEF_INIT)4605 static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments (GLEW_CONTEXT_ARG_DEF_INIT)
4606 {
4607   GLboolean r = GL_FALSE;
4608 
4609   r = ((glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glFramebufferParameteri")) == NULL) || r;
4610   r = ((glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameteriv")) == NULL) || r;
4611   r = ((glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameterivEXT")) == NULL) || r;
4612   r = ((glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteriEXT")) == NULL) || r;
4613 
4614   return r;
4615 }
4616 
4617 #endif /* GL_ARB_framebuffer_no_attachments */
4618 
4619 #ifdef GL_ARB_framebuffer_object
4620 
_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4621 static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4622 {
4623   GLboolean r = GL_FALSE;
4624 
4625   r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
4626   r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r;
4627   r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
4628   r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
4629   r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
4630   r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
4631   r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
4632   r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
4633   r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
4634   r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
4635   r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
4636   r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
4637   r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
4638   r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
4639   r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r;
4640   r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
4641   r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r;
4642   r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r;
4643   r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
4644   r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r;
4645 
4646   return r;
4647 }
4648 
4649 #endif /* GL_ARB_framebuffer_object */
4650 
4651 #ifdef GL_ARB_framebuffer_sRGB
4652 
4653 #endif /* GL_ARB_framebuffer_sRGB */
4654 
4655 #ifdef GL_ARB_geometry_shader4
4656 
_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)4657 static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
4658 {
4659   GLboolean r = GL_FALSE;
4660 
4661   r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
4662   r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
4663   r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
4664   r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
4665 
4666   return r;
4667 }
4668 
4669 #endif /* GL_ARB_geometry_shader4 */
4670 
4671 #ifdef GL_ARB_get_program_binary
4672 
_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_DEF_INIT)4673 static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT)
4674 {
4675   GLboolean r = GL_FALSE;
4676 
4677   r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r;
4678   r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r;
4679   r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r;
4680 
4681   return r;
4682 }
4683 
4684 #endif /* GL_ARB_get_program_binary */
4685 
4686 #ifdef GL_ARB_gpu_shader5
4687 
4688 #endif /* GL_ARB_gpu_shader5 */
4689 
4690 #ifdef GL_ARB_gpu_shader_fp64
4691 
_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_DEF_INIT)4692 static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT)
4693 {
4694   GLboolean r = GL_FALSE;
4695 
4696   r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r;
4697   r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r;
4698   r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r;
4699   r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r;
4700   r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r;
4701   r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r;
4702   r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r;
4703   r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r;
4704   r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r;
4705   r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r;
4706   r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r;
4707   r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r;
4708   r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r;
4709   r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r;
4710   r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r;
4711   r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r;
4712   r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r;
4713   r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r;
4714 
4715   return r;
4716 }
4717 
4718 #endif /* GL_ARB_gpu_shader_fp64 */
4719 
4720 #ifdef GL_ARB_half_float_pixel
4721 
4722 #endif /* GL_ARB_half_float_pixel */
4723 
4724 #ifdef GL_ARB_half_float_vertex
4725 
4726 #endif /* GL_ARB_half_float_vertex */
4727 
4728 #ifdef GL_ARB_imaging
4729 
_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_DEF_INIT)4730 static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
4731 {
4732   GLboolean r = GL_FALSE;
4733 
4734   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
4735   r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
4736   r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
4737   r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
4738   r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
4739   r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
4740   r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
4741   r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
4742   r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
4743   r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
4744   r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
4745   r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
4746   r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
4747   r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
4748   r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
4749   r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
4750   r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
4751   r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
4752   r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
4753   r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
4754   r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
4755   r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
4756   r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
4757   r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
4758   r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
4759   r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
4760   r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
4761   r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
4762   r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
4763   r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
4764   r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
4765   r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
4766   r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
4767 
4768   return r;
4769 }
4770 
4771 #endif /* GL_ARB_imaging */
4772 
4773 #ifdef GL_ARB_indirect_parameters
4774 
_glewInit_GL_ARB_indirect_parameters(GLEW_CONTEXT_ARG_DEF_INIT)4775 static GLboolean _glewInit_GL_ARB_indirect_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
4776 {
4777   GLboolean r = GL_FALSE;
4778 
4779   r = ((glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectCountARB")) == NULL) || r;
4780   r = ((glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectCountARB")) == NULL) || r;
4781 
4782   return r;
4783 }
4784 
4785 #endif /* GL_ARB_indirect_parameters */
4786 
4787 #ifdef GL_ARB_instanced_arrays
4788 
_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_DEF_INIT)4789 static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
4790 {
4791   GLboolean r = GL_FALSE;
4792 
4793   r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
4794   r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
4795   r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
4796 
4797   return r;
4798 }
4799 
4800 #endif /* GL_ARB_instanced_arrays */
4801 
4802 #ifdef GL_ARB_internalformat_query
4803 
_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_DEF_INIT)4804 static GLboolean _glewInit_GL_ARB_internalformat_query (GLEW_CONTEXT_ARG_DEF_INIT)
4805 {
4806   GLboolean r = GL_FALSE;
4807 
4808   r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r;
4809 
4810   return r;
4811 }
4812 
4813 #endif /* GL_ARB_internalformat_query */
4814 
4815 #ifdef GL_ARB_internalformat_query2
4816 
_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_DEF_INIT)4817 static GLboolean _glewInit_GL_ARB_internalformat_query2 (GLEW_CONTEXT_ARG_DEF_INIT)
4818 {
4819   GLboolean r = GL_FALSE;
4820 
4821   r = ((glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformati64v")) == NULL) || r;
4822 
4823   return r;
4824 }
4825 
4826 #endif /* GL_ARB_internalformat_query2 */
4827 
4828 #ifdef GL_ARB_invalidate_subdata
4829 
_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_DEF_INIT)4830 static GLboolean _glewInit_GL_ARB_invalidate_subdata (GLEW_CONTEXT_ARG_DEF_INIT)
4831 {
4832   GLboolean r = GL_FALSE;
4833 
4834   r = ((glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferData")) == NULL) || r;
4835   r = ((glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferSubData")) == NULL) || r;
4836   r = ((glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateFramebuffer")) == NULL) || r;
4837   r = ((glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateSubFramebuffer")) == NULL) || r;
4838   r = ((glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexImage")) == NULL) || r;
4839   r = ((glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexSubImage")) == NULL) || r;
4840 
4841   return r;
4842 }
4843 
4844 #endif /* GL_ARB_invalidate_subdata */
4845 
4846 #ifdef GL_ARB_map_buffer_alignment
4847 
4848 #endif /* GL_ARB_map_buffer_alignment */
4849 
4850 #ifdef GL_ARB_map_buffer_range
4851 
_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)4852 static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
4853 {
4854   GLboolean r = GL_FALSE;
4855 
4856   r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
4857   r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r;
4858 
4859   return r;
4860 }
4861 
4862 #endif /* GL_ARB_map_buffer_range */
4863 
4864 #ifdef GL_ARB_matrix_palette
4865 
_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_DEF_INIT)4866 static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
4867 {
4868   GLboolean r = GL_FALSE;
4869 
4870   r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
4871   r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
4872   r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
4873   r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
4874   r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
4875 
4876   return r;
4877 }
4878 
4879 #endif /* GL_ARB_matrix_palette */
4880 
4881 #ifdef GL_ARB_multi_bind
4882 
_glewInit_GL_ARB_multi_bind(GLEW_CONTEXT_ARG_DEF_INIT)4883 static GLboolean _glewInit_GL_ARB_multi_bind (GLEW_CONTEXT_ARG_DEF_INIT)
4884 {
4885   GLboolean r = GL_FALSE;
4886 
4887   r = ((glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersBase")) == NULL) || r;
4888   r = ((glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersRange")) == NULL) || r;
4889   r = ((glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextures")) == NULL) || r;
4890   r = ((glBindSamplers = (PFNGLBINDSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glBindSamplers")) == NULL) || r;
4891   r = ((glBindTextures = (PFNGLBINDTEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindTextures")) == NULL) || r;
4892   r = ((glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffers")) == NULL) || r;
4893 
4894   return r;
4895 }
4896 
4897 #endif /* GL_ARB_multi_bind */
4898 
4899 #ifdef GL_ARB_multi_draw_indirect
4900 
_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)4901 static GLboolean _glewInit_GL_ARB_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
4902 {
4903   GLboolean r = GL_FALSE;
4904 
4905   r = ((glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirect")) == NULL) || r;
4906   r = ((glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirect")) == NULL) || r;
4907 
4908   return r;
4909 }
4910 
4911 #endif /* GL_ARB_multi_draw_indirect */
4912 
4913 #ifdef GL_ARB_multisample
4914 
_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_DEF_INIT)4915 static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
4916 {
4917   GLboolean r = GL_FALSE;
4918 
4919   r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
4920 
4921   return r;
4922 }
4923 
4924 #endif /* GL_ARB_multisample */
4925 
4926 #ifdef GL_ARB_multitexture
4927 
_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_DEF_INIT)4928 static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
4929 {
4930   GLboolean r = GL_FALSE;
4931 
4932   r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
4933   r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
4934   r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
4935   r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
4936   r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
4937   r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
4938   r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
4939   r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
4940   r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
4941   r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
4942   r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
4943   r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
4944   r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
4945   r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
4946   r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
4947   r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
4948   r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
4949   r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
4950   r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
4951   r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
4952   r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
4953   r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
4954   r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
4955   r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
4956   r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
4957   r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
4958   r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
4959   r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
4960   r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
4961   r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
4962   r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
4963   r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
4964   r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
4965   r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
4966 
4967   return r;
4968 }
4969 
4970 #endif /* GL_ARB_multitexture */
4971 
4972 #ifdef GL_ARB_occlusion_query
4973 
_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)4974 static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
4975 {
4976   GLboolean r = GL_FALSE;
4977 
4978   r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
4979   r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
4980   r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
4981   r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
4982   r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
4983   r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
4984   r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
4985   r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
4986 
4987   return r;
4988 }
4989 
4990 #endif /* GL_ARB_occlusion_query */
4991 
4992 #ifdef GL_ARB_occlusion_query2
4993 
4994 #endif /* GL_ARB_occlusion_query2 */
4995 
4996 #ifdef GL_ARB_pixel_buffer_object
4997 
4998 #endif /* GL_ARB_pixel_buffer_object */
4999 
5000 #ifdef GL_ARB_point_parameters
5001 
_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)5002 static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
5003 {
5004   GLboolean r = GL_FALSE;
5005 
5006   r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
5007   r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
5008 
5009   return r;
5010 }
5011 
5012 #endif /* GL_ARB_point_parameters */
5013 
5014 #ifdef GL_ARB_point_sprite
5015 
5016 #endif /* GL_ARB_point_sprite */
5017 
5018 #ifdef GL_ARB_program_interface_query
5019 
_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_DEF_INIT)5020 static GLboolean _glewInit_GL_ARB_program_interface_query (GLEW_CONTEXT_ARG_DEF_INIT)
5021 {
5022   GLboolean r = GL_FALSE;
5023 
5024   r = ((glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInterfaceiv")) == NULL) || r;
5025   r = ((glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceIndex")) == NULL) || r;
5026   r = ((glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocation")) == NULL) || r;
5027   r = ((glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocationIndex")) == NULL) || r;
5028   r = ((glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceName")) == NULL) || r;
5029   r = ((glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceiv")) == NULL) || r;
5030 
5031   return r;
5032 }
5033 
5034 #endif /* GL_ARB_program_interface_query */
5035 
5036 #ifdef GL_ARB_provoking_vertex
5037 
_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_DEF_INIT)5038 static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
5039 {
5040   GLboolean r = GL_FALSE;
5041 
5042   r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r;
5043 
5044   return r;
5045 }
5046 
5047 #endif /* GL_ARB_provoking_vertex */
5048 
5049 #ifdef GL_ARB_query_buffer_object
5050 
5051 #endif /* GL_ARB_query_buffer_object */
5052 
5053 #ifdef GL_ARB_robust_buffer_access_behavior
5054 
5055 #endif /* GL_ARB_robust_buffer_access_behavior */
5056 
5057 #ifdef GL_ARB_robustness
5058 
_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_DEF_INIT)5059 static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT)
5060 {
5061   GLboolean r = GL_FALSE;
5062 
5063   r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r;
5064   r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r;
5065   r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r;
5066   r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r;
5067   r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r;
5068   r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r;
5069   r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r;
5070   r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r;
5071   r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r;
5072   r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r;
5073   r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r;
5074   r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r;
5075   r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r;
5076   r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r;
5077   r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r;
5078   r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r;
5079   r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r;
5080   r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r;
5081   r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r;
5082   r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r;
5083 
5084   return r;
5085 }
5086 
5087 #endif /* GL_ARB_robustness */
5088 
5089 #ifdef GL_ARB_robustness_application_isolation
5090 
5091 #endif /* GL_ARB_robustness_application_isolation */
5092 
5093 #ifdef GL_ARB_robustness_share_group_isolation
5094 
5095 #endif /* GL_ARB_robustness_share_group_isolation */
5096 
5097 #ifdef GL_ARB_sample_shading
5098 
_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_DEF_INIT)5099 static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT)
5100 {
5101   GLboolean r = GL_FALSE;
5102 
5103   r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r;
5104 
5105   return r;
5106 }
5107 
5108 #endif /* GL_ARB_sample_shading */
5109 
5110 #ifdef GL_ARB_sampler_objects
5111 
_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_DEF_INIT)5112 static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT)
5113 {
5114   GLboolean r = GL_FALSE;
5115 
5116   r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r;
5117   r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r;
5118   r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r;
5119   r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r;
5120   r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r;
5121   r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r;
5122   r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r;
5123   r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r;
5124   r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r;
5125   r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r;
5126   r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r;
5127   r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r;
5128   r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r;
5129   r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r;
5130 
5131   return r;
5132 }
5133 
5134 #endif /* GL_ARB_sampler_objects */
5135 
5136 #ifdef GL_ARB_seamless_cube_map
5137 
5138 #endif /* GL_ARB_seamless_cube_map */
5139 
5140 #ifdef GL_ARB_seamless_cubemap_per_texture
5141 
5142 #endif /* GL_ARB_seamless_cubemap_per_texture */
5143 
5144 #ifdef GL_ARB_separate_shader_objects
5145 
_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)5146 static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
5147 {
5148   GLboolean r = GL_FALSE;
5149 
5150   r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r;
5151   r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r;
5152   r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r;
5153   r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r;
5154   r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r;
5155   r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r;
5156   r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r;
5157   r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r;
5158   r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r;
5159   r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r;
5160   r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r;
5161   r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r;
5162   r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r;
5163   r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r;
5164   r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r;
5165   r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r;
5166   r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r;
5167   r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r;
5168   r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r;
5169   r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r;
5170   r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r;
5171   r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r;
5172   r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r;
5173   r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r;
5174   r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r;
5175   r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r;
5176   r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r;
5177   r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r;
5178   r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r;
5179   r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r;
5180   r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r;
5181   r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r;
5182   r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r;
5183   r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r;
5184   r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r;
5185   r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r;
5186   r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r;
5187   r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r;
5188   r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r;
5189   r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r;
5190   r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r;
5191   r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r;
5192   r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r;
5193   r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r;
5194   r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r;
5195   r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r;
5196   r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r;
5197   r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r;
5198   r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r;
5199   r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r;
5200   r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r;
5201   r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r;
5202   r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r;
5203   r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r;
5204   r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r;
5205   r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r;
5206   r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r;
5207   r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r;
5208   r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r;
5209   r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r;
5210 
5211   return r;
5212 }
5213 
5214 #endif /* GL_ARB_separate_shader_objects */
5215 
5216 #ifdef GL_ARB_shader_atomic_counters
5217 
_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_DEF_INIT)5218 static GLboolean _glewInit_GL_ARB_shader_atomic_counters (GLEW_CONTEXT_ARG_DEF_INIT)
5219 {
5220   GLboolean r = GL_FALSE;
5221 
5222   r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r;
5223 
5224   return r;
5225 }
5226 
5227 #endif /* GL_ARB_shader_atomic_counters */
5228 
5229 #ifdef GL_ARB_shader_bit_encoding
5230 
5231 #endif /* GL_ARB_shader_bit_encoding */
5232 
5233 #ifdef GL_ARB_shader_draw_parameters
5234 
5235 #endif /* GL_ARB_shader_draw_parameters */
5236 
5237 #ifdef GL_ARB_shader_group_vote
5238 
5239 #endif /* GL_ARB_shader_group_vote */
5240 
5241 #ifdef GL_ARB_shader_image_load_store
5242 
_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_DEF_INIT)5243 static GLboolean _glewInit_GL_ARB_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
5244 {
5245   GLboolean r = GL_FALSE;
5246 
5247   r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r;
5248   r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r;
5249 
5250   return r;
5251 }
5252 
5253 #endif /* GL_ARB_shader_image_load_store */
5254 
5255 #ifdef GL_ARB_shader_image_size
5256 
5257 #endif /* GL_ARB_shader_image_size */
5258 
5259 #ifdef GL_ARB_shader_objects
5260 
_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)5261 static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
5262 {
5263   GLboolean r = GL_FALSE;
5264 
5265   r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
5266   r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
5267   r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
5268   r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
5269   r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
5270   r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
5271   r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
5272   r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
5273   r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
5274   r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
5275   r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
5276   r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
5277   r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
5278   r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
5279   r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
5280   r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
5281   r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
5282   r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
5283   r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
5284   r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
5285   r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
5286   r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
5287   r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
5288   r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
5289   r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
5290   r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
5291   r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
5292   r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
5293   r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
5294   r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
5295   r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
5296   r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
5297   r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
5298   r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
5299   r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
5300   r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
5301   r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
5302   r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
5303   r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
5304 
5305   return r;
5306 }
5307 
5308 #endif /* GL_ARB_shader_objects */
5309 
5310 #ifdef GL_ARB_shader_precision
5311 
5312 #endif /* GL_ARB_shader_precision */
5313 
5314 #ifdef GL_ARB_shader_stencil_export
5315 
5316 #endif /* GL_ARB_shader_stencil_export */
5317 
5318 #ifdef GL_ARB_shader_storage_buffer_object
5319 
_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5320 static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5321 {
5322   GLboolean r = GL_FALSE;
5323 
5324   r = ((glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glShaderStorageBlockBinding")) == NULL) || r;
5325 
5326   return r;
5327 }
5328 
5329 #endif /* GL_ARB_shader_storage_buffer_object */
5330 
5331 #ifdef GL_ARB_shader_subroutine
5332 
_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_DEF_INIT)5333 static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT)
5334 {
5335   GLboolean r = GL_FALSE;
5336 
5337   r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r;
5338   r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r;
5339   r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r;
5340   r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r;
5341   r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r;
5342   r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r;
5343   r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r;
5344   r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r;
5345 
5346   return r;
5347 }
5348 
5349 #endif /* GL_ARB_shader_subroutine */
5350 
5351 #ifdef GL_ARB_shader_texture_lod
5352 
5353 #endif /* GL_ARB_shader_texture_lod */
5354 
5355 #ifdef GL_ARB_shading_language_100
5356 
5357 #endif /* GL_ARB_shading_language_100 */
5358 
5359 #ifdef GL_ARB_shading_language_420pack
5360 
5361 #endif /* GL_ARB_shading_language_420pack */
5362 
5363 #ifdef GL_ARB_shading_language_include
5364 
_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_DEF_INIT)5365 static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT)
5366 {
5367   GLboolean r = GL_FALSE;
5368 
5369   r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r;
5370   r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r;
5371   r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r;
5372   r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r;
5373   r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r;
5374   r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r;
5375 
5376   return r;
5377 }
5378 
5379 #endif /* GL_ARB_shading_language_include */
5380 
5381 #ifdef GL_ARB_shading_language_packing
5382 
5383 #endif /* GL_ARB_shading_language_packing */
5384 
5385 #ifdef GL_ARB_shadow
5386 
5387 #endif /* GL_ARB_shadow */
5388 
5389 #ifdef GL_ARB_shadow_ambient
5390 
5391 #endif /* GL_ARB_shadow_ambient */
5392 
5393 #ifdef GL_ARB_sparse_texture
5394 
_glewInit_GL_ARB_sparse_texture(GLEW_CONTEXT_ARG_DEF_INIT)5395 static GLboolean _glewInit_GL_ARB_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT)
5396 {
5397   GLboolean r = GL_FALSE;
5398 
5399   r = ((glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glTexPageCommitmentARB")) == NULL) || r;
5400   r = ((glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexturePageCommitmentEXT")) == NULL) || r;
5401 
5402   return r;
5403 }
5404 
5405 #endif /* GL_ARB_sparse_texture */
5406 
5407 #ifdef GL_ARB_stencil_texturing
5408 
5409 #endif /* GL_ARB_stencil_texturing */
5410 
5411 #ifdef GL_ARB_sync
5412 
_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_DEF_INIT)5413 static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT)
5414 {
5415   GLboolean r = GL_FALSE;
5416 
5417   r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r;
5418   r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r;
5419   r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r;
5420   r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r;
5421   r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r;
5422   r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r;
5423   r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r;
5424 
5425   return r;
5426 }
5427 
5428 #endif /* GL_ARB_sync */
5429 
5430 #ifdef GL_ARB_tessellation_shader
5431 
_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_DEF_INIT)5432 static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT)
5433 {
5434   GLboolean r = GL_FALSE;
5435 
5436   r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r;
5437   r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r;
5438 
5439   return r;
5440 }
5441 
5442 #endif /* GL_ARB_tessellation_shader */
5443 
5444 #ifdef GL_ARB_texture_border_clamp
5445 
5446 #endif /* GL_ARB_texture_border_clamp */
5447 
5448 #ifdef GL_ARB_texture_buffer_object
5449 
_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5450 static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5451 {
5452   GLboolean r = GL_FALSE;
5453 
5454   r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r;
5455 
5456   return r;
5457 }
5458 
5459 #endif /* GL_ARB_texture_buffer_object */
5460 
5461 #ifdef GL_ARB_texture_buffer_object_rgb32
5462 
5463 #endif /* GL_ARB_texture_buffer_object_rgb32 */
5464 
5465 #ifdef GL_ARB_texture_buffer_range
5466 
_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)5467 static GLboolean _glewInit_GL_ARB_texture_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
5468 {
5469   GLboolean r = GL_FALSE;
5470 
5471   r = ((glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTexBufferRange")) == NULL) || r;
5472   r = ((glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRangeEXT")) == NULL) || r;
5473 
5474   return r;
5475 }
5476 
5477 #endif /* GL_ARB_texture_buffer_range */
5478 
5479 #ifdef GL_ARB_texture_compression
5480 
_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_DEF_INIT)5481 static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
5482 {
5483   GLboolean r = GL_FALSE;
5484 
5485   r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
5486   r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
5487   r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
5488   r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
5489   r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
5490   r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
5491   r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
5492 
5493   return r;
5494 }
5495 
5496 #endif /* GL_ARB_texture_compression */
5497 
5498 #ifdef GL_ARB_texture_compression_bptc
5499 
5500 #endif /* GL_ARB_texture_compression_bptc */
5501 
5502 #ifdef GL_ARB_texture_compression_rgtc
5503 
5504 #endif /* GL_ARB_texture_compression_rgtc */
5505 
5506 #ifdef GL_ARB_texture_cube_map
5507 
5508 #endif /* GL_ARB_texture_cube_map */
5509 
5510 #ifdef GL_ARB_texture_cube_map_array
5511 
5512 #endif /* GL_ARB_texture_cube_map_array */
5513 
5514 #ifdef GL_ARB_texture_env_add
5515 
5516 #endif /* GL_ARB_texture_env_add */
5517 
5518 #ifdef GL_ARB_texture_env_combine
5519 
5520 #endif /* GL_ARB_texture_env_combine */
5521 
5522 #ifdef GL_ARB_texture_env_crossbar
5523 
5524 #endif /* GL_ARB_texture_env_crossbar */
5525 
5526 #ifdef GL_ARB_texture_env_dot3
5527 
5528 #endif /* GL_ARB_texture_env_dot3 */
5529 
5530 #ifdef GL_ARB_texture_float
5531 
5532 #endif /* GL_ARB_texture_float */
5533 
5534 #ifdef GL_ARB_texture_gather
5535 
5536 #endif /* GL_ARB_texture_gather */
5537 
5538 #ifdef GL_ARB_texture_mirror_clamp_to_edge
5539 
5540 #endif /* GL_ARB_texture_mirror_clamp_to_edge */
5541 
5542 #ifdef GL_ARB_texture_mirrored_repeat
5543 
5544 #endif /* GL_ARB_texture_mirrored_repeat */
5545 
5546 #ifdef GL_ARB_texture_multisample
5547 
_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_DEF_INIT)5548 static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5549 {
5550   GLboolean r = GL_FALSE;
5551 
5552   r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r;
5553   r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r;
5554   r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
5555   r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r;
5556 
5557   return r;
5558 }
5559 
5560 #endif /* GL_ARB_texture_multisample */
5561 
5562 #ifdef GL_ARB_texture_non_power_of_two
5563 
5564 #endif /* GL_ARB_texture_non_power_of_two */
5565 
5566 #ifdef GL_ARB_texture_query_levels
5567 
5568 #endif /* GL_ARB_texture_query_levels */
5569 
5570 #ifdef GL_ARB_texture_query_lod
5571 
5572 #endif /* GL_ARB_texture_query_lod */
5573 
5574 #ifdef GL_ARB_texture_rectangle
5575 
5576 #endif /* GL_ARB_texture_rectangle */
5577 
5578 #ifdef GL_ARB_texture_rg
5579 
5580 #endif /* GL_ARB_texture_rg */
5581 
5582 #ifdef GL_ARB_texture_rgb10_a2ui
5583 
5584 #endif /* GL_ARB_texture_rgb10_a2ui */
5585 
5586 #ifdef GL_ARB_texture_stencil8
5587 
5588 #endif /* GL_ARB_texture_stencil8 */
5589 
5590 #ifdef GL_ARB_texture_storage
5591 
_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_DEF_INIT)5592 static GLboolean _glewInit_GL_ARB_texture_storage (GLEW_CONTEXT_ARG_DEF_INIT)
5593 {
5594   GLboolean r = GL_FALSE;
5595 
5596   r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r;
5597   r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r;
5598   r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r;
5599   r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r;
5600   r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r;
5601   r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r;
5602 
5603   return r;
5604 }
5605 
5606 #endif /* GL_ARB_texture_storage */
5607 
5608 #ifdef GL_ARB_texture_storage_multisample
5609 
_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_DEF_INIT)5610 static GLboolean _glewInit_GL_ARB_texture_storage_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5611 {
5612   GLboolean r = GL_FALSE;
5613 
5614   r = ((glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2DMultisample")) == NULL) || r;
5615   r = ((glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3DMultisample")) == NULL) || r;
5616   r = ((glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisampleEXT")) == NULL) || r;
5617   r = ((glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisampleEXT")) == NULL) || r;
5618 
5619   return r;
5620 }
5621 
5622 #endif /* GL_ARB_texture_storage_multisample */
5623 
5624 #ifdef GL_ARB_texture_swizzle
5625 
5626 #endif /* GL_ARB_texture_swizzle */
5627 
5628 #ifdef GL_ARB_texture_view
5629 
_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_DEF_INIT)5630 static GLboolean _glewInit_GL_ARB_texture_view (GLEW_CONTEXT_ARG_DEF_INIT)
5631 {
5632   GLboolean r = GL_FALSE;
5633 
5634   r = ((glTextureView = (PFNGLTEXTUREVIEWPROC)glewGetProcAddress((const GLubyte*)"glTextureView")) == NULL) || r;
5635 
5636   return r;
5637 }
5638 
5639 #endif /* GL_ARB_texture_view */
5640 
5641 #ifdef GL_ARB_timer_query
5642 
_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)5643 static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
5644 {
5645   GLboolean r = GL_FALSE;
5646 
5647   r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r;
5648   r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r;
5649   r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r;
5650 
5651   return r;
5652 }
5653 
5654 #endif /* GL_ARB_timer_query */
5655 
5656 #ifdef GL_ARB_transform_feedback2
5657 
_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_DEF_INIT)5658 static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
5659 {
5660   GLboolean r = GL_FALSE;
5661 
5662   r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r;
5663   r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r;
5664   r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r;
5665   r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r;
5666   r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r;
5667   r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r;
5668   r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r;
5669 
5670   return r;
5671 }
5672 
5673 #endif /* GL_ARB_transform_feedback2 */
5674 
5675 #ifdef GL_ARB_transform_feedback3
5676 
_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_DEF_INIT)5677 static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT)
5678 {
5679   GLboolean r = GL_FALSE;
5680 
5681   r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r;
5682   r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r;
5683   r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r;
5684   r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r;
5685 
5686   return r;
5687 }
5688 
5689 #endif /* GL_ARB_transform_feedback3 */
5690 
5691 #ifdef GL_ARB_transform_feedback_instanced
5692 
_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_DEF_INIT)5693 static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
5694 {
5695   GLboolean r = GL_FALSE;
5696 
5697   r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r;
5698   r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r;
5699 
5700   return r;
5701 }
5702 
5703 #endif /* GL_ARB_transform_feedback_instanced */
5704 
5705 #ifdef GL_ARB_transpose_matrix
5706 
_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_DEF_INIT)5707 static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
5708 {
5709   GLboolean r = GL_FALSE;
5710 
5711   r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
5712   r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
5713   r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
5714   r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
5715 
5716   return r;
5717 }
5718 
5719 #endif /* GL_ARB_transpose_matrix */
5720 
5721 #ifdef GL_ARB_uniform_buffer_object
5722 
_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5723 static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5724 {
5725   GLboolean r = GL_FALSE;
5726 
5727   r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
5728   r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
5729   r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r;
5730   r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r;
5731   r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r;
5732   r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r;
5733   r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
5734   r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r;
5735   r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r;
5736   r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r;
5737 
5738   return r;
5739 }
5740 
5741 #endif /* GL_ARB_uniform_buffer_object */
5742 
5743 #ifdef GL_ARB_vertex_array_bgra
5744 
5745 #endif /* GL_ARB_vertex_array_bgra */
5746 
5747 #ifdef GL_ARB_vertex_array_object
5748 
_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)5749 static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
5750 {
5751   GLboolean r = GL_FALSE;
5752 
5753   r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
5754   r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
5755   r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
5756   r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r;
5757 
5758   return r;
5759 }
5760 
5761 #endif /* GL_ARB_vertex_array_object */
5762 
5763 #ifdef GL_ARB_vertex_attrib_64bit
5764 
_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_DEF_INIT)5765 static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
5766 {
5767   GLboolean r = GL_FALSE;
5768 
5769   r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r;
5770   r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r;
5771   r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r;
5772   r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r;
5773   r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r;
5774   r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r;
5775   r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r;
5776   r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r;
5777   r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r;
5778   r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r;
5779 
5780   return r;
5781 }
5782 
5783 #endif /* GL_ARB_vertex_attrib_64bit */
5784 
5785 #ifdef GL_ARB_vertex_attrib_binding
5786 
_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_DEF_INIT)5787 static GLboolean _glewInit_GL_ARB_vertex_attrib_binding (GLEW_CONTEXT_ARG_DEF_INIT)
5788 {
5789   GLboolean r = GL_FALSE;
5790 
5791   r = ((glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffer")) == NULL) || r;
5792   r = ((glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindVertexBufferEXT")) == NULL) || r;
5793   r = ((glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribBindingEXT")) == NULL) || r;
5794   r = ((glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribFormatEXT")) == NULL) || r;
5795   r = ((glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIFormatEXT")) == NULL) || r;
5796   r = ((glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLFormatEXT")) == NULL) || r;
5797   r = ((glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBindingDivisorEXT")) == NULL) || r;
5798   r = ((glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribBinding")) == NULL) || r;
5799   r = ((glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormat")) == NULL) || r;
5800   r = ((glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormat")) == NULL) || r;
5801   r = ((glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormat")) == NULL) || r;
5802   r = ((glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexBindingDivisor")) == NULL) || r;
5803 
5804   return r;
5805 }
5806 
5807 #endif /* GL_ARB_vertex_attrib_binding */
5808 
5809 #ifdef GL_ARB_vertex_blend
5810 
_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_DEF_INIT)5811 static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
5812 {
5813   GLboolean r = GL_FALSE;
5814 
5815   r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
5816   r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
5817   r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
5818   r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
5819   r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
5820   r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
5821   r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
5822   r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
5823   r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
5824   r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
5825 
5826   return r;
5827 }
5828 
5829 #endif /* GL_ARB_vertex_blend */
5830 
5831 #ifdef GL_ARB_vertex_buffer_object
5832 
_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5833 static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5834 {
5835   GLboolean r = GL_FALSE;
5836 
5837   r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
5838   r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
5839   r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
5840   r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
5841   r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
5842   r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
5843   r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
5844   r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
5845   r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
5846   r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
5847   r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
5848 
5849   return r;
5850 }
5851 
5852 #endif /* GL_ARB_vertex_buffer_object */
5853 
5854 #ifdef GL_ARB_vertex_program
5855 
_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)5856 static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
5857 {
5858   GLboolean r = GL_FALSE;
5859 
5860   r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
5861   r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
5862   r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
5863   r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
5864   r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
5865   r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
5866   r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
5867   r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
5868   r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
5869   r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
5870   r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
5871   r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
5872   r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
5873   r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
5874   r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
5875   r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
5876   r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
5877   r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
5878   r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
5879   r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
5880   r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
5881   r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
5882   r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
5883   r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
5884   r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
5885   r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
5886   r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
5887   r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
5888   r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
5889   r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
5890   r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
5891   r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
5892   r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
5893   r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
5894   r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
5895   r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
5896   r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
5897   r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
5898   r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
5899   r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
5900   r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
5901   r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
5902   r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
5903   r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
5904   r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
5905   r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
5906   r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
5907   r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
5908   r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
5909   r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
5910   r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
5911   r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
5912   r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
5913   r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
5914   r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
5915   r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
5916   r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
5917   r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
5918   r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
5919   r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
5920   r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
5921   r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
5922 
5923   return r;
5924 }
5925 
5926 #endif /* GL_ARB_vertex_program */
5927 
5928 #ifdef GL_ARB_vertex_shader
5929 
_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)5930 static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
5931 {
5932   GLboolean r = GL_FALSE;
5933 
5934   r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
5935   r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
5936   r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
5937 
5938   return r;
5939 }
5940 
5941 #endif /* GL_ARB_vertex_shader */
5942 
5943 #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
5944 
5945 #endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
5946 
5947 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
5948 
_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_DEF_INIT)5949 static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT)
5950 {
5951   GLboolean r = GL_FALSE;
5952 
5953   r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r;
5954   r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r;
5955   r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r;
5956   r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r;
5957   r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r;
5958   r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r;
5959   r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r;
5960   r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r;
5961   r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r;
5962   r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r;
5963   r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r;
5964   r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r;
5965   r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r;
5966   r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r;
5967   r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r;
5968   r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r;
5969   r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r;
5970   r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r;
5971   r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r;
5972   r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r;
5973   r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r;
5974   r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r;
5975   r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r;
5976   r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r;
5977   r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r;
5978   r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r;
5979   r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r;
5980   r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r;
5981   r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r;
5982   r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r;
5983   r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r;
5984   r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r;
5985   r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r;
5986   r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r;
5987   r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r;
5988   r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r;
5989   r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r;
5990   r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r;
5991 
5992   return r;
5993 }
5994 
5995 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
5996 
5997 #ifdef GL_ARB_viewport_array
5998 
_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_DEF_INIT)5999 static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT)
6000 {
6001   GLboolean r = GL_FALSE;
6002 
6003   r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r;
6004   r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r;
6005   r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r;
6006   r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r;
6007   r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r;
6008   r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r;
6009   r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r;
6010   r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r;
6011   r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r;
6012   r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r;
6013 
6014   return r;
6015 }
6016 
6017 #endif /* GL_ARB_viewport_array */
6018 
6019 #ifdef GL_ARB_window_pos
6020 
_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)6021 static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
6022 {
6023   GLboolean r = GL_FALSE;
6024 
6025   r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
6026   r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
6027   r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
6028   r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
6029   r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
6030   r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
6031   r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
6032   r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
6033   r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
6034   r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
6035   r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
6036   r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
6037   r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
6038   r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
6039   r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
6040   r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
6041 
6042   return r;
6043 }
6044 
6045 #endif /* GL_ARB_window_pos */
6046 
6047 #ifdef GL_ATIX_point_sprites
6048 
6049 #endif /* GL_ATIX_point_sprites */
6050 
6051 #ifdef GL_ATIX_texture_env_combine3
6052 
6053 #endif /* GL_ATIX_texture_env_combine3 */
6054 
6055 #ifdef GL_ATIX_texture_env_route
6056 
6057 #endif /* GL_ATIX_texture_env_route */
6058 
6059 #ifdef GL_ATIX_vertex_shader_output_point_size
6060 
6061 #endif /* GL_ATIX_vertex_shader_output_point_size */
6062 
6063 #ifdef GL_ATI_draw_buffers
6064 
_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)6065 static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
6066 {
6067   GLboolean r = GL_FALSE;
6068 
6069   r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
6070 
6071   return r;
6072 }
6073 
6074 #endif /* GL_ATI_draw_buffers */
6075 
6076 #ifdef GL_ATI_element_array
6077 
_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_DEF_INIT)6078 static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
6079 {
6080   GLboolean r = GL_FALSE;
6081 
6082   r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
6083   r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
6084   r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
6085 
6086   return r;
6087 }
6088 
6089 #endif /* GL_ATI_element_array */
6090 
6091 #ifdef GL_ATI_envmap_bumpmap
6092 
_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_DEF_INIT)6093 static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
6094 {
6095   GLboolean r = GL_FALSE;
6096 
6097   r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
6098   r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
6099   r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
6100   r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
6101 
6102   return r;
6103 }
6104 
6105 #endif /* GL_ATI_envmap_bumpmap */
6106 
6107 #ifdef GL_ATI_fragment_shader
6108 
_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_DEF_INIT)6109 static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
6110 {
6111   GLboolean r = GL_FALSE;
6112 
6113   r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
6114   r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
6115   r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
6116   r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
6117   r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
6118   r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
6119   r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
6120   r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
6121   r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
6122   r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
6123   r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
6124   r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
6125   r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
6126   r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
6127 
6128   return r;
6129 }
6130 
6131 #endif /* GL_ATI_fragment_shader */
6132 
6133 #ifdef GL_ATI_map_object_buffer
6134 
_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_DEF_INIT)6135 static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
6136 {
6137   GLboolean r = GL_FALSE;
6138 
6139   r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
6140   r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
6141 
6142   return r;
6143 }
6144 
6145 #endif /* GL_ATI_map_object_buffer */
6146 
6147 #ifdef GL_ATI_meminfo
6148 
6149 #endif /* GL_ATI_meminfo */
6150 
6151 #ifdef GL_ATI_pn_triangles
6152 
_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_DEF_INIT)6153 static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
6154 {
6155   GLboolean r = GL_FALSE;
6156 
6157   r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
6158   r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
6159 
6160   return r;
6161 }
6162 
6163 #endif /* GL_ATI_pn_triangles */
6164 
6165 #ifdef GL_ATI_separate_stencil
6166 
_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_DEF_INIT)6167 static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
6168 {
6169   GLboolean r = GL_FALSE;
6170 
6171   r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
6172   r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
6173 
6174   return r;
6175 }
6176 
6177 #endif /* GL_ATI_separate_stencil */
6178 
6179 #ifdef GL_ATI_shader_texture_lod
6180 
6181 #endif /* GL_ATI_shader_texture_lod */
6182 
6183 #ifdef GL_ATI_text_fragment_shader
6184 
6185 #endif /* GL_ATI_text_fragment_shader */
6186 
6187 #ifdef GL_ATI_texture_compression_3dc
6188 
6189 #endif /* GL_ATI_texture_compression_3dc */
6190 
6191 #ifdef GL_ATI_texture_env_combine3
6192 
6193 #endif /* GL_ATI_texture_env_combine3 */
6194 
6195 #ifdef GL_ATI_texture_float
6196 
6197 #endif /* GL_ATI_texture_float */
6198 
6199 #ifdef GL_ATI_texture_mirror_once
6200 
6201 #endif /* GL_ATI_texture_mirror_once */
6202 
6203 #ifdef GL_ATI_vertex_array_object
6204 
_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)6205 static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
6206 {
6207   GLboolean r = GL_FALSE;
6208 
6209   r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
6210   r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
6211   r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
6212   r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
6213   r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
6214   r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
6215   r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
6216   r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
6217   r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
6218   r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
6219   r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
6220   r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
6221 
6222   return r;
6223 }
6224 
6225 #endif /* GL_ATI_vertex_array_object */
6226 
6227 #ifdef GL_ATI_vertex_attrib_array_object
6228 
_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_DEF_INIT)6229 static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
6230 {
6231   GLboolean r = GL_FALSE;
6232 
6233   r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
6234   r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
6235   r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
6236 
6237   return r;
6238 }
6239 
6240 #endif /* GL_ATI_vertex_attrib_array_object */
6241 
6242 #ifdef GL_ATI_vertex_streams
6243 
_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_DEF_INIT)6244 static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
6245 {
6246   GLboolean r = GL_FALSE;
6247 
6248   r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
6249   r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
6250   r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
6251   r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
6252   r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
6253   r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
6254   r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
6255   r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
6256   r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
6257   r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
6258   r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
6259   r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
6260   r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
6261   r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r;
6262   r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r;
6263   r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r;
6264   r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r;
6265   r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r;
6266   r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r;
6267   r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r;
6268   r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r;
6269   r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
6270   r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
6271   r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
6272   r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
6273   r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
6274   r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
6275   r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
6276   r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
6277   r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
6278   r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
6279   r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
6280   r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
6281   r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
6282   r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
6283   r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
6284   r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
6285   r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
6286   r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
6287   r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
6288   r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
6289   r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
6290   r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
6291   r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
6292   r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
6293 
6294   return r;
6295 }
6296 
6297 #endif /* GL_ATI_vertex_streams */
6298 
6299 #ifdef GL_EXT_422_pixels
6300 
6301 #endif /* GL_EXT_422_pixels */
6302 
6303 #ifdef GL_EXT_Cg_shader
6304 
6305 #endif /* GL_EXT_Cg_shader */
6306 
6307 #ifdef GL_EXT_abgr
6308 
6309 #endif /* GL_EXT_abgr */
6310 
6311 #ifdef GL_EXT_bgra
6312 
6313 #endif /* GL_EXT_bgra */
6314 
6315 #ifdef GL_EXT_bindable_uniform
6316 
_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_DEF_INIT)6317 static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
6318 {
6319   GLboolean r = GL_FALSE;
6320 
6321   r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
6322   r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
6323   r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
6324 
6325   return r;
6326 }
6327 
6328 #endif /* GL_EXT_bindable_uniform */
6329 
6330 #ifdef GL_EXT_blend_color
6331 
_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_DEF_INIT)6332 static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
6333 {
6334   GLboolean r = GL_FALSE;
6335 
6336   r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
6337 
6338   return r;
6339 }
6340 
6341 #endif /* GL_EXT_blend_color */
6342 
6343 #ifdef GL_EXT_blend_equation_separate
6344 
_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_DEF_INIT)6345 static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
6346 {
6347   GLboolean r = GL_FALSE;
6348 
6349   r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
6350 
6351   return r;
6352 }
6353 
6354 #endif /* GL_EXT_blend_equation_separate */
6355 
6356 #ifdef GL_EXT_blend_func_separate
6357 
_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_DEF_INIT)6358 static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
6359 {
6360   GLboolean r = GL_FALSE;
6361 
6362   r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
6363 
6364   return r;
6365 }
6366 
6367 #endif /* GL_EXT_blend_func_separate */
6368 
6369 #ifdef GL_EXT_blend_logic_op
6370 
6371 #endif /* GL_EXT_blend_logic_op */
6372 
6373 #ifdef GL_EXT_blend_minmax
6374 
_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_DEF_INIT)6375 static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
6376 {
6377   GLboolean r = GL_FALSE;
6378 
6379   r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
6380 
6381   return r;
6382 }
6383 
6384 #endif /* GL_EXT_blend_minmax */
6385 
6386 #ifdef GL_EXT_blend_subtract
6387 
6388 #endif /* GL_EXT_blend_subtract */
6389 
6390 #ifdef GL_EXT_clip_volume_hint
6391 
6392 #endif /* GL_EXT_clip_volume_hint */
6393 
6394 #ifdef GL_EXT_cmyka
6395 
6396 #endif /* GL_EXT_cmyka */
6397 
6398 #ifdef GL_EXT_color_subtable
6399 
_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_DEF_INIT)6400 static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
6401 {
6402   GLboolean r = GL_FALSE;
6403 
6404   r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
6405   r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
6406 
6407   return r;
6408 }
6409 
6410 #endif /* GL_EXT_color_subtable */
6411 
6412 #ifdef GL_EXT_compiled_vertex_array
6413 
_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)6414 static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
6415 {
6416   GLboolean r = GL_FALSE;
6417 
6418   r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
6419   r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
6420 
6421   return r;
6422 }
6423 
6424 #endif /* GL_EXT_compiled_vertex_array */
6425 
6426 #ifdef GL_EXT_convolution
6427 
_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_DEF_INIT)6428 static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
6429 {
6430   GLboolean r = GL_FALSE;
6431 
6432   r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
6433   r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
6434   r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
6435   r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
6436   r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
6437   r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
6438   r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
6439   r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
6440   r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
6441   r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
6442   r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
6443   r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
6444   r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
6445 
6446   return r;
6447 }
6448 
6449 #endif /* GL_EXT_convolution */
6450 
6451 #ifdef GL_EXT_coordinate_frame
6452 
_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_DEF_INIT)6453 static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
6454 {
6455   GLboolean r = GL_FALSE;
6456 
