1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkGpuDevice.h"
9 
10 #include "GrBlurUtils.h"
11 #include "GrContext.h"
12 #include "GrDrawContextPriv.h"
13 #include "GrGpu.h"
14 #include "GrImageIDTextureAdjuster.h"
15 #include "GrStyle.h"
16 #include "GrTracing.h"
17 
18 #include "SkCanvasPriv.h"
19 #include "SkDraw.h"
20 #include "SkErrorInternals.h"
21 #include "SkGlyphCache.h"
22 #include "SkGr.h"
23 #include "SkGrPriv.h"
24 #include "SkImage_Base.h"
25 #include "SkImageCacherator.h"
26 #include "SkImageFilter.h"
27 #include "SkImageFilterCache.h"
28 #include "SkLatticeIter.h"
29 #include "SkMaskFilter.h"
30 #include "SkPathEffect.h"
31 #include "SkPicture.h"
32 #include "SkPictureData.h"
33 #include "SkRasterClip.h"
34 #include "SkRRect.h"
35 #include "SkRecord.h"
36 #include "SkSpecialImage.h"
37 #include "SkStroke.h"
38 #include "SkSurface.h"
39 #include "SkSurface_Gpu.h"
40 #include "SkTLazy.h"
41 #include "SkUtils.h"
42 #include "SkVertState.h"
43 #include "SkXfermode.h"
44 #include "batches/GrRectBatchFactory.h"
45 #include "effects/GrBicubicEffect.h"
46 #include "effects/GrDashingEffect.h"
47 #include "effects/GrSimpleTextureEffect.h"
48 #include "effects/GrTextureDomain.h"
49 #include "text/GrTextUtils.h"
50 
51 #if SK_SUPPORT_GPU
52 
53 #define ASSERT_SINGLE_OWNER \
54     SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fContext->debugSingleOwner());)
55 
56 #if 0
57     extern bool (*gShouldDrawProc)();
58     #define CHECK_SHOULD_DRAW(draw)                             \
59         do {                                                    \
60             if (gShouldDrawProc && !gShouldDrawProc()) return;  \
61             this->prepareDraw(draw);                            \
62         } while (0)
63 #else
64     #define CHECK_SHOULD_DRAW(draw) this->prepareDraw(draw)
65 #endif
66 
67 ///////////////////////////////////////////////////////////////////////////////
68 
69 /** Checks that the alpha type is legal and gets constructor flags. Returns false if device creation
70     should fail. */
71 bool SkGpuDevice::CheckAlphaTypeAndGetFlags(
72                         const SkImageInfo* info, SkGpuDevice::InitContents init, unsigned* flags) {
73     *flags = 0;
74     if (info) {
75         switch (info->alphaType()) {
76             case kPremul_SkAlphaType:
77                 break;
78             case kOpaque_SkAlphaType:
79                 *flags |= SkGpuDevice::kIsOpaque_Flag;
80                 break;
81             default: // If it is unpremul or unknown don't try to render
82                 return false;
83         }
84     }
85     if (kClear_InitContents == init) {
86         *flags |= kNeedClear_Flag;
87     }
88     return true;
89 }
90 
91 sk_sp<SkGpuDevice> SkGpuDevice::Make(sk_sp<GrDrawContext> drawContext,
92                                      int width, int height,
93                                      InitContents init) {
94     if (!drawContext || drawContext->wasAbandoned()) {
95         return nullptr;
96     }
97     unsigned flags;
98     if (!CheckAlphaTypeAndGetFlags(nullptr, init, &flags)) {
99         return nullptr;
100     }
101     return sk_sp<SkGpuDevice>(new SkGpuDevice(std::move(drawContext), width, height, flags));
102 }
103 
104 sk_sp<SkGpuDevice> SkGpuDevice::Make(GrContext* context, SkBudgeted budgeted,
105                                      const SkImageInfo& info, int sampleCount,
106                                      GrSurfaceOrigin origin,
107                                      const SkSurfaceProps* props, InitContents init) {
108     unsigned flags;
109     if (!CheckAlphaTypeAndGetFlags(&info, init, &flags)) {
110         return nullptr;
111     }
112 
113     sk_sp<GrDrawContext> drawContext(MakeDrawContext(context, budgeted, info,
114                                                      sampleCount, origin, props));
115     if (!drawContext) {
116         return nullptr;
117     }
118 
119     return sk_sp<SkGpuDevice>(new SkGpuDevice(std::move(drawContext),
120                                               info.width(), info.height(), flags));
121 }
122 
123 static SkImageInfo make_info(GrDrawContext* context, int w, int h, bool opaque) {
124     SkColorType colorType;
125     if (!GrPixelConfigToColorType(context->config(), &colorType)) {
126         colorType = kUnknown_SkColorType;
127     }
128     return SkImageInfo::Make(w, h, colorType,
129                              opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType,
130                              sk_ref_sp(context->getColorSpace()));
131 }
132 
133 SkGpuDevice::SkGpuDevice(sk_sp<GrDrawContext> drawContext, int width, int height, unsigned flags)
134     : INHERITED(make_info(drawContext.get(), width, height, SkToBool(flags & kIsOpaque_Flag)),
135                 drawContext->surfaceProps())
136     , fContext(SkRef(drawContext->accessRenderTarget()->getContext()))
137     , fDrawContext(std::move(drawContext))
138 {
139     fSize.set(width, height);
140     fOpaque = SkToBool(flags & kIsOpaque_Flag);
141 
142     if (flags & kNeedClear_Flag) {
143         this->clearAll();
144     }
145 }
146 
147 sk_sp<GrDrawContext> SkGpuDevice::MakeDrawContext(GrContext* context,
148                                                   SkBudgeted budgeted,
149                                                   const SkImageInfo& origInfo,
150                                                   int sampleCount,
151                                                   GrSurfaceOrigin origin,
152                                                   const SkSurfaceProps* surfaceProps) {
153     if (kUnknown_SkColorType == origInfo.colorType() ||
154         origInfo.width() < 0 || origInfo.height() < 0) {
155         return nullptr;
156     }
157 
158     if (!context) {
159         return nullptr;
160     }
161 
162     SkColorType ct = origInfo.colorType();
163     SkAlphaType at = origInfo.alphaType();
164     SkColorSpace* cs = origInfo.colorSpace();
165     if (kRGB_565_SkColorType == ct || kGray_8_SkColorType == ct) {
166         at = kOpaque_SkAlphaType;  // force this setting
167     }
168     if (kOpaque_SkAlphaType != at) {
169         at = kPremul_SkAlphaType;  // force this setting
170     }
171 
172     GrPixelConfig config = SkImageInfo2GrPixelConfig(ct, at, cs, *context->caps());
173 
174     return context->makeDrawContext(SkBackingFit::kExact,               // Why exact?
175                                     origInfo.width(), origInfo.height(),
176                                     config, sk_ref_sp(cs), sampleCount,
177                                     origin, surfaceProps, budgeted);
178 }
179 
180 sk_sp<SkSpecialImage> SkGpuDevice::filterTexture(const SkDraw& draw,
181                                                  SkSpecialImage* srcImg,
182                                                  int left, int top,
183                                                  SkIPoint* offset,
184                                                  const SkImageFilter* filter) {
185     SkASSERT(srcImg->isTextureBacked());
186     SkASSERT(filter);
187 
188     SkMatrix matrix = *draw.fMatrix;
189     matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top));
190     const SkIRect clipBounds = draw.fRC->getBounds().makeOffset(-left, -top);
191     SkAutoTUnref<SkImageFilterCache> cache(this->getImageFilterCache());
192     SkImageFilter::OutputProperties outputProperties(fDrawContext->getColorSpace());
193     SkImageFilter::Context ctx(matrix, clipBounds, cache.get(), outputProperties);
194 
195     return filter->filterImage(srcImg, ctx, offset);
196 }
197 
198 ///////////////////////////////////////////////////////////////////////////////
199 
200 bool SkGpuDevice::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
201                                int x, int y) {
202     ASSERT_SINGLE_OWNER
203 
204     return fDrawContext->readPixels(dstInfo, dstPixels, dstRowBytes, x, y);
205 }
206 
207 bool SkGpuDevice::onWritePixels(const SkImageInfo& srcInfo, const void* srcPixels,
208                                 size_t srcRowBytes, int x, int y) {
209     ASSERT_SINGLE_OWNER
210 
211     return fDrawContext->writePixels(srcInfo, srcPixels, srcRowBytes, x, y);
212 }
213 
214 bool SkGpuDevice::onAccessPixels(SkPixmap* pmap) {
215     ASSERT_SINGLE_OWNER
216     return false;
217 }
218 
219 // call this every draw call, to ensure that the context reflects our state,
220 // and not the state from some other canvas/device
221 void SkGpuDevice::prepareDraw(const SkDraw& draw) {
222     ASSERT_SINGLE_OWNER
223 
224     fClip.reset(draw.fClipStack, &this->getOrigin());
225 }
226 
227 GrDrawContext* SkGpuDevice::accessDrawContext() {
228     ASSERT_SINGLE_OWNER
229     return fDrawContext.get();
230 }
231 
232 void SkGpuDevice::clearAll() {
233     ASSERT_SINGLE_OWNER
234     GrColor color = 0;
235     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "clearAll", fContext);
236     SkIRect rect = SkIRect::MakeWH(this->width(), this->height());
237     fDrawContext->clear(&rect, color, true);
238 }
239 
240 void SkGpuDevice::replaceDrawContext(bool shouldRetainContent) {
241     ASSERT_SINGLE_OWNER
242 
243     SkBudgeted budgeted = fDrawContext->drawContextPriv().isBudgeted();
244 
245     sk_sp<GrDrawContext> newDC(MakeDrawContext(this->context(),
246                                                budgeted,
247                                                this->imageInfo(),
248                                                fDrawContext->numColorSamples(),
249                                                fDrawContext->origin(),
250                                                &this->surfaceProps()));
251     if (!newDC) {
252         return;
253     }
254 
255     if (shouldRetainContent) {
256         if (fDrawContext->wasAbandoned()) {
257             return;
258         }
259         newDC->copySurface(fDrawContext->asTexture().get(),
260                            SkIRect::MakeWH(this->width(), this->height()),
261                            SkIPoint::Make(0, 0));
262     }
263 
264     fDrawContext = newDC;
265 }
266 
267 ///////////////////////////////////////////////////////////////////////////////
268 
269 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
270     ASSERT_SINGLE_OWNER
271     CHECK_SHOULD_DRAW(draw);
272     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawPaint", fContext);
273 
274     GrPaint grPaint;
275     if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), paint, *draw.fMatrix, &grPaint)) {
276         return;
277     }
278 
279     fDrawContext->drawPaint(fClip, grPaint, *draw.fMatrix);
280 }
281 
282 // must be in SkCanvas::PointMode order
283 static const GrPrimitiveType gPointMode2PrimitiveType[] = {
284     kPoints_GrPrimitiveType,
285     kLines_GrPrimitiveType,
286     kLineStrip_GrPrimitiveType
287 };
288 
289 // suppress antialiasing on axis-aligned integer-coordinate lines
290 static bool needs_antialiasing(SkCanvas::PointMode mode, size_t count, const SkPoint pts[]) {
291     if (mode == SkCanvas::PointMode::kPoints_PointMode) {
292         return false;
293     }
294     if (count == 2) {
295         // We do not antialias as long as the primary axis of the line is integer-aligned, even if
296         // the other coordinates are not. This does mean the two end pixels of the line will be
297         // sharp even when they shouldn't be, but turning antialiasing on (as things stand
298         // currently) means that the line will turn into a two-pixel-wide blur. While obviously a
299         // more complete fix is possible down the road, for the time being we accept the error on
300         // the two end pixels as being the lesser of two evils.
