1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/private/SkColorData.h"
9 #include "include/private/SkTemplates.h"
10 #include "src/core/SkAutoMalloc.h"
11 #include "src/core/SkDistanceFieldGen.h"
12 #include "src/core/SkMask.h"
13 #include "src/core/SkPointPriv.h"
14 
15 #include <utility>
16 
17 struct DFData {
18     float   fAlpha;      // alpha value of source texel
19     float   fDistSq;     // distance squared to nearest (so far) edge texel
20     SkPoint fDistVector; // distance vector to nearest (so far) edge texel
21 };
22 
23 enum NeighborFlags {
24     kLeft_NeighborFlag        = 0x01,
25     kRight_NeighborFlag       = 0x02,
26     kTopLeft_NeighborFlag     = 0x04,
27     kTop_NeighborFlag         = 0x08,
28     kTopRight_NeighborFlag    = 0x10,
29     kBottomLeft_NeighborFlag  = 0x20,
30     kBottom_NeighborFlag      = 0x40,
31     kBottomRight_NeighborFlag = 0x80,
32     kAll_NeighborFlags        = 0xff,
33 
34     kNeighborFlagCount        = 8
35 };
36 
37 // We treat an "edge" as a place where we cross from >=128 to <128, or vice versa, or
38 // where we have two non-zero pixels that are <128.
39 // 'neighborFlags' is used to limit the directions in which we test to avoid indexing
40 // outside of the image
found_edge(const unsigned char * imagePtr,int width,int neighborFlags)41 static bool found_edge(const unsigned char* imagePtr, int width, int neighborFlags) {
42     // the order of these should match the neighbor flags above
43     const int kNum8ConnectedNeighbors = 8;
44     const int offsets[8] = {-1, 1, -width-1, -width, -width+1, width-1, width, width+1 };
45     SkASSERT(kNum8ConnectedNeighbors == kNeighborFlagCount);
46 
47     // search for an edge
48     unsigned char currVal = *imagePtr;
49     unsigned char currCheck = (currVal >> 7);
50     for (int i = 0; i < kNum8ConnectedNeighbors; ++i) {
51         unsigned char neighborVal;
52         if ((1 << i) & neighborFlags) {
53             const unsigned char* checkPtr = imagePtr + offsets[i];
54             neighborVal = *checkPtr;
55         } else {
56             neighborVal = 0;
57         }
58         unsigned char neighborCheck = (neighborVal >> 7);
59         SkASSERT(currCheck == 0 || currCheck == 1);
60         SkASSERT(neighborCheck == 0 || neighborCheck == 1);
61         // if sharp transition
62         if (currCheck != neighborCheck ||
63             // or both <128 and >0
64             (!currCheck && !neighborCheck && currVal && neighborVal)) {
65             return true;
66         }
67     }
68 
69     return false;
70 }
71 
init_glyph_data(DFData * data,unsigned char * edges,const unsigned char * image,int dataWidth,int dataHeight,int imageWidth,int imageHeight,int pad)72 static void init_glyph_data(DFData* data, unsigned char* edges, const unsigned char* image,
73                             int dataWidth, int dataHeight,
74                             int imageWidth, int imageHeight,
75                             int pad) {
76     data += pad*dataWidth;
77     data += pad;
78     edges += (pad*dataWidth + pad);
79 
80     for (int j = 0; j < imageHeight; ++j) {
81         for (int i = 0; i < imageWidth; ++i) {
82             if (255 == *image) {
83                 data->fAlpha = 1.0f;
84             } else {
85                 data->fAlpha = (*image)*0.00392156862f;  // 1/255
86             }
87             int checkMask = kAll_NeighborFlags;
88             if (i == 0) {
89                 checkMask &= ~(kLeft_NeighborFlag|kTopLeft_NeighborFlag|kBottomLeft_NeighborFlag);
90             }
91             if (i == imageWidth-1) {
92                 checkMask &= ~(kRight_NeighborFlag|kTopRight_NeighborFlag|kBottomRight_NeighborFlag);
93             }
94             if (j == 0) {