6457   r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
6458   r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
6459 
6460   return r;
6461 }
6462 
6463 #endif /* GL_EXT_coordinate_frame */
6464 
6465 #ifdef GL_EXT_copy_texture
6466 
_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_DEF_INIT)6467 static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
6468 {
6469   GLboolean r = GL_FALSE;
6470 
6471   r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
6472   r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
6473   r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
6474   r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
6475   r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
6476 
6477   return r;
6478 }
6479 
6480 #endif /* GL_EXT_copy_texture */
6481 
6482 #ifdef GL_EXT_cull_vertex
6483 
_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_DEF_INIT)6484 static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
6485 {
6486   GLboolean r = GL_FALSE;
6487 
6488   r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
6489   r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
6490 
6491   return r;
6492 }
6493 
6494 #endif /* GL_EXT_cull_vertex */
6495 
6496 #ifdef GL_EXT_debug_label
6497 
_glewInit_GL_EXT_debug_label(GLEW_CONTEXT_ARG_DEF_INIT)6498 static GLboolean _glewInit_GL_EXT_debug_label (GLEW_CONTEXT_ARG_DEF_INIT)
6499 {
6500   GLboolean r = GL_FALSE;
6501 
6502   r = ((glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabelEXT")) == NULL) || r;
6503   r = ((glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)glewGetProcAddress((const GLubyte*)"glLabelObjectEXT")) == NULL) || r;
6504 
6505   return r;
6506 }
6507 
6508 #endif /* GL_EXT_debug_label */
6509 
6510 #ifdef GL_EXT_debug_marker
6511 
_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_DEF_INIT)6512 static GLboolean _glewInit_GL_EXT_debug_marker (GLEW_CONTEXT_ARG_DEF_INIT)
6513 {
6514   GLboolean r = GL_FALSE;
6515 
6516   r = ((glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glInsertEventMarkerEXT")) == NULL) || r;
6517   r = ((glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPopGroupMarkerEXT")) == NULL) || r;
6518   r = ((glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPushGroupMarkerEXT")) == NULL) || r;
6519 
6520   return r;
6521 }
6522 
6523 #endif /* GL_EXT_debug_marker */
6524 
6525 #ifdef GL_EXT_depth_bounds_test
6526 
_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_DEF_INIT)6527 static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
6528 {
6529   GLboolean r = GL_FALSE;
6530 
6531   r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
6532 
6533   return r;
6534 }
6535 
6536 #endif /* GL_EXT_depth_bounds_test */
6537 
6538 #ifdef GL_EXT_direct_state_access
6539 
_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_DEF_INIT)6540 static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
6541 {
6542   GLboolean r = GL_FALSE;
6543 
6544   r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
6545   r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r;
6546   r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
6547   r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r;
6548   r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r;
6549   r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r;
6550   r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r;
6551   r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r;
6552   r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r;
6553   r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r;
6554   r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r;
6555   r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r;
6556   r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r;
6557   r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r;
6558   r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r;
6559   r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
6560   r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
6561   r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
6562   r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
6563   r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
6564   r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
6565   r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
6566   r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
6567   r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
6568   r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
6569   r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
6570   r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r;
6571   r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r;
6572   r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r;
6573   r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
6574   r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r;
6575   r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r;
6576   r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r;
6577   r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r;
6578   r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
6579   r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
6580   r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
6581   r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
6582   r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
6583   r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
6584   r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
6585   r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
6586   r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r;
6587   r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
6588   r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r;
6589   r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
6590   r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
6591   r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
6592   r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
6593   r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
6594   r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
6595   r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
6596   r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r;
6597   r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r;
6598   r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
6599   r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r;
6600   r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
6601   r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
6602   r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r;
6603   r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
6604   r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
6605   r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r;
6606   r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r;
6607   r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r;
6608   r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r;
6609   r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r;
6610   r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
6611   r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
6612   r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
6613   r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
6614   r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r;
6615   r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
6616   r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
6617   r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
6618   r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
6619   r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
6620   r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
6621   r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
6622   r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r;
6623   r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r;
6624   r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r;
6625   r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r;
6626   r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
6627   r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r;
6628   r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
6629   r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
6630   r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
6631   r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
6632   r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r;
6633   r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r;
6634   r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
6635   r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
6636   r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r;
6637   r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r;
6638   r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r;
6639   r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r;
6640   r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r;
6641   r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
6642   r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
6643   r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
6644   r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
6645   r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
6646   r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
6647   r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
6648   r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
6649   r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
6650   r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
6651   r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
6652   r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
6653   r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
6654   r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
6655   r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
6656   r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
6657   r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
6658   r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
6659   r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
6660   r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
6661   r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
6662   r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
6663   r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
6664   r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
6665   r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
6666   r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
6667   r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
6668   r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
6669   r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
6670   r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
6671   r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
6672   r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
6673   r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
6674   r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
6675   r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
6676   r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
6677   r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
6678   r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r;
6679   r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
6680   r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r;
6681   r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r;
6682   r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r;
6683   r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r;
6684   r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r;
6685   r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r;
6686   r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r;
6687   r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r;
6688   r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r;
6689   r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r;
6690   r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r;
6691   r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r;
6692   r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r;
6693   r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
6694   r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r;
6695   r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
6696   r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r;
6697   r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
6698   r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
6699   r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
6700   r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
6701   r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
6702   r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
6703   r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
6704   r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
6705   r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
6706   r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
6707   r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
6708   r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
6709   r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
6710   r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
6711   r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
6712   r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
6713   r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
6714   r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
6715   r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
6716   r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
6717   r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
6718   r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
6719   r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
6720   r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
6721   r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
6722   r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r;
6723   r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r;
6724   r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
6725   r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r;
6726   r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r;
6727   r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
6728   r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r;
6729   r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r;
6730   r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
6731   r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r;
6732   r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
6733   r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
6734   r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
6735   r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
6736   r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
6737   r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
6738   r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
6739   r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
6740   r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
6741   r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
6742   r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
6743   r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
6744   r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
6745   r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
6746   r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r;
6747   r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r;
6748   r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r;
6749   r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r;
6750   r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r;
6751   r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r;
6752   r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r;
6753   r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r;
6754   r = ((glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribDivisorEXT")) == NULL) || r;
6755   r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r;
6756   r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r;
6757   r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r;
6758 
6759   return r;
6760 }
6761 
6762 #endif /* GL_EXT_direct_state_access */
6763 
6764 #ifdef GL_EXT_draw_buffers2
6765 
_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_DEF_INIT)6766 static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
6767 {
6768   GLboolean r = GL_FALSE;
6769 
6770   r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
6771   r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
6772   r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
6773   r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
6774   r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
6775   r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
6776 
6777   return r;
6778 }
6779 
6780 #endif /* GL_EXT_draw_buffers2 */
6781 
6782 #ifdef GL_EXT_draw_instanced
6783 
_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_DEF_INIT)6784 static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
6785 {
6786   GLboolean r = GL_FALSE;
6787 
6788   r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
6789   r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
6790 
6791   return r;
6792 }
6793 
6794 #endif /* GL_EXT_draw_instanced */
6795 
6796 #ifdef GL_EXT_draw_range_elements
6797 
_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_DEF_INIT)6798 static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
6799 {
6800   GLboolean r = GL_FALSE;
6801 
6802   r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
6803 
6804   return r;
6805 }
6806 
6807 #endif /* GL_EXT_draw_range_elements */
6808 
6809 #ifdef GL_EXT_fog_coord
6810 
_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_DEF_INIT)6811 static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
6812 {
6813   GLboolean r = GL_FALSE;
6814 
6815   r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
6816   r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
6817   r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
6818   r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
6819   r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
6820 
6821   return r;
6822 }
6823 
6824 #endif /* GL_EXT_fog_coord */
6825 
6826 #ifdef GL_EXT_fragment_lighting
6827 
_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_DEF_INIT)6828 static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
6829 {
6830   GLboolean r = GL_FALSE;
6831 
6832   r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
6833   r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
6834   r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
6835   r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
6836   r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
6837   r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
6838   r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
6839   r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
6840   r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
6841   r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
6842   r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
6843   r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
6844   r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
6845   r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
6846   r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
6847   r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
6848   r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
6849   r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
6850 
6851   return r;
6852 }
6853 
6854 #endif /* GL_EXT_fragment_lighting */
6855 
6856 #ifdef GL_EXT_framebuffer_blit
6857 
_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_DEF_INIT)6858 static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
6859 {
6860   GLboolean r = GL_FALSE;
6861 
6862   r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
6863 
6864   return r;
6865 }
6866 
6867 #endif /* GL_EXT_framebuffer_blit */
6868 
6869 #ifdef GL_EXT_framebuffer_multisample
6870 
_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_DEF_INIT)6871 static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
6872 {
6873   GLboolean r = GL_FALSE;
6874 
6875   r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
6876 
6877   return r;
6878 }
6879 
6880 #endif /* GL_EXT_framebuffer_multisample */
6881 
6882 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
6883 
6884 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
6885 
6886 #ifdef GL_EXT_framebuffer_object
6887 
_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)6888 static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
6889 {
6890   GLboolean r = GL_FALSE;
6891 
6892   r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
6893   r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
6894   r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
6895   r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
6896   r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
6897   r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
6898   r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
6899   r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
6900   r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
6901   r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
6902   r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
6903   r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
6904   r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
6905   r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
6906   r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
6907   r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
6908   r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
6909 
6910   return r;
6911 }
6912 
6913 #endif /* GL_EXT_framebuffer_object */
6914 
6915 #ifdef GL_EXT_framebuffer_sRGB
6916 
6917 #endif /* GL_EXT_framebuffer_sRGB */
6918 
6919 #ifdef GL_EXT_geometry_shader4
6920 
_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)6921 static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
6922 {
6923   GLboolean r = GL_FALSE;
6924 
6925   r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
6926   r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
6927   r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
6928 
6929   return r;
6930 }
6931 
6932 #endif /* GL_EXT_geometry_shader4 */
6933 
6934 #ifdef GL_EXT_gpu_program_parameters
6935 
_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_DEF_INIT)6936 static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
6937 {
6938   GLboolean r = GL_FALSE;
6939 
6940   r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
6941   r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
6942 
6943   return r;
6944 }
6945 
6946 #endif /* GL_EXT_gpu_program_parameters */
6947 
6948 #ifdef GL_EXT_gpu_shader4
6949 
_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_DEF_INIT)6950 static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
6951 {
6952   GLboolean r = GL_FALSE;
6953 
6954   r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
6955   r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
6956   r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
6957   r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
6958   r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
6959   r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
6960   r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
6961   r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
6962   r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
6963   r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
6964   r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
6965   r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
6966   r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
6967   r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
6968   r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
6969   r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
6970   r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
6971   r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
6972   r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
6973   r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
6974   r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
6975   r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
6976   r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
6977   r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
6978   r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
6979   r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
6980   r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
6981   r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
6982   r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
6983   r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
6984   r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
6985   r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
6986   r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
6987   r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
6988 
6989   return r;
6990 }
6991 
6992 #endif /* GL_EXT_gpu_shader4 */
6993 
6994 #ifdef GL_EXT_histogram
6995 
_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_DEF_INIT)6996 static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
6997 {
6998   GLboolean r = GL_FALSE;
6999 
7000   r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
7001   r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
7002   r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
7003   r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
7004   r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
7005   r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
7006   r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
7007   r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
7008   r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
7009   r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
7010 
7011   return r;
7012 }
7013 
7014 #endif /* GL_EXT_histogram */
7015 
7016 #ifdef GL_EXT_index_array_formats
7017 
7018 #endif /* GL_EXT_index_array_formats */
7019 
7020 #ifdef GL_EXT_index_func
7021 
_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_DEF_INIT)7022 static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
7023 {
7024   GLboolean r = GL_FALSE;
7025 
7026   r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
7027 
7028   return r;
7029 }
7030 
7031 #endif /* GL_EXT_index_func */
7032 
7033 #ifdef GL_EXT_index_material
7034 
_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_DEF_INIT)7035 static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
7036 {
7037   GLboolean r = GL_FALSE;
7038 
7039   r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
7040 
7041   return r;
7042 }
7043 
7044 #endif /* GL_EXT_index_material */
7045 
7046 #ifdef GL_EXT_index_texture
7047 
7048 #endif /* GL_EXT_index_texture */
7049 
7050 #ifdef GL_EXT_light_texture
7051 
_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_DEF_INIT)7052 static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7053 {
7054   GLboolean r = GL_FALSE;
7055 
7056   r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
7057   r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
7058   r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
7059 
7060   return r;
7061 }
7062 
7063 #endif /* GL_EXT_light_texture */
7064 
7065 #ifdef GL_EXT_misc_attribute
7066 
7067 #endif /* GL_EXT_misc_attribute */
7068 
7069 #ifdef GL_EXT_multi_draw_arrays
7070 
_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)7071 static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
7072 {
7073   GLboolean r = GL_FALSE;
7074 
7075   r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
7076   r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
7077 
7078   return r;
7079 }
7080 
7081 #endif /* GL_EXT_multi_draw_arrays */
7082 
7083 #ifdef GL_EXT_multisample
7084 
_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_DEF_INIT)7085 static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
7086 {
7087   GLboolean r = GL_FALSE;
7088 
7089   r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
7090   r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
7091 
7092   return r;
7093 }
7094 
7095 #endif /* GL_EXT_multisample */
7096 
7097 #ifdef GL_EXT_packed_depth_stencil
7098 
7099 #endif /* GL_EXT_packed_depth_stencil */
7100 
7101 #ifdef GL_EXT_packed_float
7102 
7103 #endif /* GL_EXT_packed_float */
7104 
7105 #ifdef GL_EXT_packed_pixels
7106 
7107 #endif /* GL_EXT_packed_pixels */
7108 
7109 #ifdef GL_EXT_paletted_texture
7110 
_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_DEF_INIT)7111 static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7112 {
7113   GLboolean r = GL_FALSE;
7114 
7115   r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
7116   r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
7117   r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
7118   r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
7119 
7120   return r;
7121 }
7122 
7123 #endif /* GL_EXT_paletted_texture */
7124 
7125 #ifdef GL_EXT_pixel_buffer_object
7126 
7127 #endif /* GL_EXT_pixel_buffer_object */
7128 
7129 #ifdef GL_EXT_pixel_transform
7130 
_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_DEF_INIT)7131 static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
7132 {
7133   GLboolean r = GL_FALSE;
7134 
7135   r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
7136   r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
7137   r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
7138   r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
7139   r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
7140   r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
7141 
7142   return r;
7143 }
7144 
7145 #endif /* GL_EXT_pixel_transform */
7146 
7147 #ifdef GL_EXT_pixel_transform_color_table
7148 
7149 #endif /* GL_EXT_pixel_transform_color_table */
7150 
7151 #ifdef GL_EXT_point_parameters
7152 
_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)7153 static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
7154 {
7155   GLboolean r = GL_FALSE;
7156 
7157   r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
7158   r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
7159 
7160   return r;
7161 }
7162 
7163 #endif /* GL_EXT_point_parameters */
7164 
7165 #ifdef GL_EXT_polygon_offset
7166 
_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_DEF_INIT)7167 static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
7168 {
7169   GLboolean r = GL_FALSE;
7170 
7171   r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
7172 
7173   return r;
7174 }
7175 
7176 #endif /* GL_EXT_polygon_offset */
7177 
7178 #ifdef GL_EXT_provoking_vertex
7179 
_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_DEF_INIT)7180 static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
7181 {
7182   GLboolean r = GL_FALSE;
7183 
7184   r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r;
7185 
7186   return r;
7187 }
7188 
7189 #endif /* GL_EXT_provoking_vertex */
7190 
7191 #ifdef GL_EXT_rescale_normal
7192 
7193 #endif /* GL_EXT_rescale_normal */
7194 
7195 #ifdef GL_EXT_scene_marker
7196 
_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_DEF_INIT)7197 static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
7198 {
7199   GLboolean r = GL_FALSE;
7200 
7201   r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
7202   r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
7203 
7204   return r;
7205 }
7206 
7207 #endif /* GL_EXT_scene_marker */
7208 
7209 #ifdef GL_EXT_secondary_color
7210 
_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_DEF_INIT)7211 static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
7212 {
7213   GLboolean r = GL_FALSE;
7214 
7215   r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
7216   r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
7217   r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
7218   r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
7219   r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
7220   r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
7221   r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
7222   r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
7223   r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
7224   r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
7225   r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
7226   r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
7227   r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
7228   r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
7229   r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
7230   r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
7231   r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
7232 
7233   return r;
7234 }
7235 
7236 #endif /* GL_EXT_secondary_color */
7237 
7238 #ifdef GL_EXT_separate_shader_objects
7239 
_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)7240 static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
7241 {
7242   GLboolean r = GL_FALSE;
7243 
7244   r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r;
7245   r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r;
7246   r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r;
7247 
7248   return r;
7249 }
7250 
7251 #endif /* GL_EXT_separate_shader_objects */
7252 
7253 #ifdef GL_EXT_separate_specular_color
7254 
7255 #endif /* GL_EXT_separate_specular_color */
7256 
7257 #ifdef GL_EXT_shader_image_load_formatted
7258 
7259 #endif /* GL_EXT_shader_image_load_formatted */
7260 
7261 #ifdef GL_EXT_shader_image_load_store
7262 
_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_DEF_INIT)7263 static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
7264 {
7265   GLboolean r = GL_FALSE;
7266 
7267   r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r;
7268   r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r;
7269 
7270   return r;
7271 }
7272 
7273 #endif /* GL_EXT_shader_image_load_store */
7274 
7275 #ifdef GL_EXT_shader_integer_mix
7276 
7277 #endif /* GL_EXT_shader_integer_mix */
7278 
7279 #ifdef GL_EXT_shadow_funcs
7280 
7281 #endif /* GL_EXT_shadow_funcs */
7282 
7283 #ifdef GL_EXT_shared_texture_palette
7284 
7285 #endif /* GL_EXT_shared_texture_palette */
7286 
7287 #ifdef GL_EXT_stencil_clear_tag
7288 
7289 #endif /* GL_EXT_stencil_clear_tag */
7290 
7291 #ifdef GL_EXT_stencil_two_side
7292 
_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_DEF_INIT)7293 static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
7294 {
7295   GLboolean r = GL_FALSE;
7296 
7297   r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
7298 
7299   return r;
7300 }
7301 
7302 #endif /* GL_EXT_stencil_two_side */
7303 
7304 #ifdef GL_EXT_stencil_wrap
7305 
7306 #endif /* GL_EXT_stencil_wrap */
7307 
7308 #ifdef GL_EXT_subtexture
7309 
_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_DEF_INIT)7310 static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
7311 {
7312   GLboolean r = GL_FALSE;
7313 
7314   r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
7315   r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
7316   r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
7317 
7318   return r;
7319 }
7320 
7321 #endif /* GL_EXT_subtexture */
7322 
7323 #ifdef GL_EXT_texture
7324 
7325 #endif /* GL_EXT_texture */
7326 
7327 #ifdef GL_EXT_texture3D
7328 
_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_DEF_INIT)7329 static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
7330 {
7331   GLboolean r = GL_FALSE;
7332 
7333   r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
7334 
7335   return r;
7336 }
7337 
7338 #endif /* GL_EXT_texture3D */
7339 
7340 #ifdef GL_EXT_texture_array
7341 
_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_DEF_INIT)7342 static GLboolean _glewInit_GL_EXT_texture_array (GLEW_CONTEXT_ARG_DEF_INIT)
7343 {
7344   GLboolean r = GL_FALSE;
7345 
7346   r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
7347 
7348   return r;
7349 }
7350 
7351 #endif /* GL_EXT_texture_array */
7352 
7353 #ifdef GL_EXT_texture_buffer_object
7354 
_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)7355 static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
7356 {
7357   GLboolean r = GL_FALSE;
7358 
7359   r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
7360 
7361   return r;
7362 }
7363 
7364 #endif /* GL_EXT_texture_buffer_object */
7365 
7366 #ifdef GL_EXT_texture_compression_dxt1
7367 
7368 #endif /* GL_EXT_texture_compression_dxt1 */
7369 
7370 #ifdef GL_EXT_texture_compression_latc
7371 
7372 #endif /* GL_EXT_texture_compression_latc */
7373 
7374 #ifdef GL_EXT_texture_compression_rgtc
7375 
7376 #endif /* GL_EXT_texture_compression_rgtc */
7377 
7378 #ifdef GL_EXT_texture_compression_s3tc
7379 
7380 #endif /* GL_EXT_texture_compression_s3tc */
7381 
7382 #ifdef GL_EXT_texture_cube_map
7383 
7384 #endif /* GL_EXT_texture_cube_map */
7385 
7386 #ifdef GL_EXT_texture_edge_clamp
7387 
7388 #endif /* GL_EXT_texture_edge_clamp */
7389 
7390 #ifdef GL_EXT_texture_env
7391 
7392 #endif /* GL_EXT_texture_env */
7393 
7394 #ifdef GL_EXT_texture_env_add
7395 
7396 #endif /* GL_EXT_texture_env_add */
7397 
7398 #ifdef GL_EXT_texture_env_combine
7399 
7400 #endif /* GL_EXT_texture_env_combine */
7401 
7402 #ifdef GL_EXT_texture_env_dot3
7403 
7404 #endif /* GL_EXT_texture_env_dot3 */
7405 
7406 #ifdef GL_EXT_texture_filter_anisotropic
7407 
7408 #endif /* GL_EXT_texture_filter_anisotropic */
7409 
7410 #ifdef GL_EXT_texture_integer
7411 
_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_DEF_INIT)7412 static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
7413 {
7414   GLboolean r = GL_FALSE;
7415 
7416   r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
7417   r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
7418   r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
7419   r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
7420   r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
7421   r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
7422 
7423   return r;
7424 }
7425 
7426 #endif /* GL_EXT_texture_integer */
7427 
7428 #ifdef GL_EXT_texture_lod_bias
7429 
7430 #endif /* GL_EXT_texture_lod_bias */
7431 
7432 #ifdef GL_EXT_texture_mirror_clamp
7433 
7434 #endif /* GL_EXT_texture_mirror_clamp */
7435 
7436 #ifdef GL_EXT_texture_object
7437 
_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_DEF_INIT)7438 static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
7439 {
7440   GLboolean r = GL_FALSE;
7441 
7442   r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
7443   r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
7444   r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
7445   r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
7446   r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
7447   r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
7448 
7449   return r;
7450 }
7451 
7452 #endif /* GL_EXT_texture_object */
7453 
7454 #ifdef GL_EXT_texture_perturb_normal
7455 
_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_DEF_INIT)7456 static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
7457 {
7458   GLboolean r = GL_FALSE;
7459 
7460   r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
7461 
7462   return r;
7463 }
7464 
7465 #endif /* GL_EXT_texture_perturb_normal */
7466 
7467 #ifdef GL_EXT_texture_rectangle
7468 
7469 #endif /* GL_EXT_texture_rectangle */
7470 
7471 #ifdef GL_EXT_texture_sRGB
7472 
7473 #endif /* GL_EXT_texture_sRGB */
7474 
7475 #ifdef GL_EXT_texture_sRGB_decode
7476 
7477 #endif /* GL_EXT_texture_sRGB_decode */
7478 
7479 #ifdef GL_EXT_texture_shared_exponent
7480 
7481 #endif /* GL_EXT_texture_shared_exponent */
7482 
7483 #ifdef GL_EXT_texture_snorm
7484 
7485 #endif /* GL_EXT_texture_snorm */
7486 
7487 #ifdef GL_EXT_texture_swizzle
7488 
7489 #endif /* GL_EXT_texture_swizzle */
7490 
7491 #ifdef GL_EXT_timer_query
7492 
_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)7493 static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
7494 {
7495   GLboolean r = GL_FALSE;
7496 
7497   r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
7498   r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
7499 
7500   return r;
7501 }
7502 
7503 #endif /* GL_EXT_timer_query */
7504 
7505 #ifdef GL_EXT_transform_feedback
7506 
_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)7507 static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
7508 {
7509   GLboolean r = GL_FALSE;
7510 
7511   r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
7512   r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
7513   r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
7514   r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
7515   r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
7516   r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r;
7517   r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r;
7518 
7519   return r;
7520 }
7521 
7522 #endif /* GL_EXT_transform_feedback */
7523 
7524 #ifdef GL_EXT_vertex_array
7525 
_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)7526 static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
7527 {
7528   GLboolean r = GL_FALSE;
7529 
7530   r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
7531   r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
7532   r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
7533   r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
7534   r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
7535   r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
7536   r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
7537   r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
7538 
7539   return r;
7540 }
7541 
7542 #endif /* GL_EXT_vertex_array */
7543 
7544 #ifdef GL_EXT_vertex_array_bgra
7545 
7546 #endif /* GL_EXT_vertex_array_bgra */
7547 
7548 #ifdef GL_EXT_vertex_attrib_64bit
7549 
_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_DEF_INIT)7550 static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
7551 {
7552   GLboolean r = GL_FALSE;
7553 
7554   r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r;
7555   r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r;
7556   r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r;
7557   r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r;
7558   r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r;
7559   r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r;
7560   r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r;
7561   r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r;
7562   r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r;
7563   r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r;
7564   r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r;
7565 
7566   return r;
7567 }
7568 
7569 #endif /* GL_EXT_vertex_attrib_64bit */
7570 
7571 #ifdef GL_EXT_vertex_shader
7572 
_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)7573 static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
7574 {
7575   GLboolean r = GL_FALSE;
7576 
7577   r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
7578   r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
7579   r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
7580   r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
7581   r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
7582   r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
7583   r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
7584   r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
7585   r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
7586   r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
7587   r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
7588   r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
7589   r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
7590   r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
7591   r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
7592   r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
7593   r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
7594   r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
7595   r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
7596   r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
7597   r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
7598   r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
7599   r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
7600   r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
7601   r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
7602   r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
7603   r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
7604   r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
7605   r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
7606   r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
7607   r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
7608   r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
7609   r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
7610   r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
7611   r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
7612   r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
7613   r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
7614   r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
7615   r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
7616   r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
7617   r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
7618   r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
7619 
7620   return r;
7621 }
7622 
7623 #endif /* GL_EXT_vertex_shader */
7624 
7625 #ifdef GL_EXT_vertex_weighting
7626 
_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_DEF_INIT)7627 static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
7628 {
7629   GLboolean r = GL_FALSE;
7630 
7631   r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
7632   r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
7633   r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
7634 
7635   return r;
7636 }
7637 
7638 #endif /* GL_EXT_vertex_weighting */
7639 
7640 #ifdef GL_EXT_x11_sync_object
7641 
_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_DEF_INIT)7642 static GLboolean _glewInit_GL_EXT_x11_sync_object (GLEW_CONTEXT_ARG_DEF_INIT)
7643 {
7644   GLboolean r = GL_FALSE;
7645 
7646   r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r;
7647 
7648   return r;
7649 }
7650 
7651 #endif /* GL_EXT_x11_sync_object */
7652 
7653 #ifdef GL_GREMEDY_frame_terminator
7654 
_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_DEF_INIT)7655 static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT)
7656 {
7657   GLboolean r = GL_FALSE;
7658 
7659   r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
7660 
7661   return r;
7662 }
7663 
7664 #endif /* GL_GREMEDY_frame_terminator */
7665 
7666 #ifdef GL_GREMEDY_string_marker
7667 
_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_DEF_INIT)7668 static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
7669 {
7670   GLboolean r = GL_FALSE;
7671 
7672   r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
7673 
7674   return r;
7675 }
7676 
7677 #endif /* GL_GREMEDY_string_marker */
7678 
7679 #ifdef GL_HP_convolution_border_modes
7680 
7681 #endif /* GL_HP_convolution_border_modes */
7682 
7683 #ifdef GL_HP_image_transform
7684 
_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_DEF_INIT)7685 static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
7686 {
7687   GLboolean r = GL_FALSE;
7688 
7689   r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
7690   r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
7691   r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
7692   r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
7693   r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
7694   r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
7695 
7696   return r;
7697 }
7698 
7699 #endif /* GL_HP_image_transform */
7700 
7701 #ifdef GL_HP_occlusion_test
7702 
7703 #endif /* GL_HP_occlusion_test */
7704 
7705 #ifdef GL_HP_texture_lighting
7706 
7707 #endif /* GL_HP_texture_lighting */
7708 
7709 #ifdef GL_IBM_cull_vertex
7710 
7711 #endif /* GL_IBM_cull_vertex */
7712 
7713 #ifdef GL_IBM_multimode_draw_arrays
7714 
_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)7715 static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
7716 {
7717   GLboolean r = GL_FALSE;
7718 
7719   r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
7720   r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
7721 
7722   return r;
7723 }
7724 
7725 #endif /* GL_IBM_multimode_draw_arrays */
7726 
7727 #ifdef GL_IBM_rasterpos_clip
7728 
7729 #endif /* GL_IBM_rasterpos_clip */
7730 
7731 #ifdef GL_IBM_static_data
7732 
7733 #endif /* GL_IBM_static_data */
7734 
7735 #ifdef GL_IBM_texture_mirrored_repeat
7736 
7737 #endif /* GL_IBM_texture_mirrored_repeat */
7738 
7739 #ifdef GL_IBM_vertex_array_lists
7740 
_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_DEF_INIT)7741 static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
7742 {
7743   GLboolean r = GL_FALSE;
7744 
7745   r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
7746   r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
7747   r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
7748   r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
7749   r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
7750   r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
7751   r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
7752   r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
7753 
7754   return r;
7755 }
7756 
7757 #endif /* GL_IBM_vertex_array_lists */
7758 
7759 #ifdef GL_INGR_color_clamp
7760 
7761 #endif /* GL_INGR_color_clamp */
7762 
7763 #ifdef GL_INGR_interlace_read
7764 
7765 #endif /* GL_INGR_interlace_read */
7766 
7767 #ifdef GL_INTEL_fragment_shader_ordering
7768 
7769 #endif /* GL_INTEL_fragment_shader_ordering */
7770 
7771 #ifdef GL_INTEL_map_texture
7772 
_glewInit_GL_INTEL_map_texture(GLEW_CONTEXT_ARG_DEF_INIT)7773 static GLboolean _glewInit_GL_INTEL_map_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7774 {
7775   GLboolean r = GL_FALSE;
7776 
7777   r = ((glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glMapTexture2DINTEL")) == NULL) || r;
7778   r = ((glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)glewGetProcAddress((const GLubyte*)"glSyncTextureINTEL")) == NULL) || r;
7779   r = ((glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glUnmapTexture2DINTEL")) == NULL) || r;
7780 
7781   return r;
7782 }
7783 
7784 #endif /* GL_INTEL_map_texture */
7785 
7786 #ifdef GL_INTEL_parallel_arrays
7787 
_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_DEF_INIT)7788 static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
7789 {
7790   GLboolean r = GL_FALSE;
7791 
7792   r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
7793   r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
7794   r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
7795   r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
7796 
7797   return r;
7798 }
7799 
7800 #endif /* GL_INTEL_parallel_arrays */
7801 
7802 #ifdef GL_INTEL_performance_query
7803 
_glewInit_GL_INTEL_performance_query(GLEW_CONTEXT_ARG_DEF_INIT)7804 static GLboolean _glewInit_GL_INTEL_performance_query (GLEW_CONTEXT_ARG_DEF_INIT)
7805 {
7806   GLboolean r = GL_FALSE;
7807 
7808   r = ((glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfQueryINTEL")) == NULL) || r;
7809   r = ((glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glCreatePerfQueryINTEL")) == NULL) || r;
7810   r = ((glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfQueryINTEL")) == NULL) || r;
7811   r = ((glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glEndPerfQueryINTEL")) == NULL) || r;
7812   r = ((glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetFirstPerfQueryIdINTEL")) == NULL) || r;
7813   r = ((glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetNextPerfQueryIdINTEL")) == NULL) || r;
7814   r = ((glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfCounterInfoINTEL")) == NULL) || r;
7815   r = ((glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryDataINTEL")) == NULL) || r;
7816   r = ((glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryIdByNameINTEL")) == NULL) || r;
7817   r = ((glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryInfoINTEL")) == NULL) || r;
7818 
7819   return r;
7820 }
7821 
7822 #endif /* GL_INTEL_performance_query */
7823 
7824 #ifdef GL_INTEL_texture_scissor
7825 
_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_DEF_INIT)7826 static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
7827 {
7828   GLboolean r = GL_FALSE;
7829 
7830   r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
7831   r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
7832 
7833   return r;
7834 }
7835 
7836 #endif /* GL_INTEL_texture_scissor */
7837 
7838 #ifdef GL_KHR_debug
7839 
_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_DEF_INIT)7840 static GLboolean _glewInit_GL_KHR_debug (GLEW_CONTEXT_ARG_DEF_INIT)
7841 {
7842   GLboolean r = GL_FALSE;
7843 
7844   r = ((glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallback")) == NULL) || r;
7845   r = ((glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControl")) == NULL) || r;
7846   r = ((glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsert")) == NULL) || r;
7847   r = ((glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLog")) == NULL) || r;
7848   r = ((glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabel")) == NULL) || r;
7849   r = ((glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectPtrLabel")) == NULL) || r;
7850   r = ((glObjectLabel = (PFNGLOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectLabel")) == NULL) || r;
7851   r = ((glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectPtrLabel")) == NULL) || r;
7852   r = ((glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPopDebugGroup")) == NULL) || r;
7853   r = ((glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPushDebugGroup")) == NULL) || r;
7854 
7855   return r;
7856 }
7857 
7858 #endif /* GL_KHR_debug */
7859 
7860 #ifdef GL_KHR_texture_compression_astc_hdr
7861 
7862 #endif /* GL_KHR_texture_compression_astc_hdr */
7863 
7864 #ifdef GL_KHR_texture_compression_astc_ldr
7865 
7866 #endif /* GL_KHR_texture_compression_astc_ldr */
7867 
7868 #ifdef GL_KTX_buffer_region
7869 
_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_DEF_INIT)7870 static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
7871 {
7872   GLboolean r = GL_FALSE;
7873 
7874   r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r;
7875   r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r;
7876   r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r;
7877   r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r;
7878   r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r;
7879 
7880   return r;
7881 }
7882 
7883 #endif /* GL_KTX_buffer_region */
7884 
7885 #ifdef GL_MESAX_texture_stack
7886 
7887 #endif /* GL_MESAX_texture_stack */
7888 
7889 #ifdef GL_MESA_pack_invert
7890 
7891 #endif /* GL_MESA_pack_invert */
7892 
7893 #ifdef GL_MESA_resize_buffers
7894 
_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_DEF_INIT)7895 static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
7896 {
7897   GLboolean r = GL_FALSE;
7898 
7899   r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
7900 
7901   return r;
7902 }
7903 
7904 #endif /* GL_MESA_resize_buffers */
7905 
7906 #ifdef GL_MESA_window_pos
7907 
_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)7908 static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
7909 {
7910   GLboolean r = GL_FALSE;
7911 
7912   r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
7913   r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
7914   r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
7915   r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
7916   r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
7917   r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
7918   r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
7919   r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
7920   r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
7921   r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
7922   r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
7923   r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
7924   r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
7925   r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
7926   r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
7927   r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
7928   r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
7929   r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
7930   r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
7931   r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
7932   r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
7933   r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
7934   r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
7935   r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
7936 
7937   return r;
7938 }
7939 
7940 #endif /* GL_MESA_window_pos */
7941 
7942 #ifdef GL_MESA_ycbcr_texture
7943 
7944 #endif /* GL_MESA_ycbcr_texture */
7945 
7946 #ifdef GL_NVX_conditional_render
7947 
_glewInit_GL_NVX_conditional_render(GLEW_CONTEXT_ARG_DEF_INIT)7948 static GLboolean _glewInit_GL_NVX_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
7949 {
7950   GLboolean r = GL_FALSE;
7951 
7952   r = ((glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNVX")) == NULL) || r;
7953   r = ((glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNVX")) == NULL) || r;
7954 
7955   return r;
7956 }
7957 
7958 #endif /* GL_NVX_conditional_render */
7959 
7960 #ifdef GL_NVX_gpu_memory_info
7961 
7962 #endif /* GL_NVX_gpu_memory_info */
7963 
7964 #ifdef GL_NV_bindless_multi_draw_indirect
7965 
_glewInit_GL_NV_bindless_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)7966 static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
7967 {
7968   GLboolean r = GL_FALSE;
7969 
7970   r = ((glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessNV")) == NULL) || r;
7971   r = ((glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessNV")) == NULL) || r;
7972 
7973   return r;
7974 }
7975 
7976 #endif /* GL_NV_bindless_multi_draw_indirect */
7977 
7978 #ifdef GL_NV_bindless_texture
7979 
_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_DEF_INIT)7980 static GLboolean _glewInit_GL_NV_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7981 {
7982   GLboolean r = GL_FALSE;
7983 
7984   r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r;
7985   r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r;
7986   r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r;
7987   r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r;
7988   r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r;
7989   r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r;
7990   r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r;
7991   r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r;
7992   r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r;
7993   r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r;
7994   r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r;
7995   r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r;
7996   r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r;
7997 
7998   return r;
7999 }
8000 
8001 #endif /* GL_NV_bindless_texture */
8002 
8003 #ifdef GL_NV_blend_equation_advanced
8004 
_glewInit_GL_NV_blend_equation_advanced(GLEW_CONTEXT_ARG_DEF_INIT)8005 static GLboolean _glewInit_GL_NV_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT)
8006 {
8007   GLboolean r = GL_FALSE;
8008 
8009   r = ((glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierNV")) == NULL) || r;
8010   r = ((glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glBlendParameteriNV")) == NULL) || r;
8011 
8012   return r;
8013 }
8014 
8015 #endif /* GL_NV_blend_equation_advanced */
8016 
8017 #ifdef GL_NV_blend_equation_advanced_coherent
8018 
8019 #endif /* GL_NV_blend_equation_advanced_coherent */
8020 
8021 #ifdef GL_NV_blend_square
8022 
8023 #endif /* GL_NV_blend_square */
8024 
8025 #ifdef GL_NV_compute_program5
8026 
8027 #endif /* GL_NV_compute_program5 */
8028 
8029 #ifdef GL_NV_conditional_render
8030 
_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_DEF_INIT)8031 static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
8032 {
8033   GLboolean r = GL_FALSE;
8034 
8035   r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
8036   r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
8037 
8038   return r;
8039 }
8040 
8041 #endif /* GL_NV_conditional_render */
8042 
8043 #ifdef GL_NV_copy_depth_to_color
8044 
8045 #endif /* GL_NV_copy_depth_to_color */
8046 
8047 #ifdef GL_NV_copy_image
8048 
_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_DEF_INIT)8049 static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
8050 {
8051   GLboolean r = GL_FALSE;
8052 
8053   r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r;
8054 
8055   return r;
8056 }
8057 
8058 #endif /* GL_NV_copy_image */
8059 
8060 #ifdef GL_NV_deep_texture3D
8061 
8062 #endif /* GL_NV_deep_texture3D */
8063 
8064 #ifdef GL_NV_depth_buffer_float
8065 
_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)8066 static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
8067 {
8068   GLboolean r = GL_FALSE;
8069 
8070   r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
8071   r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
8072   r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
8073 
8074   return r;
8075 }
8076 
8077 #endif /* GL_NV_depth_buffer_float */
8078 
8079 #ifdef GL_NV_depth_clamp
8080 
8081 #endif /* GL_NV_depth_clamp */
8082 
8083 #ifdef GL_NV_depth_range_unclamped
8084 
8085 #endif /* GL_NV_depth_range_unclamped */
8086 
8087 #ifdef GL_NV_draw_texture
8088 
_glewInit_GL_NV_draw_texture(GLEW_CONTEXT_ARG_DEF_INIT)8089 static GLboolean _glewInit_GL_NV_draw_texture (GLEW_CONTEXT_ARG_DEF_INIT)
8090 {
8091   GLboolean r = GL_FALSE;
8092 
8093   r = ((glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glDrawTextureNV")) == NULL) || r;
8094 
8095   return r;
8096 }
8097 
8098 #endif /* GL_NV_draw_texture */
8099 
8100 #ifdef GL_NV_evaluators
8101 
_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)8102 static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
8103 {
8104   GLboolean r = GL_FALSE;
8105 
8106   r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
8107   r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
8108   r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
8109   r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
8110   r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
8111   r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
8112   r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
8113   r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
8114   r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
8115 
8116   return r;
8117 }
8118 
8119 #endif /* GL_NV_evaluators */
8120 
8121 #ifdef GL_NV_explicit_multisample
8122 
_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_DEF_INIT)8123 static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
8124 {
8125   GLboolean r = GL_FALSE;
8126 
8127   r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
8128   r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
8129   r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
8130 
8131   return r;
8132 }
8133 
8134 #endif /* GL_NV_explicit_multisample */
8135 
8136 #ifdef GL_NV_fence
8137 
_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_DEF_INIT)8138 static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
8139 {
8140   GLboolean r = GL_FALSE;
8141 
8142   r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
8143   r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
8144   r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
8145   r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
8146   r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
8147   r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
8148   r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
8149 
8150   return r;
8151 }
8152 
8153 #endif /* GL_NV_fence */
8154 
8155 #ifdef GL_NV_float_buffer
8156 
8157 #endif /* GL_NV_float_buffer */
8158 
8159 #ifdef GL_NV_fog_distance
8160 
8161 #endif /* GL_NV_fog_distance */
8162 
8163 #ifdef GL_NV_fragment_program
8164 
_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_DEF_INIT)8165 static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
8166 {
8167   GLboolean r = GL_FALSE;
8168 
8169   r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
8170   r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
8171   r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
8172   r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
8173   r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
8174   r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
8175 
8176   return r;
8177 }
8178 
8179 #endif /* GL_NV_fragment_program */
8180 
8181 #ifdef GL_NV_fragment_program2
8182 
8183 #endif /* GL_NV_fragment_program2 */
8184 
8185 #ifdef GL_NV_fragment_program4
8186 
8187 #endif /* GL_NV_fragment_program4 */
8188 
8189 #ifdef GL_NV_fragment_program_option
8190 
8191 #endif /* GL_NV_fragment_program_option */
8192 
8193 #ifdef GL_NV_framebuffer_multisample_coverage
8194 
_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_DEF_INIT)8195 static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
8196 {
8197   GLboolean r = GL_FALSE;
8198 
8199   r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
8200 
8201   return r;
8202 }
8203 
8204 #endif /* GL_NV_framebuffer_multisample_coverage */
8205 
8206 #ifdef GL_NV_geometry_program4
8207 
_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_DEF_INIT)8208 static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
8209 {
8210   GLboolean r = GL_FALSE;
8211 
8212   r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
8213 
8214   return r;
8215 }
8216 
8217 #endif /* GL_NV_geometry_program4 */
8218 
8219 #ifdef GL_NV_geometry_shader4
8220 
8221 #endif /* GL_NV_geometry_shader4 */
8222 
8223 #ifdef GL_NV_gpu_program4
8224 
_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_DEF_INIT)8225 static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
8226 {
8227   GLboolean r = GL_FALSE;
8228 
8229   r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
8230   r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
8231   r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
8232   r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
8233   r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
8234   r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
8235   r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
8236   r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
8237   r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
8238   r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
8239   r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
8240   r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
8241 
8242   return r;
8243 }
8244 
8245 #endif /* GL_NV_gpu_program4 */
8246 
8247 #ifdef GL_NV_gpu_program5
8248 
8249 #endif /* GL_NV_gpu_program5 */
8250 
8251 #ifdef GL_NV_gpu_program5_mem_extended
8252 
8253 #endif /* GL_NV_gpu_program5_mem_extended */
8254 
8255 #ifdef GL_NV_gpu_program_fp64
8256 
8257 #endif /* GL_NV_gpu_program_fp64 */
8258 
8259 #ifdef GL_NV_gpu_shader5
8260 
_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_DEF_INIT)8261 static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT)
8262 {
8263   GLboolean r = GL_FALSE;
8264 
8265   r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r;
8266   r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r;
8267   r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r;
8268   r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r;
8269   r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r;
8270   r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r;
8271   r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r;
8272   r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r;
8273   r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r;
8274   r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r;
8275   r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r;
8276   r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r;
8277   r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r;
8278   r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r;
8279   r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r;
8280   r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r;
8281   r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r;
8282   r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r;
8283   r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r;
8284   r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r;
8285   r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r;
8286   r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r;
8287   r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r;
8288   r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r;
8289   r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r;
8290   r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r;
8291   r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r;
8292   r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r;
8293   r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r;
8294   r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r;
8295   r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r;
8296   r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r;
8297   r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r;
8298   r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r;
8299 
8300   return r;
8301 }
8302 
8303 #endif /* GL_NV_gpu_shader5 */
8304 
8305 #ifdef GL_NV_half_float
8306 
_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_DEF_INIT)8307 static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
8308 {
8309   GLboolean r = GL_FALSE;
8310 
8311   r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
8312   r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
8313   r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
8314   r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
8315   r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
8316   r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
8317   r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
8318   r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
8319   r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
8320   r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
8321   r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
8322   r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
8323   r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
8324   r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
8325   r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
8326   r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
8327   r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
8328   r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
8329   r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
8330   r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
8331   r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
8332   r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
8333   r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
8334   r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
8335   r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
8336   r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
8337   r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
8338   r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
8339   r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
8340   r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
8341   r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
