1; RUN: llc < %s -mtriple=armv6-apple-darwin9 -mattr=+vfp2
2; rdar://6653182
3
4
5%struct.ggBRDF = type { i32 (...)** }
6%struct.ggPoint2 = type { [2 x double] }
7%struct.ggPoint3 = type { [3 x double] }
8%struct.ggSpectrum = type { [8 x float] }
9%struct.ggSphere = type { %struct.ggPoint3, double }
10%struct.mrDiffuseAreaSphereLuminaire = type { %struct.mrSphere, %struct.ggSpectrum }
11%struct.mrDiffuseCosineSphereLuminaire = type { %struct.mrDiffuseAreaSphereLuminaire }
12%struct.mrSphere = type { %struct.ggBRDF, %struct.ggSphere }
13
14declare double @llvm.sqrt.f64(double) nounwind readonly
15
16declare double @sin(double) nounwind readonly
17
18declare double @acos(double) nounwind readonly
19
20define i32 @_ZNK34mrDiffuseSolidAngleSphereLuminaire18selectVisiblePointERK8ggPoint3RK9ggVector3RK8ggPoint2dRS0_Rd(%struct.mrDiffuseCosineSphereLuminaire* nocapture %this, %struct.ggPoint3* nocapture %x, %struct.ggPoint3* nocapture %unnamed_arg, %struct.ggPoint2* nocapture %uv, double %unnamed_arg2, %struct.ggPoint3* nocapture %on_light, double* nocapture %invProb) nounwind {
21entry:
22  %0 = call double @llvm.sqrt.f64(double 0.000000e+00) nounwind
23  %1 = fcmp ult double 0.000000e+00, %0
24  br i1 %1, label %bb3, label %bb7
25
26bb3:                                              ; preds = %entry
27  %2 = fdiv double 1.000000e+00, 0.000000e+00
28  %3 = fmul double 0.000000e+00, %2
29  %4 = call double @llvm.sqrt.f64(double 0.000000e+00) nounwind
30  %5 = fdiv double 1.000000e+00, %4
31  %6 = fmul double %3, %5
32  %7 = fmul double 0.000000e+00, %5
33  %8 = fmul double %3, %7
34  %9 = fsub double %8, 0.000000e+00
35  %10 = fmul double 0.000000e+00, %6
36  %11 = fsub double 0.000000e+00, %10
37  %12 = fsub double -0.000000e+00, %11
38  %13 = fmul double %0, %0
39  %14 = fsub double %13, 0.000000e+00
40  %15 = call double @llvm.sqrt.f64(double %14)
41  %16 = fmul double 0.000000e+00, %15
42  %17 = fdiv double %16, %0
43  %18 = fadd double 0.000000e+00, %17
44  %19 = call double @acos(double %18) nounwind readonly
45  %20 = load double, double* null, align 4
46  %21 = fmul double %20, 0x401921FB54442D18
47  %22 = call double @sin(double %19) nounwind readonly
48  %23 = fmul double %22, 0.000000e+00
49  %24 = fmul double %6, %23
50  %25 = fmul double %7, %23
51  %26 = call double @sin(double %21) nounwind readonly
52  %27 = fmul double %22, %26
53  %28 = fmul double %9, %27
54  %29 = fmul double %27, %12
55  %30 = fadd double %24, %28
56  %31 = fadd double 0.000000e+00, %29
57  %32 = fadd double %25, 0.000000e+00
58  %33 = fadd double %30, 0.000000e+00
59  %34 = fadd double %31, 0.000000e+00
60  %35 = fadd double %32, 0.000000e+00
61  %36 = bitcast %struct.ggPoint3* %x to i8*
62  call void @llvm.memcpy.p0i8.p0i8.i32(i8* align 4 null, i8* align 4 %36, i32 24, i1 false)
63  store double %33, double* null, align 8
64  br i1 false, label %_Z20ggRaySphereIntersectRK6ggRay3RK8ggSphereddRd.exit, label %bb5.i.i.i
65
66bb5.i.i.i:                                        ; preds = %bb3
67  unreachable
68
69_Z20ggRaySphereIntersectRK6ggRay3RK8ggSphereddRd.exit: ; preds = %bb3
70  %37 = fsub double %13, 0.000000e+00
71  %38 = fsub double -0.000000e+00, %34
72  %39 = fsub double -0.000000e+00, %35
73  ret i32 1
74
75bb7:                                              ; preds = %entry
76  ret i32 0
77}
78
79declare void @llvm.memcpy.p0i8.p0i8.i32(i8* nocapture, i8* nocapture, i32, i1) nounwind
80