95                 checkMask &= ~(kTopLeft_NeighborFlag|kTop_NeighborFlag|kTopRight_NeighborFlag);
96             }
97             if (j == imageHeight-1) {
98                 checkMask &= ~(kBottomLeft_NeighborFlag|kBottom_NeighborFlag|kBottomRight_NeighborFlag);
99             }
100             if (found_edge(image, imageWidth, checkMask)) {
101                 *edges = 255;  // using 255 makes for convenient debug rendering
102             }
103             ++data;
104             ++image;
105             ++edges;
106         }
107         data += 2*pad;
108         edges += 2*pad;
109     }
110 }
111 
112 // from Gustavson (2011)
113 // computes the distance to an edge given an edge normal vector and a pixel's alpha value
114 // assumes that direction has been pre-normalized
edge_distance(const SkPoint & direction,float alpha)115 static float edge_distance(const SkPoint& direction, float alpha) {
116     float dx = direction.fX;
117     float dy = direction.fY;
118     float distance;
119     if (SkScalarNearlyZero(dx) || SkScalarNearlyZero(dy)) {
120         distance = 0.5f - alpha;
121     } else {
122         // this is easier if we treat the direction as being in the first octant
123         // (other octants are symmetrical)
124         dx = SkScalarAbs(dx);
125         dy = SkScalarAbs(dy);
126         if (dx < dy) {
127             using std::swap;
128             swap(dx, dy);
129         }
130 
131         // a1 = 0.5*dy/dx is the smaller fractional area chopped off by the edge
132         // to avoid the divide, we just consider the numerator
133         float a1num = 0.5f*dy;
134 
135         // we now compute the approximate distance, depending where the alpha falls
136         // relative to the edge fractional area
137 
138         // if 0 <= alpha < a1
139         if (alpha*dx < a1num) {
140             // TODO: find a way to do this without square roots?
141             distance = 0.5f*(dx + dy) - SkScalarSqrt(2.0f*dx*dy*alpha);
142         // if a1 <= alpha <= 1 - a1
143         } else if (alpha*dx < (dx - a1num)) {
144             distance = (0.5f - alpha)*dx;
145         // if 1 - a1 < alpha <= 1
146         } else {
147             // TODO: find a way to do this without square roots?
148             distance = -0.5f*(dx + dy) + SkScalarSqrt(2.0f*dx*dy*(1.0f - alpha));
149         }
150     }
151 
152     return distance;
153 }
154 
init_distances(DFData * data,unsigned char * edges,int width,int height)155 static void init_distances(DFData* data, unsigned char* edges, int width, int height) {
156     // skip one pixel border
157     DFData* currData = data;
158     DFData* prevData = data - width;
159     DFData* nextData = data + width;
160 
161     for (int j = 0; j < height; ++j) {
162         for (int i = 0; i < width; ++i) {
163             if (*edges) {
164                 // we should not be in the one-pixel outside band
165                 SkASSERT(i > 0 && i < width-1 && j > 0 && j < height-1);
166                 // gradient will point from low to high
167                 // +y is down in this case
168                 // i.e., if you're outside, gradient points towards edge
169                 // if you're inside, gradient points away from edge
170                 SkPoint currGrad;
171                 currGrad.fX = (prevData+1)->fAlpha - (prevData-1)->fAlpha
172                              + SK_ScalarSqrt2*(currData+1)->fAlpha
173                              - SK_ScalarSqrt2*(currData-1)->fAlpha
174                              + (nextData+1)->fAlpha - (nextData-1)->fAlpha;
175                 currGrad.fY = (nextData-1)->fAlpha - (prevData-1)->fAlpha
176                              + SK_ScalarSqrt2*nextData->fAlpha
177                              - SK_ScalarSqrt2*prevData->fAlpha
