1 /*
2  * Copyright (C) 2009 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "third_party/blink/renderer/modules/webgl/webgl_buffer.h"
27 
28 #include "gpu/command_buffer/client/gles2_interface.h"
29 #include "third_party/blink/renderer/modules/webgl/webgl_rendering_context_base.h"
30 
31 namespace blink {
32 
WebGLBuffer(WebGLRenderingContextBase * ctx)33 WebGLBuffer::WebGLBuffer(WebGLRenderingContextBase* ctx)
34     : WebGLSharedPlatform3DObject(ctx), initial_target_(0), size_(0) {
35   GLuint buffer;
36   ctx->ContextGL()->GenBuffers(1, &buffer);
37   SetObject(buffer);
38 }
39 
40 WebGLBuffer::~WebGLBuffer() = default;
41 
DeleteObjectImpl(gpu::gles2::GLES2Interface * gl)42 void WebGLBuffer::DeleteObjectImpl(gpu::gles2::GLES2Interface* gl) {
43   gl->DeleteBuffers(1, &object_);
44   object_ = 0;
45 }
46 
SetInitialTarget(GLenum target)47 void WebGLBuffer::SetInitialTarget(GLenum target) {
48   // WebGL restricts the ability to bind buffers to multiple targets based on
49   // it's initial bind point.
50   DCHECK(!initial_target_);
51   initial_target_ = target;
52 }
53 
54 }  // namespace blink
55