1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkSurface_Base_DEFINED
9 #define SkSurface_Base_DEFINED
10 
11 #include "include/core/SkCanvas.h"
12 #include "include/core/SkDeferredDisplayList.h"
13 #include "include/core/SkSurface.h"
14 #include "src/core/SkImagePriv.h"
15 #include "src/core/SkSurfacePriv.h"
16 
17 class SkSurface_Base : public SkSurface {
18 public:
19     SkSurface_Base(int width, int height, const SkSurfaceProps*);
20     SkSurface_Base(const SkImageInfo&, const SkSurfaceProps*);
21     ~SkSurface_Base() override;
22 
23     virtual GrRecordingContext* onGetRecordingContext();
24 
25     virtual GrBackendTexture onGetBackendTexture(BackendHandleAccess);
26     virtual GrBackendRenderTarget onGetBackendRenderTarget(BackendHandleAccess);
27     virtual bool onReplaceBackendTexture(const GrBackendTexture&,
28                                          GrSurfaceOrigin,
29                                          ContentChangeMode,
30                                          TextureReleaseProc,
31                                          ReleaseContext);
32     /**
33      *  Allocate a canvas that will draw into this surface. We will cache this
34      *  canvas, to return the same object to the caller multiple times. We
35      *  take ownership, and will call unref() on the canvas when we go out of
36      *  scope.
37      */
38     virtual SkCanvas* onNewCanvas() = 0;
39 
40     virtual sk_sp<SkSurface> onNewSurface(const SkImageInfo&) = 0;
41 
42     /**
43      *  Allocate an SkImage that represents the current contents of the surface.
44      *  This needs to be able to outlive the surface itself (if need be), and
45      *  must faithfully represent the current contents, even if the surface
46      *  is changed after this called (e.g. it is drawn to via its canvas).
47      *
48      *  If a subset is specified, the the impl must make a copy, rather than try to wait
49      *  on copy-on-write.
50      */
51     virtual sk_sp<SkImage> onNewImageSnapshot(const SkIRect* subset = nullptr) { return nullptr; }
52 
53     virtual void onWritePixels(const SkPixmap&, int x, int y) = 0;
54 
55     /**
56      * Default implementation does a rescale/read and then calls the callback.
57      */
58     virtual void onAsyncRescaleAndReadPixels(const SkImageInfo&,
59                                              const SkIRect& srcRect,
60                                              RescaleGamma,
61                                              SkFilterQuality,
62                                              ReadPixelsCallback,
63                                              ReadPixelsContext);
64     /**
65      * Default implementation does a rescale/read/yuv conversion and then calls the callback.
66      */
67     virtual void onAsyncRescaleAndReadPixelsYUV420(SkYUVColorSpace,
68                                                    sk_sp<SkColorSpace> dstColorSpace,
69                                                    const SkIRect& srcRect,
70                                                    const SkISize& dstSize,
71                                                    RescaleGamma,
72                                                    SkFilterQuality,
73                                                    ReadPixelsCallback,
74                                                    ReadPixelsContext);
75 
76     /**
77      *  Default implementation:
78      *
79      *  image = this->newImageSnapshot();
80      *  if (image) {
81      *      image->draw(canvas, ...);
82      *      image->unref();
83      *  }
84      */
85     virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*);
86 
87     /**
88      * Called as a performance hint when the Surface is allowed to make it's contents
89      * undefined.
90      */
onDiscard()91     virtual void onDiscard() {}
92 
93     /**
94      *  If the surface is about to change, we call this so that our subclass
95      *  can optionally fork their backend (copy-on-write) in case it was
96      *  being shared with the cachedImage.
97      */
98     virtual void onCopyOnWrite(ContentChangeMode) = 0;
99 
100     /**
101      *  Signal the surface to remind its backing store that it's mutable again.
102      *  Called only when we _didn't_ copy-on-write; we assume the copies start mutable.
103      */
onRestoreBackingMutability()104     virtual void onRestoreBackingMutability() {}
105 
106     /**
107      * Issue any pending surface IO to the current backend 3D API and resolve any surface MSAA.
108      * Inserts the requested number of semaphores for the gpu to signal when work is complete on the
109      * gpu and inits the array of GrBackendSemaphores with the signaled semaphores.
110      */
onFlush(BackendSurfaceAccess access,const GrFlushInfo &,const GrBackendSurfaceMutableState *)111     virtual GrSemaphoresSubmitted onFlush(BackendSurfaceAccess access, const GrFlushInfo&,
112                                           const GrBackendSurfaceMutableState*) {
113         return GrSemaphoresSubmitted::kNo;
114     }
115 
116     /**
117      * Caused the current backend 3D API to wait on the passed in semaphores before executing new
118      * commands on the gpu. Any previously submitting commands will not be blocked by these
119      * semaphores.
120      */
onWait(int numSemaphores,const GrBackendSemaphore * waitSemaphores,bool deleteSemaphoresAfterWait)121     virtual bool onWait(int numSemaphores, const GrBackendSemaphore* waitSemaphores,
122                         bool deleteSemaphoresAfterWait) {
123         return false;
124     }
125 
onCharacterize(SkSurfaceCharacterization *)126     virtual bool onCharacterize(SkSurfaceCharacterization*) const { return false; }
onIsCompatible(const SkSurfaceCharacterization &)127     virtual bool onIsCompatible(const SkSurfaceCharacterization&) const { return false; }
onDraw(sk_sp<const SkDeferredDisplayList>,int xOffset,int yOffset)128     virtual bool onDraw(sk_sp<const SkDeferredDisplayList>, int xOffset, int yOffset) {
129         return false;
130     }
131 
132     inline SkCanvas* getCachedCanvas();
133     inline sk_sp<SkImage> refCachedImage();
134 
hasCachedImage()135     bool hasCachedImage() const { return fCachedImage != nullptr; }
136 
137     // called by SkSurface to compute a new genID
138     uint32_t newGenerationID();
139 
140 private:
141     std::unique_ptr<SkCanvas>   fCachedCanvas;
142     sk_sp<SkImage>              fCachedImage;
143 
144     void aboutToDraw(ContentChangeMode mode);
145 
146     // Returns true if there is an outstanding image-snapshot, indicating that a call to aboutToDraw
147     // would trigger a copy-on-write.
148     bool outstandingImageSnapshot() const;
149 
150     friend class SkCanvas;
151     friend class SkSurface;
152 
153     using INHERITED = SkSurface;
154 };
155 
getCachedCanvas()156 SkCanvas* SkSurface_Base::getCachedCanvas() {
157     if (nullptr == fCachedCanvas) {
158         fCachedCanvas = std::unique_ptr<SkCanvas>(this->onNewCanvas());
159         if (fCachedCanvas) {
160             fCachedCanvas->setSurfaceBase(this);
161         }
162     }
163     return fCachedCanvas.get();
164 }
165 
refCachedImage()166 sk_sp<SkImage> SkSurface_Base::refCachedImage() {
167     if (fCachedImage) {
168         return fCachedImage;
169     }
170 
171     fCachedImage = this->onNewImageSnapshot();
172 
173     SkASSERT(!fCachedCanvas || fCachedCanvas->getSurfaceBase() == this);
174     return fCachedImage;
175 }
176 
177 #endif
178