178                              + (nextData+1)->fAlpha - (prevData+1)->fAlpha;
179                 SkPointPriv::SetLengthFast(&currGrad, 1.0f);
180 
181                 // init squared distance to edge and distance vector
182                 float dist = edge_distance(currGrad, currData->fAlpha);
183                 currGrad.scale(dist, &currData->fDistVector);
184                 currData->fDistSq = dist*dist;
185             } else {
186                 // init distance to "far away"
187                 currData->fDistSq = 2000000.f;
188                 currData->fDistVector.fX = 1000.f;
189                 currData->fDistVector.fY = 1000.f;
190             }
191             ++currData;
192             ++prevData;
193             ++nextData;
194             ++edges;
195         }
196     }
197 }
198 
199 // Danielsson's 8SSEDT
200 
201 // first stage forward pass
202 // (forward in Y, forward in X)
F1(DFData * curr,int width)203 static void F1(DFData* curr, int width) {
204     // upper left
205     DFData* check = curr - width-1;
206     SkPoint distVec = check->fDistVector;
207     float distSq = check->fDistSq - 2.0f*(distVec.fX + distVec.fY - 1.0f);
208     if (distSq < curr->fDistSq) {
209         distVec.fX -= 1.0f;
210         distVec.fY -= 1.0f;
211         curr->fDistSq = distSq;
212         curr->fDistVector = distVec;
213     }
214 
215     // up
216     check = curr - width;
217     distVec = check->fDistVector;
218     distSq = check->fDistSq - 2.0f*distVec.fY + 1.0f;
219     if (distSq < curr->fDistSq) {
220         distVec.fY -= 1.0f;
221         curr->fDistSq = distSq;
222         curr->fDistVector = distVec;
223     }
224 
225     // upper right
226     check = curr - width+1;
227     distVec = check->fDistVector;
228     distSq = check->fDistSq + 2.0f*(distVec.fX - distVec.fY + 1.0f);
229     if (distSq < curr->fDistSq) {
230         distVec.fX += 1.0f;
231         distVec.fY -= 1.0f;
232         curr->fDistSq = distSq;
233         curr->fDistVector = distVec;
234     }
235 
236     // left
237     check = curr - 1;
238     distVec = check->fDistVector;
239     distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f;
240     if (distSq < curr->fDistSq) {
241         distVec.fX -= 1.0f;
242         curr->fDistSq = distSq;
243         curr->fDistVector = distVec;
244     }
245 }
246 
247 // second stage forward pass
248 // (forward in Y, backward in X)
F2(DFData * curr,int width)249 static void F2(DFData* curr, int width) {
250     // right
251     DFData* check = curr + 1;
252     SkPoint distVec = check->fDistVector;
253     float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f;
254     if (distSq < curr->fDistSq) {
255         distVec.fX += 1.0f;
256         curr->fDistSq = distSq;
257         curr->fDistVector = distVec;
258     }
259 }
260 
261 // first stage backward pass
262 // (backward in Y, forward in X)
B1(DFData * curr,int width)263 static void B1(DFData* curr, int width) {
264     // left
265     DFData* check = curr - 1;
266     SkPoint distVec = check->fDistVector;
267     float distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f;
268     if (distSq < curr->fDistSq) {
269         distVec.fX -= 1.0f;
270         curr->fDistSq = distSq;
271         curr->fDistVector = distVec;
272     }
273 }
274 
275 // second stage backward pass
276 // (backward in Y, backwards in X)
B2(DFData * curr,int width)277 static void B2(DFData* curr, int width) {
278     // right
279     DFData* check = curr + 1;
280     SkPoint distVec = check->fDistVector;
281     float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f;
282     if (distSq < curr->fDistSq) {
283         distVec.fX += 1.0f;
284         curr->fDistSq = distSq;
285         curr->fDistVector = distVec;
286     }
287 
288     // bottom left
289     check = curr + width-1;
