1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkRadialGradient.h"
9 #include "SkNx.h"
10 
11 namespace {
12 
13 // GCC doesn't like using static functions as template arguments.  So force these to be non-static.
mirror_tileproc_nonstatic(SkFixed x)14 inline SkFixed mirror_tileproc_nonstatic(SkFixed x) {
15     return mirror_tileproc(x);
16 }
17 
repeat_tileproc_nonstatic(SkFixed x)18 inline SkFixed repeat_tileproc_nonstatic(SkFixed x) {
19     return repeat_tileproc(x);
20 }
21 
rad_to_unit_matrix(const SkPoint & center,SkScalar radius)22 SkMatrix rad_to_unit_matrix(const SkPoint& center, SkScalar radius) {
23     SkScalar    inv = SkScalarInvert(radius);
24 
25     SkMatrix matrix;
26     matrix.setTranslate(-center.fX, -center.fY);
27     matrix.postScale(inv, inv);
28     return matrix;
29 }
30 
31 
32 }  // namespace
33 
34 /////////////////////////////////////////////////////////////////////
35 
SkRadialGradient(const SkPoint & center,SkScalar radius,const Descriptor & desc)36 SkRadialGradient::SkRadialGradient(const SkPoint& center, SkScalar radius, const Descriptor& desc)
37     : SkGradientShaderBase(desc, rad_to_unit_matrix(center, radius))
38     , fCenter(center)
39     , fRadius(radius) {
40 }
41 
onContextSize(const ContextRec &) const42 size_t SkRadialGradient::onContextSize(const ContextRec&) const {
43     return sizeof(RadialGradientContext);
44 }
45 
onCreateContext(const ContextRec & rec,void * storage) const46 SkShader::Context* SkRadialGradient::onCreateContext(const ContextRec& rec, void* storage) const {
47     return CheckedCreateContext<RadialGradientContext>(storage, *this, rec);
48 }
49 
RadialGradientContext(const SkRadialGradient & shader,const ContextRec & rec)50 SkRadialGradient::RadialGradientContext::RadialGradientContext(
51         const SkRadialGradient& shader, const ContextRec& rec)
52     : INHERITED(shader, rec) {}
53 
asAGradient(GradientInfo * info) const54 SkShader::GradientType SkRadialGradient::asAGradient(GradientInfo* info) const {
55     if (info) {
56         commonAsAGradient(info);
57         info->fPoint[0] = fCenter;
58         info->fRadius[0] = fRadius;
59     }
60     return kRadial_GradientType;
61 }
62 
CreateProc(SkReadBuffer & buffer)63 sk_sp<SkFlattenable> SkRadialGradient::CreateProc(SkReadBuffer& buffer) {
64     DescriptorScope desc;
65     if (!desc.unflatten(buffer)) {
66         return nullptr;
67     }
68     const SkPoint center = buffer.readPoint();
69     const SkScalar radius = buffer.readScalar();
70     return SkGradientShader::MakeRadial(center, radius, desc.fColors, std::move(desc.fColorSpace),
71                                         desc.fPos, desc.fCount, desc.fTileMode, desc.fGradFlags,
72                                         desc.fLocalMatrix);
73 }
74 
flatten(SkWriteBuffer & buffer) const75 void SkRadialGradient::flatten(SkWriteBuffer& buffer) const {
76     this->INHERITED::flatten(buffer);
77     buffer.writePoint(fCenter);
78     buffer.writeScalar(fRadius);
79 }
80 
81 namespace {
82 
radial_completely_pinned(SkScalar fx,SkScalar dx,SkScalar fy,SkScalar dy)83 inline bool radial_completely_pinned(SkScalar fx, SkScalar dx, SkScalar fy, SkScalar dy) {
84     // fast, overly-conservative test: checks unit square instead of unit circle
85     bool xClamped = (fx >= 1 && dx >= 0) || (fx <= -1 && dx <= 0);
86     bool yClamped = (fy >= 1 && dy >= 0) || (fy <= -1 && dy <= 0);
87     return xClamped || yClamped;
88 }
89 
90 typedef void (* RadialShadeProc)(SkScalar sfx, SkScalar sdx,
91         SkScalar sfy, SkScalar sdy,
92         SkPMColor* dstC, const SkPMColor* cache,
93         int count, int toggle);
94 
fast_sqrt(const Sk4f & R)95 static inline Sk4f fast_sqrt(const Sk4f& R) {
96     return R * R.rsqrt();
97 }
98 
sum_squares(const Sk4f & a,const Sk4f & b)99 static inline Sk4f sum_squares(const Sk4f& a, const Sk4f& b) {
100     return a * a + b * b;
101 }
102 
shadeSpan_radial_clamp2(SkScalar sfx,SkScalar sdx,SkScalar sfy,SkScalar sdy,SkPMColor * SK_RESTRICT dstC,const SkPMColor * SK_RESTRICT cache,int count,int toggle)103 void shadeSpan_radial_clamp2(SkScalar sfx, SkScalar sdx, SkScalar sfy, SkScalar sdy,
