1 /*
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29  */
30 
31 #include "third_party/blink/renderer/core/svg/svg_matrix_tear_off.h"
32 
33 #include "third_party/blink/renderer/core/svg/svg_transform_tear_off.h"
34 #include "third_party/blink/renderer/platform/bindings/exception_state.h"
35 #include "third_party/blink/renderer/platform/heap/heap.h"
36 
37 namespace blink {
38 
SVGMatrixTearOff(const AffineTransform & static_value)39 SVGMatrixTearOff::SVGMatrixTearOff(const AffineTransform& static_value)
40     : static_value_(static_value) {}
41 
SVGMatrixTearOff(SVGTransformTearOff * transform)42 SVGMatrixTearOff::SVGMatrixTearOff(SVGTransformTearOff* transform)
43     : context_transform_(transform) {
44   DCHECK(transform);
45 }
46 
Trace(Visitor * visitor) const47 void SVGMatrixTearOff::Trace(Visitor* visitor) const {
48   visitor->Trace(context_transform_);
49   ScriptWrappable::Trace(visitor);
50 }
51 
Value() const52 const AffineTransform& SVGMatrixTearOff::Value() const {
53   return context_transform_ ? context_transform_->Target()->Matrix()
54                             : static_value_;
55 }
56 
MutableValue()57 AffineTransform* SVGMatrixTearOff::MutableValue() {
58   return context_transform_ ? context_transform_->Target()->MutableMatrix()
59                             : &static_value_;
60 }
61 
CommitChange()62 void SVGMatrixTearOff::CommitChange() {
63   if (!context_transform_)
64     return;
65 
66   context_transform_->Target()->OnMatrixChange();
67   context_transform_->CommitChange();
68 }
69 
70 #define DEFINE_SETTER(ATTRIBUTE)                                          \
71   void SVGMatrixTearOff::set##ATTRIBUTE(double f,                         \
72                                         ExceptionState& exceptionState) { \
73     if (context_transform_ && context_transform_->IsImmutable()) {        \
74       SVGPropertyTearOffBase::ThrowReadOnly(exceptionState);              \
75       return;                                                             \
76     }                                                                     \
77     MutableValue()->Set##ATTRIBUTE(f);                                    \
78     CommitChange();                                                       \
79   }
80 
81 DEFINE_SETTER(A)
DEFINE_SETTER(B)82 DEFINE_SETTER(B)
83 DEFINE_SETTER(C)
84 DEFINE_SETTER(D)
85 DEFINE_SETTER(E)
86 DEFINE_SETTER(F)
87 
88 #undef DEFINE_SETTER
89 
90 SVGMatrixTearOff* SVGMatrixTearOff::translate(double tx, double ty) {
91   auto* matrix = MakeGarbageCollected<SVGMatrixTearOff>(Value());
92   matrix->MutableValue()->Translate(tx, ty);
93   return matrix;
94 }
95 
scale(double s)96 SVGMatrixTearOff* SVGMatrixTearOff::scale(double s) {
97   auto* matrix = MakeGarbageCollected<SVGMatrixTearOff>(Value());
98   matrix->MutableValue()->Scale(s, s);
99   return matrix;
100 }
101 
scaleNonUniform(double sx,double sy)102 SVGMatrixTearOff* SVGMatrixTearOff::scaleNonUniform(double sx, double sy) {
103   auto* matrix = MakeGarbageCollected<SVGMatrixTearOff>(Value());
104   matrix->MutableValue()->Scale(sx, sy);
105   return matrix;
106 }
107 
rotate(double d)108 SVGMatrixTearOff* SVGMatrixTearOff::rotate(double d) {
109   auto* matrix = MakeGarbageCollected<SVGMatrixTearOff>(Value());
110   matrix->MutableValue()->Rotate(d);
111   return matrix;
112 }
113 
flipX()114 SVGMatrixTearOff* SVGMatrixTearOff::flipX() {
115   auto* matrix = MakeGarbageCollected<SVGMatrixTearOff>(Value());
116   matrix->MutableValue()->FlipX();
117   return matrix;
118 }
119 
flipY()120 SVGMatrixTearOff* SVGMatrixTearOff::flipY() {
121   auto* matrix = MakeGarbageCollected<SVGMatrixTearOff>(Value());
122   matrix->MutableValue()->FlipY();
123   return matrix;
124 }
125 
skewX(double angle)126 SVGMatrixTearOff* SVGMatrixTearOff::skewX(double angle) {
127   auto* matrix = MakeGarbageCollected<SVGMatrixTearOff>(Value());
128   matrix->MutableValue()->SkewX(angle);
129   return matrix;
130 }
131 
skewY(double angle)132 SVGMatrixTearOff* SVGMatrixTearOff::skewY(double angle) {
133   auto* matrix = MakeGarbageCollected<SVGMatrixTearOff>(Value());
134   matrix->MutableValue()->SkewY(angle);
135   return matrix;
136 }
137 
multiply(SVGMatrixTearOff * other)138 SVGMatrixTearOff* SVGMatrixTearOff::multiply(SVGMatrixTearOff* other) {
139   auto* matrix = MakeGarbageCollected<SVGMatrixTearOff>(Value());
140   *matrix->MutableValue() *= other->Value();
141   return matrix;
142 }
143 
inverse(ExceptionState & exception_state)144 SVGMatrixTearOff* SVGMatrixTearOff::inverse(ExceptionState& exception_state) {
145   if (!Value().IsInvertible()) {
146     exception_state.ThrowDOMException(DOMExceptionCode::kInvalidStateError,
147                                       "The matrix is not invertible.");
148     return nullptr;
149   }
150   return MakeGarbageCollected<SVGMatrixTearOff>(Value().Inverse());
151 }
152 
rotateFromVector(double x,double y,ExceptionState & exception_state)153 SVGMatrixTearOff* SVGMatrixTearOff::rotateFromVector(
154     double x,
155     double y,
156     ExceptionState& exception_state) {
157   if (!x || !y) {
158     exception_state.ThrowDOMException(DOMExceptionCode::kInvalidAccessError,
159                                       "Arguments cannot be zero.");
160     return nullptr;
161   }
162   AffineTransform copy = Value();
163   copy.RotateFromVector(x, y);
164   return MakeGarbageCollected<SVGMatrixTearOff>(copy);
165 }
166 
167 }  // namespace blink
168