8342   r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
8343   r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
8344   r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
8345   r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
8346   r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
8347   r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
8348   r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
8349   r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
8350   r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
8351   r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
8352   r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
8353   r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
8354   r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
8355   r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
8356   r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
8357 
8358   return r;
8359 }
8360 
8361 #endif /* GL_NV_half_float */
8362 
8363 #ifdef GL_NV_light_max_exponent
8364 
8365 #endif /* GL_NV_light_max_exponent */
8366 
8367 #ifdef GL_NV_multisample_coverage
8368 
8369 #endif /* GL_NV_multisample_coverage */
8370 
8371 #ifdef GL_NV_multisample_filter_hint
8372 
8373 #endif /* GL_NV_multisample_filter_hint */
8374 
8375 #ifdef GL_NV_occlusion_query
8376 
_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)8377 static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
8378 {
8379   GLboolean r = GL_FALSE;
8380 
8381   r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
8382   r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
8383   r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
8384   r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
8385   r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
8386   r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
8387   r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
8388 
8389   return r;
8390 }
8391 
8392 #endif /* GL_NV_occlusion_query */
8393 
8394 #ifdef GL_NV_packed_depth_stencil
8395 
8396 #endif /* GL_NV_packed_depth_stencil */
8397 
8398 #ifdef GL_NV_parameter_buffer_object
8399 
_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)8400 static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
8401 {
8402   GLboolean r = GL_FALSE;
8403 
8404   r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
8405   r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
8406   r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
8407 
8408   return r;
8409 }
8410 
8411 #endif /* GL_NV_parameter_buffer_object */
8412 
8413 #ifdef GL_NV_parameter_buffer_object2
8414 
8415 #endif /* GL_NV_parameter_buffer_object2 */
8416 
8417 #ifdef GL_NV_path_rendering
8418 
_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_DEF_INIT)8419 static GLboolean _glewInit_GL_NV_path_rendering (GLEW_CONTEXT_ARG_DEF_INIT)
8420 {
8421   GLboolean r = GL_FALSE;
8422 
8423   r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r;
8424   r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r;
8425   r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r;
8426   r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r;
8427   r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r;
8428   r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r;
8429   r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r;
8430   r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r;
8431   r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r;
8432   r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r;
8433   r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r;
8434   r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r;
8435   r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r;
8436   r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r;
8437   r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r;
8438   r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r;
8439   r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r;
8440   r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r;
8441   r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r;
8442   r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r;
8443   r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r;
8444   r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r;
8445   r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r;
8446   r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r;
8447   r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r;
8448   r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r;
8449   r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r;
8450   r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r;
8451   r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r;
8452   r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r;
8453   r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r;
8454   r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r;
8455   r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r;
8456   r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r;
8457   r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r;
8458   r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r;
8459   r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r;
8460   r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r;
8461   r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r;
8462   r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r;
8463   r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r;
8464   r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r;
8465   r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r;
8466   r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r;
8467   r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r;
8468   r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r;
8469   r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r;
8470   r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r;
8471   r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r;
8472 
8473   return r;
8474 }
8475 
8476 #endif /* GL_NV_path_rendering */
8477 
8478 #ifdef GL_NV_pixel_data_range
8479 
_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_DEF_INIT)8480 static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
8481 {
8482   GLboolean r = GL_FALSE;
8483 
8484   r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
8485   r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
8486 
8487   return r;
8488 }
8489 
8490 #endif /* GL_NV_pixel_data_range */
8491 
8492 #ifdef GL_NV_point_sprite
8493 
_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_DEF_INIT)8494 static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
8495 {
8496   GLboolean r = GL_FALSE;
8497 
8498   r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
8499   r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
8500 
8501   return r;
8502 }
8503 
8504 #endif /* GL_NV_point_sprite */
8505 
8506 #ifdef GL_NV_present_video
8507 
_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_DEF_INIT)8508 static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
8509 {
8510   GLboolean r = GL_FALSE;
8511 
8512   r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r;
8513   r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r;
8514   r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
8515   r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
8516   r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
8517   r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
8518 
8519   return r;
8520 }
8521 
8522 #endif /* GL_NV_present_video */
8523 
8524 #ifdef GL_NV_primitive_restart
8525 
_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_DEF_INIT)8526 static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
8527 {
8528   GLboolean r = GL_FALSE;
8529 
8530   r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
8531   r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
8532 
8533   return r;
8534 }
8535 
8536 #endif /* GL_NV_primitive_restart */
8537 
8538 #ifdef GL_NV_register_combiners
8539 
_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_DEF_INIT)8540 static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
8541 {
8542   GLboolean r = GL_FALSE;
8543 
8544   r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
8545   r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
8546   r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
8547   r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
8548   r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
8549   r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
8550   r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
8551   r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
8552   r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
8553   r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
8554   r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
8555   r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
8556   r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
8557 
8558   return r;
8559 }
8560 
8561 #endif /* GL_NV_register_combiners */
8562 
8563 #ifdef GL_NV_register_combiners2
8564 
_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_DEF_INIT)8565 static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
8566 {
8567   GLboolean r = GL_FALSE;
8568 
8569   r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
8570   r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
8571 
8572   return r;
8573 }
8574 
8575 #endif /* GL_NV_register_combiners2 */
8576 
8577 #ifdef GL_NV_shader_atomic_counters
8578 
8579 #endif /* GL_NV_shader_atomic_counters */
8580 
8581 #ifdef GL_NV_shader_atomic_float
8582 
8583 #endif /* GL_NV_shader_atomic_float */
8584 
8585 #ifdef GL_NV_shader_buffer_load
8586 
_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_DEF_INIT)8587 static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT)
8588 {
8589   GLboolean r = GL_FALSE;
8590 
8591   r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r;
8592   r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r;
8593   r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r;
8594   r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r;
8595   r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r;
8596   r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r;
8597   r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r;
8598   r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r;
8599   r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r;
8600   r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r;
8601   r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r;
8602   r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r;
8603   r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r;
8604 
8605   return r;
8606 }
8607 
8608 #endif /* GL_NV_shader_buffer_load */
8609 
8610 #ifdef GL_NV_shader_storage_buffer_object
8611 
8612 #endif /* GL_NV_shader_storage_buffer_object */
8613 
8614 #ifdef GL_NV_shader_thread_group
8615 
8616 #endif /* GL_NV_shader_thread_group */
8617 
8618 #ifdef GL_NV_shader_thread_shuffle
8619 
8620 #endif /* GL_NV_shader_thread_shuffle */
8621 
8622 #ifdef GL_NV_tessellation_program5
8623 
8624 #endif /* GL_NV_tessellation_program5 */
8625 
8626 #ifdef GL_NV_texgen_emboss
8627 
8628 #endif /* GL_NV_texgen_emboss */
8629 
8630 #ifdef GL_NV_texgen_reflection
8631 
8632 #endif /* GL_NV_texgen_reflection */
8633 
8634 #ifdef GL_NV_texture_barrier
8635 
_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_DEF_INIT)8636 static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
8637 {
8638   GLboolean r = GL_FALSE;
8639 
8640   r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r;
8641 
8642   return r;
8643 }
8644 
8645 #endif /* GL_NV_texture_barrier */
8646 
8647 #ifdef GL_NV_texture_compression_vtc
8648 
8649 #endif /* GL_NV_texture_compression_vtc */
8650 
8651 #ifdef GL_NV_texture_env_combine4
8652 
8653 #endif /* GL_NV_texture_env_combine4 */
8654 
8655 #ifdef GL_NV_texture_expand_normal
8656 
8657 #endif /* GL_NV_texture_expand_normal */
8658 
8659 #ifdef GL_NV_texture_multisample
8660 
_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_DEF_INIT)8661 static GLboolean _glewInit_GL_NV_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
8662 {
8663   GLboolean r = GL_FALSE;
8664 
8665   r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r;
8666   r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r;
8667   r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r;
8668   r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r;
8669   r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r;
8670   r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r;
8671 
8672   return r;
8673 }
8674 
8675 #endif /* GL_NV_texture_multisample */
8676 
8677 #ifdef GL_NV_texture_rectangle
8678 
8679 #endif /* GL_NV_texture_rectangle */
8680 
8681 #ifdef GL_NV_texture_shader
8682 
8683 #endif /* GL_NV_texture_shader */
8684 
8685 #ifdef GL_NV_texture_shader2
8686 
8687 #endif /* GL_NV_texture_shader2 */
8688 
8689 #ifdef GL_NV_texture_shader3
8690 
8691 #endif /* GL_NV_texture_shader3 */
8692 
8693 #ifdef GL_NV_transform_feedback
8694 
_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)8695 static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
8696 {
8697   GLboolean r = GL_FALSE;
8698 
8699   r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
8700   r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
8701   r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
8702   r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
8703   r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
8704   r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
8705   r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
8706   r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
8707   r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
8708   r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
8709   r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
8710 
8711   return r;
8712 }
8713 
8714 #endif /* GL_NV_transform_feedback */
8715 
8716 #ifdef GL_NV_transform_feedback2
8717 
_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_DEF_INIT)8718 static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
8719 {
8720   GLboolean r = GL_FALSE;
8721 
8722   r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r;
8723   r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r;
8724   r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r;
8725   r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r;
8726   r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r;
8727   r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r;
8728   r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r;
8729 
8730   return r;
8731 }
8732 
8733 #endif /* GL_NV_transform_feedback2 */
8734 
8735 #ifdef GL_NV_vdpau_interop
8736 
_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_DEF_INIT)8737 static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT)
8738 {
8739   GLboolean r = GL_FALSE;
8740 
8741   r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r;
8742   r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r;
8743   r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r;
8744   r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r;
8745   r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r;
8746   r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r;
8747   r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r;
8748   r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r;
8749   r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r;
8750   r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r;
8751 
8752   return r;
8753 }
8754 
8755 #endif /* GL_NV_vdpau_interop */
8756 
8757 #ifdef GL_NV_vertex_array_range
8758 
_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)8759 static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
8760 {
8761   GLboolean r = GL_FALSE;
8762 
8763   r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
8764   r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
8765 
8766   return r;
8767 }
8768 
8769 #endif /* GL_NV_vertex_array_range */
8770 
8771 #ifdef GL_NV_vertex_array_range2
8772 
8773 #endif /* GL_NV_vertex_array_range2 */
8774 
8775 #ifdef GL_NV_vertex_attrib_integer_64bit
8776 
_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_DEF_INIT)8777 static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
8778 {
8779   GLboolean r = GL_FALSE;
8780 
8781   r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r;
8782   r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r;
8783   r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r;
8784   r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r;
8785   r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r;
8786   r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r;
8787   r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r;
8788   r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r;
8789   r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r;
8790   r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r;
8791   r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r;
8792   r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r;
8793   r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r;
8794   r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r;
8795   r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r;
8796   r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r;
8797   r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r;
8798   r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r;
8799   r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r;
8800 
8801   return r;
8802 }
8803 
8804 #endif /* GL_NV_vertex_attrib_integer_64bit */
8805 
8806 #ifdef GL_NV_vertex_buffer_unified_memory
8807 
_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_DEF_INIT)8808 static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT)
8809 {
8810   GLboolean r = GL_FALSE;
8811 
8812   r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r;
8813   r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
8814   r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r;
8815   r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r;
8816   r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r;
8817   r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r;
8818   r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r;
8819   r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r;
8820   r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r;
8821   r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r;
8822   r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r;
8823   r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r;
8824 
8825   return r;
8826 }
8827 
8828 #endif /* GL_NV_vertex_buffer_unified_memory */
8829 
8830 #ifdef GL_NV_vertex_program
8831 
_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)8832 static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
8833 {
8834   GLboolean r = GL_FALSE;
8835 
8836   r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
8837   r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
8838   r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
8839   r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
8840   r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
8841   r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
8842   r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
8843   r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
8844   r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
8845   r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
8846   r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
8847   r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
8848   r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
8849   r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
8850   r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
8851   r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
8852   r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
8853   r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
8854   r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
8855   r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
8856   r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
8857   r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
8858   r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
8859   r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
8860   r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
8861   r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
8862   r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
8863   r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
8864   r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
8865   r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
8866   r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
8867   r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
8868   r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
8869   r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
8870   r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
8871   r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
8872   r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
8873   r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
8874   r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
8875   r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
8876   r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
8877   r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
8878   r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
8879   r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
8880   r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
8881   r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
8882   r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
8883   r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
8884   r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
8885   r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
8886   r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
8887   r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
8888   r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
8889   r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
8890   r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
8891   r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
8892   r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
8893   r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
8894   r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
8895   r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
8896   r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
8897   r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
8898   r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
8899   r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
8900 
8901   return r;
8902 }
8903 
8904 #endif /* GL_NV_vertex_program */
8905 
8906 #ifdef GL_NV_vertex_program1_1
8907 
8908 #endif /* GL_NV_vertex_program1_1 */
8909 
8910 #ifdef GL_NV_vertex_program2
8911 
8912 #endif /* GL_NV_vertex_program2 */
8913 
8914 #ifdef GL_NV_vertex_program2_option
8915 
8916 #endif /* GL_NV_vertex_program2_option */
8917 
8918 #ifdef GL_NV_vertex_program3
8919 
8920 #endif /* GL_NV_vertex_program3 */
8921 
8922 #ifdef GL_NV_vertex_program4
8923 
8924 #endif /* GL_NV_vertex_program4 */
8925 
8926 #ifdef GL_NV_video_capture
8927 
_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_DEF_INIT)8928 static GLboolean _glewInit_GL_NV_video_capture (GLEW_CONTEXT_ARG_DEF_INIT)
8929 {
8930   GLboolean r = GL_FALSE;
8931 
8932   r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r;
8933   r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r;
8934   r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r;
8935   r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r;
8936   r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r;
8937   r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r;
8938   r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r;
8939   r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r;
8940   r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r;
8941   r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r;
8942   r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r;
8943   r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r;
8944 
8945   return r;
8946 }
8947 
8948 #endif /* GL_NV_video_capture */
8949 
8950 #ifdef GL_OES_byte_coordinates
8951 
8952 #endif /* GL_OES_byte_coordinates */
8953 
8954 #ifdef GL_OES_compressed_paletted_texture
8955 
8956 #endif /* GL_OES_compressed_paletted_texture */
8957 
8958 #ifdef GL_OES_read_format
8959 
8960 #endif /* GL_OES_read_format */
8961 
8962 #ifdef GL_OES_single_precision
8963 
_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_DEF_INIT)8964 static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
8965 {
8966   GLboolean r = GL_FALSE;
8967 
8968   r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
8969   r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
8970   r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
8971   r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
8972   r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
8973   r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
8974 
8975   return r;
8976 }
8977 
8978 #endif /* GL_OES_single_precision */
8979 
8980 #ifdef GL_OML_interlace
8981 
8982 #endif /* GL_OML_interlace */
8983 
8984 #ifdef GL_OML_resample
8985 
8986 #endif /* GL_OML_resample */
8987 
8988 #ifdef GL_OML_subsample
8989 
8990 #endif /* GL_OML_subsample */
8991 
8992 #ifdef GL_PGI_misc_hints
8993 
8994 #endif /* GL_PGI_misc_hints */
8995 
8996 #ifdef GL_PGI_vertex_hints
8997 
8998 #endif /* GL_PGI_vertex_hints */
8999 
9000 #ifdef GL_REGAL_ES1_0_compatibility
9001 
_glewInit_GL_REGAL_ES1_0_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)9002 static GLboolean _glewInit_GL_REGAL_ES1_0_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
9003 {
9004   GLboolean r = GL_FALSE;
9005 
9006   r = ((glAlphaFuncx = (PFNGLALPHAFUNCXPROC)glewGetProcAddress((const GLubyte*)"glAlphaFuncx")) == NULL) || r;
9007   r = ((glClearColorx = (PFNGLCLEARCOLORXPROC)glewGetProcAddress((const GLubyte*)"glClearColorx")) == NULL) || r;
9008   r = ((glClearDepthx = (PFNGLCLEARDEPTHXPROC)glewGetProcAddress((const GLubyte*)"glClearDepthx")) == NULL) || r;
9009   r = ((glColor4x = (PFNGLCOLOR4XPROC)glewGetProcAddress((const GLubyte*)"glColor4x")) == NULL) || r;
9010   r = ((glDepthRangex = (PFNGLDEPTHRANGEXPROC)glewGetProcAddress((const GLubyte*)"glDepthRangex")) == NULL) || r;
9011   r = ((glFogx = (PFNGLFOGXPROC)glewGetProcAddress((const GLubyte*)"glFogx")) == NULL) || r;
9012   r = ((glFogxv = (PFNGLFOGXVPROC)glewGetProcAddress((const GLubyte*)"glFogxv")) == NULL) || r;
9013   r = ((glFrustumf = (PFNGLFRUSTUMFPROC)glewGetProcAddress((const GLubyte*)"glFrustumf")) == NULL) || r;
9014   r = ((glFrustumx = (PFNGLFRUSTUMXPROC)glewGetProcAddress((const GLubyte*)"glFrustumx")) == NULL) || r;
9015   r = ((glLightModelx = (PFNGLLIGHTMODELXPROC)glewGetProcAddress((const GLubyte*)"glLightModelx")) == NULL) || r;
9016   r = ((glLightModelxv = (PFNGLLIGHTMODELXVPROC)glewGetProcAddress((const GLubyte*)"glLightModelxv")) == NULL) || r;
9017   r = ((glLightx = (PFNGLLIGHTXPROC)glewGetProcAddress((const GLubyte*)"glLightx")) == NULL) || r;
9018   r = ((glLightxv = (PFNGLLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glLightxv")) == NULL) || r;
9019   r = ((glLineWidthx = (PFNGLLINEWIDTHXPROC)glewGetProcAddress((const GLubyte*)"glLineWidthx")) == NULL) || r;
9020   r = ((glLoadMatrixx = (PFNGLLOADMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glLoadMatrixx")) == NULL) || r;
9021   r = ((glMaterialx = (PFNGLMATERIALXPROC)glewGetProcAddress((const GLubyte*)"glMaterialx")) == NULL) || r;
9022   r = ((glMaterialxv = (PFNGLMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glMaterialxv")) == NULL) || r;
9023   r = ((glMultMatrixx = (PFNGLMULTMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glMultMatrixx")) == NULL) || r;
9024   r = ((glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4x")) == NULL) || r;
9025   r = ((glNormal3x = (PFNGLNORMAL3XPROC)glewGetProcAddress((const GLubyte*)"glNormal3x")) == NULL) || r;
9026   r = ((glOrthof = (PFNGLORTHOFPROC)glewGetProcAddress((const GLubyte*)"glOrthof")) == NULL) || r;
9027   r = ((glOrthox = (PFNGLORTHOXPROC)glewGetProcAddress((const GLubyte*)"glOrthox")) == NULL) || r;
9028   r = ((glPointSizex = (PFNGLPOINTSIZEXPROC)glewGetProcAddress((const GLubyte*)"glPointSizex")) == NULL) || r;
9029   r = ((glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetx")) == NULL) || r;
9030   r = ((glRotatex = (PFNGLROTATEXPROC)glewGetProcAddress((const GLubyte*)"glRotatex")) == NULL) || r;
9031   r = ((glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC)glewGetProcAddress((const GLubyte*)"glSampleCoveragex")) == NULL) || r;
9032   r = ((glScalex = (PFNGLSCALEXPROC)glewGetProcAddress((const GLubyte*)"glScalex")) == NULL) || r;
9033   r = ((glTexEnvx = (PFNGLTEXENVXPROC)glewGetProcAddress((const GLubyte*)"glTexEnvx")) == NULL) || r;
9034   r = ((glTexEnvxv = (PFNGLTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glTexEnvxv")) == NULL) || r;
9035   r = ((glTexParameterx = (PFNGLTEXPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glTexParameterx")) == NULL) || r;
9036   r = ((glTranslatex = (PFNGLTRANSLATEXPROC)glewGetProcAddress((const GLubyte*)"glTranslatex")) == NULL) || r;
9037 
9038   return r;
9039 }
9040 
9041 #endif /* GL_REGAL_ES1_0_compatibility */
9042 
9043 #ifdef GL_REGAL_ES1_1_compatibility
9044 
_glewInit_GL_REGAL_ES1_1_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)9045 static GLboolean _glewInit_GL_REGAL_ES1_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
9046 {
9047   GLboolean r = GL_FALSE;
9048 
9049   r = ((glClipPlanef = (PFNGLCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glClipPlanef")) == NULL) || r;
9050   r = ((glClipPlanex = (PFNGLCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glClipPlanex")) == NULL) || r;
9051   r = ((glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanef")) == NULL) || r;
9052   r = ((glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanex")) == NULL) || r;
9053   r = ((glGetFixedv = (PFNGLGETFIXEDVPROC)glewGetProcAddress((const GLubyte*)"glGetFixedv")) == NULL) || r;
9054   r = ((glGetLightxv = (PFNGLGETLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glGetLightxv")) == NULL) || r;
9055   r = ((glGetMaterialxv = (PFNGLGETMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glGetMaterialxv")) == NULL) || r;
9056   r = ((glGetTexEnvxv = (PFNGLGETTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexEnvxv")) == NULL) || r;
9057   r = ((glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterxv")) == NULL) || r;
9058   r = ((glPointParameterx = (PFNGLPOINTPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glPointParameterx")) == NULL) || r;
9059   r = ((glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterxv")) == NULL) || r;
9060   r = ((glPointSizePointerOES = (PFNGLPOINTSIZEPOINTEROESPROC)glewGetProcAddress((const GLubyte*)"glPointSizePointerOES")) == NULL) || r;
9061   r = ((glTexParameterxv = (PFNGLTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterxv")) == NULL) || r;
9062 
9063   return r;
9064 }
9065 
9066 #endif /* GL_REGAL_ES1_1_compatibility */
9067 
9068 #ifdef GL_REGAL_enable
9069 
9070 #endif /* GL_REGAL_enable */
9071 
9072 #ifdef GL_REGAL_error_string
9073 
_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_DEF_INIT)9074 static GLboolean _glewInit_GL_REGAL_error_string (GLEW_CONTEXT_ARG_DEF_INIT)
9075 {
9076   GLboolean r = GL_FALSE;
9077 
9078   r = ((glErrorStringREGAL = (PFNGLERRORSTRINGREGALPROC)glewGetProcAddress((const GLubyte*)"glErrorStringREGAL")) == NULL) || r;
9079 
9080   return r;
9081 }
9082 
9083 #endif /* GL_REGAL_error_string */
9084 
9085 #ifdef GL_REGAL_extension_query
9086 
_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_DEF_INIT)9087 static GLboolean _glewInit_GL_REGAL_extension_query (GLEW_CONTEXT_ARG_DEF_INIT)
9088 {
9089   GLboolean r = GL_FALSE;
9090 
9091   r = ((glGetExtensionREGAL = (PFNGLGETEXTENSIONREGALPROC)glewGetProcAddress((const GLubyte*)"glGetExtensionREGAL")) == NULL) || r;
9092   r = ((glIsSupportedREGAL = (PFNGLISSUPPORTEDREGALPROC)glewGetProcAddress((const GLubyte*)"glIsSupportedREGAL")) == NULL) || r;
9093 
9094   return r;
9095 }
9096 
9097 #endif /* GL_REGAL_extension_query */
9098 
9099 #ifdef GL_REGAL_log
9100 
_glewInit_GL_REGAL_log(GLEW_CONTEXT_ARG_DEF_INIT)9101 static GLboolean _glewInit_GL_REGAL_log (GLEW_CONTEXT_ARG_DEF_INIT)
9102 {
9103   GLboolean r = GL_FALSE;
9104 
9105   r = ((glLogMessageCallbackREGAL = (PFNGLLOGMESSAGECALLBACKREGALPROC)glewGetProcAddress((const GLubyte*)"glLogMessageCallbackREGAL")) == NULL) || r;
9106 
9107   return r;
9108 }
9109 
9110 #endif /* GL_REGAL_log */
9111 
9112 #ifdef GL_REGAL_proc_address
9113 
_glewInit_GL_REGAL_proc_address(GLEW_CONTEXT_ARG_DEF_INIT)9114 static GLboolean _glewInit_GL_REGAL_proc_address (GLEW_CONTEXT_ARG_DEF_INIT)
9115 {
9116   GLboolean r = GL_FALSE;
9117 
9118   r = ((glGetProcAddressREGAL = (PFNGLGETPROCADDRESSREGALPROC)glewGetProcAddress((const GLubyte*)"glGetProcAddressREGAL")) == NULL) || r;
9119 
9120   return r;
9121 }
9122 
9123 #endif /* GL_REGAL_proc_address */
9124 
9125 #ifdef GL_REND_screen_coordinates
9126 
9127 #endif /* GL_REND_screen_coordinates */
9128 
9129 #ifdef GL_S3_s3tc
9130 
9131 #endif /* GL_S3_s3tc */
9132 
9133 #ifdef GL_SGIS_color_range
9134 
9135 #endif /* GL_SGIS_color_range */
9136 
9137 #ifdef GL_SGIS_detail_texture
9138 
_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_DEF_INIT)9139 static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
9140 {
9141   GLboolean r = GL_FALSE;
9142 
9143   r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
9144   r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
9145 
9146   return r;
9147 }
9148 
9149 #endif /* GL_SGIS_detail_texture */
9150 
9151 #ifdef GL_SGIS_fog_function
9152 
_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_DEF_INIT)9153 static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
9154 {
9155   GLboolean r = GL_FALSE;
9156 
9157   r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
9158   r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
9159 
9160   return r;
9161 }
9162 
9163 #endif /* GL_SGIS_fog_function */
9164 
9165 #ifdef GL_SGIS_generate_mipmap
9166 
9167 #endif /* GL_SGIS_generate_mipmap */
9168 
9169 #ifdef GL_SGIS_multisample
9170 
_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_DEF_INIT)9171 static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
9172 {
9173   GLboolean r = GL_FALSE;
9174 
9175   r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
9176   r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
9177 
9178   return r;
9179 }
9180 
9181 #endif /* GL_SGIS_multisample */
9182 
9183 #ifdef GL_SGIS_pixel_texture
9184 
9185 #endif /* GL_SGIS_pixel_texture */
9186 
9187 #ifdef GL_SGIS_point_line_texgen
9188 
9189 #endif /* GL_SGIS_point_line_texgen */
9190 
9191 #ifdef GL_SGIS_sharpen_texture
9192 
_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_DEF_INIT)9193 static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
9194 {
9195   GLboolean r = GL_FALSE;
9196 
9197   r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
9198   r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
9199 
9200   return r;
9201 }
9202 
9203 #endif /* GL_SGIS_sharpen_texture */
9204 
9205 #ifdef GL_SGIS_texture4D
9206 
_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_DEF_INIT)9207 static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
9208 {
9209   GLboolean r = GL_FALSE;
9210 
9211   r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
9212   r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
9213 
9214   return r;
9215 }
9216 
9217 #endif /* GL_SGIS_texture4D */
9218 
9219 #ifdef GL_SGIS_texture_border_clamp
9220 
9221 #endif /* GL_SGIS_texture_border_clamp */
9222 
9223 #ifdef GL_SGIS_texture_edge_clamp
9224 
9225 #endif /* GL_SGIS_texture_edge_clamp */
9226 
9227 #ifdef GL_SGIS_texture_filter4
9228 
_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_DEF_INIT)9229 static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
9230 {
9231   GLboolean r = GL_FALSE;
9232 
9233   r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
9234   r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
9235 
9236   return r;
9237 }
9238 
9239 #endif /* GL_SGIS_texture_filter4 */
9240 
9241 #ifdef GL_SGIS_texture_lod
9242 
9243 #endif /* GL_SGIS_texture_lod */
9244 
9245 #ifdef GL_SGIS_texture_select
9246 
9247 #endif /* GL_SGIS_texture_select */
9248 
9249 #ifdef GL_SGIX_async
9250 
_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_DEF_INIT)9251 static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
9252 {
9253   GLboolean r = GL_FALSE;
9254 
9255   r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
9256   r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
9257   r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
9258   r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
9259   r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
9260   r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
9261 
9262   return r;
9263 }
9264 
9265 #endif /* GL_SGIX_async */
9266 
9267 #ifdef GL_SGIX_async_histogram
9268 
9269 #endif /* GL_SGIX_async_histogram */
9270 
9271 #ifdef GL_SGIX_async_pixel
9272 
9273 #endif /* GL_SGIX_async_pixel */
9274 
9275 #ifdef GL_SGIX_blend_alpha_minmax
9276 
9277 #endif /* GL_SGIX_blend_alpha_minmax */
9278 
9279 #ifdef GL_SGIX_clipmap
9280 
9281 #endif /* GL_SGIX_clipmap */
9282 
9283 #ifdef GL_SGIX_convolution_accuracy
9284 
9285 #endif /* GL_SGIX_convolution_accuracy */
9286 
9287 #ifdef GL_SGIX_depth_texture
9288 
9289 #endif /* GL_SGIX_depth_texture */
9290 
9291 #ifdef GL_SGIX_flush_raster
9292 
_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_DEF_INIT)9293 static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
9294 {
9295   GLboolean r = GL_FALSE;
9296 
9297   r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
9298 
9299   return r;
9300 }
9301 
9302 #endif /* GL_SGIX_flush_raster */
9303 
9304 #ifdef GL_SGIX_fog_offset
9305 
9306 #endif /* GL_SGIX_fog_offset */
9307 
9308 #ifdef GL_SGIX_fog_texture
9309 
_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_DEF_INIT)9310 static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
9311 {
9312   GLboolean r = GL_FALSE;
9313 
9314   r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
9315 
9316   return r;
9317 }
9318 
9319 #endif /* GL_SGIX_fog_texture */
9320 
9321 #ifdef GL_SGIX_fragment_specular_lighting
9322 
_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_DEF_INIT)9323 static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
9324 {
9325   GLboolean r = GL_FALSE;
9326 
9327   r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
9328   r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
9329   r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
9330   r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
9331   r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
9332   r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
9333   r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
9334   r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
9335   r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
9336   r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
9337   r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
9338   r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
9339   r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
9340   r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
9341   r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
9342   r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
9343   r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
9344 
9345   return r;
9346 }
9347 
9348 #endif /* GL_SGIX_fragment_specular_lighting */
9349 
9350 #ifdef GL_SGIX_framezoom
9351 
_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_DEF_INIT)9352 static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
9353 {
9354   GLboolean r = GL_FALSE;
9355 
9356   r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
9357 
9358   return r;
9359 }
9360 
9361 #endif /* GL_SGIX_framezoom */
9362 
9363 #ifdef GL_SGIX_interlace
9364 
9365 #endif /* GL_SGIX_interlace */
9366 
9367 #ifdef GL_SGIX_ir_instrument1
9368 
9369 #endif /* GL_SGIX_ir_instrument1 */
9370 
9371 #ifdef GL_SGIX_list_priority
9372 
9373 #endif /* GL_SGIX_list_priority */
9374 
9375 #ifdef GL_SGIX_pixel_texture
9376 
_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_DEF_INIT)9377 static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
9378 {
9379   GLboolean r = GL_FALSE;
9380 
9381   r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
9382 
9383   return r;
9384 }
9385 
9386 #endif /* GL_SGIX_pixel_texture */
9387 
9388 #ifdef GL_SGIX_pixel_texture_bits
9389 
9390 #endif /* GL_SGIX_pixel_texture_bits */
9391 
9392 #ifdef GL_SGIX_reference_plane
9393 
_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_DEF_INIT)9394 static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
9395 {
9396   GLboolean r = GL_FALSE;
9397 
9398   r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
9399 
9400   return r;
9401 }
9402 
9403 #endif /* GL_SGIX_reference_plane */
9404 
9405 #ifdef GL_SGIX_resample
9406 
9407 #endif /* GL_SGIX_resample */
9408 
9409 #ifdef GL_SGIX_shadow
9410 
9411 #endif /* GL_SGIX_shadow */
9412 
9413 #ifdef GL_SGIX_shadow_ambient
9414 
9415 #endif /* GL_SGIX_shadow_ambient */
9416 
9417 #ifdef GL_SGIX_sprite
9418 
_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_DEF_INIT)9419 static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
9420 {
9421   GLboolean r = GL_FALSE;
9422 
9423   r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
9424   r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
9425   r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
9426   r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
9427 
9428   return r;
9429 }
9430 
9431 #endif /* GL_SGIX_sprite */
9432 
9433 #ifdef GL_SGIX_tag_sample_buffer
9434 
_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_DEF_INIT)9435 static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
9436 {
9437   GLboolean r = GL_FALSE;
9438 
9439   r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
9440 
9441   return r;
9442 }
9443 
9444 #endif /* GL_SGIX_tag_sample_buffer */
9445 
9446 #ifdef GL_SGIX_texture_add_env
9447 
9448 #endif /* GL_SGIX_texture_add_env */
9449 
9450 #ifdef GL_SGIX_texture_coordinate_clamp
9451 
9452 #endif /* GL_SGIX_texture_coordinate_clamp */
9453 
9454 #ifdef GL_SGIX_texture_lod_bias
9455 
9456 #endif /* GL_SGIX_texture_lod_bias */
9457 
9458 #ifdef GL_SGIX_texture_multi_buffer
9459 
9460 #endif /* GL_SGIX_texture_multi_buffer */
9461 
9462 #ifdef GL_SGIX_texture_range
9463 
9464 #endif /* GL_SGIX_texture_range */
9465 
9466 #ifdef GL_SGIX_texture_scale_bias
9467 
9468 #endif /* GL_SGIX_texture_scale_bias */
9469 
9470 #ifdef GL_SGIX_vertex_preclip
9471 
9472 #endif /* GL_SGIX_vertex_preclip */
9473 
9474 #ifdef GL_SGIX_vertex_preclip_hint
9475 
9476 #endif /* GL_SGIX_vertex_preclip_hint */
9477 
9478 #ifdef GL_SGIX_ycrcb
9479 
9480 #endif /* GL_SGIX_ycrcb */
9481 
9482 #ifdef GL_SGI_color_matrix
9483 
9484 #endif /* GL_SGI_color_matrix */
9485 
9486 #ifdef GL_SGI_color_table
9487 
_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_DEF_INIT)9488 static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
9489 {
9490   GLboolean r = GL_FALSE;
9491 
9492   r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
9493   r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
9494   r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
9495   r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
9496   r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
9497   r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
9498   r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
9499 
9500   return r;
9501 }
9502 
9503 #endif /* GL_SGI_color_table */
9504 
9505 #ifdef GL_SGI_texture_color_table
9506 
9507 #endif /* GL_SGI_texture_color_table */
9508 
9509 #ifdef GL_SUNX_constant_data
9510 
_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_DEF_INIT)9511 static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
9512 {
9513   GLboolean r = GL_FALSE;
9514 
9515   r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
9516 
9517   return r;
9518 }
9519 
9520 #endif /* GL_SUNX_constant_data */
9521 
9522 #ifdef GL_SUN_convolution_border_modes
9523 
9524 #endif /* GL_SUN_convolution_border_modes */
9525 
9526 #ifdef GL_SUN_global_alpha
9527 
_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_DEF_INIT)9528 static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
9529 {
9530   GLboolean r = GL_FALSE;
9531 
9532   r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
9533   r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
9534   r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
9535   r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
9536   r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
9537   r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
9538   r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
9539   r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
9540 
9541   return r;
9542 }
9543 
9544 #endif /* GL_SUN_global_alpha */
9545 
9546 #ifdef GL_SUN_mesh_array
9547 
9548 #endif /* GL_SUN_mesh_array */
9549 
9550 #ifdef GL_SUN_read_video_pixels
9551 
_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_DEF_INIT)9552 static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
9553 {
9554   GLboolean r = GL_FALSE;
9555 
9556   r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
9557 
9558   return r;
9559 }
9560 
9561 #endif /* GL_SUN_read_video_pixels */
9562 
9563 #ifdef GL_SUN_slice_accum
9564 
9565 #endif /* GL_SUN_slice_accum */
9566 
9567 #ifdef GL_SUN_triangle_list
9568 
_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_DEF_INIT)9569 static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
9570 {
9571   GLboolean r = GL_FALSE;
9572 
9573   r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
9574   r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
9575   r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
9576   r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
9577   r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
9578   r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
9579   r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
9580 
9581   return r;
9582 }
9583 
9584 #endif /* GL_SUN_triangle_list */
9585 
9586 #ifdef GL_SUN_vertex
9587 
_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_DEF_INIT)9588 static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
9589 {
9590   GLboolean r = GL_FALSE;
9591 
9592   r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
9593   r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
9594   r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
9595   r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9596   r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
9597   r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
9598   r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
9599   r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
9600   r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
9601   r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
9602   r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
9603   r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
9604   r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
9605   r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9606   r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
9607   r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
9608   r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
9609   r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
9610   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
9611   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9612   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
9613   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
9614   r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
9615   r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
9616   r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
9617   r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
9618   r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
9619   r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
9620   r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
9621   r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9622   r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
9623   r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
9624   r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
9625   r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
9626   r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
9627   r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
9628   r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
9629   r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
9630   r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
9631   r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
9632 
9633   return r;
9634 }
9635 
9636 #endif /* GL_SUN_vertex */
9637 
9638 #ifdef GL_WIN_phong_shading
9639 
9640 #endif /* GL_WIN_phong_shading */
9641 
9642 #ifdef GL_WIN_specular_fog
9643 
9644 #endif /* GL_WIN_specular_fog */
9645 
9646 #ifdef GL_WIN_swap_hint
9647 
_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_DEF_INIT)9648 static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
9649 {
9650   GLboolean r = GL_FALSE;
9651 
9652   r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
9653 
9654   return r;
9655 }
9656 
9657 #endif /* GL_WIN_swap_hint */
9658 
9659 /* ------------------------------------------------------------------------- */
9660 
glewGetExtension(const char * name)9661 GLboolean GLEWAPIENTRY glewGetExtension (const char* name)
9662 {
9663   const GLubyte* start;
9664   const GLubyte* end;
9665   start = (const GLubyte*)glGetString(GL_EXTENSIONS);
9666   if (start == 0)
9667     return GL_FALSE;
9668   end = start + _glewStrLen(start);
9669   return _glewSearchExtension(name, start, end);
9670 }
9671 
9672 /* ------------------------------------------------------------------------- */
9673 
9674 #ifndef GLEW_MX
9675 static
9676 #endif
glewContextInit(GLEW_CONTEXT_ARG_DEF_LIST)9677 GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
9678 {
9679   const GLubyte* s;
9680   GLuint dot;
9681   GLint major, minor;
9682   const GLubyte* extStart;
9683   const GLubyte* extEnd;
9684   /* query opengl version */
9685   s = glGetString(GL_VERSION);
9686   dot = _glewStrCLen(s, '.');
9687   if (dot == 0)
9688     return GLEW_ERROR_NO_GL_VERSION;
9689 
9690   major = s[dot-1]-'0';
9691   minor = s[dot+1]-'0';
9692 
9693   if (minor < 0 || minor > 9)
9694     minor = 0;
9695   if (major<0 || major>9)
9696     return GLEW_ERROR_NO_GL_VERSION;
9697 
9698 
9699   if (major == 1 && minor == 0)
9700   {
9701     return GLEW_ERROR_GL_VERSION_10_ONLY;
9702   }
9703   else
9704   {
9705     GLEW_VERSION_4_4   = ( major > 4 )                 || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
9706     GLEW_VERSION_4_3   = GLEW_VERSION_4_4   == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
9707     GLEW_VERSION_4_2   = GLEW_VERSION_4_3   == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
9708     GLEW_VERSION_4_1   = GLEW_VERSION_4_2   == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9709     GLEW_VERSION_4_0   = GLEW_VERSION_4_1   == GL_TRUE || ( major == 4               ) ? GL_TRUE : GL_FALSE;
9710     GLEW_VERSION_3_3   = GLEW_VERSION_4_0   == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
9711     GLEW_VERSION_3_2   = GLEW_VERSION_3_3   == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
9712     GLEW_VERSION_3_1   = GLEW_VERSION_3_2   == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9713     GLEW_VERSION_3_0   = GLEW_VERSION_3_1   == GL_TRUE || ( major == 3               ) ? GL_TRUE : GL_FALSE;
9714     GLEW_VERSION_2_1   = GLEW_VERSION_3_0   == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9715     GLEW_VERSION_2_0   = GLEW_VERSION_2_1   == GL_TRUE || ( major == 2               ) ? GL_TRUE : GL_FALSE;
9716     GLEW_VERSION_1_5   = GLEW_VERSION_2_0   == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
9717     GLEW_VERSION_1_4   = GLEW_VERSION_1_5   == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
9718     GLEW_VERSION_1_3   = GLEW_VERSION_1_4   == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
9719     GLEW_VERSION_1_2_1 = GLEW_VERSION_1_3   == GL_TRUE                                 ? GL_TRUE : GL_FALSE;
9720     GLEW_VERSION_1_2   = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
9721     GLEW_VERSION_1_1   = GLEW_VERSION_1_2   == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9722   }
9723 
9724   /* query opengl extensions string */
9725   extStart = glGetString(GL_EXTENSIONS);
9726   if (extStart == 0)
9727     extStart = (const GLubyte*)"";
9728   extEnd = extStart + _glewStrLen(extStart);
9729 
9730   /* initialize extensions */
9731 #ifdef GL_VERSION_1_2
9732   if (glewExperimental || GLEW_VERSION_1_2) GLEW_VERSION_1_2 = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
9733 #endif /* GL_VERSION_1_2 */
9734 #ifdef GL_VERSION_1_2_1
9735 #endif /* GL_VERSION_1_2_1 */
9736 #ifdef GL_VERSION_1_3
9737   if (glewExperimental || GLEW_VERSION_1_3) GLEW_VERSION_1_3 = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
9738 #endif /* GL_VERSION_1_3 */
9739 #ifdef GL_VERSION_1_4
9740   if (glewExperimental || GLEW_VERSION_1_4) GLEW_VERSION_1_4 = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
9741 #endif /* GL_VERSION_1_4 */
9742 #ifdef GL_VERSION_1_5
9743   if (glewExperimental || GLEW_VERSION_1_5) GLEW_VERSION_1_5 = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
9744 #endif /* GL_VERSION_1_5 */
9745 #ifdef GL_VERSION_2_0
9746   if (glewExperimental || GLEW_VERSION_2_0) GLEW_VERSION_2_0 = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
9747 #endif /* GL_VERSION_2_0 */
9748 #ifdef GL_VERSION_2_1
9749   if (glewExperimental || GLEW_VERSION_2_1) GLEW_VERSION_2_1 = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
9750 #endif /* GL_VERSION_2_1 */
9751 #ifdef GL_VERSION_3_0
9752   if (glewExperimental || GLEW_VERSION_3_0) GLEW_VERSION_3_0 = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
9753 #endif /* GL_VERSION_3_0 */
9754 #ifdef GL_VERSION_3_1
9755   if (glewExperimental || GLEW_VERSION_3_1) GLEW_VERSION_3_1 = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT);
9756 #endif /* GL_VERSION_3_1 */
9757 #ifdef GL_VERSION_3_2
9758   if (glewExperimental || GLEW_VERSION_3_2) GLEW_VERSION_3_2 = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT);
9759 #endif /* GL_VERSION_3_2 */
9760 #ifdef GL_VERSION_3_3
9761   if (glewExperimental || GLEW_VERSION_3_3) GLEW_VERSION_3_3 = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT);
9762 #endif /* GL_VERSION_3_3 */
9763 #ifdef GL_VERSION_4_0
9764   if (glewExperimental || GLEW_VERSION_4_0) GLEW_VERSION_4_0 = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT);
9765 #endif /* GL_VERSION_4_0 */
9766 #ifdef GL_VERSION_4_1
9767 #endif /* GL_VERSION_4_1 */
9768 #ifdef GL_VERSION_4_2
9769 #endif /* GL_VERSION_4_2 */
9770 #ifdef GL_VERSION_4_3
9771 #endif /* GL_VERSION_4_3 */
9772 #ifdef GL_VERSION_4_4
9773 #endif /* GL_VERSION_4_4 */
9774 #ifdef GL_3DFX_multisample
9775   GLEW_3DFX_multisample = _glewSearchExtension("GL_3DFX_multisample", extStart, extEnd);
9776 #endif /* GL_3DFX_multisample */
9777 #ifdef GL_3DFX_tbuffer
9778   GLEW_3DFX_tbuffer = _glewSearchExtension("GL_3DFX_tbuffer", extStart, extEnd);
9779   if (glewExperimental || GLEW_3DFX_tbuffer) GLEW_3DFX_tbuffer = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
9780 #endif /* GL_3DFX_tbuffer */
9781 #ifdef GL_3DFX_texture_compression_FXT1
9782   GLEW_3DFX_texture_compression_FXT1 = _glewSearchExtension("GL_3DFX_texture_compression_FXT1", extStart, extEnd);
9783 #endif /* GL_3DFX_texture_compression_FXT1 */
9784 #ifdef GL_AMD_blend_minmax_factor
9785   GLEW_AMD_blend_minmax_factor = _glewSearchExtension("GL_AMD_blend_minmax_factor", extStart, extEnd);
9786 #endif /* GL_AMD_blend_minmax_factor */
9787 #ifdef GL_AMD_conservative_depth
9788   GLEW_AMD_conservative_depth = _glewSearchExtension("GL_AMD_conservative_depth", extStart, extEnd);
9789 #endif /* GL_AMD_conservative_depth */
9790 #ifdef GL_AMD_debug_output
9791   GLEW_AMD_debug_output = _glewSearchExtension("GL_AMD_debug_output", extStart, extEnd);
9792   if (glewExperimental || GLEW_AMD_debug_output) GLEW_AMD_debug_output = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
9793 #endif /* GL_AMD_debug_output */
9794 #ifdef GL_AMD_depth_clamp_separate
9795   GLEW_AMD_depth_clamp_separate = _glewSearchExtension("GL_AMD_depth_clamp_separate", extStart, extEnd);
9796 #endif /* GL_AMD_depth_clamp_separate */
9797 #ifdef GL_AMD_draw_buffers_blend
9798   GLEW_AMD_draw_buffers_blend = _glewSearchExtension("GL_AMD_draw_buffers_blend", extStart, extEnd);
9799   if (glewExperimental || GLEW_AMD_draw_buffers_blend) GLEW_AMD_draw_buffers_blend = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
9800 #endif /* GL_AMD_draw_buffers_blend */
9801 #ifdef GL_AMD_gcn_shader
9802   GLEW_AMD_gcn_shader = _glewSearchExtension("GL_AMD_gcn_shader", extStart, extEnd);
9803 #endif /* GL_AMD_gcn_shader */
9804 #ifdef GL_AMD_gpu_shader_int64
9805   GLEW_AMD_gpu_shader_int64 = _glewSearchExtension("GL_AMD_gpu_shader_int64", extStart, extEnd);
9806 #endif /* GL_AMD_gpu_shader_int64 */
9807 #ifdef GL_AMD_interleaved_elements
9808   GLEW_AMD_interleaved_elements = _glewSearchExtension("GL_AMD_interleaved_elements", extStart, extEnd);
9809   if (glewExperimental || GLEW_AMD_interleaved_elements) GLEW_AMD_interleaved_elements = !_glewInit_GL_AMD_interleaved_elements(GLEW_CONTEXT_ARG_VAR_INIT);
9810 #endif /* GL_AMD_interleaved_elements */
9811 #ifdef GL_AMD_multi_draw_indirect
9812   GLEW_AMD_multi_draw_indirect = _glewSearchExtension("GL_AMD_multi_draw_indirect", extStart, extEnd);
9813   if (glewExperimental || GLEW_AMD_multi_draw_indirect) GLEW_AMD_multi_draw_indirect = !_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
9814 #endif /* GL_AMD_multi_draw_indirect */
9815 #ifdef GL_AMD_name_gen_delete
9816   GLEW_AMD_name_gen_delete = _glewSearchExtension("GL_AMD_name_gen_delete", extStart, extEnd);
9817   if (glewExperimental || GLEW_AMD_name_gen_delete) GLEW_AMD_name_gen_delete = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT);
9818 #endif /* GL_AMD_name_gen_delete */
9819 #ifdef GL_AMD_occlusion_query_event
9820   GLEW_AMD_occlusion_query_event = _glewSearchExtension("GL_AMD_occlusion_query_event", extStart, extEnd);
9821   if (glewExperimental || GLEW_AMD_occlusion_query_event) GLEW_AMD_occlusion_query_event = !_glewInit_GL_AMD_occlusion_query_event(GLEW_CONTEXT_ARG_VAR_INIT);
9822 #endif /* GL_AMD_occlusion_query_event */
9823 #ifdef GL_AMD_performance_monitor
9824   GLEW_AMD_performance_monitor = _glewSearchExtension("GL_AMD_performance_monitor", extStart, extEnd);
9825   if (glewExperimental || GLEW_AMD_performance_monitor) GLEW_AMD_performance_monitor = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT);
9826 #endif /* GL_AMD_performance_monitor */
9827 #ifdef GL_AMD_pinned_memory
9828   GLEW_AMD_pinned_memory = _glewSearchExtension("GL_AMD_pinned_memory", extStart, extEnd);
9829 #endif /* GL_AMD_pinned_memory */
9830 #ifdef GL_AMD_query_buffer_object
9831   GLEW_AMD_query_buffer_object = _glewSearchExtension("GL_AMD_query_buffer_object", extStart, extEnd);
9832 #endif /* GL_AMD_query_buffer_object */
9833 #ifdef GL_AMD_sample_positions
9834   GLEW_AMD_sample_positions = _glewSearchExtension("GL_AMD_sample_positions", extStart, extEnd);
9835   if (glewExperimental || GLEW_AMD_sample_positions) GLEW_AMD_sample_positions = !_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_VAR_INIT);
9836 #endif /* GL_AMD_sample_positions */
9837 #ifdef GL_AMD_seamless_cubemap_per_texture
9838   GLEW_AMD_seamless_cubemap_per_texture = _glewSearchExtension("GL_AMD_seamless_cubemap_per_texture", extStart, extEnd);
9839 #endif /* GL_AMD_seamless_cubemap_per_texture */
9840 #ifdef GL_AMD_shader_atomic_counter_ops
9841   GLEW_AMD_shader_atomic_counter_ops = _glewSearchExtension("GL_AMD_shader_atomic_counter_ops", extStart, extEnd);
9842 #endif /* GL_AMD_shader_atomic_counter_ops */
9843 #ifdef GL_AMD_shader_stencil_export
9844   GLEW_AMD_shader_stencil_export = _glewSearchExtension("GL_AMD_shader_stencil_export", extStart, extEnd);
9845 #endif /* GL_AMD_shader_stencil_export */
9846 #ifdef GL_AMD_shader_stencil_value_export
9847   GLEW_AMD_shader_stencil_value_export = _glewSearchExtension("GL_AMD_shader_stencil_value_export", extStart, extEnd);
9848 #endif /* GL_AMD_shader_stencil_value_export */
9849 #ifdef GL_AMD_shader_trinary_minmax
9850   GLEW_AMD_shader_trinary_minmax = _glewSearchExtension("GL_AMD_shader_trinary_minmax", extStart, extEnd);
9851 #endif /* GL_AMD_shader_trinary_minmax */
9852 #ifdef GL_AMD_sparse_texture
9853   GLEW_AMD_sparse_texture = _glewSearchExtension("GL_AMD_sparse_texture", extStart, extEnd);
9854   if (glewExperimental || GLEW_AMD_sparse_texture) GLEW_AMD_sparse_texture = !_glewInit_GL_AMD_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9855 #endif /* GL_AMD_sparse_texture */
9856 #ifdef GL_AMD_stencil_operation_extended
9857   GLEW_AMD_stencil_operation_extended = _glewSearchExtension("GL_AMD_stencil_operation_extended", extStart, extEnd);
9858   if (glewExperimental || GLEW_AMD_stencil_operation_extended) GLEW_AMD_stencil_operation_extended = !_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_VAR_INIT);
9859 #endif /* GL_AMD_stencil_operation_extended */
9860 #ifdef GL_AMD_texture_texture4
9861   GLEW_AMD_texture_texture4 = _glewSearchExtension("GL_AMD_texture_texture4", extStart, extEnd);
9862 #endif /* GL_AMD_texture_texture4 */
9863 #ifdef GL_AMD_transform_feedback3_lines_triangles
9864   GLEW_AMD_transform_feedback3_lines_triangles = _glewSearchExtension("GL_AMD_transform_feedback3_lines_triangles", extStart, extEnd);
9865 #endif /* GL_AMD_transform_feedback3_lines_triangles */
9866 #ifdef GL_AMD_transform_feedback4
9867   GLEW_AMD_transform_feedback4 = _glewSearchExtension("GL_AMD_transform_feedback4", extStart, extEnd);
9868 #endif /* GL_AMD_transform_feedback4 */
9869 #ifdef GL_AMD_vertex_shader_layer
9870   GLEW_AMD_vertex_shader_layer = _glewSearchExtension("GL_AMD_vertex_shader_layer", extStart, extEnd);
9871 #endif /* GL_AMD_vertex_shader_layer */
9872 #ifdef GL_AMD_vertex_shader_tessellator
9873   GLEW_AMD_vertex_shader_tessellator = _glewSearchExtension("GL_AMD_vertex_shader_tessellator", extStart, extEnd);
9874   if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) GLEW_AMD_vertex_shader_tessellator = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT);
9875 #endif /* GL_AMD_vertex_shader_tessellator */
9876 #ifdef GL_AMD_vertex_shader_viewport_index
9877   GLEW_AMD_vertex_shader_viewport_index = _glewSearchExtension("GL_AMD_vertex_shader_viewport_index", extStart, extEnd);
9878 #endif /* GL_AMD_vertex_shader_viewport_index */
9879 #ifdef GL_ANGLE_depth_texture
9880   GLEW_ANGLE_depth_texture = _glewSearchExtension("GL_ANGLE_depth_texture", extStart, extEnd);
9881 #endif /* GL_ANGLE_depth_texture */
9882 #ifdef GL_ANGLE_framebuffer_blit
9883   GLEW_ANGLE_framebuffer_blit = _glewSearchExtension("GL_ANGLE_framebuffer_blit", extStart, extEnd);
9884   if (glewExperimental || GLEW_ANGLE_framebuffer_blit) GLEW_ANGLE_framebuffer_blit = !_glewInit_GL_ANGLE_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
9885 #endif /* GL_ANGLE_framebuffer_blit */
9886 #ifdef GL_ANGLE_framebuffer_multisample
9887   GLEW_ANGLE_framebuffer_multisample = _glewSearchExtension("GL_ANGLE_framebuffer_multisample", extStart, extEnd);
9888   if (glewExperimental || GLEW_ANGLE_framebuffer_multisample) GLEW_ANGLE_framebuffer_multisample = !_glewInit_GL_ANGLE_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9889 #endif /* GL_ANGLE_framebuffer_multisample */
9890 #ifdef GL_ANGLE_instanced_arrays
9891   GLEW_ANGLE_instanced_arrays = _glewSearchExtension("GL_ANGLE_instanced_arrays", extStart, extEnd);
9892   if (glewExperimental || GLEW_ANGLE_instanced_arrays) GLEW_ANGLE_instanced_arrays = !_glewInit_GL_ANGLE_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
9893 #endif /* GL_ANGLE_instanced_arrays */
9894 #ifdef GL_ANGLE_pack_reverse_row_order
9895   GLEW_ANGLE_pack_reverse_row_order = _glewSearchExtension("GL_ANGLE_pack_reverse_row_order", extStart, extEnd);
9896 #endif /* GL_ANGLE_pack_reverse_row_order */
9897 #ifdef GL_ANGLE_program_binary
9898   GLEW_ANGLE_program_binary = _glewSearchExtension("GL_ANGLE_program_binary", extStart, extEnd);
9899 #endif /* GL_ANGLE_program_binary */
9900 #ifdef GL_ANGLE_texture_compression_dxt1
9901   GLEW_ANGLE_texture_compression_dxt1 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt1", extStart, extEnd);
9902 #endif /* GL_ANGLE_texture_compression_dxt1 */
9903 #ifdef GL_ANGLE_texture_compression_dxt3
9904   GLEW_ANGLE_texture_compression_dxt3 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt3", extStart, extEnd);
9905 #endif /* GL_ANGLE_texture_compression_dxt3 */
9906 #ifdef GL_ANGLE_texture_compression_dxt5
9907   GLEW_ANGLE_texture_compression_dxt5 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt5", extStart, extEnd);
9908 #endif /* GL_ANGLE_texture_compression_dxt5 */
9909 #ifdef GL_ANGLE_texture_usage
9910   GLEW_ANGLE_texture_usage = _glewSearchExtension("GL_ANGLE_texture_usage", extStart, extEnd);
9911 #endif /* GL_ANGLE_texture_usage */
9912 #ifdef GL_ANGLE_timer_query
9913   GLEW_ANGLE_timer_query = _glewSearchExtension("GL_ANGLE_timer_query", extStart, extEnd);
9914   if (glewExperimental || GLEW_ANGLE_timer_query) GLEW_ANGLE_timer_query = !_glewInit_GL_ANGLE_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
9915 #endif /* GL_ANGLE_timer_query */
9916 #ifdef GL_ANGLE_translated_shader_source
9917   GLEW_ANGLE_translated_shader_source = _glewSearchExtension("GL_ANGLE_translated_shader_source", extStart, extEnd);
9918   if (glewExperimental || GLEW_ANGLE_translated_shader_source) GLEW_ANGLE_translated_shader_source = !_glewInit_GL_ANGLE_translated_shader_source(GLEW_CONTEXT_ARG_VAR_INIT);
9919 #endif /* GL_ANGLE_translated_shader_source */
9920 #ifdef GL_APPLE_aux_depth_stencil
9921   GLEW_APPLE_aux_depth_stencil = _glewSearchExtension("GL_APPLE_aux_depth_stencil", extStart, extEnd);
9922 #endif /* GL_APPLE_aux_depth_stencil */
9923 #ifdef GL_APPLE_client_storage
9924   GLEW_APPLE_client_storage = _glewSearchExtension("GL_APPLE_client_storage", extStart, extEnd);
9925 #endif /* GL_APPLE_client_storage */
9926 #ifdef GL_APPLE_element_array
9927   GLEW_APPLE_element_array = _glewSearchExtension("GL_APPLE_element_array", extStart, extEnd);
9928   if (glewExperimental || GLEW_APPLE_element_array) GLEW_APPLE_element_array = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
9929 #endif /* GL_APPLE_element_array */
9930 #ifdef GL_APPLE_fence
9931   GLEW_APPLE_fence = _glewSearchExtension("GL_APPLE_fence", extStart, extEnd);
9932   if (glewExperimental || GLEW_APPLE_fence) GLEW_APPLE_fence = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
9933 #endif /* GL_APPLE_fence */
9934 #ifdef GL_APPLE_float_pixels
9935   GLEW_APPLE_float_pixels = _glewSearchExtension("GL_APPLE_float_pixels", extStart, extEnd);
9936 #endif /* GL_APPLE_float_pixels */
9937 #ifdef GL_APPLE_flush_buffer_range
9938   GLEW_APPLE_flush_buffer_range = _glewSearchExtension("GL_APPLE_flush_buffer_range", extStart, extEnd);
9939   if (glewExperimental || GLEW_APPLE_flush_buffer_range) GLEW_APPLE_flush_buffer_range = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
9940 #endif /* GL_APPLE_flush_buffer_range */
9941 #ifdef GL_APPLE_object_purgeable
9942   GLEW_APPLE_object_purgeable = _glewSearchExtension("GL_APPLE_object_purgeable", extStart, extEnd);
9943   if (glewExperimental || GLEW_APPLE_object_purgeable) GLEW_APPLE_object_purgeable = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT);
9944 #endif /* GL_APPLE_object_purgeable */
9945 #ifdef GL_APPLE_pixel_buffer
9946   GLEW_APPLE_pixel_buffer = _glewSearchExtension("GL_APPLE_pixel_buffer", extStart, extEnd);
9947 #endif /* GL_APPLE_pixel_buffer */
9948 #ifdef GL_APPLE_rgb_422
9949   GLEW_APPLE_rgb_422 = _glewSearchExtension("GL_APPLE_rgb_422", extStart, extEnd);
9950 #endif /* GL_APPLE_rgb_422 */
9951 #ifdef GL_APPLE_row_bytes
9952   GLEW_APPLE_row_bytes = _glewSearchExtension("GL_APPLE_row_bytes", extStart, extEnd);
9953 #endif /* GL_APPLE_row_bytes */
9954 #ifdef GL_APPLE_specular_vector
9955   GLEW_APPLE_specular_vector = _glewSearchExtension("GL_APPLE_specular_vector", extStart, extEnd);
9956 #endif /* GL_APPLE_specular_vector */
9957 #ifdef GL_APPLE_texture_range
9958   GLEW_APPLE_texture_range = _glewSearchExtension("GL_APPLE_texture_range", extStart, extEnd);
9959   if (glewExperimental || GLEW_APPLE_texture_range) GLEW_APPLE_texture_range = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
9960 #endif /* GL_APPLE_texture_range */
9961 #ifdef GL_APPLE_transform_hint
9962   GLEW_APPLE_transform_hint = _glewSearchExtension("GL_APPLE_transform_hint", extStart, extEnd);
9963 #endif /* GL_APPLE_transform_hint */
9964 #ifdef GL_APPLE_vertex_array_object
9965   GLEW_APPLE_vertex_array_object = _glewSearchExtension("GL_APPLE_vertex_array_object", extStart, extEnd);
9966   if (glewExperimental || GLEW_APPLE_vertex_array_object) GLEW_APPLE_vertex_array_object = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
9967 #endif /* GL_APPLE_vertex_array_object */
9968 #ifdef GL_APPLE_vertex_array_range
9969   GLEW_APPLE_vertex_array_range = _glewSearchExtension("GL_APPLE_vertex_array_range", extStart, extEnd);
9970   if (glewExperimental || GLEW_APPLE_vertex_array_range) GLEW_APPLE_vertex_array_range = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
9971 #endif /* GL_APPLE_vertex_array_range */
9972 #ifdef GL_APPLE_vertex_program_evaluators
9973   GLEW_APPLE_vertex_program_evaluators = _glewSearchExtension("GL_APPLE_vertex_program_evaluators", extStart, extEnd);
9974   if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) GLEW_APPLE_vertex_program_evaluators = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
9975 #endif /* GL_APPLE_vertex_program_evaluators */
9976 #ifdef GL_APPLE_ycbcr_422
9977   GLEW_APPLE_ycbcr_422 = _glewSearchExtension("GL_APPLE_ycbcr_422", extStart, extEnd);
9978 #endif /* GL_APPLE_ycbcr_422 */
9979 #ifdef GL_ARB_ES2_compatibility
9980   GLEW_ARB_ES2_compatibility = _glewSearchExtension("GL_ARB_ES2_compatibility", extStart, extEnd);
9981   if (glewExperimental || GLEW_ARB_ES2_compatibility) GLEW_ARB_ES2_compatibility = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
9982 #endif /* GL_ARB_ES2_compatibility */
9983 #ifdef GL_ARB_ES3_compatibility
9984   GLEW_ARB_ES3_compatibility = _glewSearchExtension("GL_ARB_ES3_compatibility", extStart, extEnd);
9985 #endif /* GL_ARB_ES3_compatibility */
9986 #ifdef GL_ARB_arrays_of_arrays
9987   GLEW_ARB_arrays_of_arrays = _glewSearchExtension("GL_ARB_arrays_of_arrays", extStart, extEnd);
9988 #endif /* GL_ARB_arrays_of_arrays */
9989 #ifdef GL_ARB_base_instance
9990   GLEW_ARB_base_instance = _glewSearchExtension("GL_ARB_base_instance", extStart, extEnd);
9991   if (glewExperimental || GLEW_ARB_base_instance) GLEW_ARB_base_instance = !_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_VAR_INIT);
9992 #endif /* GL_ARB_base_instance */
9993 #ifdef GL_ARB_bindless_texture
9994   GLEW_ARB_bindless_texture = _glewSearchExtension("GL_ARB_bindless_texture", extStart, extEnd);
9995   if (glewExperimental || GLEW_ARB_bindless_texture) GLEW_ARB_bindless_texture = !_glewInit_GL_ARB_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9996 #endif /* GL_ARB_bindless_texture */
9997 #ifdef GL_ARB_blend_func_extended
9998   GLEW_ARB_blend_func_extended = _glewSearchExtension("GL_ARB_blend_func_extended", extStart, extEnd);
9999   if (glewExperimental || GLEW_ARB_blend_func_extended) GLEW_ARB_blend_func_extended = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT);
10000 #endif /* GL_ARB_blend_func_extended */
10001 #ifdef GL_ARB_buffer_storage
10002   GLEW_ARB_buffer_storage = _glewSearchExtension("GL_ARB_buffer_storage", extStart, extEnd);
