1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkCanvas.h"
10 #include "include/core/SkColor.h"
11 #include "include/core/SkFont.h"
12 #include "include/core/SkFontTypes.h"
13 #include "include/core/SkPaint.h"
14 #include "include/core/SkPoint.h"
15 #include "include/core/SkRefCnt.h"
16 #include "include/core/SkScalar.h"
17 #include "include/core/SkShader.h"
18 #include "include/core/SkSize.h"
19 #include "include/core/SkString.h"
20 #include "include/core/SkTextBlob.h"
21 #include "include/core/SkTileMode.h"
22 #include "include/core/SkTypeface.h"
23 #include "include/core/SkTypes.h"
24 #include "include/effects/SkGradientShader.h"
25 #include "include/private/SkTDArray.h"
26 #include "tools/ToolUtils.h"
27 
28 #include <math.h>
29 #include <string.h>
30 
31 // This GM exercises drawTextBlob offset vs. shader space behavior.
32 class TextBlobShaderGM : public skiagm::GM {
33 public:
TextBlobShaderGM()34     TextBlobShaderGM() {}
35 
36 private:
onOnceBeforeDraw()37     void onOnceBeforeDraw() override {
38         {
39             SkFont      font(ToolUtils::create_portable_typeface());
40             const char* txt = "Blobber";
41             size_t txtLen = strlen(txt);
42             fGlyphs.append(font.countText(txt, txtLen, SkTextEncoding::kUTF8));
43             font.textToGlyphs(txt, txtLen, SkTextEncoding::kUTF8, fGlyphs.begin(), fGlyphs.count());
44         }
45 
46         SkFont font;
47         font.setSubpixel(true);
48         font.setEdging(SkFont::Edging::kAntiAlias);
49         font.setSize(30);
50         font.setTypeface(ToolUtils::create_portable_typeface());
51 
52         SkTextBlobBuilder builder;
53         int glyphCount = fGlyphs.count();
54         const SkTextBlobBuilder::RunBuffer* run;
55 
56         run = &builder.allocRun(font, glyphCount, 10, 10, nullptr);
57         memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t));
58 
59         run = &builder.allocRunPosH(font, glyphCount,  80, nullptr);
60         memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t));
61         for (int i = 0; i < glyphCount; ++i) {
62             run->pos[i] = font.getSize() * i * .75f;
63         }
64 
65         run = &builder.allocRunPos(font, glyphCount, nullptr);
66         memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t));
67         for (int i = 0; i < glyphCount; ++i) {
68             run->pos[i * 2] = font.getSize() * i * .75f;
69             run->pos[i * 2 + 1] = 150 + 5 * sinf((float)i * 8 / glyphCount);
70         }
71 
72         fBlob = builder.make();
73 
74         SkColor  colors[2];
75         colors[0] = SK_ColorRED;
76         colors[1] = SK_ColorGREEN;
77 
78         SkScalar pos[SK_ARRAY_COUNT(colors)];
79         for (unsigned i = 0; i < SK_ARRAY_COUNT(pos); ++i) {
80             pos[i] = (float)i / (SK_ARRAY_COUNT(pos) - 1);
81         }
82 
83         SkISize sz = this->onISize();
84         fShader = SkGradientShader::MakeRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2),
85                                                SkIntToScalar(sz.height() / 2)),
86                                                sz.width() * .66f, colors, pos,
87                                                SK_ARRAY_COUNT(colors),
88                                                SkTileMode::kRepeat);
89     }
90 
onShortName()91     SkString onShortName() override {
92         return SkString("textblobshader");
93     }
94 
onISize()95     SkISize onISize() override {
96         return SkISize::Make(640, 480);
97     }
98 
onDraw(SkCanvas * canvas)99     void onDraw(SkCanvas* canvas) override {
100         SkPaint p;
101         p.setAntiAlias(true);
102         p.setStyle(SkPaint::kFill_Style);
103         p.setShader(fShader);
104 
105         SkISize sz = this->onISize();
106         constexpr int kXCount = 4;
107         constexpr int kYCount = 3;
108         for (int i = 0; i < kXCount; ++i) {
109             for (int j = 0; j < kYCount; ++j) {
110                 canvas->drawTextBlob(fBlob,
111                                      SkIntToScalar(i * sz.width() / kXCount),
112                                      SkIntToScalar(j * sz.height() / kYCount),
113                                      p);
114             }
115         }
116     }
117 
118     SkTDArray<uint16_t> fGlyphs;
119     sk_sp<SkTextBlob>   fBlob;
120     sk_sp<SkShader>     fShader;
121 
122     using INHERITED = skiagm::GM;
123 };
124 
125 DEF_GM(return new TextBlobShaderGM;)
126