1 // <auto-generated>
2 //  automatically generated by the FlatBuffers compiler, do not modify
3 // </auto-generated>
4 
5 namespace MyGame.Example
6 {
7 
8 public enum Any : byte
9 {
10  NONE = 0,
11  Monster = 1,
12  TestSimpleTableWithEnum = 2,
13  MyGame_Example2_Monster = 3,
14 };
15 
16 
17 }
18