1-- automatically generated by the FlatBuffers compiler, do not modify
2
3-- namespace: Example
4
5local flatbuffers = require('flatbuffers')
6
7-- /// an example documentation comment: monster object
8local Monster = {} -- the module
9local Monster_mt = {} -- the class metatable
10
11function Monster.New()
12    local o = {}
13    setmetatable(o, {__index = Monster_mt})
14    return o
15end
16function Monster.GetRootAsMonster(buf, offset)
17    local n = flatbuffers.N.UOffsetT:Unpack(buf, offset)
18    local o = Monster.New()
19    o:Init(buf, n + offset)
20    return o
21end
22function Monster_mt:Init(buf, pos)
23    self.view = flatbuffers.view.New(buf, pos)
24end
25function Monster_mt:Pos()
26    local o = self.view:Offset(4)
27    if o ~= 0 then
28        local x = o + self.view.pos
29        local obj = require('MyGame.Example.Vec3').New()
30        obj:Init(self.view.bytes, x)
31        return obj
32    end
33end
34function Monster_mt:Mana()
35    local o = self.view:Offset(6)
36    if o ~= 0 then
37        return self.view:Get(flatbuffers.N.Int16, o + self.view.pos)
38    end
39    return 150
40end
41function Monster_mt:Hp()
42    local o = self.view:Offset(8)
43    if o ~= 0 then
44        return self.view:Get(flatbuffers.N.Int16, o + self.view.pos)
45    end
46    return 100
47end
48function Monster_mt:Name()
49    local o = self.view:Offset(10)
50    if o ~= 0 then
51        return self.view:String(o + self.view.pos)
52    end
53end
54function Monster_mt:Inventory(j)
55    local o = self.view:Offset(14)
56    if o ~= 0 then
57        local a = self.view:Vector(o)
58        return self.view:Get(flatbuffers.N.Uint8, a + ((j-1) * 1))
59    end
60    return 0
61end
62function Monster_mt:InventoryLength()
63    local o = self.view:Offset(14)
64    if o ~= 0 then
65        return self.view:VectorLen(o)
66    end
67    return 0
68end
69function Monster_mt:Color()
70    local o = self.view:Offset(16)
71    if o ~= 0 then
72        return self.view:Get(flatbuffers.N.Int8, o + self.view.pos)
73    end
74    return 8
75end
76function Monster_mt:TestType()
77    local o = self.view:Offset(18)
78    if o ~= 0 then
79        return self.view:Get(flatbuffers.N.Uint8, o + self.view.pos)
80    end
81    return 0
82end
83function Monster_mt:Test()
84    local o = self.view:Offset(20)
85    if o ~= 0 then
86        local obj = flatbuffers.view.New(require('flatbuffers.binaryarray').New(0), 0)
87        self.view:Union(obj, o)
88        return obj
89    end
90end
91function Monster_mt:Test4(j)
92    local o = self.view:Offset(22)
93    if o ~= 0 then
94        local x = self.view:Vector(o)
95        x = x + ((j-1) * 4)
96        local obj = require('MyGame.Example.Test').New()
97        obj:Init(self.view.bytes, x)
98        return obj
99    end
100end
101function Monster_mt:Test4Length()
102    local o = self.view:Offset(22)
103    if o ~= 0 then
104        return self.view:VectorLen(o)
105    end
106    return 0
107end
108function Monster_mt:Testarrayofstring(j)
109    local o = self.view:Offset(24)
110    if o ~= 0 then
111        local a = self.view:Vector(o)
112        return self.view:String(a + ((j-1) * 4))
113    end
114    return ''
115end
116function Monster_mt:TestarrayofstringLength()
117    local o = self.view:Offset(24)
118    if o ~= 0 then
119        return self.view:VectorLen(o)
120    end
121    return 0
122end
123-- /// an example documentation comment: this will end up in the generated code
124-- /// multiline too
125function Monster_mt:Testarrayoftables(j)
126    local o = self.view:Offset(26)
127    if o ~= 0 then
128        local x = self.view:Vector(o)
129        x = x + ((j-1) * 4)
130        x = self.view:Indirect(x)
131        local obj = require('MyGame.Example.Monster').New()
132        obj:Init(self.view.bytes, x)
133        return obj
134    end
135end