301         if (pts[0].fX == pts[1].fX) {
302             return ((int) pts[0].fX) != pts[0].fX;
303         }
304         if (pts[0].fY == pts[1].fY) {
305             return ((int) pts[0].fY) != pts[0].fY;
306         }
307     }
308     return true;
309 }
310 
311 void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
312                              size_t count, const SkPoint pts[], const SkPaint& paint) {
313     ASSERT_SINGLE_OWNER
314     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawPoints", fContext);
315     CHECK_SHOULD_DRAW(draw);
316 
317     SkScalar width = paint.getStrokeWidth();
318     if (width < 0) {
319         return;
320     }
321 
322     if (paint.getPathEffect() && 2 == count && SkCanvas::kLines_PointMode == mode) {
323         GrStyle style(paint, SkPaint::kStroke_Style);
324         GrPaint grPaint;
325         if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), paint, *draw.fMatrix,
326                               &grPaint)) {
327             return;
328         }
329         SkPath path;
330         path.setIsVolatile(true);
331         path.moveTo(pts[0]);
332         path.lineTo(pts[1]);
333         fDrawContext->drawPath(fClip, grPaint, *draw.fMatrix, path, style);
334         return;
335     }
336 
337     SkScalar scales[2];
338     bool isHairline = (0 == width) || (1 == width && draw.fMatrix->getMinMaxScales(scales) &&
339                                        SkScalarNearlyEqual(scales[0], 1.f) &&
340                                        SkScalarNearlyEqual(scales[1], 1.f));
341     // we only handle non-antialiased hairlines and paints without path effects or mask filters,
342     // else we let the SkDraw call our drawPath()
343     if (!isHairline || paint.getPathEffect() || paint.getMaskFilter() ||
344         (paint.isAntiAlias() && needs_antialiasing(mode, count, pts))) {
345         draw.drawPoints(mode, count, pts, paint, true);
346         return;
347     }
348 
349     GrPrimitiveType primitiveType = gPointMode2PrimitiveType[mode];
350 
351     const SkMatrix* viewMatrix = draw.fMatrix;
352 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
353     // This offsetting in device space matches the expectations of the Android framework for non-AA
354     // points and lines.
355     SkMatrix tempMatrix;
356     if (GrIsPrimTypeLines(primitiveType) || kPoints_GrPrimitiveType == primitiveType) {
357         tempMatrix = *viewMatrix;
358         static const SkScalar kOffset = 0.063f; // Just greater than 1/16.
359         tempMatrix.postTranslate(kOffset, kOffset);
360         viewMatrix = &tempMatrix;
361     }
362 #endif
363 
364     GrPaint grPaint;
365     if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), paint, *viewMatrix, &grPaint)) {
366         return;
367     }
368 
369     fDrawContext->drawVertices(fClip,
370                                grPaint,
371                                *viewMatrix,
372                                primitiveType,
373                                SkToS32(count),
374                                (SkPoint*)pts,
375                                nullptr,
376                                nullptr,
377                                nullptr,
378                                0);
379 }
380 
381 ///////////////////////////////////////////////////////////////////////////////
382 
383 void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect, const SkPaint& paint) {
384     ASSERT_SINGLE_OWNER
385     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawRect", fContext);
386     CHECK_SHOULD_DRAW(draw);
387 
388 
389     // A couple reasons we might need to call drawPath.
390     if (paint.getMaskFilter() || paint.getPathEffect()) {
391         SkPath path;
392         path.setIsVolatile(true);
393         path.addRect(rect);
394         GrBlurUtils::drawPathWithMaskFilter(fContext, fDrawContext.get(),
395                                             fClip, path, paint,
396                                             *draw.fMatrix, nullptr,
397                                             draw.fRC->getBounds(), true);
398         return;
399     }
400 
401     GrPaint grPaint;
402     if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), paint, *draw.fMatrix, &grPaint)) {
403         return;
404     }
405 
406     GrStyle style(paint);
407     fDrawContext->drawRect(fClip, grPaint, *draw.fMatrix, rect, &style);
408 }
409 
410 ///////////////////////////////////////////////////////////////////////////////
411 
412 void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rrect,
413                             const SkPaint& paint) {
414     ASSERT_SINGLE_OWNER
415     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawRRect", fContext);
416     CHECK_SHOULD_DRAW(draw);
417 
418     GrPaint grPaint;
419     if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), paint, *draw.fMatrix, &grPaint)) {
420         return;
421     }
422 
423     GrStyle style(paint);
424     if (paint.getMaskFilter()) {
425         // try to hit the fast path for drawing filtered round rects
426 
427         SkRRect devRRect;
428         if (rrect.transform(*draw.fMatrix, &devRRect)) {
429             if (devRRect.allCornersCircular()) {
430                 SkRect maskRect;
431                 if (paint.getMaskFilter()->canFilterMaskGPU(devRRect,
432                                                             draw.fRC->getBounds(),
433                                                             *draw.fMatrix,
434                                                             &maskRect)) {
435                     SkIRect finalIRect;
436                     maskRect.roundOut(&finalIRect);
437                     if (draw.fRC->quickReject(finalIRect)) {
438                         // clipped out
439                         return;
440                     }
441                     if (paint.getMaskFilter()->directFilterRRectMaskGPU(fContext,
442                                                                         fDrawContext.get(),
443                                                                         &grPaint,
444                                                                         fClip,
445                                                                         *draw.fMatrix,
446                                                                         style.strokeRec(),
447                                                                         rrect,
448                                                                         devRRect)) {
449                         return;
450                     }
451                 }
452 
453             }
454         }
455     }
456 
457     if (paint.getMaskFilter() || style.pathEffect()) {
458         // The only mask filter the native rrect drawing code could've handle was taken
459         // care of above.
460         // A path effect will presumably transform this rrect into something else.