290     distVec = check->fDistVector;
291     distSq = check->fDistSq - 2.0f*(distVec.fX - distVec.fY - 1.0f);
292     if (distSq < curr->fDistSq) {
293         distVec.fX -= 1.0f;
294         distVec.fY += 1.0f;
295         curr->fDistSq = distSq;
296         curr->fDistVector = distVec;
297     }
298 
299     // bottom
300     check = curr + width;
301     distVec = check->fDistVector;
302     distSq = check->fDistSq + 2.0f*distVec.fY + 1.0f;
303     if (distSq < curr->fDistSq) {
304         distVec.fY += 1.0f;
305         curr->fDistSq = distSq;
306         curr->fDistVector = distVec;
307     }
308 
309     // bottom right
310     check = curr + width+1;
311     distVec = check->fDistVector;
312     distSq = check->fDistSq + 2.0f*(distVec.fX + distVec.fY + 1.0f);
313     if (distSq < curr->fDistSq) {
314         distVec.fX += 1.0f;
315         distVec.fY += 1.0f;
316         curr->fDistSq = distSq;
317         curr->fDistVector = distVec;
318     }
319 }
320 
321 // enable this to output edge data rather than the distance field
322 #define DUMP_EDGE 0
323 
324 #if !DUMP_EDGE
325 template <int distanceMagnitude>
pack_distance_field_val(float dist)326 static unsigned char pack_distance_field_val(float dist) {
327     // The distance field is constructed as unsigned char values, so that the zero value is at 128,
328     // Beside 128, we have 128 values in range [0, 128), but only 127 values in range (128, 255].
329     // So we multiply distanceMagnitude by 127/128 at the latter range to avoid overflow.
330     dist = SkScalarPin(-dist, -distanceMagnitude, distanceMagnitude * 127.0f / 128.0f);
331 
332     // Scale into the positive range for unsigned distance.
333     dist += distanceMagnitude;
334 
335     // Scale into unsigned char range.
336     // Round to place negative and positive values as equally as possible around 128
337     // (which represents zero).
338     return (unsigned char)SkScalarRoundToInt(dist / (2 * distanceMagnitude) * 256.0f);
339 }
340 #endif
341 
342 // assumes a padded 8-bit image and distance field
343 // width and height are the original width and height of the image
generate_distance_field_from_image(unsigned char * distanceField,const unsigned char * copyPtr,int width,int height)344 static bool generate_distance_field_from_image(unsigned char* distanceField,
345                                                const unsigned char* copyPtr,
346                                                int width, int height) {
347     SkASSERT(distanceField);
348     SkASSERT(copyPtr);
349 
350     // we expand our temp data by one more on each side to simplify
351     // the scanning code -- will always be treated as infinitely far away
352     int pad = SK_DistanceFieldPad + 1;
353 
354     // set params for distance field data
355     int dataWidth = width + 2*pad;
356     int dataHeight = height + 2*pad;
357 
358     // create zeroed temp DFData+edge storage
359     SkAutoFree storage(sk_calloc_throw(dataWidth*dataHeight*(sizeof(DFData) + 1)));
360     DFData*        dataPtr = (DFData*)storage.get();
361     unsigned char* edgePtr = (unsigned char*)storage.get() + dataWidth*dataHeight*sizeof(DFData);
362 
363     // copy glyph into distance field storage
364     init_glyph_data(dataPtr, edgePtr, copyPtr,
365                     dataWidth, dataHeight,
366                     width+2, height+2, SK_DistanceFieldPad);
367 
368     // create initial distance data, particularly at edges
369     init_distances(dataPtr, edgePtr, dataWidth, dataHeight);
370 
371     // now perform Euclidean distance transform to propagate distances
372 
373     // forwards in y
374     DFData* currData = dataPtr+dataWidth+1; // skip outer buffer
375     unsigned char* currEdge = edgePtr+dataWidth+1;