136function Monster_mt:TestarrayoftablesLength()
137    local o = self.view:Offset(26)
138    if o ~= 0 then
139        return self.view:VectorLen(o)
140    end
141    return 0
142end
143function Monster_mt:Enemy()
144    local o = self.view:Offset(28)
145    if o ~= 0 then
146        local x = self.view:Indirect(o + self.view.pos)
147        local obj = require('MyGame.Example.Monster').New()
148        obj:Init(self.view.bytes, x)
149        return obj
150    end
151end
152function Monster_mt:Testnestedflatbuffer(j)
153    local o = self.view:Offset(30)
154    if o ~= 0 then
155        local a = self.view:Vector(o)
156        return self.view:Get(flatbuffers.N.Uint8, a + ((j-1) * 1))
157    end
158    return 0
159end
160function Monster_mt:TestnestedflatbufferLength()
161    local o = self.view:Offset(30)
162    if o ~= 0 then
163        return self.view:VectorLen(o)
164    end
165    return 0
166end
167function Monster_mt:Testempty()
168    local o = self.view:Offset(32)
169    if o ~= 0 then
170        local x = self.view:Indirect(o + self.view.pos)
171        local obj = require('MyGame.Example.Stat').New()
172        obj:Init(self.view.bytes, x)
173        return obj
174    end
175end
176function Monster_mt:Testbool()
177    local o = self.view:Offset(34)
178    if o ~= 0 then
179        return (self.view:Get(flatbuffers.N.Bool, o + self.view.pos) ~= 0)
180    end
181    return false
182end
183function Monster_mt:Testhashs32Fnv1()
184    local o = self.view:Offset(36)
185    if o ~= 0 then
186        return self.view:Get(flatbuffers.N.Int32, o + self.view.pos)
187    end
188    return 0
189end
190function Monster_mt:Testhashu32Fnv1()
191    local o = self.view:Offset(38)
192    if o ~= 0 then
193        return self.view:Get(flatbuffers.N.Uint32, o + self.view.pos)
194    end
195    return 0
196end
197function Monster_mt:Testhashs64Fnv1()
198    local o = self.view:Offset(40)
199    if o ~= 0 then
200        return self.view:Get(flatbuffers.N.Int64, o + self.view.pos)
201    end
202    return 0
203end
204function Monster_mt:Testhashu64Fnv1()
205    local o = self.view:Offset(42)
206    if o ~= 0 then
207        return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos)
208    end
209    return 0
210end
211function Monster_mt:Testhashs32Fnv1a()
212    local o = self.view:Offset(44)
213    if o ~= 0 then
214        return self.view:Get(flatbuffers.N.Int32, o + self.view.pos)
215    end
216    return 0
217end
218function Monster_mt:Testhashu32Fnv1a()
219    local o = self.view:Offset(46)
220    if o ~= 0 then
221        return self.view:Get(flatbuffers.N.Uint32, o + self.view.pos)
222    end
223    return 0
224end
225function Monster_mt:Testhashs64Fnv1a()
226    local o = self.view:Offset(48)
227    if o ~= 0 then
228        return self.view:Get(flatbuffers.N.Int64, o + self.view.pos)
229    end
230    return 0
231end
232function Monster_mt:Testhashu64Fnv1a()
233    local o = self.view:Offset(50)
234    if o ~= 0 then
235        return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos)
236    end
237    return 0
238end
239function Monster_mt:Testarrayofbools(j)
240    local o = self.view:Offset(52)
241    if o ~= 0 then
242        local a = self.view:Vector(o)
243        return self.view:Get(flatbuffers.N.Bool, a + ((j-1) * 1))
244    end
245    return 0
246end
247function Monster_mt:TestarrayofboolsLength()
248    local o = self.view:Offset(52)
249    if o ~= 0 then
250        return self.view:VectorLen(o)
251    end
252    return 0
253end
254function Monster_mt:Testf()
255    local o = self.view:Offset(54)
256    if o ~= 0 then
257        return self.view:Get(flatbuffers.N.Float32, o + self.view.pos)
258    end
259    return 3.14159
260end
261function Monster_mt:Testf2()
262    local o = self.view:Offset(56)
263    if o ~= 0 then
264        return self.view:Get(flatbuffers.N.Float32, o + self.view.pos)