104                              SkPMColor* SK_RESTRICT dstC, const SkPMColor* SK_RESTRICT cache,
105                              int count, int toggle) {
106     if (radial_completely_pinned(sfx, sdx, sfy, sdy)) {
107         unsigned fi = SkGradientShaderBase::kCache32Count - 1;
108         sk_memset32_dither(dstC,
109                            cache[toggle + fi],
110                            cache[next_dither_toggle(toggle) + fi],
111                            count);
112     } else {
113         const Sk4f min(SK_ScalarNearlyZero);
114         const Sk4f max(255);
115         const float scale = 255;
116         sfx *= scale;
117         sfy *= scale;
118         sdx *= scale;
119         sdy *= scale;
120         const Sk4f fx4(sfx, sfx + sdx, sfx + 2*sdx, sfx + 3*sdx);
121         const Sk4f fy4(sfy, sfy + sdy, sfy + 2*sdy, sfy + 3*sdy);
122         const Sk4f dx4(sdx * 4);
123         const Sk4f dy4(sdy * 4);
124 
125         Sk4f tmpxy = fx4 * dx4 + fy4 * dy4;
126         Sk4f tmpdxdy = sum_squares(dx4, dy4);
127         Sk4f R = Sk4f::Max(sum_squares(fx4, fy4), min);
128         Sk4f dR = tmpxy + tmpxy + tmpdxdy;
129         const Sk4f ddR = tmpdxdy + tmpdxdy;
130 
131         for (int i = 0; i < (count >> 2); ++i) {
132             Sk4f dist = Sk4f::Min(fast_sqrt(R), max);
133             R = Sk4f::Max(R + dR, min);
134             dR = dR + ddR;
135 
136             uint8_t fi[4];
137             SkNx_cast<uint8_t>(dist).store(fi);
138 
139             for (int i = 0; i < 4; i++) {
140                 *dstC++ = cache[toggle + fi[i]];
141                 toggle = next_dither_toggle(toggle);
142             }
143         }
144         count &= 3;
145         if (count) {
146             Sk4f dist = Sk4f::Min(fast_sqrt(R), max);
147 
148             uint8_t fi[4];
149             SkNx_cast<uint8_t>(dist).store(fi);
150             for (int i = 0; i < count; i++) {
151                 *dstC++ = cache[toggle + fi[i]];
152                 toggle = next_dither_toggle(toggle);
153             }
154         }
155     }
156 }
157 
158 // Unrolling this loop doesn't seem to help (when float); we're stalling to
159 // get the results of the sqrt (?), and don't have enough extra registers to
160 // have many in flight.
161 template <SkFixed (*TileProc)(SkFixed)>
shadeSpan_radial(SkScalar fx,SkScalar dx,SkScalar fy,SkScalar dy,SkPMColor * SK_RESTRICT dstC,const SkPMColor * SK_RESTRICT cache,int count,int toggle)162 void shadeSpan_radial(SkScalar fx, SkScalar dx, SkScalar fy, SkScalar dy,
163                       SkPMColor* SK_RESTRICT dstC, const SkPMColor* SK_RESTRICT cache,
164                       int count, int toggle) {
165     do {
166         const SkFixed dist = SkFloatToFixed(sk_float_sqrt(fx*fx + fy*fy));
167         const unsigned fi = TileProc(dist);
168         SkASSERT(fi <= 0xFFFF);
169         *dstC++ = cache[toggle + (fi >> SkGradientShaderBase::kCache32Shift)];
170         toggle = next_dither_toggle(toggle);
171         fx += dx;
172         fy += dy;
173     } while (--count != 0);
174 }
175 
shadeSpan_radial_mirror(SkScalar fx,SkScalar dx,SkScalar fy,SkScalar dy,SkPMColor * SK_RESTRICT dstC,const SkPMColor * SK_RESTRICT cache,int count,int toggle)176 void shadeSpan_radial_mirror(SkScalar fx, SkScalar dx, SkScalar fy, SkScalar dy,
177                              SkPMColor* SK_RESTRICT dstC, const SkPMColor* SK_RESTRICT cache,
178                              int count, int toggle) {
179     shadeSpan_radial<mirror_tileproc_nonstatic>(fx, dx, fy, dy, dstC, cache, count, toggle);
180 }
181 
shadeSpan_radial_repeat(SkScalar fx,SkScalar dx,SkScalar fy,SkScalar dy,SkPMColor * SK_RESTRICT dstC,const SkPMColor * SK_RESTRICT cache,int count,int toggle)182 void shadeSpan_radial_repeat(SkScalar fx, SkScalar dx, SkScalar fy, SkScalar dy,
183                              SkPMColor* SK_RESTRICT dstC, const SkPMColor* SK_RESTRICT cache,
184                              int count, int toggle) {
185     shadeSpan_radial<repeat_tileproc_nonstatic>(fx, dx, fy, dy, dstC, cache, count, toggle);
186 }
187 
188 }  // namespace
189 
shadeSpan(int x,int y,SkPMColor * SK_RESTRICT dstC,int count)190 void SkRadialGradient::RadialGradientContext::shadeSpan(int x, int y,