376     for (int j = 1; j < dataHeight-1; ++j) {
377         // forwards in x
378         for (int i = 1; i < dataWidth-1; ++i) {
379             // don't need to calculate distance for edge pixels
380             if (!*currEdge) {
381                 F1(currData, dataWidth);
382             }
383             ++currData;
384             ++currEdge;
385         }
386 
387         // backwards in x
388         --currData; // reset to end
389         --currEdge;
390         for (int i = 1; i < dataWidth-1; ++i) {
391             // don't need to calculate distance for edge pixels
392             if (!*currEdge) {
393                 F2(currData, dataWidth);
394             }
395             --currData;
396             --currEdge;
397         }
398 
399         currData += dataWidth+1;
400         currEdge += dataWidth+1;
401     }
402 
403     // backwards in y
404     currData = dataPtr+dataWidth*(dataHeight-2) - 1; // skip outer buffer
405     currEdge = edgePtr+dataWidth*(dataHeight-2) - 1;
406     for (int j = 1; j < dataHeight-1; ++j) {
407         // forwards in x
408         for (int i = 1; i < dataWidth-1; ++i) {
409             // don't need to calculate distance for edge pixels
410             if (!*currEdge) {
411                 B1(currData, dataWidth);
412             }
413             ++currData;
414             ++currEdge;
415         }
416 
417         // backwards in x
418         --currData; // reset to end
419         --currEdge;
420         for (int i = 1; i < dataWidth-1; ++i) {
421             // don't need to calculate distance for edge pixels
422             if (!*currEdge) {
423                 B2(currData, dataWidth);
424             }
425             --currData;
426             --currEdge;
427         }
428 
429         currData -= dataWidth-1;
430         currEdge -= dataWidth-1;
431     }
432 
433     // copy results to final distance field data
434     currData = dataPtr + dataWidth+1;
435     currEdge = edgePtr + dataWidth+1;
436     unsigned char *dfPtr = distanceField;
437     for (int j = 1; j < dataHeight-1; ++j) {
438         for (int i = 1; i < dataWidth-1; ++i) {
439 #if DUMP_EDGE
440             float alpha = currData->fAlpha;
441             float edge = 0.0f;
442             if (*currEdge) {
443                 edge = 0.25f;
444             }
445             // blend with original image
446             float result = alpha + (1.0f-alpha)*edge;
447             unsigned char val = sk_float_round2int(255*result);
448             *dfPtr++ = val;
449 #else
450             float dist;
451             if (currData->fAlpha > 0.5f) {
452                 dist = -SkScalarSqrt(currData->fDistSq);
453             } else {
454                 dist = SkScalarSqrt(currData->fDistSq);
455             }
456             *dfPtr++ = pack_distance_field_val<SK_DistanceFieldMagnitude>(dist);
457 #endif
458             ++currData;
459             ++currEdge;
460         }
461         currData += 2;
462         currEdge += 2;
463     }
464 
465     return true;
466 }
467 
468 // assumes an 8-bit image and distance field
SkGenerateDistanceFieldFromA8Image(unsigned char * distanceField,const unsigned char * image,int width,int height,size_t rowBytes)469 bool SkGenerateDistanceFieldFromA8Image(unsigned char* distanceField,
470                                         const unsigned char* image,
471                                         int width, int height, size_t rowBytes) {
472     SkASSERT(distanceField);
473     SkASSERT(image);
474 
475     // create temp data
476     SkAutoSMalloc<1024> copyStorage((width+2)*(height+2)*sizeof(char));
477     unsigned char* copyPtr = (unsigned char*) copyStorage.get();
478 
479     // we copy our source image into a padded copy to ensure we catch edge transitions
