1 // automatically generated by the FlatBuffers compiler, do not modify
2 
3 package MyGame.Example;
4 
5 public final class Color {
Color()6   private Color() { }
7   public static final byte Red = 1;
8   public static final byte Green = 2;
9   public static final byte Blue = 8;
10 
11   public static final String[] names = { "Red", "Green", "", "", "", "", "", "Blue", };
12 
name(int e)13   public static String name(int e) { return names[e - Red]; }
14 }
15 
16