10003   if (glewExperimental || GLEW_ARB_buffer_storage) GLEW_ARB_buffer_storage = !_glewInit_GL_ARB_buffer_storage(GLEW_CONTEXT_ARG_VAR_INIT);
10004 #endif /* GL_ARB_buffer_storage */
10005 #ifdef GL_ARB_cl_event
10006   GLEW_ARB_cl_event = _glewSearchExtension("GL_ARB_cl_event", extStart, extEnd);
10007   if (glewExperimental || GLEW_ARB_cl_event) GLEW_ARB_cl_event = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT);
10008 #endif /* GL_ARB_cl_event */
10009 #ifdef GL_ARB_clear_buffer_object
10010   GLEW_ARB_clear_buffer_object = _glewSearchExtension("GL_ARB_clear_buffer_object", extStart, extEnd);
10011   if (glewExperimental || GLEW_ARB_clear_buffer_object) GLEW_ARB_clear_buffer_object = !_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10012 #endif /* GL_ARB_clear_buffer_object */
10013 #ifdef GL_ARB_clear_texture
10014   GLEW_ARB_clear_texture = _glewSearchExtension("GL_ARB_clear_texture", extStart, extEnd);
10015   if (glewExperimental || GLEW_ARB_clear_texture) GLEW_ARB_clear_texture = !_glewInit_GL_ARB_clear_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10016 #endif /* GL_ARB_clear_texture */
10017 #ifdef GL_ARB_color_buffer_float
10018   GLEW_ARB_color_buffer_float = _glewSearchExtension("GL_ARB_color_buffer_float", extStart, extEnd);
10019   if (glewExperimental || GLEW_ARB_color_buffer_float) GLEW_ARB_color_buffer_float = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
10020 #endif /* GL_ARB_color_buffer_float */
10021 #ifdef GL_ARB_compatibility
10022   GLEW_ARB_compatibility = _glewSearchExtension("GL_ARB_compatibility", extStart, extEnd);
10023 #endif /* GL_ARB_compatibility */
10024 #ifdef GL_ARB_compressed_texture_pixel_storage
10025   GLEW_ARB_compressed_texture_pixel_storage = _glewSearchExtension("GL_ARB_compressed_texture_pixel_storage", extStart, extEnd);
10026 #endif /* GL_ARB_compressed_texture_pixel_storage */
10027 #ifdef GL_ARB_compute_shader
10028   GLEW_ARB_compute_shader = _glewSearchExtension("GL_ARB_compute_shader", extStart, extEnd);
10029   if (glewExperimental || GLEW_ARB_compute_shader) GLEW_ARB_compute_shader = !_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10030 #endif /* GL_ARB_compute_shader */
10031 #ifdef GL_ARB_compute_variable_group_size
10032   GLEW_ARB_compute_variable_group_size = _glewSearchExtension("GL_ARB_compute_variable_group_size", extStart, extEnd);
10033   if (glewExperimental || GLEW_ARB_compute_variable_group_size) GLEW_ARB_compute_variable_group_size = !_glewInit_GL_ARB_compute_variable_group_size(GLEW_CONTEXT_ARG_VAR_INIT);
10034 #endif /* GL_ARB_compute_variable_group_size */
10035 #ifdef GL_ARB_conservative_depth
10036   GLEW_ARB_conservative_depth = _glewSearchExtension("GL_ARB_conservative_depth", extStart, extEnd);
10037 #endif /* GL_ARB_conservative_depth */
10038 #ifdef GL_ARB_copy_buffer
10039   GLEW_ARB_copy_buffer = _glewSearchExtension("GL_ARB_copy_buffer", extStart, extEnd);
10040   if (glewExperimental || GLEW_ARB_copy_buffer) GLEW_ARB_copy_buffer = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
10041 #endif /* GL_ARB_copy_buffer */
10042 #ifdef GL_ARB_copy_image
10043   GLEW_ARB_copy_image = _glewSearchExtension("GL_ARB_copy_image", extStart, extEnd);
10044   if (glewExperimental || GLEW_ARB_copy_image) GLEW_ARB_copy_image = !_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
10045 #endif /* GL_ARB_copy_image */
10046 #ifdef GL_ARB_debug_output
10047   GLEW_ARB_debug_output = _glewSearchExtension("GL_ARB_debug_output", extStart, extEnd);
10048   if (glewExperimental || GLEW_ARB_debug_output) GLEW_ARB_debug_output = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
10049 #endif /* GL_ARB_debug_output */
10050 #ifdef GL_ARB_depth_buffer_float
10051   GLEW_ARB_depth_buffer_float = _glewSearchExtension("GL_ARB_depth_buffer_float", extStart, extEnd);
10052 #endif /* GL_ARB_depth_buffer_float */
10053 #ifdef GL_ARB_depth_clamp
10054   GLEW_ARB_depth_clamp = _glewSearchExtension("GL_ARB_depth_clamp", extStart, extEnd);
10055 #endif /* GL_ARB_depth_clamp */
10056 #ifdef GL_ARB_depth_texture
10057   GLEW_ARB_depth_texture = _glewSearchExtension("GL_ARB_depth_texture", extStart, extEnd);
10058 #endif /* GL_ARB_depth_texture */
10059 #ifdef GL_ARB_draw_buffers
10060   GLEW_ARB_draw_buffers = _glewSearchExtension("GL_ARB_draw_buffers", extStart, extEnd);
10061   if (glewExperimental || GLEW_ARB_draw_buffers) GLEW_ARB_draw_buffers = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
10062 #endif /* GL_ARB_draw_buffers */
10063 #ifdef GL_ARB_draw_buffers_blend
10064   GLEW_ARB_draw_buffers_blend = _glewSearchExtension("GL_ARB_draw_buffers_blend", extStart, extEnd);
10065   if (glewExperimental || GLEW_ARB_draw_buffers_blend) GLEW_ARB_draw_buffers_blend = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
10066 #endif /* GL_ARB_draw_buffers_blend */
10067 #ifdef GL_ARB_draw_elements_base_vertex
10068   GLEW_ARB_draw_elements_base_vertex = _glewSearchExtension("GL_ARB_draw_elements_base_vertex", extStart, extEnd);
10069   if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) GLEW_ARB_draw_elements_base_vertex = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
10070 #endif /* GL_ARB_draw_elements_base_vertex */
10071 #ifdef GL_ARB_draw_indirect
10072   GLEW_ARB_draw_indirect = _glewSearchExtension("GL_ARB_draw_indirect", extStart, extEnd);
10073   if (glewExperimental || GLEW_ARB_draw_indirect) GLEW_ARB_draw_indirect = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
10074 #endif /* GL_ARB_draw_indirect */
10075 #ifdef GL_ARB_draw_instanced
10076   GLEW_ARB_draw_instanced = _glewSearchExtension("GL_ARB_draw_instanced", extStart, extEnd);
10077 #endif /* GL_ARB_draw_instanced */
10078 #ifdef GL_ARB_enhanced_layouts
10079   GLEW_ARB_enhanced_layouts = _glewSearchExtension("GL_ARB_enhanced_layouts", extStart, extEnd);
10080 #endif /* GL_ARB_enhanced_layouts */
10081 #ifdef GL_ARB_explicit_attrib_location
10082   GLEW_ARB_explicit_attrib_location = _glewSearchExtension("GL_ARB_explicit_attrib_location", extStart, extEnd);
10083 #endif /* GL_ARB_explicit_attrib_location */
10084 #ifdef GL_ARB_explicit_uniform_location
10085   GLEW_ARB_explicit_uniform_location = _glewSearchExtension("GL_ARB_explicit_uniform_location", extStart, extEnd);
10086 #endif /* GL_ARB_explicit_uniform_location */
10087 #ifdef GL_ARB_fragment_coord_conventions
10088   GLEW_ARB_fragment_coord_conventions = _glewSearchExtension("GL_ARB_fragment_coord_conventions", extStart, extEnd);
10089 #endif /* GL_ARB_fragment_coord_conventions */
10090 #ifdef GL_ARB_fragment_layer_viewport
10091   GLEW_ARB_fragment_layer_viewport = _glewSearchExtension("GL_ARB_fragment_layer_viewport", extStart, extEnd);
10092 #endif /* GL_ARB_fragment_layer_viewport */
10093 #ifdef GL_ARB_fragment_program
10094   GLEW_ARB_fragment_program = _glewSearchExtension("GL_ARB_fragment_program", extStart, extEnd);
10095 #endif /* GL_ARB_fragment_program */
10096 #ifdef GL_ARB_fragment_program_shadow
10097   GLEW_ARB_fragment_program_shadow = _glewSearchExtension("GL_ARB_fragment_program_shadow", extStart, extEnd);
10098 #endif /* GL_ARB_fragment_program_shadow */
10099 #ifdef GL_ARB_fragment_shader
10100   GLEW_ARB_fragment_shader = _glewSearchExtension("GL_ARB_fragment_shader", extStart, extEnd);
10101 #endif /* GL_ARB_fragment_shader */
10102 #ifdef GL_ARB_framebuffer_no_attachments
10103   GLEW_ARB_framebuffer_no_attachments = _glewSearchExtension("GL_ARB_framebuffer_no_attachments", extStart, extEnd);
10104   if (glewExperimental || GLEW_ARB_framebuffer_no_attachments) GLEW_ARB_framebuffer_no_attachments = !_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_VAR_INIT);
10105 #endif /* GL_ARB_framebuffer_no_attachments */
10106 #ifdef GL_ARB_framebuffer_object
10107   GLEW_ARB_framebuffer_object = _glewSearchExtension("GL_ARB_framebuffer_object", extStart, extEnd);
10108   if (glewExperimental || GLEW_ARB_framebuffer_object) GLEW_ARB_framebuffer_object = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10109 #endif /* GL_ARB_framebuffer_object */
10110 #ifdef GL_ARB_framebuffer_sRGB
10111   GLEW_ARB_framebuffer_sRGB = _glewSearchExtension("GL_ARB_framebuffer_sRGB", extStart, extEnd);
10112 #endif /* GL_ARB_framebuffer_sRGB */
10113 #ifdef GL_ARB_geometry_shader4
10114   GLEW_ARB_geometry_shader4 = _glewSearchExtension("GL_ARB_geometry_shader4", extStart, extEnd);
10115   if (glewExperimental || GLEW_ARB_geometry_shader4) GLEW_ARB_geometry_shader4 = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
10116 #endif /* GL_ARB_geometry_shader4 */
10117 #ifdef GL_ARB_get_program_binary
10118   GLEW_ARB_get_program_binary = _glewSearchExtension("GL_ARB_get_program_binary", extStart, extEnd);
10119   if (glewExperimental || GLEW_ARB_get_program_binary) GLEW_ARB_get_program_binary = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT);
10120 #endif /* GL_ARB_get_program_binary */
10121 #ifdef GL_ARB_gpu_shader5
10122   GLEW_ARB_gpu_shader5 = _glewSearchExtension("GL_ARB_gpu_shader5", extStart, extEnd);
10123 #endif /* GL_ARB_gpu_shader5 */
10124 #ifdef GL_ARB_gpu_shader_fp64
10125   GLEW_ARB_gpu_shader_fp64 = _glewSearchExtension("GL_ARB_gpu_shader_fp64", extStart, extEnd);
10126   if (glewExperimental || GLEW_ARB_gpu_shader_fp64) GLEW_ARB_gpu_shader_fp64 = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT);
10127 #endif /* GL_ARB_gpu_shader_fp64 */
10128 #ifdef GL_ARB_half_float_pixel
10129   GLEW_ARB_half_float_pixel = _glewSearchExtension("GL_ARB_half_float_pixel", extStart, extEnd);
10130 #endif /* GL_ARB_half_float_pixel */
10131 #ifdef GL_ARB_half_float_vertex
10132   GLEW_ARB_half_float_vertex = _glewSearchExtension("GL_ARB_half_float_vertex", extStart, extEnd);
10133 #endif /* GL_ARB_half_float_vertex */
10134 #ifdef GL_ARB_imaging
10135   GLEW_ARB_imaging = _glewSearchExtension("GL_ARB_imaging", extStart, extEnd);
10136   if (glewExperimental || GLEW_ARB_imaging) GLEW_ARB_imaging = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
10137 #endif /* GL_ARB_imaging */
10138 #ifdef GL_ARB_indirect_parameters
10139   GLEW_ARB_indirect_parameters = _glewSearchExtension("GL_ARB_indirect_parameters", extStart, extEnd);
10140   if (glewExperimental || GLEW_ARB_indirect_parameters) GLEW_ARB_indirect_parameters = !_glewInit_GL_ARB_indirect_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
10141 #endif /* GL_ARB_indirect_parameters */
10142 #ifdef GL_ARB_instanced_arrays
10143   GLEW_ARB_instanced_arrays = _glewSearchExtension("GL_ARB_instanced_arrays", extStart, extEnd);
10144   if (glewExperimental || GLEW_ARB_instanced_arrays) GLEW_ARB_instanced_arrays = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10145 #endif /* GL_ARB_instanced_arrays */
10146 #ifdef GL_ARB_internalformat_query
10147   GLEW_ARB_internalformat_query = _glewSearchExtension("GL_ARB_internalformat_query", extStart, extEnd);
10148   if (glewExperimental || GLEW_ARB_internalformat_query) GLEW_ARB_internalformat_query = !_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_VAR_INIT);
10149 #endif /* GL_ARB_internalformat_query */
10150 #ifdef GL_ARB_internalformat_query2
10151   GLEW_ARB_internalformat_query2 = _glewSearchExtension("GL_ARB_internalformat_query2", extStart, extEnd);
10152   if (glewExperimental || GLEW_ARB_internalformat_query2) GLEW_ARB_internalformat_query2 = !_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_VAR_INIT);
10153 #endif /* GL_ARB_internalformat_query2 */
10154 #ifdef GL_ARB_invalidate_subdata
10155   GLEW_ARB_invalidate_subdata = _glewSearchExtension("GL_ARB_invalidate_subdata", extStart, extEnd);
10156   if (glewExperimental || GLEW_ARB_invalidate_subdata) GLEW_ARB_invalidate_subdata = !_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_VAR_INIT);
10157 #endif /* GL_ARB_invalidate_subdata */
10158 #ifdef GL_ARB_map_buffer_alignment
10159   GLEW_ARB_map_buffer_alignment = _glewSearchExtension("GL_ARB_map_buffer_alignment", extStart, extEnd);
10160 #endif /* GL_ARB_map_buffer_alignment */
10161 #ifdef GL_ARB_map_buffer_range
10162   GLEW_ARB_map_buffer_range = _glewSearchExtension("GL_ARB_map_buffer_range", extStart, extEnd);
10163   if (glewExperimental || GLEW_ARB_map_buffer_range) GLEW_ARB_map_buffer_range = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
10164 #endif /* GL_ARB_map_buffer_range */
10165 #ifdef GL_ARB_matrix_palette
10166   GLEW_ARB_matrix_palette = _glewSearchExtension("GL_ARB_matrix_palette", extStart, extEnd);
10167   if (glewExperimental || GLEW_ARB_matrix_palette) GLEW_ARB_matrix_palette = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
10168 #endif /* GL_ARB_matrix_palette */
10169 #ifdef GL_ARB_multi_bind
10170   GLEW_ARB_multi_bind = _glewSearchExtension("GL_ARB_multi_bind", extStart, extEnd);
10171   if (glewExperimental || GLEW_ARB_multi_bind) GLEW_ARB_multi_bind = !_glewInit_GL_ARB_multi_bind(GLEW_CONTEXT_ARG_VAR_INIT);
10172 #endif /* GL_ARB_multi_bind */
10173 #ifdef GL_ARB_multi_draw_indirect
10174   GLEW_ARB_multi_draw_indirect = _glewSearchExtension("GL_ARB_multi_draw_indirect", extStart, extEnd);
10175   if (glewExperimental || GLEW_ARB_multi_draw_indirect) GLEW_ARB_multi_draw_indirect = !_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
10176 #endif /* GL_ARB_multi_draw_indirect */
10177 #ifdef GL_ARB_multisample
10178   GLEW_ARB_multisample = _glewSearchExtension("GL_ARB_multisample", extStart, extEnd);
10179   if (glewExperimental || GLEW_ARB_multisample) GLEW_ARB_multisample = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10180 #endif /* GL_ARB_multisample */
10181 #ifdef GL_ARB_multitexture
10182   GLEW_ARB_multitexture = _glewSearchExtension("GL_ARB_multitexture", extStart, extEnd);
10183   if (glewExperimental || GLEW_ARB_multitexture) GLEW_ARB_multitexture = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
10184 #endif /* GL_ARB_multitexture */
10185 #ifdef GL_ARB_occlusion_query
10186   GLEW_ARB_occlusion_query = _glewSearchExtension("GL_ARB_occlusion_query", extStart, extEnd);
10187   if (glewExperimental || GLEW_ARB_occlusion_query) GLEW_ARB_occlusion_query = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
10188 #endif /* GL_ARB_occlusion_query */
10189 #ifdef GL_ARB_occlusion_query2
10190   GLEW_ARB_occlusion_query2 = _glewSearchExtension("GL_ARB_occlusion_query2", extStart, extEnd);
10191 #endif /* GL_ARB_occlusion_query2 */
10192 #ifdef GL_ARB_pixel_buffer_object
10193   GLEW_ARB_pixel_buffer_object = _glewSearchExtension("GL_ARB_pixel_buffer_object", extStart, extEnd);
10194 #endif /* GL_ARB_pixel_buffer_object */
10195 #ifdef GL_ARB_point_parameters
10196   GLEW_ARB_point_parameters = _glewSearchExtension("GL_ARB_point_parameters", extStart, extEnd);
10197   if (glewExperimental || GLEW_ARB_point_parameters) GLEW_ARB_point_parameters = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
10198 #endif /* GL_ARB_point_parameters */
10199 #ifdef GL_ARB_point_sprite
10200   GLEW_ARB_point_sprite = _glewSearchExtension("GL_ARB_point_sprite", extStart, extEnd);
10201 #endif /* GL_ARB_point_sprite */
10202 #ifdef GL_ARB_program_interface_query
10203   GLEW_ARB_program_interface_query = _glewSearchExtension("GL_ARB_program_interface_query", extStart, extEnd);
10204   if (glewExperimental || GLEW_ARB_program_interface_query) GLEW_ARB_program_interface_query = !_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_VAR_INIT);
10205 #endif /* GL_ARB_program_interface_query */
10206 #ifdef GL_ARB_provoking_vertex
10207   GLEW_ARB_provoking_vertex = _glewSearchExtension("GL_ARB_provoking_vertex", extStart, extEnd);
10208   if (glewExperimental || GLEW_ARB_provoking_vertex) GLEW_ARB_provoking_vertex = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
10209 #endif /* GL_ARB_provoking_vertex */
10210 #ifdef GL_ARB_query_buffer_object
10211   GLEW_ARB_query_buffer_object = _glewSearchExtension("GL_ARB_query_buffer_object", extStart, extEnd);
10212 #endif /* GL_ARB_query_buffer_object */
10213 #ifdef GL_ARB_robust_buffer_access_behavior
10214   GLEW_ARB_robust_buffer_access_behavior = _glewSearchExtension("GL_ARB_robust_buffer_access_behavior", extStart, extEnd);
10215 #endif /* GL_ARB_robust_buffer_access_behavior */
10216 #ifdef GL_ARB_robustness
10217   GLEW_ARB_robustness = _glewSearchExtension("GL_ARB_robustness", extStart, extEnd);
10218   if (glewExperimental || GLEW_ARB_robustness) GLEW_ARB_robustness = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT);
10219 #endif /* GL_ARB_robustness */
10220 #ifdef GL_ARB_robustness_application_isolation
10221   GLEW_ARB_robustness_application_isolation = _glewSearchExtension("GL_ARB_robustness_application_isolation", extStart, extEnd);
10222 #endif /* GL_ARB_robustness_application_isolation */
10223 #ifdef GL_ARB_robustness_share_group_isolation
10224   GLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GL_ARB_robustness_share_group_isolation", extStart, extEnd);
10225 #endif /* GL_ARB_robustness_share_group_isolation */
10226 #ifdef GL_ARB_sample_shading
10227   GLEW_ARB_sample_shading = _glewSearchExtension("GL_ARB_sample_shading", extStart, extEnd);
10228   if (glewExperimental || GLEW_ARB_sample_shading) GLEW_ARB_sample_shading = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT);
10229 #endif /* GL_ARB_sample_shading */
10230 #ifdef GL_ARB_sampler_objects
10231   GLEW_ARB_sampler_objects = _glewSearchExtension("GL_ARB_sampler_objects", extStart, extEnd);
10232   if (glewExperimental || GLEW_ARB_sampler_objects) GLEW_ARB_sampler_objects = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT);
10233 #endif /* GL_ARB_sampler_objects */
10234 #ifdef GL_ARB_seamless_cube_map
10235   GLEW_ARB_seamless_cube_map = _glewSearchExtension("GL_ARB_seamless_cube_map", extStart, extEnd);
10236 #endif /* GL_ARB_seamless_cube_map */
10237 #ifdef GL_ARB_seamless_cubemap_per_texture
10238   GLEW_ARB_seamless_cubemap_per_texture = _glewSearchExtension("GL_ARB_seamless_cubemap_per_texture", extStart, extEnd);
10239 #endif /* GL_ARB_seamless_cubemap_per_texture */
10240 #ifdef GL_ARB_separate_shader_objects
10241   GLEW_ARB_separate_shader_objects = _glewSearchExtension("GL_ARB_separate_shader_objects", extStart, extEnd);
10242   if (glewExperimental || GLEW_ARB_separate_shader_objects) GLEW_ARB_separate_shader_objects = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
10243 #endif /* GL_ARB_separate_shader_objects */
10244 #ifdef GL_ARB_shader_atomic_counters
10245   GLEW_ARB_shader_atomic_counters = _glewSearchExtension("GL_ARB_shader_atomic_counters", extStart, extEnd);
10246   if (glewExperimental || GLEW_ARB_shader_atomic_counters) GLEW_ARB_shader_atomic_counters = !_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_VAR_INIT);
10247 #endif /* GL_ARB_shader_atomic_counters */
10248 #ifdef GL_ARB_shader_bit_encoding
10249   GLEW_ARB_shader_bit_encoding = _glewSearchExtension("GL_ARB_shader_bit_encoding", extStart, extEnd);
10250 #endif /* GL_ARB_shader_bit_encoding */
10251 #ifdef GL_ARB_shader_draw_parameters
10252   GLEW_ARB_shader_draw_parameters = _glewSearchExtension("GL_ARB_shader_draw_parameters", extStart, extEnd);
10253 #endif /* GL_ARB_shader_draw_parameters */
10254 #ifdef GL_ARB_shader_group_vote
10255   GLEW_ARB_shader_group_vote = _glewSearchExtension("GL_ARB_shader_group_vote", extStart, extEnd);
10256 #endif /* GL_ARB_shader_group_vote */
10257 #ifdef GL_ARB_shader_image_load_store
10258   GLEW_ARB_shader_image_load_store = _glewSearchExtension("GL_ARB_shader_image_load_store", extStart, extEnd);
10259   if (glewExperimental || GLEW_ARB_shader_image_load_store) GLEW_ARB_shader_image_load_store = !_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
10260 #endif /* GL_ARB_shader_image_load_store */
10261 #ifdef GL_ARB_shader_image_size
10262   GLEW_ARB_shader_image_size = _glewSearchExtension("GL_ARB_shader_image_size", extStart, extEnd);
10263 #endif /* GL_ARB_shader_image_size */
10264 #ifdef GL_ARB_shader_objects
10265   GLEW_ARB_shader_objects = _glewSearchExtension("GL_ARB_shader_objects", extStart, extEnd);
10266   if (glewExperimental || GLEW_ARB_shader_objects) GLEW_ARB_shader_objects = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
10267 #endif /* GL_ARB_shader_objects */
10268 #ifdef GL_ARB_shader_precision
10269   GLEW_ARB_shader_precision = _glewSearchExtension("GL_ARB_shader_precision", extStart, extEnd);
10270 #endif /* GL_ARB_shader_precision */
10271 #ifdef GL_ARB_shader_stencil_export
10272   GLEW_ARB_shader_stencil_export = _glewSearchExtension("GL_ARB_shader_stencil_export", extStart, extEnd);
10273 #endif /* GL_ARB_shader_stencil_export */
10274 #ifdef GL_ARB_shader_storage_buffer_object
10275   GLEW_ARB_shader_storage_buffer_object = _glewSearchExtension("GL_ARB_shader_storage_buffer_object", extStart, extEnd);
10276   if (glewExperimental || GLEW_ARB_shader_storage_buffer_object) GLEW_ARB_shader_storage_buffer_object = !_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10277 #endif /* GL_ARB_shader_storage_buffer_object */
10278 #ifdef GL_ARB_shader_subroutine
10279   GLEW_ARB_shader_subroutine = _glewSearchExtension("GL_ARB_shader_subroutine", extStart, extEnd);
10280   if (glewExperimental || GLEW_ARB_shader_subroutine) GLEW_ARB_shader_subroutine = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT);
10281 #endif /* GL_ARB_shader_subroutine */
10282 #ifdef GL_ARB_shader_texture_lod
10283   GLEW_ARB_shader_texture_lod = _glewSearchExtension("GL_ARB_shader_texture_lod", extStart, extEnd);
10284 #endif /* GL_ARB_shader_texture_lod */
10285 #ifdef GL_ARB_shading_language_100
10286   GLEW_ARB_shading_language_100 = _glewSearchExtension("GL_ARB_shading_language_100", extStart, extEnd);
10287 #endif /* GL_ARB_shading_language_100 */
10288 #ifdef GL_ARB_shading_language_420pack
10289   GLEW_ARB_shading_language_420pack = _glewSearchExtension("GL_ARB_shading_language_420pack", extStart, extEnd);
10290 #endif /* GL_ARB_shading_language_420pack */
10291 #ifdef GL_ARB_shading_language_include
10292   GLEW_ARB_shading_language_include = _glewSearchExtension("GL_ARB_shading_language_include", extStart, extEnd);
10293   if (glewExperimental || GLEW_ARB_shading_language_include) GLEW_ARB_shading_language_include = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT);
10294 #endif /* GL_ARB_shading_language_include */
10295 #ifdef GL_ARB_shading_language_packing
10296   GLEW_ARB_shading_language_packing = _glewSearchExtension("GL_ARB_shading_language_packing", extStart, extEnd);
10297 #endif /* GL_ARB_shading_language_packing */
10298 #ifdef GL_ARB_shadow
10299   GLEW_ARB_shadow = _glewSearchExtension("GL_ARB_shadow", extStart, extEnd);
10300 #endif /* GL_ARB_shadow */
10301 #ifdef GL_ARB_shadow_ambient
10302   GLEW_ARB_shadow_ambient = _glewSearchExtension("GL_ARB_shadow_ambient", extStart, extEnd);
10303 #endif /* GL_ARB_shadow_ambient */
10304 #ifdef GL_ARB_sparse_texture
10305   GLEW_ARB_sparse_texture = _glewSearchExtension("GL_ARB_sparse_texture", extStart, extEnd);
10306   if (glewExperimental || GLEW_ARB_sparse_texture) GLEW_ARB_sparse_texture = !_glewInit_GL_ARB_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10307 #endif /* GL_ARB_sparse_texture */
10308 #ifdef GL_ARB_stencil_texturing
10309   GLEW_ARB_stencil_texturing = _glewSearchExtension("GL_ARB_stencil_texturing", extStart, extEnd);
10310 #endif /* GL_ARB_stencil_texturing */
10311 #ifdef GL_ARB_sync
10312   GLEW_ARB_sync = _glewSearchExtension("GL_ARB_sync", extStart, extEnd);
10313   if (glewExperimental || GLEW_ARB_sync) GLEW_ARB_sync = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT);
10314 #endif /* GL_ARB_sync */
10315 #ifdef GL_ARB_tessellation_shader
10316   GLEW_ARB_tessellation_shader = _glewSearchExtension("GL_ARB_tessellation_shader", extStart, extEnd);
10317   if (glewExperimental || GLEW_ARB_tessellation_shader) GLEW_ARB_tessellation_shader = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10318 #endif /* GL_ARB_tessellation_shader */
10319 #ifdef GL_ARB_texture_border_clamp
10320   GLEW_ARB_texture_border_clamp = _glewSearchExtension("GL_ARB_texture_border_clamp", extStart, extEnd);
10321 #endif /* GL_ARB_texture_border_clamp */
10322 #ifdef GL_ARB_texture_buffer_object
10323   GLEW_ARB_texture_buffer_object = _glewSearchExtension("GL_ARB_texture_buffer_object", extStart, extEnd);
10324   if (glewExperimental || GLEW_ARB_texture_buffer_object) GLEW_ARB_texture_buffer_object = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10325 #endif /* GL_ARB_texture_buffer_object */
10326 #ifdef GL_ARB_texture_buffer_object_rgb32
10327   GLEW_ARB_texture_buffer_object_rgb32 = _glewSearchExtension("GL_ARB_texture_buffer_object_rgb32", extStart, extEnd);
10328 #endif /* GL_ARB_texture_buffer_object_rgb32 */
10329 #ifdef GL_ARB_texture_buffer_range
10330   GLEW_ARB_texture_buffer_range = _glewSearchExtension("GL_ARB_texture_buffer_range", extStart, extEnd);
10331   if (glewExperimental || GLEW_ARB_texture_buffer_range) GLEW_ARB_texture_buffer_range = !_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
10332 #endif /* GL_ARB_texture_buffer_range */
10333 #ifdef GL_ARB_texture_compression
10334   GLEW_ARB_texture_compression = _glewSearchExtension("GL_ARB_texture_compression", extStart, extEnd);
10335   if (glewExperimental || GLEW_ARB_texture_compression) GLEW_ARB_texture_compression = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
10336 #endif /* GL_ARB_texture_compression */
10337 #ifdef GL_ARB_texture_compression_bptc
10338   GLEW_ARB_texture_compression_bptc = _glewSearchExtension("GL_ARB_texture_compression_bptc", extStart, extEnd);
10339 #endif /* GL_ARB_texture_compression_bptc */
10340 #ifdef GL_ARB_texture_compression_rgtc
10341   GLEW_ARB_texture_compression_rgtc = _glewSearchExtension("GL_ARB_texture_compression_rgtc", extStart, extEnd);
10342 #endif /* GL_ARB_texture_compression_rgtc */
10343 #ifdef GL_ARB_texture_cube_map
10344   GLEW_ARB_texture_cube_map = _glewSearchExtension("GL_ARB_texture_cube_map", extStart, extEnd);
10345 #endif /* GL_ARB_texture_cube_map */
10346 #ifdef GL_ARB_texture_cube_map_array
10347   GLEW_ARB_texture_cube_map_array = _glewSearchExtension("GL_ARB_texture_cube_map_array", extStart, extEnd);
10348 #endif /* GL_ARB_texture_cube_map_array */
10349 #ifdef GL_ARB_texture_env_add
10350   GLEW_ARB_texture_env_add = _glewSearchExtension("GL_ARB_texture_env_add", extStart, extEnd);
10351 #endif /* GL_ARB_texture_env_add */
10352 #ifdef GL_ARB_texture_env_combine
10353   GLEW_ARB_texture_env_combine = _glewSearchExtension("GL_ARB_texture_env_combine", extStart, extEnd);
10354 #endif /* GL_ARB_texture_env_combine */
10355 #ifdef GL_ARB_texture_env_crossbar
10356   GLEW_ARB_texture_env_crossbar = _glewSearchExtension("GL_ARB_texture_env_crossbar", extStart, extEnd);
10357 #endif /* GL_ARB_texture_env_crossbar */
10358 #ifdef GL_ARB_texture_env_dot3
10359   GLEW_ARB_texture_env_dot3 = _glewSearchExtension("GL_ARB_texture_env_dot3", extStart, extEnd);
10360 #endif /* GL_ARB_texture_env_dot3 */
10361 #ifdef GL_ARB_texture_float
10362   GLEW_ARB_texture_float = _glewSearchExtension("GL_ARB_texture_float", extStart, extEnd);
10363 #endif /* GL_ARB_texture_float */
10364 #ifdef GL_ARB_texture_gather
10365   GLEW_ARB_texture_gather = _glewSearchExtension("GL_ARB_texture_gather", extStart, extEnd);
10366 #endif /* GL_ARB_texture_gather */
10367 #ifdef GL_ARB_texture_mirror_clamp_to_edge
10368   GLEW_ARB_texture_mirror_clamp_to_edge = _glewSearchExtension("GL_ARB_texture_mirror_clamp_to_edge", extStart, extEnd);
10369 #endif /* GL_ARB_texture_mirror_clamp_to_edge */
10370 #ifdef GL_ARB_texture_mirrored_repeat
10371   GLEW_ARB_texture_mirrored_repeat = _glewSearchExtension("GL_ARB_texture_mirrored_repeat", extStart, extEnd);
10372 #endif /* GL_ARB_texture_mirrored_repeat */
10373 #ifdef GL_ARB_texture_multisample
10374   GLEW_ARB_texture_multisample = _glewSearchExtension("GL_ARB_texture_multisample", extStart, extEnd);
10375   if (glewExperimental || GLEW_ARB_texture_multisample) GLEW_ARB_texture_multisample = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10376 #endif /* GL_ARB_texture_multisample */
10377 #ifdef GL_ARB_texture_non_power_of_two
10378   GLEW_ARB_texture_non_power_of_two = _glewSearchExtension("GL_ARB_texture_non_power_of_two", extStart, extEnd);
10379 #endif /* GL_ARB_texture_non_power_of_two */
10380 #ifdef GL_ARB_texture_query_levels
10381   GLEW_ARB_texture_query_levels = _glewSearchExtension("GL_ARB_texture_query_levels", extStart, extEnd);
10382 #endif /* GL_ARB_texture_query_levels */
10383 #ifdef GL_ARB_texture_query_lod
10384   GLEW_ARB_texture_query_lod = _glewSearchExtension("GL_ARB_texture_query_lod", extStart, extEnd);
10385 #endif /* GL_ARB_texture_query_lod */
10386 #ifdef GL_ARB_texture_rectangle
10387   GLEW_ARB_texture_rectangle = _glewSearchExtension("GL_ARB_texture_rectangle", extStart, extEnd);
10388 #endif /* GL_ARB_texture_rectangle */
10389 #ifdef GL_ARB_texture_rg
10390   GLEW_ARB_texture_rg = _glewSearchExtension("GL_ARB_texture_rg", extStart, extEnd);
10391 #endif /* GL_ARB_texture_rg */
10392 #ifdef GL_ARB_texture_rgb10_a2ui
10393   GLEW_ARB_texture_rgb10_a2ui = _glewSearchExtension("GL_ARB_texture_rgb10_a2ui", extStart, extEnd);
10394 #endif /* GL_ARB_texture_rgb10_a2ui */
10395 #ifdef GL_ARB_texture_stencil8
10396   GLEW_ARB_texture_stencil8 = _glewSearchExtension("GL_ARB_texture_stencil8", extStart, extEnd);
10397 #endif /* GL_ARB_texture_stencil8 */
10398 #ifdef GL_ARB_texture_storage
10399   GLEW_ARB_texture_storage = _glewSearchExtension("GL_ARB_texture_storage", extStart, extEnd);
10400   if (glewExperimental || GLEW_ARB_texture_storage) GLEW_ARB_texture_storage = !_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_VAR_INIT);
10401 #endif /* GL_ARB_texture_storage */
10402 #ifdef GL_ARB_texture_storage_multisample
10403   GLEW_ARB_texture_storage_multisample = _glewSearchExtension("GL_ARB_texture_storage_multisample", extStart, extEnd);
10404   if (glewExperimental || GLEW_ARB_texture_storage_multisample) GLEW_ARB_texture_storage_multisample = !_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10405 #endif /* GL_ARB_texture_storage_multisample */
10406 #ifdef GL_ARB_texture_swizzle
10407   GLEW_ARB_texture_swizzle = _glewSearchExtension("GL_ARB_texture_swizzle", extStart, extEnd);
10408 #endif /* GL_ARB_texture_swizzle */
10409 #ifdef GL_ARB_texture_view
10410   GLEW_ARB_texture_view = _glewSearchExtension("GL_ARB_texture_view", extStart, extEnd);
10411   if (glewExperimental || GLEW_ARB_texture_view) GLEW_ARB_texture_view = !_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_VAR_INIT);
10412 #endif /* GL_ARB_texture_view */
10413 #ifdef GL_ARB_timer_query
10414   GLEW_ARB_timer_query = _glewSearchExtension("GL_ARB_timer_query", extStart, extEnd);
10415   if (glewExperimental || GLEW_ARB_timer_query) GLEW_ARB_timer_query = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
10416 #endif /* GL_ARB_timer_query */
10417 #ifdef GL_ARB_transform_feedback2
10418   GLEW_ARB_transform_feedback2 = _glewSearchExtension("GL_ARB_transform_feedback2", extStart, extEnd);
10419   if (glewExperimental || GLEW_ARB_transform_feedback2) GLEW_ARB_transform_feedback2 = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
10420 #endif /* GL_ARB_transform_feedback2 */
10421 #ifdef GL_ARB_transform_feedback3
10422   GLEW_ARB_transform_feedback3 = _glewSearchExtension("GL_ARB_transform_feedback3", extStart, extEnd);
10423   if (glewExperimental || GLEW_ARB_transform_feedback3) GLEW_ARB_transform_feedback3 = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT);
10424 #endif /* GL_ARB_transform_feedback3 */
10425 #ifdef GL_ARB_transform_feedback_instanced
10426   GLEW_ARB_transform_feedback_instanced = _glewSearchExtension("GL_ARB_transform_feedback_instanced", extStart, extEnd);
10427   if (glewExperimental || GLEW_ARB_transform_feedback_instanced) GLEW_ARB_transform_feedback_instanced = !_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
10428 #endif /* GL_ARB_transform_feedback_instanced */
10429 #ifdef GL_ARB_transpose_matrix
10430   GLEW_ARB_transpose_matrix = _glewSearchExtension("GL_ARB_transpose_matrix", extStart, extEnd);
10431   if (glewExperimental || GLEW_ARB_transpose_matrix) GLEW_ARB_transpose_matrix = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
10432 #endif /* GL_ARB_transpose_matrix */
10433 #ifdef GL_ARB_uniform_buffer_object
10434   GLEW_ARB_uniform_buffer_object = _glewSearchExtension("GL_ARB_uniform_buffer_object", extStart, extEnd);
10435   if (glewExperimental || GLEW_ARB_uniform_buffer_object) GLEW_ARB_uniform_buffer_object = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10436 #endif /* GL_ARB_uniform_buffer_object */
10437 #ifdef GL_ARB_vertex_array_bgra
10438   GLEW_ARB_vertex_array_bgra = _glewSearchExtension("GL_ARB_vertex_array_bgra", extStart, extEnd);
10439 #endif /* GL_ARB_vertex_array_bgra */
10440 #ifdef GL_ARB_vertex_array_object
10441   GLEW_ARB_vertex_array_object = _glewSearchExtension("GL_ARB_vertex_array_object", extStart, extEnd);
10442   if (glewExperimental || GLEW_ARB_vertex_array_object) GLEW_ARB_vertex_array_object = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
10443 #endif /* GL_ARB_vertex_array_object */
10444 #ifdef GL_ARB_vertex_attrib_64bit
10445   GLEW_ARB_vertex_attrib_64bit = _glewSearchExtension("GL_ARB_vertex_attrib_64bit", extStart, extEnd);
10446   if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) GLEW_ARB_vertex_attrib_64bit = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
10447 #endif /* GL_ARB_vertex_attrib_64bit */
10448 #ifdef GL_ARB_vertex_attrib_binding
10449   GLEW_ARB_vertex_attrib_binding = _glewSearchExtension("GL_ARB_vertex_attrib_binding", extStart, extEnd);
10450   if (glewExperimental || GLEW_ARB_vertex_attrib_binding) GLEW_ARB_vertex_attrib_binding = !_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_VAR_INIT);
10451 #endif /* GL_ARB_vertex_attrib_binding */
10452 #ifdef GL_ARB_vertex_blend
10453   GLEW_ARB_vertex_blend = _glewSearchExtension("GL_ARB_vertex_blend", extStart, extEnd);
10454   if (glewExperimental || GLEW_ARB_vertex_blend) GLEW_ARB_vertex_blend = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
10455 #endif /* GL_ARB_vertex_blend */
10456 #ifdef GL_ARB_vertex_buffer_object
10457   GLEW_ARB_vertex_buffer_object = _glewSearchExtension("GL_ARB_vertex_buffer_object", extStart, extEnd);
10458   if (glewExperimental || GLEW_ARB_vertex_buffer_object) GLEW_ARB_vertex_buffer_object = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10459 #endif /* GL_ARB_vertex_buffer_object */
10460 #ifdef GL_ARB_vertex_program
10461   GLEW_ARB_vertex_program = _glewSearchExtension("GL_ARB_vertex_program", extStart, extEnd);
10462   if (glewExperimental || GLEW_ARB_vertex_program) GLEW_ARB_vertex_program = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
10463 #endif /* GL_ARB_vertex_program */
10464 #ifdef GL_ARB_vertex_shader
10465   GLEW_ARB_vertex_shader = _glewSearchExtension("GL_ARB_vertex_shader", extStart, extEnd);
10466   if (glewExperimental || GLEW_ARB_vertex_shader) { GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); }
10467 #endif /* GL_ARB_vertex_shader */
10468 #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
10469   GLEW_ARB_vertex_type_10f_11f_11f_rev = _glewSearchExtension("GL_ARB_vertex_type_10f_11f_11f_rev", extStart, extEnd);
10470 #endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
10471 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
10472   GLEW_ARB_vertex_type_2_10_10_10_rev = _glewSearchExtension("GL_ARB_vertex_type_2_10_10_10_rev", extStart, extEnd);
10473   if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) GLEW_ARB_vertex_type_2_10_10_10_rev = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT);
10474 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
10475 #ifdef GL_ARB_viewport_array
10476   GLEW_ARB_viewport_array = _glewSearchExtension("GL_ARB_viewport_array", extStart, extEnd);
10477   if (glewExperimental || GLEW_ARB_viewport_array) GLEW_ARB_viewport_array = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT);
10478 #endif /* GL_ARB_viewport_array */
10479 #ifdef GL_ARB_window_pos
10480   GLEW_ARB_window_pos = _glewSearchExtension("GL_ARB_window_pos", extStart, extEnd);
10481   if (glewExperimental || GLEW_ARB_window_pos) GLEW_ARB_window_pos = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
10482 #endif /* GL_ARB_window_pos */
10483 #ifdef GL_ATIX_point_sprites
10484   GLEW_ATIX_point_sprites = _glewSearchExtension("GL_ATIX_point_sprites", extStart, extEnd);
10485 #endif /* GL_ATIX_point_sprites */
10486 #ifdef GL_ATIX_texture_env_combine3
10487   GLEW_ATIX_texture_env_combine3 = _glewSearchExtension("GL_ATIX_texture_env_combine3", extStart, extEnd);
10488 #endif /* GL_ATIX_texture_env_combine3 */
10489 #ifdef GL_ATIX_texture_env_route
10490   GLEW_ATIX_texture_env_route = _glewSearchExtension("GL_ATIX_texture_env_route", extStart, extEnd);
10491 #endif /* GL_ATIX_texture_env_route */
10492 #ifdef GL_ATIX_vertex_shader_output_point_size
10493   GLEW_ATIX_vertex_shader_output_point_size = _glewSearchExtension("GL_ATIX_vertex_shader_output_point_size", extStart, extEnd);
10494 #endif /* GL_ATIX_vertex_shader_output_point_size */
10495 #ifdef GL_ATI_draw_buffers
10496   GLEW_ATI_draw_buffers = _glewSearchExtension("GL_ATI_draw_buffers", extStart, extEnd);
10497   if (glewExperimental || GLEW_ATI_draw_buffers) GLEW_ATI_draw_buffers = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
10498 #endif /* GL_ATI_draw_buffers */
10499 #ifdef GL_ATI_element_array
10500   GLEW_ATI_element_array = _glewSearchExtension("GL_ATI_element_array", extStart, extEnd);
10501   if (glewExperimental || GLEW_ATI_element_array) GLEW_ATI_element_array = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
10502 #endif /* GL_ATI_element_array */
10503 #ifdef GL_ATI_envmap_bumpmap
10504   GLEW_ATI_envmap_bumpmap = _glewSearchExtension("GL_ATI_envmap_bumpmap", extStart, extEnd);
10505   if (glewExperimental || GLEW_ATI_envmap_bumpmap) GLEW_ATI_envmap_bumpmap = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
10506 #endif /* GL_ATI_envmap_bumpmap */
10507 #ifdef GL_ATI_fragment_shader
10508   GLEW_ATI_fragment_shader = _glewSearchExtension("GL_ATI_fragment_shader", extStart, extEnd);
10509   if (glewExperimental || GLEW_ATI_fragment_shader) GLEW_ATI_fragment_shader = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10510 #endif /* GL_ATI_fragment_shader */
10511 #ifdef GL_ATI_map_object_buffer
10512   GLEW_ATI_map_object_buffer = _glewSearchExtension("GL_ATI_map_object_buffer", extStart, extEnd);
10513   if (glewExperimental || GLEW_ATI_map_object_buffer) GLEW_ATI_map_object_buffer = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
10514 #endif /* GL_ATI_map_object_buffer */
10515 #ifdef GL_ATI_meminfo
10516   GLEW_ATI_meminfo = _glewSearchExtension("GL_ATI_meminfo", extStart, extEnd);
10517 #endif /* GL_ATI_meminfo */
10518 #ifdef GL_ATI_pn_triangles
10519   GLEW_ATI_pn_triangles = _glewSearchExtension("GL_ATI_pn_triangles", extStart, extEnd);
10520   if (glewExperimental || GLEW_ATI_pn_triangles) GLEW_ATI_pn_triangles = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
10521 #endif /* GL_ATI_pn_triangles */
10522 #ifdef GL_ATI_separate_stencil
10523   GLEW_ATI_separate_stencil = _glewSearchExtension("GL_ATI_separate_stencil", extStart, extEnd);
10524   if (glewExperimental || GLEW_ATI_separate_stencil) GLEW_ATI_separate_stencil = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
10525 #endif /* GL_ATI_separate_stencil */
10526 #ifdef GL_ATI_shader_texture_lod
10527   GLEW_ATI_shader_texture_lod = _glewSearchExtension("GL_ATI_shader_texture_lod", extStart, extEnd);
10528 #endif /* GL_ATI_shader_texture_lod */
10529 #ifdef GL_ATI_text_fragment_shader
10530   GLEW_ATI_text_fragment_shader = _glewSearchExtension("GL_ATI_text_fragment_shader", extStart, extEnd);
10531 #endif /* GL_ATI_text_fragment_shader */
10532 #ifdef GL_ATI_texture_compression_3dc
10533   GLEW_ATI_texture_compression_3dc = _glewSearchExtension("GL_ATI_texture_compression_3dc", extStart, extEnd);
10534 #endif /* GL_ATI_texture_compression_3dc */
10535 #ifdef GL_ATI_texture_env_combine3
10536   GLEW_ATI_texture_env_combine3 = _glewSearchExtension("GL_ATI_texture_env_combine3", extStart, extEnd);
10537 #endif /* GL_ATI_texture_env_combine3 */
10538 #ifdef GL_ATI_texture_float
10539   GLEW_ATI_texture_float = _glewSearchExtension("GL_ATI_texture_float", extStart, extEnd);
10540 #endif /* GL_ATI_texture_float */
10541 #ifdef GL_ATI_texture_mirror_once
10542   GLEW_ATI_texture_mirror_once = _glewSearchExtension("GL_ATI_texture_mirror_once", extStart, extEnd);
10543 #endif /* GL_ATI_texture_mirror_once */
10544 #ifdef GL_ATI_vertex_array_object
10545   GLEW_ATI_vertex_array_object = _glewSearchExtension("GL_ATI_vertex_array_object", extStart, extEnd);
10546   if (glewExperimental || GLEW_ATI_vertex_array_object) GLEW_ATI_vertex_array_object = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
10547 #endif /* GL_ATI_vertex_array_object */
10548 #ifdef GL_ATI_vertex_attrib_array_object
10549   GLEW_ATI_vertex_attrib_array_object = _glewSearchExtension("GL_ATI_vertex_attrib_array_object", extStart, extEnd);
10550   if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) GLEW_ATI_vertex_attrib_array_object = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
10551 #endif /* GL_ATI_vertex_attrib_array_object */
10552 #ifdef GL_ATI_vertex_streams
10553   GLEW_ATI_vertex_streams = _glewSearchExtension("GL_ATI_vertex_streams", extStart, extEnd);
10554   if (glewExperimental || GLEW_ATI_vertex_streams) GLEW_ATI_vertex_streams = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
10555 #endif /* GL_ATI_vertex_streams */
10556 #ifdef GL_EXT_422_pixels
10557   GLEW_EXT_422_pixels = _glewSearchExtension("GL_EXT_422_pixels", extStart, extEnd);
10558 #endif /* GL_EXT_422_pixels */
10559 #ifdef GL_EXT_Cg_shader
10560   GLEW_EXT_Cg_shader = _glewSearchExtension("GL_EXT_Cg_shader", extStart, extEnd);
10561 #endif /* GL_EXT_Cg_shader */
10562 #ifdef GL_EXT_abgr
10563   GLEW_EXT_abgr = _glewSearchExtension("GL_EXT_abgr", extStart, extEnd);
10564 #endif /* GL_EXT_abgr */
10565 #ifdef GL_EXT_bgra
10566   GLEW_EXT_bgra = _glewSearchExtension("GL_EXT_bgra", extStart, extEnd);
10567 #endif /* GL_EXT_bgra */
10568 #ifdef GL_EXT_bindable_uniform
10569   GLEW_EXT_bindable_uniform = _glewSearchExtension("GL_EXT_bindable_uniform", extStart, extEnd);
10570   if (glewExperimental || GLEW_EXT_bindable_uniform) GLEW_EXT_bindable_uniform = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
10571 #endif /* GL_EXT_bindable_uniform */
10572 #ifdef GL_EXT_blend_color
10573   GLEW_EXT_blend_color = _glewSearchExtension("GL_EXT_blend_color", extStart, extEnd);
10574   if (glewExperimental || GLEW_EXT_blend_color) GLEW_EXT_blend_color = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
10575 #endif /* GL_EXT_blend_color */
10576 #ifdef GL_EXT_blend_equation_separate
10577   GLEW_EXT_blend_equation_separate = _glewSearchExtension("GL_EXT_blend_equation_separate", extStart, extEnd);
10578   if (glewExperimental || GLEW_EXT_blend_equation_separate) GLEW_EXT_blend_equation_separate = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
10579 #endif /* GL_EXT_blend_equation_separate */
10580 #ifdef GL_EXT_blend_func_separate
10581   GLEW_EXT_blend_func_separate = _glewSearchExtension("GL_EXT_blend_func_separate", extStart, extEnd);
10582   if (glewExperimental || GLEW_EXT_blend_func_separate) GLEW_EXT_blend_func_separate = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
10583 #endif /* GL_EXT_blend_func_separate */
10584 #ifdef GL_EXT_blend_logic_op
10585   GLEW_EXT_blend_logic_op = _glewSearchExtension("GL_EXT_blend_logic_op", extStart, extEnd);
10586 #endif /* GL_EXT_blend_logic_op */
10587 #ifdef GL_EXT_blend_minmax
10588   GLEW_EXT_blend_minmax = _glewSearchExtension("GL_EXT_blend_minmax", extStart, extEnd);
10589   if (glewExperimental || GLEW_EXT_blend_minmax) GLEW_EXT_blend_minmax = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
10590 #endif /* GL_EXT_blend_minmax */
10591 #ifdef GL_EXT_blend_subtract
10592   GLEW_EXT_blend_subtract = _glewSearchExtension("GL_EXT_blend_subtract", extStart, extEnd);
10593 #endif /* GL_EXT_blend_subtract */
10594 #ifdef GL_EXT_clip_volume_hint
10595   GLEW_EXT_clip_volume_hint = _glewSearchExtension("GL_EXT_clip_volume_hint", extStart, extEnd);
10596 #endif /* GL_EXT_clip_volume_hint */
10597 #ifdef GL_EXT_cmyka
10598   GLEW_EXT_cmyka = _glewSearchExtension("GL_EXT_cmyka", extStart, extEnd);
10599 #endif /* GL_EXT_cmyka */
10600 #ifdef GL_EXT_color_subtable
10601   GLEW_EXT_color_subtable = _glewSearchExtension("GL_EXT_color_subtable", extStart, extEnd);
10602   if (glewExperimental || GLEW_EXT_color_subtable) GLEW_EXT_color_subtable = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
10603 #endif /* GL_EXT_color_subtable */
10604 #ifdef GL_EXT_compiled_vertex_array
10605   GLEW_EXT_compiled_vertex_array = _glewSearchExtension("GL_EXT_compiled_vertex_array", extStart, extEnd);
10606   if (glewExperimental || GLEW_EXT_compiled_vertex_array) GLEW_EXT_compiled_vertex_array = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
10607 #endif /* GL_EXT_compiled_vertex_array */
10608 #ifdef GL_EXT_convolution
10609   GLEW_EXT_convolution = _glewSearchExtension("GL_EXT_convolution", extStart, extEnd);
10610   if (glewExperimental || GLEW_EXT_convolution) GLEW_EXT_convolution = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
10611 #endif /* GL_EXT_convolution */
10612 #ifdef GL_EXT_coordinate_frame
10613   GLEW_EXT_coordinate_frame = _glewSearchExtension("GL_EXT_coordinate_frame", extStart, extEnd);
10614   if (glewExperimental || GLEW_EXT_coordinate_frame) GLEW_EXT_coordinate_frame = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
10615 #endif /* GL_EXT_coordinate_frame */
10616 #ifdef GL_EXT_copy_texture
10617   GLEW_EXT_copy_texture = _glewSearchExtension("GL_EXT_copy_texture", extStart, extEnd);
10618   if (glewExperimental || GLEW_EXT_copy_texture) GLEW_EXT_copy_texture = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10619 #endif /* GL_EXT_copy_texture */
10620 #ifdef GL_EXT_cull_vertex
10621   GLEW_EXT_cull_vertex = _glewSearchExtension("GL_EXT_cull_vertex", extStart, extEnd);
10622   if (glewExperimental || GLEW_EXT_cull_vertex) GLEW_EXT_cull_vertex = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
10623 #endif /* GL_EXT_cull_vertex */
10624 #ifdef GL_EXT_debug_label
10625   GLEW_EXT_debug_label = _glewSearchExtension("GL_EXT_debug_label", extStart, extEnd);
10626   if (glewExperimental || GLEW_EXT_debug_label) GLEW_EXT_debug_label = !_glewInit_GL_EXT_debug_label(GLEW_CONTEXT_ARG_VAR_INIT);
10627 #endif /* GL_EXT_debug_label */
10628 #ifdef GL_EXT_debug_marker
10629   GLEW_EXT_debug_marker = _glewSearchExtension("GL_EXT_debug_marker", extStart, extEnd);
10630   if (glewExperimental || GLEW_EXT_debug_marker) GLEW_EXT_debug_marker = !_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_VAR_INIT);
10631 #endif /* GL_EXT_debug_marker */
10632 #ifdef GL_EXT_depth_bounds_test
10633   GLEW_EXT_depth_bounds_test = _glewSearchExtension("GL_EXT_depth_bounds_test", extStart, extEnd);
10634   if (glewExperimental || GLEW_EXT_depth_bounds_test) GLEW_EXT_depth_bounds_test = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
10635 #endif /* GL_EXT_depth_bounds_test */
10636 #ifdef GL_EXT_direct_state_access
10637   GLEW_EXT_direct_state_access = _glewSearchExtension("GL_EXT_direct_state_access", extStart, extEnd);
10638   if (glewExperimental || GLEW_EXT_direct_state_access) GLEW_EXT_direct_state_access = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
10639 #endif /* GL_EXT_direct_state_access */
10640 #ifdef GL_EXT_draw_buffers2
10641   GLEW_EXT_draw_buffers2 = _glewSearchExtension("GL_EXT_draw_buffers2", extStart, extEnd);
10642   if (glewExperimental || GLEW_EXT_draw_buffers2) GLEW_EXT_draw_buffers2 = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
10643 #endif /* GL_EXT_draw_buffers2 */
10644 #ifdef GL_EXT_draw_instanced
10645   GLEW_EXT_draw_instanced = _glewSearchExtension("GL_EXT_draw_instanced", extStart, extEnd);
10646   if (glewExperimental || GLEW_EXT_draw_instanced) GLEW_EXT_draw_instanced = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
10647 #endif /* GL_EXT_draw_instanced */
10648 #ifdef GL_EXT_draw_range_elements
10649   GLEW_EXT_draw_range_elements = _glewSearchExtension("GL_EXT_draw_range_elements", extStart, extEnd);
10650   if (glewExperimental || GLEW_EXT_draw_range_elements) GLEW_EXT_draw_range_elements = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
10651 #endif /* GL_EXT_draw_range_elements */
10652 #ifdef GL_EXT_fog_coord
10653   GLEW_EXT_fog_coord = _glewSearchExtension("GL_EXT_fog_coord", extStart, extEnd);
10654   if (glewExperimental || GLEW_EXT_fog_coord) GLEW_EXT_fog_coord = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
10655 #endif /* GL_EXT_fog_coord */
10656 #ifdef GL_EXT_fragment_lighting
10657   GLEW_EXT_fragment_lighting = _glewSearchExtension("GL_EXT_fragment_lighting", extStart, extEnd);
10658   if (glewExperimental || GLEW_EXT_fragment_lighting) GLEW_EXT_fragment_lighting = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
10659 #endif /* GL_EXT_fragment_lighting */
10660 #ifdef GL_EXT_framebuffer_blit
10661   GLEW_EXT_framebuffer_blit = _glewSearchExtension("GL_EXT_framebuffer_blit", extStart, extEnd);
10662   if (glewExperimental || GLEW_EXT_framebuffer_blit) GLEW_EXT_framebuffer_blit = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
10663 #endif /* GL_EXT_framebuffer_blit */
10664 #ifdef GL_EXT_framebuffer_multisample
10665   GLEW_EXT_framebuffer_multisample = _glewSearchExtension("GL_EXT_framebuffer_multisample", extStart, extEnd);
10666   if (glewExperimental || GLEW_EXT_framebuffer_multisample) GLEW_EXT_framebuffer_multisample = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10667 #endif /* GL_EXT_framebuffer_multisample */
10668 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
10669   GLEW_EXT_framebuffer_multisample_blit_scaled = _glewSearchExtension("GL_EXT_framebuffer_multisample_blit_scaled", extStart, extEnd);
10670 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
10671 #ifdef GL_EXT_framebuffer_object
10672   GLEW_EXT_framebuffer_object = _glewSearchExtension("GL_EXT_framebuffer_object", extStart, extEnd);
10673   if (glewExperimental || GLEW_EXT_framebuffer_object) GLEW_EXT_framebuffer_object = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10674 #endif /* GL_EXT_framebuffer_object */
10675 #ifdef GL_EXT_framebuffer_sRGB
10676   GLEW_EXT_framebuffer_sRGB = _glewSearchExtension("GL_EXT_framebuffer_sRGB", extStart, extEnd);
10677 #endif /* GL_EXT_framebuffer_sRGB */
10678 #ifdef GL_EXT_geometry_shader4
10679   GLEW_EXT_geometry_shader4 = _glewSearchExtension("GL_EXT_geometry_shader4", extStart, extEnd);
10680   if (glewExperimental || GLEW_EXT_geometry_shader4) GLEW_EXT_geometry_shader4 = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
10681 #endif /* GL_EXT_geometry_shader4 */
10682 #ifdef GL_EXT_gpu_program_parameters
10683   GLEW_EXT_gpu_program_parameters = _glewSearchExtension("GL_EXT_gpu_program_parameters", extStart, extEnd);
10684   if (glewExperimental || GLEW_EXT_gpu_program_parameters) GLEW_EXT_gpu_program_parameters = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
10685 #endif /* GL_EXT_gpu_program_parameters */
10686 #ifdef GL_EXT_gpu_shader4
10687   GLEW_EXT_gpu_shader4 = _glewSearchExtension("GL_EXT_gpu_shader4", extStart, extEnd);
10688   if (glewExperimental || GLEW_EXT_gpu_shader4) GLEW_EXT_gpu_shader4 = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
10689 #endif /* GL_EXT_gpu_shader4 */
10690 #ifdef GL_EXT_histogram
10691   GLEW_EXT_histogram = _glewSearchExtension("GL_EXT_histogram", extStart, extEnd);
10692   if (glewExperimental || GLEW_EXT_histogram) GLEW_EXT_histogram = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
10693 #endif /* GL_EXT_histogram */
10694 #ifdef GL_EXT_index_array_formats
10695   GLEW_EXT_index_array_formats = _glewSearchExtension("GL_EXT_index_array_formats", extStart, extEnd);
10696 #endif /* GL_EXT_index_array_formats */
10697 #ifdef GL_EXT_index_func
10698   GLEW_EXT_index_func = _glewSearchExtension("GL_EXT_index_func", extStart, extEnd);
10699   if (glewExperimental || GLEW_EXT_index_func) GLEW_EXT_index_func = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
10700 #endif /* GL_EXT_index_func */
10701 #ifdef GL_EXT_index_material
10702   GLEW_EXT_index_material = _glewSearchExtension("GL_EXT_index_material", extStart, extEnd);
10703   if (glewExperimental || GLEW_EXT_index_material) GLEW_EXT_index_material = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
10704 #endif /* GL_EXT_index_material */
10705 #ifdef GL_EXT_index_texture
10706   GLEW_EXT_index_texture = _glewSearchExtension("GL_EXT_index_texture", extStart, extEnd);
10707 #endif /* GL_EXT_index_texture */
10708 #ifdef GL_EXT_light_texture
10709   GLEW_EXT_light_texture = _glewSearchExtension("GL_EXT_light_texture", extStart, extEnd);
10710   if (glewExperimental || GLEW_EXT_light_texture) GLEW_EXT_light_texture = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10711 #endif /* GL_EXT_light_texture */
10712 #ifdef GL_EXT_misc_attribute
10713   GLEW_EXT_misc_attribute = _glewSearchExtension("GL_EXT_misc_attribute", extStart, extEnd);
10714 #endif /* GL_EXT_misc_attribute */
10715 #ifdef GL_EXT_multi_draw_arrays
10716   GLEW_EXT_multi_draw_arrays = _glewSearchExtension("GL_EXT_multi_draw_arrays", extStart, extEnd);
10717   if (glewExperimental || GLEW_EXT_multi_draw_arrays) GLEW_EXT_multi_draw_arrays = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10718 #endif /* GL_EXT_multi_draw_arrays */
10719 #ifdef GL_EXT_multisample
10720   GLEW_EXT_multisample = _glewSearchExtension("GL_EXT_multisample", extStart, extEnd);
10721   if (glewExperimental || GLEW_EXT_multisample) GLEW_EXT_multisample = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10722 #endif /* GL_EXT_multisample */
10723 #ifdef GL_EXT_packed_depth_stencil
10724   GLEW_EXT_packed_depth_stencil = _glewSearchExtension("GL_EXT_packed_depth_stencil", extStart, extEnd);
10725 #endif /* GL_EXT_packed_depth_stencil */
10726 #ifdef GL_EXT_packed_float
10727   GLEW_EXT_packed_float = _glewSearchExtension("GL_EXT_packed_float", extStart, extEnd);
10728 #endif /* GL_EXT_packed_float */
10729 #ifdef GL_EXT_packed_pixels
10730   GLEW_EXT_packed_pixels = _glewSearchExtension("GL_EXT_packed_pixels", extStart, extEnd);
10731 #endif /* GL_EXT_packed_pixels */
10732 #ifdef GL_EXT_paletted_texture
10733   GLEW_EXT_paletted_texture = _glewSearchExtension("GL_EXT_paletted_texture", extStart, extEnd);
10734   if (glewExperimental || GLEW_EXT_paletted_texture) GLEW_EXT_paletted_texture = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10735 #endif /* GL_EXT_paletted_texture */
10736 #ifdef GL_EXT_pixel_buffer_object
10737   GLEW_EXT_pixel_buffer_object = _glewSearchExtension("GL_EXT_pixel_buffer_object", extStart, extEnd);
10738 #endif /* GL_EXT_pixel_buffer_object */
10739 #ifdef GL_EXT_pixel_transform
10740   GLEW_EXT_pixel_transform = _glewSearchExtension("GL_EXT_pixel_transform", extStart, extEnd);
10741   if (glewExperimental || GLEW_EXT_pixel_transform) GLEW_EXT_pixel_transform = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
10742 #endif /* GL_EXT_pixel_transform */
10743 #ifdef GL_EXT_pixel_transform_color_table
10744   GLEW_EXT_pixel_transform_color_table = _glewSearchExtension("GL_EXT_pixel_transform_color_table", extStart, extEnd);
10745 #endif /* GL_EXT_pixel_transform_color_table */
10746 #ifdef GL_EXT_point_parameters
10747   GLEW_EXT_point_parameters = _glewSearchExtension("GL_EXT_point_parameters", extStart, extEnd);
10748   if (glewExperimental || GLEW_EXT_point_parameters) GLEW_EXT_point_parameters = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
10749 #endif /* GL_EXT_point_parameters */
10750 #ifdef GL_EXT_polygon_offset
10751   GLEW_EXT_polygon_offset = _glewSearchExtension("GL_EXT_polygon_offset", extStart, extEnd);
10752   if (glewExperimental || GLEW_EXT_polygon_offset) GLEW_EXT_polygon_offset = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
10753 #endif /* GL_EXT_polygon_offset */
10754 #ifdef GL_EXT_provoking_vertex
10755   GLEW_EXT_provoking_vertex = _glewSearchExtension("GL_EXT_provoking_vertex", extStart, extEnd);
10756   if (glewExperimental || GLEW_EXT_provoking_vertex) GLEW_EXT_provoking_vertex = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
10757 #endif /* GL_EXT_provoking_vertex */
10758 #ifdef GL_EXT_rescale_normal
10759   GLEW_EXT_rescale_normal = _glewSearchExtension("GL_EXT_rescale_normal", extStart, extEnd);
10760 #endif /* GL_EXT_rescale_normal */
10761 #ifdef GL_EXT_scene_marker
10762   GLEW_EXT_scene_marker = _glewSearchExtension("GL_EXT_scene_marker", extStart, extEnd);
10763   if (glewExperimental || GLEW_EXT_scene_marker) GLEW_EXT_scene_marker = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
10764 #endif /* GL_EXT_scene_marker */
10765 #ifdef GL_EXT_secondary_color
10766   GLEW_EXT_secondary_color = _glewSearchExtension("GL_EXT_secondary_color", extStart, extEnd);
10767   if (glewExperimental || GLEW_EXT_secondary_color) GLEW_EXT_secondary_color = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
10768 #endif /* GL_EXT_secondary_color */
10769 #ifdef GL_EXT_separate_shader_objects
10770   GLEW_EXT_separate_shader_objects = _glewSearchExtension("GL_EXT_separate_shader_objects", extStart, extEnd);
10771   if (glewExperimental || GLEW_EXT_separate_shader_objects) GLEW_EXT_separate_shader_objects = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
10772 #endif /* GL_EXT_separate_shader_objects */
10773 #ifdef GL_EXT_separate_specular_color
10774   GLEW_EXT_separate_specular_color = _glewSearchExtension("GL_EXT_separate_specular_color", extStart, extEnd);
10775 #endif /* GL_EXT_separate_specular_color */
10776 #ifdef GL_EXT_shader_image_load_formatted
10777   GLEW_EXT_shader_image_load_formatted = _glewSearchExtension("GL_EXT_shader_image_load_formatted", extStart, extEnd);
10778 #endif /* GL_EXT_shader_image_load_formatted */
10779 #ifdef GL_EXT_shader_image_load_store
10780   GLEW_EXT_shader_image_load_store = _glewSearchExtension("GL_EXT_shader_image_load_store", extStart, extEnd);
10781   if (glewExperimental || GLEW_EXT_shader_image_load_store) GLEW_EXT_shader_image_load_store = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
10782 #endif /* GL_EXT_shader_image_load_store */
10783 #ifdef GL_EXT_shader_integer_mix
10784   GLEW_EXT_shader_integer_mix = _glewSearchExtension("GL_EXT_shader_integer_mix", extStart, extEnd);
10785 #endif /* GL_EXT_shader_integer_mix */
10786 #ifdef GL_EXT_shadow_funcs
10787   GLEW_EXT_shadow_funcs = _glewSearchExtension("GL_EXT_shadow_funcs", extStart, extEnd);
10788 #endif /* GL_EXT_shadow_funcs */
10789 #ifdef GL_EXT_shared_texture_palette
10790   GLEW_EXT_shared_texture_palette = _glewSearchExtension("GL_EXT_shared_texture_palette", extStart, extEnd);
10791 #endif /* GL_EXT_shared_texture_palette */
10792 #ifdef GL_EXT_stencil_clear_tag
10793   GLEW_EXT_stencil_clear_tag = _glewSearchExtension("GL_EXT_stencil_clear_tag", extStart, extEnd);
10794 #endif /* GL_EXT_stencil_clear_tag */
10795 #ifdef GL_EXT_stencil_two_side
10796   GLEW_EXT_stencil_two_side = _glewSearchExtension("GL_EXT_stencil_two_side", extStart, extEnd);
10797   if (glewExperimental || GLEW_EXT_stencil_two_side) GLEW_EXT_stencil_two_side = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
10798 #endif /* GL_EXT_stencil_two_side */
10799 #ifdef GL_EXT_stencil_wrap
10800   GLEW_EXT_stencil_wrap = _glewSearchExtension("GL_EXT_stencil_wrap", extStart, extEnd);
10801 #endif /* GL_EXT_stencil_wrap */
10802 #ifdef GL_EXT_subtexture
10803   GLEW_EXT_subtexture = _glewSearchExtension("GL_EXT_subtexture", extStart, extEnd);
10804   if (glewExperimental || GLEW_EXT_subtexture) GLEW_EXT_subtexture = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
10805 #endif /* GL_EXT_subtexture */
10806 #ifdef GL_EXT_texture
10807   GLEW_EXT_texture = _glewSearchExtension("GL_EXT_texture", extStart, extEnd);
10808 #endif /* GL_EXT_texture */
10809 #ifdef GL_EXT_texture3D
10810   GLEW_EXT_texture3D = _glewSearchExtension("GL_EXT_texture3D", extStart, extEnd);
10811   if (glewExperimental || GLEW_EXT_texture3D) GLEW_EXT_texture3D = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
10812 #endif /* GL_EXT_texture3D */
10813 #ifdef GL_EXT_texture_array
10814   GLEW_EXT_texture_array = _glewSearchExtension("GL_EXT_texture_array", extStart, extEnd);
10815   if (glewExperimental || GLEW_EXT_texture_array) GLEW_EXT_texture_array = !_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_VAR_INIT);
10816 #endif /* GL_EXT_texture_array */
10817 #ifdef GL_EXT_texture_buffer_object
10818   GLEW_EXT_texture_buffer_object = _glewSearchExtension("GL_EXT_texture_buffer_object", extStart, extEnd);
10819   if (glewExperimental || GLEW_EXT_texture_buffer_object) GLEW_EXT_texture_buffer_object = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10820 #endif /* GL_EXT_texture_buffer_object */
10821 #ifdef GL_EXT_texture_compression_dxt1
10822   GLEW_EXT_texture_compression_dxt1 = _glewSearchExtension("GL_EXT_texture_compression_dxt1", extStart, extEnd);
10823 #endif /* GL_EXT_texture_compression_dxt1 */
10824 #ifdef GL_EXT_texture_compression_latc
10825   GLEW_EXT_texture_compression_latc = _glewSearchExtension("GL_EXT_texture_compression_latc", extStart, extEnd);
10826 #endif /* GL_EXT_texture_compression_latc */
10827 #ifdef GL_EXT_texture_compression_rgtc
10828   GLEW_EXT_texture_compression_rgtc = _glewSearchExtension("GL_EXT_texture_compression_rgtc", extStart, extEnd);
10829 #endif /* GL_EXT_texture_compression_rgtc */
10830 #ifdef GL_EXT_texture_compression_s3tc
10831   GLEW_EXT_texture_compression_s3tc = _glewSearchExtension("GL_EXT_texture_compression_s3tc", extStart, extEnd);
10832 #endif /* GL_EXT_texture_compression_s3tc */
10833 #ifdef GL_EXT_texture_cube_map
10834   GLEW_EXT_texture_cube_map = _glewSearchExtension("GL_EXT_texture_cube_map", extStart, extEnd);
10835 #endif /* GL_EXT_texture_cube_map */
10836 #ifdef GL_EXT_texture_edge_clamp
10837   GLEW_EXT_texture_edge_clamp = _glewSearchExtension("GL_EXT_texture_edge_clamp", extStart, extEnd);
10838 #endif /* GL_EXT_texture_edge_clamp */
10839 #ifdef GL_EXT_texture_env
10840   GLEW_EXT_texture_env = _glewSearchExtension("GL_EXT_texture_env", extStart, extEnd);
10841 #endif /* GL_EXT_texture_env */
10842 #ifdef GL_EXT_texture_env_add
10843   GLEW_EXT_texture_env_add = _glewSearchExtension("GL_EXT_texture_env_add", extStart, extEnd);
10844 #endif /* GL_EXT_texture_env_add */
10845 #ifdef GL_EXT_texture_env_combine
10846   GLEW_EXT_texture_env_combine = _glewSearchExtension("GL_EXT_texture_env_combine", extStart, extEnd);
10847 #endif /* GL_EXT_texture_env_combine */
10848 #ifdef GL_EXT_texture_env_dot3
10849   GLEW_EXT_texture_env_dot3 = _glewSearchExtension("GL_EXT_texture_env_dot3", extStart, extEnd);
10850 #endif /* GL_EXT_texture_env_dot3 */
10851 #ifdef GL_EXT_texture_filter_anisotropic
10852   GLEW_EXT_texture_filter_anisotropic = _glewSearchExtension("GL_EXT_texture_filter_anisotropic", extStart, extEnd);
10853 #endif /* GL_EXT_texture_filter_anisotropic */
10854 #ifdef GL_EXT_texture_integer
10855   GLEW_EXT_texture_integer = _glewSearchExtension("GL_EXT_texture_integer", extStart, extEnd);
10856   if (glewExperimental || GLEW_EXT_texture_integer) GLEW_EXT_texture_integer = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
10857 #endif /* GL_EXT_texture_integer */
10858 #ifdef GL_EXT_texture_lod_bias
10859   GLEW_EXT_texture_lod_bias = _glewSearchExtension("GL_EXT_texture_lod_bias", extStart, extEnd);
10860 #endif /* GL_EXT_texture_lod_bias */
10861 #ifdef GL_EXT_texture_mirror_clamp
10862   GLEW_EXT_texture_mirror_clamp = _glewSearchExtension("GL_EXT_texture_mirror_clamp", extStart, extEnd);
10863 #endif /* GL_EXT_texture_mirror_clamp */
10864 #ifdef GL_EXT_texture_object
10865   GLEW_EXT_texture_object = _glewSearchExtension("GL_EXT_texture_object", extStart, extEnd);
10866   if (glewExperimental || GLEW_EXT_texture_object) GLEW_EXT_texture_object = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
10867 #endif /* GL_EXT_texture_object */
10868 #ifdef GL_EXT_texture_perturb_normal
10869   GLEW_EXT_texture_perturb_normal = _glewSearchExtension("GL_EXT_texture_perturb_normal", extStart, extEnd);
10870   if (glewExperimental || GLEW_EXT_texture_perturb_normal) GLEW_EXT_texture_perturb_normal = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
10871 #endif /* GL_EXT_texture_perturb_normal */
10872 #ifdef GL_EXT_texture_rectangle
10873   GLEW_EXT_texture_rectangle = _glewSearchExtension("GL_EXT_texture_rectangle", extStart, extEnd);
10874 #endif /* GL_EXT_texture_rectangle */
10875 #ifdef GL_EXT_texture_sRGB
10876   GLEW_EXT_texture_sRGB = _glewSearchExtension("GL_EXT_texture_sRGB", extStart, extEnd);
10877 #endif /* GL_EXT_texture_sRGB */
10878 #ifdef GL_EXT_texture_sRGB_decode
10879   GLEW_EXT_texture_sRGB_decode = _glewSearchExtension("GL_EXT_texture_sRGB_decode", extStart, extEnd);
10880 #endif /* GL_EXT_texture_sRGB_decode */
10881 #ifdef GL_EXT_texture_shared_exponent
10882   GLEW_EXT_texture_shared_exponent = _glewSearchExtension("GL_EXT_texture_shared_exponent", extStart, extEnd);
10883 #endif /* GL_EXT_texture_shared_exponent */
10884 #ifdef GL_EXT_texture_snorm
10885   GLEW_EXT_texture_snorm = _glewSearchExtension("GL_EXT_texture_snorm", extStart, extEnd);
10886 #endif /* GL_EXT_texture_snorm */
10887 #ifdef GL_EXT_texture_swizzle
10888   GLEW_EXT_texture_swizzle = _glewSearchExtension("GL_EXT_texture_swizzle", extStart, extEnd);
10889 #endif /* GL_EXT_texture_swizzle */
10890 #ifdef GL_EXT_timer_query
10891   GLEW_EXT_timer_query = _glewSearchExtension("GL_EXT_timer_query", extStart, extEnd);
10892   if (glewExperimental || GLEW_EXT_timer_query) GLEW_EXT_timer_query = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
10893 #endif /* GL_EXT_timer_query */
10894 #ifdef GL_EXT_transform_feedback
10895   GLEW_EXT_transform_feedback = _glewSearchExtension("GL_EXT_transform_feedback", extStart, extEnd);
10896   if (glewExperimental || GLEW_EXT_transform_feedback) GLEW_EXT_transform_feedback = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
10897 #endif /* GL_EXT_transform_feedback */
10898 #ifdef GL_EXT_vertex_array
10899   GLEW_EXT_vertex_array = _glewSearchExtension("GL_EXT_vertex_array", extStart, extEnd);
10900   if (glewExperimental || GLEW_EXT_vertex_array) GLEW_EXT_vertex_array = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
10901 #endif /* GL_EXT_vertex_array */
10902 #ifdef GL_EXT_vertex_array_bgra
10903   GLEW_EXT_vertex_array_bgra = _glewSearchExtension("GL_EXT_vertex_array_bgra", extStart, extEnd);
10904 #endif /* GL_EXT_vertex_array_bgra */
10905 #ifdef GL_EXT_vertex_attrib_64bit
10906   GLEW_EXT_vertex_attrib_64bit = _glewSearchExtension("GL_EXT_vertex_attrib_64bit", extStart, extEnd);
10907   if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) GLEW_EXT_vertex_attrib_64bit = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
10908 #endif /* GL_EXT_vertex_attrib_64bit */
10909 #ifdef GL_EXT_vertex_shader
10910   GLEW_EXT_vertex_shader = _glewSearchExtension("GL_EXT_vertex_shader", extStart, extEnd);
10911   if (glewExperimental || GLEW_EXT_vertex_shader) GLEW_EXT_vertex_shader = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10912 #endif /* GL_EXT_vertex_shader */
10913 #ifdef GL_EXT_vertex_weighting
10914   GLEW_EXT_vertex_weighting = _glewSearchExtension("GL_EXT_vertex_weighting", extStart, extEnd);
10915   if (glewExperimental || GLEW_EXT_vertex_weighting) GLEW_EXT_vertex_weighting = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
10916 #endif /* GL_EXT_vertex_weighting */
10917 #ifdef GL_EXT_x11_sync_object
10918   GLEW_EXT_x11_sync_object = _glewSearchExtension("GL_EXT_x11_sync_object", extStart, extEnd);
10919   if (glewExperimental || GLEW_EXT_x11_sync_object) GLEW_EXT_x11_sync_object = !_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_VAR_INIT);
10920 #endif /* GL_EXT_x11_sync_object */
10921 #ifdef GL_GREMEDY_frame_terminator
10922   GLEW_GREMEDY_frame_terminator = _glewSearchExtension("GL_GREMEDY_frame_terminator", extStart, extEnd);
10923   if (glewExperimental || GLEW_GREMEDY_frame_terminator) GLEW_GREMEDY_frame_terminator = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT);
10924 #endif /* GL_GREMEDY_frame_terminator */
10925 #ifdef GL_GREMEDY_string_marker
10926   GLEW_GREMEDY_string_marker = _glewSearchExtension("GL_GREMEDY_string_marker", extStart, extEnd);
10927   if (glewExperimental || GLEW_GREMEDY_string_marker) GLEW_GREMEDY_string_marker = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
10928 #endif /* GL_GREMEDY_string_marker */
10929 #ifdef GL_HP_convolution_border_modes
10930   GLEW_HP_convolution_border_modes = _glewSearchExtension("GL_HP_convolution_border_modes", extStart, extEnd);
10931 #endif /* GL_HP_convolution_border_modes */
10932 #ifdef GL_HP_image_transform
10933   GLEW_HP_image_transform = _glewSearchExtension("GL_HP_image_transform", extStart, extEnd);
10934   if (glewExperimental || GLEW_HP_image_transform) GLEW_HP_image_transform = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
10935 #endif /* GL_HP_image_transform */
10936 #ifdef GL_HP_occlusion_test
10937   GLEW_HP_occlusion_test = _glewSearchExtension("GL_HP_occlusion_test", extStart, extEnd);
10938 #endif /* GL_HP_occlusion_test */
10939 #ifdef GL_HP_texture_lighting
10940   GLEW_HP_texture_lighting = _glewSearchExtension("GL_HP_texture_lighting", extStart, extEnd);
10941 #endif /* GL_HP_texture_lighting */
10942 #ifdef GL_IBM_cull_vertex
10943   GLEW_IBM_cull_vertex = _glewSearchExtension("GL_IBM_cull_vertex", extStart, extEnd);
10944 #endif /* GL_IBM_cull_vertex */
10945 #ifdef GL_IBM_multimode_draw_arrays
10946   GLEW_IBM_multimode_draw_arrays = _glewSearchExtension("GL_IBM_multimode_draw_arrays", extStart, extEnd);
10947   if (glewExperimental || GLEW_IBM_multimode_draw_arrays) GLEW_IBM_multimode_draw_arrays = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10948 #endif /* GL_IBM_multimode_draw_arrays */
10949 #ifdef GL_IBM_rasterpos_clip
10950   GLEW_IBM_rasterpos_clip = _glewSearchExtension("GL_IBM_rasterpos_clip", extStart, extEnd);
10951 #endif /* GL_IBM_rasterpos_clip */
10952 #ifdef GL_IBM_static_data
10953   GLEW_IBM_static_data = _glewSearchExtension("GL_IBM_static_data", extStart, extEnd);
10954 #endif /* GL_IBM_static_data */
10955 #ifdef GL_IBM_texture_mirrored_repeat
10956   GLEW_IBM_texture_mirrored_repeat = _glewSearchExtension("GL_IBM_texture_mirrored_repeat", extStart, extEnd);
10957 #endif /* GL_IBM_texture_mirrored_repeat */
10958 #ifdef GL_IBM_vertex_array_lists
10959   GLEW_IBM_vertex_array_lists = _glewSearchExtension("GL_IBM_vertex_array_lists", extStart, extEnd);
10960   if (glewExperimental || GLEW_IBM_vertex_array_lists) GLEW_IBM_vertex_array_lists = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
10961 #endif /* GL_IBM_vertex_array_lists */
10962 #ifdef GL_INGR_color_clamp
10963   GLEW_INGR_color_clamp = _glewSearchExtension("GL_INGR_color_clamp", extStart, extEnd);
10964 #endif /* GL_INGR_color_clamp */
10965 #ifdef GL_INGR_interlace_read
10966   GLEW_INGR_interlace_read = _glewSearchExtension("GL_INGR_interlace_read", extStart, extEnd);
10967 #endif /* GL_INGR_interlace_read */
10968 #ifdef GL_INTEL_fragment_shader_ordering
10969   GLEW_INTEL_fragment_shader_ordering = _glewSearchExtension("GL_INTEL_fragment_shader_ordering", extStart, extEnd);
10970 #endif /* GL_INTEL_fragment_shader_ordering */
10971 #ifdef GL_INTEL_map_texture
10972   GLEW_INTEL_map_texture = _glewSearchExtension("GL_INTEL_map_texture", extStart, extEnd);
10973   if (glewExperimental || GLEW_INTEL_map_texture) GLEW_INTEL_map_texture = !_glewInit_GL_INTEL_map_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10974 #endif /* GL_INTEL_map_texture */
10975 #ifdef GL_INTEL_parallel_arrays
10976   GLEW_INTEL_parallel_arrays = _glewSearchExtension("GL_INTEL_parallel_arrays", extStart, extEnd);
10977   if (glewExperimental || GLEW_INTEL_parallel_arrays) GLEW_INTEL_parallel_arrays = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10978 #endif /* GL_INTEL_parallel_arrays */
10979 #ifdef GL_INTEL_performance_query
10980   GLEW_INTEL_performance_query = _glewSearchExtension("GL_INTEL_performance_query", extStart, extEnd);
10981   if (glewExperimental || GLEW_INTEL_performance_query) GLEW_INTEL_performance_query = !_glewInit_GL_INTEL_performance_query(GLEW_CONTEXT_ARG_VAR_INIT);
10982 #endif /* GL_INTEL_performance_query */
10983 #ifdef GL_INTEL_texture_scissor
10984   GLEW_INTEL_texture_scissor = _glewSearchExtension("GL_INTEL_texture_scissor", extStart, extEnd);
10985   if (glewExperimental || GLEW_INTEL_texture_scissor) GLEW_INTEL_texture_scissor = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
10986 #endif /* GL_INTEL_texture_scissor */
10987 #ifdef GL_KHR_debug
10988   GLEW_KHR_debug = _glewSearchExtension("GL_KHR_debug", extStart, extEnd);