480     // around the outside
481     const unsigned char* currSrcScanLine = image;
482     sk_bzero(copyPtr, (width+2)*sizeof(char));
483     unsigned char* currDestPtr = copyPtr + width + 2;
484     for (int i = 0; i < height; ++i) {
485         *currDestPtr++ = 0;
486         memcpy(currDestPtr, currSrcScanLine, width);
487         currSrcScanLine += rowBytes;
488         currDestPtr += width;
489         *currDestPtr++ = 0;
490     }
491     sk_bzero(currDestPtr, (width+2)*sizeof(char));
492 
493     return generate_distance_field_from_image(distanceField, copyPtr, width, height);
494 }
495 
496 // assumes a 16-bit lcd mask and 8-bit distance field
SkGenerateDistanceFieldFromLCD16Mask(unsigned char * distanceField,const unsigned char * image,int w,int h,size_t rowBytes)497 bool SkGenerateDistanceFieldFromLCD16Mask(unsigned char* distanceField,
498                                            const unsigned char* image,
499                                            int w, int h, size_t rowBytes) {
500     SkASSERT(distanceField);
501     SkASSERT(image);
502 
503     // create temp data
504     SkAutoSMalloc<1024> copyStorage((w+2)*(h+2)*sizeof(char));
505     unsigned char* copyPtr = (unsigned char*) copyStorage.get();
506 
507     // we copy our source image into a padded copy to ensure we catch edge transitions
508     // around the outside
509     const uint16_t* start = reinterpret_cast<const uint16_t*>(image);
510     auto currSrcScanline = SkMask::AlphaIter<SkMask::kLCD16_Format>(start);
511     auto endSrcScanline = SkMask::AlphaIter<SkMask::kLCD16_Format>(start + w);
512     sk_bzero(copyPtr, (w+2)*sizeof(char));
513     unsigned char* currDestPtr = copyPtr + w + 2;
514     for (int i = 0; i < h; ++i, currSrcScanline >>= rowBytes, endSrcScanline >>= rowBytes) {
515         *currDestPtr++ = 0;
516         for (auto src = currSrcScanline; src < endSrcScanline; ++src) {
517             *currDestPtr++ = *src;
518         }
519         *currDestPtr++ = 0;
520     }
521     sk_bzero(currDestPtr, (w+2)*sizeof(char));
522 
523     return generate_distance_field_from_image(distanceField, copyPtr, w, h);
524 }
525 
526 // assumes a 1-bit image and 8-bit distance field
SkGenerateDistanceFieldFromBWImage(unsigned char * distanceField,const unsigned char * image,int width,int height,size_t rowBytes)527 bool SkGenerateDistanceFieldFromBWImage(unsigned char* distanceField,
528                                         const unsigned char* image,
529                                         int width, int height, size_t rowBytes) {
530     SkASSERT(distanceField);
531     SkASSERT(image);
532 
533     // create temp data
534     SkAutoSMalloc<1024> copyStorage((width+2)*(height+2)*sizeof(char));
535     unsigned char* copyPtr = (unsigned char*) copyStorage.get();
536 
537     // we copy our source image into a padded copy to ensure we catch edge transitions
538     // around the outside
539     const unsigned char* currSrcScanLine = image;
540     sk_bzero(copyPtr, (width+2)*sizeof(char));
541     unsigned char* currDestPtr = copyPtr + width + 2;
542     for (int i = 0; i < height; ++i) {
543         *currDestPtr++ = 0;
544 
545 
546         int rowWritesLeft = width;
547         const unsigned char *maskPtr = currSrcScanLine;
548         while (rowWritesLeft > 0) {
549             unsigned mask = *maskPtr++;
550             for (int i = 7; i >= 0 && rowWritesLeft; --i, --rowWritesLeft) {
551                 *currDestPtr++ = (mask & (1 << i)) ? 0xff : 0;
552             }
553         }
554         currSrcScanLine += rowBytes;
555 
556 
557         *currDestPtr++ = 0;
558     }
559     sk_bzero(currDestPtr, (width+2)*sizeof(char));
560 
561     return generate_distance_field_from_image(distanceField, copyPtr, width, height);
562 }
563