461         SkPath path;
462         path.setIsVolatile(true);
463         path.addRRect(rrect);
464         GrBlurUtils::drawPathWithMaskFilter(fContext, fDrawContext.get(),
465                                             fClip, path, paint,
466                                             *draw.fMatrix, nullptr,
467                                             draw.fRC->getBounds(), true);
468         return;
469     }
470 
471     SkASSERT(!style.pathEffect());
472 
473     fDrawContext->drawRRect(fClip, grPaint, *draw.fMatrix, rrect, style);
474 }
475 
476 
477 void SkGpuDevice::drawDRRect(const SkDraw& draw, const SkRRect& outer,
478                              const SkRRect& inner, const SkPaint& paint) {
479     ASSERT_SINGLE_OWNER
480     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawDRRect", fContext);
481     CHECK_SHOULD_DRAW(draw);
482 
483     if (outer.isEmpty()) {
484        return;
485     }
486 
487     if (inner.isEmpty()) {
488         return this->drawRRect(draw, outer, paint);
489     }
490 
491     SkStrokeRec stroke(paint);
492 
493     if (stroke.isFillStyle() && !paint.getMaskFilter() && !paint.getPathEffect()) {
494         GrPaint grPaint;
495         if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), paint, *draw.fMatrix,
496                               &grPaint)) {
497             return;
498         }
499 
500         fDrawContext->drawDRRect(fClip, grPaint, *draw.fMatrix, outer, inner);
501         return;
502     }
503 
504     SkPath path;
505     path.setIsVolatile(true);
506     path.addRRect(outer);
507     path.addRRect(inner);
508     path.setFillType(SkPath::kEvenOdd_FillType);
509 
510     GrBlurUtils::drawPathWithMaskFilter(fContext, fDrawContext.get(),
511                                         fClip, path, paint,
512                                         *draw.fMatrix, nullptr,
513                                         draw.fRC->getBounds(), true);
514 }
515 
516 
517 /////////////////////////////////////////////////////////////////////////////
518 
519 void SkGpuDevice::drawRegion(const SkDraw& draw, const SkRegion& region, const SkPaint& paint) {
520     if (paint.getMaskFilter()) {
521         SkPath path;
522         region.getBoundaryPath(&path);
523         return this->drawPath(draw, path, paint, nullptr, false);
524     }
525 
526     GrPaint grPaint;
527     if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), paint, *draw.fMatrix, &grPaint)) {
528         return;
529     }
530 
531     fDrawContext->drawRegion(fClip, grPaint, *draw.fMatrix, region, GrStyle(paint));
532 }
533 
534 void SkGpuDevice::drawOval(const SkDraw& draw, const SkRect& oval, const SkPaint& paint) {
535     ASSERT_SINGLE_OWNER
536     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawOval", fContext);
537     CHECK_SHOULD_DRAW(draw);
538 
539     // Presumably the path effect warps this to something other than an oval
540     if (paint.getPathEffect()) {
541         SkPath path;
542         path.setIsVolatile(true);
543         path.addOval(oval);
544         this->drawPath(draw, path, paint, nullptr, true);
545         return;
546     }
547 
548     if (paint.getMaskFilter()) {
549         // The RRect path can handle special case blurring
550         SkRRect rr = SkRRect::MakeOval(oval);
551         return this->drawRRect(draw, rr, paint);
552     }
553 
554     GrPaint grPaint;
555     if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), paint, *draw.fMatrix, &grPaint)) {
556         return;
557     }
558 
559     fDrawContext->drawOval(fClip, grPaint, *draw.fMatrix, oval, GrStyle(paint));
560 }
561 
562 void SkGpuDevice::drawArc(const SkDraw& draw, const SkRect& oval, SkScalar startAngle,
563                           SkScalar sweepAngle, bool useCenter, const SkPaint& paint) {
564     ASSERT_SINGLE_OWNER
565     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawArc", fContext);
566     CHECK_SHOULD_DRAW(draw);
567 
568     if (paint.getMaskFilter()) {
569         this->INHERITED::drawArc(draw, oval, startAngle, sweepAngle, useCenter, paint);
570         return;
571     }
572     GrPaint grPaint;
573     if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), paint, *draw.fMatrix, &grPaint)) {
574         return;
575     }
576 
577     fDrawContext->drawArc(fClip, grPaint, *draw.fMatrix, oval, startAngle, sweepAngle, useCenter,
578                           GrStyle(paint));
579 }
580 
581 #include "SkMaskFilter.h"
582 
583 ///////////////////////////////////////////////////////////////////////////////
584 void SkGpuDevice::drawStrokedLine(const SkPoint points[2],
585                                   const SkDraw& draw,
586                                   const SkPaint& origPaint) {
587     ASSERT_SINGLE_OWNER
588     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawStrokedLine", fContext);
589     CHECK_SHOULD_DRAW(draw);
590 
591     // Adding support for round capping would require a GrDrawContext::fillRRectWithLocalMatrix
592     // entry point
593     SkASSERT(SkPaint::kRound_Cap != origPaint.getStrokeCap());
594     SkASSERT(SkPaint::kStroke_Style == origPaint.getStyle());
595     SkASSERT(!origPaint.getPathEffect());
596     SkASSERT(!origPaint.getMaskFilter());
597 
598     const SkScalar halfWidth = 0.5f * origPaint.getStrokeWidth();
599     SkASSERT(halfWidth > 0);
600 
601     SkVector v = points[1] - points[0];
602 
603     SkScalar length = SkPoint::Normalize(&v);
604     if (!length) {
605         v.fX = 1.0f;
606         v.fY = 0.0f;
607     }
608 
609     SkPaint newPaint(origPaint);
610     newPaint.setStyle(SkPaint::kFill_Style);
611 
612     SkScalar xtraLength = 0.0f;
613     if (SkPaint::kButt_Cap != origPaint.getStrokeCap()) {
614         xtraLength = halfWidth;
615     }
616 
617     SkPoint mid = points[0] + points[1];
618     mid.scale(0.5f);
619 
620     SkRect rect = SkRect::MakeLTRB(mid.fX-halfWidth, mid.fY - 0.5f*length - xtraLength,
621                                    mid.fX+halfWidth, mid.fY + 0.5f*length + xtraLength);
622     SkMatrix m;
623     m.setSinCos(v.fX, -v.fY, mid.fX, mid.fY);
624 
625     SkMatrix local = m;
626 
627     m.postConcat(*draw.fMatrix);
628 
629     GrPaint grPaint;
630     if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), newPaint, m, &grPaint)) {
631         return;
632     }
633 
634     fDrawContext->fillRectWithLocalMatrix(fClip, grPaint, m, rect, local);
635 }
636 
637 void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
638                            const SkPaint& paint, const SkMatrix* prePathMatrix,
639                            bool pathIsMutable) {
640     ASSERT_SINGLE_OWNER
641     if (!origSrcPath.isInverseFillType() && !paint.getPathEffect() && !prePathMatrix) {
642         SkPoint points[2];
643         if (SkPaint::kStroke_Style == paint.getStyle() && paint.getStrokeWidth() > 0 &&
644             !paint.getMaskFilter() && SkPaint::kRound_Cap != paint.getStrokeCap() &&
645             draw.fMatrix->preservesRightAngles() && origSrcPath.isLine(points)) {
646             // Path-based stroking looks better for thin rects
647             SkScalar strokeWidth = draw.fMatrix->getMaxScale() * paint.getStrokeWidth();
648             if (strokeWidth >= 1.0f) {
649                 // Round capping support is currently disabled b.c. it would require
650                 // a RRect batch that takes a localMatrix.
651                 this->drawStrokedLine(points, draw, paint);
652                 return;
653             }
654         }
655         bool isClosed;
656         SkRect rect;
657         if (origSrcPath.isRect(&rect, &isClosed) && isClosed) {
658             this->drawRect(draw, rect, paint);
659             return;
660         }
661         if (origSrcPath.isOval(&rect)) {
662             this->drawOval(draw, rect, paint);
663             return;
664         }
665         SkRRect rrect;
666         if (origSrcPath.isRRect(&rrect)) {
667             this->drawRRect(draw, rrect, paint);
668             return;
669         }
670     }
671 
672     CHECK_SHOULD_DRAW(draw);
673     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawPath", fContext);
674 
675     GrBlurUtils::drawPathWithMaskFilter(fContext, fDrawContext.get(),
676                                         fClip, origSrcPath, paint,
677                                         *draw.fMatrix, prePathMatrix,
678                                         draw.fRC->getBounds(), pathIsMutable);
679 }
680 
681 static const int kBmpSmallTileSize = 1 << 10;
682 
683 static inline int get_tile_count(const SkIRect& srcRect, int tileSize)  {
684     int tilesX = (srcRect.fRight / tileSize) - (srcRect.fLeft / tileSize) + 1;
685     int tilesY = (srcRect.fBottom / tileSize) - (srcRect.fTop / tileSize) + 1;
686     return tilesX * tilesY;
687 }
688 
689 static int determine_tile_size(const SkIRect& src, int maxTileSize) {
690     if (maxTileSize <= kBmpSmallTileSize) {
691         return maxTileSize;
692     }
693 
694     size_t maxTileTotalTileSize = get_tile_count(src, maxTileSize);
695     size_t smallTotalTileSize = get_tile_count(src, kBmpSmallTileSize);
696 
697     maxTileTotalTileSize *= maxTileSize * maxTileSize;
698     smallTotalTileSize *= kBmpSmallTileSize * kBmpSmallTileSize;
699 
700     if (maxTileTotalTileSize > 2 * smallTotalTileSize) {
701         return kBmpSmallTileSize;
702     } else {
703         return maxTileSize;
704     }
705 }
706 
707 // Given a bitmap, an optional src rect, and a context with a clip and matrix determine what
708 // pixels from the bitmap are necessary.
709 static void determine_clipped_src_rect(int width, int height,
710                                        const GrClip& clip,
711                                        const SkMatrix& viewMatrix,
712                                        const SkMatrix& srcToDstRect,
713                                        const SkISize& imageSize,
714                                        const SkRect* srcRectPtr,
715                                        SkIRect* clippedSrcIRect) {
716     clip.getConservativeBounds(width, height, clippedSrcIRect, nullptr);
717     SkMatrix inv = SkMatrix::Concat(viewMatrix, srcToDstRect);
718     if (!inv.invert(&inv)) {
719         clippedSrcIRect->setEmpty();
720         return;
721     }
722     SkRect clippedSrcRect = SkRect::Make(*clippedSrcIRect);
723     inv.mapRect(&clippedSrcRect);
724     if (srcRectPtr) {
725         if (!clippedSrcRect.intersect(*srcRectPtr)) {
726             clippedSrcIRect->setEmpty();
727             return;
728         }
729     }
730     clippedSrcRect.roundOut(clippedSrcIRect);
731     SkIRect bmpBounds = SkIRect::MakeSize(imageSize);
732     if (!clippedSrcIRect->intersect(bmpBounds)) {
733         clippedSrcIRect->setEmpty();
734     }
735 }
736 
737 bool SkGpuDevice::shouldTileImageID(uint32_t imageID, const SkIRect& imageRect,
738                                     const SkMatrix& viewMatrix,
739                                     const SkMatrix& srcToDstRect,
740                                     const GrTextureParams& params,
741                                     const SkRect* srcRectPtr,
742                                     int maxTileSize,
743                                     int* tileSize,
744                                     SkIRect* clippedSubset) const {
745     ASSERT_SINGLE_OWNER
746     // if it's larger than the max tile size, then we have no choice but tiling.
747     if (imageRect.width() > maxTileSize || imageRect.height() > maxTileSize) {
748         determine_clipped_src_rect(fDrawContext->width(), fDrawContext->height(), fClip, viewMatrix,
749                                    srcToDstRect, imageRect.size(), srcRectPtr, clippedSubset);
750         *tileSize = determine_tile_size(*clippedSubset, maxTileSize);
751         return true;
752     }
753 
754     // If the image would only produce 4 tiles of the smaller size, don't bother tiling it.