10989   if (glewExperimental || GLEW_KHR_debug) GLEW_KHR_debug = !_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_VAR_INIT);
10990 #endif /* GL_KHR_debug */
10991 #ifdef GL_KHR_texture_compression_astc_hdr
10992   GLEW_KHR_texture_compression_astc_hdr = _glewSearchExtension("GL_KHR_texture_compression_astc_hdr", extStart, extEnd);
10993 #endif /* GL_KHR_texture_compression_astc_hdr */
10994 #ifdef GL_KHR_texture_compression_astc_ldr
10995   GLEW_KHR_texture_compression_astc_ldr = _glewSearchExtension("GL_KHR_texture_compression_astc_ldr", extStart, extEnd);
10996 #endif /* GL_KHR_texture_compression_astc_ldr */
10997 #ifdef GL_KTX_buffer_region
10998   GLEW_KTX_buffer_region = _glewSearchExtension("GL_KTX_buffer_region", extStart, extEnd);
10999   if (glewExperimental || GLEW_KTX_buffer_region) GLEW_KTX_buffer_region = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
11000 #endif /* GL_KTX_buffer_region */
11001 #ifdef GL_MESAX_texture_stack
11002   GLEW_MESAX_texture_stack = _glewSearchExtension("GL_MESAX_texture_stack", extStart, extEnd);
11003 #endif /* GL_MESAX_texture_stack */
11004 #ifdef GL_MESA_pack_invert
11005   GLEW_MESA_pack_invert = _glewSearchExtension("GL_MESA_pack_invert", extStart, extEnd);
11006 #endif /* GL_MESA_pack_invert */
11007 #ifdef GL_MESA_resize_buffers
11008   GLEW_MESA_resize_buffers = _glewSearchExtension("GL_MESA_resize_buffers", extStart, extEnd);
11009   if (glewExperimental || GLEW_MESA_resize_buffers) GLEW_MESA_resize_buffers = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
11010 #endif /* GL_MESA_resize_buffers */
11011 #ifdef GL_MESA_window_pos
11012   GLEW_MESA_window_pos = _glewSearchExtension("GL_MESA_window_pos", extStart, extEnd);
11013   if (glewExperimental || GLEW_MESA_window_pos) GLEW_MESA_window_pos = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
11014 #endif /* GL_MESA_window_pos */
11015 #ifdef GL_MESA_ycbcr_texture
11016   GLEW_MESA_ycbcr_texture = _glewSearchExtension("GL_MESA_ycbcr_texture", extStart, extEnd);
11017 #endif /* GL_MESA_ycbcr_texture */
11018 #ifdef GL_NVX_conditional_render
11019   GLEW_NVX_conditional_render = _glewSearchExtension("GL_NVX_conditional_render", extStart, extEnd);
11020   if (glewExperimental || GLEW_NVX_conditional_render) GLEW_NVX_conditional_render = !_glewInit_GL_NVX_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
11021 #endif /* GL_NVX_conditional_render */
11022 #ifdef GL_NVX_gpu_memory_info
11023   GLEW_NVX_gpu_memory_info = _glewSearchExtension("GL_NVX_gpu_memory_info", extStart, extEnd);
11024 #endif /* GL_NVX_gpu_memory_info */
11025 #ifdef GL_NV_bindless_multi_draw_indirect
11026   GLEW_NV_bindless_multi_draw_indirect = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect", extStart, extEnd);
11027   if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect) GLEW_NV_bindless_multi_draw_indirect = !_glewInit_GL_NV_bindless_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
11028 #endif /* GL_NV_bindless_multi_draw_indirect */
11029 #ifdef GL_NV_bindless_texture
11030   GLEW_NV_bindless_texture = _glewSearchExtension("GL_NV_bindless_texture", extStart, extEnd);
11031   if (glewExperimental || GLEW_NV_bindless_texture) GLEW_NV_bindless_texture = !_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11032 #endif /* GL_NV_bindless_texture */
11033 #ifdef GL_NV_blend_equation_advanced
11034   GLEW_NV_blend_equation_advanced = _glewSearchExtension("GL_NV_blend_equation_advanced", extStart, extEnd);
11035   if (glewExperimental || GLEW_NV_blend_equation_advanced) GLEW_NV_blend_equation_advanced = !_glewInit_GL_NV_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT);
11036 #endif /* GL_NV_blend_equation_advanced */
11037 #ifdef GL_NV_blend_equation_advanced_coherent
11038   GLEW_NV_blend_equation_advanced_coherent = _glewSearchExtension("GL_NV_blend_equation_advanced_coherent", extStart, extEnd);
11039 #endif /* GL_NV_blend_equation_advanced_coherent */
11040 #ifdef GL_NV_blend_square
11041   GLEW_NV_blend_square = _glewSearchExtension("GL_NV_blend_square", extStart, extEnd);
11042 #endif /* GL_NV_blend_square */
11043 #ifdef GL_NV_compute_program5
11044   GLEW_NV_compute_program5 = _glewSearchExtension("GL_NV_compute_program5", extStart, extEnd);
11045 #endif /* GL_NV_compute_program5 */
11046 #ifdef GL_NV_conditional_render
11047   GLEW_NV_conditional_render = _glewSearchExtension("GL_NV_conditional_render", extStart, extEnd);
11048   if (glewExperimental || GLEW_NV_conditional_render) GLEW_NV_conditional_render = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
11049 #endif /* GL_NV_conditional_render */
11050 #ifdef GL_NV_copy_depth_to_color
11051   GLEW_NV_copy_depth_to_color = _glewSearchExtension("GL_NV_copy_depth_to_color", extStart, extEnd);
11052 #endif /* GL_NV_copy_depth_to_color */
11053 #ifdef GL_NV_copy_image
11054   GLEW_NV_copy_image = _glewSearchExtension("GL_NV_copy_image", extStart, extEnd);
11055   if (glewExperimental || GLEW_NV_copy_image) GLEW_NV_copy_image = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
11056 #endif /* GL_NV_copy_image */
11057 #ifdef GL_NV_deep_texture3D
11058   GLEW_NV_deep_texture3D = _glewSearchExtension("GL_NV_deep_texture3D", extStart, extEnd);
11059 #endif /* GL_NV_deep_texture3D */
11060 #ifdef GL_NV_depth_buffer_float
11061   GLEW_NV_depth_buffer_float = _glewSearchExtension("GL_NV_depth_buffer_float", extStart, extEnd);
11062   if (glewExperimental || GLEW_NV_depth_buffer_float) GLEW_NV_depth_buffer_float = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
11063 #endif /* GL_NV_depth_buffer_float */
11064 #ifdef GL_NV_depth_clamp
11065   GLEW_NV_depth_clamp = _glewSearchExtension("GL_NV_depth_clamp", extStart, extEnd);
11066 #endif /* GL_NV_depth_clamp */
11067 #ifdef GL_NV_depth_range_unclamped
11068   GLEW_NV_depth_range_unclamped = _glewSearchExtension("GL_NV_depth_range_unclamped", extStart, extEnd);
11069 #endif /* GL_NV_depth_range_unclamped */
11070 #ifdef GL_NV_draw_texture
11071   GLEW_NV_draw_texture = _glewSearchExtension("GL_NV_draw_texture", extStart, extEnd);
11072   if (glewExperimental || GLEW_NV_draw_texture) GLEW_NV_draw_texture = !_glewInit_GL_NV_draw_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11073 #endif /* GL_NV_draw_texture */
11074 #ifdef GL_NV_evaluators
11075   GLEW_NV_evaluators = _glewSearchExtension("GL_NV_evaluators", extStart, extEnd);
11076   if (glewExperimental || GLEW_NV_evaluators) GLEW_NV_evaluators = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
11077 #endif /* GL_NV_evaluators */
11078 #ifdef GL_NV_explicit_multisample
11079   GLEW_NV_explicit_multisample = _glewSearchExtension("GL_NV_explicit_multisample", extStart, extEnd);
11080   if (glewExperimental || GLEW_NV_explicit_multisample) GLEW_NV_explicit_multisample = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
11081 #endif /* GL_NV_explicit_multisample */
11082 #ifdef GL_NV_fence
11083   GLEW_NV_fence = _glewSearchExtension("GL_NV_fence", extStart, extEnd);
11084   if (glewExperimental || GLEW_NV_fence) GLEW_NV_fence = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
11085 #endif /* GL_NV_fence */
11086 #ifdef GL_NV_float_buffer
11087   GLEW_NV_float_buffer = _glewSearchExtension("GL_NV_float_buffer", extStart, extEnd);
11088 #endif /* GL_NV_float_buffer */
11089 #ifdef GL_NV_fog_distance
11090   GLEW_NV_fog_distance = _glewSearchExtension("GL_NV_fog_distance", extStart, extEnd);
11091 #endif /* GL_NV_fog_distance */
11092 #ifdef GL_NV_fragment_program
11093   GLEW_NV_fragment_program = _glewSearchExtension("GL_NV_fragment_program", extStart, extEnd);
11094   if (glewExperimental || GLEW_NV_fragment_program) GLEW_NV_fragment_program = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
11095 #endif /* GL_NV_fragment_program */
11096 #ifdef GL_NV_fragment_program2
11097   GLEW_NV_fragment_program2 = _glewSearchExtension("GL_NV_fragment_program2", extStart, extEnd);
11098 #endif /* GL_NV_fragment_program2 */
11099 #ifdef GL_NV_fragment_program4
11100   GLEW_NV_fragment_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
11101 #endif /* GL_NV_fragment_program4 */
11102 #ifdef GL_NV_fragment_program_option
11103   GLEW_NV_fragment_program_option = _glewSearchExtension("GL_NV_fragment_program_option", extStart, extEnd);
11104 #endif /* GL_NV_fragment_program_option */
11105 #ifdef GL_NV_framebuffer_multisample_coverage
11106   GLEW_NV_framebuffer_multisample_coverage = _glewSearchExtension("GL_NV_framebuffer_multisample_coverage", extStart, extEnd);
11107   if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) GLEW_NV_framebuffer_multisample_coverage = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
11108 #endif /* GL_NV_framebuffer_multisample_coverage */
11109 #ifdef GL_NV_geometry_program4
11110   GLEW_NV_geometry_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
11111   if (glewExperimental || GLEW_NV_geometry_program4) GLEW_NV_geometry_program4 = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
11112 #endif /* GL_NV_geometry_program4 */
11113 #ifdef GL_NV_geometry_shader4
11114   GLEW_NV_geometry_shader4 = _glewSearchExtension("GL_NV_geometry_shader4", extStart, extEnd);
11115 #endif /* GL_NV_geometry_shader4 */
11116 #ifdef GL_NV_gpu_program4
11117   GLEW_NV_gpu_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
11118   if (glewExperimental || GLEW_NV_gpu_program4) GLEW_NV_gpu_program4 = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
11119 #endif /* GL_NV_gpu_program4 */
11120 #ifdef GL_NV_gpu_program5
11121   GLEW_NV_gpu_program5 = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd);
11122 #endif /* GL_NV_gpu_program5 */
11123 #ifdef GL_NV_gpu_program5_mem_extended
11124   GLEW_NV_gpu_program5_mem_extended = _glewSearchExtension("GL_NV_gpu_program5_mem_extended", extStart, extEnd);
11125 #endif /* GL_NV_gpu_program5_mem_extended */
11126 #ifdef GL_NV_gpu_program_fp64
11127   GLEW_NV_gpu_program_fp64 = _glewSearchExtension("GL_NV_gpu_program_fp64", extStart, extEnd);
11128 #endif /* GL_NV_gpu_program_fp64 */
11129 #ifdef GL_NV_gpu_shader5
11130   GLEW_NV_gpu_shader5 = _glewSearchExtension("GL_NV_gpu_shader5", extStart, extEnd);
11131   if (glewExperimental || GLEW_NV_gpu_shader5) GLEW_NV_gpu_shader5 = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT);
11132 #endif /* GL_NV_gpu_shader5 */
11133 #ifdef GL_NV_half_float
11134   GLEW_NV_half_float = _glewSearchExtension("GL_NV_half_float", extStart, extEnd);
11135   if (glewExperimental || GLEW_NV_half_float) GLEW_NV_half_float = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
11136 #endif /* GL_NV_half_float */
11137 #ifdef GL_NV_light_max_exponent
11138   GLEW_NV_light_max_exponent = _glewSearchExtension("GL_NV_light_max_exponent", extStart, extEnd);
11139 #endif /* GL_NV_light_max_exponent */
11140 #ifdef GL_NV_multisample_coverage
11141   GLEW_NV_multisample_coverage = _glewSearchExtension("GL_NV_multisample_coverage", extStart, extEnd);
11142 #endif /* GL_NV_multisample_coverage */
11143 #ifdef GL_NV_multisample_filter_hint
11144   GLEW_NV_multisample_filter_hint = _glewSearchExtension("GL_NV_multisample_filter_hint", extStart, extEnd);
11145 #endif /* GL_NV_multisample_filter_hint */
11146 #ifdef GL_NV_occlusion_query
11147   GLEW_NV_occlusion_query = _glewSearchExtension("GL_NV_occlusion_query", extStart, extEnd);
11148   if (glewExperimental || GLEW_NV_occlusion_query) GLEW_NV_occlusion_query = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
11149 #endif /* GL_NV_occlusion_query */
11150 #ifdef GL_NV_packed_depth_stencil
11151   GLEW_NV_packed_depth_stencil = _glewSearchExtension("GL_NV_packed_depth_stencil", extStart, extEnd);
11152 #endif /* GL_NV_packed_depth_stencil */
11153 #ifdef GL_NV_parameter_buffer_object
11154   GLEW_NV_parameter_buffer_object = _glewSearchExtension("GL_NV_parameter_buffer_object", extStart, extEnd);
11155   if (glewExperimental || GLEW_NV_parameter_buffer_object) GLEW_NV_parameter_buffer_object = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
11156 #endif /* GL_NV_parameter_buffer_object */
11157 #ifdef GL_NV_parameter_buffer_object2
11158   GLEW_NV_parameter_buffer_object2 = _glewSearchExtension("GL_NV_parameter_buffer_object2", extStart, extEnd);
11159 #endif /* GL_NV_parameter_buffer_object2 */
11160 #ifdef GL_NV_path_rendering
11161   GLEW_NV_path_rendering = _glewSearchExtension("GL_NV_path_rendering", extStart, extEnd);
11162   if (glewExperimental || GLEW_NV_path_rendering) GLEW_NV_path_rendering = !_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_VAR_INIT);
11163 #endif /* GL_NV_path_rendering */
11164 #ifdef GL_NV_pixel_data_range
11165   GLEW_NV_pixel_data_range = _glewSearchExtension("GL_NV_pixel_data_range", extStart, extEnd);
11166   if (glewExperimental || GLEW_NV_pixel_data_range) GLEW_NV_pixel_data_range = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
11167 #endif /* GL_NV_pixel_data_range */
11168 #ifdef GL_NV_point_sprite
11169   GLEW_NV_point_sprite = _glewSearchExtension("GL_NV_point_sprite", extStart, extEnd);
11170   if (glewExperimental || GLEW_NV_point_sprite) GLEW_NV_point_sprite = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
11171 #endif /* GL_NV_point_sprite */
11172 #ifdef GL_NV_present_video
11173   GLEW_NV_present_video = _glewSearchExtension("GL_NV_present_video", extStart, extEnd);
11174   if (glewExperimental || GLEW_NV_present_video) GLEW_NV_present_video = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
11175 #endif /* GL_NV_present_video */
11176 #ifdef GL_NV_primitive_restart
11177   GLEW_NV_primitive_restart = _glewSearchExtension("GL_NV_primitive_restart", extStart, extEnd);
11178   if (glewExperimental || GLEW_NV_primitive_restart) GLEW_NV_primitive_restart = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
11179 #endif /* GL_NV_primitive_restart */
11180 #ifdef GL_NV_register_combiners
11181   GLEW_NV_register_combiners = _glewSearchExtension("GL_NV_register_combiners", extStart, extEnd);
11182   if (glewExperimental || GLEW_NV_register_combiners) GLEW_NV_register_combiners = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
11183 #endif /* GL_NV_register_combiners */
11184 #ifdef GL_NV_register_combiners2
11185   GLEW_NV_register_combiners2 = _glewSearchExtension("GL_NV_register_combiners2", extStart, extEnd);
11186   if (glewExperimental || GLEW_NV_register_combiners2) GLEW_NV_register_combiners2 = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
11187 #endif /* GL_NV_register_combiners2 */
11188 #ifdef GL_NV_shader_atomic_counters
11189   GLEW_NV_shader_atomic_counters = _glewSearchExtension("GL_NV_shader_atomic_counters", extStart, extEnd);
11190 #endif /* GL_NV_shader_atomic_counters */
11191 #ifdef GL_NV_shader_atomic_float
11192   GLEW_NV_shader_atomic_float = _glewSearchExtension("GL_NV_shader_atomic_float", extStart, extEnd);
11193 #endif /* GL_NV_shader_atomic_float */
11194 #ifdef GL_NV_shader_buffer_load
11195   GLEW_NV_shader_buffer_load = _glewSearchExtension("GL_NV_shader_buffer_load", extStart, extEnd);
11196   if (glewExperimental || GLEW_NV_shader_buffer_load) GLEW_NV_shader_buffer_load = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT);
11197 #endif /* GL_NV_shader_buffer_load */
11198 #ifdef GL_NV_shader_storage_buffer_object
11199   GLEW_NV_shader_storage_buffer_object = _glewSearchExtension("GL_NV_shader_storage_buffer_object", extStart, extEnd);
11200 #endif /* GL_NV_shader_storage_buffer_object */
11201 #ifdef GL_NV_shader_thread_group
11202   GLEW_NV_shader_thread_group = _glewSearchExtension("GL_NV_shader_thread_group", extStart, extEnd);
11203 #endif /* GL_NV_shader_thread_group */
11204 #ifdef GL_NV_shader_thread_shuffle
11205   GLEW_NV_shader_thread_shuffle = _glewSearchExtension("GL_NV_shader_thread_shuffle", extStart, extEnd);
11206 #endif /* GL_NV_shader_thread_shuffle */
11207 #ifdef GL_NV_tessellation_program5
11208   GLEW_NV_tessellation_program5 = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd);
11209 #endif /* GL_NV_tessellation_program5 */
11210 #ifdef GL_NV_texgen_emboss
11211   GLEW_NV_texgen_emboss = _glewSearchExtension("GL_NV_texgen_emboss", extStart, extEnd);
11212 #endif /* GL_NV_texgen_emboss */
11213 #ifdef GL_NV_texgen_reflection
11214   GLEW_NV_texgen_reflection = _glewSearchExtension("GL_NV_texgen_reflection", extStart, extEnd);
11215 #endif /* GL_NV_texgen_reflection */
11216 #ifdef GL_NV_texture_barrier
11217   GLEW_NV_texture_barrier = _glewSearchExtension("GL_NV_texture_barrier", extStart, extEnd);
11218   if (glewExperimental || GLEW_NV_texture_barrier) GLEW_NV_texture_barrier = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
11219 #endif /* GL_NV_texture_barrier */
11220 #ifdef GL_NV_texture_compression_vtc
11221   GLEW_NV_texture_compression_vtc = _glewSearchExtension("GL_NV_texture_compression_vtc", extStart, extEnd);
11222 #endif /* GL_NV_texture_compression_vtc */
11223 #ifdef GL_NV_texture_env_combine4
11224   GLEW_NV_texture_env_combine4 = _glewSearchExtension("GL_NV_texture_env_combine4", extStart, extEnd);
11225 #endif /* GL_NV_texture_env_combine4 */
11226 #ifdef GL_NV_texture_expand_normal
11227   GLEW_NV_texture_expand_normal = _glewSearchExtension("GL_NV_texture_expand_normal", extStart, extEnd);
11228 #endif /* GL_NV_texture_expand_normal */
11229 #ifdef GL_NV_texture_multisample
11230   GLEW_NV_texture_multisample = _glewSearchExtension("GL_NV_texture_multisample", extStart, extEnd);
11231   if (glewExperimental || GLEW_NV_texture_multisample) GLEW_NV_texture_multisample = !_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
11232 #endif /* GL_NV_texture_multisample */
11233 #ifdef GL_NV_texture_rectangle
11234   GLEW_NV_texture_rectangle = _glewSearchExtension("GL_NV_texture_rectangle", extStart, extEnd);
11235 #endif /* GL_NV_texture_rectangle */
11236 #ifdef GL_NV_texture_shader
11237   GLEW_NV_texture_shader = _glewSearchExtension("GL_NV_texture_shader", extStart, extEnd);
11238 #endif /* GL_NV_texture_shader */
11239 #ifdef GL_NV_texture_shader2
11240   GLEW_NV_texture_shader2 = _glewSearchExtension("GL_NV_texture_shader2", extStart, extEnd);
11241 #endif /* GL_NV_texture_shader2 */
11242 #ifdef GL_NV_texture_shader3
11243   GLEW_NV_texture_shader3 = _glewSearchExtension("GL_NV_texture_shader3", extStart, extEnd);
11244 #endif /* GL_NV_texture_shader3 */
11245 #ifdef GL_NV_transform_feedback
11246   GLEW_NV_transform_feedback = _glewSearchExtension("GL_NV_transform_feedback", extStart, extEnd);
11247   if (glewExperimental || GLEW_NV_transform_feedback) GLEW_NV_transform_feedback = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
11248 #endif /* GL_NV_transform_feedback */
11249 #ifdef GL_NV_transform_feedback2
11250   GLEW_NV_transform_feedback2 = _glewSearchExtension("GL_NV_transform_feedback2", extStart, extEnd);
11251   if (glewExperimental || GLEW_NV_transform_feedback2) GLEW_NV_transform_feedback2 = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
11252 #endif /* GL_NV_transform_feedback2 */
11253 #ifdef GL_NV_vdpau_interop
11254   GLEW_NV_vdpau_interop = _glewSearchExtension("GL_NV_vdpau_interop", extStart, extEnd);
11255   if (glewExperimental || GLEW_NV_vdpau_interop) GLEW_NV_vdpau_interop = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT);
11256 #endif /* GL_NV_vdpau_interop */
11257 #ifdef GL_NV_vertex_array_range
11258   GLEW_NV_vertex_array_range = _glewSearchExtension("GL_NV_vertex_array_range", extStart, extEnd);
11259   if (glewExperimental || GLEW_NV_vertex_array_range) GLEW_NV_vertex_array_range = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
11260 #endif /* GL_NV_vertex_array_range */
11261 #ifdef GL_NV_vertex_array_range2
11262   GLEW_NV_vertex_array_range2 = _glewSearchExtension("GL_NV_vertex_array_range2", extStart, extEnd);
11263 #endif /* GL_NV_vertex_array_range2 */
11264 #ifdef GL_NV_vertex_attrib_integer_64bit
11265   GLEW_NV_vertex_attrib_integer_64bit = _glewSearchExtension("GL_NV_vertex_attrib_integer_64bit", extStart, extEnd);
11266   if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) GLEW_NV_vertex_attrib_integer_64bit = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
11267 #endif /* GL_NV_vertex_attrib_integer_64bit */
11268 #ifdef GL_NV_vertex_buffer_unified_memory
11269   GLEW_NV_vertex_buffer_unified_memory = _glewSearchExtension("GL_NV_vertex_buffer_unified_memory", extStart, extEnd);
11270   if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) GLEW_NV_vertex_buffer_unified_memory = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT);
11271 #endif /* GL_NV_vertex_buffer_unified_memory */
11272 #ifdef GL_NV_vertex_program
11273   GLEW_NV_vertex_program = _glewSearchExtension("GL_NV_vertex_program", extStart, extEnd);
11274   if (glewExperimental || GLEW_NV_vertex_program) GLEW_NV_vertex_program = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
11275 #endif /* GL_NV_vertex_program */
11276 #ifdef GL_NV_vertex_program1_1
11277   GLEW_NV_vertex_program1_1 = _glewSearchExtension("GL_NV_vertex_program1_1", extStart, extEnd);
11278 #endif /* GL_NV_vertex_program1_1 */
11279 #ifdef GL_NV_vertex_program2
11280   GLEW_NV_vertex_program2 = _glewSearchExtension("GL_NV_vertex_program2", extStart, extEnd);
11281 #endif /* GL_NV_vertex_program2 */
11282 #ifdef GL_NV_vertex_program2_option
11283   GLEW_NV_vertex_program2_option = _glewSearchExtension("GL_NV_vertex_program2_option", extStart, extEnd);
11284 #endif /* GL_NV_vertex_program2_option */
11285 #ifdef GL_NV_vertex_program3
11286   GLEW_NV_vertex_program3 = _glewSearchExtension("GL_NV_vertex_program3", extStart, extEnd);
11287 #endif /* GL_NV_vertex_program3 */
11288 #ifdef GL_NV_vertex_program4
11289   GLEW_NV_vertex_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
11290 #endif /* GL_NV_vertex_program4 */
11291 #ifdef GL_NV_video_capture
11292   GLEW_NV_video_capture = _glewSearchExtension("GL_NV_video_capture", extStart, extEnd);
11293   if (glewExperimental || GLEW_NV_video_capture) GLEW_NV_video_capture = !_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
11294 #endif /* GL_NV_video_capture */
11295 #ifdef GL_OES_byte_coordinates
11296   GLEW_OES_byte_coordinates = _glewSearchExtension("GL_OES_byte_coordinates", extStart, extEnd);
11297 #endif /* GL_OES_byte_coordinates */
11298 #ifdef GL_OES_compressed_paletted_texture
11299   GLEW_OES_compressed_paletted_texture = _glewSearchExtension("GL_OES_compressed_paletted_texture", extStart, extEnd);
11300 #endif /* GL_OES_compressed_paletted_texture */
11301 #ifdef GL_OES_read_format
11302   GLEW_OES_read_format = _glewSearchExtension("GL_OES_read_format", extStart, extEnd);
11303 #endif /* GL_OES_read_format */
11304 #ifdef GL_OES_single_precision
11305   GLEW_OES_single_precision = _glewSearchExtension("GL_OES_single_precision", extStart, extEnd);
11306   if (glewExperimental || GLEW_OES_single_precision) GLEW_OES_single_precision = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
11307 #endif /* GL_OES_single_precision */
11308 #ifdef GL_OML_interlace
11309   GLEW_OML_interlace = _glewSearchExtension("GL_OML_interlace", extStart, extEnd);
11310 #endif /* GL_OML_interlace */
11311 #ifdef GL_OML_resample
11312   GLEW_OML_resample = _glewSearchExtension("GL_OML_resample", extStart, extEnd);
11313 #endif /* GL_OML_resample */
11314 #ifdef GL_OML_subsample
11315   GLEW_OML_subsample = _glewSearchExtension("GL_OML_subsample", extStart, extEnd);
11316 #endif /* GL_OML_subsample */
11317 #ifdef GL_PGI_misc_hints
11318   GLEW_PGI_misc_hints = _glewSearchExtension("GL_PGI_misc_hints", extStart, extEnd);
11319 #endif /* GL_PGI_misc_hints */
11320 #ifdef GL_PGI_vertex_hints
11321   GLEW_PGI_vertex_hints = _glewSearchExtension("GL_PGI_vertex_hints", extStart, extEnd);
11322 #endif /* GL_PGI_vertex_hints */
11323 #ifdef GL_REGAL_ES1_0_compatibility
11324   GLEW_REGAL_ES1_0_compatibility = _glewSearchExtension("GL_REGAL_ES1_0_compatibility", extStart, extEnd);
11325   if (glewExperimental || GLEW_REGAL_ES1_0_compatibility) GLEW_REGAL_ES1_0_compatibility = !_glewInit_GL_REGAL_ES1_0_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
11326 #endif /* GL_REGAL_ES1_0_compatibility */
11327 #ifdef GL_REGAL_ES1_1_compatibility
11328   GLEW_REGAL_ES1_1_compatibility = _glewSearchExtension("GL_REGAL_ES1_1_compatibility", extStart, extEnd);
11329   if (glewExperimental || GLEW_REGAL_ES1_1_compatibility) GLEW_REGAL_ES1_1_compatibility = !_glewInit_GL_REGAL_ES1_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
11330 #endif /* GL_REGAL_ES1_1_compatibility */
11331 #ifdef GL_REGAL_enable
11332   GLEW_REGAL_enable = _glewSearchExtension("GL_REGAL_enable", extStart, extEnd);
11333 #endif /* GL_REGAL_enable */
11334 #ifdef GL_REGAL_error_string
11335   GLEW_REGAL_error_string = _glewSearchExtension("GL_REGAL_error_string", extStart, extEnd);
11336   if (glewExperimental || GLEW_REGAL_error_string) GLEW_REGAL_error_string = !_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_VAR_INIT);
11337 #endif /* GL_REGAL_error_string */
11338 #ifdef GL_REGAL_extension_query
11339   GLEW_REGAL_extension_query = _glewSearchExtension("GL_REGAL_extension_query", extStart, extEnd);
11340   if (glewExperimental || GLEW_REGAL_extension_query) GLEW_REGAL_extension_query = !_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_VAR_INIT);
11341 #endif /* GL_REGAL_extension_query */
11342 #ifdef GL_REGAL_log
11343   GLEW_REGAL_log = _glewSearchExtension("GL_REGAL_log", extStart, extEnd);
11344   if (glewExperimental || GLEW_REGAL_log) GLEW_REGAL_log = !_glewInit_GL_REGAL_log(GLEW_CONTEXT_ARG_VAR_INIT);
11345 #endif /* GL_REGAL_log */
11346 #ifdef GL_REGAL_proc_address
11347   GLEW_REGAL_proc_address = _glewSearchExtension("GL_REGAL_proc_address", extStart, extEnd);
11348   if (glewExperimental || GLEW_REGAL_proc_address) GLEW_REGAL_proc_address = !_glewInit_GL_REGAL_proc_address(GLEW_CONTEXT_ARG_VAR_INIT);
11349 #endif /* GL_REGAL_proc_address */
11350 #ifdef GL_REND_screen_coordinates
11351   GLEW_REND_screen_coordinates = _glewSearchExtension("GL_REND_screen_coordinates", extStart, extEnd);
11352 #endif /* GL_REND_screen_coordinates */
11353 #ifdef GL_S3_s3tc
11354   GLEW_S3_s3tc = _glewSearchExtension("GL_S3_s3tc", extStart, extEnd);
11355 #endif /* GL_S3_s3tc */
11356 #ifdef GL_SGIS_color_range
11357   GLEW_SGIS_color_range = _glewSearchExtension("GL_SGIS_color_range", extStart, extEnd);
11358 #endif /* GL_SGIS_color_range */
11359 #ifdef GL_SGIS_detail_texture
11360   GLEW_SGIS_detail_texture = _glewSearchExtension("GL_SGIS_detail_texture", extStart, extEnd);
11361   if (glewExperimental || GLEW_SGIS_detail_texture) GLEW_SGIS_detail_texture = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11362 #endif /* GL_SGIS_detail_texture */
11363 #ifdef GL_SGIS_fog_function
11364   GLEW_SGIS_fog_function = _glewSearchExtension("GL_SGIS_fog_function", extStart, extEnd);
11365   if (glewExperimental || GLEW_SGIS_fog_function) GLEW_SGIS_fog_function = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
11366 #endif /* GL_SGIS_fog_function */
11367 #ifdef GL_SGIS_generate_mipmap
11368   GLEW_SGIS_generate_mipmap = _glewSearchExtension("GL_SGIS_generate_mipmap", extStart, extEnd);
11369 #endif /* GL_SGIS_generate_mipmap */
11370 #ifdef GL_SGIS_multisample
11371   GLEW_SGIS_multisample = _glewSearchExtension("GL_SGIS_multisample", extStart, extEnd);
11372   if (glewExperimental || GLEW_SGIS_multisample) GLEW_SGIS_multisample = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
11373 #endif /* GL_SGIS_multisample */
11374 #ifdef GL_SGIS_pixel_texture
11375   GLEW_SGIS_pixel_texture = _glewSearchExtension("GL_SGIS_pixel_texture", extStart, extEnd);
11376 #endif /* GL_SGIS_pixel_texture */
11377 #ifdef GL_SGIS_point_line_texgen
11378   GLEW_SGIS_point_line_texgen = _glewSearchExtension("GL_SGIS_point_line_texgen", extStart, extEnd);
11379 #endif /* GL_SGIS_point_line_texgen */
11380 #ifdef GL_SGIS_sharpen_texture
11381   GLEW_SGIS_sharpen_texture = _glewSearchExtension("GL_SGIS_sharpen_texture", extStart, extEnd);
11382   if (glewExperimental || GLEW_SGIS_sharpen_texture) GLEW_SGIS_sharpen_texture = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11383 #endif /* GL_SGIS_sharpen_texture */
11384 #ifdef GL_SGIS_texture4D
11385   GLEW_SGIS_texture4D = _glewSearchExtension("GL_SGIS_texture4D", extStart, extEnd);
11386   if (glewExperimental || GLEW_SGIS_texture4D) GLEW_SGIS_texture4D = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
11387 #endif /* GL_SGIS_texture4D */
11388 #ifdef GL_SGIS_texture_border_clamp
11389   GLEW_SGIS_texture_border_clamp = _glewSearchExtension("GL_SGIS_texture_border_clamp", extStart, extEnd);
11390 #endif /* GL_SGIS_texture_border_clamp */
11391 #ifdef GL_SGIS_texture_edge_clamp
11392   GLEW_SGIS_texture_edge_clamp = _glewSearchExtension("GL_SGIS_texture_edge_clamp", extStart, extEnd);
11393 #endif /* GL_SGIS_texture_edge_clamp */
11394 #ifdef GL_SGIS_texture_filter4
11395   GLEW_SGIS_texture_filter4 = _glewSearchExtension("GL_SGIS_texture_filter4", extStart, extEnd);
11396   if (glewExperimental || GLEW_SGIS_texture_filter4) GLEW_SGIS_texture_filter4 = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
11397 #endif /* GL_SGIS_texture_filter4 */
11398 #ifdef GL_SGIS_texture_lod
11399   GLEW_SGIS_texture_lod = _glewSearchExtension("GL_SGIS_texture_lod", extStart, extEnd);
11400 #endif /* GL_SGIS_texture_lod */
11401 #ifdef GL_SGIS_texture_select
11402   GLEW_SGIS_texture_select = _glewSearchExtension("GL_SGIS_texture_select", extStart, extEnd);
11403 #endif /* GL_SGIS_texture_select */
11404 #ifdef GL_SGIX_async
11405   GLEW_SGIX_async = _glewSearchExtension("GL_SGIX_async", extStart, extEnd);
11406   if (glewExperimental || GLEW_SGIX_async) GLEW_SGIX_async = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
11407 #endif /* GL_SGIX_async */
11408 #ifdef GL_SGIX_async_histogram
11409   GLEW_SGIX_async_histogram = _glewSearchExtension("GL_SGIX_async_histogram", extStart, extEnd);
11410 #endif /* GL_SGIX_async_histogram */
11411 #ifdef GL_SGIX_async_pixel
11412   GLEW_SGIX_async_pixel = _glewSearchExtension("GL_SGIX_async_pixel", extStart, extEnd);
11413 #endif /* GL_SGIX_async_pixel */
11414 #ifdef GL_SGIX_blend_alpha_minmax
11415   GLEW_SGIX_blend_alpha_minmax = _glewSearchExtension("GL_SGIX_blend_alpha_minmax", extStart, extEnd);
11416 #endif /* GL_SGIX_blend_alpha_minmax */
11417 #ifdef GL_SGIX_clipmap
11418   GLEW_SGIX_clipmap = _glewSearchExtension("GL_SGIX_clipmap", extStart, extEnd);
11419 #endif /* GL_SGIX_clipmap */
11420 #ifdef GL_SGIX_convolution_accuracy
11421   GLEW_SGIX_convolution_accuracy = _glewSearchExtension("GL_SGIX_convolution_accuracy", extStart, extEnd);
11422 #endif /* GL_SGIX_convolution_accuracy */
11423 #ifdef GL_SGIX_depth_texture
11424   GLEW_SGIX_depth_texture = _glewSearchExtension("GL_SGIX_depth_texture", extStart, extEnd);
11425 #endif /* GL_SGIX_depth_texture */
11426 #ifdef GL_SGIX_flush_raster
11427   GLEW_SGIX_flush_raster = _glewSearchExtension("GL_SGIX_flush_raster", extStart, extEnd);
11428   if (glewExperimental || GLEW_SGIX_flush_raster) GLEW_SGIX_flush_raster = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
11429 #endif /* GL_SGIX_flush_raster */
11430 #ifdef GL_SGIX_fog_offset
11431   GLEW_SGIX_fog_offset = _glewSearchExtension("GL_SGIX_fog_offset", extStart, extEnd);
11432 #endif /* GL_SGIX_fog_offset */
11433 #ifdef GL_SGIX_fog_texture
11434   GLEW_SGIX_fog_texture = _glewSearchExtension("GL_SGIX_fog_texture", extStart, extEnd);
11435   if (glewExperimental || GLEW_SGIX_fog_texture) GLEW_SGIX_fog_texture = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11436 #endif /* GL_SGIX_fog_texture */
11437 #ifdef GL_SGIX_fragment_specular_lighting
11438   GLEW_SGIX_fragment_specular_lighting = _glewSearchExtension("GL_SGIX_fragment_specular_lighting", extStart, extEnd);
11439   if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) GLEW_SGIX_fragment_specular_lighting = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
11440 #endif /* GL_SGIX_fragment_specular_lighting */
11441 #ifdef GL_SGIX_framezoom
11442   GLEW_SGIX_framezoom = _glewSearchExtension("GL_SGIX_framezoom", extStart, extEnd);
11443   if (glewExperimental || GLEW_SGIX_framezoom) GLEW_SGIX_framezoom = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
11444 #endif /* GL_SGIX_framezoom */
11445 #ifdef GL_SGIX_interlace
11446   GLEW_SGIX_interlace = _glewSearchExtension("GL_SGIX_interlace", extStart, extEnd);
11447 #endif /* GL_SGIX_interlace */
11448 #ifdef GL_SGIX_ir_instrument1
11449   GLEW_SGIX_ir_instrument1 = _glewSearchExtension("GL_SGIX_ir_instrument1", extStart, extEnd);
11450 #endif /* GL_SGIX_ir_instrument1 */
11451 #ifdef GL_SGIX_list_priority
11452   GLEW_SGIX_list_priority = _glewSearchExtension("GL_SGIX_list_priority", extStart, extEnd);
11453 #endif /* GL_SGIX_list_priority */
11454 #ifdef GL_SGIX_pixel_texture
11455   GLEW_SGIX_pixel_texture = _glewSearchExtension("GL_SGIX_pixel_texture", extStart, extEnd);
11456   if (glewExperimental || GLEW_SGIX_pixel_texture) GLEW_SGIX_pixel_texture = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11457 #endif /* GL_SGIX_pixel_texture */
11458 #ifdef GL_SGIX_pixel_texture_bits
11459   GLEW_SGIX_pixel_texture_bits = _glewSearchExtension("GL_SGIX_pixel_texture_bits", extStart, extEnd);
11460 #endif /* GL_SGIX_pixel_texture_bits */
11461 #ifdef GL_SGIX_reference_plane
11462   GLEW_SGIX_reference_plane = _glewSearchExtension("GL_SGIX_reference_plane", extStart, extEnd);
11463   if (glewExperimental || GLEW_SGIX_reference_plane) GLEW_SGIX_reference_plane = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
11464 #endif /* GL_SGIX_reference_plane */
11465 #ifdef GL_SGIX_resample
11466   GLEW_SGIX_resample = _glewSearchExtension("GL_SGIX_resample", extStart, extEnd);
11467 #endif /* GL_SGIX_resample */
11468 #ifdef GL_SGIX_shadow
11469   GLEW_SGIX_shadow = _glewSearchExtension("GL_SGIX_shadow", extStart, extEnd);
11470 #endif /* GL_SGIX_shadow */
11471 #ifdef GL_SGIX_shadow_ambient
11472   GLEW_SGIX_shadow_ambient = _glewSearchExtension("GL_SGIX_shadow_ambient", extStart, extEnd);
11473 #endif /* GL_SGIX_shadow_ambient */
11474 #ifdef GL_SGIX_sprite
11475   GLEW_SGIX_sprite = _glewSearchExtension("GL_SGIX_sprite", extStart, extEnd);
11476   if (glewExperimental || GLEW_SGIX_sprite) GLEW_SGIX_sprite = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
11477 #endif /* GL_SGIX_sprite */
11478 #ifdef GL_SGIX_tag_sample_buffer
11479   GLEW_SGIX_tag_sample_buffer = _glewSearchExtension("GL_SGIX_tag_sample_buffer", extStart, extEnd);
11480   if (glewExperimental || GLEW_SGIX_tag_sample_buffer) GLEW_SGIX_tag_sample_buffer = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
11481 #endif /* GL_SGIX_tag_sample_buffer */
11482 #ifdef GL_SGIX_texture_add_env
11483   GLEW_SGIX_texture_add_env = _glewSearchExtension("GL_SGIX_texture_add_env", extStart, extEnd);
11484 #endif /* GL_SGIX_texture_add_env */
11485 #ifdef GL_SGIX_texture_coordinate_clamp
11486   GLEW_SGIX_texture_coordinate_clamp = _glewSearchExtension("GL_SGIX_texture_coordinate_clamp", extStart, extEnd);
11487 #endif /* GL_SGIX_texture_coordinate_clamp */
11488 #ifdef GL_SGIX_texture_lod_bias
11489   GLEW_SGIX_texture_lod_bias = _glewSearchExtension("GL_SGIX_texture_lod_bias", extStart, extEnd);
11490 #endif /* GL_SGIX_texture_lod_bias */
11491 #ifdef GL_SGIX_texture_multi_buffer
11492   GLEW_SGIX_texture_multi_buffer = _glewSearchExtension("GL_SGIX_texture_multi_buffer", extStart, extEnd);
11493 #endif /* GL_SGIX_texture_multi_buffer */
11494 #ifdef GL_SGIX_texture_range
11495   GLEW_SGIX_texture_range = _glewSearchExtension("GL_SGIX_texture_range", extStart, extEnd);
11496 #endif /* GL_SGIX_texture_range */
11497 #ifdef GL_SGIX_texture_scale_bias
11498   GLEW_SGIX_texture_scale_bias = _glewSearchExtension("GL_SGIX_texture_scale_bias", extStart, extEnd);
11499 #endif /* GL_SGIX_texture_scale_bias */
11500 #ifdef GL_SGIX_vertex_preclip
11501   GLEW_SGIX_vertex_preclip = _glewSearchExtension("GL_SGIX_vertex_preclip", extStart, extEnd);
11502 #endif /* GL_SGIX_vertex_preclip */
11503 #ifdef GL_SGIX_vertex_preclip_hint
11504   GLEW_SGIX_vertex_preclip_hint = _glewSearchExtension("GL_SGIX_vertex_preclip_hint", extStart, extEnd);
11505 #endif /* GL_SGIX_vertex_preclip_hint */
11506 #ifdef GL_SGIX_ycrcb
11507   GLEW_SGIX_ycrcb = _glewSearchExtension("GL_SGIX_ycrcb", extStart, extEnd);
11508 #endif /* GL_SGIX_ycrcb */
11509 #ifdef GL_SGI_color_matrix
11510   GLEW_SGI_color_matrix = _glewSearchExtension("GL_SGI_color_matrix", extStart, extEnd);
11511 #endif /* GL_SGI_color_matrix */
11512 #ifdef GL_SGI_color_table
11513   GLEW_SGI_color_table = _glewSearchExtension("GL_SGI_color_table", extStart, extEnd);
11514   if (glewExperimental || GLEW_SGI_color_table) GLEW_SGI_color_table = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
11515 #endif /* GL_SGI_color_table */
11516 #ifdef GL_SGI_texture_color_table
11517   GLEW_SGI_texture_color_table = _glewSearchExtension("GL_SGI_texture_color_table", extStart, extEnd);
11518 #endif /* GL_SGI_texture_color_table */
11519 #ifdef GL_SUNX_constant_data
11520   GLEW_SUNX_constant_data = _glewSearchExtension("GL_SUNX_constant_data", extStart, extEnd);
11521   if (glewExperimental || GLEW_SUNX_constant_data) GLEW_SUNX_constant_data = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
11522 #endif /* GL_SUNX_constant_data */
11523 #ifdef GL_SUN_convolution_border_modes
11524   GLEW_SUN_convolution_border_modes = _glewSearchExtension("GL_SUN_convolution_border_modes", extStart, extEnd);
11525 #endif /* GL_SUN_convolution_border_modes */
11526 #ifdef GL_SUN_global_alpha
11527   GLEW_SUN_global_alpha = _glewSearchExtension("GL_SUN_global_alpha", extStart, extEnd);
11528   if (glewExperimental || GLEW_SUN_global_alpha) GLEW_SUN_global_alpha = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
11529 #endif /* GL_SUN_global_alpha */
11530 #ifdef GL_SUN_mesh_array
11531   GLEW_SUN_mesh_array = _glewSearchExtension("GL_SUN_mesh_array", extStart, extEnd);
11532 #endif /* GL_SUN_mesh_array */
11533 #ifdef GL_SUN_read_video_pixels
11534   GLEW_SUN_read_video_pixels = _glewSearchExtension("GL_SUN_read_video_pixels", extStart, extEnd);
11535   if (glewExperimental || GLEW_SUN_read_video_pixels) GLEW_SUN_read_video_pixels = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
11536 #endif /* GL_SUN_read_video_pixels */
11537 #ifdef GL_SUN_slice_accum
11538   GLEW_SUN_slice_accum = _glewSearchExtension("GL_SUN_slice_accum", extStart, extEnd);
11539 #endif /* GL_SUN_slice_accum */
11540 #ifdef GL_SUN_triangle_list
11541   GLEW_SUN_triangle_list = _glewSearchExtension("GL_SUN_triangle_list", extStart, extEnd);
11542   if (glewExperimental || GLEW_SUN_triangle_list) GLEW_SUN_triangle_list = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
11543 #endif /* GL_SUN_triangle_list */
11544 #ifdef GL_SUN_vertex
11545   GLEW_SUN_vertex = _glewSearchExtension("GL_SUN_vertex", extStart, extEnd);
11546   if (glewExperimental || GLEW_SUN_vertex) GLEW_SUN_vertex = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
11547 #endif /* GL_SUN_vertex */
11548 #ifdef GL_WIN_phong_shading
11549   GLEW_WIN_phong_shading = _glewSearchExtension("GL_WIN_phong_shading", extStart, extEnd);
11550 #endif /* GL_WIN_phong_shading */
11551 #ifdef GL_WIN_specular_fog
11552   GLEW_WIN_specular_fog = _glewSearchExtension("GL_WIN_specular_fog", extStart, extEnd);
11553 #endif /* GL_WIN_specular_fog */
11554 #ifdef GL_WIN_swap_hint
11555   GLEW_WIN_swap_hint = _glewSearchExtension("GL_WIN_swap_hint", extStart, extEnd);
11556   if (glewExperimental || GLEW_WIN_swap_hint) GLEW_WIN_swap_hint = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
11557 #endif /* GL_WIN_swap_hint */
11558 
11559   return GLEW_OK;
11560 }
11561 
11562 
11563 #if defined(_WIN32)
11564 
11565 #if !defined(GLEW_MX)
11566 
11567 PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
11568 
11569 PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL;
11570 PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL;
11571 PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL;
11572 PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL;
11573 PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL;
11574 PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL;
11575 PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL;
11576 PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL;
11577 PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL;
11578 
11579 PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
11580 PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
11581 PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
11582 PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
11583 
11584 PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
11585 
11586 PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
11587 
11588 PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
11589 PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
11590 
11591 PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
11592 PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
11593 PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
11594 PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
11595 PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
11596 
11597 PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
11598 PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
11599 PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
11600 
11601 PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
11602 PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
11603 PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
11604 
11605 PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
11606 PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
11607 PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
11608 PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
11609 
11610 PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
11611 
11612 PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
11613 PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
11614 
11615 PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
11616 PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
11617 PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
11618 PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
11619 PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
11620 
11621 PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
11622 PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
11623 PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
11624 
11625 PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
11626 PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
11627 
11628 PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
11629 PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
11630 
11631 PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
11632 PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
11633 PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
11634 PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
11635 
11636 PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
11637 PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
11638 PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
11639 PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
11640 PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
11641 PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
11642 PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
11643 PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
11644 PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
11645 PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
11646 PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
11647 PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
11648 
11649 PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
11650 PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
11651 PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
11652 PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
11653 
11654 PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
11655 PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
11656 PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
11657 PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
11658 
11659 PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
11660 PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
11661 PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
11662 PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
11663 
11664 PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL;
11665 PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL;
11666 PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL;
11667 PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL;
11668 PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL;
11669 PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL;
11670 PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL;
11671 PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL;
11672 
11673 PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL;
11674 
11675 PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV = NULL;
11676 
11677 PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
11678 PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
11679 PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
11680 PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
11681 PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
11682 
11683 PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
11684 PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
11685 PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
11686 
11687 PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
11688 PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
11689 PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
11690 PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
11691 PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
11692 PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
11693 
11694 PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
11695 PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
11696 
11697 PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL;
11698 PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL;
11699 PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL;
11700 PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL;
11701 PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL;
11702 
11703 PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
11704 PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
11705 PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
11706 PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
11707 PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
11708 PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
11709 
11710 PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
11711 PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
11712 PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
11713 PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
11714 PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
11715 PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
11716 GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
11717 GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
11718 GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
11719 GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
11720 GLboolean __WGLEW_ARB_create_context = GL_FALSE;
11721 GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE;
11722 GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE;
11723 GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
11724 GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
11725 GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
11726 GLboolean __WGLEW_ARB_multisample = GL_FALSE;
11727 GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
11728 GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
11729 GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
11730 GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
11731 GLboolean __WGLEW_ARB_robustness_application_isolation = GL_FALSE;
11732 GLboolean __WGLEW_ARB_robustness_share_group_isolation = GL_FALSE;
11733 GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
11734 GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
11735 GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE;
11736 GLboolean __WGLEW_EXT_create_context_es_profile = GL_FALSE;
11737 GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
11738 GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
11739 GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
11740 GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
11741 GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
11742 GLboolean __WGLEW_EXT_multisample = GL_FALSE;
11743 GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
11744 GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
11745 GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
11746 GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
11747 GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE;
11748 GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
11749 GLboolean __WGLEW_I3D_gamma = GL_FALSE;
11750 GLboolean __WGLEW_I3D_genlock = GL_FALSE;
11751 GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
11752 GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
11753 GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
11754 GLboolean __WGLEW_NV_DX_interop = GL_FALSE;
11755 GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE;
11756 GLboolean __WGLEW_NV_copy_image = GL_FALSE;
11757 GLboolean __WGLEW_NV_delay_before_swap = GL_FALSE;
11758 GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
11759 GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
11760 GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE;
11761 GLboolean __WGLEW_NV_present_video = GL_FALSE;
11762 GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
11763 GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
11764 GLboolean __WGLEW_NV_swap_group = GL_FALSE;
11765 GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
11766 GLboolean __WGLEW_NV_video_capture = GL_FALSE;
11767 GLboolean __WGLEW_NV_video_output = GL_FALSE;
11768 GLboolean __WGLEW_OML_sync_control = GL_FALSE;
11769 
11770 #endif /* !GLEW_MX */
11771 
11772 #ifdef WGL_3DFX_multisample
11773 
11774 #endif /* WGL_3DFX_multisample */
11775 
11776 #ifdef WGL_3DL_stereo_control
11777 
_glewInit_WGL_3DL_stereo_control(WGLEW_CONTEXT_ARG_DEF_INIT)11778 static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
11779 {
11780   GLboolean r = GL_FALSE;
11781 
11782   r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
11783 
11784   return r;
11785 }
11786 
11787 #endif /* WGL_3DL_stereo_control */
11788 
11789 #ifdef WGL_AMD_gpu_association
11790 
_glewInit_WGL_AMD_gpu_association(WGLEW_CONTEXT_ARG_DEF_INIT)11791 static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT)
11792 {
11793   GLboolean r = GL_FALSE;
11794 
11795   r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r;
11796   r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r;
11797   r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r;
11798   r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r;
11799   r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r;
11800   r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r;
11801   r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r;
11802   r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r;
11803   r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r;
11804 
11805   return r;
11806 }
11807 
11808 #endif /* WGL_AMD_gpu_association */
11809 
11810 #ifdef WGL_ARB_buffer_region
11811 
_glewInit_WGL_ARB_buffer_region(WGLEW_CONTEXT_ARG_DEF_INIT)11812 static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
11813 {
11814   GLboolean r = GL_FALSE;
11815 
11816   r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
11817   r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
11818   r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
11819   r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
11820 
11821   return r;
11822 }
11823 
11824 #endif /* WGL_ARB_buffer_region */
11825 
11826 #ifdef WGL_ARB_create_context
11827 
_glewInit_WGL_ARB_create_context(WGLEW_CONTEXT_ARG_DEF_INIT)11828 static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
11829 {
11830   GLboolean r = GL_FALSE;
11831 
11832   r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
11833 
11834   return r;
11835 }
11836 
11837 #endif /* WGL_ARB_create_context */
11838 
11839 #ifdef WGL_ARB_create_context_profile
11840 
11841 #endif /* WGL_ARB_create_context_profile */
11842 
11843 #ifdef WGL_ARB_create_context_robustness
11844 
11845 #endif /* WGL_ARB_create_context_robustness */
11846 
11847 #ifdef WGL_ARB_extensions_string
11848 
_glewInit_WGL_ARB_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)11849 static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
11850 {
11851   GLboolean r = GL_FALSE;
11852 
11853   r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
11854 
11855   return r;
11856 }
11857 
11858 #endif /* WGL_ARB_extensions_string */
11859 
11860 #ifdef WGL_ARB_framebuffer_sRGB
11861 
11862 #endif /* WGL_ARB_framebuffer_sRGB */
11863 
11864 #ifdef WGL_ARB_make_current_read
11865 
_glewInit_WGL_ARB_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)11866 static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
11867 {
11868   GLboolean r = GL_FALSE;
11869 
11870   r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
11871   r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
11872 
11873   return r;
11874 }
11875 
11876 #endif /* WGL_ARB_make_current_read */
11877 
11878 #ifdef WGL_ARB_multisample
11879 
11880 #endif /* WGL_ARB_multisample */
11881 
11882 #ifdef WGL_ARB_pbuffer
11883 
_glewInit_WGL_ARB_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)11884 static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
11885 {
11886   GLboolean r = GL_FALSE;
11887 
11888   r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
11889   r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
11890   r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
11891   r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
11892   r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
11893 
11894   return r;
11895 }
11896 
11897 #endif /* WGL_ARB_pbuffer */
11898 
11899 #ifdef WGL_ARB_pixel_format
11900 
_glewInit_WGL_ARB_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)11901 static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
11902 {
11903   GLboolean r = GL_FALSE;
11904 
11905   r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
11906   r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
11907   r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
11908 
11909   return r;
11910 }
11911 
11912 #endif /* WGL_ARB_pixel_format */
11913 
11914 #ifdef WGL_ARB_pixel_format_float
11915 
11916 #endif /* WGL_ARB_pixel_format_float */
11917 
11918 #ifdef WGL_ARB_render_texture
11919 
_glewInit_WGL_ARB_render_texture(WGLEW_CONTEXT_ARG_DEF_INIT)11920 static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
11921 {
11922   GLboolean r = GL_FALSE;
11923 
11924   r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
11925   r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
11926   r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
11927 
11928   return r;
11929 }
11930 
11931 #endif /* WGL_ARB_render_texture */
11932 
11933 #ifdef WGL_ARB_robustness_application_isolation
11934 
11935 #endif /* WGL_ARB_robustness_application_isolation */
11936 
11937 #ifdef WGL_ARB_robustness_share_group_isolation
11938 
11939 #endif /* WGL_ARB_robustness_share_group_isolation */
11940 
11941 #ifdef WGL_ATI_pixel_format_float
11942 
11943 #endif /* WGL_ATI_pixel_format_float */
11944 
11945 #ifdef WGL_ATI_render_texture_rectangle
11946 
11947 #endif /* WGL_ATI_render_texture_rectangle */
11948 
11949 #ifdef WGL_EXT_create_context_es2_profile
11950 
11951 #endif /* WGL_EXT_create_context_es2_profile */
11952 
11953 #ifdef WGL_EXT_create_context_es_profile
11954 
11955 #endif /* WGL_EXT_create_context_es_profile */
11956 
11957 #ifdef WGL_EXT_depth_float
11958 
11959 #endif /* WGL_EXT_depth_float */
11960 
11961 #ifdef WGL_EXT_display_color_table
11962 
_glewInit_WGL_EXT_display_color_table(WGLEW_CONTEXT_ARG_DEF_INIT)11963 static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
11964 {
11965   GLboolean r = GL_FALSE;
11966 
11967   r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
11968   r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
11969   r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
11970   r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
11971 
11972   return r;
11973 }
11974 
11975 #endif /* WGL_EXT_display_color_table */
11976 
11977 #ifdef WGL_EXT_extensions_string
11978 
_glewInit_WGL_EXT_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)11979 static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
11980 {
11981   GLboolean r = GL_FALSE;
11982 
11983   r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
11984 
11985   return r;
11986 }
11987 
11988 #endif /* WGL_EXT_extensions_string */
11989 
11990 #ifdef WGL_EXT_framebuffer_sRGB
11991 
11992 #endif /* WGL_EXT_framebuffer_sRGB */
11993 
11994 #ifdef WGL_EXT_make_current_read
11995 
_glewInit_WGL_EXT_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)11996 static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
11997 {
11998   GLboolean r = GL_FALSE;
11999 
12000   r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
12001   r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
12002 
12003   return r;
12004 }
12005 
12006 #endif /* WGL_EXT_make_current_read */
12007 
12008 #ifdef WGL_EXT_multisample
12009 
12010 #endif /* WGL_EXT_multisample */
12011 
12012 #ifdef WGL_EXT_pbuffer
12013 
_glewInit_WGL_EXT_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)12014 static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
12015 {
12016   GLboolean r = GL_FALSE;
12017 
12018   r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
12019   r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
12020   r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
12021   r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
12022   r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
12023 
12024   return r;
12025 }
12026 
12027 #endif /* WGL_EXT_pbuffer */
12028 
12029 #ifdef WGL_EXT_pixel_format
12030 
_glewInit_WGL_EXT_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)12031 static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
12032 {
12033   GLboolean r = GL_FALSE;
12034 
12035   r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
12036   r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
12037   r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
12038 
12039   return r;
12040 }
12041 
12042 #endif /* WGL_EXT_pixel_format */
12043 
12044 #ifdef WGL_EXT_pixel_format_packed_float
12045 
12046 #endif /* WGL_EXT_pixel_format_packed_float */
12047 
12048 #ifdef WGL_EXT_swap_control
12049 
_glewInit_WGL_EXT_swap_control(WGLEW_CONTEXT_ARG_DEF_INIT)12050 static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
12051 {
12052   GLboolean r = GL_FALSE;
12053 
12054   r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
12055   r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
12056 
12057   return r;
12058 }
12059 
12060 #endif /* WGL_EXT_swap_control */
12061 
12062 #ifdef WGL_EXT_swap_control_tear
12063 
12064 #endif /* WGL_EXT_swap_control_tear */
12065 
12066 #ifdef WGL_I3D_digital_video_control
12067 
_glewInit_WGL_I3D_digital_video_control(WGLEW_CONTEXT_ARG_DEF_INIT)12068 static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
12069 {
12070   GLboolean r = GL_FALSE;
12071 
12072   r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
12073   r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
12074 
12075   return r;
12076 }
12077 
12078 #endif /* WGL_I3D_digital_video_control */
12079 
12080 #ifdef WGL_I3D_gamma
12081 
_glewInit_WGL_I3D_gamma(WGLEW_CONTEXT_ARG_DEF_INIT)12082 static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
12083 {
12084   GLboolean r = GL_FALSE;
12085 
12086   r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
12087   r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
12088   r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
12089   r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
12090 
12091   return r;
12092 }
12093 
12094 #endif /* WGL_I3D_gamma */
12095 
12096 #ifdef WGL_I3D_genlock
12097 
_glewInit_WGL_I3D_genlock(WGLEW_CONTEXT_ARG_DEF_INIT)12098 static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
12099 {
12100   GLboolean r = GL_FALSE;
12101 
12102   r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
12103   r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
12104   r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
12105   r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
12106   r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
12107   r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
12108   r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
12109   r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
12110   r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
12111   r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
12112   r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
12113   r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
12114 
12115   return r;
12116 }
12117 
12118 #endif /* WGL_I3D_genlock */
12119 
12120 #ifdef WGL_I3D_image_buffer
12121 
_glewInit_WGL_I3D_image_buffer(WGLEW_CONTEXT_ARG_DEF_INIT)12122 static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
12123 {
12124   GLboolean r = GL_FALSE;
12125 
12126   r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
12127   r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
12128   r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
12129   r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
12130 
12131   return r;
12132 }
12133 
12134 #endif /* WGL_I3D_image_buffer */
12135 
12136 #ifdef WGL_I3D_swap_frame_lock
12137 
_glewInit_WGL_I3D_swap_frame_lock(WGLEW_CONTEXT_ARG_DEF_INIT)12138 static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
12139 {
12140   GLboolean r = GL_FALSE;
12141 
12142   r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
12143   r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
12144   r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
12145   r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
12146 
12147   return r;
12148 }
12149 
12150 #endif /* WGL_I3D_swap_frame_lock */
12151 
12152 #ifdef WGL_I3D_swap_frame_usage
12153 
_glewInit_WGL_I3D_swap_frame_usage(WGLEW_CONTEXT_ARG_DEF_INIT)12154 static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
12155 {
12156   GLboolean r = GL_FALSE;
12157 
12158   r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
12159   r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
12160   r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
12161   r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
12162 
12163   return r;
12164 }
12165 
12166 #endif /* WGL_I3D_swap_frame_usage */
12167 
12168 #ifdef WGL_NV_DX_interop
12169 
_glewInit_WGL_NV_DX_interop(WGLEW_CONTEXT_ARG_DEF_INIT)12170 static GLboolean _glewInit_WGL_NV_DX_interop (WGLEW_CONTEXT_ARG_DEF_INIT)
12171 {
12172   GLboolean r = GL_FALSE;
12173 
12174   r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r;
12175   r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r;
12176   r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r;
12177   r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r;
12178   r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r;
12179   r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r;
12180   r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r;
12181   r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r;
12182 
12183   return r;
12184 }
12185 
12186 #endif /* WGL_NV_DX_interop */
12187 
12188 #ifdef WGL_NV_DX_interop2
12189 
12190 #endif /* WGL_NV_DX_interop2 */
12191 
12192 #ifdef WGL_NV_copy_image
12193 
_glewInit_WGL_NV_copy_image(WGLEW_CONTEXT_ARG_DEF_INIT)12194 static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT)
12195 {
12196   GLboolean r = GL_FALSE;
12197 
12198   r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r;
12199 
12200   return r;
12201 }
12202 
12203 #endif /* WGL_NV_copy_image */
12204 
12205 #ifdef WGL_NV_delay_before_swap
12206 
_glewInit_WGL_NV_delay_before_swap(WGLEW_CONTEXT_ARG_DEF_INIT)12207 static GLboolean _glewInit_WGL_NV_delay_before_swap (WGLEW_CONTEXT_ARG_DEF_INIT)
12208 {
12209   GLboolean r = GL_FALSE;
12210 
12211   r = ((wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"wglDelayBeforeSwapNV")) == NULL) || r;
12212 
12213   return r;
12214 }
12215 
12216 #endif /* WGL_NV_delay_before_swap */
12217 
12218 #ifdef WGL_NV_float_buffer
12219 
12220 #endif /* WGL_NV_float_buffer */
12221 
12222 #ifdef WGL_NV_gpu_affinity
12223 
_glewInit_WGL_NV_gpu_affinity(WGLEW_CONTEXT_ARG_DEF_INIT)12224 static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
12225 {
12226   GLboolean r = GL_FALSE;
12227 
12228   r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
12229   r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
12230   r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
12231   r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
12232   r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
12233 
12234   return r;
12235 }
12236 
12237 #endif /* WGL_NV_gpu_affinity */
12238 
12239 #ifdef WGL_NV_multisample_coverage
12240 
12241 #endif /* WGL_NV_multisample_coverage */
12242 
12243 #ifdef WGL_NV_present_video
12244 
_glewInit_WGL_NV_present_video(WGLEW_CONTEXT_ARG_DEF_INIT)12245 static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT)
12246 {
12247   GLboolean r = GL_FALSE;
12248 
12249   r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
12250   r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
12251   r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
12252 
12253   return r;
12254 }
12255 
12256 #endif /* WGL_NV_present_video */
12257 
12258 #ifdef WGL_NV_render_depth_texture
12259 
12260 #endif /* WGL_NV_render_depth_texture */
12261 
12262 #ifdef WGL_NV_render_texture_rectangle
12263 
12264 #endif /* WGL_NV_render_texture_rectangle */
12265 
12266 #ifdef WGL_NV_swap_group
12267 
_glewInit_WGL_NV_swap_group(WGLEW_CONTEXT_ARG_DEF_INIT)12268 static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT)
12269 {
12270   GLboolean r = GL_FALSE;
12271 
12272   r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
12273   r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
12274   r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
12275   r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
12276   r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
12277   r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
12278 
12279   return r;
12280 }
12281 
12282 #endif /* WGL_NV_swap_group */
12283 
12284 #ifdef WGL_NV_vertex_array_range
12285 
_glewInit_WGL_NV_vertex_array_range(WGLEW_CONTEXT_ARG_DEF_INIT)12286 static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
12287 {
12288   GLboolean r = GL_FALSE;
12289 
12290   r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
12291   r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
12292 
12293   return r;
12294 }
12295 
12296 #endif /* WGL_NV_vertex_array_range */
12297 
12298 #ifdef WGL_NV_video_capture
12299 
_glewInit_WGL_NV_video_capture(WGLEW_CONTEXT_ARG_DEF_INIT)12300 static GLboolean _glewInit_WGL_NV_video_capture (WGLEW_CONTEXT_ARG_DEF_INIT)
12301 {
12302   GLboolean r = GL_FALSE;
12303 
12304   r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r;
12305   r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r;
12306   r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r;
12307   r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r;
12308   r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r;
12309 
12310   return r;
12311 }
12312 
12313 #endif /* WGL_NV_video_capture */
12314 
12315 #ifdef WGL_NV_video_output
12316 
_glewInit_WGL_NV_video_output(WGLEW_CONTEXT_ARG_DEF_INIT)12317 static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT)
12318 {
12319   GLboolean r = GL_FALSE;
12320 
12321   r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
12322   r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
12323   r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
12324   r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
12325   r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
12326   r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
12327 
12328   return r;
12329 }
12330 
12331 #endif /* WGL_NV_video_output */
12332 
12333 #ifdef WGL_OML_sync_control
12334 
_glewInit_WGL_OML_sync_control(WGLEW_CONTEXT_ARG_DEF_INIT)12335 static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
12336 {
12337   GLboolean r = GL_FALSE;
12338 
12339   r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
12340   r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
12341   r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
12342   r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
12343   r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
12344   r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
12345 
12346   return r;
12347 }
12348 
12349 #endif /* WGL_OML_sync_control */
12350 
12351 /* ------------------------------------------------------------------------- */
12352 
12353 static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
12354 static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
12355 
wglewGetExtension(const char * name)12356 GLboolean GLEWAPIENTRY wglewGetExtension (const char* name)
12357 {
12358   const GLubyte* start;
12359   const GLubyte* end;
12360   if (_wglewGetExtensionsStringARB == NULL)
12361     if (_wglewGetExtensionsStringEXT == NULL)
12362       return GL_FALSE;
12363     else
12364       start = (const GLubyte*)_wglewGetExtensionsStringEXT();
12365   else
12366     start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
12367   if (start == 0)
12368     return GL_FALSE;
12369   end = start + _glewStrLen(start);
12370   return _glewSearchExtension(name, start, end);
12371 }
12372 
wglewContextInit(WGLEW_CONTEXT_ARG_DEF_LIST)12373 GLenum GLEWAPIENTRY wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
12374 {
12375   GLboolean crippled;
12376   const GLubyte* extStart;
12377   const GLubyte* extEnd;
12378   /* find wgl extension string query functions */
12379   _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
12380   _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
12381   /* query wgl extension string */
12382   if (_wglewGetExtensionsStringARB == NULL)
12383     if (_wglewGetExtensionsStringEXT == NULL)
12384       extStart = (const GLubyte*)"";
12385     else
12386       extStart = (const GLubyte*)_wglewGetExtensionsStringEXT();
12387   else
12388     extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
12389   extEnd = extStart + _glewStrLen(extStart);
12390   /* initialize extensions */
12391   crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
12392 #ifdef WGL_3DFX_multisample
12393   WGLEW_3DFX_multisample = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd);
12394 #endif /* WGL_3DFX_multisample */
12395 #ifdef WGL_3DL_stereo_control
12396   WGLEW_3DL_stereo_control = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd);
12397   if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) WGLEW_3DL_stereo_control= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
12398 #endif /* WGL_3DL_stereo_control */
12399 #ifdef WGL_AMD_gpu_association
12400   WGLEW_AMD_gpu_association = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd);
12401   if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) WGLEW_AMD_gpu_association= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
12402 #endif /* WGL_AMD_gpu_association */
12403 #ifdef WGL_ARB_buffer_region
12404   WGLEW_ARB_buffer_region = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd);
12405   if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) WGLEW_ARB_buffer_region= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
12406 #endif /* WGL_ARB_buffer_region */
12407 #ifdef WGL_ARB_create_context
12408   WGLEW_ARB_create_context = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd);
12409   if (glewExperimental || WGLEW_ARB_create_context|| crippled) WGLEW_ARB_create_context= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
12410 #endif /* WGL_ARB_create_context */
12411 #ifdef WGL_ARB_create_context_profile
12412   WGLEW_ARB_create_context_profile = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd);
