1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkBlendMode.h"
11 #include "include/core/SkCanvas.h"
12 #include "include/core/SkColor.h"
13 #include "include/core/SkColorPriv.h"
14 #include "include/core/SkMatrix.h"
15 #include "include/core/SkPaint.h"
16 #include "include/core/SkPath.h"
17 #include "include/core/SkPathBuilder.h"
18 #include "include/core/SkPoint.h"
19 #include "include/core/SkRect.h"
20 #include "include/core/SkRefCnt.h"
21 #include "include/core/SkScalar.h"
22 #include "include/core/SkShader.h"
23 #include "include/core/SkTileMode.h"
24 #include "include/core/SkTypes.h"
25 
test4(SkCanvas * canvas)26 static void test4(SkCanvas* canvas) {
27     SkPaint paint;
28     paint.setAntiAlias(true);
29     SkPoint pts[] = {
30         {10, 160}, {610, 160},
31         {610, 160}, {10, 160},
32 
33         {610, 160}, {610, 160},
34         {610, 199}, {610, 199},
35 
36         {10, 198}, {610, 198},
37         {610, 199}, {10, 199},
38 
39         {10, 160}, {10, 160},
40         {10, 199}, {10, 199}
41     };
42     char verbs[] = {
43         0, 1, 1, 1, 4,
44         0, 1, 1, 1, 4,
45         0, 1, 1, 1, 4,
46         0, 1, 1, 1, 4
47     };
48     SkPathBuilder path;
49     SkPoint* ptPtr = pts;
50     for (size_t i = 0; i < sizeof(verbs); ++i) {
51         switch ((SkPath::Verb) verbs[i]) {
52             case SkPath::kMove_Verb:
53                 path.moveTo(ptPtr->fX, ptPtr->fY);
54                 ++ptPtr;
55                 break;
56             case SkPath::kLine_Verb:
57                 path.lineTo(ptPtr->fX, ptPtr->fY);
58                 ++ptPtr;
59                 break;
60             case SkPath::kClose_Verb:
61                 path.close();
62                 break;
63             default:
64                 SkASSERT(false);
65                 break;
66         }
67     }
68     SkRect clip = {0, 130, 772, 531};
69     canvas->clipRect(clip);
70     canvas->drawPath(path.detach(), paint);
71 }
72 
73 constexpr SkBlendMode gModes[] = {
74     SkBlendMode::kClear,
75     SkBlendMode::kSrc,
76     SkBlendMode::kDst,
77     SkBlendMode::kSrcOver,
78     SkBlendMode::kDstOver,
79     SkBlendMode::kSrcIn,
80     SkBlendMode::kDstIn,
81     SkBlendMode::kSrcOut,
82     SkBlendMode::kDstOut,
83     SkBlendMode::kSrcATop,
84     SkBlendMode::kDstATop,
85     SkBlendMode::kXor,
86 };
87 
88 const int gWidth = 64;
89 const int gHeight = 64;
90 const SkScalar W = SkIntToScalar(gWidth);
91 const SkScalar H = SkIntToScalar(gHeight);
92 
drawCell(SkCanvas * canvas,SkBlendMode mode,SkAlpha a0,SkAlpha a1)93 static SkScalar drawCell(SkCanvas* canvas, SkBlendMode mode, SkAlpha a0, SkAlpha a1) {
94 
95     SkPaint paint;
96     paint.setAntiAlias(true);
97 
98     SkRect r = SkRect::MakeWH(W, H);
99     r.inset(W/10, H/10);
100 
101     paint.setColor(SK_ColorBLUE);
102     paint.setAlpha(a0);
103     canvas->drawOval(r, paint);
104 
105     paint.setColor(SK_ColorRED);
106     paint.setAlpha(a1);
107     paint.setBlendMode(mode);
108 
109     SkScalar offset = SK_Scalar1 / 3;
110     SkRect rect = SkRect::MakeXYWH(W / 4 + offset,
111                                    H / 4 + offset,
112                                    W / 2, H / 2);
113     canvas->drawRect(rect, paint);
114 
115     return H;
116 }
117 
make_bg_shader()118 static sk_sp<SkShader> make_bg_shader() {
119     SkBitmap bm;
120     bm.allocN32Pixels(2, 2);
121     *bm.getAddr32(0, 0) = *bm.getAddr32(1, 1) = 0xFFFFFFFF;
122     *bm.getAddr32(1, 0) = *bm.getAddr32(0, 1) = SkPackARGB32(0xFF, 0xCE,
123                                                              0xCF, 0xCE);
124 
125     const SkMatrix m = SkMatrix::Scale(SkIntToScalar(6), SkIntToScalar(6));
126     return bm.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, &m);
127 }
128 
129 DEF_SIMPLE_GM(aarectmodes, canvas, 640, 480) {
130             SkPaint bgPaint;
131             bgPaint.setShader(make_bg_shader());
132             if (false) { // avoid bit rot, suppress warning
133                 test4(canvas);
134             }
135             const SkRect bounds = SkRect::MakeWH(W, H);
136             constexpr SkAlpha gAlphaValue[] = { 0xFF, 0x88, 0x88 };
137 
138             canvas->translate(SkIntToScalar(4), SkIntToScalar(4));
139 
140             for (int alpha = 0; alpha < 4; ++alpha) {
141                 canvas->save();
142                 canvas->save();
143                 for (size_t i = 0; i < SK_ARRAY_COUNT(gModes); ++i) {
144                     if (6 == i) {
145                         canvas->restore();
146                         canvas->translate(W * 5, 0);
147                         canvas->save();
148                     }
149                     canvas->drawRect(bounds, bgPaint);
150                     canvas->saveLayer(&bounds, nullptr);
151                     SkScalar dy = drawCell(canvas, gModes[i],
152                                            gAlphaValue[alpha & 1],
153                                            gAlphaValue[alpha & 2]);
154                     canvas->restore();
155 
156                     canvas->translate(0, dy * 5 / 4);
157                 }
158                 canvas->restore();
159                 canvas->restore();
160                 canvas->translate(W * 5 / 4, 0);
161             }
162 }
163