755     const size_t area = imageRect.width() * imageRect.height();
756     if (area < 4 * kBmpSmallTileSize * kBmpSmallTileSize) {
757         return false;
758     }
759 
760     // At this point we know we could do the draw by uploading the entire bitmap
761     // as a texture. However, if the texture would be large compared to the
762     // cache size and we don't require most of it for this draw then tile to
763     // reduce the amount of upload and cache spill.
764 
765     // assumption here is that sw bitmap size is a good proxy for its size as
766     // a texture
767     size_t bmpSize = area * sizeof(SkPMColor);  // assume 32bit pixels
768     size_t cacheSize;
769     fContext->getResourceCacheLimits(nullptr, &cacheSize);
770     if (bmpSize < cacheSize / 2) {
771         return false;
772     }
773 
774     // Figure out how much of the src we will need based on the src rect and clipping. Reject if
775     // tiling memory savings would be < 50%.
776     determine_clipped_src_rect(fDrawContext->width(), fDrawContext->height(), fClip, viewMatrix,
777                                srcToDstRect, imageRect.size(), srcRectPtr, clippedSubset);
778     *tileSize = kBmpSmallTileSize; // already know whole bitmap fits in one max sized tile.
779     size_t usedTileBytes = get_tile_count(*clippedSubset, kBmpSmallTileSize) *
780                            kBmpSmallTileSize * kBmpSmallTileSize;
781 
782     return usedTileBytes < 2 * bmpSize;
783 }
784 
785 bool SkGpuDevice::shouldTileImage(const SkImage* image, const SkRect* srcRectPtr,
786                                   SkCanvas::SrcRectConstraint constraint, SkFilterQuality quality,
787                                   const SkMatrix& viewMatrix,
788                                   const SkMatrix& srcToDstRect) const {
789     ASSERT_SINGLE_OWNER
790     // if image is explictly texture backed then just use the texture
791     if (as_IB(image)->peekTexture()) {
792         return false;
793     }
794 
795     GrTextureParams params;
796     bool doBicubic;
797     GrTextureParams::FilterMode textureFilterMode =
798                     GrSkFilterQualityToGrFilterMode(quality, viewMatrix, srcToDstRect, &doBicubic);
799 
800     int tileFilterPad;
801     if (doBicubic) {
802         tileFilterPad = GrBicubicEffect::kFilterTexelPad;
803     } else if (GrTextureParams::kNone_FilterMode == textureFilterMode) {
804         tileFilterPad = 0;
805     } else {
806         tileFilterPad = 1;
807     }
808     params.setFilterMode(textureFilterMode);
809 
810     int maxTileSize = fContext->caps()->maxTileSize() - 2 * tileFilterPad;
811 
812     // these are output, which we safely ignore, as we just want to know the predicate
813     int outTileSize;
814     SkIRect outClippedSrcRect;
815 
816     return this->shouldTileImageID(image->unique(), image->bounds(), viewMatrix, srcToDstRect,
817                                    params, srcRectPtr, maxTileSize, &outTileSize,
818                                    &outClippedSrcRect);
819 }
820 
821 void SkGpuDevice::drawBitmap(const SkDraw& origDraw,
822                              const SkBitmap& bitmap,
823                              const SkMatrix& m,
824                              const SkPaint& paint) {
825     ASSERT_SINGLE_OWNER
826     CHECK_SHOULD_DRAW(origDraw);
827     SkMatrix viewMatrix;
828     viewMatrix.setConcat(*origDraw.fMatrix, m);
829 
830     int maxTileSize = fContext->caps()->maxTileSize();
831 
832     // The tile code path doesn't currently support AA, so if the paint asked for aa and we could
833     // draw untiled, then we bypass checking for tiling purely for optimization reasons.
834     bool drawAA = !fDrawContext->isUnifiedMultisampled() &&
835                   paint.isAntiAlias() &&
836                   bitmap.width() <= maxTileSize &&
837                   bitmap.height() <= maxTileSize;
838 
839     bool skipTileCheck = drawAA || paint.getMaskFilter();
840 
841     if (!skipTileCheck) {
842         SkRect srcRect = SkRect::MakeIWH(bitmap.width(), bitmap.height());
843         int tileSize;
844         SkIRect clippedSrcRect;
845 
846         GrTextureParams params;
847         bool doBicubic;
848         GrTextureParams::FilterMode textureFilterMode =
849             GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), viewMatrix, SkMatrix::I(),
850                                             &doBicubic);
851 
852         int tileFilterPad;
853 
854         if (doBicubic) {
855             tileFilterPad = GrBicubicEffect::kFilterTexelPad;
856         } else if (GrTextureParams::kNone_FilterMode == textureFilterMode) {
857             tileFilterPad = 0;
858         } else {
859             tileFilterPad = 1;
860         }
861         params.setFilterMode(textureFilterMode);
862 
863         int maxTileSizeForFilter = fContext->caps()->maxTileSize() - 2 * tileFilterPad;
864         if (this->shouldTileImageID(bitmap.getGenerationID(), bitmap.getSubset(), viewMatrix,
865                                     SkMatrix::I(), params, &srcRect, maxTileSizeForFilter,
866                                     &tileSize, &clippedSrcRect)) {
867             this->drawTiledBitmap(bitmap, viewMatrix, SkMatrix::I(), srcRect, clippedSrcRect,
868                                   params, paint, SkCanvas::kStrict_SrcRectConstraint, tileSize,
869                                   doBicubic);
870             return;
871         }
872     }
873     GrBitmapTextureMaker maker(fContext, bitmap);
874     this->drawTextureProducer(&maker, nullptr, nullptr, SkCanvas::kStrict_SrcRectConstraint,
875                               viewMatrix, fClip, paint);
876 }
877 
878 // This method outsets 'iRect' by 'outset' all around and then clamps its extents to
879 // 'clamp'. 'offset' is adjusted to remain positioned over the top-left corner
880 // of 'iRect' for all possible outsets/clamps.
881 static inline void clamped_outset_with_offset(SkIRect* iRect,
882                                               int outset,
883                                               SkPoint* offset,
884                                               const SkIRect& clamp) {
885     iRect->outset(outset, outset);
886 
887     int leftClampDelta = clamp.fLeft - iRect->fLeft;
888     if (leftClampDelta > 0) {
889         offset->fX -= outset - leftClampDelta;
890         iRect->fLeft = clamp.fLeft;
891     } else {
892         offset->fX -= outset;
893     }
894 
895     int topClampDelta = clamp.fTop - iRect->fTop;
896     if (topClampDelta > 0) {
897         offset->fY -= outset - topClampDelta;
898         iRect->fTop = clamp.fTop;
899     } else {
900         offset->fY -= outset;
901     }
902 
903     if (iRect->fRight > clamp.fRight) {
904         iRect->fRight = clamp.fRight;
905     }
906     if (iRect->fBottom > clamp.fBottom) {
907         iRect->fBottom = clamp.fBottom;
908     }
909 }
910 
911 // Break 'bitmap' into several tiles to draw it since it has already
912 // been determined to be too large to fit in VRAM
913 void SkGpuDevice::drawTiledBitmap(const SkBitmap& bitmap,
914                                   const SkMatrix& viewMatrix,
915                                   const SkMatrix& dstMatrix,
916                                   const SkRect& srcRect,
917                                   const SkIRect& clippedSrcIRect,
918                                   const GrTextureParams& params,
919                                   const SkPaint& origPaint,
920                                   SkCanvas::SrcRectConstraint constraint,
921                                   int tileSize,
922                                   bool bicubic) {
923     ASSERT_SINGLE_OWNER
924 
925     // This is the funnel for all paths that draw tiled bitmaps/images. Log histogram entries.
926     SK_HISTOGRAM_BOOLEAN("DrawTiled", true);
927     LogDrawScaleFactor(viewMatrix, origPaint.getFilterQuality());
928 
929     // The following pixel lock is technically redundant, but it is desirable
930     // to lock outside of the tile loop to prevent redecoding the whole image
931     // at each tile in cases where 'bitmap' holds an SkDiscardablePixelRef that
932     // is larger than the limit of the discardable memory pool.
933     SkAutoLockPixels alp(bitmap);
934 
935     const SkPaint* paint = &origPaint;
936     SkPaint tempPaint;
937     if (origPaint.isAntiAlias() && !fDrawContext->isUnifiedMultisampled()) {
938         // Drop antialiasing to avoid seams at tile boundaries.
939         tempPaint = origPaint;
940         tempPaint.setAntiAlias(false);
941         paint = &tempPaint;
942     }
943     SkRect clippedSrcRect = SkRect::Make(clippedSrcIRect);
944 
945     int nx = bitmap.width() / tileSize;
946     int ny = bitmap.height() / tileSize;
947     for (int x = 0; x <= nx; x++) {
948         for (int y = 0; y <= ny; y++) {
949             SkRect tileR;
950             tileR.set(SkIntToScalar(x * tileSize),
951                       SkIntToScalar(y * tileSize),
952                       SkIntToScalar((x + 1) * tileSize),
953                       SkIntToScalar((y + 1) * tileSize));
954 
955             if (!SkRect::Intersects(tileR, clippedSrcRect)) {
956                 continue;
957             }
958 
959             if (!tileR.intersect(srcRect)) {
960                 continue;
961             }
962 
963             SkIRect iTileR;
964             tileR.roundOut(&iTileR);
965             SkVector offset = SkPoint::Make(SkIntToScalar(iTileR.fLeft),
966                                             SkIntToScalar(iTileR.fTop));
967             SkRect rectToDraw = SkRect::MakeXYWH(offset.fX, offset.fY,
968                                                  tileR.width(), tileR.height());
969             dstMatrix.mapRect(&rectToDraw);
970             if (GrTextureParams::kNone_FilterMode != params.filterMode() || bicubic) {
971                 SkIRect iClampRect;
972 
973                 if (SkCanvas::kFast_SrcRectConstraint == constraint) {
974                     // In bleed mode we want to always expand the tile on all edges
975                     // but stay within the bitmap bounds
976                     iClampRect = SkIRect::MakeWH(bitmap.width(), bitmap.height());
977                 } else {
978                     // In texture-domain/clamp mode we only want to expand the
979                     // tile on edges interior to "srcRect" (i.e., we want to
980                     // not bleed across the original clamped edges)
981                     srcRect.roundOut(&iClampRect);
982                 }
983                 int outset = bicubic ? GrBicubicEffect::kFilterTexelPad : 1;
984                 clamped_outset_with_offset(&iTileR, outset, &offset, iClampRect);
985             }
986 
987             SkBitmap tmpB;
988             if (bitmap.extractSubset(&tmpB, iTileR)) {
989                 // now offset it to make it "local" to our tmp bitmap
990                 tileR.offset(-offset.fX, -offset.fY);
991                 GrTextureParams paramsTemp = params;
992                 // de-optimized this determination
993                 bool needsTextureDomain = true;
994                 this->drawBitmapTile(tmpB,
995                                      viewMatrix,
996                                      rectToDraw,
997                                      tileR,
998                                      paramsTemp,
999                                      *paint,
1000                                      constraint,
1001                                      bicubic,
1002                                      needsTextureDomain);
1003             }
1004         }
1005     }
1006 }
1007 
1008 void SkGpuDevice::drawBitmapTile(const SkBitmap& bitmap,
1009                                  const SkMatrix& viewMatrix,
1010                                  const SkRect& dstRect,
1011                                  const SkRect& srcRect,
1012                                  const GrTextureParams& params,
1013                                  const SkPaint& paint,
1014                                  SkCanvas::SrcRectConstraint constraint,
1015                                  bool bicubic,
1016                                  bool needsTextureDomain) {
1017     // We should have already handled bitmaps larger than the max texture size.
