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4 // From the double-conversion library. Original license:
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32 
33 // ICU PATCH: ifdef around UCONFIG_NO_FORMATTING
34 #include "unicode/utypes.h"
35 #if !UCONFIG_NO_FORMATTING
36 
37 #ifndef DOUBLE_CONVERSION_DIY_FP_H_
38 #define DOUBLE_CONVERSION_DIY_FP_H_
39 
40 // ICU PATCH: Customize header file paths for ICU.
41 
42 #include "double-conversion-utils.h"
43 
44 // ICU PATCH: Wrap in ICU namespace
45 U_NAMESPACE_BEGIN
46 
47 namespace double_conversion {
48 
49 // This "Do It Yourself Floating Point" class implements a floating-point number
50 // with a uint64 significand and an int exponent. Normalized DiyFp numbers will
51 // have the most significant bit of the significand set.
52 // Multiplication and Subtraction do not normalize their results.
53 // DiyFp store only non-negative numbers and are not designed to contain special
54 // doubles (NaN and Infinity).
55 class DiyFp {
56  public:
57   static const int kSignificandSize = 64;
58 
DiyFp()59   DiyFp() : f_(0), e_(0) {}
DiyFp(const uint64_t significand,const int32_t exponent)60   DiyFp(const uint64_t significand, const int32_t exponent) : f_(significand), e_(exponent) {}
61 
62   // this -= other.
63   // The exponents of both numbers must be the same and the significand of this
64   // must be greater or equal than the significand of other.
65   // The result will not be normalized.
Subtract(const DiyFp & other)66   void Subtract(const DiyFp& other) {
67     DOUBLE_CONVERSION_ASSERT(e_ == other.e_);
68     DOUBLE_CONVERSION_ASSERT(f_ >= other.f_);
69     f_ -= other.f_;
70   }
71 
72   // Returns a - b.
73   // The exponents of both numbers must be the same and a must be greater
74   // or equal than b. The result will not be normalized.
Minus(const DiyFp & a,const DiyFp & b)75   static DiyFp Minus(const DiyFp& a, const DiyFp& b) {
76     DiyFp result = a;
77     result.Subtract(b);
78     return result;
79   }
80 
81   // this *= other.
Multiply(const DiyFp & other)82   void Multiply(const DiyFp& other) {
83     // Simply "emulates" a 128 bit multiplication.
84     // However: the resulting number only contains 64 bits. The least
85     // significant 64 bits are only used for rounding the most significant 64
86     // bits.
87     const uint64_t kM32 = 0xFFFFFFFFU;
88     const uint64_t a = f_ >> 32;
89     const uint64_t b = f_ & kM32;
90     const uint64_t c = other.f_ >> 32;
91     const uint64_t d = other.f_ & kM32;
92     const uint64_t ac = a * c;
93     const uint64_t bc = b * c;
94     const uint64_t ad = a * d;
95     const uint64_t bd = b * d;
96     // By adding 1U << 31 to tmp we round the final result.
97     // Halfway cases will be rounded up.
98     const uint64_t tmp = (bd >> 32) + (ad & kM32) + (bc & kM32) + (1U << 31);
99     e_ += other.e_ + 64;
100     f_ = ac + (ad >> 32) + (bc >> 32) + (tmp >> 32);
101   }
102 
103   // returns a * b;
Times(const DiyFp & a,const DiyFp & b)104   static DiyFp Times(const DiyFp& a, const DiyFp& b) {
105     DiyFp result = a;
106     result.Multiply(b);
107     return result;
108   }
109 
Normalize()110   void Normalize() {
111     DOUBLE_CONVERSION_ASSERT(f_ != 0);
112     uint64_t significand = f_;
113     int32_t exponent = e_;
114 
115     // This method is mainly called for normalizing boundaries. In general,
116     // boundaries need to be shifted by 10 bits, and we optimize for this case.
117     const uint64_t k10MSBits = DOUBLE_CONVERSION_UINT64_2PART_C(0xFFC00000, 00000000);
118     while ((significand & k10MSBits) == 0) {
119       significand <<= 10;
120       exponent -= 10;
121     }
122     while ((significand & kUint64MSB) == 0) {
123       significand <<= 1;
124       exponent--;
125     }
126     f_ = significand;
127     e_ = exponent;
128   }
129 
Normalize(const DiyFp & a)130   static DiyFp Normalize(const DiyFp& a) {
131     DiyFp result = a;
132     result.Normalize();
133     return result;
134   }
135 
f()136   uint64_t f() const { return f_; }
e()137   int32_t e() const { return e_; }
138 
set_f(uint64_t new_value)139   void set_f(uint64_t new_value) { f_ = new_value; }
set_e(int32_t new_value)140   void set_e(int32_t new_value) { e_ = new_value; }
141 
142  private:
143   static const uint64_t kUint64MSB = DOUBLE_CONVERSION_UINT64_2PART_C(0x80000000, 00000000);
144 
145   uint64_t f_;
146   int32_t e_;
147 };
148 
149 }  // namespace double_conversion
150 
151 // ICU PATCH: Close ICU namespace
152 U_NAMESPACE_END
153 
154 #endif  // DOUBLE_CONVERSION_DIY_FP_H_
155 #endif // ICU PATCH: close #if !UCONFIG_NO_FORMATTING
156