1 // automatically generated by the FlatBuffers compiler, do not modify
2 
3 package MyGame.Example;
4 
5 import java.nio.*;
6 import java.lang.*;
7 import java.util.*;
8 import com.google.flatbuffers.*;
9 
10 @SuppressWarnings("unused")
11 public final class NestedStruct extends Struct {
__init(int _i, ByteBuffer _bb)12   public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); }
__assign(int _i, ByteBuffer _bb)13   public NestedStruct __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
14 
a(int j)15   public int a(int j) { return bb.getInt(bb_pos + 0 + j * 4); }
mutateA(int j, int a)16   public void mutateA(int j, int a) { bb.putInt(bb_pos + 0 + j * 4, a); }
b()17   public byte b() { return bb.get(bb_pos + 8); }
mutateB(byte b)18   public void mutateB(byte b) { bb.put(bb_pos + 8, b); }
c(int j)19   public byte c(int j) { return bb.get(bb_pos + 9 + j * 1); }
mutateC(int j, byte c)20   public void mutateC(int j, byte c) { bb.put(bb_pos + 9 + j * 1, c); }
d(int j)21   public long d(int j) { return bb.getLong(bb_pos + 16 + j * 8); }
mutateD(int j, long d)22   public void mutateD(int j, long d) { bb.putLong(bb_pos + 16 + j * 8, d); }
23 
createNestedStruct(FlatBufferBuilder builder, int[] a, byte b, byte[] c, long[] d)24   public static int createNestedStruct(FlatBufferBuilder builder, int[] a, byte b, byte[] c, long[] d) {
25     builder.prep(8, 32);
26     for (int _idx0 = 2; _idx0 > 0; _idx0--) {
27       builder.putLong(d[_idx0-1]);
28     }
29     builder.pad(5);
30     for (int _idx0 = 2; _idx0 > 0; _idx0--) {
31       builder.putByte(c[_idx0-1]);
32     }
33     builder.putByte(b);
34     for (int _idx0 = 2; _idx0 > 0; _idx0--) {
35       builder.putInt(a[_idx0-1]);
36     }
37     return builder.offset();
38   }
39 
40   public static final class Vector extends BaseVector {
__assign(int _vector, int _element_size, ByteBuffer _bb)41     public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element_size, _bb); return this; }
42 
get(int j)43     public NestedStruct get(int j) { return get(new NestedStruct(), j); }
get(NestedStruct obj, int j)44     public NestedStruct get(NestedStruct obj, int j) {  return obj.__assign(__element(j), bb); }
45   }
46 }
47 
48