12413 #endif /* WGL_ARB_create_context_profile */
12414 #ifdef WGL_ARB_create_context_robustness
12415   WGLEW_ARB_create_context_robustness = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd);
12416 #endif /* WGL_ARB_create_context_robustness */
12417 #ifdef WGL_ARB_extensions_string
12418   WGLEW_ARB_extensions_string = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd);
12419   if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) WGLEW_ARB_extensions_string= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
12420 #endif /* WGL_ARB_extensions_string */
12421 #ifdef WGL_ARB_framebuffer_sRGB
12422   WGLEW_ARB_framebuffer_sRGB = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd);
12423 #endif /* WGL_ARB_framebuffer_sRGB */
12424 #ifdef WGL_ARB_make_current_read
12425   WGLEW_ARB_make_current_read = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd);
12426   if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) WGLEW_ARB_make_current_read= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
12427 #endif /* WGL_ARB_make_current_read */
12428 #ifdef WGL_ARB_multisample
12429   WGLEW_ARB_multisample = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd);
12430 #endif /* WGL_ARB_multisample */
12431 #ifdef WGL_ARB_pbuffer
12432   WGLEW_ARB_pbuffer = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd);
12433   if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) WGLEW_ARB_pbuffer= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
12434 #endif /* WGL_ARB_pbuffer */
12435 #ifdef WGL_ARB_pixel_format
12436   WGLEW_ARB_pixel_format = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd);
12437   if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) WGLEW_ARB_pixel_format= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
12438 #endif /* WGL_ARB_pixel_format */
12439 #ifdef WGL_ARB_pixel_format_float
12440   WGLEW_ARB_pixel_format_float = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd);
12441 #endif /* WGL_ARB_pixel_format_float */
12442 #ifdef WGL_ARB_render_texture
12443   WGLEW_ARB_render_texture = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd);
12444   if (glewExperimental || WGLEW_ARB_render_texture|| crippled) WGLEW_ARB_render_texture= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
12445 #endif /* WGL_ARB_render_texture */
12446 #ifdef WGL_ARB_robustness_application_isolation
12447   WGLEW_ARB_robustness_application_isolation = _glewSearchExtension("WGL_ARB_robustness_application_isolation", extStart, extEnd);
12448 #endif /* WGL_ARB_robustness_application_isolation */
12449 #ifdef WGL_ARB_robustness_share_group_isolation
12450   WGLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("WGL_ARB_robustness_share_group_isolation", extStart, extEnd);
12451 #endif /* WGL_ARB_robustness_share_group_isolation */
12452 #ifdef WGL_ATI_pixel_format_float
12453   WGLEW_ATI_pixel_format_float = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd);
12454 #endif /* WGL_ATI_pixel_format_float */
12455 #ifdef WGL_ATI_render_texture_rectangle
12456   WGLEW_ATI_render_texture_rectangle = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd);
12457 #endif /* WGL_ATI_render_texture_rectangle */
12458 #ifdef WGL_EXT_create_context_es2_profile
12459   WGLEW_EXT_create_context_es2_profile = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd);
12460 #endif /* WGL_EXT_create_context_es2_profile */
12461 #ifdef WGL_EXT_create_context_es_profile
12462   WGLEW_EXT_create_context_es_profile = _glewSearchExtension("WGL_EXT_create_context_es_profile", extStart, extEnd);
12463 #endif /* WGL_EXT_create_context_es_profile */
12464 #ifdef WGL_EXT_depth_float
12465   WGLEW_EXT_depth_float = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd);
12466 #endif /* WGL_EXT_depth_float */
12467 #ifdef WGL_EXT_display_color_table
12468   WGLEW_EXT_display_color_table = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd);
12469   if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) WGLEW_EXT_display_color_table= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
12470 #endif /* WGL_EXT_display_color_table */
12471 #ifdef WGL_EXT_extensions_string
12472   WGLEW_EXT_extensions_string = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd);
12473   if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) WGLEW_EXT_extensions_string= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
12474 #endif /* WGL_EXT_extensions_string */
12475 #ifdef WGL_EXT_framebuffer_sRGB
12476   WGLEW_EXT_framebuffer_sRGB = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd);
12477 #endif /* WGL_EXT_framebuffer_sRGB */
12478 #ifdef WGL_EXT_make_current_read
12479   WGLEW_EXT_make_current_read = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd);
12480   if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) WGLEW_EXT_make_current_read= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
12481 #endif /* WGL_EXT_make_current_read */
12482 #ifdef WGL_EXT_multisample
12483   WGLEW_EXT_multisample = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd);
12484 #endif /* WGL_EXT_multisample */
12485 #ifdef WGL_EXT_pbuffer
12486   WGLEW_EXT_pbuffer = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd);
12487   if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) WGLEW_EXT_pbuffer= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
12488 #endif /* WGL_EXT_pbuffer */
12489 #ifdef WGL_EXT_pixel_format
12490   WGLEW_EXT_pixel_format = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd);
12491   if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) WGLEW_EXT_pixel_format= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
12492 #endif /* WGL_EXT_pixel_format */
12493 #ifdef WGL_EXT_pixel_format_packed_float
12494   WGLEW_EXT_pixel_format_packed_float = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd);
12495 #endif /* WGL_EXT_pixel_format_packed_float */
12496 #ifdef WGL_EXT_swap_control
12497   WGLEW_EXT_swap_control = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd);
12498   if (glewExperimental || WGLEW_EXT_swap_control|| crippled) WGLEW_EXT_swap_control= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
12499 #endif /* WGL_EXT_swap_control */
12500 #ifdef WGL_EXT_swap_control_tear
12501   WGLEW_EXT_swap_control_tear = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd);
12502 #endif /* WGL_EXT_swap_control_tear */
12503 #ifdef WGL_I3D_digital_video_control
12504   WGLEW_I3D_digital_video_control = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd);
12505   if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) WGLEW_I3D_digital_video_control= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
12506 #endif /* WGL_I3D_digital_video_control */
12507 #ifdef WGL_I3D_gamma
12508   WGLEW_I3D_gamma = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd);
12509   if (glewExperimental || WGLEW_I3D_gamma|| crippled) WGLEW_I3D_gamma= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
12510 #endif /* WGL_I3D_gamma */
12511 #ifdef WGL_I3D_genlock
12512   WGLEW_I3D_genlock = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd);
12513   if (glewExperimental || WGLEW_I3D_genlock|| crippled) WGLEW_I3D_genlock= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
12514 #endif /* WGL_I3D_genlock */
12515 #ifdef WGL_I3D_image_buffer
12516   WGLEW_I3D_image_buffer = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd);
12517   if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) WGLEW_I3D_image_buffer= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
12518 #endif /* WGL_I3D_image_buffer */
12519 #ifdef WGL_I3D_swap_frame_lock
12520   WGLEW_I3D_swap_frame_lock = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd);
12521   if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) WGLEW_I3D_swap_frame_lock= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
12522 #endif /* WGL_I3D_swap_frame_lock */
12523 #ifdef WGL_I3D_swap_frame_usage
12524   WGLEW_I3D_swap_frame_usage = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd);
12525   if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) WGLEW_I3D_swap_frame_usage= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
12526 #endif /* WGL_I3D_swap_frame_usage */
12527 #ifdef WGL_NV_DX_interop
12528   WGLEW_NV_DX_interop = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd);
12529   if (glewExperimental || WGLEW_NV_DX_interop|| crippled) WGLEW_NV_DX_interop= !_glewInit_WGL_NV_DX_interop(GLEW_CONTEXT_ARG_VAR_INIT);
12530 #endif /* WGL_NV_DX_interop */
12531 #ifdef WGL_NV_DX_interop2
12532   WGLEW_NV_DX_interop2 = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd);
12533 #endif /* WGL_NV_DX_interop2 */
12534 #ifdef WGL_NV_copy_image
12535   WGLEW_NV_copy_image = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd);
12536   if (glewExperimental || WGLEW_NV_copy_image|| crippled) WGLEW_NV_copy_image= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
12537 #endif /* WGL_NV_copy_image */
12538 #ifdef WGL_NV_delay_before_swap
12539   WGLEW_NV_delay_before_swap = _glewSearchExtension("WGL_NV_delay_before_swap", extStart, extEnd);
12540   if (glewExperimental || WGLEW_NV_delay_before_swap|| crippled) WGLEW_NV_delay_before_swap= !_glewInit_WGL_NV_delay_before_swap(GLEW_CONTEXT_ARG_VAR_INIT);
12541 #endif /* WGL_NV_delay_before_swap */
12542 #ifdef WGL_NV_float_buffer
12543   WGLEW_NV_float_buffer = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd);
12544 #endif /* WGL_NV_float_buffer */
12545 #ifdef WGL_NV_gpu_affinity
12546   WGLEW_NV_gpu_affinity = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd);
12547   if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) WGLEW_NV_gpu_affinity= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
12548 #endif /* WGL_NV_gpu_affinity */
12549 #ifdef WGL_NV_multisample_coverage
12550   WGLEW_NV_multisample_coverage = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd);
12551 #endif /* WGL_NV_multisample_coverage */
12552 #ifdef WGL_NV_present_video
12553   WGLEW_NV_present_video = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd);
12554   if (glewExperimental || WGLEW_NV_present_video|| crippled) WGLEW_NV_present_video= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
12555 #endif /* WGL_NV_present_video */
12556 #ifdef WGL_NV_render_depth_texture
12557   WGLEW_NV_render_depth_texture = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd);
12558 #endif /* WGL_NV_render_depth_texture */
12559 #ifdef WGL_NV_render_texture_rectangle
12560   WGLEW_NV_render_texture_rectangle = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd);
12561 #endif /* WGL_NV_render_texture_rectangle */
12562 #ifdef WGL_NV_swap_group
12563   WGLEW_NV_swap_group = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd);
12564   if (glewExperimental || WGLEW_NV_swap_group|| crippled) WGLEW_NV_swap_group= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
12565 #endif /* WGL_NV_swap_group */
12566 #ifdef WGL_NV_vertex_array_range
12567   WGLEW_NV_vertex_array_range = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd);
12568   if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) WGLEW_NV_vertex_array_range= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
12569 #endif /* WGL_NV_vertex_array_range */
12570 #ifdef WGL_NV_video_capture
12571   WGLEW_NV_video_capture = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd);
12572   if (glewExperimental || WGLEW_NV_video_capture|| crippled) WGLEW_NV_video_capture= !_glewInit_WGL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
12573 #endif /* WGL_NV_video_capture */
12574 #ifdef WGL_NV_video_output
12575   WGLEW_NV_video_output = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd);
12576   if (glewExperimental || WGLEW_NV_video_output|| crippled) WGLEW_NV_video_output= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
12577 #endif /* WGL_NV_video_output */
12578 #ifdef WGL_OML_sync_control
12579   WGLEW_OML_sync_control = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd);
12580   if (glewExperimental || WGLEW_OML_sync_control|| crippled) WGLEW_OML_sync_control= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
12581 #endif /* WGL_OML_sync_control */
12582 
12583   return GLEW_OK;
12584 }
12585 
12586 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
12587 
12588 PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
12589 
12590 PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
12591 PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
12592 PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
12593 PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
12594 PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
12595 PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
12596 PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
12597 PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
12598 PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
12599 PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
12600 PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
12601 PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
12602 PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
12603 PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
12604 PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
12605 PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
12606 PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
12607 
12608 PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD = NULL;
12609 PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD = NULL;
12610 PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD = NULL;
12611 PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD = NULL;
12612 PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD = NULL;
12613 PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD = NULL;
12614 PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD = NULL;
12615 PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD = NULL;
12616 PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD = NULL;
12617 
12618 PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
12619 
12620 PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
12621 PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
12622 PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
12623 
12624 PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
12625 PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
12626 PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
12627 PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
12628 
12629 PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL;
12630 
12631 PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
12632 PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
12633 
12634 PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
12635 
12636 PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
12637 
12638 PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
12639 
12640 PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA = NULL;
12641 PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA = NULL;
12642 PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA = NULL;
12643 PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA = NULL;
12644 
12645 PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
12646 
12647 PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
12648 
12649 PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL;
12650 PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL;
12651 
12652 PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
12653 
12654 PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV = NULL;
12655 
12656 PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
12657 PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
12658 
12659 PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
12660 PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
12661 PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
12662 PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
12663 PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
12664 PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
12665 
12666 PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
12667 PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
12668 
12669 PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL;
12670 PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL;
12671 PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL;
12672 PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL;
12673 PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL;
12674 
12675 PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
12676 PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
12677 PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
12678 PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
12679 PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
12680 PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
12681 
12682 PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
12683 PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
12684 PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
12685 PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
12686 PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
12687 
12688 PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
12689 PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
12690 PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
12691 PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
12692 PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
12693 PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
12694 
12695 PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
12696 PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
12697 PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
12698 PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
12699 PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
12700 PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
12701 PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
12702 PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
12703 
12704 PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
12705 PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
12706 PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
12707 PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
12708 PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
12709 
12710 PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
12711 PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
12712 
12713 PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
12714 
12715 PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
12716 PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
12717 PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
12718 PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
12719 PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
12720 
12721 PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
12722 
12723 PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
12724 PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
12725 
12726 PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
12727 
12728 PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
12729 PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
12730 
12731 PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
12732 
12733 PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
12734 PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
12735 
12736 #if !defined(GLEW_MX)
12737 
12738 GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
12739 GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
12740 GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
12741 GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
12742 GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
12743 GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
12744 GLboolean __GLXEW_AMD_gpu_association = GL_FALSE;
12745 GLboolean __GLXEW_ARB_create_context = GL_FALSE;
12746 GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE;
12747 GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE;
12748 GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
12749 GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
12750 GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
12751 GLboolean __GLXEW_ARB_multisample = GL_FALSE;
12752 GLboolean __GLXEW_ARB_robustness_application_isolation = GL_FALSE;
12753 GLboolean __GLXEW_ARB_robustness_share_group_isolation = GL_FALSE;
12754 GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE;
12755 GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
12756 GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
12757 GLboolean __GLXEW_EXT_buffer_age = GL_FALSE;
12758 GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE;
12759 GLboolean __GLXEW_EXT_create_context_es_profile = GL_FALSE;
12760 GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
12761 GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
12762 GLboolean __GLXEW_EXT_import_context = GL_FALSE;
12763 GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
12764 GLboolean __GLXEW_EXT_stereo_tree = GL_FALSE;
12765 GLboolean __GLXEW_EXT_swap_control = GL_FALSE;
12766 GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE;
12767 GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
12768 GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
12769 GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
12770 GLboolean __GLXEW_INTEL_swap_event = GL_FALSE;
12771 GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
12772 GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
12773 GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
12774 GLboolean __GLXEW_MESA_query_renderer = GL_FALSE;
12775 GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
12776 GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
12777 GLboolean __GLXEW_MESA_swap_control = GL_FALSE;
12778 GLboolean __GLXEW_NV_copy_image = GL_FALSE;
12779 GLboolean __GLXEW_NV_delay_before_swap = GL_FALSE;
12780 GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
12781 GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE;
12782 GLboolean __GLXEW_NV_present_video = GL_FALSE;
12783 GLboolean __GLXEW_NV_swap_group = GL_FALSE;
12784 GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
12785 GLboolean __GLXEW_NV_video_capture = GL_FALSE;
12786 GLboolean __GLXEW_NV_video_out = GL_FALSE;
12787 GLboolean __GLXEW_OML_swap_method = GL_FALSE;
12788 GLboolean __GLXEW_OML_sync_control = GL_FALSE;
12789 GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
12790 GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
12791 GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
12792 GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
12793 GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
12794 GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
12795 GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
12796 GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
12797 GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
12798 GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
12799 GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
12800 GLboolean __GLXEW_SGI_cushion = GL_FALSE;
12801 GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
12802 GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
12803 GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
12804 GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
12805 GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
12806 
12807 #endif /* !GLEW_MX */
12808 
12809 #ifdef GLX_VERSION_1_2
12810 
_glewInit_GLX_VERSION_1_2(GLXEW_CONTEXT_ARG_DEF_INIT)12811 static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
12812 {
12813   GLboolean r = GL_FALSE;
12814 
12815   r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
12816 
12817   return r;
12818 }
12819 
12820 #endif /* GLX_VERSION_1_2 */
12821 
12822 #ifdef GLX_VERSION_1_3
12823 
_glewInit_GLX_VERSION_1_3(GLXEW_CONTEXT_ARG_DEF_INIT)12824 static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
12825 {
12826   GLboolean r = GL_FALSE;
12827 
12828   r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
12829   r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
12830   r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
12831   r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
12832   r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
12833   r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
12834   r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
12835   r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
12836   r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
12837   r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
12838   r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
12839   r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
12840   r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
12841   r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
12842   r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
12843   r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
12844   r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
12845 
12846   return r;
12847 }
12848 
12849 #endif /* GLX_VERSION_1_3 */
12850 
12851 #ifdef GLX_VERSION_1_4
12852 
12853 #endif /* GLX_VERSION_1_4 */
12854 
12855 #ifdef GLX_3DFX_multisample
12856 
12857 #endif /* GLX_3DFX_multisample */
12858 
12859 #ifdef GLX_AMD_gpu_association
12860 
_glewInit_GLX_AMD_gpu_association(GLXEW_CONTEXT_ARG_DEF_INIT)12861 static GLboolean _glewInit_GLX_AMD_gpu_association (GLXEW_CONTEXT_ARG_DEF_INIT)
12862 {
12863   GLboolean r = GL_FALSE;
12864 
12865   r = ((glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"glXBlitContextFramebufferAMD")) == NULL) || r;
12866   r = ((glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAMD")) == NULL) || r;
12867   r = ((glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAttribsAMD")) == NULL) || r;
12868   r = ((glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXDeleteAssociatedContextAMD")) == NULL) || r;
12869   r = ((glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetContextGPUIDAMD")) == NULL) || r;
12870   r = ((glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentAssociatedContextAMD")) == NULL) || r;
12871   r = ((glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUIDsAMD")) == NULL) || r;
12872   r = ((glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUInfoAMD")) == NULL) || r;
12873   r = ((glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"glXMakeAssociatedContextCurrentAMD")) == NULL) || r;
12874 
12875   return r;
12876 }
12877 
12878 #endif /* GLX_AMD_gpu_association */
12879 
12880 #ifdef GLX_ARB_create_context
12881 
_glewInit_GLX_ARB_create_context(GLXEW_CONTEXT_ARG_DEF_INIT)12882 static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
12883 {
12884   GLboolean r = GL_FALSE;
12885 
12886   r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
12887 
12888   return r;
12889 }
12890 
12891 #endif /* GLX_ARB_create_context */
12892 
12893 #ifdef GLX_ARB_create_context_profile
12894 
12895 #endif /* GLX_ARB_create_context_profile */
12896 
12897 #ifdef GLX_ARB_create_context_robustness
12898 
12899 #endif /* GLX_ARB_create_context_robustness */
12900 
12901 #ifdef GLX_ARB_fbconfig_float
12902 
12903 #endif /* GLX_ARB_fbconfig_float */
12904 
12905 #ifdef GLX_ARB_framebuffer_sRGB
12906 
12907 #endif /* GLX_ARB_framebuffer_sRGB */
12908 
12909 #ifdef GLX_ARB_get_proc_address
12910 
12911 #endif /* GLX_ARB_get_proc_address */
12912 
12913 #ifdef GLX_ARB_multisample
12914 
12915 #endif /* GLX_ARB_multisample */
12916 
12917 #ifdef GLX_ARB_robustness_application_isolation
12918 
12919 #endif /* GLX_ARB_robustness_application_isolation */
12920 
12921 #ifdef GLX_ARB_robustness_share_group_isolation
12922 
12923 #endif /* GLX_ARB_robustness_share_group_isolation */
12924 
12925 #ifdef GLX_ARB_vertex_buffer_object
12926 
12927 #endif /* GLX_ARB_vertex_buffer_object */
12928 
12929 #ifdef GLX_ATI_pixel_format_float
12930 
12931 #endif /* GLX_ATI_pixel_format_float */
12932 
12933 #ifdef GLX_ATI_render_texture
12934 
_glewInit_GLX_ATI_render_texture(GLXEW_CONTEXT_ARG_DEF_INIT)12935 static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
12936 {
12937   GLboolean r = GL_FALSE;
12938 
12939   r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
12940   r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
12941   r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
12942 
12943   return r;
12944 }
12945 
12946 #endif /* GLX_ATI_render_texture */
12947 
12948 #ifdef GLX_EXT_buffer_age
12949 
12950 #endif /* GLX_EXT_buffer_age */
12951 
12952 #ifdef GLX_EXT_create_context_es2_profile
12953 
12954 #endif /* GLX_EXT_create_context_es2_profile */
12955 
12956 #ifdef GLX_EXT_create_context_es_profile
12957 
12958 #endif /* GLX_EXT_create_context_es_profile */
12959 
12960 #ifdef GLX_EXT_fbconfig_packed_float
12961 
12962 #endif /* GLX_EXT_fbconfig_packed_float */
12963 
12964 #ifdef GLX_EXT_framebuffer_sRGB
12965 
12966 #endif /* GLX_EXT_framebuffer_sRGB */
12967 
12968 #ifdef GLX_EXT_import_context
12969 
_glewInit_GLX_EXT_import_context(GLXEW_CONTEXT_ARG_DEF_INIT)12970 static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
12971 {
12972   GLboolean r = GL_FALSE;
12973 
12974   r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
12975   r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
12976   r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
12977   r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
12978 
12979   return r;
12980 }
12981 
12982 #endif /* GLX_EXT_import_context */
12983 
12984 #ifdef GLX_EXT_scene_marker
12985 
12986 #endif /* GLX_EXT_scene_marker */
12987 
12988 #ifdef GLX_EXT_stereo_tree
12989 
12990 #endif /* GLX_EXT_stereo_tree */
12991 
12992 #ifdef GLX_EXT_swap_control
12993 
_glewInit_GLX_EXT_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)12994 static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
12995 {
12996   GLboolean r = GL_FALSE;
12997 
12998   r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
12999 
13000   return r;
13001 }
13002 
13003 #endif /* GLX_EXT_swap_control */
13004 
13005 #ifdef GLX_EXT_swap_control_tear
13006 
13007 #endif /* GLX_EXT_swap_control_tear */
13008 
13009 #ifdef GLX_EXT_texture_from_pixmap
13010 
_glewInit_GLX_EXT_texture_from_pixmap(GLXEW_CONTEXT_ARG_DEF_INIT)13011 static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
13012 {
13013   GLboolean r = GL_FALSE;
13014 
13015   r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
13016   r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
13017 
13018   return r;
13019 }
13020 
13021 #endif /* GLX_EXT_texture_from_pixmap */
13022 
13023 #ifdef GLX_EXT_visual_info
13024 
13025 #endif /* GLX_EXT_visual_info */
13026 
13027 #ifdef GLX_EXT_visual_rating
13028 
13029 #endif /* GLX_EXT_visual_rating */
13030 
13031 #ifdef GLX_INTEL_swap_event
13032 
13033 #endif /* GLX_INTEL_swap_event */
13034 
13035 #ifdef GLX_MESA_agp_offset
13036 
_glewInit_GLX_MESA_agp_offset(GLXEW_CONTEXT_ARG_DEF_INIT)13037 static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
13038 {
13039   GLboolean r = GL_FALSE;
13040 
13041   r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
13042 
13043   return r;
13044 }
13045 
13046 #endif /* GLX_MESA_agp_offset */
13047 
13048 #ifdef GLX_MESA_copy_sub_buffer
13049 
_glewInit_GLX_MESA_copy_sub_buffer(GLXEW_CONTEXT_ARG_DEF_INIT)13050 static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
13051 {
13052   GLboolean r = GL_FALSE;
13053 
13054   r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
13055 
13056   return r;
13057 }
13058 
13059 #endif /* GLX_MESA_copy_sub_buffer */
13060 
13061 #ifdef GLX_MESA_pixmap_colormap
13062 
_glewInit_GLX_MESA_pixmap_colormap(GLXEW_CONTEXT_ARG_DEF_INIT)13063 static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
13064 {
13065   GLboolean r = GL_FALSE;
13066 
13067   r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
13068 
13069   return r;
13070 }
13071 
13072 #endif /* GLX_MESA_pixmap_colormap */
13073 
13074 #ifdef GLX_MESA_query_renderer
13075 
_glewInit_GLX_MESA_query_renderer(GLXEW_CONTEXT_ARG_DEF_INIT)13076 static GLboolean _glewInit_GLX_MESA_query_renderer (GLXEW_CONTEXT_ARG_DEF_INIT)
13077 {
13078   GLboolean r = GL_FALSE;
13079 
13080   r = ((glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererIntegerMESA")) == NULL) || r;
13081   r = ((glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererStringMESA")) == NULL) || r;
13082   r = ((glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererIntegerMESA")) == NULL) || r;
13083   r = ((glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererStringMESA")) == NULL) || r;
13084 
13085   return r;
13086 }
13087 
13088 #endif /* GLX_MESA_query_renderer */
13089 
13090 #ifdef GLX_MESA_release_buffers
13091 
_glewInit_GLX_MESA_release_buffers(GLXEW_CONTEXT_ARG_DEF_INIT)13092 static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
13093 {
13094   GLboolean r = GL_FALSE;
13095 
13096   r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
13097 
13098   return r;
13099 }
13100 
13101 #endif /* GLX_MESA_release_buffers */
13102 
13103 #ifdef GLX_MESA_set_3dfx_mode
13104 
_glewInit_GLX_MESA_set_3dfx_mode(GLXEW_CONTEXT_ARG_DEF_INIT)13105 static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
13106 {
13107   GLboolean r = GL_FALSE;
13108 
13109   r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
13110 
13111   return r;
13112 }
13113 
13114 #endif /* GLX_MESA_set_3dfx_mode */
13115 
13116 #ifdef GLX_MESA_swap_control
13117 
_glewInit_GLX_MESA_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)13118 static GLboolean _glewInit_GLX_MESA_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
13119 {
13120   GLboolean r = GL_FALSE;
13121 
13122   r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r;
13123   r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r;
13124 
13125   return r;
13126 }
13127 
13128 #endif /* GLX_MESA_swap_control */
13129 
13130 #ifdef GLX_NV_copy_image
13131 
_glewInit_GLX_NV_copy_image(GLXEW_CONTEXT_ARG_DEF_INIT)13132 static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT)
13133 {
13134   GLboolean r = GL_FALSE;
13135 
13136   r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
13137 
13138   return r;
13139 }
13140 
13141 #endif /* GLX_NV_copy_image */
13142 
13143 #ifdef GLX_NV_delay_before_swap
13144 
_glewInit_GLX_NV_delay_before_swap(GLXEW_CONTEXT_ARG_DEF_INIT)13145 static GLboolean _glewInit_GLX_NV_delay_before_swap (GLXEW_CONTEXT_ARG_DEF_INIT)
13146 {
13147   GLboolean r = GL_FALSE;
13148 
13149   r = ((glXDelayBeforeSwapNV = (PFNGLXDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"glXDelayBeforeSwapNV")) == NULL) || r;
13150 
13151   return r;
13152 }
13153 
13154 #endif /* GLX_NV_delay_before_swap */
13155 
13156 #ifdef GLX_NV_float_buffer
13157 
13158 #endif /* GLX_NV_float_buffer */
13159 
13160 #ifdef GLX_NV_multisample_coverage
13161 
13162 #endif /* GLX_NV_multisample_coverage */
13163 
13164 #ifdef GLX_NV_present_video
13165 
_glewInit_GLX_NV_present_video(GLXEW_CONTEXT_ARG_DEF_INIT)13166 static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT)
13167 {
13168   GLboolean r = GL_FALSE;
13169 
13170   r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
13171   r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
13172 
13173   return r;
13174 }
13175 
13176 #endif /* GLX_NV_present_video */
13177 
13178 #ifdef GLX_NV_swap_group
13179 
_glewInit_GLX_NV_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)13180 static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
13181 {
13182   GLboolean r = GL_FALSE;
13183 
13184   r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
13185   r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
13186   r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
13187   r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
13188   r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
13189   r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
13190 
13191   return r;
13192 }
13193 
13194 #endif /* GLX_NV_swap_group */
13195 
13196 #ifdef GLX_NV_vertex_array_range
13197 
_glewInit_GLX_NV_vertex_array_range(GLXEW_CONTEXT_ARG_DEF_INIT)13198 static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
13199 {
13200   GLboolean r = GL_FALSE;
13201 
13202   r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
13203   r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
13204 
13205   return r;
13206 }
13207 
13208 #endif /* GLX_NV_vertex_array_range */
13209 
13210 #ifdef GLX_NV_video_capture
13211 
_glewInit_GLX_NV_video_capture(GLXEW_CONTEXT_ARG_DEF_INIT)13212 static GLboolean _glewInit_GLX_NV_video_capture (GLXEW_CONTEXT_ARG_DEF_INIT)
13213 {
13214   GLboolean r = GL_FALSE;
13215 
13216   r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r;
13217   r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r;
13218   r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r;
13219   r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r;
13220   r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r;
13221 
13222   return r;
13223 }
13224 
13225 #endif /* GLX_NV_video_capture */
13226 
13227 #ifdef GLX_NV_video_out
13228 
_glewInit_GLX_NV_video_out(GLXEW_CONTEXT_ARG_DEF_INIT)13229 static GLboolean _glewInit_GLX_NV_video_out (GLXEW_CONTEXT_ARG_DEF_INIT)
13230 {
13231   GLboolean r = GL_FALSE;
13232 
13233   r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
13234   r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
13235   r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
13236   r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
13237   r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
13238   r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
13239 
13240   return r;
13241 }
13242 
13243 #endif /* GLX_NV_video_out */
13244 
13245 #ifdef GLX_OML_swap_method
13246 
13247 #endif /* GLX_OML_swap_method */
13248 
13249 #ifdef GLX_OML_sync_control
13250 
_glewInit_GLX_OML_sync_control(GLXEW_CONTEXT_ARG_DEF_INIT)13251 static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
13252 {
13253   GLboolean r = GL_FALSE;
13254 
13255   r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
13256   r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
13257   r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
13258   r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
13259   r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
13260 
13261   return r;
13262 }
13263 
13264 #endif /* GLX_OML_sync_control */
13265 
13266 #ifdef GLX_SGIS_blended_overlay
13267 
13268 #endif /* GLX_SGIS_blended_overlay */
13269 
13270 #ifdef GLX_SGIS_color_range
13271 
13272 #endif /* GLX_SGIS_color_range */
13273 
13274 #ifdef GLX_SGIS_multisample
13275 
13276 #endif /* GLX_SGIS_multisample */
13277 
13278 #ifdef GLX_SGIS_shared_multisample
13279 
13280 #endif /* GLX_SGIS_shared_multisample */
13281 
13282 #ifdef GLX_SGIX_fbconfig
13283 
_glewInit_GLX_SGIX_fbconfig(GLXEW_CONTEXT_ARG_DEF_INIT)13284 static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
13285 {
13286   GLboolean r = GL_FALSE;
13287 
13288   r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
13289   r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
13290   r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
13291   r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
13292   r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
13293   r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
13294 
13295   return r;
13296 }
13297 
13298 #endif /* GLX_SGIX_fbconfig */
13299 
13300 #ifdef GLX_SGIX_hyperpipe
13301 
_glewInit_GLX_SGIX_hyperpipe(GLXEW_CONTEXT_ARG_DEF_INIT)13302 static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
13303 {
13304   GLboolean r = GL_FALSE;
13305 
13306   r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
13307   r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
13308   r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
13309   r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
13310   r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
13311   r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
13312   r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
13313   r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
13314 
13315   return r;
13316 }
13317 
13318 #endif /* GLX_SGIX_hyperpipe */
13319 
13320 #ifdef GLX_SGIX_pbuffer
13321 
_glewInit_GLX_SGIX_pbuffer(GLXEW_CONTEXT_ARG_DEF_INIT)13322 static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
13323 {
13324   GLboolean r = GL_FALSE;
13325 
13326   r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
13327   r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
13328   r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
13329   r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
13330   r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
13331 
13332   return r;
13333 }
13334 
13335 #endif /* GLX_SGIX_pbuffer */
13336 
13337 #ifdef GLX_SGIX_swap_barrier
13338 
_glewInit_GLX_SGIX_swap_barrier(GLXEW_CONTEXT_ARG_DEF_INIT)13339 static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
13340 {
13341   GLboolean r = GL_FALSE;
13342 
13343   r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
13344   r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
13345 
13346   return r;
13347 }
13348 
13349 #endif /* GLX_SGIX_swap_barrier */
13350 
13351 #ifdef GLX_SGIX_swap_group
13352 
_glewInit_GLX_SGIX_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)13353 static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
13354 {
13355   GLboolean r = GL_FALSE;
13356 
13357   r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
13358 
13359   return r;
13360 }
13361 
13362 #endif /* GLX_SGIX_swap_group */
13363 
13364 #ifdef GLX_SGIX_video_resize
13365 
_glewInit_GLX_SGIX_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)13366 static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
13367 {
13368   GLboolean r = GL_FALSE;
13369 
13370   r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
13371   r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
13372   r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
13373   r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
13374   r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
13375 
13376   return r;
13377 }
13378 
13379 #endif /* GLX_SGIX_video_resize */
13380 
13381 #ifdef GLX_SGIX_visual_select_group
13382 
13383 #endif /* GLX_SGIX_visual_select_group */
13384 
13385 #ifdef GLX_SGI_cushion
13386 
_glewInit_GLX_SGI_cushion(GLXEW_CONTEXT_ARG_DEF_INIT)13387 static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
13388 {
13389   GLboolean r = GL_FALSE;
13390 
13391   r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
13392 
13393   return r;
13394 }
13395 
13396 #endif /* GLX_SGI_cushion */
13397 
13398 #ifdef GLX_SGI_make_current_read
13399 
_glewInit_GLX_SGI_make_current_read(GLXEW_CONTEXT_ARG_DEF_INIT)13400 static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
13401 {
13402   GLboolean r = GL_FALSE;
13403 
13404   r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
13405   r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
13406 
13407   return r;
13408 }
13409 
13410 #endif /* GLX_SGI_make_current_read */
13411 
13412 #ifdef GLX_SGI_swap_control
13413 
_glewInit_GLX_SGI_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)13414 static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
13415 {
13416   GLboolean r = GL_FALSE;
13417 
13418   r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
13419 
13420   return r;
13421 }
13422 
13423 #endif /* GLX_SGI_swap_control */
13424 
13425 #ifdef GLX_SGI_video_sync
13426 
_glewInit_GLX_SGI_video_sync(GLXEW_CONTEXT_ARG_DEF_INIT)13427 static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
13428 {
13429   GLboolean r = GL_FALSE;
13430 
13431   r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
13432   r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
13433 
13434   return r;
13435 }
13436 
13437 #endif /* GLX_SGI_video_sync */
13438 
13439 #ifdef GLX_SUN_get_transparent_index
13440 
_glewInit_GLX_SUN_get_transparent_index(GLXEW_CONTEXT_ARG_DEF_INIT)13441 static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
13442 {
13443   GLboolean r = GL_FALSE;
13444 
13445   r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
13446 
13447   return r;
13448 }
13449 
13450 #endif /* GLX_SUN_get_transparent_index */
13451 
13452 #ifdef GLX_SUN_video_resize
13453 
_glewInit_GLX_SUN_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)13454 static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
13455 {
13456   GLboolean r = GL_FALSE;
13457 
13458   r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
13459   r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
13460 
13461   return r;
13462 }
13463 
13464 #endif /* GLX_SUN_video_resize */
13465 
13466 /* ------------------------------------------------------------------------ */
13467 
glxewGetExtension(const char * name)13468 GLboolean glxewGetExtension (const char* name)
13469 {
13470   const GLubyte* start;
13471   const GLubyte* end;
13472 
13473   if (glXGetCurrentDisplay == NULL) return GL_FALSE;
13474   start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
13475   if (0 == start) return GL_FALSE;
13476   end = start + _glewStrLen(start);
13477   return _glewSearchExtension(name, start, end);
13478 }
13479 
glxewContextInit(GLXEW_CONTEXT_ARG_DEF_LIST)13480 GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
13481 {
13482   int major, minor;
13483   const GLubyte* extStart;
13484   const GLubyte* extEnd;
13485   /* initialize core GLX 1.2 */
13486   if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
13487   /* initialize flags */
13488   GLXEW_VERSION_1_0 = GL_TRUE;
13489   GLXEW_VERSION_1_1 = GL_TRUE;
13490   GLXEW_VERSION_1_2 = GL_TRUE;
13491   GLXEW_VERSION_1_3 = GL_TRUE;
13492   GLXEW_VERSION_1_4 = GL_TRUE;
13493   /* query GLX version */
13494   glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
13495   if (major == 1 && minor <= 3)
13496   {
13497     switch (minor)
13498     {
13499       case 3:
13500       GLXEW_VERSION_1_4 = GL_FALSE;
13501       break;
13502       case 2:
13503       GLXEW_VERSION_1_4 = GL_FALSE;
13504       GLXEW_VERSION_1_3 = GL_FALSE;
13505       break;
13506       default:
13507       return GLEW_ERROR_GLX_VERSION_11_ONLY;
13508       break;
13509     }
13510   }
13511   /* query GLX extension string */
13512   extStart = 0;
13513   if (glXGetCurrentDisplay != NULL)
13514     extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
13515   if (extStart == 0)
13516     extStart = (const GLubyte *)"";
13517   extEnd = extStart + _glewStrLen(extStart);
13518   /* initialize extensions */
13519 #ifdef GLX_VERSION_1_3
13520   if (glewExperimental || GLXEW_VERSION_1_3) GLXEW_VERSION_1_3 = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
13521 #endif /* GLX_VERSION_1_3 */
13522 #ifdef GLX_3DFX_multisample
13523   GLXEW_3DFX_multisample = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd);
13524 #endif /* GLX_3DFX_multisample */
13525 #ifdef GLX_AMD_gpu_association
13526   GLXEW_AMD_gpu_association = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd);
13527   if (glewExperimental || GLXEW_AMD_gpu_association) GLXEW_AMD_gpu_association = !_glewInit_GLX_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
13528 #endif /* GLX_AMD_gpu_association */
13529 #ifdef GLX_ARB_create_context
13530   GLXEW_ARB_create_context = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd);
13531   if (glewExperimental || GLXEW_ARB_create_context) GLXEW_ARB_create_context = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
13532 #endif /* GLX_ARB_create_context */
13533 #ifdef GLX_ARB_create_context_profile
13534   GLXEW_ARB_create_context_profile = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd);
13535 #endif /* GLX_ARB_create_context_profile */
13536 #ifdef GLX_ARB_create_context_robustness
13537   GLXEW_ARB_create_context_robustness = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd);
13538 #endif /* GLX_ARB_create_context_robustness */
13539 #ifdef GLX_ARB_fbconfig_float
13540   GLXEW_ARB_fbconfig_float = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd);
13541 #endif /* GLX_ARB_fbconfig_float */
13542 #ifdef GLX_ARB_framebuffer_sRGB
13543   GLXEW_ARB_framebuffer_sRGB = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd);
13544 #endif /* GLX_ARB_framebuffer_sRGB */
13545 #ifdef GLX_ARB_get_proc_address
13546   GLXEW_ARB_get_proc_address = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd);
13547 #endif /* GLX_ARB_get_proc_address */
13548 #ifdef GLX_ARB_multisample
13549   GLXEW_ARB_multisample = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd);
13550 #endif /* GLX_ARB_multisample */
13551 #ifdef GLX_ARB_robustness_application_isolation
13552   GLXEW_ARB_robustness_application_isolation = _glewSearchExtension("GLX_ARB_robustness_application_isolation", extStart, extEnd);
13553 #endif /* GLX_ARB_robustness_application_isolation */
13554 #ifdef GLX_ARB_robustness_share_group_isolation
13555   GLXEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GLX_ARB_robustness_share_group_isolation", extStart, extEnd);
13556 #endif /* GLX_ARB_robustness_share_group_isolation */
13557 #ifdef GLX_ARB_vertex_buffer_object
13558   GLXEW_ARB_vertex_buffer_object = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd);
13559 #endif /* GLX_ARB_vertex_buffer_object */
13560 #ifdef GLX_ATI_pixel_format_float
13561   GLXEW_ATI_pixel_format_float = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd);
13562 #endif /* GLX_ATI_pixel_format_float */
13563 #ifdef GLX_ATI_render_texture
13564   GLXEW_ATI_render_texture = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd);
13565   if (glewExperimental || GLXEW_ATI_render_texture) GLXEW_ATI_render_texture = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
13566 #endif /* GLX_ATI_render_texture */
13567 #ifdef GLX_EXT_buffer_age
13568   GLXEW_EXT_buffer_age = _glewSearchExtension("GLX_EXT_buffer_age", extStart, extEnd);
13569 #endif /* GLX_EXT_buffer_age */
13570 #ifdef GLX_EXT_create_context_es2_profile
13571   GLXEW_EXT_create_context_es2_profile = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd);
13572 #endif /* GLX_EXT_create_context_es2_profile */
13573 #ifdef GLX_EXT_create_context_es_profile
13574   GLXEW_EXT_create_context_es_profile = _glewSearchExtension("GLX_EXT_create_context_es_profile", extStart, extEnd);
13575 #endif /* GLX_EXT_create_context_es_profile */
13576 #ifdef GLX_EXT_fbconfig_packed_float
13577   GLXEW_EXT_fbconfig_packed_float = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd);
13578 #endif /* GLX_EXT_fbconfig_packed_float */
13579 #ifdef GLX_EXT_framebuffer_sRGB
13580   GLXEW_EXT_framebuffer_sRGB = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd);
13581 #endif /* GLX_EXT_framebuffer_sRGB */
13582 #ifdef GLX_EXT_import_context
13583   GLXEW_EXT_import_context = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd);
13584   if (glewExperimental || GLXEW_EXT_import_context) GLXEW_EXT_import_context = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
13585 #endif /* GLX_EXT_import_context */
13586 #ifdef GLX_EXT_scene_marker
13587   GLXEW_EXT_scene_marker = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd);
13588 #endif /* GLX_EXT_scene_marker */
13589 #ifdef GLX_EXT_stereo_tree
13590   GLXEW_EXT_stereo_tree = _glewSearchExtension("GLX_EXT_stereo_tree", extStart, extEnd);
13591 #endif /* GLX_EXT_stereo_tree */
13592 #ifdef GLX_EXT_swap_control
13593   GLXEW_EXT_swap_control = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd);
13594   if (glewExperimental || GLXEW_EXT_swap_control) GLXEW_EXT_swap_control = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
13595 #endif /* GLX_EXT_swap_control */
13596 #ifdef GLX_EXT_swap_control_tear
13597   GLXEW_EXT_swap_control_tear = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd);
13598 #endif /* GLX_EXT_swap_control_tear */
13599 #ifdef GLX_EXT_texture_from_pixmap
13600   GLXEW_EXT_texture_from_pixmap = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd);
13601   if (glewExperimental || GLXEW_EXT_texture_from_pixmap) GLXEW_EXT_texture_from_pixmap = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
13602 #endif /* GLX_EXT_texture_from_pixmap */
13603 #ifdef GLX_EXT_visual_info
13604   GLXEW_EXT_visual_info = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd);
13605 #endif /* GLX_EXT_visual_info */
13606 #ifdef GLX_EXT_visual_rating
13607   GLXEW_EXT_visual_rating = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd);
13608 #endif /* GLX_EXT_visual_rating */
13609 #ifdef GLX_INTEL_swap_event
13610   GLXEW_INTEL_swap_event = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd);
13611 #endif /* GLX_INTEL_swap_event */
13612 #ifdef GLX_MESA_agp_offset
13613   GLXEW_MESA_agp_offset = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd);
13614   if (glewExperimental || GLXEW_MESA_agp_offset) GLXEW_MESA_agp_offset = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
13615 #endif /* GLX_MESA_agp_offset */
13616 #ifdef GLX_MESA_copy_sub_buffer
13617   GLXEW_MESA_copy_sub_buffer = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd);
13618   if (glewExperimental || GLXEW_MESA_copy_sub_buffer) GLXEW_MESA_copy_sub_buffer = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
13619 #endif /* GLX_MESA_copy_sub_buffer */
13620 #ifdef GLX_MESA_pixmap_colormap
13621   GLXEW_MESA_pixmap_colormap = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd);
13622   if (glewExperimental || GLXEW_MESA_pixmap_colormap) GLXEW_MESA_pixmap_colormap = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
13623 #endif /* GLX_MESA_pixmap_colormap */
13624 #ifdef GLX_MESA_query_renderer
13625   GLXEW_MESA_query_renderer = _glewSearchExtension("GLX_MESA_query_renderer", extStart, extEnd);
13626   if (glewExperimental || GLXEW_MESA_query_renderer) GLXEW_MESA_query_renderer = !_glewInit_GLX_MESA_query_renderer(GLEW_CONTEXT_ARG_VAR_INIT);
13627 #endif /* GLX_MESA_query_renderer */
13628 #ifdef GLX_MESA_release_buffers
13629   GLXEW_MESA_release_buffers = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd);
13630   if (glewExperimental || GLXEW_MESA_release_buffers) GLXEW_MESA_release_buffers = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
13631 #endif /* GLX_MESA_release_buffers */
13632 #ifdef GLX_MESA_set_3dfx_mode
13633   GLXEW_MESA_set_3dfx_mode = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd);
13634   if (glewExperimental || GLXEW_MESA_set_3dfx_mode) GLXEW_MESA_set_3dfx_mode = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
13635 #endif /* GLX_MESA_set_3dfx_mode */
13636 #ifdef GLX_MESA_swap_control
13637   GLXEW_MESA_swap_control = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd);
13638   if (glewExperimental || GLXEW_MESA_swap_control) GLXEW_MESA_swap_control = !_glewInit_GLX_MESA_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
13639 #endif /* GLX_MESA_swap_control */
13640 #ifdef GLX_NV_copy_image
13641   GLXEW_NV_copy_image = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd);
13642   if (glewExperimental || GLXEW_NV_copy_image) GLXEW_NV_copy_image = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
13643 #endif /* GLX_NV_copy_image */
13644 #ifdef GLX_NV_delay_before_swap
13645   GLXEW_NV_delay_before_swap = _glewSearchExtension("GLX_NV_delay_before_swap", extStart, extEnd);
13646   if (glewExperimental || GLXEW_NV_delay_before_swap) GLXEW_NV_delay_before_swap = !_glewInit_GLX_NV_delay_before_swap(GLEW_CONTEXT_ARG_VAR_INIT);
13647 #endif /* GLX_NV_delay_before_swap */
13648 #ifdef GLX_NV_float_buffer
13649   GLXEW_NV_float_buffer = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd);
13650 #endif /* GLX_NV_float_buffer */
13651 #ifdef GLX_NV_multisample_coverage
13652   GLXEW_NV_multisample_coverage = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd);
13653 #endif /* GLX_NV_multisample_coverage */
13654 #ifdef GLX_NV_present_video
13655   GLXEW_NV_present_video = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd);
13656   if (glewExperimental || GLXEW_NV_present_video) GLXEW_NV_present_video = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
13657 #endif /* GLX_NV_present_video */
13658 #ifdef GLX_NV_swap_group
13659   GLXEW_NV_swap_group = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd);
13660   if (glewExperimental || GLXEW_NV_swap_group) GLXEW_NV_swap_group = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
13661 #endif /* GLX_NV_swap_group */
13662 #ifdef GLX_NV_vertex_array_range
13663   GLXEW_NV_vertex_array_range = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd);
13664   if (glewExperimental || GLXEW_NV_vertex_array_range) GLXEW_NV_vertex_array_range = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
13665 #endif /* GLX_NV_vertex_array_range */
13666 #ifdef GLX_NV_video_capture
13667   GLXEW_NV_video_capture = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd);
13668   if (glewExperimental || GLXEW_NV_video_capture) GLXEW_NV_video_capture = !_glewInit_GLX_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
13669 #endif /* GLX_NV_video_capture */
13670 #ifdef GLX_NV_video_out
13671   GLXEW_NV_video_out = _glewSearchExtension("GLX_NV_video_out", extStart, extEnd);
13672   if (glewExperimental || GLXEW_NV_video_out) GLXEW_NV_video_out = !_glewInit_GLX_NV_video_out(GLEW_CONTEXT_ARG_VAR_INIT);
13673 #endif /* GLX_NV_video_out */
13674 #ifdef GLX_OML_swap_method
13675   GLXEW_OML_swap_method = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd);
13676 #endif /* GLX_OML_swap_method */
13677 #ifdef GLX_OML_sync_control
13678   GLXEW_OML_sync_control = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd);
13679   if (glewExperimental || GLXEW_OML_sync_control) GLXEW_OML_sync_control = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
13680 #endif /* GLX_OML_sync_control */
13681 #ifdef GLX_SGIS_blended_overlay
13682   GLXEW_SGIS_blended_overlay = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd);
13683 #endif /* GLX_SGIS_blended_overlay */
13684 #ifdef GLX_SGIS_color_range
13685   GLXEW_SGIS_color_range = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd);
13686 #endif /* GLX_SGIS_color_range */
13687 #ifdef GLX_SGIS_multisample
13688   GLXEW_SGIS_multisample = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd);
13689 #endif /* GLX_SGIS_multisample */
13690 #ifdef GLX_SGIS_shared_multisample
13691   GLXEW_SGIS_shared_multisample = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd);
13692 #endif /* GLX_SGIS_shared_multisample */
13693 #ifdef GLX_SGIX_fbconfig
13694   GLXEW_SGIX_fbconfig = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd);
13695   if (glewExperimental || GLXEW_SGIX_fbconfig) GLXEW_SGIX_fbconfig = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
13696 #endif /* GLX_SGIX_fbconfig */
13697 #ifdef GLX_SGIX_hyperpipe
13698   GLXEW_SGIX_hyperpipe = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd);
13699   if (glewExperimental || GLXEW_SGIX_hyperpipe) GLXEW_SGIX_hyperpipe = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
13700 #endif /* GLX_SGIX_hyperpipe */
13701 #ifdef GLX_SGIX_pbuffer
13702   GLXEW_SGIX_pbuffer = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd);
13703   if (glewExperimental || GLXEW_SGIX_pbuffer) GLXEW_SGIX_pbuffer = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
13704 #endif /* GLX_SGIX_pbuffer */
13705 #ifdef GLX_SGIX_swap_barrier
13706   GLXEW_SGIX_swap_barrier = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd);
13707   if (glewExperimental || GLXEW_SGIX_swap_barrier) GLXEW_SGIX_swap_barrier = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
13708 #endif /* GLX_SGIX_swap_barrier */
13709 #ifdef GLX_SGIX_swap_group
13710   GLXEW_SGIX_swap_group = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd);
13711   if (glewExperimental || GLXEW_SGIX_swap_group) GLXEW_SGIX_swap_group = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
13712 #endif /* GLX_SGIX_swap_group */
13713 #ifdef GLX_SGIX_video_resize
13714   GLXEW_SGIX_video_resize = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd);
13715   if (glewExperimental || GLXEW_SGIX_video_resize) GLXEW_SGIX_video_resize = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
13716 #endif /* GLX_SGIX_video_resize */
13717 #ifdef GLX_SGIX_visual_select_group
13718   GLXEW_SGIX_visual_select_group = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd);
13719 #endif /* GLX_SGIX_visual_select_group */
13720 #ifdef GLX_SGI_cushion
13721   GLXEW_SGI_cushion = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd);
13722   if (glewExperimental || GLXEW_SGI_cushion) GLXEW_SGI_cushion = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
13723 #endif /* GLX_SGI_cushion */
13724 #ifdef GLX_SGI_make_current_read
13725   GLXEW_SGI_make_current_read = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd);
13726   if (glewExperimental || GLXEW_SGI_make_current_read) GLXEW_SGI_make_current_read = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
13727 #endif /* GLX_SGI_make_current_read */
13728 #ifdef GLX_SGI_swap_control
13729   GLXEW_SGI_swap_control = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd);
13730   if (glewExperimental || GLXEW_SGI_swap_control) GLXEW_SGI_swap_control = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
13731 #endif /* GLX_SGI_swap_control */
13732 #ifdef GLX_SGI_video_sync
13733   GLXEW_SGI_video_sync = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd);
13734   if (glewExperimental || GLXEW_SGI_video_sync) GLXEW_SGI_video_sync = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
13735 #endif /* GLX_SGI_video_sync */
13736 #ifdef GLX_SUN_get_transparent_index
13737   GLXEW_SUN_get_transparent_index = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd);
13738   if (glewExperimental || GLXEW_SUN_get_transparent_index) GLXEW_SUN_get_transparent_index = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
13739 #endif /* GLX_SUN_get_transparent_index */
13740 #ifdef GLX_SUN_video_resize
13741   GLXEW_SUN_video_resize = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd);
13742   if (glewExperimental || GLXEW_SUN_video_resize) GLXEW_SUN_video_resize = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
13743 #endif /* GLX_SUN_video_resize */
13744 
13745   return GLEW_OK;
13746 }
13747 
13748 #endif /* !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */
13749 
13750 /* ------------------------------------------------------------------------ */
13751 
glewGetErrorString(GLenum error)13752 const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error)
13753 {
13754   static const GLubyte* _glewErrorString[] =
13755   {
13756     (const GLubyte*)"No error",
13757     (const GLubyte*)"Missing GL version",
13758     (const GLubyte*)"GL 1.1 and up are not supported",
13759     (const GLubyte*)"GLX 1.2 and up are not supported",
13760     (const GLubyte*)"Unknown error"
13761   };
13762   const size_t max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
13763   return _glewErrorString[(size_t)error > max_error ? max_error : (size_t)error];
13764 }
13765 
glewGetString(GLenum name)13766 const GLubyte * GLEWAPIENTRY glewGetString (GLenum name)
13767 {
13768   static const GLubyte* _glewString[] =
13769   {
13770     (const GLubyte*)NULL,
13771     (const GLubyte*)"1.10.0",
13772     (const GLubyte*)"1",
13773     (const GLubyte*)"10",
13774     (const GLubyte*)"0"
13775   };
13776   const size_t max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
13777   return _glewString[(size_t)name > max_string ? 0 : (size_t)name];
13778 }
13779 
13780 /* ------------------------------------------------------------------------ */
13781 
13782 GLboolean glewExperimental = GL_FALSE;
13783 
13784 #if !defined(GLEW_MX)
13785 
13786 #if defined(_WIN32)
13787 extern GLenum GLEWAPIENTRY wglewContextInit (void);
13788 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
13789 extern GLenum GLEWAPIENTRY glxewContextInit (void);
13790 #endif /* _WIN32 */
13791 
glewInit(void)13792 GLenum GLEWAPIENTRY glewInit (void)
13793 {
13794   GLenum r;
13795   r = glewContextInit();
13796   if ( r != 0 ) return r;
13797 #if defined(_WIN32)
13798   return wglewContextInit();
13799 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */
13800   return glxewContextInit();
13801 #else
13802   return r;
13803 #endif /* _WIN32 */
13804 }
13805 
13806 #endif /* !GLEW_MX */
13807 #ifdef GLEW_MX
glewContextIsSupported(const GLEWContext * ctx,const char * name)13808 GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name)
13809 #else
13810 GLboolean GLEWAPIENTRY glewIsSupported (const char* name)
13811 #endif
13812 {
13813   GLubyte* pos = (GLubyte*)name;
13814   GLuint len = _glewStrLen(pos);
13815   GLboolean ret = GL_TRUE;
13816   while (ret && len > 0)
13817   {
13818     if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
13819     {
13820       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
13821       {
13822 #ifdef GL_VERSION_1_2
13823         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
13824         {
13825           ret = GLEW_VERSION_1_2;
13826           continue;
13827         }
13828 #endif
13829 #ifdef GL_VERSION_1_2_1
13830         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5))
13831         {
13832           ret = GLEW_VERSION_1_2_1;
13833           continue;
13834         }
13835 #endif
13836 #ifdef GL_VERSION_1_3
13837         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
13838         {
13839           ret = GLEW_VERSION_1_3;
13840           continue;
13841         }
13842 #endif
13843 #ifdef GL_VERSION_1_4
13844         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
13845         {
13846           ret = GLEW_VERSION_1_4;
13847           continue;
13848         }
13849 #endif
13850 #ifdef GL_VERSION_1_5
13851         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
13852         {
13853           ret = GLEW_VERSION_1_5;
13854           continue;
13855         }
13856 #endif
13857 #ifdef GL_VERSION_2_0
13858         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
13859         {
13860           ret = GLEW_VERSION_2_0;
13861           continue;
13862         }
13863 #endif
13864 #ifdef GL_VERSION_2_1
13865         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
13866         {
13867           ret = GLEW_VERSION_2_1;
13868           continue;
13869         }
13870 #endif
13871 #ifdef GL_VERSION_3_0
13872         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
13873         {
13874           ret = GLEW_VERSION_3_0;
13875           continue;
13876         }
13877 #endif
13878 #ifdef GL_VERSION_3_1
13879         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3))
13880         {
13881           ret = GLEW_VERSION_3_1;
13882           continue;
13883         }
13884 #endif
13885 #ifdef GL_VERSION_3_2
13886         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3))
13887         {
13888           ret = GLEW_VERSION_3_2;
13889           continue;
13890         }
13891 #endif
13892 #ifdef GL_VERSION_3_3
13893         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3))
13894         {
13895           ret = GLEW_VERSION_3_3;
13896           continue;
13897         }
13898 #endif
13899 #ifdef GL_VERSION_4_0
13900         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3))
13901         {
13902           ret = GLEW_VERSION_4_0;
13903           continue;
13904         }
13905 #endif
13906 #ifdef GL_VERSION_4_1
13907         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3))
13908         {
13909           ret = GLEW_VERSION_4_1;
13910           continue;
13911         }
13912 #endif
13913 #ifdef GL_VERSION_4_2
13914         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3))
13915         {
13916           ret = GLEW_VERSION_4_2;
13917           continue;
13918         }
13919 #endif
13920 #ifdef GL_VERSION_4_3
13921         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_3", 3))
13922         {
13923           ret = GLEW_VERSION_4_3;
13924           continue;
13925         }
13926 #endif
13927 #ifdef GL_VERSION_4_4
13928         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_4", 3))
13929         {
13930           ret = GLEW_VERSION_4_4;
13931           continue;
13932         }
13933 #endif
13934       }
13935       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
13936       {
13937 #ifdef GL_3DFX_multisample
13938         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13939         {
13940           ret = GLEW_3DFX_multisample;
13941           continue;
13942         }
13943 #endif
13944 #ifdef GL_3DFX_tbuffer
13945         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
13946         {
13947           ret = GLEW_3DFX_tbuffer;
13948           continue;
13949         }
13950 #endif
13951 #ifdef GL_3DFX_texture_compression_FXT1
13952         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
13953         {
13954           ret = GLEW_3DFX_texture_compression_FXT1;
13955           continue;
13956         }
13957 #endif
13958       }
13959       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
13960       {
13961 #ifdef GL_AMD_blend_minmax_factor
13962         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19))
13963         {
13964           ret = GLEW_AMD_blend_minmax_factor;
13965           continue;
13966         }
13967 #endif
13968 #ifdef GL_AMD_conservative_depth
13969         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
13970         {
13971           ret = GLEW_AMD_conservative_depth;
13972           continue;
13973         }
13974 #endif
13975 #ifdef GL_AMD_debug_output
13976         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
13977         {
13978           ret = GLEW_AMD_debug_output;
13979           continue;
13980         }
13981 #endif
13982 #ifdef GL_AMD_depth_clamp_separate
13983         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20))
13984         {
13985           ret = GLEW_AMD_depth_clamp_separate;
13986           continue;
13987         }
13988 #endif
13989 #ifdef GL_AMD_draw_buffers_blend
13990         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
13991         {
13992           ret = GLEW_AMD_draw_buffers_blend;
13993           continue;
13994         }
13995 #endif
13996 #ifdef GL_AMD_gcn_shader
13997         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gcn_shader", 10))
13998         {
13999           ret = GLEW_AMD_gcn_shader;
14000           continue;
14001         }
14002 #endif
14003 #ifdef GL_AMD_gpu_shader_int64
14004         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int64", 16))
14005         {
14006           ret = GLEW_AMD_gpu_shader_int64;
14007           continue;
14008         }
14009 #endif
14010 #ifdef GL_AMD_interleaved_elements
14011         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interleaved_elements", 20))
14012         {
14013           ret = GLEW_AMD_interleaved_elements;
14014           continue;
14015         }
14016 #endif
14017 #ifdef GL_AMD_multi_draw_indirect
14018         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
14019         {
14020           ret = GLEW_AMD_multi_draw_indirect;
14021           continue;
14022         }
14023 #endif
14024 #ifdef GL_AMD_name_gen_delete
14025         if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15))
14026         {
14027           ret = GLEW_AMD_name_gen_delete;
14028           continue;
14029         }
14030 #endif
14031 #ifdef GL_AMD_occlusion_query_event
14032         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query_event", 21))
14033         {
14034           ret = GLEW_AMD_occlusion_query_event;
14035           continue;
14036         }
14037 #endif
14038 #ifdef GL_AMD_performance_monitor
14039         if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19))
14040         {
14041           ret = GLEW_AMD_performance_monitor;
14042           continue;
14043         }
14044 #endif
14045 #ifdef GL_AMD_pinned_memory
14046         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13))
14047         {
14048           ret = GLEW_AMD_pinned_memory;
14049           continue;
14050         }
14051 #endif
14052 #ifdef GL_AMD_query_buffer_object
14053         if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19))
14054         {
14055           ret = GLEW_AMD_query_buffer_object;
14056           continue;
14057         }
14058 #endif
14059 #ifdef GL_AMD_sample_positions
14060         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16))
14061         {
14062           ret = GLEW_AMD_sample_positions;
14063           continue;
14064         }
14065 #endif
14066 #ifdef GL_AMD_seamless_cubemap_per_texture
14067         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