265    end
266    return 3.0
267end
268function Monster_mt:Testf3()
269    local o = self.view:Offset(58)
270    if o ~= 0 then
271        return self.view:Get(flatbuffers.N.Float32, o + self.view.pos)
272    end
273    return 0.0
274end
275function Monster_mt:Testarrayofstring2(j)
276    local o = self.view:Offset(60)
277    if o ~= 0 then
278        local a = self.view:Vector(o)
279        return self.view:String(a + ((j-1) * 4))
280    end
281    return ''
282end
283function Monster_mt:Testarrayofstring2Length()
284    local o = self.view:Offset(60)
285    if o ~= 0 then
286        return self.view:VectorLen(o)
287    end
288    return 0
289end
290function Monster_mt:Testarrayofsortedstruct(j)
291    local o = self.view:Offset(62)
292    if o ~= 0 then
293        local x = self.view:Vector(o)
294        x = x + ((j-1) * 8)
295        local obj = require('MyGame.Example.Ability').New()
296        obj:Init(self.view.bytes, x)
297        return obj
298    end
299end
300function Monster_mt:TestarrayofsortedstructLength()
301    local o = self.view:Offset(62)
302    if o ~= 0 then
303        return self.view:VectorLen(o)
304    end
305    return 0
306end
307function Monster_mt:Flex(j)
308    local o = self.view:Offset(64)
309    if o ~= 0 then
310        local a = self.view:Vector(o)
311        return self.view:Get(flatbuffers.N.Uint8, a + ((j-1) * 1))
312    end
313    return 0
314end
315function Monster_mt:FlexLength()
316    local o = self.view:Offset(64)
317    if o ~= 0 then
318        return self.view:VectorLen(o)
319    end
320    return 0
321end
322function Monster_mt:Test5(j)
323    local o = self.view:Offset(66)
324    if o ~= 0 then
325        local x = self.view:Vector(o)
326        x = x + ((j-1) * 4)
327        local obj = require('MyGame.Example.Test').New()
328        obj:Init(self.view.bytes, x)
329        return obj
330    end
331end
332function Monster_mt:Test5Length()
333    local o = self.view:Offset(66)
334    if o ~= 0 then
335        return self.view:VectorLen(o)
336    end
337    return 0
338end
339function Monster_mt:VectorOfLongs(j)
340    local o = self.view:Offset(68)
341    if o ~= 0 then
342        local a = self.view:Vector(o)
343        return self.view:Get(flatbuffers.N.Int64, a + ((j-1) * 8))
344    end
345    return 0
346end
347function Monster_mt:VectorOfLongsLength()
348    local o = self.view:Offset(68)
349    if o ~= 0 then
350        return self.view:VectorLen(o)
351    end
352    return 0
353end
354function Monster_mt:VectorOfDoubles(j)
355    local o = self.view:Offset(70)
356    if o ~= 0 then
357        local a = self.view:Vector(o)
358        return self.view:Get(flatbuffers.N.Float64, a + ((j-1) * 8))
359    end
360    return 0
361end
362function Monster_mt:VectorOfDoublesLength()
363    local o = self.view:Offset(70)
364    if o ~= 0 then
365        return self.view:VectorLen(o)
366    end
367    return 0
368end
369function Monster_mt:ParentNamespaceTest()
370    local o = self.view:Offset(72)
371    if o ~= 0 then
372        local x = self.view:Indirect(o + self.view.pos)
373        local obj = require('MyGame.InParentNamespace').New()
374        obj:Init(self.view.bytes, x)
375        return obj
376    end
377end
378function Monster_mt:VectorOfReferrables(j)
379    local o = self.view:Offset(74)
380    if o ~= 0 then
381        local x = self.view:Vector(o)
382        x = x + ((j-1) * 4)
383        x = self.view:Indirect(x)
384        local obj = require('MyGame.Example.Referrable').New()
385        obj:Init(self.view.bytes, x)
386        return obj
387    end
388end
389function Monster_mt:VectorOfReferrablesLength()
390    local o = self.view:Offset(74)
391    if o ~= 0 then
392        return self.view:VectorLen(o)
393    end
394    return 0
395end
396function Monster_mt:SingleWeakReference()
397    local o = self.view:Offset(76)