191                                                         SkPMColor* SK_RESTRICT dstC, int count) {
192     SkASSERT(count > 0);
193 
194     const SkRadialGradient& radialGradient = static_cast<const SkRadialGradient&>(fShader);
195 
196     SkPoint             srcPt;
197     SkMatrix::MapXYProc dstProc = fDstToIndexProc;
198     TileProc            proc = radialGradient.fTileProc;
199     const SkPMColor* SK_RESTRICT cache = fCache->getCache32();
200     int toggle = init_dither_toggle(x, y);
201 
202     if (fDstToIndexClass != kPerspective_MatrixClass) {
203         dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf,
204                              SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
205         SkScalar sdx = fDstToIndex.getScaleX();
206         SkScalar sdy = fDstToIndex.getSkewY();
207 
208         if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
209             const auto step = fDstToIndex.fixedStepInX(SkIntToScalar(y));
210             sdx = step.fX;
211             sdy = step.fY;
212         } else {
213             SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
214         }
215 
216         RadialShadeProc shadeProc = shadeSpan_radial_repeat;
217         if (SkShader::kClamp_TileMode == radialGradient.fTileMode) {
218             shadeProc = shadeSpan_radial_clamp2;
219         } else if (SkShader::kMirror_TileMode == radialGradient.fTileMode) {
220             shadeProc = shadeSpan_radial_mirror;
221         } else {
222             SkASSERT(SkShader::kRepeat_TileMode == radialGradient.fTileMode);
223         }
224         (*shadeProc)(srcPt.fX, sdx, srcPt.fY, sdy, dstC, cache, count, toggle);
225     } else {    // perspective case
226         SkScalar dstX = SkIntToScalar(x);
227         SkScalar dstY = SkIntToScalar(y);
228         do {
229             dstProc(fDstToIndex, dstX, dstY, &srcPt);
230             unsigned fi = proc(SkScalarToFixed(srcPt.length()));
231             SkASSERT(fi <= 0xFFFF);
232             *dstC++ = cache[fi >> SkGradientShaderBase::kCache32Shift];
233             dstX += SK_Scalar1;
234         } while (--count != 0);
235     }
236 }
237 
238 /////////////////////////////////////////////////////////////////////
239 
240 #if SK_SUPPORT_GPU
241 
242 #include "SkGr.h"
243 #include "glsl/GrGLSLCaps.h"
244 #include "glsl/GrGLSLFragmentShaderBuilder.h"
245 
246 class GrRadialGradient : public GrGradientEffect {
247 public:
248     class GLSLRadialProcessor;
249 
Make(const CreateArgs & args)250     static sk_sp<GrFragmentProcessor> Make(const CreateArgs& args) {
251         return sk_sp<GrFragmentProcessor>(new GrRadialGradient(args));
252     }
253 
~GrRadialGradient()254     virtual ~GrRadialGradient() { }
255 
name() const256     const char* name() const override { return "Radial Gradient"; }
257 
258 private:
GrRadialGradient(const CreateArgs & args)259     GrRadialGradient(const CreateArgs& args)
260         : INHERITED(args) {
261         this->initClassID<GrRadialGradient>();
262     }
263 
264     GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
265 
266     virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps,
267                                        GrProcessorKeyBuilder* b) const override;
268 
269     GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
270 
271     typedef GrGradientEffect INHERITED;
272 };
273 
274 /////////////////////////////////////////////////////////////////////
275 
276 class GrRadialGradient::GLSLRadialProcessor : public GrGradientEffect::GLSLProcessor {
277 public:
GLSLRadialProcessor(const GrProcessor &)278     GLSLRadialProcessor(const GrProcessor&) {}
~GLSLRadialProcessor()279     virtual ~GLSLRadialProcessor() { }
280 
281     virtual void emitCode(EmitArgs&) override;
282 
GenKey(const GrProcessor & processor,const GrGLSLCaps &,GrProcessorKeyBuilder * b)283     static void GenKey(const GrProcessor& processor, const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
284         b->add32(GenBaseGradientKey(processor));
285     }
286 
287 private:
288     typedef GrGradientEffect::GLSLProcessor INHERITED;
289 
290 };
291 