14068         {
14069           ret = GLEW_AMD_seamless_cubemap_per_texture;
14070           continue;
14071         }
14072 #endif
14073 #ifdef GL_AMD_shader_atomic_counter_ops
14074         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counter_ops", 25))
14075         {
14076           ret = GLEW_AMD_shader_atomic_counter_ops;
14077           continue;
14078         }
14079 #endif
14080 #ifdef GL_AMD_shader_stencil_export
14081         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
14082         {
14083           ret = GLEW_AMD_shader_stencil_export;
14084           continue;
14085         }
14086 #endif
14087 #ifdef GL_AMD_shader_stencil_value_export
14088         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_value_export", 27))
14089         {
14090           ret = GLEW_AMD_shader_stencil_value_export;
14091           continue;
14092         }
14093 #endif
14094 #ifdef GL_AMD_shader_trinary_minmax
14095         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_trinary_minmax", 21))
14096         {
14097           ret = GLEW_AMD_shader_trinary_minmax;
14098           continue;
14099         }
14100 #endif
14101 #ifdef GL_AMD_sparse_texture
14102         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14))
14103         {
14104           ret = GLEW_AMD_sparse_texture;
14105           continue;
14106         }
14107 #endif
14108 #ifdef GL_AMD_stencil_operation_extended
14109         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26))
14110         {
14111           ret = GLEW_AMD_stencil_operation_extended;
14112           continue;
14113         }
14114 #endif
14115 #ifdef GL_AMD_texture_texture4
14116         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16))
14117         {
14118           ret = GLEW_AMD_texture_texture4;
14119           continue;
14120         }
14121 #endif
14122 #ifdef GL_AMD_transform_feedback3_lines_triangles
14123         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35))
14124         {
14125           ret = GLEW_AMD_transform_feedback3_lines_triangles;
14126           continue;
14127         }
14128 #endif
14129 #ifdef GL_AMD_transform_feedback4
14130         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback4", 19))
14131         {
14132           ret = GLEW_AMD_transform_feedback4;
14133           continue;
14134         }
14135 #endif
14136 #ifdef GL_AMD_vertex_shader_layer
14137         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19))
14138         {
14139           ret = GLEW_AMD_vertex_shader_layer;
14140           continue;
14141         }
14142 #endif
14143 #ifdef GL_AMD_vertex_shader_tessellator
14144         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25))
14145         {
14146           ret = GLEW_AMD_vertex_shader_tessellator;
14147           continue;
14148         }
14149 #endif
14150 #ifdef GL_AMD_vertex_shader_viewport_index
14151         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28))
14152         {
14153           ret = GLEW_AMD_vertex_shader_viewport_index;
14154           continue;
14155         }
14156 #endif
14157       }
14158       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANGLE_", 6))
14159       {
14160 #ifdef GL_ANGLE_depth_texture
14161         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
14162         {
14163           ret = GLEW_ANGLE_depth_texture;
14164           continue;
14165         }
14166 #endif
14167 #ifdef GL_ANGLE_framebuffer_blit
14168         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
14169         {
14170           ret = GLEW_ANGLE_framebuffer_blit;
14171           continue;
14172         }
14173 #endif
14174 #ifdef GL_ANGLE_framebuffer_multisample
14175         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
14176         {
14177           ret = GLEW_ANGLE_framebuffer_multisample;
14178           continue;
14179         }
14180 #endif
14181 #ifdef GL_ANGLE_instanced_arrays
14182         if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
14183         {
14184           ret = GLEW_ANGLE_instanced_arrays;
14185           continue;
14186         }
14187 #endif
14188 #ifdef GL_ANGLE_pack_reverse_row_order
14189         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_reverse_row_order", 22))
14190         {
14191           ret = GLEW_ANGLE_pack_reverse_row_order;
14192           continue;
14193         }
14194 #endif
14195 #ifdef GL_ANGLE_program_binary
14196         if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_binary", 14))
14197         {
14198           ret = GLEW_ANGLE_program_binary;
14199           continue;
14200         }
14201 #endif
14202 #ifdef GL_ANGLE_texture_compression_dxt1
14203         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
14204         {
14205           ret = GLEW_ANGLE_texture_compression_dxt1;
14206           continue;
14207         }
14208 #endif
14209 #ifdef GL_ANGLE_texture_compression_dxt3
14210         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt3", 24))
14211         {
14212           ret = GLEW_ANGLE_texture_compression_dxt3;
14213           continue;
14214         }
14215 #endif
14216 #ifdef GL_ANGLE_texture_compression_dxt5
14217         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt5", 24))
14218         {
14219           ret = GLEW_ANGLE_texture_compression_dxt5;
14220           continue;
14221         }
14222 #endif
14223 #ifdef GL_ANGLE_texture_usage
14224         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_usage", 13))
14225         {
14226           ret = GLEW_ANGLE_texture_usage;
14227           continue;
14228         }
14229 #endif
14230 #ifdef GL_ANGLE_timer_query
14231         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
14232         {
14233           ret = GLEW_ANGLE_timer_query;
14234           continue;
14235         }
14236 #endif
14237 #ifdef GL_ANGLE_translated_shader_source
14238         if (_glewStrSame3(&pos, &len, (const GLubyte*)"translated_shader_source", 24))
14239         {
14240           ret = GLEW_ANGLE_translated_shader_source;
14241           continue;
14242         }
14243 #endif
14244       }
14245       if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
14246       {
14247 #ifdef GL_APPLE_aux_depth_stencil
14248         if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17))
14249         {
14250           ret = GLEW_APPLE_aux_depth_stencil;
14251           continue;
14252         }
14253 #endif
14254 #ifdef GL_APPLE_client_storage
14255         if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
14256         {
14257           ret = GLEW_APPLE_client_storage;
14258           continue;
14259         }
14260 #endif
14261 #ifdef GL_APPLE_element_array
14262         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
14263         {
14264           ret = GLEW_APPLE_element_array;
14265           continue;
14266         }
14267 #endif
14268 #ifdef GL_APPLE_fence
14269         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
14270         {
14271           ret = GLEW_APPLE_fence;
14272           continue;
14273         }
14274 #endif
14275 #ifdef GL_APPLE_float_pixels
14276         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
14277         {
14278           ret = GLEW_APPLE_float_pixels;
14279           continue;
14280         }
14281 #endif
14282 #ifdef GL_APPLE_flush_buffer_range
14283         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
14284         {
14285           ret = GLEW_APPLE_flush_buffer_range;
14286           continue;
14287         }
14288 #endif
14289 #ifdef GL_APPLE_object_purgeable
14290         if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16))
14291         {
14292           ret = GLEW_APPLE_object_purgeable;
14293           continue;
14294         }
14295 #endif
14296 #ifdef GL_APPLE_pixel_buffer
14297         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
14298         {
14299           ret = GLEW_APPLE_pixel_buffer;
14300           continue;
14301         }
14302 #endif
14303 #ifdef GL_APPLE_rgb_422
14304         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7))
14305         {
14306           ret = GLEW_APPLE_rgb_422;
14307           continue;
14308         }
14309 #endif
14310 #ifdef GL_APPLE_row_bytes
14311         if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9))
14312         {
14313           ret = GLEW_APPLE_row_bytes;
14314           continue;
14315         }
14316 #endif
14317 #ifdef GL_APPLE_specular_vector
14318         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
14319         {
14320           ret = GLEW_APPLE_specular_vector;
14321           continue;
14322         }
14323 #endif
14324 #ifdef GL_APPLE_texture_range
14325         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
14326         {
14327           ret = GLEW_APPLE_texture_range;
14328           continue;
14329         }
14330 #endif
14331 #ifdef GL_APPLE_transform_hint
14332         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
14333         {
14334           ret = GLEW_APPLE_transform_hint;
14335           continue;
14336         }
14337 #endif
14338 #ifdef GL_APPLE_vertex_array_object
14339         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
14340         {
14341           ret = GLEW_APPLE_vertex_array_object;
14342           continue;
14343         }
14344 #endif
14345 #ifdef GL_APPLE_vertex_array_range
14346         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
14347         {
14348           ret = GLEW_APPLE_vertex_array_range;
14349           continue;
14350         }
14351 #endif
14352 #ifdef GL_APPLE_vertex_program_evaluators
14353         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25))
14354         {
14355           ret = GLEW_APPLE_vertex_program_evaluators;
14356           continue;
14357         }
14358 #endif
14359 #ifdef GL_APPLE_ycbcr_422
14360         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
14361         {
14362           ret = GLEW_APPLE_ycbcr_422;
14363           continue;
14364         }
14365 #endif
14366       }
14367       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
14368       {
14369 #ifdef GL_ARB_ES2_compatibility
14370         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17))
14371         {
14372           ret = GLEW_ARB_ES2_compatibility;
14373           continue;
14374         }
14375 #endif
14376 #ifdef GL_ARB_ES3_compatibility
14377         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_compatibility", 17))
14378         {
14379           ret = GLEW_ARB_ES3_compatibility;
14380           continue;
14381         }
14382 #endif
14383 #ifdef GL_ARB_arrays_of_arrays
14384         if (_glewStrSame3(&pos, &len, (const GLubyte*)"arrays_of_arrays", 16))
14385         {
14386           ret = GLEW_ARB_arrays_of_arrays;
14387           continue;
14388         }
14389 #endif
14390 #ifdef GL_ARB_base_instance
14391         if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13))
14392         {
14393           ret = GLEW_ARB_base_instance;
14394           continue;
14395         }
14396 #endif
14397 #ifdef GL_ARB_bindless_texture
14398         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16))
14399         {
14400           ret = GLEW_ARB_bindless_texture;
14401           continue;
14402         }
14403 #endif
14404 #ifdef GL_ARB_blend_func_extended
14405         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19))
14406         {
14407           ret = GLEW_ARB_blend_func_extended;
14408           continue;
14409         }
14410 #endif
14411 #ifdef GL_ARB_buffer_storage
14412         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_storage", 14))
14413         {
14414           ret = GLEW_ARB_buffer_storage;
14415           continue;
14416         }
14417 #endif
14418 #ifdef GL_ARB_cl_event
14419         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8))
14420         {
14421           ret = GLEW_ARB_cl_event;
14422           continue;
14423         }
14424 #endif
14425 #ifdef GL_ARB_clear_buffer_object
14426         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_buffer_object", 19))
14427         {
14428           ret = GLEW_ARB_clear_buffer_object;
14429           continue;
14430         }
14431 #endif
14432 #ifdef GL_ARB_clear_texture
14433         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_texture", 13))
14434         {
14435           ret = GLEW_ARB_clear_texture;
14436           continue;
14437         }
14438 #endif
14439 #ifdef GL_ARB_color_buffer_float
14440         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
14441         {
14442           ret = GLEW_ARB_color_buffer_float;
14443           continue;
14444         }
14445 #endif
14446 #ifdef GL_ARB_compatibility
14447         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13))
14448         {
14449           ret = GLEW_ARB_compatibility;
14450           continue;
14451         }
14452 #endif
14453 #ifdef GL_ARB_compressed_texture_pixel_storage
14454         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32))
14455         {
14456           ret = GLEW_ARB_compressed_texture_pixel_storage;
14457           continue;
14458         }
14459 #endif
14460 #ifdef GL_ARB_compute_shader
14461         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_shader", 14))
14462         {
14463           ret = GLEW_ARB_compute_shader;
14464           continue;
14465         }
14466 #endif
14467 #ifdef GL_ARB_compute_variable_group_size
14468         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_variable_group_size", 27))
14469         {
14470           ret = GLEW_ARB_compute_variable_group_size;
14471           continue;
14472         }
14473 #endif
14474 #ifdef GL_ARB_conservative_depth
14475         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
14476         {
14477           ret = GLEW_ARB_conservative_depth;
14478           continue;
14479         }
14480 #endif
14481 #ifdef GL_ARB_copy_buffer
14482         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
14483         {
14484           ret = GLEW_ARB_copy_buffer;
14485           continue;
14486         }
14487 #endif
14488 #ifdef GL_ARB_copy_image
14489         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
14490         {
14491           ret = GLEW_ARB_copy_image;
14492           continue;
14493         }
14494 #endif
14495 #ifdef GL_ARB_debug_output
14496         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
14497         {
14498           ret = GLEW_ARB_debug_output;
14499           continue;
14500         }
14501 #endif
14502 #ifdef GL_ARB_depth_buffer_float
14503         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
14504         {
14505           ret = GLEW_ARB_depth_buffer_float;
14506           continue;
14507         }
14508 #endif
14509 #ifdef GL_ARB_depth_clamp
14510         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
14511         {
14512           ret = GLEW_ARB_depth_clamp;
14513           continue;
14514         }
14515 #endif
14516 #ifdef GL_ARB_depth_texture
14517         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
14518         {
14519           ret = GLEW_ARB_depth_texture;
14520           continue;
14521         }
14522 #endif
14523 #ifdef GL_ARB_draw_buffers
14524         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
14525         {
14526           ret = GLEW_ARB_draw_buffers;
14527           continue;
14528         }
14529 #endif
14530 #ifdef GL_ARB_draw_buffers_blend
14531         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
14532         {
14533           ret = GLEW_ARB_draw_buffers_blend;
14534           continue;
14535         }
14536 #endif
14537 #ifdef GL_ARB_draw_elements_base_vertex
14538         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25))
14539         {
14540           ret = GLEW_ARB_draw_elements_base_vertex;
14541           continue;
14542         }
14543 #endif
14544 #ifdef GL_ARB_draw_indirect
14545         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13))
14546         {
14547           ret = GLEW_ARB_draw_indirect;
14548           continue;
14549         }
14550 #endif
14551 #ifdef GL_ARB_draw_instanced
14552         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
14553         {
14554           ret = GLEW_ARB_draw_instanced;
14555           continue;
14556         }
14557 #endif
14558 #ifdef GL_ARB_enhanced_layouts
14559         if (_glewStrSame3(&pos, &len, (const GLubyte*)"enhanced_layouts", 16))
14560         {
14561           ret = GLEW_ARB_enhanced_layouts;
14562           continue;
14563         }
14564 #endif
14565 #ifdef GL_ARB_explicit_attrib_location
14566         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24))
14567         {
14568           ret = GLEW_ARB_explicit_attrib_location;
14569           continue;
14570         }
14571 #endif
14572 #ifdef GL_ARB_explicit_uniform_location
14573         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_uniform_location", 25))
14574         {
14575           ret = GLEW_ARB_explicit_uniform_location;
14576           continue;
14577         }
14578 #endif
14579 #ifdef GL_ARB_fragment_coord_conventions
14580         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26))
14581         {
14582           ret = GLEW_ARB_fragment_coord_conventions;
14583           continue;
14584         }
14585 #endif
14586 #ifdef GL_ARB_fragment_layer_viewport
14587         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_layer_viewport", 23))
14588         {
14589           ret = GLEW_ARB_fragment_layer_viewport;
14590           continue;
14591         }
14592 #endif
14593 #ifdef GL_ARB_fragment_program
14594         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
14595         {
14596           ret = GLEW_ARB_fragment_program;
14597           continue;
14598         }
14599 #endif
14600 #ifdef GL_ARB_fragment_program_shadow
14601         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
14602         {
14603           ret = GLEW_ARB_fragment_program_shadow;
14604           continue;
14605         }
14606 #endif
14607 #ifdef GL_ARB_fragment_shader
14608         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
14609         {
14610           ret = GLEW_ARB_fragment_shader;
14611           continue;
14612         }
14613 #endif
14614 #ifdef GL_ARB_framebuffer_no_attachments
14615         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_no_attachments", 26))
14616         {
14617           ret = GLEW_ARB_framebuffer_no_attachments;
14618           continue;
14619         }
14620 #endif
14621 #ifdef GL_ARB_framebuffer_object
14622         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
14623         {
14624           ret = GLEW_ARB_framebuffer_object;
14625           continue;
14626         }
14627 #endif
14628 #ifdef GL_ARB_framebuffer_sRGB
14629         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14630         {
14631           ret = GLEW_ARB_framebuffer_sRGB;
14632           continue;
14633         }
14634 #endif
14635 #ifdef GL_ARB_geometry_shader4
14636         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
14637         {
14638           ret = GLEW_ARB_geometry_shader4;
14639           continue;
14640         }
14641 #endif
14642 #ifdef GL_ARB_get_program_binary
14643         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18))
14644         {
14645           ret = GLEW_ARB_get_program_binary;
14646           continue;
14647         }
14648 #endif
14649 #ifdef GL_ARB_gpu_shader5
14650         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
14651         {
14652           ret = GLEW_ARB_gpu_shader5;
14653           continue;
14654         }
14655 #endif
14656 #ifdef GL_ARB_gpu_shader_fp64
14657         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15))
14658         {
14659           ret = GLEW_ARB_gpu_shader_fp64;
14660           continue;
14661         }
14662 #endif
14663 #ifdef GL_ARB_half_float_pixel
14664         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
14665         {
14666           ret = GLEW_ARB_half_float_pixel;
14667           continue;
14668         }
14669 #endif
14670 #ifdef GL_ARB_half_float_vertex
14671         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
14672         {
14673           ret = GLEW_ARB_half_float_vertex;
14674           continue;
14675         }
14676 #endif
14677 #ifdef GL_ARB_imaging
14678         if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
14679         {
14680           ret = GLEW_ARB_imaging;
14681           continue;
14682         }
14683 #endif
14684 #ifdef GL_ARB_indirect_parameters
14685         if (_glewStrSame3(&pos, &len, (const GLubyte*)"indirect_parameters", 19))
14686         {
14687           ret = GLEW_ARB_indirect_parameters;
14688           continue;
14689         }
14690 #endif
14691 #ifdef GL_ARB_instanced_arrays
14692         if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
14693         {
14694           ret = GLEW_ARB_instanced_arrays;
14695           continue;
14696         }
14697 #endif
14698 #ifdef GL_ARB_internalformat_query
14699         if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20))
14700         {
14701           ret = GLEW_ARB_internalformat_query;
14702           continue;
14703         }
14704 #endif
14705 #ifdef GL_ARB_internalformat_query2
14706         if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query2", 21))
14707         {
14708           ret = GLEW_ARB_internalformat_query2;
14709           continue;
14710         }
14711 #endif
14712 #ifdef GL_ARB_invalidate_subdata
14713         if (_glewStrSame3(&pos, &len, (const GLubyte*)"invalidate_subdata", 18))
14714         {
14715           ret = GLEW_ARB_invalidate_subdata;
14716           continue;
14717         }
14718 #endif
14719 #ifdef GL_ARB_map_buffer_alignment
14720         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20))
14721         {
14722           ret = GLEW_ARB_map_buffer_alignment;
14723           continue;
14724         }
14725 #endif
14726 #ifdef GL_ARB_map_buffer_range
14727         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
14728         {
14729           ret = GLEW_ARB_map_buffer_range;
14730           continue;
14731         }
14732 #endif
14733 #ifdef GL_ARB_matrix_palette
14734         if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
14735         {
14736           ret = GLEW_ARB_matrix_palette;
14737           continue;
14738         }
14739 #endif
14740 #ifdef GL_ARB_multi_bind
14741         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_bind", 10))
14742         {
14743           ret = GLEW_ARB_multi_bind;
14744           continue;
14745         }
14746 #endif
14747 #ifdef GL_ARB_multi_draw_indirect
14748         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
14749         {
14750           ret = GLEW_ARB_multi_draw_indirect;
14751           continue;
14752         }
14753 #endif
14754 #ifdef GL_ARB_multisample
14755         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14756         {
14757           ret = GLEW_ARB_multisample;
14758           continue;
14759         }
14760 #endif
14761 #ifdef GL_ARB_multitexture
14762         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
14763         {
14764           ret = GLEW_ARB_multitexture;
14765           continue;
14766         }
14767 #endif
14768 #ifdef GL_ARB_occlusion_query
14769         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
14770         {
14771           ret = GLEW_ARB_occlusion_query;
14772           continue;
14773         }
14774 #endif
14775 #ifdef GL_ARB_occlusion_query2
14776         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16))
14777         {
14778           ret = GLEW_ARB_occlusion_query2;
14779           continue;
14780         }
14781 #endif
14782 #ifdef GL_ARB_pixel_buffer_object
14783         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
14784         {
14785           ret = GLEW_ARB_pixel_buffer_object;
14786           continue;
14787         }
14788 #endif
14789 #ifdef GL_ARB_point_parameters
14790         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
14791         {
14792           ret = GLEW_ARB_point_parameters;
14793           continue;
14794         }
14795 #endif
14796 #ifdef GL_ARB_point_sprite
14797         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
14798         {
14799           ret = GLEW_ARB_point_sprite;
14800           continue;
14801         }
14802 #endif
14803 #ifdef GL_ARB_program_interface_query
14804         if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_interface_query", 23))
14805         {
14806           ret = GLEW_ARB_program_interface_query;
14807           continue;
14808         }
14809 #endif
14810 #ifdef GL_ARB_provoking_vertex
14811         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
14812         {
14813           ret = GLEW_ARB_provoking_vertex;
14814           continue;
14815         }
14816 #endif
14817 #ifdef GL_ARB_query_buffer_object
14818         if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19))
14819         {
14820           ret = GLEW_ARB_query_buffer_object;
14821           continue;
14822         }
14823 #endif
14824 #ifdef GL_ARB_robust_buffer_access_behavior
14825         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29))
14826         {
14827           ret = GLEW_ARB_robust_buffer_access_behavior;
14828           continue;
14829         }
14830 #endif
14831 #ifdef GL_ARB_robustness
14832         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10))
14833         {
14834           ret = GLEW_ARB_robustness;
14835           continue;
14836         }
14837 #endif
14838 #ifdef GL_ARB_robustness_application_isolation
14839         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
14840         {
14841           ret = GLEW_ARB_robustness_application_isolation;
14842           continue;
14843         }
14844 #endif
14845 #ifdef GL_ARB_robustness_share_group_isolation
14846         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
14847         {
14848           ret = GLEW_ARB_robustness_share_group_isolation;
14849           continue;
14850         }
14851 #endif
14852 #ifdef GL_ARB_sample_shading
14853         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14))
14854         {
14855           ret = GLEW_ARB_sample_shading;
14856           continue;
14857         }
14858 #endif
14859 #ifdef GL_ARB_sampler_objects
14860         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15))
14861         {
14862           ret = GLEW_ARB_sampler_objects;
14863           continue;
14864         }
14865 #endif
14866 #ifdef GL_ARB_seamless_cube_map
14867         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17))
14868         {
14869           ret = GLEW_ARB_seamless_cube_map;
14870           continue;
14871         }
14872 #endif
14873 #ifdef GL_ARB_seamless_cubemap_per_texture
14874         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
14875         {
14876           ret = GLEW_ARB_seamless_cubemap_per_texture;
14877           continue;
14878         }
14879 #endif
14880 #ifdef GL_ARB_separate_shader_objects
14881         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
14882         {
14883           ret = GLEW_ARB_separate_shader_objects;
14884           continue;
14885         }
14886 #endif
14887 #ifdef GL_ARB_shader_atomic_counters
14888         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22))
14889         {
14890           ret = GLEW_ARB_shader_atomic_counters;
14891           continue;
14892         }
14893 #endif
14894 #ifdef GL_ARB_shader_bit_encoding
14895         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19))
14896         {
14897           ret = GLEW_ARB_shader_bit_encoding;
14898           continue;
14899         }
14900 #endif
14901 #ifdef GL_ARB_shader_draw_parameters
14902         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_draw_parameters", 22))
14903         {
14904           ret = GLEW_ARB_shader_draw_parameters;
14905           continue;
14906         }
14907 #endif
14908 #ifdef GL_ARB_shader_group_vote
14909         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_group_vote", 17))
14910         {
14911           ret = GLEW_ARB_shader_group_vote;
14912           continue;
14913         }
14914 #endif
14915 #ifdef GL_ARB_shader_image_load_store
14916         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
14917         {
14918           ret = GLEW_ARB_shader_image_load_store;
14919           continue;
14920         }
14921 #endif
14922 #ifdef GL_ARB_shader_image_size
14923         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_size", 17))
14924         {
14925           ret = GLEW_ARB_shader_image_size;
14926           continue;
14927         }
14928 #endif
14929 #ifdef GL_ARB_shader_objects
14930         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
14931         {
14932           ret = GLEW_ARB_shader_objects;
14933           continue;
14934         }
14935 #endif
14936 #ifdef GL_ARB_shader_precision
14937         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16))
14938         {
14939           ret = GLEW_ARB_shader_precision;
14940           continue;
14941         }
14942 #endif
14943 #ifdef GL_ARB_shader_stencil_export
14944         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
14945         {
14946           ret = GLEW_ARB_shader_stencil_export;
14947           continue;
14948         }
14949 #endif
14950 #ifdef GL_ARB_shader_storage_buffer_object
14951         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28))
14952         {
14953           ret = GLEW_ARB_shader_storage_buffer_object;
14954           continue;
14955         }
14956 #endif
14957 #ifdef GL_ARB_shader_subroutine
14958         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17))
14959         {
14960           ret = GLEW_ARB_shader_subroutine;
14961           continue;
14962         }
14963 #endif
14964 #ifdef GL_ARB_shader_texture_lod
14965         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
14966         {
14967           ret = GLEW_ARB_shader_texture_lod;
14968           continue;
14969         }
14970 #endif
14971 #ifdef GL_ARB_shading_language_100
14972         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
14973         {
14974           ret = GLEW_ARB_shading_language_100;
14975           continue;
14976         }
14977 #endif
14978 #ifdef GL_ARB_shading_language_420pack
14979         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24))
14980         {
14981           ret = GLEW_ARB_shading_language_420pack;
14982           continue;
14983         }
14984 #endif
14985 #ifdef GL_ARB_shading_language_include
14986         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24))
14987         {
14988           ret = GLEW_ARB_shading_language_include;
14989           continue;
14990         }
14991 #endif
14992 #ifdef GL_ARB_shading_language_packing
14993         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24))
14994         {
14995           ret = GLEW_ARB_shading_language_packing;
14996           continue;
14997         }
14998 #endif
14999 #ifdef GL_ARB_shadow
15000         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
15001         {
15002           ret = GLEW_ARB_shadow;
15003           continue;
15004         }
15005 #endif
15006 #ifdef GL_ARB_shadow_ambient
15007         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
15008         {
15009           ret = GLEW_ARB_shadow_ambient;
15010           continue;
15011         }
15012 #endif
15013 #ifdef GL_ARB_sparse_texture
15014         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14))
15015         {
15016           ret = GLEW_ARB_sparse_texture;
15017           continue;
15018         }
15019 #endif
15020 #ifdef GL_ARB_stencil_texturing
15021         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_texturing", 17))
15022         {
15023           ret = GLEW_ARB_stencil_texturing;
15024           continue;
15025         }
15026 #endif
15027 #ifdef GL_ARB_sync
15028         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
15029         {
15030           ret = GLEW_ARB_sync;
15031           continue;
15032         }
15033 #endif
15034 #ifdef GL_ARB_tessellation_shader
15035         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19))
15036         {
15037           ret = GLEW_ARB_tessellation_shader;
15038           continue;
15039         }
15040 #endif
15041 #ifdef GL_ARB_texture_border_clamp
15042         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
15043         {
15044           ret = GLEW_ARB_texture_border_clamp;
15045           continue;
15046         }
15047 #endif
15048 #ifdef GL_ARB_texture_buffer_object
15049         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
15050         {
15051           ret = GLEW_ARB_texture_buffer_object;
15052           continue;
15053         }
15054 #endif
15055 #ifdef GL_ARB_texture_buffer_object_rgb32
15056         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27))
15057         {
15058           ret = GLEW_ARB_texture_buffer_object_rgb32;
15059           continue;
15060         }
15061 #endif
15062 #ifdef GL_ARB_texture_buffer_range
15063         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_range", 20))
15064         {
15065           ret = GLEW_ARB_texture_buffer_range;
15066           continue;
15067         }
15068 #endif
15069 #ifdef GL_ARB_texture_compression
15070         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
15071         {
15072           ret = GLEW_ARB_texture_compression;
15073           continue;
15074         }
15075 #endif
15076 #ifdef GL_ARB_texture_compression_bptc
15077         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24))
15078         {
15079           ret = GLEW_ARB_texture_compression_bptc;
15080           continue;
15081         }
15082 #endif
15083 #ifdef GL_ARB_texture_compression_rgtc
15084         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
15085         {
15086           ret = GLEW_ARB_texture_compression_rgtc;
15087           continue;
15088         }
15089 #endif
15090 #ifdef GL_ARB_texture_cube_map
15091         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
15092         {
15093           ret = GLEW_ARB_texture_cube_map;
15094           continue;
15095         }
15096 #endif
15097 #ifdef GL_ARB_texture_cube_map_array
15098         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22))
15099         {
15100           ret = GLEW_ARB_texture_cube_map_array;
15101           continue;
15102         }
15103 #endif
15104 #ifdef GL_ARB_texture_env_add
15105         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
15106         {
15107           ret = GLEW_ARB_texture_env_add;
15108           continue;
15109         }
15110 #endif
15111 #ifdef GL_ARB_texture_env_combine
15112         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
15113         {
15114           ret = GLEW_ARB_texture_env_combine;
15115           continue;
15116         }
15117 #endif
15118 #ifdef GL_ARB_texture_env_crossbar
15119         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
15120         {
15121           ret = GLEW_ARB_texture_env_crossbar;
15122           continue;
15123         }
15124 #endif
15125 #ifdef GL_ARB_texture_env_dot3
15126         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
15127         {
15128           ret = GLEW_ARB_texture_env_dot3;
15129           continue;
15130         }
15131 #endif
15132 #ifdef GL_ARB_texture_float
15133         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
15134         {
15135           ret = GLEW_ARB_texture_float;
15136           continue;
15137         }
15138 #endif
15139 #ifdef GL_ARB_texture_gather
15140         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14))
15141         {
15142           ret = GLEW_ARB_texture_gather;
15143           continue;
15144         }
15145 #endif
15146 #ifdef GL_ARB_texture_mirror_clamp_to_edge
15147         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp_to_edge", 28))
15148         {
15149           ret = GLEW_ARB_texture_mirror_clamp_to_edge;
15150           continue;
15151         }
15152 #endif
15153 #ifdef GL_ARB_texture_mirrored_repeat
15154         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
15155         {
15156           ret = GLEW_ARB_texture_mirrored_repeat;
15157           continue;
15158         }
15159 #endif
15160 #ifdef GL_ARB_texture_multisample
15161         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
15162         {
15163           ret = GLEW_ARB_texture_multisample;
15164           continue;
15165         }
15166 #endif
15167 #ifdef GL_ARB_texture_non_power_of_two
15168         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
15169         {
15170           ret = GLEW_ARB_texture_non_power_of_two;
15171           continue;
15172         }
15173 #endif
15174 #ifdef GL_ARB_texture_query_levels
15175         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_levels", 20))
15176         {
15177           ret = GLEW_ARB_texture_query_levels;
15178           continue;
15179         }
15180 #endif
15181 #ifdef GL_ARB_texture_query_lod
15182         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17))
15183         {
15184           ret = GLEW_ARB_texture_query_lod;
15185           continue;
15186         }
15187 #endif
15188 #ifdef GL_ARB_texture_rectangle
15189         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
15190         {
15191           ret = GLEW_ARB_texture_rectangle;
15192           continue;
15193         }
15194 #endif
15195 #ifdef GL_ARB_texture_rg
15196         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
15197         {
15198           ret = GLEW_ARB_texture_rg;
15199           continue;
15200         }
15201 #endif
15202 #ifdef GL_ARB_texture_rgb10_a2ui
15203         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18))
15204         {
15205           ret = GLEW_ARB_texture_rgb10_a2ui;
15206           continue;
15207         }
15208 #endif
15209 #ifdef GL_ARB_texture_stencil8
15210         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stencil8", 16))
15211         {
15212           ret = GLEW_ARB_texture_stencil8;
15213           continue;
15214         }
15215 #endif
15216 #ifdef GL_ARB_texture_storage
15217         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15))
15218         {
15219           ret = GLEW_ARB_texture_storage;
15220           continue;
15221         }
15222 #endif
15223 #ifdef GL_ARB_texture_storage_multisample
15224         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage_multisample", 27))
15225         {
15226           ret = GLEW_ARB_texture_storage_multisample;
15227           continue;
15228         }
15229 #endif
15230 #ifdef GL_ARB_texture_swizzle
15231         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
15232         {
15233           ret = GLEW_ARB_texture_swizzle;
15234           continue;
15235         }
15236 #endif
15237 #ifdef GL_ARB_texture_view
15238         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_view", 12))
15239         {
15240           ret = GLEW_ARB_texture_view;
15241           continue;
15242         }
15243 #endif
15244 #ifdef GL_ARB_timer_query
15245         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
15246         {
15247           ret = GLEW_ARB_timer_query;
15248           continue;
15249         }
15250 #endif
15251 #ifdef GL_ARB_transform_feedback2
15252         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
15253         {
15254           ret = GLEW_ARB_transform_feedback2;
15255           continue;
15256         }
15257 #endif
15258 #ifdef GL_ARB_transform_feedback3
15259         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19))
15260         {
15261           ret = GLEW_ARB_transform_feedback3;
15262           continue;
15263         }
15264 #endif
15265 #ifdef GL_ARB_transform_feedback_instanced
15266         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28))
15267         {
15268           ret = GLEW_ARB_transform_feedback_instanced;
15269           continue;
15270         }
15271 #endif
15272 #ifdef GL_ARB_transpose_matrix
15273         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
15274         {
15275           ret = GLEW_ARB_transpose_matrix;
15276           continue;
15277         }
15278 #endif
15279 #ifdef GL_ARB_uniform_buffer_object
15280         if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21))
15281         {
15282           ret = GLEW_ARB_uniform_buffer_object;
15283           continue;
15284         }
15285 #endif
15286 #ifdef GL_ARB_vertex_array_bgra
15287         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
15288         {
15289           ret = GLEW_ARB_vertex_array_bgra;
15290           continue;
15291         }
15292 #endif
15293 #ifdef GL_ARB_vertex_array_object
15294         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
15295         {
15296           ret = GLEW_ARB_vertex_array_object;
15297           continue;
15298         }
15299 #endif
15300 #ifdef GL_ARB_vertex_attrib_64bit
15301         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
15302         {
15303           ret = GLEW_ARB_vertex_attrib_64bit;
15304           continue;
15305         }
15306 #endif
15307 #ifdef GL_ARB_vertex_attrib_binding
15308         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_binding", 21))
15309         {
15310           ret = GLEW_ARB_vertex_attrib_binding;
15311           continue;
15312         }
15313 #endif
15314 #ifdef GL_ARB_vertex_blend
15315         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
15316         {
15317           ret = GLEW_ARB_vertex_blend;
15318           continue;
15319         }
15320 #endif
15321 #ifdef GL_ARB_vertex_buffer_object
15322         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
15323         {
15324           ret = GLEW_ARB_vertex_buffer_object;
15325           continue;
15326         }
15327 #endif
15328 #ifdef GL_ARB_vertex_program
15329         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
15330         {
15331           ret = GLEW_ARB_vertex_program;
15332           continue;
15333         }
15334 #endif
15335 #ifdef GL_ARB_vertex_shader
15336         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
15337         {
15338           ret = GLEW_ARB_vertex_shader;
15339           continue;
15340         }
15341 #endif
15342 #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
15343         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_10f_11f_11f_rev", 27))
15344         {
15345           ret = GLEW_ARB_vertex_type_10f_11f_11f_rev;
15346           continue;
15347         }
15348 #endif
15349 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
15350         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26))
15351         {
15352           ret = GLEW_ARB_vertex_type_2_10_10_10_rev;
15353           continue;
15354         }
15355 #endif
15356 #ifdef GL_ARB_viewport_array
15357         if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14))
15358         {
15359           ret = GLEW_ARB_viewport_array;
15360           continue;
15361         }
15362 #endif
15363 #ifdef GL_ARB_window_pos
15364         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
15365         {
15366           ret = GLEW_ARB_window_pos;
15367           continue;
15368         }
15369 #endif
15370       }
15371       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
15372       {
15373 #ifdef GL_ATIX_point_sprites
15374         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
15375         {
15376           ret = GLEW_ATIX_point_sprites;
15377           continue;
15378         }
15379 #endif
15380 #ifdef GL_ATIX_texture_env_combine3
15381         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
15382         {
15383           ret = GLEW_ATIX_texture_env_combine3;
15384           continue;
15385         }
15386 #endif
15387 #ifdef GL_ATIX_texture_env_route
15388         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
15389         {
15390           ret = GLEW_ATIX_texture_env_route;
15391           continue;
15392         }
15393 #endif
15394 #ifdef GL_ATIX_vertex_shader_output_point_size
15395         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
15396         {
15397           ret = GLEW_ATIX_vertex_shader_output_point_size;
15398           continue;
15399         }
15400 #endif
15401       }
15402       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
15403       {
15404 #ifdef GL_ATI_draw_buffers
15405         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
15406         {
15407           ret = GLEW_ATI_draw_buffers;
15408           continue;
15409         }
15410 #endif
15411 #ifdef GL_ATI_element_array
15412         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
15413         {
15414           ret = GLEW_ATI_element_array;
15415           continue;
15416         }
15417 #endif
15418 #ifdef GL_ATI_envmap_bumpmap
15419         if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
15420         {
15421           ret = GLEW_ATI_envmap_bumpmap;
15422           continue;
15423         }
15424 #endif
15425 #ifdef GL_ATI_fragment_shader
15426         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
15427         {
15428           ret = GLEW_ATI_fragment_shader;
15429           continue;
15430         }
15431 #endif
15432 #ifdef GL_ATI_map_object_buffer
15433         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
15434         {
15435           ret = GLEW_ATI_map_object_buffer;
15436           continue;
15437         }
15438 #endif
15439 #ifdef GL_ATI_meminfo
15440         if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7))
15441         {
15442           ret = GLEW_ATI_meminfo;
15443           continue;
15444         }
15445 #endif
15446 #ifdef GL_ATI_pn_triangles
15447         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
15448         {
15449           ret = GLEW_ATI_pn_triangles;
15450           continue;
15451         }
15452 #endif
15453 #ifdef GL_ATI_separate_stencil
15454         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
15455         {
15456           ret = GLEW_ATI_separate_stencil;
15457           continue;
15458         }
15459 #endif
15460 #ifdef GL_ATI_shader_texture_lod
15461         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
15462         {
15463           ret = GLEW_ATI_shader_texture_lod;
15464           continue;
15465         }
15466 #endif
15467 #ifdef GL_ATI_text_fragment_shader
15468         if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
15469         {
15470           ret = GLEW_ATI_text_fragment_shader;
15471           continue;
15472         }
15473 #endif
15474 #ifdef GL_ATI_texture_compression_3dc
15475         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
15476         {
15477           ret = GLEW_ATI_texture_compression_3dc;
15478           continue;
15479         }
15480 #endif
15481 #ifdef GL_ATI_texture_env_combine3
15482         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
15483         {
15484           ret = GLEW_ATI_texture_env_combine3;
15485           continue;
15486         }
15487 #endif
15488 #ifdef GL_ATI_texture_float
15489         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
15490         {
15491           ret = GLEW_ATI_texture_float;
15492           continue;
15493         }
15494 #endif
15495 #ifdef GL_ATI_texture_mirror_once
15496         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
15497         {
15498           ret = GLEW_ATI_texture_mirror_once;
15499           continue;
15500         }
15501 #endif
15502 #ifdef GL_ATI_vertex_array_object
15503         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
15504         {
15505           ret = GLEW_ATI_vertex_array_object;
15506           continue;
15507         }
15508 #endif
15509 #ifdef GL_ATI_vertex_attrib_array_object
15510         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
15511         {
15512           ret = GLEW_ATI_vertex_attrib_array_object;
15513           continue;
15514         }
15515 #endif
15516 #ifdef GL_ATI_vertex_streams
15517         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
15518         {
15519           ret = GLEW_ATI_vertex_streams;
15520           continue;
15521         }
15522 #endif
15523       }
15524       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
15525       {
15526 #ifdef GL_EXT_422_pixels
15527         if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
15528         {
15529           ret = GLEW_EXT_422_pixels;
15530           continue;
15531         }
15532 #endif
15533 #ifdef GL_EXT_Cg_shader
15534         if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
15535         {
15536           ret = GLEW_EXT_Cg_shader;
15537           continue;
15538         }
15539 #endif
15540 #ifdef GL_EXT_abgr
15541         if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
15542         {
15543           ret = GLEW_EXT_abgr;
15544           continue;
15545         }
15546 #endif
15547 #ifdef GL_EXT_bgra
15548         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
15549         {
15550           ret = GLEW_EXT_bgra;
15551           continue;
15552         }
15553 #endif
15554 #ifdef GL_EXT_bindable_uniform
15555         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
15556         {
15557           ret = GLEW_EXT_bindable_uniform;
15558           continue;
15559         }
15560 #endif
15561 #ifdef GL_EXT_blend_color
15562         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
15563         {
15564           ret = GLEW_EXT_blend_color;
15565           continue;
15566         }
15567 #endif
15568 #ifdef GL_EXT_blend_equation_separate
15569         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
15570         {
15571           ret = GLEW_EXT_blend_equation_separate;
15572           continue;
15573         }
15574 #endif
15575 #ifdef GL_EXT_blend_func_separate
15576         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
15577         {
15578           ret = GLEW_EXT_blend_func_separate;
15579           continue;
15580         }
15581 #endif
15582 #ifdef GL_EXT_blend_logic_op
15583         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
15584         {
15585           ret = GLEW_EXT_blend_logic_op;
15586           continue;
15587         }
15588 #endif
15589 #ifdef GL_EXT_blend_minmax
15590         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
15591         {
15592           ret = GLEW_EXT_blend_minmax;
15593           continue;
15594         }
15595 #endif
15596 #ifdef GL_EXT_blend_subtract
15597         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
15598         {
15599           ret = GLEW_EXT_blend_subtract;
15600           continue;
15601         }
15602 #endif
15603 #ifdef GL_EXT_clip_volume_hint
15604         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
15605         {
15606           ret = GLEW_EXT_clip_volume_hint;
15607           continue;
15608         }
15609 #endif
15610 #ifdef GL_EXT_cmyka
15611         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
15612         {
15613           ret = GLEW_EXT_cmyka;
15614           continue;
15615         }
15616 #endif
15617 #ifdef GL_EXT_color_subtable
15618         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
15619         {
15620           ret = GLEW_EXT_color_subtable;
15621           continue;
15622         }
15623 #endif
15624 #ifdef GL_EXT_compiled_vertex_array
15625         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
15626         {
15627           ret = GLEW_EXT_compiled_vertex_array;
15628           continue;
15629         }
15630 #endif
15631 #ifdef GL_EXT_convolution
15632         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
15633         {
15634           ret = GLEW_EXT_convolution;
15635           continue;
15636         }
15637 #endif
15638 #ifdef GL_EXT_coordinate_frame
15639         if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
15640         {
15641           ret = GLEW_EXT_coordinate_frame;
15642           continue;
15643         }
15644 #endif
15645 #ifdef GL_EXT_copy_texture
15646         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
15647         {
15648           ret = GLEW_EXT_copy_texture;
15649           continue;
15650         }
15651 #endif
15652 #ifdef GL_EXT_cull_vertex
15653         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
15654         {
15655           ret = GLEW_EXT_cull_vertex;
15656           continue;
15657         }
15658 #endif
15659 #ifdef GL_EXT_debug_label
15660         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_label", 11))
15661         {
15662           ret = GLEW_EXT_debug_label;
15663           continue;
15664         }
15665 #endif
15666 #ifdef GL_EXT_debug_marker
15667         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_marker", 12))
15668         {
15669           ret = GLEW_EXT_debug_marker;
15670           continue;
15671         }
15672 #endif
15673 #ifdef GL_EXT_depth_bounds_test
15674         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
15675         {
15676           ret = GLEW_EXT_depth_bounds_test;
15677           continue;
15678         }
15679 #endif
15680 #ifdef GL_EXT_direct_state_access
15681         if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
15682         {
15683           ret = GLEW_EXT_direct_state_access;
15684           continue;
15685         }
15686 #endif
15687 #ifdef GL_EXT_draw_buffers2
15688         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
15689         {
15690           ret = GLEW_EXT_draw_buffers2;
15691           continue;
15692         }
15693 #endif
15694 #ifdef GL_EXT_draw_instanced
15695         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
15696         {
15697           ret = GLEW_EXT_draw_instanced;
15698           continue;
15699         }
15700 #endif
15701 #ifdef GL_EXT_draw_range_elements
15702         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
15703         {
15704           ret = GLEW_EXT_draw_range_elements;
15705           continue;
15706         }
15707 #endif
15708 #ifdef GL_EXT_fog_coord
15709         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
15710         {
15711           ret = GLEW_EXT_fog_coord;
15712           continue;
15713         }
15714 #endif
15715 #ifdef GL_EXT_fragment_lighting
15716         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
15717         {
15718           ret = GLEW_EXT_fragment_lighting;
15719           continue;
15720         }
15721 #endif
15722 #ifdef GL_EXT_framebuffer_blit
15723         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
15724         {
15725           ret = GLEW_EXT_framebuffer_blit;
15726           continue;
15727         }
15728 #endif
15729 #ifdef GL_EXT_framebuffer_multisample
15730         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
15731         {
15732           ret = GLEW_EXT_framebuffer_multisample;
15733           continue;
15734         }
15735 #endif
15736 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
15737         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35))
15738         {
15739           ret = GLEW_EXT_framebuffer_multisample_blit_scaled;
15740           continue;
15741         }
15742 #endif
15743 #ifdef GL_EXT_framebuffer_object
15744         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
15745         {
15746           ret = GLEW_EXT_framebuffer_object;
15747           continue;
15748         }
15749 #endif
15750 #ifdef GL_EXT_framebuffer_sRGB
15751         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
15752         {
15753           ret = GLEW_EXT_framebuffer_sRGB;
15754           continue;
15755         }
15756 #endif
15757 #ifdef GL_EXT_geometry_shader4
15758         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
15759         {
15760           ret = GLEW_EXT_geometry_shader4;
15761           continue;
15762         }
15763 #endif
15764 #ifdef GL_EXT_gpu_program_parameters
15765         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
15766         {
15767           ret = GLEW_EXT_gpu_program_parameters;
15768           continue;
15769         }
15770 #endif
15771 #ifdef GL_EXT_gpu_shader4
15772         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
15773         {
15774           ret = GLEW_EXT_gpu_shader4;
15775           continue;
15776         }
15777 #endif
15778 #ifdef GL_EXT_histogram
15779         if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
15780         {
15781           ret = GLEW_EXT_histogram;
15782           continue;
15783         }
15784 #endif
15785 #ifdef GL_EXT_index_array_formats
15786         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
15787         {
15788           ret = GLEW_EXT_index_array_formats;
15789           continue;
15790         }
15791 #endif
15792 #ifdef GL_EXT_index_func
15793         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
15794         {
15795           ret = GLEW_EXT_index_func;
15796           continue;
15797         }
15798 #endif
15799 #ifdef GL_EXT_index_material
15800         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
15801         {
15802           ret = GLEW_EXT_index_material;
15803           continue;
15804         }
15805 #endif
15806 #ifdef GL_EXT_index_texture
15807         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
15808         {
15809           ret = GLEW_EXT_index_texture;
15810           continue;
15811         }
15812 #endif
15813 #ifdef GL_EXT_light_texture
15814         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
15815         {
15816           ret = GLEW_EXT_light_texture;
15817           continue;
15818         }
15819 #endif
15820 #ifdef GL_EXT_misc_attribute
15821         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
15822         {
15823           ret = GLEW_EXT_misc_attribute;
15824           continue;
15825         }
15826 #endif
15827 #ifdef GL_EXT_multi_draw_arrays
15828         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
15829         {
15830           ret = GLEW_EXT_multi_draw_arrays;
15831           continue;
15832         }
15833 #endif
15834 #ifdef GL_EXT_multisample
15835         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
15836         {
15837           ret = GLEW_EXT_multisample;
15838           continue;
15839         }
15840 #endif
15841 #ifdef GL_EXT_packed_depth_stencil
15842         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
15843         {
15844           ret = GLEW_EXT_packed_depth_stencil;
15845           continue;
15846         }
15847 #endif
15848 #ifdef GL_EXT_packed_float
15849         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
15850         {
15851           ret = GLEW_EXT_packed_float;
15852           continue;
15853         }
15854 #endif
15855 #ifdef GL_EXT_packed_pixels
15856         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
15857         {
15858           ret = GLEW_EXT_packed_pixels;
15859           continue;
15860         }
15861 #endif
15862 #ifdef GL_EXT_paletted_texture
15863         if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
15864         {
15865           ret = GLEW_EXT_paletted_texture;
15866           continue;
15867         }
15868 #endif
15869 #ifdef GL_EXT_pixel_buffer_object
15870         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
15871         {
15872           ret = GLEW_EXT_pixel_buffer_object;
15873           continue;
15874         }
15875 #endif
15876 #ifdef GL_EXT_pixel_transform
15877         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
15878         {
15879           ret = GLEW_EXT_pixel_transform;
15880           continue;
15881         }
15882 #endif
15883 #ifdef GL_EXT_pixel_transform_color_table
15884         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
15885         {
15886           ret = GLEW_EXT_pixel_transform_color_table;
15887           continue;
15888         }
15889 #endif
15890 #ifdef GL_EXT_point_parameters
15891         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
15892         {
15893           ret = GLEW_EXT_point_parameters;
15894           continue;
15895         }
15896 #endif
15897 #ifdef GL_EXT_polygon_offset
15898         if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
15899         {
15900           ret = GLEW_EXT_polygon_offset;
15901           continue;
15902         }
15903 #endif
15904 #ifdef GL_EXT_provoking_vertex
15905         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
15906         {
15907           ret = GLEW_EXT_provoking_vertex;
15908           continue;
15909         }
15910 #endif
15911 #ifdef GL_EXT_rescale_normal
15912         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
15913         {
15914           ret = GLEW_EXT_rescale_normal;
15915           continue;
15916         }
15917 #endif
15918 #ifdef GL_EXT_scene_marker
15919         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
15920         {
15921           ret = GLEW_EXT_scene_marker;
15922           continue;
15923         }
15924 #endif
15925 #ifdef GL_EXT_secondary_color
15926         if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
15927         {
15928           ret = GLEW_EXT_secondary_color;
15929           continue;
15930         }
15931 #endif
15932 #ifdef GL_EXT_separate_shader_objects
15933         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
15934         {
15935           ret = GLEW_EXT_separate_shader_objects;
15936           continue;
15937         }
15938 #endif
15939 #ifdef GL_EXT_separate_specular_color
15940         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
15941         {
15942           ret = GLEW_EXT_separate_specular_color;
15943           continue;
15944         }
15945 #endif
15946 #ifdef GL_EXT_shader_image_load_formatted
15947         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_formatted", 27))
15948         {
15949           ret = GLEW_EXT_shader_image_load_formatted;
15950           continue;
15951         }
15952 #endif
15953 #ifdef GL_EXT_shader_image_load_store
15954         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
15955         {
15956           ret = GLEW_EXT_shader_image_load_store;
15957           continue;
15958         }
15959 #endif
15960 #ifdef GL_EXT_shader_integer_mix
15961         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_integer_mix", 18))
15962         {
15963           ret = GLEW_EXT_shader_integer_mix;
15964           continue;
15965         }
15966 #endif
15967 #ifdef GL_EXT_shadow_funcs
15968         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
15969         {
15970           ret = GLEW_EXT_shadow_funcs;
15971           continue;
15972         }
15973 #endif
15974 #ifdef GL_EXT_shared_texture_palette
15975         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
15976         {
15977           ret = GLEW_EXT_shared_texture_palette;
15978           continue;
15979         }
15980 #endif
15981 #ifdef GL_EXT_stencil_clear_tag
15982         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
15983         {
15984           ret = GLEW_EXT_stencil_clear_tag;
15985           continue;
15986         }
15987 #endif
15988 #ifdef GL_EXT_stencil_two_side
15989         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
15990         {
15991           ret = GLEW_EXT_stencil_two_side;
15992           continue;
15993         }
15994 #endif
15995 #ifdef GL_EXT_stencil_wrap
15996         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
15997         {
15998           ret = GLEW_EXT_stencil_wrap;
15999           continue;
16000         }
16001 #endif
16002 #ifdef GL_EXT_subtexture
16003         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
16004         {
16005           ret = GLEW_EXT_subtexture;
16006           continue;
16007         }
16008 #endif
16009 #ifdef GL_EXT_texture
16010         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
16011         {
16012           ret = GLEW_EXT_texture;
16013           continue;
16014         }
16015 #endif
16016 #ifdef GL_EXT_texture3D
16017         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
16018         {
16019           ret = GLEW_EXT_texture3D;
16020           continue;
16021         }
16022 #endif
16023 #ifdef GL_EXT_texture_array
16024         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
16025         {
16026           ret = GLEW_EXT_texture_array;
16027           continue;
16028         }
16029 #endif
16030 #ifdef GL_EXT_texture_buffer_object
16031         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
16032         {
16033           ret = GLEW_EXT_texture_buffer_object;
16034           continue;
16035         }
16036 #endif
16037 #ifdef GL_EXT_texture_compression_dxt1
16038         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
16039         {
16040           ret = GLEW_EXT_texture_compression_dxt1;
16041           continue;
16042         }
16043 #endif
16044 #ifdef GL_EXT_texture_compression_latc
16045         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
16046         {
16047           ret = GLEW_EXT_texture_compression_latc;
16048           continue;
16049         }
16050 #endif
16051 #ifdef GL_EXT_texture_compression_rgtc
16052         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
16053         {
16054           ret = GLEW_EXT_texture_compression_rgtc;
16055           continue;
16056         }
16057 #endif
16058 #ifdef GL_EXT_texture_compression_s3tc
16059         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
16060         {
16061           ret = GLEW_EXT_texture_compression_s3tc;
16062           continue;
16063         }
16064 #endif
16065 #ifdef GL_EXT_texture_cube_map
16066         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
16067         {
16068           ret = GLEW_EXT_texture_cube_map;
16069           continue;
16070         }
16071 #endif
16072 #ifdef GL_EXT_texture_edge_clamp
16073         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
16074         {
16075           ret = GLEW_EXT_texture_edge_clamp;
16076           continue;
16077         }
16078 #endif
16079 #ifdef GL_EXT_texture_env
16080         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
16081         {
16082           ret = GLEW_EXT_texture_env;
16083           continue;
16084         }
16085 #endif
16086 #ifdef GL_EXT_texture_env_add
16087         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
16088         {
16089           ret = GLEW_EXT_texture_env_add;
16090           continue;
16091         }
16092 #endif
16093 #ifdef GL_EXT_texture_env_combine
16094         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
16095         {
16096           ret = GLEW_EXT_texture_env_combine;
16097           continue;
16098         }
16099 #endif
16100 #ifdef GL_EXT_texture_env_dot3
16101         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
16102         {
16103           ret = GLEW_EXT_texture_env_dot3;
16104           continue;
16105         }
16106 #endif
16107 #ifdef GL_EXT_texture_filter_anisotropic
16108         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
16109         {
16110           ret = GLEW_EXT_texture_filter_anisotropic;
16111           continue;
16112         }
16113 #endif
16114 #ifdef GL_EXT_texture_integer
16115         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
16116         {
16117           ret = GLEW_EXT_texture_integer;
16118           continue;
16119         }
16120 #endif
16121 #ifdef GL_EXT_texture_lod_bias
16122         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
16123         {
16124           ret = GLEW_EXT_texture_lod_bias;
16125           continue;
16126         }
16127 #endif
16128 #ifdef GL_EXT_texture_mirror_clamp
16129         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
16130         {
16131           ret = GLEW_EXT_texture_mirror_clamp;
16132           continue;
16133         }
16134 #endif
16135 #ifdef GL_EXT_texture_object
16136         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
16137         {
16138           ret = GLEW_EXT_texture_object;
16139           continue;
16140         }
16141 #endif
16142 #ifdef GL_EXT_texture_perturb_normal
16143         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
16144         {
16145           ret = GLEW_EXT_texture_perturb_normal;
16146           continue;
16147         }
16148 #endif
16149 #ifdef GL_EXT_texture_rectangle
16150         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
16151         {
16152           ret = GLEW_EXT_texture_rectangle;
16153           continue;
16154         }
16155 #endif
16156 #ifdef GL_EXT_texture_sRGB
16157         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
16158         {
16159           ret = GLEW_EXT_texture_sRGB;
16160           continue;
16161         }
16162 #endif
16163 #ifdef GL_EXT_texture_sRGB_decode
16164         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19))
16165         {
16166           ret = GLEW_EXT_texture_sRGB_decode;
16167           continue;
16168         }
16169 #endif
16170 #ifdef GL_EXT_texture_shared_exponent
16171         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
16172         {
16173           ret = GLEW_EXT_texture_shared_exponent;
16174           continue;
16175         }
16176 #endif
16177 #ifdef GL_EXT_texture_snorm
16178         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13))
16179         {
16180           ret = GLEW_EXT_texture_snorm;
16181           continue;
16182         }
16183 #endif
16184 #ifdef GL_EXT_texture_swizzle
16185         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
16186         {
16187           ret = GLEW_EXT_texture_swizzle;
16188           continue;
16189         }
16190 #endif
16191 #ifdef GL_EXT_timer_query
16192         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
16193         {
16194           ret = GLEW_EXT_timer_query;
16195           continue;
16196         }
16197 #endif
16198 #ifdef GL_EXT_transform_feedback
16199         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
16200         {
16201           ret = GLEW_EXT_transform_feedback;
16202           continue;
16203         }
16204 #endif
16205 #ifdef GL_EXT_vertex_array
16206         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
16207         {
16208           ret = GLEW_EXT_vertex_array;
16209           continue;
16210         }
16211 #endif
16212 #ifdef GL_EXT_vertex_array_bgra
16213         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
16214         {
16215           ret = GLEW_EXT_vertex_array_bgra;
16216           continue;
16217         }
16218 #endif
16219 #ifdef GL_EXT_vertex_attrib_64bit
16220         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
16221         {
16222           ret = GLEW_EXT_vertex_attrib_64bit;
16223           continue;
16224         }
16225 #endif
16226 #ifdef GL_EXT_vertex_shader
16227         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
16228         {
16229           ret = GLEW_EXT_vertex_shader;
16230           continue;
16231         }
16232 #endif
16233 #ifdef GL_EXT_vertex_weighting
16234         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
16235         {
16236           ret = GLEW_EXT_vertex_weighting;
16237           continue;
16238         }
16239 #endif
16240 #ifdef GL_EXT_x11_sync_object
16241         if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15))
16242         {
16243           ret = GLEW_EXT_x11_sync_object;
16244           continue;
16245         }
16246 #endif
16247       }
16248       if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
16249       {
16250 #ifdef GL_GREMEDY_frame_terminator
16251         if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
16252         {
16253           ret = GLEW_GREMEDY_frame_terminator;
16254           continue;
16255         }
16256 #endif
16257 #ifdef GL_GREMEDY_string_marker
16258         if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
16259         {
16260           ret = GLEW_GREMEDY_string_marker;
16261           continue;
16262         }
16263 #endif
16264       }
16265       if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
16266       {
16267 #ifdef GL_HP_convolution_border_modes
16268         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
16269         {
16270           ret = GLEW_HP_convolution_border_modes;
16271           continue;
16272         }
16273 #endif
16274 #ifdef GL_HP_image_transform
16275         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
16276         {
16277           ret = GLEW_HP_image_transform;
16278           continue;
16279         }
16280 #endif
16281 #ifdef GL_HP_occlusion_test
16282         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
16283         {
16284           ret = GLEW_HP_occlusion_test;
16285           continue;
16286         }
16287 #endif
16288 #ifdef GL_HP_texture_lighting