398    if o ~= 0 then
399        return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos)
400    end
401    return 0
402end
403function Monster_mt:VectorOfWeakReferences(j)
404    local o = self.view:Offset(78)
405    if o ~= 0 then
406        local a = self.view:Vector(o)
407        return self.view:Get(flatbuffers.N.Uint64, a + ((j-1) * 8))
408    end
409    return 0
410end
411function Monster_mt:VectorOfWeakReferencesLength()
412    local o = self.view:Offset(78)
413    if o ~= 0 then
414        return self.view:VectorLen(o)
415    end
416    return 0
417end
418function Monster_mt:VectorOfStrongReferrables(j)
419    local o = self.view:Offset(80)
420    if o ~= 0 then
421        local x = self.view:Vector(o)
422        x = x + ((j-1) * 4)
423        x = self.view:Indirect(x)
424        local obj = require('MyGame.Example.Referrable').New()
425        obj:Init(self.view.bytes, x)
426        return obj
427    end
428end
429function Monster_mt:VectorOfStrongReferrablesLength()
430    local o = self.view:Offset(80)
431    if o ~= 0 then
432        return self.view:VectorLen(o)
433    end
434    return 0
435end
436function Monster_mt:CoOwningReference()
437    local o = self.view:Offset(82)
438    if o ~= 0 then
439        return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos)
440    end
441    return 0
442end
443function Monster_mt:VectorOfCoOwningReferences(j)
444    local o = self.view:Offset(84)
445    if o ~= 0 then
446        local a = self.view:Vector(o)
447        return self.view:Get(flatbuffers.N.Uint64, a + ((j-1) * 8))
448    end
449    return 0
450end
451function Monster_mt:VectorOfCoOwningReferencesLength()
452    local o = self.view:Offset(84)
453    if o ~= 0 then
454        return self.view:VectorLen(o)
455    end
456    return 0
457end
458function Monster_mt:NonOwningReference()
459    local o = self.view:Offset(86)
460    if o ~= 0 then
461        return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos)
462    end
463    return 0
464end
465function Monster_mt:VectorOfNonOwningReferences(j)
466    local o = self.view:Offset(88)
467    if o ~= 0 then
468        local a = self.view:Vector(o)
469        return self.view:Get(flatbuffers.N.Uint64, a + ((j-1) * 8))
470    end
471    return 0
472end
473function Monster_mt:VectorOfNonOwningReferencesLength()
474    local o = self.view:Offset(88)
475    if o ~= 0 then
476        return self.view:VectorLen(o)
477    end
478    return 0
479end
480function Monster_mt:AnyUniqueType()
481    local o = self.view:Offset(90)
482    if o ~= 0 then
483        return self.view:Get(flatbuffers.N.Uint8, o + self.view.pos)
484    end
485    return 0
486end
487function Monster_mt:AnyUnique()
488    local o = self.view:Offset(92)
489    if o ~= 0 then
490        local obj = flatbuffers.view.New(require('flatbuffers.binaryarray').New(0), 0)
491        self.view:Union(obj, o)
492        return obj
493    end
494end
495function Monster_mt:AnyAmbiguousType()
496    local o = self.view:Offset(94)
497    if o ~= 0 then
498        return self.view:Get(flatbuffers.N.Uint8, o + self.view.pos)
499    end
500    return 0
501end
502function Monster_mt:AnyAmbiguous()
503    local o = self.view:Offset(96)
504    if o ~= 0 then
505        local obj = flatbuffers.view.New(require('flatbuffers.binaryarray').New(0), 0)
506        self.view:Union(obj, o)
507        return obj
508    end
509end
510function Monster_mt:VectorOfEnums(j)
511    local o = self.view:Offset(98)
512    if o ~= 0 then
513        local a = self.view:Vector(o)
514        return self.view:Get(flatbuffers.N.Int8, a + ((j-1) * 1))
515    end
516    return 0
517end
518function Monster_mt:VectorOfEnumsLength()
519    local o = self.view:Offset(98)
520    if o ~= 0 then
521        return self.view:VectorLen(o)
522    end
523    return 0
524end
525function Monster.Start(builder) builder:StartObject(48) end