1018     SkASSERT(bitmap.width() <= fContext->caps()->maxTextureSize() &&
1019              bitmap.height() <= fContext->caps()->maxTextureSize());
1020     // We should be respecting the max tile size by the time we get here.
1021     SkASSERT(bitmap.width() <= fContext->caps()->maxTileSize() &&
1022              bitmap.height() <= fContext->caps()->maxTileSize());
1023 
1024     sk_sp<GrTexture> texture = GrMakeCachedBitmapTexture(fContext, bitmap, params,
1025                                                          fDrawContext->sourceGammaTreatment());
1026     if (nullptr == texture) {
1027         return;
1028     }
1029     sk_sp<GrColorSpaceXform> colorSpaceXform =
1030         GrColorSpaceXform::Make(bitmap.colorSpace(), fDrawContext->getColorSpace());
1031 
1032     SkScalar iw = 1.f / texture->width();
1033     SkScalar ih = 1.f / texture->height();
1034 
1035     SkMatrix texMatrix;
1036     // Compute a matrix that maps the rect we will draw to the src rect.
1037     texMatrix.setRectToRect(dstRect, srcRect, SkMatrix::kFill_ScaleToFit);
1038     texMatrix.postScale(iw, ih);
1039 
1040     // Construct a GrPaint by setting the bitmap texture as the first effect and then configuring
1041     // the rest from the SkPaint.
1042     sk_sp<GrFragmentProcessor> fp;
1043 
1044     if (needsTextureDomain && (SkCanvas::kStrict_SrcRectConstraint == constraint)) {
1045         // Use a constrained texture domain to avoid color bleeding
1046         SkRect domain;
1047         if (srcRect.width() > SK_Scalar1) {
1048             domain.fLeft  = (srcRect.fLeft + 0.5f) * iw;
1049             domain.fRight = (srcRect.fRight - 0.5f) * iw;
1050         } else {
1051             domain.fLeft = domain.fRight = srcRect.centerX() * iw;
1052         }
1053         if (srcRect.height() > SK_Scalar1) {
1054             domain.fTop  = (srcRect.fTop + 0.5f) * ih;
1055             domain.fBottom = (srcRect.fBottom - 0.5f) * ih;
1056         } else {
1057             domain.fTop = domain.fBottom = srcRect.centerY() * ih;
1058         }
1059         if (bicubic) {
1060             fp = GrBicubicEffect::Make(texture.get(), std::move(colorSpaceXform), texMatrix,
1061                                        domain);
1062         } else {
1063             fp = GrTextureDomainEffect::Make(texture.get(), std::move(colorSpaceXform), texMatrix,
1064                                              domain, GrTextureDomain::kClamp_Mode,
1065                                              params.filterMode());
1066         }
1067     } else if (bicubic) {
1068         SkASSERT(GrTextureParams::kNone_FilterMode == params.filterMode());
1069         SkShader::TileMode tileModes[2] = { params.getTileModeX(), params.getTileModeY() };
1070         fp = GrBicubicEffect::Make(texture.get(), std::move(colorSpaceXform), texMatrix, tileModes);
1071     } else {
1072         fp = GrSimpleTextureEffect::Make(texture.get(), std::move(colorSpaceXform), texMatrix, params);
1073     }
1074 
1075     GrPaint grPaint;
1076     if (!SkPaintToGrPaintWithTexture(this->context(), fDrawContext.get(), paint, viewMatrix,
1077                                      std::move(fp), kAlpha_8_SkColorType == bitmap.colorType(),
1078                                      &grPaint)) {
1079         return;
1080     }
1081 
1082     fDrawContext->drawRect(fClip, grPaint, viewMatrix, dstRect);
1083 }
1084 
1085 void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
1086                              int left, int top, const SkPaint& paint) {
1087     ASSERT_SINGLE_OWNER
1088     CHECK_SHOULD_DRAW(draw);
1089     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawSprite", fContext);
1090 
1091     if (fContext->abandoned()) {
1092         return;
1093     }
1094 
1095     sk_sp<GrTexture> texture;
1096     {
1097         SkAutoLockPixels alp(bitmap, true);
1098         if (!bitmap.readyToDraw()) {
1099             return;
1100         }
1101 
1102         // draw sprite neither filters nor tiles.
1103         texture.reset(GrRefCachedBitmapTexture(fContext, bitmap,
1104                                                GrTextureParams::ClampNoFilter(),
1105                                                SkSourceGammaTreatment::kRespect));
1106         if (!texture) {
1107             return;
1108         }
1109     }
1110 
1111     SkIRect srcRect = SkIRect::MakeXYWH(bitmap.pixelRefOrigin().fX,
1112                                         bitmap.pixelRefOrigin().fY,
1113                                         bitmap.width(),
1114                                         bitmap.height());
1115 
1116     sk_sp<SkSpecialImage> srcImg(SkSpecialImage::MakeFromGpu(srcRect,
1117                                                              bitmap.getGenerationID(),
1118                                                              std::move(texture),
1119                                                              sk_ref_sp(bitmap.colorSpace()),
1120                                                              &this->surfaceProps()));
1121 
1122     this->drawSpecial(draw, srcImg.get(), left, top, paint);
1123 }
1124 
1125 
1126 void SkGpuDevice::drawSpecial(const SkDraw& draw,
1127                               SkSpecialImage* special1,
1128                               int left, int top,
1129                               const SkPaint& paint) {
1130     ASSERT_SINGLE_OWNER
1131     CHECK_SHOULD_DRAW(draw);
1132     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawSpecial", fContext);
1133 
1134     SkIPoint offset = { 0, 0 };
1135 
1136     sk_sp<SkSpecialImage> result;
1137     if (paint.getImageFilter()) {
1138         result = this->filterTexture(draw, special1, left, top,
1139                                       &offset,
1140                                       paint.getImageFilter());
1141         if (!result) {
1142             return;
1143         }
1144     } else {
1145         result = sk_ref_sp(special1);
1146     }
1147 
1148     SkASSERT(result->isTextureBacked());
1149     sk_sp<GrTexture> texture = result->asTextureRef(fContext);
1150 
1151     SkPaint tmpUnfiltered(paint);
1152     tmpUnfiltered.setImageFilter(nullptr);
1153 
1154     sk_sp<GrColorSpaceXform> colorSpaceXform =
1155         GrColorSpaceXform::Make(result->getColorSpace(), fDrawContext->getColorSpace());
1156     GrPaint grPaint;
1157     sk_sp<GrFragmentProcessor> fp(GrSimpleTextureEffect::Make(texture.get(),
1158                                                               std::move(colorSpaceXform),
1159                                                               SkMatrix::I()));
1160     if (GrPixelConfigIsAlphaOnly(texture->config())) {
1161         fp = GrFragmentProcessor::MulOutputByInputUnpremulColor(std::move(fp));
1162     } else {
1163         fp = GrFragmentProcessor::MulOutputByInputAlpha(std::move(fp));
1164     }
1165     if (!SkPaintToGrPaintReplaceShader(this->context(), fDrawContext.get(), tmpUnfiltered,
1166                                        std::move(fp), &grPaint)) {
1167         return;
1168     }
1169 
1170     const SkIRect& subset = result->subset();
1171 
1172     fDrawContext->fillRectToRect(fClip,
1173                                  grPaint,
1174                                  SkMatrix::I(),
1175                                  SkRect::Make(SkIRect::MakeXYWH(left + offset.fX, top + offset.fY,
1176                                                                 subset.width(), subset.height())),
1177                                  SkRect::MakeXYWH(SkIntToScalar(subset.fLeft) / texture->width(),
1178                                                   SkIntToScalar(subset.fTop) / texture->height(),
1179                                                   SkIntToScalar(subset.width()) / texture->width(),
1180                                                   SkIntToScalar(subset.height()) / texture->height()));
1181 }
1182 
1183 void SkGpuDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
1184                                  const SkRect* src, const SkRect& origDst,
1185                                  const SkPaint& paint, SkCanvas::SrcRectConstraint constraint) {
1186     ASSERT_SINGLE_OWNER
1187     CHECK_SHOULD_DRAW(draw);
1188 
1189     // The src rect is inferred to be the bmp bounds if not provided. Otherwise, the src rect must
1190     // be clipped to the bmp bounds. To determine tiling parameters we need the filter mode which
1191     // in turn requires knowing the src-to-dst mapping. If the src was clipped to the bmp bounds
1192     // then we use the src-to-dst mapping to compute a new clipped dst rect.