16289         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
16290         {
16291           ret = GLEW_HP_texture_lighting;
16292           continue;
16293         }
16294 #endif
16295       }
16296       if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
16297       {
16298 #ifdef GL_IBM_cull_vertex
16299         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
16300         {
16301           ret = GLEW_IBM_cull_vertex;
16302           continue;
16303         }
16304 #endif
16305 #ifdef GL_IBM_multimode_draw_arrays
16306         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
16307         {
16308           ret = GLEW_IBM_multimode_draw_arrays;
16309           continue;
16310         }
16311 #endif
16312 #ifdef GL_IBM_rasterpos_clip
16313         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
16314         {
16315           ret = GLEW_IBM_rasterpos_clip;
16316           continue;
16317         }
16318 #endif
16319 #ifdef GL_IBM_static_data
16320         if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
16321         {
16322           ret = GLEW_IBM_static_data;
16323           continue;
16324         }
16325 #endif
16326 #ifdef GL_IBM_texture_mirrored_repeat
16327         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
16328         {
16329           ret = GLEW_IBM_texture_mirrored_repeat;
16330           continue;
16331         }
16332 #endif
16333 #ifdef GL_IBM_vertex_array_lists
16334         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
16335         {
16336           ret = GLEW_IBM_vertex_array_lists;
16337           continue;
16338         }
16339 #endif
16340       }
16341       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
16342       {
16343 #ifdef GL_INGR_color_clamp
16344         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
16345         {
16346           ret = GLEW_INGR_color_clamp;
16347           continue;
16348         }
16349 #endif
16350 #ifdef GL_INGR_interlace_read
16351         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
16352         {
16353           ret = GLEW_INGR_interlace_read;
16354           continue;
16355         }
16356 #endif
16357       }
16358       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
16359       {
16360 #ifdef GL_INTEL_fragment_shader_ordering
16361         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_ordering", 24))
16362         {
16363           ret = GLEW_INTEL_fragment_shader_ordering;
16364           continue;
16365         }
16366 #endif
16367 #ifdef GL_INTEL_map_texture
16368         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_texture", 11))
16369         {
16370           ret = GLEW_INTEL_map_texture;
16371           continue;
16372         }
16373 #endif
16374 #ifdef GL_INTEL_parallel_arrays
16375         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
16376         {
16377           ret = GLEW_INTEL_parallel_arrays;
16378           continue;
16379         }
16380 #endif
16381 #ifdef GL_INTEL_performance_query
16382         if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_query", 17))
16383         {
16384           ret = GLEW_INTEL_performance_query;
16385           continue;
16386         }
16387 #endif
16388 #ifdef GL_INTEL_texture_scissor
16389         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
16390         {
16391           ret = GLEW_INTEL_texture_scissor;
16392           continue;
16393         }
16394 #endif
16395       }
16396       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4))
16397       {
16398 #ifdef GL_KHR_debug
16399         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5))
16400         {
16401           ret = GLEW_KHR_debug;
16402           continue;
16403         }
16404 #endif
16405 #ifdef GL_KHR_texture_compression_astc_hdr
16406         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_hdr", 28))
16407         {
16408           ret = GLEW_KHR_texture_compression_astc_hdr;
16409           continue;
16410         }
16411 #endif
16412 #ifdef GL_KHR_texture_compression_astc_ldr
16413         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_ldr", 28))
16414         {
16415           ret = GLEW_KHR_texture_compression_astc_ldr;
16416           continue;
16417         }
16418 #endif
16419       }
16420       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
16421       {
16422 #ifdef GL_KTX_buffer_region
16423         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
16424         {
16425           ret = GLEW_KTX_buffer_region;
16426           continue;
16427         }
16428 #endif
16429       }
16430       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
16431       {
16432 #ifdef GL_MESAX_texture_stack
16433         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
16434         {
16435           ret = GLEW_MESAX_texture_stack;
16436           continue;
16437         }
16438 #endif
16439       }
16440       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
16441       {
16442 #ifdef GL_MESA_pack_invert
16443         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
16444         {
16445           ret = GLEW_MESA_pack_invert;
16446           continue;
16447         }
16448 #endif
16449 #ifdef GL_MESA_resize_buffers
16450         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
16451         {
16452           ret = GLEW_MESA_resize_buffers;
16453           continue;
16454         }
16455 #endif
16456 #ifdef GL_MESA_window_pos
16457         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
16458         {
16459           ret = GLEW_MESA_window_pos;
16460           continue;
16461         }
16462 #endif
16463 #ifdef GL_MESA_ycbcr_texture
16464         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
16465         {
16466           ret = GLEW_MESA_ycbcr_texture;
16467           continue;
16468         }
16469 #endif
16470       }
16471       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4))
16472       {
16473 #ifdef GL_NVX_conditional_render
16474         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
16475         {
16476           ret = GLEW_NVX_conditional_render;
16477           continue;
16478         }
16479 #endif
16480 #ifdef GL_NVX_gpu_memory_info
16481         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15))
16482         {
16483           ret = GLEW_NVX_gpu_memory_info;
16484           continue;
16485         }
16486 #endif
16487       }
16488       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
16489       {
16490 #ifdef GL_NV_bindless_multi_draw_indirect
16491         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect", 28))
16492         {
16493           ret = GLEW_NV_bindless_multi_draw_indirect;
16494           continue;
16495         }
16496 #endif
16497 #ifdef GL_NV_bindless_texture
16498         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16))
16499         {
16500           ret = GLEW_NV_bindless_texture;
16501           continue;
16502         }
16503 #endif
16504 #ifdef GL_NV_blend_equation_advanced
16505         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23))
16506         {
16507           ret = GLEW_NV_blend_equation_advanced;
16508           continue;
16509         }
16510 #endif
16511 #ifdef GL_NV_blend_equation_advanced_coherent
16512         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32))
16513         {
16514           ret = GLEW_NV_blend_equation_advanced_coherent;
16515           continue;
16516         }
16517 #endif
16518 #ifdef GL_NV_blend_square
16519         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
16520         {
16521           ret = GLEW_NV_blend_square;
16522           continue;
16523         }
16524 #endif
16525 #ifdef GL_NV_compute_program5
16526         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_program5", 16))
16527         {
16528           ret = GLEW_NV_compute_program5;
16529           continue;
16530         }
16531 #endif
16532 #ifdef GL_NV_conditional_render
16533         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
16534         {
16535           ret = GLEW_NV_conditional_render;
16536           continue;
16537         }
16538 #endif
16539 #ifdef GL_NV_copy_depth_to_color
16540         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
16541         {
16542           ret = GLEW_NV_copy_depth_to_color;
16543           continue;
16544         }
16545 #endif
16546 #ifdef GL_NV_copy_image
16547         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
16548         {
16549           ret = GLEW_NV_copy_image;
16550           continue;
16551         }
16552 #endif
16553 #ifdef GL_NV_deep_texture3D
16554         if (_glewStrSame3(&pos, &len, (const GLubyte*)"deep_texture3D", 14))
16555         {
16556           ret = GLEW_NV_deep_texture3D;
16557           continue;
16558         }
16559 #endif
16560 #ifdef GL_NV_depth_buffer_float
16561         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
16562         {
16563           ret = GLEW_NV_depth_buffer_float;
16564           continue;
16565         }
16566 #endif
16567 #ifdef GL_NV_depth_clamp
16568         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
16569         {
16570           ret = GLEW_NV_depth_clamp;
16571           continue;
16572         }
16573 #endif
16574 #ifdef GL_NV_depth_range_unclamped
16575         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
16576         {
16577           ret = GLEW_NV_depth_range_unclamped;
16578           continue;
16579         }
16580 #endif
16581 #ifdef GL_NV_draw_texture
16582         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_texture", 12))
16583         {
16584           ret = GLEW_NV_draw_texture;
16585           continue;
16586         }
16587 #endif
16588 #ifdef GL_NV_evaluators
16589         if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
16590         {
16591           ret = GLEW_NV_evaluators;
16592           continue;
16593         }
16594 #endif
16595 #ifdef GL_NV_explicit_multisample
16596         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20))
16597         {
16598           ret = GLEW_NV_explicit_multisample;
16599           continue;
16600         }
16601 #endif
16602 #ifdef GL_NV_fence
16603         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
16604         {
16605           ret = GLEW_NV_fence;
16606           continue;
16607         }
16608 #endif
16609 #ifdef GL_NV_float_buffer
16610         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
16611         {
16612           ret = GLEW_NV_float_buffer;
16613           continue;
16614         }
16615 #endif
16616 #ifdef GL_NV_fog_distance
16617         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
16618         {
16619           ret = GLEW_NV_fog_distance;
16620           continue;
16621         }
16622 #endif
16623 #ifdef GL_NV_fragment_program
16624         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
16625         {
16626           ret = GLEW_NV_fragment_program;
16627           continue;
16628         }
16629 #endif
16630 #ifdef GL_NV_fragment_program2
16631         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
16632         {
16633           ret = GLEW_NV_fragment_program2;
16634           continue;
16635         }
16636 #endif
16637 #ifdef GL_NV_fragment_program4
16638         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
16639         {
16640           ret = GLEW_NV_fragment_program4;
16641           continue;
16642         }
16643 #endif
16644 #ifdef GL_NV_fragment_program_option
16645         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
16646         {
16647           ret = GLEW_NV_fragment_program_option;
16648           continue;
16649         }
16650 #endif
16651 #ifdef GL_NV_framebuffer_multisample_coverage
16652         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
16653         {
16654           ret = GLEW_NV_framebuffer_multisample_coverage;
16655           continue;
16656         }
16657 #endif
16658 #ifdef GL_NV_geometry_program4
16659         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
16660         {
16661           ret = GLEW_NV_geometry_program4;
16662           continue;
16663         }
16664 #endif
16665 #ifdef GL_NV_geometry_shader4
16666         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
16667         {
16668           ret = GLEW_NV_geometry_shader4;
16669           continue;
16670         }
16671 #endif
16672 #ifdef GL_NV_gpu_program4
16673         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
16674         {
16675           ret = GLEW_NV_gpu_program4;
16676           continue;
16677         }
16678 #endif
16679 #ifdef GL_NV_gpu_program5
16680         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12))
16681         {
16682           ret = GLEW_NV_gpu_program5;
16683           continue;
16684         }
16685 #endif
16686 #ifdef GL_NV_gpu_program5_mem_extended
16687         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5_mem_extended", 25))
16688         {
16689           ret = GLEW_NV_gpu_program5_mem_extended;
16690           continue;
16691         }
16692 #endif
16693 #ifdef GL_NV_gpu_program_fp64
16694         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16))
16695         {
16696           ret = GLEW_NV_gpu_program_fp64;
16697           continue;
16698         }
16699 #endif
16700 #ifdef GL_NV_gpu_shader5
16701         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
16702         {
16703           ret = GLEW_NV_gpu_shader5;
16704           continue;
16705         }
16706 #endif
16707 #ifdef GL_NV_half_float
16708         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
16709         {
16710           ret = GLEW_NV_half_float;
16711           continue;
16712         }
16713 #endif
16714 #ifdef GL_NV_light_max_exponent
16715         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
16716         {
16717           ret = GLEW_NV_light_max_exponent;
16718           continue;
16719         }
16720 #endif
16721 #ifdef GL_NV_multisample_coverage
16722         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
16723         {
16724           ret = GLEW_NV_multisample_coverage;
16725           continue;
16726         }
16727 #endif
16728 #ifdef GL_NV_multisample_filter_hint
16729         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
16730         {
16731           ret = GLEW_NV_multisample_filter_hint;
16732           continue;
16733         }
16734 #endif
16735 #ifdef GL_NV_occlusion_query
16736         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
16737         {
16738           ret = GLEW_NV_occlusion_query;
16739           continue;
16740         }
16741 #endif
16742 #ifdef GL_NV_packed_depth_stencil
16743         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
16744         {
16745           ret = GLEW_NV_packed_depth_stencil;
16746           continue;
16747         }
16748 #endif
16749 #ifdef GL_NV_parameter_buffer_object
16750         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
16751         {
16752           ret = GLEW_NV_parameter_buffer_object;
16753           continue;
16754         }
16755 #endif
16756 #ifdef GL_NV_parameter_buffer_object2
16757         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24))
16758         {
16759           ret = GLEW_NV_parameter_buffer_object2;
16760           continue;
16761         }
16762 #endif
16763 #ifdef GL_NV_path_rendering
16764         if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14))
16765         {
16766           ret = GLEW_NV_path_rendering;
16767           continue;
16768         }
16769 #endif
16770 #ifdef GL_NV_pixel_data_range
16771         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
16772         {
16773           ret = GLEW_NV_pixel_data_range;
16774           continue;
16775         }
16776 #endif
16777 #ifdef GL_NV_point_sprite
16778         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
16779         {
16780           ret = GLEW_NV_point_sprite;
16781           continue;
16782         }
16783 #endif
16784 #ifdef GL_NV_present_video
16785         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
16786         {
16787           ret = GLEW_NV_present_video;
16788           continue;
16789         }
16790 #endif
16791 #ifdef GL_NV_primitive_restart
16792         if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
16793         {
16794           ret = GLEW_NV_primitive_restart;
16795           continue;
16796         }
16797 #endif
16798 #ifdef GL_NV_register_combiners
16799         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
16800         {
16801           ret = GLEW_NV_register_combiners;
16802           continue;
16803         }
16804 #endif
16805 #ifdef GL_NV_register_combiners2
16806         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
16807         {
16808           ret = GLEW_NV_register_combiners2;
16809           continue;
16810         }
16811 #endif
16812 #ifdef GL_NV_shader_atomic_counters
16813         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22))
16814         {
16815           ret = GLEW_NV_shader_atomic_counters;
16816           continue;
16817         }
16818 #endif
16819 #ifdef GL_NV_shader_atomic_float
16820         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19))
16821         {
16822           ret = GLEW_NV_shader_atomic_float;
16823           continue;
16824         }
16825 #endif
16826 #ifdef GL_NV_shader_buffer_load
16827         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18))
16828         {
16829           ret = GLEW_NV_shader_buffer_load;
16830           continue;
16831         }
16832 #endif
16833 #ifdef GL_NV_shader_storage_buffer_object
16834         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28))
16835         {
16836           ret = GLEW_NV_shader_storage_buffer_object;
16837           continue;
16838         }
16839 #endif
16840 #ifdef GL_NV_shader_thread_group
16841         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_group", 19))
16842         {
16843           ret = GLEW_NV_shader_thread_group;
16844           continue;
16845         }
16846 #endif
16847 #ifdef GL_NV_shader_thread_shuffle
16848         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_shuffle", 21))
16849         {
16850           ret = GLEW_NV_shader_thread_shuffle;
16851           continue;
16852         }
16853 #endif
16854 #ifdef GL_NV_tessellation_program5
16855         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21))
16856         {
16857           ret = GLEW_NV_tessellation_program5;
16858           continue;
16859         }
16860 #endif
16861 #ifdef GL_NV_texgen_emboss
16862         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
16863         {
16864           ret = GLEW_NV_texgen_emboss;
16865           continue;
16866         }
16867 #endif
16868 #ifdef GL_NV_texgen_reflection
16869         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
16870         {
16871           ret = GLEW_NV_texgen_reflection;
16872           continue;
16873         }
16874 #endif
16875 #ifdef GL_NV_texture_barrier
16876         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
16877         {
16878           ret = GLEW_NV_texture_barrier;
16879           continue;
16880         }
16881 #endif
16882 #ifdef GL_NV_texture_compression_vtc
16883         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
16884         {
16885           ret = GLEW_NV_texture_compression_vtc;
16886           continue;
16887         }
16888 #endif
16889 #ifdef GL_NV_texture_env_combine4
16890         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
16891         {
16892           ret = GLEW_NV_texture_env_combine4;
16893           continue;
16894         }
16895 #endif
16896 #ifdef GL_NV_texture_expand_normal
16897         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
16898         {
16899           ret = GLEW_NV_texture_expand_normal;
16900           continue;
16901         }
16902 #endif
16903 #ifdef GL_NV_texture_multisample
16904         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
16905         {
16906           ret = GLEW_NV_texture_multisample;
16907           continue;
16908         }
16909 #endif
16910 #ifdef GL_NV_texture_rectangle
16911         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
16912         {
16913           ret = GLEW_NV_texture_rectangle;
16914           continue;
16915         }
16916 #endif
16917 #ifdef GL_NV_texture_shader
16918         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
16919         {
16920           ret = GLEW_NV_texture_shader;
16921           continue;
16922         }
16923 #endif
16924 #ifdef GL_NV_texture_shader2
16925         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
16926         {
16927           ret = GLEW_NV_texture_shader2;
16928           continue;
16929         }
16930 #endif
16931 #ifdef GL_NV_texture_shader3
16932         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
16933         {
16934           ret = GLEW_NV_texture_shader3;
16935           continue;
16936         }
16937 #endif
16938 #ifdef GL_NV_transform_feedback
16939         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
16940         {
16941           ret = GLEW_NV_transform_feedback;
16942           continue;
16943         }
16944 #endif
16945 #ifdef GL_NV_transform_feedback2
16946         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
16947         {
16948           ret = GLEW_NV_transform_feedback2;
16949           continue;
16950         }
16951 #endif
16952 #ifdef GL_NV_vdpau_interop
16953         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13))
16954         {
16955           ret = GLEW_NV_vdpau_interop;
16956           continue;
16957         }
16958 #endif
16959 #ifdef GL_NV_vertex_array_range
16960         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
16961         {
16962           ret = GLEW_NV_vertex_array_range;
16963           continue;
16964         }
16965 #endif
16966 #ifdef GL_NV_vertex_array_range2
16967         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
16968         {
16969           ret = GLEW_NV_vertex_array_range2;
16970           continue;
16971         }
16972 #endif
16973 #ifdef GL_NV_vertex_attrib_integer_64bit
16974         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27))
16975         {
16976           ret = GLEW_NV_vertex_attrib_integer_64bit;
16977           continue;
16978         }
16979 #endif
16980 #ifdef GL_NV_vertex_buffer_unified_memory
16981         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28))
16982         {
16983           ret = GLEW_NV_vertex_buffer_unified_memory;
16984           continue;
16985         }
16986 #endif
16987 #ifdef GL_NV_vertex_program
16988         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
16989         {
16990           ret = GLEW_NV_vertex_program;
16991           continue;
16992         }
16993 #endif
16994 #ifdef GL_NV_vertex_program1_1
16995         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
16996         {
16997           ret = GLEW_NV_vertex_program1_1;
16998           continue;
16999         }
17000 #endif
17001 #ifdef GL_NV_vertex_program2
17002         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
17003         {
17004           ret = GLEW_NV_vertex_program2;
17005           continue;
17006         }
17007 #endif
17008 #ifdef GL_NV_vertex_program2_option
17009         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
17010         {
17011           ret = GLEW_NV_vertex_program2_option;
17012           continue;
17013         }
17014 #endif
17015 #ifdef GL_NV_vertex_program3
17016         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
17017         {
17018           ret = GLEW_NV_vertex_program3;
17019           continue;
17020         }
17021 #endif
17022 #ifdef GL_NV_vertex_program4
17023         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
17024         {
17025           ret = GLEW_NV_vertex_program4;
17026           continue;
17027         }
17028 #endif
17029 #ifdef GL_NV_video_capture
17030         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
17031         {
17032           ret = GLEW_NV_video_capture;
17033           continue;
17034         }
17035 #endif
17036       }
17037       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
17038       {
17039 #ifdef GL_OES_byte_coordinates
17040         if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
17041         {
17042           ret = GLEW_OES_byte_coordinates;
17043           continue;
17044         }
17045 #endif
17046 #ifdef GL_OES_compressed_paletted_texture
17047         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
17048         {
17049           ret = GLEW_OES_compressed_paletted_texture;
17050           continue;
17051         }
17052 #endif
17053 #ifdef GL_OES_read_format
17054         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
17055         {
17056           ret = GLEW_OES_read_format;
17057           continue;
17058         }
17059 #endif
17060 #ifdef GL_OES_single_precision
17061         if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
17062         {
17063           ret = GLEW_OES_single_precision;
17064           continue;
17065         }
17066 #endif
17067       }
17068       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
17069       {
17070 #ifdef GL_OML_interlace
17071         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
17072         {
17073           ret = GLEW_OML_interlace;
17074           continue;
17075         }
17076 #endif
17077 #ifdef GL_OML_resample
17078         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
17079         {
17080           ret = GLEW_OML_resample;
17081           continue;
17082         }
17083 #endif
17084 #ifdef GL_OML_subsample
17085         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
17086         {
17087           ret = GLEW_OML_subsample;
17088           continue;
17089         }
17090 #endif
17091       }
17092       if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
17093       {
17094 #ifdef GL_PGI_misc_hints
17095         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
17096         {
17097           ret = GLEW_PGI_misc_hints;
17098           continue;
17099         }
17100 #endif
17101 #ifdef GL_PGI_vertex_hints
17102         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
17103         {
17104           ret = GLEW_PGI_vertex_hints;
17105           continue;
17106         }
17107 #endif
17108       }
17109       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REGAL_", 6))
17110       {
17111 #ifdef GL_REGAL_ES1_0_compatibility
17112         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_0_compatibility", 19))
17113         {
17114           ret = GLEW_REGAL_ES1_0_compatibility;
17115           continue;
17116         }
17117 #endif
17118 #ifdef GL_REGAL_ES1_1_compatibility
17119         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_1_compatibility", 19))
17120         {
17121           ret = GLEW_REGAL_ES1_1_compatibility;
17122           continue;
17123         }
17124 #endif
17125 #ifdef GL_REGAL_enable
17126         if (_glewStrSame3(&pos, &len, (const GLubyte*)"enable", 6))
17127         {
17128           ret = GLEW_REGAL_enable;
17129           continue;
17130         }
17131 #endif
17132 #ifdef GL_REGAL_error_string
17133         if (_glewStrSame3(&pos, &len, (const GLubyte*)"error_string", 12))
17134         {
17135           ret = GLEW_REGAL_error_string;
17136           continue;
17137         }
17138 #endif
17139 #ifdef GL_REGAL_extension_query
17140         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extension_query", 15))
17141         {
17142           ret = GLEW_REGAL_extension_query;
17143           continue;
17144         }
17145 #endif
17146 #ifdef GL_REGAL_log
17147         if (_glewStrSame3(&pos, &len, (const GLubyte*)"log", 3))
17148         {
17149           ret = GLEW_REGAL_log;
17150           continue;
17151         }
17152 #endif
17153 #ifdef GL_REGAL_proc_address
17154         if (_glewStrSame3(&pos, &len, (const GLubyte*)"proc_address", 12))
17155         {
17156           ret = GLEW_REGAL_proc_address;
17157           continue;
17158         }
17159 #endif
17160       }
17161       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
17162       {
17163 #ifdef GL_REND_screen_coordinates
17164         if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
17165         {
17166           ret = GLEW_REND_screen_coordinates;
17167           continue;
17168         }
17169 #endif
17170       }
17171       if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
17172       {
17173 #ifdef GL_S3_s3tc
17174         if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
17175         {
17176           ret = GLEW_S3_s3tc;
17177           continue;
17178         }
17179 #endif
17180       }
17181       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
17182       {
17183 #ifdef GL_SGIS_color_range
17184         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
17185         {
17186           ret = GLEW_SGIS_color_range;
17187           continue;
17188         }
17189 #endif
17190 #ifdef GL_SGIS_detail_texture
17191         if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
17192         {
17193           ret = GLEW_SGIS_detail_texture;
17194           continue;
17195         }
17196 #endif
17197 #ifdef GL_SGIS_fog_function
17198         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
17199         {
17200           ret = GLEW_SGIS_fog_function;
17201           continue;
17202         }
17203 #endif
17204 #ifdef GL_SGIS_generate_mipmap
17205         if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
17206         {
17207           ret = GLEW_SGIS_generate_mipmap;
17208           continue;
17209         }
17210 #endif
17211 #ifdef GL_SGIS_multisample
17212         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17213         {
17214           ret = GLEW_SGIS_multisample;
17215           continue;
17216         }
17217 #endif
17218 #ifdef GL_SGIS_pixel_texture
17219         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
17220         {
17221           ret = GLEW_SGIS_pixel_texture;
17222           continue;
17223         }
17224 #endif
17225 #ifdef GL_SGIS_point_line_texgen
17226         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
17227         {
17228           ret = GLEW_SGIS_point_line_texgen;
17229           continue;
17230         }
17231 #endif
17232 #ifdef GL_SGIS_sharpen_texture
17233         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
17234         {
17235           ret = GLEW_SGIS_sharpen_texture;
17236           continue;
17237         }
17238 #endif
17239 #ifdef GL_SGIS_texture4D
17240         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
17241         {
17242           ret = GLEW_SGIS_texture4D;
17243           continue;
17244         }
17245 #endif
17246 #ifdef GL_SGIS_texture_border_clamp
17247         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
17248         {
17249           ret = GLEW_SGIS_texture_border_clamp;
17250           continue;
17251         }
17252 #endif
17253 #ifdef GL_SGIS_texture_edge_clamp
17254         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
17255         {
17256           ret = GLEW_SGIS_texture_edge_clamp;
17257           continue;
17258         }
17259 #endif
17260 #ifdef GL_SGIS_texture_filter4
17261         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
17262         {
17263           ret = GLEW_SGIS_texture_filter4;
17264           continue;
17265         }
17266 #endif
17267 #ifdef GL_SGIS_texture_lod
17268         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
17269         {
17270           ret = GLEW_SGIS_texture_lod;
17271           continue;
17272         }
17273 #endif
17274 #ifdef GL_SGIS_texture_select
17275         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
17276         {
17277           ret = GLEW_SGIS_texture_select;
17278           continue;
17279         }
17280 #endif
17281       }
17282       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
17283       {
17284 #ifdef GL_SGIX_async
17285         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
17286         {
17287           ret = GLEW_SGIX_async;
17288           continue;
17289         }
17290 #endif
17291 #ifdef GL_SGIX_async_histogram
17292         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
17293         {
17294           ret = GLEW_SGIX_async_histogram;
17295           continue;
17296         }
17297 #endif
17298 #ifdef GL_SGIX_async_pixel
17299         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
17300         {
17301           ret = GLEW_SGIX_async_pixel;
17302           continue;
17303         }
17304 #endif
17305 #ifdef GL_SGIX_blend_alpha_minmax
17306         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
17307         {
17308           ret = GLEW_SGIX_blend_alpha_minmax;
17309           continue;
17310         }
17311 #endif
17312 #ifdef GL_SGIX_clipmap
17313         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
17314         {
17315           ret = GLEW_SGIX_clipmap;
17316           continue;
17317         }
17318 #endif
17319 #ifdef GL_SGIX_convolution_accuracy
17320         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20))
17321         {
17322           ret = GLEW_SGIX_convolution_accuracy;
17323           continue;
17324         }
17325 #endif
17326 #ifdef GL_SGIX_depth_texture
17327         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
17328         {
17329           ret = GLEW_SGIX_depth_texture;
17330           continue;
17331         }
17332 #endif
17333 #ifdef GL_SGIX_flush_raster
17334         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
17335         {
17336           ret = GLEW_SGIX_flush_raster;
17337           continue;
17338         }
17339 #endif
17340 #ifdef GL_SGIX_fog_offset
17341         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
17342         {
17343           ret = GLEW_SGIX_fog_offset;
17344           continue;
17345         }
17346 #endif
17347 #ifdef GL_SGIX_fog_texture
17348         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
17349         {
17350           ret = GLEW_SGIX_fog_texture;
17351           continue;
17352         }
17353 #endif
17354 #ifdef GL_SGIX_fragment_specular_lighting
17355         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
17356         {
17357           ret = GLEW_SGIX_fragment_specular_lighting;
17358           continue;
17359         }
17360 #endif
17361 #ifdef GL_SGIX_framezoom
17362         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
17363         {
17364           ret = GLEW_SGIX_framezoom;
17365           continue;
17366         }
17367 #endif
17368 #ifdef GL_SGIX_interlace
17369         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
17370         {
17371           ret = GLEW_SGIX_interlace;
17372           continue;
17373         }
17374 #endif
17375 #ifdef GL_SGIX_ir_instrument1
17376         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
17377         {
17378           ret = GLEW_SGIX_ir_instrument1;
17379           continue;
17380         }
17381 #endif
17382 #ifdef GL_SGIX_list_priority
17383         if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
17384         {
17385           ret = GLEW_SGIX_list_priority;
17386           continue;
17387         }
17388 #endif
17389 #ifdef GL_SGIX_pixel_texture
17390         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
17391         {
17392           ret = GLEW_SGIX_pixel_texture;
17393           continue;
17394         }
17395 #endif
17396 #ifdef GL_SGIX_pixel_texture_bits
17397         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
17398         {
17399           ret = GLEW_SGIX_pixel_texture_bits;
17400           continue;
17401         }
17402 #endif
17403 #ifdef GL_SGIX_reference_plane
17404         if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
17405         {
17406           ret = GLEW_SGIX_reference_plane;
17407           continue;
17408         }
17409 #endif
17410 #ifdef GL_SGIX_resample
17411         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
17412         {
17413           ret = GLEW_SGIX_resample;
17414           continue;
17415         }
17416 #endif
17417 #ifdef GL_SGIX_shadow
17418         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
17419         {
17420           ret = GLEW_SGIX_shadow;
17421           continue;
17422         }
17423 #endif
17424 #ifdef GL_SGIX_shadow_ambient
17425         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
17426         {
17427           ret = GLEW_SGIX_shadow_ambient;
17428           continue;
17429         }
17430 #endif
17431 #ifdef GL_SGIX_sprite
17432         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
17433         {
17434           ret = GLEW_SGIX_sprite;
17435           continue;
17436         }
17437 #endif
17438 #ifdef GL_SGIX_tag_sample_buffer
17439         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
17440         {
17441           ret = GLEW_SGIX_tag_sample_buffer;
17442           continue;
17443         }
17444 #endif
17445 #ifdef GL_SGIX_texture_add_env
17446         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
17447         {
17448           ret = GLEW_SGIX_texture_add_env;
17449           continue;
17450         }
17451 #endif
17452 #ifdef GL_SGIX_texture_coordinate_clamp
17453         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
17454         {
17455           ret = GLEW_SGIX_texture_coordinate_clamp;
17456           continue;
17457         }
17458 #endif
17459 #ifdef GL_SGIX_texture_lod_bias
17460         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
17461         {
17462           ret = GLEW_SGIX_texture_lod_bias;
17463           continue;
17464         }
17465 #endif
17466 #ifdef GL_SGIX_texture_multi_buffer
17467         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
17468         {
17469           ret = GLEW_SGIX_texture_multi_buffer;
17470           continue;
17471         }
17472 #endif
17473 #ifdef GL_SGIX_texture_range
17474         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
17475         {
17476           ret = GLEW_SGIX_texture_range;
17477           continue;
17478         }
17479 #endif
17480 #ifdef GL_SGIX_texture_scale_bias
17481         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
17482         {
17483           ret = GLEW_SGIX_texture_scale_bias;
17484           continue;
17485         }
17486 #endif
17487 #ifdef GL_SGIX_vertex_preclip
17488         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
17489         {
17490           ret = GLEW_SGIX_vertex_preclip;
17491           continue;
17492         }
17493 #endif
17494 #ifdef GL_SGIX_vertex_preclip_hint
17495         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
17496         {
17497           ret = GLEW_SGIX_vertex_preclip_hint;
17498           continue;
17499         }
17500 #endif
17501 #ifdef GL_SGIX_ycrcb
17502         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
17503         {
17504           ret = GLEW_SGIX_ycrcb;
17505           continue;
17506         }
17507 #endif
17508       }
17509       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
17510       {
17511 #ifdef GL_SGI_color_matrix
17512         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
17513         {
17514           ret = GLEW_SGI_color_matrix;
17515           continue;
17516         }
17517 #endif
17518 #ifdef GL_SGI_color_table
17519         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
17520         {
17521           ret = GLEW_SGI_color_table;
17522           continue;
17523         }
17524 #endif
17525 #ifdef GL_SGI_texture_color_table
17526         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
17527         {
17528           ret = GLEW_SGI_texture_color_table;
17529           continue;
17530         }
17531 #endif
17532       }
17533       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
17534       {
17535 #ifdef GL_SUNX_constant_data
17536         if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
17537         {
17538           ret = GLEW_SUNX_constant_data;
17539           continue;
17540         }
17541 #endif
17542       }
17543       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
17544       {
17545 #ifdef GL_SUN_convolution_border_modes
17546         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
17547         {
17548           ret = GLEW_SUN_convolution_border_modes;
17549           continue;
17550         }
17551 #endif
17552 #ifdef GL_SUN_global_alpha
17553         if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
17554         {
17555           ret = GLEW_SUN_global_alpha;
17556           continue;
17557         }
17558 #endif
17559 #ifdef GL_SUN_mesh_array
17560         if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
17561         {
17562           ret = GLEW_SUN_mesh_array;
17563           continue;
17564         }
17565 #endif
17566 #ifdef GL_SUN_read_video_pixels
17567         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
17568         {
17569           ret = GLEW_SUN_read_video_pixels;
17570           continue;
17571         }
17572 #endif
17573 #ifdef GL_SUN_slice_accum
17574         if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
17575         {
17576           ret = GLEW_SUN_slice_accum;
17577           continue;
17578         }
17579 #endif
17580 #ifdef GL_SUN_triangle_list
17581         if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
17582         {
17583           ret = GLEW_SUN_triangle_list;
17584           continue;
17585         }
17586 #endif
17587 #ifdef GL_SUN_vertex
17588         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
17589         {
17590           ret = GLEW_SUN_vertex;
17591           continue;
17592         }
17593 #endif
17594       }
17595       if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
17596       {
17597 #ifdef GL_WIN_phong_shading
17598         if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
17599         {
17600           ret = GLEW_WIN_phong_shading;
17601           continue;
17602         }
17603 #endif
17604 #ifdef GL_WIN_specular_fog
17605         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
17606         {
17607           ret = GLEW_WIN_specular_fog;
17608           continue;
17609         }
17610 #endif
17611 #ifdef GL_WIN_swap_hint
17612         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
17613         {
17614           ret = GLEW_WIN_swap_hint;
17615           continue;
17616         }
17617 #endif
17618       }
17619     }
17620     ret = (len == 0);
17621   }
17622   return ret;
17623 }
17624 
17625 #if defined(_WIN32)
17626 
17627 #if defined(GLEW_MX)
wglewContextIsSupported(const WGLEWContext * ctx,const char * name)17628 GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name)
17629 #else
17630 GLboolean GLEWAPIENTRY wglewIsSupported (const char* name)
17631 #endif
17632 {
17633   GLubyte* pos = (GLubyte*)name;
17634   GLuint len = _glewStrLen(pos);
17635   GLboolean ret = GL_TRUE;
17636   while (ret && len > 0)
17637   {
17638     if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
17639     {
17640       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
17641       {
17642 #ifdef WGL_3DFX_multisample
17643         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17644         {
17645           ret = WGLEW_3DFX_multisample;
17646           continue;
17647         }
17648 #endif
17649       }
17650       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
17651       {
17652 #ifdef WGL_3DL_stereo_control
17653         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
17654         {
17655           ret = WGLEW_3DL_stereo_control;
17656           continue;
17657         }
17658 #endif
17659       }
17660       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
17661       {
17662 #ifdef WGL_AMD_gpu_association
17663         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
17664         {
17665           ret = WGLEW_AMD_gpu_association;
17666           continue;
17667         }
17668 #endif
17669       }
17670       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
17671       {
17672 #ifdef WGL_ARB_buffer_region
17673         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
17674         {
17675           ret = WGLEW_ARB_buffer_region;
17676           continue;
17677         }
17678 #endif
17679 #ifdef WGL_ARB_create_context
17680         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
17681         {
17682           ret = WGLEW_ARB_create_context;
17683           continue;
17684         }
17685 #endif
17686 #ifdef WGL_ARB_create_context_profile
17687         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
17688         {
17689           ret = WGLEW_ARB_create_context_profile;
17690           continue;
17691         }
17692 #endif
17693 #ifdef WGL_ARB_create_context_robustness
17694         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
17695         {
17696           ret = WGLEW_ARB_create_context_robustness;
17697           continue;
17698         }
17699 #endif
17700 #ifdef WGL_ARB_extensions_string
17701         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
17702         {
17703           ret = WGLEW_ARB_extensions_string;
17704           continue;
17705         }
17706 #endif
17707 #ifdef WGL_ARB_framebuffer_sRGB
17708         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
17709         {
17710           ret = WGLEW_ARB_framebuffer_sRGB;
17711           continue;
17712         }
17713 #endif
17714 #ifdef WGL_ARB_make_current_read
17715         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
17716         {
17717           ret = WGLEW_ARB_make_current_read;
17718           continue;
17719         }
17720 #endif
17721 #ifdef WGL_ARB_multisample
17722         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17723         {
17724           ret = WGLEW_ARB_multisample;
17725           continue;
17726         }
17727 #endif
17728 #ifdef WGL_ARB_pbuffer
17729         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
17730         {
17731           ret = WGLEW_ARB_pbuffer;
17732           continue;
17733         }
17734 #endif
17735 #ifdef WGL_ARB_pixel_format
17736         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
17737         {
17738           ret = WGLEW_ARB_pixel_format;
17739           continue;
17740         }
17741 #endif
17742 #ifdef WGL_ARB_pixel_format_float
17743         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
17744         {
17745           ret = WGLEW_ARB_pixel_format_float;
17746           continue;
17747         }
17748 #endif
17749 #ifdef WGL_ARB_render_texture
17750         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
17751         {
17752           ret = WGLEW_ARB_render_texture;
17753           continue;
17754         }
17755 #endif
17756 #ifdef WGL_ARB_robustness_application_isolation
17757         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
17758         {
17759           ret = WGLEW_ARB_robustness_application_isolation;
17760           continue;
17761         }
17762 #endif
17763 #ifdef WGL_ARB_robustness_share_group_isolation
17764         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
17765         {
17766           ret = WGLEW_ARB_robustness_share_group_isolation;
17767           continue;
17768         }
17769 #endif
17770       }
17771       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
17772       {
17773 #ifdef WGL_ATI_pixel_format_float
17774         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
17775         {
17776           ret = WGLEW_ATI_pixel_format_float;
17777           continue;
17778         }
17779 #endif
17780 #ifdef WGL_ATI_render_texture_rectangle
17781         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
17782         {
17783           ret = WGLEW_ATI_render_texture_rectangle;
17784           continue;
17785         }
17786 #endif
17787       }
17788       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
17789       {
17790 #ifdef WGL_EXT_create_context_es2_profile
17791         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
17792         {
17793           ret = WGLEW_EXT_create_context_es2_profile;
17794           continue;
17795         }
17796 #endif
17797 #ifdef WGL_EXT_create_context_es_profile
17798         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25))
17799         {
17800           ret = WGLEW_EXT_create_context_es_profile;
17801           continue;
17802         }
17803 #endif
17804 #ifdef WGL_EXT_depth_float
17805         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
17806         {
17807           ret = WGLEW_EXT_depth_float;
17808           continue;
17809         }
17810 #endif
17811 #ifdef WGL_EXT_display_color_table
17812         if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
17813         {
17814           ret = WGLEW_EXT_display_color_table;
17815           continue;
17816         }
17817 #endif
17818 #ifdef WGL_EXT_extensions_string
17819         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
17820         {
17821           ret = WGLEW_EXT_extensions_string;
17822           continue;
17823         }
17824 #endif
17825 #ifdef WGL_EXT_framebuffer_sRGB
17826         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
17827         {
17828           ret = WGLEW_EXT_framebuffer_sRGB;
17829           continue;
17830         }
17831 #endif
17832 #ifdef WGL_EXT_make_current_read
17833         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
17834         {
17835           ret = WGLEW_EXT_make_current_read;
17836           continue;
17837         }
17838 #endif
17839 #ifdef WGL_EXT_multisample
17840         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17841         {
17842           ret = WGLEW_EXT_multisample;
17843           continue;
17844         }
17845 #endif
17846 #ifdef WGL_EXT_pbuffer
17847         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
17848         {
17849           ret = WGLEW_EXT_pbuffer;
17850           continue;
17851         }
17852 #endif
17853 #ifdef WGL_EXT_pixel_format
17854         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
17855         {
17856           ret = WGLEW_EXT_pixel_format;
17857           continue;
17858         }
17859 #endif
17860 #ifdef WGL_EXT_pixel_format_packed_float
17861         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
17862         {
17863           ret = WGLEW_EXT_pixel_format_packed_float;
17864           continue;
17865         }
17866 #endif
17867 #ifdef WGL_EXT_swap_control
17868         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
17869         {
17870           ret = WGLEW_EXT_swap_control;
17871           continue;
17872         }
17873 #endif
17874 #ifdef WGL_EXT_swap_control_tear
17875         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
17876         {
17877           ret = WGLEW_EXT_swap_control_tear;
17878           continue;
17879         }
17880 #endif
17881       }
17882       if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
17883       {
17884 #ifdef WGL_I3D_digital_video_control
17885         if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
17886         {
17887           ret = WGLEW_I3D_digital_video_control;
17888           continue;
17889         }
17890 #endif
17891 #ifdef WGL_I3D_gamma
17892         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
17893         {
17894           ret = WGLEW_I3D_gamma;
17895           continue;
17896         }
17897 #endif
17898 #ifdef WGL_I3D_genlock
17899         if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
17900         {
17901           ret = WGLEW_I3D_genlock;
17902           continue;
17903         }
17904 #endif
17905 #ifdef WGL_I3D_image_buffer
17906         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
17907         {
17908           ret = WGLEW_I3D_image_buffer;
17909           continue;
17910         }
17911 #endif
17912 #ifdef WGL_I3D_swap_frame_lock
17913         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
17914         {
17915           ret = WGLEW_I3D_swap_frame_lock;
17916           continue;
17917         }
17918 #endif
17919 #ifdef WGL_I3D_swap_frame_usage
17920         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
17921         {
17922           ret = WGLEW_I3D_swap_frame_usage;
17923           continue;
17924         }
17925 #endif
17926       }
17927       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
17928       {
17929 #ifdef WGL_NV_DX_interop
17930         if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10))
17931         {
17932           ret = WGLEW_NV_DX_interop;
17933           continue;
17934         }
17935 #endif
17936 #ifdef WGL_NV_DX_interop2
17937         if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11))
17938         {
17939           ret = WGLEW_NV_DX_interop2;
17940           continue;
17941         }
17942 #endif
17943 #ifdef WGL_NV_copy_image
17944         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
17945         {
17946           ret = WGLEW_NV_copy_image;
17947           continue;
17948         }
17949 #endif
17950 #ifdef WGL_NV_delay_before_swap
17951         if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17))
17952         {
17953           ret = WGLEW_NV_delay_before_swap;
17954           continue;
17955         }
17956 #endif
17957 #ifdef WGL_NV_float_buffer
17958         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
17959         {
17960           ret = WGLEW_NV_float_buffer;
17961           continue;
17962         }
17963 #endif
17964 #ifdef WGL_NV_gpu_affinity
17965         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
17966         {
17967           ret = WGLEW_NV_gpu_affinity;
17968           continue;
17969         }
17970 #endif
17971 #ifdef WGL_NV_multisample_coverage
17972         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
17973         {
17974           ret = WGLEW_NV_multisample_coverage;
17975           continue;
17976         }
17977 #endif
17978 #ifdef WGL_NV_present_video
17979         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
17980         {
17981           ret = WGLEW_NV_present_video;
17982           continue;
17983         }
17984 #endif
17985 #ifdef WGL_NV_render_depth_texture
17986         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
17987         {
17988           ret = WGLEW_NV_render_depth_texture;
17989           continue;
17990         }
17991 #endif
17992 #ifdef WGL_NV_render_texture_rectangle
17993         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
17994         {
17995           ret = WGLEW_NV_render_texture_rectangle;
17996           continue;
17997         }
17998 #endif
17999 #ifdef WGL_NV_swap_group
18000         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
18001         {
18002           ret = WGLEW_NV_swap_group;
18003           continue;
18004         }
18005 #endif
18006 #ifdef WGL_NV_vertex_array_range
18007         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
18008         {
18009           ret = WGLEW_NV_vertex_array_range;
18010           continue;
18011         }
18012 #endif
18013 #ifdef WGL_NV_video_capture
18014         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
18015         {
18016           ret = WGLEW_NV_video_capture;
18017           continue;
18018         }
18019 #endif
18020 #ifdef WGL_NV_video_output
18021         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
18022         {
18023           ret = WGLEW_NV_video_output;
18024           continue;
18025         }
18026 #endif
18027       }
18028       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
18029       {
18030 #ifdef WGL_OML_sync_control
18031         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
18032         {
18033           ret = WGLEW_OML_sync_control;
18034           continue;
18035         }
18036 #endif
18037       }
18038     }
18039     ret = (len == 0);
18040   }
18041   return ret;
18042 }
18043 
18044 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
18045 
18046 #if defined(GLEW_MX)
glxewContextIsSupported(const GLXEWContext * ctx,const char * name)18047 GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name)
18048 #else
18049 GLboolean glxewIsSupported (const char* name)
18050 #endif
18051 {
18052   GLubyte* pos = (GLubyte*)name;
18053   GLuint len = _glewStrLen(pos);
18054   GLboolean ret = GL_TRUE;
18055   while (ret && len > 0)
18056   {
18057     if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
18058     {
18059       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
18060       {
18061 #ifdef GLX_VERSION_1_2
18062         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
18063         {
18064           ret = GLXEW_VERSION_1_2;
18065           continue;
18066         }
18067 #endif
18068 #ifdef GLX_VERSION_1_3
18069         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
18070         {
18071           ret = GLXEW_VERSION_1_3;
18072           continue;
18073         }
18074 #endif
18075 #ifdef GLX_VERSION_1_4
18076         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
18077         {
18078           ret = GLXEW_VERSION_1_4;
18079           continue;
18080         }
18081 #endif
18082       }
18083       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
18084       {
18085 #ifdef GLX_3DFX_multisample
18086         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
18087         {
18088           ret = GLXEW_3DFX_multisample;
18089           continue;
18090         }
18091 #endif
18092       }
18093       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
18094       {
18095 #ifdef GLX_AMD_gpu_association
18096         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
18097         {
18098           ret = GLXEW_AMD_gpu_association;
18099           continue;
18100         }
18101 #endif
18102       }
18103       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
18104       {
18105 #ifdef GLX_ARB_create_context
18106         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
18107         {
18108           ret = GLXEW_ARB_create_context;
18109           continue;
18110         }
18111 #endif
18112 #ifdef GLX_ARB_create_context_profile
18113         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
18114         {
18115           ret = GLXEW_ARB_create_context_profile;
18116           continue;
18117         }
18118 #endif
18119 #ifdef GLX_ARB_create_context_robustness
18120         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
18121         {
18122           ret = GLXEW_ARB_create_context_robustness;
18123           continue;
18124         }
18125 #endif
18126 #ifdef GLX_ARB_fbconfig_float
18127         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
18128         {
18129           ret = GLXEW_ARB_fbconfig_float;
18130           continue;
18131         }
18132 #endif
18133 #ifdef GLX_ARB_framebuffer_sRGB
18134         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
18135         {
18136           ret = GLXEW_ARB_framebuffer_sRGB;
18137           continue;
18138         }
18139 #endif
18140 #ifdef GLX_ARB_get_proc_address
18141         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
18142         {
18143           ret = GLXEW_ARB_get_proc_address;
18144           continue;
18145         }
18146 #endif
18147 #ifdef GLX_ARB_multisample
18148         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
18149         {
18150           ret = GLXEW_ARB_multisample;
18151           continue;
18152         }
18153 #endif
18154 #ifdef GLX_ARB_robustness_application_isolation
18155         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
18156         {
18157           ret = GLXEW_ARB_robustness_application_isolation;
18158           continue;
18159         }
18160 #endif
18161 #ifdef GLX_ARB_robustness_share_group_isolation
18162         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
18163         {
18164           ret = GLXEW_ARB_robustness_share_group_isolation;
18165           continue;
18166         }
18167 #endif
18168 #ifdef GLX_ARB_vertex_buffer_object
18169         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
18170         {
18171           ret = GLXEW_ARB_vertex_buffer_object;
18172           continue;
18173         }
18174 #endif
18175       }
18176       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
18177       {
18178 #ifdef GLX_ATI_pixel_format_float
18179         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
18180         {
18181           ret = GLXEW_ATI_pixel_format_float;
18182           continue;
18183         }
18184 #endif
18185 #ifdef GLX_ATI_render_texture
18186         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
18187         {
18188           ret = GLXEW_ATI_render_texture;
18189           continue;
18190         }
18191 #endif
18192       }
18193       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
18194       {
18195 #ifdef GLX_EXT_buffer_age
18196         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_age", 10))
18197         {
18198           ret = GLXEW_EXT_buffer_age;
18199           continue;
18200         }
18201 #endif
18202 #ifdef GLX_EXT_create_context_es2_profile
18203         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
18204         {
18205           ret = GLXEW_EXT_create_context_es2_profile;
18206           continue;
18207         }
18208 #endif
18209 #ifdef GLX_EXT_create_context_es_profile
18210         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25))
18211         {
18212           ret = GLXEW_EXT_create_context_es_profile;
18213           continue;
18214         }
18215 #endif
18216 #ifdef GLX_EXT_fbconfig_packed_float
18217         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
18218         {
18219           ret = GLXEW_EXT_fbconfig_packed_float;
18220           continue;
18221         }
18222 #endif
18223 #ifdef GLX_EXT_framebuffer_sRGB
18224         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
18225         {
18226           ret = GLXEW_EXT_framebuffer_sRGB;
18227           continue;
18228         }
18229 #endif
18230 #ifdef GLX_EXT_import_context
18231         if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
18232         {
18233           ret = GLXEW_EXT_import_context;
18234           continue;
18235         }
18236 #endif
18237 #ifdef GLX_EXT_scene_marker
18238         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
18239         {
18240           ret = GLXEW_EXT_scene_marker;
18241           continue;
18242         }
18243 #endif
18244 #ifdef GLX_EXT_stereo_tree
18245         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_tree", 11))
18246         {
18247           ret = GLXEW_EXT_stereo_tree;
18248           continue;
18249         }
18250 #endif
18251 #ifdef GLX_EXT_swap_control
18252         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
18253         {
18254           ret = GLXEW_EXT_swap_control;
18255           continue;
18256         }
18257 #endif
18258 #ifdef GLX_EXT_swap_control_tear
18259         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
18260         {
18261           ret = GLXEW_EXT_swap_control_tear;
18262           continue;
18263         }
18264 #endif
18265 #ifdef GLX_EXT_texture_from_pixmap
18266         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
18267         {
18268           ret = GLXEW_EXT_texture_from_pixmap;
18269           continue;
18270         }
18271 #endif
18272 #ifdef GLX_EXT_visual_info
18273         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
18274         {
18275           ret = GLXEW_EXT_visual_info;
18276           continue;
18277         }
18278 #endif
18279 #ifdef GLX_EXT_visual_rating
18280         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
18281         {
18282           ret = GLXEW_EXT_visual_rating;
18283           continue;
18284         }
18285 #endif
18286       }
18287       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
18288       {
18289 #ifdef GLX_INTEL_swap_event
18290         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10))
18291         {
18292           ret = GLXEW_INTEL_swap_event;
18293           continue;
18294         }
18295 #endif
18296       }
18297       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
18298       {
18299 #ifdef GLX_MESA_agp_offset
18300         if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
18301         {
18302           ret = GLXEW_MESA_agp_offset;
18303           continue;
18304         }
18305 #endif
18306 #ifdef GLX_MESA_copy_sub_buffer
18307         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
18308         {
18309           ret = GLXEW_MESA_copy_sub_buffer;
18310           continue;
18311         }
18312 #endif
18313 #ifdef GLX_MESA_pixmap_colormap
18314         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
18315         {
18316           ret = GLXEW_MESA_pixmap_colormap;
18317           continue;
18318         }
18319 #endif
18320 #ifdef GLX_MESA_query_renderer
18321         if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_renderer", 14))
18322         {
18323           ret = GLXEW_MESA_query_renderer;
18324           continue;
18325         }
18326 #endif
18327 #ifdef GLX_MESA_release_buffers
18328         if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
18329         {
18330           ret = GLXEW_MESA_release_buffers;
18331           continue;
18332         }
18333 #endif
18334 #ifdef GLX_MESA_set_3dfx_mode
18335         if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
18336         {
18337           ret = GLXEW_MESA_set_3dfx_mode;
18338           continue;
18339         }
18340 #endif
18341 #ifdef GLX_MESA_swap_control
18342         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
18343         {
18344           ret = GLXEW_MESA_swap_control;
18345           continue;
18346         }
18347 #endif
18348       }
18349       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
18350       {
18351 #ifdef GLX_NV_copy_image
18352         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
18353         {
18354           ret = GLXEW_NV_copy_image;
18355           continue;
18356         }
18357 #endif
18358 #ifdef GLX_NV_delay_before_swap
18359         if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17))
18360         {
18361           ret = GLXEW_NV_delay_before_swap;
18362           continue;
18363         }
18364 #endif
18365 #ifdef GLX_NV_float_buffer
18366         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
18367         {
18368           ret = GLXEW_NV_float_buffer;
18369           continue;
18370         }
18371 #endif
18372 #ifdef GLX_NV_multisample_coverage
18373         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
18374         {
18375           ret = GLXEW_NV_multisample_coverage;
18376           continue;
18377         }
18378 #endif
18379 #ifdef GLX_NV_present_video
18380         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
18381         {
18382           ret = GLXEW_NV_present_video;
18383           continue;
18384         }
18385 #endif
18386 #ifdef GLX_NV_swap_group
18387         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
18388         {
18389           ret = GLXEW_NV_swap_group;
18390           continue;
18391         }
18392 #endif
18393 #ifdef GLX_NV_vertex_array_range
18394         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
18395         {
18396           ret = GLXEW_NV_vertex_array_range;
18397           continue;
18398         }
18399 #endif
18400 #ifdef GLX_NV_video_capture
18401         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
18402         {
18403           ret = GLXEW_NV_video_capture;
18404           continue;
18405         }
18406 #endif
18407 #ifdef GLX_NV_video_out
18408         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_out", 9))
18409         {
18410           ret = GLXEW_NV_video_out;
18411           continue;
18412         }
18413 #endif
18414       }
18415       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
18416       {
18417 #ifdef GLX_OML_swap_method
18418         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
18419         {
18420           ret = GLXEW_OML_swap_method;
18421           continue;
18422         }
18423 #endif
18424 #ifdef GLX_OML_sync_control
18425         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
18426         {
18427           ret = GLXEW_OML_sync_control;
18428           continue;
18429         }
18430 #endif
18431       }
18432       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
18433       {
18434 #ifdef GLX_SGIS_blended_overlay
18435         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
18436         {
18437           ret = GLXEW_SGIS_blended_overlay;
18438           continue;
18439         }
18440 #endif
18441 #ifdef GLX_SGIS_color_range
18442         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
18443         {
18444           ret = GLXEW_SGIS_color_range;
18445           continue;
18446         }
18447 #endif
18448 #ifdef GLX_SGIS_multisample
18449         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
18450         {
18451           ret = GLXEW_SGIS_multisample;
18452           continue;
18453         }
18454 #endif
18455 #ifdef GLX_SGIS_shared_multisample
18456         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
18457         {
18458           ret = GLXEW_SGIS_shared_multisample;
18459           continue;
18460         }
18461 #endif
18462       }
18463       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
18464       {
18465 #ifdef GLX_SGIX_fbconfig
18466         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
18467         {
18468           ret = GLXEW_SGIX_fbconfig;
18469           continue;
18470         }
18471 #endif
18472 #ifdef GLX_SGIX_hyperpipe
18473         if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
18474         {
18475           ret = GLXEW_SGIX_hyperpipe;
18476           continue;
18477         }
18478 #endif
18479 #ifdef GLX_SGIX_pbuffer
18480         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
18481         {
18482           ret = GLXEW_SGIX_pbuffer;
18483           continue;
18484         }
18485 #endif
18486 #ifdef GLX_SGIX_swap_barrier
18487         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
18488         {
18489           ret = GLXEW_SGIX_swap_barrier;
18490           continue;
18491         }
18492 #endif
18493 #ifdef GLX_SGIX_swap_group
18494         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
18495         {
18496           ret = GLXEW_SGIX_swap_group;
18497           continue;
18498         }
18499 #endif
18500 #ifdef GLX_SGIX_video_resize
18501         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
18502         {
18503           ret = GLXEW_SGIX_video_resize;
18504           continue;
18505         }
18506 #endif
18507 #ifdef GLX_SGIX_visual_select_group
18508         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
18509         {
18510           ret = GLXEW_SGIX_visual_select_group;
18511           continue;
18512         }
18513 #endif
18514       }
18515       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
18516       {
18517 #ifdef GLX_SGI_cushion
18518         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
18519         {
18520           ret = GLXEW_SGI_cushion;
18521           continue;
18522         }
18523 #endif
18524 #ifdef GLX_SGI_make_current_read
18525         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
18526         {
18527           ret = GLXEW_SGI_make_current_read;
18528           continue;
18529         }
18530 #endif
18531 #ifdef GLX_SGI_swap_control
18532         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
18533         {
18534           ret = GLXEW_SGI_swap_control;
18535           continue;
18536         }
18537 #endif
18538 #ifdef GLX_SGI_video_sync
18539         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
18540         {
18541           ret = GLXEW_SGI_video_sync;
18542           continue;
18543         }
18544 #endif
18545       }
18546       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
18547       {
18548 #ifdef GLX_SUN_get_transparent_index
18549         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
18550         {
18551           ret = GLXEW_SUN_get_transparent_index;
18552           continue;
18553         }
18554 #endif
18555 #ifdef GLX_SUN_video_resize
18556         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
18557         {
18558           ret = GLXEW_SUN_video_resize;
18559           continue;
18560         }
18561 #endif
18562       }
18563     }
18564     ret = (len == 0);
18565   }
18566   return ret;
18567 }
18568 
18569 #endif /* _WIN32 */
18570