526function Monster.AddPos(builder, pos) builder:PrependStructSlot(0, pos, 0) end
527function Monster.AddMana(builder, mana) builder:PrependInt16Slot(1, mana, 150) end
528function Monster.AddHp(builder, hp) builder:PrependInt16Slot(2, hp, 100) end
529function Monster.AddName(builder, name) builder:PrependUOffsetTRelativeSlot(3, name, 0) end
530function Monster.AddInventory(builder, inventory) builder:PrependUOffsetTRelativeSlot(5, inventory, 0) end
531function Monster.StartInventoryVector(builder, numElems) return builder:StartVector(1, numElems, 1) end
532function Monster.AddColor(builder, color) builder:PrependInt8Slot(6, color, 8) end
533function Monster.AddTestType(builder, testType) builder:PrependUint8Slot(7, testType, 0) end
534function Monster.AddTest(builder, test) builder:PrependUOffsetTRelativeSlot(8, test, 0) end
535function Monster.AddTest4(builder, test4) builder:PrependUOffsetTRelativeSlot(9, test4, 0) end
536function Monster.StartTest4Vector(builder, numElems) return builder:StartVector(4, numElems, 2) end
537function Monster.AddTestarrayofstring(builder, testarrayofstring) builder:PrependUOffsetTRelativeSlot(10, testarrayofstring, 0) end
538function Monster.StartTestarrayofstringVector(builder, numElems) return builder:StartVector(4, numElems, 4) end
539function Monster.AddTestarrayoftables(builder, testarrayoftables) builder:PrependUOffsetTRelativeSlot(11, testarrayoftables, 0) end
540function Monster.StartTestarrayoftablesVector(builder, numElems) return builder:StartVector(4, numElems, 4) end
541function Monster.AddEnemy(builder, enemy) builder:PrependUOffsetTRelativeSlot(12, enemy, 0) end
542function Monster.AddTestnestedflatbuffer(builder, testnestedflatbuffer) builder:PrependUOffsetTRelativeSlot(13, testnestedflatbuffer, 0) end
543function Monster.StartTestnestedflatbufferVector(builder, numElems) return builder:StartVector(1, numElems, 1) end
544function Monster.AddTestempty(builder, testempty) builder:PrependUOffsetTRelativeSlot(14, testempty, 0) end
545function Monster.AddTestbool(builder, testbool) builder:PrependBoolSlot(15, testbool, 0) end
546function Monster.AddTesthashs32Fnv1(builder, testhashs32Fnv1) builder:PrependInt32Slot(16, testhashs32Fnv1, 0) end
547function Monster.AddTesthashu32Fnv1(builder, testhashu32Fnv1) builder:PrependUint32Slot(17, testhashu32Fnv1, 0) end
548function Monster.AddTesthashs64Fnv1(builder, testhashs64Fnv1) builder:PrependInt64Slot(18, testhashs64Fnv1, 0) end
549function Monster.AddTesthashu64Fnv1(builder, testhashu64Fnv1) builder:PrependUint64Slot(19, testhashu64Fnv1, 0) end
550function Monster.AddTesthashs32Fnv1a(builder, testhashs32Fnv1a) builder:PrependInt32Slot(20, testhashs32Fnv1a, 0) end
551function Monster.AddTesthashu32Fnv1a(builder, testhashu32Fnv1a) builder:PrependUint32Slot(21, testhashu32Fnv1a, 0) end
552function Monster.AddTesthashs64Fnv1a(builder, testhashs64Fnv1a) builder:PrependInt64Slot(22, testhashs64Fnv1a, 0) end
553function Monster.AddTesthashu64Fnv1a(builder, testhashu64Fnv1a) builder:PrependUint64Slot(23, testhashu64Fnv1a, 0) end
554function Monster.AddTestarrayofbools(builder, testarrayofbools) builder:PrependUOffsetTRelativeSlot(24, testarrayofbools, 0) end
555function Monster.StartTestarrayofboolsVector(builder, numElems) return builder:StartVector(1, numElems, 1) end
556function Monster.AddTestf(builder, testf) builder:PrependFloat32Slot(25, testf, 3.14159) end
557function Monster.AddTestf2(builder, testf2) builder:PrependFloat32Slot(26, testf2, 3.0) end
558function Monster.AddTestf3(builder, testf3) builder:PrependFloat32Slot(27, testf3, 0.0) end
559function Monster.AddTestarrayofstring2(builder, testarrayofstring2) builder:PrependUOffsetTRelativeSlot(28, testarrayofstring2, 0) end
560function Monster.StartTestarrayofstring2Vector(builder, numElems) return builder:StartVector(4, numElems, 4) end