1193     const SkRect* dst = &origDst;
1194     const SkRect bmpBounds = SkRect::MakeIWH(bitmap.width(), bitmap.height());
1195     // Compute matrix from the two rectangles
1196     if (!src) {
1197         src = &bmpBounds;
1198     }
1199 
1200     SkMatrix srcToDstMatrix;
1201     if (!srcToDstMatrix.setRectToRect(*src, *dst, SkMatrix::kFill_ScaleToFit)) {
1202         return;
1203     }
1204     SkRect tmpSrc, tmpDst;
1205     if (src != &bmpBounds) {
1206         if (!bmpBounds.contains(*src)) {
1207             tmpSrc = *src;
1208             if (!tmpSrc.intersect(bmpBounds)) {
1209                 return; // nothing to draw
1210             }
1211             src = &tmpSrc;
1212             srcToDstMatrix.mapRect(&tmpDst, *src);
1213             dst = &tmpDst;
1214         }
1215     }
1216 
1217     int maxTileSize = fContext->caps()->maxTileSize();
1218 
1219     // The tile code path doesn't currently support AA, so if the paint asked for aa and we could
1220     // draw untiled, then we bypass checking for tiling purely for optimization reasons.
1221     bool drawAA = !fDrawContext->isUnifiedMultisampled() &&
1222         paint.isAntiAlias() &&
1223         bitmap.width() <= maxTileSize &&
1224         bitmap.height() <= maxTileSize;
1225 
1226     bool skipTileCheck = drawAA || paint.getMaskFilter();
1227 
1228     if (!skipTileCheck) {
1229         int tileSize;
1230         SkIRect clippedSrcRect;
1231 
1232         GrTextureParams params;
1233         bool doBicubic;
1234         GrTextureParams::FilterMode textureFilterMode =
1235             GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), *draw.fMatrix, srcToDstMatrix,
1236                                             &doBicubic);
1237 
1238         int tileFilterPad;
1239 
1240         if (doBicubic) {
1241             tileFilterPad = GrBicubicEffect::kFilterTexelPad;
1242         } else if (GrTextureParams::kNone_FilterMode == textureFilterMode) {
1243             tileFilterPad = 0;
1244         } else {
1245             tileFilterPad = 1;
1246         }
1247         params.setFilterMode(textureFilterMode);
1248 
1249         int maxTileSizeForFilter = fContext->caps()->maxTileSize() - 2 * tileFilterPad;
1250         if (this->shouldTileImageID(bitmap.getGenerationID(), bitmap.getSubset(), *draw.fMatrix,
1251                                     srcToDstMatrix, params, src, maxTileSizeForFilter, &tileSize,
1252                                     &clippedSrcRect)) {
1253             this->drawTiledBitmap(bitmap, *draw.fMatrix, srcToDstMatrix, *src, clippedSrcRect,
1254                                   params, paint, constraint, tileSize, doBicubic);
1255             return;
1256         }
1257     }
1258     GrBitmapTextureMaker maker(fContext, bitmap);
1259     this->drawTextureProducer(&maker, src, dst, constraint, *draw.fMatrix, fClip, paint);
1260 }
1261 
1262 sk_sp<SkSpecialImage> SkGpuDevice::makeSpecial(const SkBitmap& bitmap) {
1263     SkAutoLockPixels alp(bitmap, true);
1264     if (!bitmap.readyToDraw()) {
1265         return nullptr;
1266     }
1267 
1268     sk_sp<GrTexture> texture = GrMakeCachedBitmapTexture(fContext, bitmap,
1269                                                          GrTextureParams::ClampNoFilter(),
1270                                                          SkSourceGammaTreatment::kRespect);
1271     if (!texture) {
1272         return nullptr;
1273     }
1274 
1275     return SkSpecialImage::MakeFromGpu(bitmap.bounds(),
1276                                        bitmap.getGenerationID(),
1277                                        texture,
1278                                        sk_ref_sp(bitmap.colorSpace()),
1279                                        &this->surfaceProps());
1280 }
1281 
1282 sk_sp<SkSpecialImage> SkGpuDevice::makeSpecial(const SkImage* image) {
1283     SkPixmap pm;
1284     if (image->isTextureBacked()) {
1285         GrTexture* texture = as_IB(image)->peekTexture();
1286 
1287         return SkSpecialImage::MakeFromGpu(SkIRect::MakeWH(image->width(), image->height()),
1288                                            image->uniqueID(),
1289                                            sk_ref_sp(texture),
1290                                            sk_ref_sp(as_IB(image)->onImageInfo().colorSpace()),
1291                                            &this->surfaceProps());
1292     } else if (image->peekPixels(&pm)) {
1293         SkBitmap bm;
1294 
1295         bm.installPixels(pm);
1296         return this->makeSpecial(bm);
1297     } else {
1298         return nullptr;
1299     }
1300 }
1301 
1302 sk_sp<SkSpecialImage> SkGpuDevice::snapSpecial() {
1303     sk_sp<GrTexture> texture(this->accessDrawContext()->asTexture());
1304     if (!texture) {
1305         // When the device doesn't have a texture, we create a temporary texture.
1306         // TODO: we should actually only copy the portion of the source needed to apply the image
1307         // filter
1308         texture.reset(fContext->textureProvider()->createTexture(this->accessDrawContext()->desc(),
1309                                                                  SkBudgeted::kYes));
1310         if (!texture) {
1311             return nullptr;
1312         }
1313 
1314         if (!fContext->copySurface(texture.get(), this->accessDrawContext()->accessRenderTarget())){
1315             return nullptr;
1316         }
1317     }
1318 
1319     const SkImageInfo ii = this->imageInfo();
1320     const SkIRect srcRect = SkIRect::MakeWH(ii.width(), ii.height());
1321 
1322     return SkSpecialImage::MakeFromGpu(srcRect,
1323                                        kNeedNewImageUniqueID_SpecialImage,
1324                                        std::move(texture),
1325                                        sk_ref_sp(ii.colorSpace()),
1326                                        &this->surfaceProps());
1327 }
1328 
1329 void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
1330                              int left, int top, const SkPaint& paint) {
1331     SkASSERT(!paint.getImageFilter());
1332 
1333     ASSERT_SINGLE_OWNER
1334     // clear of the source device must occur before CHECK_SHOULD_DRAW
1335     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawDevice", fContext);
1336 
1337     // drawDevice is defined to be in device coords.
1338     CHECK_SHOULD_DRAW(draw);
1339 
1340     SkGpuDevice* dev = static_cast<SkGpuDevice*>(device);
1341     sk_sp<SkSpecialImage> srcImg(dev->snapSpecial());
1342     if (!srcImg) {
1343         return;
1344     }
1345 
1346     this->drawSpecial(draw, srcImg.get(), left, top, paint);
1347 }
1348 
1349 void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x, SkScalar y,
1350                             const SkPaint& paint) {
1351     ASSERT_SINGLE_OWNER
1352     SkMatrix viewMatrix = *draw.fMatrix;
1353     viewMatrix.preTranslate(x, y);
1354     uint32_t pinnedUniqueID;
1355     if (sk_sp<GrTexture> tex = as_IB(image)->refPinnedTexture(&pinnedUniqueID)) {
1356         CHECK_SHOULD_DRAW(draw);
1357         GrTextureAdjuster adjuster(tex.get(), image->alphaType(), image->bounds(), pinnedUniqueID,
1358                                    as_IB(image)->onImageInfo().colorSpace());
1359         this->drawTextureProducer(&adjuster, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
1360                                   viewMatrix, fClip, paint);
1361         return;
1362     } else {
1363         SkBitmap bm;
1364         if (this->shouldTileImage(image, nullptr, SkCanvas::kFast_SrcRectConstraint,
1365                                   paint.getFilterQuality(), *draw.fMatrix, SkMatrix::I())) {
1366             // only support tiling as bitmap at the moment, so force raster-version
1367             if (!as_IB(image)->getROPixels(&bm)) {
1368                 return;
1369             }
1370             this->drawBitmap(draw, bm, SkMatrix::MakeTrans(x, y), paint);
1371         } else if (SkImageCacherator* cacher = as_IB(image)->peekCacherator()) {
1372             CHECK_SHOULD_DRAW(draw);
1373             GrImageTextureMaker maker(fContext, cacher, image, SkImage::kAllow_CachingHint);
1374             this->drawTextureProducer(&maker, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
1375                                       viewMatrix, fClip, paint);
1376         } else if (as_IB(image)->getROPixels(&bm)) {
1377             this->drawBitmap(draw, bm, SkMatrix::MakeTrans(x, y), paint);
1378         }
1379     }
1380 }
1381 
1382 void SkGpuDevice::drawImageRect(const SkDraw& draw, const SkImage* image, const SkRect* src,
1383                                 const SkRect& dst, const SkPaint& paint,
1384                                 SkCanvas::SrcRectConstraint constraint) {
1385     ASSERT_SINGLE_OWNER
1386     uint32_t pinnedUniqueID;
1387     if (sk_sp<GrTexture> tex = as_IB(image)->refPinnedTexture(&pinnedUniqueID)) {
1388         CHECK_SHOULD_DRAW(draw);
1389         GrTextureAdjuster adjuster(tex.get(), image->alphaType(), image->bounds(), pinnedUniqueID,
1390                                    as_IB(image)->onImageInfo().colorSpace());
1391         this->drawTextureProducer(&adjuster, src, &dst, constraint, *draw.fMatrix, fClip, paint);
1392         return;
1393     }
