1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef SK_CONVOLVER_H
6 #define SK_CONVOLVER_H
7 
8 #include "include/core/SkSize.h"
9 #include "include/private/SkTDArray.h"
10 
11 // avoid confusion with Mac OS X's math library (Carbon)
12 #if defined(__APPLE__)
13 #undef FloatToConvolutionFixed
14 #undef ConvolutionFixedToFloat
15 #undef FloatToFixed
16 #undef FixedToFloat
17 #endif
18 
19 // Represents a filter in one dimension. Each output pixel has one entry in this
20 // object for the filter values contributing to it. You build up the filter
21 // list by calling AddFilter for each output pixel (in order).
22 //
23 // We do 2-dimensional convolution by first convolving each row by one
24 // SkConvolutionFilter1D, then convolving each column by another one.
25 //
26 // Entries are stored in ConvolutionFixed point, shifted left by kShiftBits.
27 class SkConvolutionFilter1D {
28 public:
29     typedef short ConvolutionFixed;
30 
31     // The number of bits that ConvolutionFixed point values are shifted by.
32     enum { kShiftBits = 14 };
33 
34     SK_API SkConvolutionFilter1D();
35     SK_API ~SkConvolutionFilter1D();
36 
37     // Convert between floating point and our ConvolutionFixed point representation.
FloatToFixed(float f)38     static ConvolutionFixed FloatToFixed(float f) {
39         return static_cast<ConvolutionFixed>(f * (1 << kShiftBits));
40     }
FixedToChar(ConvolutionFixed x)41     static unsigned char FixedToChar(ConvolutionFixed x) {
42         return static_cast<unsigned char>(x >> kShiftBits);
43     }
FixedToFloat(ConvolutionFixed x)44     static float FixedToFloat(ConvolutionFixed x) {
45         // The cast relies on ConvolutionFixed being a short, implying that on
46         // the platforms we care about all (16) bits will fit into
47         // the mantissa of a (32-bit) float.
48         static_assert(sizeof(ConvolutionFixed) == 2, "ConvolutionFixed_type_should_fit_in_float_mantissa");
49         float raw = static_cast<float>(x);
50         return ldexpf(raw, -kShiftBits);
51     }
52 
53     // Returns the maximum pixel span of a filter.
maxFilter()54     int maxFilter() const { return fMaxFilter; }
55 
56     // Returns the number of filters in this filter. This is the dimension of the
57     // output image.
numValues()58     int numValues() const { return static_cast<int>(fFilters.count()); }
59 
reserveAdditional(int filterCount,int filterValueCount)60     void reserveAdditional(int filterCount, int filterValueCount) {
61         fFilters.setReserve(fFilters.count() + filterCount);
62         fFilterValues.setReserve(fFilterValues.count() + filterValueCount);
63     }
64 
65     // Appends the given list of scaling values for generating a given output
66     // pixel. |filterOffset| is the distance from the edge of the image to where
67     // the scaling factors start. The scaling factors apply to the source pixels
68     // starting from this position, and going for the next |filterLength| pixels.
69     //
70     // You will probably want to make sure your input is normalized (that is,
71     // all entries in |filterValuesg| sub to one) to prevent affecting the overall
72     // brighness of the image.
73     //
74     // The filterLength must be > 0.
75     void AddFilter(int filterOffset,
76                    const ConvolutionFixed* filterValues,
77                    int filterLength);
78 
79     // Retrieves a filter for the given |valueOffset|, a position in the output
80     // image in the direction we're convolving. The offset and length of the
81     // filter values are put into the corresponding out arguments (see AddFilter
82     // above for what these mean), and a pointer to the first scaling factor is
83     // returned. There will be |filterLength| values in this array.
FilterForValue(int valueOffset,int * filterOffset,int * filterLength)84     inline const ConvolutionFixed* FilterForValue(int valueOffset,
85                                        int* filterOffset,
86                                        int* filterLength) const {
87         const FilterInstance& filter = fFilters[valueOffset];
88         *filterOffset = filter.fOffset;
89         *filterLength = filter.fTrimmedLength;
90         if (filter.fTrimmedLength == 0) {
91             return nullptr;
92         }
93         return &fFilterValues[filter.fDataLocation];
94     }
95 
96   // Retrieves the filter for the offset 0, presumed to be the one and only.
97   // The offset and length of the filter values are put into the corresponding
98   // out arguments (see AddFilter). Note that |filterLegth| and
99   // |specifiedFilterLength| may be different if leading/trailing zeros of the
100   // original floating point form were clipped.
101   // There will be |filterLength| values in the return array.
102   // Returns nullptr if the filter is 0-length (for instance when all floating
103   // point values passed to AddFilter were clipped to 0).
104     SK_API const ConvolutionFixed* GetSingleFilter(int* specifiedFilterLength,
105         int* filterOffset,
106         int* filterLength) const;
107 
108     // Add another value to the fFilterValues array -- useful for
109     // SIMD padding which happens outside of this class.
110 
addFilterValue(ConvolutionFixed val)111     void addFilterValue( ConvolutionFixed val ) {
112         fFilterValues.push_back( val );
113     }
114 private:
115     struct FilterInstance {
116         // Offset within filterValues for this instance of the filter.
117         int fDataLocation;
118 
119         // Distance from the left of the filter to the center. IN PIXELS
120         int fOffset;
121 
122         // Number of values in this filter instance.
123         int fTrimmedLength;
124 
125         // Filter length as specified. Note that this may be different from
126         // 'trimmed_length' if leading/trailing zeros of the original floating
127         // point form were clipped differently on each tail.
128         int fLength;
129     };
130 
131     // Stores the information for each filter added to this class.
132     SkTDArray<FilterInstance> fFilters;
133 
134     // We store all the filter values in this flat list, indexed by
135     // |FilterInstance.data_location| to avoid the mallocs required for storing
136     // each one separately.
137     SkTDArray<ConvolutionFixed> fFilterValues;
138 
139     // The maximum size of any filter we've added.
140     int fMaxFilter;
141 };
142 
143 // Does a two-dimensional convolution on the given source image.
144 //
145 // It is assumed the source pixel offsets referenced in the input filters
146 // reference only valid pixels, so the source image size is not required. Each
147 // row of the source image starts |sourceByteRowStride| after the previous
148 // one (this allows you to have rows with some padding at the end).
149 //
150 // The result will be put into the given output buffer. The destination image
151 // size will be xfilter.numValues() * yfilter.numValues() pixels. It will be
152 // in rows of exactly xfilter.numValues() * 4 bytes.
153 //
154 // |sourceHasAlpha| is a hint that allows us to avoid doing computations on
155 // the alpha channel if the image is opaque. If you don't know, set this to
156 // true and it will work properly, but setting this to false will be a few
157 // percent faster if you know the image is opaque.
158 //
159 // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order
160 // (this is ARGB when loaded into 32-bit words on a little-endian machine).
161 /**
162  *  Returns false if it was unable to perform the convolution/rescale. in which case the output
163  *  buffer is assumed to be undefined.
164  */
165 SK_API bool BGRAConvolve2D(const unsigned char* sourceData,
166     int sourceByteRowStride,
167     bool sourceHasAlpha,
168     const SkConvolutionFilter1D& xfilter,
169     const SkConvolutionFilter1D& yfilter,
170     int outputByteRowStride,
171     unsigned char* output);
172 
173 #endif  // SK_CONVOLVER_H
174