561function Monster.AddTestarrayofsortedstruct(builder, testarrayofsortedstruct) builder:PrependUOffsetTRelativeSlot(29, testarrayofsortedstruct, 0) end
562function Monster.StartTestarrayofsortedstructVector(builder, numElems) return builder:StartVector(8, numElems, 4) end
563function Monster.AddFlex(builder, flex) builder:PrependUOffsetTRelativeSlot(30, flex, 0) end
564function Monster.StartFlexVector(builder, numElems) return builder:StartVector(1, numElems, 1) end
565function Monster.AddTest5(builder, test5) builder:PrependUOffsetTRelativeSlot(31, test5, 0) end
566function Monster.StartTest5Vector(builder, numElems) return builder:StartVector(4, numElems, 2) end
567function Monster.AddVectorOfLongs(builder, vectorOfLongs) builder:PrependUOffsetTRelativeSlot(32, vectorOfLongs, 0) end
568function Monster.StartVectorOfLongsVector(builder, numElems) return builder:StartVector(8, numElems, 8) end
569function Monster.AddVectorOfDoubles(builder, vectorOfDoubles) builder:PrependUOffsetTRelativeSlot(33, vectorOfDoubles, 0) end
570function Monster.StartVectorOfDoublesVector(builder, numElems) return builder:StartVector(8, numElems, 8) end
571function Monster.AddParentNamespaceTest(builder, parentNamespaceTest) builder:PrependUOffsetTRelativeSlot(34, parentNamespaceTest, 0) end
572function Monster.AddVectorOfReferrables(builder, vectorOfReferrables) builder:PrependUOffsetTRelativeSlot(35, vectorOfReferrables, 0) end
573function Monster.StartVectorOfReferrablesVector(builder, numElems) return builder:StartVector(4, numElems, 4) end
574function Monster.AddSingleWeakReference(builder, singleWeakReference) builder:PrependUint64Slot(36, singleWeakReference, 0) end
575function Monster.AddVectorOfWeakReferences(builder, vectorOfWeakReferences) builder:PrependUOffsetTRelativeSlot(37, vectorOfWeakReferences, 0) end
576function Monster.StartVectorOfWeakReferencesVector(builder, numElems) return builder:StartVector(8, numElems, 8) end
577function Monster.AddVectorOfStrongReferrables(builder, vectorOfStrongReferrables) builder:PrependUOffsetTRelativeSlot(38, vectorOfStrongReferrables, 0) end
578function Monster.StartVectorOfStrongReferrablesVector(builder, numElems) return builder:StartVector(4, numElems, 4) end
579function Monster.AddCoOwningReference(builder, coOwningReference) builder:PrependUint64Slot(39, coOwningReference, 0) end
580function Monster.AddVectorOfCoOwningReferences(builder, vectorOfCoOwningReferences) builder:PrependUOffsetTRelativeSlot(40, vectorOfCoOwningReferences, 0) end
581function Monster.StartVectorOfCoOwningReferencesVector(builder, numElems) return builder:StartVector(8, numElems, 8) end
582function Monster.AddNonOwningReference(builder, nonOwningReference) builder:PrependUint64Slot(41, nonOwningReference, 0) end
583function Monster.AddVectorOfNonOwningReferences(builder, vectorOfNonOwningReferences) builder:PrependUOffsetTRelativeSlot(42, vectorOfNonOwningReferences, 0) end
584function Monster.StartVectorOfNonOwningReferencesVector(builder, numElems) return builder:StartVector(8, numElems, 8) end
585function Monster.AddAnyUniqueType(builder, anyUniqueType) builder:PrependUint8Slot(43, anyUniqueType, 0) end
586function Monster.AddAnyUnique(builder, anyUnique) builder:PrependUOffsetTRelativeSlot(44, anyUnique, 0) end
587function Monster.AddAnyAmbiguousType(builder, anyAmbiguousType) builder:PrependUint8Slot(45, anyAmbiguousType, 0) end
588function Monster.AddAnyAmbiguous(builder, anyAmbiguous) builder:PrependUOffsetTRelativeSlot(46, anyAmbiguous, 0) end
589function Monster.AddVectorOfEnums(builder, vectorOfEnums) builder:PrependUOffsetTRelativeSlot(47, vectorOfEnums, 0) end
590function Monster.StartVectorOfEnumsVector(builder, numElems) return builder:StartVector(1, numElems, 1) end
591function Monster.End(builder) return builder:EndObject() end
592
593return Monster -- return the module