1394     SkBitmap bm;
1395     SkMatrix srcToDstRect;
1396     srcToDstRect.setRectToRect((src ? *src : SkRect::MakeIWH(image->width(), image->height())),
1397                                dst, SkMatrix::kFill_ScaleToFit);
1398     if (this->shouldTileImage(image, src, constraint, paint.getFilterQuality(), *draw.fMatrix,
1399                               srcToDstRect)) {
1400         // only support tiling as bitmap at the moment, so force raster-version
1401         if (!as_IB(image)->getROPixels(&bm)) {
1402             return;
1403         }
1404         this->drawBitmapRect(draw, bm, src, dst, paint, constraint);
1405     } else if (SkImageCacherator* cacher = as_IB(image)->peekCacherator()) {
1406         CHECK_SHOULD_DRAW(draw);
1407         GrImageTextureMaker maker(fContext, cacher, image, SkImage::kAllow_CachingHint);
1408         this->drawTextureProducer(&maker, src, &dst, constraint, *draw.fMatrix, fClip, paint);
1409     } else if (as_IB(image)->getROPixels(&bm)) {
1410         this->drawBitmapRect(draw, bm, src, dst, paint, constraint);
1411     }
1412 }
1413 
1414 void SkGpuDevice::drawProducerNine(const SkDraw& draw, GrTextureProducer* producer,
1415                                    const SkIRect& center, const SkRect& dst, const SkPaint& paint) {
1416     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawProducerNine", fContext);
1417 
1418     CHECK_SHOULD_DRAW(draw);
1419 
1420     bool useFallback = paint.getMaskFilter() || paint.isAntiAlias() ||
1421                        fDrawContext->isUnifiedMultisampled();
1422     bool doBicubic;
1423     GrTextureParams::FilterMode textureFilterMode =
1424         GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), *draw.fMatrix, SkMatrix::I(),
1425                                         &doBicubic);
1426     if (useFallback || doBicubic || GrTextureParams::kNone_FilterMode != textureFilterMode) {
1427         SkLatticeIter iter(producer->width(), producer->height(), center, dst);
1428 
1429         SkRect srcR, dstR;
1430         while (iter.next(&srcR, &dstR)) {
1431             this->drawTextureProducer(producer, &srcR, &dstR, SkCanvas::kStrict_SrcRectConstraint,
1432                                       *draw.fMatrix, fClip, paint);
1433         }
1434         return;
1435     }
1436 
1437     static const GrTextureParams::FilterMode kMode = GrTextureParams::kNone_FilterMode;
1438     sk_sp<GrFragmentProcessor> fp(
1439         producer->createFragmentProcessor(SkMatrix::I(),
1440                                           SkRect::MakeIWH(producer->width(), producer->height()),
1441                                           GrTextureProducer::kNo_FilterConstraint, true,
1442                                           &kMode, fDrawContext->getColorSpace(),
1443                                           fDrawContext->sourceGammaTreatment()));
1444     GrPaint grPaint;
1445     if (!SkPaintToGrPaintWithTexture(this->context(), fDrawContext.get(), paint, *draw.fMatrix,
1446                                      std::move(fp), producer->isAlphaOnly(), &grPaint)) {
1447         return;
1448     }
1449 
1450     std::unique_ptr<SkLatticeIter> iter(
1451             new SkLatticeIter(producer->width(), producer->height(), center, dst));
1452     fDrawContext->drawImageLattice(fClip, grPaint, *draw.fMatrix, producer->width(),
1453                                    producer->height(), std::move(iter), dst);
1454 }
1455 
1456 void SkGpuDevice::drawImageNine(const SkDraw& draw, const SkImage* image,
1457                                 const SkIRect& center, const SkRect& dst, const SkPaint& paint) {
1458     ASSERT_SINGLE_OWNER
1459     uint32_t pinnedUniqueID;
1460     if (sk_sp<GrTexture> tex = as_IB(image)->refPinnedTexture(&pinnedUniqueID)) {
1461         CHECK_SHOULD_DRAW(draw);
1462         GrTextureAdjuster adjuster(tex.get(), image->alphaType(), image->bounds(), pinnedUniqueID,
1463                                    as_IB(image)->onImageInfo().colorSpace());
1464         this->drawProducerNine(draw, &adjuster, center, dst, paint);
1465     } else {
1466         SkBitmap bm;
1467         if (SkImageCacherator* cacher = as_IB(image)->peekCacherator()) {
1468             GrImageTextureMaker maker(fContext, cacher, image, SkImage::kAllow_CachingHint);
1469             this->drawProducerNine(draw, &maker, center, dst, paint);
1470         } else if (as_IB(image)->getROPixels(&bm)) {
1471             this->drawBitmapNine(draw, bm, center, dst, paint);
1472         }
1473     }
1474 }
1475 
1476 void SkGpuDevice::drawBitmapNine(const SkDraw& draw, const SkBitmap& bitmap, const SkIRect& center,
1477                                  const SkRect& dst, const SkPaint& paint) {
1478     ASSERT_SINGLE_OWNER
1479     GrBitmapTextureMaker maker(fContext, bitmap);
1480     this->drawProducerNine(draw, &maker, center, dst, paint);
1481 }
1482 
1483 void SkGpuDevice::drawProducerLattice(const SkDraw& draw, GrTextureProducer* producer,
1484                                       const SkCanvas::Lattice& lattice, const SkRect& dst,
1485                                       const SkPaint& paint) {
1486     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawProducerLattice", fContext);
1487 
1488     CHECK_SHOULD_DRAW(draw);
1489 
1490     static const GrTextureParams::FilterMode kMode = GrTextureParams::kNone_FilterMode;
1491     sk_sp<GrFragmentProcessor> fp(
1492         producer->createFragmentProcessor(SkMatrix::I(),
1493                                           SkRect::MakeIWH(producer->width(), producer->height()),
1494                                           GrTextureProducer::kNo_FilterConstraint, true,
1495                                           &kMode, fDrawContext->getColorSpace(),
1496                                           fDrawContext->sourceGammaTreatment()));
1497     GrPaint grPaint;
1498     if (!SkPaintToGrPaintWithTexture(this->context(), fDrawContext.get(), paint, *draw.fMatrix,
1499                                      std::move(fp), producer->isAlphaOnly(), &grPaint)) {
1500         return;
1501     }
1502 
1503     std::unique_ptr<SkLatticeIter> iter(
1504             new SkLatticeIter(lattice, dst));
1505     fDrawContext->drawImageLattice(fClip, grPaint, *draw.fMatrix, producer->width(),
1506                                    producer->height(), std::move(iter), dst);
1507 }
1508 
1509 void SkGpuDevice::drawImageLattice(const SkDraw& draw, const SkImage* image,
1510                                    const SkCanvas::Lattice& lattice, const SkRect& dst,
1511                                    const SkPaint& paint) {
1512     ASSERT_SINGLE_OWNER
1513     uint32_t pinnedUniqueID;
1514     if (sk_sp<GrTexture> tex = as_IB(image)->refPinnedTexture(&pinnedUniqueID)) {
1515         CHECK_SHOULD_DRAW(draw);
1516         GrTextureAdjuster adjuster(tex.get(), image->alphaType(), image->bounds(), pinnedUniqueID,
1517                                    as_IB(image)->onImageInfo().colorSpace());
1518         this->drawProducerLattice(draw, &adjuster, lattice, dst, paint);
1519     } else {
1520         SkBitmap bm;
1521         if (SkImageCacherator* cacher = as_IB(image)->peekCacherator()) {
1522             GrImageTextureMaker maker(fContext, cacher, image, SkImage::kAllow_CachingHint);
1523             this->drawProducerLattice(draw, &maker, lattice, dst, paint);
1524         } else if (as_IB(image)->getROPixels(&bm)) {
1525             this->drawBitmapLattice(draw, bm, lattice, dst, paint);
1526         }
1527     }
1528 }
1529 
1530 void SkGpuDevice::drawBitmapLattice(const SkDraw& draw, const SkBitmap& bitmap,
1531                                     const SkCanvas::Lattice& lattice, const SkRect& dst,
1532                                     const SkPaint& paint) {
1533     ASSERT_SINGLE_OWNER
1534     GrBitmapTextureMaker maker(fContext, bitmap);
1535     this->drawProducerLattice(draw, &maker, lattice, dst, paint);
1536 }
1537 
1538 ///////////////////////////////////////////////////////////////////////////////
1539 
1540 // must be in SkCanvas::VertexMode order
1541 static const GrPrimitiveType gVertexMode2PrimitiveType[] = {
1542     kTriangles_GrPrimitiveType,
1543     kTriangleStrip_GrPrimitiveType,
1544     kTriangleFan_GrPrimitiveType,
1545 };
1546 
1547 void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
1548                               int vertexCount, const SkPoint vertices[],
1549                               const SkPoint texs[], const SkColor colors[],
1550                               SkXfermode* xmode,
1551                               const uint16_t indices[], int indexCount,
1552                               const SkPaint& paint) {
1553     ASSERT_SINGLE_OWNER
1554     CHECK_SHOULD_DRAW(draw);
1555     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawVertices", fContext);
1556 
1557     // If both textures and vertex-colors are nullptr, strokes hairlines with the paint's color.
1558     if ((nullptr == texs || nullptr == paint.getShader()) && nullptr == colors) {
1559 
1560         texs = nullptr;
1561 
1562         SkPaint copy(paint);
1563         copy.setStyle(SkPaint::kStroke_Style);
1564         copy.setStrokeWidth(0);
1565 
1566         GrPaint grPaint;
1567         // we ignore the shader if texs is null.
