1#version 310 es 2layout(local_size_x = 1) in; 3 4layout(std430, binding = 0) buffer SSBO 5{ 6 float a; 7 vec4 b; 8 mat4 c; 9 10 float a1; 11 vec4 b1; 12 mat4 c1; 13}; 14 15void main() 16{ 17 a *= a1; 18 b *= b1; 19 c *= c1; 20} 21