292 /////////////////////////////////////////////////////////////////////
293 
onCreateGLSLInstance() const294 GrGLSLFragmentProcessor* GrRadialGradient::onCreateGLSLInstance() const {
295     return new GrRadialGradient::GLSLRadialProcessor(*this);
296 }
297 
onGetGLSLProcessorKey(const GrGLSLCaps & caps,GrProcessorKeyBuilder * b) const298 void GrRadialGradient::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
299                                              GrProcessorKeyBuilder* b) const {
300     GrRadialGradient::GLSLRadialProcessor::GenKey(*this, caps, b);
301 }
302 
303 /////////////////////////////////////////////////////////////////////
304 
305 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRadialGradient);
306 
TestCreate(GrProcessorTestData * d)307 sk_sp<GrFragmentProcessor> GrRadialGradient::TestCreate(GrProcessorTestData* d) {
308     SkPoint center = {d->fRandom->nextUScalar1(), d->fRandom->nextUScalar1()};
309     SkScalar radius = d->fRandom->nextUScalar1();
310 
311     SkColor colors[kMaxRandomGradientColors];
312     SkScalar stopsArray[kMaxRandomGradientColors];
313     SkScalar* stops = stopsArray;
314     SkShader::TileMode tm;
315     int colorCount = RandomGradientParams(d->fRandom, colors, &stops, &tm);
316     auto shader = SkGradientShader::MakeRadial(center, radius, colors, stops, colorCount, tm);
317     SkMatrix viewMatrix = GrTest::TestMatrix(d->fRandom);
318     auto dstColorSpace = GrTest::TestColorSpace(d->fRandom);
319     sk_sp<GrFragmentProcessor> fp = shader->asFragmentProcessor(SkShader::AsFPArgs(
320         d->fContext, &viewMatrix, NULL, kNone_SkFilterQuality, dstColorSpace.get(),
321         SkSourceGammaTreatment::kRespect));
322     GrAlwaysAssert(fp);
323     return fp;
324 }
325 
326 /////////////////////////////////////////////////////////////////////
327 
emitCode(EmitArgs & args)328 void GrRadialGradient::GLSLRadialProcessor::emitCode(EmitArgs& args) {
329     const GrRadialGradient& ge = args.fFp.cast<GrRadialGradient>();
330     this->emitUniforms(args.fUniformHandler, ge);
331     SkString t("length(");
332     t.append(args.fFragBuilder->ensureCoords2D(args.fTransformedCoords[0]));
333     t.append(")");
334     this->emitColor(args.fFragBuilder,
335                     args.fUniformHandler,
336                     args.fGLSLCaps,
337                     ge, t.c_str(),
338                     args.fOutputColor,
339                     args.fInputColor,
340                     args.fTexSamplers);
341 }
342 
343 /////////////////////////////////////////////////////////////////////
344 
asFragmentProcessor(const AsFPArgs & args) const345 sk_sp<GrFragmentProcessor> SkRadialGradient::asFragmentProcessor(const AsFPArgs& args) const {
346     SkASSERT(args.fContext);
347 
348     SkMatrix matrix;
349     if (!this->getLocalMatrix().invert(&matrix)) {
350         return nullptr;
351     }
352     if (args.fLocalMatrix) {
353         SkMatrix inv;
354         if (!args.fLocalMatrix->invert(&inv)) {
355             return nullptr;
356         }
357         matrix.postConcat(inv);
358     }
359     matrix.postConcat(fPtsToUnit);
360     sk_sp<GrColorSpaceXform> colorSpaceXform = GrColorSpaceXform::Make(fColorSpace.get(),
361                                                                        args.fDstColorSpace);
362     sk_sp<GrFragmentProcessor> inner(GrRadialGradient::Make(
363         GrGradientEffect::CreateArgs(args.fContext, this, &matrix, fTileMode,
364                                      std::move(colorSpaceXform), SkToBool(args.fDstColorSpace))));
365     return GrFragmentProcessor::MulOutputByInputAlpha(std::move(inner));
366 }
367 
368 #endif
369 
370 #ifndef SK_IGNORE_TO_STRING
toString(SkString * str) const371 void SkRadialGradient::toString(SkString* str) const {
372     str->append("SkRadialGradient: (");
373 
374     str->append("center: (");
375     str->appendScalar(fCenter.fX);
376     str->append(", ");
377     str->appendScalar(fCenter.fY);
378     str->append(") radius: ");
379     str->appendScalar(fRadius);
380     str->append(" ");
381 
382     this->INHERITED::toString(str);
383 
384     str->append(")");
385 }
386 #endif
387