1568         if (!SkPaintToGrPaintNoShader(this->context(), fDrawContext.get(), copy, &grPaint)) {
1569             return;
1570         }
1571 
1572         int triangleCount = 0;
1573         int n = (nullptr == indices) ? vertexCount : indexCount;
1574         switch (vmode) {
1575             case SkCanvas::kTriangles_VertexMode:
1576                 triangleCount = n / 3;
1577                 break;
1578             case SkCanvas::kTriangleStrip_VertexMode:
1579             case SkCanvas::kTriangleFan_VertexMode:
1580                 triangleCount = n - 2;
1581                 break;
1582         }
1583 
1584         VertState       state(vertexCount, indices, indexCount);
1585         VertState::Proc vertProc = state.chooseProc(vmode);
1586 
1587         //number of indices for lines per triangle with kLines
1588         indexCount = triangleCount * 6;
1589 
1590         SkAutoTDeleteArray<uint16_t> lineIndices(new uint16_t[indexCount]);
1591         int i = 0;
1592         while (vertProc(&state)) {
1593             lineIndices[i]     = state.f0;
1594             lineIndices[i + 1] = state.f1;
1595             lineIndices[i + 2] = state.f1;
1596             lineIndices[i + 3] = state.f2;
1597             lineIndices[i + 4] = state.f2;
1598             lineIndices[i + 5] = state.f0;
1599             i += 6;
1600         }
1601         fDrawContext->drawVertices(fClip,
1602                                    grPaint,
1603                                    *draw.fMatrix,
1604                                    kLines_GrPrimitiveType,
1605                                    vertexCount,
1606                                    vertices,
1607                                    texs,
1608                                    colors,
1609                                    lineIndices.get(),
1610                                    indexCount);
1611         return;
1612     }
1613 
1614     GrPrimitiveType primType = gVertexMode2PrimitiveType[vmode];
1615 
1616     SkAutoSTMalloc<128, GrColor> convertedColors(0);
1617     if (colors) {
1618         // need to convert byte order and from non-PM to PM. TODO: Keep unpremul until after
1619         // interpolation.
1620         convertedColors.reset(vertexCount);
1621         for (int i = 0; i < vertexCount; ++i) {
1622             convertedColors[i] = SkColorToPremulGrColor(colors[i]);
1623         }
1624         colors = convertedColors.get();
1625     }
1626     GrPaint grPaint;
1627     if (texs && paint.getShader()) {
1628         if (colors) {
1629             // When there are texs and colors the shader and colors are combined using xmode. A null
1630             // xmode is defined to mean modulate.
1631             SkXfermode::Mode colorMode;
1632             if (xmode) {
1633                 if (!xmode->asMode(&colorMode)) {
1634                     return;
1635                 }
1636             } else {
1637                 colorMode = SkXfermode::kModulate_Mode;
1638             }
1639             if (!SkPaintToGrPaintWithXfermode(this->context(), fDrawContext.get(), paint,
1640                                               *draw.fMatrix, colorMode, false, &grPaint)) {
1641                 return;
1642             }
1643         } else {
1644             // We have a shader, but no colors to blend it against.
1645             if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), paint, *draw.fMatrix,
1646                                   &grPaint)) {
1647                 return;
1648             }
1649         }
1650     } else {
1651         if (colors) {
1652             // We have colors, but either have no shader or no texture coords (which implies that
1653             // we should ignore the shader).
1654             if (!SkPaintToGrPaintWithPrimitiveColor(this->context(), fDrawContext.get(), paint,
1655                                                     &grPaint)) {
1656                 return;
1657             }
1658         } else {
1659             // No colors and no shaders. Just draw with the paint color.
1660             if (!SkPaintToGrPaintNoShader(this->context(), fDrawContext.get(), paint, &grPaint)) {
1661                 return;
1662             }
1663         }
1664     }
1665 
1666     fDrawContext->drawVertices(fClip,
1667                                grPaint,
1668                                *draw.fMatrix,
1669                                primType,
1670                                vertexCount,
1671                                vertices,
1672                                texs,
1673                                colors,
1674                                indices,
1675                                indexCount);
1676 }
1677 
1678 ///////////////////////////////////////////////////////////////////////////////
1679 
1680 void SkGpuDevice::drawAtlas(const SkDraw& draw, const SkImage* atlas, const SkRSXform xform[],
1681                             const SkRect texRect[], const SkColor colors[], int count,
1682                             SkXfermode::Mode mode, const SkPaint& paint) {
1683     ASSERT_SINGLE_OWNER
1684     if (paint.isAntiAlias()) {
1685         this->INHERITED::drawAtlas(draw, atlas, xform, texRect, colors, count, mode, paint);
1686         return;
1687     }
1688 
1689     CHECK_SHOULD_DRAW(draw);
1690     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawText", fContext);
1691 
1692     SkPaint p(paint);
1693     p.setShader(atlas->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode));
1694 
1695     GrPaint grPaint;
1696     if (colors) {
1697         if (!SkPaintToGrPaintWithXfermode(this->context(), fDrawContext.get(), p, *draw.fMatrix,
1698                                           mode, true, &grPaint)) {
1699             return;
1700         }
1701     } else {
1702         if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), p, *draw.fMatrix, &grPaint)) {
1703             return;
1704         }
1705     }
1706 
1707     SkDEBUGCODE(this->validate();)
1708     fDrawContext->drawAtlas(fClip, grPaint, *draw.fMatrix, count, xform, texRect, colors);
1709 }
1710 
1711 ///////////////////////////////////////////////////////////////////////////////
1712 
1713 void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
1714                            size_t byteLength, SkScalar x, SkScalar y,
1715                            const SkPaint& paint) {
1716     ASSERT_SINGLE_OWNER
1717     CHECK_SHOULD_DRAW(draw);
1718     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawText", fContext);
1719 
1720     GrPaint grPaint;
1721     if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), paint, *draw.fMatrix, &grPaint)) {
1722         return;
1723     }
1724 
1725     SkDEBUGCODE(this->validate();)
1726 
1727     fDrawContext->drawText(fClip, grPaint, paint, *draw.fMatrix,
1728                            (const char *)text, byteLength, x, y, draw.fRC->getBounds());
1729 }
1730 
1731 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, size_t byteLength,
1732                               const SkScalar pos[], int scalarsPerPos,
1733                               const SkPoint& offset, const SkPaint& paint) {
1734     ASSERT_SINGLE_OWNER
1735     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawPosText", fContext);
1736     CHECK_SHOULD_DRAW(draw);
1737 
1738     GrPaint grPaint;
1739     if (!SkPaintToGrPaint(this->context(), fDrawContext.get(), paint, *draw.fMatrix, &grPaint)) {
1740         return;
1741     }
1742 
1743     SkDEBUGCODE(this->validate();)
1744 
1745     fDrawContext->drawPosText(fClip, grPaint, paint, *draw.fMatrix,
1746                               (const char *)text, byteLength, pos, scalarsPerPos, offset,
1747                               draw.fRC->getBounds());
1748 }
1749 
1750 void SkGpuDevice::drawTextBlob(const SkDraw& draw, const SkTextBlob* blob, SkScalar x, SkScalar y,
1751                                const SkPaint& paint, SkDrawFilter* drawFilter) {
1752     ASSERT_SINGLE_OWNER
1753     GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawTextBlob", fContext);
1754     CHECK_SHOULD_DRAW(draw);
1755 
1756     SkDEBUGCODE(this->validate();)
1757 
1758     fDrawContext->drawTextBlob(fClip, paint, *draw.fMatrix,
1759                                blob, x, y, drawFilter, draw.fRC->getBounds());
1760 }
1761 
1762 ///////////////////////////////////////////////////////////////////////////////
1763 
1764 bool SkGpuDevice::onShouldDisableLCD(const SkPaint& paint) const {
1765     return GrTextUtils::ShouldDisableLCD(paint);
1766 }
1767 
1768 void SkGpuDevice::flush() {
1769     ASSERT_SINGLE_OWNER
1770 
1771     fDrawContext->prepareForExternalIO();
1772 }
1773 
1774 ///////////////////////////////////////////////////////////////////////////////
1775 
1776 SkBaseDevice* SkGpuDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint*) {
1777     ASSERT_SINGLE_OWNER
1778 
1779     SkSurfaceProps props(this->surfaceProps().flags(), cinfo.fPixelGeometry);
1780 
1781     // layers are never drawn in repeat modes, so we can request an approx
1782     // match and ignore any padding.
1783     SkBackingFit fit = kNever_TileUsage == cinfo.fTileUsage ? SkBackingFit::kApprox
1784                                                             : SkBackingFit::kExact;
1785 
1786     sk_sp<GrDrawContext> dc(fContext->makeDrawContext(fit,
1787                                                       cinfo.fInfo.width(), cinfo.fInfo.height(),
1788                                                       fDrawContext->config(),
1789                                                       sk_ref_sp(fDrawContext->getColorSpace()),
1790                                                       fDrawContext->desc().fSampleCnt,
1791                                                       kDefault_GrSurfaceOrigin,
1792                                                       &props));
1793     if (!dc) {
1794         SkErrorInternals::SetError( kInternalError_SkError,
1795                                     "---- failed to create gpu device texture [%d %d]\n",
1796                                     cinfo.fInfo.width(), cinfo.fInfo.height());
1797         return nullptr;
1798     }
1799 
1800     // Skia's convention is to only clear a device if it is non-opaque.
1801     InitContents init = cinfo.fInfo.isOpaque() ? kUninit_InitContents : kClear_InitContents;
1802 
1803     return SkGpuDevice::Make(std::move(dc),
1804                              cinfo.fInfo.width(), cinfo.fInfo.height(),
1805                              init).release();
1806 }
1807 
1808 sk_sp<SkSurface> SkGpuDevice::makeSurface(const SkImageInfo& info, const SkSurfaceProps& props) {
1809     ASSERT_SINGLE_OWNER
1810     // TODO: Change the signature of newSurface to take a budgeted parameter.
1811     static const SkBudgeted kBudgeted = SkBudgeted::kNo;
1812     return SkSurface::MakeRenderTarget(fContext, kBudgeted, info, fDrawContext->desc().fSampleCnt,
1813                                        fDrawContext->origin(), &props);
1814 }
1815 
1816 SkImageFilterCache* SkGpuDevice::getImageFilterCache() {
1817     ASSERT_SINGLE_OWNER
1818     // We always return a transient cache, so it is freed after each
1819     // filter traversal.
1820     return SkImageFilterCache::Create(SkImageFilterCache::kDefaultTransientSize);
1821 }
1822 
1823 #endif
1824