1#version 310 es
2layout(local_size_x = 1) in;
3
4layout(std430, binding = 0) buffer SSBO
5{
6	float a;
7	vec4 b;
8	mat4 c;
9
10	float a1;
11	vec4 b1;
12	mat4 c1;
13};
14
15void main()
16{
17	a *= a1;
18	b *= b1;
19	c *= c1;
20}
21